@tlua/gmod 1.0.4 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types/achievementicon.d.tlua +0 -1
- package/types/achievements.d.tlua +0 -31
- package/types/ai.d.tlua +0 -11
- package/types/ai_schedule.d.tlua +0 -1
- package/types/ai_task.d.tlua +0 -1
- package/types/angle.d.tlua +0 -37
- package/types/avatarimage.d.tlua +0 -1
- package/types/awesomium.d.tlua +0 -1
- package/types/baseclass.d.tlua +0 -4
- package/types/bf_read.d.tlua +0 -23
- package/types/bit.d.tlua +0 -23
- package/types/button.d.tlua +0 -1
- package/types/cam.d.tlua +0 -33
- package/types/ceffectdata.d.tlua +0 -65
- package/types/chat.d.tlua +0 -11
- package/types/checkbutton.d.tlua +0 -1
- package/types/cleanup.d.tlua +0 -15
- package/types/cluaemitter.d.tlua +0 -25
- package/types/clualocomotion.d.tlua +0 -81
- package/types/cluaparticle.d.tlua +0 -89
- package/types/cmovedata.d.tlua +0 -95
- package/types/cnavarea.d.tlua +0 -155
- package/types/cnavladder.d.tlua +0 -45
- package/types/cnewparticleeffect.d.tlua +0 -53
- package/types/color.d.tlua +0 -57
- package/types/concommand.d.tlua +0 -9
- package/types/constraint.d.tlua +0 -57
- package/types/construct.d.tlua +0 -3
- package/types/contentheader.d.tlua +1 -6
- package/types/contenticon.d.tlua +1 -18
- package/types/contentsidebar.d.tlua +1 -8
- package/types/contentsidebartoolbox.d.tlua +0 -1
- package/types/contextbase.d.tlua +1 -8
- package/types/controlpanel.d.tlua +6 -31
- package/types/controlpresets.d.tlua +1 -26
- package/types/convar.d.tlua +0 -33
- package/types/cookie.d.tlua +0 -7
- package/types/coroutine.d.tlua +0 -15
- package/types/crecipientfilter.d.tlua +0 -33
- package/types/csent.d.tlua +0 -1
- package/types/csoundpatch.d.tlua +0 -29
- package/types/ctakedamageinfo.d.tlua +0 -67
- package/types/ctrllistbox.d.tlua +0 -1
- package/types/ctrlnumpad.d.tlua +0 -13
- package/types/cusercmd.d.tlua +0 -55
- package/types/custom_entity_fields.d.tlua +0 -1
- package/types/cvars.d.tlua +0 -13
- package/types/dadjustablemodelpanel.d.tlua +1 -14
- package/types/dalphabar.d.tlua +1 -6
- package/types/dbinder.d.tlua +1 -8
- package/types/dbubblecontainer.d.tlua +1 -4
- package/types/dbutton.d.tlua +1 -16
- package/types/dcategoryheader.d.tlua +0 -1
- package/types/dcategorylist.d.tlua +0 -1
- package/types/dcheckbox.d.tlua +1 -10
- package/types/dcheckboxlabel.d.tlua +0 -19
- package/types/dcollapsiblecategory.d.tlua +1 -46
- package/types/dcolorbutton.d.tlua +1 -14
- package/types/dcolorcombo.d.tlua +1 -10
- package/types/dcolorcube.d.tlua +1 -26
- package/types/dcolormixer.d.tlua +1 -54
- package/types/dcolorpalette.d.tlua +1 -46
- package/types/dcolumnsheet.d.tlua +1 -10
- package/types/dcombobox.d.tlua +1 -34
- package/types/ddragbase.d.tlua +1 -26
- package/types/ddrawer.d.tlua +1 -16
- package/types/debug.d.tlua +25 -60
- package/types/debugoverlay.d.tlua +0 -23
- package/types/dentityproperties.d.tlua +1 -10
- package/types/derma.d.tlua +0 -21
- package/types/dexpandbutton.d.tlua +1 -6
- package/types/dfilebrowser.d.tlua +0 -41
- package/types/dform.d.tlua +1 -36
- package/types/dframe.d.tlua +0 -49
- package/types/dgrid.d.tlua +1 -22
- package/types/dhorizontaldivider.d.tlua +1 -40
- package/types/dhorizontalscroller.d.tlua +1 -22
- package/types/dhscrollbar.d.tlua +1 -22
- package/types/dhtml.d.tlua +1 -16
- package/types/dhtmlcontrols.d.tlua +0 -11
- package/types/diconbrowser.d.tlua +1 -22
- package/types/diconlayout.d.tlua +1 -36
- package/types/dimage.d.tlua +1 -39
- package/types/dimagebutton.d.tlua +0 -19
- package/types/dkillicon.d.tlua +0 -1
- package/types/dlabel.d.tlua +1 -66
- package/types/dlabeleditable.d.tlua +1 -10
- package/types/dlabelurl.d.tlua +1 -20
- package/types/dlistbox.d.tlua +1 -16
- package/types/dlistboxitem.d.tlua +1 -8
- package/types/dlistlayout.d.tlua +0 -1
- package/types/dlistview.d.tlua +1 -68
- package/types/dlistview_column.d.tlua +1 -28
- package/types/dlistview_columnplain.d.tlua +0 -1
- package/types/dlistview_draggerbar.d.tlua +0 -1
- package/types/dlistview_line.d.tlua +1 -26
- package/types/dlistviewheaderlabel.d.tlua +0 -1
- package/types/dlistviewlabel.d.tlua +0 -1
- package/types/dlistviewline.d.tlua +0 -1
- package/types/dmenu.d.tlua +1 -53
- package/types/dmenubar.d.tlua +1 -11
- package/types/dmenuoption.d.tlua +1 -26
- package/types/dmenuoptioncvar.d.tlua +1 -12
- package/types/dmodelpanel.d.tlua +1 -44
- package/types/dmodelselect.d.tlua +1 -4
- package/types/dmodelselectmulti.d.tlua +1 -4
- package/types/dnotify.d.tlua +1 -20
- package/types/dnumberscratch.d.tlua +1 -52
- package/types/dnumberwang.d.tlua +1 -32
- package/types/dnumpad.d.tlua +0 -1
- package/types/dnumslider.d.tlua +0 -35
- package/types/dpanel.d.tlua +1 -28
- package/types/dpanellist.d.tlua +0 -23
- package/types/dpaneloverlay.d.tlua +1 -14
- package/types/dpanelselect.d.tlua +0 -1
- package/types/dpanpanel.d.tlua +1 -12
- package/types/dprogress.d.tlua +1 -6
- package/types/dproperties.d.tlua +1 -8
- package/types/dproperty_boolean.d.tlua +0 -1
- package/types/dproperty_combo.d.tlua +1 -6
- package/types/dproperty_entity.d.tlua +0 -1
- package/types/dproperty_float.d.tlua +0 -1
- package/types/dproperty_generic.d.tlua +1 -10
- package/types/dproperty_int.d.tlua +0 -1
- package/types/dproperty_vectorcolor.d.tlua +0 -1
- package/types/dpropertysheet.d.tlua +9 -41
- package/types/dragndrop.d.tlua +0 -21
- package/types/draw.d.tlua +0 -22
- package/types/drgbpicker.d.tlua +1 -8
- package/types/drive.d.tlua +6 -31
- package/types/dscrollbargrip.d.tlua +0 -1
- package/types/dscrollpanel.d.tlua +0 -21
- package/types/dshape.d.tlua +1 -14
- package/types/dsizetocontents.d.tlua +1 -10
- package/types/dslider.d.tlua +1 -56
- package/types/dsprite.d.tlua +1 -18
- package/types/dtab.d.tlua +1 -16
- package/types/dtextentry.d.tlua +1 -86
- package/types/dtilelayout.d.tlua +1 -42
- package/types/dtooltip.d.tlua +1 -12
- package/types/dtree.d.tlua +1 -32
- package/types/dtree_node.d.tlua +1 -136
- package/types/dtree_node_button.d.tlua +0 -1
- package/types/duplicator.d.tlua +0 -60
- package/types/dverticaldivider.d.tlua +1 -46
- package/types/dvscrollbar.d.tlua +1 -22
- package/types/editablepanel.d.tlua +0 -1
- package/types/effect.d.tlua +1 -8
- package/types/effects.d.tlua +0 -13
- package/types/engine.d.tlua +0 -43
- package/types/entity.d.tlua +2 -1319
- package/types/ents.d.tlua +0 -44
- package/types/enums.d.tlua +0 -1
- package/types/file.d.tlua +0 -79
- package/types/file_class.d.tlua +0 -1
- package/types/fingerposer.d.tlua +0 -1
- package/types/fingervar.d.tlua +0 -1
- package/types/frame.d.tlua +0 -1
- package/types/frame_blend.d.tlua +0 -15
- package/types/game.d.tlua +0 -79
- package/types/gameevent.d.tlua +4 -9
- package/types/gamemode.d.tlua +0 -6
- package/types/global.d.tlua +0 -18
- package/types/gm.d.tlua +0 -535
- package/types/gmod.d.tlua +0 -1
- package/types/gmsave.d.tlua +0 -9
- package/types/gui.d.tlua +0 -43
- package/types/gwen.d.tlua +0 -7
- package/types/halo.d.tlua +0 -5
- package/types/hammer.d.tlua +0 -1
- package/types/hook.d.tlua +0 -9
- package/types/html.d.tlua +0 -1
- package/types/http.d.tlua +0 -3
- package/types/iconeditor.d.tlua +1 -22
- package/types/igmodaudiochannel.d.tlua +0 -83
- package/types/imagecheckbox.d.tlua +1 -8
- package/types/imaterial.d.tlua +0 -53
- package/types/imesh.d.tlua +0 -11
- package/types/input.d.tlua +0 -47
- package/types/invalidateinternalentitycache.d.tlua +0 -1
- package/types/irestore.d.tlua +0 -19
- package/types/isave.d.tlua +0 -19
- package/types/itexture.d.tlua +0 -21
- package/types/ivideowriter.d.tlua +0 -11
- package/types/jit.d.tlua +9 -42
- package/types/killicon.d.tlua +0 -15
- package/types/label.d.tlua +0 -1
- package/types/language.d.tlua +0 -3
- package/types/list.d.tlua +0 -17
- package/types/makeballoon.d.tlua +0 -1
- package/types/markup.d.tlua +0 -5
- package/types/markupobject.d.tlua +0 -11
- package/types/material.d.tlua +0 -1
- package/types/math.d.tlua +200 -371
- package/types/matproxy.d.tlua +0 -7
- package/types/matselect.d.tlua +1 -22
- package/types/menu.d.tlua +0 -1
- package/types/menubar.d.tlua +0 -5
- package/types/mesh.d.tlua +0 -39
- package/types/modelimage.d.tlua +0 -1
- package/types/motionsensor.d.tlua +0 -21
- package/types/navmesh.d.tlua +0 -53
- package/types/net.d.tlua +0 -104
- package/types/nextbot.d.tlua +10 -83
- package/types/notification.d.tlua +0 -5
- package/types/npc.d.tlua +1 -364
- package/types/numpad.d.tlua +0 -15
- package/types/os.d.tlua +0 -8
- package/types/package.d.tlua +0 -1
- package/types/panel.d.tlua +2 -662
- package/types/panellist.d.tlua +0 -1
- package/types/pathfollower.d.tlua +0 -63
- package/types/permissions.d.tlua +0 -13
- package/types/physcollide.d.tlua +0 -7
- package/types/physenv.d.tlua +0 -23
- package/types/physobj.d.tlua +0 -157
- package/types/pixelvis_handle_t.d.tlua +0 -1
- package/types/player.d.tlua +11 -594
- package/types/player_manager.d.tlua +0 -27
- package/types/preseteditor.d.tlua +0 -1
- package/types/presets.d.tlua +0 -13
- package/types/projectedtexture.d.tlua +0 -97
- package/types/properties.d.tlua +0 -11
- package/types/propselect.d.tlua +1 -10
- package/types/radiobutton.d.tlua +0 -1
- package/types/render.d.tlua +0 -285
- package/types/resource.d.tlua +0 -5
- package/types/richtext.d.tlua +0 -1
- package/types/sandbox.d.tlua +1 -108
- package/types/saverestore.d.tlua +0 -25
- package/types/schedule.d.tlua +0 -13
- package/types/scripted_ents.d.tlua +0 -21
- package/types/search.d.tlua +0 -3
- package/types/serverlist.d.tlua +0 -15
- package/types/slidebar.d.tlua +0 -1
- package/types/slider.d.tlua +0 -1
- package/types/sound.d.tlua +0 -21
- package/types/spawnicon.d.tlua +1 -16
- package/types/spawnmenu.d.tlua +0 -48
- package/types/spawnmenucontentpanel.d.tlua +1 -10
- package/types/sql.d.tlua +0 -19
- package/types/stack.d.tlua +0 -11
- package/types/steamworks.d.tlua +0 -37
- package/types/string.d.tlua +0 -96
- package/types/structures.d.tlua +0 -7
- package/types/surface.d.tlua +0 -69
- package/types/surfaceinfo.d.tlua +0 -11
- package/types/system.d.tlua +0 -21
- package/types/table.d.tlua +0 -93
- package/types/task.d.tlua +0 -19
- package/types/team.d.tlua +0 -39
- package/types/textentry.d.tlua +0 -1
- package/types/tgaimage.d.tlua +0 -1
- package/types/timer.d.tlua +0 -29
- package/types/tool.d.tlua +1 -90
- package/types/ugcpublishwindow.d.tlua +1 -18
- package/types/umsg.d.tlua +0 -25
- package/types/undo.d.tlua +0 -21
- package/types/urllabel.d.tlua +0 -1
- package/types/usermessage.d.tlua +0 -5
- package/types/utf8.d.tlua +0 -15
- package/types/util.d.tlua +0 -185
- package/types/vector.d.tlua +0 -73
- package/types/vehicle.d.tlua +2 -102
- package/types/vgui.d.tlua +0 -33
- package/types/video.d.tlua +0 -1
- package/types/vmatrix.d.tlua +0 -71
- package/types/weapon.d.tlua +2 -168
- package/types/weapons.d.tlua +0 -12
- package/types/widgets.d.tlua +0 -3
- package/types/workshopfilebase.d.tlua +0 -11
package/types/player.d.tlua
CHANGED
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*
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* @source https://wiki.facepunch.com/gmod/PLAYER_Hooks
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*/
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interface PLAYER {}
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/**
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* This is a list of all methods only available for players. It is also possible to call [Entity](https://wiki.facepunch.com/gmod/Entity) functions on the Player.
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* @source https://wiki.facepunch.com/gmod/Player
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*/
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interface Player extends Entity {}
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/**
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* The player library is used to get the Lua objects that represent players in-game.
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* @source https://wiki.facepunch.com/gmod/player(library)
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*/
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declare player: PlayerLib;
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interface PLAYER {
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/**
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* Called when the player's class was changed from this class.
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* @source https://wiki.facepunch.com/gmod/PLAYER:ClassChanged
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*/
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ClassChanged(self: PLAYER): void;
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}
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interface PLAYER {
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/**
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* Called when the player dies
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* @source https://wiki.facepunch.com/gmod/PLAYER:Death
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Death(self: PLAYER): void;
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}
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interface PLAYER {
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/**
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* Called from [GM:FinishMove](https://wiki.facepunch.com/gmod/GM:FinishMove).
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* @source https://wiki.facepunch.com/gmod/PLAYER:FinishMove
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FinishMove(self: PLAYER, mv: CMoveData): boolean;
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}
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interface PLAYER {
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/**
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* Called on player spawn to determine which hand model to use
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* @source https://wiki.facepunch.com/gmod/PLAYER:GetHandsModel
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*/
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GetHandsModel(self: PLAYER): table;
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}
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interface PLAYER {
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* Called when the class object is created
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* @source https://wiki.facepunch.com/gmod/PLAYER:Init
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Init(self: PLAYER): void;
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}
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interface PLAYER {
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/**
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* Called on spawn to give the player their default loadout
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* @source https://wiki.facepunch.com/gmod/PLAYER:Loadout
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Loadout(self: PLAYER): void;
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}
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interface PLAYER {
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/**
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* Called from [GM:Move](https://wiki.facepunch.com/gmod/GM:Move).
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Move(self: PLAYER, mv: CMoveData): boolean;
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}
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interface PLAYER {
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* Called after the viewmodel has been drawn
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* @source https://wiki.facepunch.com/gmod/PLAYER:PostDrawViewModel
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PostDrawViewModel(self: PLAYER, viewmodel: Entity, weapon: Entity): void;
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}
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interface PLAYER {
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* Called before the viewmodel is drawn
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PreDrawViewModel(self: PLAYER, viewmodel: Entity, weapon: Entity): void;
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interface PLAYER {
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* Called when we need to set player model from the class.
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SetModel(self: PLAYER): void;
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interface PLAYER {
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* Setup the network table accessors.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/PLAYER:SetupDataTables
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SetupDataTables(self: PLAYER): void;
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}
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interface PLAYER {
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* Called when the player spawns
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Spawn(self: PLAYER): void;
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}
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interface PLAYER {
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* Called from [GM:CreateMove](https://wiki.facepunch.com/gmod/GM:CreateMove).
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*/
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StartMove(self: PLAYER, mv: CMoveData, cmd: CUserCmd): boolean;
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* Adds an entity to the player's list of entities of the same type. See [Player:GetCount](https://wiki.facepunch.com/gmod/Player:GetCount) to get the current count of entities of an entity type added with this function.
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* This is a really barebone system. By calling this a vote gets started, when the player presses 0-9 the callback function gets called along with the key the player pressed. Use the draw callback to draw the vote panel.
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AddPlayerOption(self: Player, name: string, timeout: number, vote_callback: (voteNum: number) => boolean, draw_callback: function): void;
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* Plays a sequence directly from a sequence number, similar to [Player:AnimRestartGesture](https://wiki.facepunch.com/gmod/Player:AnimRestartGesture). This function has the advantage to play sequences that haven't been bound to an existing [Enums/ACT](https://wiki.facepunch.com/gmod/Enums/ACT)
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* **WARNING**: This is not automatically networked. This function has to be called on the client to be seen by said client.
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* @source https://wiki.facepunch.com/gmod/Player:AddVCDSequenceToGestureSlot
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*/
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AddVCDSequenceToGestureSlot(self: Player, slot: number, sequenceId: number, cycle: number, autokill?: boolean): void;
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*
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interface Player {
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* @source https://wiki.facepunch.com/gmod/Player:AllowImmediateDecalPainting
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*/
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AllowImmediateDecalPainting(self: Player, allow: boolean): void;
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interface Player {
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* Resets player gesture in selected slot.
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* @source https://wiki.facepunch.com/gmod/Player:AnimResetGestureSlot
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AnimResetGestureSlot(self: Player, slot: number): void;
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*
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AnimRestartGesture(self: Player, slot: number, activity: number, autokill?: boolean): void;
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}
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interface Player {
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/**
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* Restarts the main animation on the player, has the same effect as calling [Entity:SetCycle](https://wiki.facepunch.com/gmod/Entity:SetCycle)( 0 ).
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* @source https://wiki.facepunch.com/gmod/Player:AnimRestartMainSequence
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*/
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AnimRestartMainSequence(self: Player): void;
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}
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interface Player {
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/**
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* Sets the sequence of the animation playing in the given gesture slot.
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* @source https://wiki.facepunch.com/gmod/Player:AnimSetGestureSequence
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*/
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AnimSetGestureSequence(self: Player, slot: number, sequenceID: number): void;
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}
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interface Player {
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/**
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* Sets the weight of the animation playing in the given gesture slot.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/Player:AnimSetGestureWeight
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*/
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AnimSetGestureWeight(self: Player, slot: number, weight: number): void;
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}
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interface Player {
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/**
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* Returns the player's armor.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/Player:Armor
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*/
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Armor(self: Player): number;
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}
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interface Player {
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/**
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* Bans the player from the server for a certain amount of minutes.
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* @realm server
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* @source https://wiki.facepunch.com/gmod/Player:Ban
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*/
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Ban(self: Player, minutes: number, kick?: boolean): void;
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}
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interface Player {
|
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/**
|
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* Returns true if the player's flashlight hasn't been disabled by [Player:AllowFlashlight](https://wiki.facepunch.com/gmod/Player:AllowFlashlight).
|
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*
|
|
@@ -366,9 +296,7 @@ interface Player {
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* @source https://wiki.facepunch.com/gmod/Player:CanUseFlashlight
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*/
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CanUseFlashlight(self: Player): boolean;
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|
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}
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interface Player {
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/**
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* Prints a string to the chatbox of the client.
