@thunderclap-engine/engine 0.0.0-stage → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +390 -0
- package/LICENSE +21 -0
- package/README.md +333 -2
- package/dist/analytics/analytics.d.ts +80 -0
- package/dist/analytics/analytics.js +129 -0
- package/dist/analytics/index.d.ts +1 -0
- package/dist/analytics/index.js +1 -0
- package/dist/anim/aim.d.ts +43 -0
- package/dist/anim/aim.js +157 -0
- package/dist/anim/clip.d.ts +98 -0
- package/dist/anim/clip.js +282 -0
- package/dist/anim/compress.d.ts +65 -0
- package/dist/anim/compress.js +339 -0
- package/dist/anim/foot-ik.d.ts +74 -0
- package/dist/anim/foot-ik.js +241 -0
- package/dist/anim/graph.d.ts +153 -0
- package/dist/anim/graph.js +532 -0
- package/dist/anim/ik.d.ts +105 -0
- package/dist/anim/ik.js +435 -0
- package/dist/anim/index.d.ts +36 -0
- package/dist/anim/index.js +21 -0
- package/dist/anim/match.d.ts +66 -0
- package/dist/anim/match.js +153 -0
- package/dist/anim/mixer.d.ts +113 -0
- package/dist/anim/mixer.js +314 -0
- package/dist/anim/morph.d.ts +41 -0
- package/dist/anim/morph.js +94 -0
- package/dist/anim/pose.d.ts +74 -0
- package/dist/anim/pose.js +254 -0
- package/dist/anim/quat.d.ts +44 -0
- package/dist/anim/quat.js +187 -0
- package/dist/anim/retarget.d.ts +97 -0
- package/dist/anim/retarget.js +366 -0
- package/dist/anim/root-motion.d.ts +44 -0
- package/dist/anim/root-motion.js +224 -0
- package/dist/anim/skin-pose.d.ts +39 -0
- package/dist/anim/skin-pose.js +53 -0
- package/dist/anim/socket.d.ts +47 -0
- package/dist/anim/socket.js +84 -0
- package/dist/anim/spring-chain.d.ts +73 -0
- package/dist/anim/spring-chain.js +294 -0
- package/dist/assets/atlas.d.ts +90 -0
- package/dist/assets/atlas.js +212 -0
- package/dist/assets/baked.d.ts +33 -0
- package/dist/assets/baked.js +38 -0
- package/dist/assets/bundle.d.ts +88 -0
- package/dist/assets/bundle.js +464 -0
- package/dist/assets/cache.d.ts +56 -0
- package/dist/assets/cache.js +123 -0
- package/dist/assets/gltf-load.d.ts +252 -0
- package/dist/assets/gltf-load.js +661 -0
- package/dist/assets/gltf-skin.d.ts +36 -0
- package/dist/assets/gltf-skin.js +109 -0
- package/dist/assets/gltf.d.ts +706 -0
- package/dist/assets/gltf.js +1376 -0
- package/dist/assets/index.d.ts +20 -0
- package/dist/assets/index.js +10 -0
- package/dist/assets/ktx2.d.ts +71 -0
- package/dist/assets/ktx2.js +213 -0
- package/dist/assets/manifest.d.ts +79 -0
- package/dist/assets/manifest.js +7 -0
- package/dist/assets/meshopt.d.ts +23 -0
- package/dist/assets/meshopt.js +403 -0
- package/dist/audio/audio.d.ts +733 -0
- package/dist/audio/audio.js +2013 -0
- package/dist/audio/dsp.d.ts +61 -0
- package/dist/audio/dsp.js +159 -0
- package/dist/audio/duck.d.ts +44 -0
- package/dist/audio/duck.js +101 -0
- package/dist/audio/envelope.d.ts +53 -0
- package/dist/audio/envelope.js +106 -0
- package/dist/audio/index.d.ts +13 -0
- package/dist/audio/index.js +14 -0
- package/dist/audio/music.d.ts +113 -0
- package/dist/audio/music.js +548 -0
- package/dist/audio/occlusion.d.ts +55 -0
- package/dist/audio/occlusion.js +61 -0
- package/dist/audio/persist.d.ts +23 -0
- package/dist/audio/persist.js +27 -0
- package/dist/audio/recipes.d.ts +55 -0
- package/dist/audio/recipes.js +227 -0
- package/dist/audio/send.d.ts +41 -0
- package/dist/audio/send.js +118 -0
- package/dist/audio/sprites.d.ts +59 -0
- package/dist/audio/sprites.js +43 -0
- package/dist/audio/synth.d.ts +103 -0
- package/dist/audio/synth.js +197 -0
- package/dist/audio/variations.d.ts +25 -0
- package/dist/audio/variations.js +55 -0
- package/dist/audio/zones.d.ts +100 -0
- package/dist/audio/zones.js +167 -0
- package/dist/core/detached-surface.d.ts +44 -0
- package/dist/core/detached-surface.js +104 -0
- package/dist/core/events.d.ts +24 -0
- package/dist/core/events.js +43 -0
- package/dist/core/game.d.ts +409 -0
- package/dist/core/game.js +530 -0
- package/dist/core/hash.d.ts +24 -0
- package/dist/core/hash.js +49 -0
- package/dist/core/index.d.ts +17 -0
- package/dist/core/index.js +9 -0
- package/dist/core/loop.d.ts +113 -0
- package/dist/core/loop.js +185 -0
- package/dist/core/math.d.ts +58 -0
- package/dist/core/math.js +210 -0
- package/dist/core/noise.d.ts +40 -0
- package/dist/core/noise.js +247 -0
- package/dist/core/pool.d.ts +42 -0
- package/dist/core/pool.js +85 -0
- package/dist/core/random.d.ts +61 -0
- package/dist/core/random.js +199 -0
- package/dist/core/scene.d.ts +79 -0
- package/dist/core/scene.js +195 -0
- package/dist/core/timer.d.ts +66 -0
- package/dist/core/timer.js +286 -0
- package/dist/fx/billboard-wgsl.d.ts +29 -0
- package/dist/fx/billboard-wgsl.js +158 -0
- package/dist/fx/billboard.d.ts +249 -0
- package/dist/fx/billboard.js +702 -0
- package/dist/fx/debug-draw.d.ts +127 -0
- package/dist/fx/debug-draw.js +523 -0
- package/dist/fx/debug-wgsl.d.ts +7 -0
- package/dist/fx/debug-wgsl.js +32 -0
- package/dist/fx/decals-wgsl.d.ts +15 -0
- package/dist/fx/decals-wgsl.js +173 -0
- package/dist/fx/decals.d.ts +216 -0
- package/dist/fx/decals.js +607 -0
- package/dist/fx/effect.d.ts +129 -0
- package/dist/fx/effect.js +349 -0
- package/dist/fx/effects/hit-spark.json +48 -0
- package/dist/fx/effects/index.d.ts +8 -0
- package/dist/fx/effects/index.js +9 -0
- package/dist/fx/effects/magic-aura.json +47 -0
- package/dist/fx/effects/smoke-puff.json +34 -0
- package/dist/fx/emit-surface.d.ts +40 -0
- package/dist/fx/emit-surface.js +124 -0
- package/dist/fx/flicker.d.ts +30 -0
- package/dist/fx/flicker.js +42 -0
- package/dist/fx/index.d.ts +31 -0
- package/dist/fx/index.js +20 -0
- package/dist/fx/particles-wgsl.d.ts +57 -0
- package/dist/fx/particles-wgsl.js +828 -0
- package/dist/fx/particles.d.ts +566 -0
- package/dist/fx/particles.js +1533 -0
- package/dist/fx/random.d.ts +15 -0
