@shopify/react-native-skia 0.1.115

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Files changed (1704) hide show
  1. package/LICENSE.md +7 -0
  2. package/README.md +7 -0
  3. package/android/CMakeLists.txt +132 -0
  4. package/android/README.md +14 -0
  5. package/android/build.gradle +196 -0
  6. package/android/cpp/jni/JniLoad.cpp +13 -0
  7. package/android/cpp/jni/JniPlatformContext.cpp +142 -0
  8. package/android/cpp/jni/JniSkiaDrawView.cpp +169 -0
  9. package/android/cpp/jni/JniSkiaManager.cpp +57 -0
  10. package/android/cpp/jni/SkiaOpenGLRenderer.cpp +340 -0
  11. package/android/cpp/jni/include/JniPlatformContext.h +75 -0
  12. package/android/cpp/jni/include/JniPlatformContextWrapper.h +54 -0
  13. package/android/cpp/jni/include/JniSkiaDrawView.h +82 -0
  14. package/android/cpp/jni/include/JniSkiaManager.h +81 -0
  15. package/android/cpp/jni/include/SkiaOpenGLRenderer.h +159 -0
  16. package/android/src/main/AndroidManifest.xml +6 -0
  17. package/android/src/main/java/com/shopify/reactnative/skia/PlatformContext.java +181 -0
  18. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaModule.java +88 -0
  19. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaPackage.java +24 -0
  20. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaViewManager.java +72 -0
  21. package/android/src/main/java/com/shopify/reactnative/skia/SkiaDrawView.java +137 -0
  22. package/android/src/main/java/com/shopify/reactnative/skia/SkiaManager.java +66 -0
  23. package/cpp/api/JsiSkApi.h +97 -0
  24. package/cpp/api/JsiSkCanvas.h +532 -0
  25. package/cpp/api/JsiSkColorFilter.h +43 -0
  26. package/cpp/api/JsiSkColorFilterFactory.h +98 -0
  27. package/cpp/api/JsiSkContourMeasure.h +102 -0
  28. package/cpp/api/JsiSkContourMeasureIter.h +90 -0
  29. package/cpp/api/JsiSkData.h +46 -0
  30. package/cpp/api/JsiSkDataFactory.h +92 -0
  31. package/cpp/api/JsiSkFont.h +326 -0
  32. package/cpp/api/JsiSkFontMgr.h +84 -0
  33. package/cpp/api/JsiSkFontMgrFactory.h +48 -0
  34. package/cpp/api/JsiSkHostObjects.h +83 -0
  35. package/cpp/api/JsiSkImage.h +141 -0
  36. package/cpp/api/JsiSkImageFactory.h +50 -0
  37. package/cpp/api/JsiSkImageFilter.h +47 -0
  38. package/cpp/api/JsiSkImageFilterFactory.h +217 -0
  39. package/cpp/api/JsiSkImageInfo.h +57 -0
  40. package/cpp/api/JsiSkMaskFilter.h +45 -0
  41. package/cpp/api/JsiSkMaskFilterFactory.h +42 -0
  42. package/cpp/api/JsiSkMatrix.h +64 -0
  43. package/cpp/api/JsiSkPaint.h +227 -0
  44. package/cpp/api/JsiSkPath.h +557 -0
  45. package/cpp/api/JsiSkPathEffect.h +45 -0
  46. package/cpp/api/JsiSkPathEffectFactory.h +123 -0
  47. package/cpp/api/JsiSkPathFactory.h +64 -0
  48. package/cpp/api/JsiSkPoint.h +81 -0
  49. package/cpp/api/JsiSkRRect.h +93 -0
  50. package/cpp/api/JsiSkRSXform.h +105 -0
  51. package/cpp/api/JsiSkRect.h +119 -0
  52. package/cpp/api/JsiSkRuntimeEffect.h +217 -0
  53. package/cpp/api/JsiSkRuntimeEffectFactory.h +41 -0
  54. package/cpp/api/JsiSkSVG.h +43 -0
  55. package/cpp/api/JsiSkSVGFactory.h +48 -0
  56. package/cpp/api/JsiSkShader.h +45 -0
  57. package/cpp/api/JsiSkShaderFactory.h +214 -0
  58. package/cpp/api/JsiSkSurface.h +67 -0
  59. package/cpp/api/JsiSkSurfaceFactory.h +44 -0
  60. package/cpp/api/JsiSkTextBlob.h +50 -0
  61. package/cpp/api/JsiSkTextBlobFactory.h +109 -0
  62. package/cpp/api/JsiSkTypeface.h +76 -0
  63. package/cpp/api/JsiSkTypefaceFactory.h +30 -0
  64. package/cpp/api/JsiSkVertices.h +147 -0
  65. package/cpp/jsi/JsiHostObject.cpp +154 -0
  66. package/cpp/jsi/JsiHostObject.h +241 -0
  67. package/cpp/rnskia/RNSkAnimation.h +73 -0
  68. package/cpp/rnskia/RNSkDispatchQueue.cpp +84 -0
  69. package/cpp/rnskia/RNSkDispatchQueue.h +47 -0
  70. package/cpp/rnskia/RNSkDrawView.cpp +333 -0
  71. package/cpp/rnskia/RNSkDrawView.h +242 -0
  72. package/cpp/rnskia/RNSkInfoParameter.h +100 -0
  73. package/cpp/rnskia/RNSkJsiViewApi.h +305 -0
  74. package/cpp/rnskia/RNSkManager.cpp +81 -0
  75. package/cpp/rnskia/RNSkManager.h +81 -0
  76. package/cpp/rnskia/RNSkPlatformContext.h +196 -0
  77. package/cpp/rnskia/RNSkValueApi.h +69 -0
  78. package/cpp/rnskia/values/RNSkClockValue.h +133 -0
  79. package/cpp/rnskia/values/RNSkDerivedValue.h +92 -0
  80. package/cpp/rnskia/values/RNSkReadonlyValue.h +140 -0
  81. package/cpp/rnskia/values/RNSkValue.h +112 -0
  82. package/cpp/skia/include/android/SkAndroidFrameworkUtils.h +61 -0
  83. package/cpp/skia/include/android/SkAnimatedImage.h +179 -0
  84. package/cpp/skia/include/c/sk_canvas.h +159 -0
  85. package/cpp/skia/include/c/sk_colorspace.h +25 -0
  86. package/cpp/skia/include/c/sk_data.h +65 -0
  87. package/cpp/skia/include/c/sk_image.h +71 -0
  88. package/cpp/skia/include/c/sk_imageinfo.h +62 -0
  89. package/cpp/skia/include/c/sk_maskfilter.h +47 -0
  90. package/cpp/skia/include/c/sk_matrix.h +49 -0
  91. package/cpp/skia/include/c/sk_paint.h +145 -0
  92. package/cpp/skia/include/c/sk_path.h +102 -0
  93. package/cpp/skia/include/c/sk_picture.h +70 -0
  94. package/cpp/skia/include/c/sk_shader.h +143 -0
  95. package/cpp/skia/include/c/sk_surface.h +73 -0
  96. package/cpp/skia/include/c/sk_types.h +278 -0
  97. package/cpp/skia/include/codec/SkAndroidCodec.h +263 -0
  98. package/cpp/skia/include/codec/SkCodec.h +992 -0
  99. package/cpp/skia/include/codec/SkCodecAnimation.h +61 -0
  100. package/cpp/skia/include/codec/SkEncodedOrigin.h +54 -0
  101. package/cpp/skia/include/config/SkUserConfig.h +89 -0
  102. package/cpp/skia/include/core/SkAnnotation.h +50 -0
  103. package/cpp/skia/include/core/SkBBHFactory.h +63 -0
  104. package/cpp/skia/include/core/SkBitmap.h +1212 -0
  105. package/cpp/skia/include/core/SkBlendMode.h +110 -0
  106. package/cpp/skia/include/core/SkBlender.h +33 -0
  107. package/cpp/skia/include/core/SkBlurTypes.h +22 -0
  108. package/cpp/skia/include/core/SkCanvas.h +2583 -0
  109. package/cpp/skia/include/core/SkCanvasVirtualEnforcer.h +61 -0
  110. package/cpp/skia/include/core/SkClipOp.h +19 -0
  111. package/cpp/skia/include/core/SkColor.h +438 -0
  112. package/cpp/skia/include/core/SkColorFilter.h +90 -0
  113. package/cpp/skia/include/core/SkColorPriv.h +152 -0
  114. package/cpp/skia/include/core/SkColorSpace.h +245 -0
