@shopify/react-native-skia 0.1.115

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Files changed (1704) hide show
  1. package/LICENSE.md +7 -0
  2. package/README.md +7 -0
  3. package/android/CMakeLists.txt +132 -0
  4. package/android/README.md +14 -0
  5. package/android/build.gradle +196 -0
  6. package/android/cpp/jni/JniLoad.cpp +13 -0
  7. package/android/cpp/jni/JniPlatformContext.cpp +142 -0
  8. package/android/cpp/jni/JniSkiaDrawView.cpp +169 -0
  9. package/android/cpp/jni/JniSkiaManager.cpp +57 -0
  10. package/android/cpp/jni/SkiaOpenGLRenderer.cpp +340 -0
  11. package/android/cpp/jni/include/JniPlatformContext.h +75 -0
  12. package/android/cpp/jni/include/JniPlatformContextWrapper.h +54 -0
  13. package/android/cpp/jni/include/JniSkiaDrawView.h +82 -0
  14. package/android/cpp/jni/include/JniSkiaManager.h +81 -0
  15. package/android/cpp/jni/include/SkiaOpenGLRenderer.h +159 -0
  16. package/android/src/main/AndroidManifest.xml +6 -0
  17. package/android/src/main/java/com/shopify/reactnative/skia/PlatformContext.java +181 -0
  18. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaModule.java +88 -0
  19. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaPackage.java +24 -0
  20. package/android/src/main/java/com/shopify/reactnative/skia/RNSkiaViewManager.java +72 -0
  21. package/android/src/main/java/com/shopify/reactnative/skia/SkiaDrawView.java +137 -0
  22. package/android/src/main/java/com/shopify/reactnative/skia/SkiaManager.java +66 -0
  23. package/cpp/api/JsiSkApi.h +97 -0
  24. package/cpp/api/JsiSkCanvas.h +532 -0
  25. package/cpp/api/JsiSkColorFilter.h +43 -0
  26. package/cpp/api/JsiSkColorFilterFactory.h +98 -0
  27. package/cpp/api/JsiSkContourMeasure.h +102 -0
  28. package/cpp/api/JsiSkContourMeasureIter.h +90 -0
  29. package/cpp/api/JsiSkData.h +46 -0
  30. package/cpp/api/JsiSkDataFactory.h +92 -0
  31. package/cpp/api/JsiSkFont.h +326 -0
  32. package/cpp/api/JsiSkFontMgr.h +84 -0
  33. package/cpp/api/JsiSkFontMgrFactory.h +48 -0
  34. package/cpp/api/JsiSkHostObjects.h +83 -0
  35. package/cpp/api/JsiSkImage.h +141 -0
  36. package/cpp/api/JsiSkImageFactory.h +50 -0
  37. package/cpp/api/JsiSkImageFilter.h +47 -0
  38. package/cpp/api/JsiSkImageFilterFactory.h +217 -0
  39. package/cpp/api/JsiSkImageInfo.h +57 -0
  40. package/cpp/api/JsiSkMaskFilter.h +45 -0
  41. package/cpp/api/JsiSkMaskFilterFactory.h +42 -0
  42. package/cpp/api/JsiSkMatrix.h +64 -0
  43. package/cpp/api/JsiSkPaint.h +227 -0
  44. package/cpp/api/JsiSkPath.h +557 -0
  45. package/cpp/api/JsiSkPathEffect.h +45 -0
  46. package/cpp/api/JsiSkPathEffectFactory.h +123 -0
  47. package/cpp/api/JsiSkPathFactory.h +64 -0
  48. package/cpp/api/JsiSkPoint.h +81 -0
  49. package/cpp/api/JsiSkRRect.h +93 -0
  50. package/cpp/api/JsiSkRSXform.h +105 -0
  51. package/cpp/api/JsiSkRect.h +119 -0
  52. package/cpp/api/JsiSkRuntimeEffect.h +217 -0
  53. package/cpp/api/JsiSkRuntimeEffectFactory.h +41 -0
  54. package/cpp/api/JsiSkSVG.h +43 -0
  55. package/cpp/api/JsiSkSVGFactory.h +48 -0
  56. package/cpp/api/JsiSkShader.h +45 -0
  57. package/cpp/api/JsiSkShaderFactory.h +214 -0
  58. package/cpp/api/JsiSkSurface.h +67 -0
  59. package/cpp/api/JsiSkSurfaceFactory.h +44 -0
  60. package/cpp/api/JsiSkTextBlob.h +50 -0
  61. package/cpp/api/JsiSkTextBlobFactory.h +109 -0
  62. package/cpp/api/JsiSkTypeface.h +76 -0
  63. package/cpp/api/JsiSkTypefaceFactory.h +30 -0
  64. package/cpp/api/JsiSkVertices.h +147 -0
  65. package/cpp/jsi/JsiHostObject.cpp +154 -0
  66. package/cpp/jsi/JsiHostObject.h +241 -0
  67. package/cpp/rnskia/RNSkAnimation.h +73 -0
  68. package/cpp/rnskia/RNSkDispatchQueue.cpp +84 -0
  69. package/cpp/rnskia/RNSkDispatchQueue.h +47 -0
  70. package/cpp/rnskia/RNSkDrawView.cpp +333 -0
  71. package/cpp/rnskia/RNSkDrawView.h +242 -0
  72. package/cpp/rnskia/RNSkInfoParameter.h +100 -0
  73. package/cpp/rnskia/RNSkJsiViewApi.h +305 -0
  74. package/cpp/rnskia/RNSkManager.cpp +81 -0
  75. package/cpp/rnskia/RNSkManager.h +81 -0
  76. package/cpp/rnskia/RNSkPlatformContext.h +196 -0
  77. package/cpp/rnskia/RNSkValueApi.h +69 -0
  78. package/cpp/rnskia/values/RNSkClockValue.h +133 -0
  79. package/cpp/rnskia/values/RNSkDerivedValue.h +92 -0
  80. package/cpp/rnskia/values/RNSkReadonlyValue.h +140 -0
  81. package/cpp/rnskia/values/RNSkValue.h +112 -0
  82. package/cpp/skia/include/android/SkAndroidFrameworkUtils.h +61 -0
  83. package/cpp/skia/include/android/SkAnimatedImage.h +179 -0
  84. package/cpp/skia/include/c/sk_canvas.h +159 -0
  85. package/cpp/skia/include/c/sk_colorspace.h +25 -0
  86. package/cpp/skia/include/c/sk_data.h +65 -0
  87. package/cpp/skia/include/c/sk_image.h +71 -0
  88. package/cpp/skia/include/c/sk_imageinfo.h +62 -0
  89. package/cpp/skia/include/c/sk_maskfilter.h +47 -0
  90. package/cpp/skia/include/c/sk_matrix.h +49 -0
  91. package/cpp/skia/include/c/sk_paint.h +145 -0
  92. package/cpp/skia/include/c/sk_path.h +102 -0
  93. package/cpp/skia/include/c/sk_picture.h +70 -0
  94. package/cpp/skia/include/c/sk_shader.h +143 -0
