@unikia/upe-renderer 0.186.110 → 0.187.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -7
- package/UPSTREAM.md +4 -4
- package/build/three.core.js +853 -277
- package/build/three.module.js +1098 -1280
- package/build/three.tsl.js +41938 -686
- package/build/three.webgpu.js +10604 -49055
- package/build/three.webgpu.nodes.js +9249 -5788
- package/examples/jsm/Addons.js +2 -0
- package/examples/jsm/animation/CCDIKSolver.js +17 -5
- package/examples/jsm/controls/FirstPersonControls.js +1 -1
- package/examples/jsm/controls/OrbitControls.js +27 -14
- package/examples/jsm/csm/CSMShader.js +74 -3
- package/examples/jsm/curves/CurveExtras.js +4 -4
- package/examples/jsm/curves/NURBSCurve.js +14 -0
- package/examples/jsm/exporters/EXRExporter.js +673 -16
- package/examples/jsm/exporters/GLTFExporter.js +4 -4
- package/examples/jsm/exporters/KTX2Exporter.js +1 -1
- package/examples/jsm/exporters/OBJExporter.js +48 -5
- package/examples/jsm/exporters/PLYExporter.js +22 -11
- package/examples/jsm/generators/CityGenerator.js +3 -2
- package/examples/jsm/generators/city/SkyscraperGenerator.js +63 -21
- package/examples/jsm/gpgpu/BitonicSort.js +30 -23
- package/examples/jsm/helpers/VertexTangentsHelper.js +1 -1
- package/examples/jsm/inspector/Extension.js +1 -1
- package/examples/jsm/inspector/Inspector.js +6 -46
- package/examples/jsm/inspector/RendererInspector.js +43 -8
- package/examples/jsm/inspector/Storage.js +49 -0
- package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +32 -27
- package/examples/jsm/inspector/tabs/Parameters.js +5 -1
- package/examples/jsm/inspector/tabs/Performance.js +22 -7
- package/examples/jsm/inspector/tabs/Settings.js +1 -1
- package/examples/jsm/inspector/tabs/Timeline.js +83 -7
- package/examples/jsm/inspector/tabs/Viewer.js +25 -10
- package/examples/jsm/inspector/ui/Profiler.js +1 -1
- package/examples/jsm/inspector/ui/Style.js +21 -53
- package/examples/jsm/inspector/ui/Values.js +28 -3
- package/examples/jsm/libs/fflate.module.js +83 -56
- package/examples/jsm/libs/mikktspace.README.md +27 -0
- package/examples/jsm/libs/mikktspace.module.js +721 -109
- package/examples/jsm/lighting/ClusteredLighting.js +100 -2
- package/examples/jsm/lighting/LightMapper.js +295 -0
- package/examples/jsm/lighting/LightProbeGrid.js +242 -139
- package/examples/jsm/lighting/LightProbeGridWebGL.js +30 -14
- package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +54 -5
- package/examples/jsm/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/examples/jsm/lighting/vxgi/VXGINode.js +13 -56
- package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +316 -1
- package/examples/jsm/lighting/vxgi/VXGIVolume.js +69 -59
- package/examples/jsm/lights/SunLight.js +9 -4
- package/examples/jsm/lights/SunLightNode.js +3 -3
- package/examples/jsm/lines/LineMaterial.js +26 -10
- package/examples/jsm/loaders/3DMLoader.js +10 -1
- package/examples/jsm/loaders/3MFLoader.js +5 -1
- package/examples/jsm/loaders/AMFLoader.js +2 -0
- package/examples/jsm/loaders/BVHLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +8 -0
- package/examples/jsm/loaders/DDSLoader.js +1 -1
- package/examples/jsm/loaders/DRACOLoader.js +5 -1
- package/examples/jsm/loaders/EXRLoader.js +120 -104
- package/examples/jsm/loaders/FBXLoader.js +4 -0
- package/examples/jsm/loaders/FontLoader.js +2 -0
- package/examples/jsm/loaders/GCodeLoader.js +5 -9
- package/examples/jsm/loaders/GLTFLoader.js +112 -31
- package/examples/jsm/loaders/GaussianSplatPLYLoader.js +2 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +3 -0
- package/examples/jsm/loaders/IESLoader.js +46 -12
- package/examples/jsm/loaders/JXLLoader.js +159 -0
- package/examples/jsm/loaders/KMZLoader.js +6 -0
- package/examples/jsm/loaders/KSPLATLoader.js +2 -0
- package/examples/jsm/loaders/KTX2Loader.js +49 -4
- package/examples/jsm/loaders/KTXLoader.js +5 -3
- package/examples/jsm/loaders/LDrawLoader.js +15 -22
- package/examples/jsm/loaders/LUT3dlLoader.js +5 -1
- package/examples/jsm/loaders/LUTCubeLoader.js +6 -2
- package/examples/jsm/loaders/LUTImageLoader.js +2 -0
- package/examples/jsm/loaders/LWOLoader.js +6 -0
- package/examples/jsm/loaders/MD2Loader.js +2 -0
- package/examples/jsm/loaders/MDDLoader.js +4 -0
- package/examples/jsm/loaders/MTLLoader.js +8 -0
- package/examples/jsm/loaders/MaterialXLoader.js +57 -5
- package/examples/jsm/loaders/NRRDLoader.js +4 -2
- package/examples/jsm/loaders/OBJLoader.js +10 -4
- package/examples/jsm/loaders/PCDLoader.js +6 -2
- package/examples/jsm/loaders/PDBLoader.js +5 -3
- package/examples/jsm/loaders/PLYLoader.js +39 -15
- package/examples/jsm/loaders/PVRLoader.js +2 -2
- package/examples/jsm/loaders/SPLATLoader.js +2 -0
- package/examples/jsm/loaders/SPZLoader.js +2 -0
- package/examples/jsm/loaders/STLLoader.js +3 -1
- package/examples/jsm/loaders/SVGLoader.js +27 -49
- package/examples/jsm/loaders/TDSLoader.js +4 -0
- package/examples/jsm/loaders/TGALoader.js +6 -5
- package/examples/jsm/loaders/TTFLoader.js +2 -0
- package/examples/jsm/loaders/USDLoader.js +14 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +2 -0
- package/examples/jsm/loaders/VOXLoader.js +3 -0
- package/examples/jsm/loaders/VRMLLoader.js +4 -0
- package/examples/jsm/loaders/VTKLoader.js +2 -0
- package/examples/jsm/loaders/XYZLoader.js +2 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +15 -8
