@tlua/gmod 1.0.4 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (214) hide show
  1. package/package.json +1 -1
  2. package/types/achievements.d.tlua +15 -45
  3. package/types/ai.d.tlua +5 -15
  4. package/types/angle.d.tlua +18 -54
  5. package/types/baseclass.d.tlua +2 -4
  6. package/types/bf_read.d.tlua +11 -32
  7. package/types/bit.d.tlua +11 -33
  8. package/types/cam.d.tlua +16 -48
  9. package/types/ceffectdata.d.tlua +32 -95
  10. package/types/chat.d.tlua +5 -15
  11. package/types/cleanup.d.tlua +7 -21
  12. package/types/cluaemitter.d.tlua +12 -35
  13. package/types/clualocomotion.d.tlua +40 -119
  14. package/types/cluaparticle.d.tlua +44 -131
  15. package/types/cmovedata.d.tlua +47 -140
  16. package/types/cnavarea.d.tlua +77 -230
  17. package/types/cnavladder.d.tlua +22 -65
  18. package/types/cnewparticleeffect.d.tlua +26 -77
  19. package/types/color.d.tlua +28 -84
  20. package/types/concommand.d.tlua +4 -12
  21. package/types/constraint.d.tlua +28 -84
  22. package/types/construct.d.tlua +1 -3
  23. package/types/contentheader.d.tlua +3 -6
  24. package/types/contenticon.d.tlua +9 -24
  25. package/types/contentsidebar.d.tlua +4 -9
  26. package/types/contextbase.d.tlua +4 -9
  27. package/types/controlpanel.d.tlua +18 -40
  28. package/types/controlpresets.d.tlua +13 -36
  29. package/types/convar.d.tlua +16 -47
  30. package/types/cookie.d.tlua +3 -9
  31. package/types/coroutine.d.tlua +7 -21
  32. package/types/crecipientfilter.d.tlua +16 -47
  33. package/types/csoundpatch.d.tlua +14 -41
  34. package/types/ctakedamageinfo.d.tlua +33 -98
  35. package/types/ctrlnumpad.d.tlua +6 -17
  36. package/types/cusercmd.d.tlua +27 -80
  37. package/types/cvars.d.tlua +6 -18
  38. package/types/dadjustablemodelpanel.d.tlua +7 -18
  39. package/types/dalphabar.d.tlua +3 -6
  40. package/types/dbinder.d.tlua +4 -9
  41. package/types/dbubblecontainer.d.tlua +2 -3
  42. package/types/dbutton.d.tlua +8 -21
  43. package/types/dcheckbox.d.tlua +5 -12
  44. package/types/dcheckboxlabel.d.tlua +9 -27
  45. package/types/dcollapsiblecategory.d.tlua +23 -66
  46. package/types/dcolorbutton.d.tlua +7 -18
  47. package/types/dcolorcombo.d.tlua +5 -12
  48. package/types/dcolorcube.d.tlua +13 -36
  49. package/types/dcolormixer.d.tlua +27 -78
  50. package/types/dcolorpalette.d.tlua +23 -66
  51. package/types/dcolumnsheet.d.tlua +5 -12
  52. package/types/dcombobox.d.tlua +17 -48
  53. package/types/ddragbase.d.tlua +13 -36
  54. package/types/ddrawer.d.tlua +8 -21
  55. package/types/debug.d.tlua +44 -76
  56. package/types/debugoverlay.d.tlua +11 -33
  57. package/types/dentityproperties.d.tlua +5 -12
  58. package/types/derma.d.tlua +10 -30
  59. package/types/dexpandbutton.d.tlua +3 -6
  60. package/types/dfilebrowser.d.tlua +20 -60
  61. package/types/dform.d.tlua +18 -51
  62. package/types/dframe.d.tlua +24 -72
  63. package/types/dgrid.d.tlua +11 -30
  64. package/types/dhorizontaldivider.d.tlua +20 -57
  65. package/types/dhorizontalscroller.d.tlua +11 -30
  66. package/types/dhscrollbar.d.tlua +11 -30
  67. package/types/dhtml.d.tlua +8 -21
  68. package/types/dhtmlcontrols.d.tlua +5 -15
  69. package/types/diconbrowser.d.tlua +11 -30
  70. package/types/diconlayout.d.tlua +18 -51
  71. package/types/dimage.d.tlua +20 -55
  72. package/types/dimagebutton.d.tlua +9 -27
  73. package/types/dlabel.d.tlua +33 -96
  74. package/types/dlabeleditable.d.tlua +5 -12
  75. package/types/dlabelurl.d.tlua +10 -27
  76. package/types/dlistbox.d.tlua +8 -21
  77. package/types/dlistboxitem.d.tlua +4 -9
  78. package/types/dlistview.d.tlua +34 -99
  79. package/types/dlistview_column.d.tlua +14 -39
  80. package/types/dlistview_line.d.tlua +13 -36
  81. package/types/dmenu.d.tlua +28 -75
  82. package/types/dmenubar.d.tlua +6 -11
  83. package/types/dmenuoption.d.tlua +13 -36
  84. package/types/dmenuoptioncvar.d.tlua +6 -15
  85. package/types/dmodelpanel.d.tlua +22 -63
  86. package/types/dmodelselect.d.tlua +2 -3
  87. package/types/dmodelselectmulti.d.tlua +2 -3
  88. package/types/dnotify.d.tlua +10 -27
  89. package/types/dnumberscratch.d.tlua +26 -75
  90. package/types/dnumberwang.d.tlua +16 -45
  91. package/types/dnumslider.d.tlua +17 -51
  92. package/types/dpanel.d.tlua +14 -39
  93. package/types/dpanellist.d.tlua +11 -33
  94. package/types/dpaneloverlay.d.tlua +7 -18
  95. package/types/dpanpanel.d.tlua +6 -15
  96. package/types/dprogress.d.tlua +3 -6
  97. package/types/dproperties.d.tlua +4 -9
  98. package/types/dproperty_combo.d.tlua +3 -6
  99. package/types/dproperty_generic.d.tlua +5 -12
  100. package/types/dpropertysheet.d.tlua +26 -56
  101. package/types/dragndrop.d.tlua +10 -30
  102. package/types/draw.d.tlua +11 -31
  103. package/types/drgbpicker.d.tlua +4 -9
  104. package/types/drive.d.tlua +18 -41
  105. package/types/dscrollpanel.d.tlua +10 -30
  106. package/types/dshape.d.tlua +7 -18
  107. package/types/dsizetocontents.d.tlua +5 -12
  108. package/types/dslider.d.tlua +28 -81
  109. package/types/dsprite.d.tlua +9 -24
  110. package/types/dtab.d.tlua +8 -21
  111. package/types/dtextentry.d.tlua +43 -126
  112. package/types/dtilelayout.d.tlua +21 -60
  113. package/types/dtooltip.d.tlua +6 -15
  114. package/types/dtree.d.tlua +16 -45
  115. package/types/dtree_node.d.tlua +68 -201
  116. package/types/duplicator.d.tlua +30 -88
  117. package/types/dverticaldivider.d.tlua +23 -66
  118. package/types/dvscrollbar.d.tlua +11 -30
  119. package/types/effect.d.tlua +4 -9
  120. package/types/effects.d.tlua +6 -18
  121. package/types/engine.d.tlua +21 -63
  122. package/types/entity.d.tlua +676 -1962
  123. package/types/ents.d.tlua +23 -61
  124. package/types/file.d.tlua +39 -117
  125. package/types/frame_blend.d.tlua +7 -21
  126. package/types/game.d.tlua +39 -117
  127. package/types/gameevent.d.tlua +4 -8
  128. package/types/gamemode.d.tlua +3 -7
  129. package/types/gm.d.tlua +267 -800
  130. package/types/gmsave.d.tlua +4 -12
  131. package/types/gui.d.tlua +21 -63
  132. package/types/gwen.d.tlua +3 -9
  133. package/types/halo.d.tlua +2 -6
  134. package/types/hook.d.tlua +4 -12
  135. package/types/http.d.tlua +1 -3
  136. package/types/iconeditor.d.tlua +11 -30
  137. package/types/igmodaudiochannel.d.tlua +41 -122
  138. package/types/imagecheckbox.d.tlua +4 -9
  139. package/types/imaterial.d.tlua +26 -77
  140. package/types/imesh.d.tlua +5 -14
  141. package/types/input.d.tlua +24 -68
  142. package/types/irestore.d.tlua +9 -26
  143. package/types/isave.d.tlua +9 -26
  144. package/types/itexture.d.tlua +10 -29
  145. package/types/ivideowriter.d.tlua +5 -14
  146. package/types/jit.d.tlua +21 -53
  147. package/types/killicon.d.tlua +7 -21
  148. package/types/language.d.tlua +1 -3
  149. package/types/list.d.tlua +8 -24
  150. package/types/markup.d.tlua +2 -6
  151. package/types/markupobject.d.tlua +5 -14
  152. package/types/math.d.tlua +277 -447
  153. package/types/matproxy.d.tlua +3 -9
  154. package/types/matselect.d.tlua +11 -30
  155. package/types/menubar.d.tlua +2 -6
  156. package/types/mesh.d.tlua +19 -57
  157. package/types/motionsensor.d.tlua +10 -30
  158. package/types/navmesh.d.tlua +26 -78
  159. package/types/net.d.tlua +52 -154
  160. package/types/nextbot.d.tlua +46 -116
  161. package/types/notification.d.tlua +2 -6
  162. package/types/npc.d.tlua +182 -543
  163. package/types/numpad.d.tlua +7 -21
  164. package/types/os.d.tlua +4 -10
  165. package/types/panel.d.tlua +333 -991
  166. package/types/pathfollower.d.tlua +31 -92
  167. package/types/permissions.d.tlua +6 -18
  168. package/types/physcollide.d.tlua +3 -8
  169. package/types/physenv.d.tlua +11 -33
  170. package/types/physobj.d.tlua +78 -233
  171. package/types/player.d.tlua +302 -880
  172. package/types/player_manager.d.tlua +13 -39
  173. package/types/presets.d.tlua +6 -18
  174. package/types/projectedtexture.d.tlua +48 -143
  175. package/types/properties.d.tlua +5 -15
  176. package/types/propselect.d.tlua +5 -12
  177. package/types/render.d.tlua +142 -426
  178. package/types/resource.d.tlua +2 -6
  179. package/types/sandbox.d.tlua +54 -159
  180. package/types/saverestore.d.tlua +12 -36
  181. package/types/schedule.d.tlua +6 -17
  182. package/types/scripted_ents.d.tlua +11 -29
  183. package/types/search.d.tlua +1 -3
  184. package/types/serverlist.d.tlua +7 -21
  185. package/types/sound.d.tlua +10 -30
  186. package/types/spawnicon.d.tlua +8 -21
  187. package/types/spawnmenu.d.tlua +24 -70
  188. package/types/spawnmenucontentpanel.d.tlua +5 -12
  189. package/types/sql.d.tlua +9 -27
  190. package/types/stack.d.tlua +5 -14
  191. package/types/steamworks.d.tlua +18 -54
  192. package/types/string.d.tlua +49 -141
  193. package/types/surface.d.tlua +34 -102
  194. package/types/surfaceinfo.d.tlua +5 -14
  195. package/types/system.d.tlua +10 -30
  196. package/types/table.d.tlua +47 -137
  197. package/types/task.d.tlua +9 -26
  198. package/types/team.d.tlua +19 -57
  199. package/types/timer.d.tlua +14 -42
  200. package/types/tool.d.tlua +46 -131
  201. package/types/ugcpublishwindow.d.tlua +9 -24
  202. package/types/umsg.d.tlua +12 -36
  203. package/types/undo.d.tlua +10 -30
  204. package/types/usermessage.d.tlua +2 -6
  205. package/types/utf8.d.tlua +7 -21
  206. package/types/util.d.tlua +94 -274
  207. package/types/vector.d.tlua +36 -108
  208. package/types/vehicle.d.tlua +52 -149
  209. package/types/vgui.d.tlua +18 -46
  210. package/types/vmatrix.d.tlua +35 -105
  211. package/types/weapon.d.tlua +85 -248
  212. package/types/weapons.d.tlua +6 -16
  213. package/types/widgets.d.tlua +1 -3
  214. package/types/workshopfilebase.d.tlua +5 -14
@@ -16,9 +16,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.AddBeam
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  */
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  AddBeam(startPos: Vector, width: number, textureEnd: number, color: Color): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Blurs the render target ( or a given texture ).
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  *
