@tlua/gmod 1.0.4 → 1.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (272) hide show
  1. package/package.json +1 -1
  2. package/types/achievementicon.d.tlua +0 -1
  3. package/types/achievements.d.tlua +0 -31
  4. package/types/ai.d.tlua +0 -11
  5. package/types/ai_schedule.d.tlua +0 -1
  6. package/types/ai_task.d.tlua +0 -1
  7. package/types/angle.d.tlua +0 -37
  8. package/types/avatarimage.d.tlua +0 -1
  9. package/types/awesomium.d.tlua +0 -1
  10. package/types/baseclass.d.tlua +0 -4
  11. package/types/bf_read.d.tlua +0 -23
  12. package/types/bit.d.tlua +0 -23
  13. package/types/button.d.tlua +0 -1
  14. package/types/cam.d.tlua +0 -33
  15. package/types/ceffectdata.d.tlua +0 -65
  16. package/types/chat.d.tlua +0 -11
  17. package/types/checkbutton.d.tlua +0 -1
  18. package/types/cleanup.d.tlua +0 -15
  19. package/types/cluaemitter.d.tlua +0 -25
  20. package/types/clualocomotion.d.tlua +0 -81
  21. package/types/cluaparticle.d.tlua +0 -89
  22. package/types/cmovedata.d.tlua +0 -95
  23. package/types/cnavarea.d.tlua +0 -155
  24. package/types/cnavladder.d.tlua +0 -45
  25. package/types/cnewparticleeffect.d.tlua +0 -53
  26. package/types/color.d.tlua +0 -57
  27. package/types/concommand.d.tlua +0 -9
  28. package/types/constraint.d.tlua +0 -57
  29. package/types/construct.d.tlua +0 -3
  30. package/types/contentheader.d.tlua +1 -6
  31. package/types/contenticon.d.tlua +1 -18
  32. package/types/contentsidebar.d.tlua +1 -8
  33. package/types/contentsidebartoolbox.d.tlua +0 -1
  34. package/types/contextbase.d.tlua +1 -8
  35. package/types/controlpanel.d.tlua +6 -31
  36. package/types/controlpresets.d.tlua +1 -26
  37. package/types/convar.d.tlua +0 -33
  38. package/types/cookie.d.tlua +0 -7
  39. package/types/coroutine.d.tlua +0 -15
  40. package/types/crecipientfilter.d.tlua +0 -33
  41. package/types/csent.d.tlua +0 -1
  42. package/types/csoundpatch.d.tlua +0 -29
  43. package/types/ctakedamageinfo.d.tlua +0 -67
  44. package/types/ctrllistbox.d.tlua +0 -1
  45. package/types/ctrlnumpad.d.tlua +0 -13
  46. package/types/cusercmd.d.tlua +0 -55
  47. package/types/custom_entity_fields.d.tlua +0 -1
  48. package/types/cvars.d.tlua +0 -13
  49. package/types/dadjustablemodelpanel.d.tlua +1 -14
  50. package/types/dalphabar.d.tlua +1 -6
  51. package/types/dbinder.d.tlua +1 -8
  52. package/types/dbubblecontainer.d.tlua +1 -4
  53. package/types/dbutton.d.tlua +1 -16
  54. package/types/dcategoryheader.d.tlua +0 -1
  55. package/types/dcategorylist.d.tlua +0 -1
  56. package/types/dcheckbox.d.tlua +1 -10
  57. package/types/dcheckboxlabel.d.tlua +0 -19
  58. package/types/dcollapsiblecategory.d.tlua +1 -46
  59. package/types/dcolorbutton.d.tlua +1 -14
  60. package/types/dcolorcombo.d.tlua +1 -10
  61. package/types/dcolorcube.d.tlua +1 -26
  62. package/types/dcolormixer.d.tlua +1 -54
  63. package/types/dcolorpalette.d.tlua +1 -46
  64. package/types/dcolumnsheet.d.tlua +1 -10
  65. package/types/dcombobox.d.tlua +1 -34
  66. package/types/ddragbase.d.tlua +1 -26
  67. package/types/ddrawer.d.tlua +1 -16
  68. package/types/debug.d.tlua +25 -60
  69. package/types/debugoverlay.d.tlua +0 -23
  70. package/types/dentityproperties.d.tlua +1 -10
  71. package/types/derma.d.tlua +0 -21
  72. package/types/dexpandbutton.d.tlua +1 -6
  73. package/types/dfilebrowser.d.tlua +0 -41
  74. package/types/dform.d.tlua +1 -36
  75. package/types/dframe.d.tlua +0 -49
  76. package/types/dgrid.d.tlua +1 -22
  77. package/types/dhorizontaldivider.d.tlua +1 -40
  78. package/types/dhorizontalscroller.d.tlua +1 -22
  79. package/types/dhscrollbar.d.tlua +1 -22
  80. package/types/dhtml.d.tlua +1 -16
  81. package/types/dhtmlcontrols.d.tlua +0 -11
  82. package/types/diconbrowser.d.tlua +1 -22
  83. package/types/diconlayout.d.tlua +1 -36
  84. package/types/dimage.d.tlua +1 -39
  85. package/types/dimagebutton.d.tlua +0 -19
  86. package/types/dkillicon.d.tlua +0 -1
  87. package/types/dlabel.d.tlua +1 -66
  88. package/types/dlabeleditable.d.tlua +1 -10
  89. package/types/dlabelurl.d.tlua +1 -20
  90. package/types/dlistbox.d.tlua +1 -16
  91. package/types/dlistboxitem.d.tlua +1 -8
  92. package/types/dlistlayout.d.tlua +0 -1
  93. package/types/dlistview.d.tlua +1 -68
  94. package/types/dlistview_column.d.tlua +1 -28
  95. package/types/dlistview_columnplain.d.tlua +0 -1
  96. package/types/dlistview_draggerbar.d.tlua +0 -1
  97. package/types/dlistview_line.d.tlua +1 -26
  98. package/types/dlistviewheaderlabel.d.tlua +0 -1
  99. package/types/dlistviewlabel.d.tlua +0 -1
  100. package/types/dlistviewline.d.tlua +0 -1
  101. package/types/dmenu.d.tlua +1 -53
  102. package/types/dmenubar.d.tlua +1 -11
  103. package/types/dmenuoption.d.tlua +1 -26
  104. package/types/dmenuoptioncvar.d.tlua +1 -12
  105. package/types/dmodelpanel.d.tlua +1 -44
  106. package/types/dmodelselect.d.tlua +1 -4
  107. package/types/dmodelselectmulti.d.tlua +1 -4
  108. package/types/dnotify.d.tlua +1 -20
  109. package/types/dnumberscratch.d.tlua +1 -52
  110. package/types/dnumberwang.d.tlua +1 -32
  111. package/types/dnumpad.d.tlua +0 -1
  112. package/types/dnumslider.d.tlua +0 -35
  113. package/types/dpanel.d.tlua +1 -28
  114. package/types/dpanellist.d.tlua +0 -23
  115. package/types/dpaneloverlay.d.tlua +1 -14
  116. package/types/dpanelselect.d.tlua +0 -1
  117. package/types/dpanpanel.d.tlua +1 -12
  118. package/types/dprogress.d.tlua +1 -6
  119. package/types/dproperties.d.tlua +1 -8
  120. package/types/dproperty_boolean.d.tlua +0 -1
  121. package/types/dproperty_combo.d.tlua +1 -6
  122. package/types/dproperty_entity.d.tlua +0 -1
  123. package/types/dproperty_float.d.tlua +0 -1
  124. package/types/dproperty_generic.d.tlua +1 -10
  125. package/types/dproperty_int.d.tlua +0 -1
  126. package/types/dproperty_vectorcolor.d.tlua +0 -1
  127. package/types/dpropertysheet.d.tlua +9 -41
  128. package/types/dragndrop.d.tlua +0 -21
  129. package/types/draw.d.tlua +0 -22
  130. package/types/drgbpicker.d.tlua +1 -8
  131. package/types/drive.d.tlua +6 -31
  132. package/types/dscrollbargrip.d.tlua +0 -1
  133. package/types/dscrollpanel.d.tlua +0 -21
  134. package/types/dshape.d.tlua +1 -14
  135. package/types/dsizetocontents.d.tlua +1 -10
  136. package/types/dslider.d.tlua +1 -56
  137. package/types/dsprite.d.tlua +1 -18
  138. package/types/dtab.d.tlua +1 -16
  139. package/types/dtextentry.d.tlua +1 -86
  140. package/types/dtilelayout.d.tlua +1 -42
  141. package/types/dtooltip.d.tlua +1 -12
  142. package/types/dtree.d.tlua +1 -32
  143. package/types/dtree_node.d.tlua +1 -136
  144. package/types/dtree_node_button.d.tlua +0 -1
  145. package/types/duplicator.d.tlua +0 -60
  146. package/types/dverticaldivider.d.tlua +1 -46
  147. package/types/dvscrollbar.d.tlua +1 -22
  148. package/types/editablepanel.d.tlua +0 -1
  149. package/types/effect.d.tlua +1 -8
  150. package/types/effects.d.tlua +0 -13
  151. package/types/engine.d.tlua +0 -43
  152. package/types/entity.d.tlua +2 -1319
  153. package/types/ents.d.tlua +0 -44
  154. package/types/enums.d.tlua +0 -1
  155. package/types/file.d.tlua +0 -79
  156. package/types/file_class.d.tlua +0 -1
  157. package/types/fingerposer.d.tlua +0 -1
  158. package/types/fingervar.d.tlua +0 -1
  159. package/types/frame.d.tlua +0 -1
  160. package/types/frame_blend.d.tlua +0 -15
  161. package/types/game.d.tlua +0 -79
  162. package/types/gameevent.d.tlua +4 -9
  163. package/types/gamemode.d.tlua +0 -6
  164. package/types/global.d.tlua +0 -18
  165. package/types/gm.d.tlua +0 -535
  166. package/types/gmod.d.tlua +0 -1
  167. package/types/gmsave.d.tlua +0 -9
  168. package/types/gui.d.tlua +0 -43
  169. package/types/gwen.d.tlua +0 -7
  170. package/types/halo.d.tlua +0 -5
  171. package/types/hammer.d.tlua +0 -1
  172. package/types/hook.d.tlua +0 -9
  173. package/types/html.d.tlua +0 -1
  174. package/types/http.d.tlua +0 -3
  175. package/types/iconeditor.d.tlua +1 -22
  176. package/types/igmodaudiochannel.d.tlua +0 -83
  177. package/types/imagecheckbox.d.tlua +1 -8
  178. package/types/imaterial.d.tlua +0 -53
  179. package/types/imesh.d.tlua +0 -11
  180. package/types/input.d.tlua +0 -47
  181. package/types/invalidateinternalentitycache.d.tlua +0 -1
  182. package/types/irestore.d.tlua +0 -19
  183. package/types/isave.d.tlua +0 -19
  184. package/types/itexture.d.tlua +0 -21
  185. package/types/ivideowriter.d.tlua +0 -11
  186. package/types/jit.d.tlua +9 -42
  187. package/types/killicon.d.tlua +0 -15
  188. package/types/label.d.tlua +0 -1
  189. package/types/language.d.tlua +0 -3
  190. package/types/list.d.tlua +0 -17
  191. package/types/makeballoon.d.tlua +0 -1
  192. package/types/markup.d.tlua +0 -5
  193. package/types/markupobject.d.tlua +0 -11
  194. package/types/material.d.tlua +0 -1
  195. package/types/math.d.tlua +200 -371
  196. package/types/matproxy.d.tlua +0 -7
  197. package/types/matselect.d.tlua +1 -22
  198. package/types/menu.d.tlua +0 -1
  199. package/types/menubar.d.tlua +0 -5
  200. package/types/mesh.d.tlua +0 -39
  201. package/types/modelimage.d.tlua +0 -1
  202. package/types/motionsensor.d.tlua +0 -21
  203. package/types/navmesh.d.tlua +0 -53
  204. package/types/net.d.tlua +0 -104
  205. package/types/nextbot.d.tlua +10 -83
  206. package/types/notification.d.tlua +0 -5
  207. package/types/npc.d.tlua +1 -364
  208. package/types/numpad.d.tlua +0 -15
  209. package/types/os.d.tlua +0 -8
  210. package/types/package.d.tlua +0 -1
  211. package/types/panel.d.tlua +2 -662
  212. package/types/panellist.d.tlua +0 -1
  213. package/types/pathfollower.d.tlua +0 -63
  214. package/types/permissions.d.tlua +0 -13
  215. package/types/physcollide.d.tlua +0 -7
  216. package/types/physenv.d.tlua +0 -23
  217. package/types/physobj.d.tlua +0 -157
  218. package/types/pixelvis_handle_t.d.tlua +0 -1
  219. package/types/player.d.tlua +11 -594
  220. package/types/player_manager.d.tlua +0 -27
  221. package/types/preseteditor.d.tlua +0 -1
  222. package/types/presets.d.tlua +0 -13
  223. package/types/projectedtexture.d.tlua +0 -97
  224. package/types/properties.d.tlua +0 -11
  225. package/types/propselect.d.tlua +1 -10
  226. package/types/radiobutton.d.tlua +0 -1
  227. package/types/render.d.tlua +0 -285
  228. package/types/resource.d.tlua +0 -5
  229. package/types/richtext.d.tlua +0 -1
  230. package/types/sandbox.d.tlua +1 -108
  231. package/types/saverestore.d.tlua +0 -25
  232. package/types/schedule.d.tlua +0 -13
  233. package/types/scripted_ents.d.tlua +0 -21
  234. package/types/search.d.tlua +0 -3
  235. package/types/serverlist.d.tlua +0 -15
  236. package/types/slidebar.d.tlua +0 -1
  237. package/types/slider.d.tlua +0 -1
  238. package/types/sound.d.tlua +0 -21
  239. package/types/spawnicon.d.tlua +1 -16
  240. package/types/spawnmenu.d.tlua +0 -48
  241. package/types/spawnmenucontentpanel.d.tlua +1 -10
  242. package/types/sql.d.tlua +0 -19
  243. package/types/stack.d.tlua +0 -11
  244. package/types/steamworks.d.tlua +0 -37
  245. package/types/string.d.tlua +0 -96
  246. package/types/structures.d.tlua +0 -7
  247. package/types/surface.d.tlua +0 -69
  248. package/types/surfaceinfo.d.tlua +0 -11
  249. package/types/system.d.tlua +0 -21
  250. package/types/table.d.tlua +0 -93
  251. package/types/task.d.tlua +0 -19
  252. package/types/team.d.tlua +0 -39
  253. package/types/textentry.d.tlua +0 -1
  254. package/types/tgaimage.d.tlua +0 -1
  255. package/types/timer.d.tlua +0 -29
  256. package/types/tool.d.tlua +1 -90
  257. package/types/ugcpublishwindow.d.tlua +1 -18
  258. package/types/umsg.d.tlua +0 -25
  259. package/types/undo.d.tlua +0 -21
  260. package/types/urllabel.d.tlua +0 -1
  261. package/types/usermessage.d.tlua +0 -5
  262. package/types/utf8.d.tlua +0 -15
  263. package/types/util.d.tlua +0 -185
  264. package/types/vector.d.tlua +0 -73
  265. package/types/vehicle.d.tlua +2 -102
  266. package/types/vgui.d.tlua +0 -33
  267. package/types/video.d.tlua +0 -1
  268. package/types/vmatrix.d.tlua +0 -71
  269. package/types/weapon.d.tlua +2 -168
  270. package/types/weapons.d.tlua +0 -12
  271. package/types/widgets.d.tlua +0 -3
  272. package/types/workshopfilebase.d.tlua +0 -11
@@ -16,9 +16,7 @@ interface RenderLib {
16
16
  * @source https://wiki.facepunch.com/gmod/render.AddBeam
17
17
  */
18
18
  AddBeam(startPos: Vector, width: number, textureEnd: number, color: Color): void;
19
- }
20
19
 
