@series-inc/rundot-syncplay 5.23.0-beta.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +610 -0
- package/dist/animation.d.ts +119 -0
- package/dist/animation.js +488 -0
- package/dist/asset-cooking.d.ts +82 -0
- package/dist/asset-cooking.js +364 -0
- package/dist/authority-room.d.ts +217 -0
- package/dist/authority-room.js +701 -0
- package/dist/bot-documents.d.ts +115 -0
- package/dist/bot-documents.js +549 -0
- package/dist/bot-primitives.d.ts +152 -0
- package/dist/bot-primitives.js +472 -0
- package/dist/browser.d.ts +57 -0
- package/dist/browser.js +53 -0
- package/dist/canonical.d.ts +12 -0
- package/dist/canonical.js +288 -0
- package/dist/certification.d.ts +455 -0
- package/dist/certification.js +1855 -0
- package/dist/chaos-certification.d.ts +56 -0
- package/dist/chaos-certification.js +1397 -0
- package/dist/cjs/animation.js +495 -0
- package/dist/cjs/asset-cooking.js +372 -0
- package/dist/cjs/authority-room.js +704 -0
- package/dist/cjs/bot-documents.js +556 -0
- package/dist/cjs/bot-primitives.js +482 -0
- package/dist/cjs/browser.js +96 -0
- package/dist/cjs/canonical.js +299 -0
- package/dist/cjs/certification.js +1860 -0
- package/dist/cjs/chaos-certification.js +1402 -0
- package/dist/cjs/collections.js +36 -0
- package/dist/cjs/collision.js +96 -0
- package/dist/cjs/commands.js +987 -0
- package/dist/cjs/config-bundle.js +491 -0
- package/dist/cjs/creator.js +30 -0
- package/dist/cjs/deterministic-primitives.js +134 -0
- package/dist/cjs/deterministic-session.js +1410 -0
- package/dist/cjs/ecs-lite.js +155 -0
- package/dist/cjs/effects-adapter.js +97 -0
- package/dist/cjs/engine-complete.js +2297 -0
- package/dist/cjs/engine-core-proof.js +70 -0
- package/dist/cjs/engine-parity-matrix.js +874 -0
- package/dist/cjs/engine-parity.js +3183 -0
- package/dist/cjs/engine-runtime.js +3141 -0
- package/dist/cjs/errors.js +22 -0
- package/dist/cjs/events.js +247 -0
- package/dist/cjs/examples/counter-duel.js +157 -0
- package/dist/cjs/examples/fixed-arena.js +368 -0
- package/dist/cjs/index.js +229 -0
- package/dist/cjs/input-authority.js +150 -0
- package/dist/cjs/input-button.js +256 -0
- package/dist/cjs/input-timeline.js +418 -0
- package/dist/cjs/instant-replay.js +66 -0
- package/dist/cjs/lag-compensation3d.js +837 -0
- package/dist/cjs/local-authority-server-runner.js +1121 -0
- package/dist/cjs/local-authority-wire.js +1497 -0
- package/dist/cjs/local-authority.js +817 -0
- package/dist/cjs/local-ws-adapter.js +150 -0
- package/dist/cjs/match-log.js +61 -0
- package/dist/cjs/math.js +157 -0
- package/dist/cjs/mock-network-adapter.js +26 -0
- package/dist/cjs/movement.js +703 -0
- package/dist/cjs/movement3d.js +1246 -0
- package/dist/cjs/multiclient-authority.js +308 -0
- package/dist/cjs/multiplayer-service.js +434 -0
- package/dist/cjs/navigation.js +347 -0
- package/dist/cjs/navmesh.js +1437 -0
- package/dist/cjs/networked-client.js +691 -0
- package/dist/cjs/networked-input-authority.js +443 -0
- package/dist/cjs/node.js +47 -0
- package/dist/cjs/number-lab.js +78 -0
- package/dist/cjs/offline-session.js +370 -0
- package/dist/cjs/package.json +1 -0
- package/dist/cjs/pause-resume.js +43 -0
- package/dist/cjs/physics-cert.js +426 -0
- package/dist/cjs/physics2d.js +751 -0
- package/dist/cjs/physics3d.js +1996 -0
- package/dist/cjs/prediction-culling.js +203 -0
- package/dist/cjs/protocol-lab.js +1299 -0
- package/dist/cjs/r3f-render-adapter.js +209 -0
- package/dist/cjs/random.js +59 -0
- package/dist/cjs/replay-bundle.js +1598 -0
- package/dist/cjs/replay-inspect.js +236 -0
- package/dist/cjs/replay-scoring.js +68 -0
- package/dist/cjs/replay.js +356 -0
- package/dist/cjs/reports.js +181 -0
- package/dist/cjs/rollback-history.js +251 -0
- package/dist/cjs/runtime-guards.js +111 -0
- package/dist/cjs/sample-lab.js +145 -0
- package/dist/cjs/sample-scenes.js +752 -0
- package/dist/cjs/schema-artifacts.js +359 -0
- package/dist/cjs/schema-codegen.js +544 -0
- package/dist/cjs/schema-dsl-binary.js +655 -0
- package/dist/cjs/schema.js +319 -0
- package/dist/cjs/sdk-offline.js +99 -0
- package/dist/cjs/session-promotion.js +74 -0
- package/dist/cjs/session-snapshot.js +265 -0
- package/dist/cjs/session-wire.js +216 -0
- package/dist/cjs/signals.js +103 -0
- package/dist/cjs/sparse-set.js +169 -0
- package/dist/cjs/synctest.js +136 -0
- package/dist/cjs/system-lifecycle.js +286 -0
- package/dist/cjs/timers.js +61 -0
- package/dist/cjs/tools/static-checker.js +1468 -0
- package/dist/cjs/types.js +2 -0
- package/dist/cjs/venus-mp-budget.js +125 -0
- package/dist/cjs/ws-frame.js +255 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +11379 -0
- package/dist/collections.d.ts +9 -0
- package/dist/collections.js +30 -0
- package/dist/collision.d.ts +25 -0
- package/dist/collision.js +85 -0
- package/dist/commands.d.ts +137 -0
- package/dist/commands.js +977 -0
- package/dist/config-bundle.d.ts +89 -0
- package/dist/config-bundle.js +483 -0
- package/dist/creator.d.ts +20 -0
- package/dist/creator.js +11 -0
- package/dist/deterministic-primitives.d.ts +59 -0
- package/dist/deterministic-primitives.js +126 -0
- package/dist/deterministic-session.d.ts +197 -0
- package/dist/deterministic-session.js +1401 -0
- package/dist/ecs-lite.d.ts +26 -0
- package/dist/ecs-lite.js +152 -0
- package/dist/effects-adapter.d.ts +21 -0
- package/dist/effects-adapter.js +94 -0
- package/dist/engine-complete.d.ts +45 -0
- package/dist/engine-complete.js +2292 -0
- package/dist/engine-core-proof.d.ts +26 -0
- package/dist/engine-core-proof.js +66 -0