@@ -29,18 +26,12 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.BlurRenderTarget
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  */
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  BlurRenderTarget(rendertarget: ITexture, blurx: number, blury: number, passes: number): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * This function overrides the brush material for next render operations. It can be used with [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel).
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  * @realm client
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  * @source https://wiki.facepunch.com/gmod/render.BrushMaterialOverride
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  */
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  BrushMaterialOverride(mat?: IMaterial): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Captures a part of the current render target and returns the data as a binary string in the given format.
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  *
@@ -58,9 +49,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.Capture
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  */
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  Capture(captureData: RenderCaptureData): string;
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- }
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-
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- interface RenderLib {
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  /**
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  * Dumps the current render target and allows the pixels to be accessed by [render.ReadPixel](https://wiki.facepunch.com/gmod/render.ReadPixel).
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  *
@@ -72,9 +60,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.CapturePixels
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  */
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  CapturePixels(): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Clears the current render target and the specified buffers.
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  *
@@ -84,9 +69,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.Clear
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  */
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  Clear(r: number, g: number, b: number, a: number, clearDepth?: boolean, clearStencil?: boolean): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Tests every pixel of the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) against the current Stencil configuration and sets the Color Channel values and, optionally, the Depth Buffer values for every pixel that passes.
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  *
@@ -100,9 +82,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.ClearBuffersObeyStencil
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  */
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  ClearBuffersObeyStencil(red: number, green: number, blue: number, alpha: number, clearDepth: boolean): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Resets the depth buffer.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ClearDepth
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  */
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  ClearDepth(clearStencil?: boolean): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Clears a render target.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ClearRenderTarget
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  */
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  ClearRenderTarget(texture: ITexture, color: Color): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Sets the Stencil Buffer value to `0` for all pixels in the currently active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets).
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ClearStencil
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  */
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  ClearStencil(): void;
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- }
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-
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- interface RenderLib {
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  /**
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  * Sets the Stencil Buffer value for every pixel in a given rectangle to a given value.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ClearStencilBufferRectangle
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  */
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  ClearStencilBufferRectangle(startX: number, startY: number, endX: number, endY: number, stencilBufferValue: number): void;
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- }
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- interface RenderLib {
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  /**
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  * Calculates the lighting caused by dynamic lights (such as [Global.DynamicLight](https://wiki.facepunch.com/gmod/Global.DynamicLight) and the Light Sandbox tool) for the specified surface. This will not include map ambient light.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ComputeDynamicLighting
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  */
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  ComputeDynamicLighting(position: Vector, normal: Vector): Vector;
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- }
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- interface RenderLib {
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  /**
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  * Calculates the light color at a certain position.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ComputeLighting
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  */
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  ComputeLighting(position: Vector, normal: Vector): Vector;
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- }
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- interface RenderLib {
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  /**
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  * Calculates diameter of a 3D sphere on a 2D screen.
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  *
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  * @source https://wiki.facepunch.com/gmod/render.ComputePixelDiameterOfSphere
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  */
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  ComputePixelDiameterOfSphere(point: Vector, radius: number): number;
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- }
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- interface RenderLib {
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  /**
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  * Copies the currently active Render Target to the specified texture.
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  * **WARNING**: This does not copy the Depth buffer, no method for that is known at this moment so a common workaround is to store the source texture somewhere else, perform your drawing operations, save the result somewhere else and reapply the source texture.
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  * @source https://wiki.facepunch.com/gmod/render.CopyRenderTargetToTexture
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  */
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  CopyRenderTargetToTexture(Target: ITexture): void;
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- }
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- interface RenderLib {
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  /**
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  * Copies the contents of one texture to another. Only works with rendertargets.
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  * **WARNING**: This does not copy the Depth buffer, no method for that is known at this moment so a common workaround is to store the source texture somewhere else, perform your drawing operations, save the result somewhere else and reapply the source texture.
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  * @source https://wiki.facepunch.com/gmod/render.CopyTexture
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  */
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  CopyTexture(texture_from: ITexture, texture_to: ITexture): void;
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- }
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- interface RenderLib {
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  /**
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  * Sets the cull mode. The culling mode defines how back faces are culled when rendering geometry.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/render.CullMode
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  */
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  CullMode(cullMode: number): void;
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- }
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- interface RenderLib {
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  /**
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  * Set's the depth range of the upcoming render.
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  * @realm client
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  * @source https://wiki.facepunch.com/gmod/render.DepthRange
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  */
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  DepthRange(depthmin: number, depthmax: number): void;
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- }
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- interface RenderLib {
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  /**
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  * Draws a single-segment Beam made out of a textured, billboarded quad stretching between two points.