- package/examples/jsm/loaders/materialx/MaterialXDocument.js +610 -138
- package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +12 -95
- package/examples/jsm/loaders/materialx/MaterialXLog.js +4 -0
- package/examples/jsm/loaders/materialx/MaterialXNodeDefs.js +99 -0
- package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +760 -1
- package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +222 -372
- package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +163 -259
- package/examples/jsm/loaders/materialx/MaterialXUtils.js +25 -0
- package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +161 -159
- package/examples/jsm/loaders/usd/USDAParser.js +56 -47
- package/examples/jsm/loaders/usd/USDComposer.js +25 -30
- package/examples/jsm/math/ColorConverter.js +7 -3
- package/examples/jsm/math/Lut.js +2 -2
- package/examples/jsm/math/OBB.js +3 -3
- package/examples/jsm/math/Octree.js +20 -17
- package/examples/jsm/objects/GaussianSplat.js +5 -4
- package/examples/jsm/objects/Reflector.js +5 -0
- package/examples/jsm/objects/SkyMesh.js +14 -7
- package/examples/jsm/objects/Water2Mesh.js +2 -2
- package/examples/jsm/physics/RapierPhysics.js +2 -2
- package/examples/jsm/pipelines/MeshletDrawingPipeline.js +5571 -0
- package/examples/jsm/pipelines/VisibilityBufferDrawingPipeline.js +954 -0
- package/examples/jsm/postprocessing/BokehPass.js +1 -1
- package/examples/jsm/postprocessing/GTAOPass.js +26 -18
- package/examples/jsm/renderers/SVGRenderer.js +3 -2
- package/examples/jsm/shaders/GTAOShader.js +7 -4
- package/examples/jsm/shaders/PoissonDenoiseShader.js +1 -10
- package/examples/jsm/tsl/WebGLNodesHandler.js +21 -9
- package/examples/jsm/tsl/display/AfterImageNode.js +3 -3
- package/examples/jsm/tsl/display/BilateralBlurNode.js +3 -3
- package/examples/jsm/tsl/display/BloomNode.js +3 -3
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +8 -19
- package/examples/jsm/tsl/display/DenoiseNode.js +5 -5
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
- package/examples/jsm/tsl/display/DotScreenNode.js +3 -3
- package/examples/jsm/tsl/display/FSR1Node.js +3 -3
- package/examples/jsm/tsl/display/FXAANode.js +3 -10
- package/examples/jsm/tsl/display/FilmNode.js +3 -3
- package/examples/jsm/tsl/display/GTAONode.js +33 -25
- package/examples/jsm/tsl/display/GaussianBlurNode.js +3 -3
- package/examples/jsm/tsl/display/GodraysNode.js +5 -19
- package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +8 -4
- package/examples/jsm/tsl/display/LensflareNode.js +3 -3
- package/examples/jsm/tsl/display/Lut3DNode.js +3 -3
- package/examples/jsm/tsl/display/OITPassNode.js +0 -11
- package/examples/jsm/tsl/display/OutlineNode.js +107 -5
- package/examples/jsm/tsl/display/PixelationPassNode.js +85 -193
- package/examples/jsm/tsl/display/RGBShiftNode.js +3 -3
- package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +23 -126
- package/examples/jsm/tsl/display/SMAANode.js +3 -3
- package/examples/jsm/tsl/display/SSAONode.js +6 -20
- package/examples/jsm/tsl/display/SSGINode.js +36 -29
- package/examples/jsm/tsl/display/SSRNode.js +135 -63
- package/examples/jsm/tsl/display/SSSNode.js +6 -20
- package/examples/jsm/tsl/display/SharpenNode.js +3 -3
- package/examples/jsm/tsl/display/SobelOperatorNode.js +3 -3
- package/examples/jsm/tsl/display/TAAUNode.js +10 -42
- package/examples/jsm/tsl/display/TRAANode.js +11 -43
- package/examples/jsm/tsl/display/TemporalReprojectNode.js +42 -47
- package/examples/jsm/tsl/display/TransitionNode.js +3 -3
- package/examples/jsm/tsl/display/lensDirt.js +30 -0
- package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +482 -121
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +41 -140
- package/examples/jsm/tsl/lighting/LightProbeGridNode.js +72 -25
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +6 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +6 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +6 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +6 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +6 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +102 -14
- package/examples/jsm/tsl/utils/Raymarching.js +1 -1
- package/examples/jsm/tsl/utils/SoftParticles.js +5 -12
- package/examples/jsm/tsl/utils/SpecularHelpers.js +47 -70
- package/examples/jsm/tsl/utils/TAAUtils.js +6 -17
- package/examples/jsm/utils/BufferGeometryUtils.js +110 -88
- package/examples/jsm/utils/MeshletGeometryUtils.js +417 -0
- package/examples/jsm/utils/SceneOptimizer.js +2 -1
- package/examples/jsm/utils/SceneUtils.js +1 -1
- package/examples/jsm/utils/unwrapUVs.js +865 -0
- package/examples/jsm/webxr/XREstimatedLight.js +11 -4
- package/package.json +3 -3
- package/src/Three.TSL.js +2 -683
- package/src/Three.WebGPU.Nodes.js +2 -1
- package/src/Three.WebGPU.js +2 -1
- package/src/animation/AnimationAction.js +1 -1
- package/src/animation/AnimationUtils.js +1 -3
- package/src/animation/KeyframeTrack.js +19 -0
- package/src/cameras/ArrayCamera.js +12 -0
- package/src/cameras/CubeCamera.js +3 -3
- package/src/constants.js +1 -9
- package/src/core/BufferAttribute.js +57 -21
- package/src/core/BufferGeometry.js +5 -13
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +28 -18
- package/src/core/InterleavedBufferAttribute.js +54 -20
- package/src/core/Object3D.js +19 -9
- package/src/core/Raycaster.js +2 -0
