@tlua/gmod 1.0.4 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (214) hide show
  1. package/package.json +1 -1
  2. package/types/achievements.d.tlua +15 -45
  3. package/types/ai.d.tlua +5 -15
  4. package/types/angle.d.tlua +18 -54
  5. package/types/baseclass.d.tlua +2 -4
  6. package/types/bf_read.d.tlua +11 -32
  7. package/types/bit.d.tlua +11 -33
  8. package/types/cam.d.tlua +16 -48
  9. package/types/ceffectdata.d.tlua +32 -95
  10. package/types/chat.d.tlua +5 -15
  11. package/types/cleanup.d.tlua +7 -21
  12. package/types/cluaemitter.d.tlua +12 -35
  13. package/types/clualocomotion.d.tlua +40 -119
  14. package/types/cluaparticle.d.tlua +44 -131
  15. package/types/cmovedata.d.tlua +47 -140
  16. package/types/cnavarea.d.tlua +77 -230
  17. package/types/cnavladder.d.tlua +22 -65
  18. package/types/cnewparticleeffect.d.tlua +26 -77
  19. package/types/color.d.tlua +28 -84
  20. package/types/concommand.d.tlua +4 -12
  21. package/types/constraint.d.tlua +28 -84
  22. package/types/construct.d.tlua +1 -3
  23. package/types/contentheader.d.tlua +3 -6
  24. package/types/contenticon.d.tlua +9 -24
  25. package/types/contentsidebar.d.tlua +4 -9
  26. package/types/contextbase.d.tlua +4 -9
  27. package/types/controlpanel.d.tlua +18 -40
  28. package/types/controlpresets.d.tlua +13 -36
  29. package/types/convar.d.tlua +16 -47
  30. package/types/cookie.d.tlua +3 -9
  31. package/types/coroutine.d.tlua +7 -21
  32. package/types/crecipientfilter.d.tlua +16 -47
  33. package/types/csoundpatch.d.tlua +14 -41
  34. package/types/ctakedamageinfo.d.tlua +33 -98
  35. package/types/ctrlnumpad.d.tlua +6 -17
  36. package/types/cusercmd.d.tlua +27 -80
  37. package/types/cvars.d.tlua +6 -18
  38. package/types/dadjustablemodelpanel.d.tlua +7 -18
  39. package/types/dalphabar.d.tlua +3 -6
  40. package/types/dbinder.d.tlua +4 -9
  41. package/types/dbubblecontainer.d.tlua +2 -3
  42. package/types/dbutton.d.tlua +8 -21
  43. package/types/dcheckbox.d.tlua +5 -12
  44. package/types/dcheckboxlabel.d.tlua +9 -27
  45. package/types/dcollapsiblecategory.d.tlua +23 -66
  46. package/types/dcolorbutton.d.tlua +7 -18
  47. package/types/dcolorcombo.d.tlua +5 -12
  48. package/types/dcolorcube.d.tlua +13 -36
  49. package/types/dcolormixer.d.tlua +27 -78
  50. package/types/dcolorpalette.d.tlua +23 -66
  51. package/types/dcolumnsheet.d.tlua +5 -12
  52. package/types/dcombobox.d.tlua +17 -48
  53. package/types/ddragbase.d.tlua +13 -36
  54. package/types/ddrawer.d.tlua +8 -21
  55. package/types/debug.d.tlua +44 -76
  56. package/types/debugoverlay.d.tlua +11 -33
  57. package/types/dentityproperties.d.tlua +5 -12
  58. package/types/derma.d.tlua +10 -30
  59. package/types/dexpandbutton.d.tlua +3 -6
  60. package/types/dfilebrowser.d.tlua +20 -60
  61. package/types/dform.d.tlua +18 -51
  62. package/types/dframe.d.tlua +24 -72
  63. package/types/dgrid.d.tlua +11 -30
  64. package/types/dhorizontaldivider.d.tlua +20 -57
  65. package/types/dhorizontalscroller.d.tlua +11 -30
  66. package/types/dhscrollbar.d.tlua +11 -30
  67. package/types/dhtml.d.tlua +8 -21
  68. package/types/dhtmlcontrols.d.tlua +5 -15
  69. package/types/diconbrowser.d.tlua +11 -30
  70. package/types/diconlayout.d.tlua +18 -51
  71. package/types/dimage.d.tlua +20 -55
  72. package/types/dimagebutton.d.tlua +9 -27
  73. package/types/dlabel.d.tlua +33 -96
  74. package/types/dlabeleditable.d.tlua +5 -12
