@types/three 0.157.1 → 0.158.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +290 -0
- three/examples/jsm/animation/CCDIKSolver.d.ts +30 -0
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +105 -0
- three/examples/jsm/animation/MMDPhysics.d.ts +124 -0
- three/examples/jsm/cameras/CinematicCamera.d.ts +41 -0
- three/examples/jsm/capabilities/WebGL.d.ts +9 -0
- three/examples/jsm/controls/OrbitControls.d.ts +304 -0
- three/examples/jsm/controls/TrackballControls.d.ts +58 -0
- three/examples/jsm/effects/OutlineEffect.d.ts +36 -0
- three/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
- three/examples/jsm/exporters/PLYExporter.d.ts +30 -0
- three/examples/jsm/exporters/STLExporter.d.ts +21 -0
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +15 -0
- three/examples/jsm/libs/fflate.module.d.ts +1 -0
- three/examples/jsm/libs/lil-gui.module.min.d.ts +609 -0
- three/examples/jsm/libs/tween.module.d.ts +219 -0
- three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +3 -0
- three/examples/jsm/lines/Line2.d.ts +11 -0
- three/examples/jsm/lines/LineGeometry.d.ts +10 -0
- three/examples/jsm/lines/LineMaterial.d.ts +31 -0
- three/examples/jsm/lines/LineSegments2.d.ts +14 -0
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +23 -0
- three/examples/jsm/loaders/DDSLoader.d.ts +16 -0
- three/examples/jsm/loaders/DRACOLoader.d.ts +19 -0
- three/examples/jsm/loaders/GLTFLoader.d.ts +147 -0
- three/examples/jsm/loaders/KTX2Loader.d.ts +17 -0
- three/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
- three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
- three/examples/jsm/loaders/MMDLoader.d.ts +56 -0
- three/examples/jsm/loaders/MTLLoader.d.ts +104 -0
- three/examples/jsm/loaders/OBJLoader.d.ts +10 -0
- three/examples/jsm/loaders/PCDLoader.d.ts +8 -0
- three/examples/jsm/loaders/RGBELoader.d.ts +19 -0
- three/examples/jsm/loaders/SVGLoader.d.ts +68 -0
- three/examples/jsm/loaders/TGALoader.d.ts +7 -0
- three/examples/jsm/loaders/TTFLoader.d.ts +8 -0
- three/examples/jsm/loaders/USDZLoader.d.ts +11 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +17 -0
- three/examples/jsm/math/Capsule.d.ts +0 -1
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +9 -1
- three/examples/jsm/nodes/Nodes.d.ts +149 -0
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +18 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +11 -0
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +12 -0
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +13 -0
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +23 -0
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +6 -0
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +6 -0
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +12 -0
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +22 -0
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +21 -0
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +13 -0
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +13 -0
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +6 -0
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +18 -0
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +14 -0
- three/examples/jsm/nodes/accessors/UVNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +7 -0
- three/examples/jsm/nodes/code/CodeNode.d.ts +15 -0
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +7 -0
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +13 -0
- three/examples/jsm/nodes/code/FunctionNode.d.ts +17 -0
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +8 -0
- three/examples/jsm/nodes/core/AttributeNode.d.ts +9 -0
- three/examples/jsm/nodes/core/BypassNode.d.ts +9 -0
- three/examples/jsm/nodes/core/CacheNode.d.ts +10 -0
- three/examples/jsm/nodes/core/ConstNode.d.ts +10 -0
- three/examples/jsm/nodes/core/ContextNode.d.ts +10 -0
- three/examples/jsm/nodes/core/InputNode.d.ts +16 -0
- three/examples/jsm/nodes/core/Node.d.ts +31 -0
- three/examples/jsm/nodes/core/NodeAttribute.d.ts +6 -0
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +138 -0
- three/examples/jsm/nodes/core/NodeCache.d.ts +9 -0
- three/examples/jsm/nodes/core/NodeCode.d.ts +4 -0
- three/examples/jsm/nodes/core/NodeFrame.d.ts +19 -0
