@satisfactory-dev/docs.json.ts 0.10.1 → 0.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +43 -27
- package/data-progress--update8.md +2765 -0
- package/data-progress--version_1_0_0_0.md +3053 -0
- package/foo.log +1850 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +192 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +95 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +38 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +68 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +61 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +7 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +52 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +29 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +53 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +145 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +67 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +57 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +180 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +48 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +28 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +60 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +59 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +37 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +111 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +169 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +159 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.js +1 -0
- package/generated-types/1.0/common/scalar.d.ts +7 -0
- package/generated-types/1.0/common/scalar.js +1 -0
- package/generated-types/1.0/common/unassigned.d.ts +302 -0
- package/generated-types/1.0/common/unassigned.js +1 -0
- package/generated-types/1.0/utils/validators.d.ts +14 -0
- package/generated-types/1.0/utils/validators.js +14 -0
- package/lib/CustomParsingTypes/TypedString.d.ts +28 -2
- package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
- package/lib/CustomParsingTypes/TypedStringConst.js +2 -2
- package/lib/CustomParsingTypes/TypedStringEnum.js +1 -1
- package/lib/CustomParsingTypes/UnrealEngineString.d.ts +51 -2
- package/lib/CustomParsingTypes/UnrealEngineString.js +73 -6
- package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +1 -0
- package/lib/CustomParsingTypes/ValueToRegexFormatter.js +12 -6
- package/lib/DataDiscovery/CustomTypes/TypedString.js +9 -1
- package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +9 -2
- package/lib/DataDiscovery/JsonSchema/Array.d.ts +10 -2
- package/lib/DataDiscovery/JsonSchema/Array.js +56 -12
- package/lib/DataDiscovery/JsonSchema/Object.js +6 -2
- package/lib/DataDiscovery/JsonSchema/OneOf.js +22 -2
- package/lib/DataDiscovery/JsonSchema/Ref.js +1 -1
- package/lib/DataDiscovery.d.ts +3 -2
- package/lib/DataDiscovery.js +7 -5
- package/lib/DocsSchema.d.ts +20 -0
- package/lib/DocsSchema.js +30 -0
- package/lib/DocsTsGenerator/FilesGenerator.d.ts +3 -2
- package/lib/DocsTsGenerator/FilesGenerator.js +5 -3
- package/lib/DocsTsGenerator.d.ts +15350 -12
- package/lib/DocsTsGenerator.js +83 -39
- package/lib/TsFactoryWrapper.d.ts +1 -1
- package/lib/TsFactoryWrapper.js +4 -4
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +5 -2
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +5 -5
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +3 -1
- package/lib/TypeDefinitionDiscovery.d.ts +3 -2
- package/lib/TypeDefinitionDiscovery.js +49 -5
- package/lib/TypeDefinitionWriter.d.ts +3 -2
- package/lib/TypeDefinitionWriter.js +15 -12
- package/lib/TypesDiscovery.d.ts +4 -3
- package/lib/TypesDiscovery.js +6 -4
- package/lib/helpers.js +14 -4
- package/package.json +3 -2
- package/schema/1.0.schema.json +13152 -0
- package/schema/update8.schema.json +98 -5
- package/types-progress--update8.md +296 -0
- package/types-progress--version_1_0_0_0.md +364 -0
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import { UnrealEngineString } from '../../utils/validators';
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import { integer_string__type, decimal_string__type } from '../../common/scalar';
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import { FGBuildable__consumes_power_base__type } from './FGBuildable';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGBuildableTradingPost__type = FGBuildable__consumes_power_base__type & {
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mWorkBenchOccupied: 'Crafting Bench occupied';
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mWorkBenchFree: 'Use Crafting Bench';
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Meshes: [
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>,
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UnrealEngineString<'/Script/Engine.StaticMesh', '/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'>
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];
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mShipUpgradeLevel: integer_string__type;
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mStorageText: 'Open Storage';