- package/dist/fx/random.js +20 -0
- package/dist/fx/sky-wgsl.d.ts +23 -0
- package/dist/fx/sky-wgsl.js +127 -0
- package/dist/fx/sky.d.ts +96 -0
- package/dist/fx/sky.js +175 -0
- package/dist/fx/text-atlas.d.ts +143 -0
- package/dist/fx/text-atlas.js +327 -0
- package/dist/fx/trail-wgsl.d.ts +11 -0
- package/dist/fx/trail-wgsl.js +42 -0
- package/dist/fx/trail.d.ts +194 -0
- package/dist/fx/trail.js +555 -0
- package/dist/fx/water-wgsl.d.ts +34 -0
- package/dist/fx/water-wgsl.js +197 -0
- package/dist/fx/water.d.ts +176 -0
- package/dist/fx/water.js +371 -0
- package/dist/geom/collide/bvh.d.ts +151 -0
- package/dist/geom/collide/bvh.js +493 -0
- package/dist/geom/collide/debug.d.ts +14 -0
- package/dist/geom/collide/debug.js +74 -0
- package/dist/geom/collide/grid.d.ts +26 -0
- package/dist/geom/collide/grid.js +91 -0
- package/dist/geom/collide/index.d.ts +8 -0
- package/dist/geom/collide/index.js +8 -0
- package/dist/geom/collide/queries.d.ts +70 -0
- package/dist/geom/collide/queries.js +583 -0
- package/dist/geom/collide/serialize.d.ts +14 -0
- package/dist/geom/collide/serialize.js +145 -0
- package/dist/geom/collide/shapes.d.ts +161 -0
- package/dist/geom/collide/shapes.js +686 -0
- package/dist/geom/collide/slide.d.ts +66 -0
- package/dist/geom/collide/slide.js +375 -0
- package/dist/geom/collide/tile-slide.d.ts +88 -0
- package/dist/geom/collide/tile-slide.js +255 -0
- package/dist/geom/geometry.d.ts +95 -0
- package/dist/geom/geometry.js +322 -0
- package/dist/geom/heightfield.d.ts +72 -0
- package/dist/geom/heightfield.js +295 -0
- package/dist/geom/hull.d.ts +27 -0
- package/dist/geom/hull.js +279 -0
- package/dist/geom/index.d.ts +35 -0
- package/dist/geom/index.js +23 -0
- package/dist/geom/iso.d.ts +74 -0
- package/dist/geom/iso.js +89 -0
- package/dist/geom/lod.d.ts +29 -0
- package/dist/geom/lod.js +27 -0
- package/dist/geom/ops.d.ts +47 -0
- package/dist/geom/ops.js +285 -0
- package/dist/geom/primitives.d.ts +97 -0
- package/dist/geom/primitives.js +359 -0
- package/dist/geom/shapes.d.ts +43 -0
- package/dist/geom/shapes.js +88 -0
- package/dist/geom/simplify.d.ts +38 -0
- package/dist/geom/simplify.js +519 -0
- package/dist/geom/split.d.ts +37 -0
- package/dist/geom/split.js +413 -0
- package/dist/geom/sweep.d.ts +83 -0
- package/dist/geom/sweep.js +534 -0
- package/dist/geom/tangents.d.ts +16 -0
- package/dist/geom/tangents.js +124 -0
- package/dist/geom/triangulate.d.ts +19 -0
- package/dist/geom/triangulate.js +147 -0
- package/dist/host/default.d.ts +10 -0
- package/dist/host/default.js +10 -0
- package/dist/host/index.d.ts +4 -0
- package/dist/host/index.js +3 -0
- package/dist/host/types.d.ts +144 -0
- package/dist/host/types.js +1 -0
- package/dist/host/web-links.d.ts +38 -0
- package/dist/host/web-links.js +110 -0
- package/dist/host/web.d.ts +30 -0
- package/dist/host/web.js +216 -0
- package/dist/host/xr.d.ts +24 -0
- package/dist/host/xr.js +59 -0
- package/dist/i18n/i18n.d.ts +59 -0
- package/dist/i18n/i18n.js +241 -0
- package/dist/i18n/index.d.ts +3 -0
- package/dist/i18n/index.js +3 -0
- package/dist/i18n/message.d.ts +72 -0
- package/dist/i18n/message.js +369 -0
- package/dist/i18n/negotiate.d.ts +17 -0
- package/dist/i18n/negotiate.js +58 -0
- package/dist/index.d.ts +7 -0
- package/dist/index.js +1 -0
- package/dist/input/bindings.d.ts +31 -0
- package/dist/input/bindings.js +141 -0
- package/dist/input/clock.d.ts +44 -0
- package/dist/input/clock.js +49 -0
- package/dist/input/follow.d.ts +133 -0
- package/dist/input/follow.js +218 -0
- package/dist/input/gestures.d.ts +281 -0
- package/dist/input/gestures.js +662 -0
- package/dist/input/glyphs.d.ts +35 -0
- package/dist/input/glyphs.js +216 -0
- package/dist/input/gyro.d.ts +85 -0
- package/dist/input/gyro.js +140 -0
- package/dist/input/index.d.ts +19 -0
- package/dist/input/index.js +16 -0
- package/dist/input/input.d.ts +543 -0
- package/dist/input/input.js +1492 -0
- package/dist/input/look.d.ts +327 -0
- package/dist/input/look.js +681 -0
- package/dist/input/magnify.d.ts +177 -0
- package/dist/input/magnify.js +131 -0
- package/dist/input/pointer-dispatch.d.ts +138 -0
- package/dist/input/pointer-dispatch.js +180 -0
- package/dist/input/pointer-router.d.ts +204 -0
- package/dist/input/pointer-router.js +533 -0
- package/dist/input/pointer-sources.d.ts +164 -0
- package/dist/input/pointer-sources.js +306 -0
- package/dist/input/rays.d.ts +138 -0
- package/dist/input/rays.js +615 -0
- package/dist/input/record.d.ts +209 -0
- package/dist/input/record.js +601 -0
- package/dist/input/touch-zones.d.ts +147 -0
- package/dist/input/touch-zones.js +300 -0
- package/dist/input/types.d.ts +158 -0
- package/dist/input/types.js +1 -0
- package/dist/input/xr-source.d.ts +53 -0
- package/dist/input/xr-source.js +164 -0
- package/dist/nav/astar.d.ts +45 -0
- package/dist/nav/astar.js +182 -0
- package/dist/nav/corridor.d.ts +40 -0
- package/dist/nav/corridor.js +95 -0
- package/dist/nav/crowd.d.ts +94 -0
- package/dist/nav/crowd.js +624 -0
- package/dist/nav/flow.d.ts +61 -0
- package/dist/nav/flow.js +193 -0
- package/dist/nav/grid.d.ts +108 -0
- package/dist/nav/grid.js +210 -0
- package/dist/nav/heap.d.ts +22 -0
- package/dist/nav/heap.js +92 -0
- package/dist/nav/index.d.ts +37 -0
- package/dist/nav/index.js +19 -0
- package/dist/nav/mesh/areas.d.ts +44 -0
- package/dist/nav/mesh/areas.js +98 -0
- package/dist/nav/mesh/bake-options.d.ts +33 -0
- package/dist/nav/mesh/bake-options.js +76 -0
- package/dist/nav/mesh/contour.d.ts +22 -0
- package/dist/nav/mesh/contour.js +323 -0
- package/dist/nav/mesh/flow3.d.ts +35 -0
- package/dist/nav/mesh/flow3.js +229 -0
- package/dist/nav/mesh/links.d.ts +38 -0
- package/dist/nav/mesh/links.js +72 -0
- package/dist/nav/mesh/mesh-path.d.ts +152 -0
