@tlua/gmod 1.0.4 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types/achievementicon.d.tlua +0 -1
- package/types/achievements.d.tlua +0 -31
- package/types/ai.d.tlua +0 -11
- package/types/ai_schedule.d.tlua +0 -1
- package/types/ai_task.d.tlua +0 -1
- package/types/angle.d.tlua +0 -37
- package/types/avatarimage.d.tlua +0 -1
- package/types/awesomium.d.tlua +0 -1
- package/types/baseclass.d.tlua +0 -4
- package/types/bf_read.d.tlua +0 -23
- package/types/bit.d.tlua +0 -23
- package/types/button.d.tlua +0 -1
- package/types/cam.d.tlua +0 -33
- package/types/ceffectdata.d.tlua +0 -65
- package/types/chat.d.tlua +0 -11
- package/types/checkbutton.d.tlua +0 -1
- package/types/cleanup.d.tlua +0 -15
- package/types/cluaemitter.d.tlua +0 -25
- package/types/clualocomotion.d.tlua +0 -81
- package/types/cluaparticle.d.tlua +0 -89
- package/types/cmovedata.d.tlua +0 -95
- package/types/cnavarea.d.tlua +0 -155
- package/types/cnavladder.d.tlua +0 -45
- package/types/cnewparticleeffect.d.tlua +0 -53
- package/types/color.d.tlua +0 -57
- package/types/concommand.d.tlua +0 -9
- package/types/constraint.d.tlua +0 -57
- package/types/construct.d.tlua +0 -3
- package/types/contentheader.d.tlua +1 -6
- package/types/contenticon.d.tlua +1 -18
- package/types/contentsidebar.d.tlua +1 -8
- package/types/contentsidebartoolbox.d.tlua +0 -1
- package/types/contextbase.d.tlua +1 -8
- package/types/controlpanel.d.tlua +6 -31
- package/types/controlpresets.d.tlua +1 -26
- package/types/convar.d.tlua +0 -33
- package/types/cookie.d.tlua +0 -7
- package/types/coroutine.d.tlua +0 -15
- package/types/crecipientfilter.d.tlua +0 -33
- package/types/csent.d.tlua +0 -1
- package/types/csoundpatch.d.tlua +0 -29
- package/types/ctakedamageinfo.d.tlua +0 -67
- package/types/ctrllistbox.d.tlua +0 -1
- package/types/ctrlnumpad.d.tlua +0 -13
- package/types/cusercmd.d.tlua +0 -55
- package/types/custom_entity_fields.d.tlua +0 -1
- package/types/cvars.d.tlua +0 -13
- package/types/dadjustablemodelpanel.d.tlua +1 -14
- package/types/dalphabar.d.tlua +1 -6
- package/types/dbinder.d.tlua +1 -8
- package/types/dbubblecontainer.d.tlua +1 -4
- package/types/dbutton.d.tlua +1 -16
- package/types/dcategoryheader.d.tlua +0 -1
- package/types/dcategorylist.d.tlua +0 -1
- package/types/dcheckbox.d.tlua +1 -10
- package/types/dcheckboxlabel.d.tlua +0 -19
- package/types/dcollapsiblecategory.d.tlua +1 -46
- package/types/dcolorbutton.d.tlua +1 -14
- package/types/dcolorcombo.d.tlua +1 -10
- package/types/dcolorcube.d.tlua +1 -26
- package/types/dcolormixer.d.tlua +1 -54
- package/types/dcolorpalette.d.tlua +1 -46
- package/types/dcolumnsheet.d.tlua +1 -10
- package/types/dcombobox.d.tlua +1 -34
- package/types/ddragbase.d.tlua +1 -26
- package/types/ddrawer.d.tlua +1 -16
- package/types/debug.d.tlua +25 -60
- package/types/debugoverlay.d.tlua +0 -23
- package/types/dentityproperties.d.tlua +1 -10
- package/types/derma.d.tlua +0 -21
- package/types/dexpandbutton.d.tlua +1 -6
- package/types/dfilebrowser.d.tlua +0 -41
- package/types/dform.d.tlua +1 -36
- package/types/dframe.d.tlua +0 -49
- package/types/dgrid.d.tlua +1 -22
- package/types/dhorizontaldivider.d.tlua +1 -40
- package/types/dhorizontalscroller.d.tlua +1 -22
- package/types/dhscrollbar.d.tlua +1 -22
- package/types/dhtml.d.tlua +1 -16
- package/types/dhtmlcontrols.d.tlua +0 -11
- package/types/diconbrowser.d.tlua +1 -22
- package/types/diconlayout.d.tlua +1 -36
- package/types/dimage.d.tlua +1 -39
- package/types/dimagebutton.d.tlua +0 -19
- package/types/dkillicon.d.tlua +0 -1
- package/types/dlabel.d.tlua +1 -66
- package/types/dlabeleditable.d.tlua +1 -10
- package/types/dlabelurl.d.tlua +1 -20
- package/types/dlistbox.d.tlua +1 -16
- package/types/dlistboxitem.d.tlua +1 -8
- package/types/dlistlayout.d.tlua +0 -1
- package/types/dlistview.d.tlua +1 -68
- package/types/dlistview_column.d.tlua +1 -28
- package/types/dlistview_columnplain.d.tlua +0 -1
- package/types/dlistview_draggerbar.d.tlua +0 -1
- package/types/dlistview_line.d.tlua +1 -26
- package/types/dlistviewheaderlabel.d.tlua +0 -1
- package/types/dlistviewlabel.d.tlua +0 -1
- package/types/dlistviewline.d.tlua +0 -1
- package/types/dmenu.d.tlua +1 -53
- package/types/dmenubar.d.tlua +1 -11
- package/types/dmenuoption.d.tlua +1 -26
- package/types/dmenuoptioncvar.d.tlua +1 -12
- package/types/dmodelpanel.d.tlua +1 -44
- package/types/dmodelselect.d.tlua +1 -4
- package/types/dmodelselectmulti.d.tlua +1 -4
- package/types/dnotify.d.tlua +1 -20
- package/types/dnumberscratch.d.tlua +1 -52
- package/types/dnumberwang.d.tlua +1 -32
- package/types/dnumpad.d.tlua +0 -1
- package/types/dnumslider.d.tlua +0 -35
- package/types/dpanel.d.tlua +1 -28
- package/types/dpanellist.d.tlua +0 -23
- package/types/dpaneloverlay.d.tlua +1 -14
- package/types/dpanelselect.d.tlua +0 -1
- package/types/dpanpanel.d.tlua +1 -12
- package/types/dprogress.d.tlua +1 -6
- package/types/dproperties.d.tlua +1 -8
- package/types/dproperty_boolean.d.tlua +0 -1
- package/types/dproperty_combo.d.tlua +1 -6
- package/types/dproperty_entity.d.tlua +0 -1
- package/types/dproperty_float.d.tlua +0 -1
- package/types/dproperty_generic.d.tlua +1 -10
- package/types/dproperty_int.d.tlua +0 -1
- package/types/dproperty_vectorcolor.d.tlua +0 -1
- package/types/dpropertysheet.d.tlua +9 -41
- package/types/dragndrop.d.tlua +0 -21
- package/types/draw.d.tlua +0 -22
- package/types/drgbpicker.d.tlua +1 -8
- package/types/drive.d.tlua +6 -31
- package/types/dscrollbargrip.d.tlua +0 -1
- package/types/dscrollpanel.d.tlua +0 -21
- package/types/dshape.d.tlua +1 -14
- package/types/dsizetocontents.d.tlua +1 -10
- package/types/dslider.d.tlua +1 -56
- package/types/dsprite.d.tlua +1 -18
- package/types/dtab.d.tlua +1 -16
- package/types/dtextentry.d.tlua +1 -86
- package/types/dtilelayout.d.tlua +1 -42
- package/types/dtooltip.d.tlua +1 -12
- package/types/dtree.d.tlua +1 -32
- package/types/dtree_node.d.tlua +1 -136
- package/types/dtree_node_button.d.tlua +0 -1
- package/types/duplicator.d.tlua +0 -60
- package/types/dverticaldivider.d.tlua +1 -46
- package/types/dvscrollbar.d.tlua +1 -22
- package/types/editablepanel.d.tlua +0 -1
- package/types/effect.d.tlua +1 -8
- package/types/effects.d.tlua +0 -13
- package/types/engine.d.tlua +0 -43
- package/types/entity.d.tlua +2 -1319
- package/types/ents.d.tlua +0 -44
- package/types/enums.d.tlua +0 -1
- package/types/file.d.tlua +0 -79