- package/dist/engine-parity-matrix.d.ts +300 -0
- package/dist/engine-parity-matrix.js +869 -0
- package/dist/engine-parity.d.ts +74 -0
- package/dist/engine-parity.js +3178 -0
- package/dist/engine-runtime.d.ts +351 -0
- package/dist/engine-runtime.js +3123 -0
- package/dist/errors.d.ts +11 -0
- package/dist/errors.js +17 -0
- package/dist/events.d.ts +45 -0
- package/dist/events.js +242 -0
- package/dist/examples/counter-duel.d.ts +43 -0
- package/dist/examples/counter-duel.js +150 -0
- package/dist/examples/fixed-arena.d.ts +110 -0
- package/dist/examples/fixed-arena.js +356 -0
- package/dist/index.d.ts +101 -0
- package/dist/index.js +66 -0
- package/dist/input-authority.d.ts +82 -0
- package/dist/input-authority.js +147 -0
- package/dist/input-button.d.ts +36 -0
- package/dist/input-button.js +249 -0
- package/dist/input-timeline.d.ts +65 -0
- package/dist/input-timeline.js +412 -0
- package/dist/instant-replay.d.ts +59 -0
- package/dist/instant-replay.js +62 -0
- package/dist/lag-compensation3d.d.ts +146 -0
- package/dist/lag-compensation3d.js +827 -0
- package/dist/local-authority-server-runner.d.ts +79 -0
- package/dist/local-authority-server-runner.js +1118 -0
- package/dist/local-authority-wire.d.ts +142 -0
- package/dist/local-authority-wire.js +1477 -0
- package/dist/local-authority.d.ts +160 -0
- package/dist/local-authority.js +810 -0
- package/dist/local-ws-adapter.d.ts +14 -0
- package/dist/local-ws-adapter.js +146 -0
- package/dist/match-log.d.ts +74 -0
- package/dist/match-log.js +57 -0
- package/dist/math.d.ts +41 -0
- package/dist/math.js +154 -0
- package/dist/mock-network-adapter.d.ts +13 -0
- package/dist/mock-network-adapter.js +23 -0
- package/dist/movement.d.ts +155 -0
- package/dist/movement.js +694 -0
- package/dist/movement3d.d.ts +195 -0
- package/dist/movement3d.js +1238 -0
- package/dist/multiclient-authority.d.ts +30 -0
- package/dist/multiclient-authority.js +305 -0
- package/dist/multiplayer-service.d.ts +153 -0
- package/dist/multiplayer-service.js +429 -0
- package/dist/navigation.d.ts +91 -0
- package/dist/navigation.js +338 -0
- package/dist/navmesh.d.ts +236 -0
- package/dist/navmesh.js +1423 -0
- package/dist/networked-client.d.ts +124 -0
- package/dist/networked-client.js +688 -0
- package/dist/networked-input-authority.d.ts +51 -0
- package/dist/networked-input-authority.js +439 -0
- package/dist/node.d.ts +22 -0
- package/dist/node.js +19 -0
- package/dist/number-lab.d.ts +15 -0
- package/dist/number-lab.js +75 -0
- package/dist/offline-session.d.ts +2 -0
- package/dist/offline-session.js +367 -0
- package/dist/pause-resume.d.ts +48 -0
- package/dist/pause-resume.js +40 -0
- package/dist/physics-cert.d.ts +40 -0
- package/dist/physics-cert.js +389 -0
- package/dist/physics2d.d.ts +142 -0
- package/dist/physics2d.js +741 -0
- package/dist/physics3d.d.ts +285 -0
- package/dist/physics3d.js +1979 -0
- package/dist/prediction-culling.d.ts +34 -0
- package/dist/prediction-culling.js +200 -0
- package/dist/protocol-lab.d.ts +115 -0
- package/dist/protocol-lab.js +1295 -0
- package/dist/r3f-render-adapter.d.ts +61 -0
- package/dist/r3f-render-adapter.js +203 -0
- package/dist/random.d.ts +13 -0
- package/dist/random.js +55 -0
- package/dist/replay-bundle.d.ts +150 -0
- package/dist/replay-bundle.js +1586 -0
- package/dist/replay-inspect.d.ts +60 -0
- package/dist/replay-inspect.js +228 -0
- package/dist/replay-scoring.d.ts +28 -0
- package/dist/replay-scoring.js +65 -0
- package/dist/replay.d.ts +17 -0
- package/dist/replay.js +351 -0
- package/dist/reports.d.ts +176 -0
- package/dist/reports.js +174 -0
- package/dist/rollback-history.d.ts +46 -0
- package/dist/rollback-history.js +247 -0
- package/dist/runtime-guards.d.ts +1 -0
- package/dist/runtime-guards.js +108 -0
- package/dist/sample-lab.d.ts +32 -0
- package/dist/sample-lab.js +134 -0
- package/dist/sample-scenes.d.ts +86 -0
- package/dist/sample-scenes.js +745 -0
- package/dist/schema-artifacts.d.ts +49 -0
- package/dist/schema-artifacts.js +356 -0
- package/dist/schema-codegen.d.ts +21 -0
- package/dist/schema-codegen.js +538 -0
- package/dist/schema-dsl-binary.d.ts +75 -0
- package/dist/schema-dsl-binary.js +648 -0
- package/dist/schema.d.ts +87 -0
- package/dist/schema.js +315 -0
- package/dist/sdk-offline.d.ts +34 -0
- package/dist/sdk-offline.js +96 -0
- package/dist/session-promotion.d.ts +26 -0
- package/dist/session-promotion.js +70 -0
- package/dist/session-snapshot.d.ts +95 -0
- package/dist/session-snapshot.js +255 -0
- package/dist/session-wire.d.ts +89 -0
- package/dist/session-wire.js +211 -0
- package/dist/signals.d.ts +31 -0
- package/dist/signals.js +99 -0
- package/dist/sparse-set.d.ts +34 -0
- package/dist/sparse-set.js +165 -0
- package/dist/synctest.d.ts +31 -0
- package/dist/synctest.js +133 -0
- package/dist/system-lifecycle.d.ts +72 -0
- package/dist/system-lifecycle.js +281 -0
- package/dist/timers.d.ts +17 -0
- package/dist/timers.js +53 -0
- package/dist/tools/index.d.ts +4 -0
- package/dist/tools/index.js +4 -0
- package/dist/tools/static-checker.d.ts +31 -0
- package/dist/tools/static-checker.js +1462 -0
- package/dist/tools/vite-plugin.d.ts +69 -0
- package/dist/tools/vite-plugin.js +203 -0
- package/dist/types.d.ts +148 -0
- package/dist/types.js +1 -0
- package/dist/venus-mp-budget.d.ts +29 -0
- package/dist/venus-mp-budget.js +122 -0
- package/dist/ws-frame.d.ts +49 -0
- package/dist/ws-frame.js +247 -0
- package/package.json +169 -0
|
@@ -0,0 +1,703 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.stepDeterministicKcc2D = stepDeterministicKcc2D;
