@shopify/react-native-skia 0.1.115

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Files changed (1704) hide show
  1. package/LICENSE.md +7 -0
  2. package/README.md +7 -0
  3. package/android/CMakeLists.txt +132 -0
  4. package/android/README.md +14 -0
  5. package/android/build.gradle +196 -0
  6. package/android/cpp/jni/JniLoad.cpp +13 -0
  7. package/android/cpp/jni/JniPlatformContext.cpp +142 -0
  8. package/android/cpp/jni/JniSkiaDrawView.cpp +169 -0
  9. package/android/cpp/jni/JniSkiaManager.cpp +57 -0
  10. package/android/cpp/jni/SkiaOpenGLRenderer.cpp +340 -0
  11. package/android/cpp/jni/include/JniPlatformContext.h +75 -0
  12. package/android/cpp/jni/include/JniPlatformContextWrapper.h +54 -0
  13. package/android/cpp/jni/include/JniSkiaDrawView.h +82 -0
  14. package/android/cpp/jni/include/JniSkiaManager.h +81 -0
  15. package/android/cpp/jni/include/SkiaOpenGLRenderer.h +159 -0
  16. package/android/src/main/AndroidManifest.xml +6 -0
  17. package/android/src/main/java/com/shopify/reactnative/skia/PlatformContext.java +181 -0
  18. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaModule.java +88 -0
  19. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaPackage.java +24 -0
  20. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaViewManager.java +72 -0
  21. package/android/src/main/java/com/shopify/reactnative/skia/SkiaDrawView.java +137 -0
  22. package/android/src/main/java/com/shopify/reactnative/skia/SkiaManager.java +66 -0
  23. package/cpp/api/JsiSkApi.h +97 -0
  24. package/cpp/api/JsiSkCanvas.h +532 -0
  25. package/cpp/api/JsiSkColorFilter.h +43 -0
  26. package/cpp/api/JsiSkColorFilterFactory.h +98 -0
  27. package/cpp/api/JsiSkContourMeasure.h +102 -0
  28. package/cpp/api/JsiSkContourMeasureIter.h +90 -0
  29. package/cpp/api/JsiSkData.h +46 -0
  30. package/cpp/api/JsiSkDataFactory.h +92 -0
  31. package/cpp/api/JsiSkFont.h +326 -0
  32. package/cpp/api/JsiSkFontMgr.h +84 -0
  33. package/cpp/api/JsiSkFontMgrFactory.h +48 -0
  34. package/cpp/api/JsiSkHostObjects.h +83 -0
  35. package/cpp/api/JsiSkImage.h +141 -0
  36. package/cpp/api/JsiSkImageFactory.h +50 -0
  37. package/cpp/api/JsiSkImageFilter.h +47 -0
  38. package/cpp/api/JsiSkImageFilterFactory.h +217 -0
  39. package/cpp/api/JsiSkImageInfo.h +57 -0
  40. package/cpp/api/JsiSkMaskFilter.h +45 -0
  41. package/cpp/api/JsiSkMaskFilterFactory.h +42 -0
  42. package/cpp/api/JsiSkMatrix.h +64 -0
  43. package/cpp/api/JsiSkPaint.h +227 -0
  44. package/cpp/api/JsiSkPath.h +557 -0
  45. package/cpp/api/JsiSkPathEffect.h +45 -0
  46. package/cpp/api/JsiSkPathEffectFactory.h +123 -0
  47. package/cpp/api/JsiSkPathFactory.h +64 -0
  48. package/cpp/api/JsiSkPoint.h +81 -0
  49. package/cpp/api/JsiSkRRect.h +93 -0
  50. package/cpp/api/JsiSkRSXform.h +105 -0
  51. package/cpp/api/JsiSkRect.h +119 -0
  52. package/cpp/api/JsiSkRuntimeEffect.h +217 -0
  53. package/cpp/api/JsiSkRuntimeEffectFactory.h +41 -0
  54. package/cpp/api/JsiSkSVG.h +43 -0
  55. package/cpp/api/JsiSkSVGFactory.h +48 -0
  56. package/cpp/api/JsiSkShader.h +45 -0
  57. package/cpp/api/JsiSkShaderFactory.h +214 -0
  58. package/cpp/api/JsiSkSurface.h +67 -0
  59. package/cpp/api/JsiSkSurfaceFactory.h +44 -0
  60. package/cpp/api/JsiSkTextBlob.h +50 -0
  61. package/cpp/api/JsiSkTextBlobFactory.h +109 -0
  62. package/cpp/api/JsiSkTypeface.h +76 -0
  63. package/cpp/api/JsiSkTypefaceFactory.h +30 -0
  64. package/cpp/api/JsiSkVertices.h +147 -0
  65. package/cpp/jsi/JsiHostObject.cpp +154 -0
  66. package/cpp/jsi/JsiHostObject.h +241 -0
  67. package/cpp/rnskia/RNSkAnimation.h +73 -0
  68. package/cpp/rnskia/RNSkDispatchQueue.cpp +84 -0
  69. package/cpp/rnskia/RNSkDispatchQueue.h +47 -0
  70. package/cpp/rnskia/RNSkDrawView.cpp +333 -0
  71. package/cpp/rnskia/RNSkDrawView.h +242 -0
  72. package/cpp/rnskia/RNSkInfoParameter.h +100 -0
  73. package/cpp/rnskia/RNSkJsiViewApi.h +305 -0
  74. package/cpp/rnskia/RNSkManager.cpp +81 -0
  75. package/cpp/rnskia/RNSkManager.h +81 -0
  76. package/cpp/rnskia/RNSkPlatformContext.h +196 -0
  77. package/cpp/rnskia/RNSkValueApi.h +69 -0
  78. package/cpp/rnskia/values/RNSkClockValue.h +133 -0
  79. package/cpp/rnskia/values/RNSkDerivedValue.h +92 -0
  80. package/cpp/rnskia/values/RNSkReadonlyValue.h +140 -0
  81. package/cpp/rnskia/values/RNSkValue.h +112 -0
  82. package/cpp/skia/include/android/SkAndroidFrameworkUtils.h +61 -0
  83. package/cpp/skia/include/android/SkAnimatedImage.h +179 -0
  84. package/cpp/skia/include/c/sk_canvas.h +159 -0
  85. package/cpp/skia/include/c/sk_colorspace.h +25 -0
  86. package/cpp/skia/include/c/sk_data.h +65 -0
  87. package/cpp/skia/include/c/sk_image.h +71 -0
  88. package/cpp/skia/include/c/sk_imageinfo.h +62 -0
  89. package/cpp/skia/include/c/sk_maskfilter.h +47 -0
  90. package/cpp/skia/include/c/sk_matrix.h +49 -0
  91. package/cpp/skia/include/c/sk_paint.h +145 -0
  92. package/cpp/skia/include/c/sk_path.h +102 -0
  93. package/cpp/skia/include/c/sk_picture.h +70 -0
  94. package/cpp/skia/include/c/sk_shader.h +143 -0
  95. package/cpp/skia/include/c/sk_surface.h +73 -0
  96. package/cpp/skia/include/c/sk_types.h +278 -0
  97. package/cpp/skia/include/codec/SkAndroidCodec.h +263 -0
  98. package/cpp/skia/include/codec/SkCodec.h +992 -0
  99. package/cpp/skia/include/codec/SkCodecAnimation.h +61 -0
  100. package/cpp/skia/include/codec/SkEncodedOrigin.h +54 -0
  101. package/cpp/skia/include/config/SkUserConfig.h +89 -0
  102. package/cpp/skia/include/core/SkAnnotation.h +50 -0
  103. package/cpp/skia/include/core/SkBBHFactory.h +63 -0
  104. package/cpp/skia/include/core/SkBitmap.h +1212 -0
  105. package/cpp/skia/include/core/SkBlendMode.h +110 -0
  106. package/cpp/skia/include/core/SkBlender.h +33 -0
  107. package/cpp/skia/include/core/SkBlurTypes.h +22 -0
  108. package/cpp/skia/include/core/SkCanvas.h +2583 -0
  109. package/cpp/skia/include/core/SkCanvasVirtualEnforcer.h +61 -0
  110. package/cpp/skia/include/core/SkClipOp.h +19 -0
  111. package/cpp/skia/include/core/SkColor.h +438 -0
  112. package/cpp/skia/include/core/SkColorFilter.h +90 -0
  113. package/cpp/skia/include/core/SkColorPriv.h +152 -0
  114. package/cpp/skia/include/core/SkColorSpace.h +245 -0
  115. package/cpp/skia/include/core/SkContourMeasure.h +131 -0
  116. package/cpp/skia/include/core/SkCoverageMode.h +30 -0
  117. package/cpp/skia/include/core/SkCubicMap.h +45 -0
  118. package/cpp/skia/include/core/SkCustomMesh.h +202 -0
  119. package/cpp/skia/include/core/SkData.h +188 -0
  120. package/cpp/skia/include/core/SkDataTable.h +118 -0
  121. package/cpp/skia/include/core/SkDeferredDisplayList.h +110 -0
  122. package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +97 -0
  123. package/cpp/skia/include/core/SkDocument.h +91 -0
  124. package/cpp/skia/include/core/SkDrawLooper.h +135 -0
  125. package/cpp/skia/include/core/SkDrawable.h +160 -0
  126. package/cpp/skia/include/core/SkEncodedImageFormat.h +35 -0
  127. package/cpp/skia/include/core/SkExecutor.h +41 -0