21
- interface RenderLib {
22
20
  /**
23
21
  * Blurs the render target ( or a given texture ).
24
22
  *
@@ -29,18 +27,14 @@ interface RenderLib {
29
27
  * @source https://wiki.facepunch.com/gmod/render.BlurRenderTarget
30
28
  */
31
29
  BlurRenderTarget(rendertarget: ITexture, blurx: number, blury: number, passes: number): void;
32
- }
33
30
 
34
- interface RenderLib {
35
31
  /**
36
32
  * This function overrides the brush material for next render operations. It can be used with [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel).
37
33
  * @realm client
38
34
  * @source https://wiki.facepunch.com/gmod/render.BrushMaterialOverride
39
35
  */
40
36
  BrushMaterialOverride(mat?: IMaterial): void;
41
- }
42
37
 
43
- interface RenderLib {
44
38
  /**
45
39
  * Captures a part of the current render target and returns the data as a binary string in the given format.
46
40
  *
@@ -58,9 +52,7 @@ interface RenderLib {
58
52
  * @source https://wiki.facepunch.com/gmod/render.Capture
59
53
  */
60
54
  Capture(captureData: RenderCaptureData): string;
61
- }
62
55
 
63
- interface RenderLib {
64
56
  /**
65
57
  * Dumps the current render target and allows the pixels to be accessed by [render.ReadPixel](https://wiki.facepunch.com/gmod/render.ReadPixel).
66
58
  *
@@ -72,9 +64,7 @@ interface RenderLib {
72
64
  * @source https://wiki.facepunch.com/gmod/render.CapturePixels
73
65
  */
74
66
  CapturePixels(): void;
75
- }
76
67
 
77
- interface RenderLib {
78
68
  /**
79
69
  * Clears the current render target and the specified buffers.
80
70
  *
@@ -84,9 +74,7 @@ interface RenderLib {
84
74
  * @source https://wiki.facepunch.com/gmod/render.Clear
85
75
  */
86
76
  Clear(r: number, g: number, b: number, a: number, clearDepth?: boolean, clearStencil?: boolean): void;
87
- }
88
77
 
89
- interface RenderLib {
90
78
  /**
91
79
  * Tests every pixel of the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) against the current Stencil configuration and sets the Color Channel values and, optionally, the Depth Buffer values for every pixel that passes.
92
80
  *
@@ -100,9 +88,7 @@ interface RenderLib {
100
88
  * @source https://wiki.facepunch.com/gmod/render.ClearBuffersObeyStencil
101
89
  */
102
90
  ClearBuffersObeyStencil(red: number, green: number, blue: number, alpha: number, clearDepth: boolean): void;
103
- }
104
91
 
105
- interface RenderLib {
106
92
  /**
107
93
  * Resets the depth buffer.
108
94
  *
@@ -110,9 +96,7 @@ interface RenderLib {
110
96
  * @source https://wiki.facepunch.com/gmod/render.ClearDepth
111
97
  */
112
98
  ClearDepth(clearStencil?: boolean): void;
113
- }
114
99
 
