@tlua/gmod 1.0.4 → 1.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (272) hide show
  1. package/package.json +1 -1
  2. package/types/achievementicon.d.tlua +0 -1
  3. package/types/achievements.d.tlua +0 -31
  4. package/types/ai.d.tlua +0 -11
  5. package/types/ai_schedule.d.tlua +0 -1
  6. package/types/ai_task.d.tlua +0 -1
  7. package/types/angle.d.tlua +0 -37
  8. package/types/avatarimage.d.tlua +0 -1
  9. package/types/awesomium.d.tlua +0 -1
  10. package/types/baseclass.d.tlua +0 -4
  11. package/types/bf_read.d.tlua +0 -23
  12. package/types/bit.d.tlua +0 -23
  13. package/types/button.d.tlua +0 -1
  14. package/types/cam.d.tlua +0 -33
  15. package/types/ceffectdata.d.tlua +0 -65
  16. package/types/chat.d.tlua +0 -11
  17. package/types/checkbutton.d.tlua +0 -1
  18. package/types/cleanup.d.tlua +0 -15
  19. package/types/cluaemitter.d.tlua +0 -25
  20. package/types/clualocomotion.d.tlua +0 -81
  21. package/types/cluaparticle.d.tlua +0 -89
  22. package/types/cmovedata.d.tlua +0 -95
  23. package/types/cnavarea.d.tlua +0 -155
  24. package/types/cnavladder.d.tlua +0 -45
  25. package/types/cnewparticleeffect.d.tlua +0 -53
  26. package/types/color.d.tlua +0 -57
  27. package/types/concommand.d.tlua +0 -9
  28. package/types/constraint.d.tlua +0 -57
  29. package/types/construct.d.tlua +0 -3
  30. package/types/contentheader.d.tlua +1 -6
  31. package/types/contenticon.d.tlua +1 -18
  32. package/types/contentsidebar.d.tlua +1 -8
  33. package/types/contentsidebartoolbox.d.tlua +0 -1
  34. package/types/contextbase.d.tlua +1 -8
  35. package/types/controlpanel.d.tlua +6 -31
  36. package/types/controlpresets.d.tlua +1 -26
  37. package/types/convar.d.tlua +0 -33
  38. package/types/cookie.d.tlua +0 -7
  39. package/types/coroutine.d.tlua +0 -15
  40. package/types/crecipientfilter.d.tlua +0 -33
  41. package/types/csent.d.tlua +0 -1
  42. package/types/csoundpatch.d.tlua +0 -29
  43. package/types/ctakedamageinfo.d.tlua +0 -67
  44. package/types/ctrllistbox.d.tlua +0 -1
  45. package/types/ctrlnumpad.d.tlua +0 -13
  46. package/types/cusercmd.d.tlua +0 -55
  47. package/types/custom_entity_fields.d.tlua +0 -1
  48. package/types/cvars.d.tlua +0 -13
  49. package/types/dadjustablemodelpanel.d.tlua +1 -14
  50. package/types/dalphabar.d.tlua +1 -6
  51. package/types/dbinder.d.tlua +1 -8
  52. package/types/dbubblecontainer.d.tlua +1 -4
  53. package/types/dbutton.d.tlua +1 -16
  54. package/types/dcategoryheader.d.tlua +0 -1
  55. package/types/dcategorylist.d.tlua +0 -1
  56. package/types/dcheckbox.d.tlua +1 -10
  57. package/types/dcheckboxlabel.d.tlua +0 -19
  58. package/types/dcollapsiblecategory.d.tlua +1 -46
  59. package/types/dcolorbutton.d.tlua +1 -14
  60. package/types/dcolorcombo.d.tlua +1 -10
  61. package/types/dcolorcube.d.tlua +1 -26
  62. package/types/dcolormixer.d.tlua +1 -54
  63. package/types/dcolorpalette.d.tlua +1 -46
  64. package/types/dcolumnsheet.d.tlua +1 -10
  65. package/types/dcombobox.d.tlua +1 -34
  66. package/types/ddragbase.d.tlua +1 -26
  67. package/types/ddrawer.d.tlua +1 -16
  68. package/types/debug.d.tlua +25 -60
  69. package/types/debugoverlay.d.tlua +0 -23
  70. package/types/dentityproperties.d.tlua +1 -10
  71. package/types/derma.d.tlua +0 -21
  72. package/types/dexpandbutton.d.tlua +1 -6
  73. package/types/dfilebrowser.d.tlua +0 -41
  74. package/types/dform.d.tlua +1 -36
  75. package/types/dframe.d.tlua +0 -49
  76. package/types/dgrid.d.tlua +1 -22
  77. package/types/dhorizontaldivider.d.tlua +1 -40
  78. package/types/dhorizontalscroller.d.tlua +1 -22
  79. package/types/dhscrollbar.d.tlua +1 -22
  80. package/types/dhtml.d.tlua +1 -16
  81. package/types/dhtmlcontrols.d.tlua +0 -11
  82. package/types/diconbrowser.d.tlua +1 -22
  83. package/types/diconlayout.d.tlua +1 -36
  84. package/types/dimage.d.tlua +1 -39
  85. package/types/dimagebutton.d.tlua +0 -19
  86. package/types/dkillicon.d.tlua +0 -1
  87. package/types/dlabel.d.tlua +1 -66
  88. package/types/dlabeleditable.d.tlua +1 -10
  89. package/types/dlabelurl.d.tlua +1 -20
  90. package/types/dlistbox.d.tlua +1 -16
  91. package/types/dlistboxitem.d.tlua +1 -8
  92. package/types/dlistlayout.d.tlua +0 -1
  93. package/types/dlistview.d.tlua +1 -68