- package/src/core/RenderTarget.js +11 -5
- package/src/core/UniformsGroup.js +7 -3
- package/src/extras/PMREMGenerator.js +392 -685
- package/src/extras/core/Curve.js +4 -0
- package/src/extras/core/CurvePath.js +13 -0
- package/src/extras/core/ShapePath.js +1 -1
- package/src/geometries/EdgesGeometry.js +12 -10
- package/src/geometries/LatheGeometry.js +2 -0
- package/src/helpers/PolarGridHelper.js +1 -1
- package/src/lights/Light.js +11 -0
- package/src/lights/LightProbe.js +2 -0
- package/src/lights/LightShadow.js +2 -0
- package/src/loaders/AnimationLoader.js +2 -0
- package/src/loaders/AudioLoader.js +2 -0
- package/src/loaders/BufferGeometryLoader.js +2 -0
- package/src/loaders/CompressedTextureLoader.js +2 -0
- package/src/loaders/CubeTextureLoader.js +2 -0
- package/src/loaders/DataTextureLoader.js +2 -0
- package/src/loaders/FileLoader.js +2 -0
- package/src/loaders/ImageBitmapLoader.js +3 -1
- package/src/loaders/ImageLoader.js +1 -0
- package/src/loaders/Loader.js +47 -0
- package/src/loaders/MaterialLoader.js +2 -0
- package/src/loaders/ObjectLoader.js +27 -8
- package/src/loaders/TextureLoader.js +5 -3
- package/src/loaders/nodes/NodeLoader.js +2 -0
- package/src/materials/Material.js +21 -2
- package/src/materials/MeshDepthMaterial.js +1 -1
- package/src/materials/MeshDistanceMaterial.js +1 -1
- package/src/materials/MeshLambertMaterial.js +1 -1
- package/src/materials/MeshMatcapMaterial.js +1 -1
- package/src/materials/MeshNormalMaterial.js +1 -1
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +90 -11
- package/src/materials/MeshStandardMaterial.js +1 -1
- package/src/materials/MeshToonMaterial.js +1 -1
- package/src/materials/nodes/Line2NodeMaterial.js +32 -10
- package/src/materials/nodes/MeshLambertNodeMaterial.js +13 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +13 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +40 -5
- package/src/materials/nodes/MeshToonNodeMaterial.js +13 -0
- package/src/materials/nodes/NodeMaterial.js +36 -16
- package/src/materials/nodes/NodeMaterialInstance.js +193 -0
- package/src/materials/nodes/NodeMaterials.js +1 -0
- package/src/materials/nodes/PointsNodeMaterial.js +1 -1
- package/src/materials/nodes/SpriteNodeMaterial.js +3 -3
- package/src/materials/nodes/manager/NodeMaterialObserver.js +191 -22
- package/src/math/Box3.js +2 -2
- package/src/math/Color.js +8 -8
- package/src/math/ColorManagement.js +2 -21
- package/src/math/FrustumArray.js +12 -0
- package/src/math/Interpolant.js +1 -1
- package/src/math/Line3.js +2 -4
- package/src/math/MathUtils.js +33 -46
- package/src/math/Matrix2.js +1 -1
- package/src/math/Matrix3.js +1 -1
- package/src/math/Matrix4.js +1 -1
- package/src/math/Triangle.js +2 -1
- package/src/math/Vector2.js +1 -1
- package/src/math/Vector3.js +1 -1
- package/src/math/Vector4.js +1 -1
- package/src/nodes/Nodes.js +1 -0
- package/src/nodes/TSL.js +2 -0
- package/src/nodes/accessors/Arrays.js +1 -1
- package/src/nodes/accessors/Batch.js +29 -23
- package/src/nodes/accessors/BufferAttributeNode.js +21 -1
- package/src/nodes/accessors/BuiltinNode.js +6 -0
- package/src/nodes/accessors/Camera.js +100 -93
- package/src/nodes/accessors/ClippingNode.js +17 -6
- package/src/nodes/accessors/CubeTextureNode.js +12 -24
- package/src/nodes/accessors/Instance.js +198 -160
- package/src/nodes/accessors/Lights.js +19 -6
- package/src/nodes/accessors/MaterialNode.js +33 -4
- package/src/nodes/accessors/Morph.js +81 -22
- package/src/nodes/accessors/Normal.js +0 -42
- package/src/nodes/accessors/Object3DNode.js +6 -0
- package/src/nodes/accessors/PointUVNode.js +6 -0
- package/src/nodes/accessors/ReferenceAttributeNode.js +279 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -0
- package/src/nodes/accessors/ReferenceNode.js +6 -0
- package/src/nodes/accessors/Skinning.js +57 -52
- package/src/nodes/accessors/StorageBufferNode.js +3 -12
- package/src/nodes/accessors/TextureBicubic.js +30 -27
- package/src/nodes/accessors/TextureNode.js +164 -78
- package/src/nodes/accessors/TextureSizeNode.js +6 -0
- package/src/nodes/accessors/UniformArrayNode.js +8 -15
- package/src/nodes/accessors/VelocityNode.js +13 -8
- package/src/nodes/code/CodeNode.js +6 -0
- package/src/nodes/code/ExpressionNode.js +6 -0
- package/src/nodes/code/FunctionCallNode.js +3 -3
- package/src/nodes/code/FunctionNode.js +15 -13
- package/src/nodes/core/ArrayNode.js +3 -3
- package/src/nodes/core/AssignNode.js +10 -9
- package/src/nodes/core/AttributeNode.js +39 -0
- package/src/nodes/core/BypassNode.js +6 -0
- package/src/nodes/core/ConstNode.js +31 -1
- package/src/nodes/core/ContextNode.js +11 -6
- package/src/nodes/core/IndexNode.js +6 -0
- package/src/nodes/core/InputNode.js +6 -0
- package/src/nodes/core/InspectorNode.js +17 -31
- package/src/nodes/core/IsolateNode.js +8 -0
- package/src/nodes/core/Node.js +367 -67
- package/src/nodes/core/NodeBuilder.js +664 -222
- package/src/nodes/core/NodeUtils.js +25 -0
- package/src/nodes/core/NodeVar.js +10 -1
- package/src/nodes/core/OutputStructNode.js +6 -0
- package/src/nodes/core/OverrideContextNode.js +38 -37
- package/src/nodes/core/PropertyNode.js +14 -0
- package/src/nodes/core/StackNode.js +33 -21
- package/src/nodes/core/StructNode.js +6 -0
- package/src/nodes/core/StructTypeNode.js +6 -0
- package/src/nodes/core/SubBuildNode.js +8 -0
