@unikia/upe-renderer 0.186.110 → 0.187.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (506) hide show
  1. package/README.md +5 -7
  2. package/UPSTREAM.md +4 -4
  3. package/build/three.core.js +853 -277
  4. package/build/three.module.js +1098 -1280
  5. package/build/three.tsl.js +41938 -686
  6. package/build/three.webgpu.js +10604 -49055
  7. package/build/three.webgpu.nodes.js +9249 -5788
  8. package/examples/jsm/Addons.js +2 -0
  9. package/examples/jsm/animation/CCDIKSolver.js +17 -5
  10. package/examples/jsm/controls/FirstPersonControls.js +1 -1
  11. package/examples/jsm/controls/OrbitControls.js +27 -14
  12. package/examples/jsm/csm/CSMShader.js +74 -3
  13. package/examples/jsm/curves/CurveExtras.js +4 -4
  14. package/examples/jsm/curves/NURBSCurve.js +14 -0
  15. package/examples/jsm/exporters/EXRExporter.js +673 -16
  16. package/examples/jsm/exporters/GLTFExporter.js +4 -4
  17. package/examples/jsm/exporters/KTX2Exporter.js +1 -1
  18. package/examples/jsm/exporters/OBJExporter.js +48 -5
  19. package/examples/jsm/exporters/PLYExporter.js +22 -11
  20. package/examples/jsm/generators/CityGenerator.js +3 -2
  21. package/examples/jsm/generators/city/SkyscraperGenerator.js +63 -21
  22. package/examples/jsm/gpgpu/BitonicSort.js +30 -23
  23. package/examples/jsm/helpers/VertexTangentsHelper.js +1 -1
  24. package/examples/jsm/inspector/Extension.js +1 -1
  25. package/examples/jsm/inspector/Inspector.js +6 -46
  26. package/examples/jsm/inspector/RendererInspector.js +43 -8
  27. package/examples/jsm/inspector/Storage.js +49 -0
  28. package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +32 -27
  29. package/examples/jsm/inspector/tabs/Parameters.js +5 -1
  30. package/examples/jsm/inspector/tabs/Performance.js +22 -7
  31. package/examples/jsm/inspector/tabs/Settings.js +1 -1
  32. package/examples/jsm/inspector/tabs/Timeline.js +83 -7
  33. package/examples/jsm/inspector/tabs/Viewer.js +25 -10
  34. package/examples/jsm/inspector/ui/Profiler.js +1 -1
  35. package/examples/jsm/inspector/ui/Style.js +21 -53
  36. package/examples/jsm/inspector/ui/Values.js +28 -3
  37. package/examples/jsm/libs/fflate.module.js +83 -56
  38. package/examples/jsm/libs/mikktspace.README.md +27 -0
  39. package/examples/jsm/libs/mikktspace.module.js +721 -109
  40. package/examples/jsm/lighting/ClusteredLighting.js +100 -2
  41. package/examples/jsm/lighting/LightMapper.js +295 -0
  42. package/examples/jsm/lighting/LightProbeGrid.js +242 -139
  43. package/examples/jsm/lighting/LightProbeGridWebGL.js +30 -14
  44. package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +54 -5
  45. package/examples/jsm/lighting/vxgi/VXGIIrradiance.js +43 -0
  46. package/examples/jsm/lighting/vxgi/VXGINode.js +13 -56
  47. package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +316 -1
  48. package/examples/jsm/lighting/vxgi/VXGIVolume.js +69 -59
  49. package/examples/jsm/lights/SunLight.js +9 -4
  50. package/examples/jsm/lights/SunLightNode.js +3 -3
  51. package/examples/jsm/lines/LineMaterial.js +26 -10
  52. package/examples/jsm/loaders/3DMLoader.js +10 -1
  53. package/examples/jsm/loaders/3MFLoader.js +5 -1
  54. package/examples/jsm/loaders/AMFLoader.js +2 -0
  55. package/examples/jsm/loaders/BVHLoader.js +2 -0
  56. package/examples/jsm/loaders/ColladaLoader.js +8 -0
  57. package/examples/jsm/loaders/DDSLoader.js +1 -1
  58. package/examples/jsm/loaders/DRACOLoader.js +5 -1
  59. package/examples/jsm/loaders/EXRLoader.js +120 -104
  60. package/examples/jsm/loaders/FBXLoader.js +4 -0
  61. package/examples/jsm/loaders/FontLoader.js +2 -0
  62. package/examples/jsm/loaders/GCodeLoader.js +5 -9
  63. package/examples/jsm/loaders/GLTFLoader.js +112 -31
  64. package/examples/jsm/loaders/GaussianSplatPLYLoader.js +2 -0
  65. package/examples/jsm/loaders/HDRCubeTextureLoader.js +3 -0
  66. package/examples/jsm/loaders/IESLoader.js +46 -12
  67. package/examples/jsm/loaders/JXLLoader.js +159 -0
  68. package/examples/jsm/loaders/KMZLoader.js +6 -0
  69. package/examples/jsm/loaders/KSPLATLoader.js +2 -0
  70. package/examples/jsm/loaders/KTX2Loader.js +49 -4
  71. package/examples/jsm/loaders/KTXLoader.js +5 -3
  72. package/examples/jsm/loaders/LDrawLoader.js +15 -22
  73. package/examples/jsm/loaders/LUT3dlLoader.js +5 -1
  74. package/examples/jsm/loaders/LUTCubeLoader.js +6 -2
  75. package/examples/jsm/loaders/LUTImageLoader.js +2 -0
  76. package/examples/jsm/loaders/LWOLoader.js +6 -0
  77. package/examples/jsm/loaders/MD2Loader.js +2 -0
  78. package/examples/jsm/loaders/MDDLoader.js +4 -0
  79. package/examples/jsm/loaders/MTLLoader.js +8 -0
  80. package/examples/jsm/loaders/MaterialXLoader.js +57 -5
  81. package/examples/jsm/loaders/NRRDLoader.js +4 -2
  82. package/examples/jsm/loaders/OBJLoader.js +10 -4
  83. package/examples/jsm/loaders/PCDLoader.js +6 -2
  84. package/examples/jsm/loaders/PDBLoader.js +5 -3
  85. package/examples/jsm/loaders/PLYLoader.js +39 -15
  86. package/examples/jsm/loaders/PVRLoader.js +2 -2
  87. package/examples/jsm/loaders/SPLATLoader.js +2 -0
  88. package/examples/jsm/loaders/SPZLoader.js +2 -0
  89. package/examples/jsm/loaders/STLLoader.js +3 -1
  90. package/examples/jsm/loaders/SVGLoader.js +27 -49
  91. package/examples/jsm/loaders/TDSLoader.js +4 -0
  92. package/examples/jsm/loaders/TGALoader.js +6 -5
  93. package/examples/jsm/loaders/TTFLoader.js +2 -0
  94. package/examples/jsm/loaders/USDLoader.js +14 -0
  95. package/examples/jsm/loaders/UltraHDRLoader.js +2 -0
  96. package/examples/jsm/loaders/VOXLoader.js +3 -0
  97. package/examples/jsm/loaders/VRMLLoader.js +4 -0
  98. package/examples/jsm/loaders/VTKLoader.js +2 -0
  99. package/examples/jsm/loaders/XYZLoader.js +2 -0
  100. package/examples/jsm/loaders/collada/ColladaComposer.js +15 -8
  101. package/examples/jsm/loaders/materialx/MaterialXDocument.js +610 -138
  102. package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +12 -95