  128. package/cpp/skia/include/core/SkFlattenable.h +113 -0
  129. package/cpp/skia/include/core/SkFont.h +534 -0
  130. package/cpp/skia/include/core/SkFontArguments.h +62 -0
  131. package/cpp/skia/include/core/SkFontMetrics.h +138 -0
  132. package/cpp/skia/include/core/SkFontMgr.h +157 -0
  133. package/cpp/skia/include/core/SkFontParameters.h +42 -0
  134. package/cpp/skia/include/core/SkFontStyle.h +81 -0
  135. package/cpp/skia/include/core/SkFontTypes.h +25 -0
  136. package/cpp/skia/include/core/SkGraphics.h +153 -0
  137. package/cpp/skia/include/core/SkICC.h +19 -0
  138. package/cpp/skia/include/core/SkImage.h +1302 -0
  139. package/cpp/skia/include/core/SkImageEncoder.h +72 -0
  140. package/cpp/skia/include/core/SkImageFilter.h +114 -0
  141. package/cpp/skia/include/core/SkImageGenerator.h +215 -0
  142. package/cpp/skia/include/core/SkImageInfo.h +721 -0
  143. package/cpp/skia/include/core/SkM44.h +426 -0
  144. package/cpp/skia/include/core/SkMallocPixelRef.h +42 -0
  145. package/cpp/skia/include/core/SkMaskFilter.h +50 -0
  146. package/cpp/skia/include/core/SkMath.h +54 -0
  147. package/cpp/skia/include/core/SkMatrix.h +1986 -0
  148. package/cpp/skia/include/core/SkMilestone.h +9 -0
  149. package/cpp/skia/include/core/SkOverdrawCanvas.h +68 -0
  150. package/cpp/skia/include/core/SkPaint.h +720 -0
  151. package/cpp/skia/include/core/SkPath.h +1891 -0
  152. package/cpp/skia/include/core/SkPathBuilder.h +268 -0
  153. package/cpp/skia/include/core/SkPathEffect.h +106 -0
  154. package/cpp/skia/include/core/SkPathMeasure.h +88 -0
  155. package/cpp/skia/include/core/SkPathTypes.h +59 -0
  156. package/cpp/skia/include/core/SkPicture.h +280 -0
  157. package/cpp/skia/include/core/SkPictureRecorder.h +115 -0
  158. package/cpp/skia/include/core/SkPixelRef.h +123 -0
  159. package/cpp/skia/include/core/SkPixmap.h +720 -0
  160. package/cpp/skia/include/core/SkPngChunkReader.h +45 -0
  161. package/cpp/skia/include/core/SkPoint.h +566 -0
  162. package/cpp/skia/include/core/SkPoint3.h +157 -0
  163. package/cpp/skia/include/core/SkPromiseImageTexture.h +46 -0
  164. package/cpp/skia/include/core/SkRRect.h +512 -0
  165. package/cpp/skia/include/core/SkRSXform.h +69 -0
  166. package/cpp/skia/include/core/SkRasterHandleAllocator.h +92 -0
  167. package/cpp/skia/include/core/SkRect.h +1378 -0
  168. package/cpp/skia/include/core/SkRefCnt.h +382 -0
  169. package/cpp/skia/include/core/SkRegion.h +672 -0
  170. package/cpp/skia/include/core/SkSamplingOptions.h +92 -0
  171. package/cpp/skia/include/core/SkScalar.h +194 -0
  172. package/cpp/skia/include/core/SkSerialProcs.h +73 -0
  173. package/cpp/skia/include/core/SkShader.h +148 -0
  174. package/cpp/skia/include/core/SkSize.h +90 -0
  175. package/cpp/skia/include/core/SkSpan.h +89 -0
  176. package/cpp/skia/include/core/SkStream.h +524 -0
  177. package/cpp/skia/include/core/SkString.h +302 -0
  178. package/cpp/skia/include/core/SkStringView.h +185 -0
  179. package/cpp/skia/include/core/SkStrokeRec.h +154 -0
  180. package/cpp/skia/include/core/SkSurface.h +1079 -0
  181. package/cpp/skia/include/core/SkSurfaceCharacterization.h +263 -0
  182. package/cpp/skia/include/core/SkSurfaceProps.h +92 -0
  183. package/cpp/skia/include/core/SkSwizzle.h +19 -0
  184. package/cpp/skia/include/core/SkTextBlob.h +503 -0
  185. package/cpp/skia/include/core/SkTileMode.h +41 -0
  186. package/cpp/skia/include/core/SkTime.h +63 -0
  187. package/cpp/skia/include/core/SkTraceMemoryDump.h +99 -0
  188. package/cpp/skia/include/core/SkTypeface.h +454 -0
  189. package/cpp/skia/include/core/SkTypes.h +621 -0
  190. package/cpp/skia/include/core/SkUnPreMultiply.h +56 -0
  191. package/cpp/skia/include/core/SkVertices.h +132 -0
  192. package/cpp/skia/include/core/SkYUVAInfo.h +304 -0
  193. package/cpp/skia/include/core/SkYUVAPixmaps.h +336 -0
  194. package/cpp/skia/include/docs/SkPDFDocument.h +196 -0
  195. package/cpp/skia/include/docs/SkXPSDocument.h +27 -0
  196. package/cpp/skia/include/effects/Sk1DPathEffect.h +35 -0
  197. package/cpp/skia/include/effects/Sk2DPathEffect.h +30 -0
  198. package/cpp/skia/include/effects/SkBlenders.h +27 -0
  199. package/cpp/skia/include/effects/SkBlurDrawLooper.h +26 -0
  200. package/cpp/skia/include/effects/SkBlurMaskFilter.h +35 -0
  201. package/cpp/skia/include/effects/SkColorMatrix.h +55 -0
  202. package/cpp/skia/include/effects/SkColorMatrixFilter.h +25 -0
  203. package/cpp/skia/include/effects/SkCornerPathEffect.h +28 -0
  204. package/cpp/skia/include/effects/SkDashPathEffect.h +39 -0
  205. package/cpp/skia/include/effects/SkDiscretePathEffect.h +37 -0
  206. package/cpp/skia/include/effects/SkGradientShader.h +264 -0
  207. package/cpp/skia/include/effects/SkHighContrastFilter.h +80 -0
  208. package/cpp/skia/include/effects/SkImageFilters.h +551 -0
  209. package/cpp/skia/include/effects/SkLayerDrawLooper.h +161 -0
  210. package/cpp/skia/include/effects/SkLumaColorFilter.h +34 -0
  211. package/cpp/skia/include/effects/SkOpPathEffect.h +39 -0
  212. package/cpp/skia/include/effects/SkOverdrawColorFilter.h +29 -0
  213. package/cpp/skia/include/effects/SkPerlinNoiseShader.h +54 -0
  214. package/cpp/skia/include/effects/SkRuntimeEffect.h +518 -0
  215. package/cpp/skia/include/effects/SkShaderMaskFilter.h +24 -0
  216. package/cpp/skia/include/effects/SkStrokeAndFillPathEffect.h +28 -0
  217. package/cpp/skia/include/effects/SkTableColorFilter.h +42 -0
  218. package/cpp/skia/include/effects/SkTableMaskFilter.h +37 -0
  219. package/cpp/skia/include/effects/SkTrimPathEffect.h +41 -0
  220. package/cpp/skia/include/encode/SkEncoder.h +42 -0
  221. package/cpp/skia/include/encode/SkJpegEncoder.h +97 -0
  222. package/cpp/skia/include/encode/SkPngEncoder.h +99 -0
  223. package/cpp/skia/include/encode/SkWebpEncoder.h +48 -0
  224. package/cpp/skia/include/gpu/GrBackendDrawableInfo.h +44 -0
  225. package/cpp/skia/include/gpu/GrBackendSemaphore.h +140 -0
  226. package/cpp/skia/include/gpu/GrBackendSurface.h +643 -0
  227. package/cpp/skia/include/gpu/GrBackendSurfaceMutableState.h +91 -0
  228. package/cpp/skia/include/gpu/GrConfig.h +53 -0
  229. package/cpp/skia/include/gpu/GrContextOptions.h +364 -0
  230. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +159 -0
  231. package/cpp/skia/include/gpu/GrDirectContext.h +880 -0
  232. package/cpp/skia/include/gpu/GrDriverBugWorkarounds.h +52 -0
  233. package/cpp/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h +45 -0
  234. package/cpp/skia/include/gpu/GrRecordingContext.h +275 -0
  235. package/cpp/skia/include/gpu/GrSurfaceInfo.h +166 -0
  236. package/cpp/skia/include/gpu/GrTypes.h +244 -0
  237. package/cpp/skia/include/gpu/GrYUVABackendTextures.h +124 -0
  238. package/cpp/skia/include/gpu/ShaderErrorHandler.h +36 -0
  239. package/cpp/skia/include/gpu/d3d/GrD3DBackendContext.h +35 -0
  240. package/cpp/skia/include/gpu/d3d/GrD3DTypes.h +248 -0
  241. package/cpp/skia/include/gpu/dawn/GrDawnTypes.h +95 -0
  242. package/cpp/skia/include/gpu/gl/GrGLAssembleHelpers.h +11 -0