- package/src/nodes/core/TempNode.js +10 -35
- package/src/nodes/core/UniformGroupNode.js +6 -0
- package/src/nodes/core/VarNode.js +43 -135
- package/src/nodes/core/VaryingNode.js +33 -2
- package/src/nodes/display/BlendModes.js +5 -40
- package/src/nodes/display/BumpMapNode.js +17 -7
- package/src/nodes/display/ColorAdjustment.js +22 -10
- package/src/nodes/display/ColorSpaceFunctions.js +2 -14
- package/src/nodes/display/ColorSpaceNode.js +3 -3
- package/src/nodes/display/FrontFacingNode.js +6 -0
- package/src/nodes/display/NormalMapNode.js +3 -3
- package/src/nodes/display/PassNode.js +75 -16
- package/src/nodes/display/RenderOutputNode.js +22 -5
- package/src/nodes/display/ScreenNode.js +6 -0
- package/src/nodes/display/ToneMappingFunctions.js +9 -51
- package/src/nodes/display/ToneMappingNode.js +3 -3
- package/src/nodes/display/ToonOutlinePassNode.js +66 -2
- package/src/nodes/display/ViewportDepthNode.js +34 -4
- package/src/nodes/functions/BSDF/BRDF_EON.js +65 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +5 -3
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +2 -16
- package/src/nodes/functions/BSDF/D_GGX.js +1 -8
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +7 -10
- package/src/nodes/functions/BSDF/LTC.js +20 -47
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +1 -9
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +1 -9
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +10 -13
- package/src/nodes/functions/PhysicalLightingModel.js +84 -51
- package/src/nodes/functions/VolumetricLightingModel.js +1 -1
- package/src/nodes/functions/material/getAlphaHashThreshold.js +3 -9
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +10 -11
- package/src/nodes/functions/material/getRoughness.js +3 -1
- package/src/nodes/geometry/RangeNode.js +52 -69
- package/src/nodes/gpgpu/AtomicFunctionNode.js +11 -6
- package/src/nodes/gpgpu/BarrierNode.js +6 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +6 -0
- package/src/nodes/gpgpu/ComputeNode.js +6 -0
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +38 -29
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +6 -0
- package/src/nodes/lighting/AnalyticLightNode.js +7 -14
- package/src/nodes/lighting/BasicEnvironmentNode.js +5 -1
- package/src/nodes/lighting/EnvironmentNode.js +58 -8
- package/src/nodes/lighting/IESSpotLightNode.js +19 -4
- package/src/nodes/lighting/LightProbeNode.js +2 -1
- package/src/nodes/lighting/LightUtils.js +2 -2
- package/src/nodes/lighting/LightingNode.js +6 -0
- package/src/nodes/lighting/LightsNode.js +26 -32
- package/src/nodes/lighting/PointShadowNode.js +92 -48
- package/src/nodes/lighting/ProjectorLightNode.js +1 -1
- package/src/nodes/lighting/RectAreaLightNode.js +13 -14
- package/src/nodes/lighting/ShadowBaseNode.js +9 -17
- package/src/nodes/lighting/ShadowFilterNode.js +26 -3
- package/src/nodes/lighting/ShadowNode.js +13 -11
- package/src/nodes/materialx/MaterialXColor.js +2 -14
- package/src/nodes/materialx/MaterialXColorTransform.js +1 -7
- package/src/nodes/materialx/MaterialXNodes.js +8 -11
- package/src/nodes/materialx/MaterialXNoise.js +195 -454
- package/src/nodes/math/BitcastNode.js +5 -5
- package/src/nodes/math/BitcountNode.js +18 -46
- package/src/nodes/math/ConditionalNode.js +92 -22
- package/src/nodes/math/Hash.js +1 -1
- package/src/nodes/math/MathNode.js +86 -64
- package/src/nodes/math/MathUtils.js +2 -2
- package/src/nodes/math/OperatorNode.js +42 -59
- package/src/nodes/math/PackFloatNode.js +9 -9
- package/src/nodes/math/Packed4x8IntegerNode.js +20 -52
- package/src/nodes/math/TriNoise3D.js +3 -23
- package/src/nodes/math/UnpackFloatNode.js +9 -9
- package/src/nodes/pmrem/PMREMNode.js +38 -75
- package/src/nodes/pmrem/PMREMUtils.js +108 -272
- package/src/nodes/procedural/Checker.js +1 -1
- package/src/nodes/tsl/TSLCore.js +199 -74
- package/src/nodes/utils/ArrayElementNode.js +19 -1
- package/src/nodes/utils/CubeMapNode.js +3 -3
- package/src/nodes/utils/DebugNode.js +2 -2
- package/src/nodes/utils/EventNode.js +6 -0
- package/src/nodes/utils/FlipNode.js +3 -3
- package/src/nodes/utils/FunctionOverloadingNode.js +7 -1
- package/src/nodes/utils/JoinNode.js +3 -3
- package/src/nodes/utils/LoopNode.js +14 -9
- package/src/nodes/utils/MemberNode.js +18 -0
- package/src/nodes/utils/PostProcessingUtils.js +20 -25
- package/src/nodes/utils/RTTNode.js +2 -0
- package/src/nodes/utils/ReflectorNode.js +24 -0
- package/src/nodes/utils/RotateNode.js +3 -3
- package/src/nodes/utils/SampleNode.js +6 -0
- package/src/nodes/utils/SetNode.js +3 -3
- package/src/nodes/utils/SplitNode.js +6 -0
- package/src/nodes/utils/UVUtils.js +2 -2
- package/src/objects/BatchedMesh.js +146 -15
- package/src/objects/InstancedMesh.js +12 -4
- package/src/objects/Line.js +20 -0
- package/src/objects/Mesh.js +8 -0
- package/src/objects/Points.js +20 -0
- package/src/objects/Skeleton.js +26 -0
- package/src/objects/SkinnedMesh.js +3 -3
- package/src/objects/Sprite.js +10 -0
- package/src/renderers/WebGLRenderer.js +104 -70
- package/src/renderers/common/Animation.js +5 -1
- package/src/renderers/common/Attributes.js +67 -57
- package/src/renderers/common/Backend.js +78 -3
- package/src/renderers/common/BindGroup.js +11 -0
- package/src/renderers/common/Binding.js +0 -11
- package/src/renderers/common/Bindings.js +116 -10
- package/src/renderers/common/Buffer.js +1 -1