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*
|
|
@@ -379,9 +307,7 @@ interface Player {
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* @source https://wiki.facepunch.com/gmod/Player:ChatPrint
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*/
|
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|
ChatPrint(self: Player, message: string): void;
|
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|
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}
|
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|
-
interface Player {
|
|
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|
/**
|
|
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|
* Checks if the limit of an entity type added by [Player:AddCount](https://wiki.facepunch.com/gmod/Player:AddCount) is hit or not. If it's hit, it will call the [GM:PlayerCheckLimit](https://wiki.facepunch.com/gmod/GM:PlayerCheckLimit) hook, and call [Player:LimitHit](https://wiki.facepunch.com/gmod/Player:LimitHit) if the hook doesn't return `false`.
|
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*
|
|
@@ -394,9 +320,7 @@ interface Player {
|
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* @source https://wiki.facepunch.com/gmod/Player:CheckLimit
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*/
|
|
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|
CheckLimit(self: Player, str: string): boolean;
|
|
397
|
-
}
|
|
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|
|
|
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|
-
interface Player {
|
|
400
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|
/**
|
|
401
325
|
* Runs the concommand on the player. This does not work on bots. If used clientside, always runs the command on the local player.
|
|
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326
|
*
|
|
@@ -409,9 +333,7 @@ interface Player {
|
|
|
409
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|
* @source https://wiki.facepunch.com/gmod/Player:ConCommand
|
|
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|
*/
|
|
411
335
|
ConCommand(self: Player, command: string): void;
|
|
412
|
-
}
|
|
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336
|
|
|
414
|
-
interface Player {
|
|
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|
/**
|
|
416
338
|
* Creates the player's death ragdoll entity and deletes the old one.
|
|
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339
|
*
|
|
@@ -425,72 +347,56 @@ interface Player {
|
|
|
425
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|
* @source https://wiki.facepunch.com/gmod/Player:CreateRagdoll
|
|
426
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|
*/
|
|
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349
|
CreateRagdoll(self: Player): void;
|
|
428
|
-
}
|
|
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|
|
|
430
|
-
interface Player {
|
|
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351
|
/**
|
|
432
352
|
* Disables the default player's crosshair. Can be reenabled with [Player:CrosshairEnable](https://wiki.facepunch.com/gmod/Player:CrosshairEnable). This will affect [WEAPON:DoDrawCrosshair](https://wiki.facepunch.com/gmod/WEAPON:DoDrawCrosshair).
|
|
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|
* @realm server
|
|
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|
* @source https://wiki.facepunch.com/gmod/Player:CrosshairDisable
|
|
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355
|
*/
|
|
436
356
|
CrosshairDisable(self: Player): void;
|
|
437
|
-
}
|
|
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357
|
|
|
439
|
-
interface Player {
|
|
440
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|
/**
|
|
441
359
|
* Enables the player's crosshair, if it was previously disabled via [Player:CrosshairDisable](https://wiki.facepunch.com/gmod/Player:CrosshairDisable).
|
|
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|
* @realm server
|
|
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|
* @source https://wiki.facepunch.com/gmod/Player:CrosshairEnable
|
|
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|
*/
|
|
445
363
|
CrosshairEnable(self: Player): void;
|
|
446
|
-
}
|
|
447
364
|
|
|
448
|
-
interface Player {
|
|
449
365
|
/**
|
|
450
366
|
* Returns whether the player is crouching or not ([FL_DUCKING](https://wiki.facepunch.com/gmod/Enums/FL) flag).
|
|
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367
|
* @realm shared
|
|
452
368
|
* @source https://wiki.facepunch.com/gmod/Player:Crouching
|
|
453
369
|
*/
|
|
454
370
|
Crouching(self: Player): boolean;
|
|
455
|
-
}
|
|
456
371
|
|
|
457
|
-
interface Player {
|
|
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372
|
/**
|
|
459
373
|
* Returns the player's death count
|
|
460
374
|
* @realm shared
|
|
461
375
|
* @source https://wiki.facepunch.com/gmod/Player:Deaths
|
|
462
376
|
*/
|
|
463
377
|
Deaths(self: Player): number;
|
|
464
|
-
}
|
|
465
378
|
|
|
466
|
-
interface Player {
|
|
467
379
|
/**
|
|
468
380
|
* Prints the players' name and position to the console.
|
|
469
381
|
* @realm shared
|
|
470
382
|
* @source https://wiki.facepunch.com/gmod/Player:DebugInfo
|
|
471
383
|
*/
|
|
472
384
|
DebugInfo(self: Player): void;
|
|
473
|
-
}
|
|
474
385
|
|
|
475
|
-
interface Player {
|
|
476
386
|
/**
|
|
477
387
|
* Detonates all tripmines belonging to the player.
|
|
478
388
|
* @realm server
|
|
479
389
|
* @source https://wiki.facepunch.com/gmod/Player:DetonateTripmines
|
|
480
390
|
*/
|
|
481
391
|
DetonateTripmines(self: Player): void;
|
|
482
|
-
}
|
|
483
392
|
|
|
484
|
-
interface Player {
|
|
485
393
|
/**
|
|
486
394
|
* Disables world clicking for given player. See [Panel:SetWorldClicker](https://wiki.facepunch.com/gmod/Panel:SetWorldClicker) and [Player:IsWorldClickingDisabled](https://wiki.facepunch.com/gmod/Player:IsWorldClickingDisabled).
|
|
487
395
|
* @realm server
|
|
488
396
|
* @source https://wiki.facepunch.com/gmod/Player:DisableWorldClicking
|
|
489
397
|
*/
|
|
490
398
|
DisableWorldClicking(self: Player, disable: boolean): void;
|
|
491
|
-
}
|
|
492
399
|
|
|
493
|
-
interface Player {
|
|
494
400
|
/**
|
|
495
401
|
* Sends a third person animation event to the player.
|
|
496
402
|
*
|
|
@@ -500,9 +406,7 @@ interface Player {
|
|
|
500
406
|
* @source https://wiki.facepunch.com/gmod/Player:DoAnimationEvent
|
|
501
407
|
*/
|
|
502
408
|
DoAnimationEvent(self: Player, data: number): void;
|
|
503
|
-
}
|
|
504
409
|
|
|
505
|
-
interface Player {
|
|
506
410
|
/**
|
|
507
411
|
* Starts the player's attack animation. The attack animation is determined by the weapon's HoldType.
|
|
508
412
|
*
|
|
@@ -512,9 +416,7 @@ interface Player {
|
|
|
512
416
|
* @source https://wiki.facepunch.com/gmod/Player:DoAttackEvent
|
|
513
417
|
*/
|
|
514
418
|
DoAttackEvent(self: Player): void;
|
|
515
|
-
}
|
|
516
419
|
|
|
517
|
-
interface Player {
|
|
518
420
|
/**
|
|
519
421
|
* Sends a specified third person animation event to the player.
|
|
520
422
|
*
|
|
@@ -524,9 +426,7 @@ interface Player {
|
|
|
524
426
|
* @source https://wiki.facepunch.com/gmod/Player:DoCustomAnimEvent
|
|
525
427
|
*/
|
|
526
428
|
DoCustomAnimEvent(self: Player, event: number, data: number): void;
|
|
527
|
-
}
|
|
528
429
|
|
|
529
|
-
interface Player {
|
|
530
430
|
/**
|
|
531
431
|
* Sends a third person reload animation event to the player.
|
|
532
432
|
*
|
|
@@ -536,9 +436,7 @@ interface Player {
|
|
|
536
436
|
* @source https://wiki.facepunch.com/gmod/Player:DoReloadEvent
|
|
537
437
|
*/
|
|
538
438
|
DoReloadEvent(self: Player): void;
|
|
539
|
-
}
|
|
540
439
|
|
|
541
|
-
interface Player {
|
|
542
440
|
/**
|
|
543
441
|
* Sends a third person secondary fire animation event to the player.
|
|
544
442
|
*
|
|
@@ -548,36 +446,28 @@ interface Player {
|
|
|
548
446
|
* @source https://wiki.facepunch.com/gmod/Player:DoSecondaryAttack
|
|
549
447
|
*/
|
|
550
448
|
DoSecondaryAttack(self: Player): void;
|
|
551
|
-
}
|
|
552
449
|
|
|
553
|
-
interface Player {
|
|
554
450
|
/**
|
|
555
451
|
* Show/Hide the player's weapon's viewmodel.
|
|
556
452
|
* @realm shared
|
|
557
453
|
* @source https://wiki.facepunch.com/gmod/Player:DrawViewModel
|
|
558
454
|
*/
|
|
559
455
|
DrawViewModel(self: Player, draw: boolean, vm?: number): void;
|
|
560
|
-
}
|
|
561
456
|
|
|
562
|
-
interface Player {
|
|
563
457
|
/**
|
|
564
458
|
* Show/Hide the player's weapon's worldmodel.
|
|
565
459
|
* @realm server
|
|
566
460
|
* @source https://wiki.facepunch.com/gmod/Player:DrawWorldModel
|
|
567
461
|
*/
|
|
568
462
|
DrawWorldModel(self: Player, draw: boolean): void;
|
|
569
|
-
}
|
|
570
463
|
|
|
571
|
-
interface Player {
|
|
572
464
|
/**
|
|
573
465
|
* Drops the players' weapon of a specific class.
|
|
574
466
|
* @realm server
|
|
575
467
|
* @source https://wiki.facepunch.com/gmod/Player:DropNamedWeapon
|
|
576
468
|
*/
|
|
577
469
|
DropNamedWeapon(self: Player, _class: string, target?: Vector, velocity?: Vector): void;
|
|
578
|
-
}
|
|
579
470
|
|
|
580
|
-
interface Player {
|
|
581
471
|
/**
|
|
582
472
|
* Drops any object the player is currently holding with either Gravity Gun, Physics Gun or `+use` (E key)
|
|
583
473
|
*
|
|
@@ -587,18 +477,14 @@ interface Player {
|
|
|
587
477
|
* @source https://wiki.facepunch.com/gmod/Player:DropObject
|
|
588
478
|
*/
|
|
589
479
|
DropObject(self: Player, entity?: Entity): void;
|
|
590
|
-
}
|
|
591
480
|
|
|
592
|
-
interface Player {
|
|
593
481
|
/**
|
|
594
482
|
* Forces the player to drop the specified weapon
|
|
595
483
|
* @realm server
|
|
596
484
|
* @source https://wiki.facepunch.com/gmod/Player:DropWeapon
|
|
597
485
|
*/
|
|
598
486
|
DropWeapon(self: Player, weapon?: Weapon, target?: Vector, velocity?: Vector): void;
|
|
599
|
-
}
|
|
600
487
|
|
|
601
|
-
interface Player {
|
|
602
488
|
/**
|
|
603
489
|
* Force puts the player into a specified vehicle.
|
|
604
490
|
* This **does not** bypass [GM:CanPlayerEnterVehicle](https://wiki.facepunch.com/gmod/GM:CanPlayerEnterVehicle).
|
|
@@ -607,9 +493,7 @@ interface Player {
|
|
|
607
493
|
* @source https://wiki.facepunch.com/gmod/Player:EnterVehicle
|
|
608
494
|
*/
|
|
609
495
|
EnterVehicle(self: Player, vehicle: Vehicle): void;
|
|
610
|
-
}
|
|
611
496
|
|
|
612
|
-
interface Player {
|
|
613
497
|
/**
|
|
614
498
|
* Equips the player with the HEV suit.
|
|
615
499
|
*
|
|
@@ -622,18 +506,14 @@ interface Player {
|
|
|
622
506
|
* @source https://wiki.facepunch.com/gmod/Player:EquipSuit
|
|
623
507
|
*/
|
|
624
508
|
EquipSuit(self: Player): void;
|
|
625
|
-
}
|
|
626
509
|
|
|
627
|
-
interface Player {
|
|
628
510
|
/**
|
|
629
511
|
* Forces the player off the current ladder if they are on one.
|
|
630
512
|
* @realm server
|
|
631
513
|
* @source https://wiki.facepunch.com/gmod/Player:ExitLadder
|
|
632
514
|
*/
|
|
633
515
|
ExitLadder(self: Player): void;
|
|
634
|
-
}
|
|
635
516
|
|
|
636
|
-
interface Player {
|
|
637
517
|
/**
|
|
638
518
|
* Forces the player to exit the vehicle if they're in one.
|
|
639
519
|
*
|
|
@@ -643,9 +523,7 @@ interface Player {
|
|
|
643
523
|
* @source https://wiki.facepunch.com/gmod/Player:ExitVehicle
|
|
644
524
|
*/
|
|
645
525
|
ExitVehicle(self: Player): void;
|
|
646
|
-
}
|
|
647
526
|
|
|
648
|
-
interface Player {
|
|
649
527
|
/**
|
|
650
528
|
* Enables/Disables the player's flashlight.
|
|
651
529
|
*
|
|
@@ -662,18 +540,14 @@ interface Player {
|
|
|
662
540
|
* @source https://wiki.facepunch.com/gmod/Player:Flashlight
|
|
663
541
|
*/
|
|
664
542
|
Flashlight(self: Player, isOn: boolean): void;
|
|
665
|
-
}
|
|
666
543
|
|
|
667
|
-
interface Player {
|
|
668
544
|
/**
|
|
669
545
|
* Returns true if the player's flashlight is on.
|
|
670
546
|
* @realm shared
|
|
671
547
|
* @source https://wiki.facepunch.com/gmod/Player:FlashlightIsOn
|
|
672
548
|
*/
|
|
673
549
|
FlashlightIsOn(self: Player): boolean;
|
|
674
|
-
}
|
|
675
550
|
|
|
676
|
-
interface Player {
|
|
677
551
|
/**
|
|
678
552
|
* Returns the amount of frags a player has.
|
|
679
553
|
*
|
|
@@ -684,9 +558,7 @@ interface Player {
|
|
|
684
558
|
* @source https://wiki.facepunch.com/gmod/Player:Frags
|
|
685
559
|
*/
|
|
686
560
|
Frags(self: Player): number;
|
|
687
|
-
}
|
|
688
561
|
|
|
689
|
-
interface Player {
|
|
690
562
|
/**
|
|
691
563
|
* Freeze the player. Frozen players cannot move, look around, or attack. Key bindings are still called. Similar to [Player:Lock](https://wiki.facepunch.com/gmod/Player:Lock) but the player can still take damage.
|
|
692
564
|
*
|
|
@@ -697,9 +569,7 @@ interface Player {
|
|
|
697
569
|
* @source https://wiki.facepunch.com/gmod/Player:Freeze
|
|
698
570
|
*/
|
|
699
571
|
Freeze(self: Player, frozen?: boolean): void;
|
|
700
|
-
}
|
|
701
572
|
|
|
702
|
-
interface Player {
|
|
703
573
|
/**
|
|
704
574
|
* Returns the player's active weapon.
|
|
705
575
|
*
|
|
@@ -709,99 +579,77 @@ interface Player {
|
|
|
709
579
|
* @source https://wiki.facepunch.com/gmod/Player:GetActiveWeapon
|
|
710
580
|
*/
|
|
711
581
|
GetActiveWeapon(self: Player): Weapon;
|
|
712
|
-
}
|
|
713
582
|
|
|
714
|
-
interface Player {
|
|
715
583
|
/**
|
|
716
584
|
* Returns the player's current activity.
|
|
717
585
|
* @realm server
|
|
718
586
|
* @source https://wiki.facepunch.com/gmod/Player:GetActivity
|
|
719
587
|
*/
|
|
720
588
|
GetActivity(self: Player): number;
|
|
721
|
-
}
|
|
722
589
|
|
|
723
|
-
interface Player {
|
|
724
590
|
/**
|
|
725
591
|
* Returns the direction that the player is aiming.
|
|
726
592
|
* @realm shared
|
|
727
593
|
* @source https://wiki.facepunch.com/gmod/Player:GetAimVector
|
|
728
594
|
*/
|
|
729
595
|
GetAimVector(self: Player): Vector;
|
|
730
|
-
}
|
|
731
596
|
|
|
732
|
-
interface Player {
|
|
733
597
|
/**
|
|
734
598
|
* Returns true if the players' model is allowed to rotate around the pitch and roll axis.
|
|
735
599
|
* @realm shared
|
|
736
600
|
* @source https://wiki.facepunch.com/gmod/Player:GetAllowFullRotation
|
|
737
601
|
*/
|
|
738
602
|
GetAllowFullRotation(self: Player): boolean;
|
|
739
|
-
}
|
|
740
603
|
|
|
741
|
-
interface Player {
|
|
742
604
|
/**
|
|
743
605
|
* Returns whether the player is allowed to use their weapons in a vehicle or not.
|
|
744
606
|
* @realm shared
|
|
745
607
|
* @source https://wiki.facepunch.com/gmod/Player:GetAllowWeaponsInVehicle
|
|
746
608
|
*/
|
|
747
609
|
GetAllowWeaponsInVehicle(self: Player): boolean;
|
|
748
|
-
}
|
|
749
610
|
|
|
750
|
-
interface Player {
|
|
751
611
|
/**
|
|
752
612
|
* Returns a table of all ammo the player has.
|
|
753
613
|
* @realm shared
|
|
754
614
|
* @source https://wiki.facepunch.com/gmod/Player:GetAmmo
|
|
755
615
|
*/
|
|
756
616
|
GetAmmo(self: Player): table;
|
|
757
|
-
}
|
|
758
617
|
|
|
759
|
-
interface Player {
|
|
760
618
|
/**
|
|
761
619
|
* Gets the amount of ammo the player has.
|
|
762
620
|
* @realm shared
|
|
763
621
|
* @source https://wiki.facepunch.com/gmod/Player:GetAmmoCount
|
|
764
622
|
*/
|
|
765
623
|
GetAmmoCount(self: Player, ammotype: any): number;
|
|
766
|
-
}
|
|
767
624
|
|
|
768
|
-
interface Player {
|
|
769
625
|
/**
|
|
770
626
|
* Gets if the player will be pushed out of nocollided players.
|
|
771
627
|
* @realm shared
|
|
772
628
|
* @source https://wiki.facepunch.com/gmod/Player:GetAvoidPlayers
|
|
773
629
|
*/
|
|
774
630
|
GetAvoidPlayers(self: Player): boolean;
|
|
775
|
-
}
|
|
776
631
|
|
|
777
|
-
interface Player {
|
|
778
632
|
/**
|
|
779
633
|
* Returns true if the player is able to walk using the (default) alt key.
|
|
780
634
|
* @realm shared
|
|
781
635
|
* @source https://wiki.facepunch.com/gmod/Player:GetCanWalk
|
|
782
636
|
*/
|
|
783
637
|
GetCanWalk(self: Player): boolean;
|
|
784
|
-
}
|
|
785
638
|
|
|
786
|
-
interface Player {
|
|
787
639
|
/**
|
|
788
640
|
* Determines whenever the player is allowed to use the zoom functionality.
|
|
789
641
|
* @realm shared
|
|
790
642
|
* @source https://wiki.facepunch.com/gmod/Player:GetCanZoom
|
|
791
643
|
*/
|
|
792
644
|
GetCanZoom(self: Player): boolean;
|
|
793
|
-
}
|
|
794
645
|
|
|
795
|
-
interface Player {
|
|
796
646
|
/**
|
|
797
647
|
* Returns the player's class id.
|
|
798
648
|
* @realm shared
|
|
799
649
|
* @source https://wiki.facepunch.com/gmod/Player:GetClassID
|
|
800
650
|
*/
|
|
801
651
|
GetClassID(self: Player): number;
|
|
802
|
-
}
|
|
803
652
|
|
|
804
|
-
interface Player {
|
|
805
653
|
/**
|
|
806
654
|
* **NOTE**: This function is only available in Sandbox and its derivatives.
|
|
807
655
|
* Gets the total amount of entities of an entity type added by [Player:AddCount](https://wiki.facepunch.com/gmod/Player:AddCount).
|
|
@@ -829,9 +677,7 @@ interface Player {
|
|
|
829
677
|
* @source https://wiki.facepunch.com/gmod/Player:GetCount
|
|
830
678
|
*/
|
|
831
679
|
GetCount(self: Player, type: string, minus?: number): number;
|
|
832
|
-
}
|
|
833
680
|
|
|
834
|
-
interface Player {
|
|
835
681
|
/**
|
|
836
682
|
* Returns the crouched walk speed multiplier.