- three/examples/jsm/nodes/core/NodeFunction.d.ts +13 -0
- three/examples/jsm/nodes/core/NodeFunctionInput.d.ts +7 -0
- three/examples/jsm/nodes/core/NodeKeywords.d.ts +14 -0
- three/examples/jsm/nodes/core/NodeParser.d.ts +5 -0
- three/examples/jsm/nodes/core/NodeUniform.d.ts +13 -0
- three/examples/jsm/nodes/core/NodeUtils.d.ts +13 -0
- three/examples/jsm/nodes/core/NodeVar.d.ts +6 -0
- three/examples/jsm/nodes/core/NodeVarying.d.ts +8 -0
- three/examples/jsm/nodes/core/PropertyNode.d.ts +6 -0
- three/examples/jsm/nodes/core/StackNode.d.ts +11 -0
- three/examples/jsm/nodes/core/TempNode.d.ts +11 -0
- three/examples/jsm/nodes/core/UniformNode.d.ts +10 -0
- three/examples/jsm/nodes/core/VarNode.d.ts +16 -0
- three/examples/jsm/nodes/core/VaryingNode.d.ts +8 -0
- three/examples/jsm/nodes/core/constants.d.ts +78 -0
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +32 -0
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +20 -0
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +18 -0
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +6 -0
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +12 -0
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +8 -0
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +14 -0
- three/examples/jsm/nodes/display/ViewportNode.d.ts +23 -0
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +9 -0
- three/examples/jsm/nodes/fog/FogNode.d.ts +10 -0
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +10 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +6 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +6 -0
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +10 -0
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +9 -0
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +6 -0
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +6 -0
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +11 -0
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +5 -0
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +6 -0
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +13 -0
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +11 -0
- three/examples/jsm/nodes/lighting/AONode.d.ts +8 -0
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +10 -0
- three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +8 -0
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- three/examples/jsm/nodes/lighting/LightUtils.d.ts +4 -0
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +15 -0
- three/examples/jsm/nodes/lighting/LightingNode.d.ts +5 -0
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +19 -0
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +10 -0
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +15 -0
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +14 -0
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +9 -0
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +9 -0
- three/examples/jsm/nodes/materials/Materials.d.ts +17 -0
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +10 -0
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +22 -0
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +18 -0
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +38 -0
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +15 -0
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +23 -0
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +94 -0
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +4 -0
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +6 -0
- three/examples/jsm/nodes/math/CondNode.d.ts +9 -0
- three/examples/jsm/nodes/math/MathNode.d.ts +115 -0
- three/examples/jsm/nodes/math/OperatorNode.d.ts +31 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +6 -0
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +156 -0
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +310 -0
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +166 -0
- three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +9 -0
- three/examples/jsm/nodes/utils/ConvertNode.d.ts +8 -0
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +6 -0
- three/examples/jsm/nodes/utils/JoinNode.d.ts +10 -0