- package/dist/nav/mesh/mesh-path.js +643 -0
- package/dist/nav/mesh/mesh-reach.d.ts +78 -0
- package/dist/nav/mesh/mesh-reach.js +450 -0
- package/dist/nav/mesh/navmesh.d.ts +117 -0
- package/dist/nav/mesh/navmesh.js +647 -0
- package/dist/nav/mesh/polymesh.d.ts +24 -0
- package/dist/nav/mesh/polymesh.js +384 -0
- package/dist/nav/mesh/regions.d.ts +12 -0
- package/dist/nav/mesh/regions.js +367 -0
- package/dist/nav/mesh/serialize.d.ts +13 -0
- package/dist/nav/mesh/serialize.js +197 -0
- package/dist/nav/mesh/voxelize.d.ts +111 -0
- package/dist/nav/mesh/voxelize.js +552 -0
- package/dist/nav/obstacles.d.ts +75 -0
- package/dist/nav/obstacles.js +294 -0
- package/dist/nav/path.d.ts +59 -0
- package/dist/nav/path.js +177 -0
- package/dist/nav/query-queue.d.ts +46 -0
- package/dist/nav/query-queue.js +308 -0
- package/dist/nav/reach.d.ts +53 -0
- package/dist/nav/reach.js +148 -0
- package/dist/nav/steer.d.ts +36 -0
- package/dist/nav/steer.js +78 -0
- package/dist/platform/boot.d.ts +28 -0
- package/dist/platform/boot.js +43 -0
- package/dist/platform/device-mode.d.ts +40 -0
- package/dist/platform/device-mode.js +104 -0
- package/dist/platform/device.d.ts +31 -0
- package/dist/platform/device.js +91 -0
- package/dist/platform/environment.d.ts +42 -0
- package/dist/platform/environment.js +82 -0
- package/dist/platform/gpu.d.ts +40 -0
- package/dist/platform/gpu.js +57 -0
- package/dist/platform/index.d.ts +18 -0
- package/dist/platform/index.js +10 -0
- package/dist/platform/letterbox.d.ts +43 -0
- package/dist/platform/letterbox.js +57 -0
- package/dist/platform/links.d.ts +20 -0
- package/dist/platform/links.js +43 -0
- package/dist/platform/screens.d.ts +36 -0
- package/dist/platform/screens.js +138 -0
- package/dist/platform/surface.d.ts +72 -0
- package/dist/platform/surface.js +157 -0
- package/dist/platform/xr-fake.d.ts +168 -0
- package/dist/platform/xr-fake.js +434 -0
- package/dist/platform/xr-surface.d.ts +120 -0
- package/dist/platform/xr-surface.js +214 -0
- package/dist/platform/xr-types.d.ts +262 -0
- package/dist/post/ao.d.ts +12 -0
- package/dist/post/ao.js +136 -0
- package/dist/post/blend.d.ts +27 -0
- package/dist/post/blend.js +129 -0
- package/dist/post/depth-pass.d.ts +43 -0
- package/dist/post/depth-pass.js +118 -0
- package/dist/post/dof.d.ts +1 -0
- package/dist/post/dof.js +66 -0
- package/dist/post/exposure.d.ts +80 -0
- package/dist/post/exposure.js +322 -0
- package/dist/post/index.d.ts +12 -0
- package/dist/post/index.js +11 -0
- package/dist/post/lens-dirt.d.ts +13 -0
- package/dist/post/lens-dirt.js +91 -0
- package/dist/post/lut.d.ts +19 -0
- package/dist/post/lut.js +50 -0
- package/dist/post/motion-blur.d.ts +9 -0
- package/dist/post/motion-blur.js +78 -0
- package/dist/post/post-stack.d.ts +302 -0
- package/dist/post/post-stack.js +1137 -0
- package/dist/post/settings.d.ts +485 -0
- package/dist/post/settings.js +416 -0
- package/dist/post/shaders.d.ts +25 -0
- package/dist/post/shaders.js +410 -0
- package/dist/post/ssr.d.ts +16 -0
- package/dist/post/ssr.js +155 -0
- package/dist/post/taa.d.ts +74 -0
- package/dist/post/taa.js +235 -0
- package/dist/post/white-balance.d.ts +25 -0
- package/dist/post/white-balance.js +98 -0
- package/dist/render/bindings.d.ts +98 -0
- package/dist/render/bindings.js +281 -0
- package/dist/render/blend.d.ts +13 -0
- package/dist/render/blend.js +26 -0
- package/dist/render/camera-2d.d.ts +72 -0
- package/dist/render/camera-2d.js +92 -0
- package/dist/render/camera.d.ts +302 -0
- package/dist/render/camera.js +671 -0
- package/dist/render/color.d.ts +16 -0
- package/dist/render/color.js +41 -0
- package/dist/render/compressed.d.ts +104 -0
- package/dist/render/compressed.js +248 -0
- package/dist/render/diagnostics.d.ts +15 -0
- package/dist/render/diagnostics.js +43 -0
- package/dist/render/dynamic-resolution.d.ts +70 -0
- package/dist/render/dynamic-resolution.js +126 -0
- package/dist/render/fake-gpu.d.ts +204 -0
- package/dist/render/fake-gpu.js +426 -0
- package/dist/render/flipbook.d.ts +56 -0
- package/dist/render/flipbook.js +87 -0
- package/dist/render/frame.d.ts +278 -0
- package/dist/render/frame.js +174 -0
- package/dist/render/fullscreen.d.ts +54 -0
- package/dist/render/fullscreen.js +91 -0
- package/dist/render/gpu-timer.d.ts +73 -0
- package/dist/render/gpu-timer.js +186 -0
- package/dist/render/index.d.ts +53 -0
- package/dist/render/index.js +29 -0
- package/dist/render/instance-list.d.ts +185 -0
- package/dist/render/instance-list.js +547 -0
- package/dist/render/lights.d.ts +181 -0
- package/dist/render/lights.js +233 -0
- package/dist/render/lod.d.ts +54 -0
- package/dist/render/lod.js +52 -0
- package/dist/render/material.d.ts +165 -0
- package/dist/render/material.js +292 -0
- package/dist/render/mesh.d.ts +284 -0
- package/dist/render/mesh.js +472 -0
- package/dist/render/mipmap.d.ts +16 -0
- package/dist/render/mipmap.js +121 -0
- package/dist/render/parallax.d.ts +50 -0
- package/dist/render/parallax.js +47 -0
- package/dist/render/pbr-wgsl.d.ts +31 -0
- package/dist/render/pbr-wgsl.js +119 -0
- package/dist/render/ping-pong.d.ts +42 -0
- package/dist/render/ping-pong.js +74 -0
- package/dist/render/renderer.d.ts +741 -0
- package/dist/render/renderer.js +2486 -0
- package/dist/render/scene-pipelines.d.ts +44 -0
- package/dist/render/scene-pipelines.js +92 -0
- package/dist/render/scene-target.d.ts +170 -0
- package/dist/render/scene-target.js +450 -0
- package/dist/render/shadow.d.ts +74 -0
- package/dist/render/shadow.js +208 -0
- package/dist/render/skin.d.ts +112 -0
- package/dist/render/skin.js +240 -0
- package/dist/render/snapshot.d.ts +36 -0
- package/dist/render/snapshot.js +34 -0
- package/dist/render/standard.d.ts +162 -0
- package/dist/render/standard.js +263 -0
- package/dist/render/texture.d.ts +142 -0