  103. package/examples/jsm/loaders/materialx/MaterialXLog.js +4 -0
  104. package/examples/jsm/loaders/materialx/MaterialXNodeDefs.js +99 -0
  105. package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +760 -1
  106. package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +222 -372
  107. package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +163 -259
  108. package/examples/jsm/loaders/materialx/MaterialXUtils.js +25 -0
  109. package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +161 -159
  110. package/examples/jsm/loaders/usd/USDAParser.js +56 -47
  111. package/examples/jsm/loaders/usd/USDComposer.js +25 -30
  112. package/examples/jsm/math/ColorConverter.js +7 -3
  113. package/examples/jsm/math/Lut.js +2 -2
  114. package/examples/jsm/math/OBB.js +3 -3
  115. package/examples/jsm/math/Octree.js +20 -17
  116. package/examples/jsm/objects/GaussianSplat.js +5 -4
  117. package/examples/jsm/objects/Reflector.js +5 -0
  118. package/examples/jsm/objects/SkyMesh.js +14 -7
  119. package/examples/jsm/objects/Water2Mesh.js +2 -2
  120. package/examples/jsm/physics/RapierPhysics.js +2 -2
  121. package/examples/jsm/pipelines/MeshletDrawingPipeline.js +5571 -0
  122. package/examples/jsm/pipelines/VisibilityBufferDrawingPipeline.js +954 -0
  123. package/examples/jsm/postprocessing/BokehPass.js +1 -1
  124. package/examples/jsm/postprocessing/GTAOPass.js +26 -18
  125. package/examples/jsm/renderers/SVGRenderer.js +3 -2
  126. package/examples/jsm/shaders/GTAOShader.js +7 -4
  127. package/examples/jsm/shaders/PoissonDenoiseShader.js +1 -10
  128. package/examples/jsm/tsl/WebGLNodesHandler.js +21 -9
  129. package/examples/jsm/tsl/display/AfterImageNode.js +3 -3
  130. package/examples/jsm/tsl/display/BilateralBlurNode.js +3 -3
  131. package/examples/jsm/tsl/display/BloomNode.js +3 -3
  132. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +8 -19
  133. package/examples/jsm/tsl/display/DenoiseNode.js +5 -5
  134. package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
  135. package/examples/jsm/tsl/display/DotScreenNode.js +3 -3
  136. package/examples/jsm/tsl/display/FSR1Node.js +3 -3
  137. package/examples/jsm/tsl/display/FXAANode.js +3 -10
  138. package/examples/jsm/tsl/display/FilmNode.js +3 -3
  139. package/examples/jsm/tsl/display/GTAONode.js +33 -25
  140. package/examples/jsm/tsl/display/GaussianBlurNode.js +3 -3
  141. package/examples/jsm/tsl/display/GodraysNode.js +5 -19
  142. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +8 -4
  143. package/examples/jsm/tsl/display/LensflareNode.js +3 -3
  144. package/examples/jsm/tsl/display/Lut3DNode.js +3 -3
  145. package/examples/jsm/tsl/display/OITPassNode.js +0 -11
  146. package/examples/jsm/tsl/display/OutlineNode.js +107 -5
  147. package/examples/jsm/tsl/display/PixelationPassNode.js +85 -193
  148. package/examples/jsm/tsl/display/RGBShiftNode.js +3 -3
  149. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +23 -126
  150. package/examples/jsm/tsl/display/SMAANode.js +3 -3
  151. package/examples/jsm/tsl/display/SSAONode.js +6 -20
  152. package/examples/jsm/tsl/display/SSGINode.js +36 -29
  153. package/examples/jsm/tsl/display/SSRNode.js +135 -63
  154. package/examples/jsm/tsl/display/SSSNode.js +6 -20
  155. package/examples/jsm/tsl/display/SharpenNode.js +3 -3
  156. package/examples/jsm/tsl/display/SobelOperatorNode.js +3 -3
  157. package/examples/jsm/tsl/display/TAAUNode.js +10 -42
  158. package/examples/jsm/tsl/display/TRAANode.js +11 -43
  159. package/examples/jsm/tsl/display/TemporalReprojectNode.js +42 -47
  160. package/examples/jsm/tsl/display/TransitionNode.js +3 -3
  161. package/examples/jsm/tsl/display/lensDirt.js +30 -0
  162. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +482 -121
  163. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +41 -140
  164. package/examples/jsm/tsl/lighting/LightProbeGridNode.js +72 -25
  165. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +6 -0
  166. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +6 -0
  167. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +6 -0
  168. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +6 -0
  169. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +6 -0
  170. package/examples/jsm/tsl/shadows/TileShadowNode.js +102 -14
  171. package/examples/jsm/tsl/utils/Raymarching.js +1 -1
  172. package/examples/jsm/tsl/utils/SoftParticles.js +5 -12
  173. package/examples/jsm/tsl/utils/SpecularHelpers.js +47 -70
  174. package/examples/jsm/tsl/utils/TAAUtils.js +6 -17
  175. package/examples/jsm/utils/BufferGeometryUtils.js +110 -88
  176. package/examples/jsm/utils/MeshletGeometryUtils.js +417 -0
  177. package/examples/jsm/utils/SceneOptimizer.js +2 -1
  178. package/examples/jsm/utils/SceneUtils.js +1 -1
  179. package/examples/jsm/utils/unwrapUVs.js +865 -0
  180. package/examples/jsm/webxr/XREstimatedLight.js +11 -4
  181. package/package.json +3 -3
  182. package/src/Three.TSL.js +2 -683
  183. package/src/Three.WebGPU.Nodes.js +2 -1
  184. package/src/Three.WebGPU.js +2 -1
  185. package/src/animation/AnimationAction.js +1 -1
  186. package/src/animation/AnimationUtils.js +1 -3
  187. package/src/animation/KeyframeTrack.js +19 -0
  188. package/src/cameras/ArrayCamera.js +12 -0
  189. package/src/cameras/CubeCamera.js +3 -3
  190. package/src/constants.js +1 -9
  191. package/src/core/BufferAttribute.js +57 -21
  192. package/src/core/BufferGeometry.js +5 -13
  193. package/src/core/Clock.js +1 -1
  194. package/src/core/InterleavedBuffer.js +28 -18
  195. package/src/core/InterleavedBufferAttribute.js +54 -20
  196. package/src/core/Object3D.js +19 -9
  197. package/src/core/Raycaster.js +2 -0
  198. package/src/core/RenderTarget.js +11 -5
  199. package/src/core/UniformsGroup.js +7 -3
  200. package/src/extras/PMREMGenerator.js +392 -685
  201. package/src/extras/core/Curve.js +4 -0
  202. package/src/extras/core/CurvePath.js +13 -0
  203. package/src/extras/core/ShapePath.js +1 -1