  75. package/types/dlabelurl.d.tlua +10 -27
  76. package/types/dlistbox.d.tlua +8 -21
  77. package/types/dlistboxitem.d.tlua +4 -9
  78. package/types/dlistview.d.tlua +34 -99
  79. package/types/dlistview_column.d.tlua +14 -39
  80. package/types/dlistview_line.d.tlua +13 -36
  81. package/types/dmenu.d.tlua +28 -75
  82. package/types/dmenubar.d.tlua +6 -11
  83. package/types/dmenuoption.d.tlua +13 -36
  84. package/types/dmenuoptioncvar.d.tlua +6 -15
  85. package/types/dmodelpanel.d.tlua +22 -63
  86. package/types/dmodelselect.d.tlua +2 -3
  87. package/types/dmodelselectmulti.d.tlua +2 -3
  88. package/types/dnotify.d.tlua +10 -27
  89. package/types/dnumberscratch.d.tlua +26 -75
  90. package/types/dnumberwang.d.tlua +16 -45
  91. package/types/dnumslider.d.tlua +17 -51
  92. package/types/dpanel.d.tlua +14 -39
  93. package/types/dpanellist.d.tlua +11 -33
  94. package/types/dpaneloverlay.d.tlua +7 -18
  95. package/types/dpanpanel.d.tlua +6 -15
  96. package/types/dprogress.d.tlua +3 -6
  97. package/types/dproperties.d.tlua +4 -9
  98. package/types/dproperty_combo.d.tlua +3 -6
  99. package/types/dproperty_generic.d.tlua +5 -12
  100. package/types/dpropertysheet.d.tlua +26 -56
  101. package/types/dragndrop.d.tlua +10 -30
  102. package/types/draw.d.tlua +11 -31
  103. package/types/drgbpicker.d.tlua +4 -9
  104. package/types/drive.d.tlua +18 -41
  105. package/types/dscrollpanel.d.tlua +10 -30
  106. package/types/dshape.d.tlua +7 -18
  107. package/types/dsizetocontents.d.tlua +5 -12
  108. package/types/dslider.d.tlua +28 -81
  109. package/types/dsprite.d.tlua +9 -24
  110. package/types/dtab.d.tlua +8 -21
  111. package/types/dtextentry.d.tlua +43 -126
  112. package/types/dtilelayout.d.tlua +21 -60
  113. package/types/dtooltip.d.tlua +6 -15
  114. package/types/dtree.d.tlua +16 -45
  115. package/types/dtree_node.d.tlua +68 -201
  116. package/types/duplicator.d.tlua +30 -88
  117. package/types/dverticaldivider.d.tlua +23 -66
  118. package/types/dvscrollbar.d.tlua +11 -30
  119. package/types/effect.d.tlua +4 -9
  120. package/types/effects.d.tlua +6 -18
  121. package/types/engine.d.tlua +21 -63
  122. package/types/entity.d.tlua +676 -1962
  123. package/types/ents.d.tlua +23 -61
  124. package/types/file.d.tlua +39 -117
  125. package/types/frame_blend.d.tlua +7 -21
  126. package/types/game.d.tlua +39 -117
  127. package/types/gameevent.d.tlua +4 -8
  128. package/types/gamemode.d.tlua +3 -7
  129. package/types/gm.d.tlua +267 -800
  130. package/types/gmsave.d.tlua +4 -12
  131. package/types/gui.d.tlua +21 -63
  132. package/types/gwen.d.tlua +3 -9
  133. package/types/halo.d.tlua +2 -6
  134. package/types/hook.d.tlua +4 -12
  135. package/types/http.d.tlua +1 -3
  136. package/types/iconeditor.d.tlua +11 -30
  137. package/types/igmodaudiochannel.d.tlua +41 -122
  138. package/types/imagecheckbox.d.tlua +4 -9
  139. package/types/imaterial.d.tlua +26 -77
  140. package/types/imesh.d.tlua +5 -14
  141. package/types/input.d.tlua +24 -68
  142. package/types/irestore.d.tlua +9 -26
  143. package/types/isave.d.tlua +9 -26
  144. package/types/itexture.d.tlua +10 -29
  145. package/types/ivideowriter.d.tlua +5 -14
  146. package/types/jit.d.tlua +21 -53
  147. package/types/killicon.d.tlua +7 -21
  148. package/types/language.d.tlua +1 -3
  149. package/types/list.d.tlua +8 -24
  150. package/types/markup.d.tlua +2 -6
  151. package/types/markupobject.d.tlua +5 -14
  152. package/types/math.d.tlua +277 -447