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +5 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +11 -0
- three/examples/jsm/nodes/utils/OscNode.d.ts +19 -0
- three/examples/jsm/nodes/utils/RemapNode.d.ts +13 -0
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +10 -0
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +8 -0
- three/examples/jsm/nodes/utils/SplitNode.d.ts +16 -0
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +9 -0
- three/examples/jsm/nodes/utils/TimerNode.d.ts +19 -0
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +22 -0
- three/examples/jsm/objects/Reflector.d.ts +29 -0
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -0
- three/examples/jsm/objects/Refractor.d.ts +2 -1
- three/examples/jsm/physics/AmmoPhysics.d.ts +2 -1
- three/examples/jsm/physics/RapierPhysics.d.ts +2 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
- three/examples/jsm/postprocessing/Pass.d.ts +31 -0
- three/examples/jsm/postprocessing/SavePass.d.ts +12 -0
- three/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
- three/examples/jsm/renderers/SVGRenderer.d.ts +2 -1
- three/examples/jsm/renderers/common/Backend.d.ts +15 -0
- three/examples/jsm/renderers/common/Info.d.ts +15 -0
- three/examples/jsm/renderers/common/Renderer.d.ts +42 -0
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +17 -0
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +37 -0
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +3 -0
- three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +9 -0
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
- three/examples/jsm/shaders/AfterimageShader.d.ts +1 -0
- three/examples/jsm/shaders/BasicShader.d.ts +1 -0
- three/examples/jsm/shaders/BlendShader.d.ts +1 -0
- three/examples/jsm/shaders/BokehShader.d.ts +1 -0
- three/examples/jsm/shaders/BokehShader2.d.ts +44 -0
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -0
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -0
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -0
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -0
- three/examples/jsm/shaders/FXAAShader.d.ts +1 -0
- three/examples/jsm/shaders/FocusShader.d.ts +1 -0
- three/examples/jsm/shaders/FreiChenShader.d.ts +1 -0
- three/examples/jsm/shaders/GodRaysShader.d.ts +4 -0
- three/examples/jsm/shaders/HalftoneShader.d.ts +1 -0
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -0
- three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -0
- three/examples/jsm/shaders/KaleidoShader.d.ts +1 -0
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -0
- three/examples/jsm/shaders/LuminosityShader.d.ts +1 -0
- three/examples/jsm/shaders/MirrorShader.d.ts +1 -0
- three/examples/jsm/shaders/NormalMapShader.d.ts +1 -0
- three/examples/jsm/shaders/OutputShader.d.ts +1 -0
- three/examples/jsm/shaders/SAOShader.d.ts +1 -0
- three/examples/jsm/shaders/SMAAShader.d.ts +3 -0
- three/examples/jsm/shaders/SSAOShader.d.ts +3 -0
- three/examples/jsm/shaders/SSRShader.d.ts +3 -0
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -0
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -0
- three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -0
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -0
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -0
- three/examples/jsm/shaders/VelocityShader.d.ts +14 -0
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -0
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -0
- three/examples/jsm/utils/GPUStatsPanel.d.ts +12 -0
- three/examples/jsm/utils/GeometryUtils.d.ts +25 -0
- three/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- three/examples/jsm/webxr/VRButton.d.ts +5 -0
- three/examples/jsm/webxr/XRButton.d.ts +6 -0
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +21 -0
- three/examples/jsm/webxr/XREstimatedLight.d.ts +32 -0
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +11 -0
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +25 -0
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +24 -0
- three/package.json +3 -2
- three/src/cameras/CubeCamera.d.ts +1 -2
- three/src/constants.d.ts +21 -10
- three/src/core/Object3D.d.ts +4 -4
- three/src/core/Raycaster.d.ts +1 -0
- three/src/extras/Earcut.d.ts +15 -0