  204. package/src/geometries/EdgesGeometry.js +12 -10
  205. package/src/geometries/LatheGeometry.js +2 -0
  206. package/src/helpers/PolarGridHelper.js +1 -1
  207. package/src/lights/Light.js +11 -0
  208. package/src/lights/LightProbe.js +2 -0
  209. package/src/lights/LightShadow.js +2 -0
  210. package/src/loaders/AnimationLoader.js +2 -0
  211. package/src/loaders/AudioLoader.js +2 -0
  212. package/src/loaders/BufferGeometryLoader.js +2 -0
  213. package/src/loaders/CompressedTextureLoader.js +2 -0
  214. package/src/loaders/CubeTextureLoader.js +2 -0
  215. package/src/loaders/DataTextureLoader.js +2 -0
  216. package/src/loaders/FileLoader.js +2 -0
  217. package/src/loaders/ImageBitmapLoader.js +3 -1
  218. package/src/loaders/ImageLoader.js +1 -0
  219. package/src/loaders/Loader.js +47 -0
  220. package/src/loaders/MaterialLoader.js +2 -0
  221. package/src/loaders/ObjectLoader.js +27 -8
  222. package/src/loaders/TextureLoader.js +5 -3
  223. package/src/loaders/nodes/NodeLoader.js +2 -0
  224. package/src/materials/Material.js +21 -2
  225. package/src/materials/MeshDepthMaterial.js +1 -1
  226. package/src/materials/MeshDistanceMaterial.js +1 -1
  227. package/src/materials/MeshLambertMaterial.js +1 -1
  228. package/src/materials/MeshMatcapMaterial.js +1 -1
  229. package/src/materials/MeshNormalMaterial.js +1 -1
  230. package/src/materials/MeshPhongMaterial.js +1 -1
  231. package/src/materials/MeshPhysicalMaterial.js +90 -11
  232. package/src/materials/MeshStandardMaterial.js +1 -1
  233. package/src/materials/MeshToonMaterial.js +1 -1
  234. package/src/materials/nodes/Line2NodeMaterial.js +32 -10
  235. package/src/materials/nodes/MeshLambertNodeMaterial.js +13 -0
  236. package/src/materials/nodes/MeshPhongNodeMaterial.js +13 -0
  237. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +40 -5
  238. package/src/materials/nodes/MeshToonNodeMaterial.js +13 -0
  239. package/src/materials/nodes/NodeMaterial.js +36 -16
  240. package/src/materials/nodes/NodeMaterialInstance.js +193 -0
  241. package/src/materials/nodes/NodeMaterials.js +1 -0
  242. package/src/materials/nodes/PointsNodeMaterial.js +1 -1
  243. package/src/materials/nodes/SpriteNodeMaterial.js +3 -3
  244. package/src/materials/nodes/manager/NodeMaterialObserver.js +191 -22
  245. package/src/math/Box3.js +2 -2
  246. package/src/math/Color.js +8 -8
  247. package/src/math/ColorManagement.js +2 -21
  248. package/src/math/FrustumArray.js +12 -0
  249. package/src/math/Interpolant.js +1 -1
  250. package/src/math/Line3.js +2 -4
  251. package/src/math/MathUtils.js +33 -46
  252. package/src/math/Matrix2.js +1 -1
  253. package/src/math/Matrix3.js +1 -1
  254. package/src/math/Matrix4.js +1 -1
  255. package/src/math/Triangle.js +2 -1
  256. package/src/math/Vector2.js +1 -1
  257. package/src/math/Vector3.js +1 -1
  258. package/src/math/Vector4.js +1 -1
  259. package/src/nodes/Nodes.js +1 -0
  260. package/src/nodes/TSL.js +2 -0
  261. package/src/nodes/accessors/Arrays.js +1 -1
  262. package/src/nodes/accessors/Batch.js +29 -23
  263. package/src/nodes/accessors/BufferAttributeNode.js +21 -1
  264. package/src/nodes/accessors/BuiltinNode.js +6 -0
  265. package/src/nodes/accessors/Camera.js +100 -93
  266. package/src/nodes/accessors/ClippingNode.js +17 -6
  267. package/src/nodes/accessors/CubeTextureNode.js +12 -24
  268. package/src/nodes/accessors/Instance.js +198 -160
  269. package/src/nodes/accessors/Lights.js +19 -6
  270. package/src/nodes/accessors/MaterialNode.js +33 -4
  271. package/src/nodes/accessors/Morph.js +81 -22
  272. package/src/nodes/accessors/Normal.js +0 -42
  273. package/src/nodes/accessors/Object3DNode.js +6 -0
  274. package/src/nodes/accessors/PointUVNode.js +6 -0
  275. package/src/nodes/accessors/ReferenceAttributeNode.js +279 -0
  276. package/src/nodes/accessors/ReferenceBaseNode.js +6 -0
  277. package/src/nodes/accessors/ReferenceNode.js +6 -0
  278. package/src/nodes/accessors/Skinning.js +57 -52
  279. package/src/nodes/accessors/StorageBufferNode.js +3 -12
  280. package/src/nodes/accessors/TextureBicubic.js +30 -27
  281. package/src/nodes/accessors/TextureNode.js +164 -78
  282. package/src/nodes/accessors/TextureSizeNode.js +6 -0
  283. package/src/nodes/accessors/UniformArrayNode.js +8 -15
  284. package/src/nodes/accessors/VelocityNode.js +13 -8
  285. package/src/nodes/code/CodeNode.js +6 -0
  286. package/src/nodes/code/ExpressionNode.js +6 -0
  287. package/src/nodes/code/FunctionCallNode.js +3 -3
  288. package/src/nodes/code/FunctionNode.js +15 -13
  289. package/src/nodes/core/ArrayNode.js +3 -3
  290. package/src/nodes/core/AssignNode.js +10 -9
  291. package/src/nodes/core/AttributeNode.js +39 -0
  292. package/src/nodes/core/BypassNode.js +6 -0
  293. package/src/nodes/core/ConstNode.js +31 -1
  294. package/src/nodes/core/ContextNode.js +11 -6
  295. package/src/nodes/core/IndexNode.js +6 -0
  296. package/src/nodes/core/InputNode.js +6 -0
  297. package/src/nodes/core/InspectorNode.js +17 -31
  298. package/src/nodes/core/IsolateNode.js +8 -0
  299. package/src/nodes/core/Node.js +367 -67
  300. package/src/nodes/core/NodeBuilder.js +664 -222
  301. package/src/nodes/core/NodeUtils.js +25 -0
  302. package/src/nodes/core/NodeVar.js +10 -1
  303. package/src/nodes/core/OutputStructNode.js +6 -0
  304. package/src/nodes/core/OverrideContextNode.js +38 -37
  305. package/src/nodes/core/PropertyNode.js +14 -0
  306. package/src/nodes/core/StackNode.js +33 -21
  307. package/src/nodes/core/StructNode.js +6 -0
  308. package/src/nodes/core/StructTypeNode.js +6 -0
  309. package/src/nodes/core/SubBuildNode.js +8 -0
  310. package/src/nodes/core/TempNode.js +10 -35
  311. package/src/nodes/core/UniformGroupNode.js +6 -0
  312. package/src/nodes/core/VarNode.js +43 -135
  313. package/src/nodes/core/VaryingNode.js +33 -2
  314. package/src/nodes/display/BlendModes.js +5 -40
  315. package/src/nodes/display/BumpMapNode.js +17 -7
