@series-inc/rundot-syncplay 5.23.0-beta.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (264) hide show
  1. package/README.md +610 -0
  2. package/dist/animation.d.ts +119 -0
  3. package/dist/animation.js +488 -0
  4. package/dist/asset-cooking.d.ts +82 -0
  5. package/dist/asset-cooking.js +364 -0
  6. package/dist/authority-room.d.ts +217 -0
  7. package/dist/authority-room.js +701 -0
  8. package/dist/bot-documents.d.ts +115 -0
  9. package/dist/bot-documents.js +549 -0
  10. package/dist/bot-primitives.d.ts +152 -0
  11. package/dist/bot-primitives.js +472 -0
  12. package/dist/browser.d.ts +57 -0
  13. package/dist/browser.js +53 -0
  14. package/dist/canonical.d.ts +12 -0
  15. package/dist/canonical.js +288 -0
  16. package/dist/certification.d.ts +455 -0
  17. package/dist/certification.js +1855 -0
  18. package/dist/chaos-certification.d.ts +56 -0
  19. package/dist/chaos-certification.js +1397 -0
  20. package/dist/cjs/animation.js +495 -0
  21. package/dist/cjs/asset-cooking.js +372 -0
  22. package/dist/cjs/authority-room.js +704 -0
  23. package/dist/cjs/bot-documents.js +556 -0
  24. package/dist/cjs/bot-primitives.js +482 -0
  25. package/dist/cjs/browser.js +96 -0
  26. package/dist/cjs/canonical.js +299 -0
  27. package/dist/cjs/certification.js +1860 -0
  28. package/dist/cjs/chaos-certification.js +1402 -0
  29. package/dist/cjs/collections.js +36 -0
  30. package/dist/cjs/collision.js +96 -0
  31. package/dist/cjs/commands.js +987 -0
  32. package/dist/cjs/config-bundle.js +491 -0
  33. package/dist/cjs/creator.js +30 -0
  34. package/dist/cjs/deterministic-primitives.js +134 -0
  35. package/dist/cjs/deterministic-session.js +1410 -0
  36. package/dist/cjs/ecs-lite.js +155 -0
  37. package/dist/cjs/effects-adapter.js +97 -0
  38. package/dist/cjs/engine-complete.js +2297 -0
  39. package/dist/cjs/engine-core-proof.js +70 -0
  40. package/dist/cjs/engine-parity-matrix.js +874 -0
  41. package/dist/cjs/engine-parity.js +3183 -0
  42. package/dist/cjs/engine-runtime.js +3141 -0
  43. package/dist/cjs/errors.js +22 -0
  44. package/dist/cjs/events.js +247 -0
  45. package/dist/cjs/examples/counter-duel.js +157 -0
  46. package/dist/cjs/examples/fixed-arena.js +368 -0
  47. package/dist/cjs/index.js +229 -0
  48. package/dist/cjs/input-authority.js +150 -0
  49. package/dist/cjs/input-button.js +256 -0
  50. package/dist/cjs/input-timeline.js +418 -0
  51. package/dist/cjs/instant-replay.js +66 -0
  52. package/dist/cjs/lag-compensation3d.js +837 -0
  53. package/dist/cjs/local-authority-server-runner.js +1121 -0
  54. package/dist/cjs/local-authority-wire.js +1497 -0
  55. package/dist/cjs/local-authority.js +817 -0
  56. package/dist/cjs/local-ws-adapter.js +150 -0
  57. package/dist/cjs/match-log.js +61 -0
  58. package/dist/cjs/math.js +157 -0
  59. package/dist/cjs/mock-network-adapter.js +26 -0
  60. package/dist/cjs/movement.js +703 -0
  61. package/dist/cjs/movement3d.js +1246 -0
  62. package/dist/cjs/multiclient-authority.js +308 -0
  63. package/dist/cjs/multiplayer-service.js +434 -0
  64. package/dist/cjs/navigation.js +347 -0
  65. package/dist/cjs/navmesh.js +1437 -0
  66. package/dist/cjs/networked-client.js +691 -0
  67. package/dist/cjs/networked-input-authority.js +443 -0
  68. package/dist/cjs/node.js +47 -0