115
- interface RenderLib {
116
100
  /**
117
101
  * Clears a render target.
118
102
  *
@@ -122,9 +106,7 @@ interface RenderLib {
122
106
  * @source https://wiki.facepunch.com/gmod/render.ClearRenderTarget
123
107
  */
124
108
  ClearRenderTarget(texture: ITexture, color: Color): void;
125
- }
126
109
 
127
- interface RenderLib {
128
110
  /**
129
111
  * Sets the Stencil Buffer value to `0` for all pixels in the currently active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets).
130
112
  *
@@ -134,9 +116,7 @@ interface RenderLib {
134
116
  * @source https://wiki.facepunch.com/gmod/render.ClearStencil
135
117
  */
136
118
  ClearStencil(): void;
137
- }
138
119
 
139
- interface RenderLib {
140
120
  /**
141
121
  * Sets the Stencil Buffer value for every pixel in a given rectangle to a given value.
142
122
  *
@@ -148,9 +128,7 @@ interface RenderLib {
148
128
  * @source https://wiki.facepunch.com/gmod/render.ClearStencilBufferRectangle
149
129
  */
150
130
  ClearStencilBufferRectangle(startX: number, startY: number, endX: number, endY: number, stencilBufferValue: number): void;
151
- }
152
131
 
153
- interface RenderLib {
154
132
  /**
155
133
  * Calculates the lighting caused by dynamic lights (such as [Global.DynamicLight](https://wiki.facepunch.com/gmod/Global.DynamicLight) and the Light Sandbox tool) for the specified surface. This will not include map ambient light.
156
134
  *
@@ -160,9 +138,7 @@ interface RenderLib {
160
138
  * @source https://wiki.facepunch.com/gmod/render.ComputeDynamicLighting
161
139
  */
162
140
  ComputeDynamicLighting(position: Vector, normal: Vector): Vector;
163
- }
164
141
 
165
- interface RenderLib {
166
142
  /**
167
143
  * Calculates the light color at a certain position.
168
144
  *
@@ -176,9 +152,7 @@ interface RenderLib {
176
152
  * @source https://wiki.facepunch.com/gmod/render.ComputeLighting
177
153
  */
178
154
  ComputeLighting(position: Vector, normal: Vector): Vector;
179
- }
180
155
 
181
- interface RenderLib {
182
156
  /**
183
157
  * Calculates diameter of a 3D sphere on a 2D screen.
184
158
  *
@@ -188,9 +162,7 @@ interface RenderLib {
188
162
  * @source https://wiki.facepunch.com/gmod/render.ComputePixelDiameterOfSphere
189
163
  */
190
164
  ComputePixelDiameterOfSphere(point: Vector, radius: number): number;
191
- }
192
165
 
193
- interface RenderLib {
194
166
  /**
195
167
  * Copies the currently active Render Target to the specified texture.
196
168
  * **WARNING**: This does not copy the Depth buffer, no method for that is known at this moment so a common workaround is to store the source texture somewhere else, perform your drawing operations, save the result somewhere else and reapply the source texture.
@@ -200,9 +172,7 @@ interface RenderLib {
200
172
  * @source https://wiki.facepunch.com/gmod/render.CopyRenderTargetToTexture
201
173
  */
202
174
  CopyRenderTargetToTexture(Target: ITexture): void;
203
- }
204
175
 
205
- interface RenderLib {
206
176
  /**
207
177
  * Copies the contents of one texture to another. Only works with rendertargets.
208
178
  * **WARNING**: This does not copy the Depth buffer, no method for that is known at this moment so a common workaround is to store the source texture somewhere else, perform your drawing operations, save the result somewhere else and reapply the source texture.
@@ -212,27 +182,21 @@ interface RenderLib {
212
182
  * @source https://wiki.facepunch.com/gmod/render.CopyTexture
213
183
  */
214
184
  CopyTexture(texture_from: ITexture, texture_to: ITexture): void;
215
- }
216
185
 
217
- interface RenderLib {
218
186
  /**
219
187
  * Sets the cull mode. The culling mode defines how back faces are culled when rendering geometry.
220
188
  * @realm client and menu
221
189
  * @source https://wiki.facepunch.com/gmod/render.CullMode
222
190
  */
223
191
  CullMode(cullMode: number): void;
224
- }
225
192
 
226
- interface RenderLib {
227
193
  /**
228
194
  * Set's the depth range of the upcoming render.
229
195
  * @realm client
230
196
  * @source https://wiki.facepunch.com/gmod/render.DepthRange
231
197
  */
232
198
  DepthRange(depthmin: number, depthmax: number): void;
233
- }
234
199
 
235
- interface RenderLib {
236
200
  /**
237
201
  * Draws a single-segment Beam made out of a textured, billboarded quad stretching between two points.
238
202
  *
@@ -242,9 +206,7 @@ interface RenderLib {
242
206
  * @source https://wiki.facepunch.com/gmod/render.DrawBeam
243
207
  */
244
208
  DrawBeam(startPos: Vector, endPos: Vector, width: number, textureStart: number, textureEnd: number, color?: Color): void;
245
- }
246
209
 
247
- interface RenderLib {
248
210
  /**
249
211
  * Draws a box in 3D space.
250
212
  *
@@ -254,9 +216,7 @@ interface RenderLib {
254
216
  * @source https://wiki.facepunch.com/gmod/render.DrawBox
255
217
  */
256
218
  DrawBox(position: Vector, angles: Angle, mins: Vector, maxs: Vector, color?: Color): void;
257
- }
258
219
 
259
- interface RenderLib {
260
220
  /**
261
221
  * Draws a line in 3D space.
262
222
  *
@@ -266,9 +226,7 @@ interface RenderLib {
266
226
  * @source https://wiki.facepunch.com/gmod/render.DrawLine
267
227
  */
268
228
  DrawLine(startPos: Vector, endPos: Vector, color?: Color, writeZ?: boolean): void;
269
- }
270
229
 
271
- interface RenderLib {
272
230
  /**
273
231
  * Draws 2 connected triangles. Expects material to be set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial).
274
232
  *
@@ -278,9 +236,7 @@ interface RenderLib {
278
236
  * @source https://wiki.facepunch.com/gmod/render.DrawQuad
279
237
  */
280
238
  DrawQuad(vert1: Vector, vert2: Vector, vert3: Vector, vert4: Vector, color?: Color): void;
281
- }
282
239
 
283
- interface RenderLib {
284
240
  /**
285
241
  * Draws a quad. Expects material to be set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial).
286
242
  *
@@ -290,9 +246,7 @@ interface RenderLib {
290
246
  * @source https://wiki.facepunch.com/gmod/render.DrawQuadEasy
291
247
  */
292
248
  DrawQuadEasy(position: Vector, normal: Vector, width: number, height: number, color: Color, rotation?: number): void;
293
- }
294
249
 
295
- interface RenderLib {
296
250
  /**
297
251
  * Draws the current material set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) to the whole screen. The color cannot be customized.
298
252
  *
@@ -304,9 +258,7 @@ interface RenderLib {
304
258
  * @source https://wiki.facepunch.com/gmod/render.DrawScreenQuad
305
259
  */
306
260
  DrawScreenQuad(applyPoster?: boolean): void;
307
- }
308
261
 
309
- interface RenderLib {
310
262
  /**
311
263
  * Draws the current material set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) to the area specified. Color cannot be customized.
312
264
  *
@@ -318,9 +270,7 @@ interface RenderLib {
318
270
  * @source https://wiki.facepunch.com/gmod/render.DrawScreenQuadEx
319
271
  */
320
272
  DrawScreenQuadEx(startX: number, startY: number, width: number, height: number): void;
321
- }
322
273
 
323
- interface RenderLib {
324
274
  /**
325
275
  * Draws a sphere in 3D space. The material previously set with [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) will be applied the sphere's surface.
326
276
  *
@@ -332,9 +282,7 @@ interface RenderLib {
332
282
  * @source https://wiki.facepunch.com/gmod/render.DrawSphere
333
283
  */
334
284
  DrawSphere(position: Vector, radius: number, longitudeSteps: number, latitudeSteps: number, color?: Color): void;
335
- }
336
285
 
337
- interface RenderLib {
338
286
  /**
339
287
  * Draws a sprite in 3D space.
340
288
  *
@@ -344,9 +292,7 @@ interface RenderLib {
344
292
  * @source https://wiki.facepunch.com/gmod/render.DrawSprite
345
293
  */
346
294
  DrawSprite(position: Vector, width: number, height: number, color?: Color): void;
347
- }
348
295
 
349
- interface RenderLib {
350
296
  /**
351
297
  * Draws a texture over the whole screen.
352
298
  *
@@ -356,9 +302,7 @@ interface RenderLib {
356
302
  * @source https://wiki.facepunch.com/gmod/render.DrawTextureToScreen
357
303
  */
358
304
  DrawTextureToScreen(tex: ITexture): void;
359
- }
360
305
 
361
- interface RenderLib {
362
306
  /**
363
307
  * Draws a textured rectangle.
364
308
  *
@@ -368,9 +312,7 @@ interface RenderLib {
368
312
  * @source https://wiki.facepunch.com/gmod/render.DrawTextureToScreenRect
369
313
  */
370
314
  DrawTextureToScreenRect(tex: ITexture, x: number, y: number, width: number, height: number): void;
371
- }
372
315
 