  95. package/cpp/skia/include/c/sk_surface.h +73 -0
  96. package/cpp/skia/include/c/sk_types.h +278 -0
  97. package/cpp/skia/include/codec/SkAndroidCodec.h +263 -0
  98. package/cpp/skia/include/codec/SkCodec.h +992 -0
  99. package/cpp/skia/include/codec/SkCodecAnimation.h +61 -0
  100. package/cpp/skia/include/codec/SkEncodedOrigin.h +54 -0
  101. package/cpp/skia/include/config/SkUserConfig.h +89 -0
  102. package/cpp/skia/include/core/SkAnnotation.h +50 -0
  103. package/cpp/skia/include/core/SkBBHFactory.h +63 -0
  104. package/cpp/skia/include/core/SkBitmap.h +1212 -0
  105. package/cpp/skia/include/core/SkBlendMode.h +110 -0
  106. package/cpp/skia/include/core/SkBlender.h +33 -0
  107. package/cpp/skia/include/core/SkBlurTypes.h +22 -0
  108. package/cpp/skia/include/core/SkCanvas.h +2583 -0
  109. package/cpp/skia/include/core/SkCanvasVirtualEnforcer.h +61 -0
  110. package/cpp/skia/include/core/SkClipOp.h +19 -0
  111. package/cpp/skia/include/core/SkColor.h +438 -0
  112. package/cpp/skia/include/core/SkColorFilter.h +90 -0
  113. package/cpp/skia/include/core/SkColorPriv.h +152 -0
  114. package/cpp/skia/include/core/SkColorSpace.h +245 -0
  115. package/cpp/skia/include/core/SkContourMeasure.h +131 -0
  116. package/cpp/skia/include/core/SkCoverageMode.h +30 -0
  117. package/cpp/skia/include/core/SkCubicMap.h +45 -0
  118. package/cpp/skia/include/core/SkCustomMesh.h +202 -0
  119. package/cpp/skia/include/core/SkData.h +188 -0
  120. package/cpp/skia/include/core/SkDataTable.h +118 -0
  121. package/cpp/skia/include/core/SkDeferredDisplayList.h +110 -0
  122. package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +97 -0
  123. package/cpp/skia/include/core/SkDocument.h +91 -0
  124. package/cpp/skia/include/core/SkDrawLooper.h +135 -0
  125. package/cpp/skia/include/core/SkDrawable.h +160 -0
  126. package/cpp/skia/include/core/SkEncodedImageFormat.h +35 -0
  127. package/cpp/skia/include/core/SkExecutor.h +41 -0
  128. package/cpp/skia/include/core/SkFlattenable.h +113 -0
  129. package/cpp/skia/include/core/SkFont.h +534 -0
  130. package/cpp/skia/include/core/SkFontArguments.h +62 -0
  131. package/cpp/skia/include/core/SkFontMetrics.h +138 -0
  132. package/cpp/skia/include/core/SkFontMgr.h +157 -0
  133. package/cpp/skia/include/core/SkFontParameters.h +42 -0
  134. package/cpp/skia/include/core/SkFontStyle.h +81 -0
  135. package/cpp/skia/include/core/SkFontTypes.h +25 -0
  136. package/cpp/skia/include/core/SkGraphics.h +153 -0
  137. package/cpp/skia/include/core/SkICC.h +19 -0
  138. package/cpp/skia/include/core/SkImage.h +1302 -0
  139. package/cpp/skia/include/core/SkImageEncoder.h +72 -0
  140. package/cpp/skia/include/core/SkImageFilter.h +114 -0
  141. package/cpp/skia/include/core/SkImageGenerator.h +215 -0
  142. package/cpp/skia/include/core/SkImageInfo.h +721 -0
  143. package/cpp/skia/include/core/SkM44.h +426 -0
  144. package/cpp/skia/include/core/SkMallocPixelRef.h +42 -0
  145. package/cpp/skia/include/core/SkMaskFilter.h +50 -0
  146. package/cpp/skia/include/core/SkMath.h +54 -0
  147. package/cpp/skia/include/core/SkMatrix.h +1986 -0
  148. package/cpp/skia/include/core/SkMilestone.h +9 -0
  149. package/cpp/skia/include/core/SkOverdrawCanvas.h +68 -0
  150. package/cpp/skia/include/core/SkPaint.h +720 -0
  151. package/cpp/skia/include/core/SkPath.h +1891 -0
  152. package/cpp/skia/include/core/SkPathBuilder.h +268 -0
  153. package/cpp/skia/include/core/SkPathEffect.h +106 -0
  154. package/cpp/skia/include/core/SkPathMeasure.h +88 -0
  155. package/cpp/skia/include/core/SkPathTypes.h +59 -0
  156. package/cpp/skia/include/core/SkPicture.h +280 -0
  157. package/cpp/skia/include/core/SkPictureRecorder.h +115 -0
  158. package/cpp/skia/include/core/SkPixelRef.h +123 -0
  159. package/cpp/skia/include/core/SkPixmap.h +720 -0
  160. package/cpp/skia/include/core/SkPngChunkReader.h +45 -0
  161. package/cpp/skia/include/core/SkPoint.h +566 -0
  162. package/cpp/skia/include/core/SkPoint3.h +157 -0
  163. package/cpp/skia/include/core/SkPromiseImageTexture.h +46 -0
  164. package/cpp/skia/include/core/SkRRect.h +512 -0
  165. package/cpp/skia/include/core/SkRSXform.h +69 -0
  166. package/cpp/skia/include/core/SkRasterHandleAllocator.h +92 -0
  167. package/cpp/skia/include/core/SkRect.h +1378 -0
  168. package/cpp/skia/include/core/SkRefCnt.h +382 -0
  169. package/cpp/skia/include/core/SkRegion.h +672 -0
  170. package/cpp/skia/include/core/SkSamplingOptions.h +92 -0
  171. package/cpp/skia/include/core/SkScalar.h +194 -0
  172. package/cpp/skia/include/core/SkSerialProcs.h +73 -0
  173. package/cpp/skia/include/core/SkShader.h +148 -0
  174. package/cpp/skia/include/core/SkSize.h +90 -0
  175. package/cpp/skia/include/core/SkSpan.h +89 -0
  176. package/cpp/skia/include/core/SkStream.h +524 -0
  177. package/cpp/skia/include/core/SkString.h +302 -0
  178. package/cpp/skia/include/core/SkStringView.h +185 -0
  179. package/cpp/skia/include/core/SkStrokeRec.h +154 -0
  180. package/cpp/skia/include/core/SkSurface.h +1079 -0
  181. package/cpp/skia/include/core/SkSurfaceCharacterization.h +263 -0