  115. package/cpp/skia/include/core/SkContourMeasure.h +131 -0
  116. package/cpp/skia/include/core/SkCoverageMode.h +30 -0
  117. package/cpp/skia/include/core/SkCubicMap.h +45 -0
  118. package/cpp/skia/include/core/SkCustomMesh.h +202 -0
  119. package/cpp/skia/include/core/SkData.h +188 -0
  120. package/cpp/skia/include/core/SkDataTable.h +118 -0
  121. package/cpp/skia/include/core/SkDeferredDisplayList.h +110 -0
  122. package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +97 -0
  123. package/cpp/skia/include/core/SkDocument.h +91 -0
  124. package/cpp/skia/include/core/SkDrawLooper.h +135 -0
  125. package/cpp/skia/include/core/SkDrawable.h +160 -0
  126. package/cpp/skia/include/core/SkEncodedImageFormat.h +35 -0
  127. package/cpp/skia/include/core/SkExecutor.h +41 -0
  128. package/cpp/skia/include/core/SkFlattenable.h +113 -0
  129. package/cpp/skia/include/core/SkFont.h +534 -0
  130. package/cpp/skia/include/core/SkFontArguments.h +62 -0
  131. package/cpp/skia/include/core/SkFontMetrics.h +138 -0
  132. package/cpp/skia/include/core/SkFontMgr.h +157 -0
  133. package/cpp/skia/include/core/SkFontParameters.h +42 -0
  134. package/cpp/skia/include/core/SkFontStyle.h +81 -0
  135. package/cpp/skia/include/core/SkFontTypes.h +25 -0
  136. package/cpp/skia/include/core/SkGraphics.h +153 -0
  137. package/cpp/skia/include/core/SkICC.h +19 -0
  138. package/cpp/skia/include/core/SkImage.h +1302 -0
  139. package/cpp/skia/include/core/SkImageEncoder.h +72 -0
  140. package/cpp/skia/include/core/SkImageFilter.h +114 -0
  141. package/cpp/skia/include/core/SkImageGenerator.h +215 -0
  142. package/cpp/skia/include/core/SkImageInfo.h +721 -0
  143. package/cpp/skia/include/core/SkM44.h +426 -0
  144. package/cpp/skia/include/core/SkMallocPixelRef.h +42 -0
  145. package/cpp/skia/include/core/SkMaskFilter.h +50 -0
  146. package/cpp/skia/include/core/SkMath.h +54 -0
  147. package/cpp/skia/include/core/SkMatrix.h +1986 -0
  148. package/cpp/skia/include/core/SkMilestone.h +9 -0
  149. package/cpp/skia/include/core/SkOverdrawCanvas.h +68 -0
  150. package/cpp/skia/include/core/SkPaint.h +720 -0
  151. package/cpp/skia/include/core/SkPath.h +1891 -0
  152. package/cpp/skia/include/core/SkPathBuilder.h +268 -0
  153. package/cpp/skia/include/core/SkPathEffect.h +106 -0
  154. package/cpp/skia/include/core/SkPathMeasure.h +88 -0
  155. package/cpp/skia/include/core/SkPathTypes.h +59 -0
  156. package/cpp/skia/include/core/SkPicture.h +280 -0
  157. package/cpp/skia/include/core/SkPictureRecorder.h +115 -0
  158. package/cpp/skia/include/core/SkPixelRef.h +123 -0
  159. package/cpp/skia/include/core/SkPixmap.h +720 -0
  160. package/cpp/skia/include/core/SkPngChunkReader.h +45 -0
  161. package/cpp/skia/include/core/SkPoint.h +566 -0
  162. package/cpp/skia/include/core/SkPoint3.h +157 -0
  163. package/cpp/skia/include/core/SkPromiseImageTexture.h +46 -0
  164. package/cpp/skia/include/core/SkRRect.h +512 -0
  165. package/cpp/skia/include/core/SkRSXform.h +69 -0
  166. package/cpp/skia/include/core/SkRasterHandleAllocator.h +92 -0
  167. package/cpp/skia/include/core/SkRect.h +1378 -0
  168. package/cpp/skia/include/core/SkRefCnt.h +382 -0
  169. package/cpp/skia/include/core/SkRegion.h +672 -0
  170. package/cpp/skia/include/core/SkSamplingOptions.h +92 -0
  171. package/cpp/skia/include/core/SkScalar.h +194 -0
  172. package/cpp/skia/include/core/SkSerialProcs.h +73 -0
  173. package/cpp/skia/include/core/SkShader.h +148 -0
  174. package/cpp/skia/include/core/SkSize.h +90 -0
  175. package/cpp/skia/include/core/SkSpan.h +89 -0
  176. package/cpp/skia/include/core/SkStream.h +524 -0
  177. package/cpp/skia/include/core/SkString.h +302 -0
  178. package/cpp/skia/include/core/SkStringView.h +185 -0
  179. package/cpp/skia/include/core/SkStrokeRec.h +154 -0
  180. package/cpp/skia/include/core/SkSurface.h +1079 -0
  181. package/cpp/skia/include/core/SkSurfaceCharacterization.h +263 -0
  182. package/cpp/skia/include/core/SkSurfaceProps.h +92 -0
  183. package/cpp/skia/include/core/SkSwizzle.h +19 -0
  184. package/cpp/skia/include/core/SkTextBlob.h +503 -0
  185. package/cpp/skia/include/core/SkTileMode.h +41 -0
  186. package/cpp/skia/include/core/SkTime.h +63 -0
  187. package/cpp/skia/include/core/SkTraceMemoryDump.h +99 -0
  188. package/cpp/skia/include/core/SkTypeface.h +454 -0
  189. package/cpp/skia/include/core/SkTypes.h +621 -0
  190. package/cpp/skia/include/core/SkUnPreMultiply.h +56 -0
  191. package/cpp/skia/include/core/SkVertices.h +132 -0
  192. package/cpp/skia/include/core/SkYUVAInfo.h +304 -0
  193. package/cpp/skia/include/core/SkYUVAPixmaps.h +336 -0
  194. package/cpp/skia/include/docs/SkPDFDocument.h +196 -0
  195. package/cpp/skia/include/docs/SkXPSDocument.h +27 -0
  196. package/cpp/skia/include/effects/Sk1DPathEffect.h +35 -0
  197. package/cpp/skia/include/effects/Sk2DPathEffect.h +30 -0
  198. package/cpp/skia/include/effects/SkBlenders.h +27 -0
  199. package/cpp/skia/include/effects/SkBlurDrawLooper.h +26 -0
  200. package/cpp/skia/include/effects/SkBlurMaskFilter.h +35 -0
  201. package/cpp/skia/include/effects/SkColorMatrix.h +55 -0
  202. package/cpp/skia/include/effects/SkColorMatrixFilter.h +25 -0
  203. package/cpp/skia/include/effects/SkCornerPathEffect.h +28 -0
  204. package/cpp/skia/include/effects/SkDashPathEffect.h +39 -0
  205. package/cpp/skia/include/effects/SkDiscretePathEffect.h +37 -0
  206. package/cpp/skia/include/effects/SkGradientShader.h +264 -0
  207. package/cpp/skia/include/effects/SkHighContrastFilter.h +80 -0
  208. package/cpp/skia/include/effects/SkImageFilters.h +551 -0
  209. package/cpp/skia/include/effects/SkLayerDrawLooper.h +161 -0
  210. package/cpp/skia/include/effects/SkLumaColorFilter.h +34 -0
  211. package/cpp/skia/include/effects/SkOpPathEffect.h +39 -0
  212. package/cpp/skia/include/effects/SkOverdrawColorFilter.h +29 -0
  213. package/cpp/skia/include/effects/SkPerlinNoiseShader.h +54 -0
  214. package/cpp/skia/include/effects/SkRuntimeEffect.h +518 -0
  215. package/cpp/skia/include/effects/SkShaderMaskFilter.h +24 -0
  216. package/cpp/skia/include/effects/SkStrokeAndFillPathEffect.h +28 -0
  217. package/cpp/skia/include/effects/SkTableColorFilter.h +42 -0