  94. package/types/dlistview_column.d.tlua +1 -28
  95. package/types/dlistview_columnplain.d.tlua +0 -1
  96. package/types/dlistview_draggerbar.d.tlua +0 -1
  97. package/types/dlistview_line.d.tlua +1 -26
  98. package/types/dlistviewheaderlabel.d.tlua +0 -1
  99. package/types/dlistviewlabel.d.tlua +0 -1
  100. package/types/dlistviewline.d.tlua +0 -1
  101. package/types/dmenu.d.tlua +1 -53
  102. package/types/dmenubar.d.tlua +1 -11
  103. package/types/dmenuoption.d.tlua +1 -26
  104. package/types/dmenuoptioncvar.d.tlua +1 -12
  105. package/types/dmodelpanel.d.tlua +1 -44
  106. package/types/dmodelselect.d.tlua +1 -4
  107. package/types/dmodelselectmulti.d.tlua +1 -4
  108. package/types/dnotify.d.tlua +1 -20
  109. package/types/dnumberscratch.d.tlua +1 -52
  110. package/types/dnumberwang.d.tlua +1 -32
  111. package/types/dnumpad.d.tlua +0 -1
  112. package/types/dnumslider.d.tlua +0 -35
  113. package/types/dpanel.d.tlua +1 -28
  114. package/types/dpanellist.d.tlua +0 -23
  115. package/types/dpaneloverlay.d.tlua +1 -14
  116. package/types/dpanelselect.d.tlua +0 -1
  117. package/types/dpanpanel.d.tlua +1 -12
  118. package/types/dprogress.d.tlua +1 -6
  119. package/types/dproperties.d.tlua +1 -8
  120. package/types/dproperty_boolean.d.tlua +0 -1
  121. package/types/dproperty_combo.d.tlua +1 -6
  122. package/types/dproperty_entity.d.tlua +0 -1
  123. package/types/dproperty_float.d.tlua +0 -1
  124. package/types/dproperty_generic.d.tlua +1 -10
  125. package/types/dproperty_int.d.tlua +0 -1
  126. package/types/dproperty_vectorcolor.d.tlua +0 -1
  127. package/types/dpropertysheet.d.tlua +9 -41
  128. package/types/dragndrop.d.tlua +0 -21
  129. package/types/draw.d.tlua +0 -22
  130. package/types/drgbpicker.d.tlua +1 -8
  131. package/types/drive.d.tlua +6 -31
  132. package/types/dscrollbargrip.d.tlua +0 -1
  133. package/types/dscrollpanel.d.tlua +0 -21
  134. package/types/dshape.d.tlua +1 -14
  135. package/types/dsizetocontents.d.tlua +1 -10
  136. package/types/dslider.d.tlua +1 -56
  137. package/types/dsprite.d.tlua +1 -18
  138. package/types/dtab.d.tlua +1 -16
  139. package/types/dtextentry.d.tlua +1 -86
  140. package/types/dtilelayout.d.tlua +1 -42
  141. package/types/dtooltip.d.tlua +1 -12
  142. package/types/dtree.d.tlua +1 -32
  143. package/types/dtree_node.d.tlua +1 -136
  144. package/types/dtree_node_button.d.tlua +0 -1
  145. package/types/duplicator.d.tlua +0 -60
  146. package/types/dverticaldivider.d.tlua +1 -46
  147. package/types/dvscrollbar.d.tlua +1 -22
  148. package/types/editablepanel.d.tlua +0 -1
  149. package/types/effect.d.tlua +1 -8
  150. package/types/effects.d.tlua +0 -13
  151. package/types/engine.d.tlua +0 -43
  152. package/types/entity.d.tlua +2 -1319
  153. package/types/ents.d.tlua +0 -44
  154. package/types/enums.d.tlua +0 -1
  155. package/types/file.d.tlua +0 -79
  156. package/types/file_class.d.tlua +0 -1
  157. package/types/fingerposer.d.tlua +0 -1
  158. package/types/fingervar.d.tlua +0 -1
  159. package/types/frame.d.tlua +0 -1
  160. package/types/frame_blend.d.tlua +0 -15
  161. package/types/game.d.tlua +0 -79
  162. package/types/gameevent.d.tlua +4 -9
  163. package/types/gamemode.d.tlua +0 -6
  164. package/types/global.d.tlua +0 -18
  165. package/types/gm.d.tlua +0 -535
  166. package/types/gmod.d.tlua +0 -1
  167. package/types/gmsave.d.tlua +0 -9
  168. package/types/gui.d.tlua +0 -43
  169. package/types/gwen.d.tlua +0 -7
  170. package/types/halo.d.tlua +0 -5
  171. package/types/hammer.d.tlua +0 -1
  172. package/types/hook.d.tlua +0 -9
  173. package/types/html.d.tlua +0 -1
  174. package/types/http.d.tlua +0 -3
  175. package/types/iconeditor.d.tlua +1 -22
  176. package/types/igmodaudiochannel.d.tlua +0 -83
  177. package/types/imagecheckbox.d.tlua +1 -8
  178. package/types/imaterial.d.tlua +0 -53
  179. package/types/imesh.d.tlua +0 -11
  180. package/types/input.d.tlua +0 -47
  181. package/types/invalidateinternalentitycache.d.tlua +0 -1
  182. package/types/irestore.d.tlua +0 -19
  183. package/types/isave.d.tlua +0 -19
  184. package/types/itexture.d.tlua +0 -21
  185. package/types/ivideowriter.d.tlua +0 -11
  186. package/types/jit.d.tlua +9 -42
  187. package/types/killicon.d.tlua +0 -15
  188. package/types/label.d.tlua +0 -1