  69. package/dist/cjs/number-lab.js +78 -0
  70. package/dist/cjs/offline-session.js +370 -0
  71. package/dist/cjs/package.json +1 -0
  72. package/dist/cjs/pause-resume.js +43 -0
  73. package/dist/cjs/physics-cert.js +426 -0
  74. package/dist/cjs/physics2d.js +751 -0
  75. package/dist/cjs/physics3d.js +1996 -0
  76. package/dist/cjs/prediction-culling.js +203 -0
  77. package/dist/cjs/protocol-lab.js +1299 -0
  78. package/dist/cjs/r3f-render-adapter.js +209 -0
  79. package/dist/cjs/random.js +59 -0
  80. package/dist/cjs/replay-bundle.js +1598 -0
  81. package/dist/cjs/replay-inspect.js +236 -0
  82. package/dist/cjs/replay-scoring.js +68 -0
  83. package/dist/cjs/replay.js +356 -0
  84. package/dist/cjs/reports.js +181 -0
  85. package/dist/cjs/rollback-history.js +251 -0
  86. package/dist/cjs/runtime-guards.js +111 -0
  87. package/dist/cjs/sample-lab.js +145 -0
  88. package/dist/cjs/sample-scenes.js +752 -0
  89. package/dist/cjs/schema-artifacts.js +359 -0
  90. package/dist/cjs/schema-codegen.js +544 -0
  91. package/dist/cjs/schema-dsl-binary.js +655 -0
  92. package/dist/cjs/schema.js +319 -0
  93. package/dist/cjs/sdk-offline.js +99 -0
  94. package/dist/cjs/session-promotion.js +74 -0
  95. package/dist/cjs/session-snapshot.js +265 -0
  96. package/dist/cjs/session-wire.js +216 -0
  97. package/dist/cjs/signals.js +103 -0
  98. package/dist/cjs/sparse-set.js +169 -0
  99. package/dist/cjs/synctest.js +136 -0
  100. package/dist/cjs/system-lifecycle.js +286 -0
  101. package/dist/cjs/timers.js +61 -0
  102. package/dist/cjs/tools/static-checker.js +1468 -0
  103. package/dist/cjs/types.js +2 -0
  104. package/dist/cjs/venus-mp-budget.js +125 -0
  105. package/dist/cjs/ws-frame.js +255 -0
  106. package/dist/cli.d.ts +2 -0
  107. package/dist/cli.js +11379 -0
  108. package/dist/collections.d.ts +9 -0
  109. package/dist/collections.js +30 -0
  110. package/dist/collision.d.ts +25 -0
  111. package/dist/collision.js +85 -0
  112. package/dist/commands.d.ts +137 -0
  113. package/dist/commands.js +977 -0
  114. package/dist/config-bundle.d.ts +89 -0
  115. package/dist/config-bundle.js +483 -0
  116. package/dist/creator.d.ts +20 -0
  117. package/dist/creator.js +11 -0
  118. package/dist/deterministic-primitives.d.ts +59 -0
  119. package/dist/deterministic-primitives.js +126 -0
  120. package/dist/deterministic-session.d.ts +197 -0
  121. package/dist/deterministic-session.js +1401 -0
  122. package/dist/ecs-lite.d.ts +26 -0
  123. package/dist/ecs-lite.js +152 -0
  124. package/dist/effects-adapter.d.ts +21 -0
  125. package/dist/effects-adapter.js +94 -0
  126. package/dist/engine-complete.d.ts +45 -0
  127. package/dist/engine-complete.js +2292 -0
  128. package/dist/engine-core-proof.d.ts +26 -0
  129. package/dist/engine-core-proof.js +66 -0
  130. package/dist/engine-parity-matrix.d.ts +300 -0
  131. package/dist/engine-parity-matrix.js +869 -0
  132. package/dist/engine-parity.d.ts +74 -0
  133. package/dist/engine-parity.js +3178 -0
  134. package/dist/engine-runtime.d.ts +351 -0
  135. package/dist/engine-runtime.js +3123 -0
  136. package/dist/errors.d.ts +11 -0
  137. package/dist/errors.js +17 -0
  138. package/dist/events.d.ts +45 -0
  139. package/dist/events.js +242 -0