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  *
@@ -242,9 +188,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.DrawBeam
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  */
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  DrawBeam(startPos: Vector, endPos: Vector, width: number, textureStart: number, textureEnd: number, color?: Color): void;
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- }
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- interface RenderLib {
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  /**
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  * Draws a box in 3D space.
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  *
@@ -254,9 +197,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.DrawBox
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  */
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  DrawBox(position: Vector, angles: Angle, mins: Vector, maxs: Vector, color?: Color): void;
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- }
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- interface RenderLib {
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  /**
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  * Draws a line in 3D space.
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  *
@@ -266,9 +206,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.DrawLine
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  */
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  DrawLine(startPos: Vector, endPos: Vector, color?: Color, writeZ?: boolean): void;
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- }
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- interface RenderLib {
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  /**
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  * Draws 2 connected triangles. Expects material to be set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial).
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  *
@@ -278,9 +215,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.DrawQuad
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  */
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  DrawQuad(vert1: Vector, vert2: Vector, vert3: Vector, vert4: Vector, color?: Color): void;
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- }
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- interface RenderLib {
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  /**
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  * Draws a quad. Expects material to be set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial).
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  *
@@ -290,9 +224,6 @@ interface RenderLib {
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  * @source https://wiki.facepunch.com/gmod/render.DrawQuadEasy
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  */
292
226
  DrawQuadEasy(position: Vector, normal: Vector, width: number, height: number, color: Color, rotation?: number): void;
293
- }
294
-
295
- interface RenderLib {
296
227
  /**
297
228
  * Draws the current material set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) to the whole screen. The color cannot be customized.
298
229
  *
@@ -304,9 +235,6 @@ interface RenderLib {
304
235
  * @source https://wiki.facepunch.com/gmod/render.DrawScreenQuad
305
236
  */
306
237
  DrawScreenQuad(applyPoster?: boolean): void;
307
- }
308
-
309
- interface RenderLib {
310
238
  /**
311
239
  * Draws the current material set by [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) to the area specified. Color cannot be customized.
312
240
  *
@@ -318,9 +246,6 @@ interface RenderLib {
318
246
  * @source https://wiki.facepunch.com/gmod/render.DrawScreenQuadEx
319
247
  */
320
248
  DrawScreenQuadEx(startX: number, startY: number, width: number, height: number): void;
321
- }
322
-
323
- interface RenderLib {
324
249
  /**
325
250
  * Draws a sphere in 3D space. The material previously set with [render.SetMaterial](https://wiki.facepunch.com/gmod/render.SetMaterial) will be applied the sphere's surface.
326
251
  *
@@ -332,9 +257,6 @@ interface RenderLib {
332
257
  * @source https://wiki.facepunch.com/gmod/render.DrawSphere
333
258
  */
334
259
  DrawSphere(position: Vector, radius: number, longitudeSteps: number, latitudeSteps: number, color?: Color): void;
335
- }
336
-
337
- interface RenderLib {
338
260
  /**
339
261
  * Draws a sprite in 3D space.
340
262
  *
@@ -344,9 +266,6 @@ interface RenderLib {
344
266
  * @source https://wiki.facepunch.com/gmod/render.DrawSprite
345
267
  */
346
268
  DrawSprite(position: Vector, width: number, height: number, color?: Color): void;
347
- }
348
-
349
- interface RenderLib {
350
269
  /**
351
270
  * Draws a texture over the whole screen.
352
271
  *
@@ -356,9 +275,6 @@ interface RenderLib {
356
275
  * @source https://wiki.facepunch.com/gmod/render.DrawTextureToScreen
357
276
  */
358
277
  DrawTextureToScreen(tex: ITexture): void;
359
- }
360
-
361
- interface RenderLib {
362
278
  /**
363
279
  * Draws a textured rectangle.
364
280
  *
@@ -368,9 +284,6 @@ interface RenderLib {
368
284
  * @source https://wiki.facepunch.com/gmod/render.DrawTextureToScreenRect
369
285
  */
370
286
  DrawTextureToScreenRect(tex: ITexture, x: number, y: number, width: number, height: number): void;
371
- }
372
-
373
- interface RenderLib {
374
287
  /**
375
288
  * Draws a wireframe box in 3D space.
376
289
  *
@@ -380,9 +293,6 @@ interface RenderLib {
380
293
  * @source https://wiki.facepunch.com/gmod/render.DrawWireframeBox
381
294
  */
382
295
  DrawWireframeBox(position: Vector, angle: Angle, mins: Vector, maxs: Vector, color?: Color, writeZ?: boolean): void;
383
- }
384
-
385
- interface RenderLib {
386
296
  /**
387
297
  * Draws a wireframe sphere in 3d space.
388
298
  *
@@ -392,9 +302,6 @@ interface RenderLib {
392
302
  * @source https://wiki.facepunch.com/gmod/render.DrawWireframeSphere
393
303
  */
394
304
  DrawWireframeSphere(position: Vector, radius: number, longitudeSteps: number, latitudeSteps: number, color?: Color, writeZ?: boolean): void;
395
- }
396
-
397
- interface RenderLib {
398
305
  /**
399
306
  * Sets the status of the clip renderer, returning previous state.
400
307
  *
@@ -405,9 +312,6 @@ interface RenderLib {
405
312
  * @source https://wiki.facepunch.com/gmod/render.EnableClipping
406
313
  */
407
314
  EnableClipping(state: boolean): boolean;
408
- }
409
-
410
- interface RenderLib {
411
315
  /**
412
316
  * Ends the beam mesh of a beam started with [render.StartBeam](https://wiki.facepunch.com/gmod/render.StartBeam).
413
317
  *
@@ -417,54 +321,36 @@ interface RenderLib {
417
321
  * @source https://wiki.facepunch.com/gmod/render.EndBeam
418
322
  */
419
323
  EndBeam(): void;
420
- }
421
-
422
- interface RenderLib {
423
324
  /**
424
325
  * Sets the color of the fog.
425
326
  * @realm client
426
327
  * @source https://wiki.facepunch.com/gmod/render.FogColor
427
328
  */
428
329
  FogColor(red: number, green: number, blue: number): void;
429
- }
430
-
431
- interface RenderLib {
432
330
  /**
433
331
  * Sets the at which the fog reaches its max density.
434
332
  * @realm client
435
333
  * @source https://wiki.facepunch.com/gmod/render.FogEnd
436
334
  */
437
335
  FogEnd(distance: number): void;
438
- }
439
-
440
- interface RenderLib {
441
336
  /**
442
337
  * Sets the maximum density of the fog.
443
338
  * @realm client
444
339
  * @source https://wiki.facepunch.com/gmod/render.FogMaxDensity
445
340
  */
446
341
  FogMaxDensity(maxDensity: number): void;
447
- }
448
-
449
- interface RenderLib {
450
342
  /**
451
343
  * Sets the mode of fog.
452
344
  * @realm client
453
345
  * @source https://wiki.facepunch.com/gmod/render.FogMode
454
346
  */
455
347
  FogMode(fogMode: MATERIAL_FOG): void;
456
- }
457
-
458
- interface RenderLib {
459
348
  /**
460
349
  * Sets the distance at which the fog starts showing up.
461
350
  * @realm client
462
351
  * @source https://wiki.facepunch.com/gmod/render.FogStart
463
352
  */
464
353
  FogStart(fogStart: number): void;
465
- }
466
-
467
- interface RenderLib {
468
354
  /**
469
355
  * Returns the ambient color intensity of the map, basically the color the sky emits.
470
356
  *
@@ -476,18 +362,12 @@ interface RenderLib {
476
362
  * @source https://wiki.facepunch.com/gmod/render.GetAmbientLightColor
477
363
  */
478
364
  GetAmbientLightColor(): Vector;
479
- }
480
-
481
- interface RenderLib {
482
365
  /**
483
366
  * Returns the current alpha blending.
484
367
  * @realm client
485
368
  * @source https://wiki.facepunch.com/gmod/render.GetBlend
486
369
  */
487
370
  GetBlend(): number;
488
- }
489
-
490
- interface RenderLib {
491
371
  /**
492
372
  * **INTERNAL**: You can use [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx) if you need to create a Render Target
493
373
  *
@@ -497,9 +377,6 @@ interface RenderLib {
497
377
  * @source https://wiki.facepunch.com/gmod/render.GetBloomTex0
498
378
  */
499
379
  GetBloomTex0(): ITexture;
500
- }
501
-
502
- interface RenderLib {
503
380
  /**
504
381
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
505
382
  *
@@ -512,54 +389,36 @@ interface RenderLib {
512
389
  * @source https://wiki.facepunch.com/gmod/render.GetBloomTex1
513
390
  */
514
391
  GetBloomTex1(): ITexture;
515
- }
516
-
517
- interface RenderLib {
518
392
  /**
519
393
  * Returns the current color modulation values as normals.
