@skenora/runtime 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/README.md +92 -0
  2. package/dist/core/built-in-runtime-capabilities.d.ts +21 -0
  3. package/dist/core/built-in-runtime-capabilities.d.ts.map +1 -0
  4. package/dist/core/built-in-runtime-capabilities.js +175 -0
  5. package/dist/core/built-in-runtime-capabilities.js.map +1 -0
  6. package/dist/core/runtime-capability-registry.d.ts +90 -0
  7. package/dist/core/runtime-capability-registry.d.ts.map +1 -0
  8. package/dist/core/runtime-capability-registry.js +42 -0
  9. package/dist/core/runtime-capability-registry.js.map +1 -0
  10. package/dist/core/runtime-document-coordinator.d.ts +28 -0
  11. package/dist/core/runtime-document-coordinator.d.ts.map +1 -0
  12. package/dist/core/runtime-document-coordinator.js +124 -0
  13. package/dist/core/runtime-document-coordinator.js.map +1 -0
  14. package/dist/core/runtime-events.d.ts +43 -0
  15. package/dist/core/runtime-events.d.ts.map +1 -0
  16. package/dist/core/runtime-events.js +2 -0
  17. package/dist/core/runtime-events.js.map +1 -0
  18. package/dist/core/runtime-session.d.ts +93 -0
  19. package/dist/core/runtime-session.d.ts.map +1 -0
  20. package/dist/core/runtime-session.js +1344 -0
  21. package/dist/core/runtime-session.js.map +1 -0
  22. package/dist/editor-tools/camera-path-editing-controller.d.ts +36 -0
  23. package/dist/editor-tools/camera-path-editing-controller.d.ts.map +1 -0
  24. package/dist/editor-tools/camera-path-editing-controller.js +212 -0
  25. package/dist/editor-tools/camera-path-editing-controller.js.map +1 -0
  26. package/dist/editor-tools/camera-path-visualizer.d.ts +28 -0
  27. package/dist/editor-tools/camera-path-visualizer.d.ts.map +1 -0
  28. package/dist/editor-tools/camera-path-visualizer.js +151 -0
  29. package/dist/editor-tools/camera-path-visualizer.js.map +1 -0
  30. package/dist/editor-tools/drop-preview-controller.d.ts +34 -0
  31. package/dist/editor-tools/drop-preview-controller.d.ts.map +1 -0
  32. package/dist/editor-tools/drop-preview-controller.js +209 -0
  33. package/dist/editor-tools/drop-preview-controller.js.map +1 -0
  34. package/dist/editor-tools/grid-helper.d.ts +18 -0
  35. package/dist/editor-tools/grid-helper.d.ts.map +1 -0
  36. package/dist/editor-tools/grid-helper.js +27 -0
  37. package/dist/editor-tools/grid-helper.js.map +1 -0
  38. package/dist/editor-tools/light-editing-controller.d.ts +25 -0
  39. package/dist/editor-tools/light-editing-controller.d.ts.map +1 -0
  40. package/dist/editor-tools/light-editing-controller.js +207 -0
  41. package/dist/editor-tools/light-editing-controller.js.map +1 -0
  42. package/dist/editor-tools/node-operations.d.ts +51 -0
  43. package/dist/editor-tools/node-operations.d.ts.map +1 -0
  44. package/dist/editor-tools/node-operations.js +182 -0
  45. package/dist/editor-tools/node-operations.js.map +1 -0
  46. package/dist/editor-tools/selection-controller.d.ts +44 -0
  47. package/dist/editor-tools/selection-controller.d.ts.map +1 -0
  48. package/dist/editor-tools/selection-controller.js +299 -0
  49. package/dist/editor-tools/selection-controller.js.map +1 -0
  50. package/dist/editor-tools/shape-drawing-controller.d.ts +45 -0
  51. package/dist/editor-tools/shape-drawing-controller.d.ts.map +1 -0
  52. package/dist/editor-tools/shape-drawing-controller.js +205 -0
  53. package/dist/editor-tools/shape-drawing-controller.js.map +1 -0
  54. package/dist/editor-tools/shape-editing-controller.d.ts +40 -0
  55. package/dist/editor-tools/shape-editing-controller.d.ts.map +1 -0
  56. package/dist/editor-tools/shape-editing-controller.js +340 -0
  57. package/dist/editor-tools/shape-editing-controller.js.map +1 -0
  58. package/dist/editor.d.ts +12 -0
  59. package/dist/editor.d.ts.map +1 -0
  60. package/dist/editor.js +12 -0
  61. package/dist/editor.js.map +1 -0
  62. package/dist/index.d.ts +2 -0
  63. package/dist/index.d.ts.map +1 -0
  64. package/dist/index.js +2 -0
  65. package/dist/index.js.map +1 -0
  66. package/dist/inspection/node-tools.d.ts +51 -0
  67. package/dist/inspection/node-tools.d.ts.map +1 -0
  68. package/dist/inspection/node-tools.js +282 -0
  69. package/dist/inspection/node-tools.js.map +1 -0
  70. package/dist/interaction/runtime-third-person-controller.d.ts +24 -0
  71. package/dist/interaction/runtime-third-person-controller.d.ts.map +1 -0
  72. package/dist/interaction/runtime-third-person-controller.js +71 -0
  73. package/dist/interaction/runtime-third-person-controller.js.map +1 -0
  74. package/dist/interaction/third-person-controller.d.ts +61 -0
  75. package/dist/interaction/third-person-controller.d.ts.map +1 -0
  76. package/dist/interaction/third-person-controller.js +400 -0
  77. package/dist/interaction/third-person-controller.js.map +1 -0
  78. package/dist/interaction.d.ts +3 -0
  79. package/dist/interaction.d.ts.map +1 -0
  80. package/dist/interaction.js +3 -0
  81. package/dist/interaction.js.map +1 -0
  82. package/dist/presentation/scene-renderer.d.ts +75 -0
  83. package/dist/presentation/scene-renderer.d.ts.map +1 -0
  84. package/dist/presentation/scene-renderer.js +324 -0
  85. package/dist/presentation/scene-renderer.js.map +1 -0
  86. package/dist/presentation/viewport-controller.d.ts +13 -0
  87. package/dist/presentation/viewport-controller.d.ts.map +1 -0
  88. package/dist/presentation/viewport-controller.js +186 -0
  89. package/dist/presentation/viewport-controller.js.map +1 -0
  90. package/dist/projection/annotation-projector.d.ts +28 -0
  91. package/dist/projection/annotation-projector.d.ts.map +1 -0
  92. package/dist/projection/annotation-projector.js +98 -0
  93. package/dist/projection/annotation-projector.js.map +1 -0
  94. package/dist/projection/built-in-entity-projectors.d.ts +7 -0
  95. package/dist/projection/built-in-entity-projectors.d.ts.map +1 -0
  96. package/dist/projection/built-in-entity-projectors.js +75 -0
  97. package/dist/projection/built-in-entity-projectors.js.map +1 -0
  98. package/dist/projection/camera-entity-factory.d.ts +9 -0
  99. package/dist/projection/camera-entity-factory.d.ts.map +1 -0
  100. package/dist/projection/camera-entity-factory.js +93 -0
  101. package/dist/projection/camera-entity-factory.js.map +1 -0
  102. package/dist/projection/document-applier.d.ts +38 -0
  103. package/dist/projection/document-applier.d.ts.map +1 -0
  104. package/dist/projection/document-applier.js +219 -0
  105. package/dist/projection/document-applier.js.map +1 -0
  106. package/dist/projection/entity-projection-registry.d.ts +56 -0
  107. package/dist/projection/entity-projection-registry.d.ts.map +1 -0
  108. package/dist/projection/entity-projection-registry.js +121 -0
  109. package/dist/projection/entity-projection-registry.js.map +1 -0