  153. package/types/matproxy.d.tlua +3 -9
  154. package/types/matselect.d.tlua +11 -30
  155. package/types/menubar.d.tlua +2 -6
  156. package/types/mesh.d.tlua +19 -57
  157. package/types/motionsensor.d.tlua +10 -30
  158. package/types/navmesh.d.tlua +26 -78
  159. package/types/net.d.tlua +52 -154
  160. package/types/nextbot.d.tlua +46 -116
  161. package/types/notification.d.tlua +2 -6
  162. package/types/npc.d.tlua +182 -543
  163. package/types/numpad.d.tlua +7 -21
  164. package/types/os.d.tlua +4 -10
  165. package/types/panel.d.tlua +333 -991
  166. package/types/pathfollower.d.tlua +31 -92
  167. package/types/permissions.d.tlua +6 -18
  168. package/types/physcollide.d.tlua +3 -8
  169. package/types/physenv.d.tlua +11 -33
  170. package/types/physobj.d.tlua +78 -233
  171. package/types/player.d.tlua +302 -880
  172. package/types/player_manager.d.tlua +13 -39
  173. package/types/presets.d.tlua +6 -18
  174. package/types/projectedtexture.d.tlua +48 -143
  175. package/types/properties.d.tlua +5 -15
  176. package/types/propselect.d.tlua +5 -12
  177. package/types/render.d.tlua +142 -426
  178. package/types/resource.d.tlua +2 -6
  179. package/types/sandbox.d.tlua +54 -159
  180. package/types/saverestore.d.tlua +12 -36
  181. package/types/schedule.d.tlua +6 -17
  182. package/types/scripted_ents.d.tlua +11 -29
  183. package/types/search.d.tlua +1 -3
  184. package/types/serverlist.d.tlua +7 -21
  185. package/types/sound.d.tlua +10 -30
  186. package/types/spawnicon.d.tlua +8 -21
  187. package/types/spawnmenu.d.tlua +24 -70
  188. package/types/spawnmenucontentpanel.d.tlua +5 -12
  189. package/types/sql.d.tlua +9 -27
  190. package/types/stack.d.tlua +5 -14
  191. package/types/steamworks.d.tlua +18 -54
  192. package/types/string.d.tlua +49 -141
  193. package/types/surface.d.tlua +34 -102
  194. package/types/surfaceinfo.d.tlua +5 -14
  195. package/types/system.d.tlua +10 -30
  196. package/types/table.d.tlua +47 -137
  197. package/types/task.d.tlua +9 -26
  198. package/types/team.d.tlua +19 -57
  199. package/types/timer.d.tlua +14 -42
  200. package/types/tool.d.tlua +46 -131
  201. package/types/ugcpublishwindow.d.tlua +9 -24
  202. package/types/umsg.d.tlua +12 -36
  203. package/types/undo.d.tlua +10 -30
  204. package/types/usermessage.d.tlua +2 -6
  205. package/types/utf8.d.tlua +7 -21
  206. package/types/util.d.tlua +94 -274
  207. package/types/vector.d.tlua +36 -108
  208. package/types/vehicle.d.tlua +52 -149
  209. package/types/vgui.d.tlua +18 -46
  210. package/types/vmatrix.d.tlua +35 -105
  211. package/types/weapon.d.tlua +85 -248
  212. package/types/weapons.d.tlua +6 -16
  213. package/types/widgets.d.tlua +1 -3
  214. package/types/workshopfilebase.d.tlua +5 -14
@@ -13,36 +13,24 @@ interface GmsaveLib {
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  * @source https://wiki.facepunch.com/gmod/gmsave.LoadMap
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  */
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  LoadMap(mapData: string, ply?: Player, callback?: function): void;
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- }
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-
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- interface GmsaveLib {
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  /**
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  * Sets player position and angles from supplied table.