- package/dist/render/texture.js +228 -0
- package/dist/render/tile-layer.d.ts +110 -0
- package/dist/render/tile-layer.js +304 -0
- package/dist/render/transform.d.ts +115 -0
- package/dist/render/transform.js +318 -0
- package/dist/render/wgsl.d.ts +131 -0
- package/dist/render/wgsl.js +528 -0
- package/dist/save/codec.d.ts +49 -0
- package/dist/save/codec.js +169 -0
- package/dist/save/index.d.ts +8 -0
- package/dist/save/index.js +8 -0
- package/dist/save/journal.d.ts +24 -0
- package/dist/save/journal.js +102 -0
- package/dist/save/migrate.d.ts +15 -0
- package/dist/save/migrate.js +37 -0
- package/dist/save/schema.d.ts +72 -0
- package/dist/save/schema.js +154 -0
- package/dist/save/settings.d.ts +28 -0
- package/dist/save/settings.js +59 -0
- package/dist/save/slots.d.ts +56 -0
- package/dist/save/slots.js +200 -0
- package/dist/save/storage.d.ts +35 -0
- package/dist/save/storage.js +62 -0
- package/dist/save/store.d.ts +114 -0
- package/dist/save/store.js +269 -0
- package/dist/testing/fake-host.d.ts +103 -0
- package/dist/testing/fake-host.js +163 -0
- package/dist/testing/fixed-clock.d.ts +25 -0
- package/dist/testing/fixed-clock.js +30 -0
- package/dist/testing/index.d.ts +4 -0
- package/dist/testing/index.js +5 -0
- package/dist/testing/test-game.d.ts +76 -0
- package/dist/testing/test-game.js +92 -0
- package/dist/tween/ease.d.ts +77 -0
- package/dist/tween/ease.js +192 -0
- package/dist/tween/index.d.ts +8 -0
- package/dist/tween/index.js +7 -0
- package/dist/tween/timeline.d.ts +78 -0
- package/dist/tween/timeline.js +269 -0
- package/dist/tween/tween.d.ts +168 -0
- package/dist/tween/tween.js +320 -0
- package/dist/ui/anchor.d.ts +206 -0
- package/dist/ui/anchor.js +307 -0
- package/dist/ui/caption.d.ts +122 -0
- package/dist/ui/caption.js +286 -0
- package/dist/ui/cursor.d.ts +105 -0
- package/dist/ui/cursor.js +261 -0
- package/dist/ui/dom.d.ts +30 -0
- package/dist/ui/dom.js +92 -0
- package/dist/ui/floats.d.ts +86 -0
- package/dist/ui/floats.js +260 -0
- package/dist/ui/hud.d.ts +198 -0
- package/dist/ui/hud.js +431 -0
- package/dist/ui/index.d.ts +37 -0
- package/dist/ui/index.js +34 -0
- package/dist/ui/inventory-card.d.ts +52 -0
- package/dist/ui/inventory-card.js +173 -0
- package/dist/ui/inventory-context.d.ts +29 -0
- package/dist/ui/inventory-context.js +125 -0
- package/dist/ui/inventory-drag.d.ts +63 -0
- package/dist/ui/inventory-drag.js +394 -0
- package/dist/ui/inventory-grid.d.ts +66 -0
- package/dist/ui/inventory-grid.js +625 -0
- package/dist/ui/inventory-radial.d.ts +39 -0
- package/dist/ui/inventory-radial.js +168 -0
- package/dist/ui/inventory.d.ts +128 -0
- package/dist/ui/inventory.js +154 -0
- package/dist/ui/layout.d.ts +356 -0
- package/dist/ui/layout.js +856 -0
- package/dist/ui/link.d.ts +64 -0
- package/dist/ui/link.js +155 -0
- package/dist/ui/loading.d.ts +40 -0
- package/dist/ui/loading.js +157 -0
- package/dist/ui/loupe.d.ts +74 -0
- package/dist/ui/loupe.js +164 -0
- package/dist/ui/menu-nav.d.ts +33 -0
- package/dist/ui/menu-nav.js +28 -0
- package/dist/ui/minimap-canvas.d.ts +145 -0
- package/dist/ui/minimap-canvas.js +460 -0
- package/dist/ui/notify.d.ts +40 -0
- package/dist/ui/notify.js +141 -0
- package/dist/ui/orb.d.ts +53 -0
- package/dist/ui/orb.js +304 -0
- package/dist/ui/overlay.d.ts +213 -0
- package/dist/ui/overlay.js +394 -0
- package/dist/ui/padnav.d.ts +53 -0
- package/dist/ui/padnav.js +146 -0
- package/dist/ui/perf.d.ts +130 -0
- package/dist/ui/perf.js +329 -0
- package/dist/ui/rotate-card.d.ts +54 -0
- package/dist/ui/rotate-card.js +97 -0
- package/dist/ui/stack.d.ts +128 -0
- package/dist/ui/stack.js +312 -0
- package/dist/ui/styles.d.ts +13 -0
- package/dist/ui/styles.js +200 -0
- package/dist/ui/text-scale.d.ts +67 -0
- package/dist/ui/text-scale.js +102 -0
- package/dist/ui/theme.d.ts +70 -0
- package/dist/ui/theme.js +98 -0
- package/dist/ui/toast.d.ts +23 -0
- package/dist/ui/toast.js +46 -0
- package/dist/ui/tooltip.d.ts +89 -0
- package/dist/ui/tooltip.js +333 -0
- package/dist/ui/widgets-2.d.ts +134 -0
- package/dist/ui/widgets-2.js +399 -0
- package/dist/ui/widgets-3.d.ts +91 -0
- package/dist/ui/widgets-3.js +212 -0
- package/dist/ui/widgets.d.ts +34 -0
- package/dist/ui/widgets.js +50 -0
- package/dist/ui/world-panel/index.d.ts +5 -0
- package/dist/ui/world-panel/index.js +5 -0
- package/dist/ui/world-panel/layout.d.ts +38 -0
- package/dist/ui/world-panel/layout.js +68 -0
- package/dist/ui/world-panel/paint.d.ts +96 -0
- package/dist/ui/world-panel/paint.js +136 -0
- package/dist/ui/world-panel/panel.d.ts +235 -0
- package/dist/ui/world-panel/panel.js +762 -0
- package/dist/ui/world-panel/wgsl.d.ts +10 -0
- package/dist/ui/world-panel/wgsl.js +52 -0
- package/dist/ui/world-panel/widgets.d.ts +207 -0
- package/dist/ui/world-panel/widgets.js +569 -0
- package/dist/voxel/chunks.d.ts +77 -0
- package/dist/voxel/chunks.js +149 -0
- package/dist/voxel/grid.d.ts +84 -0
- package/dist/voxel/grid.js +223 -0
- package/dist/voxel/index.d.ts +22 -0
- package/dist/voxel/index.js +7 -0
- package/dist/voxel/mesher-worker.d.ts +14 -0
- package/dist/voxel/mesher-worker.js +47 -0
- package/dist/voxel/mesher.d.ts +73 -0
- package/dist/voxel/mesher.js +306 -0
- package/dist/voxel/ray.d.ts +32 -0
- package/dist/voxel/ray.js +73 -0
- package/dist/voxel/wgsl.d.ts +16 -0
- package/dist/voxel/wgsl.js +28 -0
- package/dist/voxel/worker-client.d.ts +79 -0
- package/dist/voxel/worker-client.js +122 -0
- package/package.json +177 -3
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import type { PostInputs, PostProcessor, Renderer } from '../render/renderer.js';
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import type { SceneTargetViewport } from '../render/scene-target.js';