  218. package/cpp/skia/include/effects/SkTableMaskFilter.h +37 -0
  219. package/cpp/skia/include/effects/SkTrimPathEffect.h +41 -0
  220. package/cpp/skia/include/encode/SkEncoder.h +42 -0
  221. package/cpp/skia/include/encode/SkJpegEncoder.h +97 -0
  222. package/cpp/skia/include/encode/SkPngEncoder.h +99 -0
  223. package/cpp/skia/include/encode/SkWebpEncoder.h +48 -0
  224. package/cpp/skia/include/gpu/GrBackendDrawableInfo.h +44 -0
  225. package/cpp/skia/include/gpu/GrBackendSemaphore.h +140 -0
  226. package/cpp/skia/include/gpu/GrBackendSurface.h +643 -0
  227. package/cpp/skia/include/gpu/GrBackendSurfaceMutableState.h +91 -0
  228. package/cpp/skia/include/gpu/GrConfig.h +53 -0
  229. package/cpp/skia/include/gpu/GrContextOptions.h +364 -0
  230. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +159 -0
  231. package/cpp/skia/include/gpu/GrDirectContext.h +880 -0
  232. package/cpp/skia/include/gpu/GrDriverBugWorkarounds.h +52 -0
  233. package/cpp/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h +45 -0
  234. package/cpp/skia/include/gpu/GrRecordingContext.h +275 -0
  235. package/cpp/skia/include/gpu/GrSurfaceInfo.h +166 -0
  236. package/cpp/skia/include/gpu/GrTypes.h +244 -0
  237. package/cpp/skia/include/gpu/GrYUVABackendTextures.h +124 -0
  238. package/cpp/skia/include/gpu/ShaderErrorHandler.h +36 -0
  239. package/cpp/skia/include/gpu/d3d/GrD3DBackendContext.h +35 -0
  240. package/cpp/skia/include/gpu/d3d/GrD3DTypes.h +248 -0
  241. package/cpp/skia/include/gpu/dawn/GrDawnTypes.h +95 -0
  242. package/cpp/skia/include/gpu/gl/GrGLAssembleHelpers.h +11 -0
  243. package/cpp/skia/include/gpu/gl/GrGLAssembleInterface.h +39 -0
  244. package/cpp/skia/include/gpu/gl/GrGLConfig.h +79 -0
  245. package/cpp/skia/include/gpu/gl/GrGLConfig_chrome.h +14 -0
  246. package/cpp/skia/include/gpu/gl/GrGLExtensions.h +78 -0
  247. package/cpp/skia/include/gpu/gl/GrGLFunctions.h +304 -0
  248. package/cpp/skia/include/gpu/gl/GrGLInterface.h +342 -0
  249. package/cpp/skia/include/gpu/gl/GrGLTypes.h +207 -0
  250. package/cpp/skia/include/gpu/gl/egl/GrGLMakeEGLInterface.h +14 -0
  251. package/cpp/skia/include/gpu/gl/glx/GrGLMakeGLXInterface.h +14 -0
  252. package/cpp/skia/include/gpu/mock/GrMockTypes.h +144 -0
  253. package/cpp/skia/include/gpu/mtl/GrMtlBackendContext.h +21 -0
  254. package/cpp/skia/include/gpu/mtl/GrMtlTypes.h +63 -0
  255. package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +76 -0
  256. package/cpp/skia/include/gpu/vk/GrVkExtensions.h +63 -0
  257. package/cpp/skia/include/gpu/vk/GrVkMemoryAllocator.h +140 -0
  258. package/cpp/skia/include/gpu/vk/GrVkTypes.h +187 -0
  259. package/cpp/skia/include/gpu/vk/GrVkVulkan.h +32 -0
  260. package/cpp/skia/include/pathops/SkPathOps.h +113 -0
  261. package/cpp/skia/include/ports/SkCFObject.h +184 -0
  262. package/cpp/skia/include/ports/SkFontConfigInterface.h +115 -0
  263. package/cpp/skia/include/ports/SkFontMgr_FontConfigInterface.h +20 -0
  264. package/cpp/skia/include/ports/SkFontMgr_android.h +45 -0
  265. package/cpp/skia/include/ports/SkFontMgr_directory.h +21 -0
  266. package/cpp/skia/include/ports/SkFontMgr_empty.h +21 -0
  267. package/cpp/skia/include/ports/SkFontMgr_fontconfig.h +22 -0
  268. package/cpp/skia/include/ports/SkFontMgr_fuchsia.h +19 -0
  269. package/cpp/skia/include/ports/SkFontMgr_indirect.h +102 -0
  270. package/cpp/skia/include/ports/SkFontMgr_mac_ct.h +27 -0
  271. package/cpp/skia/include/ports/SkImageGeneratorCG.h +20 -0
  272. package/cpp/skia/include/ports/SkImageGeneratorNDK.h +40 -0
  273. package/cpp/skia/include/ports/SkImageGeneratorWIC.h +35 -0
  274. package/cpp/skia/include/ports/SkRemotableFontMgr.h +139 -0
  275. package/cpp/skia/include/ports/SkTypeface_mac.h +44 -0
  276. package/cpp/skia/include/ports/SkTypeface_win.h +79 -0
  277. package/cpp/skia/include/private/GrContext_Base.h +92 -0
  278. package/cpp/skia/include/private/GrD3DTypesMinimal.h +74 -0
  279. package/cpp/skia/include/private/GrDawnTypesPriv.h +26 -0
  280. package/cpp/skia/include/private/GrGLTypesPriv.h +107 -0
  281. package/cpp/skia/include/private/GrImageContext.h +55 -0
  282. package/cpp/skia/include/private/GrMockTypesPriv.h +31 -0
  283. package/cpp/skia/include/private/GrMtlTypesPriv.h +75 -0
  284. package/cpp/skia/include/private/GrSingleOwner.h +65 -0
  285. package/cpp/skia/include/private/GrTypesPriv.h +1354 -0
  286. package/cpp/skia/include/private/GrVkTypesPriv.h +107 -0
  287. package/cpp/skia/include/private/SkBitmaskEnum.h +59 -0
  288. package/cpp/skia/include/private/SkChecksum.h +66 -0
  289. package/cpp/skia/include/private/SkColorData.h +441 -0
  290. package/cpp/skia/include/private/SkDeque.h +141 -0
  291. package/cpp/skia/include/private/SkEncodedInfo.h +249 -0
  292. package/cpp/skia/include/private/SkFixed.h +141 -0
  293. package/cpp/skia/include/private/SkFloatBits.h +91 -0
  294. package/cpp/skia/include/private/SkFloatingPoint.h +272 -0
  295. package/cpp/skia/include/private/SkHalf.h +85 -0
  296. package/cpp/skia/include/private/SkIDChangeListener.h +75 -0
  297. package/cpp/skia/include/private/SkImageInfoPriv.h +193 -0
  298. package/cpp/skia/include/private/SkMacros.h +84 -0
  299. package/cpp/skia/include/private/SkMalloc.h +143 -0
  300. package/cpp/skia/include/private/SkMutex.h +56 -0
  301. package/cpp/skia/include/private/SkNoncopyable.h +30 -0
  302. package/cpp/skia/include/private/SkNx.h +430 -0
  303. package/cpp/skia/include/private/SkNx_neon.h +713 -0
  304. package/cpp/skia/include/private/SkNx_sse.h +823 -0
  305. package/cpp/skia/include/private/SkOnce.h +53 -0
  306. package/cpp/skia/include/private/SkOpts_spi.h +21 -0
  307. package/cpp/skia/include/private/SkPaintParamsKey.h +110 -0
  308. package/cpp/skia/include/private/SkPathRef.h +536 -0
  309. package/cpp/skia/include/private/SkSLDefines.h +56 -0
  310. package/cpp/skia/include/private/SkSLIRNode.h +63 -0
  311. package/cpp/skia/include/private/SkSLLayout.h +143 -0
  312. package/cpp/skia/include/private/SkSLModifiers.h +141 -0
  313. package/cpp/skia/include/private/SkSLProgramElement.h +77 -0
  314. package/cpp/skia/include/private/SkSLProgramKind.h +31 -0
  315. package/cpp/skia/include/private/SkSLSampleUsage.h +89 -0