373
- interface RenderLib {
374
316
  /**
375
317
  * Draws a wireframe box in 3D space.
376
318
  *
@@ -380,9 +322,7 @@ interface RenderLib {
380
322
  * @source https://wiki.facepunch.com/gmod/render.DrawWireframeBox
381
323
  */
382
324
  DrawWireframeBox(position: Vector, angle: Angle, mins: Vector, maxs: Vector, color?: Color, writeZ?: boolean): void;
383
- }
384
325
 
385
- interface RenderLib {
386
326
  /**
387
327
  * Draws a wireframe sphere in 3d space.
388
328
  *
@@ -392,9 +332,7 @@ interface RenderLib {
392
332
  * @source https://wiki.facepunch.com/gmod/render.DrawWireframeSphere
393
333
  */
394
334
  DrawWireframeSphere(position: Vector, radius: number, longitudeSteps: number, latitudeSteps: number, color?: Color, writeZ?: boolean): void;
395
- }
396
335
 
397
- interface RenderLib {
398
336
  /**
399
337
  * Sets the status of the clip renderer, returning previous state.
400
338
  *
@@ -405,9 +343,7 @@ interface RenderLib {
405
343
  * @source https://wiki.facepunch.com/gmod/render.EnableClipping
406
344
  */
407
345
  EnableClipping(state: boolean): boolean;
408
- }
409
346
 
410
- interface RenderLib {
411
347
  /**
412
348
  * Ends the beam mesh of a beam started with [render.StartBeam](https://wiki.facepunch.com/gmod/render.StartBeam).
413
349
  *
@@ -417,54 +353,42 @@ interface RenderLib {
417
353
  * @source https://wiki.facepunch.com/gmod/render.EndBeam
418
354
  */
419
355
  EndBeam(): void;
420
- }
421
356
 
422
- interface RenderLib {
423
357
  /**
424
358
  * Sets the color of the fog.
425
359
  * @realm client
426
360
  * @source https://wiki.facepunch.com/gmod/render.FogColor
427
361
  */
428
362
  FogColor(red: number, green: number, blue: number): void;
429
- }
430
363
 
431
- interface RenderLib {
432
364
  /**
433
365
  * Sets the at which the fog reaches its max density.
434
366
  * @realm client
435
367
  * @source https://wiki.facepunch.com/gmod/render.FogEnd
436
368
  */
437
369
  FogEnd(distance: number): void;
438
- }
439
370
 
440
- interface RenderLib {
441
371
  /**
442
372
  * Sets the maximum density of the fog.
443
373
  * @realm client
444
374
  * @source https://wiki.facepunch.com/gmod/render.FogMaxDensity
445
375
  */
446
376
  FogMaxDensity(maxDensity: number): void;
447
- }
448
377
 
449
- interface RenderLib {
450
378
  /**
451
379
  * Sets the mode of fog.
452
380
  * @realm client
453
381
  * @source https://wiki.facepunch.com/gmod/render.FogMode
454
382
  */
455
383
  FogMode(fogMode: MATERIAL_FOG): void;
456
- }
457
384
 
458
- interface RenderLib {
459
385
  /**
460
386
  * Sets the distance at which the fog starts showing up.
461
387
  * @realm client
462
388
  * @source https://wiki.facepunch.com/gmod/render.FogStart
463
389
  */
464
390
  FogStart(fogStart: number): void;
465
- }
466
391
 
467
- interface RenderLib {
468
392
  /**
469
393
  * Returns the ambient color intensity of the map, basically the color the sky emits.
470
394
  *
@@ -476,18 +400,14 @@ interface RenderLib {
476
400
  * @source https://wiki.facepunch.com/gmod/render.GetAmbientLightColor
477
401
  */
478
402
  GetAmbientLightColor(): Vector;
479
- }
480
403
 
481
- interface RenderLib {
482
404
  /**
483
405
  * Returns the current alpha blending.
484
406
  * @realm client
485
407
  * @source https://wiki.facepunch.com/gmod/render.GetBlend
486
408
  */
487
409
  GetBlend(): number;
488
- }
489
410
 
490
- interface RenderLib {
491
411
  /**
492
412
  * **INTERNAL**: You can use [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx) if you need to create a Render Target
493
413
  *
@@ -497,9 +417,7 @@ interface RenderLib {
497
417
  * @source https://wiki.facepunch.com/gmod/render.GetBloomTex0
498
418
  */
499
419
  GetBloomTex0(): ITexture;
500
- }
501
420
 
502
- interface RenderLib {
503
421
  /**
504
422
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
505
423
  *
@@ -512,54 +430,42 @@ interface RenderLib {
512
430
  * @source https://wiki.facepunch.com/gmod/render.GetBloomTex1
513
431
  */
514
432
  GetBloomTex1(): ITexture;
515
- }
516
433
 
517
- interface RenderLib {
518
434
  /**
519
435
  * Returns the current color modulation values as normals.
520
436
  * @realm client
521
437
  * @source https://wiki.facepunch.com/gmod/render.GetColorModulation
522
438
  */
523
439
  GetColorModulation(): (number, number, number);
524
- }
525
440
 
526
- interface RenderLib {
527
441
  /**
528
442
  * Returns the maximum available directX version.
529
443
  * @realm client and menu
530
444
  * @source https://wiki.facepunch.com/gmod/render.GetDXLevel
531
445
  */
532
446
  GetDXLevel(): number;
533
- }
534
447
 
535
- interface RenderLib {
536
448
  /**
537
449
  * Returns the current fog color.
538
450
  * @realm client
539
451
  * @source https://wiki.facepunch.com/gmod/render.GetFogColor
540
452
  */
541
453
  GetFogColor(): (number, number, number);
542
- }
543
454
 
544
- interface RenderLib {
545
455
  /**
546
456
  * Returns the fog start and end distance.
547
457
  * @realm client
548
458
  * @source https://wiki.facepunch.com/gmod/render.GetFogDistances
549
459
  */
550
460
  GetFogDistances(): (number, number, number);
551
- }
552
461
 
553
- interface RenderLib {
554
462
  /**
555
463
  * Get the maximum density of the fog.
556
464
  * @realm client
557
465
  * @source https://wiki.facepunch.com/gmod/render.GetFogMaxDensity
558
466
  */
559
467
  GetFogMaxDensity(): number;
560
- }
561
468
 
562
- interface RenderLib {
563
469
  /**
564
470
  * Returns the current fog mode.
565
471
  *
@@ -567,9 +473,7 @@ interface RenderLib {
567
473
  * @source https://wiki.facepunch.com/gmod/render.GetFogMode
568
474
  */
569
475
  GetFogMode(): number;
570
- }
571
476
 
572
- interface RenderLib {
573
477
  /**
574
478
  * Returns the full screen depth texture.
575
479
  * @realm client
@@ -577,18 +481,14 @@ interface RenderLib {
577
481
  * @deprecated Alias of render.GetPowerOfTwoTexture in practice.
578
482
  */
579
483
  GetFullScreenDepthTexture(): ITexture;
580
- }
581
484
 
582
- interface RenderLib {
583
485
  /**
584
486
  * Returns whether HDR is currently enabled or not. This takes into account hardware support, current map and current client settings.
585
487
  * @realm client and menu
586
488
  * @source https://wiki.facepunch.com/gmod/render.GetHDREnabled
587
489
  */
588
490
  GetHDREnabled(): boolean;
589
- }
590
491
 
591
- interface RenderLib {
592
492
  /**
593
493
  * Gets the light exposure on the specified position.
594
494
  *
@@ -599,9 +499,7 @@ interface RenderLib {
599
499
  * @deprecated Same as render.ComputeLighting without the `normal` argument provided, so just use that
600
500
  */
601
501
  GetLightColor(position: Vector): Vector;
602
- }
603
502
 
604
- interface RenderLib {
605
503
  /**
606
504
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
607
505
  *
@@ -611,9 +509,7 @@ interface RenderLib {
611
509
  * @source https://wiki.facepunch.com/gmod/render.GetMoBlurTex0
612
510
  */
613
511
  GetMoBlurTex0(): ITexture;
614
- }
615
512
 
616
- interface RenderLib {
617
513
  /**
618
514
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
619
515
  *
@@ -623,9 +519,7 @@ interface RenderLib {
623
519
  * @source https://wiki.facepunch.com/gmod/render.GetMoBlurTex1
624
520
  */
625
521
  GetMoBlurTex1(): ITexture;
626
- }
627
522
 
628
- interface RenderLib {
629
523
  /**
630
524
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
631
525
  *
@@ -637,9 +531,7 @@ interface RenderLib {
637
531
  * @source https://wiki.facepunch.com/gmod/render.GetMorphTex0
638
532
  */
639
533
  GetMorphTex0(): ITexture;
640
- }
641
534
 
642
- interface RenderLib {
643
535
  /**
644
536
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
645
537
  *
@@ -652,18 +544,14 @@ interface RenderLib {
652
544
  * @source https://wiki.facepunch.com/gmod/render.GetMorphTex1
653
545
  */
654
546
  GetMorphTex1(): ITexture;
655
- }
656
547
 
657
- interface RenderLib {
658
548
  /**
659
549
  * Returns the Power Of Two Frame Buffer texture.
660
550
  * @realm client
661
551
  * @source https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture
662
552
  */
663
553
  GetPowerOfTwoTexture(): ITexture;
664
- }
665
554
 
666
- interface RenderLib {
667
555
  /**
668
556
  * Alias of [render.GetPowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture).
669
557
  * @realm client
@@ -671,9 +559,7 @@ interface RenderLib {
671
559
  * @deprecated Alias of render.GetPowerOfTwoTexture.
672
560
  */
673
561
  GetRefractTexture(): ITexture;
674
- }
675
562
 