  110. package/dist/projection/model-importer.d.ts +41 -0
  111. package/dist/projection/model-importer.d.ts.map +1 -0
  112. package/dist/projection/model-importer.js +469 -0
  113. package/dist/projection/model-importer.js.map +1 -0
  114. package/dist/projection/particle-capability.d.ts +5 -0
  115. package/dist/projection/particle-capability.d.ts.map +1 -0
  116. package/dist/projection/particle-capability.js +2 -0
  117. package/dist/projection/particle-capability.js.map +1 -0
  118. package/dist/projection/particle-factory.d.ts +18 -0
  119. package/dist/projection/particle-factory.d.ts.map +1 -0
  120. package/dist/projection/particle-factory.js +313 -0
  121. package/dist/projection/particle-factory.js.map +1 -0
  122. package/dist/projection/primitive-factory.d.ts +5 -0
  123. package/dist/projection/primitive-factory.d.ts.map +1 -0
  124. package/dist/projection/primitive-factory.js +55 -0
  125. package/dist/projection/primitive-factory.js.map +1 -0
  126. package/dist/projection/procedural-factory.d.ts +6 -0
  127. package/dist/projection/procedural-factory.d.ts.map +1 -0
  128. package/dist/projection/procedural-factory.js +34 -0
  129. package/dist/projection/procedural-factory.js.map +1 -0
  130. package/dist/projection/runtime-projection-state.d.ts +19 -0
  131. package/dist/projection/runtime-projection-state.d.ts.map +1 -0
  132. package/dist/projection/runtime-projection-state.js +58 -0
  133. package/dist/projection/runtime-projection-state.js.map +1 -0
  134. package/dist/projection/shape-factory.d.ts +5 -0
  135. package/dist/projection/shape-factory.d.ts.map +1 -0
  136. package/dist/projection/shape-factory.js +101 -0
  137. package/dist/projection/shape-factory.js.map +1 -0
  138. package/dist/projection-entry.d.ts +10 -0
  139. package/dist/projection-entry.d.ts.map +1 -0
  140. package/dist/projection-entry.js +8 -0
  141. package/dist/projection-entry.js.map +1 -0
  142. package/dist/simulation/fixed-step-scheduler.d.ts +13 -0
  143. package/dist/simulation/fixed-step-scheduler.d.ts.map +1 -0
  144. package/dist/simulation/fixed-step-scheduler.js +45 -0
  145. package/dist/simulation/fixed-step-scheduler.js.map +1 -0
  146. package/dist/simulation/simulation-runtime-model.d.ts +24 -0
  147. package/dist/simulation/simulation-runtime-model.d.ts.map +1 -0
  148. package/dist/simulation/simulation-runtime-model.js +63 -0
  149. package/dist/simulation/simulation-runtime-model.js.map +1 -0
  150. package/dist/simulation/simulation-wgsl.d.ts +3 -0
  151. package/dist/simulation/simulation-wgsl.d.ts.map +1 -0
  152. package/dist/simulation/simulation-wgsl.js +294 -0
  153. package/dist/simulation/simulation-wgsl.js.map +1 -0
  154. package/dist/simulation/webgpu-simulation-renderer.d.ts +67 -0
  155. package/dist/simulation/webgpu-simulation-renderer.d.ts.map +1 -0
  156. package/dist/simulation/webgpu-simulation-renderer.js +504 -0
  157. package/dist/simulation/webgpu-simulation-renderer.js.map +1 -0
  158. package/dist/simulation/webgpu-types.d.ts +90 -0
  159. package/dist/simulation/webgpu-types.d.ts.map +1 -0
  160. package/dist/simulation/webgpu-types.js +10 -0
  161. package/dist/simulation/webgpu-types.js.map +1 -0
  162. package/dist/simulation.d.ts +4 -0
  163. package/dist/simulation.d.ts.map +1 -0
  164. package/dist/simulation.js +4 -0
  165. package/dist/simulation.js.map +1 -0
  166. package/dist/systems/animation-controller.d.ts +52 -0
  167. package/dist/systems/animation-controller.d.ts.map +1 -0
  168. package/dist/systems/animation-controller.js +146 -0
  169. package/dist/systems/animation-controller.js.map +1 -0
  170. package/dist/systems/camera-controller.d.ts +41 -0
  171. package/dist/systems/camera-controller.d.ts.map +1 -0
  172. package/dist/systems/camera-controller.js +207 -0
  173. package/dist/systems/camera-controller.js.map +1 -0
  174. package/dist/systems/camera-path-controller.d.ts +39 -0
  175. package/dist/systems/camera-path-controller.d.ts.map +1 -0
  176. package/dist/systems/camera-path-controller.js +287 -0
  177. package/dist/systems/camera-path-controller.js.map +1 -0
  178. package/dist/systems/environment-controller.d.ts +18 -0
  179. package/dist/systems/environment-controller.d.ts.map +1 -0
  180. package/dist/systems/environment-controller.js +251 -0
  181. package/dist/systems/environment-controller.js.map +1 -0
  182. package/dist/systems/environment-texture.d.ts +7 -0
  183. package/dist/systems/environment-texture.d.ts.map +1 -0
  184. package/dist/systems/environment-texture.js +57 -0
  185. package/dist/systems/environment-texture.js.map +1 -0
  186. package/dist/systems/fog-controller.d.ts +12 -0
  187. package/dist/systems/fog-controller.d.ts.map +1 -0
  188. package/dist/systems/fog-controller.js +60 -0
  189. package/dist/systems/fog-controller.js.map +1 -0
  190. package/dist/systems/generated-texture-cache.d.ts +33 -0
  191. package/dist/systems/generated-texture-cache.d.ts.map +1 -0
  192. package/dist/systems/generated-texture-cache.js +101 -0
  193. package/dist/systems/generated-texture-cache.js.map +1 -0
  194. package/dist/systems/glass-transmission-controller.d.ts +21 -0
  195. package/dist/systems/glass-transmission-controller.d.ts.map +1 -0
  196. package/dist/systems/glass-transmission-controller.js +119 -0
  197. package/dist/systems/glass-transmission-controller.js.map +1 -0
  198. package/dist/systems/gpu-program-cache.d.ts +19 -0
  199. package/dist/systems/gpu-program-cache.d.ts.map +1 -0
  200. package/dist/systems/gpu-program-cache.js +95 -0
  201. package/dist/systems/gpu-program-cache.js.map +1 -0
  202. package/dist/systems/ground-controller.d.ts +14 -0
  203. package/dist/systems/ground-controller.d.ts.map +1 -0
  204. package/dist/systems/ground-controller.js +121 -0
  205. package/dist/systems/ground-controller.js.map +1 -0
  206. package/dist/systems/lighting-controller.d.ts +23 -0
  207. package/dist/systems/lighting-controller.d.ts.map +1 -0
  208. package/dist/systems/lighting-controller.js +204 -0
  209. package/dist/systems/lighting-controller.js.map +1 -0
  210. package/dist/systems/material-animation-controller.d.ts +26 -0
  211. package/dist/systems/material-animation-controller.d.ts.map +1 -0
  212. package/dist/systems/material-animation-controller.js +221 -0
  213. package/dist/systems/material-animation-controller.js.map +1 -0
  214. package/dist/systems/material-binding-resolver.d.ts +16 -0
  215. package/dist/systems/material-binding-resolver.d.ts.map +1 -0
  216. package/dist/systems/material-binding-resolver.js +54 -0
  217. package/dist/systems/material-binding-resolver.js.map +1 -0
  218. package/dist/systems/material-controller.d.ts +29 -0
  219. package/dist/systems/material-controller.d.ts.map +1 -0
  220. package/dist/systems/material-controller.js +233 -0