- package/types/file_class.d.tlua +0 -1
- package/types/fingerposer.d.tlua +0 -1
- package/types/fingervar.d.tlua +0 -1
- package/types/frame.d.tlua +0 -1
- package/types/frame_blend.d.tlua +0 -15
- package/types/game.d.tlua +0 -79
- package/types/gameevent.d.tlua +4 -9
- package/types/gamemode.d.tlua +0 -6
- package/types/global.d.tlua +0 -18
- package/types/gm.d.tlua +0 -535
- package/types/gmod.d.tlua +0 -1
- package/types/gmsave.d.tlua +0 -9
- package/types/gui.d.tlua +0 -43
- package/types/gwen.d.tlua +0 -7
- package/types/halo.d.tlua +0 -5
- package/types/hammer.d.tlua +0 -1
- package/types/hook.d.tlua +0 -9
- package/types/html.d.tlua +0 -1
- package/types/http.d.tlua +0 -3
- package/types/iconeditor.d.tlua +1 -22
- package/types/igmodaudiochannel.d.tlua +0 -83
- package/types/imagecheckbox.d.tlua +1 -8
- package/types/imaterial.d.tlua +0 -53
- package/types/imesh.d.tlua +0 -11
- package/types/input.d.tlua +0 -47
- package/types/invalidateinternalentitycache.d.tlua +0 -1
- package/types/irestore.d.tlua +0 -19
- package/types/isave.d.tlua +0 -19
- package/types/itexture.d.tlua +0 -21
- package/types/ivideowriter.d.tlua +0 -11
- package/types/jit.d.tlua +9 -42
- package/types/killicon.d.tlua +0 -15
- package/types/label.d.tlua +0 -1
- package/types/language.d.tlua +0 -3
- package/types/list.d.tlua +0 -17
- package/types/makeballoon.d.tlua +0 -1
- package/types/markup.d.tlua +0 -5
- package/types/markupobject.d.tlua +0 -11
- package/types/material.d.tlua +0 -1
- package/types/math.d.tlua +200 -371
- package/types/matproxy.d.tlua +0 -7
- package/types/matselect.d.tlua +1 -22
- package/types/menu.d.tlua +0 -1
- package/types/menubar.d.tlua +0 -5
- package/types/mesh.d.tlua +0 -39
- package/types/modelimage.d.tlua +0 -1
- package/types/motionsensor.d.tlua +0 -21
- package/types/navmesh.d.tlua +0 -53
- package/types/net.d.tlua +0 -104
- package/types/nextbot.d.tlua +10 -83
- package/types/notification.d.tlua +0 -5
- package/types/npc.d.tlua +1 -364
- package/types/numpad.d.tlua +0 -15
- package/types/os.d.tlua +0 -8
- package/types/package.d.tlua +0 -1
- package/types/panel.d.tlua +2 -662
- package/types/panellist.d.tlua +0 -1
- package/types/pathfollower.d.tlua +0 -63
- package/types/permissions.d.tlua +0 -13
- package/types/physcollide.d.tlua +0 -7
- package/types/physenv.d.tlua +0 -23
- package/types/physobj.d.tlua +0 -157
- package/types/pixelvis_handle_t.d.tlua +0 -1
- package/types/player.d.tlua +11 -594
- package/types/player_manager.d.tlua +0 -27
- package/types/preseteditor.d.tlua +0 -1
- package/types/presets.d.tlua +0 -13
- package/types/projectedtexture.d.tlua +0 -97
- package/types/properties.d.tlua +0 -11
- package/types/propselect.d.tlua +1 -10
- package/types/radiobutton.d.tlua +0 -1
- package/types/render.d.tlua +0 -285
- package/types/resource.d.tlua +0 -5
- package/types/richtext.d.tlua +0 -1
- package/types/sandbox.d.tlua +1 -108
- package/types/saverestore.d.tlua +0 -25
- package/types/schedule.d.tlua +0 -13
- package/types/scripted_ents.d.tlua +0 -21
- package/types/search.d.tlua +0 -3
- package/types/serverlist.d.tlua +0 -15
- package/types/slidebar.d.tlua +0 -1
- package/types/slider.d.tlua +0 -1
- package/types/sound.d.tlua +0 -21
- package/types/spawnicon.d.tlua +1 -16
- package/types/spawnmenu.d.tlua +0 -48
- package/types/spawnmenucontentpanel.d.tlua +1 -10
- package/types/sql.d.tlua +0 -19
- package/types/stack.d.tlua +0 -11
- package/types/steamworks.d.tlua +0 -37
- package/types/string.d.tlua +0 -96
- package/types/structures.d.tlua +0 -7
- package/types/surface.d.tlua +0 -69
- package/types/surfaceinfo.d.tlua +0 -11
- package/types/system.d.tlua +0 -21
- package/types/table.d.tlua +0 -93
- package/types/task.d.tlua +0 -19
- package/types/team.d.tlua +0 -39
- package/types/textentry.d.tlua +0 -1
- package/types/tgaimage.d.tlua +0 -1
- package/types/timer.d.tlua +0 -29
- package/types/tool.d.tlua +1 -90
- package/types/ugcpublishwindow.d.tlua +1 -18
- package/types/umsg.d.tlua +0 -25
- package/types/undo.d.tlua +0 -21
- package/types/urllabel.d.tlua +0 -1
- package/types/usermessage.d.tlua +0 -5
- package/types/utf8.d.tlua +0 -15
- package/types/util.d.tlua +0 -185
- package/types/vector.d.tlua +0 -73
- package/types/vehicle.d.tlua +2 -102
- package/types/vgui.d.tlua +0 -33
- package/types/video.d.tlua +0 -1
- package/types/vmatrix.d.tlua +0 -71
- package/types/weapon.d.tlua +2 -168
- package/types/weapons.d.tlua +0 -12
- package/types/widgets.d.tlua +0 -3
- package/types/workshopfilebase.d.tlua +0 -11
package/types/weapon.d.tlua
CHANGED
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@@ -7,37 +7,28 @@
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*
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* @source https://wiki.facepunch.com/gmod/Weapon
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*/
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interface Weapon extends Entity {
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interface WEAPON extends Weapon {}
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interface Weapon {
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interface Weapon extends Entity {
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/**
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* Allows you to adjust the weapon's mouse sensitivity. This hook only works if you haven't overridden [GM:AdjustMouseSensitivity](https://wiki.facepunch.com/gmod/GM:AdjustMouseSensitivity).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/WEAPON:AdjustMouseSensitivity
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*/
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AdjustMouseSensitivity(self: Weapon, defaultSensitivity: number, localFOV: number, defaultFOV: number): number;
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}
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interface Weapon {
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/**
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* Returns how much of primary ammo the player has.
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* @source https://wiki.facepunch.com/gmod/WEAPON:Ammo1
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*/
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Ammo1(self: Weapon): number;
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}
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interface Weapon {