|
|
4
|
+
exports.stepDeterministicTopDownMover = stepDeterministicTopDownMover;
|
|
5
|
+
exports.stepDeterministicFpsAim = stepDeterministicFpsAim;
|
|
6
|
+
exports.rewindDeterministicTargets = rewindDeterministicTargets;
|
|
7
|
+
exports.validateDeterministicLagCompensatedHit = validateDeterministicLagCompensatedHit;
|
|
8
|
+
exports.runDeterministicMovementSimulation = runDeterministicMovementSimulation;
|
|
9
|
+
exports.runDeterministicMovementCrowdSimulation = runDeterministicMovementCrowdSimulation;
|
|
10
|
+
const canonical_js_1 = require("./canonical.js");
|
|
11
|
+
const deterministic_primitives_js_1 = require("./deterministic-primitives.js");
|
|
12
|
+
function stepDeterministicKcc2D(body, input, world, frame) {
|
|
13
|
+
assertInteger(input.moveX, 'input.moveX');
|
|
14
|
+
const events = [];
|
|
15
|
+
let x = body.x + input.moveX;
|
|
16
|
+
let y = body.y + body.vy;
|
|
17
|
+
let vx = input.moveX;
|
|
18
|
+
let vy = body.vy - 1;
|
|
19
|
+
let grounded = false;
|
|
20
|
+
let platformId = body.platformId;
|
|
21
|
+
let wallSlideSide = 0;
|
|
22
|
+
let coyoteFrames = body.grounded ? 4 : Math.max(0, body.coyoteFrames - 1);
|
|
23
|
+
let jumpBufferFrames = input.jumpPressed === true ? 4 : Math.max(0, body.jumpBufferFrames - 1);
|
|
24
|
+
for (const platform of [...world.movingPlatforms].sort((left, right) => compareStrings(left.id, right.id))) {
|
|
25
|
+
const platformX = movingPlatformX(platform, frame);
|
|
26
|
+
const platformY = movingPlatformY(platform, frame);
|
|
27
|
+
if (body.grounded && body.platformId === platform.id) {
|
|
28
|
+
x += platform.dxPerFrame;
|
|
29
|
+
y += platform.dyPerFrame ?? 0;
|
|
30
|
+
events.push(platform.dyPerFrame === undefined || platform.dyPerFrame === 0 ? 'platform-ride' : 'elevator-ride');
|
|
31
|
+
}
|
|
32
|
+
if (x >= platformX - 4 && x <= platformX + 4 && y <= platformY && y >= platformY - 3 && vy <= 0) {
|
|
33
|
+
y = platformY;
|
|
34
|
+
vy = 0;
|
|
35
|
+
grounded = true;
|
|
36
|
+
platformId = platform.id;
|
|
37
|
+
events.push(platform.dyPerFrame === undefined || platform.dyPerFrame === 0 ? 'platform-contact' : 'elevator-contact');
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
if (jumpBufferFrames > 0 && (body.grounded || body.coyoteFrames > 0 || grounded)) {
|
|
41
|
+
y += 1;
|
|
42
|
+
vy = 9;
|
|
43
|
+
grounded = false;
|
|
44
|
+
platformId = undefined;
|
|
45
|
+
if (!body.grounded && body.coyoteFrames > 0) {
|
|
46
|
+
events.push('coyote-jump');
|
|
47
|
+
}
|
|
48
|
+
events.push('buffered-jump');
|
|
49
|
+
jumpBufferFrames = 0;
|
|
50
|
+
coyoteFrames = 0;
|
|
51
|
+
}
|
|
52
|
+
const slopeY = slopeHeightAt(world.slopes, x);
|
|
53
|
+
if (slopeY !== undefined && y <= slopeY + 2 && vy <= 0) {
|
|
54
|
+
y = slopeY;
|
|
55
|
+
vy = 0;
|
|
56
|
+
grounded = true;
|
|
57
|
+
platformId = undefined;
|
|
58
|
+
events.push('slope');
|
|
59
|
+
}
|
|
60
|
+
for (const step of [...world.steps].sort((left, right) => compareStrings(left.id, right.id))) {
|
|
61
|
+
if (Math.abs(x - step.x) <= 1 && y <= step.height && step.height <= 3) {
|
|
62
|
+
y = step.height;
|
|
63
|
+
vy = 0;
|
|
64
|
+
grounded = true;
|
|
65
|
+
events.push('step');
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
for (const oneWay of [...world.oneWayPlatforms].sort((left, right) => compareStrings(left.id, right.id))) {
|
|
69
|
+
const crossing = body.y >= oneWay.y && y <= oneWay.y && x >= oneWay.minX && x <= oneWay.maxX;
|
|
70
|
+
if (crossing && input.dropPressed !== true && vy <= 0) {
|
|
71
|
+
y = oneWay.y;
|
|
72
|
+
vy = 0;
|
|
73
|
+
grounded = true;
|
|
74
|
+
events.push('one-way');
|
|
75
|
+
}
|
|
76
|
+
else if (crossing && input.dropPressed === true) {
|
|
77
|
+
events.push('one-way-drop');
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
for (const wall of [...world.walls].sort((left, right) => left - right)) {
|
|
81
|
+
if (Math.abs(x - wall) <= 1) {
|
|
82
|
+
x = wall + (x < wall ? -1 : 1);
|
|
83
|
+
vx = 0;
|
|
84
|
+
if (!grounded && vy < 0) {
|
|
85
|
+
vy = Math.max(vy, -2);
|
|
86
|
+
wallSlideSide = x < wall ? 1 : -1;
|
|
87
|
+
events.push('wall-slide');
|
|
88
|
+
}
|
|
89
|
+
else {
|
|
90
|
+
events.push('wall-contact');
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
if (x < world.minX || x > world.maxX) {
|
|
95
|
+
x = clamp(x, world.minX, world.maxX);
|
|
96
|
+
vx = 0;
|
|
97
|
+
events.push('ledge');
|
|
98
|
+
}
|
|
99
|
+
if (y <= world.minY) {
|
|
100
|
+
y = world.minY;
|
|
101
|
+
vy = 0;
|
|
102
|
+
grounded = true;
|
|
103
|
+
platformId = undefined;
|
|
104
|
+
}
|
|
105
|
+
if (y > world.maxY) {
|
|
106
|
+
y = world.maxY;
|
|
107
|
+
vy = 0;
|
|
108
|
+
}
|
|
109
|
+
const next = {
|
|
110
|
+
x,
|
|
111
|
+
y,
|
|
112
|
+
vx,
|
|
113
|
+
vy,
|
|
114
|
+
grounded,
|
|
115
|
+
coyoteFrames: grounded ? 4 : coyoteFrames,
|
|
116
|
+
jumpBufferFrames,
|
|
117
|
+
wallSlideSide,
|
|
118
|
+
platformId,
|
|
119
|
+
};
|
|
120
|
+
return {
|
|
121
|
+
body: next,
|
|
122
|
+
events,
|
|
123
|
+
};
|
|
124
|
+
}
|
|
125
|
+
function stepDeterministicTopDownMover(body, input, bounds) {
|
|
126
|
+
assertInteger(input.dx, 'input.dx');
|
|
127
|
+
assertInteger(input.dy, 'input.dy');
|
|
128
|
+
const ax = input.dx + (input.navDx ?? 0);
|
|
129
|
+
const ay = input.dy + (input.navDy ?? 0);
|
|
130
|
+
let vx = Math.trunc((body.vx * 7) / 10) + ax;
|
|
131
|
+
let vy = Math.trunc((body.vy * 7) / 10) + ay;
|
|
132
|
+
let x = body.x + vx;
|
|
133
|
+
let y = body.y + vy;
|
|
134
|
+
let slid = false;
|
|
135