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mMamFreeText: 'Use the MAM';
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mMamOccupiedText: 'The MAM is occupied';
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mMeshes: [
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer',
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'/Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer'
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];
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ABClass: '/Game/FactoryGame/Buildable/Factory/TradingPost/BPA_Tradingpost.BPA_Tradingpost_C';
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mSkeletalMeshSoftPtr: '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SK_Tradingpost.SK_Tradingpost';
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mStages: [
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06'),
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...('/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_01.SM_Hub_Stg_01' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_02.SM_Hub_Stg_02' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_03.SM_Hub_Stg_03' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_04.SM_Hub_Stg_04' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_05.SM_Hub_Stg_05' | '/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/SM_Hub_Stg_06.SM_Hub_Stg_06')[]
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];
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mLadderVisibilityLevel: integer_string__type;
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mGenerators: '';
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mStorageInventorySize: integer_string__type;
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mStorageVisibilityLevel: integer_string__type;
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mLockerVisibilityLevel: integer_string__type;
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mMiniGameAndCalendarVisibilityLevel: integer_string__type;
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mSpawningGroundZOffset: decimal_string__type;
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mGroundSearchZDistance: decimal_string__type;
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mDefaultResources: '';
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mRepresentationText: 'The HUB';
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};
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export type FGBuildableTradingPost__NativeClass = NativeClass__type & {
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Classes: [FGBuildableTradingPost__type];
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};
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export {};
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { boolean__type } from '../../common/scalar';
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import { mPlatformDockingStatus__type, empty_object__type } from '../../common/unassigned';
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import { FGBuildable__consumes_power_base__type } from './FGBuildable';
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export type FGBuildableTrainPlatform__base__type = FGBuildable__consumes_power_base__type & {
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mPlatformConnections: [
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UnrealEngineString<'/Script/FactoryGame.FGTrainPlatformConnection', StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Station/'>>,
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...UnrealEngineString<'/Script/FactoryGame.FGTrainPlatformConnection', StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Station/'>>[]
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];
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mIsOrientationReversed: boolean__type;
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mPlatformDockingStatus: mPlatformDockingStatus__type;
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mSavedDockingStatus: mPlatformDockingStatus__type;
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mDockingSequenceTimerHandle: empty_object__type;
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mIdleUpdateTimerHandle: empty_object__type;
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mDockWasCancelled: boolean__type;
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};
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export {};
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import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
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import { empty_object__type, mDockingRuleSet__type, NativeClass__type } from '../../common/unassigned';
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import { FGBuildableTrainPlatform__base__type } from './FGBuildableTrainPlatform';