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/**
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* Returns how much of secondary ammo the player has.
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* @source https://wiki.facepunch.com/gmod/WEAPON:Ammo2
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*/
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Ammo2(self: Weapon): number;
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}
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interface Weapon {
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/**
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* Allows you to adjust player view while this weapon in use.
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* @source https://wiki.facepunch.com/gmod/WEAPON:CalcView
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*/
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CalcView(self: Weapon, ply: Player, pos: Vector, ang: Angle, fov: number): (Vector, Angle, number);
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}
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interface Weapon {
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/**
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* Allows overriding the position and angle of the viewmodel. This hook only works if you haven't overridden [GM:CalcViewModelView](https://wiki.facepunch.com/gmod/GM:CalcViewModelView).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/WEAPON:CalcViewModelView
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*/
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CalcViewModelView(self: Weapon, ViewModel: Entity, OldEyePos: Vector, OldEyeAng: Angle, EyePos: Vector, EyeAng: Angle): (Vector, Angle);
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}
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interface Weapon {
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/**
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* Called when a Citizen NPC is looking around to a (better) weapon to pickup.
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* @source https://wiki.facepunch.com/gmod/WEAPON:CanBePickedUpByNPCs
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*/
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CanBePickedUpByNPCs(self: Weapon): boolean;
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}
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interface Weapon {
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/**
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* Helper function for checking for no ammo.
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* @source https://wiki.facepunch.com/gmod/WEAPON:CanPrimaryAttack
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CanPrimaryAttack(self: Weapon): boolean;
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}
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interface Weapon {
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* Helper function for checking for no ammo.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/WEAPON:CanSecondaryAttack
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*/
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CanSecondaryAttack(self: Weapon): boolean;
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}
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interface Weapon {
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* Allows you to use any numbers you want for the ammo display on the HUD.
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CustomAmmoDisplay(self: Weapon): table;
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}
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interface Weapon {
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/**
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* Called when player has just switched to this weapon.
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* @source https://wiki.facepunch.com/gmod/WEAPON:Deploy
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*/
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Deploy(self: Weapon): boolean;
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}
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interface Weapon {
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* Called when the crosshair is about to get drawn, and allows you to override it.
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DoDrawCrosshair(self: Weapon, x: number, y: number): boolean;
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}
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interface Weapon {
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* This hook allows you to draw on screen while this weapon is in use.
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DrawHUD(self: Weapon): void;
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}
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interface Weapon {
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/**
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* This hook allows you to draw on screen while this weapon is in use. This hook is called **before** [WEAPON:DrawHUD](https://wiki.facepunch.com/gmod/WEAPON:DrawHUD) and is equivalent of [GM:HUDPaintBackground](https://wiki.facepunch.com/gmod/GM:HUDPaintBackground).
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* @realm client
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*/
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DrawHUDBackground(self: Weapon): void;
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interface Weapon {
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/**
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* @source https://wiki.facepunch.com/gmod/WEAPON:DrawWeaponSelection
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*/
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DrawWeaponSelection(self: Weapon, x: number, y: number, width: number, height: number, alpha: number): void;
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*
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*/
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DrawWorldModel(self: Weapon, flags: number): void;
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* Called when we are about to draw the translucent parts of the weapon's world model.