  316. package/src/nodes/display/ColorAdjustment.js +22 -10
  317. package/src/nodes/display/ColorSpaceFunctions.js +2 -14
  318. package/src/nodes/display/ColorSpaceNode.js +3 -3
  319. package/src/nodes/display/FrontFacingNode.js +6 -0
  320. package/src/nodes/display/NormalMapNode.js +3 -3
  321. package/src/nodes/display/PassNode.js +75 -16
  322. package/src/nodes/display/RenderOutputNode.js +22 -5
  323. package/src/nodes/display/ScreenNode.js +6 -0
  324. package/src/nodes/display/ToneMappingFunctions.js +9 -51
  325. package/src/nodes/display/ToneMappingNode.js +3 -3
  326. package/src/nodes/display/ToonOutlinePassNode.js +66 -2
  327. package/src/nodes/display/ViewportDepthNode.js +34 -4
  328. package/src/nodes/functions/BSDF/BRDF_EON.js +65 -0
  329. package/src/nodes/functions/BSDF/BRDF_GGX.js +5 -3
  330. package/src/nodes/functions/BSDF/BRDF_Sheen.js +2 -16
  331. package/src/nodes/functions/BSDF/D_GGX.js +1 -8
  332. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +7 -10
  333. package/src/nodes/functions/BSDF/LTC.js +20 -47
  334. package/src/nodes/functions/BSDF/Schlick_to_F0.js +1 -9
  335. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +1 -9
  336. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +10 -13
  337. package/src/nodes/functions/PhysicalLightingModel.js +84 -51
  338. package/src/nodes/functions/VolumetricLightingModel.js +1 -1
  339. package/src/nodes/functions/material/getAlphaHashThreshold.js +3 -9
  340. package/src/nodes/functions/material/getParallaxCorrectNormal.js +10 -11
  341. package/src/nodes/functions/material/getRoughness.js +3 -1
  342. package/src/nodes/geometry/RangeNode.js +52 -69
  343. package/src/nodes/gpgpu/AtomicFunctionNode.js +11 -6
  344. package/src/nodes/gpgpu/BarrierNode.js +6 -0
  345. package/src/nodes/gpgpu/ComputeBuiltinNode.js +6 -0
  346. package/src/nodes/gpgpu/ComputeNode.js +6 -0
  347. package/src/nodes/gpgpu/SubgroupFunctionNode.js +38 -29
  348. package/src/nodes/gpgpu/WorkgroupInfoNode.js +6 -0
  349. package/src/nodes/lighting/AnalyticLightNode.js +7 -14
  350. package/src/nodes/lighting/BasicEnvironmentNode.js +5 -1
  351. package/src/nodes/lighting/EnvironmentNode.js +58 -8
  352. package/src/nodes/lighting/IESSpotLightNode.js +19 -4
  353. package/src/nodes/lighting/LightProbeNode.js +2 -1
  354. package/src/nodes/lighting/LightUtils.js +2 -2
  355. package/src/nodes/lighting/LightingNode.js +6 -0
  356. package/src/nodes/lighting/LightsNode.js +26 -32
  357. package/src/nodes/lighting/PointShadowNode.js +92 -48
  358. package/src/nodes/lighting/ProjectorLightNode.js +1 -1
  359. package/src/nodes/lighting/RectAreaLightNode.js +13 -14
  360. package/src/nodes/lighting/ShadowBaseNode.js +9 -17
  361. package/src/nodes/lighting/ShadowFilterNode.js +26 -3
  362. package/src/nodes/lighting/ShadowNode.js +13 -11
  363. package/src/nodes/materialx/MaterialXColor.js +2 -14
  364. package/src/nodes/materialx/MaterialXColorTransform.js +1 -7
  365. package/src/nodes/materialx/MaterialXNodes.js +8 -11
  366. package/src/nodes/materialx/MaterialXNoise.js +195 -454
  367. package/src/nodes/math/BitcastNode.js +5 -5
  368. package/src/nodes/math/BitcountNode.js +18 -46
  369. package/src/nodes/math/ConditionalNode.js +92 -22
  370. package/src/nodes/math/Hash.js +1 -1
  371. package/src/nodes/math/MathNode.js +86 -64
  372. package/src/nodes/math/MathUtils.js +2 -2
  373. package/src/nodes/math/OperatorNode.js +42 -59
  374. package/src/nodes/math/PackFloatNode.js +9 -9
  375. package/src/nodes/math/Packed4x8IntegerNode.js +20 -52
  376. package/src/nodes/math/TriNoise3D.js +3 -23
  377. package/src/nodes/math/UnpackFloatNode.js +9 -9
  378. package/src/nodes/pmrem/PMREMNode.js +38 -75
  379. package/src/nodes/pmrem/PMREMUtils.js +108 -272
  380. package/src/nodes/procedural/Checker.js +1 -1
  381. package/src/nodes/tsl/TSLCore.js +199 -74
  382. package/src/nodes/utils/ArrayElementNode.js +19 -1
  383. package/src/nodes/utils/CubeMapNode.js +3 -3
  384. package/src/nodes/utils/DebugNode.js +2 -2
  385. package/src/nodes/utils/EventNode.js +6 -0
  386. package/src/nodes/utils/FlipNode.js +3 -3
  387. package/src/nodes/utils/FunctionOverloadingNode.js +7 -1
  388. package/src/nodes/utils/JoinNode.js +3 -3
  389. package/src/nodes/utils/LoopNode.js +14 -9
  390. package/src/nodes/utils/MemberNode.js +18 -0
  391. package/src/nodes/utils/PostProcessingUtils.js +20 -25
  392. package/src/nodes/utils/RTTNode.js +2 -0
  393. package/src/nodes/utils/ReflectorNode.js +24 -0
  394. package/src/nodes/utils/RotateNode.js +3 -3
  395. package/src/nodes/utils/SampleNode.js +6 -0
  396. package/src/nodes/utils/SetNode.js +3 -3
  397. package/src/nodes/utils/SplitNode.js +6 -0
  398. package/src/nodes/utils/UVUtils.js +2 -2
  399. package/src/objects/BatchedMesh.js +146 -15
  400. package/src/objects/InstancedMesh.js +12 -4
  401. package/src/objects/Line.js +20 -0
  402. package/src/objects/Mesh.js +8 -0
  403. package/src/objects/Points.js +20 -0
  404. package/src/objects/Skeleton.js +26 -0
  405. package/src/objects/SkinnedMesh.js +3 -3
  406. package/src/objects/Sprite.js +10 -0
  407. package/src/renderers/WebGLRenderer.js +104 -70
  408. package/src/renderers/common/Animation.js +5 -1
  409. package/src/renderers/common/Attributes.js +67 -57
  410. package/src/renderers/common/Backend.js +78 -3
  411. package/src/renderers/common/BindGroup.js +11 -0
  412. package/src/renderers/common/Binding.js +0 -11
  413. package/src/renderers/common/Bindings.js +116 -10
  414. package/src/renderers/common/Buffer.js +1 -1
  415. package/src/renderers/common/ClippingContext.js +12 -1
  416. package/src/renderers/common/ComputePipeline.js +17 -1
  417. package/src/renderers/common/DirectRenderPipeline.js +7 -3
  418. package/src/renderers/common/Geometries.js +170 -132
  419. package/src/renderers/common/Info.js +1 -1
  420. package/src/renderers/common/InspectorBase.js +5 -5