520
394
  * @realm client
521
395
  * @source https://wiki.facepunch.com/gmod/render.GetColorModulation
522
396
  */
523
397
  GetColorModulation(): (number, number, number);
524
- }
525
-
526
- interface RenderLib {
527
398
  /**
528
399
  * Returns the maximum available directX version.
529
400
  * @realm client and menu
530
401
  * @source https://wiki.facepunch.com/gmod/render.GetDXLevel
531
402
  */
532
403
  GetDXLevel(): number;
533
- }
534
-
535
- interface RenderLib {
536
404
  /**
537
405
  * Returns the current fog color.
538
406
  * @realm client
539
407
  * @source https://wiki.facepunch.com/gmod/render.GetFogColor
540
408
  */
541
409
  GetFogColor(): (number, number, number);
542
- }
543
-
544
- interface RenderLib {
545
410
  /**
546
411
  * Returns the fog start and end distance.
547
412
  * @realm client
548
413
  * @source https://wiki.facepunch.com/gmod/render.GetFogDistances
549
414
  */
550
415
  GetFogDistances(): (number, number, number);
551
- }
552
-
553
- interface RenderLib {
554
416
  /**
555
417
  * Get the maximum density of the fog.
556
418
  * @realm client
557
419
  * @source https://wiki.facepunch.com/gmod/render.GetFogMaxDensity
558
420
  */
559
421
  GetFogMaxDensity(): number;
560
- }
561
-
562
- interface RenderLib {
563
422
  /**
564
423
  * Returns the current fog mode.
565
424
  *
@@ -567,9 +426,6 @@ interface RenderLib {
567
426
  * @source https://wiki.facepunch.com/gmod/render.GetFogMode
568
427
  */
569
428
  GetFogMode(): number;
570
- }
571
-
572
- interface RenderLib {
573
429
  /**
574
430
  * Returns the full screen depth texture.
575
431
  * @realm client
@@ -577,18 +433,12 @@ interface RenderLib {
577
433
  * @deprecated Alias of render.GetPowerOfTwoTexture in practice.
578
434
  */
579
435
  GetFullScreenDepthTexture(): ITexture;
580
- }
581
-
582
- interface RenderLib {
583
436
  /**
584
437
  * Returns whether HDR is currently enabled or not. This takes into account hardware support, current map and current client settings.
585
438
  * @realm client and menu
586
439
  * @source https://wiki.facepunch.com/gmod/render.GetHDREnabled
587
440
  */
588
441
  GetHDREnabled(): boolean;
589
- }
590
-
591
- interface RenderLib {
592
442
  /**
593
443
  * Gets the light exposure on the specified position.
594
444
  *
@@ -599,9 +449,6 @@ interface RenderLib {
599
449
  * @deprecated Same as render.ComputeLighting without the `normal` argument provided, so just use that
600
450
  */
601
451
  GetLightColor(position: Vector): Vector;
602
- }
603
-
604
- interface RenderLib {
605
452
  /**
606
453
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
607
454
  *
@@ -611,9 +458,6 @@ interface RenderLib {
611
458
  * @source https://wiki.facepunch.com/gmod/render.GetMoBlurTex0
612
459
  */
613
460
  GetMoBlurTex0(): ITexture;
614
- }
615
-
616
- interface RenderLib {
617
461
  /**
618
462
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
619
463
  *
@@ -623,9 +467,6 @@ interface RenderLib {
623
467
  * @source https://wiki.facepunch.com/gmod/render.GetMoBlurTex1
624
468
  */
625
469
  GetMoBlurTex1(): ITexture;
626
- }
627
-
628
- interface RenderLib {
629
470
  /**
630
471
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
631
472
  *
@@ -637,9 +478,6 @@ interface RenderLib {
637
478
  * @source https://wiki.facepunch.com/gmod/render.GetMorphTex0
638
479
  */
639
480
  GetMorphTex0(): ITexture;
640
- }
641
-
642
- interface RenderLib {
643
481
  /**
644
482
  * **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
645
483
  *
@@ -652,18 +490,12 @@ interface RenderLib {
652
490
  * @source https://wiki.facepunch.com/gmod/render.GetMorphTex1
653
491
  */
654
492
  GetMorphTex1(): ITexture;
655
- }
656
-
657
- interface RenderLib {
658
493
  /**
659
494
  * Returns the Power Of Two Frame Buffer texture.
660
495
  * @realm client
661
496
  * @source https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture
662
497
  */
663
498
  GetPowerOfTwoTexture(): ITexture;
664
- }
665
-
666
- interface RenderLib {
667
499
  /**
668
500
  * Alias of [render.GetPowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture).
669
501
  * @realm client
@@ -671,9 +503,6 @@ interface RenderLib {
671
503
  * @deprecated Alias of render.GetPowerOfTwoTexture.
672
504
  */
673
505
  GetRefractTexture(): ITexture;
674
- }
675
-
676
- interface RenderLib {
677
506
  /**
678
507
  * Returns the currently active render target.
679
508
  *
@@ -683,18 +512,12 @@ interface RenderLib {
683
512
  * @source https://wiki.facepunch.com/gmod/render.GetRenderTarget
684
513
  */
685
514
  GetRenderTarget(): ITexture;
686
- }
687
-
688
- interface RenderLib {
689
515
  /**
690
516
  * Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if [GM:NeedsDepthPass](https://wiki.facepunch.com/gmod/GM:NeedsDepthPass) returns true. Depth is written using the [Shaders/DepthWrite](https://wiki.facepunch.com/gmod/Shaders/DepthWrite) by rendering scene a second time, using [SSAO_DepthPass function](https://github.com/ValveSoftware/source-sdk-2013/blob/11a677c349b149b2f77184dc903e6bb17f8df69b/src/game/client/viewrender.cpp#L5576).
691
517
  * @realm client
692
518
  * @source https://wiki.facepunch.com/gmod/render.GetResolvedFullFrameDepth
693
519
  */
694
520
  GetResolvedFullFrameDepth(): ITexture;
695
- }
696
-
697
- interface RenderLib {
698
521
  /**
699
522
  * Obtain an [ITexture](https://wiki.facepunch.com/gmod/ITexture) of the screen. You must call [render.UpdateScreenEffectTexture](https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture) in order to update this texture with the currently rendered scene.
700
523
  *
@@ -704,27 +527,18 @@ interface RenderLib {
704
527
  * @source https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture
705
528
  */
706
529
  GetScreenEffectTexture(textureIndex?: number): ITexture;
707
- }
708
-
709
- interface RenderLib {
710
530
  /**
711
531
  * Returns the first quarter sized frame buffer texture.
712
532
  * @realm client
713
533
  * @source https://wiki.facepunch.com/gmod/render.GetSmallTex0
714
534
  */
715
535
  GetSmallTex0(): ITexture;
716
- }
717
-
718
- interface RenderLib {
719
536
  /**
720
537
  * Returns the second quarter sized frame buffer texture.
721
538
  * @realm client
722
539
  * @source https://wiki.facepunch.com/gmod/render.GetSmallTex1
723
540
  */
724
541
  GetSmallTex1(): ITexture;
725
- }
726
-
727
- interface RenderLib {
728
542
  /**
729
543
  * Returns a floating point texture (RGBA16161616F format) the same resolution as the screen.
730
544
  *
@@ -735,45 +549,30 @@ interface RenderLib {
735
549
  * @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex
736
550
  */
737
551
  GetSuperFPTex(): ITexture;
738
- }
739
-
740
- interface RenderLib {
741
552
  /**
742
553
  * See [render.GetSuperFPTex](https://wiki.facepunch.com/gmod/render.GetSuperFPTex).
743
554
  * @realm client
744
555
  * @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex2
745
556
  */
746
557
  GetSuperFPTex2(): ITexture;
747
- }
748
-
749
- interface RenderLib {
750
558
  /**
751
559
  * Performs a render trace and returns the color of the surface hit, this uses a low res version of the texture.