|
|
837
683
|
*
|
|
@@ -841,9 +687,7 @@ interface Player {
|
|
|
841
687
|
* @source https://wiki.facepunch.com/gmod/Player:GetCrouchedWalkSpeed
|
|
842
688
|
*/
|
|
843
689
|
GetCrouchedWalkSpeed(self: Player): number;
|
|
844
|
-
}
|
|
845
690
|
|
|
846
|
-
interface Player {
|
|
847
691
|
/**
|
|
848
692
|
* Returns the last command which was sent by the specified player. This can only be called on the player which [Global.GetPredictionPlayer](https://wiki.facepunch.com/gmod/Global.GetPredictionPlayer)() returns.
|
|
849
693
|
*
|
|
@@ -856,9 +700,7 @@ interface Player {
|
|
|
856
700
|
* @source https://wiki.facepunch.com/gmod/Player:GetCurrentCommand
|
|
857
701
|
*/
|
|
858
702
|
GetCurrentCommand(self: Player): CUserCmd;
|
|
859
|
-
}
|
|
860
703
|
|
|
861
|
-
interface Player {
|
|
862
704
|
/**
|
|
863
705
|
* Gets the current applied view offset, which transitions between the player's standing and ducked view offset depending on their duck state.
|
|
864
706
|
*
|
|
@@ -868,45 +710,35 @@ interface Player {
|
|
|
868
710
|
* @source https://wiki.facepunch.com/gmod/Player:GetCurrentViewOffset
|
|
869
711
|
*/
|
|
870
712
|
GetCurrentViewOffset(self: Player): Vector;
|
|
871
|
-
}
|
|
872
713
|
|
|
873
|
-
interface Player {
|
|
874
714
|
/**
|
|
875
715
|
* Gets the entity the player is currently driving via the [drive](https://wiki.facepunch.com/gmod/drive) library.
|
|
876
716
|
* @realm shared
|
|
877
717
|
* @source https://wiki.facepunch.com/gmod/Player:GetDrivingEntity
|
|
878
718
|
*/
|
|
879
719
|
GetDrivingEntity(self: Player): Entity;
|
|
880
|
-
}
|
|
881
720
|
|
|
882
|
-
interface Player {
|
|
883
721
|
/**
|
|
884
722
|
* Returns driving mode of the player. See [Entity Driving](https://wiki.facepunch.com/gmod/Entity_Driving).
|
|
885
723
|
* @realm shared
|
|
886
724
|
* @source https://wiki.facepunch.com/gmod/Player:GetDrivingMode
|
|
887
725
|
*/
|
|
888
726
|
GetDrivingMode(self: Player): number;
|
|
889
|
-
}
|
|
890
727
|
|
|
891
|
-
interface Player {
|
|
892
728
|
/**
|
|
893
729
|
* Returns a player's duck speed (in seconds)
|
|
894
730
|
* @realm shared
|
|
895
731
|
* @source https://wiki.facepunch.com/gmod/Player:GetDuckSpeed
|
|
896
732
|
*/
|
|
897
733
|
GetDuckSpeed(self: Player): number;
|
|
898
|
-
}
|
|
899
734
|
|
|
900
|
-
interface Player {
|
|
901
735
|
/**
|
|
902
736
|
* Returns the entity the player is currently using, like func_tank mounted turrets or +use prop pickups.
|
|
903
737
|
* @realm shared
|
|
904
738
|
* @source https://wiki.facepunch.com/gmod/Player:GetEntityInUse
|
|
905
739
|
*/
|
|
906
740
|
GetEntityInUse(self: Player): Entity;
|
|
907
|
-
}
|
|
908
741
|
|
|
909
|
-
interface Player {
|
|
910
742
|
/**
|
|
911
743
|
* Returns a table with information of what the player is looking at.
|
|
912
744
|
*
|
|
@@ -920,9 +752,7 @@ interface Player {
|
|
|
920
752
|
* @source https://wiki.facepunch.com/gmod/Player:GetEyeTrace
|
|
921
753
|
*/
|
|
922
754
|
GetEyeTrace(self: Player): TraceResult;
|
|
923
|
-
}
|
|
924
755
|
|
|
925
|
-
interface Player {
|
|
926
756
|
/**
|
|
927
757
|
* Returns the trace according to the players view direction, ignoring their mouse (holding C and moving the mouse in Sandbox).
|
|
928
758
|
*
|
|
@@ -936,18 +766,14 @@ interface Player {
|
|
|
936
766
|
* @source https://wiki.facepunch.com/gmod/Player:GetEyeTraceNoCursor
|
|
937
767
|
*/
|
|
938
768
|
GetEyeTraceNoCursor(self: Player): TraceResult;
|
|
939
|
-
}
|
|
940
769
|
|
|
941
|
-
interface Player {
|
|
942
770
|
/**
|
|
943
771
|
* Returns the FOV of the player.
|
|
944
772
|
* @realm shared
|
|
945
773
|
* @source https://wiki.facepunch.com/gmod/Player:GetFOV
|
|
946
774
|
*/
|
|
947
775
|
GetFOV(self: Player): number;
|
|
948
|
-
}
|
|
949
776
|
|
|
950
|
-
interface Player {
|
|
951
777
|
/**
|
|
952
778
|
* Returns the color of a player's flashlight.
|
|
953
779
|
*
|
|
@@ -955,36 +781,28 @@ interface Player {
|
|
|
955
781
|
* @source https://wiki.facepunch.com/gmod/Player:GetFlashlightColor
|
|
956
782
|
*/
|
|
957
783
|
GetFlashlightColor(self: Player): Color;
|
|
958
|
-
}
|
|
959
784
|
|
|
960
|
-
interface Player {
|
|
961
785
|
/**
|
|
962
786
|
* Returns the steam "relationship" towards the player.
|
|
963
787
|
* @realm client
|
|
964
788
|
* @source https://wiki.facepunch.com/gmod/Player:GetFriendStatus
|
|
965
789
|
*/
|
|
966
790
|
GetFriendStatus(self: Player): string;
|
|
967
|
-
}
|
|
968
791
|
|
|
969
|
-
interface Player {
|
|
970
792
|
/**
|
|
971
793
|
* Gets the hands entity of a player
|
|
972
794
|
* @realm shared
|
|
973
795
|
* @source https://wiki.facepunch.com/gmod/Player:GetHands
|
|
974
796
|
*/
|
|
975
797
|
GetHands(self: Player): Entity;
|
|
976
|
-
}
|
|
977
798
|
|
|
978
|
-
interface Player {
|
|
979
799
|
/**
|
|
980
800
|
* Returns the widget the player is hovering with their mouse.
|
|
981
801
|
* @realm shared
|
|
982
802
|
* @source https://wiki.facepunch.com/gmod/Player:GetHoveredWidget
|
|
983
803
|
*/
|
|
984
804
|
GetHoveredWidget(self: Player): Entity;
|
|
985
|
-
}
|
|
986
805
|
|
|
987
|
-
interface Player {
|
|
988
806
|
/**
|
|
989
807
|
* Retrieves the minimum and maximum [Vectors](https://wiki.facepunch.com/gmod/Vector) of the [Axis-Aligned Bounding Box (AABB)](https://en.wikipedia.org/wiki/Minimum_bounding_box) used for the [Player's](https://wiki.facepunch.com/gmod/Player) physics and movement [Hull Traces](https://wiki.facepunch.com/gmod/util.TraceHull).
|
|
990
808
|
*
|
|
@@ -994,9 +812,7 @@ interface Player {
|
|
|
994
812
|
* @source https://wiki.facepunch.com/gmod/Player:GetHull
|
|
995
813
|
*/
|
|
996
814
|
GetHull(self: Player): (Vector, Vector);
|
|
997
|
-
}
|
|
998
815
|
|
|
999
|
-
interface Player {
|
|
1000
816
|
/**
|
|
1001
817
|
* Retrieves the minimum and maximum [Vectors](https://wiki.facepunch.com/gmod/Vector) of the [Axis-Aligned Bounding Box (AABB)](https://en.wikipedia.org/wiki/Minimum_bounding_box) used for the [Player's](https://wiki.facepunch.com/gmod/Player) physics and movement [Hull Traces](https://wiki.facepunch.com/gmod/util.TraceHull) while they are crouching (or "Ducking").
|
|
1002
818
|
*
|
|
@@ -1006,9 +822,7 @@ interface Player {
|
|
|
1006
822
|
* @source https://wiki.facepunch.com/gmod/Player:GetHullDuck
|
|
1007
823
|
*/
|
|
1008
824
|
GetHullDuck(self: Player): (Vector, Vector);
|
|
1009
|
-
}
|
|
1010
825
|
|
|
1011
|
-
interface Player {
|
|
1012
826
|
/**
|
|
1013
827
|
* Retrieves the value of a client-side [ConVar](https://wiki.facepunch.com/gmod/ConVar). The [ConVar](https://wiki.facepunch.com/gmod/ConVar) must have a [FCVAR_USERINFO](https://wiki.facepunch.com/gmod/Enums/FCVAR) flag for this to work.
|
|
1014
828
|
*
|
|
@@ -1020,27 +834,21 @@ interface Player {
|
|
|
1020
834
|
* @source https://wiki.facepunch.com/gmod/Player:GetInfo
|
|
1021
835
|
*/
|
|
1022
836
|
GetInfo(self: Player, cVarName: string): string;
|
|
1023
|
-
}
|
|
1024
837
|
|
|
1025
|
-
interface Player {
|
|
1026
838
|
/**
|
|
1027
839
|
* Retrieves the numeric value of a client-side convar, returns nil if value is not convertible to a number. The [ConVar](https://wiki.facepunch.com/gmod/ConVar) must have a [FCVAR_USERINFO](https://wiki.facepunch.com/gmod/Enums/FCVAR) flag for this to work.
|
|
1028
840
|
* @realm shared
|
|
1029
841
|
* @source https://wiki.facepunch.com/gmod/Player:GetInfoNum
|
|
1030
842
|
*/
|
|
1031
843
|
GetInfoNum(self: Player, cVarName: string, _default: number): number;
|
|
1032
|
-
}
|
|
1033
844
|
|
|
1034
|
-
interface Player {
|
|
1035
845
|
/**
|
|
1036
846
|
* Returns the jump power of the player
|
|
1037
847
|
* @realm shared
|
|
1038
848
|
* @source https://wiki.facepunch.com/gmod/Player:GetJumpPower
|
|
1039
849
|
*/
|
|
1040
850
|
GetJumpPower(self: Player): number;
|
|
1041
|
-
}
|
|
1042
851
|
|
|
1043
|
-
interface Player {
|
|
1044
852
|
/**
|
|
1045
853
|
* Returns the player's ladder climbing speed.
|
|
1046
854
|
*
|
|
@@ -1050,18 +858,14 @@ interface Player {
|
|
|
1050
858
|
* @source https://wiki.facepunch.com/gmod/Player:GetLadderClimbSpeed
|
|
1051
859
|
*/
|
|
1052
860
|
GetLadderClimbSpeed(self: Player): number;
|
|
1053
|
-
}
|
|
1054
861
|
|
|
1055
|
-
interface Player {
|
|
1056
862
|
/**
|
|
1057
863
|
* Returns the timescale multiplier of the player movement.
|
|
1058
864
|
* @realm shared
|
|
1059
865
|
* @source https://wiki.facepunch.com/gmod/Player:GetLaggedMovementValue
|
|
1060
866
|
*/
|
|
1061
867
|
GetLaggedMovementValue(self: Player): number;
|
|
1062
|
-
}
|
|
1063
868
|
|
|
1064
|
-
interface Player {
|
|
1065
869
|
/**
|
|
1066
870
|
* Returns the maximum amount of armor the player should have. Default value is 100.
|
|
1067
871
|
*
|
|
@@ -1069,9 +873,7 @@ interface Player {
|
|
|
1069
873
|
* @source https://wiki.facepunch.com/gmod/Player:GetMaxArmor
|
|
1070
874
|
*/
|
|
1071
875
|
GetMaxArmor(self: Player): number;
|
|
1072
|
-
}
|
|
1073
876
|
|
|
1074
|
-
interface Player {
|
|
1075
877
|
/**
|
|
1076
878
|
* Returns the player's maximum movement speed.
|
|
1077
879
|
*
|
|
@@ -1081,27 +883,21 @@ interface Player {
|
|
|
1081
883
|
* @source https://wiki.facepunch.com/gmod/Player:GetMaxSpeed
|
|
1082
884
|
*/
|
|
1083
885
|
GetMaxSpeed(self: Player): number;
|
|
1084
|
-
}
|
|
1085
886
|
|
|
1086
|
-
interface Player {
|
|
1087
887
|
/**
|
|
1088
888
|
* Returns whenever the player is set not to collide with their teammates.
|
|
1089
889
|
* @realm shared
|
|
1090
890
|
* @source https://wiki.facepunch.com/gmod/Player:GetNoCollideWithTeammates
|
|
1091
891
|
*/
|
|
1092
892
|
GetNoCollideWithTeammates(self: Player): boolean;
|
|
1093
|
-
}
|
|
1094
893
|
|
|
1095
|
-
interface Player {
|
|
1096
894
|
/**
|
|
1097
895
|
* Returns the the observer mode of the player
|
|
1098
896
|
* @realm shared
|
|
1099
897
|
* @source https://wiki.facepunch.com/gmod/Player:GetObserverMode
|
|
1100
898
|
*/
|
|
1101
899
|
GetObserverMode(self: Player): number;
|
|
1102
|
-
}
|
|
1103
900
|
|
|
1104
|
-
interface Player {
|
|
1105
901
|
/**
|
|
1106
902
|
* Returns the entity the player is currently observing.
|
|
1107
903
|
*
|
|
@@ -1111,9 +907,7 @@ interface Player {
|
|
|
1111
907
|
* @source https://wiki.facepunch.com/gmod/Player:GetObserverTarget
|
|
1112
908
|
*/
|
|
1113
909
|
GetObserverTarget(self: Player): Entity;
|
|
1114
|
-
}
|
|
1115
910
|
|
|
1116
|
-
interface Player {
|
|
1117
911
|
/**
|
|
1118
912
|
* Returns a **P**ersistent **Data** key-value pair from the SQL database. (`sv.db` when called on server, `cl.db` when called on client)
|
|
1119
913
|
*
|
|
@@ -1129,9 +923,7 @@ interface Player {
|
|
|
1129
923
|
* @source https://wiki.facepunch.com/gmod/Player:GetPData
|
|
1130
924
|
*/
|
|
1131
925
|
GetPData(self: Player, key: string, _default?: any): string;
|
|
1132
|
-
}
|
|
1133
926
|
|
|
1134
|
-
interface Player {
|
|
1135
927
|
/**
|
|
1136
928
|
* Returns a player's character model color.
|
|
1137
929
|
*
|
|
@@ -1146,18 +938,14 @@ interface Player {
|
|
|
1146
938
|
* @source https://wiki.facepunch.com/gmod/Player:GetPlayerColor
|
|
1147
939
|
*/
|
|
1148
940
|
GetPlayerColor(self: Player): Vector;
|
|
1149
|
-
}
|
|
1150
941
|
|
|
1151
|
-
interface Player {
|
|
1152
942
|
/**
|
|
1153
943
|
* Returns a table containing player information.
|
|
1154
944
|
* @realm shared
|
|
1155
945
|
* @source https://wiki.facepunch.com/gmod/Player:GetPlayerInfo
|
|
1156
946
|
*/
|
|
1157
947
|
GetPlayerInfo(self: Player): table;
|
|
1158
|
-
}
|
|
1159
948
|
|
|
1160
|
-
interface Player {
|
|
1161
949
|
/**
|
|
1162
950
|
* Returns the widget entity the player is using.
|
|
1163
951
|
*
|
|
@@ -1167,18 +955,14 @@ interface Player {
|
|
|
1167
955
|
* @source https://wiki.facepunch.com/gmod/Player:GetPressedWidget
|
|
1168
956
|
*/
|
|
1169
957
|
GetPressedWidget(self: Player): Entity;
|
|
1170
|
-
}
|
|
1171
958
|
|
|
1172
|
-
interface Player {
|
|
1173
959
|
/**
|
|
1174
960
|
* Returns the weapon the player previously had equipped.
|
|
1175
961
|
* @realm shared
|
|
1176
962
|
* @source https://wiki.facepunch.com/gmod/Player:GetPreviousWeapon
|
|
1177
963
|
*/
|
|
1178
964
|
GetPreviousWeapon(self: Player): Entity;
|
|
1179
|
-
}
|
|
1180
965
|
|
|
1181
|
-
interface Player {
|
|
1182
966
|
/**
|
|
1183
967
|
* Returns players screen punch effect angle. See [Player:ViewPunch](https://wiki.facepunch.com/gmod/Player:ViewPunch) and [Player:SetViewPunchAngles](https://wiki.facepunch.com/gmod/Player:SetViewPunchAngles)
|
|
1184
968
|
*
|
|
@@ -1188,9 +972,7 @@ interface Player {
|
|
|
1188
972
|
* @deprecated You should use Player:GetViewPunchAngles instead.
|
|
1189
973
|
*/
|
|
1190
974
|
GetPunchAngle(self: Player): Angle;
|
|
1191
|
-
}
|
|
1192
975
|
|
|
1193
|
-
interface Player {
|
|
1194
976
|
/**
|
|
1195
977
|
* Returns players death ragdoll. The ragdoll is created by [Player:CreateRagdoll](https://wiki.facepunch.com/gmod/Player:CreateRagdoll).
|
|
1196
978
|
* **NOTE**: Calling [Entity:GetPos](https://wiki.facepunch.com/gmod/Entity:GetPos) server-side with this function then will return the position where [Player:CreateRagdoll](https://wiki.facepunch.com/gmod/Player:CreateRagdoll) was used, as it is a hl2mp_ragdoll which is a serverside point entity that creates a clientside ragdoll for everyone (opposed to prop_ragdoll that is serverside and networks).
|
|
@@ -1200,9 +982,7 @@ interface Player {
|
|
|
1200
982
|
* @source https://wiki.facepunch.com/gmod/Player:GetRagdollEntity
|
|
1201
983
|
*/
|
|
1202
984
|
GetRagdollEntity(self: Player): Entity;
|
|
1203
|
-
}
|
|
1204
985
|
|
|
1205
|
-
interface Player {
|
|
1206
986
|
/**
|
|
1207
987
|
* Returns the player's sprint speed.
|
|
1208
988
|
*
|
|
@@ -1212,9 +992,7 @@ interface Player {
|
|
|
1212
992
|
* @source https://wiki.facepunch.com/gmod/Player:GetRunSpeed
|
|
1213
993
|
*/
|
|
1214
994
|
GetRunSpeed(self: Player): number;
|
|
1215
|
-
}
|
|
1216
995
|
|
|
1217
|
-
interface Player {
|
|
1218
996
|
/**
|
|
1219
997
|
* Returns the position of a Player's view
|
|
1220
998
|
*
|
|
@@ -1225,9 +1003,7 @@ interface Player {
|
|
|
1225
1003
|
* @source https://wiki.facepunch.com/gmod/Player:GetShootPos
|
|
1226
1004
|
*/
|
|
1227
1005
|
GetShootPos(self: Player): Vector;
|
|
1228
|
-
}
|
|
1229
1006
|
|
|
1230
|
-
interface Player {
|
|
1231
1007
|
/**
|
|
1232
1008
|
* Returns the player's slow walking speed, which is activated via +WALK keybind.
|
|
1233
1009
|
*
|
|
@@ -1237,18 +1013,14 @@ interface Player {
|
|
|
1237
1013
|
* @source https://wiki.facepunch.com/gmod/Player:GetSlowWalkSpeed
|
|
1238
1014
|
*/
|
|
1239
1015
|
GetSlowWalkSpeed(self: Player): number;
|
|
1240
|
-
}
|
|
1241
1016
|
|
|
1242
|
-
interface Player {
|
|
1243
1017
|
/**
|
|
1244
1018
|
* Returns the maximum height player can step onto.
|
|
1245
1019
|
* @realm shared
|
|
1246
1020
|
* @source https://wiki.facepunch.com/gmod/Player:GetStepSize
|
|
1247
1021
|
*/
|
|
1248
1022
|
GetStepSize(self: Player): number;
|
|
1249
|
-
}
|
|
1250
1023
|
|
|
1251
|
-
interface Player {
|
|
1252
1024
|
/**
|
|
1253
1025
|
* Returns the player's HEV suit power.