  421. package/src/renderers/common/Lighting.js +59 -0
  422. package/src/renderers/common/Pipelines.js +26 -12
  423. package/src/renderers/common/ProgrammableStage.js +1 -17
  424. package/src/renderers/common/RenderContext.js +21 -0
  425. package/src/renderers/common/RenderContexts.js +13 -4
  426. package/src/renderers/common/RenderObject.js +111 -35
  427. package/src/renderers/common/RenderObjects.js +37 -19
  428. package/src/renderers/common/Renderer.js +537 -295
  429. package/src/renderers/common/RendererUtils.js +15 -0
  430. package/src/renderers/common/StandardDrawingPipeline.js +343 -0
  431. package/src/renderers/common/Storage3DTexture.js +11 -0
  432. package/src/renderers/common/StorageArrayTexture.js +10 -0
  433. package/src/renderers/common/StorageTexture.js +0 -9
  434. package/src/renderers/common/Textures.js +144 -37
  435. package/src/renderers/common/UniformsGroup.js +19 -0
  436. package/src/renderers/common/XRManager.js +10 -91
  437. package/src/renderers/common/extras/PMREMGenerator.js +298 -576
  438. package/src/renderers/common/nodes/NodeBuilderState.js +7 -5
  439. package/src/renderers/common/nodes/NodeLibrary.js +11 -35
  440. package/src/renderers/common/nodes/NodeManager.js +80 -31
  441. package/src/renderers/common/nodes/NodeSampledTexture.js +14 -0
  442. package/src/renderers/common/nodes/NodeSampler.js +14 -0
  443. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  444. package/src/renderers/common/nodes/NodeUniformBuffer.js +1 -14
  445. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +13 -4
  446. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +8 -8
  447. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +23 -11
  448. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +21 -2
  449. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
  450. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +18 -2
  451. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +104 -7
  452. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +11 -2
  453. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +36 -20
  454. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +5 -0
  455. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +6 -0
  456. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +5 -0
  457. package/src/renderers/shaders/ShaderChunk.js +0 -2
  458. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +4 -18
  459. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +0 -1
  460. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -1
  461. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +8 -1
  462. package/src/renderers/shaders/ShaderLib.js +3 -0
  463. package/src/renderers/shaders/UniformsLib.js +4 -5
  464. package/src/renderers/webgl/WebGLBackground.js +3 -3
  465. package/src/renderers/webgl/WebGLBindingStates.js +4 -2
  466. package/src/renderers/webgl/WebGLCapabilities.js +7 -1
  467. package/src/renderers/webgl/WebGLEnvironments.js +2 -2
  468. package/src/renderers/webgl/WebGLGeometries.js +42 -14
  469. package/src/renderers/webgl/WebGLMaterials.js +15 -2
  470. package/src/renderers/webgl/WebGLOutput.js +37 -1
  471. package/src/renderers/webgl/WebGLProgram.js +13 -54
  472. package/src/renderers/webgl/WebGLPrograms.js +22 -8
  473. package/src/renderers/webgl/WebGLRenderStates.js +11 -8
  474. package/src/renderers/webgl/WebGLShadowMap.js +6 -4
  475. package/src/renderers/webgl/WebGLState.js +10 -6
  476. package/src/renderers/webgl/WebGLTextures.js +129 -77
  477. package/src/renderers/webgl/WebGLUniforms.js +44 -6
  478. package/src/renderers/webgl/WebGLUniformsGroups.js +75 -69
  479. package/src/renderers/webgl-fallback/WebGLBackend.js +206 -278
  480. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +154 -20
  481. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +45 -42
  482. package/src/renderers/webgl-fallback/utils/WebGLState.js +29 -4
  483. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +129 -49
  484. package/src/renderers/webgl-fallback/utils/WebGLVertexArrayUtils.js +346 -0
  485. package/src/renderers/webgpu/WebGPUBackend.js +140 -82
  486. package/src/renderers/webgpu/WebGPURenderer.js +1 -1
  487. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +10 -10
  488. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +10 -10
  489. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +135 -60
  490. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +128 -55
  491. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +1 -1
  492. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +15 -12
  493. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +55 -19
  494. package/src/renderers/webgpu/utils/WebGPUUtils.js +20 -3
  495. package/src/renderers/webxr/WebXRController.js +3 -3
  496. package/src/renderers/webxr/WebXRManager.js +5 -90
  497. package/src/scenes/Scene.js +4 -4
  498. package/src/textures/CompressedTexture.js +2 -2
  499. package/src/textures/DepthTexture.js +2 -2
  500. package/src/textures/FramebufferTexture.js +11 -0
  501. package/src/textures/Texture.js +29 -1
  502. package/src/textures/TextureSource.js +1 -1
  503. package/src/upe.js +1 -1
  504. package/src/utils.js +4 -4
  505. package/examples/jsm/libs/surfaceNet.js +0 -201
  506. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +0 -186
@@ -1,4 +1,4 @@
1
- import { HalfFloatType, Vector2, RenderTarget, RendererUtils, QuadMesh, NodeMaterial, TempNode, NodeUpdateType, Matrix4, DepthTexture, FloatType } from 'three/webgpu';
1
+ import { HalfFloatType, Vector2, RenderTarget, RendererUtils, QuadMesh, NodeMaterial, Node, NodeUpdateType, Matrix4, DepthTexture } from 'three/webgpu';
2
2
  import { float, Fn, max, texture, uniform, uv, vec2, convertToTexture, passTexture, velocity, ivec2, mix, context, OnBeforeRenderPipeline, OnAfterRenderPipeline } from 'three/tsl';
3
3
  import { clipAABB, computeHaltonOffsets, flickerReduction, sampleCurrentDepth, samplePreviousDepth } from '../utils/TAAUtils.js';
4
4
 