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DrawWorldModelTranslucent(self: Weapon, flags: number): void;
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* Called when a player or NPC has picked the weapon up.
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* @source https://wiki.facepunch.com/gmod/WEAPON:Equip
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*/
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Equip(self: Weapon, NewOwner: Entity): void;
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interface Weapon {
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/**
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* The player has picked up the weapon and has taken the ammo from it.
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* @source https://wiki.facepunch.com/gmod/WEAPON:EquipAmmo
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EquipAmmo(self: Weapon, ply: Player): void;
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* **NOTE**: Player will still be able to move or shoot
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* This hook is for NPCs, you return what they should try to do with it.
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* **WARNING**: Calling [NPC:CapabilitiesGet](https://wiki.facepunch.com/gmod/NPC:CapabilitiesGet) in this hook on the same entity can cause infinite loops since that function adds the result of [WEAPON:GetCapabilities](https://wiki.facepunch.com/gmod/WEAPON:GetCapabilities) on top of the return value.
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* Called when the weapon is used by NPCs to determine how accurate the bullets fired should be.
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*
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*/
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GetNPCBulletSpread(self: Weapon, proficiency: number): number;
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* Called when the weapon is used by NPCs to tell the NPC how to use this weapon. Controls how long the NPC can or should shoot continuously.
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* @source https://wiki.facepunch.com/gmod/WEAPON:GetNPCBurstSettings
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*/
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GetNPCBurstSettings(self: Weapon): (number, number, number);
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* Called when the weapon is used by NPCs to tell the NPC how to use this weapon. Controls amount of time the NPC can rest (not shoot) between bursts.
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* @source https://wiki.facepunch.com/gmod/WEAPON:GetNPCRestTimes
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*/
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GetNPCRestTimes(self: Weapon): (number, number);
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/**
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* Allows you to override where the tracer effect comes from. ( Visual bullets )
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* @source https://wiki.facepunch.com/gmod/WEAPON:GetTracerOrigin
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*/
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GetTracerOrigin(self: Weapon): Vector;
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interface Weapon {
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/**
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* This hook allows you to adjust view model position and angles.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/WEAPON:GetViewModelPosition
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*/
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GetViewModelPosition(self: Weapon, EyePos: Vector, EyeAng: Angle): (Vector, Angle);
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interface Weapon {
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/**
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* This hook determines which parts of the HUD to draw.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/WEAPON:HUDShouldDraw
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*/
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HUDShouldDraw(self: Weapon, element: string): boolean;
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}
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interface Weapon {
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/**
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* Called when the weapon tries to holster. Return true to allow the weapon to
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* holster. This has no effect if the weapon was switched away from using
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* @source https://wiki.facepunch.com/gmod/WEAPON:Holster
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*/
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Holster(self: Weapon, weapon?: Weapon): boolean;
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}
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interface Weapon {
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/**
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* Called internally during `TASK_RANGE_ATTACK1 --> OnRangeAttack1`. This allows you to separate your SWEPs primary firing function from players and NPCs.
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*
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* @source https://wiki.facepunch.com/gmod/WEAPON:NPCShoot_Primary
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*/
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NPCShoot_Primary(self: Weapon, shootPos?: Vector, shootDir?: Vector): void;
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}
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interface Weapon {
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/**
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* A utility function to seperate your SWEPs secondary firing from players.
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*
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@@ -322,9 +262,7 @@ interface Weapon {
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* @source https://wiki.facepunch.com/gmod/WEAPON:NPCShoot_Secondary
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*/
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NPCShoot_Secondary(self: Weapon, shootPos?: Vector, shootDir?: Vector): void;
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}
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interface Weapon {
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/**
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* Called when weapon is dropped by [Player:DropWeapon](https://wiki.facepunch.com/gmod/Player:DropWeapon).
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*
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@@ -334,9 +272,7 @@ interface Weapon {
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* @source https://wiki.facepunch.com/gmod/WEAPON:OnDrop
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*/
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OnDrop(self: Weapon, owner: Entity): void;
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}
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interface Weapon {
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/**
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* Called when weapon is dropped or picked up by a new player. This can be called clientside for all players on the server if the weapon has no owner and is picked up.
|
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*
|
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@@ -346,9 +282,7 @@ interface Weapon {
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* @source https://wiki.facepunch.com/gmod/WEAPON:OwnerChanged
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*/
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OwnerChanged(self: Weapon): void;
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}
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interface Weapon {
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/**
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|
* Called after the view model has been drawn while the weapon in use.
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*
|
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@@ -365,9 +299,7 @@ interface Weapon {
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* @source https://wiki.facepunch.com/gmod/WEAPON:PostDrawViewModel
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*/
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PostDrawViewModel(self: Weapon, vm: Entity, weapon: Weapon, ply: Player, flags: number): void;
|
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}
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interface Weapon {
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/**
|
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|
* Allows you to modify viewmodel while the weapon in use before it is drawn.
|
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*
|
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@@ -381,9 +313,7 @@ interface Weapon {
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* @source https://wiki.facepunch.com/gmod/WEAPON:PreDrawViewModel
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*/
|
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PreDrawViewModel(self: Weapon, vm: Entity, weapon: Weapon, ply: Player, flags: number): boolean;
|
|
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|
-
}
|
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|
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interface Weapon {
|
|
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|
/**
|
|
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|
* Called when primary attack button ( +attack ) is pressed.
|
|
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*
|
|
@@ -402,27 +332,21 @@ interface Weapon {
|
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|
402
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|
* @source https://wiki.facepunch.com/gmod/WEAPON:PrimaryAttack
|
|
403
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|
*/
|
|
404
334
|
PrimaryAttack(self: Weapon): void;
|
|
405
|
-
}
|
|
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335
|
|
|
407
|
-
interface Weapon {
|
|
408
336
|
/**
|
|
409
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|
* A convenience function that draws the weapon info box, used in [WEAPON:DrawWeaponSelection](https://wiki.facepunch.com/gmod/WEAPON:DrawWeaponSelection).