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import { type Ease } from './blend.js';
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import { type PostQuality, type PostSettings, type PostSettingsPatch } from './settings.js';
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import { Taa } from './taa.js';
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/**
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* The painterly post stack: bloom (mip chain), floor mist, god rays, ACES tonemap, colour
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* grade, vignette, dither, plus ambient occlusion and depth of field over the scene depth when
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* the frame has one (ws/post-depth; off by default), the finishing passes (ws/post-2, all
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* off by default): a depth/normal outline, chromatic aberration, sharpen, a 3D LUT, film grain
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* in the composite, and FXAA as one extra pass after it, and the third pass (ws/post-3, all
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* off by default): TAA, screen-space reflections, auto-exposure, white balance, motion blur
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* (camera, or per object from a velocity target since ws/post-4) and lens dirt. Plug it into a renderer with `renderer.post = new PostStack(r)`.
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*
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* Every pass reads the frame from `PostInputs` alone (ws/post-4): the view matrices and the
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* jitter from `view`, the projection from `projection`, per-surface roughness and metalness
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* from `roughMetal`, per-pixel motion from `velocity`. While TAA runs the stack declares
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* `wantsJitter` and drives the Halton jitter through `renderer.setJitter` (ws/post-6), so every
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* camera the renderer draws is jittered, XR eyes and offscreen views included.
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*
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* Settings are plain objects you can mutate at runtime (`post.settings.bloom.intensity = 2`)
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* or patch with `post.set({ mist: { density: 0.4 } })`. Disabled passes are skipped entirely.
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* `post.blendTo(patch, seconds, ease?)` eases numeric settings over time instead.
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*/
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export declare class PostStack implements PostProcessor {
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readonly settings: PostSettings;
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/**
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* Cost caps (bloom levels, ray samples, fog octaves). Independent of `settings`, so scene
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* presets and blends keep working under a lower quality tier. Change with `setQuality`.
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*/
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readonly quality: PostQuality;
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/**
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* The TAA jitter sequence (ws/post-3): `post.taa.jitter(i)` is the `i`-th offset. While TAA
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* runs the stack hands it to `renderer.setJitter` (ws/post-6).
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*/
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readonly taa: Taa;
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/**
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* How many times a TAA history was reset (first frame, resize, re-enable). In XR each eye
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* keeps its own history (ws/xr-taa), so each eye's reset counts.
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*/
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historyResets: number;
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private readonly renderer;
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private readonly uniforms;
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/**
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* XR eyes (ws/render-12): every eye resolves on the frame's one encoder, so a `writeBuffer`
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* per eye would leave each pass reading the last eye's uniforms at submit. An encode with a
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* `viewport` writes its block into its own slot of this staging ring and copies it into each
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* pass's buffer on the encoder, just before the pass. Made on the first such encode.
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*/
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private eyeUniforms;
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/** The staging slot of the encode under way, or -1: write the passes' buffers directly. */
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private eyeSlot;
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private eyeNext;
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private readonly prefilter;
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private readonly down;
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private readonly up;
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private readonly rays;