  221. package/dist/systems/material-controller.js.map +1 -0
  222. package/dist/systems/material-preparation.d.ts +9 -0
  223. package/dist/systems/material-preparation.d.ts.map +1 -0
  224. package/dist/systems/material-preparation.js +51 -0
  225. package/dist/systems/material-preparation.js.map +1 -0
  226. package/dist/systems/material-slots.d.ts +18 -0
  227. package/dist/systems/material-slots.d.ts.map +1 -0
  228. package/dist/systems/material-slots.js +78 -0
  229. package/dist/systems/material-slots.js.map +1 -0
  230. package/dist/systems/owned-material-controller.d.ts +20 -0
  231. package/dist/systems/owned-material-controller.d.ts.map +1 -0
  232. package/dist/systems/owned-material-controller.js +611 -0
  233. package/dist/systems/owned-material-controller.js.map +1 -0
  234. package/dist/systems/pbr-material.d.ts +22 -0
  235. package/dist/systems/pbr-material.d.ts.map +1 -0
  236. package/dist/systems/pbr-material.js +358 -0
  237. package/dist/systems/pbr-material.js.map +1 -0
  238. package/dist/systems/post-process-controller.d.ts +17 -0
  239. package/dist/systems/post-process-controller.d.ts.map +1 -0
  240. package/dist/systems/post-process-controller.js +246 -0
  241. package/dist/systems/post-process-controller.js.map +1 -0
  242. package/dist/systems/runtime-clock.d.ts +9 -0
  243. package/dist/systems/runtime-clock.d.ts.map +1 -0
  244. package/dist/systems/runtime-clock.js +25 -0
  245. package/dist/systems/runtime-clock.js.map +1 -0
  246. package/dist/systems/skybox-controller.d.ts +15 -0
  247. package/dist/systems/skybox-controller.d.ts.map +1 -0
  248. package/dist/systems/skybox-controller.js +282 -0
  249. package/dist/systems/skybox-controller.js.map +1 -0
  250. package/dist/systems/sprite-sheet-controller.d.ts +52 -0
  251. package/dist/systems/sprite-sheet-controller.d.ts.map +1 -0
  252. package/dist/systems/sprite-sheet-controller.js +187 -0
  253. package/dist/systems/sprite-sheet-controller.js.map +1 -0
  254. package/dist/systems/surface-effect-plugin.d.ts +26 -0
  255. package/dist/systems/surface-effect-plugin.d.ts.map +1 -0
  256. package/dist/systems/surface-effect-plugin.js +204 -0
  257. package/dist/systems/surface-effect-plugin.js.map +1 -0
  258. package/dist/systems/surface-program-plugin.d.ts +29 -0
  259. package/dist/systems/surface-program-plugin.d.ts.map +1 -0
  260. package/dist/systems/surface-program-plugin.js +139 -0
  261. package/dist/systems/surface-program-plugin.js.map +1 -0
  262. package/dist/systems/texture-animation-controller.d.ts +18 -0
  263. package/dist/systems/texture-animation-controller.d.ts.map +1 -0
  264. package/dist/systems/texture-animation-controller.js +147 -0
  265. package/dist/systems/texture-animation-controller.js.map +1 -0
  266. package/dist/systems/weather-controller.d.ts +16 -0
  267. package/dist/systems/weather-controller.d.ts.map +1 -0
  268. package/dist/systems/weather-controller.js +205 -0
  269. package/dist/systems/weather-controller.js.map +1 -0
  270. package/package.json +63 -0
@@ -0,0 +1,52 @@
1
+ /** Runtime-only sprite sheet playback configuration. */
2
+ export interface SpriteSheetConfig {
3
+ frameCount: number;
4
+ frameWidth: number;
5
+ frameHeight: number;
6
+ sheetWidth?: number;
7
+ sheetHeight?: number;
8
+ fps: number;
9
+ loop: boolean;
10
+ autoPlay?: boolean;
11
+ }
12
+ export interface SpriteSheetFrame {
13
+ index: number;
14
+ column: number;
15
+ row: number;
16
+ x: number;
17
+ y: number;
18
+ width: number;
19
+ height: number;
20
+ }
21
+ export interface SpriteSheetSink {
22
+ applyFrame(frame: Readonly<SpriteSheetFrame>): void;
23
+ }
24
+ export interface SpriteSheetPlaybackState {
25
+ playing: boolean;
26
+ frame: number;
27
+ progress: number;
28
+ fps: number;
29
+ loop: boolean;
30
+ }
31
+ export interface AnimationFrameScheduler {
32
+ now(): number;
33
+ request(callback: (time: number) => void): number;
34
+ cancel(handle: number): void;
35
+ }
36
+ /** Renderer-neutral sprite timing and crop calculation. */
37
+ export declare class SpriteSheetController {
38
+ #private;
39
+ readonly sink: SpriteSheetSink;
40
+ readonly scheduler: AnimationFrameScheduler;
41
+ constructor(sink: SpriteSheetSink, config: SpriteSheetConfig, scheduler?: AnimationFrameScheduler);
42
+ get state(): SpriteSheetPlaybackState;
43
+ subscribe(listener: (state: SpriteSheetPlaybackState) => void): () => void;
44
+ play(): void;
45
+ pause(): void;
46
+ stop(): void;
47
+ goToFrame(frame: number): void;
48
+ seek(progress: number): void;
49
+ updateConfig(update: Partial<SpriteSheetConfig>): void;
50
+ dispose(): void;
51
+ }
52
+ //# sourceMappingURL=sprite-sheet-controller.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprite-sheet-controller.d.ts","sourceRoot":"","sources":["../../src/systems/sprite-sheet-controller.ts"],"names":[],"mappings":"AAAA,wDAAwD;AACxD,MAAM,WAAW,iBAAiB;IAChC,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,OAAO,CAAC;IACd,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB;AAED,MAAM,WAAW,gBAAgB;IAC/B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,GAAG,EAAE,MAAM,CAAC;IACZ,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,eAAe;IAC9B,UAAU,CAAC,KAAK,EAAE,QAAQ,CAAC,gBAAgB,CAAC,GAAG,IAAI,CAAC;CACrD;AAED,MAAM,WAAW,wBAAwB;IACvC,OAAO,EAAE,OAAO,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,MAAM,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,OAAO,CAAC;CACf;AAED,MAAM,WAAW,uBAAuB;IACtC,GAAG,IAAI,MAAM,CAAC;IACd,OAAO,CAAC,QAAQ,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,MAAM,CAAC;IAClD,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;CAC9B;AAQD,2DAA2D;AAC3D,qBAAa,qBAAqB;;IAChC,QAAQ,CAAC,IAAI,EAAE,eAAe,CAAC;IAC/B,QAAQ,CAAC,SAAS,EAAE,uBAAuB,CAAC;gBAW1C,IAAI,EAAE,eAAe,EACrB,MAAM,EAAE,iBAAiB,EACzB,SAAS,GAAE,uBAA2C;IAUxD,IAAI,KAAK,IAAI,wBAAwB,CAWpC;IAED,SAAS,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,wBAAwB,KAAK,IAAI,GAAG,MAAM,IAAI;IAO1E,IAAI,IAAI,IAAI;IAaZ,KAAK,IAAI,IAAI;IAQb,IAAI,IAAI,IAAI;IAUZ,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAY9B,IAAI,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;IAW5B,YAAY,CAAC,MAAM,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAAG,IAAI;IAWtD,OAAO,IAAI,IAAI;CAkEhB"}
@@ -0,0 +1,187 @@
1
+ const BROWSER_SCHEDULER = {
2
+ now: () => performance.now(),
3
+ request: (callback) => requestAnimationFrame(callback),
4
+ cancel: (handle) => cancelAnimationFrame(handle),
5
+ };
6
+ /** Renderer-neutral sprite timing and crop calculation. */
7
+ export class SpriteSheetController {
8
+ sink;
9
+ scheduler;
10
+ #listeners = new Set();
11
+ #config;
12
+ #frame = 0;
13
+ #playing = false;
14
+ #handle = null;
15
+ #lastTime = 0;
16
+ #accumulated = 0;
17
+ #disposed = false;
18
+ constructor(sink, config, scheduler = BROWSER_SCHEDULER) {