676
- interface RenderLib {
677
563
  /**
678
564
  * Returns the currently active render target.
679
565
  *
@@ -683,18 +569,14 @@ interface RenderLib {
683
569
  * @source https://wiki.facepunch.com/gmod/render.GetRenderTarget
684
570
  */
685
571
  GetRenderTarget(): ITexture;
686
- }
687
572
 
688
- interface RenderLib {
689
573
  /**
690
574
  * Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if [GM:NeedsDepthPass](https://wiki.facepunch.com/gmod/GM:NeedsDepthPass) returns true. Depth is written using the [Shaders/DepthWrite](https://wiki.facepunch.com/gmod/Shaders/DepthWrite) by rendering scene a second time, using [SSAO_DepthPass function](https://github.com/ValveSoftware/source-sdk-2013/blob/11a677c349b149b2f77184dc903e6bb17f8df69b/src/game/client/viewrender.cpp#L5576).
691
575
  * @realm client
692
576
  * @source https://wiki.facepunch.com/gmod/render.GetResolvedFullFrameDepth
693
577
  */
694
578
  GetResolvedFullFrameDepth(): ITexture;
695
- }
696
579
 
697
- interface RenderLib {
698
580
  /**
699
581
  * Obtain an [ITexture](https://wiki.facepunch.com/gmod/ITexture) of the screen. You must call [render.UpdateScreenEffectTexture](https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture) in order to update this texture with the currently rendered scene.
700
582
  *
@@ -704,27 +586,21 @@ interface RenderLib {
704
586
  * @source https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture
705
587
  */
706
588
  GetScreenEffectTexture(textureIndex?: number): ITexture;
707
- }
708
589
 
709
- interface RenderLib {
710
590
  /**
711
591
  * Returns the first quarter sized frame buffer texture.
712
592
  * @realm client
713
593
  * @source https://wiki.facepunch.com/gmod/render.GetSmallTex0
714
594
  */
715
595
  GetSmallTex0(): ITexture;
716
- }
717
596
 
718
- interface RenderLib {
719
597
  /**
720
598
  * Returns the second quarter sized frame buffer texture.
721
599
  * @realm client
722
600
  * @source https://wiki.facepunch.com/gmod/render.GetSmallTex1
723
601
  */
724
602
  GetSmallTex1(): ITexture;
725
- }
726
603
 
727
- interface RenderLib {
728
604
  /**
729
605
  * Returns a floating point texture (RGBA16161616F format) the same resolution as the screen.
730
606
  *
@@ -735,45 +611,35 @@ interface RenderLib {
735
611
  * @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex
736
612
  */
737
613
  GetSuperFPTex(): ITexture;
738
- }
739
614
 
740
- interface RenderLib {
741
615
  /**
742
616
  * See [render.GetSuperFPTex](https://wiki.facepunch.com/gmod/render.GetSuperFPTex).
743
617
  * @realm client
744
618
  * @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex2
745
619
  */
746
620
  GetSuperFPTex2(): ITexture;
747
- }
748
621
 
749
- interface RenderLib {
750
622
  /**
751
623
  * Performs a render trace and returns the color of the surface hit, this uses a low res version of the texture.
752
624
  * @realm client
753
625
  * @source https://wiki.facepunch.com/gmod/render.GetSurfaceColor
754
626
  */
755
627
  GetSurfaceColor(startPos: Vector, endPos: Vector): Vector;
756
- }
757
628
 
758
- interface RenderLib {
759
629
  /**
760
630
  * Returns a vector representing linear tone mapping scale. See [render.SetToneMappingScaleLinear](https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear) for details.
761
631
  * @realm client
762
632
  * @source https://wiki.facepunch.com/gmod/render.GetToneMappingScaleLinear
763
633
  */
764
634
  GetToneMappingScaleLinear(): Vector;
765
- }
766
635
 
767
- interface RenderLib {
768
636
  /**
769
637
  * Returns the current view setup.
770
638
  * @realm client
771
639
  * @source https://wiki.facepunch.com/gmod/render.GetViewSetup
772
640
  */
773
641
  GetViewSetup(noPlayer?: boolean): table;
774
- }
775
642
 
776
- interface RenderLib {
777
643
  /**
778
644
  * Lets you know when a screenshot is being taken during rendering hooks.
779
645
  *
@@ -783,9 +649,7 @@ interface RenderLib {
783
649
  * @source https://wiki.facepunch.com/gmod/render.IsTakingScreenshot
784
650
  */
785
651
  IsTakingScreenshot(): boolean;
786
- }
787
652
 
788
- interface RenderLib {
789
653
  /**
790
654
  * Sets the render material override for all next calls of [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel). Also overrides [render.MaterialOverrideByIndex](https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex).
791
655
  *
@@ -798,9 +662,7 @@ interface RenderLib {
798
662
  * @source https://wiki.facepunch.com/gmod/render.MaterialOverride
799
663
  */
800
664
  MaterialOverride(material?: IMaterial | nil): void;
801
- }
802
665
 
803
- interface RenderLib {
804
666
  /**
805
667
  * Similar to [render.MaterialOverride](https://wiki.facepunch.com/gmod/render.MaterialOverride), but overrides the materials per index. For simple entities you may want to just use [Entity:SetSubMaterial](https://wiki.facepunch.com/gmod/Entity:SetSubMaterial).
806
668
  *
@@ -810,27 +672,21 @@ interface RenderLib {
810
672
  * @source https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex
811
673
  */
812
674
  MaterialOverrideByIndex(index?: number, material?: IMaterial): void;
813
- }
814
675
 
815
- interface RenderLib {
816
676
  /**
817
677
  * Returns the maximum texture height the renderer can handle.
818
678
  * @realm client and menu
819
679
  * @source https://wiki.facepunch.com/gmod/render.MaxTextureHeight
820
680
  */
821
681
  MaxTextureHeight(): number;
822
- }
823
682
 
824
- interface RenderLib {
825
683
  /**
826
684
  * Returns the maximum texture width the renderer can handle.
827
685
  * @realm client and menu
828
686
  * @source https://wiki.facepunch.com/gmod/render.MaxTextureWidth
829
687
  */
830
688
  MaxTextureWidth(): number;
831
- }
832
689
 
833
- interface RenderLib {
834
690
  /**
835
691
  * Creates a new [Global.ClientsideModel](https://wiki.facepunch.com/gmod/Global.ClientsideModel), renders it at the specified pos/ang, and removes it. Can also be given an existing [CSEnt](https://wiki.facepunch.com/gmod/CSEnt) to reuse instead.
836
692
  *
@@ -843,9 +699,7 @@ interface RenderLib {
843
699
  * @source https://wiki.facepunch.com/gmod/render.Model
844
700
  */
845
701
  Model(settings: table, ent?: CSEnt): void;
846
- }
847
702
 
848
- interface RenderLib {
849
703
  /**
850
704
  * Forces all future draw operations to use a specific [IMaterial](https://wiki.facepunch.com/gmod/IMaterial).
851
705
  *
@@ -858,9 +712,7 @@ interface RenderLib {
858
712
  * @source https://wiki.facepunch.com/gmod/render.ModelMaterialOverride
859
713
  */
860
714
  ModelMaterialOverride(material?: IMaterial): void;
861
- }
862
715
 
863
- interface RenderLib {
864
716
  /**
865
717
  * Overrides the write behaviour of all next rendering operations towards the alpha channel of the current render target.
866
718
  *
@@ -873,9 +725,7 @@ interface RenderLib {
873
725
  * @source https://wiki.facepunch.com/gmod/render.OverrideAlphaWriteEnable
874
726
  */
875
727
  OverrideAlphaWriteEnable(enable: boolean, shouldWrite?: boolean): void;
876
- }
877
728
 
878
- interface RenderLib {
879
729
  /**
880
730
  * Overrides the way that the final color and alpha is calculated for each pixel affected by upcoming draw operations.
881
731
  *
@@ -890,17 +740,11 @@ interface RenderLib {
890
740
  * @source https://wiki.facepunch.com/gmod/render.OverrideBlend
891
741
  */
892
742
  OverrideBlend(enabled: boolean, sourceMultiplier: BLEND, destinationMultiplier: BLEND, blendingFunction: BLENDFUNC): void;
893
- }
894
743
 
895
- interface RenderLib {
896
744
  OverrideBlend(enabled: boolean, sourceColorMultiplier: BLEND, destinationColorMultiplier: BLEND, colorBlendingFunction: BLENDFUNC, sourceAlphaMultiplier?: BLEND, destinationAlphaMultiplier?: BLEND, alphaBlendingFunction?: BLENDFUNC): void;
897
- }
898
745
 
899
- interface RenderLib {
900
746
  OverrideBlend(enabled: boolean): void;
901
- }
902
747
 
903
- interface RenderLib {
904
748
  /**
905
749
  * Overrides the internal graphical functions used to determine the final color and alpha of a rendered texture.
906
750
  *
@@ -914,27 +758,21 @@ interface RenderLib {
914
758
  * @deprecated Use render.OverrideBlend instead.
915
759
  */
916
760
  OverrideBlendFunc(enabled: boolean, srcBlend: number, destBlend: number, srcBlendAlpha?: number, destBlendAlpha?: number): void;
917
- }
918
761
 