  140. package/dist/examples/counter-duel.d.ts +43 -0
  141. package/dist/examples/counter-duel.js +150 -0
  142. package/dist/examples/fixed-arena.d.ts +110 -0
  143. package/dist/examples/fixed-arena.js +356 -0
  144. package/dist/index.d.ts +101 -0
  145. package/dist/index.js +66 -0
  146. package/dist/input-authority.d.ts +82 -0
  147. package/dist/input-authority.js +147 -0
  148. package/dist/input-button.d.ts +36 -0
  149. package/dist/input-button.js +249 -0
  150. package/dist/input-timeline.d.ts +65 -0
  151. package/dist/input-timeline.js +412 -0
  152. package/dist/instant-replay.d.ts +59 -0
  153. package/dist/instant-replay.js +62 -0
  154. package/dist/lag-compensation3d.d.ts +146 -0
  155. package/dist/lag-compensation3d.js +827 -0
  156. package/dist/local-authority-server-runner.d.ts +79 -0
  157. package/dist/local-authority-server-runner.js +1118 -0
  158. package/dist/local-authority-wire.d.ts +142 -0
  159. package/dist/local-authority-wire.js +1477 -0
  160. package/dist/local-authority.d.ts +160 -0
  161. package/dist/local-authority.js +810 -0
  162. package/dist/local-ws-adapter.d.ts +14 -0
  163. package/dist/local-ws-adapter.js +146 -0
  164. package/dist/match-log.d.ts +74 -0
  165. package/dist/match-log.js +57 -0
  166. package/dist/math.d.ts +41 -0
  167. package/dist/math.js +154 -0
  168. package/dist/mock-network-adapter.d.ts +13 -0
  169. package/dist/mock-network-adapter.js +23 -0
  170. package/dist/movement.d.ts +155 -0
  171. package/dist/movement.js +694 -0
  172. package/dist/movement3d.d.ts +195 -0
  173. package/dist/movement3d.js +1238 -0
  174. package/dist/multiclient-authority.d.ts +30 -0
  175. package/dist/multiclient-authority.js +305 -0
  176. package/dist/multiplayer-service.d.ts +153 -0
  177. package/dist/multiplayer-service.js +429 -0
  178. package/dist/navigation.d.ts +91 -0
  179. package/dist/navigation.js +338 -0
  180. package/dist/navmesh.d.ts +236 -0
  181. package/dist/navmesh.js +1423 -0
  182. package/dist/networked-client.d.ts +124 -0
  183. package/dist/networked-client.js +688 -0
  184. package/dist/networked-input-authority.d.ts +51 -0
  185. package/dist/networked-input-authority.js +439 -0
  186. package/dist/node.d.ts +22 -0
  187. package/dist/node.js +19 -0
  188. package/dist/number-lab.d.ts +15 -0
  189. package/dist/number-lab.js +75 -0
  190. package/dist/offline-session.d.ts +2 -0
  191. package/dist/offline-session.js +367 -0
  192. package/dist/pause-resume.d.ts +48 -0
  193. package/dist/pause-resume.js +40 -0
  194. package/dist/physics-cert.d.ts +40 -0
  195. package/dist/physics-cert.js +389 -0
  196. package/dist/physics2d.d.ts +142 -0
  197. package/dist/physics2d.js +741 -0
  198. package/dist/physics3d.d.ts +285 -0
  199. package/dist/physics3d.js +1979 -0
  200. package/dist/prediction-culling.d.ts +34 -0
  201. package/dist/prediction-culling.js +200 -0
  202. package/dist/protocol-lab.d.ts +115 -0
  203. package/dist/protocol-lab.js +1295 -0
  204. package/dist/r3f-render-adapter.d.ts +61 -0
  205. package/dist/r3f-render-adapter.js +203 -0
  206. package/dist/random.d.ts +13 -0
  207. package/dist/random.js +55 -0
  208. package/dist/replay-bundle.d.ts +150 -0
  209. package/dist/replay-bundle.js +1586 -0
  210. package/dist/replay-inspect.d.ts +60 -0