19
+ validateConfig(config);
20
+ this.sink = sink;
21
+ this.scheduler = scheduler;
22
+ this.#config = { ...config };
23
+ this.#applyFrame();
24
+ if (config.autoPlay)
25
+ this.play();
26
+ }
27
+ get state() {
28
+ return {
29
+ playing: this.#playing,
30
+ frame: this.#frame,
31
+ progress: this.#config.frameCount <= 1
32
+ ? 0
33
+ : this.#frame / (this.#config.frameCount - 1),
34
+ fps: this.#config.fps,
35
+ loop: this.#config.loop,
36
+ };
37
+ }
38
+ subscribe(listener) {
39
+ this.#assertActive();
40
+ this.#listeners.add(listener);
41
+ listener(this.state);
42
+ return () => this.#listeners.delete(listener);
43
+ }
44
+ play() {
45
+ this.#assertActive();
46
+ if (this.#playing)
47
+ return;
48
+ if (!this.#config.loop && this.#frame >= this.#config.frameCount - 1) {
49
+ this.#frame = 0;
50
+ this.#applyFrame();
51
+ }
52
+ this.#playing = true;
53
+ this.#lastTime = this.scheduler.now();
54
+ this.#handle = this.scheduler.request(this.#tick);
55
+ this.#emit();
56
+ }
57
+ pause() {
58
+ this.#assertActive();
59
+ if (!this.#playing)
60
+ return;
61
+ this.#playing = false;
62
+ this.#cancelFrame();
63
+ this.#emit();
64
+ }
65
+ stop() {
66
+ this.#assertActive();
67
+ this.#playing = false;
68
+ this.#cancelFrame();
69
+ this.#frame = 0;
70
+ this.#accumulated = 0;
71
+ this.#applyFrame();
72
+ this.#emit();
73
+ }
74
+ goToFrame(frame) {
75
+ this.#assertActive();
76
+ if (!Number.isFinite(frame))
77
+ throw new Error("Sprite frame must be finite");
78
+ this.#frame = Math.max(0, Math.min(this.#config.frameCount - 1, Math.floor(frame)));
79
+ this.#accumulated = 0;
80
+ this.#applyFrame();
81
+ this.#emit();
82
+ }
83
+ seek(progress) {
84
+ if (!Number.isFinite(progress)) {
85
+ throw new Error("Sprite progress must be finite");
86
+ }
87
+ this.goToFrame(Math.round(Math.max(0, Math.min(1, progress)) * (this.#config.frameCount - 1)));
88
+ }
89
+ updateConfig(update) {
90
+ this.#assertActive();
91
+ const config = { ...this.#config, ...update };
92
+ validateConfig(config);
93
+ this.#config = config;
94
+ this.#frame = Math.min(this.#frame, config.frameCount - 1);
95
+ this.#accumulated = 0;
96
+ this.#applyFrame();
97
+ this.#emit();
98
+ }
99
+ dispose() {
100
+ if (this.#disposed)
101
+ return;
102
+ this.#playing = false;
103
+ this.#cancelFrame();
104
+ this.#listeners.clear();
105
+ this.#disposed = true;
106
+ }
107
+ #tick = (now) => {
108
+ if (!this.#playing)
109
+ return;
110
+ this.#accumulated += Math.max(0, now - this.#lastTime);
111
+ this.#lastTime = now;
112
+ const interval = 1_000 / this.#config.fps;
113
+ while (this.#accumulated >= interval && this.#playing) {
114
+ this.#accumulated -= interval;
115
+ const next = this.#frame + 1;
116
+ if (next >= this.#config.frameCount) {
117
+ if (this.#config.loop)
118
+ this.#frame = 0;
119
+ else {
120
+ this.#frame = this.#config.frameCount - 1;
121
+ this.#playing = false;
122
+ }
123
+ }
124
+ else {
125
+ this.#frame = next;
126
+ }
127
+ this.#applyFrame();
128
+ this.#emit();
129
+ }
130
+ this.#handle = this.#playing ? this.scheduler.request(this.#tick) : null;
131
+ };
132
+ #applyFrame() {
133
+ const columns = this.#config.sheetWidth
134
+ ? Math.max(1, Math.floor(this.#config.sheetWidth / this.#config.frameWidth))
135
+ : this.#config.frameCount;
136
+ const column = this.#frame % columns;
137
+ const row = Math.floor(this.#frame / columns);
138
+ this.sink.applyFrame({
139
+ index: this.#frame,
140
+ column,
141
+ row,
142
+ x: column * this.#config.frameWidth,
143
+ y: row * this.#config.frameHeight,
144
+ width: this.#config.frameWidth,
145
+ height: this.#config.frameHeight,
146
+ });
147
+ }
148
+ #cancelFrame() {
149
+ if (this.#handle !== null)
150
+ this.scheduler.cancel(this.#handle);
151
+ this.#handle = null;
152
+ }
153
+ #emit() {
154
+ const state = this.state;
155
+ for (const listener of this.#listeners)
156
+ listener(state);
157
+ }
158
+ #assertActive() {
159
+ if (this.#disposed) {
160
+ throw new Error("SpriteSheetController has been disposed");
161
+ }
162
+ }
163
+ }
164
+ function validateConfig(config) {
165
+ for (const [name, value] of Object.entries({
166
+ frameCount: config.frameCount,
167
+ frameWidth: config.frameWidth,
168
+ frameHeight: config.frameHeight,
169
+ fps: config.fps,
170
+ })) {
171
+ if (!Number.isFinite(value) || value <= 0) {
172
+ throw new Error(`Sprite ${name} must be positive`);
173
+ }
174
+ }
175
+ if (!Number.isInteger(config.frameCount)) {
176
+ throw new Error("Sprite frameCount must be an integer");
177
+ }
178
+ if (config.sheetWidth !== undefined &&
179
+ (!Number.isFinite(config.sheetWidth) || config.sheetWidth <= 0)) {
180
+ throw new Error("Sprite sheetWidth must be positive");
181
+ }
182
+ if (config.sheetHeight !== undefined &&
183
+ (!Number.isFinite(config.sheetHeight) || config.sheetHeight <= 0)) {
184
+ throw new Error("Sprite sheetHeight must be positive");
185
+ }
186
+ }
187
+ //# sourceMappingURL=sprite-sheet-controller.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprite-sheet-controller.js","sourceRoot":"","sources":["../../src/systems/sprite-sheet-controller.ts"],"names":[],"mappings":"AAwCA,MAAM,iBAAiB,GAA4B;IACjD,GAAG,EAAE,GAAG,EAAE,CAAC,WAAW,CAAC,GAAG,EAAE;IAC5B,OAAO,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,qBAAqB,CAAC,QAAQ,CAAC;IACtD,MAAM,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,oBAAoB,CAAC,MAAM,CAAC;CACjD,CAAC;AAEF,2DAA2D;AAC3D,MAAM,OAAO,qBAAqB;IACvB,IAAI,CAAkB;IACtB,SAAS,CAA0B;IACnC,UAAU,GAAG,IAAI,GAAG,EAA6C,CAAC;IAC3E,OAAO,CAAoB;IAC3B,MAAM,GAAG,CAAC,CAAC;IACX,QAAQ,GAAG,KAAK,CAAC;IACjB,OAAO,GAAkB,IAAI,CAAC;IAC9B,SAAS,GAAG,CAAC,CAAC;IACd,YAAY,GAAG,CAAC,CAAC;IACjB,SAAS,GAAG,KAAK,CAAC;IAElB,YACE,IAAqB,EACrB,MAAyB,EACzB,YAAqC,iBAAiB;QAEtD,cAAc,CAAC,MAAM,CAAC,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,EAAE,GAAG,MAAM,EAAE,CAAC;QAC7B,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,MAAM,CAAC,QAAQ;YAAE,IAAI,CAAC,IAAI,EAAE,CAAC;IACnC,CAAC;IAED,IAAI,KAAK;QACP,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,QAAQ,EACN,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,CAAC;gBAC1B,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,CAAC;YACjD,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,GAAG;YACrB,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI;SACxB,CAAC;IACJ,CAAC;IAED,SAAS,CAAC,QAAmD;QAC3D,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAC9B,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACrB,OAAO,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IAChD,CAAC;IAED,IAAI;QACF,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC1B,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,EAAE,CAAC;YACrE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAChB,IAAI,CAAC,WAAW,EAAE,CAAC;QACrB,CAAC;QACD