  182. package/cpp/skia/include/core/SkSurfaceProps.h +92 -0
  183. package/cpp/skia/include/core/SkSwizzle.h +19 -0
  184. package/cpp/skia/include/core/SkTextBlob.h +503 -0
  185. package/cpp/skia/include/core/SkTileMode.h +41 -0
  186. package/cpp/skia/include/core/SkTime.h +63 -0
  187. package/cpp/skia/include/core/SkTraceMemoryDump.h +99 -0
  188. package/cpp/skia/include/core/SkTypeface.h +454 -0
  189. package/cpp/skia/include/core/SkTypes.h +621 -0
  190. package/cpp/skia/include/core/SkUnPreMultiply.h +56 -0
  191. package/cpp/skia/include/core/SkVertices.h +132 -0
  192. package/cpp/skia/include/core/SkYUVAInfo.h +304 -0
  193. package/cpp/skia/include/core/SkYUVAPixmaps.h +336 -0
  194. package/cpp/skia/include/docs/SkPDFDocument.h +196 -0
  195. package/cpp/skia/include/docs/SkXPSDocument.h +27 -0
  196. package/cpp/skia/include/effects/Sk1DPathEffect.h +35 -0
  197. package/cpp/skia/include/effects/Sk2DPathEffect.h +30 -0
  198. package/cpp/skia/include/effects/SkBlenders.h +27 -0
  199. package/cpp/skia/include/effects/SkBlurDrawLooper.h +26 -0
  200. package/cpp/skia/include/effects/SkBlurMaskFilter.h +35 -0
  201. package/cpp/skia/include/effects/SkColorMatrix.h +55 -0
  202. package/cpp/skia/include/effects/SkColorMatrixFilter.h +25 -0
  203. package/cpp/skia/include/effects/SkCornerPathEffect.h +28 -0
  204. package/cpp/skia/include/effects/SkDashPathEffect.h +39 -0
  205. package/cpp/skia/include/effects/SkDiscretePathEffect.h +37 -0
  206. package/cpp/skia/include/effects/SkGradientShader.h +264 -0
  207. package/cpp/skia/include/effects/SkHighContrastFilter.h +80 -0
  208. package/cpp/skia/include/effects/SkImageFilters.h +551 -0
  209. package/cpp/skia/include/effects/SkLayerDrawLooper.h +161 -0
  210. package/cpp/skia/include/effects/SkLumaColorFilter.h +34 -0
  211. package/cpp/skia/include/effects/SkOpPathEffect.h +39 -0
  212. package/cpp/skia/include/effects/SkOverdrawColorFilter.h +29 -0
  213. package/cpp/skia/include/effects/SkPerlinNoiseShader.h +54 -0
  214. package/cpp/skia/include/effects/SkRuntimeEffect.h +518 -0
  215. package/cpp/skia/include/effects/SkShaderMaskFilter.h +24 -0
  216. package/cpp/skia/include/effects/SkStrokeAndFillPathEffect.h +28 -0
  217. package/cpp/skia/include/effects/SkTableColorFilter.h +42 -0
  218. package/cpp/skia/include/effects/SkTableMaskFilter.h +37 -0
  219. package/cpp/skia/include/effects/SkTrimPathEffect.h +41 -0
  220. package/cpp/skia/include/encode/SkEncoder.h +42 -0
  221. package/cpp/skia/include/encode/SkJpegEncoder.h +97 -0
  222. package/cpp/skia/include/encode/SkPngEncoder.h +99 -0
  223. package/cpp/skia/include/encode/SkWebpEncoder.h +48 -0
  224. package/cpp/skia/include/gpu/GrBackendDrawableInfo.h +44 -0
  225. package/cpp/skia/include/gpu/GrBackendSemaphore.h +140 -0
  226. package/cpp/skia/include/gpu/GrBackendSurface.h +643 -0
  227. package/cpp/skia/include/gpu/GrBackendSurfaceMutableState.h +91 -0
  228. package/cpp/skia/include/gpu/GrConfig.h +53 -0
  229. package/cpp/skia/include/gpu/GrContextOptions.h +364 -0
  230. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +159 -0
  231. package/cpp/skia/include/gpu/GrDirectContext.h +880 -0
  232. package/cpp/skia/include/gpu/GrDriverBugWorkarounds.h +52 -0
  233. package/cpp/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h +45 -0
  234. package/cpp/skia/include/gpu/GrRecordingContext.h +275 -0
  235. package/cpp/skia/include/gpu/GrSurfaceInfo.h +166 -0
  236. package/cpp/skia/include/gpu/GrTypes.h +244 -0
  237. package/cpp/skia/include/gpu/GrYUVABackendTextures.h +124 -0
  238. package/cpp/skia/include/gpu/ShaderErrorHandler.h +36 -0
  239. package/cpp/skia/include/gpu/d3d/GrD3DBackendContext.h +35 -0
  240. package/cpp/skia/include/gpu/d3d/GrD3DTypes.h +248 -0
  241. package/cpp/skia/include/gpu/dawn/GrDawnTypes.h +95 -0
  242. package/cpp/skia/include/gpu/gl/GrGLAssembleHelpers.h +11 -0
  243. package/cpp/skia/include/gpu/gl/GrGLAssembleInterface.h +39 -0
  244. package/cpp/skia/include/gpu/gl/GrGLConfig.h +79 -0
  245. package/cpp/skia/include/gpu/gl/GrGLConfig_chrome.h +14 -0
  246. package/cpp/skia/include/gpu/gl/GrGLExtensions.h +78 -0
  247. package/cpp/skia/include/gpu/gl/GrGLFunctions.h +304 -0
  248. package/cpp/skia/include/gpu/gl/GrGLInterface.h +342 -0
  249. package/cpp/skia/include/gpu/gl/GrGLTypes.h +207 -0
  250. package/cpp/skia/include/gpu/gl/egl/GrGLMakeEGLInterface.h +14 -0
  251. package/cpp/skia/include/gpu/gl/glx/GrGLMakeGLXInterface.h +14 -0
  252. package/cpp/skia/include/gpu/mock/GrMockTypes.h +144 -0
  253. package/cpp/skia/include/gpu/mtl/GrMtlBackendContext.h +21 -0
  254. package/cpp/skia/include/gpu/mtl/GrMtlTypes.h +63 -0
  255. package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +76 -0
  256. package/cpp/skia/include/gpu/vk/GrVkExtensions.h +63 -0
  257. package/cpp/skia/include/gpu/vk/GrVkMemoryAllocator.h +140 -0
  258. package/cpp/skia/include/gpu/vk/GrVkTypes.h +187 -0
  259. package/cpp/skia/include/gpu/vk/GrVkVulkan.h +32 -0
  260. package/cpp/skia/include/pathops/SkPathOps.h +113 -0