  211. package/dist/replay-inspect.js +228 -0
  212. package/dist/replay-scoring.d.ts +28 -0
  213. package/dist/replay-scoring.js +65 -0
  214. package/dist/replay.d.ts +17 -0
  215. package/dist/replay.js +351 -0
  216. package/dist/reports.d.ts +176 -0
  217. package/dist/reports.js +174 -0
  218. package/dist/rollback-history.d.ts +46 -0
  219. package/dist/rollback-history.js +247 -0
  220. package/dist/runtime-guards.d.ts +1 -0
  221. package/dist/runtime-guards.js +108 -0
  222. package/dist/sample-lab.d.ts +32 -0
  223. package/dist/sample-lab.js +134 -0
  224. package/dist/sample-scenes.d.ts +86 -0
  225. package/dist/sample-scenes.js +745 -0
  226. package/dist/schema-artifacts.d.ts +49 -0
  227. package/dist/schema-artifacts.js +356 -0
  228. package/dist/schema-codegen.d.ts +21 -0
  229. package/dist/schema-codegen.js +538 -0
  230. package/dist/schema-dsl-binary.d.ts +75 -0
  231. package/dist/schema-dsl-binary.js +648 -0
  232. package/dist/schema.d.ts +87 -0
  233. package/dist/schema.js +315 -0
  234. package/dist/sdk-offline.d.ts +34 -0
  235. package/dist/sdk-offline.js +96 -0
  236. package/dist/session-promotion.d.ts +26 -0
  237. package/dist/session-promotion.js +70 -0
  238. package/dist/session-snapshot.d.ts +95 -0
  239. package/dist/session-snapshot.js +255 -0
  240. package/dist/session-wire.d.ts +89 -0
  241. package/dist/session-wire.js +211 -0
  242. package/dist/signals.d.ts +31 -0
  243. package/dist/signals.js +99 -0
  244. package/dist/sparse-set.d.ts +34 -0
  245. package/dist/sparse-set.js +165 -0
  246. package/dist/synctest.d.ts +31 -0
  247. package/dist/synctest.js +133 -0
  248. package/dist/system-lifecycle.d.ts +72 -0
  249. package/dist/system-lifecycle.js +281 -0
  250. package/dist/timers.d.ts +17 -0
  251. package/dist/timers.js +53 -0
  252. package/dist/tools/index.d.ts +4 -0
  253. package/dist/tools/index.js +4 -0
  254. package/dist/tools/static-checker.d.ts +31 -0
  255. package/dist/tools/static-checker.js +1462 -0
  256. package/dist/tools/vite-plugin.d.ts +69 -0
  257. package/dist/tools/vite-plugin.js +203 -0
  258. package/dist/types.d.ts +148 -0
  259. package/dist/types.js +1 -0
  260. package/dist/venus-mp-budget.d.ts +29 -0
  261. package/dist/venus-mp-budget.js +122 -0
  262. package/dist/ws-frame.d.ts +49 -0
  263. package/dist/ws-frame.js +247 -0
  264. package/package.json +169 -0
@@ -0,0 +1,203 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.runPredictionCullingLab = runPredictionCullingLab;
4
+ const canonical_js_1 = require("./canonical.js");
5
+ function runPredictionCullingLab(options) {
6
+ validateOptions(options);
7
+ const objects = createObjects(options);
8
+ let previousPredicted = new Set();
9
+ let predictedTotal = 0;
10
+ let minPredictedObjects = Number.POSITIVE_INFINITY;
11
+ let maxPredictedObjects = 0;
12
+ let visibleCorrections = 0;
13
+ let hiddenAuthoritativeInteractions = 0;
14
+ let predictedObjectSteps = 0;
15
+ let verifiedObjectSteps = 0;
16
+ let predictedChecksum = '';
17
+ let verifiedChecksum = '';
18
+ let completeChecksum = '';
19
+ const filterHistory = [];
20
+ const frameHistory = [];
21
+ const restoreFrame = Math.floor(options.frames * 0.6);
22
+ for (let frame = 0; frame < options.frames; frame += 1) {
23
+ const predictedBySlot = [];