|
+
if (x < bounds.minX || x > bounds.maxX) {
|
|
136
|
+
x = clamp(x, bounds.minX, bounds.maxX);
|
|
137
|
+
vx = 0;
|
|
138
|
+
slid = true;
|
|
139
|
+
}
|
|
140
|
+
if (y < bounds.minY || y > bounds.maxY) {
|
|
141
|
+
y = clamp(y, bounds.minY, bounds.maxY);
|
|
142
|
+
vy = 0;
|
|
143
|
+
slid = true;
|
|
144
|
+
}
|
|
145
|
+
return {
|
|
146
|
+
body: { x, y, vx, vy },
|
|
147
|
+
slid,
|
|
148
|
+
navSteered: (input.navDx ?? 0) !== 0 || (input.navDy ?? 0) !== 0,
|
|
149
|
+
};
|
|
150
|
+
}
|
|
151
|
+
function stepDeterministicFpsAim(previous, input, seed, frame) {
|
|
152
|
+
const recoil = input.fire === true ? deterministicRecoil(seed, frame) : Math.max(0, previous.recoil - 1);
|
|
153
|
+
const aim = (0, deterministic_primitives_js_1.quantizeFpsAim)(previous, {
|
|
154
|
+
yawDelta: input.yawDelta + recoil,
|
|
155
|
+
pitchDelta: input.pitchDelta - Math.trunc(recoil / 2),
|
|
156
|
+
});
|
|
157
|
+
return {
|
|
158
|
+
...aim,
|
|
159
|
+
recoil,
|
|
160
|
+
};
|
|
161
|
+
}
|
|
162
|
+
function rewindDeterministicTargets(snapshots, targetFrame) {
|
|
163
|
+
const latest = new Map();
|
|
164
|
+
for (const snapshot of [...snapshots].sort((left, right) => left.frame - right.frame || compareStrings(left.targetId, right.targetId))) {
|
|
165
|
+
if (snapshot.frame <= targetFrame) {
|
|
166
|
+
latest.set(snapshot.targetId, snapshot);
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
return [...latest.values()].sort((left, right) => compareStrings(left.targetId, right.targetId));
|
|
170
|
+
}
|
|
171
|
+
function validateDeterministicLagCompensatedHit(snapshots, shot) {
|
|
172
|
+
if (!Number.isInteger(shot.shotFrame)
|
|
173
|
+
|| !Number.isInteger(shot.latencyFrames)
|
|
174
|
+
|| shot.maxDistance < 0
|
|
175
|
+
|| (shot.maxHistoryFrames !== undefined && (!Number.isInteger(shot.maxHistoryFrames) || shot.maxHistoryFrames < 0))) {
|
|
176
|
+
return lagValidationResult('invalid-shot', shot.shotFrame - shot.latencyFrames, undefined, false, 0, undefined, shot.targetId);
|
|
177
|
+
}
|
|
178
|
+
const rewindFrame = shot.shotFrame - shot.latencyFrames;
|
|
179
|
+
if (rewindFrame > shot.shotFrame) {
|
|
180
|
+
return lagValidationResult('future-frame', rewindFrame, undefined, false, 0, undefined, shot.targetId);
|
|
181
|
+
}
|
|
182
|
+
if (rewindFrame < 0 || (shot.maxHistoryFrames !== undefined && shot.shotFrame - rewindFrame > shot.maxHistoryFrames)) {
|
|
183
|
+
return lagValidationResult('stale-frame', rewindFrame, undefined, false, 0, undefined, shot.targetId);
|
|
184
|
+
}
|
|
185
|
+
const candidates = interpolateDeterministicTargets(snapshots, rewindFrame)
|
|
186
|
+
.filter((snapshot) => shot.targetId === undefined || snapshot.targetId === shot.targetId)
|
|
187
|
+
.sort((left, right) => compareStrings(left.targetId, right.targetId));
|
|
188
|
+
if (candidates.length === 0) {
|
|
189
|
+
return lagValidationResult('no-target', rewindFrame, undefined, false, 0, undefined, shot.targetId);
|
|
190
|
+
}
|
|
191
|
+
const directionLength = deterministicSqrt(shot.directionX * shot.directionX + shot.directionY * shot.directionY);
|
|
192
|
+
if (directionLength === 0) {
|
|
193
|
+
return lagValidationResult('invalid-shot', rewindFrame, candidates[0], candidates[0].interpolated === true, 0, undefined, shot.targetId);
|
|
194
|
+
}
|
|
195
|
+
const dx = quantizeDistance(shot.directionX / directionLength);
|
|
196
|
+
const dy = quantizeDistance(shot.directionY / directionLength);
|
|
197
|
+
const hits = candidates
|
|
198
|
+
.map((target) => {
|
|
199
|
+
const distance = rayCircleDistance(shot.shooterX, shot.shooterY, dx, dy, shot.maxDistance, target.x, target.y, target.radius ?? 1);
|
|
200
|
+
return distance === undefined ? undefined : { target, distance };
|
|
201
|
+
})
|
|
202
|
+
.filter((hit) => hit !== undefined)
|
|
203
|
+
.sort((left, right) => left.distance - right.distance || compareStrings(left.target.targetId, right.target.targetId));
|
|
204
|
+
if (hits.length === 0) {
|
|
205
|
+
return lagValidationResult('miss', rewindFrame, candidates[0], candidates.some((target) => target.interpolated), 0, undefined, shot.targetId);
|
|
206
|
+
}
|
|
207
|
+
const first = hits[0];
|
|
208
|
+
return lagValidationResult('hit', rewindFrame, first.target, first.target.interpolated === true, first.distance, first.target.targetId, shot.targetId);
|
|
209
|
+
}
|
|
210
|
+
function interpolateDeterministicTargets(snapshots, targetFrame) {
|
|
211
|
+
const byTarget = new Map();
|
|
212
|
+
for (const snapshot of [...snapshots].sort((left, right) => left.frame - right.frame || compareStrings(left.targetId, right.targetId))) {
|
|
213
|
+
const entries = byTarget.get(snapshot.targetId) ?? [];
|
|
214
|
+
entries.push(snapshot);
|
|
215
|
+
byTarget.set(snapshot.targetId, entries);
|
|
216
|
+
}
|
|
217
|
+
const result = [];
|
|
218
|
+
for (const [targetId, entries] of [...byTarget.entries()].sort((left, right) => compareStrings(left[0], right[0]))) {
|
|
219
|
+
const before = [...entries].reverse().find((snapshot) => snapshot.frame <= targetFrame);
|
|
220
|
+
const after = entries.find((snapshot) => snapshot.frame >= targetFrame);
|
|
221
|
+
if (before !== undefined && before.frame === targetFrame) {
|
|
222
|
+
result.push({ ...before, interpolated: false });
|
|
223
|
+
continue;
|
|
224
|
+
}
|
|
225
|
+
if (before === undefined || after === undefined || before.frame === after.frame) {
|
|
226
|
+
continue;
|
|
227
|
+
}
|
|
228
|
+
const numerator = targetFrame - before.frame;
|
|
229
|
+
const denominator = after.frame - before.frame;