919
- interface RenderLib {
920
762
  /**
921
763
  * Overrides the write behaviour of all next rendering operations towards the color channel of the current render target.
922
764
  * @realm client and menu
923
765
  * @source https://wiki.facepunch.com/gmod/render.OverrideColorWriteEnable
924
766
  */
925
767
  OverrideColorWriteEnable(enable: boolean, shouldWrite: boolean): void;
926
- }
927
768
 
928
- interface RenderLib {
929
769
  /**
930
770
  * Overrides the write behaviour of all next rendering operations towards the depth buffer.
931
771
  * @realm client and menu
932
772
  * @source https://wiki.facepunch.com/gmod/render.OverrideDepthEnable
933
773
  */
934
774
  OverrideDepthEnable(enable: boolean, shouldWrite: boolean): void;
935
- }
936
775
 
937
- interface RenderLib {
938
776
  /**
939
777
  * Performs a Stencil operation on every pixel in the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) without performing a draw operation.
940
778
  *
@@ -944,18 +782,14 @@ interface RenderLib {
944
782
  * @source https://wiki.facepunch.com/gmod/render.PerformFullScreenStencilOperation
945
783
  */
946
784
  PerformFullScreenStencilOperation(): void;
947
- }
948
785
 
949
- interface RenderLib {
950
786
  /**
951
787
  * Removes the current active clipping plane from the clip plane stack.
952
788
  * @realm client and menu
953
789
  * @source https://wiki.facepunch.com/gmod/render.PopCustomClipPlane
954
790
  */
955
791
  PopCustomClipPlane(): void;
956
- }
957
792
 
958
- interface RenderLib {
959
793
  /**
960
794
  * Pops (Removes) the texture filter most recently pushed (Added) onto the magnification texture filter stack.
961
795
  *
@@ -967,9 +801,7 @@ interface RenderLib {
967
801
  * @source https://wiki.facepunch.com/gmod/render.PopFilterMag
968
802
  */
969
803
  PopFilterMag(): void;
970
- }
971
804
 
972
- interface RenderLib {
973
805
  /**
974
806
  * Pops (Removes) the texture filter most recently pushed (Added) onto the minification texture filter stack.
975
807
  *
@@ -981,18 +813,14 @@ interface RenderLib {
981
813
  * @source https://wiki.facepunch.com/gmod/render.PopFilterMin
982
814
  */
983
815
  PopFilterMin(): void;
984
- }
985
816
 
986
- interface RenderLib {
987
817
  /**
988
818
  * Pops the current flashlight mode from the flashlight mode stack.
989
819
  * @realm client
990
820
  * @source https://wiki.facepunch.com/gmod/render.PopFlashlightMode
991
821
  */
992
822
  PopFlashlightMode(): void;
993
- }
994
823
 
995
- interface RenderLib {
996
824
  /**
997
825
  * Pops the last render target and viewport from the RT stack and sets them as the current render target and viewport.
998
826
  *
@@ -1002,9 +830,7 @@ interface RenderLib {
1002
830
  * @source https://wiki.facepunch.com/gmod/render.PopRenderTarget
1003
831
  */
1004
832
  PopRenderTarget(): void;
1005
- }
1006
833
 
1007
- interface RenderLib {
1008
834
  /**
1009
835
  * Pushes a new clipping plane of the clip plane stack and sets it as active.
1010
836
  *
@@ -1014,9 +840,7 @@ interface RenderLib {
1014
840
  * @source https://wiki.facepunch.com/gmod/render.PushCustomClipPlane
1015
841
  */
1016
842
  PushCustomClipPlane(normal: Vector, distance: number): void;
1017
- }
1018
843
 
1019
- interface RenderLib {
1020
844
  /**
1021
845
  * Pushes (Adds) a texture filter onto the magnification texture filter stack.
1022
846
  * This will modify how textures are stretched to sizes larger than their native resolution for upcoming rendering and drawing operations.
@@ -1033,9 +857,7 @@ interface RenderLib {
1033
857
  * @source https://wiki.facepunch.com/gmod/render.PushFilterMag
1034
858
  */
1035
859
  PushFilterMag(texFilterType: number): void;
1036
- }
1037
860
 
1038
- interface RenderLib {
1039
861
  /**
1040
862
  * Pushes (Adds) a texture filter onto the minification texture filter stack.
1041
863
  * This will modify how textures are compressed to a lower resolution than their native resolution for upcoming rendering and drawing operations.
@@ -1050,9 +872,7 @@ interface RenderLib {
1050
872
  * @source https://wiki.facepunch.com/gmod/render.PushFilterMin
1051
873
  */
1052
874
  PushFilterMin(texFilterType: number): void;
1053
- }
1054
875
 
1055
- interface RenderLib {
1056
876
  /**
1057
877
  * Enables the flashlight projection for the upcoming rendering.
1058
878
  *
@@ -1063,9 +883,7 @@ interface RenderLib {
1063
883
  * @deprecated This will leave models lit under specific conditions. You should use render.RenderFlashlights which is meant as a direct replacement for this function.
1064
884
  */
1065
885
  PushFlashlightMode(enable?: boolean): void;
1066
- }
1067
886
 
1068
- interface RenderLib {
1069
887
  /**
1070
888
  * Pushes the current render target and viewport to the RT stack then sets a new current render target and viewport. If the viewport is not specified, the dimensions of the render target are used instead.
1071
889
  *
@@ -1082,45 +900,35 @@ interface RenderLib {
1082
900
  * @source https://wiki.facepunch.com/gmod/render.PushRenderTarget
1083
901
  */
1084
902
  PushRenderTarget(texture?: ITexture, x?: number, y?: number, w?: number, h?: number): void;
1085
- }
1086
903
 
1087
- interface RenderLib {
1088
904
  /**
1089
905
  * Reads the color of the specified pixel from the RenderTarget sent by [render.CapturePixels](https://wiki.facepunch.com/gmod/render.CapturePixels)
1090
906
  * @realm client
1091
907
  * @source https://wiki.facepunch.com/gmod/render.ReadPixel
1092
908
  */
1093
909
  ReadPixel(x: number, y: number): (number, number, number, number);
1094
- }
1095
910
 
1096
- interface RenderLib {
1097
911
  /**
1098
912
  * This applies the changes made to map lighting using [engine.LightStyle](https://wiki.facepunch.com/gmod/engine.LightStyle).
1099
913
  * @realm client
1100
914
  * @source https://wiki.facepunch.com/gmod/render.RedownloadAllLightmaps
1101
915
  */
1102
916
  RedownloadAllLightmaps(DoStaticProps?: boolean, UpdateStaticLighting?: boolean): void;
1103
- }
1104
917
 
1105
- interface RenderLib {
1106
918
  /**
1107
919
  * Renders additive flashlights on an [IMesh](https://wiki.facepunch.com/gmod/IMesh), a direct replacement for [render.PushFlashlightMode](https://wiki.facepunch.com/gmod/render.PushFlashlightMode).
1108
920
  * @realm client
1109
921
  * @source https://wiki.facepunch.com/gmod/render.RenderFlashlights
1110
922
  */
1111
923
  RenderFlashlights(renderFunc: function): void;
1112
- }
1113
924
 
1114
- interface RenderLib {
1115
925
  /**
1116
926
  * Renders the HUD on the screen.
1117
927
  * @realm client
1118
928
  * @source https://wiki.facepunch.com/gmod/render.RenderHUD
1119
929
  */
1120
930
  RenderHUD(x: number, y: number, w: number, h: number): void;
1121
- }
1122
931
 
1123
- interface RenderLib {
1124
932
  /**
1125
933
  * Renders the scene with the specified viewData to the current active render target.
1126
934
  *
@@ -1131,9 +939,7 @@ interface RenderLib {
1131
939
  * @source https://wiki.facepunch.com/gmod/render.RenderView
1132
940
  */
1133
941
  RenderView(view?: ViewData): void;
1134
- }
1135
942
 
1136
- interface RenderLib {
1137
943
  /**
1138
944
  * Resets the model lighting to the specified color.
1139
945
  *
@@ -1143,9 +949,7 @@ interface RenderLib {
1143
949
  * @source https://wiki.facepunch.com/gmod/render.ResetModelLighting
1144
950
  */
1145
951
  ResetModelLighting(r: number, g: number, b: number): void;
1146
- }
1147
952
 
1148
- interface RenderLib {
1149
953
  /**
1150
954
  * Resets the HDR tone multiplier to the specified value.
1151
955
  *
@@ -1155,18 +959,14 @@ interface RenderLib {
1155
959
  * @source https://wiki.facepunch.com/gmod/render.ResetToneMappingScale
1156
960
  */
1157
961
  ResetToneMappingScale(scale: number): void;
1158
- }
1159
962
 
1160
- interface RenderLib {
1161
963
  /**
1162
964
  * Sets the ambient lighting for any upcoming render operation.
1163
965
  * @realm client
1164
966
  * @source https://wiki.facepunch.com/gmod/render.SetAmbientLight
1165
967
  */
1166
968
  SetAmbientLight(r: number, g: number, b: number): void;
1167
- }
1168
969
 
1169
- interface RenderLib {
1170
970
  /**
1171
971
  * Sets the alpha blending (or transparency) for upcoming render operations.
1172
972
  *
@@ -1183,9 +983,7 @@ interface RenderLib {
1183
983
  * @source https://wiki.facepunch.com/gmod/render.SetBlend
1184
984
  */
1185
985
  SetBlend(blending: number): void;
1186
- }
1187
986
 