  261. package/cpp/skia/include/ports/SkCFObject.h +184 -0
  262. package/cpp/skia/include/ports/SkFontConfigInterface.h +115 -0
  263. package/cpp/skia/include/ports/SkFontMgr_FontConfigInterface.h +20 -0
  264. package/cpp/skia/include/ports/SkFontMgr_android.h +45 -0
  265. package/cpp/skia/include/ports/SkFontMgr_directory.h +21 -0
  266. package/cpp/skia/include/ports/SkFontMgr_empty.h +21 -0
  267. package/cpp/skia/include/ports/SkFontMgr_fontconfig.h +22 -0
  268. package/cpp/skia/include/ports/SkFontMgr_fuchsia.h +19 -0
  269. package/cpp/skia/include/ports/SkFontMgr_indirect.h +102 -0
  270. package/cpp/skia/include/ports/SkFontMgr_mac_ct.h +27 -0
  271. package/cpp/skia/include/ports/SkImageGeneratorCG.h +20 -0
  272. package/cpp/skia/include/ports/SkImageGeneratorNDK.h +40 -0
  273. package/cpp/skia/include/ports/SkImageGeneratorWIC.h +35 -0
  274. package/cpp/skia/include/ports/SkRemotableFontMgr.h +139 -0
  275. package/cpp/skia/include/ports/SkTypeface_mac.h +44 -0
  276. package/cpp/skia/include/ports/SkTypeface_win.h +79 -0
  277. package/cpp/skia/include/private/GrContext_Base.h +92 -0
  278. package/cpp/skia/include/private/GrD3DTypesMinimal.h +74 -0
  279. package/cpp/skia/include/private/GrDawnTypesPriv.h +26 -0
  280. package/cpp/skia/include/private/GrGLTypesPriv.h +107 -0
  281. package/cpp/skia/include/private/GrImageContext.h +55 -0
  282. package/cpp/skia/include/private/GrMockTypesPriv.h +31 -0
  283. package/cpp/skia/include/private/GrMtlTypesPriv.h +75 -0
  284. package/cpp/skia/include/private/GrSingleOwner.h +65 -0
  285. package/cpp/skia/include/private/GrTypesPriv.h +1354 -0
  286. package/cpp/skia/include/private/GrVkTypesPriv.h +107 -0
  287. package/cpp/skia/include/private/SkBitmaskEnum.h +59 -0
  288. package/cpp/skia/include/private/SkChecksum.h +66 -0
  289. package/cpp/skia/include/private/SkColorData.h +441 -0
  290. package/cpp/skia/include/private/SkDeque.h +141 -0
  291. package/cpp/skia/include/private/SkEncodedInfo.h +249 -0
  292. package/cpp/skia/include/private/SkFixed.h +141 -0
  293. package/cpp/skia/include/private/SkFloatBits.h +91 -0
  294. package/cpp/skia/include/private/SkFloatingPoint.h +272 -0
  295. package/cpp/skia/include/private/SkHalf.h +85 -0
  296. package/cpp/skia/include/private/SkIDChangeListener.h +75 -0
  297. package/cpp/skia/include/private/SkImageInfoPriv.h +193 -0
  298. package/cpp/skia/include/private/SkMacros.h +84 -0
  299. package/cpp/skia/include/private/SkMalloc.h +143 -0
  300. package/cpp/skia/include/private/SkMutex.h +56 -0
  301. package/cpp/skia/include/private/SkNoncopyable.h +30 -0
  302. package/cpp/skia/include/private/SkNx.h +430 -0
  303. package/cpp/skia/include/private/SkNx_neon.h +713 -0
  304. package/cpp/skia/include/private/SkNx_sse.h +823 -0
  305. package/cpp/skia/include/private/SkOnce.h +53 -0
  306. package/cpp/skia/include/private/SkOpts_spi.h +21 -0
  307. package/cpp/skia/include/private/SkPaintParamsKey.h +110 -0
  308. package/cpp/skia/include/private/SkPathRef.h +536 -0
  309. package/cpp/skia/include/private/SkSLDefines.h +56 -0
  310. package/cpp/skia/include/private/SkSLIRNode.h +63 -0
  311. package/cpp/skia/include/private/SkSLLayout.h +143 -0
  312. package/cpp/skia/include/private/SkSLModifiers.h +141 -0
  313. package/cpp/skia/include/private/SkSLProgramElement.h +77 -0
  314. package/cpp/skia/include/private/SkSLProgramKind.h +31 -0
  315. package/cpp/skia/include/private/SkSLSampleUsage.h +89 -0
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@@ -0,0 +1,91 @@
1
+ /*
2
+ * Copyright 2020 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef GrBackendSurfaceMutableState_DEFINED
9
+ #define GrBackendSurfaceMutableState_DEFINED
10
+
11
+ #include "include/gpu/GrTypes.h"
12
+
13
+ #ifdef SK_VULKAN
14
+ #include "include/private/GrVkTypesPriv.h"
15
+ #endif
16
+
17
+ /**
18
+ * Since Skia and clients can both modify gpu textures and their connected state, Skia needs a way
19
+ * for clients to inform us if they have modifiend any of this state. In order to not need setters
20
+ * for every single API and state, we use this class to be a generic wrapper around all the mutable
21
+ * state. This class is used for calls that inform Skia of these texture/image state changes by the
22
+ * client as well as for requesting state changes to be done by Skia. The backend specific state
23
+ * that is wrapped by this class are:
24
+ *
25
+ * Vulkan: VkImageLayout and QueueFamilyIndex
26
+ */
27
+ class SK_API GrBackendSurfaceMutableState {
28
+ public:
29
+ GrBackendSurfaceMutableState() {}
30
+
31
+ #ifdef SK_VULKAN
32
+ GrBackendSurfaceMutableState(VkImageLayout layout, uint32_t queueFamilyIndex)
33
+ : fVkState(layout, queueFamilyIndex)
34
+ , fBackend(GrBackend::kVulkan)
35
+ , fIsValid(true) {}
36
+ #endif
37
+
38
+ GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that);
39
+ GrBackendSurfaceMutableState& operator=(const GrBackendSurfaceMutableState& that);
40
+
41
+ #ifdef SK_VULKAN
42
+ // If this class is not Vulkan backed it will return value of VK_IMAGE_LAYOUT_UNDEFINED.