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export type FGBuildableTrainPlatformCargo__type = FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type & {
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mStorageSizeX: integer_string__type;
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mStorageSizeY: integer_string__type;
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mOnTransferRateUpdated: empty_object__type;
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mFreightCargoType: 'FCT_Standard' | 'FCT_Liquid';
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mCanUnloadAny: boolean__type;
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mIsFullUnload: boolean__type;
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mCanLoadAny: boolean__type;
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mIsFullLoad: boolean__type;
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mTimeToCompleteLoad: decimal_string__type;
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mTimeToSwapLoadVisibility: decimal_string__type;
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mTimeToCompleteUnload: decimal_string__type;
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mTimeToSwapUnloadVisibility: decimal_string__type;
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mWaitForConditionUpdatePeriod: decimal_string__type;
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mStorageInputConnections: '';
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mPipeInputConnections: '';
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mPipeOutputConnections: '';
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mDockingRuleSet: mDockingRuleSet__type;
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mLoadItemFilter: '';
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mUnloadItemFilter: '';
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mHasFullyLoadUnloadRule: boolean__type;
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mDockForDuration: decimal_string__type;
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mMustDockForDuration: boolean__type;
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mHasAnyRelevantStacksToMove: boolean__type;
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mAllowDepartureNoValidItemsToTransfer: boolean__type;
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mShouldExecuteLoadOrUnload: boolean__type;
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mRanCompleteBeforeNone: boolean__type;
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mSwapCargoVisibilityTimerHandle: empty_object__type;
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mTimeSinceLastLoadTransferUpdate: decimal_string__type;
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mTimeSinceLastUnloadTransferUpdate: decimal_string__type;
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mSmoothedLoadRate: decimal_string__type;
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mSmoothedUnloadRate: decimal_string__type;
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mReplicatedOutflowRate: decimal_string__type;
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mReplicatedInflowRate: decimal_string__type;
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};
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export type FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type = FGBuildableTrainPlatform__base__type & {
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mCurrentDockForDuration: decimal_string__type;
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};
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export type FGBuildableTrainPlatformCargo__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableTrainPlatformCargo__type,
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...FGBuildableTrainPlatformCargo__type[]
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];
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};
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export {};
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import { FGBuildableTrainPlatform__base__type } from './FGBuildableTrainPlatform';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGBuildableTrainPlatformEmpty__type = FGBuildableTrainPlatform__base__type;
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export type FGBuildableTrainPlatformEmpty__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableTrainPlatformEmpty__type,
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...FGBuildableTrainPlatformEmpty__type[]
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];
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};
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export {};
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import { FGBuildableWalkwayLightweight__type } from './FGBuildableWalkwayLightweight';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FGBuildable__base__type } from './FGBuildable';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGBuildableWalkway__type = FGBuildableWalkway__base__type & {