|
|
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|
* @realm client
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|
* @source https://wiki.facepunch.com/gmod/WEAPON:PrintWeaponInfo
|
|
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|
*/
|
|
413
341
|
PrintWeaponInfo(self: Weapon, x: number, y: number, alpha: number): void;
|
|
414
|
-
}
|
|
415
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|
|
|
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|
-
interface Weapon {
|
|
417
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|
/**
|
|
418
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|
* Called when the reload key ( +reload ) is pressed.
|
|
419
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|
* @realm shared
|
|
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|
* @source https://wiki.facepunch.com/gmod/WEAPON:Reload
|
|
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347
|
*/
|
|
422
348
|
Reload(self: Weapon): void;
|
|
423
|
-
}
|
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424
349
|
|
|
425
|
-
interface Weapon {
|
|
426
350
|
/**
|
|
427
351
|
* Called every frame just before [GM:RenderScene](https://wiki.facepunch.com/gmod/GM:RenderScene).
|
|
428
352
|
*
|
|
@@ -436,9 +360,7 @@ interface Weapon {
|
|
|
436
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|
* @source https://wiki.facepunch.com/gmod/WEAPON:RenderScreen
|
|
437
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|
*/
|
|
438
362
|
RenderScreen(self: Weapon): void;
|
|
439
|
-
}
|
|
440
363
|
|
|
441
|
-
interface Weapon {
|
|
442
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|
/**
|
|
443
365
|
* Called when secondary attack button ( +attack2 ) is pressed.
|
|
444
366
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*
|
|
@@ -448,18 +370,14 @@ interface Weapon {
|
|
|
448
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|
* @source https://wiki.facepunch.com/gmod/WEAPON:SecondaryAttack
|
|
449
371
|
*/
|
|
450
372
|
SecondaryAttack(self: Weapon): void;
|
|
451
|
-
}
|
|
452
373
|
|
|
453
|
-
interface Weapon {
|
|
454
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|
/**
|
|
455
375
|
* Sets the weapon deploy speed. This value needs to match on client and server.
|
|
456
376
|
* @realm shared
|
|
457
377
|
* @source https://wiki.facepunch.com/gmod/WEAPON:SetDeploySpeed
|
|
458
378
|
*/
|
|
459
379
|
SetDeploySpeed(self: Weapon, speed: number): void;
|
|
460
|
-
}
|
|
461
380
|
|
|
462
|
-
interface Weapon {
|
|
463
381
|
/**
|
|
464
382
|
* Sets the hold type of the weapon. This must be called on **both** the server and the client to work properly.
|
|
465
383
|
*
|
|
@@ -470,36 +388,28 @@ interface Weapon {
|
|
|
470
388
|
* @source https://wiki.facepunch.com/gmod/WEAPON:SetWeaponHoldType
|
|
471
389
|
*/
|
|
472
390
|
SetWeaponHoldType(self: Weapon, name: string): void;
|
|
473
|
-
}
|
|
474
391
|
|
|
475
|
-
interface Weapon {
|
|
476
392
|
/**
|
|
477
393
|
* A convenient function to shoot bullets.
|
|
478
394
|
* @realm shared
|
|
479
395
|
* @source https://wiki.facepunch.com/gmod/WEAPON:ShootBullet
|
|
480
396
|
*/
|
|
481
397
|
ShootBullet(self: Weapon, damage: number, num_bullets: number, aimcone: number, ammo_type?: string, force?: number, tracer?: number): void;
|
|
482
|
-
}
|
|
483
398
|
|
|
484
|
-
interface Weapon {
|
|
485
399
|
/**
|
|
486
400
|
* A convenience function to create shoot effects.
|
|
487
401
|
* @realm shared
|
|
488
402
|
* @source https://wiki.facepunch.com/gmod/WEAPON:ShootEffects
|
|
489
403
|
*/
|
|
490
404
|
ShootEffects(self: Weapon): void;
|
|
491
|
-
}
|
|
492
405
|
|
|
493
|
-
interface Weapon {
|
|
494
406
|
/**
|
|
495
407
|
* Called to determine if the view model should be drawn or not.
|
|
496
408
|
* @realm client
|
|
497
409
|
* @source https://wiki.facepunch.com/gmod/WEAPON:ShouldDrawViewModel
|
|
498
410
|
*/
|
|
499
411
|
ShouldDrawViewModel(self: Weapon): boolean;
|
|
500
|
-
}
|
|
501
412
|
|
|
502
|
-
interface Weapon {
|
|
503
413
|
/**
|
|
504
414
|
* Should this weapon be dropped when its owner dies?
|
|
505
415
|
*
|
|
@@ -509,27 +419,21 @@ interface Weapon {
|
|
|
509
419
|
* @source https://wiki.facepunch.com/gmod/WEAPON:ShouldDropOnDie
|
|
510
420
|
*/
|
|
511
421
|
ShouldDropOnDie(self: Weapon): boolean;
|
|
512
|
-
}
|
|
513
422
|
|
|
514
|
-
interface Weapon {
|
|
515
423
|
/**
|
|
516
424
|
* A convenience function to remove primary ammo from clip.
|
|
517
425
|
* @realm shared
|
|
518
426
|
* @source https://wiki.facepunch.com/gmod/WEAPON:TakePrimaryAmmo
|
|
519
427
|
*/
|
|
520
428
|
TakePrimaryAmmo(self: Weapon, amount: number): void;
|
|
521
|
-
}
|
|
522
429
|
|
|
523
|
-
interface Weapon {
|
|
524
430
|
/**
|
|
525
431
|
* A convenience function to remove secondary ammo from clip.
|
|
526
432
|
* @realm shared
|
|
527
433
|
* @source https://wiki.facepunch.com/gmod/WEAPON:TakeSecondaryAmmo
|
|
528
434
|
*/
|
|
529
435
|
TakeSecondaryAmmo(self: Weapon, amount: number): void;
|
|
530
|
-
}
|
|
531
436
|
|
|
532
|
-
interface Weapon {
|
|
533
437
|
/**
|
|
534
438
|
* Alias of [Weapon:Think](https://wiki.facepunch.com/gmod/Weapon:Think).