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private readonly composite;
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/** Bilinear upscale of the scene-resolution composite (`quality.compositeAtScene`). */
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private readonly upscale;
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/** Depth passes (ws/post-depth): run only on frames with `inputs.depth` and the pass enabled. */
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private readonly ao;
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private readonly aoBlur;
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private readonly dof;
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/** Finishing passes (ws/post-2): FXAA after the composite, the outline mask before it. */
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private readonly fxaa;
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private readonly outline;
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/** Post 3 (ws/post-3): the TAA resolve, the half-res SSR march and the motion-blur gather. */
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private readonly taaPass;
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private readonly ssrPass;
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private readonly motionBlurPass;
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/** The auto-exposure compute passes, made on the first frame in `'auto'` mode. */
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private exposurePasses;
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private bloomTex;
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private mipViews;
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private raysTex;
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private raysView;
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private levels;
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/** Levels asked for at the last resize (before the size clamp), to detect real changes. */
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private requestedLevels;
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private width;
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private height;
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private boundEmissive;
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private boundDepth;
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/** Bind groups per scene-colour view; cleared whenever any other input or target changes. */
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private readonly groups;
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/** Half-res AO (raw and blurred) and DoF targets, made on the first frame that needs them. */
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private aoTex;
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private aoView;
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private aoBlurTex;
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private aoBlurView;
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private dofTex;
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private dofView;
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private aoGroup;
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private aoBlurGroup;
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/** Scene-size outline mask, made on the first frame that needs it; freed on resize. */
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private outlineTex;
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private outlineView;
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private outlineGroup;
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private warnedOutline;
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/** Output-size FXAA input (the composite's result), made on the first frame that needs it. */
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private fxaaTex;
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private fxaaView;
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private fxaaGroup;
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private fxaaWidth;
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private fxaaHeight;
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/** The 1×1×1 LUT bound while `lut.texture` is null, and the view of the bound LUT. */
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private readonly lutPlaceholder;
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private readonly lutPlaceholderView;
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private boundLut;
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private lutView;
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/** The bound lens-dirt texture and its view (`null` → bloom mip 0 as a placeholder). */
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private boundDirt;
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private dirtView;
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/** Seconds of frame time while `grain.animated`: the grain's seed. */
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private grainSeed;
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/**
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* TAA history slots (ws/post-3; per view since ws/xr-taa): the screen's, and one per XR eye
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* viewport, each with its scene-size history pair and aux pair (ws/post-5), made on the
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* view's first TAA frame. At most `TAA_HISTORY_SLOTS`; no allocation once every view has one.