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mDisableSnapOn: {
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Right: boolean__type;
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Left: boolean__type;
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Top: boolean__type;
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Bottom: boolean__type;
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};
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};
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export type FGBuildableWalkway__base__type = FGBuildable__base__type & {
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mSize: decimal_string__type;
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mElevation: decimal_string__type;
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};
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export type FGBuildableWalkway__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableWalkwayLightweight__type,
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...FGBuildableWalkwayLightweight__type[]
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];
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};
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export {};
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import { mDisableSnapOn__type, NativeClass__type } from '../../common/unassigned';
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import { FGBuildableWalkway__base__type } from './FGBuildableWalkway';
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export type FGBuildableWalkwayLightweight__type = FGBuildableWalkway__base__type & {
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mDisableSnapOn: mDisableSnapOn__type;
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};
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export type FGBuildableWalkwayLightweight__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableWalkwayLightweight__type,
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...FGBuildableWalkwayLightweight__type[]
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];
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};
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export {};
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import { FGBuildableWallLightweight__type } from './FGBuildableWallLightweight';
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import { decimal_string__type } from '../../common/scalar';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { FGBuildable__base__type } from './FGBuildable';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGBuildableWall__base__type = FGBuildable__base__type & {
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mHeight: decimal_string__type;
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};
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export type FGBuildableWall__base__rectangle__type = FGBuildableWall__base__type & {
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mWidth: decimal_string__type;
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mElevation: decimal_string__type;
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mAngularDepth: decimal_string__type;
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mWallType: 'BWT_Normal' | 'BWT_Glass' | 'BWT_DiagonalDown' | 'BWT_DiagonalUp' | 'BWT_Frame';
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mAngledVariants: '' | [
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Buildable/Building/Fence/'>>,
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...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Buildable/Building/Fence/'>>[]
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];
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};
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export type FGBuildableWall__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableWallLightweight__type,
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...FGBuildableWallLightweight__type[]
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];
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};
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export {};
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import { FGBuildableWall__base__rectangle__type } from './FGBuildableWall';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGBuildableWallLightweight__type = FGBuildableWall__base__rectangle__type;
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export type FGBuildableWallLightweight__NativeClass = NativeClass__type & {
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Classes: [
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FGBuildableWallLightweight__type,
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...FGBuildableWallLightweight__type[]
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];