- package/src/renderers/common/ClippingContext.js +12 -1
- package/src/renderers/common/ComputePipeline.js +17 -1
- package/src/renderers/common/DirectRenderPipeline.js +7 -3
- package/src/renderers/common/Geometries.js +170 -132
- package/src/renderers/common/Info.js +1 -1
- package/src/renderers/common/InspectorBase.js +5 -5
- package/src/renderers/common/Lighting.js +59 -0
- package/src/renderers/common/Pipelines.js +26 -12
- package/src/renderers/common/ProgrammableStage.js +1 -17
- package/src/renderers/common/RenderContext.js +21 -0
- package/src/renderers/common/RenderContexts.js +13 -4
- package/src/renderers/common/RenderObject.js +111 -35
- package/src/renderers/common/RenderObjects.js +37 -19
- package/src/renderers/common/Renderer.js +537 -295
- package/src/renderers/common/RendererUtils.js +15 -0
- package/src/renderers/common/StandardDrawingPipeline.js +343 -0
- package/src/renderers/common/Storage3DTexture.js +11 -0
- package/src/renderers/common/StorageArrayTexture.js +10 -0
- package/src/renderers/common/StorageTexture.js +0 -9
- package/src/renderers/common/Textures.js +144 -37
- package/src/renderers/common/UniformsGroup.js +19 -0
- package/src/renderers/common/XRManager.js +10 -91
- package/src/renderers/common/extras/PMREMGenerator.js +298 -576
- package/src/renderers/common/nodes/NodeBuilderState.js +7 -5
- package/src/renderers/common/nodes/NodeLibrary.js +11 -35
- package/src/renderers/common/nodes/NodeManager.js +80 -31
- package/src/renderers/common/nodes/NodeSampledTexture.js +14 -0
- package/src/renderers/common/nodes/NodeSampler.js +14 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
- package/src/renderers/common/nodes/NodeUniformBuffer.js +1 -14
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +13 -4
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +23 -11
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +21 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +18 -2
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +104 -7
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +11 -2
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +36 -20
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +4 -18
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +8 -1
- package/src/renderers/shaders/ShaderLib.js +3 -0
- package/src/renderers/shaders/UniformsLib.js +4 -5
- package/src/renderers/webgl/WebGLBackground.js +3 -3
- package/src/renderers/webgl/WebGLBindingStates.js +4 -2
- package/src/renderers/webgl/WebGLCapabilities.js +7 -1
- package/src/renderers/webgl/WebGLEnvironments.js +2 -2
- package/src/renderers/webgl/WebGLGeometries.js +42 -14
- package/src/renderers/webgl/WebGLMaterials.js +15 -2
- package/src/renderers/webgl/WebGLOutput.js +37 -1
- package/src/renderers/webgl/WebGLProgram.js +13 -54
- package/src/renderers/webgl/WebGLPrograms.js +22 -8
- package/src/renderers/webgl/WebGLRenderStates.js +11 -8
- package/src/renderers/webgl/WebGLShadowMap.js +6 -4
- package/src/renderers/webgl/WebGLState.js +10 -6
- package/src/renderers/webgl/WebGLTextures.js +129 -77
- package/src/renderers/webgl/WebGLUniforms.js +44 -6
- package/src/renderers/webgl/WebGLUniformsGroups.js +75 -69
- package/src/renderers/webgl-fallback/WebGLBackend.js +206 -278
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +154 -20
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +45 -42
- package/src/renderers/webgl-fallback/utils/WebGLState.js +29 -4
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +129 -49
- package/src/renderers/webgl-fallback/utils/WebGLVertexArrayUtils.js +346 -0
- package/src/renderers/webgpu/WebGPUBackend.js +140 -82
- package/src/renderers/webgpu/WebGPURenderer.js +1 -1
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +10 -10
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +10 -10
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +135 -60
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +128 -55
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +15 -12
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +55 -19
- package/src/renderers/webgpu/utils/WebGPUUtils.js +20 -3
- package/src/renderers/webxr/WebXRController.js +3 -3
- package/src/renderers/webxr/WebXRManager.js +5 -90
- package/src/scenes/Scene.js +4 -4
- package/src/textures/CompressedTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -2
- package/src/textures/FramebufferTexture.js +11 -0
- package/src/textures/Texture.js +29 -1
- package/src/textures/TextureSource.js +1 -1
- package/src/upe.js +1 -1
- package/src/utils.js +4 -4
- package/examples/jsm/libs/surfaceNet.js +0 -201
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +0 -186
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import { Fn, int, uint, float, vec2, vec3, vec4, If } from '../tsl/TSLBase.js';
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import { cos, sin, abs, min, max, exp,
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import { cos, sin, abs, min, max, exp, log, log2, normalize, cross, dot, sqrt, inverseSqrt } from '../math/MathNode.js';
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const GOLDEN_ANGLE = 2.399963229728653;
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/**
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* Returns the mip level of a PMREM that has been prefiltered for the given roughness.