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  * @realm server
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  * @source https://wiki.facepunch.com/gmod/gmsave.PlayerLoad
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  */
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  PlayerLoad(ply: Player, data: table): void;
25
- }
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-
27
- interface GmsaveLib {
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  /**
29
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  * Returns a table containing player position and angles. Used by [gmsave.SaveMap](https://wiki.facepunch.com/gmod/gmsave.SaveMap).
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  * @realm server
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  * @source https://wiki.facepunch.com/gmod/gmsave.PlayerSave
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  */
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  PlayerSave(ply: Player): table;
34
- }
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-
36
- interface GmsaveLib {
37
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  /**
38
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  * Saves the map.
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  * @realm server
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  * @source https://wiki.facepunch.com/gmod/gmsave.SaveMap
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  */
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  SaveMap(ply: Player): string;
43
- }
44
-
45
- interface GmsaveLib {
46
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  /**
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  * Returns if we should save this entity in a duplication or a map save or not.
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  * @realm server
@@ -51,3 +39,7 @@ interface GmsaveLib {
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  ShouldSaveEntity(ent: Entity, t: table): boolean;
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  }
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+
package/types/gui.d.tlua CHANGED
@@ -13,9 +13,6 @@ interface GuiLib {
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  * @source https://wiki.facepunch.com/gmod/gui.ActivateGameUI
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  */
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  ActivateGameUI(): void;
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- }
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-
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- interface GuiLib {
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  /**
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  * Pushes text to the closed caption box.
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  * **WARNING**: The function will not work, if the console command variable `closecaption` is set to 0.
@@ -25,9 +22,6 @@ interface GuiLib {
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  * @source https://wiki.facepunch.com/gmod/gui.AddCaption
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  */
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  AddCaption(captionStream: string, duration: number, fromPlayer?: boolean): void;
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- }
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-
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- interface GuiLib {
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  /**
32
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  * Enables the mouse cursor without restricting player movement, like using Sandbox's context menu. See [vgui.CursorVisible](https://wiki.facepunch.com/gmod/vgui.CursorVisible) for a function to see if the cursor is visible or not.
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  *
@@ -38,9 +32,6 @@ interface GuiLib {
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  * @source https://wiki.facepunch.com/gmod/gui.EnableScreenClicker
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  */
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  EnableScreenClicker(enabled: boolean): void;
41
- }
42
-
43
- interface GuiLib {
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  /**
45
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  * Hides the game main menu if it is currently open.