24
+ const frameState = [];
25
+ for (const object of objects) {
26
+ frameState.push(getObjectFrameState(object, frame, options.seed));
27
+ }
28
+ frameHistory.push(frameState);
29
+ const localPredicted = new Set();
30
+ for (let slot = 0; slot < options.players; slot += 1) {
31
+ const player = getPlayerPosition(slot, frame, options.seed);
32
+ const slotPredicted = [];
33
+ for (const objectState of frameState) {
34
+ const object = objects[objectState.id];
35
+ if (shouldPredictObject(options.mode, player, object, objectState, options.radius)) {
36
+ slotPredicted.push(objectState.id);
37
+ if (slot === 0) {
38
+ localPredicted.add(objectState.id);
39
+ }
40
+ }
41
+ }
42
+ predictedObjectSteps += slotPredicted.length;
43
+ predictedBySlot.push(slotPredicted);
44
+ }
45
+ for (const objectState of frameState) {
46
+ if (objectState.canAffectPlayer && !localPredicted.has(objectState.id)) {
47
+ hiddenAuthoritativeInteractions += 1;
48
+ }
49
+ }
50
+ for (const objectId of localPredicted) {
51
+ if (!previousPredicted.has(objectId) && frame > 0) {
52
+ visibleCorrections += 1;
53
+ }
54
+ }
55
+ previousPredicted = localPredicted;
56
+ filterHistory.push(predictedBySlot);
57
+ predictedTotal += localPredicted.size;
58
+ minPredictedObjects = Math.min(minPredictedObjects, localPredicted.size);
59
+ maxPredictedObjects = Math.max(maxPredictedObjects, localPredicted.size);
60
+ predictedChecksum = (0, canonical_js_1.defaultChecksum)({
61
+ frame,
62
+ predictedBySlot,
63
+ previousChecksum: predictedChecksum,
64
+ });
65
+ verifiedObjectSteps += frameState.length;
66
+ verifiedChecksum = (0, canonical_js_1.defaultChecksum)({
67
+ frame,
68
+ objects: frameState,
69
+ previousChecksum: verifiedChecksum,
70
+ });
71
+ completeChecksum = (0, canonical_js_1.defaultChecksum)({
72
+ frame,
73
+ player: getPlayerPosition(0, frame, options.seed),
74
+ objects: frameState,
75
+ previousChecksum: completeChecksum,
76
+ });
77
+ }
78
+ const resimulatedChecksum = resimulateVerifiedChecksum(frameHistory, restoreFrame);
79
+ const predictionFilterChecksum = (0, canonical_js_1.defaultChecksum)(filterHistory);
80
+ const culledObjectSteps = options.mode === 'off' ? 0 : verifiedObjectSteps * options.players - predictedObjectSteps;
81
+ return {
82
+ mode: options.mode,
83
+ players: options.players,
84
+ objects: objects.length,
85
+ frames: options.frames,
86
+ seed: options.seed,
87
+ radius: options.radius,
88
+ averagePredictedObjects: (predictedTotal / options.frames).toFixed(2),
89
+ minPredictedObjects,
90
+ maxPredictedObjects,
91
+ visibleCorrections,
92
+ hiddenAuthoritativeInteractions,
93
+ predictedObjectSteps,
94
+ verifiedObjectSteps,
95
+ culledObjectSteps,
96
+ restoreFrame,
97
+ predictedChecksum,
98
+ verifiedChecksum,
99
+ resimulatedChecksum,
100
+ predictionFilterChecksum,
101
+ completeChecksum,
102
+ result: hiddenAuthoritativeInteractions === 0 && verifiedChecksum === resimulatedChecksum ? 'pass' : 'fail',
103
+ };
104
+ }
105
+ function createObjects(options) {
106
+ const objects = [];
107
+ for (let slot = 0; slot < options.players; slot += 1) {
108
+ for (let index = 0; index < options.objectsPerPlayer; index += 1) {
109
+ const id = objects.length;
110
+ objects.push({
111
+ id,
112
+ ownerSlot: slot,
113