- three/src/extras/core/Curve.d.ts +1 -1
- three/src/geometries/CapsuleGeometry.d.ts +1 -1
- three/src/helpers/AxesHelper.d.ts +2 -2
- three/src/helpers/Box3Helper.d.ts +2 -2
- three/src/lights/Light.d.ts +1 -2
- three/src/materials/Material.d.ts +20 -2
- three/src/materials/MeshPhysicalMaterial.d.ts +8 -6
- three/src/math/ColorManagement.d.ts +1 -1
- three/src/math/Matrix4.d.ts +2 -1
- three/src/objects/SkinnedMesh.d.ts +9 -8
- three/src/renderers/WebGLRenderer.d.ts +12 -2
- three/src/scenes/Scene.d.ts +2 -2
- three/src/textures/DepthTexture.d.ts +3 -3
- three/src/textures/Texture.d.ts +2 -2
three/README.md
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@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Last updated: Fri, 27 Oct 2023 18:16:28 GMT
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* Dependencies: [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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# Credits
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export * from './animation/AnimationClipCreator.js';
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export * from './geometries/DecalGeometry.js';
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export * from './geometries/ParametricGeometry.js';
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export * from './geometries/RoundedBoxGeometry.js';
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export { BokehShader as BokehShader2 } from './shaders/BokehShader2.js';
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export * from './shaders/UnpackDepthRGBAShader.js';
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export * from './shaders/VelocityShader.js';
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export * from './shaders/VerticalBlurShader.js';
|
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export * from './shaders/VerticalTiltShiftShader.js';
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export * from './shaders/VignetteShader.js';
|
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export * from './shaders/VolumeShader.js';
|
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export * from './shaders/WaterRefractionShader.js';
|
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export * from './textures/FlakesTexture.js';
|
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265
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export * as BufferGeometryUtils from './utils/BufferGeometryUtils.js';
|
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export * as CameraUtils from './utils/CameraUtils.js';
|
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export * from './utils/GPUStatsPanel.js';
|
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export * as GeometryCompressionUtils from './utils/GeometryCompressionUtils.js';
|
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export * as GeometryUtils from './utils/GeometryUtils.js';
|
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export * from './utils/LDrawUtils.js';
|
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export * from './utils/PackedPhongMaterial.js';
|
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export * as SceneUtils from './utils/SceneUtils.js';
|
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export * from './utils/ShadowMapViewer.js';
|
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export * as SkeletonUtils from './utils/SkeletonUtils.js';
|
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export * from './utils/TextureUtils.js';
|
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export * from './utils/UVsDebug.js';
|
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export * from './utils/WorkerPool.js';
|
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|
+
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|
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export * from './webxr/OculusHandModel.js';
|
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export * from './webxr/OculusHandPointerModel.js';
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export * from './webxr/Text2D.js';
|