1188
- interface RenderLib {
1189
987
  /**
1190
988
  * Sets the current drawing material to "color".
1191
989
  *
@@ -1207,9 +1005,7 @@ interface RenderLib {
1207
1005
  * @source https://wiki.facepunch.com/gmod/render.SetColorMaterial
1208
1006
  */
1209
1007
  SetColorMaterial(): void;
1210
- }
1211
1008
 
1212
- interface RenderLib {
1213
1009
  /**
1214
1010
  * Sets the current drawing material to `color_ignorez`.
1215
1011
  *
@@ -1231,9 +1027,7 @@ interface RenderLib {
1231
1027
  * @source https://wiki.facepunch.com/gmod/render.SetColorMaterialIgnoreZ
1232
1028
  */
1233
1029
  SetColorMaterialIgnoreZ(): void;
1234
- }
1235
1030
 
1236
- interface RenderLib {
1237
1031
  /**
1238
1032
  * Sets the color modulation for upcoming render operations, such as rendering models.
1239
1033
  *
@@ -1245,18 +1039,14 @@ interface RenderLib {
1245
1039
  * @source https://wiki.facepunch.com/gmod/render.SetColorModulation
1246
1040
  */
1247
1041
  SetColorModulation(r: number, g: number, b: number): void;
1248
- }
1249
1042
 
1250
- interface RenderLib {
1251
1043
  /**
1252
1044
  * If the [fog mode](https://wiki.facepunch.com/gmod/render.FogMode) is set to [MATERIAL_FOG_LINEAR_BELOW_FOG_Z](https://wiki.facepunch.com/gmod/Enums/MATERIAL_FOG), the fog will only be rendered below the specified height.
1253
1045
  * @realm client
1254
1046
  * @source https://wiki.facepunch.com/gmod/render.SetFogZ
1255
1047
  */
1256
1048
  SetFogZ(fogZ: number): void;
1257
- }
1258
1049
 
1259
- interface RenderLib {
1260
1050
  /**
1261
1051
  * Sets the goal HDR tone mapping scale.
1262
1052
  *
@@ -1266,9 +1056,7 @@ interface RenderLib {
1266
1056
  * @source https://wiki.facepunch.com/gmod/render.SetGoalToneMappingScale
1267
1057
  */
1268
1058
  SetGoalToneMappingScale(scale: number): void;
1269
- }
1270
1059
 
1271
- interface RenderLib {
1272
1060
  /**
1273
1061
  * Sets lighting mode when rendering something.
1274
1062
  *
@@ -1279,9 +1067,7 @@ interface RenderLib {
1279
1067
  * @source https://wiki.facepunch.com/gmod/render.SetLightingMode
1280
1068
  */
1281
1069
  SetLightingMode(Mode: number): void;
1282
- }
1283
1070
 
1284
- interface RenderLib {
1285
1071
  /**
1286
1072
  * Sets lighting origin for the current model.
1287
1073
  *
@@ -1289,9 +1075,7 @@ interface RenderLib {
1289
1075
  * @source https://wiki.facepunch.com/gmod/render.SetLightingOrigin
1290
1076
  */
1291
1077
  SetLightingOrigin(lightingOrigin: Vector): void;
1292
- }
1293
1078
 
1294
- interface RenderLib {
1295
1079
  /**
1296
1080
  * Sets the texture to be used as the lightmap in upcoming rendering operations. This is required when rendering meshes using a material with a lightmapped shader such as `LightmappedGeneric`.
1297
1081
  *
@@ -1299,9 +1083,7 @@ interface RenderLib {
1299
1083
  * @source https://wiki.facepunch.com/gmod/render.SetLightmapTexture
1300
1084
  */
1301
1085
  SetLightmapTexture(tex: ITexture): void;
1302
- }
1303
1086
 
1304
- interface RenderLib {
1305
1087
  /**
1306
1088
  * Sets up the local lighting for any upcoming render operation. Up to 4 local lights can be defined, with one of three different types (point, directional, spot).
1307
1089
  *
@@ -1311,9 +1093,7 @@ interface RenderLib {
1311
1093
  * @source https://wiki.facepunch.com/gmod/render.SetLocalModelLights
1312
1094
  */
1313
1095
  SetLocalModelLights(lights?: LocalLight): void;
1314
- }
1315
1096
 
1316
- interface RenderLib {
1317
1097
  /**
1318
1098
  * Sets the material to be used in any upcoming render operation using the [render](https://wiki.facepunch.com/gmod/render).
1319
1099
  *
@@ -1323,9 +1103,7 @@ interface RenderLib {
1323
1103
  * @source https://wiki.facepunch.com/gmod/render.SetMaterial
1324
1104
  */
1325
1105
  SetMaterial(mat: IMaterial): void;
1326
- }
1327
1106
 
1328
- interface RenderLib {
1329
1107
  /**
1330
1108
  * Sets up the ambient lighting for any upcoming render operation. Ambient lighting can be seen as a cube enclosing the object to be drawn, each of its faces representing a directional light source that shines towards the object. Thus, there is a total of six different light sources that can be configured separately.
1331
1109
  *
@@ -1335,18 +1113,14 @@ interface RenderLib {
1335
1113
  * @source https://wiki.facepunch.com/gmod/render.SetModelLighting
1336
1114
  */
1337
1115
  SetModelLighting(lightDirection: BOX, red: number, green: number, blue: number): void;
1338
- }
1339
1116
 
1340
- interface RenderLib {
1341
1117
  /**
1342
1118
  * Sets the render target to the specified rt.
1343
1119
  * @realm client
1344
1120
  * @source https://wiki.facepunch.com/gmod/render.SetRenderTarget
1345
1121
  */
1346
1122
  SetRenderTarget(texture: ITexture): void;
1347
- }
1348
1123
 
1349
- interface RenderLib {
1350
1124
  /**
1351
1125
  * Sets the render target with the specified index of `COLOR[n]` to the specified rt, allowing you to work with [Multiple Render Targets (MRT)](https://learn.microsoft.com/en-us/windows/win32/direct3d9/multiple-render-targets). Since standard shaders don't use MRT, you might find this useful at [Shaders/screenspace_general](https://wiki.facepunch.com/gmod/Shaders/screenspace_general).
1352
1126
  * **NOTE**: MRT doesn't work with 2D render functions like [render.DrawScreenQuad](https://wiki.facepunch.com/gmod/render.DrawScreenQuad). Instead, you can render a [render.DrawQuad](https://wiki.facepunch.com/gmod/render.DrawQuad) using [cam.Start2D](https://wiki.facepunch.com/gmod/cam.Start2D).
@@ -1364,45 +1138,35 @@ interface RenderLib {
1364
1138
  * @source https://wiki.facepunch.com/gmod/render.SetRenderTargetEx
1365
1139
  */
1366
1140
  SetRenderTargetEx(rtIndex: number, texture?: ITexture): void;
1367
- }
1368
1141
 
1369
- interface RenderLib {
1370
1142
  /**
1371
1143
  * Sets a scissoring rectangle which limits the drawing area. (otherwise known as clipping)
1372
1144
  * @realm client and menu
1373
1145
  * @source https://wiki.facepunch.com/gmod/render.SetScissorRect
1374
1146
  */
1375
1147
  SetScissorRect(startX: number, startY: number, endX: number, endY: number, enable: boolean): void;
1376
- }
1377
1148
 
1378
- interface RenderLib {
1379
1149
  /**
1380
1150
  * Sets the shadow color.
1381
1151
  * @realm client
1382
1152
  * @source https://wiki.facepunch.com/gmod/render.SetShadowColor
1383
1153
  */
1384
1154
  SetShadowColor(red: number, green: number, blue: number): void;
1385
- }
1386
1155
 
1387
- interface RenderLib {
1388
1156
  /**
1389
1157
  * Sets the shadow projection direction.
1390
1158
  * @realm client
1391
1159
  * @source https://wiki.facepunch.com/gmod/render.SetShadowDirection
1392
1160
  */
1393
1161
  SetShadowDirection(shadowDirections: Vector): void;
1394
- }
1395
1162
 
1396
- interface RenderLib {
1397
1163
  /**
1398
1164
  * Sets the maximum shadow projection range.
1399
1165
  * @realm client
1400
1166
  * @source https://wiki.facepunch.com/gmod/render.SetShadowDistance
1401
1167
  */
1402
1168
  SetShadowDistance(shadowDistance: number): void;
1403
- }
1404
1169
 
1405
- interface RenderLib {
1406
1170
  /**
1407
1171
  * Sets whether all shadow rendering should be disabled.
1408
1172
  *
@@ -1414,9 +1178,7 @@ interface RenderLib {
1414
1178
  * @source https://wiki.facepunch.com/gmod/render.SetShadowsDisabled
1415
1179
  */
1416
1180
  SetShadowsDisabled(disable: boolean): void;
1417
- }
1418
1181
 
1419
- interface RenderLib {
1420
1182
  /**
1421
1183
  * Sets the Compare Function that all pixels affected by a draw operation will have their Stencil Buffer value tested against.
1422
1184
  *
@@ -1432,9 +1194,7 @@ interface RenderLib {
1432
1194
  * @source https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction
1433
1195
  */
1434
1196
  SetStencilCompareFunction(compareFunction: STENCILCOMPARISONFUNCTION): void;
1435
- }
1436
1197
 
1437
- interface RenderLib {
1438
1198
  /**
1439
1199
  * Enables or disables the Stencil system for future draw operations.
1440
1200
  *
@@ -1453,9 +1213,7 @@ interface RenderLib {
1453
1213
  * @source https://wiki.facepunch.com/gmod/render.SetStencilEnable
1454
1214
  */
1455
1215
  SetStencilEnable(newState: boolean): void;
1456
- }
1457
1216
 