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  *
@@ -52,45 +43,30 @@ interface GuiLib {
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  * @source https://wiki.facepunch.com/gmod/gui.HideGameUI
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  */
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  HideGameUI(): void;
55
- }
56
-
57
- interface GuiLib {
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  /**
59
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  * Simulates a mouse move with the given deltas.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalCursorMoved
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  */
63
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  InternalCursorMoved(deltaX: number, deltaY: number): void;
64
- }
65
-
66
- interface GuiLib {
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  /**
68
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  * Simulates a key press for the given key.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalKeyCodePressed
71
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  */
72
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  InternalKeyCodePressed(key: number): void;
73
- }
74
-
75
- interface GuiLib {
76
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  /**
77
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  * Simulates a key release for the given key.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalKeyCodeReleased
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  */
81
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  InternalKeyCodeReleased(key: number): void;
82
- }
83
-
84
- interface GuiLib {
85
64
  /**
86
65
  * Simulates a key type typing to the specified key.
87
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalKeyCodeTyped
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  */
90
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  InternalKeyCodeTyped(key: number): void;
91
- }
92
-
93
- interface GuiLib {
94
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  /**
95
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  * Simulates an ASCII symbol writing.
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  * Use to write text in the chat or in VGUI.
@@ -100,63 +76,42 @@ interface GuiLib {
100
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  * @source https://wiki.facepunch.com/gmod/gui.InternalKeyTyped
101
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  */
102
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  InternalKeyTyped(code: number): void;
103
- }
104
-
105
- interface GuiLib {
106
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  /**
107
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  * Simulates a double mouse key press for the given mouse key.
108
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  * @realm client and menu
109
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  * @source https://wiki.facepunch.com/gmod/gui.InternalMouseDoublePressed
110
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  */
111
84
  InternalMouseDoublePressed(key: number): void;
112
- }
113
-
114
- interface GuiLib {
115
85
  /**
116
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  * Simulates a mouse key press for the given mouse key.
117
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalMousePressed
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  */
120
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  InternalMousePressed(key: number): void;
121
- }
122
-
123
- interface GuiLib {
124
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  /**
125
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  * Simulates a mouse key release for the given mouse key.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalMouseReleased
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  */
129
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  InternalMouseReleased(key: number): void;
130
- }
131
-
132
- interface GuiLib {
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  /**
134
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  * Simulates a mouse wheel scroll with the given delta.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.InternalMouseWheeled
137
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  */
138
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  InternalMouseWheeled(delta: number): void;
139
- }
140
-
141
- interface GuiLib {
142
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  /**
143
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  * Returns whether the console is visible or not.
144
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.IsConsoleVisible
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  */
147
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  IsConsoleVisible(): boolean;
148
- }
149
-
150
- interface GuiLib {
151
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  /**
152
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  * Returns whether the game menu overlay ( main menu ) is open or not.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.IsGameUIVisible
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  */
156
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  IsGameUIVisible(): boolean;
157
- }
158
-
159
- interface GuiLib {
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  /**
161
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  * Returns the cursor's position on the screen, or 0, 0 if cursor is not visible.
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  *
@@ -165,27 +120,18 @@ interface GuiLib {
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  * @deprecated Use input.GetCursorPos instead.
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  */
167
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  MousePos(): (number, number);
168
- }
169
-
170
- interface GuiLib {
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  /**
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  * Returns x component of the mouse position.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.MouseX
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  */
176
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  MouseX(): number;
177
- }
178
-
179
- interface GuiLib {
180
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  /**
181
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  * Returns y component of the mouse position.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/gui.MouseY
184
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  */
185
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  MouseY(): number;
186
- }
187
-
188
- interface GuiLib {
189
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  /**
190
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  * Opens specified URL in the steam overlay browser.
191
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  *
@@ -196,9 +142,6 @@ interface GuiLib {
196
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  * @source https://wiki.facepunch.com/gmod/gui.OpenURL
197
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  */
198
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  OpenURL(url: string): void;
199
- }
200
-
201
- interface GuiLib {
202
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  /**
203
146
  * Converts the specified screen position to a **direction** vector local to the player's view. A related function is [Vector:ToScreen](https://wiki.facepunch.com/gmod/Vector:ToScreen), which translates a 3D position to a screen coordinate.