|
|
535
439
|
*
|
|
@@ -538,9 +442,7 @@ interface Weapon {
|
|
|
538
442
|
* @deprecated Use Weapon:Think instead.
|
|
539
443
|
*/
|
|
540
444
|
Tick(self: Weapon): void;
|
|
541
|
-
}
|
|
542
445
|
|
|
543
|
-
interface Weapon {
|
|
544
446
|
/**
|
|
545
447
|
* Allows to change players field of view while player holds the weapon.
|
|
546
448
|
*
|
|
@@ -551,9 +453,7 @@ interface Weapon {
|
|
|
551
453
|
* @source https://wiki.facepunch.com/gmod/WEAPON:TranslateFOV
|
|
552
454
|
*/
|
|
553
455
|
TranslateFOV(self: Weapon, fov: number): number;
|
|
554
|
-
}
|
|
555
456
|
|
|
556
|
-
interface Weapon {
|
|
557
457
|
/**
|
|
558
458
|
* Called straight after the view model has been drawn. This is called before [GM:PostDrawViewModel](https://wiki.facepunch.com/gmod/GM:PostDrawViewModel) and [WEAPON:PostDrawViewModel](https://wiki.facepunch.com/gmod/WEAPON:PostDrawViewModel).
|
|
559
459
|
*
|
|
@@ -567,27 +467,21 @@ interface Weapon {
|
|
|
567
467
|
* @source https://wiki.facepunch.com/gmod/WEAPON:ViewModelDrawn
|
|
568
468
|
*/
|
|
569
469
|
ViewModelDrawn(self: Weapon, ViewModel: Entity, flags: number): void;
|
|
570
|
-
}
|
|
571
470
|
|
|
572
|
-
interface Weapon {
|
|
573
471
|
/**
|
|
574
472
|
* Returns whether the weapon allows to being switched from when a better ( [Weapon:GetWeight](https://wiki.facepunch.com/gmod/Weapon:GetWeight) ) weapon is being picked up.
|
|
575
473
|
* @realm shared
|
|
576
474
|
* @source https://wiki.facepunch.com/gmod/Weapon:AllowsAutoSwitchFrom
|
|
577
475
|
*/
|
|
578
476
|
AllowsAutoSwitchFrom(self: Weapon): boolean;
|
|
579
|
-
}
|
|
580
477
|
|
|
581
|
-
interface Weapon {
|
|
582
478
|
/**
|
|
583
479
|
* Returns whether the weapon allows to being switched to when a better ([Weapon:GetWeight](https://wiki.facepunch.com/gmod/Weapon:GetWeight)) weapon is being picked up.
|
|
584
480
|
* @realm shared
|
|
585
481
|
* @source https://wiki.facepunch.com/gmod/Weapon:AllowsAutoSwitchTo
|
|
586
482
|
*/
|
|
587
483
|
AllowsAutoSwitchTo(self: Weapon): boolean;
|
|
588
|
-
}
|
|
589
484
|
|
|
590
|
-
interface Weapon {
|
|
591
485
|
/**
|
|
592
486
|
* Calls a SWEP function on client. Does nothing on client.
|
|
593
487
|
*
|
|
@@ -598,9 +492,7 @@ interface Weapon {
|
|
|
598
492
|
* @source https://wiki.facepunch.com/gmod/Weapon:CallOnClient
|
|
599
493
|
*/
|
|
600
494
|
CallOnClient(self: Weapon, functionName: string, data?: string): void;
|
|
601
|
-
}
|
|
602
495
|
|
|
603
|
-
interface Weapon {
|
|
604
496
|
/**
|
|
605
497
|
* Returns how much primary ammo is in the magazine.
|
|
606
498
|
* **NOTE**: This is not shared between clients and will instead return the maximum primary clip size.
|
|
@@ -610,9 +502,7 @@ interface Weapon {
|
|
|
610
502
|
* @source https://wiki.facepunch.com/gmod/Weapon:Clip1
|
|
611
503
|
*/
|
|
612
504
|
Clip1(self: Weapon): number;
|
|
613
|
-
}
|
|
614
505
|
|
|
615
|
-
interface Weapon {
|
|
616
506
|
/**
|
|
617
507
|
* Returns how much secondary ammo is in the magazine.
|
|
618
508
|
* **NOTE**: This is not shared between clients and will instead return the maximum secondary clip size.
|
|
@@ -622,9 +512,7 @@ interface Weapon {
|
|
|
622
512
|
* @source https://wiki.facepunch.com/gmod/Weapon:Clip2
|
|
623
513
|
*/
|
|
624
514
|
Clip2(self: Weapon): number;
|
|
625
|
-
}
|
|
626
515
|
|
|
627
|
-
interface Weapon {
|
|
628
516
|
/**
|
|
629
517
|
* Forces the weapon to reload while playing given animation.
|
|
630
518
|
* **NOTE**: This will stop the [Weapon:Think](https://wiki.facepunch.com/gmod/Weapon:Think) function from getting called while the weapon is reloading!
|
|
@@ -634,9 +522,7 @@ interface Weapon {
|
|
|
634
522
|
* @source https://wiki.facepunch.com/gmod/Weapon:DefaultReload
|
|
635
523
|
*/
|
|
636
524
|
DefaultReload(self: Weapon, act: number): boolean;
|
|
637
|
-
}
|
|
638
525
|
|
|
639
|
-
interface Weapon {
|
|
640
526
|
/**
|
|
641
527
|
* Returns the sequence enumeration number that the weapon is playing.
|
|
642
528
|
*
|
|
@@ -646,72 +532,56 @@ interface Weapon {
|
|
|
646
532
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetActivity
|
|
647
533
|
*/
|
|
648
534
|
GetActivity(self: Weapon): number;
|
|
649
|
-
}
|
|
650
535
|
|
|
651
|
-
interface Weapon {
|
|
652
536
|
/**
|
|
653
537
|
* Returns the weapon deploy speed, as set by [Weapon:SetDeploySpeed](https://wiki.facepunch.com/gmod/Weapon:SetDeploySpeed). If not previously set, the value will be polled from the `sv_defaultdeployspeed` [ConVar](https://wiki.facepunch.com/gmod/ConVar).