  316. package/cpp/skia/include/private/SkSLStatement.h +87 -0
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@@ -0,0 +1,713 @@
1
+ /*
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+ * Copyright 2015 Google Inc.
3
+ *
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+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
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+ */
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+
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+ #ifndef SkNx_neon_DEFINED
9
+ #define SkNx_neon_DEFINED
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+
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+ #include <arm_neon.h>
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+
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+ namespace { // NOLINT(google-build-namespaces)
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+
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+ // ARMv8 has vrndm(q)_f32 to floor floats. Here we emulate it:
16
+ // - roundtrip through integers via truncation
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+ // - subtract 1 if that's too big (possible for negative values).
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+ // This restricts the domain of our inputs to a maximum somehwere around 2^31. Seems plenty big.
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+ AI static float32x4_t emulate_vrndmq_f32(float32x4_t v) {
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+ auto roundtrip = vcvtq_f32_s32(vcvtq_s32_f32(v));
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+ auto too_big = vcgtq_f32(roundtrip, v);
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+ return vsubq_f32(roundtrip, (float32x4_t)vandq_u32(too_big, (uint32x4_t)vdupq_n_f32(1)));
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+ }
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+ AI static float32x2_t emulate_vrndm_f32(float32x2_t v) {
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+ auto roundtrip = vcvt_f32_s32(vcvt_s32_f32(v));
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+ auto too_big = vcgt_f32(roundtrip, v);
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+ return vsub_f32(roundtrip, (float32x2_t)vand_u32(too_big, (uint32x2_t)vdup_n_f32(1)));
28
+ }
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+
30
+ template <>
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+ class SkNx<2, float> {
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+ public:
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+ AI SkNx(float32x2_t vec) : fVec(vec) {}
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+
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+ AI SkNx() {}
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+ AI SkNx(float val) : fVec(vdup_n_f32(val)) {}
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+ AI SkNx(float a, float b) { fVec = (float32x2_t) { a, b }; }
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+
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+ AI static SkNx Load(const void* ptr) { return vld1_f32((const float*)ptr); }
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+ AI void store(void* ptr) const { vst1_f32((float*)ptr, fVec); }
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+
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+ AI static void Load2(const void* ptr, SkNx* x, SkNx* y) {
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+ float32x2x2_t xy = vld2_f32((const float*) ptr);
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+ *x = xy.val[0];
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+ *y = xy.val[1];
46
+ }
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+
48
+ AI static void Store2(void* dst, const SkNx& a, const SkNx& b) {
49
+ float32x2x2_t ab = {{
50
+ a.fVec,
51
+ b.fVec,
52
+ }};
53
+ vst2_f32((float*) dst, ab);
54
+ }
55
+
56
+ AI static void Store3(void* dst, const SkNx& a, const SkNx& b, const SkNx& c) {
57
+ float32x2x3_t abc = {{
58
+ a.fVec,
59
+ b.fVec,
60
+ c.fVec,
61
+ }};
62
+ vst3_f32((float*) dst, abc);
63
+ }
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+
65
+ AI static void Store4(void* dst, const SkNx& a, const SkNx& b, const SkNx& c, const SkNx& d) {
66
+ float32x2x4_t abcd = {{
67
+ a.fVec,
68
+ b.fVec,
69
+ c.fVec,
70
+ d.fVec,
71
+ }};
72
+ vst4_f32((float*) dst, abcd);
73
+ }
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+
75
+ AI SkNx operator - () const { return vneg_f32(fVec); }
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+
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+ AI SkNx operator + (const SkNx& o) const { return vadd_f32(fVec, o.fVec); }
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+ AI SkNx operator - (const SkNx& o) const { return vsub_f32(fVec, o.fVec); }
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+ AI SkNx operator * (const SkNx& o) const { return vmul_f32(fVec, o.fVec); }
80
+ AI SkNx operator / (const SkNx& o) const {
81
+ #if defined(SK_CPU_ARM64)
82
+ return vdiv_f32(fVec, o.fVec);
83
+ #else
84
+ float32x2_t est0 = vrecpe_f32(o.fVec),
85
+ est1 = vmul_f32(vrecps_f32(est0, o.fVec), est0),
86
+ est2 = vmul_f32(vrecps_f32(est1, o.fVec), est1);
87
+ return vmul_f32(fVec, est2);
88
+ #endif
89
+ }
90
+
91
+ AI SkNx operator==(const SkNx& o) const { return vreinterpret_f32_u32(vceq_f32(fVec, o.fVec)); }
92
+ AI SkNx operator <(const SkNx& o) const { return vreinterpret_f32_u32(vclt_f32(fVec, o.fVec)); }
93
+ AI SkNx operator >(const SkNx& o) const { return vreinterpret_f32_u32(vcgt_f32(fVec, o.fVec)); }
94
+ AI SkNx operator<=(const SkNx& o) const { return vreinterpret_f32_u32(vcle_f32(fVec, o.fVec)); }
95
+ AI SkNx operator>=(const SkNx& o) const { return vreinterpret_f32_u32(vcge_f32(fVec, o.fVec)); }
96
+ AI SkNx operator!=(const SkNx& o) const {
97
+ return vreinterpret_f32_u32(vmvn_u32(vceq_f32(fVec, o.fVec)));
98
+ }
99
+
100
+ AI static SkNx Min(const SkNx& l, const SkNx& r) { return vmin_f32(l.fVec, r.fVec); }
101
+ AI static SkNx Max(const SkNx& l, const SkNx& r) { return vmax_f32(l.fVec, r.fVec); }
102
+
103
+ AI SkNx abs() const { return vabs_f32(fVec); }
104
+ AI SkNx floor() const {
105
+ #if defined(SK_CPU_ARM64)
106
+ return vrndm_f32(fVec);