|
|
1254
1026
|
*
|
|
@@ -1258,9 +1030,7 @@ interface Player {
|
|
|
1258
1030
|
* @source https://wiki.facepunch.com/gmod/Player:GetSuitPower
|
|
1259
1031
|
*/
|
|
1260
1032
|
GetSuitPower(self: Player): number;
|
|
1261
|
-
}
|
|
1262
1033
|
|
|
1263
|
-
interface Player {
|
|
1264
1034
|
/**
|
|
1265
1035
|
* Returns the number of seconds that the player has been timing out for. You can check if a player is timing out with [Player:IsTimingOut](https://wiki.facepunch.com/gmod/Player:IsTimingOut).
|
|
1266
1036
|
*
|
|
@@ -1270,27 +1040,21 @@ interface Player {
|
|
|
1270
1040
|
* @source https://wiki.facepunch.com/gmod/Player:GetTimeoutSeconds
|
|
1271
1041
|
*/
|
|
1272
1042
|
GetTimeoutSeconds(self: Player): number;
|
|
1273
|
-
}
|
|
1274
1043
|
|
|
1275
|
-
interface Player {
|
|
1276
1044
|
/**
|
|
1277
1045
|
* Returns [TOOL](https://wiki.facepunch.com/gmod/Structures/TOOL) table of players current tool, or of the one specified.
|
|
1278
1046
|
* @realm shared
|
|
1279
1047
|
* @source https://wiki.facepunch.com/gmod/Player:GetTool
|
|
1280
1048
|
*/
|
|
1281
1049
|
GetTool(self: Player, mode?: string): table;
|
|
1282
|
-
}
|
|
1283
1050
|
|
|
1284
|
-
interface Player {
|
|
1285
1051
|
/**
|
|
1286
1052
|
* Returns a player's unduck speed (in seconds)
|
|
1287
1053
|
* @realm shared
|
|
1288
1054
|
* @source https://wiki.facepunch.com/gmod/Player:GetUnDuckSpeed
|
|
1289
1055
|
*/
|
|
1290
1056
|
GetUnDuckSpeed(self: Player): number;
|
|
1291
|
-
}
|
|
1292
1057
|
|
|
1293
|
-
interface Player {
|
|
1294
1058
|
/**
|
|
1295
1059
|
* Returns the entity the player would use if they would press their `+use` keybind.
|
|
1296
1060
|
* **NOTE**: Because entity physics objects usually do not exist on the client, the client's use entity will resolve to whatever the crosshair is placed on within a little less than 72 units of the player's eye position. This differs from the entity returned by the server, which has fully physical use checking. See [util.TraceHull](https://wiki.facepunch.com/gmod/util.TraceHull).
|
|
@@ -1302,27 +1066,21 @@ interface Player {
|
|
|
1302
1066
|
* @source https://wiki.facepunch.com/gmod/Player:GetUseEntity
|
|
1303
1067
|
*/
|
|
1304
1068
|
GetUseEntity(self: Player): Entity;
|
|
1305
|
-
}
|
|
1306
1069
|
|
|
1307
|
-
interface Player {
|
|
1308
1070
|
/**
|
|
1309
1071
|
* Returns the player's user group. By default, player user groups are loaded from `garrysmod/settings/users.txt`.
|
|
1310
1072
|
* @realm shared
|
|
1311
1073
|
* @source https://wiki.facepunch.com/gmod/Player:GetUserGroup
|
|
1312
1074
|
*/
|
|
1313
1075
|
GetUserGroup(self: Player): string;
|
|
1314
|
-
}
|
|
1315
1076
|
|
|
1316
|
-
interface Player {
|
|
1317
1077
|
/**
|
|
1318
1078
|
* Returns the vehicle the player is driving.
|
|
1319
1079
|
* @realm shared
|
|
1320
1080
|
* @source https://wiki.facepunch.com/gmod/Player:GetVehicle
|
|
1321
1081
|
*/
|
|
1322
1082
|
GetVehicle(self: Player): Vehicle;
|
|
1323
|
-
}
|
|
1324
1083
|
|
|
1325
|
-
interface Player {
|
|
1326
1084
|
/**
|
|
1327
1085
|
* Returns the entity the player is using to see from (such as the player itself, the camera, or another entity).
|
|
1328
1086
|
*
|
|
@@ -1335,9 +1093,7 @@ interface Player {
|
|
|
1335
1093
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewEntity
|
|
1336
1094
|
*/
|
|
1337
1095
|
GetViewEntity(self: Player): Entity;
|
|
1338
|
-
}
|
|
1339
1096
|
|
|
1340
|
-
interface Player {
|
|
1341
1097
|
/**
|
|
1342
1098
|
* Returns the player's view model entity by the index.
|
|
1343
1099
|
* Each player has 3 view models by default, but only the first one is used.
|
|
@@ -1351,9 +1107,7 @@ interface Player {
|
|
|
1351
1107
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewModel
|
|
1352
1108
|
*/
|
|
1353
1109
|
GetViewModel(self: Player, index?: number): Entity;
|
|
1354
|
-
}
|
|
1355
1110
|
|
|
1356
|
-
interface Player {
|
|
1357
1111
|
/**
|
|
1358
1112
|
* Returns the view offset of the player, which equals the difference between the player's actual position and their view when standing.
|
|
1359
1113
|
*
|
|
@@ -1363,9 +1117,7 @@ interface Player {
|
|
|
1363
1117
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewOffset
|
|
1364
1118
|
*/
|
|
1365
1119
|
GetViewOffset(self: Player): Vector;
|
|
1366
|
-
}
|
|
1367
1120
|
|
|
1368
|
-
interface Player {
|
|
1369
1121
|
/**
|
|
1370
1122
|
* Returns the ducked view offset of the player, which equals the difference between the player's actual position and their view when ducked.
|
|
1371
1123
|
*
|
|
@@ -1375,36 +1127,28 @@ interface Player {
|
|
|
1375
1127
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewOffsetDucked
|
|
1376
1128
|
*/
|
|
1377
1129
|
GetViewOffsetDucked(self: Player): Vector;
|
|
1378
|
-
}
|
|
1379
1130
|
|
|
1380
|
-
interface Player {
|
|
1381
1131
|
/**
|
|
1382
1132
|
* Returns players screen punch effect angle.
|
|
1383
1133
|
* @realm shared
|
|
1384
1134
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewPunchAngles
|
|
1385
1135
|
*/
|
|
1386
1136
|
GetViewPunchAngles(self: Player): Angle;
|
|
1387
|
-
}
|
|
1388
1137
|
|
|
1389
|
-
interface Player {
|
|
1390
1138
|
/**
|
|
1391
1139
|
* Returns client's view punch velocity. See [Player:ViewPunch](https://wiki.facepunch.com/gmod/Player:ViewPunch) and [Player:SetViewPunchVelocity](https://wiki.facepunch.com/gmod/Player:SetViewPunchVelocity)
|
|
1392
1140
|
* @realm shared
|
|
1393
1141
|
* @source https://wiki.facepunch.com/gmod/Player:GetViewPunchVelocity
|
|
1394
1142
|
*/
|
|
1395
1143
|
GetViewPunchVelocity(self: Player): Angle;
|
|
1396
|
-
}
|
|
1397
1144
|
|
|
1398
|
-
interface Player {
|
|
1399
1145
|
/**
|
|
1400
1146
|
* Returns the current voice volume scale for given player on client.
|
|
1401
1147
|
* @realm client
|
|
1402
1148
|
* @source https://wiki.facepunch.com/gmod/Player:GetVoiceVolumeScale
|
|
1403
1149
|
*/
|
|
1404
1150
|
GetVoiceVolumeScale(self: Player): number;
|
|
1405
|
-
}
|
|
1406
1151
|
|
|
1407
|
-
interface Player {
|
|
1408
1152
|
/**
|
|
1409
1153
|
* Returns the player's normal walking speed. Not sprinting, not slow walking. (+walk)
|
|
1410
1154
|
*
|
|
@@ -1414,18 +1158,14 @@ interface Player {
|
|
|
1414
1158
|
* @source https://wiki.facepunch.com/gmod/Player:GetWalkSpeed
|
|
1415
1159
|
*/
|
|
1416
1160
|
GetWalkSpeed(self: Player): number;
|
|
1417
|
-
}
|
|
1418
1161
|
|
|
1419
|
-
interface Player {
|
|
1420
1162
|
/**
|
|
1421
1163
|
* Returns the weapon for the specified class
|
|
1422
1164
|
* @realm shared
|
|
1423
1165
|
* @source https://wiki.facepunch.com/gmod/Player:GetWeapon
|
|
1424
1166
|
*/
|
|
1425
1167
|
GetWeapon(self: Player, className: string): Weapon;
|
|
1426
|
-
}
|
|
1427
1168
|
|
|
1428
|
-
interface Player {
|
|
1429
1169
|
/**
|
|
1430
1170
|
* Returns a player's weapon color.
|
|
1431
1171
|
*
|
|
@@ -1437,9 +1177,7 @@ interface Player {
|
|
|
1437
1177
|
* @source https://wiki.facepunch.com/gmod/Player:GetWeaponColor
|
|
1438
1178
|
*/
|
|
1439
1179
|
GetWeaponColor(self: Player): Vector;
|
|
1440
|
-
}
|
|
1441
1180
|
|
|
1442
|
-
interface Player {
|
|
1443
1181
|
/**
|
|
1444
1182
|
* Returns a table of the player's weapons.
|
|
1445
1183
|
* **NOTE**: This function returns a sequential table. Prefer to loop it with [Global.ipairs](https://wiki.facepunch.com/gmod/Global.ipairs) instead of the [Global.pairs](https://wiki.facepunch.com/gmod/Global.pairs) function.
|
|
@@ -1449,9 +1187,7 @@ interface Player {
|
|
|
1449
1187
|
* @source https://wiki.facepunch.com/gmod/Player:GetWeapons
|
|
1450
1188
|
*/
|
|
1451
1189
|
GetWeapons(self: Player): table;
|
|
1452
|
-
}
|
|
1453
1190
|
|
|
1454
|
-
interface Player {
|
|
1455
1191
|
/**
|
|
1456
1192
|
* Gives the player a weapon.
|
|
1457
1193
|
*
|
|
@@ -1464,36 +1200,28 @@ interface Player {
|
|
|
1464
1200
|
* @source https://wiki.facepunch.com/gmod/Player:Give
|
|
1465
1201
|
*/
|
|
1466
1202
|
Give(self: Player, weaponClassName: string, bNoAmmo?: boolean): Weapon;
|
|
1467
|
-
}
|
|
1468
1203
|
|
|
1469
|
-
interface Player {
|
|
1470
1204
|
/**
|
|
1471
1205
|
* Gives ammo to a player
|
|
1472
1206
|
* @realm server
|
|
1473
1207
|
* @source https://wiki.facepunch.com/gmod/Player:GiveAmmo
|
|
1474
1208
|
*/
|
|
1475
1209
|
GiveAmmo(self: Player, amount: number, type: string | number, hidePopup?: boolean): number;
|
|
1476
|
-
}
|
|
1477
1210
|
|
|
1478
|
-
interface Player {
|
|
1479
1211
|
/**
|
|
1480
1212
|
* Disables god mode on the player. Removes the [FL_GODMODE](https://wiki.facepunch.com/gmod/Enums/FL#FL_GODMODE) flag from the player.
|
|
1481
1213
|
* @realm server
|
|
1482
1214
|
* @source https://wiki.facepunch.com/gmod/Player:GodDisable
|
|
1483
1215
|
*/
|
|
1484
1216
|
GodDisable(self: Player): void;
|
|
1485
|
-
}
|
|
1486
1217
|
|
|
1487
|
-
interface Player {
|
|
1488
1218
|
/**
|
|
1489
1219
|
* Enables god mode on the player. Adds the [FL_GODMODE](https://wiki.facepunch.com/gmod/Enums/FL#FL_GODMODE) flag to the player.
|
|
1490
1220
|
* @realm server
|
|
1491
1221
|
* @source https://wiki.facepunch.com/gmod/Player:GodEnable
|
|
1492
1222
|
*/
|
|
1493
1223
|
GodEnable(self: Player): void;
|
|
1494
|
-
}
|
|
1495
1224
|
|
|
1496
|
-
interface Player {
|
|
1497
1225
|
/**
|
|
1498
1226
|
* Returns whether the player has god mode or not, contolled by [Player:GodEnable](https://wiki.facepunch.com/gmod/Player:GodEnable) and [Player:GodDisable](https://wiki.facepunch.com/gmod/Player:GodDisable).
|
|
1499
1227
|
*
|
|
@@ -1501,18 +1229,14 @@ interface Player {
|
|
|
1501
1229
|
* @source https://wiki.facepunch.com/gmod/Player:HasGodMode
|
|
1502
1230
|
*/
|
|
1503
1231
|
HasGodMode(self: Player): boolean;
|
|
1504
|
-
}
|
|
1505
1232
|
|
|
1506
|
-
interface Player {
|
|
1507
1233
|
/**
|
|
1508
1234
|
* Returns if the player has the specified weapon
|
|
1509
1235
|
* @realm shared
|
|
1510
1236
|
* @source https://wiki.facepunch.com/gmod/Player:HasWeapon
|
|
1511
1237
|
*/
|
|
1512
1238
|
HasWeapon(self: Player, className: string): boolean;
|
|
1513
|
-
}
|
|
1514
1239
|
|
|
1515
|
-
interface Player {
|
|
1516
1240
|
/**
|
|
1517
1241
|
* Returns the player's IP address and connection port in ip:port form
|
|
1518
1242
|
* **NOTE**: Returns `Error!` for bots.
|
|
@@ -1521,18 +1245,14 @@ interface Player {
|
|
|
1521
1245
|
* @source https://wiki.facepunch.com/gmod/Player:IPAddress
|
|
1522
1246
|
*/
|
|
1523
1247
|
IPAddress(self: Player): string;
|
|
1524
|
-
}
|
|
1525
1248
|
|
|
1526
|
-
interface Player {
|
|
1527
1249
|
/**
|
|
1528
1250
|
* Returns if the player is in a vehicle
|
|
1529
1251
|
* @realm shared
|
|
1530
1252
|
* @source https://wiki.facepunch.com/gmod/Player:InVehicle
|
|
1531
1253
|
*/
|
|
1532
1254
|
InVehicle(self: Player): boolean;
|
|
1533
|
-
}
|
|
1534
1255
|
|
|
1535
|
-
interface Player {
|
|
1536
1256
|
/**
|
|
1537
1257
|
* Returns whether the player is an admin or not. It will also return `true` if the player is [Player:IsSuperAdmin](https://wiki.facepunch.com/gmod/Player:IsSuperAdmin) by default.
|
|
1538
1258
|
*
|
|
@@ -1542,45 +1262,35 @@ interface Player {
|
|
|
1542
1262
|
* @source https://wiki.facepunch.com/gmod/Player:IsAdmin
|
|
1543
1263
|
*/
|
|
1544
1264
|
IsAdmin(self: Player): boolean;
|
|
1545
|
-
}
|
|
1546
1265
|
|
|
1547
|
-
interface Player {
|
|
1548
1266
|
/**
|
|
1549
1267
|
* Returns if the player is an bot or not
|
|
1550
1268
|
* @realm shared
|
|
1551
1269
|
* @source https://wiki.facepunch.com/gmod/Player:IsBot
|
|
1552
1270
|
*/
|
|
1553
1271
|
IsBot(self: Player): boolean;
|
|
1554
|
-
}
|
|
1555
1272
|
|
|
1556
|
-
interface Player {
|
|
1557
1273
|
/**
|
|
1558
1274
|
* Returns true from the point when the player is sending client info but not fully in the game until they disconnect.
|
|
1559
1275
|
* @realm server
|
|
1560
1276
|
* @source https://wiki.facepunch.com/gmod/Player:IsConnected
|
|
1561
1277
|
*/
|
|
1562
1278
|
IsConnected(self: Player): boolean;
|
|
1563
|
-
}
|
|
1564
1279
|
|
|
1565
|
-
interface Player {
|
|
1566
1280
|
/**
|
|
1567
1281
|
* Used to find out if a player is currently 'driving' an entity (by which we mean 'right click > drive' ).
|
|
1568
1282
|
* @realm shared
|
|
1569
1283
|
* @source https://wiki.facepunch.com/gmod/Player:IsDrivingEntity
|
|
1570
1284
|
*/
|
|
1571
1285
|
IsDrivingEntity(self: Player): boolean;
|
|
1572
|
-
}
|
|
1573
1286
|
|
|
1574
|
-
interface Player {
|
|
1575
1287
|
/**
|
|
1576
1288
|
* Returns whether the players movement is currently frozen, controlled by [Player:Freeze](https://wiki.facepunch.com/gmod/Player:Freeze).
|
|
1577
1289
|
* @realm shared
|
|
1578
1290
|
* @source https://wiki.facepunch.com/gmod/Player:IsFrozen
|
|
1579
1291
|
*/
|
|
1580
1292
|
IsFrozen(self: Player): boolean;
|
|
1581
|
-
}
|
|
1582
1293
|
|
|
1583
|
-
interface Player {
|
|
1584
1294
|
/**
|
|
1585
1295
|
* Returns whether the player identity was confirmed by the Steam network.
|
|
1586
1296
|
*
|
|
@@ -1590,45 +1300,35 @@ interface Player {
|
|
|
1590
1300
|
* @source https://wiki.facepunch.com/gmod/Player:IsFullyAuthenticated
|
|
1591
1301
|
*/
|
|
1592
1302
|
IsFullyAuthenticated(self: Player): boolean;
|
|
1593
|
-
}
|
|
1594
1303
|
|
|
1595
|
-
interface Player {
|
|
1596
1304
|
/**
|
|
1597
1305
|
* Returns if a player is the host of the current session.
|
|
1598
1306
|
* @realm shared
|
|
1599
1307
|
* @source https://wiki.facepunch.com/gmod/Player:IsListenServerHost
|
|
1600
1308
|
*/
|
|
1601
1309
|
IsListenServerHost(self: Player): boolean;
|
|
1602
|
-
}
|
|
1603
1310
|
|
|
1604
|
-
interface Player {
|
|
1605
1311
|
/**
|
|
1606
1312
|
* Returns whether or not the player is voice muted locally.
|
|
1607
1313
|
* @realm client
|
|
1608
1314
|
* @source https://wiki.facepunch.com/gmod/Player:IsMuted
|
|
1609
1315
|
*/
|
|
1610
1316
|
IsMuted(self: Player): boolean;
|
|
1611
|
-
}
|
|
1612
1317
|
|
|
1613
|
-
interface Player {
|
|
1614
1318
|
/**
|
|
1615
1319
|
* Returns true if the player is playing a taunt.
|
|
1616
1320
|
* @realm shared
|
|
1617
1321
|
* @source https://wiki.facepunch.com/gmod/Player:IsPlayingTaunt
|
|
1618
1322
|
*/
|
|
1619
1323
|
IsPlayingTaunt(self: Player): boolean;
|
|
1620
|
-
}
|
|
1621
1324
|
|
|
1622
|
-
interface Player {
|
|
1623
1325
|
/**
|
|
1624
1326
|
* Returns whenever the player is heard by the local player clientside, or if the player is speaking serverside.
|
|
1625
1327
|
* @realm shared
|
|
1626
1328
|
* @source https://wiki.facepunch.com/gmod/Player:IsSpeaking
|
|
1627
1329
|
*/
|
|
1628
1330
|
IsSpeaking(self: Player): boolean;
|
|
1629
|
-
}
|
|
1630
1331
|
|
|
1631
|
-
interface Player {
|
|
1632
1332
|
/**
|
|
1633
1333
|
* Returns whether the player is currently sprinting or not, specifically if they are holding their sprint key and are allowed to sprint.
|
|
1634
1334
|
*
|
|
@@ -1637,9 +1337,7 @@ interface Player {
|
|
|
1637
1337
|
* @source https://wiki.facepunch.com/gmod/Player:IsSprinting
|
|
1638
1338
|
*/
|
|
1639
1339
|
IsSprinting(self: Player): boolean;
|
|
1640
|
-
}
|
|
1641
1340
|
|
|
1642
|
-
interface Player {
|
|
1643
1341
|
/**
|
|
1644
1342
|
* Returns whenever the player is equipped with the suit item.
|
|
1645
1343
|
*
|
|
@@ -1649,9 +1347,7 @@ interface Player {
|
|
|
1649
1347
|
* @source https://wiki.facepunch.com/gmod/Player:IsSuitEquipped
|
|
1650
1348
|
*/
|
|
1651
1349
|
IsSuitEquipped(self: Player): boolean;
|
|
1652
|
-
}
|
|
1653
1350
|
|
|
1654
|
-
interface Player {
|
|
1655
1351
|
/**
|
|
1656
1352
|
* Returns whether the player is a super admin.
