@ughuuu/game_server 1.0.0

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Files changed (36) hide show
  1. package/README.md +188 -0
  2. package/dist/ApiClient.js +703 -0
  3. package/dist/api/AuthenticationApi.js +340 -0
  4. package/dist/api/HealthApi.js +78 -0
  5. package/dist/api/UsersApi.js +127 -0
  6. package/dist/index.js +125 -0
  7. package/dist/model/GameServerWebApiV1MeControllerShow200Response.js +91 -0
  8. package/dist/model/GameServerWebApiV1MeControllerShow200ResponseData.js +125 -0
  9. package/dist/model/GameServerWebApiV1SessionControllerCreate200Response.js +91 -0
  10. package/dist/model/GameServerWebApiV1SessionControllerCreate200ResponseData.js +139 -0
  11. package/dist/model/GameServerWebApiV1SessionControllerCreate200ResponseDataUser.js +97 -0
  12. package/dist/model/GameServerWebApiV1SessionControllerCreateRequest.js +128 -0
  13. package/dist/model/GameServerWebApiV1SessionControllerDelete200Response.js +89 -0
  14. package/dist/model/GameServerWebApiV1SessionControllerRefresh200Response.js +91 -0
  15. package/dist/model/GameServerWebApiV1SessionControllerRefresh200ResponseData.js +126 -0
  16. package/dist/model/GameServerWebApiV1SessionControllerRefreshRequest.js +113 -0
  17. package/dist/model/GameServerWebAuthControllerApiCallback200Response.js +91 -0
  18. package/dist/model/GameServerWebAuthControllerApiCallback200ResponseData.js +139 -0
  19. package/dist/model/GameServerWebAuthControllerApiCallback200ResponseDataUser.js +109 -0
  20. package/dist/model/GameServerWebAuthControllerApiCallback409Response.js +97 -0
  21. package/dist/model/GameServerWebAuthControllerApiRequest200Response.js +103 -0
  22. package/dist/model/GameServerWebAuthControllerApiSessionStatus200Response.js +140 -0
  23. package/dist/model/GetCurrentUser200Response.js +91 -0
  24. package/dist/model/GetCurrentUser200ResponseData.js +125 -0
  25. package/dist/model/HealthResponse.js +129 -0
  26. package/dist/model/Login200Response.js +91 -0
  27. package/dist/model/Login200ResponseData.js +139 -0
  28. package/dist/model/Login200ResponseDataUser.js +97 -0
  29. package/dist/model/LoginRequest.js +128 -0
  30. package/dist/model/Logout200Response.js +89 -0
  31. package/dist/model/OauthRequest200Response.js +103 -0
  32. package/dist/model/OauthSessionStatus200Response.js +140 -0
  33. package/dist/model/RefreshToken200Response.js +91 -0
  34. package/dist/model/RefreshToken200ResponseData.js +126 -0
  35. package/dist/model/RefreshTokenRequest.js +113 -0
  36. package/package.json +46 -0
package/README.md ADDED
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+ # game_server
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+
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+ GameServer - JavaScript client for game_server
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+ API for Game Server application
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+
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+ ## Authentication
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+
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+ This API uses JWT (JSON Web Tokens) with access and refresh tokens:
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+
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+ ### Getting Tokens
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+ - **Email/Password**: POST to `/api/v1/login` with email and password
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+ - **Discord OAuth**: Use `/api/v1/auth/discord` flow
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+ - **Google OAuth**: Use `/api/v1/auth/google` flow
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+ - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow
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+ - **Apple Sign In**: Use `/auth/apple` browser flow (API flow not yet implemented)
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+
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+ Both methods return:
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+ - `access_token` - Short-lived (15 min), use for API requests
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+ - `refresh_token` - Long-lived (30 days), use to get new access tokens
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+
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+ ### Using Tokens
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+ Include the access token in the Authorization header:
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+ ```
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+ Authorization: Bearer <access_token>
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+ ```
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+
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+ ### Refreshing Tokens
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+ When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token.
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+
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+ ## Endpoints
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+ All API endpoints are under `/api/v1`
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+
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+ This SDK is automatically generated by the [OpenAPI Generator](https://openapi-generator.tech) project:
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+
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+ - API version: 1.0.0
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+ - Package version: 1.0.0
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+ - Generator version: 7.17.0
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+ - Build package: org.openapitools.codegen.languages.JavascriptClientCodegen
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+
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+ ## Installation
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+
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+ ### For [Node.js](https://nodejs.org/)
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+
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+ #### npm
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+
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+ To publish the library as a [npm](https://www.npmjs.com/), please follow the procedure in ["Publishing npm packages"](https://docs.npmjs.com/getting-started/publishing-npm-packages).
