@ughuuu/game_server 1.0.0

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Files changed (36) hide show
  1. package/README.md +188 -0
  2. package/dist/ApiClient.js +703 -0
  3. package/dist/api/AuthenticationApi.js +340 -0
  4. package/dist/api/HealthApi.js +78 -0
  5. package/dist/api/UsersApi.js +127 -0
  6. package/dist/index.js +125 -0
  7. package/dist/model/GameServerWebApiV1MeControllerShow200Response.js +91 -0
  8. package/dist/model/GameServerWebApiV1MeControllerShow200ResponseData.js +125 -0
  9. package/dist/model/GameServerWebApiV1SessionControllerCreate200Response.js +91 -0
  10. package/dist/model/GameServerWebApiV1SessionControllerCreate200ResponseData.js +139 -0
  11. package/dist/model/GameServerWebApiV1SessionControllerCreate200ResponseDataUser.js +97 -0
  12. package/dist/model/GameServerWebApiV1SessionControllerCreateRequest.js +128 -0
  13. package/dist/model/GameServerWebApiV1SessionControllerDelete200Response.js +89 -0
  14. package/dist/model/GameServerWebApiV1SessionControllerRefresh200Response.js +91 -0
  15. package/dist/model/GameServerWebApiV1SessionControllerRefresh200ResponseData.js +126 -0
  16. package/dist/model/GameServerWebApiV1SessionControllerRefreshRequest.js +113 -0
  17. package/dist/model/GameServerWebAuthControllerApiCallback200Response.js +91 -0
  18. package/dist/model/GameServerWebAuthControllerApiCallback200ResponseData.js +139 -0
  19. package/dist/model/GameServerWebAuthControllerApiCallback200ResponseDataUser.js +109 -0
  20. package/dist/model/GameServerWebAuthControllerApiCallback409Response.js +97 -0
  21. package/dist/model/GameServerWebAuthControllerApiRequest200Response.js +103 -0
  22. package/dist/model/GameServerWebAuthControllerApiSessionStatus200Response.js +140 -0
  23. package/dist/model/GetCurrentUser200Response.js +91 -0
  24. package/dist/model/GetCurrentUser200ResponseData.js +125 -0
  25. package/dist/model/HealthResponse.js +129 -0
  26. package/dist/model/Login200Response.js +91 -0
  27. package/dist/model/Login200ResponseData.js +139 -0
  28. package/dist/model/Login200ResponseDataUser.js +97 -0
  29. package/dist/model/LoginRequest.js +128 -0
  30. package/dist/model/Logout200Response.js +89 -0
  31. package/dist/model/OauthRequest200Response.js +103 -0
  32. package/dist/model/OauthSessionStatus200Response.js +140 -0
  33. package/dist/model/RefreshToken200Response.js +91 -0
  34. package/dist/model/RefreshToken200ResponseData.js +126 -0
  35. package/dist/model/RefreshTokenRequest.js +113 -0
  36. package/package.json +46 -0
@@ -0,0 +1,140 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented) Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Endpoints All API endpoints are under `/api/v1`
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+ *
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+ * The version of the OpenAPI document: 1.0.0
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+ *
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+ *
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+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
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+ * https://openapi-generator.tech
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+ * Do not edit the class manually.
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+ *
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+ */
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+ /**
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+ * The OauthSessionStatus200Response model module.
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+ * @module model/OauthSessionStatus200Response
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+ * @version 1.0.0
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+ */
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+ var OauthSessionStatus200Response = /*#__PURE__*/function () {
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+ /**
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+ * Constructs a new <code>OauthSessionStatus200Response</code>.
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+ * @alias module:model/OauthSessionStatus200Response
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+ */
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+ function OauthSessionStatus200Response() {
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+ _classCallCheck(this, OauthSessionStatus200Response);
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+ OauthSessionStatus200Response.initialize(this);
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+ }
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+
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+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
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+ * Only for internal use.
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+ */
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+ return _createClass(OauthSessionStatus200Response, null, [{
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+ key: "initialize",
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+ value: function initialize(obj) {}
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+
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+ /**
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+ * Constructs a <code>OauthSessionStatus200Response</code> from a plain JavaScript object, optionally creating a new instance.
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+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @param {module:model/OauthSessionStatus200Response} obj Optional instance to populate.
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+ * @return {module:model/OauthSessionStatus200Response} The populated <code>OauthSessionStatus200Response</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new OauthSessionStatus200Response();
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+ if (data.hasOwnProperty('data')) {
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+ obj['data'] = _ApiClient["default"].convertToType(data['data'], Object);
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+ }
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+ if (data.hasOwnProperty('message')) {
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+ obj['message'] = _ApiClient["default"].convertToType(data['message'], 'String');
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+ }
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+ if (data.hasOwnProperty('status')) {
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+ obj['status'] = _ApiClient["default"].convertToType(data['status'], 'String');
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+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>OauthSessionStatus200Response</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>OauthSessionStatus200Response</code>.