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export * from './webxr/VRButton.js';
|
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export * from './webxr/XRButton.js';
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export * from './webxr/XRControllerModelFactory.js';
|
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export * from './webxr/XREstimatedLight.js';
|
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287
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export * from './webxr/XRHandMeshModel.js';
|
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288
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export * from './webxr/XRHandModelFactory.js';
|
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export * from './webxr/XRHandPrimitiveModel.js';
|
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export * from './webxr/XRPlanes.js';
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { Object3D, SkinnedMesh, Vector3 } from '../../../src/Three.js';
|
|
2
|
+
|
|
3
|
+
// tslint:disable-next-line:interface-name
|
|
4
|
+
export interface IKS {
|
|
5
|
+
effector: number;
|
|
6
|
+
iteration?: number | undefined;
|
|
7
|
+
links: Array<{
|
|
8
|
+
enabled?: boolean | undefined;
|
|
9
|
+
index: number;
|
|
10
|
+
limitation?: Vector3 | undefined;
|
|
11
|
+
rotationMin?: Vector3 | undefined;
|
|
12
|
+
rotationMax?: Vector3 | undefined;
|
|
13
|
+
}>;
|
|
14
|
+
minAngle?: number | undefined;
|
|
15
|
+
maxAngle?: number | undefined;
|
|
16
|
+
target: number;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export class CCDIKSolver {
|
|
20
|
+
constructor(mesh: SkinnedMesh, iks: IKS[]);
|
|
21
|
+
|
|
22
|
+
update(): this;
|
|
23
|
+
updateOne(iks: IKS): this;
|
|
24
|
+
createHelper(): CCDIKHelper;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export class CCDIKHelper extends Object3D {
|
|
28
|
+
constructor(mesh: SkinnedMesh, iks?: IKS[], sphereSize?: number);
|
|
29
|
+
dispose(): void;
|
|
30
|
+
}
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
import {
|
|
2
|
+
AnimationClip,
|
|
3
|
+
Audio,
|
|
4
|
+
Camera,
|
|
5
|
+
Mesh,
|
|
6
|
+
Object3D,
|
|
7
|
+
Quaternion,
|
|
8
|
+
SkinnedMesh,
|
|
9
|
+
Bone,
|
|
10
|
+
AnimationMixer,
|
|
11
|
+
} from '../../../src/Three.js';
|
|
12
|
+
|
|
13
|
+
import { CCDIKSolver } from './CCDIKSolver.js';
|
|
14
|
+
import { MMDPhysics } from './MMDPhysics.js';
|
|
15
|
+
|
|
16
|
+
export interface MMDAnimationHelperParameter {
|
|
17
|
+
sync?: boolean | undefined;
|
|
18
|
+
afterglow?: number | undefined;
|
|
19
|
+
resetPhysicsOnLoop?: boolean | undefined;
|
|
20
|
+
pmxAnimation?: boolean | undefined;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
export interface MMDAnimationHelperAddParameter {
|
|
24
|
+
animation?: AnimationClip | AnimationClip[] | undefined;
|
|
25
|
+
physics?: boolean | undefined;
|
|
26
|
+
warmup?: number | undefined;
|
|
27
|
+
unitStep?: number | undefined;
|
|
28
|
+
maxStepNum?: number | undefined;
|
|
29
|
+
gravity?: number | undefined;
|
|
30
|
+
delayTime?: number | undefined;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
export interface MMDAnimationHelperPoseParameter {
|
|
34
|
+
resetPose?: boolean | undefined;
|
|
35
|
+
ik?: boolean | undefined;
|
|
36
|
+
grant?: boolean | undefined;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
export interface MMDAnimationHelperMixer {
|
|
40
|
+
looped: boolean;
|
|
41
|
+
mixer?: AnimationMixer | undefined;
|
|
42
|
+
ikSolver: CCDIKSolver;
|
|
43
|
+
grantSolver: GrantSolver;
|
|
44
|
+
physics?: MMDPhysics | undefined;
|
|
45
|
+
duration?: number | undefined;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
export class MMDAnimationHelper {
|
|
49
|
+
constructor(params?: MMDAnimationHelperParameter);
|
|
50
|
+
meshes: SkinnedMesh[];
|
|
51
|
+
camera: Camera | null;
|
|
52
|
+
cameraTarget: Object3D;
|
|
53
|
+
audio: Audio;
|
|
54
|
+
audioManager: AudioManager;
|
|
55
|
+
configuration: {
|
|
56
|
+
sync: boolean;
|
|
57
|
+
afterglow: number;
|
|
58
|
+
resetPhysicsOnLoop: boolean;
|
|
59
|
+
pmxAnimation: boolean;
|
|
60
|
+
};
|
|
61
|
+
enabled: {
|
|
62
|
+
animation: boolean;
|
|
63
|
+
ik: boolean;