  189. package/types/language.d.tlua +0 -3
  190. package/types/list.d.tlua +0 -17
  191. package/types/makeballoon.d.tlua +0 -1
  192. package/types/markup.d.tlua +0 -5
  193. package/types/markupobject.d.tlua +0 -11
  194. package/types/material.d.tlua +0 -1
  195. package/types/math.d.tlua +200 -371
  196. package/types/matproxy.d.tlua +0 -7
  197. package/types/matselect.d.tlua +1 -22
  198. package/types/menu.d.tlua +0 -1
  199. package/types/menubar.d.tlua +0 -5
  200. package/types/mesh.d.tlua +0 -39
  201. package/types/modelimage.d.tlua +0 -1
  202. package/types/motionsensor.d.tlua +0 -21
  203. package/types/navmesh.d.tlua +0 -53
  204. package/types/net.d.tlua +0 -104
  205. package/types/nextbot.d.tlua +10 -83
  206. package/types/notification.d.tlua +0 -5
  207. package/types/npc.d.tlua +1 -364
  208. package/types/numpad.d.tlua +0 -15
  209. package/types/os.d.tlua +0 -8
  210. package/types/package.d.tlua +0 -1
  211. package/types/panel.d.tlua +2 -662
  212. package/types/panellist.d.tlua +0 -1
  213. package/types/pathfollower.d.tlua +0 -63
  214. package/types/permissions.d.tlua +0 -13
  215. package/types/physcollide.d.tlua +0 -7
  216. package/types/physenv.d.tlua +0 -23
  217. package/types/physobj.d.tlua +0 -157
  218. package/types/pixelvis_handle_t.d.tlua +0 -1
  219. package/types/player.d.tlua +11 -594
  220. package/types/player_manager.d.tlua +0 -27
  221. package/types/preseteditor.d.tlua +0 -1
  222. package/types/presets.d.tlua +0 -13
  223. package/types/projectedtexture.d.tlua +0 -97
  224. package/types/properties.d.tlua +0 -11
  225. package/types/propselect.d.tlua +1 -10
  226. package/types/radiobutton.d.tlua +0 -1
  227. package/types/render.d.tlua +0 -285
  228. package/types/resource.d.tlua +0 -5
  229. package/types/richtext.d.tlua +0 -1
  230. package/types/sandbox.d.tlua +1 -108
  231. package/types/saverestore.d.tlua +0 -25
  232. package/types/schedule.d.tlua +0 -13
  233. package/types/scripted_ents.d.tlua +0 -21
  234. package/types/search.d.tlua +0 -3
  235. package/types/serverlist.d.tlua +0 -15
  236. package/types/slidebar.d.tlua +0 -1
  237. package/types/slider.d.tlua +0 -1
  238. package/types/sound.d.tlua +0 -21
  239. package/types/spawnicon.d.tlua +1 -16
  240. package/types/spawnmenu.d.tlua +0 -48
  241. package/types/spawnmenucontentpanel.d.tlua +1 -10
  242. package/types/sql.d.tlua +0 -19
  243. package/types/stack.d.tlua +0 -11
  244. package/types/steamworks.d.tlua +0 -37
  245. package/types/string.d.tlua +0 -96
  246. package/types/structures.d.tlua +0 -7
  247. package/types/surface.d.tlua +0 -69
  248. package/types/surfaceinfo.d.tlua +0 -11
  249. package/types/system.d.tlua +0 -21
  250. package/types/table.d.tlua +0 -93
  251. package/types/task.d.tlua +0 -19
  252. package/types/team.d.tlua +0 -39
  253. package/types/textentry.d.tlua +0 -1
  254. package/types/tgaimage.d.tlua +0 -1
  255. package/types/timer.d.tlua +0 -29
  256. package/types/tool.d.tlua +1 -90
  257. package/types/ugcpublishwindow.d.tlua +1 -18
  258. package/types/umsg.d.tlua +0 -25
  259. package/types/undo.d.tlua +0 -21
  260. package/types/urllabel.d.tlua +0 -1
  261. package/types/usermessage.d.tlua +0 -5
  262. package/types/utf8.d.tlua +0 -15
  263. package/types/util.d.tlua +0 -185
  264. package/types/vector.d.tlua +0 -73
  265. package/types/vehicle.d.tlua +2 -102
  266. package/types/vgui.d.tlua +0 -33
  267. package/types/video.d.tlua +0 -1
  268. package/types/vmatrix.d.tlua +0 -71
  269. package/types/weapon.d.tlua +2 -168
  270. package/types/weapons.d.tlua +0 -12
  271. package/types/widgets.d.tlua +0 -3
  272. package/types/workshopfilebase.d.tlua +0 -11
@@ -9,8 +9,6 @@
9
9
  *
10
10
  * @source https://wiki.facepunch.com/gmod/PhysObj
11
11
  */
12
- interface PhysObj {}
13
-
14
12
  interface PhysObj {
15
13
  /**
16
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  * Adds the specified [angular velocity](https://en.wikipedia.org/wiki/Angular_velocity) velocity to the current [PhysObj](https://wiki.facepunch.com/gmod/PhysObj).
@@ -18,36 +16,28 @@ interface PhysObj {
18
16
  * @source https://wiki.facepunch.com/gmod/PhysObj:AddAngleVelocity
19
17
  */
20
18
  AddAngleVelocity(self: PhysObj, angularVelocity: Vector): void;
21
- }
22
19
 