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+
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+ Then install it via:
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+
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+ ```shell
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+ npm install game_server --save
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+ ```
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+
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+ Finally, you need to build the module:
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+
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+ ```shell
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+ npm run build
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+ ```
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+
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+ ##### Local development
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+
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+ To use the library locally without publishing to a remote npm registry, first install the dependencies by changing into the directory containing `package.json` (and this README). Let's call this `JAVASCRIPT_CLIENT_DIR`. Then run:
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+
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+ ```shell
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+ npm install
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+ ```
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+
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+ Next, [link](https://docs.npmjs.com/cli/link) it globally in npm with the following, also from `JAVASCRIPT_CLIENT_DIR`:
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+
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+ ```shell
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+ npm link
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+ ```
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+
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+ To use the link you just defined in your project, switch to the directory you want to use your game_server from, and run:
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+
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+ ```shell
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+ npm link /path/to/<JAVASCRIPT_CLIENT_DIR>
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+ ```
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+
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+ Finally, you need to build the module:
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+
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+ ```shell
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+ npm run build
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+ ```
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+
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+ #### git
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+
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+ If the library is hosted at a git repository, e.g.https://github.com/GIT_USER_ID/GIT_REPO_ID
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+ then install it via:
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+
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+ ```shell
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+ npm install GIT_USER_ID/GIT_REPO_ID --save
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+ ```
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+
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+ ### For browser
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+
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+ The library also works in the browser environment via npm and [browserify](http://browserify.org/). After following
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+ the above steps with Node.js and installing browserify with `npm install -g browserify`,
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+ perform the following (assuming *main.js* is your entry file):
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+
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+ ```shell
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+ browserify main.js > bundle.js
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+ ```
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+
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+ Then include *bundle.js* in the HTML pages.
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+
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+ ### Webpack Configuration
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+
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+ Using Webpack you may encounter the following error: "Module not found: Error:
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+ Cannot resolve module", most certainly you should disable AMD loader. Add/merge
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+ the following section to your webpack config:
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+
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+ ```javascript
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+ module: {
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+ rules: [
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+ {
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+ parser: {
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+ amd: false
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+ }
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+ }
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+ ]
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+ }
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+ ```
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+
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+ ## Getting Started
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+
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+ Please follow the [installation](#installation) instruction and execute the following JS code:
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+
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+ ```javascript
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+ var GameServer = require('game_server');
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+
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+
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+ var api = new GameServer.AuthenticationApi()
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+ var opts = {
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+ 'loginRequest': new GameServer.LoginRequest() // {LoginRequest} Login credentials
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+ };
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+ api.login(opts).then(function(data) {
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+ console.log('API called successfully. Returned data: ' + data);
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+ }, function(error) {
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+ console.error(error);
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+ });
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+
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+
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+ ```
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+
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+ ## Documentation for API Endpoints
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+
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+ All URIs are relative to *http://localhost:4000*
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+
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+ Class | Method | HTTP request | Description
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+ ------------ | ------------- | ------------- | -------------
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+ *GameServer.AuthenticationApi* | [**login**](docs/AuthenticationApi.md#login) | **POST** /api/v1/login | Login
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+ *GameServer.AuthenticationApi* | [**logout**](docs/AuthenticationApi.md#logout) | **DELETE** /api/v1/logout | Logout
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+ *GameServer.AuthenticationApi* | [**oauthConflictDelete**](docs/AuthenticationApi.md#oauthConflictDelete) | **POST** /api/v1/auth/{provider}/conflict-delete | Delete conflicting provider account
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+ *GameServer.AuthenticationApi* | [**oauthRequest**](docs/AuthenticationApi.md#oauthRequest) | **GET** /api/v1/auth/{provider} | Initiate API OAuth
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+ *GameServer.AuthenticationApi* | [**oauthSessionStatus**](docs/AuthenticationApi.md#oauthSessionStatus) | **GET** /api/v1/auth/session/{session_id} | Get OAuth session status
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+ *GameServer.AuthenticationApi* | [**refreshToken**](docs/AuthenticationApi.md#refreshToken) | **POST** /api/v1/refresh | Refresh access token
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+ *GameServer.AuthenticationApi* | [**unlinkProvider**](docs/AuthenticationApi.md#unlinkProvider) | **DELETE** /api/v1/me/providers/{provider} | Unlink OAuth provider
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+ *GameServer.HealthApi* | [**index**](docs/HealthApi.md#index) | **GET** /api/v1/health | Health check
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+ *GameServer.UsersApi* | [**getCurrentUser**](docs/UsersApi.md#getCurrentUser) | **GET** /api/v1/me | Return current user info
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+ *GameServer.UsersApi* | [**getUserMetadata**](docs/UsersApi.md#getUserMetadata) | **GET** /api/v1/me/metadata | Return current user&#39;s metadata
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+
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+
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+ ## Documentation for Models
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+
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+ - [GameServer.GetCurrentUser200Response](docs/GetCurrentUser200Response.md)
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+ - [GameServer.GetCurrentUser200ResponseData](docs/GetCurrentUser200ResponseData.md)
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+ - [GameServer.HealthResponse](docs/HealthResponse.md)
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+ - [GameServer.Login200Response](docs/Login200Response.md)
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+ - [GameServer.Login200ResponseData](docs/Login200ResponseData.md)
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+ - [GameServer.Login200ResponseDataUser](docs/Login200ResponseDataUser.md)
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+ - [GameServer.LoginRequest](docs/LoginRequest.md)
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+ - [GameServer.Logout200Response](docs/Logout200Response.md)
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+ - [GameServer.OauthRequest200Response](docs/OauthRequest200Response.md)
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+ - [GameServer.OauthSessionStatus200Response](docs/OauthSessionStatus200Response.md)
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+ - [GameServer.RefreshToken200Response](docs/RefreshToken200Response.md)
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+ - [GameServer.RefreshToken200ResponseData](docs/RefreshToken200ResponseData.md)
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+ - [GameServer.RefreshTokenRequest](docs/RefreshTokenRequest.md)
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+
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+
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+ ## Documentation for Authorization
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+
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+
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+ Authentication schemes defined for the API:
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+ ### authorization
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+
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+ - **Type**: Bearer authentication (JWT)
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+