@@ -17,10 +17,10 @@ let _rendererState;
17
17
  *
18
18
  * Note: MSAA must be disabled when TRAA is in use.
19
19
  *
20
- * @augments TempNode
20
+ * @augments Node
21
21
  * @three_import import { traa } from 'three/addons/tsl/display/TRAANode.js';
22
22
  */
23
- class TRAANode extends TempNode {
23
+ class TRAANode extends Node {
24
24
 
25
25
  static get type() {
26
26
 
@@ -234,15 +234,7 @@ class TRAANode extends TempNode {
234
234
  * @private
235
235
  * @type {TextureNode}
236
236
  */
237
- this._previousDepthNode = texture( new DepthTexture( 1, 1 ) );
238
-
239
- /**
240
- * Sync the post processing stack with the TRAA node.
241
- *
242
- * @private
243
- * @type {boolean}
244
- */
245
- this._needsPostProcessingSync = false;
237
+ this._previousDepthNode = texture( this._historyRenderTarget.depthTexture );
246
238
 
247
239
  /**
248
240
  * The node used to render the scene's velocity.
@@ -367,16 +359,6 @@ class TRAANode extends TempNode {
367
359
  const width = beautyRenderTarget.texture.width;
368
360
  const height = beautyRenderTarget.texture.height;
369
361
 
370
- //
371
-
372
- if ( this._needsPostProcessingSync === true ) {
373
-
374
- this.setViewOffset( width, height );
375
-
376
- this._needsPostProcessingSync = false;
377
-
378
- }
379
-
380
362
  _rendererState = RendererUtils.resetRendererState( renderer, _rendererState );
381
363
 
382
364
  //
@@ -388,11 +370,6 @@ class TRAANode extends TempNode {
388
370
 
389
371
  if ( needsRestart === true ) {
390
372
 
391
- // make sure render targets are initialized after the resize which triggers a dispose()
392
-
393
- renderer.initRenderTarget( this._historyRenderTarget );
394
- renderer.initRenderTarget( this._resolveRenderTarget );
395
-
396
373
  // make sure to reset the history with the contents of the beauty buffer otherwise subsequent frames after the
397
374
  // resize will fade from a darker color to the correct one because the history was cleared with black.
398
375
 
@@ -425,7 +402,6 @@ class TRAANode extends TempNode {
425
402
 
426
403
  const currentDepth = this.depthNode.value;
427
404
  renderer.copyTextureToTexture( currentDepth, this._historyRenderTarget.depthTexture );
428
- this._previousDepthNode.value = this._historyRenderTarget.depthTexture;
429
405
 
430
406
  }
431
407
 
@@ -443,12 +419,14 @@ class TRAANode extends TempNode {
443
419
  */
444
420
  setup( builder ) {
445
421
 
422
+ this.depthNode.build( builder );
423
+ this.velocityNode.build( builder );
424
+ this.beautyNode.build( builder );
425
+
446
426
  if ( builder.renderPipeline && ! builder.context.renderPipelineState.viewOffsetOwner ) {
447
427
 
448
428
  builder.context.renderPipelineState.viewOffsetOwner = this;
449
429
 
450
- this._needsPostProcessingSync = true;
451
-
452
430
  OnBeforeRenderPipeline( () => {
453
431
 
454
432
  const size = builder.renderer.getDrawingBufferSize( _size );
@@ -464,11 +442,8 @@ class TRAANode extends TempNode {
464
442
 
465
443
  }
466
444
 
467
- if ( builder.renderer.reversedDepthBuffer === true ) {
468
-
469
- this._historyRenderTarget.depthTexture.type = FloatType;
470
-
471
- }
445
+ this._historyRenderTarget.depthTexture.format = this.depthNode.value.format;
446
+ this._historyRenderTarget.depthTexture.type = this.depthNode.value.type;
472
447
 
473
448
  if ( builder.context.velocity !== undefined ) {
474
449
 
@@ -525,14 +500,7 @@ class TRAANode extends TempNode {
525
500
  const weight = max( phase, phase.oneMinus() );
526
501
  return weight.x.mul( weight.y ).oneMinus().div( 0.75 );
527
502
 
528
- } ).setLayout( {
529
- name: 'subpixelCorrection',
530
- type: 'float',
531
- inputs: [
532
- { name: 'velocityUV', type: 'vec2' },
533
- { name: 'textureSize', type: 'ivec2' }
534
- ]
535
- } );
503
+ }, { velocityUV: 'vec2', textureSize: 'ivec2', return: 'float' } );
536
504
 
537
505
  const historyNode = texture( this._historyRenderTarget.texture );
538
506
 