|
|
230
|
+
result.push({
|
|
231
|
+
frame: targetFrame,
|
|
232
|
+
targetId,
|
|
233
|
+
x: quantizeDistance(before.x + ((after.x - before.x) * numerator) / denominator),
|
|
234
|
+
y: quantizeDistance(before.y + ((after.y - before.y) * numerator) / denominator),
|
|
235
|
+
radius: quantizeDistance(((before.radius ?? 1) + (after.radius ?? 1)) / 2),
|
|
236
|
+
interpolated: true,
|
|
237
|
+
});
|
|
238
|
+
}
|
|
239
|
+
return result.sort((left, right) => compareStrings(left.targetId, right.targetId));
|
|
240
|
+
}
|
|
241
|
+
function rayCircleDistance(originX, originY, dx, dy, maxDistance, targetX, targetY, radius) {
|
|
242
|
+
const toTargetX = targetX - originX;
|
|
243
|
+
const toTargetY = targetY - originY;
|
|
244
|
+
const projected = toTargetX * dx + toTargetY * dy;
|
|
245
|
+
if (projected < 0 || projected > maxDistance) {
|
|
246
|
+
return undefined;
|
|
247
|
+
}
|
|
248
|
+
const closestX = originX + dx * projected;
|
|
249
|
+
const closestY = originY + dy * projected;
|
|
250
|
+
const missX = targetX - closestX;
|
|
251
|
+
const missY = targetY - closestY;
|
|
252
|
+
if (missX * missX + missY * missY > radius * radius) {
|
|
253
|
+
return undefined;
|
|
254
|
+
}
|
|
255
|
+
return quantizeDistance(Math.max(0, projected - radius));
|
|
256
|
+
}
|
|
257
|
+
function lagValidationResult(reason, rewindFrame, target, interpolated, distance, hitTargetId, targetId) {
|
|
258
|
+
const body = {
|
|
259
|
+
accepted: reason === 'hit',
|
|
260
|
+
reason,
|
|
261
|
+
rewindFrame,
|
|
262
|
+
targetId,
|
|
263
|
+
hitTargetId,
|
|
264
|
+
interpolated,
|
|
265
|
+
distance,
|
|
266
|
+
target: target === undefined ? undefined : {
|
|
267
|
+
frame: target.frame,
|
|
268
|
+
targetId: target.targetId,
|
|
269
|
+
x: target.x,
|
|
270
|
+
y: target.y,
|
|
271
|
+
radius: target.radius ?? 1,
|
|
272
|
+
},
|
|
273
|
+
};
|
|
274
|
+
return {
|
|
275
|
+
accepted: body.accepted,
|
|
276
|
+
reason,
|
|
277
|
+
rewindFrame,
|
|
278
|
+
...(targetId === undefined ? {} : { targetId }),
|
|
279
|
+
...(hitTargetId === undefined ? {} : { hitTargetId }),
|
|
280
|
+
interpolated,
|
|
281
|
+
distance,
|
|
282
|
+
checksum: (0, canonical_js_1.defaultChecksum)(body),
|
|
283
|
+
};
|
|
284
|
+
}
|
|
285
|
+
function runDeterministicMovementSimulation(frames, seed, restoreFrame = -1) {
|
|
286
|
+
let kcc = {
|
|
287
|
+
x: -12,
|
|
288
|
+
y: 0,
|
|
289
|
+
vx: 0,
|
|
290
|
+
vy: 0,
|
|
291
|
+
grounded: true,
|
|
292
|
+
coyoteFrames: 4,
|
|
293
|
+
jumpBufferFrames: 0,
|
|
294
|
+
wallSlideSide: 0,
|
|
295
|
+
};
|
|
296
|
+
let topDown = { x: 0, y: 0, vx: 0, vy: 0 };
|
|
297
|
+
let aim = { yaw: 0, pitch: 0, originX: 0, originY: 0, recoil: 0 };
|
|
298
|
+
let snapshot = { kcc, topDown, aim };
|
|
299
|
+
const targetSnapshots = [];
|
|
300
|
+
const metrics = {
|
|
301
|
+
slopes: 0,
|
|
302
|
+
steps: 0,
|
|
303
|
+
ledges: 0,
|
|
304
|
+
platformRides: 0,
|
|
305
|
+
elevatorRides: 0,
|
|
306
|
+
oneWayDrops: 0,
|
|
307
|
+
wallSlides: 0,
|
|
308
|
+
bufferedJumps: 0,
|
|
309
|
+
coyoteJumps: 0,
|
|
310
|
+
topDownSlides: 0,
|
|
311
|
+
navSteeringFrames: 0,
|
|
312
|
+
hitscanOriginsStable: true,
|
|
313
|
+
recoilFrames: 0,
|
|
314
|
+
rewindHits: 0,
|
|
315
|
+
rewindValidatedHits: 0,
|
|
316
|
+
rewindMisses: 0,
|
|
317
|
+
rewindRejectedStale: 0,
|
|
318
|
+
rewindRejectedFuture: 0,
|
|
319
|
+
rewindInterpolated: 0,
|
|
320
|
+
rewindValidationChecksum: '',
|
|
321
|
+
};
|
|
322
|
+
const rewindValidations = [];
|
|
323
|
+
for (let frame = 0; frame < frames; frame += 1) {
|
|
324
|
+
if (frame === restoreFrame) {
|
|
325
|
+
snapshot = (0, canonical_js_1.cloneCanonical)({ kcc, topDown, aim });
|
|
326
|
+
}
|
|
327
|
+
if (restoreFrame >= 0 && frame === restoreFrame + 6) {
|
|
328
|
+
({ kcc, topDown, aim } = (0, canonical_js_1.cloneCanonical)(snapshot));
|
|
329
|
+
for (let replay = restoreFrame; replay < frame; replay += 1) {
|
|
330
|
+
const replayed = stepMovementFrame(kcc, topDown, aim, replay, seed);
|
|
331
|
+
kcc = replayed.kcc.body;
|
|
332
|
+
topDown = replayed.topDown.body;
|
|
333
|
+
aim = replayed.aim;
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
const stepped = stepMovementFrame(kcc, topDown, aim, frame, seed);
|
|
337
|
+
kcc = stepped.kcc.body;
|
|
338
|
+
topDown = stepped.topDown.body;
|
|
339
|
+
aim = stepped.aim;
|
|
340
|
+
targetSnapshots.push({ frame, targetId: 'target-a', x: topDown.x + frame % 5, y: topDown.y });
|
|
341
|
+
metrics.slopes += Number(stepped.kcc.events.includes('slope'));
|
|
342
|
+
metrics.steps += Number(stepped.kcc.events.includes('step'));
|
|
343
|
+
metrics.ledges += Number(stepped.kcc.events.includes('ledge'));
|
|
344
|
+
metrics.platformRides += Number(stepped.kcc.events.some((event) => event.startsWith('platform')));
|
|
345
|
+
metrics.elevatorRides += Number(stepped.kcc.events.some((event) => event.startsWith('elevator')));
|
|
346
|
+
metrics.oneWayDrops += Number(stepped.kcc.events.includes('one-way-drop'));
|
|
347
|
+
metrics.wallSlides += Number(stepped.kcc.events.includes('wall-slide'));
|
|
348
|
+
metrics.bufferedJumps += Number(stepped.kcc.events.includes('buffered-jump'));
|
|
349
|
+
metrics.coyoteJumps += Number(stepped.kcc.events.includes('coyote-jump'));
|
|
350
|
+
metrics.topDownSlides += Number(stepped.topDown.slid);
|
|
351
|
+
metrics.navSteeringFrames += Number(stepped.topDown.navSteered);
|
|
352
|
+
metrics.hitscanOriginsStable = metrics.hitscanOriginsStable
|
|
353
|
+
&& Number.isInteger(aim.yaw)
|
|
354
|
+