23
- interface PhysObj {
24
20
  /**
25
21
  * Adds one or more bit flags.
26
22
  * @realm shared
27
23
  * @source https://wiki.facepunch.com/gmod/PhysObj:AddGameFlag
28
24
  */
29
25
  AddGameFlag(self: PhysObj, flags: number): void;
30
- }
31
26
 
32
- interface PhysObj {
33
27
  /**
34
28
  * Adds the specified velocity to the current.
35
29
  * @realm shared
36
30
  * @source https://wiki.facepunch.com/gmod/PhysObj:AddVelocity
37
31
  */
38
32
  AddVelocity(self: PhysObj, velocity: Vector): void;
39
- }
40
33
 
41
- interface PhysObj {
42
34
  /**
43
35
  * Rotates the object so that it's angles are aligned to the ones inputted.
44
36
  * @realm shared
45
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  * @source https://wiki.facepunch.com/gmod/PhysObj:AlignAngles
46
38
  */
47
39
  AlignAngles(self: PhysObj, from: Angle, to: Angle): Angle;
48
- }
49
40
 
50
- interface PhysObj {
51
41
  /**
52
42
  * Applies the specified impulse in the mass center of the physics object.
53
43
  *
@@ -58,27 +48,21 @@ interface PhysObj {
58
48
  * @source https://wiki.facepunch.com/gmod/PhysObj:ApplyForceCenter
59
49
  */
60
50
  ApplyForceCenter(self: PhysObj, impulse: Vector): void;
61
- }
62
51
 
63
- interface PhysObj {
64
52
  /**
65
53
  * Applies the specified impulse on the physics object at the specified position.
66
54
  * @realm shared
67
55
  * @source https://wiki.facepunch.com/gmod/PhysObj:ApplyForceOffset
68
56
  */
69
57
  ApplyForceOffset(self: PhysObj, impulse: Vector, position: Vector): void;
70
- }
71
58
 
72
- interface PhysObj {
73
59
  /**
74
60
  * Applies the specified angular impulse to the physics object. See [PhysObj:CalculateForceOffset](https://wiki.facepunch.com/gmod/PhysObj:CalculateForceOffset)
75
61
  * @realm shared
76
62
  * @source https://wiki.facepunch.com/gmod/PhysObj:ApplyTorqueCenter
77
63
  */
78
64
  ApplyTorqueCenter(self: PhysObj, angularImpulse: Vector): void;
79
- }
80
65
 
81
- interface PhysObj {
82
66
  /**
83
67
  * Calculates the linear and angular impulse on the object's center of mass for an offset impulse.The outputs can be used with [PhysObj:ApplyForceCenter](https://wiki.facepunch.com/gmod/PhysObj:ApplyForceCenter) and [PhysObj:ApplyTorqueCenter](https://wiki.facepunch.com/gmod/PhysObj:ApplyTorqueCenter), respectively.
84
68
  *
@@ -87,9 +71,7 @@ interface PhysObj {
87
71
  * @source https://wiki.facepunch.com/gmod/PhysObj:CalculateForceOffset
88
72
  */
89
73
  CalculateForceOffset(self: PhysObj, impulse: Vector, position: Vector): (Vector, Vector);
90
- }
91
74
 
92
- interface PhysObj {
93
75
  /**
94
76
  * Calculates the linear and angular velocities on the center of mass for an offset impulse. The outputs can be directly passed to [PhysObj:AddVelocity](https://wiki.facepunch.com/gmod/PhysObj:AddVelocity) and [PhysObj:AddAngleVelocity](https://wiki.facepunch.com/gmod/PhysObj:AddAngleVelocity), respectively.
95
77
  *
@@ -99,27 +81,21 @@ interface PhysObj {
99
81
  * @source https://wiki.facepunch.com/gmod/PhysObj:CalculateVelocityOffset
100
82
  */
101
83
  CalculateVelocityOffset(self: PhysObj, impulse: Vector, position: Vector): (Vector, Vector);
102
- }
103
84
 
104
- interface PhysObj {
105
85
  /**
106
86
  * Removes one of more specified flags.
107
87
  * @realm shared
108
88
  * @source https://wiki.facepunch.com/gmod/PhysObj:ClearGameFlag
109
89
  */
110
90
  ClearGameFlag(self: PhysObj, flags: number): void;
111
- }
112
91
 
113
- interface PhysObj {
114
92
  /**
115
93
  * Allows you to move a PhysObj to a point and angle in 3D space. Works with any PhysObj, not just physics shadows.
116
94
  * @realm shared
117
95
  * @source https://wiki.facepunch.com/gmod/PhysObj:ComputeShadowControl
118
96
  */
119
97
  ComputeShadowControl(self: PhysObj, shadowparams: ShadowControlParams): void;
120
- }
121
98
 
122
- interface PhysObj {
123
99
  /**
124
100
  * Sets whether the physics object should collide with anything or not, including world.
125
101
  *
@@ -134,27 +110,21 @@ interface PhysObj {
134
110
  * @source https://wiki.facepunch.com/gmod/PhysObj:EnableCollisions
135
111
  */
136
112
  EnableCollisions(self: PhysObj, enable: boolean): void;
137
- }
138
113
 
139
- interface PhysObj {
140
114
  /**
141
115
  * Sets whenever the physics object should be affected by drag.
142
116
  * @realm shared
143
117
  * @source https://wiki.facepunch.com/gmod/PhysObj:EnableDrag
144
118
  */
145
119
  EnableDrag(self: PhysObj, enable: boolean): void;
146
- }
147
120
 