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* Uses the inverse of `PMREMGenerator.lodToRoughness()`.
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* @param {Node<float>} roughness - The roughness.
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* @param {Node<float>} maxLod - The last mip level of the PMREM.
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* @return {Node<float>} The mip level.
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* @see {@link https://github.com/google/filament/blob/main/shaders/src/surface_light_indirect.fs | Filament: perceptualRoughnessToLod()}
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export const roughnessToMip = ( roughness, maxLod ) => {
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const cubeUV_m0 = /*@__PURE__*/ float( - 2.0 );
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const cubeUV_r1 = /*@__PURE__*/ float( 0.8 );
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const cubeUV_m1 = /*@__PURE__*/ float( - 1.0 );
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const cubeUV_r4 = /*@__PURE__*/ float( 0.4 );
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const cubeUV_m4 = /*@__PURE__*/ float( 2.0 );
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const cubeUV_r5 = /*@__PURE__*/ float( 0.305 );
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const cubeUV_m5 = /*@__PURE__*/ float( 3.0 );
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const cubeUV_r6 = /*@__PURE__*/ float( 0.21 );
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const cubeUV_m6 = /*@__PURE__*/ float( 4.0 );
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roughness = float( roughness ).clamp();
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const cubeUV_minTileSize = /*@__PURE__*/ float( 16.0 );
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return float( maxLod ).mul( roughness ).mul( float( 2.0 ).sub( roughness ) );
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// a cubemap, the 0-5 integer index of a cube face, and the direction vector for
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// Gaussian blur using stratified inverse-CDF samples on a golden-angle spiral.
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//
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export const textureCubeUV = /*@__PURE__*/ Fn( ( [ envMap, sampleDir_immutable, roughness_immutable, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ] ) => {
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const color0 = vec3( bilinearCubeUV( envMap, sampleDir, mipInt, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ) ).toVar();
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const color1 = vec3( bilinearCubeUV( envMap, sampleDir, mipInt.add( 1.0 ), CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ) ).toVar();
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const bilinearCubeUV = /*@__PURE__*/ Fn( ( [ envMap, direction_immutable, mipInt_immutable, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ] ) => {
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const mipInt = float( mipInt_immutable ).toVar();
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const direction = vec3( direction_immutable );
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const face = float( getFace( direction ) ).toVar();
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const filterInt = float( max( cubeUV_minMipLevel.sub( mipInt ), 0.0 ) ).toVar();
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mipInt.assign( max( mipInt, cubeUV_minMipLevel ) );
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const faceSize = float( exp2( mipInt ) ).toVar();
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const uv = vec2( getUV( direction, face ).mul( faceSize.sub( 2.0 ) ).add( 1.0 ) ).toVar();
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If( face.greaterThan( 2.0 ), () => {
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uv.y.addAssign( faceSize );
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face.subAssign( 3.0 );
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} );
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uv.x.addAssign( face.mul( faceSize ) );
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uv.x.addAssign( filterInt.mul( mul( 3.0, cubeUV_minTileSize ) ) );
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uv.y.addAssign( mul( 4.0, exp2( CUBEUV_MAX_MIP ).sub( faceSize ) ) );
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uv.x.mulAssign( CUBEUV_TEXEL_WIDTH );
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uv.y.mulAssign( CUBEUV_TEXEL_HEIGHT );
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return envMap.sample( uv ).grad( vec2(), vec2() ); // disable anisotropic filtering
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} );
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// Gaussian blur along a golden-angle spiral, importance-sampled by stratified
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// inverse-CDF so every sample carries equal Gaussian weight.
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export const sphericalGaussianBlur = /*@__PURE__*/ Fn( ( { SAMPLES, sigma, outputDirection, mipInt, envMap, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) => {
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// Truncate the kernel at three standard deviations or at the antipode.
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const thetaMax = min( sigma.mul( 3.0 ), Math.PI );
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const truncation = exp( thetaMax.mul( thetaMax ).mul( - 0.5 ).div( sigma.mul( sigma ) ) ).oneMinus().toVar();
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const color = vec3( 0.0 ).toVar();
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const accumWeight = float( 0.0 ).toVar();
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color.assign( bilinearCubeUV( envMap, outputDirection, mipInt, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ) );
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Loop( { start: int( 0 ), end: SAMPLES }, ( { i } ) => {
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const
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const
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const bitangent = cross( outputDirection, tangent ).toVar();
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// Truncate the kernel at three standard deviations or at the antipode.
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const thetaMax = min( sigma.mul( 3.0 ), Math.PI );
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const truncation = exp( thetaMax.mul( thetaMax ).mul( - 0.5 ).div( sigma.mul( sigma ) ) ).oneMinus().toVar();
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const accumWeight = float( 0.0 ).toVar();
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Loop( { start: int( 0 ), end: SAMPLES }, ( { i } ) => {
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// Stratified inverse-CDF sampling of the Gaussian, placed on a golden-angle spiral.
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const stratum = float( i ).add( 0.5 ).div( float( SAMPLES ) );
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const theta = sigma.mul( sqrt( log( stratum.mul( truncation ).oneMinus() ).mul( - 2.0 ) ) ).toVar();
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const phi = float( i ).mul( GOLDEN_ANGLE ).toVar();
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const offset = tangent.mul( cos( phi ) ).add( bitangent.mul( sin( phi ) ) );
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const sampleDirection = outputDirection.mul( cos( theta ) ).add( offset.mul( sin( theta ) ) );
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// Correct the planar sample density to solid angle.