752
560
  * @realm client
753
561
  * @source https://wiki.facepunch.com/gmod/render.GetSurfaceColor
754
562
  */
755
563
  GetSurfaceColor(startPos: Vector, endPos: Vector): Vector;
756
- }
757
-
758
- interface RenderLib {
759
564
  /**
760
565
  * Returns a vector representing linear tone mapping scale. See [render.SetToneMappingScaleLinear](https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear) for details.
761
566
  * @realm client
762
567
  * @source https://wiki.facepunch.com/gmod/render.GetToneMappingScaleLinear
763
568
  */
764
569
  GetToneMappingScaleLinear(): Vector;
765
- }
766
-
767
- interface RenderLib {
768
570
  /**
769
571
  * Returns the current view setup.
770
572
  * @realm client
771
573
  * @source https://wiki.facepunch.com/gmod/render.GetViewSetup
772
574
  */
773
575
  GetViewSetup(noPlayer?: boolean): table;
774
- }
775
-
776
- interface RenderLib {
777
576
  /**
778
577
  * Lets you know when a screenshot is being taken during rendering hooks.
779
578
  *
@@ -783,9 +582,6 @@ interface RenderLib {
783
582
  * @source https://wiki.facepunch.com/gmod/render.IsTakingScreenshot
784
583
  */
785
584
  IsTakingScreenshot(): boolean;
786
- }
787
-
788
- interface RenderLib {
789
585
  /**
790
586
  * Sets the render material override for all next calls of [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel). Also overrides [render.MaterialOverrideByIndex](https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex).
791
587
  *
@@ -798,9 +594,6 @@ interface RenderLib {
798
594
  * @source https://wiki.facepunch.com/gmod/render.MaterialOverride
799
595
  */
800
596
  MaterialOverride(material?: IMaterial | nil): void;
801
- }
802
-
803
- interface RenderLib {
804
597
  /**
805
598
  * Similar to [render.MaterialOverride](https://wiki.facepunch.com/gmod/render.MaterialOverride), but overrides the materials per index. For simple entities you may want to just use [Entity:SetSubMaterial](https://wiki.facepunch.com/gmod/Entity:SetSubMaterial).
806
599
  *
@@ -810,27 +603,18 @@ interface RenderLib {
810
603
  * @source https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex
811
604
  */
812
605
  MaterialOverrideByIndex(index?: number, material?: IMaterial): void;
813
- }
814
-
815
- interface RenderLib {
816
606
  /**
817
607
  * Returns the maximum texture height the renderer can handle.
818
608
  * @realm client and menu
819
609
  * @source https://wiki.facepunch.com/gmod/render.MaxTextureHeight
820
610
  */
821
611
  MaxTextureHeight(): number;
822
- }
823
-
824
- interface RenderLib {
825
612
  /**
826
613
  * Returns the maximum texture width the renderer can handle.
827
614
  * @realm client and menu
828
615
  * @source https://wiki.facepunch.com/gmod/render.MaxTextureWidth
829
616
  */
830
617
  MaxTextureWidth(): number;
831
- }
832
-
833
- interface RenderLib {
834
618
  /**
835
619
  * Creates a new [Global.ClientsideModel](https://wiki.facepunch.com/gmod/Global.ClientsideModel), renders it at the specified pos/ang, and removes it. Can also be given an existing [CSEnt](https://wiki.facepunch.com/gmod/CSEnt) to reuse instead.
836
620
  *
@@ -843,9 +627,6 @@ interface RenderLib {
843
627
  * @source https://wiki.facepunch.com/gmod/render.Model
844
628
  */
845
629
  Model(settings: table, ent?: CSEnt): void;
846
- }
847
-
848
- interface RenderLib {
849
630
  /**
850
631
  * Forces all future draw operations to use a specific [IMaterial](https://wiki.facepunch.com/gmod/IMaterial).
851
632
  *
@@ -858,9 +639,6 @@ interface RenderLib {
858
639
  * @source https://wiki.facepunch.com/gmod/render.ModelMaterialOverride
859
640
  */
860
641
  ModelMaterialOverride(material?: IMaterial): void;
861
- }
862
-
863
- interface RenderLib {
864
642
  /**
865
643
  * Overrides the write behaviour of all next rendering operations towards the alpha channel of the current render target.
866
644
  *
@@ -873,9 +651,6 @@ interface RenderLib {
873
651
  * @source https://wiki.facepunch.com/gmod/render.OverrideAlphaWriteEnable
874
652
  */
875
653
  OverrideAlphaWriteEnable(enable: boolean, shouldWrite?: boolean): void;
876
- }
877
-
878
- interface RenderLib {
879
654
  /**
880
655
  * Overrides the way that the final color and alpha is calculated for each pixel affected by upcoming draw operations.
881
656
  *
@@ -890,17 +665,8 @@ interface RenderLib {
890
665
  * @source https://wiki.facepunch.com/gmod/render.OverrideBlend
891
666
  */
892
667
  OverrideBlend(enabled: boolean, sourceMultiplier: BLEND, destinationMultiplier: BLEND, blendingFunction: BLENDFUNC): void;
893
- }
894
-
895
- interface RenderLib {
896
668
  OverrideBlend(enabled: boolean, sourceColorMultiplier: BLEND, destinationColorMultiplier: BLEND, colorBlendingFunction: BLENDFUNC, sourceAlphaMultiplier?: BLEND, destinationAlphaMultiplier?: BLEND, alphaBlendingFunction?: BLENDFUNC): void;
897
- }
898
-
899
- interface RenderLib {
900
669
  OverrideBlend(enabled: boolean): void;
901
- }
902
-
903
- interface RenderLib {
904
670
  /**
905
671
  * Overrides the internal graphical functions used to determine the final color and alpha of a rendered texture.
906
672
  *
@@ -914,27 +680,18 @@ interface RenderLib {
914
680
  * @deprecated Use render.OverrideBlend instead.
915
681
  */
916
682
  OverrideBlendFunc(enabled: boolean, srcBlend: number, destBlend: number, srcBlendAlpha?: number, destBlendAlpha?: number): void;
917
- }
918
-
919
- interface RenderLib {
920
683
  /**
921
684
  * Overrides the write behaviour of all next rendering operations towards the color channel of the current render target.
922
685
  * @realm client and menu
923
686
  * @source https://wiki.facepunch.com/gmod/render.OverrideColorWriteEnable
924
687
  */
925
688
  OverrideColorWriteEnable(enable: boolean, shouldWrite: boolean): void;
926
- }
927
-
928
- interface RenderLib {
929
689
  /**
930
690
  * Overrides the write behaviour of all next rendering operations towards the depth buffer.
931
691
  * @realm client and menu
932
692
  * @source https://wiki.facepunch.com/gmod/render.OverrideDepthEnable
933
693
  */
934
694
  OverrideDepthEnable(enable: boolean, shouldWrite: boolean): void;
935
- }
936
-
937
- interface RenderLib {
938
695
  /**
939
696
  * Performs a Stencil operation on every pixel in the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) without performing a draw operation.
940
697
  *
@@ -944,18 +701,12 @@ interface RenderLib {
944
701
  * @source https://wiki.facepunch.com/gmod/render.PerformFullScreenStencilOperation
945
702
  */
946
703
  PerformFullScreenStencilOperation(): void;
947
- }
948
-
949
- interface RenderLib {
950
704
  /**
951
705
  * Removes the current active clipping plane from the clip plane stack.
952
706
  * @realm client and menu
953
707
  * @source https://wiki.facepunch.com/gmod/render.PopCustomClipPlane
954
708
  */
955
709
  PopCustomClipPlane(): void;
956
- }
957
-
958
- interface RenderLib {
959
710
  /**
960
711
  * Pops (Removes) the texture filter most recently pushed (Added) onto the magnification texture filter stack.
961
712
  *
@@ -967,9 +718,6 @@ interface RenderLib {
967
718
  * @source https://wiki.facepunch.com/gmod/render.PopFilterMag
968
719
  */
969
720
  PopFilterMag(): void;
970
- }
971
-
972
- interface RenderLib {
973
721
  /**
974
722
  * Pops (Removes) the texture filter most recently pushed (Added) onto the minification texture filter stack.
975
723
  *
@@ -981,18 +729,12 @@ interface RenderLib {
981
729
  * @source https://wiki.facepunch.com/gmod/render.PopFilterMin
982
730
  */
983
731
  PopFilterMin(): void;
984
- }
985
-
986
- interface RenderLib {
987
732
  /**
988
733
  * Pops the current flashlight mode from the flashlight mode stack.