@@ -1,5 +1,5 @@
1
- import { EPSILON, Fn, If, abs, convertToTexture, dFdx, dFdy, dot, exp, float, floor, fwidth, getViewPosition, ivec2, luminance, max, min, mix, nodeObject, normalize, passTexture, screenCoordinate, select, smoothstep, sqrt, struct, texture, textureLoad, uniform, unpackRGBToNormal, uv, vec2, vec3, vec4, velocity, context, OnBeforeRenderPipeline, OnAfterRenderPipeline } from 'three/tsl';
2
- import { DepthTexture, HalfFloatType, Matrix4, NodeMaterial, NodeUpdateType, QuadMesh, RenderTarget, RendererUtils, TempNode, Vector2, Vector3 } from 'three/webgpu';
1
+ import { EPSILON, Fn, If, abs, convertToTexture, dFdx, dFdy, dot, exp, float, floor, fwidth, getViewPosition, ivec2, luminance, max, min, mix, nodeObject, normalize, passTexture, screenCoordinate, select, smoothstep, sqrt, struct, texture, textureLoad, uniform, unpackRGBToNormal, uv, vec2, vec3, vec4, velocity, context, OnBeforeRenderPipeline, OnAfterRenderPipeline, isBackgroundDepth } from 'three/tsl';
2
+ import { DepthTexture, HalfFloatType, Matrix4, NodeMaterial, NodeUpdateType, QuadMesh, RenderTarget, RendererUtils, Node, Vector2, Vector3 } from 'three/webgpu';
3
3
  import { ENV_RAY_LENGTH, ENV_RAY_LENGTH_THRESHOLD } from '../utils/SpecularHelpers.js';
4
4
 
5
5
  // Reprojection helpers
@@ -13,15 +13,7 @@ const beautyTexelFromScreen = Fn( ( [ screenTexel, beautySize, resolveSize ] ) =
13
13
 
14
14
  return ivec2( floor( vec2( screenTexel ).mul( beautySize ).div( resolveSize ) ) );
15
15
 
16
- } ).setLayout( {
17
- name: 'beautyTexelFromScreen',
18
- type: 'ivec2',
19
- inputs: [
20
- { name: 'screenTexel', type: 'ivec2' },
21
- { name: 'beautySize', type: 'vec2' },
22
- { name: 'resolveSize', type: 'vec2' }
23
- ]
24
- } );
16
+ }, { screenTexel: 'ivec2', beautySize: 'vec2', resolveSize: 'vec2', return: 'ivec2' } );
25
17
 
26
18
  /**
27
19
  * Projects a world-space position into previous-frame UV coordinates.
@@ -45,15 +37,7 @@ const projectWorldToUV = Fn( ( [ worldPos, previousViewMatrix, previousProjectio
45
37
 
46
38
  return resultUV;
47
39
 
48
- } ).setLayout( {
49
- name: 'projectWorldToUV',
50
- type: 'vec2',
51
- inputs: [
52
- { name: 'worldPos', type: 'vec3' },
53
- { name: 'previousViewMatrix', type: 'mat4' },
54
- { name: 'previousProjectionMatrix', type: 'mat4' }
55
- ]
56
- } );
40
+ }, { worldPos: 'vec3', previousViewMatrix: 'mat4', previousProjectionMatrix: 'mat4', return: 'vec2' } );
57
41
 
58
42
  // YCoCg variance clipping
59
43
 
@@ -112,15 +96,7 @@ const clipToAABB = Fn( ( [ history, boxMin, boxMax ] ) => {
112
96
 
113
97
  return maxUnit.greaterThan( 1 ).select( pClip.add( vClip.div( maxUnit ) ), history );
114
98
 
115
- } ).setLayout( {
116
- name: 'clipToAABB',
117
- type: 'vec3',
118
- inputs: [
119
- { name: 'history', type: 'vec3' },
120
- { name: 'boxMin', type: 'vec3' },
121
- { name: 'boxMax', type: 'vec3' }
122
- ]
123
- } );
99
+ }, { history: 'vec3', boxMin: 'vec3', boxMax: 'vec3', return: 'vec3' } );
124
100
 
125
101
  const neighborhoodStruct = struct( {
126
102
  mean: 'vec3',
@@ -387,7 +363,7 @@ const reprojectionStretchConfidence = Fn( ( [ historyUV, resolution ] ) => {
387
363
 
388
364
  return sigMin.saturate();
389
365
 
390
- } );
366
+ }, { historyUV: 'vec2', resolution: 'vec2', return: 'float' } );
391
367
 
392
368
  // Specular reprojection
393
369
 
@@ -409,6 +385,13 @@ const reprojectHitPoint = Fn( ( [
409
385
 
410
386
  return projectWorldToUV( parallaxHitPoint, previousViewMatrix, previousProjectionMatrix );
411
387
 
388
+ }, {
389
+ rayOrig: 'vec3',
390
+ rayLength: 'float',
391
+ cameraWorldPosition: 'vec3',
392
+ previousViewMatrix: 'mat4',
393
+ previousProjectionMatrix: 'mat4',
394
+ return: 'vec2'
412
395
  } );
413
396
 
414
397
  /**
@@ -420,11 +403,7 @@ const velocityToUVOffset = Fn( ( [ velocity ] ) => {
420
403
 
421
404
  return velocity.mul( vec2( 0.5, - 0.5 ) );
422
405
 
423
- } ).setLayout( {
424
- name: 'velocityToUVOffset',
425
- type: 'vec2',
426
- inputs: [ { name: 'velocity', type: 'vec2' } ]
427
- } );
406
+ }, { velocity: 'vec2', return: 'vec2' } );
428
407
 
429
408
  /**
430
409
  * Current and previous-frame camera matrices for temporal reprojection passes.
@@ -513,10 +492,10 @@ const VARIANCE_GAMMA_MAX = 1;
513
492
  * - {@link https://alextardif.com/TAA.html}
514
493
  * - {@link https://www.elopezr.com/temporal-aa-and-the-quest-for-the-holy-trail/}
515
494
  *
516
- * @augments TempNode
495
+ * @augments Node
517
496
  * @three_import import { temporalReproject } from 'three/addons/tsl/display/TemporalReprojectNode.js';
518
497
  */
519
- class TemporalReprojectNode extends TempNode {
498
+ class TemporalReprojectNode extends Node {
520
499
 
521
500
  static get type() {
522
501
 
@@ -660,16 +639,29 @@ class TemporalReprojectNode extends TempNode {
660
639
 
661
640
  _rendererState = RendererUtils.resetRendererState( renderer, _rendererState );
662
641
 