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const weight = sin( theta ).div( theta ).toVar();
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// Stratified inverse-CDF sampling of the Gaussian, placed on a golden-angle spiral.
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const stratum = float( i ).add( 0.5 ).div( float( SAMPLES ) );
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const theta = sigma.mul( sqrt( log( stratum.mul( truncation ).oneMinus() ).mul( - 2.0 ) ) ).toVar();
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const phi = float( i ).mul( GOLDEN_ANGLE ).toVar();
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const offset = tangent.mul( cos( phi ) ).add( bitangent.mul( sin( phi ) ) );
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const sampleDirection = outputDirection.mul( cos( theta ) ).add( offset.mul( sin( theta ) ) );
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// Correct the planar sample density to solid angle.
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const weight = sin( theta ).div( theta ).toVar();
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color.
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color.addAssign( envMap.sample( sampleDirection ).level( 0 ).rgb.mul( weight ) );
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accumWeight.addAssign( weight );
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} );
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return vec4( color, 1.0 );
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return vec4( color.div( accumWeight ), 1.0 );
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} );
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//
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// Van der Corput radical inverse for generating quasi-random sequences
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// Van der Corput radical inverse.
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const radicalInverse_VdC = /*@__PURE__*/ Fn( ( [ bits_immutable ] ) => {
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const bits = uint( bits_immutable ).toVar();
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@@ -259,96 +75,116 @@ const radicalInverse_VdC = /*@__PURE__*/ Fn( ( [ bits_immutable ] ) => {
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} );
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// Hammersley sequence
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// Hammersley sequence.
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const hammersley = /*@__PURE__*/ Fn( ( [ i, N ] ) => {
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return vec2( float( i ).div( float( N ) ), radicalInverse_VdC( i ) );
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} );
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// GGX VNDF importance sampling
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//
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//
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const
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const alpha = roughness.mul( roughness ).toConst();
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// Section 4.1: Orthonormal basis
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const T1 = vec3( 1.0, 0.0, 0.0 ).toConst();
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const T2 = cross( V, T1 ).toConst();
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280
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// Section 4.2: Parameterization of projected area
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const r = sqrt( Xi.x ).toConst();
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282
|
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const phi = mul( 2.0, 3.14159265359 ).mul( Xi.y ).toConst();
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283
|
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const t1 = r.mul( cos( phi ) ).toConst();
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284
|
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const t2 = r.mul( sin( phi ) ).toVar();
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285
|
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const s = mul( 0.5, V.z.add( 1.0 ) ).toConst();
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286
|
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t2.assign( s.oneMinus().mul( sqrt( t1.mul( t1 ).oneMinus() ) ).add( s.mul( t2 ) ) );
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287
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288
|
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// Section 4.3: Reprojection onto hemisphere
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289
|
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const Nh = T1.mul( t1 ).add( T2.mul( t2 ) ).add( V.mul( sqrt( max( 0.0, t1.mul( t1 ).add( t2.mul( t2 ) ).oneMinus() ) ) ) );
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290
|
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291
|
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// Section 3.4: Transform back to ellipsoid configuration
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292
|
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return normalize( vec3( alpha.mul( Nh.x ), alpha.mul( Nh.y ), max( 0.0, Nh.z ) ) );
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293
|
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294
|
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} );
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|
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|
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// GGX convolution using VNDF importance sampling
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297
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export const ggxConvolution = /*@__PURE__*/ Fn( ( { roughness, mipInt, envMap, N_immutable, GGX_SAMPLES, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) => {
|
|
85
|
+
// GGX convolution using VNDF importance sampling. Each sample reads the mip level of the
|
|
86
|
+
// source cube map that matches its solid angle (filtered importance sampling), which keeps
|
|
87
|
+
// the estimate smooth even for tiny, very bright light sources.
|
|
88
|
+
export const ggxConvolution = /*@__PURE__*/ Fn( ( { roughness, lodBias, envMap, direction, GGX_SAMPLES } ) => {
|
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298
89
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299
|
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const N = vec3(
|
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90
|
+
const N = vec3( direction ).toVar();
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300
91
|
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301
92
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const prefilteredColor = vec3( 0.0 ).toVar();
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302
|
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const totalWeight = float( 0.0 ).toVar();
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93
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304
94
|
// For very low roughness, just sample the environment directly
|
|
305
95
|
If( roughness.lessThan( 0.001 ), () => {
|
|
306
96
|
|
|
307
|
-
prefilteredColor.assign(
|
|
97
|
+
prefilteredColor.assign( envMap.sample( N ).level( 0 ).rgb );
|
|
308
98
|
|
|
309
99
|
} ).Else( () => {
|
|
310
100
|
|
|
101
|
+
const alpha = roughness.mul( roughness ).toConst();
|
|
102
|
+
const alpha2 = alpha.mul( alpha ).toConst();
|
|
103
|
+
|
|
311
104
|
// Tangent space basis for VNDF sampling
|
|
312
105
|
const up = select( abs( N.z ).lessThan( 0.999 ), vec3( 0.0, 0.0, 1.0 ), vec3( 1.0, 0.0, 0.0 ) );
|
|
313
106
|
const tangent = normalize( cross( up, N ) ).toVar();
|
|
314
107
|
const bitangent = cross( N, tangent ).toVar();
|
|
315
108
|
|
|
109
|
+
const totalWeight = float( 0.0 ).toVar();
|
|
110
|
+
|
|
316
111
|
Loop( { start: uint( 0 ), end: GGX_SAMPLES }, ( { i } ) => {
|
|
317
112
|
|
|
318
113
|
const Xi = hammersley( i, GGX_SAMPLES );
|
|
319
114
|
|
|
320
|
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//
|
|
321
|
-
const
|
|
322
|
-
|
|
323
|
-
// Transform H back to world space
|
|
324
|
-
const H = normalize( tangent.mul( H_tangent.x ).add( bitangent.mul( H_tangent.y ) ).add( N.mul( H_tangent.z ) ) );
|
|
325
|
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const L = normalize( H.mul( dot( N, H ).mul( 2.0 ) ).sub( N ) );
|
|
326
|
-
|
|
327
|
-
const NdotL = max( dot( N, L ), 0.0 );
|
|
115
|
+
// With V = N, sample the reflected direction directly.