989
734
  * @realm client
990
735
  * @source https://wiki.facepunch.com/gmod/render.PopFlashlightMode
991
736
  */
992
737
  PopFlashlightMode(): void;
993
- }
994
-
995
- interface RenderLib {
996
738
  /**
997
739
  * Pops the last render target and viewport from the RT stack and sets them as the current render target and viewport.
998
740
  *
@@ -1002,9 +744,6 @@ interface RenderLib {
1002
744
  * @source https://wiki.facepunch.com/gmod/render.PopRenderTarget
1003
745
  */
1004
746
  PopRenderTarget(): void;
1005
- }
1006
-
1007
- interface RenderLib {
1008
747
  /**
1009
748
  * Pushes a new clipping plane of the clip plane stack and sets it as active.
1010
749
  *
@@ -1014,9 +753,6 @@ interface RenderLib {
1014
753
  * @source https://wiki.facepunch.com/gmod/render.PushCustomClipPlane
1015
754
  */
1016
755
  PushCustomClipPlane(normal: Vector, distance: number): void;
1017
- }
1018
-
1019
- interface RenderLib {
1020
756
  /**
1021
757
  * Pushes (Adds) a texture filter onto the magnification texture filter stack.
1022
758
  * This will modify how textures are stretched to sizes larger than their native resolution for upcoming rendering and drawing operations.
@@ -1033,9 +769,6 @@ interface RenderLib {
1033
769
  * @source https://wiki.facepunch.com/gmod/render.PushFilterMag
1034
770
  */
1035
771
  PushFilterMag(texFilterType: number): void;
1036
- }
1037
-
1038
- interface RenderLib {
1039
772
  /**
1040
773
  * Pushes (Adds) a texture filter onto the minification texture filter stack.
1041
774
  * This will modify how textures are compressed to a lower resolution than their native resolution for upcoming rendering and drawing operations.
@@ -1050,9 +783,6 @@ interface RenderLib {
1050
783
  * @source https://wiki.facepunch.com/gmod/render.PushFilterMin
1051
784
  */
1052
785
  PushFilterMin(texFilterType: number): void;
1053
- }
1054
-
1055
- interface RenderLib {
1056
786
  /**
1057
787
  * Enables the flashlight projection for the upcoming rendering.
1058
788
  *
@@ -1063,9 +793,6 @@ interface RenderLib {
1063
793
  * @deprecated This will leave models lit under specific conditions. You should use render.RenderFlashlights which is meant as a direct replacement for this function.
1064
794
  */
1065
795
  PushFlashlightMode(enable?: boolean): void;
1066
- }
1067
-
1068
- interface RenderLib {
1069
796
  /**
1070
797
  * Pushes the current render target and viewport to the RT stack then sets a new current render target and viewport. If the viewport is not specified, the dimensions of the render target are used instead.
1071
798
  *
@@ -1082,45 +809,30 @@ interface RenderLib {
1082
809
  * @source https://wiki.facepunch.com/gmod/render.PushRenderTarget
1083
810
  */
1084
811
  PushRenderTarget(texture?: ITexture, x?: number, y?: number, w?: number, h?: number): void;
1085
- }
1086
-
1087
- interface RenderLib {
1088
812
  /**
1089
813
  * Reads the color of the specified pixel from the RenderTarget sent by [render.CapturePixels](https://wiki.facepunch.com/gmod/render.CapturePixels)
1090
814
  * @realm client
1091
815
  * @source https://wiki.facepunch.com/gmod/render.ReadPixel
1092
816
  */
1093
817
  ReadPixel(x: number, y: number): (number, number, number, number);
1094
- }
1095
-
1096
- interface RenderLib {
1097
818
  /**
1098
819
  * This applies the changes made to map lighting using [engine.LightStyle](https://wiki.facepunch.com/gmod/engine.LightStyle).
1099
820
  * @realm client
1100
821
  * @source https://wiki.facepunch.com/gmod/render.RedownloadAllLightmaps
1101
822
  */
1102
823
  RedownloadAllLightmaps(DoStaticProps?: boolean, UpdateStaticLighting?: boolean): void;
1103
- }
1104
-
1105
- interface RenderLib {
1106
824
  /**
1107
825
  * Renders additive flashlights on an [IMesh](https://wiki.facepunch.com/gmod/IMesh), a direct replacement for [render.PushFlashlightMode](https://wiki.facepunch.com/gmod/render.PushFlashlightMode).
1108
826
  * @realm client
1109
827
  * @source https://wiki.facepunch.com/gmod/render.RenderFlashlights
1110
828
  */
1111
829
  RenderFlashlights(renderFunc: function): void;
1112
- }
1113
-
1114
- interface RenderLib {
1115
830
  /**
1116
831
  * Renders the HUD on the screen.
1117
832
  * @realm client
1118
833
  * @source https://wiki.facepunch.com/gmod/render.RenderHUD
1119
834
  */
1120
835
  RenderHUD(x: number, y: number, w: number, h: number): void;
1121
- }
1122
-
1123
- interface RenderLib {
1124
836
  /**
1125
837
  * Renders the scene with the specified viewData to the current active render target.
1126
838
  *
@@ -1131,9 +843,6 @@ interface RenderLib {
1131
843
  * @source https://wiki.facepunch.com/gmod/render.RenderView
1132
844
  */
1133
845
  RenderView(view?: ViewData): void;
1134
- }
1135
-
1136
- interface RenderLib {
1137
846
  /**
1138
847
  * Resets the model lighting to the specified color.
1139
848
  *
@@ -1143,9 +852,6 @@ interface RenderLib {
1143
852
  * @source https://wiki.facepunch.com/gmod/render.ResetModelLighting
1144
853
  */
1145
854
  ResetModelLighting(r: number, g: number, b: number): void;
1146
- }
1147
-
1148
- interface RenderLib {
1149
855
  /**
1150
856
  * Resets the HDR tone multiplier to the specified value.
1151
857
  *
@@ -1155,18 +861,12 @@ interface RenderLib {
1155
861
  * @source https://wiki.facepunch.com/gmod/render.ResetToneMappingScale
1156
862
  */
1157
863
  ResetToneMappingScale(scale: number): void;
1158
- }
1159
-
1160
- interface RenderLib {
1161
864
  /**
1162
865
  * Sets the ambient lighting for any upcoming render operation.
1163
866
  * @realm client
1164
867
  * @source https://wiki.facepunch.com/gmod/render.SetAmbientLight
1165
868
  */
1166
869
  SetAmbientLight(r: number, g: number, b: number): void;
1167
- }
1168
-
1169
- interface RenderLib {
1170
870
  /**
1171
871
  * Sets the alpha blending (or transparency) for upcoming render operations.
1172
872
  *
@@ -1183,9 +883,6 @@ interface RenderLib {
1183
883
  * @source https://wiki.facepunch.com/gmod/render.SetBlend
1184
884
  */
1185
885
  SetBlend(blending: number): void;
1186
- }
1187
-
1188
- interface RenderLib {
1189
886
  /**
1190
887
  * Sets the current drawing material to "color".
1191
888
  *
@@ -1207,9 +904,6 @@ interface RenderLib {
1207
904
  * @source https://wiki.facepunch.com/gmod/render.SetColorMaterial
1208
905
  */
1209
906
  SetColorMaterial(): void;
1210
- }
1211
-
1212
- interface RenderLib {
1213
907
  /**
1214
908
  * Sets the current drawing material to `color_ignorez`.
1215
909
  *
@@ -1231,9 +925,6 @@ interface RenderLib {
1231
925
  * @source https://wiki.facepunch.com/gmod/render.SetColorMaterialIgnoreZ
1232
926
  */
1233
927
  SetColorMaterialIgnoreZ(): void;
1234
- }
1235
-
1236
- interface RenderLib {
1237
928
  /**
1238
929
  * Sets the color modulation for upcoming render operations, such as rendering models.
1239
930
  *
@@ -1245,18 +936,12 @@ interface RenderLib {
1245
936
  * @source https://wiki.facepunch.com/gmod/render.SetColorModulation
1246
937
  */
1247
938
  SetColorModulation(r: number, g: number, b: number): void;
1248
- }
1249
-
1250
- interface RenderLib {
1251
939
  /**
1252
940
  * If the [fog mode](https://wiki.facepunch.com/gmod/render.FogMode) is set to [MATERIAL_FOG_LINEAR_BELOW_FOG_Z](https://wiki.facepunch.com/gmod/Enums/MATERIAL_FOG), the fog will only be rendered below the specified height.