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  *
@@ -208,9 +151,6 @@ interface GuiLib {
208
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  * @source https://wiki.facepunch.com/gmod/gui.ScreenToVector
209
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  */
210
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  ScreenToVector(x: number, y: number): Vector;
211
- }
212
-
213
- interface GuiLib {
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  /**
215
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  * Sets the cursor's position on the screen, relative to the topleft corner of the window
216
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  *
@@ -219,9 +159,6 @@ interface GuiLib {
219
159
  * @deprecated Use input.SetCursorPos instead.
220
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  */
221
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  SetMousePos(mouseX: number, mouseY: number): void;
222
- }
223
-
224
- interface GuiLib {
225
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  /**
226
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  * Shows console in the game UI.
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  * @realm menu
@@ -230,3 +167,24 @@ interface GuiLib {
230
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  ShowConsole(): void;
231
168
  }
232
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+
177
+
178
+
179
+
180
+
181
+
182
+
183
+
184
+
185
+
186
+
187
+
188
+
189
+
190
+
package/types/gwen.d.tlua CHANGED
@@ -18,9 +18,6 @@ interface GWENLib {
18
18
  * @source https://wiki.facepunch.com/gmod/GWEN.CreateTextureBorder
19
19
  */
20
20
  CreateTextureBorder(x: number, y: number, w: number, h: number, left: number, top: number, right: number, bottom: number, material?: IMaterial): (x: number, y: number, w: number, h: number, clr?: Color) => void;
21
- }
22
-
23
- interface GWENLib {
24
21
  /**
25
22
  * Used in derma skins to create a fixed scale rectangle drawing function from an image. it will be drawn in the center of the box.
26
23
  *
@@ -29,9 +26,6 @@ interface GWENLib {
29
26
  * @source https://wiki.facepunch.com/gmod/GWEN.CreateTextureCentered
30
27
  */
31
28
  CreateTextureCentered(x: number, y: number, w: number, h: number, material?: IMaterial): (x: number, y: number, w: number, h: number, clr?: Color) => void;
32
- }
33
-
34
- interface GWENLib {
35
29
  /**
36
30
  * Helper function that returns a specialized drawing function for rendering a texture that scales freely to fit the given area.
37
31
  *
@@ -42,9 +36,6 @@ interface GWENLib {
42
36
  * @source https://wiki.facepunch.com/gmod/GWEN.CreateTextureNormal
43
37
  */
44
38
  CreateTextureNormal(x: number, y: number, w: number, h: number, material?: IMaterial): (x: number, y: number, w: number, h: number, clr?: Color) => void;
45
- }
46
-
47
- interface GWENLib {
48
39
  /**
49
40
  * Retrieves the color from a materials texture at the provided UV coordinates
50
41
  * @realm client and menu
@@ -53,3 +44,6 @@ interface GWENLib {
53
44
  TextureColor(x: number, y: number): Color;
54
45
  }
55
46
 
47
+
48
+
49
+
package/types/halo.d.tlua CHANGED
@@ -16,9 +16,6 @@ interface HaloLib {
16
16
  * @source https://wiki.facepunch.com/gmod/halo.Add
17
17
  */
18
18
  Add(entities: table, color: Color, blurX?: number, blurY?: number, passes?: number, additive?: boolean, ignoreZ?: boolean): void;
19
- }
20
-
21
- interface HaloLib {
22
19
  /**
23
20
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
24
21
  * Renders a halo according to the specified table, only used internally, called from a [GM:PostDrawEffects](https://wiki.facepunch.com/gmod/GM:PostDrawEffects) hook added by the halo library.
@@ -26,9 +23,6 @@ interface HaloLib {
26
23
  * @source https://wiki.facepunch.com/gmod/halo.Render
27
24
  */
28
25
  Render(entry: table): void;
29
- }
30
-
31
- interface HaloLib {
32
26
  /**
33
27
  * Returns the entity the halo library is currently rendering the halo for.