|
|
654
538
|
* @realm shared
|
|
655
539
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetDeploySpeed
|
|
656
540
|
*/
|
|
657
541
|
GetDeploySpeed(self: Weapon): number;
|
|
658
|
-
}
|
|
659
542
|
|
|
660
|
-
interface Weapon {
|
|
661
543
|
/**
|
|
662
544
|
* Returns the hold type of the weapon.
|
|
663
545
|
* @realm shared
|
|
664
546
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetHoldType
|
|
665
547
|
*/
|
|
666
548
|
GetHoldType(self: Weapon): string;
|
|
667
|
-
}
|
|
668
549
|
|
|
669
|
-
interface Weapon {
|
|
670
550
|
/**
|
|
671
551
|
* Returns maximum primary clip size
|
|
672
552
|
* @realm shared
|
|
673
553
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetMaxClip1
|
|
674
554
|
*/
|
|
675
555
|
GetMaxClip1(self: Weapon): number;
|
|
676
|
-
}
|
|
677
556
|
|
|
678
|
-
interface Weapon {
|
|
679
557
|
/**
|
|
680
558
|
* Returns maximum secondary clip size
|
|
681
559
|
* @realm shared
|
|
682
560
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetMaxClip2
|
|
683
561
|
*/
|
|
684
562
|
GetMaxClip2(self: Weapon): number;
|
|
685
|
-
}
|
|
686
563
|
|
|
687
|
-
interface Weapon {
|
|
688
564
|
/**
|
|
689
565
|
* Gets the next time the weapon can primary fire. ( Can call [WEAPON:PrimaryAttack](https://wiki.facepunch.com/gmod/WEAPON:PrimaryAttack) )
|
|
690
566
|
* @realm shared
|
|
691
567
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetNextPrimaryFire
|
|
692
568
|
*/
|
|
693
569
|
GetNextPrimaryFire(self: Weapon): number;
|
|
694
|
-
}
|
|
695
570
|
|
|
696
|
-
interface Weapon {
|
|
697
571
|
/**
|
|
698
572
|
* Gets the next time the weapon can secondary fire. ( Can call [WEAPON:SecondaryAttack](https://wiki.facepunch.com/gmod/WEAPON:SecondaryAttack) )
|
|
699
573
|
* @realm shared
|
|
700
574
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetNextSecondaryFire
|
|
701
575
|
*/
|
|
702
576
|
GetNextSecondaryFire(self: Weapon): number;
|
|
703
|
-
}
|
|
704
577
|
|
|
705
|
-
interface Weapon {
|
|
706
578
|
/**
|
|
707
579
|
* Gets the primary ammo type of the given weapon.
|
|
708
580
|
* @realm shared
|
|
709
581
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetPrimaryAmmoType
|
|
710
582
|
*/
|
|
711
583
|
GetPrimaryAmmoType(self: Weapon): number;
|
|
712
|
-
}
|
|
713
584
|
|
|
714
|
-
interface Weapon {
|
|
715
585
|
/**
|
|
716
586
|
* Returns the non-internal name of the weapon, that should be for displaying.
|
|
717
587
|
*
|
|
@@ -724,18 +594,14 @@ interface Weapon {
|
|
|
724
594
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetPrintName
|
|
725
595
|
*/
|
|
726
596
|
GetPrintName(self: Weapon): string;
|
|
727
|
-
}
|
|
728
597
|
|
|
729
|
-
interface Weapon {
|
|
730
598
|
/**
|
|
731
599
|
* Gets the ammo type of the given weapons secondary fire.
|
|
732
600
|
* @realm shared
|
|
733
601
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetSecondaryAmmoType
|
|
734
602
|
*/
|
|
735
603
|
GetSecondaryAmmoType(self: Weapon): number;
|
|
736
|
-
}
|
|
737
604
|
|
|
738
|
-
interface Weapon {
|
|
739
605
|
/**
|
|
740
606
|
* Returns the slot of the weapon.
|
|
741
607
|
* **NOTE**: The slot numbers start from 0.
|
|
@@ -744,45 +610,35 @@ interface Weapon {
|
|
|
744
610
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetSlot
|
|
745
611
|
*/
|
|
746
612
|
GetSlot(self: Weapon): number;
|
|
747
|
-
}
|
|
748
613
|
|
|
749
|
-
interface Weapon {
|
|
750
614
|
/**
|
|
751
615
|
* Returns slot position of the weapon
|
|
752
616
|
* @realm shared
|
|
753
617
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetSlotPos
|
|
754
618
|
*/
|
|
755
619
|
GetSlotPos(self: Weapon): number;
|
|
756
|
-
}
|
|
757
620
|
|
|
758
|
-
interface Weapon {
|
|
759
621
|
/**
|
|
760
622
|
* Returns the view model of the weapon.
|
|
761
623
|
* @realm shared
|
|
762
624
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetWeaponViewModel
|
|
763
625
|
*/
|
|
764
626
|
GetWeaponViewModel(self: Weapon): string;
|
|
765
|
-
}
|
|
766
627
|
|
|
767
|
-
interface Weapon {
|
|
768
628
|
/**
|
|
769
629
|
* Returns the world model of the weapon.
|
|
770
630
|
* @realm shared
|
|
771
631
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetWeaponWorldModel
|
|
772
632
|
*/
|
|
773
633
|
GetWeaponWorldModel(self: Weapon): string;
|
|
774
|
-
}
|
|
775
634
|
|
|
776
|
-
interface Weapon {
|
|
777
635
|
/**
|
|
778
636
|
* Returns the "weight" of the weapon, which is used when deciding which [Weapon](https://wiki.facepunch.com/gmod/Weapon) is better by the engine.
|
|
779
637
|
* @realm shared
|
|
780
638
|
* @source https://wiki.facepunch.com/gmod/Weapon:GetWeight
|
|
781
639
|
*/
|
|
782
640
|
GetWeight(self: Weapon): number;
|
|
783
|
-
}
|
|
784
641
|
|
|
785
|
-
interface Weapon {
|
|
786
642
|
/**
|
|
787
643
|
* Returns whether the weapon has ammo left or not. It will return false when there's no ammo left in the magazine **and** when there's no reserve ammo left.