107
+ #else
108
+ return emulate_vrndm_f32(fVec);
109
+ #endif
110
+ }
111
+
112
+ AI SkNx sqrt() const {
113
+ #if defined(SK_CPU_ARM64)
114
+ return vsqrt_f32(fVec);
115
+ #else
116
+ float32x2_t est0 = vrsqrte_f32(fVec),
117
+ est1 = vmul_f32(vrsqrts_f32(fVec, vmul_f32(est0, est0)), est0),
118
+ est2 = vmul_f32(vrsqrts_f32(fVec, vmul_f32(est1, est1)), est1);
119
+ return vmul_f32(fVec, est2);
120
+ #endif
121
+ }
122
+
123
+ AI float operator[](int k) const {
124
+ SkASSERT(0 <= k && k < 2);
125
+ union { float32x2_t v; float fs[2]; } pun = {fVec};
126
+ return pun.fs[k&1];
127
+ }
128
+
129
+ AI bool allTrue() const {
130
+ #if defined(SK_CPU_ARM64)
131
+ return 0 != vminv_u32(vreinterpret_u32_f32(fVec));
132
+ #else
133
+ auto v = vreinterpret_u32_f32(fVec);
134
+ return vget_lane_u32(v,0) && vget_lane_u32(v,1);
135
+ #endif
136
+ }
137
+ AI bool anyTrue() const {
138
+ #if defined(SK_CPU_ARM64)
139
+ return 0 != vmaxv_u32(vreinterpret_u32_f32(fVec));
140
+ #else
141
+ auto v = vreinterpret_u32_f32(fVec);
142
+ return vget_lane_u32(v,0) || vget_lane_u32(v,1);
143
+ #endif
144
+ }
145
+
146
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
147
+ return vbsl_f32(vreinterpret_u32_f32(fVec), t.fVec, e.fVec);
148
+ }
149
+
150
+ float32x2_t fVec;
151
+ };
152
+
153
+ template <>
154
+ class SkNx<4, float> {
155
+ public:
156
+ AI SkNx(float32x4_t vec) : fVec(vec) {}
157
+
158
+ AI SkNx() {}
159
+ AI SkNx(float val) : fVec(vdupq_n_f32(val)) {}
160
+ AI SkNx(float a, float b, float c, float d) { fVec = (float32x4_t) { a, b, c, d }; }
161
+
162
+ AI static SkNx Load(const void* ptr) { return vld1q_f32((const float*)ptr); }
163
+ AI void store(void* ptr) const { vst1q_f32((float*)ptr, fVec); }
164
+
165
+ AI static void Load2(const void* ptr, SkNx* x, SkNx* y) {
166
+ float32x4x2_t xy = vld2q_f32((const float*) ptr);
167
+ *x = xy.val[0];
168
+ *y = xy.val[1];
169
+ }
170
+
171
+ AI static void Load4(const void* ptr, SkNx* r, SkNx* g, SkNx* b, SkNx* a) {
172
+ float32x4x4_t rgba = vld4q_f32((const float*) ptr);
173
+ *r = rgba.val[0];
174
+ *g = rgba.val[1];
175
+ *b = rgba.val[2];
176
+ *a = rgba.val[3];
177
+ }
178
+ AI static void Store4(void* dst, const SkNx& r, const SkNx& g, const SkNx& b, const SkNx& a) {
179
+ float32x4x4_t rgba = {{
180
+ r.fVec,
181
+ g.fVec,
182
+ b.fVec,
183
+ a.fVec,
184
+ }};
185
+ vst4q_f32((float*) dst, rgba);
186
+ }
187
+
188
+ AI SkNx operator - () const { return vnegq_f32(fVec); }
189
+
190
+ AI SkNx operator + (const SkNx& o) const { return vaddq_f32(fVec, o.fVec); }
191
+ AI SkNx operator - (const SkNx& o) const { return vsubq_f32(fVec, o.fVec); }
192
+ AI SkNx operator * (const SkNx& o) const { return vmulq_f32(fVec, o.fVec); }
193
+ AI SkNx operator / (const SkNx& o) const {
194
+ #if defined(SK_CPU_ARM64)
195
+ return vdivq_f32(fVec, o.fVec);
196
+ #else
197
+ float32x4_t est0 = vrecpeq_f32(o.fVec),
198
+ est1 = vmulq_f32(vrecpsq_f32(est0, o.fVec), est0),
199
+ est2 = vmulq_f32(vrecpsq_f32(est1, o.fVec), est1);
200
+ return vmulq_f32(fVec, est2);
201
+ #endif
202
+ }
203
+
204
+ AI SkNx operator==(const SkNx& o) const {return vreinterpretq_f32_u32(vceqq_f32(fVec, o.fVec));}
205
+ AI SkNx operator <(const SkNx& o) const {return vreinterpretq_f32_u32(vcltq_f32(fVec, o.fVec));}
206
+ AI SkNx operator >(const SkNx& o) const {return vreinterpretq_f32_u32(vcgtq_f32(fVec, o.fVec));}
207
+ AI SkNx operator<=(const SkNx& o) const {return vreinterpretq_f32_u32(vcleq_f32(fVec, o.fVec));}
208
+ AI SkNx operator>=(const SkNx& o) const {return vreinterpretq_f32_u32(vcgeq_f32(fVec, o.fVec));}
209
+ AI SkNx operator!=(const SkNx& o) const {
210
+ return vreinterpretq_f32_u32(vmvnq_u32(vceqq_f32(fVec, o.fVec)));
211
+ }
212
+
213
+ AI static SkNx Min(const SkNx& l, const SkNx& r) { return vminq_f32(l.fVec, r.fVec); }
214
+ AI static SkNx Max(const SkNx& l, const SkNx& r) { return vmaxq_f32(l.fVec, r.fVec); }
215
+
216
+ AI SkNx abs() const { return vabsq_f32(fVec); }
217
+ AI SkNx floor() const {
218
+ #if defined(SK_CPU_ARM64)
219
+ return vrndmq_f32(fVec);
220
+ #else
221
+ return emulate_vrndmq_f32(fVec);
222
+ #endif
223
+ }
224
+
225
+
226
+ AI SkNx sqrt() const {
227
+ #if defined(SK_CPU_ARM64)
228
+ return vsqrtq_f32(fVec);
229
+ #else
230
+ float32x4_t est0 = vrsqrteq_f32(fVec),
231
+ est1 = vmulq_f32(vrsqrtsq_f32(fVec, vmulq_f32(est0, est0)), est0),
232
+ est2 = vmulq_f32(vrsqrtsq_f32(fVec, vmulq_f32(est1, est1)), est1);
233
+ return vmulq_f32(fVec, est2);
234
+ #endif
235
+ }
236
+
237
+ AI float operator[](int k) const {
238
+ SkASSERT(0 <= k && k < 4);
239
+ union { float32x4_t v; float fs[4]; } pun = {fVec};
240
+ return pun.fs[k&3];
241
+ }
242
+
243
+ AI float min() const {
244
+ #if defined(SK_CPU_ARM64)
245
+ return vminvq_f32(fVec);
246
+ #else
247
+ SkNx min = Min(*this, vrev64q_f32(fVec));
248
+ return std::min(min[0], min[2]);
249
+ #endif
250
+ }
251
+
252
+ AI float max() const {
253
+ #if defined(SK_CPU_ARM64)
254
+ return vmaxvq_f32(fVec);
255
+ #else
256
+ SkNx max = Max(*this, vrev64q_f32(fVec));
257
+ return std::max(max[0], max[2]);
258
+ #endif
259
+ }
260
+
261
+ AI bool allTrue() const {
262
+ #if defined(SK_CPU_ARM64)
263
+ return 0 != vminvq_u32(vreinterpretq_u32_f32(fVec));
264
+ #else
265
+ auto v = vreinterpretq_u32_f32(fVec);
266
+ return vgetq_lane_u32(v,0) && vgetq_lane_u32(v,1)
267
+ && vgetq_lane_u32(v,2) && vgetq_lane_u32(v,3);
268
+ #endif
269
+ }
270
+ AI bool anyTrue() const {
271
+ #if defined(SK_CPU_ARM64)
272
+ return 0 != vmaxvq_u32(vreinterpretq_u32_f32(fVec));
273
+ #else
274
+ auto v = vreinterpretq_u32_f32(fVec);
275
+ return vgetq_lane_u32(v,0) || vgetq_lane_u32(v,1)
276
+ || vgetq_lane_u32(v,2) || vgetq_lane_u32(v,3);
277
+ #endif
278
+ }
279
+
280
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
281
+ return vbslq_f32(vreinterpretq_u32_f32(fVec), t.fVec, e.fVec);
282
+ }
283
+
284
+ float32x4_t fVec;
285
+ };
286
+
287
+ #if defined(SK_CPU_ARM64)
288
+ AI static Sk4f SkNx_fma(const Sk4f& f, const Sk4f& m, const Sk4f& a) {
289
+ return vfmaq_f32(a.fVec, f.fVec, m.fVec);
290
+ }
291
+ #endif
292
+
293
+ // It's possible that for our current use cases, representing this as
294
+ // half a uint16x8_t might be better than representing it as a uint16x4_t.