663
- const needsRestart = this._historyRenderTarget.width !== width || this._historyRenderTarget.height !== height;
642
+ const currentDepth = this.depthNode.value;
643
+ const historyDepth = this._historyRenderTarget.depthTexture;
644
+
645
+ const depthFormatChanged = historyDepth.format !== currentDepth.format || historyDepth.type !== currentDepth.type;
646
+
647
+ // The texture copy requires matching formats, e.g. float depth with reversed depth or depth/stencil.
648
+ // Checked here since updateBefore() can run before setup() when driven by another node.
649
+
650
+ if ( depthFormatChanged === true ) {
651
+
652
+ historyDepth.format = currentDepth.format;
653
+ historyDepth.type = currentDepth.type;
654
+ historyDepth.needsUpdate = true;
655
+
656
+ }
657
+
658
+ const needsRestart = depthFormatChanged === true || this._historyRenderTarget.width !== width || this._historyRenderTarget.height !== height;
664
659
  this.setSize( width, height );
665
660
 
666
661
  let historySwappedForRestart = false;
667
662
 
668
663
  if ( needsRestart === true ) {
669
664
 
670
- renderer.initRenderTarget( this._historyRenderTarget );
671
- renderer.initRenderTarget( this._resolveRenderTarget );
672
-
673
665
  this._previousNormalTexture.dispose();
674
666
  this._previousNormalTexture = this.normalNode.value.clone();
675
667
  this._previousNormalNode.value = this._previousNormalTexture;
@@ -708,16 +700,15 @@ class TemporalReprojectNode extends TempNode {
708
700
 
709
701
  }
710
702
 
711
- const currentDepth = this.depthNode.value;
712
703
  const srcW = currentDepth.image !== null && currentDepth.image !== undefined ? currentDepth.image.width : 0;
713
704
  const srcH = currentDepth.image !== null && currentDepth.image !== undefined ? currentDepth.image.height : 0;
714
705
 
715
706
  if ( srcW > 0 && srcH > 0 ) {
716
707
 
717
- renderer.copyTextureToTexture( currentDepth, this._historyRenderTarget.depthTexture );
708
+ renderer.copyTextureToTexture( currentDepth, historyDepth );
718
709
  renderer.copyTextureToTexture( this.normalNode.value, this._previousNormalTexture );
719
710
 
720
- this._previousDepthNode.value = this._historyRenderTarget.depthTexture;
711
+ this._previousDepthNode.value = historyDepth;
721
712
 
722
713
  }
723
714
 
@@ -727,6 +718,10 @@ class TemporalReprojectNode extends TempNode {
727
718
 
728
719
  setup( builder ) {
729
720
 
721
+ // Ensures the pass providing the depth updates before this node.
722
+
723
+ this.depthNode.build( builder );
724
+
730
725
  const sharedContext = context( builder.getSharedContext() );
731
726
 
732
727
  if ( builder.renderPipeline && ! builder.context.renderPipelineState.viewOffsetOwner ) {
@@ -788,7 +783,7 @@ class TemporalReprojectNode extends TempNode {
788
783
 
789
784
  const screenTexel = ivec2( floor( screenCoordinate.xy.sub( 0.5 ) ) );
790
785
  const depth = textureLoad( this.depthNode, screenTexel ).r.toVar();
791
- depth.greaterThanEqual( 1.0 ).discard();
786
+ isBackgroundDepth( depth ).discard();
792
787
 
793
788
  const beautySize = this.beautyNode.size();
794
789
  const beautyTexel = beautyTexelFromScreen( screenTexel, beautySize, this._resolution );
@@ -1019,11 +1014,11 @@ export default TemporalReprojectNode;
1019
1014
  * @param {TemporalReprojectNodeOptions} [options]
1020
1015
  * @returns {TemporalReprojectNode}
1021
1016
  */
1022
- export const temporalReproject = ( beautyNode, depthNode, normalNode, velocityNode, camera, options = {} ) => nodeObject( new TemporalReprojectNode(
1017
+ export const temporalReproject = ( beautyNode, depthNode, normalNode, velocityNode, camera, options = {} ) => new TemporalReprojectNode(
1023
1018
  convertToTexture( beautyNode ),
1024
1019
  nodeObject( depthNode ),
1025
1020
  nodeObject( normalNode ),
1026
1021
  nodeObject( velocityNode ),
1027
1022
  camera,
1028
1023
  options
1029
- ) );
1024
+ );
@@ -1,13 +1,13 @@
1
- import { TempNode } from 'three/webgpu';
1
+ import { Node } from 'three/webgpu';
2
2
  import { nodeObject, Fn, float, uv, convertToTexture, vec4, If, int, clamp, sub, mix } from 'three/tsl';
3
3
 
4
4
  /**
5
5
  * Post processing node for creating a transition effect between scenes.
6
6
  *
7
- * @augments TempNode
7
+ * @augments Node
8
8
  * @three_import import { transition } from 'three/addons/tsl/display/TransitionNode.js';
9
9
  */
10
- class TransitionNode extends TempNode {
10
+ class TransitionNode extends Node {
11
11
 
12
12
  static get type() {
13
13
 
@@ -0,0 +1,30 @@
1
+ import { float, Fn, vec2, vec4, uv, min, screenSize, convertToTexture } from 'three/tsl';
2
+
3
+ /**
4
+ * Applies a lens dirt effect. The lens dirt texture is revealed wherever the
5
+ * scene's luminance is bright. The input is typically a blurred luminance of
6
+ * the scene, e.g. the result of a bloom pass. A wider blur reveals the dirt
7
+ * over a larger area around bright spots.
8
+ *
9
+ * @tsl
10
+ * @function
11
+ * @param {Node<vec4>} textureNode - The node that represents the scene's blurred luminance.
12
+ * @param {TextureNode} dirtTextureNode - The lens dirt texture.
13
+ * @param {Node<float>} [intensity=float(1)] - Defines the intensity of the lens dirt.
14
+ * @return {Node<vec4>} The lens dirt.
15
+ */
16
+ export const lensDirt = /*#__PURE__*/ Fn( ( [ textureNode, dirtTextureNode, intensity = float( 1 ) ] ) => {
17
+
18
+ textureNode = convertToTexture( textureNode );
19
+
20
+ const targetUV = textureNode.uvNode || uv();
21
+
22
+ const dirtSize = vec2( dirtTextureNode.size( 0 ) ).toConst();
23
+ const aspect = screenSize.x.div( screenSize.y ).div( dirtSize.x.div( dirtSize.y ) ).toConst();
24
+ const dirtUV = targetUV.sub( 0.5 ).mul( vec2( min( aspect, 1 ), min( aspect.reciprocal(), 1 ) ) ).add( 0.5 ).toConst();
25
+
26
+ const dirt = dirtTextureNode.sample( dirtUV ).rgb.mul( textureNode.sample( targetUV ).rgb ).mul( intensity );
27
+
28
+ return vec4( dirt, 1 );
29
+
30
+ } );