  243. package/cpp/skia/include/gpu/gl/GrGLAssembleInterface.h +39 -0
  244. package/cpp/skia/include/gpu/gl/GrGLConfig.h +79 -0
  245. package/cpp/skia/include/gpu/gl/GrGLConfig_chrome.h +14 -0
  246. package/cpp/skia/include/gpu/gl/GrGLExtensions.h +78 -0
  247. package/cpp/skia/include/gpu/gl/GrGLFunctions.h +304 -0
  248. package/cpp/skia/include/gpu/gl/GrGLInterface.h +342 -0
  249. package/cpp/skia/include/gpu/gl/GrGLTypes.h +207 -0
  250. package/cpp/skia/include/gpu/gl/egl/GrGLMakeEGLInterface.h +14 -0
  251. package/cpp/skia/include/gpu/gl/glx/GrGLMakeGLXInterface.h +14 -0
  252. package/cpp/skia/include/gpu/mock/GrMockTypes.h +144 -0
  253. package/cpp/skia/include/gpu/mtl/GrMtlBackendContext.h +21 -0
  254. package/cpp/skia/include/gpu/mtl/GrMtlTypes.h +63 -0
  255. package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +76 -0
  256. package/cpp/skia/include/gpu/vk/GrVkExtensions.h +63 -0
  257. package/cpp/skia/include/gpu/vk/GrVkMemoryAllocator.h +140 -0
  258. package/cpp/skia/include/gpu/vk/GrVkTypes.h +187 -0
  259. package/cpp/skia/include/gpu/vk/GrVkVulkan.h +32 -0
  260. package/cpp/skia/include/pathops/SkPathOps.h +113 -0
  261. package/cpp/skia/include/ports/SkCFObject.h +184 -0
  262. package/cpp/skia/include/ports/SkFontConfigInterface.h +115 -0
  263. package/cpp/skia/include/ports/SkFontMgr_FontConfigInterface.h +20 -0
  264. package/cpp/skia/include/ports/SkFontMgr_android.h +45 -0
  265. package/cpp/skia/include/ports/SkFontMgr_directory.h +21 -0
  266. package/cpp/skia/include/ports/SkFontMgr_empty.h +21 -0
  267. package/cpp/skia/include/ports/SkFontMgr_fontconfig.h +22 -0
  268. package/cpp/skia/include/ports/SkFontMgr_fuchsia.h +19 -0
  269. package/cpp/skia/include/ports/SkFontMgr_indirect.h +102 -0
  270. package/cpp/skia/include/ports/SkFontMgr_mac_ct.h +27 -0
  271. package/cpp/skia/include/ports/SkImageGeneratorCG.h +20 -0
  272. package/cpp/skia/include/ports/SkImageGeneratorNDK.h +40 -0
  273. package/cpp/skia/include/ports/SkImageGeneratorWIC.h +35 -0
  274. package/cpp/skia/include/ports/SkRemotableFontMgr.h +139 -0
  275. package/cpp/skia/include/ports/SkTypeface_mac.h +44 -0
  276. package/cpp/skia/include/ports/SkTypeface_win.h +79 -0
  277. package/cpp/skia/include/private/GrContext_Base.h +92 -0
  278. package/cpp/skia/include/private/GrD3DTypesMinimal.h +74 -0
  279. package/cpp/skia/include/private/GrDawnTypesPriv.h +26 -0
  280. package/cpp/skia/include/private/GrGLTypesPriv.h +107 -0
  281. package/cpp/skia/include/private/GrImageContext.h +55 -0
  282. package/cpp/skia/include/private/GrMockTypesPriv.h +31 -0
  283. package/cpp/skia/include/private/GrMtlTypesPriv.h +75 -0
  284. package/cpp/skia/include/private/GrSingleOwner.h +65 -0
  285. package/cpp/skia/include/private/GrTypesPriv.h +1354 -0
  286. package/cpp/skia/include/private/GrVkTypesPriv.h +107 -0
  287. package/cpp/skia/include/private/SkBitmaskEnum.h +59 -0
  288. package/cpp/skia/include/private/SkChecksum.h +66 -0
  289. package/cpp/skia/include/private/SkColorData.h +441 -0
  290. package/cpp/skia/include/private/SkDeque.h +141 -0
  291. package/cpp/skia/include/private/SkEncodedInfo.h +249 -0
  292. package/cpp/skia/include/private/SkFixed.h +141 -0
  293. package/cpp/skia/include/private/SkFloatBits.h +91 -0
  294. package/cpp/skia/include/private/SkFloatingPoint.h +272 -0
  295. package/cpp/skia/include/private/SkHalf.h +85 -0
  296. package/cpp/skia/include/private/SkIDChangeListener.h +75 -0
  297. package/cpp/skia/include/private/SkImageInfoPriv.h +193 -0
  298. package/cpp/skia/include/private/SkMacros.h +84 -0
  299. package/cpp/skia/include/private/SkMalloc.h +143 -0
  300. package/cpp/skia/include/private/SkMutex.h +56 -0
  301. package/cpp/skia/include/private/SkNoncopyable.h +30 -0
  302. package/cpp/skia/include/private/SkNx.h +430 -0
  303. package/cpp/skia/include/private/SkNx_neon.h +713 -0
  304. package/cpp/skia/include/private/SkNx_sse.h +823 -0
  305. package/cpp/skia/include/private/SkOnce.h +53 -0
  306. package/cpp/skia/include/private/SkOpts_spi.h +21 -0
  307. package/cpp/skia/include/private/SkPaintParamsKey.h +110 -0
  308. package/cpp/skia/include/private/SkPathRef.h +536 -0
  309. package/cpp/skia/include/private/SkSLDefines.h +56 -0
  310. package/cpp/skia/include/private/SkSLIRNode.h +63 -0
  311. package/cpp/skia/include/private/SkSLLayout.h +143 -0
  312. package/cpp/skia/include/private/SkSLModifiers.h +141 -0
  313. package/cpp/skia/include/private/SkSLProgramElement.h +77 -0
  314. package/cpp/skia/include/private/SkSLProgramKind.h +31 -0
  315. package/cpp/skia/include/private/SkSLSampleUsage.h +89 -0
  316. package/cpp/skia/include/private/SkSLStatement.h +87 -0
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@@ -0,0 +1,823 @@
1
+ /*
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+ * Copyright 2015 Google Inc.
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+ *
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+ * Use of this source code is governed by a BSD-style license that can be
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+ * found in the LICENSE file.
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+ */
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+
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+ #ifndef SkNx_sse_DEFINED
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+ #define SkNx_sse_DEFINED
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+
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+ #include "include/core/SkTypes.h"
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+
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+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
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+ #include <smmintrin.h>
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+ #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
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+ #include <tmmintrin.h>
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+ #else
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+ #include <emmintrin.h>
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+ #endif
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+
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+ // This file may assume <= SSE2, but must check SK_CPU_SSE_LEVEL for anything more recent.
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+ // If you do, make sure this is in a static inline function... anywhere else risks violating ODR.
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+
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+ namespace { // NOLINT(google-build-namespaces)
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+
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+ // Emulate _mm_floor_ps() with SSE2:
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+ // - roundtrip through integers via truncation
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+ // - subtract 1 if that's too big (possible for negative values).