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,KAAK;QACH,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC3B,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,IAAI;QACF,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QACtB,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;QAC5E,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CACpB,CAAC,EACD,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CACzD,CAAC;QACF,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QACtB,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,IAAI,CAAC,QAAgB;QACnB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC;YAC/B,MAAM,IAAI,KAAK,CAAC,gCAAgC,CAAC,CAAC;QACpD,CAAC;QACD,IAAI,CAAC,SAAS,CACZ,IAAI,CAAC,KAAK,CACR,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,CAAC,CACnE,CACF,CAAC;IACJ,CAAC;IAED,YAAY,CAAC,MAAkC;QAC7C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,MAAM,MAAM,GAAG,EAAE,GAAG,IAAI,CAAC,OAAO,EAAE,GAAG,MAAM,EAAE,CAAC;QAC9C,cAAc,CAAC,MAAM,CAAC,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAC3D,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QACtB,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,SAAS;YAAE,OAAO;QAC3B,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;IAEQ,KAAK,GAAG,CAAC,GAAW,EAAQ,EAAE;QACrC,IAAI,CAAC,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC3B,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC;QACvD,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC;QACrB,MAAM,QAAQ,GAAG,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC;QAC1C,OAAO,IAAI,CAAC,YAAY,IAAI,QAAQ,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACtD,IAAI,CAAC,YAAY,IAAI,QAAQ,CAAC;YAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAC7B,IAAI,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC;gBACpC,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI;oBAAE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;qBAClC,CAAC;oBACJ,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,CAAC;oBAC1C,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;gBACxB,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;YACrB,CAAC;YACD,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,CAAC;QACD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAC3E,CAAC,CAAC;IAEF,WAAW;QACT,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU;YACrC,CAAC,CAAC,IAAI,CAAC,GAAG,CACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAC9D;YACH,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC;QACrC,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC;QAC9C,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;YACnB,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,MAAM;YACN,GAAG;YACH,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU;YACnC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW;YACjC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU;YAC9B,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW;SACjC,CAAC,CAAC;IACL,CAAC;IAED,YAAY;QACV,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI;YAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/D,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;IACtB,CAAC;IAED,KAAK;QACH,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU;YAAE,QAAQ,CAAC,KAAK,CAAC,CAAC;IAC1D,CAAC;IAED,aAAa;QACX,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACnB,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;QAC7D,CAAC;IACH,CAAC;CACF;AAED,SAAS,cAAc,CAAC,MAAyB;IAC/C,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC;QACzC,UAAU,EAAE,MAAM,CAAC,UAAU;QAC7B,UAAU,EAAE,MAAM,CAAC,UAAU;QAC7B,WAAW,EAAE,MAAM,CAAC,WAAW;QAC/B,GAAG,EAAE,MAAM,CAAC,GAAG;KAChB,CAAC,EAAE,CAAC;QACH,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,IAAI,KAAK,CAAC,UAAU,IAAI,mBAAmB,CAAC,CAAC;QACrD,CAAC;IACH,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,EAAE,CAAC;QACzC,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IACD,IACE,MAAM,CAAC,UAAU,KAAK,SAAS;QAC/B,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC,IAAI,MAAM,CAAC,UAAU,IAAI,CAAC,CAAC,EAC/D,CAAC;QACD,MAAM,IAAI,KAAK,CAAC,oCAAoC,CAAC,CAAC;IACxD,CAAC;IACD,IACE,MAAM,CAAC,WAAW,KAAK,SAAS;QAChC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAAC,WAAW,IAAI,CAAC,CAAC,EACjE,CAAC;QACD,MAAM,IAAI,KAAK,CAAC,qCAAqC,CAAC,CAAC;IACzD,CAAC;AACH,CAAC"}
@@ -0,0 +1,26 @@
1
+ import { MaterialPluginBase } from "@babylonjs/core/Materials/materialPluginBase";
2
+ import type { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
3
+ import type { MaterialDefines } from "@babylonjs/core/Materials/materialDefines";
4
+ import type { UniformBuffer } from "@babylonjs/core/Materials/uniformBuffer";
5
+ import { type MaterialSurfaceEffects } from "@skenora/contracts";
6
+ /** One instance per owned material; no global Babylon plugin registration. */
7
+ export declare class SurfaceEffectPlugin extends MaterialPluginBase {
8
+ #private;
9
+ constructor(material: PBRMaterial, effects: MaterialSurfaceEffects);
10
+ update(effects: MaterialSurfaceEffects): void;
11
+ capture(): MaterialSurfaceEffects;
12
+ prepareDefines(defines: MaterialDefines): void;
13
+ getClassName(): string;
14
+ getUniforms(): {
15
+ ubo: {
16
+ name: string;
17
+ size: number;
18
+ type: string;
19
+ }[];
20
+ fragment: string;
21
+ };
22
+ hardBindForSubMesh(buffer: UniformBuffer): void;
23
+ getCustomCode(shaderType: string): Record<string, string> | null;
24
+ dispose(): void;
25
+ }
26
+ //# sourceMappingURL=surface-effect-plugin.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"surface-effect-plugin.d.ts","sourceRoot":"","sources":["../../src/systems/surface-effect-plugin.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,kBAAkB,EAAE,MAAM,8CAA8C,CAAC;AAClF,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAC7E,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2CAA2C,CAAC;AACjF,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,yCAAyC,CAAC;AAC7E,OAAO,EAEL,KAAK,sBAAsB,EAC5B,MAAM,oBAAoB,CAAC;AAE5B,8EAA8E;AAC9E,qBAAa,mBAAoB,SAAQ,kBAAkB;;gBAI7C,QAAQ,EAAE,WAAW,EAAE,OAAO,EAAE,sBAAsB;IAgBlE,MAAM,CAAC,OAAO,EAAE,sBAAsB,GAAG,IAAI;IAgB7C,OAAO,IAAI,sBAAsB;IAIxB,cAAc,CAAC,OAAO,EAAE,eAAe,GAAG,IAAI;IAe9C,YAAY,IAAI,MAAM;IAItB,WAAW;;;;;;;;IAuCX,kBAAkB,CAAC,MAAM,EAAE,aAAa,GAAG,IAAI;IAiG/C,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI;IAmFhE,OAAO,IAAI,IAAI;CAGzB"}
@@ -0,0 +1,204 @@
1
+ import { MaterialPluginBase } from "@babylonjs/core/Materials/materialPluginBase";
2
+ import { normalizeMaterialEffects, } from "@skenora/contracts";
3
+ /** One instance per owned material; no global Babylon plugin registration. */
4
+ export class SurfaceEffectPlugin extends MaterialPluginBase {
5
+ #effects;
6
+ #disposed = false;
7
+ constructor(material, effects) {
8
+ // Babylon inspects code hooks from super(); those methods only return static
9
+ // source and never access subclass state before initialization.