34
28
  *
@@ -40,3 +34,5 @@ interface HaloLib {
40
34
  RenderedEntity(): Entity;
41
35
  }
42
36
 
37
+
38
+
package/types/hook.d.tlua CHANGED
@@ -15,9 +15,6 @@ interface HookLib {
15
15
  * @source https://wiki.facepunch.com/gmod/hook.Add
16
16
  */
17
17
  Add(eventName: string, identifier: any, func: function): void;
18
- }
19
-
20
- interface HookLib {
21
18
  /**
22
19
  * Calls all hooks associated with the given event until one returns something other than `nil`, and then returns that data.
23
20
  *
@@ -27,27 +24,18 @@ interface HookLib {
27
24
  * @source https://wiki.facepunch.com/gmod/hook.Call
28
25
  */
29
26
  Call(eventName: string, gamemodeTable?: table, ...: any): (...any);
30
- }
31
-
32
- interface HookLib {
33
27
  /**
34
28
  * Returns a list of all the hooks registered with [hook.Add](https://wiki.facepunch.com/gmod/hook.Add).
35
29
  * @realm shared and menu
36
30
  * @source https://wiki.facepunch.com/gmod/hook.GetTable
37
31
  */
38
32
  GetTable(): table;
39
- }
40
-
41
- interface HookLib {
42
33
  /**
43
34
  * Removes the hook with the supplied identifier from the given event.
44
35
  * @realm shared and menu
45
36
  * @source https://wiki.facepunch.com/gmod/hook.Remove
46
37
  */
47
38
  Remove(eventName: string, identifier: any): void;
48
- }
49
-
50
- interface HookLib {
51
39
  /**
52
40
  * Calls all hooks associated with the given event **until** one returns something other than `nil` and then returns that data. If no hook returns any data, it will try to call the `GAMEMODE:` alternative, if one exists.
53
41
  *
@@ -61,3 +49,7 @@ interface HookLib {
61
49
  Run(eventName: string, ...: any): (...any);
62
50
  }
63
51
 
52
+
53
+
54
+
55
+
package/types/http.d.tlua CHANGED
@@ -46,9 +46,6 @@ interface HttpLib {
46
46
  * @source https://wiki.facepunch.com/gmod/http.Fetch
47
47
  */
48
48
  Fetch(url: string, onSuccess?: (body: string, size: number, headers: table, code: number) => void, onFailure?: (error: string) => void, headers?: table): void;
49
- }
50
-
51
- interface HttpLib {
52
49
  /**
53
50
  * Sends an asynchronous **POST** request to an HTTP server. Internally calls [Global.HTTP](https://wiki.facepunch.com/gmod/Global.HTTP).
54
51
  *
@@ -70,3 +67,4 @@ interface HttpLib {
70
67
  Post(url: string, parameters: table, onSuccess?: (body: string, size: string, headers: table, code: number) => void, onFailure?: (error: string) => void, headers?: table): void;
71
68
  }
72
69
 
70
+
@@ -12,9 +12,7 @@
12
12
  * @realm client
13
13
  * @source https://wiki.facepunch.com/gmod/IconEditor
14
14
  */
15
- interface IconEditor extends DFrame {}
16
-
17
- interface IconEditor {
15
+ interface IconEditor extends DFrame {
18
16
  /**
19
17
  * Applies the top-down view camera settings for the model in the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel).
20
18
  *
@@ -24,9 +22,6 @@ interface IconEditor {
24
22
  * @source https://wiki.facepunch.com/gmod/IconEditor:AboveLayout
25
23
  */
26
24
  AboveLayout(self: IconEditor): void;
27
- }
28
-
29
- interface IconEditor {
30
25
  /**
31
26
  * Applies the best camera settings for the model in the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel), using the values returned by [Global.PositionSpawnIcon](https://wiki.facepunch.com/gmod/Global.PositionSpawnIcon).