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*/
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private readonly histories;
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/** Counts TAA resolves: `TaaHistory.used`. */
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private taaUse;
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/** `encode`'s extra target, reused (no allocation per frame). */
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private readonly taaExtra;
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/** Half-res SSR term and scene-size motion-blur result, made on the first frame that needs them. */
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private ssrTex;
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private ssrView;
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private motionBlurTex;
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private motionBlurView;
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private readonly frameState;
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/** The current EV (`exposure`), eased in auto mode, `log2(grade.exposure)` in manual. */
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private ev;
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private taaOn;
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private taaVelocityOn;
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private ssrOn;
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private motionBlurOn;
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private readonly depthInfo;
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private raysGroup;
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private downGroups;
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private upGroups;
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/** Scene-size composite target (display-encoded, swapchain format) and its upscale group. */
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private ldrTex;
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private ldrView;
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private upscaleGroup;
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private readonly blendConstant;
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private readonly noClear;
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private readonly blender;
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private lastTime;
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/**
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* The hook the stack gives `renderer.setJitter` while TAA runs (made once: no per-frame
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* closure). It runs in `beginFrame`, so only while it is installed, and checks there that the
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* stack is still attached (ws/post-7): a stack whose TAA resolve did not run during the last
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* frame, or a renderer with no post processor, has been detached, and the hook clears itself
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* before the frame draws.
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*/
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private readonly jitterFn;
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/** True while the stack has set `renderer.setJitter` (cleared once TAA stops or on `destroy`). */
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private jitterHooked;
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/** A TAA resolve ran since the hook last ran (ws/post-7: the stack is still attached). */
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private jitterResolved;
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/** The resolved god-ray source (x, y, visibility) when `godRays.direction` placed it. */
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private readonly raySrc;
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private boundRoughMetal;
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private boundVelocity;
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private boundTaaVelocity;
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/** `godRays.direction` through the frame's view, or null when `x`/`y` place the rays. */
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private raySource;
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constructor(renderer: Renderer, patch?: PostSettingsPatch);
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/** Change the cost caps. Bloom level changes reallocate the mip chain on the next frame. */
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setQuality(patch: Partial<PostQuality>): this;
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/** Bloom levels actually used: the setting, capped by quality, clamped to 2..8. */
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private wantLevels;
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/** Patch settings section by section. */
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set(patch: PostSettingsPatch): this;
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/**
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* Ease settings toward `patch` over `seconds` of frame time (default ease: smoothstep).
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* Numbers and RGB colours interpolate from their current values. `enabled: true` applies
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* at once, so set the pass's strength to 0 first to fade it in. `enabled: false`, `tonemap`,
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* `dither` and `bloom.levels` switch at the end. A later `set` or `blendTo` on the same
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* key takes over from wherever the blend is. `seconds <= 0` behaves like `set`.
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*/
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blendTo(patch: PostSettingsPatch, seconds: number, ease?: Ease): this;
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/** True while a `blendTo` is still running. */
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get blending(): boolean;
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/** Jump every running blend to its end value. */
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finishBlend(): this;
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/**
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* The current exposure in EV (ws/post-3): the eased auto-exposure value while
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* `exposure.mode` is `'auto'`, else `log2(grade.exposure)`. The multiplier is `2^EV`.
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*/
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get exposure(): number;
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/**
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* The renderer reads this before each view (`PostProcessor.wantsJitter`): true while TAA is
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* enabled and allowed by `quality.taa`, so the cameras' `setJitter` reaches their projection.
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*/
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get wantsJitter(): boolean;
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/** True when the last `encode` ran the TAA resolve (depth present, enabled, allowed). */
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get taaActive(): boolean;
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/**
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* True when the last TAA resolve reprojected by the velocity target (ws/post-5):
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* `taa.reprojection` `'velocity'` and the frame had one.
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|
204
|
+
*/
|
|
205
|
+
get taaVelocityActive(): boolean;
|
|
206
|
+
/** True when the last `encode` ran the SSR march. */
|
|
207
|
+
get ssrActive(): boolean;
|
|
208
|
+
/** True when the last `encode` ran the motion-blur gather. */
|
|
209
|
+
get motionBlurActive(): boolean;
|
|
210
|
+
/**
|
|
211
|
+
* Advance running blends to frame time `time` (seconds). `encode` calls this; call it
|
|
212
|
+
* yourself only when driving the stack without rendering. Steps are capped at 0.1 s, so
|
|
213
|
+
* a hidden tab or long hitch slows a blend rather than skipping it.
|
|
214
|
+
*/
|
|
215
|
+
advanceBlend(time: number): void;
|
|
216
|
+
resize(width: number, height: number): void;
|
|
217
|
+
/**
|
|
218
|
+
* Record the stack from `inputs` into `output`. With `viewport` (ws/xr-post: one eye of a
|
|
219
|
+
* shared XR layer) the composite covers that rect only and loads the rest of the output;
|
|
220
|
+
* otherwise it clears and covers the whole output. Inputs of another size than the last
|
|
221
|
+
* `resize` (an eye-sized target through `renderer.resolve`) resize the stack first, so the
|
|
222
|
+
* same stack serves the screen and a headset in turn.