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+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // ensure the json data is a string
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+ if (data['message'] && !(typeof data['message'] === 'string' || data['message'] instanceof String)) {
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+ throw new Error("Expected the field `message` to be a primitive type in the JSON string but got " + data['message']);
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+ }
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+ // ensure the json data is a string
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+ if (data['status'] && !(typeof data['status'] === 'string' || data['status'] instanceof String)) {
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+ throw new Error("Expected the field `status` to be a primitive type in the JSON string but got " + data['status']);
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+ }
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+ return true;
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+ }
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+ }]);
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+ }();
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+ /**
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+ * Session data when completed
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+ * @member {Object} data
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+ */
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+ OauthSessionStatus200Response.prototype['data'] = undefined;
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+
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+ /**
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+ * Optional status message
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+ * @member {String} message
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+ */
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+ OauthSessionStatus200Response.prototype['message'] = undefined;
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+
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+ /**
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+ * Current session status
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+ * @member {module:model/OauthSessionStatus200Response.StatusEnum} status
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+ */
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+ OauthSessionStatus200Response.prototype['status'] = undefined;
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+
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+ /**
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+ * Allowed values for the <code>status</code> property.
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+ * @enum {String}
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+ * @readonly
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+ */
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+ OauthSessionStatus200Response['StatusEnum'] = {
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+ /**
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+ * value: "pending"
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+ * @const
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+ */
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+ "pending": "pending",
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+ /**
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+ * value: "completed"
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+ * @const
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+ */
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+ "completed": "completed",
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+ /**
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+ * value: "error"
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+ * @const
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+ */
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+ "error": "error",
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+ /**
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+ * value: "conflict"
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+ * @const
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+ */
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+ "conflict": "conflict"
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+ };
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+ var _default = exports["default"] = OauthSessionStatus200Response;
@@ -0,0 +1,91 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ var _RefreshToken200ResponseData = _interopRequireDefault(require("./RefreshToken200ResponseData"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented) Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Endpoints All API endpoints are under `/api/v1`
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+ *
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+ * The version of the OpenAPI document: 1.0.0
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+ *
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+ *
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+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
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+ * https://openapi-generator.tech
24
+ * Do not edit the class manually.
25
+ *
26
+ */
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+ /**
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+ * The RefreshToken200Response model module.
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+ * @module model/RefreshToken200Response
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+ * @version 1.0.0
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+ */
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+ var RefreshToken200Response = /*#__PURE__*/function () {
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+ /**
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+ * Constructs a new <code>RefreshToken200Response</code>.
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+ * @alias module:model/RefreshToken200Response
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+ */
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+ function RefreshToken200Response() {
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+ _classCallCheck(this, RefreshToken200Response);
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+ RefreshToken200Response.initialize(this);
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+ }
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+
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+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
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+ * Only for internal use.
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+ */
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+ return _createClass(RefreshToken200Response, null, [{
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+ key: "initialize",
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+ value: function initialize(obj) {}
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+
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+ /**
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+ * Constructs a <code>RefreshToken200Response</code> from a plain JavaScript object, optionally creating a new instance.
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+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @param {module:model/RefreshToken200Response} obj Optional instance to populate.
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+ * @return {module:model/RefreshToken200Response} The populated <code>RefreshToken200Response</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new RefreshToken200Response();
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+ if (data.hasOwnProperty('data')) {
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+ obj['data'] = _RefreshToken200ResponseData["default"].constructFromObject(data['data']);
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+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>RefreshToken200Response</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>RefreshToken200Response</code>.
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+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // validate the optional field `data`
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+ if (data['data']) {
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+ // data not null
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+ _RefreshToken200ResponseData["default"].validateJSON(data['data']);
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+ }
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+ return true;
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+ }
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+ }]);
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+ }();
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+ /**
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+ * @member {module:model/RefreshToken200ResponseData} data
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+ */
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+ RefreshToken200Response.prototype['data'] = undefined;
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+ var _default = exports["default"] = RefreshToken200Response;
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ var _Login200ResponseDataUser = _interopRequireDefault(require("./Login200ResponseDataUser"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented) Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Endpoints All API endpoints are under `/api/v1`
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+ *
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+ * The version of the OpenAPI document: 1.0.0
20
+ *
21
+ *
22
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
23
+ * https://openapi-generator.tech
24
+ * Do not edit the class manually.
25
+ *
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+ */
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+ /**
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+ * The RefreshToken200ResponseData model module.