43
+ // Otherwise it will return the VkImageLayout.
44
+ VkImageLayout getVkImageLayout() const {
45
+ if (this->isValid() && fBackend != GrBackendApi::kVulkan) {
46
+ return VK_IMAGE_LAYOUT_UNDEFINED;
47
+ }
48
+ return fVkState.getImageLayout();
49
+ }
50
+
51
+ // If this class is not Vulkan backed it will return value of VK_QUEUE_FAMILY_IGNORED.
52
+ // Otherwise it will return the VkImageLayout.
53
+ uint32_t getQueueFamilyIndex() const {
54
+ if (this->isValid() && fBackend != GrBackendApi::kVulkan) {
55
+ return VK_QUEUE_FAMILY_IGNORED;
56
+ }
57
+ return fVkState.getQueueFamilyIndex();
58
+ }
59
+ #endif
60
+
61
+ // Returns true if the backend mutable state has been initialized.
62
+ bool isValid() const { return fIsValid; }
63
+
64
+ GrBackendApi backend() const { return fBackend; }
65
+
66
+ private:
67
+ friend class GrBackendSurfaceMutableStateImpl;
68
+ friend class GrVkGpu;
69
+
70
+ #ifdef SK_VULKAN
71
+ void setVulkanState(VkImageLayout layout, uint32_t queueFamilyIndex) {
72
+ SkASSERT(!this->isValid() || fBackend == GrBackendApi::kVulkan);
73
+ fVkState.setImageLayout(layout);
74
+ fVkState.setQueueFamilyIndex(queueFamilyIndex);
75
+ fBackend = GrBackendApi::kVulkan;
76
+ fIsValid = true;
77
+ }
78
+ #endif
79
+
80
+ union {
81
+ char fPlaceholder;
82
+ #ifdef SK_VULKAN
83
+ GrVkSharedImageInfo fVkState;
84
+ #endif
85
+ };
86
+
87
+ GrBackend fBackend = GrBackendApi::kMock;
88
+ bool fIsValid = false;
89
+ };
90
+
91
+ #endif
@@ -0,0 +1,53 @@
1
+
2
+ /*
3
+ * Copyright 2010 Google Inc.
4
+ *
5
+ * Use of this source code is governed by a BSD-style license that can be
6
+ * found in the LICENSE file.
7
+ */
8
+
9
+ #ifndef GrConfig_DEFINED
10
+ #define GrConfig_DEFINED
11
+
12
+ #include "include/core/SkTypes.h"
13
+
14
+ /**
15
+ * Gr defines are set to 0 or 1, rather than being undefined or defined
16
+ */
17
+
18
+ #if !defined(GR_CACHE_STATS)
19
+ #if defined(SK_DEBUG) || defined(SK_DUMP_STATS)
20
+ #define GR_CACHE_STATS 1
21
+ #else
22
+ #define GR_CACHE_STATS 0
23
+ #endif
24
+ #endif
25
+
26
+ #if !defined(GR_GPU_STATS)
27
+ #if defined(SK_DEBUG) || defined(SK_DUMP_STATS) || GR_TEST_UTILS
28
+ #define GR_GPU_STATS 1
29
+ #else
30
+ #define GR_GPU_STATS 0
31
+ #endif
32
+ #endif
33
+
34
+ #endif
35
+
36
+ /**
37
+ * GR_STRING makes a string of X where X is expanded before conversion to a string
38
+ * if X itself contains macros.
39
+ */
40
+ #define GR_STRING(X) GR_STRING_IMPL(X)
41
+ #define GR_STRING_IMPL(X) #X
42
+
43
+ /**
44
+ * GR_CONCAT concatenates X and Y where each is expanded before
45
+ * contanenation if either contains macros.
46
+ */
47
+ #define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y)
48
+ #define GR_CONCAT_IMPL(X,Y) X##Y
49
+
50
+ /**
51
+ * Creates a string of the form "<filename>(<linenumber>) : "
52
+ */
53
+ #define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : "
@@ -0,0 +1,364 @@
1
+ /*
2
+ * Copyright 2015 Google Inc.
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef GrContextOptions_DEFINED
9
+ #define GrContextOptions_DEFINED
10
+
11
+ #include "include/core/SkData.h"
12
+ #include "include/core/SkString.h"
13
+ #include "include/core/SkTypes.h"
14
+ #include "include/gpu/GrDriverBugWorkarounds.h"
15
+ #include "include/gpu/GrTypes.h"
16
+ #include "include/gpu/ShaderErrorHandler.h"
17
+ #include "include/private/GrTypesPriv.h"
18
+
19
+ #include <vector>
20
+
21
+ class SkExecutor;
22
+
23
+ #if SK_SUPPORT_GPU
24
+ struct SK_API GrContextOptions {
25
+ enum class Enable {
26
+ /** Forces an option to be disabled. */
27
+ kNo,
28
+ /** Forces an option to be enabled. */
29
+ kYes,
30
+ /**
31
+ * Uses Skia's default behavior, which may use runtime properties (e.g. driver version).
32
+ */
33
+ kDefault
34
+ };
35
+
36
+ enum class ShaderCacheStrategy {
37
+ kSkSL,
38
+ kBackendSource,
39
+ kBackendBinary,
40
+ };
41
+
42
+ /**
43
+ * Abstract class which stores Skia data in a cache that persists between sessions. Currently,
44
+ * Skia stores compiled shader binaries (only when glProgramBinary / glGetProgramBinary are
45
+ * supported) when provided a persistent cache, but this may extend to other data in the future.
46
+ */
47
+ class SK_API PersistentCache {
48
+ public:
49
+ virtual ~PersistentCache() = default;
50
+
51
+ /**
52
+ * Returns the data for the key if it exists in the cache, otherwise returns null.
53
+ */
54
+ virtual sk_sp<SkData> load(const SkData& key) = 0;
55
+
56
+ // Placeholder until all clients override the 3-parameter store(), then remove this, and
57
+ // make that version pure virtual.