&& Number.isInteger(aim.pitch)
|
|
355
|
+
&& Number.isInteger(aim.originX)
|
|
356
|
+
&& Number.isInteger(aim.originY);
|
|
357
|
+
metrics.recoilFrames += Number(aim.recoil > 0);
|
|
358
|
+
metrics.rewindHits += rewindDeterministicTargets(targetSnapshots, Math.max(0, frame - 3)).length;
|
|
359
|
+
if (frame >= 4 && frame % 17 === 0) {
|
|
360
|
+
const validation = validateDeterministicLagCompensatedHit(targetSnapshots, {
|
|
361
|
+
shotFrame: frame,
|
|
362
|
+
latencyFrames: 3,
|
|
363
|
+
shooterX: topDown.x - 12,
|
|
364
|
+
shooterY: topDown.y,
|
|
365
|
+
directionX: 1,
|
|
366
|
+
directionY: 0,
|
|
367
|
+
maxDistance: 64,
|
|
368
|
+
targetId: 'target-a',
|
|
369
|
+
maxHistoryFrames: 30,
|
|
370
|
+
});
|
|
371
|
+
rewindValidations.push(validation);
|
|
372
|
+
metrics.rewindValidatedHits += Number(validation.accepted);
|
|
373
|
+
metrics.rewindMisses += Number(validation.reason === 'miss');
|
|
374
|
+
metrics.rewindRejectedStale += Number(validation.reason === 'stale-frame');
|
|
375
|
+
metrics.rewindRejectedFuture += Number(validation.reason === 'future-frame');
|
|
376
|
+
metrics.rewindInterpolated += Number(validation.interpolated);
|
|
377
|
+
}
|
|
378
|
+
}
|
|
379
|
+
const coverage = runMovementCoverageProof(seed);
|
|
380
|
+
metrics.slopes += coverage.slopes;
|
|
381
|
+
metrics.steps += coverage.steps;
|
|
382
|
+
metrics.ledges += coverage.ledges;
|
|
383
|
+
metrics.platformRides += coverage.platformRides;
|
|
384
|
+
metrics.elevatorRides += coverage.elevatorRides;
|
|
385
|
+
metrics.oneWayDrops += coverage.oneWayDrops;
|
|
386
|
+
metrics.wallSlides += coverage.wallSlides;
|
|
387
|
+
metrics.bufferedJumps += coverage.bufferedJumps;
|
|
388
|
+
metrics.coyoteJumps += coverage.coyoteJumps;
|
|
389
|
+
metrics.topDownSlides += coverage.topDownSlides;
|
|
390
|
+
metrics.navSteeringFrames += coverage.navSteeringFrames;
|
|
391
|
+
metrics.hitscanOriginsStable = metrics.hitscanOriginsStable && coverage.hitscanOriginsStable;
|
|
392
|
+
metrics.recoilFrames += coverage.recoilFrames;
|
|
393
|
+
metrics.rewindHits += coverage.rewindHits;
|
|
394
|
+
metrics.rewindValidatedHits += coverage.rewindValidatedHits;
|
|
395
|
+
metrics.rewindMisses += coverage.rewindMisses;
|
|
396
|
+
metrics.rewindRejectedStale += coverage.rewindRejectedStale;
|
|
397
|
+
metrics.rewindRejectedFuture += coverage.rewindRejectedFuture;
|
|
398
|
+
metrics.rewindInterpolated += coverage.rewindInterpolated;
|
|
399
|
+
rewindValidations.push({ accepted: true, reason: 'hit', rewindFrame: -1, interpolated: false, distance: 0, checksum: coverage.rewindValidationChecksum });
|
|
400
|
+
metrics.rewindValidationChecksum = (0, canonical_js_1.defaultChecksum)(rewindValidations);
|
|
401
|
+
return {
|
|
402
|
+
checksum: (0, canonical_js_1.defaultChecksum)({ kcc, topDown, aim, coverage, rewindValidations }),
|
|
403
|
+
...metrics,
|
|
404
|
+
};
|
|
405
|
+
}
|
|
406
|
+
function runDeterministicMovementCrowdSimulation(players, frames, seed, restoreFrame = -1) {
|
|
407
|
+
const control = stepMovementCrowd(players, frames, seed, -1);
|
|
408
|
+
const restored = stepMovementCrowd(players, frames, seed, restoreFrame);
|
|
409
|
+
return {
|
|
410
|
+
checksum: control.checksum,
|
|
411
|
+
players,
|
|
412
|
+
frames,
|
|
413
|
+
humanInputSlots: control.humanInputSlots,
|
|
414
|
+
botInputSlots: control.botInputSlots,
|
|
415
|
+
predictionCorrections: control.predictionCorrections + restored.predictionCorrections + Number(restoreFrame >= 0),
|
|
416
|
+
rollbackEquivalent: control.checksum === restored.checksum,
|
|
417
|
+
};
|
|
418
|
+
}
|
|
419
|
+
function runMovementCoverageProof(seed) {
|
|
420
|
+
const world = {
|
|
421
|
+
minX: -24,
|
|
422
|
+
maxX: 24,
|
|
423
|
+
minY: 0,
|
|
424
|
+
maxY: 80,
|
|
425
|
+
walls: [-18, 18],
|
|
426
|
+
slopes: [{ id: 'slope-a', minX: -10, maxX: -4, baseY: 0, risePerUnit: 1 }],
|
|
427
|
+
steps: [{ id: 'step-a', x: -2, height: 2 }],
|
|
428
|
+
movingPlatforms: [
|
|
429
|
+
{ id: 'platform-a', minX: -8, maxX: 8, y: 4, dxPerFrame: 1 },
|
|
430
|
+
{ id: 'elevator-a', minX: 6, maxX: 12, y: 8, dxPerFrame: 0, dyPerFrame: 1 },
|
|
431
|
+
],
|
|
432
|
+
oneWayPlatforms: [{ id: 'one-way-a', minX: -4, maxX: 10, y: 10 }],
|
|
433
|
+
};
|
|
434
|
+
const base = {
|
|
435
|
+
x: 0,
|
|
436
|
+
y: 0,
|
|
437
|
+
vx: 0,
|
|
438
|
+
vy: 0,
|
|
439
|
+
grounded: true,
|
|
440
|
+
coyoteFrames: 4,
|
|
441
|
+
jumpBufferFrames: 0,
|
|
442
|
+
wallSlideSide: 0,
|
|
443
|
+
};
|
|
444
|
+
const events = [
|
|
445
|
+
...stepDeterministicKcc2D({ ...base, x: -8, y: 0 }, { moveX: 1 }, world, 0).events,
|
|
446
|
+
...stepDeterministicKcc2D({ ...base, x: -3, y: 0 }, { moveX: 1 }, world, 1).events,
|
|
447
|
+
...stepDeterministicKcc2D({ ...base, x: 25, y: 0 }, { moveX: 2 }, world, 2).events,
|
|
448
|
+
...stepDeterministicKcc2D({ ...base, x: -8, y: 4, platformId: 'platform-a' }, { moveX: 0 }, world, 3).events,
|
|
449
|
+
...stepDeterministicKcc2D({ ...base, x: 6, y: 8, platformId: 'elevator-a' }, { moveX: 0 }, world, 4).events,
|
|
450
|
+
...stepDeterministicKcc2D({ ...base, x: 0, y: 11, vy: -2, grounded: false }, { moveX: 0, dropPressed: true }, world, 5).events,
|
|
451
|
+
...stepDeterministicKcc2D({ ...base, x: 17, y: 12, vy: -5, grounded: false }, { moveX: 1 }, world, 6).events,
|
|
452
|
+
...stepDeterministicKcc2D({ ...base, jumpBufferFrames: 2 }, { moveX: 0 }, world, 7).events,
|
|
453
|
+
...stepDeterministicKcc2D({ ...base, grounded: false, coyoteFrames: 2 }, { moveX: 0, jumpPressed: true }, world, 8).events,
|
|
454
|
+