+ offsetX: ((index * 37 + options.seed) % 90) - 45,
114
+ offsetY: ((index * 53 + options.seed) % 90) - 45,
115
+ alwaysPredict: index % 17 === 0,
116
+ canAffectPlayer: index % 17 === 0,
117
+ });
118
+ }
119
+ }
120
+ if (options.includeHiddenThreat === true) {
121
+ objects.push({
122
+ id: objects.length,
123
+ ownerSlot: Math.max(1, options.players - 1),
124
+ offsetX: 10_000,
125
+ offsetY: 10_000,
126
+ alwaysPredict: false,
127
+ canAffectPlayer: true,
128
+ });
129
+ }
130
+ return objects;
131
+ }
132
+ function shouldPredictObject(mode, player, object, objectState, radius) {
133
+ if (mode === 'off') {
134
+ return true;
135
+ }
136
+ if (object.alwaysPredict) {
137
+ return true;
138
+ }
139
+ const dx = objectState.x - player.x;
140
+ const dy = objectState.y - player.y;
141
+ return dx * dx + dy * dy <= radius * radius;
142
+ }
143
+ function getPlayerPosition(slot, frame, seed) {
144
+ return {
145
+ x: slot * 100 + ((frame * 3 + seed) % 37),
146
+ y: ((frame * 5 + seed) % 41) - 20,
147
+ };
148
+ }
149
+ function getObjectFrameState(object, frame, seed) {
150
+ const owner = getPlayerPosition(object.ownerSlot, frame, seed);
151
+ return {
152
+ id: object.id,
153
+ x: owner.x + object.offsetX + ((frame + object.id) % 7) - 3,
154
+ y: owner.y + object.offsetY + ((frame * 2 + object.id) % 7) - 3,
155
+ active: (frame + object.id) % 29 === 0 ? 0 : 1,
156
+ canAffectPlayer: object.canAffectPlayer,
157
+ };
158
+ }
159
+ function validateOptions(options) {
160
+ if (options.mode !== 'off' && options.mode !== 'local-area') {
161
+ throw new Error('prediction culling mode must be off or local-area');
162
+ }
163
+ if (!Number.isInteger(options.players) || options.players < 1 || options.players > 128) {
164
+ throw new Error('prediction culling players must be between 1 and 128');
165
+ }
166
+ if (!Number.isInteger(options.objectsPerPlayer) || options.objectsPerPlayer < 1 || options.objectsPerPlayer > 128) {
167
+ throw new Error('objectsPerPlayer must be between 1 and 128');
168
+ }
169
+ if (!Number.isInteger(options.frames) || options.frames < 1) {
170
+ throw new Error('prediction culling frames must be at least 1');
171
+ }
172
+ if (!Number.isInteger(options.seed)) {
173
+ throw new Error('prediction culling seed must be an integer');
174
+ }
175
+ if (!Number.isInteger(options.radius) || options.radius < 1) {
176
+ throw new Error('prediction culling radius must be a positive integer');
177
+ }
178
+ }
179
+ function resimulateVerifiedChecksum(frameHistory, restoreFrame) {
180
+ let checksum = '';
181
+ for (let frame = 0; frame < frameHistory.length; frame += 1) {
182
+ if (frame === restoreFrame) {
183
+ checksum = resimulateVerifiedChecksumPrefix(frameHistory, frame);
184
+ }
185
+ checksum = (0, canonical_js_1.defaultChecksum)({
186
+ frame,
187
+ objects: frameHistory[frame],
188
+ previousChecksum: checksum,
189
+ });
190
+ }
191
+ return checksum;
192
+ }
193
+ function resimulateVerifiedChecksumPrefix(frameHistory, endFrameExclusive) {
194
+ let checksum = '';
195
+ for (let frame = 0; frame < endFrameExclusive; frame += 1) {
196
+ checksum = (0, canonical_js_1.defaultChecksum)({
197
+ frame,
198
+ objects: frameHistory[frame],
199
+ previousChecksum: checksum,
200
+ });
201
+ }
202
+ return checksum;
203
+ }