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+ // This restricts the domain of our inputs to a maximum somehwere around 2^31.
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+ // Seems plenty big.
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+ AI static __m128 emulate_mm_floor_ps(__m128 v) {
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+ __m128 roundtrip = _mm_cvtepi32_ps(_mm_cvttps_epi32(v));
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+ __m128 too_big = _mm_cmpgt_ps(roundtrip, v);
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+ return _mm_sub_ps(roundtrip, _mm_and_ps(too_big, _mm_set1_ps(1.0f)));
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+ }
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+
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+ template <>
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+ class SkNx<2, float> {
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+ public:
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+ AI SkNx(const __m128& vec) : fVec(vec) {}
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+
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+ AI SkNx() {}
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+ AI SkNx(float val) : fVec(_mm_set1_ps(val)) {}
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+ AI static SkNx Load(const void* ptr) {
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+ return _mm_castsi128_ps(_mm_loadl_epi64((const __m128i*)ptr));
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+ }
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+ AI SkNx(float a, float b) : fVec(_mm_setr_ps(a,b,0,0)) {}
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+
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+ AI void store(void* ptr) const { _mm_storel_pi((__m64*)ptr, fVec); }
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+
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+ AI static void Load2(const void* ptr, SkNx* x, SkNx* y) {
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+ const float* m = (const float*)ptr;
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+ *x = SkNx{m[0], m[2]};
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+ *y = SkNx{m[1], m[3]};
55
+ }
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+
57
+ AI static void Store2(void* dst, const SkNx& a, const SkNx& b) {
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+ auto vals = _mm_unpacklo_ps(a.fVec, b.fVec);
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+ _mm_storeu_ps((float*)dst, vals);
60
+ }
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+
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+ AI static void Store3(void* dst, const SkNx& a, const SkNx& b, const SkNx& c) {
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+ auto lo = _mm_setr_ps(a[0], b[0], c[0], a[1]),
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+ hi = _mm_setr_ps(b[1], c[1], 0, 0);
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+ _mm_storeu_ps((float*)dst, lo);
66
+ _mm_storel_pi(((__m64*)dst) + 2, hi);
67
+ }
68
+
69
+ AI static void Store4(void* dst, const SkNx& a, const SkNx& b, const SkNx& c, const SkNx& d) {
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+ auto lo = _mm_setr_ps(a[0], b[0], c[0], d[0]),
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+ hi = _mm_setr_ps(a[1], b[1], c[1], d[1]);
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+ _mm_storeu_ps((float*)dst, lo);
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+ _mm_storeu_ps(((float*)dst) + 4, hi);
74
+ }
75
+
76
+ AI SkNx operator - () const { return _mm_xor_ps(_mm_set1_ps(-0.0f), fVec); }
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+
78
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_ps(fVec, o.fVec); }
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+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_ps(fVec, o.fVec); }
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+ AI SkNx operator * (const SkNx& o) const { return _mm_mul_ps(fVec, o.fVec); }
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+ AI SkNx operator / (const SkNx& o) const { return _mm_div_ps(fVec, o.fVec); }
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+
83
+ AI SkNx operator == (const SkNx& o) const { return _mm_cmpeq_ps (fVec, o.fVec); }
84
+ AI SkNx operator != (const SkNx& o) const { return _mm_cmpneq_ps(fVec, o.fVec); }
85
+ AI SkNx operator < (const SkNx& o) const { return _mm_cmplt_ps (fVec, o.fVec); }
86
+ AI SkNx operator > (const SkNx& o) const { return _mm_cmpgt_ps (fVec, o.fVec); }
87
+ AI SkNx operator <= (const SkNx& o) const { return _mm_cmple_ps (fVec, o.fVec); }
88
+ AI SkNx operator >= (const SkNx& o) const { return _mm_cmpge_ps (fVec, o.fVec); }
89
+
90
+ AI static SkNx Min(const SkNx& l, const SkNx& r) { return _mm_min_ps(l.fVec, r.fVec); }
91
+ AI static SkNx Max(const SkNx& l, const SkNx& r) { return _mm_max_ps(l.fVec, r.fVec); }
92
+
93
+ AI SkNx abs() const { return _mm_andnot_ps(_mm_set1_ps(-0.0f), fVec); }
94
+ AI SkNx floor() const {
95
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
96
+ return _mm_floor_ps(fVec);
97
+ #else
98
+ return emulate_mm_floor_ps(fVec);
99
+ #endif
100
+ }
101
+
102
+ AI SkNx sqrt() const { return _mm_sqrt_ps (fVec); }
103
+
104
+ AI float operator[](int k) const {
105
+ SkASSERT(0 <= k && k < 2);
106
+ union { __m128 v; float fs[4]; } pun = {fVec};
107
+ return pun.fs[k&1];
108
+ }
109
+
110
+ AI bool allTrue() const { return 0b11 == (_mm_movemask_ps(fVec) & 0b11); }
111
+ AI bool anyTrue() const { return 0b00 != (_mm_movemask_ps(fVec) & 0b11); }
112
+
113
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
114
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
115
+ return _mm_blendv_ps(e.fVec, t.fVec, fVec);
116
+ #else
117
+ return _mm_or_ps(_mm_and_ps (fVec, t.fVec),
118
+ _mm_andnot_ps(fVec, e.fVec));
119
+ #endif
120
+ }
121
+
122
+ __m128 fVec;
123
+ };
124
+
125
+ template <>
126
+ class SkNx<4, float> {
127
+ public:
128
+ AI SkNx(const __m128& vec) : fVec(vec) {}
129
+
130
+ AI SkNx() {}
131
+ AI SkNx(float val) : fVec( _mm_set1_ps(val) ) {}
132
+ AI SkNx(float a, float b, float c, float d) : fVec(_mm_setr_ps(a,b,c,d)) {}
133
+
134
+ AI static SkNx Load(const void* ptr) { return _mm_loadu_ps((const float*)ptr); }
135
+ AI void store(void* ptr) const { _mm_storeu_ps((float*)ptr, fVec); }
136
+
137
+ AI static void Load2(const void* ptr, SkNx* x, SkNx* y) {
138
+ SkNx lo = SkNx::Load((const float*)ptr+0),
139
+ hi = SkNx::Load((const float*)ptr+4);
140
+ *x = SkNx{lo[0], lo[2], hi[0], hi[2]};
141
+ *y = SkNx{lo[1], lo[3], hi[1], hi[3]};
142
+ }
143
+
144
+ AI static void Load4(const void* ptr, SkNx* r, SkNx* g, SkNx* b, SkNx* a) {
145
+ __m128 v0 = _mm_loadu_ps(((float*)ptr) + 0),
146
+ v1 = _mm_loadu_ps(((float*)ptr) + 4),
147
+ v2 = _mm_loadu_ps(((float*)ptr) + 8),
148
+ v3 = _mm_loadu_ps(((float*)ptr) + 12);
149
+ _MM_TRANSPOSE4_PS(v0, v1, v2, v3);
150
+ *r = v0;
151
+ *g = v1;
152
+ *b = v2;
153
+ *a = v3;
154
+ }
155
+ AI static void Store4(void* dst, const SkNx& r, const SkNx& g, const SkNx& b, const SkNx& a) {
156
+ __m128 v0 = r.fVec,
157
+ v1 = g.fVec,
158
+ v2 = b.fVec,
159
+ v3 = a.fVec;
160