148
- interface PhysObj {
149
121
  /**
150
122
  * Sets whether the PhysObject should be affected by gravity
151
123
  * @realm shared
152
124
  * @source https://wiki.facepunch.com/gmod/PhysObj:EnableGravity
153
125
  */
154
126
  EnableGravity(self: PhysObj, enable: boolean): void;
155
- }
156
127
 
157
- interface PhysObj {
158
128
  /**
159
129
  * Sets whether the physobject should be able to move or not.
160
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  *
@@ -164,36 +134,28 @@ interface PhysObj {
164
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  * @source https://wiki.facepunch.com/gmod/PhysObj:EnableMotion
165
135
  */
166
136
  EnableMotion(self: PhysObj, enable: boolean): void;
167
- }
168
137
 
169
- interface PhysObj {
170
138
  /**
171
139
  * Returns the mins and max of the physics object Axis-Aligned Bounding Box.
172
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  * @realm shared
173
141
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetAABB
174
142
  */
175
143
  GetAABB(self: PhysObj): (Vector | nil, Vector);
176
- }
177
144
 
178
- interface PhysObj {
179
145
  /**
180
146
  * Gets the angular velocity of the object in degrees per second as a local vector. You can use dot product to read the magnitude from a specific axis.
181
147
  * @realm shared
182
148
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetAngleVelocity
183
149
  */
184
150
  GetAngleVelocity(self: PhysObj): Vector;
185
- }
186
151
 
187
- interface PhysObj {
188
152
  /**
189
153
  * Returns the angles of the physics object in degrees.
190
154
  * @realm shared
191
155
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetAngles
192
156
  */
193
157
  GetAngles(self: PhysObj): Angle;
194
- }
195
158
 
196
- interface PhysObj {
197
159
  /**
198
160
  * Returns the buoyancy ratio of the physics object. (How well it floats in water).
199
161
  *
@@ -204,54 +166,42 @@ interface PhysObj {
204
166
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetBuoyancyRatio
205
167
  */
206
168
  GetBuoyancyRatio(self: PhysObj): number;
207
- }
208
169
 
209
- interface PhysObj {
210
170
  /**
211
171
  * Returns the contents flag of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj).
212
172
  * @realm shared
213
173
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetContents
214
174
  */
215
175
  GetContents(self: PhysObj): number;
216
- }
217
176
 
218
- interface PhysObj {
219
177
  /**
220
178
  * Returns the linear and angular damping of the physics object.
221
179
  * @realm shared
222
180
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetDamping
223
181
  */
224
182
  GetDamping(self: PhysObj): (number, number);
225
- }
226
183
 
227
- interface PhysObj {
228
184
  /**
229
185
  * Returns the sum of the linear and rotational kinetic energies of the physics object.
230
186
  * @realm shared
231
187
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetEnergy
232
188
  */
233
189
  GetEnergy(self: PhysObj): number;
234
- }
235
190
 
236
- interface PhysObj {
237
191
  /**
238
192
  * Returns the parent entity of the physics object.
239
193
  * @realm shared
240
194
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetEntity
241
195
  */
242
196
  GetEntity(self: PhysObj): Entity;
243
- }
244
197
 
245
- interface PhysObj {
246
198
  /**
247
199
  * Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.
248
200
  * @realm server
249
201
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetFrictionSnapshot
250
202
  */
251
203
  GetFrictionSnapshot(self: PhysObj): table;
252
- }
253
204
 
254
- interface PhysObj {
255
205
  /**
256
206
  * Returns the index this physics object is on its [PhysObj:GetEntity](https://wiki.facepunch.com/gmod/PhysObj:GetEntity).
257
207
  *
@@ -261,54 +211,42 @@ interface PhysObj {
261
211
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetIndex
262
212
  */
263
213
  GetIndex(self: PhysObj): number;
264
- }
265
214
 
266
- interface PhysObj {
267
215
  /**
268
216
  * Returns the principal moments of inertia `(Ixx, Iyy, Izz)` of the physics object, in the local frame, with respect to the center of mass.
269
217
  * @realm shared
270
218
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetInertia
271
219
  */
272
220
  GetInertia(self: PhysObj): Vector;
273
- }
274
221
 
275
- interface PhysObj {
276
222
  /**
277
223
  * Returns 1 divided by the angular inertia. See [PhysObj:GetInertia](https://wiki.facepunch.com/gmod/PhysObj:GetInertia)
278
224
  * @realm shared
279
225
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetInvInertia
280
226
  */
281
227
  GetInvInertia(self: PhysObj): Vector;
282
- }
283
228
 
284
- interface PhysObj {
285
229
  /**
286
230
  * Returns 1 divided by the physics object's mass (in kilograms).
287
231
  * @realm shared
288
232
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetInvMass
289
233
  */
290
234
  GetInvMass(self: PhysObj): number;
291
- }
292
235
 
293
- interface PhysObj {
294
236
  /**
295
237
  * Returns the mass of the physics object.
296
238
  * @realm shared
297
239
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetMass
298
240
  */
299
241
  GetMass(self: PhysObj): number;
300
- }
301
242
 
302
- interface PhysObj {
303
243
  /**
304
244
  * Returns the center of mass of the physics object as a local vector.
305
245
  * @realm shared
306
246
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetMassCenter
307
247
  */
308
248
  GetMassCenter(self: PhysObj): Vector;
309
- }
310
249
 
311
- interface PhysObj {
312
250
  /**
313
251
  * Returns the [physical material](https://developer.valvesoftware.com/wiki/Material_surface_properties) ($surfaceprop) of the physics object.
314
252
  *
@@ -317,144 +255,112 @@ interface PhysObj {
317
255
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetMaterial
318
256
  */
319
257
  GetMaterial(self: PhysObj): string;
320
- }
321
258
 