295
+ // It'd make conversion to Sk4b one step simpler.
296
+ template <>
297
+ class SkNx<4, uint16_t> {
298
+ public:
299
+ AI SkNx(const uint16x4_t& vec) : fVec(vec) {}
300
+
301
+ AI SkNx() {}
302
+ AI SkNx(uint16_t val) : fVec(vdup_n_u16(val)) {}
303
+ AI SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d) {
304
+ fVec = (uint16x4_t) { a,b,c,d };
305
+ }
306
+
307
+ AI static SkNx Load(const void* ptr) { return vld1_u16((const uint16_t*)ptr); }
308
+ AI void store(void* ptr) const { vst1_u16((uint16_t*)ptr, fVec); }
309
+
310
+ AI static void Load4(const void* ptr, SkNx* r, SkNx* g, SkNx* b, SkNx* a) {
311
+ uint16x4x4_t rgba = vld4_u16((const uint16_t*)ptr);
312
+ *r = rgba.val[0];
313
+ *g = rgba.val[1];
314
+ *b = rgba.val[2];
315
+ *a = rgba.val[3];
316
+ }
317
+ AI static void Load3(const void* ptr, SkNx* r, SkNx* g, SkNx* b) {
318
+ uint16x4x3_t rgba = vld3_u16((const uint16_t*)ptr);
319
+ *r = rgba.val[0];
320
+ *g = rgba.val[1];
321
+ *b = rgba.val[2];
322
+ }
323
+ AI static void Store4(void* dst, const SkNx& r, const SkNx& g, const SkNx& b, const SkNx& a) {
324
+ uint16x4x4_t rgba = {{
325
+ r.fVec,
326
+ g.fVec,
327
+ b.fVec,
328
+ a.fVec,
329
+ }};
330
+ vst4_u16((uint16_t*) dst, rgba);
331
+ }
332
+
333
+ AI SkNx operator + (const SkNx& o) const { return vadd_u16(fVec, o.fVec); }
334
+ AI SkNx operator - (const SkNx& o) const { return vsub_u16(fVec, o.fVec); }
335
+ AI SkNx operator * (const SkNx& o) const { return vmul_u16(fVec, o.fVec); }
336
+ AI SkNx operator & (const SkNx& o) const { return vand_u16(fVec, o.fVec); }
337
+ AI SkNx operator | (const SkNx& o) const { return vorr_u16(fVec, o.fVec); }
338
+
339
+ AI SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; }
340
+ AI SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; }
341
+
342
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return vmin_u16(a.fVec, b.fVec); }
343
+
344
+ AI uint16_t operator[](int k) const {
345
+ SkASSERT(0 <= k && k < 4);
346
+ union { uint16x4_t v; uint16_t us[4]; } pun = {fVec};
347
+ return pun.us[k&3];
348
+ }
349
+
350
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
351
+ return vbsl_u16(fVec, t.fVec, e.fVec);
352
+ }
353
+
354
+ uint16x4_t fVec;
355
+ };
356
+
357
+ template <>
358
+ class SkNx<8, uint16_t> {
359
+ public:
360
+ AI SkNx(const uint16x8_t& vec) : fVec(vec) {}
361
+
362
+ AI SkNx() {}
363
+ AI SkNx(uint16_t val) : fVec(vdupq_n_u16(val)) {}
364
+ AI static SkNx Load(const void* ptr) { return vld1q_u16((const uint16_t*)ptr); }
365
+
366
+ AI SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
367
+ uint16_t e, uint16_t f, uint16_t g, uint16_t h) {
368
+ fVec = (uint16x8_t) { a,b,c,d, e,f,g,h };
369
+ }
370
+
371
+ AI void store(void* ptr) const { vst1q_u16((uint16_t*)ptr, fVec); }
372
+
373
+ AI SkNx operator + (const SkNx& o) const { return vaddq_u16(fVec, o.fVec); }
374
+ AI SkNx operator - (const SkNx& o) const { return vsubq_u16(fVec, o.fVec); }
375
+ AI SkNx operator * (const SkNx& o) const { return vmulq_u16(fVec, o.fVec); }
376
+ AI SkNx operator & (const SkNx& o) const { return vandq_u16(fVec, o.fVec); }
377
+ AI SkNx operator | (const SkNx& o) const { return vorrq_u16(fVec, o.fVec); }
378
+
379
+ AI SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; }
380
+ AI SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; }
381
+
382
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u16(a.fVec, b.fVec); }
383
+
384
+ AI uint16_t operator[](int k) const {
385
+ SkASSERT(0 <= k && k < 8);
386
+ union { uint16x8_t v; uint16_t us[8]; } pun = {fVec};
387
+ return pun.us[k&7];
388
+ }
389
+
390
+ AI SkNx mulHi(const SkNx& m) const {
391
+ uint32x4_t hi = vmull_u16(vget_high_u16(fVec), vget_high_u16(m.fVec));
392
+ uint32x4_t lo = vmull_u16( vget_low_u16(fVec), vget_low_u16(m.fVec));
393
+
394
+ return { vcombine_u16(vshrn_n_u32(lo,16), vshrn_n_u32(hi,16)) };
395
+ }
396
+
397
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
398
+ return vbslq_u16(fVec, t.fVec, e.fVec);
399
+ }
400
+
401
+ uint16x8_t fVec;
402
+ };
403
+
404
+ template <>
405
+ class SkNx<4, uint8_t> {
406
+ public:
407
+ typedef uint32_t __attribute__((aligned(1))) unaligned_uint32_t;
408
+
409
+ AI SkNx(const uint8x8_t& vec) : fVec(vec) {}
410
+
411
+ AI SkNx() {}
412
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d) {
413
+ fVec = (uint8x8_t){a,b,c,d, 0,0,0,0};
414
+ }
415
+ AI static SkNx Load(const void* ptr) {
416
+ return (uint8x8_t)vld1_dup_u32((const unaligned_uint32_t*)ptr);
417
+ }
418
+ AI void store(void* ptr) const {
419
+ return vst1_lane_u32((unaligned_uint32_t*)ptr, (uint32x2_t)fVec, 0);
420
+ }
421
+ AI uint8_t operator[](int k) const {
422
+ SkASSERT(0 <= k && k < 4);
423
+ union { uint8x8_t v; uint8_t us[8]; } pun = {fVec};
424
+ return pun.us[k&3];
425
+ }
426
+
427
+ // TODO as needed
428
+
429
+ uint8x8_t fVec;
430
+ };
431
+
432
+ template <>
433
+ class SkNx<8, uint8_t> {
434
+ public:
435
+ AI SkNx(const uint8x8_t& vec) : fVec(vec) {}
436
+
437
+ AI SkNx() {}
438
+ AI SkNx(uint8_t val) : fVec(vdup_n_u8(val)) {}