10
+ super(material, "skenora.surface-effects.v2", 200, {
11
+ SKENORA_GRADIENT: false,
12
+ SKENORA_RIM: false,
13
+ SKENORA_DISSOLVE: false,
14
+ SKENORA_CLIP: false,
15
+ SKENORA_NEON: false,
16
+ });
17
+ this.#effects = normalizeMaterialEffects(effects);
18
+ this.doNotSerialize = true;
19
+ this.registerForExtraEvents = true;
20
+ this._enable(true);
21
+ }
22
+ update(effects) {
23
+ if (this.#disposed)
24
+ throw new Error("Material effect instance has been disposed");
25
+ if (!!effects.gradient !== !!this.#effects.gradient ||
26
+ !!effects.rim !== !!this.#effects.rim ||
27
+ !!effects.dissolve !== !!this.#effects.dissolve ||
28
+ !!effects.clip !== !!this.#effects.clip ||
29
+ !!effects.neon !== !!this.#effects.neon)
30
+ throw new Error("Effect composition changes require a prepared replacement");
31
+ this.#effects = normalizeMaterialEffects(effects);
32
+ }
33
+ capture() {
34
+ return structuredClone(this.#effects);
35
+ }
36
+ prepareDefines(defines) {
37
+ const flags = defines;
38
+ flags.SKENORA_GRADIENT = this.#effects.gradient !== undefined;
39
+ flags.SKENORA_RIM = this.#effects.rim !== undefined;
40
+ flags.SKENORA_DISSOLVE = this.#effects.dissolve !== undefined;
41
+ flags.SKENORA_CLIP = this.#effects.clip !== undefined;
42
+ flags.SKENORA_NEON = this.#effects.neon !== undefined;
43
+ }
44
+ getClassName() {
45
+ return "SkenoraSurfaceEffectsV2";
46
+ }
47
+ getUniforms() {
48
+ return {
49
+ ubo: [
50
+ { name: "skGradientStart", size: 4, type: "vec4" },
51
+ { name: "skGradientEnd", size: 4, type: "vec4" },
52
+ { name: "skGradientRange", size: 4, type: "vec4" },
53
+ { name: "skRimColor", size: 4, type: "vec4" },
54
+ { name: "skRimPower", size: 1, type: "float" },
55
+ { name: "skDissolve", size: 4, type: "vec4" },
56
+ { name: "skDissolveEdgeColor", size: 4, type: "vec4" },
57
+ { name: "skDissolveEdgeWidth", size: 1, type: "float" },
58
+ { name: "skClipPlane", size: 4, type: "vec4" },
59
+ { name: "skClipOptions", size: 4, type: "vec4" },
60
+ { name: "skClipEdgeColor", size: 4, type: "vec4" },
61
+ { name: "skNeonColor", size: 4, type: "vec4" },
62
+ { name: "skNeonPattern", size: 4, type: "vec4" },
63
+ { name: "skNeonPulseStrength", size: 1, type: "float" },
64
+ ],
65
+ fragment: `
66
+ #ifndef UNIFORMBUFFERS
67
+ uniform vec4 skGradientStart;
68
+ uniform vec4 skGradientEnd;
69
+ uniform vec4 skGradientRange;
70
+ uniform vec4 skRimColor;
71
+ uniform float skRimPower;
72
+ uniform vec4 skDissolve;
73
+ uniform vec4 skDissolveEdgeColor;
74
+ uniform float skDissolveEdgeWidth;
75
+ uniform vec4 skClipPlane;
76
+ uniform vec4 skClipOptions;
77
+ uniform vec4 skClipEdgeColor;
78
+ uniform vec4 skNeonColor;
79
+ uniform vec4 skNeonPattern;
80
+ uniform float skNeonPulseStrength;
81
+ #endif
82
+ `,
83
+ };
84
+ }
85
+ hardBindForSubMesh(buffer) {
86
+ const gradient = this.#effects.gradient;
87
+ if (gradient) {
88
+ const from = gradient.colorStart, to = gradient.colorEnd;
89
+ buffer.updateFloat4("skGradientStart", from.r, from.g, from.b, gradient.strength ?? 1);
90
+ buffer.updateFloat4("skGradientEnd", to.r, to.g, to.b, gradient.space === "world" ? 1 : 0);
91
+ buffer.updateFloat4("skGradientRange", gradient.start ?? 0, gradient.end ?? 1, gradient.axis === "x" ? 0 : gradient.axis === "z" ? 2 : 1, 0);
92
+ }
93
+ const rim = this.#effects.rim;
94
+ if (rim) {
95
+ buffer.updateFloat4("skRimColor", rim.color.r, rim.color.g, rim.color.b, rim.intensity ?? 1);
96
+ buffer.updateFloat("skRimPower", rim.power ?? 2);
97
+ }
98
+ const dissolve = this.#effects.dissolve;
99
+ if (dissolve) {
100
+ const color = dissolve.edgeColor ?? { r: 1, g: 0.3, b: 0.02 };
101
+ buffer.updateFloat4("skDissolve", dissolve.progress ?? 0, dissolve.scale ?? 8, dissolve.seed ?? 0, dissolve.space === "world" ? 1 : 0);
102
+ buffer.updateFloat4("skDissolveEdgeColor", color.r, color.g, color.b, dissolve.edgeIntensity ?? 2);
103
+ buffer.updateFloat("skDissolveEdgeWidth", dissolve.edgeWidth ?? 0.05);
104
+ }
105
+ const clip = this.#effects.clip;
106
+ if (clip) {
107
+ const normal = clip.planeNormal;
108
+ const color = clip.edgeColor ?? { r: 0.1, g: 1, b: 0.8 };
109
+ buffer.updateFloat4("skClipPlane", normal.x, normal.y, normal.z, clip.offset ?? 0);
110
+ buffer.updateFloat4("skClipOptions", clip.side === "negative" ? -1 : 1, clip.space === "world" ? 1 : 0, clip.edgeWidth ?? 0.03, clip.edgeIntensity ?? 3);
111
+ buffer.updateFloat4("skClipEdgeColor", color.r, color.g, color.b, 1);
112
+ }
113
+ const neon = this.#effects.neon;
114
+ if (neon) {
115
+ buffer.updateFloat4("skNeonColor", neon.color.r, neon.color.g, neon.color.b, neon.intensity ?? 4);
116
+ buffer.updateFloat4("skNeonPattern", neon.scale ?? 4, neon.width ?? 0.045, neon.plane === "xz" ? 1 : neon.plane === "yz" ? 2 : 0, neon.phase ?? 0);
117
+ buffer.updateFloat("skNeonPulseStrength", neon.pulseStrength ?? 0.35);
118
+ }
119
+ }
120
+ getCustomCode(shaderType) {
121
+ if (shaderType === "vertex")
122
+ return {
123
+ CUSTOM_VERTEX_DEFINITIONS: "#if defined(SKENORA_GRADIENT) || defined(SKENORA_DISSOLVE) || defined(SKENORA_CLIP) || defined(SKENORA_NEON)\nvarying vec3 vSkenoraLocalPosition;\n#endif",
124
+ CUSTOM_VERTEX_UPDATE_POSITION: "#if defined(SKENORA_GRADIENT) || defined(SKENORA_DISSOLVE) || defined(SKENORA_CLIP) || defined(SKENORA_NEON)\nvSkenoraLocalPosition = positionUpdated;\n#endif",
125
+ };
126
+ if (shaderType === "fragment")
127
+ return {
128
+ CUSTOM_FRAGMENT_DEFINITIONS: `
129
+ #if defined(SKENORA_GRADIENT) || defined(SKENORA_DISSOLVE) || defined(SKENORA_CLIP) || defined(SKENORA_NEON)
130
+ varying vec3 vSkenoraLocalPosition;
131
+ #endif
132
+ #ifdef SKENORA_DISSOLVE
133
+ float skNoiseHash(vec3 p) {
134
+ return fract(sin(dot(p, vec3(127.1, 311.7, 74.7)) + skDissolve.z) * 43758.5453);
135
+ }
136
+ float skValueNoise(vec3 p) {
137
+ vec3 cell = floor(p);
138
+ vec3 f = fract(p);
139
+ vec3 w = f * f * (3.0 - 2.0 * f);
140
+ float low = mix(mix(skNoiseHash(cell), skNoiseHash(cell + vec3(1.0, 0.0, 0.0)), w.x),