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+ * @module model/RefreshToken200ResponseData
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+ * @version 1.0.0
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+ */
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+ var RefreshToken200ResponseData = /*#__PURE__*/function () {
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+ /**
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+ * Constructs a new <code>RefreshToken200ResponseData</code>.
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+ * @alias module:model/RefreshToken200ResponseData
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+ */
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+ function RefreshToken200ResponseData() {
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+ _classCallCheck(this, RefreshToken200ResponseData);
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+ RefreshToken200ResponseData.initialize(this);
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+ }
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+
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+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
45
+ * Only for internal use.
46
+ */
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+ return _createClass(RefreshToken200ResponseData, null, [{
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+ key: "initialize",
49
+ value: function initialize(obj) {}
50
+
51
+ /**
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+ * Constructs a <code>RefreshToken200ResponseData</code> from a plain JavaScript object, optionally creating a new instance.
53
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
54
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
55
+ * @param {module:model/RefreshToken200ResponseData} obj Optional instance to populate.
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+ * @return {module:model/RefreshToken200ResponseData} The populated <code>RefreshToken200ResponseData</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new RefreshToken200ResponseData();
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+ if (data.hasOwnProperty('access_token')) {
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+ obj['access_token'] = _ApiClient["default"].convertToType(data['access_token'], 'String');
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+ }
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+ if (data.hasOwnProperty('expires_in')) {
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+ obj['expires_in'] = _ApiClient["default"].convertToType(data['expires_in'], 'Number');
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+ }
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+ if (data.hasOwnProperty('token_type')) {
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+ obj['token_type'] = _ApiClient["default"].convertToType(data['token_type'], 'String');
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+ }
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+ if (data.hasOwnProperty('user')) {
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+ obj['user'] = _Login200ResponseDataUser["default"].constructFromObject(data['user']);
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+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>RefreshToken200ResponseData</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>RefreshToken200ResponseData</code>.
83
+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // ensure the json data is a string
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+ if (data['access_token'] && !(typeof data['access_token'] === 'string' || data['access_token'] instanceof String)) {
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+ throw new Error("Expected the field `access_token` to be a primitive type in the JSON string but got " + data['access_token']);
90
+ }
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+ // ensure the json data is a string
92
+ if (data['token_type'] && !(typeof data['token_type'] === 'string' || data['token_type'] instanceof String)) {
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+ throw new Error("Expected the field `token_type` to be a primitive type in the JSON string but got " + data['token_type']);
94
+ }
95
+ // validate the optional field `user`
96
+ if (data['user']) {
97
+ // data not null
98
+ _Login200ResponseDataUser["default"].validateJSON(data['user']);
99
+ }
100
+ return true;
101
+ }
102
+ }]);
103
+ }();
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+ /**
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+ * New access token
106
+ * @member {String} access_token
107
+ */
108
+ RefreshToken200ResponseData.prototype['access_token'] = undefined;
109
+
110
+ /**
111
+ * Seconds until expiry
112
+ * @member {Number} expires_in
113
+ */
114
+ RefreshToken200ResponseData.prototype['expires_in'] = undefined;
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+
116
+ /**
117
+ * Token type
118
+ * @member {String} token_type
119
+ */
120
+ RefreshToken200ResponseData.prototype['token_type'] = undefined;
121
+
122
+ /**
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+ * @member {module:model/Login200ResponseDataUser} user
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+ */
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+ RefreshToken200ResponseData.prototype['user'] = undefined;
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+ var _default = exports["default"] = RefreshToken200ResponseData;
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
5
+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _createForOfIteratorHelper(r, e) { var t = "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && "number" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t["return"] || t["return"](); } finally { if (u) throw o; } } }; }
11
+ function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }
12
+ function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
13
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
14
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
15
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
16
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
17
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
18
+ * Game Server
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented) Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Endpoints All API endpoints are under `/api/v1`
20
+ *
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+ * The version of the OpenAPI document: 1.0.0
22
+ *
23
+ *
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+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
25
+ * https://openapi-generator.tech
26
+ * Do not edit the class manually.
27
+ *
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+ */
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+ /**
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+ * The RefreshTokenRequest model module.
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+ * @module model/RefreshTokenRequest
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+ * @version 1.0.0
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+ */
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+ var RefreshTokenRequest = /*#__PURE__*/function () {
35
+ /**
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+ * Constructs a new <code>RefreshTokenRequest</code>.
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+ * @alias module:model/RefreshTokenRequest
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+ * @param refreshToken {String} Valid refresh token
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+ */
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+ function RefreshTokenRequest(refreshToken) {
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+ _classCallCheck(this, RefreshTokenRequest);
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+ RefreshTokenRequest.initialize(this, refreshToken);
43
+ }
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+
45
+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
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+ * Only for internal use.