+ _MM_TRANSPOSE4_PS(v0, v1, v2, v3);
161
+ _mm_storeu_ps(((float*) dst) + 0, v0);
162
+ _mm_storeu_ps(((float*) dst) + 4, v1);
163
+ _mm_storeu_ps(((float*) dst) + 8, v2);
164
+ _mm_storeu_ps(((float*) dst) + 12, v3);
165
+ }
166
+
167
+ AI SkNx operator - () const { return _mm_xor_ps(_mm_set1_ps(-0.0f), fVec); }
168
+
169
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_ps(fVec, o.fVec); }
170
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_ps(fVec, o.fVec); }
171
+ AI SkNx operator * (const SkNx& o) const { return _mm_mul_ps(fVec, o.fVec); }
172
+ AI SkNx operator / (const SkNx& o) const { return _mm_div_ps(fVec, o.fVec); }
173
+
174
+ AI SkNx operator == (const SkNx& o) const { return _mm_cmpeq_ps (fVec, o.fVec); }
175
+ AI SkNx operator != (const SkNx& o) const { return _mm_cmpneq_ps(fVec, o.fVec); }
176
+ AI SkNx operator < (const SkNx& o) const { return _mm_cmplt_ps (fVec, o.fVec); }
177
+ AI SkNx operator > (const SkNx& o) const { return _mm_cmpgt_ps (fVec, o.fVec); }
178
+ AI SkNx operator <= (const SkNx& o) const { return _mm_cmple_ps (fVec, o.fVec); }
179
+ AI SkNx operator >= (const SkNx& o) const { return _mm_cmpge_ps (fVec, o.fVec); }
180
+
181
+ AI static SkNx Min(const SkNx& l, const SkNx& r) { return _mm_min_ps(l.fVec, r.fVec); }
182
+ AI static SkNx Max(const SkNx& l, const SkNx& r) { return _mm_max_ps(l.fVec, r.fVec); }
183
+
184
+ AI SkNx abs() const { return _mm_andnot_ps(_mm_set1_ps(-0.0f), fVec); }
185
+ AI SkNx floor() const {
186
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
187
+ return _mm_floor_ps(fVec);
188
+ #else
189
+ return emulate_mm_floor_ps(fVec);
190
+ #endif
191
+ }
192
+
193
+ AI SkNx sqrt() const { return _mm_sqrt_ps (fVec); }
194
+
195
+ AI float operator[](int k) const {
196
+ SkASSERT(0 <= k && k < 4);
197
+ union { __m128 v; float fs[4]; } pun = {fVec};
198
+ return pun.fs[k&3];
199
+ }
200
+
201
+ AI float min() const {
202
+ SkNx min = Min(*this, _mm_shuffle_ps(fVec, fVec, _MM_SHUFFLE(2,3,0,1)));
203
+ min = Min(min, _mm_shuffle_ps(min.fVec, min.fVec, _MM_SHUFFLE(0,1,2,3)));
204
+ return min[0];
205
+ }
206
+
207
+ AI float max() const {
208
+ SkNx max = Max(*this, _mm_shuffle_ps(fVec, fVec, _MM_SHUFFLE(2,3,0,1)));
209
+ max = Max(max, _mm_shuffle_ps(max.fVec, max.fVec, _MM_SHUFFLE(0,1,2,3)));
210
+ return max[0];
211
+ }
212
+
213
+ AI bool allTrue() const { return 0b1111 == _mm_movemask_ps(fVec); }
214
+ AI bool anyTrue() const { return 0b0000 != _mm_movemask_ps(fVec); }
215
+
216
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
217
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
218
+ return _mm_blendv_ps(e.fVec, t.fVec, fVec);
219
+ #else
220
+ return _mm_or_ps(_mm_and_ps (fVec, t.fVec),
221
+ _mm_andnot_ps(fVec, e.fVec));
222
+ #endif
223
+ }
224
+
225
+ __m128 fVec;
226
+ };
227
+
228
+ AI static __m128i mullo32(__m128i a, __m128i b) {
229
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
230
+ return _mm_mullo_epi32(a, b);
231
+ #else
232
+ __m128i mul20 = _mm_mul_epu32(a, b),
233
+ mul31 = _mm_mul_epu32(_mm_srli_si128(a, 4), _mm_srli_si128(b, 4));
234
+ return _mm_unpacklo_epi32(_mm_shuffle_epi32(mul20, _MM_SHUFFLE(0,0,2,0)),
235
+ _mm_shuffle_epi32(mul31, _MM_SHUFFLE(0,0,2,0)));
236
+ #endif
237
+ }
238
+
239
+ template <>
240
+ class SkNx<4, int32_t> {
241
+ public:
242
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
243
+
244
+ AI SkNx() {}
245
+ AI SkNx(int32_t val) : fVec(_mm_set1_epi32(val)) {}
246
+ AI static SkNx Load(const void* ptr) { return _mm_loadu_si128((const __m128i*)ptr); }
247
+ AI SkNx(int32_t a, int32_t b, int32_t c, int32_t d) : fVec(_mm_setr_epi32(a,b,c,d)) {}
248
+
249
+ AI void store(void* ptr) const { _mm_storeu_si128((__m128i*)ptr, fVec); }
250
+
251
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi32(fVec, o.fVec); }
252
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi32(fVec, o.fVec); }
253
+ AI SkNx operator * (const SkNx& o) const { return mullo32(fVec, o.fVec); }
254
+
255
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
256
+ AI SkNx operator | (const SkNx& o) const { return _mm_or_si128(fVec, o.fVec); }
257
+ AI SkNx operator ^ (const SkNx& o) const { return _mm_xor_si128(fVec, o.fVec); }
258
+
259
+ AI SkNx operator << (int bits) const { return _mm_slli_epi32(fVec, bits); }
260
+ AI SkNx operator >> (int bits) const { return _mm_srai_epi32(fVec, bits); }
261
+
262
+ AI SkNx operator == (const SkNx& o) const { return _mm_cmpeq_epi32 (fVec, o.fVec); }
263
+ AI SkNx operator < (const SkNx& o) const { return _mm_cmplt_epi32 (fVec, o.fVec); }
264
+ AI SkNx operator > (const SkNx& o) const { return _mm_cmpgt_epi32 (fVec, o.fVec); }
265
+
266
+ AI int32_t operator[](int k) const {
267
+ SkASSERT(0 <= k && k < 4);
268
+ union { __m128i v; int32_t is[4]; } pun = {fVec};
269
+ return pun.is[k&3];
270
+ }
271
+
272
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
273
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
274
+ return _mm_blendv_epi8(e.fVec, t.fVec, fVec);
275
+ #else
276
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
277
+ _mm_andnot_si128(fVec, e.fVec));
278
+ #endif
279
+ }
280
+
281
+ AI SkNx abs() const {
282
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
283
+ return _mm_abs_epi32(fVec);
284
+ #else
285
+ SkNx mask = (*this) >> 31;
286
+ return (mask ^ (*this)) - mask;
287
+ #endif
288
+ }
289
+
290
+ AI static SkNx Min(const SkNx& x, const SkNx& y) {
291
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
292
+ return _mm_min_epi32(x.fVec, y.fVec);
293
+ #else
294
+ return (x < y).thenElse(x, y);
295
+ #endif
296
+ }
297
+
298
+ AI static SkNx Max(const SkNx& x, const SkNx& y) {
299
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
300
+ return _mm_max_epi32(x.fVec, y.fVec);
301
+ #else
302
+ return (x > y).thenElse(x, y);
303
+ #endif
304
+ }
305
+
306
+ __m128i fVec;
307
+ };
308
+
309
+ template <>
310
+ class SkNx<2, uint32_t> {
311
+ public:
312
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
313
+
314
+ AI SkNx() {}
315
+ AI SkNx(uint32_t val) : fVec(_mm_set1_epi32((int)val)) {}
316
+ AI static SkNx Load(const void* ptr) { return _mm_loadl_epi64((const __m128i*)ptr); }
317
+ AI SkNx(uint32_t a, uint32_t b) : fVec(_mm_setr_epi32((int)a,(int)b,0,0)) {}
318
+
319
+ AI void store(void* ptr) const { _mm_storel_epi64((__m128i*)ptr, fVec); }
320
+
321
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi32(fVec, o.fVec); }
322
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi32(fVec, o.fVec); }
323
+ AI SkNx operator * (const SkNx& o) const { return mullo32(fVec, o.fVec); }
324
+
325
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
326
+ AI SkNx operator | (const SkNx& o) const { return _mm_or_si128(fVec, o.fVec); }
327
+ AI SkNx operator ^ (const SkNx& o) const { return _mm_xor_si128(fVec, o.fVec); }
328
+
329
+ AI SkNx operator << (int bits) const { return _mm_slli_epi32(fVec, bits); }
330
+ AI SkNx operator >> (int bits) const { return _mm_srli_epi32(fVec, bits); }
331
+
332
+ AI SkNx operator == (const SkNx& o) const { return _mm_cmpeq_epi32 (fVec, o.fVec); }
333
+ AI SkNx operator != (const SkNx& o) const { return (*this == o) ^ 0xffffffff; }
334
+ // operator < and > take a little extra fiddling to make work for unsigned ints.