439
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d,
440
+ uint8_t e, uint8_t f, uint8_t g, uint8_t h) {
441
+ fVec = (uint8x8_t) { a,b,c,d, e,f,g,h };
442
+ }
443
+
444
+ AI static SkNx Load(const void* ptr) { return vld1_u8((const uint8_t*)ptr); }
445
+ AI void store(void* ptr) const { vst1_u8((uint8_t*)ptr, fVec); }
446
+
447
+ AI uint8_t operator[](int k) const {
448
+ SkASSERT(0 <= k && k < 8);
449
+ union { uint8x8_t v; uint8_t us[8]; } pun = {fVec};
450
+ return pun.us[k&7];
451
+ }
452
+
453
+ uint8x8_t fVec;
454
+ };
455
+
456
+ template <>
457
+ class SkNx<16, uint8_t> {
458
+ public:
459
+ AI SkNx(const uint8x16_t& vec) : fVec(vec) {}
460
+
461
+ AI SkNx() {}
462
+ AI SkNx(uint8_t val) : fVec(vdupq_n_u8(val)) {}
463
+ AI SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d,
464
+ uint8_t e, uint8_t f, uint8_t g, uint8_t h,
465
+ uint8_t i, uint8_t j, uint8_t k, uint8_t l,
466
+ uint8_t m, uint8_t n, uint8_t o, uint8_t p) {
467
+ fVec = (uint8x16_t) { a,b,c,d, e,f,g,h, i,j,k,l, m,n,o,p };
468
+ }
469
+
470
+ AI static SkNx Load(const void* ptr) { return vld1q_u8((const uint8_t*)ptr); }
471
+ AI void store(void* ptr) const { vst1q_u8((uint8_t*)ptr, fVec); }
472
+
473
+ AI SkNx saturatedAdd(const SkNx& o) const { return vqaddq_u8(fVec, o.fVec); }
474
+
475
+ AI SkNx operator + (const SkNx& o) const { return vaddq_u8(fVec, o.fVec); }
476
+ AI SkNx operator - (const SkNx& o) const { return vsubq_u8(fVec, o.fVec); }
477
+ AI SkNx operator & (const SkNx& o) const { return vandq_u8(fVec, o.fVec); }
478
+
479
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u8(a.fVec, b.fVec); }
480
+ AI SkNx operator < (const SkNx& o) const { return vcltq_u8(fVec, o.fVec); }
481
+
482
+ AI uint8_t operator[](int k) const {
483
+ SkASSERT(0 <= k && k < 16);
484
+ union { uint8x16_t v; uint8_t us[16]; } pun = {fVec};
485
+ return pun.us[k&15];
486
+ }
487
+
488
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
489
+ return vbslq_u8(fVec, t.fVec, e.fVec);
490
+ }
491
+
492
+ uint8x16_t fVec;
493
+ };
494
+
495
+ template <>
496
+ class SkNx<4, int32_t> {
497
+ public:
498
+ AI SkNx(const int32x4_t& vec) : fVec(vec) {}
499
+
500
+ AI SkNx() {}
501
+ AI SkNx(int32_t v) {
502
+ fVec = vdupq_n_s32(v);
503
+ }
504
+ AI SkNx(int32_t a, int32_t b, int32_t c, int32_t d) {
505
+ fVec = (int32x4_t){a,b,c,d};
506
+ }
507
+ AI static SkNx Load(const void* ptr) {
508
+ return vld1q_s32((const int32_t*)ptr);
509
+ }
510
+ AI void store(void* ptr) const {
511
+ return vst1q_s32((int32_t*)ptr, fVec);
512
+ }
513
+ AI int32_t operator[](int k) const {
514
+ SkASSERT(0 <= k && k < 4);
515
+ union { int32x4_t v; int32_t is[4]; } pun = {fVec};
516
+ return pun.is[k&3];
517
+ }
518
+
519
+ AI SkNx operator + (const SkNx& o) const { return vaddq_s32(fVec, o.fVec); }
520
+ AI SkNx operator - (const SkNx& o) const { return vsubq_s32(fVec, o.fVec); }
521
+ AI SkNx operator * (const SkNx& o) const { return vmulq_s32(fVec, o.fVec); }
522
+
523
+ AI SkNx operator & (const SkNx& o) const { return vandq_s32(fVec, o.fVec); }
524
+ AI SkNx operator | (const SkNx& o) const { return vorrq_s32(fVec, o.fVec); }
525
+ AI SkNx operator ^ (const SkNx& o) const { return veorq_s32(fVec, o.fVec); }
526
+
527
+ AI SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; }
528
+ AI SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; }
529
+
530
+ AI SkNx operator == (const SkNx& o) const {
531
+ return vreinterpretq_s32_u32(vceqq_s32(fVec, o.fVec));
532
+ }
533
+ AI SkNx operator < (const SkNx& o) const {
534
+ return vreinterpretq_s32_u32(vcltq_s32(fVec, o.fVec));
535
+ }
536
+ AI SkNx operator > (const SkNx& o) const {
537
+ return vreinterpretq_s32_u32(vcgtq_s32(fVec, o.fVec));
538
+ }
539
+
540
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_s32(a.fVec, b.fVec); }
541
+ AI static SkNx Max(const SkNx& a, const SkNx& b) { return vmaxq_s32(a.fVec, b.fVec); }
542
+ // TODO as needed
543
+
544
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
545
+ return vbslq_s32(vreinterpretq_u32_s32(fVec), t.fVec, e.fVec);
546
+ }
547
+
548
+ AI SkNx abs() const { return vabsq_s32(fVec); }
549
+
550
+ int32x4_t fVec;
551
+ };
552
+
553
+ template <>
554
+ class SkNx<4, uint32_t> {
555
+ public:
556
+ AI SkNx(const uint32x4_t& vec) : fVec(vec) {}
557
+
558
+ AI SkNx() {}
559
+ AI SkNx(uint32_t v) {
560
+ fVec = vdupq_n_u32(v);
561
+ }
562
+ AI SkNx(uint32_t a, uint32_t b, uint32_t c, uint32_t d) {
563
+ fVec = (uint32x4_t){a,b,c,d};
564
+ }
565
+ AI static SkNx Load(const void* ptr) {
566
+ return vld1q_u32((const uint32_t*)ptr);
567
+ }
568
+ AI void store(void* ptr) const {
569
+ return vst1q_u32((uint32_t*)ptr, fVec);
570
+ }
571
+ AI uint32_t operator[](int k) const {
572
+ SkASSERT(0 <= k && k < 4);
573
+ union { uint32x4_t v; uint32_t us[4]; } pun = {fVec};
574
+ return pun.us[k&3];
575
+ }
576
+
577
+ AI SkNx operator + (const SkNx& o) const { return vaddq_u32(fVec, o.fVec); }
578
+ AI SkNx operator - (const SkNx& o) const { return vsubq_u32(fVec, o.fVec); }
579