|
|
64
|
+
grant: boolean;
|
|
65
|
+
physics: boolean;
|
|
66
|
+
cameraAnimation: boolean;
|
|
67
|
+
};
|
|
68
|
+
objects: WeakMap<SkinnedMesh | Camera | AudioManager, MMDAnimationHelperMixer>;
|
|
69
|
+
onBeforePhysics: (mesh: SkinnedMesh) => void;
|
|
70
|
+
sharedPhysics: boolean;
|
|
71
|
+
masterPhysics: null;
|
|
72
|
+
|
|
73
|
+
add(object: SkinnedMesh | Camera | Audio, params?: MMDAnimationHelperAddParameter): this;
|
|
74
|
+
remove(object: SkinnedMesh | Camera | Audio): this;
|
|
75
|
+
update(delta: number): this;
|
|
76
|
+
pose(mesh: SkinnedMesh, vpd: object, params?: MMDAnimationHelperPoseParameter): this;
|
|
77
|
+
enable(key: string, enabled: boolean): this;
|
|
78
|
+
createGrantSolver(mesh: SkinnedMesh): GrantSolver;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
export interface AudioManagerParameter {
|
|
82
|
+
delayTime?: number | undefined;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
export class AudioManager {
|
|
86
|
+
constructor(audio: Audio, params?: AudioManagerParameter);
|
|
87
|
+
audio: Audio;
|
|
88
|
+
elapsedTime: number;
|
|
89
|
+
currentTime: number;
|
|
90
|
+
delayTime: number;
|
|
91
|
+
audioDuration: number;
|
|
92
|
+
duration: number;
|
|
93
|
+
|
|
94
|
+
control(delta: number): this;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
export class GrantSolver {
|
|
98
|
+
constructor(mesh: SkinnedMesh, grants: object[]);
|
|
99
|
+
mesh: SkinnedMesh;
|
|
100
|
+
grants: object[];
|
|
101
|
+
|
|
102
|
+
update(): this;
|
|
103
|
+
updateOne(gran: object[]): this;
|
|
104
|
+
addGrantRotation(bone: Bone, q: Quaternion, ratio: number): this;
|
|
105
|
+
}
|
|
@@ -0,0 +1,124 @@
|
|
|
1
|
+
import { Bone, Euler, Matrix4, Object3D, Quaternion, SkinnedMesh, Vector3 } from '../../../src/Three.js';
|
|
2
|
+
|
|
3
|
+
export interface MMDPhysicsParameter {
|
|
4
|
+
unitStep?: number | undefined;
|
|
5
|
+
maxStepNum?: number | undefined;
|
|
6
|
+
gravity?: Vector3 | undefined;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export class MMDPhysics {
|
|
10
|
+
constructor(
|
|
11
|
+
mesh: SkinnedMesh,
|
|
12
|
+
rigidBodyParams: object[],
|
|
13
|
+
constraintParams?: object[],
|
|
14
|
+
params?: MMDPhysicsParameter,
|
|
15
|
+
);
|
|
16
|
+
manager: ResourceManager;
|
|
17
|
+
mesh: SkinnedMesh;
|
|
18
|
+
unitStep: number;
|
|
19
|
+
maxStepNum: number;
|
|
20
|
+
gravity: Vector3;
|
|
21
|
+
world: null;
|
|
22
|
+
bodies: RigidBody[];
|
|
23
|
+
constraints: Constraint[];
|
|
24
|
+
|
|
25
|
+
update(delta: number): this;
|
|
26
|
+
reset(): this;
|
|
27
|
+
warmup(cycles: number): this;
|
|
28
|
+
setGravity(gravity: Vector3): this;
|
|
29
|
+
createHelper(): MMDPhysicsHelper;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
export class ResourceManager {
|
|
33
|
+
constructor();
|
|
34
|
+
threeVector3s: Vector3[];
|
|
35
|
+
threeMatrix4s: Matrix4[];
|
|
36
|
+
threeQuaternions: Quaternion[];
|
|
37
|
+
threeEulers: Euler[];
|
|
38
|
+
transforms: object[];
|
|
39
|
+
quaternions: object[];
|
|
40
|
+
vector3s: object[];
|
|
41
|
+
|
|
42
|
+
allocThreeVector3(): void;
|
|
43
|
+
freeThreeVector3(v: Vector3): void;
|
|
44
|
+
allocThreeMatrix4(): void;
|
|
45
|
+
freeThreeMatrix4(m: Matrix4): void;
|
|
46
|
+
allocThreeQuaternion(): void;
|
|
47
|
+
freeThreeQuaternion(q: Quaternion): void;
|
|
48
|
+
allocThreeEuler(): void;
|
|
49
|
+
freeThreeEuler(e: Euler): void;
|
|
50
|
+
allocTransform(): void;
|
|
51
|
+
freeTransform(t: object): void;
|
|
52
|
+
allocQuaternion(): void;
|
|
53
|
+
freeQuaternion(q: object): void;
|
|
54
|
+
allocVector3(): void;
|
|
55
|
+
freeVector3(v: object): void;
|
|
56
|
+
setIdentity(): void;
|
|
57
|
+
getBasis(t: object): object;
|
|
58
|
+
getBasisAsMatrix3(t: object): object;
|
|
59
|
+
getOrigin(t: object): object;
|
|
60
|
+
setOrigin(t: object, v: object): void;
|
|
61
|
+
copyOrigin(t1: object, t2: object): void;
|
|
62
|
+
setBasis(t: object, q: object): void;
|
|
63
|
+
setBasisFromMatrix3(t: object, m: object): void;
|
|
64
|
+
setOriginFromArray3(t: object, a: number[]): void;
|
|
65
|
+
setOriginFromThreeVector3(t: object, v: Vector3): void;
|
|
66
|
+