|
|
1657
1353
|
*
|
|
@@ -1661,9 +1357,7 @@ interface Player {
|
|
|
1661
1357
|
* @source https://wiki.facepunch.com/gmod/Player:IsSuperAdmin
|
|
1662
1358
|
*/
|
|
1663
1359
|
IsSuperAdmin(self: Player): boolean;
|
|
1664
|
-
}
|
|
1665
1360
|
|
|
1666
|
-
interface Player {
|
|
1667
1361
|
/**
|
|
1668
1362
|
* Returns `true` if the player is timing out (i.e. is losing connection), `false` otherwise.
|
|
1669
1363
|
*
|
|
@@ -1672,9 +1366,7 @@ interface Player {
|
|
|
1672
1366
|
* @source https://wiki.facepunch.com/gmod/Player:IsTimingOut
|
|
1673
1367
|
*/
|
|
1674
1368
|
IsTimingOut(self: Player): boolean;
|
|
1675
|
-
}
|
|
1676
1369
|
|
|
1677
|
-
interface Player {
|
|
1678
1370
|
/**
|
|
1679
1371
|
* Returns whether the player is typing in their chat.
|
|
1680
1372
|
*
|
|
@@ -1684,36 +1376,28 @@ interface Player {
|
|
|
1684
1376
|
* @source https://wiki.facepunch.com/gmod/Player:IsTyping
|
|
1685
1377
|
*/
|
|
1686
1378
|
IsTyping(self: Player): boolean;
|
|
1687
|
-
}
|
|
1688
1379
|
|
|
1689
|
-
interface Player {
|
|
1690
1380
|
/**
|
|
1691
1381
|
* Returns whether the player is in specified group or not. See [Player:GetUserGroup](https://wiki.facepunch.com/gmod/Player:GetUserGroup) for a way to get player's user group.
|
|
1692
1382
|
* @realm shared
|
|
1693
1383
|
* @source https://wiki.facepunch.com/gmod/Player:IsUserGroup
|
|
1694
1384
|
*/
|
|
1695
1385
|
IsUserGroup(self: Player, groupName: string): boolean;
|
|
1696
|
-
}
|
|
1697
1386
|
|
|
1698
|
-
interface Player {
|
|
1699
1387
|
/**
|
|
1700
1388
|
* Returns if the player can be heard by the local player.
|
|
1701
1389
|
* @realm client
|
|
1702
1390
|
* @source https://wiki.facepunch.com/gmod/Player:IsVoiceAudible
|
|
1703
1391
|
*/
|
|
1704
1392
|
IsVoiceAudible(self: Player): boolean;
|
|
1705
|
-
}
|
|
1706
1393
|
|
|
1707
|
-
interface Player {
|
|
1708
1394
|
/**
|
|
1709
1395
|
* Returns if the player currently walking. (`+walk` keybind)
|
|
1710
1396
|
* @realm shared
|
|
1711
1397
|
* @source https://wiki.facepunch.com/gmod/Player:IsWalking
|
|
1712
1398
|
*/
|
|
1713
1399
|
IsWalking(self: Player): boolean;
|
|
1714
|
-
}
|
|
1715
1400
|
|
|
1716
|
-
interface Player {
|
|
1717
1401
|
/**
|
|
1718
1402
|
* Returns whether the player is using the world clicking feature, see [Panel:SetWorldClicker](https://wiki.facepunch.com/gmod/Panel:SetWorldClicker)
|
|
1719
1403
|
*
|
|
@@ -1721,9 +1405,7 @@ interface Player {
|
|
|
1721
1405
|
* @source https://wiki.facepunch.com/gmod/Player:IsWorldClicking
|
|
1722
1406
|
*/
|
|
1723
1407
|
IsWorldClicking(self: Player): boolean;
|
|
1724
|
-
}
|
|
1725
1408
|
|
|
1726
|
-
interface Player {
|
|
1727
1409
|
/**
|
|
1728
1410
|
* Returns whether the world clicking is disabled for given player or not. See [Player:DisableWorldClicking](https://wiki.facepunch.com/gmod/Player:DisableWorldClicking).
|
|
1729
1411
|
*
|
|
@@ -1731,45 +1413,35 @@ interface Player {
|
|
|
1731
1413
|
* @source https://wiki.facepunch.com/gmod/Player:IsWorldClickingDisabled
|
|
1732
1414
|
*/
|
|
1733
1415
|
IsWorldClickingDisabled(self: Player): boolean;
|
|
1734
|
-
}
|
|
1735
1416
|
|
|
1736
|
-
interface Player {
|
|
1737
1417
|
/**
|
|
1738
1418
|
* Returns whether a key is down. This is not networked to other players, meaning only the local client can see the keys they are pressing.
|
|
1739
1419
|
* @realm shared
|
|
1740
1420
|
* @source https://wiki.facepunch.com/gmod/Player:KeyDown
|
|
1741
1421
|
*/
|
|
1742
1422
|
KeyDown(self: Player, key: number): boolean;
|
|
1743
|
-
}
|
|
1744
1423
|
|
|
1745
|
-
interface Player {
|
|
1746
1424
|
/**
|
|
1747
1425
|
* Gets whether a key was down one tick ago.
|
|
1748
1426
|
* @realm shared
|
|
1749
1427
|
* @source https://wiki.facepunch.com/gmod/Player:KeyDownLast
|
|
1750
1428
|
*/
|
|
1751
1429
|
KeyDownLast(self: Player, key: number): boolean;
|
|
1752
|
-
}
|
|
1753
1430
|
|
|
1754
|
-
interface Player {
|
|
1755
1431
|
/**
|
|
1756
1432
|
* Gets whether a key was just pressed this tick.
|
|
1757
1433
|
* @realm shared
|
|
1758
1434
|
* @source https://wiki.facepunch.com/gmod/Player:KeyPressed
|
|
1759
1435
|
*/
|
|
1760
1436
|
KeyPressed(self: Player, key: number): boolean;
|
|
1761
|
-
}
|
|
1762
1437
|
|
|
1763
|
-
interface Player {
|
|
1764
1438
|
/**
|
|
1765
1439
|
* Gets whether a key was just released this tick.
|
|
1766
1440
|
* @realm shared
|
|
1767
1441
|
* @source https://wiki.facepunch.com/gmod/Player:KeyReleased
|
|
1768
1442
|
*/
|
|
1769
1443
|
KeyReleased(self: Player, key: number): boolean;
|
|
1770
|
-
}
|
|
1771
1444
|
|
|
1772
|
-
interface Player {
|
|
1773
1445
|
/**
|
|
1774
1446
|
* Kicks the player from the server.
|
|
1775
1447
|
* **NOTE**: This can not be run before the player has fully joined in. Use [game.KickID](https://wiki.facepunch.com/gmod/game.KickID) for that.
|
|
@@ -1779,18 +1451,14 @@ interface Player {
|
|
|
1779
1451
|
* @source https://wiki.facepunch.com/gmod/Player:Kick
|
|
1780
1452
|
*/
|
|
1781
1453
|
Kick(self: Player, reason?: string): void;
|
|
1782
|
-
}
|
|
1783
1454
|
|
|
1784
|
-
interface Player {
|
|
1785
1455
|
/**
|
|
1786
1456
|
* Kills a player and calls [GM:PlayerDeath](https://wiki.facepunch.com/gmod/GM:PlayerDeath).
|
|
1787
1457
|
* @realm server
|
|
1788
1458
|
* @source https://wiki.facepunch.com/gmod/Player:Kill
|
|
1789
1459
|
*/
|
|
1790
1460
|
Kill(self: Player): void;
|
|
1791
|
-
}
|
|
1792
1461
|
|
|
1793
|
-
interface Player {
|
|
1794
1462
|
/**
|
|
1795
1463
|
* Kills a player without notifying the rest of the server.
|
|
1796
1464
|
*
|
|
@@ -1800,9 +1468,7 @@ interface Player {
|
|
|
1800
1468
|
* @source https://wiki.facepunch.com/gmod/Player:KillSilent
|
|
1801
1469
|
*/
|
|
1802
1470
|
KillSilent(self: Player): void;
|
|
1803
|
-
}
|
|
1804
1471
|
|
|
1805
|
-
interface Player {
|
|
1806
1472
|
/**
|
|
1807
1473
|
* This allows the server to mitigate the lag of the player by moving back all the entities that can be lag compensated to the time the player attacked with his weapon.
|
|
1808
1474
|
*
|
|
@@ -1824,18 +1490,14 @@ interface Player {
|
|
|
1824
1490
|
* @source https://wiki.facepunch.com/gmod/Player:LagCompensation
|
|
1825
1491
|
*/
|
|
1826
1492
|
LagCompensation(self: Player, lagCompensation: boolean): void;
|
|
1827
|
-
}
|
|
1828
1493
|
|
|
1829
|
-
interface Player {
|
|
1830
1494
|
/**
|
|
1831
1495
|
* Returns the hitgroup where the player was last hit.
|
|
1832
1496
|
* @realm server
|
|
1833
1497
|
* @source https://wiki.facepunch.com/gmod/Player:LastHitGroup
|
|
1834
1498
|
*/
|
|
1835
1499
|
LastHitGroup(self: Player): number;
|
|
1836
|
-
}
|
|
1837
1500
|
|
|
1838
|
-
interface Player {
|
|
1839
1501
|
/**
|
|
1840
1502
|
* Shows "limit hit" notification in sandbox.
|
|
1841
1503
|
* **NOTE**: This function is only available in Sandbox and its derivatives.
|
|
@@ -1845,9 +1507,7 @@ interface Player {
|
|
|
1845
1507
|
* @source https://wiki.facepunch.com/gmod/Player:LimitHit
|
|
1846
1508
|
*/
|
|
1847
1509
|
LimitHit(self: Player, type: string): void;
|
|
1848
|
-
}
|
|
1849
1510
|
|
|
1850
|
-
interface Player {
|
|
1851
1511
|
/**
|
|
1852
1512
|
* Returns the direction a player is looking as a entity/local-oriented angle.
|
|
1853
1513
|
*
|
|
@@ -1859,9 +1519,7 @@ interface Player {
|
|
|
1859
1519
|
* @source https://wiki.facepunch.com/gmod/Player:LocalEyeAngles
|
|
1860
1520
|
*/
|
|
1861
1521
|
LocalEyeAngles(self: Player): Angle;
|
|
1862
|
-
}
|
|
1863
1522
|
|
|
1864
|
-
interface Player {
|
|
1865
1523
|
/**
|
|
1866
1524
|
* Stops a player from using any inputs, such as moving, turning, or attacking. Key binds are still called. Similar to [Player:Freeze](https://wiki.facepunch.com/gmod/Player:Freeze) but the player takes no damage.
|
|
1867
1525
|
*
|
|
@@ -1872,18 +1530,14 @@ interface Player {
|
|
|
1872
1530
|
* @source https://wiki.facepunch.com/gmod/Player:Lock
|
|
1873
1531
|
*/
|
|
1874
1532
|
Lock(self: Player): void;
|
|
1875
|
-
}
|
|
1876
1533
|
|
|
1877
|
-
interface Player {
|
|
1878
1534
|
/**
|
|
1879
1535
|
* Returns the position of a Kinect bone.
|
|
1880
1536
|
* @realm shared
|
|
1881
1537
|
* @source https://wiki.facepunch.com/gmod/Player:MotionSensorPos
|
|
1882
1538
|
*/
|
|
1883
1539
|
MotionSensorPos(self: Player, bone: number): Vector;
|
|
1884
|
-
}
|
|
1885
1540
|
|
|
1886
|
-
interface Player {
|
|
1887
1541
|
/**
|
|
1888
1542
|
* Returns the player's nick name. Identical to [Player:Nick](https://wiki.facepunch.com/gmod/Player:Nick) and [Player:GetName](https://wiki.facepunch.com/gmod/Player:GetName).
|
|
1889
1543
|
* @realm shared
|
|
@@ -1891,18 +1545,14 @@ interface Player {
|
|
|
1891
1545
|
* @deprecated Use Player:Nick.
|
|
1892
1546
|
*/
|
|
1893
1547
|
Name(self: Player): string;
|
|
1894
|
-
}
|
|
1895
1548
|
|
|
1896
|
-
interface Player {
|
|
1897
1549
|
/**
|
|
1898
1550
|
* Returns the player's nick name also known as display name, as it appears in Steam.
|
|
1899
1551
|
* @realm shared
|
|
1900
1552
|
* @source https://wiki.facepunch.com/gmod/Player:Nick
|
|
1901
1553
|
*/
|
|
1902
1554
|
Nick(self: Player): string;
|
|
1903
|
-
}
|
|
1904
1555
|
|
|
1905
|
-
interface Player {
|
|
1906
1556
|
/**
|
|
1907
1557
|
* Returns the 64-bit SteamID aka CommunityID of the Steam Account that owns the Garry's Mod license this player is using. This is useful for detecting players using Steam Family Sharing.
|
|
1908
1558
|
*
|
|
@@ -1915,18 +1565,14 @@ interface Player {
|
|
|
1915
1565
|
* @source https://wiki.facepunch.com/gmod/Player:OwnerSteamID64
|
|
1916
1566
|
*/
|
|
1917
1567
|
OwnerSteamID64(self: Player): string;
|
|
1918
|
-
}
|
|
1919
1568
|
|
|
1920
|
-
interface Player {
|
|
1921
1569
|
/**
|
|
1922
1570
|
* Returns the percentage of packets lost by the client. It is not networked so it only returns 0 when run clientside.
|
|
1923
1571
|
* @realm shared
|
|
1924
1572
|
* @source https://wiki.facepunch.com/gmod/Player:PacketLoss
|
|
1925
1573
|
*/
|
|
1926
1574
|
PacketLoss(self: Player): number;
|
|
1927
|
-
}
|
|
1928
1575
|
|
|
1929
|
-
interface Player {
|
|
1930
1576
|
/**
|
|
1931
1577
|
* Unfreezes the props player is looking at. This is essentially the same as pressing reload with the physics gun, including double press for unfreeze all.
|
|
1932
1578
|
*
|
|
@@ -1935,9 +1581,7 @@ interface Player {
|
|
|
1935
1581
|
* @source https://wiki.facepunch.com/gmod/Player:PhysgunUnfreeze
|
|
1936
1582
|
*/
|
|
1937
1583
|
PhysgunUnfreeze(self: Player): number;
|
|
1938
|
-
}
|
|
1939
1584
|
|
|
1940
|
-
interface Player {
|
|
1941
1585
|
/**
|
|
1942
1586
|
* This makes the player hold (same as pressing E on a small prop) given entity.
|
|
1943
1587
|
*
|
|
@@ -1949,9 +1593,7 @@ interface Player {
|
|
|
1949
1593
|
* @source https://wiki.facepunch.com/gmod/Player:PickupObject
|
|
1950
1594
|
*/
|
|
1951
1595
|
PickupObject(self: Player, entity: Entity): void;
|
|
1952
|
-
}
|
|
1953
1596
|
|
|
1954
|
-
interface Player {
|
|
1955
1597
|
/**
|
|
1956
1598
|
* Forces the player to pickup an existing weapon entity. The player will not pick up the weapon if they already own a weapon of given type, or if the player could not normally have this weapon in their inventory.
|
|
1957
1599
|
*
|
|
@@ -1961,27 +1603,21 @@ interface Player {
|
|
|
1961
1603
|
* @source https://wiki.facepunch.com/gmod/Player:PickupWeapon
|
|
1962
1604
|
*/
|
|
1963
1605
|
PickupWeapon(self: Player, wep: Weapon, ammoOnly?: boolean): boolean;
|
|
1964
|
-
}
|
|
1965
1606
|
|
|
1966
|
-
interface Player {
|
|
1967
1607
|
/**
|
|
1968
1608
|
* Returns the player's ping to server.
|
|
1969
1609
|
* @realm shared
|
|
1970
1610
|
* @source https://wiki.facepunch.com/gmod/Player:Ping
|
|
1971
1611
|
*/
|
|
1972
1612
|
Ping(self: Player): number;
|
|
1973
|
-
}
|
|
1974
1613
|
|
|
1975
|
-
interface Player {
|
|
1976
1614
|
/**
|
|
1977
1615
|
* Plays the correct step sound according to what the player is staying on.
|
|
1978
1616
|
* @realm server
|
|
1979
1617
|
* @source https://wiki.facepunch.com/gmod/Player:PlayStepSound
|
|
1980
1618
|
*/
|
|
1981
1619
|
PlayStepSound(self: Player, volume?: number): void;
|
|
1982
|
-
}
|
|
1983
1620
|
|
|
1984
|
-
interface Player {
|
|
1985
1621
|
/**
|
|
1986
1622
|
* Displays a message either in their chat, console, or center of the screen. See also [Global.PrintMessage](https://wiki.facepunch.com/gmod/Global.PrintMessage).
|
|
1987
1623
|
*
|
|
@@ -1994,36 +1630,28 @@ interface Player {
|
|
|
1994
1630
|
* @source https://wiki.facepunch.com/gmod/Player:PrintMessage
|
|
1995
1631
|
*/
|
|
1996
1632
|
PrintMessage(self: Player, type: number, message: string): void;
|
|
1997
|
-
}
|
|
1998
1633
|
|
|
1999
|
-
interface Player {
|
|
2000
1634
|
/**
|
|
2001
1635
|
* Removes all ammo from a certain player
|
|
2002
1636
|
* @realm server
|
|
2003
1637
|
* @source https://wiki.facepunch.com/gmod/Player:RemoveAllAmmo
|
|
2004
1638
|
*/
|
|
2005
1639
|
RemoveAllAmmo(self: Player): void;
|
|
2006
|
-
}
|
|
2007
1640
|
|
|
2008
|
-
interface Player {
|
|
2009
1641
|
/**
|
|
2010
1642
|
* Removes all weapons and ammo from the player.
|
|
2011
1643
|
* @realm server
|
|
2012
1644
|
* @source https://wiki.facepunch.com/gmod/Player:RemoveAllItems
|
|
2013
1645
|
*/
|
|
2014
1646
|
RemoveAllItems(self: Player): void;
|
|
2015
|
-
}
|
|
2016
1647
|
|
|
2017
|
-
interface Player {
|
|
2018
1648
|
/**
|
|
2019
1649
|
* Removes the amount of the specified ammo from the player.
|
|
2020
1650
|
* @realm shared
|
|
2021
1651
|
* @source https://wiki.facepunch.com/gmod/Player:RemoveAmmo
|
|
2022
1652
|
*/
|
|
2023
1653
|
RemoveAmmo(self: Player, ammoCount: number, ammoName: string | number): void;
|
|
2024
|
-
}
|
|
2025
1654
|
|
|
2026
|
-
interface Player {
|
|
2027
1655
|
/**
|
|
2028
1656
|
* Removes a **P**ersistent **Data** key-value pair from the SQL database. (`sv.db` when called on server, `cl.db` when called on client)
|
|
2029
1657
|
*
|
|
@@ -2038,27 +1666,21 @@ interface Player {
|
|
|
2038
1666
|
* @source https://wiki.facepunch.com/gmod/Player:RemovePData
|
|
2039
1667
|
*/
|
|
2040
1668
|
RemovePData(self: Player, key: string): boolean;
|
|
2041
|
-
}
|
|
2042
1669
|
|
|
2043
|
-
interface Player {
|
|
2044
1670
|
/**
|
|
2045
1671
|
* Strips the player's suit item.
|
|
2046
1672
|
* @realm server
|
|
2047
1673
|
* @source https://wiki.facepunch.com/gmod/Player:RemoveSuit
|
|
2048
1674
|
*/
|
|
2049
1675
|
RemoveSuit(self: Player): void;
|
|
2050
|
-
}
|
|
2051
1676
|
|
|
2052
|
-
interface Player {
|
|
2053
1677
|
/**
|
|
2054
1678
|
* Resets both normal and duck hulls to their default values.
|
|
2055
1679
|
* @realm shared
|
|
2056
1680
|
* @source https://wiki.facepunch.com/gmod/Player:ResetHull
|
|
2057
1681
|
*/
|
|
2058
1682
|
ResetHull(self: Player): void;
|
|
2059
|
-
}
|
|
2060
1683
|
|
|
2061
|
-
interface Player {
|
|
2062
1684
|
/**
|
|
2063
1685
|
* Forces the player to say whatever the first argument is. Works on bots too.