58
+ virtual void store(const SkData& /*key*/, const SkData& /*data*/) { SkASSERT(false); }
59
+
60
+ /**
61
+ * Stores data in the cache, indexed by key. description provides a human-readable
62
+ * version of the key.
63
+ */
64
+ virtual void store(const SkData& key, const SkData& data, const SkString& /*description*/) {
65
+ this->store(key, data);
66
+ }
67
+
68
+ protected:
69
+ PersistentCache() = default;
70
+ PersistentCache(const PersistentCache&) = delete;
71
+ PersistentCache& operator=(const PersistentCache&) = delete;
72
+ };
73
+
74
+ using ShaderErrorHandler = skgpu::ShaderErrorHandler;
75
+
76
+ GrContextOptions() {}
77
+
78
+ // Suppress prints for the GrContext.
79
+ bool fSuppressPrints = false;
80
+
81
+ /**
82
+ * Controls whether we check for GL errors after functions that allocate resources (e.g.
83
+ * glTexImage2D), for shader compilation success, and program link success. Ignored on
84
+ * backends other than GL.
85
+ */
86
+ Enable fSkipGLErrorChecks = Enable::kDefault;
87
+
88
+ /** Overrides: These options override feature detection using backend API queries. These
89
+ overrides can only reduce the feature set or limits, never increase them beyond the
90
+ detected values. */
91
+
92
+ int fMaxTextureSizeOverride = SK_MaxS32;
93
+
94
+ /** the threshold in bytes above which we will use a buffer mapping API to map vertex and index
95
+ buffers to CPU memory in order to update them. A value of -1 means the GrContext should
96
+ deduce the optimal value for this platform. */
97
+ int fBufferMapThreshold = -1;
98
+
99
+ /**
100
+ * Executor to handle threaded work within Ganesh. If this is nullptr, then all work will be
101
+ * done serially on the main thread. To have worker threads assist with various tasks, set this
102
+ * to a valid SkExecutor instance. Currently, used for software path rendering, but may be used
103
+ * for other tasks.
104
+ */
105
+ SkExecutor* fExecutor = nullptr;
106
+
107
+ /** Construct mipmaps manually, via repeated downsampling draw-calls. This is used when
108
+ the driver's implementation (glGenerateMipmap) contains bugs. This requires mipmap
109
+ level control (ie desktop or ES3). */
110
+ bool fDoManualMipmapping = false;
111
+
112
+ /**
113
+ * Disables the use of coverage counting shortcuts to render paths. Coverage counting can cause
114
+ * artifacts along shared edges if care isn't taken to ensure both contours wind in the same
115
+ * direction.
116
+ */
117
+ // FIXME: Once this is removed from Chrome and Android, rename to fEnable"".
118
+ bool fDisableCoverageCountingPaths = true;
119
+
120
+ /**
121
+ * Disables distance field rendering for paths. Distance field computation can be expensive,
122
+ * and yields no benefit if a path is not rendered multiple times with different transforms.
123
+ */
124
+ bool fDisableDistanceFieldPaths = false;
125
+
126
+ /**
127
+ * If true this allows path mask textures to be cached. This is only really useful if paths
128
+ * are commonly rendered at the same scale and fractional translation.
129
+ */
130
+ bool fAllowPathMaskCaching = true;
131
+
132
+ /**
133
+ * If true, the GPU will not be used to perform YUV -> RGB conversion when generating
134
+ * textures from codec-backed images.
135
+ */
136
+ bool fDisableGpuYUVConversion = false;
137
+
138
+ /**
139
+ * The maximum size of cache textures used for Skia's Glyph cache.
140
+ */
141
+ size_t fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4;
142
+
143
+ /**
144
+ * Below this threshold size in device space distance field fonts won't be used. Distance field
145
+ * fonts don't support hinting which is more important at smaller sizes.
146
+ */
147
+ float fMinDistanceFieldFontSize = 18;
148
+
149
+ /**
150
+ * Above this threshold size in device space glyphs are drawn as individual paths.
151
+ */
152
+ #if defined(SK_BUILD_FOR_ANDROID)
153
+ float fGlyphsAsPathsFontSize = 384;
154
+ #elif defined(SK_BUILD_FOR_MAC)
155
+ float fGlyphsAsPathsFontSize = 256;
156
+ #else
157
+ float fGlyphsAsPathsFontSize = 324;
158
+ #endif
159
+
160
+ /**
161
+ * Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by
162
+ * fGlypheCacheTextureMaximumBytes.
163
+ */
164
+ Enable fAllowMultipleGlyphCacheTextures = Enable::kDefault;
165
+
166
+ /**
167
+ * Bugs on certain drivers cause stencil buffers to leak. This flag causes Skia to avoid
168
+ * allocating stencil buffers and use alternate rasterization paths, avoiding the leak.
169
+ */
170
+ bool fAvoidStencilBuffers = false;
171
+
172
+ /**
173
+ * If true, texture fetches from mip-mapped textures will be biased to read larger MIP levels.
174
+ * This has the effect of sharpening those textures, at the cost of some aliasing, and possible
175
+ * performance impact.
176
+ */
177
+ bool fSharpenMipmappedTextures = false;
178
+
179
+ /**
180
+ * Enables driver workaround to use draws instead of HW clears, e.g. glClear on the GL backend.
181
+ */
182
+ Enable fUseDrawInsteadOfClear = Enable::kDefault;
183
+
184
+ /**
185
+ * Allow Ganesh to more aggressively reorder operations to reduce the number of render passes.
186
+ * Offscreen draws will be done upfront instead of interrupting the main render pass when
187
+ * possible. May increase VRAM usage, but still observes the resource cache limit.
188
+ * Enabled by default.
189
+ */
190
+ Enable fReduceOpsTaskSplitting = Enable::kDefault;
191
+
192
+ /**
193
+ * Some ES3 contexts report the ES2 external image extension, but not the ES3 version.
194
+ * If support for external images is critical, enabling this option will cause Ganesh to limit
195
+ * shaders to the ES2 shading language in that situation.
196
+ */
197
+ bool fPreferExternalImagesOverES3 = false;
198
+
199
+ /**
200
+ * Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers.
201
+ * This does not affect code path choices that are made for perfomance reasons nor does it
202
+ * override other GrContextOption settings.
203
+ */
204
+ bool fDisableDriverCorrectnessWorkarounds = false;
205
+
206
+ /**
207
+ * Maximum number of GPU programs or pipelines to keep active in the runtime cache.
208
+ */
209
+ int fRuntimeProgramCacheSize = 256;
210
+
211
+ /**
212
+ * Cache in which to store compiled shader binaries between runs.