setBasisFromArray3(t: object, a: number[]): void;
|
|
67
|
+
setBasisFromThreeQuaternion(t: object, a: Quaternion): void;
|
|
68
|
+
multiplyTransforms(t1: object, t2: object): object;
|
|
69
|
+
inverseTransform(t: object): object;
|
|
70
|
+
multiplyMatrices3(m1: object, m2: object): object;
|
|
71
|
+
addVector3(v1: object, v2: object): object;
|
|
72
|
+
dotVectors3(v1: object, v2: object): number;
|
|
73
|
+
rowOfMatrix3(m: object, i: number): object;
|
|
74
|
+
columnOfMatrix3(m: object, i: number): object;
|
|
75
|
+
negativeVector3(v: object): object;
|
|
76
|
+
multiplyMatrix3ByVector3(m: object, v: object): object;
|
|
77
|
+
transposeMatrix3(m: object): object;
|
|
78
|
+
quaternionToMatrix3(q: object): object;
|
|
79
|
+
matrix3ToQuaternion(m: object): object;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
export class RigidBody {
|
|
83
|
+
constructor(mesh: SkinnedMesh, world: object, params: object, manager: ResourceManager);
|
|
84
|
+
mesh: SkinnedMesh;
|
|
85
|
+
world: object;
|
|
86
|
+
params: object;
|
|
87
|
+
manager: ResourceManager;
|
|
88
|
+
|
|
89
|
+
body: object;
|
|
90
|
+
bone: Bone;
|
|
91
|
+
boneOffsetForm: object;
|
|
92
|
+
boneOffsetFormInverse: object;
|
|
93
|
+
|
|
94
|
+
reset(): this;
|
|
95
|
+
updateFromBone(): this;
|
|
96
|
+
updateBone(): this;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
export class Constraint {
|
|
100
|
+
constructor(
|
|
101
|
+
mesh: SkinnedMesh,
|
|
102
|
+
world: object,
|
|
103
|
+
bodyA: RigidBody,
|
|
104
|
+
bodyB: RigidBody,
|
|
105
|
+
params: object,
|
|
106
|
+
manager: ResourceManager,
|
|
107
|
+
);
|
|
108
|
+
|
|
109
|
+
mesh: SkinnedMesh;
|
|
110
|
+
world: object;
|
|
111
|
+
bodyA: RigidBody;
|
|
112
|
+
bodyB: RigidBody;
|
|
113
|
+
params: object;
|
|
114
|
+
manager: ResourceManager;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
export class MMDPhysicsHelper extends Object3D {
|
|
118
|
+
mesh: THREE.SkinnedMesh;
|
|
119
|
+
physics: MMDPhysics;
|
|
120
|
+
materials: [THREE.MeshBasicMaterial, THREE.MeshBasicMaterial, THREE.MeshBasicMaterial];
|
|
121
|
+
|
|
122
|
+
constructor(mesh: THREE.SkinnedMesh, physics: MMDPhysics);
|
|
123
|
+
dispose(): void;
|
|
124
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import {
|
|
2
|
+
PerspectiveCamera,
|
|
3
|
+
ShaderMaterial,
|
|
4
|
+
Scene,
|
|
5
|
+
WebGLRenderer,
|
|
6
|
+
OrthographicCamera,
|
|
7
|
+
WebGLRenderTarget,
|
|
8
|
+
} from '../../../src/Three.js';
|
|
9
|
+
|
|
10
|
+
import { BokehShaderUniforms } from './../shaders/BokehShader2.js';
|
|
11
|
+
|
|
12
|
+
export class CinematicCamera extends PerspectiveCamera {
|
|
13
|
+
constructor(fov: number, aspect: number, near: number, far: number);
|
|
14
|
+
|
|
15
|
+
postprocessing: {
|
|
16
|
+
enabled: boolean;
|
|
17
|
+
scene: Scene;
|
|
18
|
+
camera: OrthographicCamera;
|
|
19
|
+
rtTextureDepth: WebGLRenderTarget;
|
|
20
|
+
rtTextureColor: WebGLRenderTarget;
|
|
21
|
+
bokeh_uniforms: BokehShaderUniforms;
|
|
22
|
+
};
|
|
23
|
+
shaderSettings: {
|
|
24
|
+
rings: number;
|
|
25
|
+
samples: number;
|
|
26
|
+
};
|
|
27
|
+
materialDepth: ShaderMaterial;
|
|
28
|
+
coc: number;
|
|
29
|
+
aperture: number;
|
|
30
|
+
fNumber: number;
|
|
31
|
+
hyperFocal: number;
|
|
32
|
+
filmGauge: number;
|
|
33
|
+
|
|
34
|
+
linearize(depth: number): number;
|
|
35
|
+
smoothstep(near: number, far: number, depth: number): number;
|
|
36
|
+
saturate(x: number): number;
|
|
37
|
+
focusAt(focusDistance: number): void;
|
|
38
|
+
initPostProcessing(): void;
|
|
39
|
+
renderCinematic(scene: Scene, renderer: WebGLRenderer): void;
|
|
40
|
+
setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void;
|
|
41
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
// tslint:disable-next-line:no-unnecessary-class
|
|
2
|
+
export default class WebGL {
|
|
3
|
+
static isWebGLAvailable(): boolean;
|
|
4
|
+
static isWebGL2Available(): boolean;
|
|
5
|
+
static isColorSpaceAvailable(colorSpace: PredefinedColorSpace): boolean;
|
|
6
|
+
static getWebGLErrorMessage(): HTMLElement;
|
|
7
|
+
static getWebGL2ErrorMessage(): HTMLElement;
|
|
8
|
+
static getErrorMessage(version: number): HTMLElement;
|
|
9
|
+
}
|