322
- interface PhysObj {
323
259
  /**
324
260
  * Returns the physics mesh of the object which is used for physobj-on-physobj collision.
325
261
  * @realm shared
326
262
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetMesh
327
263
  */
328
264
  GetMesh(self: PhysObj): table;
329
- }
330
265
 
331
- interface PhysObj {
332
266
  /**
333
267
  * Returns all convex physics meshes of the object. See [Entity:PhysicsInitMultiConvex](https://wiki.facepunch.com/gmod/Entity:PhysicsInitMultiConvex) for more information.
334
268
  * @realm shared
335
269
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetMeshConvexes
336
270
  */
337
271
  GetMeshConvexes(self: PhysObj): table;
338
- }
339
272
 
340
- interface PhysObj {
341
273
  /**
342
274
  * Returns the name of the physics object.
343
275
  * @realm shared
344
276
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetName
345
277
  */
346
278
  GetName(self: PhysObj): string;
347
- }
348
279
 
349
- interface PhysObj {
350
280
  /**
351
281
  * Returns the position of the physics object.
352
282
  * @realm shared
353
283
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetPos
354
284
  */
355
285
  GetPos(self: PhysObj): Vector;
356
- }
357
286
 
358
- interface PhysObj {
359
287
  /**
360
288
  * Returns the position and angle of the physics object as a 3x4 matrix ([VMatrix](https://wiki.facepunch.com/gmod/VMatrix) is 4x4 so the fourth row goes unused). The first three columns store the angle as a [rotation matrix](https://en.wikipedia.org/wiki/Rotation_matrix), and the fourth column stores the position vector.
361
289
  * @realm shared
362
290
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix
363
291
  */
364
292
  GetPositionMatrix(self: PhysObj): VMatrix;
365
- }
366
293
 
367
- interface PhysObj {
368
294
  /**
369
295
  * Returns the rotation damping of the physics object.
370
296
  * @realm shared
371
297
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetRotDamping
372
298
  */
373
299
  GetRotDamping(self: PhysObj): number;
374
- }
375
300
 
376
- interface PhysObj {
377
301
  /**
378
302
  * Returns the angles of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj) shadow. See [PhysObj:UpdateShadow](https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow).
379
303
  * @realm shared
380
304
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetShadowAngles
381
305
  */
382
306
  GetShadowAngles(self: PhysObj): Angle;
383
- }
384
307
 
385
- interface PhysObj {
386
308
  /**
387
309
  * Returns the position of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj) shadow. See [PhysObj:UpdateShadow](https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow).
388
310
  * @realm shared
389
311
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetShadowPos
390
312
  */
391
313
  GetShadowPos(self: PhysObj): Vector;
392
- }
393
314
 
394
- interface PhysObj {
395
315
  /**
396
316
  * Returns the speed damping of the physics object.
397
317
  * @realm shared
398
318
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetSpeedDamping
399
319
  */
400
320
  GetSpeedDamping(self: PhysObj): number;
401
- }
402
321
 
403
- interface PhysObj {
404
322
  /**
405
323
  * Returns the internal and external stress of the entity.
406
324
  * @realm server
407
325
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetStress
408
326
  */
409
327
  GetStress(self: PhysObj): (number, number);
410
- }
411
328
 
412
- interface PhysObj {
413
329
  /**
414
330
  * Returns the surface area of the physics object in source-units². Or nil if the PhysObj is a generated sphere or box.
415
331
  * @realm shared
416
332
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetSurfaceArea
417
333
  */
418
334
  GetSurfaceArea(self: PhysObj): number | nil;
419
- }
420
335
 
421
- interface PhysObj {
422
336
  /**
423
337
  * Returns the absolute directional velocity of the physobject.
424
338
  * @realm shared
425
339
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetVelocity
426
340
  */
427
341
  GetVelocity(self: PhysObj): Vector;
428
- }
429
342
 
430
- interface PhysObj {
431
343
  /**
432
344
  * Returns the world velocity of a point in world coordinates about the object. This is useful for objects rotating around their own axis/origin.
433
345
  * @realm shared
434
346
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetVelocityAtPoint
435
347
  */
436
348
  GetVelocityAtPoint(self: PhysObj, point: Vector): Vector;
437
- }
438
349
 
439
- interface PhysObj {
440
350
  /**
441
351
  * Returns the volume in source units³. Or nil if the PhysObj is a generated sphere or box.
442
352
  * @realm shared
443
353
  * @source https://wiki.facepunch.com/gmod/PhysObj:GetVolume
444
354
  */
445
355
  GetVolume(self: PhysObj): number | nil;
446
- }
447
356
 
448
- interface PhysObj {
449
357
  /**
450
358
  * Returns whenever the specified flag(s) is/are set.
451
359
  * @realm shared
452
360
  * @source https://wiki.facepunch.com/gmod/PhysObj:HasGameFlag
453
361
  */
454
362
  HasGameFlag(self: PhysObj, flags: number): boolean;
455
- }
456
363
 
457
- interface PhysObj {
458
364
  /**
459
365
  * Returns whether the physics object is "sleeping".
460
366
  *
@@ -464,54 +370,42 @@ interface PhysObj {
464
370
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsAsleep
465
371
  */
466
372
  IsAsleep(self: PhysObj): boolean;
467
- }
468
373
 
469
- interface PhysObj {
470
374
  /**
471
375
  * Returns whenever the entity is able to collide or not.
472
376
  * @realm shared
473
377
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsCollisionEnabled
474
378
  */
475
379
  IsCollisionEnabled(self: PhysObj): boolean;
476
- }
477
380
 