32
27
  *
@@ -36,9 +31,6 @@ interface IconEditor {
36
31
  * @source https://wiki.facepunch.com/gmod/IconEditor:BestGuessLayout
37
32
  */
38
33
  BestGuessLayout(self: IconEditor): void;
39
- }
40
-
41
- interface IconEditor {
42
34
  /**
43
35
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
44
36
  * Fills the [DListView](https://wiki.facepunch.com/gmod/DListView) on the left of the editor with the model entity's animation list. Called by [IconEditor:Refresh](https://wiki.facepunch.com/gmod/IconEditor:Refresh).
@@ -46,9 +38,6 @@ interface IconEditor {
46
38
  * @source https://wiki.facepunch.com/gmod/IconEditor:FillAnimations
47
39
  */
48
40
  FillAnimations(self: IconEditor, ent: Entity): void;
49
- }
50
-
51
- interface IconEditor {
52
41
  /**
53
42
  * Applies the front view camera settings for the model in the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel).
54
43
  *
@@ -58,9 +47,6 @@ interface IconEditor {
58
47
  * @source https://wiki.facepunch.com/gmod/IconEditor:FullFrontalLayout
59
48
  */
60
49
  FullFrontalLayout(self: IconEditor): void;
61
- }
62
-
63
- interface IconEditor {
64
50
  /**
65
51
  * Places the camera at the origin (0,0,0), relative to the entity, in the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel).
66
52
  *
@@ -70,9 +56,6 @@ interface IconEditor {
70
56
  * @source https://wiki.facepunch.com/gmod/IconEditor:OriginLayout
71
57
  */
72
58
  OriginLayout(self: IconEditor): void;
73
- }
74
-
75
- interface IconEditor {
76
59
  /**
77
60
  * Re-renders the [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon).
78
61
  *
@@ -82,9 +65,6 @@ interface IconEditor {
82
65
  * @source https://wiki.facepunch.com/gmod/IconEditor:RenderIcon
83
66
  */
84
67
  RenderIcon(self: IconEditor): void;
85
- }
86
-
87
- interface IconEditor {
88
68
  /**
89
69
  * Applies the right side view camera settings for the model in the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel).
90
70
  *
@@ -94,9 +74,6 @@ interface IconEditor {
94
74
  * @source https://wiki.facepunch.com/gmod/IconEditor:RightLayout
95
75
  */
96
76
  RightLayout(self: IconEditor): void;
97
- }
98
-
99
- interface IconEditor {
100
77
  /**
101
78
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
102
79
  * Sets up the default ambient and directional lighting for the [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel). Called by [IconEditor:Refresh](https://wiki.facepunch.com/gmod/IconEditor:Refresh).
@@ -104,9 +81,6 @@ interface IconEditor {
104
81
  * @source https://wiki.facepunch.com/gmod/IconEditor:SetDefaultLighting
105
82
  */
106
83
  SetDefaultLighting(self: IconEditor): void;
107
- }
108
-
109
- interface IconEditor {
110
84
  /**
111
85
  * Sets the editor's model and icon from an entity. Alternative to [IconEditor:SetIcon](https://wiki.facepunch.com/gmod/IconEditor:SetIcon), with uses a [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon).
112
86
  *
@@ -116,9 +90,6 @@ interface IconEditor {
116
90
  * @source https://wiki.facepunch.com/gmod/IconEditor:SetFromEntity
117
91
  */
118
92
  SetFromEntity(self: IconEditor, ent: Entity): void;
119
- }
120
-
121
- interface IconEditor {
122
93
  /**
123
94
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
124
95
  * Updates the entity being rendered in the internal [DAdjustableModelPanel](https://wiki.facepunch.com/gmod/DAdjustableModelPanel). Called by the model panel's [DModelPanel:LayoutEntity](https://wiki.facepunch.com/gmod/DModelPanel:LayoutEntity) method.
@@ -128,3 +99,13 @@ interface IconEditor {
128
99
  UpdateEntity(self: IconEditor, ent: Entity): void;
129
100
  }
130
101
 
102
+
103
+
104
+
105
+
106
+
107
+
108
+
109
+
110
+
111
+