1253
941
  * @realm client
1254
942
  * @source https://wiki.facepunch.com/gmod/render.SetFogZ
1255
943
  */
1256
944
  SetFogZ(fogZ: number): void;
1257
- }
1258
-
1259
- interface RenderLib {
1260
945
  /**
1261
946
  * Sets the goal HDR tone mapping scale.
1262
947
  *
@@ -1266,9 +951,6 @@ interface RenderLib {
1266
951
  * @source https://wiki.facepunch.com/gmod/render.SetGoalToneMappingScale
1267
952
  */
1268
953
  SetGoalToneMappingScale(scale: number): void;
1269
- }
1270
-
1271
- interface RenderLib {
1272
954
  /**
1273
955
  * Sets lighting mode when rendering something.
1274
956
  *
@@ -1279,9 +961,6 @@ interface RenderLib {
1279
961
  * @source https://wiki.facepunch.com/gmod/render.SetLightingMode
1280
962
  */
1281
963
  SetLightingMode(Mode: number): void;
1282
- }
1283
-
1284
- interface RenderLib {
1285
964
  /**
1286
965
  * Sets lighting origin for the current model.
1287
966
  *
@@ -1289,9 +968,6 @@ interface RenderLib {
1289
968
  * @source https://wiki.facepunch.com/gmod/render.SetLightingOrigin
1290
969
  */
1291
970
  SetLightingOrigin(lightingOrigin: Vector): void;
1292
- }
1293
-
1294
- interface RenderLib {
1295
971
  /**
1296
972
  * Sets the texture to be used as the lightmap in upcoming rendering operations. This is required when rendering meshes using a material with a lightmapped shader such as `LightmappedGeneric`.
1297
973
  *
@@ -1299,9 +975,6 @@ interface RenderLib {
1299
975
  * @source https://wiki.facepunch.com/gmod/render.SetLightmapTexture
1300
976
  */
1301
977
  SetLightmapTexture(tex: ITexture): void;
1302
- }
1303
-
1304
- interface RenderLib {
1305
978
  /**
1306
979
  * Sets up the local lighting for any upcoming render operation. Up to 4 local lights can be defined, with one of three different types (point, directional, spot).
1307
980
  *
@@ -1311,9 +984,6 @@ interface RenderLib {
1311
984
  * @source https://wiki.facepunch.com/gmod/render.SetLocalModelLights
1312
985
  */
1313
986
  SetLocalModelLights(lights?: LocalLight): void;
1314
- }
1315
-
1316
- interface RenderLib {
1317
987
  /**
1318
988
  * Sets the material to be used in any upcoming render operation using the [render](https://wiki.facepunch.com/gmod/render).
1319
989
  *
@@ -1323,9 +993,6 @@ interface RenderLib {
1323
993
  * @source https://wiki.facepunch.com/gmod/render.SetMaterial
1324
994
  */
1325
995
  SetMaterial(mat: IMaterial): void;
1326
- }
1327
-
1328
- interface RenderLib {
1329
996
  /**
1330
997
  * Sets up the ambient lighting for any upcoming render operation. Ambient lighting can be seen as a cube enclosing the object to be drawn, each of its faces representing a directional light source that shines towards the object. Thus, there is a total of six different light sources that can be configured separately.
1331
998
  *
@@ -1335,18 +1002,12 @@ interface RenderLib {
1335
1002
  * @source https://wiki.facepunch.com/gmod/render.SetModelLighting
1336
1003
  */
1337
1004
  SetModelLighting(lightDirection: BOX, red: number, green: number, blue: number): void;
1338
- }
1339
-
1340
- interface RenderLib {
1341
1005
  /**
1342
1006
  * Sets the render target to the specified rt.
1343
1007
  * @realm client
1344
1008
  * @source https://wiki.facepunch.com/gmod/render.SetRenderTarget
1345
1009
  */
1346
1010
  SetRenderTarget(texture: ITexture): void;
1347
- }
1348
-
1349
- interface RenderLib {
1350
1011
  /**
1351
1012
  * Sets the render target with the specified index of `COLOR[n]` to the specified rt, allowing you to work with [Multiple Render Targets (MRT)](https://learn.microsoft.com/en-us/windows/win32/direct3d9/multiple-render-targets). Since standard shaders don't use MRT, you might find this useful at [Shaders/screenspace_general](https://wiki.facepunch.com/gmod/Shaders/screenspace_general).
1352
1013
  * **NOTE**: MRT doesn't work with 2D render functions like [render.DrawScreenQuad](https://wiki.facepunch.com/gmod/render.DrawScreenQuad). Instead, you can render a [render.DrawQuad](https://wiki.facepunch.com/gmod/render.DrawQuad) using [cam.Start2D](https://wiki.facepunch.com/gmod/cam.Start2D).
@@ -1364,45 +1025,30 @@ interface RenderLib {
1364
1025
  * @source https://wiki.facepunch.com/gmod/render.SetRenderTargetEx
1365
1026
  */
1366
1027
  SetRenderTargetEx(rtIndex: number, texture?: ITexture): void;
1367
- }
1368
-
1369
- interface RenderLib {
1370
1028
  /**
1371
1029
  * Sets a scissoring rectangle which limits the drawing area. (otherwise known as clipping)
1372
1030
  * @realm client and menu
1373
1031
  * @source https://wiki.facepunch.com/gmod/render.SetScissorRect
1374
1032
  */
1375
1033
  SetScissorRect(startX: number, startY: number, endX: number, endY: number, enable: boolean): void;
1376
- }
1377
-
1378
- interface RenderLib {
1379
1034
  /**
1380
1035
  * Sets the shadow color.
1381
1036
  * @realm client
1382
1037
  * @source https://wiki.facepunch.com/gmod/render.SetShadowColor
1383
1038
  */
1384
1039
  SetShadowColor(red: number, green: number, blue: number): void;
1385
- }
1386
-
1387
- interface RenderLib {
1388
1040
  /**
1389
1041
  * Sets the shadow projection direction.
1390
1042
  * @realm client
1391
1043
  * @source https://wiki.facepunch.com/gmod/render.SetShadowDirection
1392
1044
  */
1393
1045
  SetShadowDirection(shadowDirections: Vector): void;
1394
- }
1395
-
1396
- interface RenderLib {
1397
1046
  /**
1398
1047
  * Sets the maximum shadow projection range.
1399
1048
  * @realm client
1400
1049
  * @source https://wiki.facepunch.com/gmod/render.SetShadowDistance
1401
1050
  */
1402
1051
  SetShadowDistance(shadowDistance: number): void;
1403
- }
1404
-
1405
- interface RenderLib {
1406
1052
  /**
1407
1053
  * Sets whether all shadow rendering should be disabled.
1408
1054
  *
@@ -1414,9 +1060,6 @@ interface RenderLib {
1414
1060
  * @source https://wiki.facepunch.com/gmod/render.SetShadowsDisabled
1415
1061
  */
1416
1062
  SetShadowsDisabled(disable: boolean): void;
1417
- }
1418
-
1419
- interface RenderLib {
1420
1063
  /**
1421
1064
  * Sets the Compare Function that all pixels affected by a draw operation will have their Stencil Buffer value tested against.
1422
1065
  *
@@ -1432,9 +1075,6 @@ interface RenderLib {
1432
1075
  * @source https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction
1433
1076
  */
1434
1077
  SetStencilCompareFunction(compareFunction: STENCILCOMPARISONFUNCTION): void;
1435
- }
1436
-
1437
- interface RenderLib {
1438
1078
  /**
1439
1079
  * Enables or disables the Stencil system for future draw operations.
1440
1080
  *
@@ -1453,9 +1093,6 @@ interface RenderLib {
1453
1093
  * @source https://wiki.facepunch.com/gmod/render.SetStencilEnable
1454
1094
  */
1455
1095
  SetStencilEnable(newState: boolean): void;
1456
- }
1457
-
1458
- interface RenderLib {
1459
1096
  /**
1460
1097
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) did **not** [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation) the pixel.
1461
1098
  *
@@ -1465,9 +1102,6 @@ interface RenderLib {
1465
1102
  * @source https://wiki.facepunch.com/gmod/render.SetStencilFailOperation
1466
1103
  */
1467
1104
  SetStencilFailOperation(failOperation: STENCILOPERATION): void;
1468
- }
1469
-
1470
- interface RenderLib {
1471
1105
  /**
1472
1106
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passes the pixel.