335
+
336
+ AI uint32_t operator[](int k) const {
337
+ SkASSERT(0 <= k && k < 2);
338
+ union { __m128i v; uint32_t us[4]; } pun = {fVec};
339
+ return pun.us[k&1];
340
+ }
341
+
342
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
343
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
344
+ return _mm_blendv_epi8(e.fVec, t.fVec, fVec);
345
+ #else
346
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
347
+ _mm_andnot_si128(fVec, e.fVec));
348
+ #endif
349
+ }
350
+
351
+ AI bool allTrue() const { return 0xff == (_mm_movemask_epi8(fVec) & 0xff); }
352
+
353
+ __m128i fVec;
354
+ };
355
+
356
+ template <>
357
+ class SkNx<4, uint32_t> {
358
+ public:
359
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
360
+
361
+ AI SkNx() {}
362
+ AI SkNx(uint32_t val) : fVec(_mm_set1_epi32((int)val)) {}
363
+ AI static SkNx Load(const void* ptr) { return _mm_loadu_si128((const __m128i*)ptr); }
364
+ AI SkNx(uint32_t a, uint32_t b, uint32_t c, uint32_t d)
365
+ : fVec(_mm_setr_epi32((int)a,(int)b,(int)c,(int)d)) {}
366
+
367
+ AI void store(void* ptr) const { _mm_storeu_si128((__m128i*)ptr, fVec); }
368
+
369
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi32(fVec, o.fVec); }
370
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi32(fVec, o.fVec); }
371
+ AI SkNx operator * (const SkNx& o) const { return mullo32(fVec, o.fVec); }
372
+
373
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
374
+ AI SkNx operator | (const SkNx& o) const { return _mm_or_si128(fVec, o.fVec); }
375
+ AI SkNx operator ^ (const SkNx& o) const { return _mm_xor_si128(fVec, o.fVec); }
376
+
377
+ AI SkNx operator << (int bits) const { return _mm_slli_epi32(fVec, bits); }
378
+ AI SkNx operator >> (int bits) const { return _mm_srli_epi32(fVec, bits); }
379
+
380
+ AI SkNx operator == (const SkNx& o) const { return _mm_cmpeq_epi32 (fVec, o.fVec); }
381
+ AI SkNx operator != (const SkNx& o) const { return (*this == o) ^ 0xffffffff; }
382
+
383
+ // operator < and > take a little extra fiddling to make work for unsigned ints.
384
+
385
+ AI uint32_t operator[](int k) const {
386
+ SkASSERT(0 <= k && k < 4);
387
+ union { __m128i v; uint32_t us[4]; } pun = {fVec};
388
+ return pun.us[k&3];
389
+ }
390
+
391
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
392
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
393
+ return _mm_blendv_epi8(e.fVec, t.fVec, fVec);
394
+ #else
395
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
396
+ _mm_andnot_si128(fVec, e.fVec));
397
+ #endif
398
+ }
399
+
400
+ AI SkNx mulHi(SkNx m) const {
401
+ SkNx v20{_mm_mul_epu32(m.fVec, fVec)};
402
+ SkNx v31{_mm_mul_epu32(_mm_srli_si128(m.fVec, 4), _mm_srli_si128(fVec, 4))};
403
+
404
+ return SkNx{v20[1], v31[1], v20[3], v31[3]};
405
+ }
406
+
407
+ __m128i fVec;
408
+ };
409
+
410
+ template <>
411
+ class SkNx<4, uint16_t> {
412
+ public:
413
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
414
+
415
+ AI SkNx() {}
416
+ AI SkNx(uint16_t val) : fVec(_mm_set1_epi16((short)val)) {}
417
+ AI SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d)
418
+ : fVec(_mm_setr_epi16((short)a,(short)b,(short)c,(short)d,0,0,0,0)) {}
419
+
420
+ AI static SkNx Load(const void* ptr) { return _mm_loadl_epi64((const __m128i*)ptr); }
421
+ AI void store(void* ptr) const { _mm_storel_epi64((__m128i*)ptr, fVec); }
422
+
423
+ AI static void Load4(const void* ptr, SkNx* r, SkNx* g, SkNx* b, SkNx* a) {
424
+ __m128i lo = _mm_loadu_si128(((__m128i*)ptr) + 0),
425
+ hi = _mm_loadu_si128(((__m128i*)ptr) + 1);
426
+ __m128i even = _mm_unpacklo_epi16(lo, hi), // r0 r2 g0 g2 b0 b2 a0 a2
427
+ odd = _mm_unpackhi_epi16(lo, hi); // r1 r3 ...
428
+ __m128i rg = _mm_unpacklo_epi16(even, odd), // r0 r1 r2 r3 g0 g1 g2 g3
429
+ ba = _mm_unpackhi_epi16(even, odd); // b0 b1 ... a0 a1 ...
430
+ *r = rg;
431
+ *g = _mm_srli_si128(rg, 8);
432
+ *b = ba;
433
+ *a = _mm_srli_si128(ba, 8);
434
+ }
435
+ AI static void Load3(const void* ptr, SkNx* r, SkNx* g, SkNx* b) {
436
+ // The idea here is to get 4 vectors that are R G B _ _ _ _ _.
437
+ // The second load is at a funny location to make sure we don't read past
438
+ // the bounds of memory. This is fine, we just need to shift it a little bit.
439
+ const uint8_t* ptr8 = (const uint8_t*) ptr;
440
+ __m128i rgb0 = _mm_loadu_si128((const __m128i*) (ptr8 + 0));
441
+ __m128i rgb1 = _mm_srli_si128(rgb0, 3*2);
442
+ __m128i rgb2 = _mm_srli_si128(_mm_loadu_si128((const __m128i*) (ptr8 + 4*2)), 2*2);
443
+ __m128i rgb3 = _mm_srli_si128(rgb2, 3*2);
444
+
445
+ __m128i rrggbb01 = _mm_unpacklo_epi16(rgb0, rgb1);
446
+ __m128i rrggbb23 = _mm_unpacklo_epi16(rgb2, rgb3);
447
+ *r = _mm_unpacklo_epi32(rrggbb01, rrggbb23);
448
+ *g = _mm_srli_si128(r->fVec, 4*2);
449
+ *b = _mm_unpackhi_epi32(rrggbb01, rrggbb23);
450
+ }
451
+ AI static void Store4(void* dst, const SkNx& r, const SkNx& g, const SkNx& b, const SkNx& a) {
452
+ __m128i rg = _mm_unpacklo_epi16(r.fVec, g.fVec);
453
+ __m128i ba = _mm_unpacklo_epi16(b.fVec, a.fVec);
454
+ __m128i lo = _mm_unpacklo_epi32(rg, ba);
455
+ __m128i hi = _mm_unpackhi_epi32(rg, ba);
456
+ _mm_storeu_si128(((__m128i*) dst) + 0, lo);
457
+ _mm_storeu_si128(((__m128i*) dst) + 1, hi);
458
+ }
459
+
460
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi16(fVec, o.fVec); }
461
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi16(fVec, o.fVec); }
462
+ AI SkNx operator * (const SkNx& o) const { return _mm_mullo_epi16(fVec, o.fVec); }
463
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
464
+ AI SkNx operator | (const SkNx& o) const { return _mm_or_si128(fVec, o.fVec); }
465
+
466
+ AI SkNx operator << (int bits) const { return _mm_slli_epi16(fVec, bits); }
467
+ AI SkNx operator >> (int bits) const { return _mm_srli_epi16(fVec, bits); }
468
+
469
+ AI uint16_t operator[](int k) const {
470
+ SkASSERT(0 <= k && k < 4);
471
+ union { __m128i v; uint16_t us[8]; } pun = {fVec};
472
+ return pun.us[k&3];
473
+ }
474
+
475
+ __m128i fVec;
476
+ };
477
+
478
+ template <>
479
+ class SkNx<8, uint16_t> {
480
+ public:
481
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
482
+
483
+ AI SkNx() {}
484
+ AI SkNx(uint16_t val) : fVec(_mm_set1_epi16((short)val)) {}
485
+ AI SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
486
+ uint16_t e, uint16_t f, uint16_t g, uint16_t h)
487
+ : fVec(_mm_setr_epi16((short)a,(short)b,(short)c,(short)d,
488
+ (short)e,(short)f,(short)g,(short)h)) {}
489