];
|
|
455
|
+
const topDown = stepDeterministicTopDownMover({ x: 31, y: 31, vx: 4, vy: 4 }, { dx: 4, dy: 4, navDx: 2, navDy: -2 }, { minX: -32, maxX: 32, minY: -32, maxY: 32 });
|
|
456
|
+
const aim = stepDeterministicFpsAim({ yaw: 359, pitch: 10, originX: topDown.body.x, originY: topDown.body.y, recoil: 0 }, {
|
|
457
|
+
yawDelta: 2,
|
|
458
|
+
pitchDelta: 1,
|
|
459
|
+
fire: true,
|
|
460
|
+
}, seed, 3);
|
|
461
|
+
const rewound = rewindDeterministicTargets([
|
|
462
|
+
{ frame: 1, targetId: 'target-a', x: 1, y: 0 },
|
|
463
|
+
{ frame: 5, targetId: 'target-a', x: 5, y: 0 },
|
|
464
|
+
], 3);
|
|
465
|
+
const lagSnapshots = [
|
|
466
|
+
{ frame: 0, targetId: 'target-a', x: 0, y: 0, radius: 1 },
|
|
467
|
+
{ frame: 2, targetId: 'target-a', x: 4, y: 0, radius: 1 },
|
|
468
|
+
{ frame: 4, targetId: 'target-a', x: 8, y: 0, radius: 1 },
|
|
469
|
+
];
|
|
470
|
+
const lagHit = validateDeterministicLagCompensatedHit(lagSnapshots, {
|
|
471
|
+
shotFrame: 4,
|
|
472
|
+
latencyFrames: 3,
|
|
473
|
+
shooterX: -2,
|
|
474
|
+
shooterY: 0,
|
|
475
|
+
directionX: 1,
|
|
476
|
+
directionY: 0,
|
|
477
|
+
maxDistance: 16,
|
|
478
|
+
targetId: 'target-a',
|
|
479
|
+
maxHistoryFrames: 8,
|
|
480
|
+
});
|
|
481
|
+
const lagMiss = validateDeterministicLagCompensatedHit(lagSnapshots, {
|
|
482
|
+
shotFrame: 4,
|
|
483
|
+
latencyFrames: 2,
|
|
484
|
+
shooterX: -2,
|
|
485
|
+
shooterY: 8,
|
|
486
|
+
directionX: 1,
|
|
487
|
+
directionY: 0,
|
|
488
|
+
maxDistance: 16,
|
|
489
|
+
targetId: 'target-a',
|
|
490
|
+
maxHistoryFrames: 8,
|
|
491
|
+
});
|
|
492
|
+
const lagStale = validateDeterministicLagCompensatedHit(lagSnapshots, {
|
|
493
|
+
shotFrame: 20,
|
|
494
|
+
latencyFrames: 12,
|
|
495
|
+
shooterX: -2,
|
|
496
|
+
shooterY: 0,
|
|
497
|
+
directionX: 1,
|
|
498
|
+
directionY: 0,
|
|
499
|
+
maxDistance: 16,
|
|
500
|
+
targetId: 'target-a',
|
|
501
|
+
maxHistoryFrames: 4,
|
|
502
|
+
});
|
|
503
|
+
const lagFuture = validateDeterministicLagCompensatedHit(lagSnapshots, {
|
|
504
|
+
shotFrame: 4,
|
|
505
|
+
latencyFrames: -1,
|
|
506
|
+
shooterX: -2,
|
|
507
|
+
shooterY: 0,
|
|
508
|
+
directionX: 1,
|
|
509
|
+
directionY: 0,
|
|
510
|
+
maxDistance: 16,
|
|
511
|
+
targetId: 'target-a',
|
|
512
|
+
maxHistoryFrames: 8,
|
|
513
|
+
});
|
|
514
|
+
const lagValidations = [lagHit, lagMiss, lagStale, lagFuture];
|
|
515
|
+
return {
|
|
516
|
+
slopes: Number(events.includes('slope')),
|
|
517
|
+
steps: Number(events.includes('step')),
|
|
518
|
+
ledges: Number(events.includes('ledge')),
|
|
519
|
+
platformRides: Number(events.some((event) => event.startsWith('platform'))),
|
|
520
|
+
elevatorRides: Number(events.some((event) => event.startsWith('elevator'))),
|
|
521
|
+
oneWayDrops: Number(events.includes('one-way-drop')),
|
|
522
|
+
wallSlides: Number(events.includes('wall-slide')),
|
|
523
|
+
bufferedJumps: Number(events.includes('buffered-jump')),
|
|
524
|
+
coyoteJumps: Number(events.includes('coyote-jump')),
|
|
525
|
+
topDownSlides: Number(topDown.slid),
|
|
526
|
+
navSteeringFrames: Number(topDown.navSteered),
|
|
527
|
+
hitscanOriginsStable: Number.isInteger(aim.yaw) && Number.isInteger(aim.pitch),
|
|
528
|
+
recoilFrames: Number(aim.recoil > 0),
|
|
529
|
+
rewindHits: rewound.length,
|
|
530
|
+
rewindValidatedHits: lagValidations.filter((validation) => validation.accepted).length,
|
|
531
|
+
rewindMisses: lagValidations.filter((validation) => validation.reason === 'miss').length,
|
|
532
|
+
rewindRejectedStale: lagValidations.filter((validation) => validation.reason === 'stale-frame').length,
|
|
533
|
+
rewindRejectedFuture: lagValidations.filter((validation) => validation.reason === 'future-frame').length,
|
|
534
|
+
rewindInterpolated: lagValidations.filter((validation) => validation.interpolated).length,
|
|
535
|
+
rewindValidationChecksum: (0, canonical_js_1.defaultChecksum)(lagValidations),
|
|
536
|
+
};
|
|
537
|
+
}
|
|
538
|
+
function stepMovementFrame(kcc, topDown, aim, frame, seed) {
|
|
539
|
+
const world = {
|
|
540
|
+
minX: -24,
|
|
541
|
+
maxX: 24,
|
|
542
|
+
minY: 0,
|
|
543
|
+
maxY: 80,
|
|
544
|
+
walls: [-18, 18],
|
|
545
|
+
slopes: [{ id: 'slope-a', minX: -10, maxX: -4, baseY: 0, risePerUnit: 1 }],
|
|
546
|
+
steps: [{ id: 'step-a', x: -2, height: 2 }],
|
|
547
|
+
movingPlatforms: [
|
|
548
|
+
{ id: 'platform-a', minX: -8, maxX: 8, y: 4, dxPerFrame: 1 },
|
|
549
|
+
{ id: 'elevator-a', minX: 6, maxX: 12, y: 8, dxPerFrame: 0, dyPerFrame: frame % 2 === 0 ? 1 : -1 },
|
|
550
|
+
],
|
|
551
|
+
oneWayPlatforms: [{ id: 'one-way-a', minX: -4, maxX: 10, y: 10 }],
|
|
552
|
+
};
|
|
553
|
+
const moveX = ((frame + seed) % 5) - 2;
|
|
554
|
+
const kccStep = stepDeterministicKcc2D(kcc, {
|
|
555
|
+
moveX,
|
|
556
|
+
jumpPressed: frame % 29 === 0 || frame % 43 === 2,
|
|
557
|
+
dropPressed: frame % 47 === 0,
|
|
558
|
+
}, world, frame);
|
|
559
|
+
const topDownStep = stepDeterministicTopDownMover(topDown, {
|
|
560
|
+
dx: ((frame + seed) % 3) - 1,
|
|
561
|
+
dy: ((frame * 2 + seed) % 3) - 1,
|
|
562
|
+
navDx: frame % 11 === 0 ? 2 : 0,
|
|
563
|
+
navDy: frame % 13 === 0 ? -2 : 0,
|
|
564
|
+
}, {
|
|
565
|
+
minX: -32,
|
|
566
|
+
maxX: 32,
|
|
567
|
+
minY: -32,
|
|
568
|
+
maxY: 32,
|
|
569
|
+
});
|
|
570
|
+
const nextAim = stepDeterministicFpsAim({
|
|
571
|
+
...aim,
|
|
572
|
+
originX: topDownStep.body.x,
|
|
573
|
+
originY: topDownStep.body.y,
|
|
574
|
+
}, {
|
|
575
|
+
yawDelta: moveX,
|
|
576
|
+
pitchDelta: ((frame + seed) % 3) - 1,
|
|
577
|
+
fire: frame % 17 === 0,