|
|
2064
1686
|
*
|
|
@@ -2071,18 +1693,14 @@ interface Player {
|
|
|
2071
1693
|
* @source https://wiki.facepunch.com/gmod/Player:Say
|
|
2072
1694
|
*/
|
|
2073
1695
|
Say(self: Player, text: string, teamOnly?: boolean): void;
|
|
2074
|
-
}
|
|
2075
1696
|
|
|
2076
|
-
interface Player {
|
|
2077
1697
|
/**
|
|
2078
1698
|
* Fades the screen
|
|
2079
1699
|
* @realm shared
|
|
2080
1700
|
* @source https://wiki.facepunch.com/gmod/Player:ScreenFade
|
|
2081
1701
|
*/
|
|
2082
1702
|
ScreenFade(self: Player, flags: number, color?: Color, fadeTime?: number, fadeHold?: number): void;
|
|
2083
|
-
}
|
|
2084
1703
|
|
|
2085
|
-
interface Player {
|
|
2086
1704
|
/**
|
|
2087
1705
|
* Sets the active weapon of the player by its class name.
|
|
2088
1706
|
*
|
|
@@ -2096,9 +1714,7 @@ interface Player {
|
|
|
2096
1714
|
* @source https://wiki.facepunch.com/gmod/Player:SelectWeapon
|
|
2097
1715
|
*/
|
|
2098
1716
|
SelectWeapon(self: Player, className: string): void;
|
|
2099
|
-
}
|
|
2100
1717
|
|
|
2101
|
-
interface Player {
|
|
2102
1718
|
/**
|
|
2103
1719
|
* Sends a hint to a player.
|
|
2104
1720
|
*
|
|
@@ -2109,9 +1725,7 @@ interface Player {
|
|
|
2109
1725
|
* @source https://wiki.facepunch.com/gmod/Player:SendHint
|
|
2110
1726
|
*/
|
|
2111
1727
|
SendHint(self: Player, name: string, delay: number): void;
|
|
2112
|
-
}
|
|
2113
1728
|
|
|
2114
|
-
interface Player {
|
|
2115
1729
|
/**
|
|
2116
1730
|
* Executes a simple Lua string on the player.
|
|
2117
1731
|
* **NOTE**: If you need to use this function more than once consider using [net](https://wiki.facepunch.com/gmod/net) library. Send net message and make the entire code you want to execute in [net.Receive](https://wiki.facepunch.com/gmod/net.Receive) on client.
|
|
@@ -2121,9 +1735,7 @@ interface Player {
|
|
|
2121
1735
|
* @source https://wiki.facepunch.com/gmod/Player:SendLua
|
|
2122
1736
|
*/
|
|
2123
1737
|
SendLua(self: Player, script: string): void;
|
|
2124
|
-
}
|
|
2125
1738
|
|
|
2126
|
-
interface Player {
|
|
2127
1739
|
/**
|
|
2128
1740
|
* Sets the player's active weapon. You should use [CUserCmd:SelectWeapon](https://wiki.facepunch.com/gmod/CUserCmd:SelectWeapon) or [Player:SelectWeapon](https://wiki.facepunch.com/gmod/Player:SelectWeapon), instead in most cases.
|
|
2129
1741
|
*
|
|
@@ -2134,27 +1746,21 @@ interface Player {
|
|
|
2134
1746
|
* @source https://wiki.facepunch.com/gmod/Player:SetActiveWeapon
|
|
2135
1747
|
*/
|
|
2136
1748
|
SetActiveWeapon(self: Player, weapon: Weapon): void;
|
|
2137
|
-
}
|
|
2138
1749
|
|
|
2139
|
-
interface Player {
|
|
2140
1750
|
/**
|
|
2141
1751
|
* Sets the player's activity.
|
|
2142
1752
|
* @realm server
|
|
2143
1753
|
* @source https://wiki.facepunch.com/gmod/Player:SetActivity
|
|
2144
1754
|
*/
|
|
2145
1755
|
SetActivity(self: Player, act: number): void;
|
|
2146
|
-
}
|
|
2147
1756
|
|
|
2148
|
-
interface Player {
|
|
2149
1757
|
/**
|
|
2150
1758
|
* Set if the players' model is allowed to rotate around the pitch and roll axis.
|
|
2151
1759
|
* @realm shared
|
|
2152
1760
|
* @source https://wiki.facepunch.com/gmod/Player:SetAllowFullRotation
|
|
2153
1761
|
*/
|
|
2154
1762
|
SetAllowFullRotation(self: Player, Allowed: boolean): void;
|
|
2155
|
-
}
|
|
2156
1763
|
|
|
2157
|
-
interface Player {
|
|
2158
1764
|
/**
|
|
2159
1765
|
* Allows player to use their weapons in a vehicle. You need to call this before entering a vehicle.
|
|
2160
1766
|
*
|
|
@@ -2164,18 +1770,14 @@ interface Player {
|
|
|
2164
1770
|
* @source https://wiki.facepunch.com/gmod/Player:SetAllowWeaponsInVehicle
|
|
2165
1771
|
*/
|
|
2166
1772
|
SetAllowWeaponsInVehicle(self: Player, allow: boolean): void;
|
|
2167
|
-
}
|
|
2168
1773
|
|
|
2169
|
-
interface Player {
|
|
2170
1774
|
/**
|
|
2171
1775
|
* Sets the amount of the specified ammo for the player.
|
|
2172
1776
|
* @realm shared
|
|
2173
1777
|
* @source https://wiki.facepunch.com/gmod/Player:SetAmmo
|
|
2174
1778
|
*/
|
|
2175
1779
|
SetAmmo(self: Player, ammoCount: number, ammoType: any): void;
|
|
2176
|
-
}
|
|
2177
1780
|
|
|
2178
|
-
interface Player {
|
|
2179
1781
|
/**
|
|
2180
1782
|
* Sets the player armor value.
|
|
2181
1783
|
*
|
|
@@ -2185,9 +1787,7 @@ interface Player {
|
|
|
2185
1787
|
* @source https://wiki.facepunch.com/gmod/Player:SetArmor
|
|
2186
1788
|
*/
|
|
2187
1789
|
SetArmor(self: Player, amount: number): void;
|
|
2188
|
-
}
|
|
2189
1790
|
|
|
2190
|
-
interface Player {
|
|
2191
1791
|
/**
|
|
2192
1792
|
* Pushes the player away from other players whenever the player inside another players' bounding box.
|
|
2193
1793
|
*
|
|
@@ -2198,27 +1798,21 @@ interface Player {
|
|
|
2198
1798
|
* @source https://wiki.facepunch.com/gmod/Player:SetAvoidPlayers
|
|
2199
1799
|
*/
|
|
2200
1800
|
SetAvoidPlayers(self: Player, avoidPlayers: boolean): void;
|
|
2201
|
-
}
|
|
2202
1801
|
|
|
2203
|
-
interface Player {
|
|
2204
1802
|
/**
|
|
2205
1803
|
* Set if the player should be allowed to walk using the (default) alt key. (`+walk` keybind)
|
|
2206
1804
|
* @realm shared
|
|
2207
1805
|
* @source https://wiki.facepunch.com/gmod/Player:SetCanWalk
|
|
2208
1806
|
*/
|
|
2209
1807
|
SetCanWalk(self: Player, canWalk: boolean): void;
|
|
2210
|
-
}
|
|
2211
1808
|
|
|
2212
|
-
interface Player {
|
|
2213
1809
|
/**
|
|
2214
1810
|
* Sets whether the player can use the HL2 suit zoom (`+zoom` bind) or not.
|
|
2215
1811
|
* @realm shared
|
|
2216
1812
|
* @source https://wiki.facepunch.com/gmod/Player:SetCanZoom
|
|
2217
1813
|
*/
|
|
2218
1814
|
SetCanZoom(self: Player, canZoom: boolean): void;
|
|
2219
|
-
}
|
|
2220
1815
|
|
|
2221
|
-
interface Player {
|
|
2222
1816
|
/**
|
|
2223
1817
|
* **INTERNAL**: Use [player_manager.SetPlayerClass](https://wiki.facepunch.com/gmod/player_manager.SetPlayerClass) instead.
|
|
2224
1818
|
*
|
|
@@ -2228,9 +1822,7 @@ interface Player {
|
|
|
2228
1822
|
* @source https://wiki.facepunch.com/gmod/Player:SetClassID
|
|
2229
1823
|
*/
|
|
2230
1824
|
SetClassID(self: Player, classID: number): void;
|
|
2231
|
-
}
|
|
2232
1825
|
|
|
2233
|
-
interface Player {
|
|
2234
1826
|
/**
|
|
2235
1827
|
* Sets the crouched walk speed multiplier.
|
|
2236
1828
|
*
|
|
@@ -2242,9 +1834,7 @@ interface Player {
|
|
|
2242
1834
|
* @source https://wiki.facepunch.com/gmod/Player:SetCrouchedWalkSpeed
|
|
2243
1835
|
*/
|
|
2244
1836
|
SetCrouchedWalkSpeed(self: Player, speed: number): void;
|
|
2245
|
-
}
|
|
2246
1837
|
|
|
2247
|
-
interface Player {
|
|
2248
1838
|
/**
|
|
2249
1839
|
* Sets the **actual** view offset which equals the difference between the players actual position and their view when standing.
|
|
2250
1840
|
*
|
|
@@ -2254,9 +1844,7 @@ interface Player {
|
|
|
2254
1844
|
* @source https://wiki.facepunch.com/gmod/Player:SetCurrentViewOffset
|
|
2255
1845
|
*/
|
|
2256
1846
|
SetCurrentViewOffset(self: Player, viewOffset: Vector): void;
|
|
2257
|
-
}
|
|
2258
1847
|
|
|
2259
|
-
interface Player {
|
|
2260
1848
|
/**
|
|
2261
1849
|
* Activates a given DSP (Digital Signal Processor) effect on all sounds that
|
|
2262
1850
|
* the player hears. Equivalent to setting the `dsp_player` convar on the player.
|
|
@@ -2264,19 +1852,14 @@ interface Player {
|
|
|
2264
1852
|
* @source https://wiki.facepunch.com/gmod/Player:SetDSP
|
|
2265
1853
|
*/
|
|
2266
1854
|
SetDSP(self: Player, dspEffectId: number, fastReset?: boolean): void;
|
|
2267
|
-
}
|
|
2268
|
-
|
|
2269
1855
|
|
|
2270
|
-
interface Player {
|
|
2271
1856
|
/**
|
|
2272
1857
|
* Sets a player's death count
|
|
2273
1858
|
* @realm server
|
|
2274
1859
|
* @source https://wiki.facepunch.com/gmod/Player:SetDeaths
|
|
2275
1860
|
*/
|
|
2276
1861
|
SetDeaths(self: Player, deathCount: number): void;
|
|
2277
|
-
}
|
|
2278
1862
|
|
|
2279
|
-
interface Player {
|
|
2280
1863
|
/**
|
|
2281
1864
|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
2282
1865
|
*
|
|
@@ -2288,9 +1871,7 @@ interface Player {
|
|
|
2288
1871
|
* @source https://wiki.facepunch.com/gmod/Player:SetDrivingEntity
|
|
2289
1872
|
*/
|
|
2290
1873
|
SetDrivingEntity(self: Player, drivingEntity?: Entity, drivingMode?: number): void;
|
|
2291
|
-
}
|
|
2292
1874
|
|
|
2293
|
-
interface Player {
|
|
2294
1875
|
/**
|
|
2295
1876
|
* Sets how quickly a player ducks.
|
|
2296
1877
|
*
|
|
@@ -2300,9 +1881,7 @@ interface Player {
|
|
|
2300
1881
|
* @source https://wiki.facepunch.com/gmod/Player:SetDuckSpeed
|
|
2301
1882
|
*/
|
|
2302
1883
|
SetDuckSpeed(self: Player, duckSpeed: number): void;
|
|
2303
|
-
}
|
|
2304
1884
|
|
|
2305
|
-
interface Player {
|
|
2306
1885
|
/**
|
|
2307
1886
|
* Sets the local angle of the player's view (may rotate body too if angular difference is large)
|
|
2308
1887
|
*
|
|
@@ -2313,9 +1892,7 @@ interface Player {
|
|
|
2313
1892
|
* @source https://wiki.facepunch.com/gmod/Player:SetEyeAngles
|
|
2314
1893
|
*/
|
|
2315
1894
|
SetEyeAngles(self: Player, angle: Angle): void;
|
|
2316
|
-
}
|
|
2317
1895
|
|
|
2318
|
-
interface Player {
|
|
2319
1896
|
/**
|
|
2320
1897
|
* Set a player's FOV (Field Of View) over a certain amount of time.
|
|
2321
1898
|
*
|
|
@@ -2324,9 +1901,7 @@ interface Player {
|
|
|
2324
1901
|
* @source https://wiki.facepunch.com/gmod/Player:SetFOV
|
|
2325
1902
|
*/
|
|
2326
1903
|
SetFOV(self: Player, fov: number, time?: number, requester?: Entity): void;
|
|
2327
|
-
}
|
|
2328
1904
|
|
|
2329
|
-
interface Player {
|
|
2330
1905
|
/**
|
|
2331
1906
|
* Sets the color of a player's flashlight.
|
|
2332
1907
|
* Can be used on other players.
|
|
@@ -2335,18 +1910,14 @@ interface Player {
|
|
|
2335
1910
|
* @source https://wiki.facepunch.com/gmod/Player:SetFlashlightColor
|
|
2336
1911
|
*/
|
|
2337
1912
|
SetFlashlightColor(self: Player, color?: Color): void;
|
|
2338
|
-
}
|
|
2339
1913
|
|
|
2340
|
-
interface Player {
|
|
2341
1914
|
/**
|
|
2342
1915
|
* Sets a player's frags (kills)
|
|
2343
1916
|
* @realm server
|
|
2344
1917
|
* @source https://wiki.facepunch.com/gmod/Player:SetFrags
|
|
2345
1918
|
*/
|
|
2346
1919
|
SetFrags(self: Player, fragCount: number): void;
|
|
2347
|
-
}
|
|
2348
1920
|
|
|
2349
|
-
interface Player {
|
|
2350
1921
|
/**
|
|
2351
1922
|
* Sets the hands entity of a player.
|
|
2352
1923
|
*
|
|
@@ -2357,18 +1928,14 @@ interface Player {
|
|
|
2357
1928
|
* @source https://wiki.facepunch.com/gmod/Player:SetHands
|
|
2358
1929
|
*/
|
|
2359
1930
|
SetHands(self: Player, hands: Entity): void;
|
|
2360
|
-
}
|
|
2361
1931
|
|
|
2362
|
-
interface Player {
|
|
2363
1932
|
/**
|
|
2364
1933
|
* Sets the widget that is currently hovered by the player's mouse.
|
|
2365
1934
|
* @realm shared
|
|
2366
1935
|
* @source https://wiki.facepunch.com/gmod/Player:SetHoveredWidget
|
|
2367
1936
|
*/
|
|
2368
1937
|
SetHoveredWidget(self: Player, widget?: Entity): void;
|
|
2369
|
-
}
|
|
2370
1938
|
|
|
2371
|
-
interface Player {
|
|
2372
1939
|
/**
|
|
2373
1940
|
* Sets the size of the [Player's](https://wiki.facepunch.com/gmod/Player) [Axis-Aligned Bounding Box (AABB)](https://en.wikipedia.org/wiki/Minimum_bounding_box) used for physics and movement [Hull Traces](https://wiki.facepunch.com/gmod/util.TraceHull).
|
|
2374
1941
|
*
|
|
@@ -2381,9 +1948,7 @@ interface Player {
|
|
|
2381
1948
|
* @source https://wiki.facepunch.com/gmod/Player:SetHull
|
|
2382
1949
|
*/
|
|
2383
1950
|
SetHull(self: Player, mins: Vector, maxs: Vector): void;
|
|
2384
|
-
}
|
|
2385
1951
|
|
|
2386
|
-
interface Player {
|
|
2387
1952
|
/**
|
|
2388
1953
|
* Sets the size of the [Player's](https://wiki.facepunch.com/gmod/Player) [Axis-Aligned Bounding Box (AABB)](https://en.wikipedia.org/wiki/Minimum_bounding_box) used for physics and movement [Hull Traces](https://wiki.facepunch.com/gmod/util.TraceHull) while they are crouching (or "Ducking").
|
|
2389
1954
|
*
|
|
@@ -2396,18 +1961,14 @@ interface Player {
|
|
|
2396
1961
|
* @source https://wiki.facepunch.com/gmod/Player:SetHullDuck
|
|
2397
1962
|
*/
|
|
2398
1963
|
SetHullDuck(self: Player, mins: Vector, maxs: Vector): void;
|
|
2399
|
-
}
|
|
2400
1964
|
|
|
2401
|
-
interface Player {
|
|
2402
1965
|
/**
|
|
2403
1966
|
* Sets the jump power, eg. the velocity that will be applied to the player when they jump.
|
|
2404
1967
|
* @realm shared
|
|
2405
1968
|
* @source https://wiki.facepunch.com/gmod/Player:SetJumpPower
|
|
2406
1969
|
*/
|
|
2407
1970
|
SetJumpPower(self: Player, jumpPower: number): void;
|
|
2408
|
-
}
|
|
2409
1971
|
|
|
2410
|
-
interface Player {
|
|
2411
1972
|
/**
|
|
2412
1973
|
* Sets the player's ladder climbing speed.
|
|
2413
1974
|
*
|
|
@@ -2417,9 +1978,7 @@ interface Player {
|
|
|
2417
1978
|
* @source https://wiki.facepunch.com/gmod/Player:SetLadderClimbSpeed
|
|
2418
1979
|
*/
|
|
2419
1980
|
SetLadderClimbSpeed(self: Player, speed: number): void;
|
|
2420
|
-
}
|
|
2421
1981
|
|
|
2422
|
-
interface Player {
|
|
2423
1982
|
/**
|
|
2424
1983
|
* Slows down the player movement simulation by the timescale, this is used internally in the HL2 weapon stripping sequence.
|
|
2425
1984
|
*
|
|
@@ -2434,18 +1993,14 @@ interface Player {
|
|
|
2434
1993
|
* @source https://wiki.facepunch.com/gmod/Player:SetLaggedMovementValue
|
|
2435
1994
|
*/
|
|
2436
1995
|
SetLaggedMovementValue(self: Player, timescale: number): void;
|
|
2437
|
-
}
|
|
2438
1996
|
|
|
2439
|
-
interface Player {
|
|
2440
1997
|
/**
|
|
2441
1998
|
* Sets the hitgroup where the player was last hit.
|
|
2442
1999
|
* @realm server
|
|
2443
2000
|
* @source https://wiki.facepunch.com/gmod/Player:SetLastHitGroup
|
|
2444
2001
|
*/
|
|
2445
2002
|
SetLastHitGroup(self: Player, hitgroup: number): void;
|
|
2446
|
-
}
|
|
2447
2003
|
|
|
2448
|
-
interface Player {
|
|
2449
2004
|
/**
|
|
2450
2005
|
* Sets the maximum amount of armor the player should have. This affects default built-in armor pickups, but not [Player:SetArmor](https://wiki.facepunch.com/gmod/Player:SetArmor).
|
|
2451
2006
|
*
|
|
@@ -2453,9 +2008,7 @@ interface Player {
|
|
|
2453
2008
|
* @source https://wiki.facepunch.com/gmod/Player:SetMaxArmor
|
|
2454
2009
|
*/
|
|
2455
2010
|
SetMaxArmor(self: Player, maxarmor: number): void;
|
|
2456
|
-
}
|
|
2457
2011
|
|
|
2458
|
-
interface Player {
|
|
2459
2012
|
/**
|
|
2460
2013
|
* Sets the maximum speed which the player can move at.
|
|
2461
2014
|
*
|
|
@@ -2466,18 +2019,14 @@ interface Player {
|
|
|
2466
2019
|
* @source https://wiki.facepunch.com/gmod/Player:SetMaxSpeed
|
|
2467
2020
|
*/
|
|
2468
2021
|
SetMaxSpeed(self: Player, walkSpeed: number): void;
|
|
2469
|
-
}
|
|
2470
2022
|
|
|
2471
|
-
interface Player {
|
|
2472
2023
|
/**
|
|
2473
2024
|
* Sets if the player should be voicechat muted locally.
|
|
2474
2025
|
* @realm client
|
|
2475
2026
|
* @source https://wiki.facepunch.com/gmod/Player:SetMuted
|
|
2476
2027
|
*/
|
|
2477
2028
|
SetMuted(self: Player, mute: boolean): void;
|
|
2478
|
-
}
|
|
2479
2029
|
|
|
2480
|
-
interface Player {
|
|
2481
2030
|
/**
|
|
2482
2031
|
* Sets whenever the player should not collide with their teammates, based on their [Player:Team](https://wiki.facepunch.com/gmod/Player:Team).