213
+ */
214
+ PersistentCache* fPersistentCache = nullptr;
215
+
216
+ /**
217
+ * This affects the usage of the PersistentCache. We can cache SkSL, backend source (GLSL), or
218
+ * backend binaries (GL program binaries). By default we cache binaries, but if the driver's
219
+ * binary loading/storing is believed to have bugs, this can be limited to caching GLSL.
220
+ * Caching GLSL strings still saves CPU work when a GL program is created.
221
+ */
222
+ ShaderCacheStrategy fShaderCacheStrategy = ShaderCacheStrategy::kBackendBinary;
223
+
224
+ /**
225
+ * If present, use this object to report shader compilation failures. If not, report failures
226
+ * via SkDebugf and assert.
227
+ */
228
+ ShaderErrorHandler* fShaderErrorHandler = nullptr;
229
+
230
+ /**
231
+ * Specifies the number of samples Ganesh should use when performing internal draws with MSAA
232
+ * (hardware capabilities permitting).
233
+ *
234
+ * If 0, Ganesh will disable internal code paths that use multisampling.
235
+ */
236
+ int fInternalMultisampleCount = 4;
237
+
238
+ /**
239
+ * In Skia's vulkan backend a single GrContext submit equates to the submission of a single
240
+ * primary command buffer to the VkQueue. This value specifies how many vulkan secondary command
241
+ * buffers we will cache for reuse on a given primary command buffer. A single submit may use
242
+ * more than this many secondary command buffers, but after the primary command buffer is
243
+ * finished on the GPU it will only hold on to this many secondary command buffers for reuse.
244
+ *
245
+ * A value of -1 means we will pick a limit value internally.
246
+ */
247
+ int fMaxCachedVulkanSecondaryCommandBuffers = -1;
248
+
249
+ /**
250
+ * If true, the caps will never support mipmaps.
251
+ */
252
+ bool fSuppressMipmapSupport = false;
253
+
254
+ /**
255
+ * If true, and if supported, enables hardware tessellation in the caps.
256
+ */
257
+ bool fEnableExperimentalHardwareTessellation = false;
258
+
259
+ /**
260
+ * If true, then add 1 pixel padding to all glyph masks in the atlas to support bi-lerp
261
+ * rendering of all glyphs. This must be set to true to use GrSlug.
262
+ */
263
+ #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG)
264
+ bool fSupportBilerpFromGlyphAtlas = true;
265
+ #else
266
+ bool fSupportBilerpFromGlyphAtlas = false;
267
+ #endif
268
+
269
+ /**
270
+ * Uses a reduced variety of shaders. May perform less optimally in steady state but can reduce
271
+ * jank due to shader compilations.
272
+ */
273
+ bool fReducedShaderVariations = false;
274
+
275
+ /**
276
+ * If true, then allow to enable MSAA on new Intel GPUs.
277
+ */
278
+ bool fAllowMSAAOnNewIntel = false;
279
+
280
+ #if GR_TEST_UTILS
281
+ /**
282
+ * Private options that are only meant for testing within Skia's tools.
283
+ */
284
+
285
+ /**
286
+ * Prevents use of dual source blending, to test that all xfer modes work correctly without it.
287
+ */
288
+ bool fSuppressDualSourceBlending = false;
289
+
290
+ /**
291
+ * Prevents the use of non-coefficient-based blend equations, for testing dst reads, barriers,
292
+ * and in-shader blending.
293
+ */
294
+ bool fSuppressAdvancedBlendEquations = false;
295
+
296
+ /**
297
+ * Prevents the use of framebuffer fetches, for testing dst reads and texture barriers.
298
+ */
299
+ bool fSuppressFramebufferFetch = false;
300
+
301
+ /**
302
+ * If greater than zero and less than the actual hardware limit, overrides the maximum number of
303
+ * tessellation segments supported by the caps.
304
+ */
305
+ int fMaxTessellationSegmentsOverride = 0;
306
+
307
+ /**
308
+ * If true, then all paths are processed as if "setIsVolatile" had been called.
309
+ */
310
+ bool fAllPathsVolatile = false;
311
+
312
+ /**
313
+ * Render everything in wireframe
314
+ */
315
+ bool fWireframeMode = false;
316
+
317
+ /**
318
+ * Enforces clearing of all textures when they're created.
319
+ */
320
+ bool fClearAllTextures = false;
321
+
322
+ /**
323
+ * Randomly generate a (false) GL_OUT_OF_MEMORY error
324
+ */
325
+ bool fRandomGLOOM = false;
326
+
327
+ /**
328
+ * Force off support for write/transfer pixels row bytes in caps.
329
+ */
330
+ bool fDisallowWriteAndTransferPixelRowBytes = false;
331
+
332
+ /**
333
+ * Include or exclude specific GPU path renderers.
334
+ */
335
+ GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault;
336
+
337
+ /**
338
+ * Specify the GPU resource cache limit. Equivalent to calling `setResourceCacheLimit` on the
339
+ * context at construction time.
340
+ *
341
+ * A value of -1 means use the default limit value.
342
+ */
343
+ int fResourceCacheLimitOverride = -1;
344
+
345
+ /**
346
+ * If true, then always try to use hardware tessellation, regardless of how small a path may be.
347
+ */
348
+ bool fAlwaysPreferHardwareTessellation = false;
349
+
350
+ /**
351
+ * Maximum width and height of internal texture atlases.
352
+ */
353
+ int fMaxTextureAtlasSize = 2048;
354
+ #endif
355
+
356
+ GrDriverBugWorkarounds fDriverBugWorkarounds;
357
+ };
358
+ #else
359
+ struct GrContextOptions {
360
+ struct PersistentCache {};
361
+ };
362
+ #endif
363
+
364
+ #endif
@@ -0,0 +1,159 @@
1
+ /*
2
+ * Copyright 2019 Google Inc.
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef GrContextThreadSafeProxy_DEFINED
9
+ #define GrContextThreadSafeProxy_DEFINED
10
+
11
+ #include "include/core/SkRefCnt.h"
12
+
13
+ #if SK_SUPPORT_GPU
14
+
15
+ #include "include/core/SkImageInfo.h"
16
+ #include "include/gpu/GrContextOptions.h"
17
+ #include "include/gpu/GrTypes.h"
18
+
19
+ #include <atomic>
20
+
21
+ class GrBackendFormat;
22
+ class GrCaps;
23
+ class GrContextThreadSafeProxyPriv;
24
+ class GrTextBlobRedrawCoordinator;
25
+ class GrThreadSafeCache;
26
+ class GrThreadSafePipelineBuilder;
27
+ class SkSurfaceCharacterization;
28
+ class SkSurfaceProps;
29
+
30
+ /**
31
+ * Can be used to perform actions related to the generating GrContext in a thread safe manner. The
32
+ * proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext.