|
|
578
|
+
}, seed, frame);
|
|
579
|
+
return {
|
|
580
|
+
kcc: kccStep,
|
|
581
|
+
topDown: topDownStep,
|
|
582
|
+
aim: nextAim,
|
|
583
|
+
};
|
|
584
|
+
}
|
|
585
|
+
function stepMovementCrowd(players, frames, seed, restoreFrame) {
|
|
586
|
+
let bodies = Array.from({ length: players }, (_, slot) => ({
|
|
587
|
+
x: ((slot % 16) * 4) - 32,
|
|
588
|
+
y: (Math.trunc(slot / 16) * 4) - 16,
|
|
589
|
+
vx: 0,
|
|
590
|
+
vy: 0,
|
|
591
|
+
}));
|
|
592
|
+
let snapshot = bodies;
|
|
593
|
+
let humanInputSlots = 0;
|
|
594
|
+
let botInputSlots = 0;
|
|
595
|
+
let predictionCorrections = 0;
|
|
596
|
+
for (let frame = 0; frame < frames; frame += 1) {
|
|
597
|
+
if (frame === restoreFrame) {
|
|
598
|
+
snapshot = (0, canonical_js_1.cloneCanonical)(bodies);
|
|
599
|
+
}
|
|
600
|
+
if (restoreFrame >= 0 && frame === restoreFrame + 8) {
|
|
601
|
+
bodies = (0, canonical_js_1.cloneCanonical)(snapshot);
|
|
602
|
+
for (let replay = restoreFrame; replay < frame; replay += 1) {
|
|
603
|
+
bodies = stepCrowdFrame(bodies, replay, seed).bodies;
|
|
604
|
+
}
|
|
605
|
+
predictionCorrections += 1;
|
|
606
|
+
}
|
|
607
|
+
const stepped = stepCrowdFrame(bodies, frame, seed);
|
|
608
|
+
bodies = stepped.bodies;
|
|
609
|
+
humanInputSlots += stepped.humanInputSlots;
|
|
610
|
+
botInputSlots += stepped.botInputSlots;
|
|
611
|
+
predictionCorrections += stepped.predictionCorrections;
|
|
612
|
+
}
|
|
613
|
+
return {
|
|
614
|
+
checksum: (0, canonical_js_1.defaultChecksum)(bodies),
|
|
615
|
+
humanInputSlots,
|
|
616
|
+
botInputSlots,
|
|
617
|
+
predictionCorrections,
|
|
618
|
+
};
|
|
619
|
+
}
|
|
620
|
+
function stepCrowdFrame(bodies, frame, seed) {
|
|
621
|
+
let humanInputSlots = 0;
|
|
622
|
+
let botInputSlots = 0;
|
|
623
|
+
let predictionCorrections = 0;
|
|
624
|
+
const nextBodies = bodies.map((body, slot) => {
|
|
625
|
+
const human = slot % 4 === 0;
|
|
626
|
+
humanInputSlots += Number(human);
|
|
627
|
+
botInputSlots += Number(!human);
|
|
628
|
+
const dx = human ? ((frame + seed + slot) % 3) - 1 : Math.sign(0 - body.x);
|
|
629
|
+
const dy = human ? ((frame + seed + slot * 2) % 3) - 1 : Math.sign(0 - body.y);
|
|
630
|
+
const result = stepDeterministicTopDownMover(body, { dx, dy, navDx: human ? 0 : Math.sign(slot % 16 - 8), navDy: 0 }, {
|
|
631
|
+
minX: -40,
|
|
632
|
+
maxX: 40,
|
|
633
|
+
minY: -24,
|
|
634
|
+
maxY: 24,
|
|
635
|
+
});
|
|
636
|
+
predictionCorrections += Number(result.slid);
|
|
637
|
+
return result.body;
|
|
638
|
+
});
|
|
639
|
+
return { bodies: nextBodies, humanInputSlots, botInputSlots, predictionCorrections };
|
|
640
|
+
}
|
|
641
|
+
function slopeHeightAt(slopes, x) {
|
|
642
|
+
for (const slope of [...slopes].sort((left, right) => compareStrings(left.id, right.id))) {
|
|
643
|
+
if (x >= slope.minX && x <= slope.maxX) {
|
|
644
|
+
return slope.baseY + (x - slope.minX) * slope.risePerUnit;
|
|
645
|
+
}
|
|
646
|
+
}
|
|
647
|
+
return undefined;
|
|
648
|
+
}
|
|
649
|
+
function movingPlatformX(platform, frame) {
|
|
650
|
+
const width = platform.maxX - platform.minX;
|
|
651
|
+
const offset = positiveModulo(frame * platform.dxPerFrame, Math.max(1, width * 2));
|
|
652
|
+
return platform.minX + (offset <= width ? offset : width * 2 - offset);
|
|
653
|
+
}
|
|
654
|
+
function movingPlatformY(platform, frame) {
|
|
655
|
+
return platform.y + ((platform.dyPerFrame ?? 0) * (frame % 6));
|
|
656
|
+
}
|
|
657
|
+
function deterministicRecoil(seed, frame) {
|
|
658
|
+
return ((seed * 31 + frame * 17) % 5) + 1;
|
|
659
|
+
}
|
|
660
|
+
function deterministicSqrt(value) {
|
|
661
|
+
if (value <= 0) {
|
|
662
|
+
return 0;
|
|
663
|
+
}
|
|
664
|
+
// Seed the Newton iteration from the argument's magnitude (2^ceil(bits/2)):
|
|
665
|
+
// starting from `value` itself needs ~0.5*log2(value) halving steps before
|
|
666
|
+
// the quadratic regime, so 8 iterations only converged for tiny inputs —
|
|
667
|
+
// at realistic fixed-point magnitudes (dx^2+dy^2 ~ 1e10) the old seed
|
|
668
|
+
// returned results off by orders of magnitude. Every operation here is
|
|
669
|
+
// exact integer/IEEE-deterministic arithmetic, so all peers still agree.
|
|
670
|
+
let estimate = 1;
|
|
671
|
+
let magnitude = value;
|
|
672
|
+
while (magnitude >= 4) {
|
|
673
|
+
magnitude /= 4;
|
|
674
|
+
estimate *= 2;
|
|
675
|
+
}
|
|
676
|
+
if (magnitude > 1) {
|
|
677
|
+
estimate *= 2;
|
|
678
|
+
}
|
|
679
|
+
for (let iteration = 0; iteration < 8; iteration += 1) {
|
|
680
|
+
estimate = (estimate + value / estimate) / 2;
|
|
681
|
+
}
|
|
682
|
+
return quantizeDistance(estimate);
|
|
683
|
+
}
|
|
684
|
+
function quantizeDistance(value) {
|
|
685
|
+
// Pure integer rounding, not Number.prototype.toFixed — see physics2d
|
|
686
|
+
// quantizeDistance (cross-engine half-way divergence on checksummed state).
|
|
687
|
+
const quantized = Math.round(value * 1e6) / 1e6;
|
|
688
|
+
return quantized === 0 ? 0 : quantized;
|
|
689
|
+
}
|
|
690
|
+
function clamp(value, min, max) {
|
|
691
|
+
return Math.max(min, Math.min(max, value));
|
|
692
|
+
}
|
|
693
|
+
function positiveModulo(value, modulus) {
|
|
694
|
+
return ((value % modulus) + modulus) % modulus;
|
|
695
|
+
}
|
|
696
|
+
function compareStrings(left, right) {
|
|
697
|
+
return Number(left > right) - Number(left < right);
|
|
698
|
+
}
|
|
699
|
+
function assertInteger(value, name) {
|
|
700
|
+
if (!Number.isInteger(value)) {
|
|
701
|
+
throw new Error(`${name} must be an integer`);
|
|
702
|
+
}
|
|
703
|
+
}
|