|
|
2483
2032
|
*
|
|
@@ -2490,9 +2039,7 @@ interface Player {
|
|
|
2490
2039
|
* @source https://wiki.facepunch.com/gmod/Player:SetNoCollideWithTeammates
|
|
2491
2040
|
*/
|
|
2492
2041
|
SetNoCollideWithTeammates(self: Player, shouldNotCollide: boolean): void;
|
|
2493
|
-
}
|
|
2494
2042
|
|
|
2495
|
-
interface Player {
|
|
2496
2043
|
/**
|
|
2497
2044
|
* Sets the players visibility towards NPCs.
|
|
2498
2045
|
*
|
|
@@ -2502,18 +2049,14 @@ interface Player {
|
|
|
2502
2049
|
* @source https://wiki.facepunch.com/gmod/Player:SetNoTarget
|
|
2503
2050
|
*/
|
|
2504
2051
|
SetNoTarget(self: Player, visibility: boolean): void;
|
|
2505
|
-
}
|
|
2506
2052
|
|
|
2507
|
-
interface Player {
|
|
2508
2053
|
/**
|
|
2509
2054
|
* Sets the players observer mode. You must start the spectating first with [Player:Spectate](https://wiki.facepunch.com/gmod/Player:Spectate).
|
|
2510
2055
|
* @realm shared
|
|
2511
2056
|
* @source https://wiki.facepunch.com/gmod/Player:SetObserverMode
|
|
2512
2057
|
*/
|
|
2513
2058
|
SetObserverMode(self: Player, mode: number): void;
|
|
2514
|
-
}
|
|
2515
2059
|
|
|
2516
|
-
interface Player {
|
|
2517
2060
|
/**
|
|
2518
2061
|
* Writes a **P**ersistent **Data** key-value pair to the SQL database. (`sv.db` when called on server, `cl.db` when called on client)
|
|
2519
2062
|
*
|
|
@@ -2529,18 +2072,14 @@ interface Player {
|
|
|
2529
2072
|
* @source https://wiki.facepunch.com/gmod/Player:SetPData
|
|
2530
2073
|
*/
|
|
2531
2074
|
SetPData(self: Player, key: string, value: any): boolean;
|
|
2532
|
-
}
|
|
2533
2075
|
|
|
2534
|
-
interface Player {
|
|
2535
2076
|
/**
|
|
2536
2077
|
* Sets the player model's color. The part of the model that is colored is determined by the model itself, and is different for each model.
|
|
2537
2078
|
* @realm shared
|
|
2538
2079
|
* @source https://wiki.facepunch.com/gmod/Player:SetPlayerColor
|
|
2539
2080
|
*/
|
|
2540
2081
|
SetPlayerColor(self: Player, Color: Vector): void;
|
|
2541
|
-
}
|
|
2542
2082
|
|
|
2543
|
-
interface Player {
|
|
2544
2083
|
/**
|
|
2545
2084
|
* Sets the widget that is currently in use by the player's mouse.
|
|
2546
2085
|
*
|
|
@@ -2550,9 +2089,7 @@ interface Player {
|
|
|
2550
2089
|
* @source https://wiki.facepunch.com/gmod/Player:SetPressedWidget
|
|
2551
2090
|
*/
|
|
2552
2091
|
SetPressedWidget(self: Player, pressedWidget?: Entity): void;
|
|
2553
|
-
}
|
|
2554
2092
|
|
|
2555
|
-
interface Player {
|
|
2556
2093
|
/**
|
|
2557
2094
|
* Sets the player's sprint speed.
|
|
2558
2095
|
*
|
|
@@ -2564,9 +2101,7 @@ interface Player {
|
|
|
2564
2101
|
* @source https://wiki.facepunch.com/gmod/Player:SetRunSpeed
|
|
2565
2102
|
*/
|
|
2566
2103
|
SetRunSpeed(self: Player, runSpeed: number): void;
|
|
2567
|
-
}
|
|
2568
2104
|
|
|
2569
|
-
interface Player {
|
|
2570
2105
|
/**
|
|
2571
2106
|
* Sets the player's slow walking speed, which is activated via +WALK keybind.
|
|
2572
2107
|
*
|
|
@@ -2576,18 +2111,14 @@ interface Player {
|
|
|
2576
2111
|
* @source https://wiki.facepunch.com/gmod/Player:SetSlowWalkSpeed
|
|
2577
2112
|
*/
|
|
2578
2113
|
SetSlowWalkSpeed(self: Player, speed: number): void;
|
|
2579
|
-
}
|
|
2580
2114
|
|
|
2581
|
-
interface Player {
|
|
2582
2115
|
/**
|
|
2583
2116
|
* Sets the maximum height a player can step onto without jumping.
|
|
2584
2117
|
* @realm shared
|
|
2585
2118
|
* @source https://wiki.facepunch.com/gmod/Player:SetStepSize
|
|
2586
2119
|
*/
|
|
2587
2120
|
SetStepSize(self: Player, stepHeight: number): void;
|
|
2588
|
-
}
|
|
2589
2121
|
|
|
2590
|
-
interface Player {
|
|
2591
2122
|
/**
|
|
2592
2123
|
* Sets the player's HEV suit power.
|
|
2593
2124
|
*
|
|
@@ -2597,18 +2128,14 @@ interface Player {
|
|
|
2597
2128
|
* @source https://wiki.facepunch.com/gmod/Player:SetSuitPower
|
|
2598
2129
|
*/
|
|
2599
2130
|
SetSuitPower(self: Player, power: number): void;
|
|
2600
|
-
}
|
|
2601
2131
|
|
|
2602
|
-
interface Player {
|
|
2603
2132
|
/**
|
|
2604
2133
|
* Sets whenever to suppress the pickup notification for the player.
|
|
2605
2134
|
* @realm shared
|
|
2606
2135
|
* @source https://wiki.facepunch.com/gmod/Player:SetSuppressPickupNotices
|
|
2607
2136
|
*/
|
|
2608
2137
|
SetSuppressPickupNotices(self: Player, doSuppress: boolean): void;
|
|
2609
|
-
}
|
|
2610
2138
|
|
|
2611
|
-
interface Player {
|
|
2612
2139
|
/**
|
|
2613
2140
|
* Sets the player to the chosen team. The value is networked to clients at reduced bit count (16 bits) as as a signed value, so the real range is [-32768, 32767].
|
|
2614
2141
|
*
|
|
@@ -2618,36 +2145,28 @@ interface Player {
|
|
|
2618
2145
|
* @source https://wiki.facepunch.com/gmod/Player:SetTeam
|
|
2619
2146
|
*/
|
|
2620
2147
|
SetTeam(self: Player, team: number): void;
|
|
2621
|
-
}
|
|
2622
2148
|
|
|
2623
|
-
interface Player {
|
|
2624
2149
|
/**
|
|
2625
2150
|
* Sets how quickly a player un-ducks
|
|
2626
2151
|
* @realm shared
|
|
2627
2152
|
* @source https://wiki.facepunch.com/gmod/Player:SetUnDuckSpeed
|
|
2628
2153
|
*/
|
|
2629
2154
|
SetUnDuckSpeed(self: Player, UnDuckSpeed: number): void;
|
|
2630
|
-
}
|
|
2631
2155
|
|
|
2632
|
-
interface Player {
|
|
2633
2156
|
/**
|
|
2634
2157
|
* Sets the usergroup of the player.
|
|
2635
2158
|
* @realm server
|
|
2636
2159
|
* @source https://wiki.facepunch.com/gmod/Player:SetUserGroup
|
|
2637
2160
|
*/
|
|
2638
2161
|
SetUserGroup(self: Player, groupName: string): void;
|
|
2639
|
-
}
|
|
2640
2162
|
|
|
2641
|
-
interface Player {
|
|
2642
2163
|
/**
|
|
2643
2164
|
* Attaches the players view to the position and angles of the specified entity.
|
|
2644
2165
|
* @realm server
|
|
2645
2166
|
* @source https://wiki.facepunch.com/gmod/Player:SetViewEntity
|
|
2646
2167
|
*/
|
|
2647
2168
|
SetViewEntity(self: Player, viewEntity: Entity): void;
|
|
2648
|
-
}
|
|
2649
2169
|
|
|
2650
|
-
interface Player {
|
|
2651
2170
|
/**
|
|
2652
2171
|
* Sets the **desired** view offset which equals the difference between the players actual position and their view when standing.
|
|
2653
2172
|
*
|
|
@@ -2659,9 +2178,7 @@ interface Player {
|
|
|
2659
2178
|
* @source https://wiki.facepunch.com/gmod/Player:SetViewOffset
|
|
2660
2179
|
*/
|
|
2661
2180
|
SetViewOffset(self: Player, viewOffset: Vector): void;
|
|
2662
|
-
}
|
|
2663
2181
|
|
|
2664
|
-
interface Player {
|
|
2665
2182
|
/**
|
|
2666
2183
|
* Sets the **desired** view offset which equals the difference between the players actual position and their view when crouching.
|
|
2667
2184
|
*
|
|
@@ -2673,27 +2190,21 @@ interface Player {
|
|
|
2673
2190
|
* @source https://wiki.facepunch.com/gmod/Player:SetViewOffsetDucked
|
|
2674
2191
|
*/
|
|
2675
2192
|
SetViewOffsetDucked(self: Player, viewOffset: Vector): void;
|
|
2676
|
-
}
|
|
2677
2193
|
|
|
2678
|
-
interface Player {
|
|
2679
2194
|
/**
|
|
2680
2195
|
* Sets client's view punch angle, but not the velocity. See [Player:ViewPunch](https://wiki.facepunch.com/gmod/Player:ViewPunch)
|
|
2681
2196
|
* @realm shared
|
|
2682
2197
|
* @source https://wiki.facepunch.com/gmod/Player:SetViewPunchAngles
|
|
2683
2198
|
*/
|
|
2684
2199
|
SetViewPunchAngles(self: Player, punchAngle: Angle): void;
|
|
2685
|
-
}
|
|
2686
2200
|
|
|
2687
|
-
interface Player {
|
|
2688
2201
|
/**
|
|
2689
2202
|
* Sets client's view punch velocity. See [Player:ViewPunch](https://wiki.facepunch.com/gmod/Player:ViewPunch) and [Player:SetViewPunchAngles](https://wiki.facepunch.com/gmod/Player:SetViewPunchAngles)
|
|
2690
2203
|
* @realm shared
|
|
2691
2204
|
* @source https://wiki.facepunch.com/gmod/Player:SetViewPunchVelocity
|
|
2692
2205
|
*/
|
|
2693
2206
|
SetViewPunchVelocity(self: Player, punchVel: Angle): void;
|
|
2694
|
-
}
|
|
2695
2207
|
|
|
2696
|
-
interface Player {
|
|
2697
2208
|
/**
|
|
2698
2209
|
* Sets the voice volume scale for given player on client. This value will persist from server to server, but will be reset when the game is shut down.
|
|
2699
2210
|
*
|
|
@@ -2704,9 +2215,7 @@ interface Player {
|
|
|
2704
2215
|
* @source https://wiki.facepunch.com/gmod/Player:SetVoiceVolumeScale
|
|
2705
2216
|
*/
|
|
2706
2217
|
SetVoiceVolumeScale(self: Player, arg0: number): void;
|
|
2707
|
-
}
|
|
2708
2218
|
|
|
2709
|
-
interface Player {
|
|
2710
2219
|
/**
|
|
2711
2220
|
* Sets the player's normal walking speed. Not sprinting, not slow walking +walk.
|
|
2712
2221
|
*
|
|
@@ -2721,27 +2230,21 @@ interface Player {
|
|
|
2721
2230
|
* @source https://wiki.facepunch.com/gmod/Player:SetWalkSpeed
|
|
2722
2231
|
*/
|
|
2723
2232
|
SetWalkSpeed(self: Player, walkSpeed: number): void;
|
|
2724
|
-
}
|
|
2725
2233
|
|
|
2726
|
-
interface Player {
|
|
2727
2234
|
/**
|
|
2728
2235
|
* Sets the player weapon's color. The part of the model that is colored is determined by the model itself, and is different for each model.
|
|
2729
2236
|
* @realm shared
|
|
2730
2237
|
* @source https://wiki.facepunch.com/gmod/Player:SetWeaponColor
|
|
2731
2238
|
*/
|
|
2732
2239
|
SetWeaponColor(self: Player, Color: Vector): void;
|
|
2733
|
-
}
|
|
2734
2240
|
|
|
2735
|
-
interface Player {
|
|
2736
2241
|
/**
|
|
2737
2242
|
* Sets up the player's hands for the viewmodel. Calls [GM:PlayerSetHandsModel](https://wiki.facepunch.com/gmod/GM:PlayerSetHandsModel) to determine the model. If no entity is provided, uses the player's own hands model. If spectating another entity, pass that entity to use its hands model instead.
|
|
2738
2243
|
* @realm server
|
|
2739
2244
|
* @source https://wiki.facepunch.com/gmod/Player:SetupHands
|
|
2740
2245
|
*/
|
|
2741
2246
|
SetupHands(self: Player, ent?: Entity): void;
|
|
2742
|
-
}
|
|
2743
2247
|
|
|
2744
|
-
interface Player {
|
|
2745
2248
|
/**
|
|
2746
2249
|
* Returns whether the **local player's** player model will be drawn at the time the function is called.
|
|
2747
2250
|
*
|
|
@@ -2751,9 +2254,7 @@ interface Player {
|
|
|
2751
2254
|
* @source https://wiki.facepunch.com/gmod/Player:ShouldDrawLocalPlayer
|
|
2752
2255
|
*/
|
|
2753
2256
|
ShouldDrawLocalPlayer(self: Player): boolean;
|
|
2754
|
-
}
|
|
2755
2257
|
|
|
2756
|
-
interface Player {
|
|
2757
2258
|
/**
|
|
2758
2259
|
* Sets whether the player's current weapon should drop on death.
|
|
2759
2260
|
*
|
|
@@ -2764,36 +2265,28 @@ interface Player {
|
|
|
2764
2265
|
* @source https://wiki.facepunch.com/gmod/Player:ShouldDropWeapon
|
|
2765
2266
|
*/
|
|
2766
2267
|
ShouldDropWeapon(self: Player, drop: boolean): void;
|
|
2767
|
-
}
|
|
2768
2268
|
|
|
2769
|
-
interface Player {
|
|
2770
2269
|
/**
|
|
2771
2270
|
* Opens the player steam profile page in the steam overlay browser.
|
|
2772
2271
|
* @realm client
|
|
2773
2272
|
* @source https://wiki.facepunch.com/gmod/Player:ShowProfile
|
|
2774
2273
|
*/
|
|
2775
2274
|
ShowProfile(self: Player): void;
|
|
2776
|
-
}
|
|
2777
2275
|
|
|
2778
|
-
interface Player {
|
|
2779
2276
|
/**
|
|
2780
2277
|
* Signals the entity that it was dropped by the gravity gun.
|
|
2781
2278
|
* @realm server
|
|
2782
2279
|
* @source https://wiki.facepunch.com/gmod/Player:SimulateGravGunDrop
|
|
2783
2280
|
*/
|
|
2784
2281
|
SimulateGravGunDrop(self: Player, ent: Entity): void;
|
|
2785
|
-
}
|
|
2786
2282
|
|
|
2787
|
-
interface Player {
|
|
2788
2283
|
/**
|
|
2789
2284
|
* Signals the entity that it was picked up by the gravity gun. This call is only required if you want to simulate the situation of picking up objects.
|
|
2790
2285
|
* @realm server
|
|
2791
2286
|
* @source https://wiki.facepunch.com/gmod/Player:SimulateGravGunPickup
|
|
2792
2287
|
*/
|
|
2793
2288
|
SimulateGravGunPickup(self: Player, ent: Entity, lightning?: boolean): void;
|
|
2794
|
-
}
|
|
2795
2289
|
|
|
2796
|
-
interface Player {
|
|
2797
2290
|
/**
|
|
2798
2291
|
* Starts spectate mode for given player. This will also affect the players movetype in some cases.
|
|
2799
2292
|
*
|
|
@@ -2805,9 +2298,7 @@ interface Player {
|
|
|
2805
2298
|
* @source https://wiki.facepunch.com/gmod/Player:Spectate
|
|
2806
2299
|
*/
|
|
2807
2300
|
Spectate(self: Player, mode: OBS_MODE): void;
|
|
2808
|
-
}
|
|
2809
2301
|
|
|
2810
|
-
interface Player {
|
|
2811
2302
|
/**
|
|
2812
2303
|
* Makes the player spectate the entity.
|
|
2813
2304
|
*
|
|
@@ -2817,18 +2308,14 @@ interface Player {
|
|
|
2817
2308
|
* @source https://wiki.facepunch.com/gmod/Player:SpectateEntity
|
|
2818
2309
|
*/
|
|
2819
2310
|
SpectateEntity(self: Player, entity: Entity): void;
|
|
2820
|
-
}
|
|
2821
2311
|
|
|
2822
|
-
interface Player {
|
|
2823
2312
|
/**
|
|
2824
2313
|
* Makes a player spray their decal.
|
|
2825
2314
|
* @realm server
|
|
2826
2315
|
* @source https://wiki.facepunch.com/gmod/Player:SprayDecal
|
|
2827
2316
|
*/
|
|
2828
2317
|
SprayDecal(self: Player, sprayOrigin: Vector, sprayEndPos: Vector): void;
|
|
2829
|
-
}
|
|
2830
2318
|
|
|
2831
|
-
interface Player {
|
|
2832
2319
|
/**
|
|
2833
2320
|
* Disables the sprint on the player.
|
|
2834
2321
|
*
|
|
@@ -2836,9 +2323,7 @@ interface Player {
|
|
|
2836
2323
|
* @source https://wiki.facepunch.com/gmod/Player:SprintDisable
|
|
2837
2324
|
*/
|
|
2838
2325
|
SprintDisable(self: Player): void;
|
|
2839
|
-
}
|
|
2840
2326
|
|
|
2841
|
-
interface Player {
|
|
2842
2327
|
/**
|
|
2843
2328
|
* Enables the sprint on the player.
|
|
2844
2329
|
*
|
|
@@ -2846,9 +2331,7 @@ interface Player {
|
|
|
2846
2331
|
* @source https://wiki.facepunch.com/gmod/Player:SprintEnable
|
|
2847
2332
|
*/
|
|
2848
2333
|
SprintEnable(self: Player): void;
|
|
2849
|
-
}
|
|
2850
2334
|
|
|
2851
|
-
interface Player {
|
|
2852
2335
|
/**
|
|
2853
2336
|
* Doesn't appear to do anything.
|
|
2854
2337
|
*
|
|
@@ -2857,9 +2340,7 @@ interface Player {
|
|
|
2857
2340
|
* @deprecated This appears to be a direct binding to internal functionality that is overridden by the engine every frame so calling these functions may not have any or expected effect.
|
|
2858
2341
|
*/
|
|
2859
2342
|
StartSprinting(self: Player): void;
|
|
2860
|
-
}
|
|
2861
2343
|
|
|
2862
|
-
interface Player {
|
|
2863
2344
|
/**
|
|
2864
2345
|
* When used in a [GM:SetupMove](https://wiki.facepunch.com/gmod/GM:SetupMove) hook, this function will force the player to walk, as well as preventing the player from sprinting.
|
|
2865
2346
|
*
|
|
@@ -2868,9 +2349,7 @@ interface Player {
|
|
|
2868
2349
|
* @deprecated This appears to be a direct binding to internal functionality that is overridden by the engine every frame so calling these functions may not have any or expected effect.
|
|
2869
2350
|
*/
|
|
2870
2351
|
StartWalking(self: Player): void;
|
|
2871
|
-
}
|
|
2872
2352
|
|
|
2873
|
-
interface Player {
|
|
2874
2353
|
/**
|
|
2875
2354
|
* Returns the player's SteamID.
|
|
2876
2355
|
*
|
|
@@ -2887,9 +2366,7 @@ interface Player {
|
|
|
2887
2366
|
* @source https://wiki.facepunch.com/gmod/Player:SteamID
|
|
2888
2367
|
*/
|
|
2889
2368
|
SteamID(self: Player): string;
|
|
2890
|
-
}
|
|
2891
2369
|
|
|
2892
|
-
interface Player {
|
|
2893
2370
|
/**
|
|
2894
2371
|
* Returns the player's full **64-bit SteamID**, also known as **CommunityID**. Information on how data is packed into this value can be found [here](https://developer.valvesoftware.com/wiki/SteamID).