|
|
116
|
+
const invQ = float( 1.0 ).div( Xi.x.oneMinus().add( alpha2.mul( Xi.x ) ) ).toConst();
|
|
117
|
+
const NdotL = Xi.x.oneMinus().sub( alpha2.mul( Xi.x ) ).mul( invQ ).toConst();
|
|
328
118
|
|
|
329
119
|
If( NdotL.greaterThan( 0.0 ), () => {
|
|
330
120
|
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
const
|
|
121
|
+
const phi = Xi.y.mul( 2.0 * Math.PI ).toConst();
|
|
122
|
+
const sinTheta = alpha.mul( 2.0 ).mul( sqrt( Xi.x.mul( Xi.x.oneMinus() ) ) ).mul( invQ ).toConst();
|
|
123
|
+
const L = N.mul( NdotL ).add( tangent.mul( cos( phi ) ).add( bitangent.mul( sin( phi ) ) ).mul( sinTheta ) ).toConst();
|
|
124
|
+
|
|
125
|
+
// Match the source mip to the sample's solid angle; see lodBias.
|
|
126
|
+
const d = alpha2.mul( invQ );
|
|
127
|
+
const lod = max( log2( d ).add( lodBias ), 0.0 );
|
|
334
128
|
|
|
335
129
|
// Weight by NdotL for the split-sum approximation
|
|
336
|
-
|
|
337
|
-
prefilteredColor.addAssign( sampleColor.mul( NdotL ) );
|
|
130
|
+
prefilteredColor.addAssign( envMap.sample( L ).level( lod ).rgb.mul( NdotL ) );
|
|
338
131
|
totalWeight.addAssign( NdotL );
|
|
339
132
|
|
|
340
133
|
} );
|
|
341
134
|
|
|
342
135
|
} );
|
|
343
136
|
|
|
344
|
-
|
|
137
|
+
prefilteredColor.divAssign( totalWeight );
|
|
138
|
+
|
|
139
|
+
} );
|
|
140
|
+
|
|
141
|
+
return vec4( prefilteredColor, 1.0 );
|
|
142
|
+
|
|
143
|
+
} );
|
|
144
|
+
|
|
145
|
+
// GGX convolution that weights every texel of a small source mip. Noise free and,
|
|
146
|
+
// for the wide lobes of the rough mip levels, cheaper than importance sampling.
|
|
147
|
+
export const ggxIntegration = /*@__PURE__*/ Fn( ( { roughness, sourceLod, sourceSize, envMap, direction } ) => {
|
|
345
148
|
|
|
346
|
-
|
|
149
|
+
const N = vec3( direction ).toVar();
|
|
150
|
+
|
|
151
|
+
const alpha = roughness.mul( roughness ).toConst();
|
|
152
|
+
const alpha2 = alpha.mul( alpha ).toConst();
|
|
153
|
+
|
|
154
|
+
const texelSize = float( 2.0 ).div( float( sourceSize ) ).toConst();
|
|
155
|
+
|
|
156
|
+
const prefilteredColor = vec3( 0.0 ).toVar();
|
|
157
|
+
const totalWeight = float( 0.0 ).toVar();
|
|
158
|
+
|
|
159
|
+
// Pair opposite texels: only the one in N's hemisphere contributes.
|
|
160
|
+
Loop( { start: int( 0 ), end: int( 3 ), name: 'face' }, ( { face } ) => {
|
|
161
|
+
|
|
162
|
+
Loop( { start: int( 0 ), end: sourceSize, name: 'y' }, ( { y } ) => {
|
|
163
|
+
|
|
164
|
+
Loop( { start: int( 0 ), end: sourceSize, name: 'x' }, ( { x } ) => {
|
|
165
|
+
|
|
166
|
+
const uv = vec2( x, y ).add( 0.5 ).mul( texelSize ).sub( 1.0 ).toConst();
|
|
167
|
+
const texelDirection = select( face.equal( 0 ), vec3( 1.0, uv ), select( face.equal( 1 ), vec3( uv.x, 1.0, uv.y ), vec3( uv, 1.0 ) ) ).toVar();
|
|
168
|
+
|
|
169
|
+
const invDistance = inverseSqrt( dot( uv, uv ).add( 1.0 ) ).toConst();
|
|
170
|
+
const NdotL = dot( N, texelDirection ).toVar();
|
|
171
|
+
texelDirection.mulAssign( select( NdotL.lessThan( 0.0 ), - 1.0, 1.0 ) );
|
|
172
|
+
NdotL.assign( abs( NdotL ).mul( invDistance ) );
|
|
173
|
+
|
|
174
|
+
// With V = N, NdotH squared is ( 1 + NdotL ) / 2. Common factors
|
|
175
|
+
// in the GGX distribution and texel solid angle cancel when normalized.
|
|
176
|
+
const d = alpha2.add( 1.0 ).add( alpha2.sub( 1.0 ).mul( NdotL ) );
|
|
177
|
+
const weight = NdotL.mul( invDistance ).mul( invDistance ).mul( invDistance ).div( d.mul( d ) ).toConst();
|
|
178
|
+
|
|
179
|
+
prefilteredColor.addAssign( envMap.sample( texelDirection ).level( sourceLod ).rgb.mul( weight ) );
|
|
180
|
+
totalWeight.addAssign( weight );
|
|
181
|
+
|
|
182
|
+
} );
|
|
347
183
|
|
|
348
184
|
} );
|
|
349
185
|
|
|
350
186
|
} );
|
|
351
187
|
|
|
352
|
-
return vec4( prefilteredColor, 1.0 );
|
|
188
|
+
return vec4( prefilteredColor.div( totalWeight ), 1.0 );
|
|
353
189
|
|
|
354
190
|
} );
|