|
|
223
|
+
*/
|
|
224
|
+
encode(encoder: GPUCommandEncoder, inputs: PostInputs, output: GPUTextureView, viewport?: SceneTargetViewport): void;
|
|
225
|
+
/**
|
|
226
|
+
* Pick how this encode's uniform block reaches the passes (ws/render-12). Without a viewport
|
|
227
|
+
* (the screen, one encode per submit) each pass's buffer is written directly, as before.
|
|
228
|
+
* With one (an XR eye; the eyes share a submit) the block goes into the next slot of a ring of
|
|
229
|
+
* `EYE_UNIFORM_SLOTS` and `upload` copies it on the encoder, so each eye's passes read that
|
|
230
|
+
* eye's reprojection, jitter and ray source. No allocation after the first eye.
|
|
231
|
+
*/
|
|
232
|
+
private beginUploads;
|
|
233
|
+
/** This encode's uniform block into `buffer` (the pass's): see `beginUploads`. */
|
|
234
|
+
private upload;
|
|
235
|
+
/**
|
|
236
|
+
* After the first TAA frame, hand the Halton sequence to `renderer.setJitter` (the renderer
|
|
237
|
+
* runs it from frame 0 at the next `beginFrame`, so the sequence restarts each time TAA
|
|
238
|
+
* starts); once TAA stops, clear the hook with `null`, once. Only on those edges: a hook set
|
|
239
|
+
* by someone else in between is left alone. Ownership is read from the renderer (ws/post-8):
|
|
240
|
+
* the hook is this stack's while `renderer.jitter === this.jitterFn`. Another stack (or the
|
|
241
|
+
* page) that sets its hook on the same renderer takes it over: this one then never clears
|
|
242
|
+
* it, and sets its own again once the renderer has none.
|
|
243
|
+
*/
|
|
244
|
+
private syncJitter;
|
|
245
|
+
/** Drop the hook: clear it with `null` if it is still this stack's, else leave it alone. */
|
|
246
|
+
private releaseJitter;
|
|
247
|
+
/** Ease the EV toward the metered target in auto mode; mirror the manual value otherwise. */
|
|
248
|
+
private updateExposure;
|
|
249
|
+
/** Scene-size outline mask. Forces the bind groups to be rebuilt. */
|
|
250
|
+
private allocOutline;
|
|
251
|
+
/** Output-size FXAA input, remade when the output size changes (a resize, or an XR eye). */
|
|
252
|
+
private allocFxaa;
|
|
253
|
+
private freeFxaa;
|
|
254
|
+
/**
|
|
255
|
+
* The TAA history slot of the view `viewport` names (ws/xr-taa): the screen's without one,
|
|
256
|
+
* else the eye whose rect it is. A new view takes a free slot, or past `TAA_HISTORY_SLOTS`
|
|
257
|
+
* the least recently used one (reset). No allocation once every view has a slot.
|
|
258
|
+
*/
|
|
259
|
+
private historyFor;
|
|
260
|
+
/**
|
|
261
|
+
* The two scene-size TAA history textures of `h` (ws/post-3) and their aux pair. The first
|
|
262
|
+
* slot keeps the ws/post-3 labels (`post-taa-history-0/1`); slot `n` appends `-v<n>`.
|
|
263
|
+
*/
|
|
264
|
+
private allocHistory;
|
|
265
|
+
/** Mark every TAA history invalid: the next resolve of each view copies its frame. */
|
|
266
|
+
private invalidateHistories;
|
|
267
|
+
/** Half-res SSR term (premultiplied colour, fade in alpha). */
|
|
268
|
+
private allocSsr;
|
|
269
|
+
/** Scene-size motion-blur result. */
|
|
270
|
+
private allocMotionBlur;
|
|
271
|
+
private freeTemporal;
|
|
272
|
+
/** Point the composite at `lut.texture` (or the placeholder); a change rebuilds the group. */
|
|
273
|
+
private bindLut;
|
|
274
|
+
/** Point the composite at the lens-dirt texture (or bloom mip 0 as a placeholder). */
|
|
275
|
+
private bindDirt;
|
|
276
|
+
/** Scene-size composite target, made on first use (a resize or tier change frees it). */
|
|
277
|
+
private allocLdr;
|
|
278
|
+
private freeLdr;
|
|
279
|
+
/** Half-res AO targets (raw and blurred). Forces the bind groups to be rebuilt. */
|
|
280
|
+
private allocAo;
|
|
281
|
+
/** Half-res DoF target: blurred colour, CoC in alpha. Forces the bind groups to be rebuilt. */
|
|
282
|
+
private allocDof;
|
|
283
|
+
private freeDepthTargets;
|
|
284
|
+
/** Drop every cached bind group: the next frame rebuilds the ones it uses. */
|
|
285
|
+
private invalidateGroups;
|
|
286
|
+
/** Track the emissive and depth views; a change drops the cached groups and rebuilds the depth-only ones. */
|
|
287
|
+
private bindInputs;
|
|
288
|
+
/** The cached groups for a scene-colour view (an empty set on first use). */
|
|
289
|
+
private groupsFor;
|
|
290
|
+
private prefilterGroup;
|
|
291
|
+
private compositeGroup;
|
|
292
|
+
private dofGroup;
|
|
293
|
+
private ssrGroup;
|
|
294
|
+
private motionBlurGroup;
|
|
295
|
+
/** The TAA resolve group reading the raw colour, history `read` of `h` and its aux. */
|
|
296
|
+
private taaGroup;
|
|
297
|
+
/**
|
|
298
|
+
* Free the stack's GPU resources and clear the `renderer.setJitter` hook if TAA had set it
|
|
299
|
+
* (ws/post-6). The stack is not usable afterwards.
|
|
300
|
+
*/
|
|
301
|
+
destroy(): void;
|
|
302
|
+
}
|