+ AI SkNx operator * (const SkNx& o) const { return vmulq_u32(fVec, o.fVec); }
580
+
581
+ AI SkNx operator & (const SkNx& o) const { return vandq_u32(fVec, o.fVec); }
582
+ AI SkNx operator | (const SkNx& o) const { return vorrq_u32(fVec, o.fVec); }
583
+ AI SkNx operator ^ (const SkNx& o) const { return veorq_u32(fVec, o.fVec); }
584
+
585
+ AI SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; }
586
+ AI SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; }
587
+
588
+ AI SkNx operator == (const SkNx& o) const { return vceqq_u32(fVec, o.fVec); }
589
+ AI SkNx operator < (const SkNx& o) const { return vcltq_u32(fVec, o.fVec); }
590
+ AI SkNx operator > (const SkNx& o) const { return vcgtq_u32(fVec, o.fVec); }
591
+
592
+ AI static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u32(a.fVec, b.fVec); }
593
+ // TODO as needed
594
+
595
+ AI SkNx mulHi(const SkNx& m) const {
596
+ uint64x2_t hi = vmull_u32(vget_high_u32(fVec), vget_high_u32(m.fVec));
597
+ uint64x2_t lo = vmull_u32( vget_low_u32(fVec), vget_low_u32(m.fVec));
598
+
599
+ return { vcombine_u32(vshrn_n_u64(lo,32), vshrn_n_u64(hi,32)) };
600
+ }
601
+
602
+ AI SkNx thenElse(const SkNx& t, const SkNx& e) const {
603
+ return vbslq_u32(fVec, t.fVec, e.fVec);
604
+ }
605
+
606
+ uint32x4_t fVec;
607
+ };
608
+
609
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, float>(const Sk4f& src) {
610
+ return vcvtq_s32_f32(src.fVec);
611
+
612
+ }
613
+ template<> AI /*static*/ Sk4f SkNx_cast<float, int32_t>(const Sk4i& src) {
614
+ return vcvtq_f32_s32(src.fVec);
615
+ }
616
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint32_t>(const Sk4u& src) {
617
+ return SkNx_cast<float>(Sk4i::Load(&src));
618
+ }
619
+
620
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, float>(const Sk4f& src) {
621
+ return vqmovn_u32(vcvtq_u32_f32(src.fVec));
622
+ }
623
+
624
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint16_t>(const Sk4h& src) {
625
+ return vcvtq_f32_u32(vmovl_u16(src.fVec));
626
+ }
627
+
628
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, float>(const Sk4f& src) {
629
+ uint32x4_t _32 = vcvtq_u32_f32(src.fVec);
630
+ uint16x4_t _16 = vqmovn_u32(_32);
631
+ return vqmovn_u16(vcombine_u16(_16, _16));
632
+ }
633
+
634
+ template<> AI /*static*/ Sk4u SkNx_cast<uint32_t, uint8_t>(const Sk4b& src) {
635
+ uint16x8_t _16 = vmovl_u8(src.fVec);
636
+ return vmovl_u16(vget_low_u16(_16));
637
+ }
638
+
639
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint8_t>(const Sk4b& src) {
640
+ return vreinterpretq_s32_u32(SkNx_cast<uint32_t>(src).fVec);
641
+ }
642
+
643
+ template<> AI /*static*/ Sk4f SkNx_cast<float, uint8_t>(const Sk4b& src) {
644
+ return vcvtq_f32_s32(SkNx_cast<int32_t>(src).fVec);
645
+ }
646
+
647
+ template<> AI /*static*/ Sk16b SkNx_cast<uint8_t, float>(const Sk16f& src) {
648
+ Sk8f ab, cd;
649
+ SkNx_split(src, &ab, &cd);
650
+
651
+ Sk4f a,b,c,d;
652
+ SkNx_split(ab, &a, &b);
653
+ SkNx_split(cd, &c, &d);
654
+ return vuzpq_u8(vuzpq_u8((uint8x16_t)vcvtq_u32_f32(a.fVec),
655
+ (uint8x16_t)vcvtq_u32_f32(b.fVec)).val[0],
656
+ vuzpq_u8((uint8x16_t)vcvtq_u32_f32(c.fVec),
657
+ (uint8x16_t)vcvtq_u32_f32(d.fVec)).val[0]).val[0];
658
+ }
659
+
660
+ template<> AI /*static*/ Sk8b SkNx_cast<uint8_t, int32_t>(const Sk8i& src) {
661
+ Sk4i a, b;
662
+ SkNx_split(src, &a, &b);
663
+ uint16x4_t a16 = vqmovun_s32(a.fVec);
664
+ uint16x4_t b16 = vqmovun_s32(b.fVec);
665
+
666
+ return vqmovn_u16(vcombine_u16(a16, b16));
667
+ }
668
+
669
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, uint8_t>(const Sk4b& src) {
670
+ return vget_low_u16(vmovl_u8(src.fVec));
671
+ }
672
+
673
+ template<> AI /*static*/ Sk8h SkNx_cast<uint16_t, uint8_t>(const Sk8b& src) {
674
+ return vmovl_u8(src.fVec);
675
+ }
676
+
677
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, uint16_t>(const Sk4h& src) {
678
+ return vmovn_u16(vcombine_u16(src.fVec, src.fVec));
679
+ }
680
+
681
+ template<> AI /*static*/ Sk8b SkNx_cast<uint8_t, uint16_t>(const Sk8h& src) {
682
+ return vqmovn_u16(src.fVec);
683
+ }
684
+
685
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, int32_t>(const Sk4i& src) {
686
+ uint16x4_t _16 = vqmovun_s32(src.fVec);
687
+ return vqmovn_u16(vcombine_u16(_16, _16));
688
+ }
689
+
690
+ template<> AI /*static*/ Sk4b SkNx_cast<uint8_t, uint32_t>(const Sk4u& src) {
691
+ uint16x4_t _16 = vqmovn_u32(src.fVec);
692
+ return vqmovn_u16(vcombine_u16(_16, _16));
693
+ }
694
+
695
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint16_t>(const Sk4h& src) {
696
+ return vreinterpretq_s32_u32(vmovl_u16(src.fVec));
697
+ }
698
+
699
+ template<> AI /*static*/ Sk4h SkNx_cast<uint16_t, int32_t>(const Sk4i& src) {
700
+ return vmovn_u32(vreinterpretq_u32_s32(src.fVec));
701
+ }
702
+
703
+ template<> AI /*static*/ Sk4i SkNx_cast<int32_t, uint32_t>(const Sk4u& src) {
704
+ return vreinterpretq_s32_u32(src.fVec);
705
+ }
706
+
707
+ AI static Sk4i Sk4f_round(const Sk4f& x) {
708
+ return vcvtq_s32_f32((x + 0.5f).fVec);
709
+ }
710
+
711
+ } // namespace
712
+
713
+ #endif//SkNx_neon_DEFINED