141
+ mix(skNoiseHash(cell + vec3(0.0, 1.0, 0.0)), skNoiseHash(cell + vec3(1.0, 1.0, 0.0)), w.x), w.y);
142
+ float high = mix(mix(skNoiseHash(cell + vec3(0.0, 0.0, 1.0)), skNoiseHash(cell + vec3(1.0, 0.0, 1.0)), w.x),
143
+ mix(skNoiseHash(cell + vec3(0.0, 1.0, 1.0)), skNoiseHash(cell + vec3(1.0, 1.0, 1.0)), w.x), w.y);
144
+ return mix(low, high, w.z);
145
+ }
146
+ #endif
147
+ `,
148
+ CUSTOM_FRAGMENT_UPDATE_ALPHA: `
149
+ #ifdef SKENORA_CLIP
150
+ float skClipEdge = 0.0;
151
+ vec3 skClipPosition = mix(vSkenoraLocalPosition, vPositionW, skClipOptions.y);
152
+ float skClipDistance = (dot(skClipPosition, skClipPlane.xyz) - skClipPlane.w) * skClipOptions.x;
153
+ if (skClipDistance < 0.0) discard;
154
+ if (skClipOptions.z > 0.0) skClipEdge = 1.0 - smoothstep(0.0, skClipOptions.z, skClipDistance);
155
+ #endif
156
+ #ifdef SKENORA_DISSOLVE
157
+ float skDissolveEdge = 0.0;
158
+ if (skDissolve.x >= 1.0) discard;
159
+ if (skDissolve.x > 0.0) {
160
+ vec3 skMaskPosition = mix(vSkenoraLocalPosition, vPositionW, skDissolve.w);
161
+ float skMask = skValueNoise(skMaskPosition * skDissolve.y);
162
+ if (skMask < skDissolve.x) discard;
163
+ if (skDissolveEdgeWidth > 0.0) skDissolveEdge = 1.0 - smoothstep(0.0, skDissolveEdgeWidth, skMask - skDissolve.x);
164
+ }
165
+ #endif
166
+ `,
167
+ CUSTOM_FRAGMENT_BEFORE_LIGHTS: `
168
+ #ifdef SKENORA_GRADIENT
169
+ vec3 skPosition = mix(vSkenoraLocalPosition, vPositionW, skGradientEnd.a);
170
+ float skCoordinate = skGradientRange.z < 0.5 ? skPosition.x : (skGradientRange.z < 1.5 ? skPosition.y : skPosition.z);
171
+ float skRamp = clamp((skCoordinate - skGradientRange.x) / max(skGradientRange.y - skGradientRange.x, 0.000001), 0.0, 1.0);
172
+ surfaceAlbedo = mix(surfaceAlbedo, mix(skGradientStart.rgb, skGradientEnd.rgb, skRamp), skGradientStart.a);
173
+ #endif
174
+ `,
175
+ CUSTOM_FRAGMENT_BEFORE_FINALCOLORCOMPOSITION: `
176
+ #ifdef SKENORA_DISSOLVE
177
+ finalEmissive += skDissolveEdgeColor.rgb * skDissolveEdgeColor.a * skDissolveEdge;
178
+ #endif
179
+ #ifdef SKENORA_CLIP
180
+ finalEmissive += skClipEdgeColor.rgb * skClipOptions.w * skClipEdge;
181
+ #endif
182
+ #ifdef SKENORA_RIM
183
+ float skRim = pow(1.0 - clamp(abs(dot(normalize(normalW), viewDirectionW)), 0.0, 1.0), skRimPower);
184
+ finalEmissive += skRimColor.rgb * skRimColor.a * skRim;
185
+ #endif
186
+ #ifdef SKENORA_NEON
187
+ vec2 skNeonUv = skNeonPattern.z < 0.5
188
+ ? vSkenoraLocalPosition.xy
189
+ : (skNeonPattern.z < 1.5 ? vSkenoraLocalPosition.xz : vSkenoraLocalPosition.yz);
190
+ vec2 skNeonCell = fract(vec2(skNeonUv.x + skNeonUv.y * 0.5, skNeonUv.y * 0.8660254) * skNeonPattern.x) - 0.5;
191
+ float skNeonDistance = min(abs(skNeonCell.y), min(abs(0.8660254 * skNeonCell.x + 0.5 * skNeonCell.y), abs(-0.8660254 * skNeonCell.x + 0.5 * skNeonCell.y)));
192
+ float skNeonLine = 1.0 - smoothstep(skNeonPattern.y, skNeonPattern.y + 0.015, skNeonDistance);
193
+ float skNeonPulse = mix(1.0, 0.55 + 0.45 * sin(6.2831853 * (skNeonPattern.w + skNeonUv.y * 0.12)), skNeonPulseStrength);
194
+ finalEmissive += skNeonColor.rgb * skNeonColor.a * skNeonLine * skNeonPulse;
195
+ #endif
196
+ `,
197
+ };
198
+ return null;
199
+ }
200
+ dispose() {
201
+ this.#disposed = true;
202
+ }
203
+ }
204
+ //# sourceMappingURL=surface-effect-plugin.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"surface-effect-plugin.js","sourceRoot":"","sources":["../../src/systems/surface-effect-plugin.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,kBAAkB,EAAE,MAAM,8CAA8C,CAAC;AAIlF,OAAO,EACL,wBAAwB,GAEzB,MAAM,oBAAoB,CAAC;AAE5B,8EAA8E;AAC9E,MAAM,OAAO,mBAAoB,SAAQ,kBAAkB;IACzD,QAAQ,CAAyB;IACjC,SAAS,GAAG,KAAK,CAAC;IAElB,YAAY,QAAqB,EAAE,OAA+B;QAChE,6EAA6E;QAC7E,gEAAgE;QAChE,KAAK,CAAC,QAAQ,EAAE,4BAA4B,EAAE,GAAG,EAAE;YACjD,gBAAgB,EAAE,KAAK;YACvB,WAAW,EAAE,KAAK;YAClB,gBAAgB,EAAE,KAAK;YACvB,YAAY,EAAE,KAAK;YACnB,YAAY,EAAE,KAAK;SACpB,CAAC,CAAC;QACH,IAAI,CAAC,QAAQ,GAAG,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAClD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACrB,CAAC;IAED,MAAM,CAAC,OAA+B;QACpC,IAAI,IAAI,CAAC,SAAS;YAChB,MAAM,IAAI,KAAK,CAAC,4CAA4C,CAAC,CAAC;QAChE,IACE,CAAC,CAAC,OAAO,CAAC,QAAQ,KAAK,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ;YAC/C,CAAC,CAAC,OAAO,CAAC,GAAG,KAAK,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG;YACrC,CAAC,CAAC,OAAO,CAAC,QAAQ,KAAK,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ;YAC/C,CAAC,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI;YACvC,CAAC,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI;YAEvC,MAAM,IAAI,KAAK,CACb,2DAA2D,CAC5D,CAAC;QACJ,IAAI,CAAC,QAAQ,GAAG,wBAAwB,CAAC,OAAO,CAAC,CAAC;IACpD,CAAC;IAED,OAAO;QACL,OAAO,eAAe,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACxC,CAAC;IAEQ,cAAc,CAAC,OAAwB;QAC9C,MAAM,KAAK,GAAG,OAMb,CAAC;QACF,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,KAAK,SAAS,CAAC;QAC9D,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,KAAK,SAAS,CAAC;QACpD,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,KAAK,SAAS,CAAC;QAC9D,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,SAAS,CAAC;QACtD,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,SAAS,CAAC;IACxD,CAAC;IAEQ,YAAY;QACnB,OAAO,yBAAyB,CAAC;IACnC,CAAC;IAEQ,WAAW;QAClB,OAAO;YACL,GAAG,EAAE;gBACH,EAAE,IAAI,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAClD,EAAE,IAAI,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAChD,EAAE,IAAI,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAClD,EAAE,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC7C,EAAE,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;gBAC9C,EAAE,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC7C,EAAE,IAAI,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBACtD,EAAE,IAAI,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;gBACvD,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC9C,EAAE,IAAI,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAChD,EAAE,IAAI,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAClD,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC9C,EAAE,IAAI,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;gBAChD,EAAE,IAAI,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;aACxD;YACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;CAiBf;SACI,CAAC;IACJ,CAAC;IAEQ,kBAAkB,CAAC,MAAqB;QAC/C,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACxC,IAAI,QAAQ,EAAE,CAAC;YACb,MAAM,IAAI,GAAG,QAAQ,CAAC,UAAU,EAC9B,EAAE,GAAG,QAAQ,CAAC,QAAQ,CAAC;YACzB,MAAM,CAAC,YAAY,CACjB,iBAAiB,EACjB,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,EACN,QAAQ,CAAC,QAAQ,IAAI,CAAC,CACvB,CAAC;YACF,MAAM,CAAC,YAAY,CACjB,eAAe,EACf,EAAE,CAAC,CAAC,EACJ,EAAE,CAAC,CAAC,EACJ,EAAE,CAAC,CAAC,EACJ,QAAQ,CAAC,KAAK,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC;YACF,MAAM,CAAC,YAAY,CACjB,iBAAiB,EACjB,QAAQ,CAAC,KAAK,IAAI,CAAC,EACnB,QAAQ,CAAC,GAAG,IAAI,CAAC,EACjB,QAAQ,CAAC,IAAI,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EACzD,CAAC,CACF,CAAC;QACJ,CAAC;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC;QAC9B,IAAI,GAAG,EAAE,CAAC;YACR,MAAM,CAAC,YAAY,CACjB,YAAY,EACZ,GAAG,CAAC,KAAK,CAAC,CAAC,EACX,GAAG,CAAC,KAAK,CAAC,CAAC,EACX,GAAG,CAAC,KAAK,CAAC,CAAC,EACX,GAAG,CAAC,SAAS,IAAI,CAAC,CACnB,CAAC;YACF,MAAM,CAAC,WAAW,CAAC,YAAY,EAAE,GAAG,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC;QACnD,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACxC,IAAI,QAAQ,EAAE,CAAC;YACb,MAAM,KAAK,GAAG,QAAQ,CAAC,SAAS,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;YAC9D,MAAM,CAAC,YAAY,CACjB,YAAY,EACZ,QAAQ,CAAC,QAAQ,IAAI,CAAC,EACtB,QAAQ,CAAC,KAAK,IAAI,CAAC,EACnB,QAAQ,CAAC,IAAI,IAAI,CAAC,EAClB,QAAQ,CAAC,KAAK,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC;YACF,MAAM,CAAC,YAAY,CACjB,qBAAqB,EACrB,KAAK,CAAC,CAAC,EACP,KAAK,CAAC,CAAC,EACP,KAAK,CAAC,CAAC,EACP,QAAQ,CAAC,aAAa,IAAI,CAAC,CAC5B,CAAC;YACF,MAAM,CAAC,WAAW,CAAC,qBAAqB,EAAE,QAAQ,CAAC,SAAS,IAAI,IAAI,CAAC,CAAC;QACxE,CAAC;QACD,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC;QAChC,IAAI,IAAI,EAAE,CAAC;YACT,MAAM,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC;YAChC,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC;YACzD,MAAM,CAAC,YAAY,CACjB,aAAa,EACb,MAAM,CAAC,CAAC,EACR,MAAM,CAAC,CAAC,EACR,MAAM,CAAC,CAAC,EACR,IAAI,CAAC,MAAM,IAAI,CAAC,CACjB,CAAC;YACF,MAAM,CAAC,YAAY,CACjB,eAAe,EACf,IAAI,CAAC,IAAI,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EACjC,IAAI,CAAC,KAAK,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC9B,IAAI,CAAC,SAAS,IAAI,IAAI,EACtB,IAAI,CAAC,aAAa,IAAI,CAAC,CACxB,CAAC;YACF,MAAM,CAAC,YAAY,CAAC,iBAAiB,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvE,CAAC;QACD,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC;QAChC,IAAI,IAAI,EAAE,CAAC;YACT,MAAM,CAAC,YAAY,CACjB,aAAa,EACb,IAAI,CAAC,KAAK,CAAC,CAAC,EACZ,IAAI,CAAC,KAAK,CAAC,CAAC,EACZ,IAAI,CAAC,KAAK,CAAC,CAAC,EACZ,IAAI,CAAC,SAAS,IAAI,CAAC,CACpB,CAAC;YACF,MAAM,CAAC,YAAY,CACjB,eAAe,EACf,IAAI,CAAC,KAAK,IAAI,CAAC,EACf,IAAI,CAAC,KAAK,IAAI,KAAK,EACnB,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EACrD,IAAI,CAAC,KAAK,IAAI,CAAC,CAChB,CAAC;YACF,MAAM,CAAC,WAAW,CAAC,qBAAqB,EAAE,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,CAAC;QACxE,CAAC;IACH,CAAC;IAEQ,aAAa,CAAC,UAAkB;QACvC,IAAI,UAAU,KAAK,QAAQ;YACzB,OAAO;gBACL,yBAAyB,EACvB,2JAA2J;gBAC7J,6BAA6B,EAC3B,gKAAgK;aACnK,CAAC;QACJ,IAAI,UAAU,KAAK,UAAU;YAC3B,OAAO;gBACL,2BAA2B,EAAE;;;;;;;;;;;;;;;;;;;CAmBpC;gBACO,4BAA4B,EAAE;;;;;;;;;;;;;;;;;;CAkBrC;gBACO,6BAA6B,EAAE;;;;;;;CAOtC;gBACO,4CAA4C,EAAE;;;;;;;;;;;;;;;;;;;;;CAqBrD;aACM,CAAC;QACJ,OAAO,IAAI,CAAC;IACd,CAAC;IAEQ,OAAO;QACd,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;CACF"}
@@ -0,0 +1,29 @@
1
+ import type { MaterialDefines } from "@babylonjs/core/Materials/materialDefines";
2
+ import { MaterialPluginBase } from "@babylonjs/core/Materials/materialPluginBase";
3
+ import type { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
4
+ import type { UniformBuffer } from "@babylonjs/core/Materials/uniformBuffer";
5
+ import { type MaterialProgram } from "@skenora/contracts";
6
+ import type { PreparedGpuProgram } from "./gpu-program-cache.js";
7
+ /** One trusted compiler-backed plugin per owned material; authored GLSL is never accepted. */
8
+ export declare class SurfaceProgramPlugin extends MaterialPluginBase {
9
+ private program;
10
+ private compiled;
11
+ private artifact;
12
+ private disposed;
13
+ constructor(material: PBRMaterial, program: MaterialProgram, prepared?: Pick<PreparedGpuProgram, "compiled" | "artifact">);
14
+ update(program: MaterialProgram, prepared?: Pick<PreparedGpuProgram, "compiled" | "artifact">): void;
15
+ prepareDefines(defines: MaterialDefines): void;
16
+ getClassName(): string;
17
+ getUniforms(): {
18
+ ubo: {
19
+ name: string;
20
+ size: number;
21
+ type: string;
22
+ }[];
23
+ fragment: string;
24
+ };
25
+ hardBindForSubMesh(buffer: UniformBuffer): void;
26
+ getCustomCode(shaderType: string): Record<string, string> | null;
27
+ dispose(): void;
28
+ }
29
+ //# sourceMappingURL=surface-program-plugin.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"surface-program-plugin.d.ts","sourceRoot":"","sources":["../../src/systems/surface-program-plugin.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2CAA2C,CAAC;AACjF,OAAO,EAAE,kBAAkB,EAAE,MAAM,8CAA8C,CAAC;AAClF,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAC7E,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,yCAAyC,CAAC;AAC7E,OAAO,EAEL,KAAK,eAAe,EACrB,MAAM,oBAAoB,CAAC;AAS5B,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,qBAAqB,CAAC;AAE9D,8FAA8F;AAC9F,qBAAa,oBAAqB,SAAQ,kBAAkB;IAC1D,OAAO,CAAC,OAAO,CAA8B;IAC7C,OAAO,CAAC,QAAQ,CAAsC;IACtD,OAAO,CAAC,QAAQ,CAA0C;IAC1D,OAAO,CAAC,QAAQ,CAAS;gBAGvB,QAAQ,EAAE,WAAW,EACrB,OAAO,EAAE,eAAe,EACxB,QAAQ,CAAC,EAAE,IAAI,CAAC,kBAAkB,EAAE,UAAU,GAAG,UAAU,CAAC;IAc9D,MAAM,CACJ,OAAO,EAAE,eAAe,EACxB,QAAQ,CAAC,EAAE,IAAI,CAAC,kBAAkB,EAAE,UAAU,GAAG,UAAU,CAAC,GAC3D,IAAI;IAWE,cAAc,CAAC,OAAO,EAAE,eAAe,GAAG,IAAI;IAM9C,YAAY,IAAI,MAAM;IAItB,WAAW;;;;;;;;IAeX,kBAAkB,CAAC,MAAM,EAAE,aAAa,GAAG,IAAI;IAkB/C,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI;IAiEhE,OAAO,IAAI,IAAI;CAMzB"}