478
- interface PhysObj {
479
381
  /**
480
382
  * Returns whenever the entity is affected by drag.
481
383
  * @realm shared
482
384
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsDragEnabled
483
385
  */
484
386
  IsDragEnabled(self: PhysObj): boolean;
485
- }
486
387
 
487
- interface PhysObj {
488
388
  /**
489
389
  * Returns whenever the entity is affected by gravity.
490
390
  * @realm shared
491
391
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsGravityEnabled
492
392
  */
493
393
  IsGravityEnabled(self: PhysObj): boolean;
494
- }
495
394
 
496
- interface PhysObj {
497
395
  /**
498
396
  * Returns if the physics object can move itself (by velocity, acceleration)
499
397
  * @realm shared
500
398
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsMotionEnabled
501
399
  */
502
400
  IsMotionEnabled(self: PhysObj): boolean;
503
- }
504
401
 
505
- interface PhysObj {
506
402
  /**
507
403
  * Returns whenever the entity is able to move.
508
404
  * @realm shared
509
405
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsMoveable
510
406
  */
511
407
  IsMoveable(self: PhysObj): boolean;
512
- }
513
408
 
514
- interface PhysObj {
515
409
  /**
516
410
  * Returns whenever the physics object is penetrating another physics object.
517
411
  *
@@ -521,18 +415,14 @@ interface PhysObj {
521
415
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsPenetrating
522
416
  */
523
417
  IsPenetrating(self: PhysObj): boolean;
524
- }
525
418
 
526
- interface PhysObj {
527
419
  /**
528
420
  * Returns if the physics object is valid/not NULL.
529
421
  * @realm shared
530
422
  * @source https://wiki.facepunch.com/gmod/PhysObj:IsValid
531
423
  */
532
424
  IsValid(self: PhysObj): boolean;
533
- }
534
425
 
535
- interface PhysObj {
536
426
  /**
537
427
  * Translates a vector in the physics object's local space into worldspace coordinates.
538
428
  *
@@ -553,9 +443,7 @@ interface PhysObj {
553
443
  * @source https://wiki.facepunch.com/gmod/PhysObj:LocalToWorld
554
444
  */
555
445
  LocalToWorld(self: PhysObj, vecLocal: Vector): Vector;
556
- }
557
446
 
558
- interface PhysObj {
559
447
  /**
560
448
  * Rotationally transforms a vector in the physics object's local space by the [PhysObj:GetPositionMatrix](https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix).
561
449
  *
@@ -566,108 +454,84 @@ interface PhysObj {
566
454
  * @source https://wiki.facepunch.com/gmod/PhysObj:LocalToWorldVector
567
455
  */
568
456
  LocalToWorldVector(self: PhysObj, vecLocal: Vector): Vector;
569
- }
570
457
 
571
- interface PhysObj {
572
458
  /**
573
459
  * Prints debug info about the state of the physics object to the console.
574
460
  * @realm shared
575
461
  * @source https://wiki.facepunch.com/gmod/PhysObj:OutputDebugInfo
576
462
  */
577
463
  OutputDebugInfo(self: PhysObj): void;
578
- }
579
464
 
580
- interface PhysObj {
581
465
  /**
582
466
  * Call this when the collision filter conditions change due to this object's state (e.g. changing solid type or collision group)
583
467
  * @realm shared
584
468
  * @source https://wiki.facepunch.com/gmod/PhysObj:RecheckCollisionFilter
585
469
  */
586
470
  RecheckCollisionFilter(self: PhysObj): void;
587
- }
588
471
 
589
- interface PhysObj {
590
472
  /**
591
473
  * A convinience function for [Angle:RotateAroundAxis](https://wiki.facepunch.com/gmod/Angle:RotateAroundAxis).
592
474
  * @realm shared
593
475
  * @source https://wiki.facepunch.com/gmod/PhysObj:RotateAroundAxis
594
476
  */
595
477
  RotateAroundAxis(self: PhysObj, dir: Vector, ang: number): Angle;
596
- }
597
478
 
598
- interface PhysObj {
599
479
  /**
600
480
  * Sets the amount of [drag](https://en.wikipedia.org/wiki/Drag_(physics)) to apply to a physics object when attempting to rotate.
601
481
  * @realm shared
602
482
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleDragCoefficient
603
483
  */
604
484
  SetAngleDragCoefficient(self: PhysObj, coefficient: number): void;
605
- }
606
485
 
607
- interface PhysObj {
608
486
  /**
609
487
  * Sets the specified [angular velocity](https://en.wikipedia.org/wiki/Angular_velocity) on the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj)
610
488
  * @realm shared
611
489
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleVelocity
612
490
  */
613
491
  SetAngleVelocity(self: PhysObj, angularVelocity: Vector): void;
614
- }
615
492
 
616
- interface PhysObj {
617
493
  /**
618
494
  * Sets the specified instantaneous [angular velocity](https://en.wikipedia.org/wiki/Angular_velocity) on the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj)
619
495
  * @realm shared
620
496
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleVelocityInstantaneous
621
497
  */
622
498
  SetAngleVelocityInstantaneous(self: PhysObj, angularVelocity: Vector): void;
623
- }
624
499
 
625
- interface PhysObj {
626
500
  /**
627
501
  * Sets the angles of the physobject in degrees.
628
502
  * @realm shared
629
503
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetAngles
630
504
  */
631
505
  SetAngles(self: PhysObj, angles: Angle): void;
632
- }
633
506
 