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};
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export {};
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import { UnrealEngineString } from '../../utils/validators';
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import { decimal_string__type, boolean__type } from '../../common/scalar';
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import { xyz__type, None__type, NativeClass__type } from '../../common/unassigned';
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import { FGBuildable__extractor_base__type } from './FGBuildable';
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export type FGBuildableWaterPump__type = FGBuildable__extractor_base__type & {
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mWaterpumpTimeline_RTPC_B8FA6F944E717E3B7A286E84901F620E: decimal_string__type;
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mWaterpumpTimeline__Direction_B8FA6F944E717E3B7A286E84901F620E: 'Forward';
|
|
8
|
+
HasLostSignificance: boolean__type;
|
|
9
|
+
mMinimumDepthForPlacement: decimal_string__type;
|
|
10
|
+
mDepthTraceOriginOffset: xyz__type;
|
|
11
|
+
mAllowedResourceForms: ['RF_LIQUID', ...'RF_LIQUID'[]];
|
|
12
|
+
mAllowedResources: [
|
|
13
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Resource/RawResources/Water/Desc_Water.Desc_Water_C'>,
|
|
14
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Resource/RawResources/Water/Desc_Water.Desc_Water_C'>[]
|
|
15
|
+
];
|
|
16
|
+
mExtractorTypeName?: None__type;
|
|
17
|
+
};
|
|
18
|
+
export type FGBuildableWaterPump__NativeClass = NativeClass__type & {
|
|
19
|
+
Classes: [FGBuildableWaterPump__type];
|
|
20
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
2
|
+
import { empty_object__type, xy__integer__type, color_decimal__type, xy__type, xyz__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { FGBuildable__base__type } from './FGBuildable';
|
|
4
|
+
export type FGBuildableWidgetSign__type = FGBuildable__base__type & {
|
|
5
|
+
mGainSignificanceDistance: decimal_string__type;
|
|
6
|
+
mTextElementToDataMap: empty_object__type;
|
|
7
|
+
mTextElementToLocDataMap: empty_object__type;
|
|
8
|
+
mIconElementToDataMap: empty_object__type;
|
|
9
|
+
mSignDrawSize: xy__integer__type;
|
|
10
|
+
mSoftActivePrefabLayout: 'None';
|
|
11
|
+
mActivePrefabLayout: empty_object__type;
|
|
12
|
+
mPrefabTextElementSaveData: '';
|
|
13
|
+
mPrefabIconElementSaveData: '';
|
|
14
|
+
mGlobalPrefabIconElementSaveData: '';
|
|
15
|
+
mForegroundColor: color_decimal__type;
|
|
16
|
+
mBackgroundColor: color_decimal__type;
|
|
17
|
+
mAuxilaryColor: color_decimal__type;
|
|
18
|
+
mEmissive: decimal_string__type;
|
|
19
|
+
mGlossiness: decimal_string__type;
|
|
20
|
+
mDataVersion: integer_string__type;
|
|
21
|
+
mSignPoles: '';
|
|
22
|
+
mWorldDimensions: xy__type;
|
|
23
|
+
mPoleOffset: xyz__type;
|
|
24
|
+
mPoleScale: xy__type;
|
|
25
|
+
mSignToSignOffset: decimal_string__type;
|
|
26
|
+
};
|
|
27
|
+
export type FGBuildableWidgetSign__NativeClass = NativeClass__type & {
|
|
28
|
+
Classes: [FGBuildableWidgetSign__type, ...FGBuildableWidgetSign__type[]];
|
|
29
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { decimal_string__type } from '../../common/scalar';
|
|
2
|
+
import { None__type, xyz__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { FGBuildable__base__type } from './FGBuildable';
|
|
4
|
+
export type FGBuildableWire__type = FGBuildable__base__type & {
|
|
5
|
+
mMaxLength: decimal_string__type;
|
|
6
|
+
mMaxPowerTowerLength: decimal_string__type;
|
|
7
|
+
mLengthPerCost: decimal_string__type;
|
|
8
|
+
mConnections: None__type;
|
|
9
|
+
mConnectionLocations: xyz__type;
|
|
10
|
+
mWireInstances: '';
|
|
11
|
+
mCachedLength: decimal_string__type;
|
|
12
|
+
};
|
|
13
|
+
export type FGBuildableWire__NativeClass = NativeClass__type & {
|
|
14
|
+
Classes: [FGBuildableWire__type, FGBuildableWire__type];
|
|
15
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
|
|
3
|
+
import { NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
export type FGBuildingDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
|
|
5
|
+
ClassName: Exclude<string, '' | 'Desc_ConveyorPole_C' | 'Desc_PipelineSupport_C' | 'Desc_PipeSupportStackable_C' | 'Desc_HyperPoleStackable_C' | 'Desc_PipeHyperSupport_C' | 'Desc_ConveyorPoleStackable_C'>;
|
|
6
|
+
mForm: 'RF_INVALID';
|
|
7
|
+
mSubCategories: [
|
|
8
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>,
|
|
9
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>[]
|
|
10
|
+
];
|
|
11
|
+
};
|
|
12
|
+
export type FGBuildingDescriptor__NativeClass = NativeClass__type & {
|
|
13
|
+
Classes: [FGBuildingDescriptor__type, ...FGBuildingDescriptor__type[]];
|
|
14
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { decimal_string__type } from '../../common/scalar';
|
|
2
|
+
import { FGBuildableStorage__type } from './FGBuildableStorage';
|
|
3
|
+
import { NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