1458
- interface RenderLib {
1459
1217
  /**
1460
1218
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) did **not** [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation) the pixel.
1461
1219
  *
@@ -1465,9 +1223,7 @@ interface RenderLib {
1465
1223
  * @source https://wiki.facepunch.com/gmod/render.SetStencilFailOperation
1466
1224
  */
1467
1225
  SetStencilFailOperation(failOperation: STENCILOPERATION): void;
1468
- }
1469
1226
 
1470
- interface RenderLib {
1471
1227
  /**
1472
1228
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passes the pixel.
1473
1229
  *
@@ -1477,9 +1233,7 @@ interface RenderLib {
1477
1233
  * @source https://wiki.facepunch.com/gmod/render.SetStencilPassOperation
1478
1234
  */
1479
1235
  SetStencilPassOperation(passOperation: STENCILOPERATION): void;
1480
- }
1481
1236
 
1482
- interface RenderLib {
1483
1237
  /**
1484
1238
  * Sets the Stencil system's Reference Value which is compared against each pixel's corresponding Stencil Buffer value in the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) and can be used to modify the Stencil Buffer value of those same pixels in the [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation), [Fail](https://wiki.facepunch.com/gmod/render.SetStencilFailOperation), and [Z Fail](https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation) operations.
1485
1239
  *
@@ -1489,9 +1243,7 @@ interface RenderLib {
1489
1243
  * @source https://wiki.facepunch.com/gmod/render.SetStencilReferenceValue
1490
1244
  */
1491
1245
  SetStencilReferenceValue(referenceValue: number): void;
1492
- }
1493
1246
 
1494
- interface RenderLib {
1495
1247
  /**
1496
1248
  * Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are read (tested) from the Stencil Buffer
1497
1249
  *
@@ -1505,9 +1257,7 @@ interface RenderLib {
1505
1257
  * @source https://wiki.facepunch.com/gmod/render.SetStencilTestMask
1506
1258
  */
1507
1259
  SetStencilTestMask(bitMask: number): void;
1508
- }
1509
1260
 
1510
- interface RenderLib {
1511
1261
  /**
1512
1262
  * Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are written to the Stencil Buffer
1513
1263
  *
@@ -1521,9 +1271,7 @@ interface RenderLib {
1521
1271
  * @source https://wiki.facepunch.com/gmod/render.SetStencilWriteMask
1522
1272
  */
1523
1273
  SetStencilWriteMask(bitMask: number): void;
1524
- }
1525
1274
 
1526
- interface RenderLib {
1527
1275
  /**
1528
1276
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passed a given pixel, but it did **not** Pass the Depth Test.
1529
1277
  *
@@ -1533,18 +1281,14 @@ interface RenderLib {
1533
1281
  * @source https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation
1534
1282
  */
1535
1283
  SetStencilZFailOperation(zFailOperation: STENCILOPERATION): void;
1536
- }
1537
1284
 
1538
- interface RenderLib {
1539
1285
  /**
1540
1286
  * Sets the tone mapping scale for upcoming rendering operations.
1541
1287
  * @realm client
1542
1288
  * @source https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear
1543
1289
  */
1544
1290
  SetToneMappingScaleLinear(scales: Vector): void;
1545
- }
1546
1291
 
1547
- interface RenderLib {
1548
1292
  /**
1549
1293
  * Changes the view port position and size. The values will be clamped to the game's screen resolution.
1550
1294
  *
@@ -1557,18 +1301,14 @@ interface RenderLib {
1557
1301
  * @source https://wiki.facepunch.com/gmod/render.SetViewPort
1558
1302
  */
1559
1303
  SetViewPort(x: number, y: number, w: number, h: number): void;
1560
- }
1561
1304
 
1562
- interface RenderLib {
1563
1305
  /**
1564
1306
  * Sets the internal parameter **INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA**.
1565
1307
  * @realm client
1566
1308
  * @source https://wiki.facepunch.com/gmod/render.SetWriteDepthToDestAlpha
1567
1309
  */
1568
1310
  SetWriteDepthToDestAlpha(enable: boolean): void;
1569
- }
1570
1311
 
1571
- interface RenderLib {
1572
1312
  /**
1573
1313
  * Swaps the frame buffers/cycles the frame. In other words, this updates the screen.
1574
1314
  *
@@ -1578,9 +1318,7 @@ interface RenderLib {
1578
1318
  * @source https://wiki.facepunch.com/gmod/render.Spin
1579
1319
  */
1580
1320
  Spin(): void;
1581
- }
1582
1321
 
1583
- interface RenderLib {
1584
1322
  /**
1585
1323
  * Begin drawing a multi-segment Beam.
1586
1324
  *
@@ -1591,45 +1329,35 @@ interface RenderLib {
1591
1329
  * @source https://wiki.facepunch.com/gmod/render.StartBeam
1592
1330
  */
1593
1331
  StartBeam(segmentCount: number): void;
1594
- }
1595
1332
 
1596
- interface RenderLib {
1597
1333
  /**
1598
1334
  * Returns whether the player's hardware supports HDR. (High Dynamic Range) HDR can still be disabled by the `mat_hdr_level` console variable or just not be supported by the map.
1599
1335
  * @realm client and menu
1600
1336
  * @source https://wiki.facepunch.com/gmod/render.SupportsHDR
1601
1337
  */
1602
1338
  SupportsHDR(): boolean;
1603
- }
1604
1339
 
1605
- interface RenderLib {
1606
1340
  /**
1607
1341
  * Returns if the current settings and the system allow the usage of pixel shaders 1.4.
1608
1342
  * @realm client and menu
1609
1343
  * @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_1_4
1610
1344
  */
1611
1345
  SupportsPixelShaders_1_4(): boolean;
1612
- }
1613
1346
 
1614
- interface RenderLib {
1615
1347
  /**
1616
1348
  * Returns if the current settings and the system allow the usage of pixel shaders 2.0.
1617
1349
  * @realm client and menu
1618
1350
  * @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_2_0
1619
1351
  */
1620
1352
  SupportsPixelShaders_2_0(): boolean;
1621
- }
1622
1353
 
1623
- interface RenderLib {
1624
1354
  /**
1625
1355
  * Returns if the current settings and the system allow the usage of vertex shaders 2.0.
1626
1356
  * @realm client and menu
1627
1357
  * @source https://wiki.facepunch.com/gmod/render.SupportsVertexShaders_2_0
1628
1358
  */
1629
1359
  SupportsVertexShaders_2_0(): boolean;
1630
- }
1631
1360
 
1632
- interface RenderLib {
1633
1361
  /**
1634
1362
  * Suppresses or enables any engine lighting for any upcoming render operation.
1635
1363
  *
@@ -1639,18 +1367,14 @@ interface RenderLib {
1639
1367
  * @source https://wiki.facepunch.com/gmod/render.SuppressEngineLighting
1640
1368
  */
1641
1369
  SuppressEngineLighting(suppressLighting: boolean): void;
1642
- }
1643
1370
 
1644
- interface RenderLib {
1645
1371
  /**
1646
1372
  * Enables HDR tone mapping which influences the brightness.
1647
1373
  * @realm client
1648
1374
  * @source https://wiki.facepunch.com/gmod/render.TurnOnToneMapping
1649
1375
  */
1650
1376
  TurnOnToneMapping(): void;
1651
- }
1652
1377
 
1653
- interface RenderLib {
1654
1378
  /**
1655
1379
  * Updates the texture returned by [render.GetFullScreenDepthTexture](https://wiki.facepunch.com/gmod/render.GetFullScreenDepthTexture).
1656
1380
  *
@@ -1660,36 +1384,28 @@ interface RenderLib {
1660
1384
  * @source https://wiki.facepunch.com/gmod/render.UpdateFullScreenDepthTexture
1661
1385
  */
1662
1386
  UpdateFullScreenDepthTexture(): void;
1663
- }
1664
1387
 
1665
- interface RenderLib {
1666
1388
  /**
1667
1389
  * Updates the power of two texture.
1668
1390
  * @realm client
1669
1391
  * @source https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture
1670
1392
  */
1671
1393
  UpdatePowerOfTwoTexture(): ITexture;
1672
- }
1673
1394
 
1674
- interface RenderLib {
1675
1395
  /**
1676
1396
  * Pretty much alias of [render.UpdatePowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture) but does not return the texture.
1677
1397
  * @realm client
1678
1398
  * @source https://wiki.facepunch.com/gmod/render.UpdateRefractTexture
1679
1399
  */
1680
1400
  UpdateRefractTexture(): void;
1681
- }
1682
1401
 
1683
- interface RenderLib {
1684
1402
  /**
1685
1403
  * Copies the entire screen to the screen effect texture, which can be acquired via [render.GetScreenEffectTexture](https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture). This function is mainly intended to be used in [GM:RenderScreenspaceEffects](https://wiki.facepunch.com/gmod/GM:RenderScreenspaceEffects).
1686
1404
  * @realm client
1687
1405
  * @source https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture
1688
1406
  */
1689
1407
  UpdateScreenEffectTexture(textureIndex?: number): void;
1690
- }
1691
1408
 
1692
- interface RenderLib {
1693
1409
  /**
1694
1410
  * This function overrides all map materials for one frame.
1695
1411
  * @realm client
@@ -1697,4 +1413,3 @@ interface RenderLib {
1697
1413
  */
1698
1414
  WorldMaterialOverride(mat?: IMaterial): void;
1699
1415
  }
1700
-