634
- interface PhysObj {
635
507
  /**
636
508
  * Sets the buoyancy ratio of the physics object. (How well it floats in water)
637
509
  * @realm shared
638
510
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetBuoyancyRatio
639
511
  */
640
512
  SetBuoyancyRatio(self: PhysObj, buoyancy: number): void;
641
- }
642
513
 
643
- interface PhysObj {
644
514
  /**
645
515
  * Sets the contents flag of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj).
646
516
  * @realm shared
647
517
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetContents
648
518
  */
649
519
  SetContents(self: PhysObj, contents: CONTENTS): void;
650
- }
651
520
 
652
- interface PhysObj {
653
521
  /**
654
522
  * Sets the linear and angular damping of the physics object.
655
523
  * @realm shared
656
524
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetDamping
657
525
  */
658
526
  SetDamping(self: PhysObj, linearDamping: number, angularDamping: number): void;
659
- }
660
527
 
661
- interface PhysObj {
662
528
  /**
663
529
  * Modifies how much drag (air resistance) affects the object.
664
530
  * @realm shared
665
531
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetDragCoefficient
666
532
  */
667
533
  SetDragCoefficient(self: PhysObj, drag: number): void;
668
- }
669
534
 
670
- interface PhysObj {
671
535
  /**
672
536
  * Sets the angular inertia. See [PhysObj:GetInertia](https://wiki.facepunch.com/gmod/PhysObj:GetInertia).
673
537
  *
@@ -678,9 +542,7 @@ interface PhysObj {
678
542
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetInertia
679
543
  */
680
544
  SetInertia(self: PhysObj, angularInertia: Vector): void;
681
- }
682
545
 
683
- interface PhysObj {
684
546
  /**
685
547
  * Sets the mass of the physics object.
686
548
  *
@@ -693,9 +555,7 @@ interface PhysObj {
693
555
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetMass
694
556
  */
695
557
  SetMass(self: PhysObj, mass: number): void;
696
- }
697
558
 
698
- interface PhysObj {
699
559
  /**
700
560
  * Sets the material of the physobject.
701
561
  *
@@ -706,36 +566,28 @@ interface PhysObj {
706
566
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetMaterial
707
567
  */
708
568
  SetMaterial(self: PhysObj, materialName: string): void;
709
- }
710
569
 
711
- interface PhysObj {
712
570
  /**
713
571
  * Sets the position of the physobject.
714
572
  * @realm shared
715
573
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetPos
716
574
  */
717
575
  SetPos(self: PhysObj, position: Vector, teleport?: boolean): void;
718
- }
719
576
 
720
- interface PhysObj {
721
577
  /**
722
578
  * Sets the velocity of the physics object for the next iteration.
723
579
  * @realm shared
724
580
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetVelocity
725
581
  */
726
582
  SetVelocity(self: PhysObj, velocity: Vector): void;
727
- }
728
583
 
729
- interface PhysObj {
730
584
  /**
731
585
  * Sets the velocity of the physics object.
732
586
  * @realm shared
733
587
  * @source https://wiki.facepunch.com/gmod/PhysObj:SetVelocityInstantaneous
734
588
  */
735
589
  SetVelocityInstantaneous(self: PhysObj, velocity: Vector): void;
736
- }
737
590
 
738
- interface PhysObj {
739
591
  /**
740
592
  * Makes the physics object "sleep". The physics object will no longer be moving unless it is "woken up" by either a collision with another moving object, or by [PhysObj:Wake](https://wiki.facepunch.com/gmod/PhysObj:Wake).
741
593
  *
@@ -745,9 +597,7 @@ interface PhysObj {
745
597
  * @source https://wiki.facepunch.com/gmod/PhysObj:Sleep
746
598
  */
747
599
  Sleep(self: PhysObj): void;
748
- }
749
600
 
750
- interface PhysObj {
751
601
  /**
752
602
  * Unlike [PhysObj:SetPos](https://wiki.facepunch.com/gmod/PhysObj:SetPos) and [PhysObj:SetAngles](https://wiki.facepunch.com/gmod/PhysObj:SetAngles), this allows the movement of a physobj while leaving physics interactions intact.
753
603
  * This is used internally by the motion controller of the Gravity Gun , the +use pickup and the Physics Gun, and entities such as the crane.
@@ -759,9 +609,7 @@ interface PhysObj {
759
609
  * @source https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow
760
610
  */
761
611
  UpdateShadow(self: PhysObj, targetPosition: Vector, targetAngles: Angle, frameTime: number): void;
762
- }
763
612
 
764
- interface PhysObj {
765
613
  /**
766
614
  * Wakes the physics object, so that it will continue to simulate physics/gravity.
767
615
  *
@@ -771,18 +619,14 @@ interface PhysObj {
771
619
  * @source https://wiki.facepunch.com/gmod/PhysObj:Wake
772
620
  */
773
621
  Wake(self: PhysObj): void;
774
- }
775
622
 
776
- interface PhysObj {
777
623
  /**
778
624
  * Translates a worldspace vector into the physics object's local space.
779
625
  * @realm shared
780
626
  * @source https://wiki.facepunch.com/gmod/PhysObj:WorldToLocal
781
627
  */
782
628
  WorldToLocal(self: PhysObj, vec: Vector): Vector;
783
- }
784
629
 
785
- interface PhysObj {
786
630
  /**
787
631
  * Rotationally transforms a worldspace vector into the physics object's local space by the inverted [PhysObj:GetPositionMatrix](https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix).
788
632
  *
@@ -796,4 +640,3 @@ interface PhysObj {
796
640
  */
797
641
  WorldToLocalVector(self: PhysObj, vec: Vector): Vector;
798
642
  }
799
-