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+ */
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+ return _createClass(RefreshTokenRequest, null, [{
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+ key: "initialize",
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+ value: function initialize(obj, refreshToken) {
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+ obj['refresh_token'] = refreshToken;
54
+ }
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+
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+ /**
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+ * Constructs a <code>RefreshTokenRequest</code> from a plain JavaScript object, optionally creating a new instance.
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+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @param {module:model/RefreshTokenRequest} obj Optional instance to populate.
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+ * @return {module:model/RefreshTokenRequest} The populated <code>RefreshTokenRequest</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
66
+ if (data) {
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+ obj = obj || new RefreshTokenRequest();
68
+ if (data.hasOwnProperty('refresh_token')) {
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+ obj['refresh_token'] = _ApiClient["default"].convertToType(data['refresh_token'], 'String');
70
+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>RefreshTokenRequest</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>RefreshTokenRequest</code>.
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+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // check to make sure all required properties are present in the JSON string
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+ var _iterator = _createForOfIteratorHelper(RefreshTokenRequest.RequiredProperties),
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+ _step;
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+ try {
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+ for (_iterator.s(); !(_step = _iterator.n()).done;) {
88
+ var property = _step.value;
89
+ if (!data.hasOwnProperty(property)) {
90
+ throw new Error("The required field `" + property + "` is not found in the JSON data: " + JSON.stringify(data));
91
+ }
92
+ }
93
+ // ensure the json data is a string
94
+ } catch (err) {
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+ _iterator.e(err);
96
+ } finally {
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+ _iterator.f();
98
+ }
99
+ if (data['refresh_token'] && !(typeof data['refresh_token'] === 'string' || data['refresh_token'] instanceof String)) {
100
+ throw new Error("Expected the field `refresh_token` to be a primitive type in the JSON string but got " + data['refresh_token']);
101
+ }
102
+ return true;
103
+ }
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+ }]);
105
+ }();
106
+ RefreshTokenRequest.RequiredProperties = ["refresh_token"];
107
+
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+ /**
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+ * Valid refresh token
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+ * @member {String} refresh_token
111
+ */
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+ RefreshTokenRequest.prototype['refresh_token'] = undefined;
113
+ var _default = exports["default"] = RefreshTokenRequest;
package/package.json ADDED
@@ -0,0 +1,46 @@
1
+ {
2
+ "name": "@ughuuu/game_server",
3
+ "version": "1.0.0",
4
+ "description": "API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented) Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Endpoints All API endpoints are under `/api/v1` ",
5
+ "license": "Unlicense",
6
+ "main": "dist/index.js",
7
+ "scripts": {
8
+ "build": "babel src -d dist",
9
+ "prepare": "npm run build",
10
+ "test": "mocha --require @babel/register --recursive"
11
+ },
12
+ "browser": {
13
+ "fs": false
14
+ },
15
+ "dependencies": {
16
+ "@babel/cli": "^7.0.0",
17
+ "superagent": "^5.3.0"
18
+ },
19
+ "devDependencies": {
20
+ "@babel/core": "^7.0.0",
21
+ "@babel/plugin-proposal-class-properties": "^7.0.0",
22
+ "@babel/plugin-proposal-decorators": "^7.0.0",
23
+ "@babel/plugin-proposal-do-expressions": "^7.0.0",
24
+ "@babel/plugin-proposal-export-default-from": "^7.0.0",
25
+ "@babel/plugin-proposal-export-namespace-from": "^7.0.0",
26
+ "@babel/plugin-proposal-function-bind": "^7.0.0",
27
+ "@babel/plugin-proposal-function-sent": "^7.0.0",
28
+ "@babel/plugin-proposal-json-strings": "^7.0.0",
29
+ "@babel/plugin-proposal-logical-assignment-operators": "^7.0.0",
30
+ "@babel/plugin-proposal-nullish-coalescing-operator": "^7.0.0",
31
+ "@babel/plugin-proposal-numeric-separator": "^7.0.0",
32
+ "@babel/plugin-proposal-optional-chaining": "^7.0.0",
33
+ "@babel/plugin-proposal-pipeline-operator": "^7.0.0",
34
+ "@babel/plugin-proposal-throw-expressions": "^7.0.0",
35
+ "@babel/plugin-syntax-dynamic-import": "^7.0.0",
36
+ "@babel/plugin-syntax-import-meta": "^7.0.0",
37
+ "@babel/preset-env": "^7.0.0",
38
+ "@babel/register": "^7.0.0",
39
+ "expect.js": "^0.3.1",
40
+ "mocha": "^8.0.1",
41
+ "sinon": "^7.2.0"
42
+ },
43
+ "files": [
44
+ "dist"
45
+ ]
46
+ }