1473
1107
  *
@@ -1477,9 +1111,6 @@ interface RenderLib {
1477
1111
  * @source https://wiki.facepunch.com/gmod/render.SetStencilPassOperation
1478
1112
  */
1479
1113
  SetStencilPassOperation(passOperation: STENCILOPERATION): void;
1480
- }
1481
-
1482
- interface RenderLib {
1483
1114
  /**
1484
1115
  * Sets the Stencil system's Reference Value which is compared against each pixel's corresponding Stencil Buffer value in the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) and can be used to modify the Stencil Buffer value of those same pixels in the [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation), [Fail](https://wiki.facepunch.com/gmod/render.SetStencilFailOperation), and [Z Fail](https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation) operations.
1485
1116
  *
@@ -1489,9 +1120,6 @@ interface RenderLib {
1489
1120
  * @source https://wiki.facepunch.com/gmod/render.SetStencilReferenceValue
1490
1121
  */
1491
1122
  SetStencilReferenceValue(referenceValue: number): void;
1492
- }
1493
-
1494
- interface RenderLib {
1495
1123
  /**
1496
1124
  * Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are read (tested) from the Stencil Buffer
1497
1125
  *
@@ -1505,9 +1133,6 @@ interface RenderLib {
1505
1133
  * @source https://wiki.facepunch.com/gmod/render.SetStencilTestMask
1506
1134
  */
1507
1135
  SetStencilTestMask(bitMask: number): void;
1508
- }
1509
-
1510
- interface RenderLib {
1511
1136
  /**
1512
1137
  * Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are written to the Stencil Buffer
1513
1138
  *
@@ -1521,9 +1146,6 @@ interface RenderLib {
1521
1146
  * @source https://wiki.facepunch.com/gmod/render.SetStencilWriteMask
1522
1147
  */
1523
1148
  SetStencilWriteMask(bitMask: number): void;
1524
- }
1525
-
1526
- interface RenderLib {
1527
1149
  /**
1528
1150
  * Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passed a given pixel, but it did **not** Pass the Depth Test.
1529
1151
  *
@@ -1533,18 +1155,12 @@ interface RenderLib {
1533
1155
  * @source https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation
1534
1156
  */
1535
1157
  SetStencilZFailOperation(zFailOperation: STENCILOPERATION): void;
1536
- }
1537
-
1538
- interface RenderLib {
1539
1158
  /**
1540
1159
  * Sets the tone mapping scale for upcoming rendering operations.
1541
1160
  * @realm client
1542
1161
  * @source https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear
1543
1162
  */
1544
1163
  SetToneMappingScaleLinear(scales: Vector): void;
1545
- }
1546
-
1547
- interface RenderLib {
1548
1164
  /**
1549
1165
  * Changes the view port position and size. The values will be clamped to the game's screen resolution.
1550
1166
  *
@@ -1557,18 +1173,12 @@ interface RenderLib {
1557
1173
  * @source https://wiki.facepunch.com/gmod/render.SetViewPort
1558
1174
  */
1559
1175
  SetViewPort(x: number, y: number, w: number, h: number): void;
1560
- }
1561
-
1562
- interface RenderLib {
1563
1176
  /**
1564
1177
  * Sets the internal parameter **INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA**.
1565
1178
  * @realm client
1566
1179
  * @source https://wiki.facepunch.com/gmod/render.SetWriteDepthToDestAlpha
1567
1180
  */
1568
1181
  SetWriteDepthToDestAlpha(enable: boolean): void;
1569
- }
1570
-
1571
- interface RenderLib {
1572
1182
  /**
1573
1183
  * Swaps the frame buffers/cycles the frame. In other words, this updates the screen.
1574
1184
  *
@@ -1578,9 +1188,6 @@ interface RenderLib {
1578
1188
  * @source https://wiki.facepunch.com/gmod/render.Spin
1579
1189
  */
1580
1190
  Spin(): void;
1581
- }
1582
-
1583
- interface RenderLib {
1584
1191
  /**
1585
1192
  * Begin drawing a multi-segment Beam.
1586
1193
  *
@@ -1591,45 +1198,30 @@ interface RenderLib {
1591
1198
  * @source https://wiki.facepunch.com/gmod/render.StartBeam
1592
1199
  */
1593
1200
  StartBeam(segmentCount: number): void;
1594
- }
1595
-
1596
- interface RenderLib {
1597
1201
  /**
1598
1202
  * Returns whether the player's hardware supports HDR. (High Dynamic Range) HDR can still be disabled by the `mat_hdr_level` console variable or just not be supported by the map.
1599
1203
  * @realm client and menu
1600
1204
  * @source https://wiki.facepunch.com/gmod/render.SupportsHDR
1601
1205
  */
1602
1206
  SupportsHDR(): boolean;
1603
- }
1604
-
1605
- interface RenderLib {
1606
1207
  /**
1607
1208
  * Returns if the current settings and the system allow the usage of pixel shaders 1.4.
1608
1209
  * @realm client and menu
1609
1210
  * @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_1_4
1610
1211
  */
1611
1212
  SupportsPixelShaders_1_4(): boolean;
1612
- }
1613
-
1614
- interface RenderLib {
1615
1213
  /**
1616
1214
  * Returns if the current settings and the system allow the usage of pixel shaders 2.0.
1617
1215
  * @realm client and menu
1618
1216
  * @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_2_0
1619
1217
  */
1620
1218
  SupportsPixelShaders_2_0(): boolean;
1621
- }
1622
-
1623
- interface RenderLib {
1624
1219
  /**
1625
1220
  * Returns if the current settings and the system allow the usage of vertex shaders 2.0.
1626
1221
  * @realm client and menu
1627
1222
  * @source https://wiki.facepunch.com/gmod/render.SupportsVertexShaders_2_0
1628
1223
  */
1629
1224
  SupportsVertexShaders_2_0(): boolean;
1630
- }
1631
-
1632
- interface RenderLib {
1633
1225
  /**
1634
1226
  * Suppresses or enables any engine lighting for any upcoming render operation.
1635
1227
  *
@@ -1639,18 +1231,12 @@ interface RenderLib {
1639
1231
  * @source https://wiki.facepunch.com/gmod/render.SuppressEngineLighting
1640
1232
  */
1641
1233
  SuppressEngineLighting(suppressLighting: boolean): void;
1642
- }
1643
-
1644
- interface RenderLib {
1645
1234
  /**
1646
1235
  * Enables HDR tone mapping which influences the brightness.
1647
1236
  * @realm client
1648
1237
  * @source https://wiki.facepunch.com/gmod/render.TurnOnToneMapping
1649
1238
  */
1650
1239
  TurnOnToneMapping(): void;
1651
- }
1652
-
1653
- interface RenderLib {
1654
1240
  /**
1655
1241
  * Updates the texture returned by [render.GetFullScreenDepthTexture](https://wiki.facepunch.com/gmod/render.GetFullScreenDepthTexture).
1656
1242
  *
@@ -1660,36 +1246,24 @@ interface RenderLib {
1660
1246
  * @source https://wiki.facepunch.com/gmod/render.UpdateFullScreenDepthTexture
1661
1247
  */
1662
1248
  UpdateFullScreenDepthTexture(): void;
1663
- }
1664
-
1665
- interface RenderLib {
1666
1249
  /**
1667
1250
  * Updates the power of two texture.
1668
1251
  * @realm client
1669
1252
  * @source https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture
1670
1253
  */
1671
1254
  UpdatePowerOfTwoTexture(): ITexture;
1672
- }
1673
-
1674
- interface RenderLib {
1675
1255
  /**
1676
1256
  * Pretty much alias of [render.UpdatePowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture) but does not return the texture.
1677
1257
  * @realm client
1678
1258
  * @source https://wiki.facepunch.com/gmod/render.UpdateRefractTexture
1679
1259
  */
1680
1260
  UpdateRefractTexture(): void;
1681
- }
1682
-
1683
- interface RenderLib {
1684
1261
  /**
1685
1262
  * Copies the entire screen to the screen effect texture, which can be acquired via [render.GetScreenEffectTexture](https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture). This function is mainly intended to be used in [GM:RenderScreenspaceEffects](https://wiki.facepunch.com/gmod/GM:RenderScreenspaceEffects).
1686
1263
  * @realm client
1687
1264
  * @source https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture
1688
1265
  */
1689
1266
  UpdateScreenEffectTexture(textureIndex?: number): void;
1690
- }
1691
-
1692
- interface RenderLib {
1693
1267
  /**
1694
1268
  * This function overrides all map materials for one frame.
1695
1269
  * @realm client
@@ -1698,3 +1272,145 @@ interface RenderLib {
1698
1272
  WorldMaterialOverride(mat?: IMaterial): void;
1699
1273
  }
1700
1274
 
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