|
|
2895
2372
|
*
|
|
@@ -2906,9 +2383,7 @@ interface Player {
|
|
|
2906
2383
|
* @source https://wiki.facepunch.com/gmod/Player:SteamID64
|
|
2907
2384
|
*/
|
|
2908
2385
|
SteamID64(self: Player): string;
|
|
2909
|
-
}
|
|
2910
2386
|
|
|
2911
|
-
interface Player {
|
|
2912
2387
|
/**
|
|
2913
2388
|
* When used in a [GM:SetupMove](https://wiki.facepunch.com/gmod/GM:SetupMove) hook, this function will prevent the player from sprinting.
|
|
2914
2389
|
*
|
|
@@ -2919,9 +2394,7 @@ interface Player {
|
|
|
2919
2394
|
* @deprecated This appears to be a direct binding to internal functionality that is overridden by the engine every frame so calling these functions may not have any or expected effect.
|
|
2920
2395
|
*/
|
|
2921
2396
|
StopSprinting(self: Player): void;
|
|
2922
|
-
}
|
|
2923
2397
|
|
|
2924
|
-
interface Player {
|
|
2925
2398
|
/**
|
|
2926
2399
|
* When used in a [GM:SetupMove](https://wiki.facepunch.com/gmod/GM:SetupMove) hook, this function behaves unexpectedly by preventing the player from sprinting similar to [Player:StopSprinting](https://wiki.facepunch.com/gmod/Player:StopSprinting).
|
|
2927
2400
|
*
|
|
@@ -2930,9 +2403,7 @@ interface Player {
|
|
|
2930
2403
|
* @deprecated This appears to be a direct binding to internal functionality that is overridden by the engine every frame so calling these functions may not have any or expected effect.
|
|
2931
2404
|
*/
|
|
2932
2405
|
StopWalking(self: Player): void;
|
|
2933
|
-
}
|
|
2934
2406
|
|
|
2935
|
-
interface Player {
|
|
2936
2407
|
/**
|
|
2937
2408
|
* Turns off the zoom mode of the player. (+zoom console command)
|
|
2938
2409
|
*
|
|
@@ -2942,9 +2413,7 @@ interface Player {
|
|
|
2942
2413
|
* @source https://wiki.facepunch.com/gmod/Player:StopZooming
|
|
2943
2414
|
*/
|
|
2944
2415
|
StopZooming(self: Player): void;
|
|
2945
|
-
}
|
|
2946
2416
|
|
|
2947
|
-
interface Player {
|
|
2948
2417
|
/**
|
|
2949
2418
|
* Removes all ammo from the player.
|
|
2950
2419
|
* @realm server
|
|
@@ -2952,9 +2421,7 @@ interface Player {
|
|
|
2952
2421
|
* @deprecated Alias of Player:RemoveAllAmmo
|
|
2953
2422
|
*/
|
|
2954
2423
|
StripAmmo(self: Player): void;
|
|
2955
|
-
}
|
|
2956
2424
|
|
|
2957
|
-
interface Player {
|
|
2958
2425
|
/**
|
|
2959
2426
|
* Removes the specified weapon class from a certain player
|
|
2960
2427
|
* **NOTE**: this function will call the [Entity:OnRemove](https://wiki.facepunch.com/gmod/Entity:OnRemove) but if you try use [Entity:GetOwner](https://wiki.facepunch.com/gmod/Entity:GetOwner) it will return nil
|
|
@@ -2963,18 +2430,14 @@ interface Player {
|
|
|
2963
2430
|
* @source https://wiki.facepunch.com/gmod/Player:StripWeapon
|
|
2964
2431
|
*/
|
|
2965
2432
|
StripWeapon(self: Player, weapon: string): void;
|
|
2966
|
-
}
|
|
2967
2433
|
|
|
2968
|
-
interface Player {
|
|
2969
2434
|
/**
|
|
2970
2435
|
* Removes all weapons from a certain player
|
|
2971
2436
|
* @realm server
|
|
2972
2437
|
* @source https://wiki.facepunch.com/gmod/Player:StripWeapons
|
|
2973
2438
|
*/
|
|
2974
2439
|
StripWeapons(self: Player): void;
|
|
2975
|
-
}
|
|
2976
2440
|
|
|
2977
|
-
interface Player {
|
|
2978
2441
|
/**
|
|
2979
2442
|
* Prevents a hint from showing up.
|
|
2980
2443
|
*
|
|
@@ -2986,9 +2449,7 @@ interface Player {
|
|
|
2986
2449
|
* @source https://wiki.facepunch.com/gmod/Player:SuppressHint
|
|
2987
2450
|
*/
|
|
2988
2451
|
SuppressHint(self: Player, name: string): void;
|
|
2989
|
-
}
|
|
2990
2452
|
|
|
2991
|
-
interface Player {
|
|
2992
2453
|
/**
|
|
2993
2454
|
* Attempts to switch the player weapon to the one specified in the "cl_defaultweapon" convar, if the player does not own the specified weapon nothing will happen.
|
|
2994
2455
|
*
|
|
@@ -2998,9 +2459,7 @@ interface Player {
|
|
|
2998
2459
|
* @source https://wiki.facepunch.com/gmod/Player:SwitchToDefaultWeapon
|
|
2999
2460
|
*/
|
|
3000
2461
|
SwitchToDefaultWeapon(self: Player): void;
|
|
3001
|
-
}
|
|
3002
2462
|
|
|
3003
|
-
interface Player {
|
|
3004
2463
|
/**
|
|
3005
2464
|
* Returns the player's team ID, set by [Player:SetTeam](https://wiki.facepunch.com/gmod/Player:SetTeam)
|
|
3006
2465
|
*
|
|
@@ -3010,9 +2469,7 @@ interface Player {
|
|
|
3010
2469
|
* @source https://wiki.facepunch.com/gmod/Player:Team
|
|
3011
2470
|
*/
|
|
3012
2471
|
Team(self: Player): number;
|
|
3013
|
-
}
|
|
3014
2472
|
|
|
3015
|
-
interface Player {
|
|
3016
2473
|
/**
|
|
3017
2474
|
* Returns the time in seconds since the player connected.
|
|
3018
2475
|
*
|
|
@@ -3021,9 +2478,7 @@ interface Player {
|
|
|
3021
2478
|
* @source https://wiki.facepunch.com/gmod/Player:TimeConnected
|
|
3022
2479
|
*/
|
|
3023
2480
|
TimeConnected(self: Player): number;
|
|
3024
|
-
}
|
|
3025
2481
|
|
|
3026
|
-
interface Player {
|
|
3027
2482
|
/**
|
|
3028
2483
|
* Performs a trace hull and applies damage to the entities hit, returns the first entity hit.
|
|
3029
2484
|
*
|
|
@@ -3034,18 +2489,14 @@ interface Player {
|
|
|
3034
2489
|
* @source https://wiki.facepunch.com/gmod/Player:TraceHullAttack
|
|
3035
2490
|
*/
|
|
3036
2491
|
TraceHullAttack(self: Player, startPos: Vector, endPos: Vector, mins: Vector, maxs: Vector, damage: number, damageFlags: number, damageForce: number, damageAllNPCs: boolean): Entity;
|
|
3037
|
-
}
|
|
3038
2492
|
|
|
3039
|
-
interface Player {
|
|
3040
2493
|
/**
|
|
3041
2494
|
* Translates [Enums/ACT](https://wiki.facepunch.com/gmod/Enums/ACT) according to the holdtype of players currently held weapon.
|
|
3042
2495
|
* @realm shared
|
|
3043
2496
|
* @source https://wiki.facepunch.com/gmod/Player:TranslateWeaponActivity
|
|
3044
2497
|
*/
|
|
3045
2498
|
TranslateWeaponActivity(self: Player, act: number): number;
|
|
3046
|
-
}
|
|
3047
2499
|
|
|
3048
|
-
interface Player {
|
|
3049
2500
|
/**
|
|
3050
2501
|
* Unlocks the player movement if locked previously.
|
|
3051
2502
|
*
|
|
@@ -3055,9 +2506,7 @@ interface Player {
|
|
|
3055
2506
|
* @source https://wiki.facepunch.com/gmod/Player:UnLock
|
|
3056
2507
|
*/
|
|
3057
2508
|
UnLock(self: Player): void;
|
|
3058
|
-
}
|
|
3059
2509
|
|
|
3060
|
-
interface Player {
|
|
3061
2510
|
/**
|
|
3062
2511
|
* Removes the player from the spectate mode entirely.
|
|
3063
2512
|
*
|
|
@@ -3067,18 +2516,14 @@ interface Player {
|
|
|
3067
2516
|
* @source https://wiki.facepunch.com/gmod/Player:UnSpectate
|
|
3068
2517
|
*/
|
|
3069
2518
|
UnSpectate(self: Player): void;
|
|
3070
|
-
}
|
|
3071
2519
|
|
|
3072
|
-
interface Player {
|
|
3073
2520
|
/**
|
|
3074
2521
|
* Unfreezes all objects the player has frozen with their Physics Gun. Same as double pressing R while holding Physics Gun.
|
|
3075
2522
|
* @realm shared
|
|
3076
2523
|
* @source https://wiki.facepunch.com/gmod/Player:UnfreezePhysicsObjects
|
|
3077
2524
|
*/
|
|
3078
2525
|
UnfreezePhysicsObjects(self: Player): void;
|
|
3079
|
-
}
|
|
3080
2526
|
|
|
3081
|
-
interface Player {
|
|
3082
2527
|
/**
|
|
3083
2528
|
* Returns a 32 bit integer that remains constant for a player across joins/leaves and across different servers. This can be used when a string is inappropriate - e.g. in a database primary key.
|
|
3084
2529
|
*
|
|
@@ -3093,9 +2538,7 @@ interface Player {
|
|
|
3093
2538
|
* @deprecated **This function has collisions,** where more than one player can have the same UniqueID. It is **highly** recommended to use Player:SteamID64, Player:SteamID or Player:AccountID instead, which are guaranteed to be unique to each player.
|
|
3094
2539
|
*/
|
|
3095
2540
|
UniqueID(self: Player): number;
|
|
3096
|
-
}
|
|
3097
2541
|
|
|
3098
|
-
interface Player {
|
|
3099
2542
|
/**
|
|
3100
2543
|
* Returns a table that will stay allocated for the specific player serverside between connects until the server shuts down or change map. On client it has no such special behavior.
|
|
3101
2544
|
*
|
|
@@ -3106,9 +2549,7 @@ interface Player {
|
|
|
3106
2549
|
* @source https://wiki.facepunch.com/gmod/Player:UniqueIDTable
|
|
3107
2550
|
*/
|
|
3108
2551
|
UniqueIDTable(self: Player, key: any): table;
|
|
3109
|
-
}
|
|
3110
2552
|
|
|
3111
|
-
interface Player {
|
|
3112
2553
|
/**
|
|
3113
2554
|
* Returns the player's user ID. This number will always be unique, but will reset if the player reconnects. (Always increments for each connecting player)
|
|
3114
2555
|
*
|
|
@@ -3118,9 +2559,7 @@ interface Player {
|
|
|
3118
2559
|
* @source https://wiki.facepunch.com/gmod/Player:UserID
|
|
3119
2560
|
*/
|
|
3120
2561
|
UserID(self: Player): number;
|
|
3121
|
-
}
|
|
3122
2562
|
|
|
3123
|
-
interface Player {
|
|
3124
2563
|
/**
|
|
3125
2564
|
* Simulates a push on the client's screen. This **adds** view punch velocity, and does not reset the current view punch angle, for which you can use [Player:SetViewPunchAngles](https://wiki.facepunch.com/gmod/Player:SetViewPunchAngles).
|
|
3126
2565
|
*
|
|
@@ -3131,18 +2570,14 @@ interface Player {
|
|
|
3131
2570
|
* @source https://wiki.facepunch.com/gmod/Player:ViewPunch
|
|
3132
2571
|
*/
|
|
3133
2572
|
ViewPunch(self: Player, punchAngle: Angle): void;
|
|
3134
|
-
}
|
|
3135
2573
|
|
|
3136
|
-
interface Player {
|
|
3137
2574
|
/**
|
|
3138
2575
|
* Resets the player's view punch (and the view punch velocity, read more at [Player:ViewPunch](https://wiki.facepunch.com/gmod/Player:ViewPunch)) effect back to normal.
|
|
3139
2576
|
* @realm shared
|
|
3140
2577
|
* @source https://wiki.facepunch.com/gmod/Player:ViewPunchReset
|
|
3141
2578
|
*/
|
|
3142
2579
|
ViewPunchReset(self: Player, tolerance?: number): void;
|
|
3143
|
-
}
|
|
3144
2580
|
|
|
3145
|
-
interface Player {
|
|
3146
2581
|
/**
|
|
3147
2582
|
* Returns the players voice volume, how loud the player's voice communication currently is, as a number in range of [0,1].
|
|
3148
2583
|
*
|
|
@@ -3152,6 +2587,12 @@ interface Player {
|
|
|
3152
2587
|
VoiceVolume(self: Player): number;
|
|
3153
2588
|
}
|
|
3154
2589
|
|
|
2590
|
+
/**
|
|
2591
|
+
* The player library is used to get the Lua objects that represent players in-game.
|
|
2592
|
+
* @source https://wiki.facepunch.com/gmod/player(library)
|
|
2593
|
+
*/
|
|
2594
|
+
declare player: PlayerLib;
|
|
2595
|
+
|
|
3155
2596
|
interface PlayerLib {
|
|
3156
2597
|
/**
|
|
3157
2598
|
* Similar to the serverside command "bot", this function creates a new Player bot with the given name. This bot will not obey to the usual `bot_*` commands, and it's the same bot base used in TF2 and CS:S.
|
|
@@ -3169,9 +2610,7 @@ interface PlayerLib {
|
|
|
3169
2610
|
* @source https://wiki.facepunch.com/gmod/player.CreateNextBot
|
|
3170
2611
|
*/
|
|
3171
2612
|
CreateNextBot(botName: string): Player;
|
|
3172
|
-
}
|
|
3173
2613
|
|
|
3174
|
-
interface PlayerLib {
|
|
3175
2614
|
/**
|
|
3176
2615
|
* Gets all the current players in the server (not including connecting clients).
|
|
3177
2616
|
*
|
|
@@ -3184,18 +2623,14 @@ interface PlayerLib {
|
|
|
3184
2623
|
* @source https://wiki.facepunch.com/gmod/player.GetAll
|
|
3185
2624
|
*/
|
|
3186
2625
|
GetAll(): Player[];
|
|
3187
|
-
}
|
|
3188
2626
|
|
|
3189
|
-
interface PlayerLib {
|
|
3190
2627
|
/**
|
|
3191
2628
|
* Returns a table of all bots on the server.
|
|
3192
2629
|
* @realm shared
|
|
3193
2630
|
* @source https://wiki.facepunch.com/gmod/player.GetBots
|
|
3194
2631
|
*/
|
|
3195
2632
|
GetBots(): Player[];
|
|
3196
|
-
}
|
|
3197
2633
|
|
|
3198
|
-
interface PlayerLib {
|
|
3199
2634
|
/**
|
|
3200
2635
|
* Tried to get the player with the specified [Player:AccountID](https://wiki.facepunch.com/gmod/Player:AccountID).
|
|
3201
2636
|
* **WARNING**: Internally this function iterates over all players in the server, meaning it can be quite expensive in a performance-critical context.
|
|
@@ -3205,9 +2640,7 @@ interface PlayerLib {
|
|
|
3205
2640
|
* @source https://wiki.facepunch.com/gmod/player.GetByAccountID
|
|
3206
2641
|
*/
|
|
3207
2642
|
GetByAccountID(accountID: number): Player | boolean;
|
|
3208
|
-
}
|
|
3209
2643
|
|
|
3210
|
-
interface PlayerLib {
|
|
3211
2644
|
/**
|
|
3212
2645
|
* Gets the player with the specified connection ID.
|
|
3213
2646
|
*
|
|
@@ -3222,9 +2655,7 @@ interface PlayerLib {
|
|
|
3222
2655
|
* @source https://wiki.facepunch.com/gmod/player.GetByID
|
|
3223
2656
|
*/
|
|
3224
2657
|
GetByID(connectionID: number): Player | NULL;
|
|
3225
|
-
}
|
|
3226
2658
|
|
|
3227
|
-
interface PlayerLib {
|
|
3228
2659
|
/**
|
|
3229
2660
|
* Gets the player with the specified SteamID.
|
|
3230
2661
|
* **WARNING**: Internally this function iterates over all players in the server, meaning it can be quite expensive in a performance-critical context.
|
|
@@ -3234,9 +2665,7 @@ interface PlayerLib {
|
|
|
3234
2665
|
* @source https://wiki.facepunch.com/gmod/player.GetBySteamID
|
|
3235
2666
|
*/
|
|
3236
2667
|
GetBySteamID(steamID: string): Player | boolean;
|
|
3237
|
-
}
|
|
3238
2668
|
|
|
3239
|
-
interface PlayerLib {
|
|
3240
2669
|
/**
|
|
3241
2670
|
* Gets the player with the specified SteamID64.
|
|
3242
2671
|
* **WARNING**: Internally this function iterates over all players in the server, meaning it can be quite expensive in a performance-critical context.
|
|
@@ -3246,9 +2675,7 @@ interface PlayerLib {
|
|
|
3246
2675
|
* @source https://wiki.facepunch.com/gmod/player.GetBySteamID64
|
|
3247
2676
|
*/
|
|
3248
2677
|
GetBySteamID64(steamID64: string): Player | boolean;
|
|
3249
|
-
}
|
|
3250
2678
|
|
|
3251
|
-
interface PlayerLib {
|
|
3252
2679
|
/**
|
|
3253
2680
|
* Gets the player with the specified uniqueID (not recommended way to identify players).
|
|
3254
2681
|
*
|
|
@@ -3262,9 +2689,7 @@ interface PlayerLib {
|
|
|
3262
2689
|
* @deprecated Use player.GetBySteamID64, player.GetBySteamID or player.GetByAccountID to get a player by a unique identifier instead.
|
|
3263
2690
|
*/
|
|
3264
2691
|
GetByUniqueID(uniqueID: string): Player | boolean;
|
|
3265
|
-
}
|
|
3266
2692
|
|
|
3267
|
-
interface PlayerLib {
|
|
3268
2693
|
/**
|
|
3269
2694
|
* Returns the active player count.
|
|
3270
2695
|
*
|
|
@@ -3277,9 +2702,7 @@ interface PlayerLib {
|
|
|
3277
2702
|
* @source https://wiki.facepunch.com/gmod/player.GetCount
|
|
3278
2703
|
*/
|
|
3279
2704
|
GetCount(): number;
|
|
3280
|
-
}
|
|
3281
2705
|
|
|
3282
|
-
interface PlayerLib {
|
|
3283
2706
|
/**
|
|
3284
2707
|
* Returns the amount of players connecting to the server, but not yet spawned in.
|
|
3285
2708
|
*
|
|
@@ -3290,9 +2713,7 @@ interface PlayerLib {
|
|
|
3290
2713
|
* @source https://wiki.facepunch.com/gmod/player.GetCountConnecting
|
|
3291
2714
|
*/
|
|
3292
2715
|
GetCountConnecting(): number;
|
|
3293
|
-
}
|
|
3294
2716
|
|
|
3295
|
-
interface PlayerLib {
|
|
3296
2717
|
/**
|
|
3297
2718
|
* Returns a table containing all human players (non-bot/AI).
|
|
3298
2719
|
*
|
|
@@ -3304,9 +2725,7 @@ interface PlayerLib {
|
|
|
3304
2725
|
* @source https://wiki.facepunch.com/gmod/player.GetHumans
|
|
3305
2726
|
*/
|
|
3306
2727
|
GetHumans(): Player[];
|
|
3307
|
-
}
|
|
3308
2728
|
|
|
3309
|
-
interface PlayerLib {
|
|
3310
2729
|
/**
|
|
3311
2730
|
* Returns a stateless iterator for all players on the server, intended for use
|
|
3312
2731
|
* in generic for-loops. Uses cached Lua values, so it is more efficient than
|
|
@@ -3316,5 +2735,3 @@ interface PlayerLib {
|
|
|
3316
2735
|
*/
|
|
3317
2736
|
Iterator(): (((tbl: any, prev?: number) => (number, Player)), Player[], number);
|
|
3318
2737
|
}
|
|
3319
|
-
|
|
3320
|
-
|