|
|
788
644
|
*
|
|
@@ -793,45 +649,35 @@ interface Weapon {
|
|
|
793
649
|
* @source https://wiki.facepunch.com/gmod/Weapon:HasAmmo
|
|
794
650
|
*/
|
|
795
651
|
HasAmmo(self: Weapon): boolean;
|
|
796
|
-
}
|
|
797
652
|
|
|
798
|
-
interface Weapon {
|
|
799
653
|
/**
|
|
800
654
|
* Returns whenever the weapon is carried by the local player.
|
|
801
655
|
* @realm client
|
|
802
656
|
* @source https://wiki.facepunch.com/gmod/Weapon:IsCarriedByLocalPlayer
|
|
803
657
|
*/
|
|
804
658
|
IsCarriedByLocalPlayer(self: Weapon): boolean;
|
|
805
|
-
}
|
|
806
659
|
|
|
807
|
-
interface Weapon {
|
|
808
660
|
/**
|
|
809
661
|
* Returns whether the weapon is visible. The term visibility is not exactly what gets checked here, first it checks if the owner is a player, then checks if the active view model has EF_NODRAW flag NOT set.
|
|
810
662
|
* @realm shared
|
|
811
663
|
* @source https://wiki.facepunch.com/gmod/Weapon:IsWeaponVisible
|
|
812
664
|
*/
|
|
813
665
|
IsWeaponVisible(self: Weapon): boolean;
|
|
814
|
-
}
|
|
815
666
|
|
|
816
|
-
interface Weapon {
|
|
817
667
|
/**
|
|
818
668
|
* Returns the time since this weapon last fired a bullet with [Entity:FireBullets](https://wiki.facepunch.com/gmod/Entity:FireBullets) in seconds. It is not networked.
|
|
819
669
|
* @realm shared
|
|
820
670
|
* @source https://wiki.facepunch.com/gmod/Weapon:LastShootTime
|
|
821
671
|
*/
|
|
822
672
|
LastShootTime(self: Weapon): number;
|
|
823
|
-
}
|
|
824
673
|
|
|
825
|
-
interface Weapon {
|
|
826
674
|
/**
|
|
827
675
|
* Forces weapon to play activity/animation.
|
|
828
676
|
* @realm shared
|
|
829
677
|
* @source https://wiki.facepunch.com/gmod/Weapon:SendWeaponAnim
|
|
830
678
|
*/
|
|
831
679
|
SendWeaponAnim(self: Weapon, act: number): void;
|
|
832
|
-
}
|
|
833
680
|
|
|
834
|
-
interface Weapon {
|
|
835
681
|
/**
|
|
836
682
|
* Sets the activity the weapon is playing.
|
|
837
683
|
*
|
|
@@ -841,27 +687,21 @@ interface Weapon {
|
|
|
841
687
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetActivity
|
|
842
688
|
*/
|
|
843
689
|
SetActivity(self: Weapon, act: number): void;
|
|
844
|
-
}
|
|
845
690
|
|
|
846
|
-
interface Weapon {
|
|
847
691
|
/**
|
|
848
692
|
* Lets you change the number of bullets in the given weapons primary clip.
|
|
849
693
|
* @realm shared
|
|
850
694
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetClip1
|
|
851
695
|
*/
|
|
852
696
|
SetClip1(self: Weapon, ammo: number): void;
|
|
853
|
-
}
|
|
854
697
|
|
|
855
|
-
interface Weapon {
|
|
856
698
|
/**
|
|
857
699
|
* Lets you change the number of bullets in the given weapons secondary clip.
|
|
858
700
|
* @realm shared
|
|
859
701
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetClip2
|
|
860
702
|
*/
|
|
861
703
|
SetClip2(self: Weapon, ammo: number): void;
|
|
862
|
-
}
|
|
863
704
|
|
|
864
|
-
interface Weapon {
|
|
865
705
|
/**
|
|
866
706
|
* Sets the hold type of the weapon. This function also calls [WEAPON:SetWeaponHoldType](https://wiki.facepunch.com/gmod/WEAPON:SetWeaponHoldType) and properly networks it to all clients.
|
|
867
707
|
*
|
|
@@ -874,9 +714,7 @@ interface Weapon {
|
|
|
874
714
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetHoldType
|
|
875
715
|
*/
|
|
876
716
|
SetHoldType(self: Weapon, name: string): void;
|
|
877
|
-
}
|
|
878
717
|
|
|
879
|
-
interface Weapon {
|
|
880
718
|
/**
|
|
881
719
|
* Sets the time since this weapon last fired in seconds. Used in conjunction with [Weapon:LastShootTime](https://wiki.facepunch.com/gmod/Weapon:LastShootTime).
|
|
882
720
|
*
|
|
@@ -886,9 +724,7 @@ interface Weapon {
|
|
|
886
724
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetLastShootTime
|
|
887
725
|
*/
|
|
888
726
|
SetLastShootTime(self: Weapon, time?: number): void;
|
|
889
|
-
}
|
|
890
727
|
|
|
891
|
-
interface Weapon {
|
|
892
728
|
/**
|
|
893
729
|
* Sets when the weapon can fire again. Time should be based on [Global.CurTime](https://wiki.facepunch.com/gmod/Global.CurTime).
|
|
894
730
|
*
|
|
@@ -900,9 +736,7 @@ interface Weapon {
|
|
|
900
736
|
* @source https://wiki.facepunch.com/gmod/Weapon:SetNextPrimaryFire
|
|
901
737
|
*/
|
|
902
738
|
SetNextPrimaryFire(self: Weapon, time: number): void;
|
|
903
|
-
}
|
|
904
739
|
|
|
905
|
-
interface Weapon {
|
|
906
740
|
/**
|
|
907
741
|
* Sets when the weapon can alt-fire again. Time should be based on [Global.CurTime](https://wiki.facepunch.com/gmod/Global.CurTime).
|
|
908
742
|
* @realm shared
|
|
@@ -910,4 +744,4 @@ interface Weapon {
|
|
|
910
744
|
*/
|
|
911
745
|
SetNextSecondaryFire(self: Weapon, time: number): void;
|
|
912
746
|
}
|
|
913
|
-
|
|
747
|
+
interface WEAPON extends Weapon {}
|