33
+ */
34
+ class SK_API GrContextThreadSafeProxy final : public SkNVRefCnt<GrContextThreadSafeProxy> {
35
+ public:
36
+ ~GrContextThreadSafeProxy();
37
+
38
+ /**
39
+ * Create a surface characterization for a DDL that will be replayed into the GrContext
40
+ * that created this proxy. On failure the resulting characterization will be invalid (i.e.,
41
+ * "!c.isValid()").
42
+ *
43
+ * @param cacheMaxResourceBytes The max resource bytes limit that will be in effect
44
+ * when the DDL created with this characterization is
45
+ * replayed.
46
+ * Note: the contract here is that the DDL will be
47
+ * created as if it had a full 'cacheMaxResourceBytes'
48
+ * to use. If replayed into a GrContext that already has
49
+ * locked GPU memory, the replay can exceed the budget.
50
+ * To rephrase, all resource allocation decisions are
51
+ * made at record time and at playback time the budget
52
+ * limits will be ignored.
53
+ * @param ii The image info specifying properties of the SkSurface
54
+ * that the DDL created with this characterization will
55
+ * be replayed into.
56
+ * Note: Ganesh doesn't make use of the SkImageInfo's
57
+ * alphaType
58
+ * @param backendFormat Information about the format of the GPU surface that
59
+ * will back the SkSurface upon replay
60
+ * @param sampleCount The sample count of the SkSurface that the DDL
61
+ * created with this characterization will be replayed
62
+ * into
63
+ * @param origin The origin of the SkSurface that the DDL created with
64
+ * this characterization will be replayed into
65
+ * @param surfaceProps The surface properties of the SkSurface that the DDL
66
+ * created with this characterization will be replayed
67
+ * into
68
+ * @param isMipMapped Will the surface the DDL will be replayed into have
69
+ * space allocated for mipmaps?
70
+ * @param willUseGLFBO0 Will the surface the DDL will be replayed into be
71
+ * backed by GL FBO 0. This flag is only valid if using
72
+ * an GL backend.
73
+ * @param isTextureable Will the surface be able to act as a texture?
74
+ * @param isProtected Will the (Vulkan) surface be DRM protected?
75
+ * @param vkRTSupportsInputAttachment Can the vulkan surface be used as in input
76
+ attachment?
77
+ * @param forVulkanSecondaryCommandBuffer Will the surface be wrapping a vulkan secondary
78
+ * command buffer via a GrVkSecondaryCBDrawContext? If
79
+ * this is true then the following is required:
80
+ * isTexureable = false
81
+ * isMipMapped = false
82
+ * willUseGLFBO0 = false
83
+ * vkRTSupportsInputAttachment = false
84
+ */
85
+ SkSurfaceCharacterization createCharacterization(
86
+ size_t cacheMaxResourceBytes,
87
+ const SkImageInfo& ii,
88
+ const GrBackendFormat& backendFormat,
89
+ int sampleCount,
90
+ GrSurfaceOrigin origin,
91
+ const SkSurfaceProps& surfaceProps,
92
+ bool isMipMapped,
93
+ bool willUseGLFBO0 = false,
94
+ bool isTextureable = true,
95
+ GrProtected isProtected = GrProtected::kNo,
96
+ bool vkRTSupportsInputAttachment = false,
97
+ bool forVulkanSecondaryCommandBuffer = false);
98
+
99
+ /*
100
+ * Retrieve the default GrBackendFormat for a given SkColorType and renderability.
101
+ * It is guaranteed that this backend format will be the one used by the following
102
+ * SkColorType and SkSurfaceCharacterization-based createBackendTexture methods.
103
+ *
104
+ * The caller should check that the returned format is valid.
105
+ */
106
+ GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const;
107
+
108
+ /**
109
+ * Retrieve the GrBackendFormat for a given SkImage::CompressionType. This is
110
+ * guaranteed to match the backend format used by the following
111
+ * createCompressedBackendTexture methods that take a CompressionType.
112
+ *
113
+ * The caller should check that the returned format is valid.
114
+ */
115
+ GrBackendFormat compressedBackendFormat(SkImage::CompressionType c) const;
116
+
117
+ bool isValid() const { return nullptr != fCaps; }
118
+
119
+ bool operator==(const GrContextThreadSafeProxy& that) const {
120
+ // Each GrContext should only ever have a single thread-safe proxy.
121
+ SkASSERT((this == &that) == (this->fContextID == that.fContextID));
122
+ return this == &that;
123
+ }
124
+
125
+ bool operator!=(const GrContextThreadSafeProxy& that) const { return !(*this == that); }
126
+
127
+ // Provides access to functions that aren't part of the public API.
128
+ GrContextThreadSafeProxyPriv priv();
129
+ const GrContextThreadSafeProxyPriv priv() const; // NOLINT(readability-const-return-type)
130
+
131
+ private:
132
+ friend class GrContextThreadSafeProxyPriv; // for ctor and hidden methods
133
+
134
+ // DDL TODO: need to add unit tests for backend & maybe options
135
+ GrContextThreadSafeProxy(GrBackendApi, const GrContextOptions&);
136
+
137
+ void abandonContext();
138
+ bool abandoned() const;
139
+
140
+ // TODO: This should be part of the constructor but right now we have a chicken-and-egg problem
141
+ // with GrContext where we get the caps by creating a GPU which requires a context (see the
142
+ // `init` method on GrContext_Base).
143
+ void init(sk_sp<const GrCaps>, sk_sp<GrThreadSafePipelineBuilder>);
144
+
145
+ const GrBackendApi fBackend;
146
+ const GrContextOptions fOptions;
147
+ const uint32_t fContextID;
148
+ sk_sp<const GrCaps> fCaps;
149
+ std::unique_ptr<GrTextBlobRedrawCoordinator> fTextBlobRedrawCoordinator;
150
+ std::unique_ptr<GrThreadSafeCache> fThreadSafeCache;
151
+ sk_sp<GrThreadSafePipelineBuilder> fPipelineBuilder;
152
+ std::atomic<bool> fAbandoned{false};
153
+ };
154
+
155
+ #else // !SK_SUPPORT_GPU
156
+ class SK_API GrContextThreadSafeProxy final : public SkNVRefCnt<GrContextThreadSafeProxy> {};
157
+ #endif
158
+
159
+ #endif