+
490
+ AI static SkNx Load(const void* ptr) { return _mm_loadu_si128((const __m128i*)ptr); }
491
+ AI void store(void* ptr) const { _mm_storeu_si128((__m128i*)ptr, fVec); }
492
+
493
+ AI static void Load4(const void* ptr, SkNx* r, SkNx* g, SkNx* b, SkNx* a) {
494
+ __m128i _01 = _mm_loadu_si128(((__m128i*)ptr) + 0),
495
+ _23 = _mm_loadu_si128(((__m128i*)ptr) + 1),
496
+ _45 = _mm_loadu_si128(((__m128i*)ptr) + 2),
497
+ _67 = _mm_loadu_si128(((__m128i*)ptr) + 3);
498
+
499
+ __m128i _02 = _mm_unpacklo_epi16(_01, _23), // r0 r2 g0 g2 b0 b2 a0 a2
500
+ _13 = _mm_unpackhi_epi16(_01, _23), // r1 r3 g1 g3 b1 b3 a1 a3
501
+ _46 = _mm_unpacklo_epi16(_45, _67),
502
+ _57 = _mm_unpackhi_epi16(_45, _67);
503
+
504
+ __m128i rg0123 = _mm_unpacklo_epi16(_02, _13), // r0 r1 r2 r3 g0 g1 g2 g3
505
+ ba0123 = _mm_unpackhi_epi16(_02, _13), // b0 b1 b2 b3 a0 a1 a2 a3
506
+ rg4567 = _mm_unpacklo_epi16(_46, _57),
507
+ ba4567 = _mm_unpackhi_epi16(_46, _57);
508
+
509
+ *r = _mm_unpacklo_epi64(rg0123, rg4567);
510
+ *g = _mm_unpackhi_epi64(rg0123, rg4567);
511
+ *b = _mm_unpacklo_epi64(ba0123, ba4567);
512
+ *a = _mm_unpackhi_epi64(ba0123, ba4567);
513
+ }
514
+ AI static void Load3(const void* ptr, SkNx* r, SkNx* g, SkNx* b) {
515
+ const uint8_t* ptr8 = (const uint8_t*) ptr;
516
+ __m128i rgb0 = _mm_loadu_si128((const __m128i*) (ptr8 + 0*2));
517
+ __m128i rgb1 = _mm_srli_si128(rgb0, 3*2);
518
+ __m128i rgb2 = _mm_loadu_si128((const __m128i*) (ptr8 + 6*2));
519
+ __m128i rgb3 = _mm_srli_si128(rgb2, 3*2);
520
+ __m128i rgb4 = _mm_loadu_si128((const __m128i*) (ptr8 + 12*2));
521
+ __m128i rgb5 = _mm_srli_si128(rgb4, 3*2);
522
+ __m128i rgb6 = _mm_srli_si128(_mm_loadu_si128((const __m128i*) (ptr8 + 16*2)), 2*2);
523
+ __m128i rgb7 = _mm_srli_si128(rgb6, 3*2);
524
+
525
+ __m128i rgb01 = _mm_unpacklo_epi16(rgb0, rgb1);
526
+ __m128i rgb23 = _mm_unpacklo_epi16(rgb2, rgb3);
527
+ __m128i rgb45 = _mm_unpacklo_epi16(rgb4, rgb5);
528
+ __m128i rgb67 = _mm_unpacklo_epi16(rgb6, rgb7);
529
+
530
+ __m128i rg03 = _mm_unpacklo_epi32(rgb01, rgb23);
531
+ __m128i bx03 = _mm_unpackhi_epi32(rgb01, rgb23);
532
+ __m128i rg47 = _mm_unpacklo_epi32(rgb45, rgb67);
533
+ __m128i bx47 = _mm_unpackhi_epi32(rgb45, rgb67);
534
+
535
+ *r = _mm_unpacklo_epi64(rg03, rg47);
536
+ *g = _mm_unpackhi_epi64(rg03, rg47);
537
+ *b = _mm_unpacklo_epi64(bx03, bx47);
538
+ }
539
+ AI static void Store4(void* ptr, const SkNx& r, const SkNx& g, const SkNx& b, const SkNx& a) {
540
+ __m128i rg0123 = _mm_unpacklo_epi16(r.fVec, g.fVec), // r0 g0 r1 g1 r2 g2 r3 g3
541
+ rg4567 = _mm_unpackhi_epi16(r.fVec, g.fVec), // r4 g4 r5 g5 r6 g6 r7 g7
542
+ ba0123 = _mm_unpacklo_epi16(b.fVec, a.fVec),
543
+ ba4567 = _mm_unpackhi_epi16(b.fVec, a.fVec);
544
+
545
+ _mm_storeu_si128((__m128i*)ptr + 0, _mm_unpacklo_epi32(rg0123, ba0123));
546
+ _mm_storeu_si128((__m128i*)ptr + 1, _mm_unpackhi_epi32(rg0123, ba0123));
547
+ _mm_storeu_si128((__m128i*)ptr + 2, _mm_unpacklo_epi32(rg4567, ba4567));
548
+ _mm_storeu_si128((__m128i*)ptr + 3, _mm_unpackhi_epi32(rg4567, ba4567));
549
+ }
550
+
551
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi16(fVec, o.fVec); }
552
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi16(fVec, o.fVec); }
553
+ AI SkNx operator * (const SkNx& o) const { return _mm_mullo_epi16(fVec, o.fVec); }
554
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
555
+ AI SkNx operator | (const SkNx& o) const { return _mm_or_si128(fVec, o.fVec); }
556
+
557
+ AI SkNx operator << (int bits) const { return _mm_slli_epi16(fVec, bits); }
558
+ AI SkNx operator >> (int bits) const { return _mm_srli_epi16(fVec, bits); }
559
+
560
+ AI static SkNx Min(const SkNx& a, const SkNx& b) {
561
+ // No unsigned _mm_min_epu16, so we'll shift into a space where we can use the
562
+ // signed version, _mm_min_epi16, then shift back.
563
+ const uint16_t top = 0x8000; // Keep this separate from _mm_set1_epi16 or MSVC will whine.
564
+ const __m128i top_8x = _mm_set1_epi16((short)top);
565
+ return _mm_add_epi8(top_8x, _mm_min_epi16(_mm_sub_epi8(a.fVec, top_8x),
566
+ _mm_sub_epi8(b.fVec, top_8x)));
567
+ }
568
+
569
+ AI SkNx mulHi(const SkNx& m) const {
570
+ return _mm_mulhi_epu16(fVec, m.fVec);
571
+ }
572
+
573
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
574
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
575
+ _mm_andnot_si128(fVec, e.fVec));
576
+ }
577
+
578
+ AI uint16_t operator[](int k) const {
579
+ SkASSERT(0 <= k && k < 8);
580
+ union { __m128i v; uint16_t us[8]; } pun = {fVec};
581
+ return pun.us[k&7];
582
+ }
583
+
584
+ __m128i fVec;
585
+ };
586
+
587
+ template <>
588
+ class SkNx<4, uint8_t> {
589
+ public:
590
+ AI SkNx() {}
591
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
592
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
593
+ : fVec(_mm_setr_epi8((char)a,(char)b,(char)c,(char)d, 0,0,0,0, 0,0,0,0, 0,0,0,0)) {}
594
+
595
+ AI static SkNx Load(const void* ptr) { return _mm_cvtsi32_si128(*(const int*)ptr); }
596
+ AI void store(void* ptr) const { *(int*)ptr = _mm_cvtsi128_si32(fVec); }
597
+
598
+ AI uint8_t operator[](int k) const {
599
+ SkASSERT(0 <= k && k < 4);
600
+ union { __m128i v; uint8_t us[16]; } pun = {fVec};
601
+ return pun.us[k&3];
602
+ }
603
+
604
+ // TODO as needed
605
+
606
+ __m128i fVec;
607
+ };
608
+
609
+ template <>
610
+ class SkNx<8, uint8_t> {
611
+ public:
612
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
613
+
614
+ AI SkNx() {}
615
+ AI SkNx(uint8_t val) : fVec(_mm_set1_epi8((char)val)) {}
616
+ AI static SkNx Load(const void* ptr) { return _mm_loadl_epi64((const __m128i*)ptr); }
617
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d,
618
+ uint8_t e, uint8_t f, uint8_t g, uint8_t h)
619
+ : fVec(_mm_setr_epi8((char)a,(char)b,(char)c,(char)d,
620
+ (char)e,(char)f,(char)g,(char)h,
621
+ 0,0,0,0, 0,0,0,0)) {}
622
+
623
+ AI void store(void* ptr) const {_mm_storel_epi64((__m128i*)ptr, fVec);}
624
+
625
+ AI SkNx saturatedAdd(const SkNx& o) const { return _mm_adds_epu8(fVec, o.fVec); }
626
+
627
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi8(fVec, o.fVec); }
628
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi8(fVec, o.fVec); }
629
+
630
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return _mm_min_epu8(a.fVec, b.fVec); }
631
+ AI SkNx operator < (const SkNx& o) const {
632
+ // There's no unsigned _mm_cmplt_epu8, so we flip the sign bits then use a signed compare.
633
+ auto flip = _mm_set1_epi8(char(0x80));
634
+ return _mm_cmplt_epi8(_mm_xor_si128(flip, fVec), _mm_xor_si128(flip, o.fVec));
635
+ }
636
+
637
+ AI uint8_t operator[](int k) const {
638
+ SkASSERT(0 <= k && k < 16);
639
+ union { __m128i v; uint8_t us[16]; } pun = {fVec};
640
+ return pun.us[k&15];
641
+ }
642
+
643
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
644
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
645
+ _mm_andnot_si128(fVec, e.fVec));
646
+ }
647
+
648
+ __m128i fVec;
649
+ };
650
+
651
+ template <>
652
+ class SkNx<16, uint8_t> {
653
+ public:
654
+ AI SkNx(const __m128i& vec) : fVec(vec) {}
655
+
656
+ AI SkNx() {}
657
+ AI SkNx(uint8_t val) : fVec(_mm_set1_epi8((char)val)) {}
658
+ AI static SkNx Load(const void* ptr) { return _mm_loadu_si128((const __m128i*)ptr); }
659
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d,
660
+ uint8_t e, uint8_t f, uint8_t g, uint8_t h,
661
+ uint8_t i, uint8_t j, uint8_t k, uint8_t l,
662
+ uint8_t m, uint8_t n, uint8_t o, uint8_t p)
663
+ : fVec(_mm_setr_epi8((char)a,(char)b,(char)c,(char)d,
664
+ (char)e,(char)f,(char)g,(char)h,
665
+ (char)i,(char)j,(char)k,(char)l,
666
+ (char)m,(char)n,(char)o,(char)p)) {}
667
+
668
+ AI void store(void* ptr) const { _mm_storeu_si128((__m128i*)ptr, fVec); }
669
+
670
+ AI SkNx saturatedAdd(const SkNx& o) const { return _mm_adds_epu8(fVec, o.fVec); }
671
+
672
+ AI SkNx operator + (const SkNx& o) const { return _mm_add_epi8(fVec, o.fVec); }
673
+ AI SkNx operator - (const SkNx& o) const { return _mm_sub_epi8(fVec, o.fVec); }
674
+ AI SkNx operator & (const SkNx& o) const { return _mm_and_si128(fVec, o.fVec); }
675
+
676
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return _mm_min_epu8(a.fVec, b.fVec); }
677
+ AI SkNx operator < (const SkNx& o) const {
678
+ // There's no unsigned _mm_cmplt_epu8, so we flip the sign bits then use a signed compare.
679
+ auto flip = _mm_set1_epi8(char(0x80));
680
+ return _mm_cmplt_epi8(_mm_xor_si128(flip, fVec), _mm_xor_si128(flip, o.fVec));
681
+ }
682
+
683
+ AI uint8_t operator[](int k) const {
684
+ SkASSERT(0 <= k && k < 16);
685
+ union { __m128i v; uint8_t us[16]; } pun = {fVec};
686
+ return pun.us[k&15];
687
+ }
688
+
689
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
690
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
691
+ _mm_andnot_si128(fVec, e.fVec));
692
+ }
693
+
694
+ __m128i fVec;
695
+ };
696
+
697
+ template<> AI /*static*/ Sk4f SkNx_cast<float, int32_t>(const Sk4i& src) {
698
+ return _mm_cvtepi32_ps(src.fVec);
699
+ }
700
+
701
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint32_t>(const Sk4u& src) {
702
+ return SkNx_cast<float>(Sk4i::Load(&src));
703
+ }
704
+
705
+ template <> AI /*static*/ Sk4i SkNx_cast<int32_t, float>(const Sk4f& src) {
706
+ return _mm_cvttps_epi32(src.fVec);
707
+ }
708
+
709
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, int32_t>(const Sk4i& src) {
710
+ #if 0 && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
711
+ // TODO: This seems to be causing code generation problems. Investigate?
712
+ return _mm_packus_epi32(src.fVec);
713
+ #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
714
+ // With SSSE3, we can just shuffle the low 2 bytes from each lane right into place.
715
+ const int _ = ~0;
716
+ return _mm_shuffle_epi8(src.fVec, _mm_setr_epi8(0,1, 4,5, 8,9, 12,13, _,_,_,_,_,_,_,_));
717
+ #else
718
+ // With SSE2, we have to sign extend our input, making _mm_packs_epi32 do the pack we want.
719
+ __m128i x = _mm_srai_epi32(_mm_slli_epi32(src.fVec, 16), 16);
720
+ return _mm_packs_epi32(x,x);
721
+ #endif
722
+ }
723
+
724
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, float>(const Sk4f& src) {
725
+ return SkNx_cast<uint16_t>(SkNx_cast<int32_t>(src));
726
+ }
727
+
728
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, float>(const Sk4f& src) {
729
+ auto _32 = _mm_cvttps_epi32(src.fVec);
730
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
731
+ const int _ = ~0;
732
+ return _mm_shuffle_epi8(_32, _mm_setr_epi8(0,4,8,12, _,_,_,_, _,_,_,_, _,_,_,_));
733
+ #else
734
+ auto _16 = _mm_packus_epi16(_32, _32);
735
+ return _mm_packus_epi16(_16, _16);
736
+ #endif
737
+ }
738
+
739
+ template<> AI /*static*/ Sk4u SkNx_cast<uint32_t, uint8_t>(const Sk4b& src) {
740
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
741
+ const int _ = ~0;
742
+ return _mm_shuffle_epi8(src.fVec, _mm_setr_epi8(0,_,_,_, 1,_,_,_, 2,_,_,_, 3,_,_,_));
743
+ #else
744
+ auto _16 = _mm_unpacklo_epi8(src.fVec, _mm_setzero_si128());
745
+ return _mm_unpacklo_epi16(_16, _mm_setzero_si128());
746
+ #endif
747
+ }
748
+
749
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint8_t>(const Sk4b& src) {
750
+ return SkNx_cast<uint32_t>(src).fVec;
751
+ }
752
+
753
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint8_t>(const Sk4b& src) {
754
+ return _mm_cvtepi32_ps(SkNx_cast<int32_t>(src).fVec);
755
+ }
756
+
757
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint16_t>(const Sk4h& src) {
758
+ auto _32 = _mm_unpacklo_epi16(src.fVec, _mm_setzero_si128());
759
+ return _mm_cvtepi32_ps(_32);
760
+ }
761
+
762
+ template<> AI /*static*/ Sk8b SkNx_cast<uint8_t, int32_t>(const Sk8i& src) {
763
+ Sk4i lo, hi;
764
+ SkNx_split(src, &lo, &hi);
765
+
766
+ auto t = _mm_packs_epi32(lo.fVec, hi.fVec);
767
+ return _mm_packus_epi16(t, t);
768
+ }
769
+
770
+ template<> AI /*static*/ Sk16b SkNx_cast<uint8_t, float>(const Sk16f& src) {
771
+ Sk8f ab, cd;
772
+ SkNx_split(src, &ab, &cd);
773
+
774
+ Sk4f a,b,c,d;
775
+ SkNx_split(ab, &a, &b);
776
+ SkNx_split(cd, &c, &d);
777
+
778
+ return _mm_packus_epi16(_mm_packus_epi16(_mm_cvttps_epi32(a.fVec),
779
+ _mm_cvttps_epi32(b.fVec)),
780
+ _mm_packus_epi16(_mm_cvttps_epi32(c.fVec),
781
+ _mm_cvttps_epi32(d.fVec)));
782
+ }
783
+
784
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, uint8_t>(const Sk4b& src) {
785
+ return _mm_unpacklo_epi8(src.fVec, _mm_setzero_si128());
786
+ }
787
+
788
+ template<> AI /*static*/ Sk8h SkNx_cast<uint16_t, uint8_t>(const Sk8b& src) {
789
+ return _mm_unpacklo_epi8(src.fVec, _mm_setzero_si128());
790
+ }
791
+
792
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, uint16_t>(const Sk4h& src) {
793
+ return _mm_packus_epi16(src.fVec, src.fVec);
794
+ }
795
+
796
+ template<> AI /*static*/ Sk8b SkNx_cast<uint8_t, uint16_t>(const Sk8h& src) {
797
+ return _mm_packus_epi16(src.fVec, src.fVec);
798
+ }
799
+
800
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint16_t>(const Sk4h& src) {
801
+ return _mm_unpacklo_epi16(src.fVec, _mm_setzero_si128());
802
+ }
803
+
804
+
805
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, int32_t>(const Sk4i& src) {
806
+ return _mm_packus_epi16(_mm_packus_epi16(src.fVec, src.fVec), src.fVec);
807
+ }
808
+
809
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, uint32_t>(const Sk4u& src) {
810
+ return _mm_packus_epi16(_mm_packus_epi16(src.fVec, src.fVec), src.fVec);
811
+ }
812
+
813
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint32_t>(const Sk4u& src) {
814
+ return src.fVec;
815
+ }
816
+
817
+ AI static Sk4i Sk4f_round(const Sk4f& x) {
818
+ return _mm_cvtps_epi32(x.fVec);
819
+ }
820
+
821
+ } // namespace
822
+
823
+ #endif//SkNx_sse_DEFINED