export type FGCentralStorageContainer__type = FGBuildableStorage__type & {
|
|
5
|
+
TimeToExecuteCheckAfterItemAdded: decimal_string__type;
|
|
6
|
+
mUploadTimer: decimal_string__type;
|
|
7
|
+
mTimeToUpload: decimal_string__type;
|
|
8
|
+
};
|
|
9
|
+
export type FGCentralStorageContainer__NativeClass = NativeClass__type & {
|
|
10
|
+
Classes: [
|
|
11
|
+
FGCentralStorageContainer__type,
|
|
12
|
+
...FGCentralStorageContainer__type[]
|
|
13
|
+
];
|
|
14
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { Montage_1P__type, Montage_3P__type, mChainsawState__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { decimal_string__type, integer_string__type, boolean__type } from '../../common/scalar';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGChainsaw__type = FGEquipment__base__type & {
|
|
6
|
+
mInterpSawProgress: decimal_string__type;
|
|
7
|
+
mCurrentOutputDataSFX: decimal_string__type;
|
|
8
|
+
StartUpToIdleID: integer_string__type;
|
|
9
|
+
mCurrentHasFuel: boolean__type;
|
|
10
|
+
mPreviousState: mChainsawState__type;
|
|
11
|
+
mChainsawEngageMontage: {
|
|
12
|
+
Montage_1P: Montage_1P__type;
|
|
13
|
+
Montage_Equipment: FGChainsaw__Montage_Equipment__type;
|
|
14
|
+
};
|
|
15
|
+
mChainsawSawingMontage: {
|
|
16
|
+
Montage_1P: Montage_1P__type;
|
|
17
|
+
Montage_3P: Montage_3P__type;
|
|
18
|
+
Montage_Equipment: FGChainsaw__Montage_Equipment__type;
|
|
19
|
+
};
|
|
20
|
+
mChainsawEquipFuelMontage: {
|
|
21
|
+
Montage_1P: Montage_1P__type;
|
|
22
|
+
Montage_3P: Montage_3P__type;
|
|
23
|
+
Montage_Equipment: FGChainsaw__Montage_Equipment__type;
|
|
24
|
+
};
|
|
25
|
+
mChainsawEquipNoFuelMontage: {
|
|
26
|
+
Montage_1P: Montage_1P__type;
|
|
27
|
+
Montage_3P: Montage_3P__type;
|
|
28
|
+
Montage_Equipment: FGChainsaw__Montage_Equipment__type;
|
|
29
|
+
};
|
|
30
|
+
mChainsawEquipStingerMontage: {
|
|
31
|
+
Montage_1P: Montage_1P__type;
|
|
32
|
+
Montage_Equipment: FGChainsaw__Montage_Equipment__type;
|
|
33
|
+
};
|
|
34
|
+
mShowAOESelectorUITimer: empty_object__type;
|
|
35
|
+
EngagePlayingID: integer_string__type;
|
|
36
|
+
['IdlePlaying ID']: integer_string__type;
|
|
37
|
+
['Playing ID']: integer_string__type;
|
|
38
|
+
SawingPlayingID: integer_string__type;
|
|
39
|
+
mEnergyConsumption: decimal_string__type;
|
|
40
|
+
mSawDownTreeTime: decimal_string__type;
|
|
41
|
+
mCollateralPickupRadius: decimal_string__type;
|
|
42
|
+
mIsAOEOn: boolean__type;
|
|
43
|
+
mEnergyStored: decimal_string__type;
|
|
44
|
+
mSawingProgress: decimal_string__type;
|
|
45
|
+
mChainsawState: mChainsawState__type;
|
|
46
|
+
mEquipMontage?: empty_object__type;
|
|
47
|
+
mStingerMontage?: empty_object__type;
|
|
48
|
+
mUnEquipMontage?: empty_object__type;
|
|
49
|
+
};
|
|
50
|
+
export type FGChainsaw__Montage_Equipment__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Chainsaw/Animation/'>>;
|
|
51
|
+
export type FGChainsaw__NativeClass = NativeClass__type & {
|
|
52
|
+
Classes: [FGChainsaw__type];
|
|
53
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,145 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { Montage_1P__type, Montage_3P__type, FilterMontageTag__type, FilterMontageTag__charged__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
4
|
+
import { FGWeapon__base__type } from './FGWeapon';
|
|
5
|
+
export type FGChargedWeapon__type = FGWeapon__base__type & {
|
|
6
|
+
AmmoTypeToAkEvent: [
|
|
7
|
+
[
|
|
8
|
+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>),
|
|
9
|
+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>)
|
|
10
|
+
],
|
|
11
|
+
...[
|
|
12
|
+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>),
|
|
13
|
+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/'>> | UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>)
|
|
14
|
+
][]
|
|
15
|
+
];
|
|
16
|
+
mRadialMenuShowUpTime: decimal_string__type;
|
|
17
|
+
mPrimaryFireStartMontageList: {
|
|
18
|
+
Montages: [
|
|
19
|
+
{
|
|
20
|
+
Montage_1P: Montage_1P__type;
|
|
21
|
+
Montage_3P: Montage_3P__type;
|
|
22
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
23
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
24
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
25
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
26
|
+
}
|
|
27
|
+
];
|
|
28
|
+
};
|
|
29
|
+
mReloadMontageList: {
|
|
30
|
+
Montages: [
|
|
31
|
+
{
|
|
32
|
+
Montage_1P: Montage_1P__type;
|
|
33
|
+
Montage_3P: Montage_3P__type;
|
|
34
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
35
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
36
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
37
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
38
|
+
}
|
|
39
|
+
];
|
|
40
|
+
};
|
|
41
|
+
mSecondaryFireMontageList: {
|
|
42
|
+
Montages: [
|
|
43
|
+
{
|
|
44
|
+
Filter: boolean__type;
|
|
45
|
+
FilterMontageTag: FilterMontageTag__type;
|
|
46
|
+
InvertFilter?: boolean__type;
|
|
47
|
+
Exclusive: boolean__type;
|
|
48
|
+
Montage_1P: Montage_1P__type;
|
|
49
|
+
Montage_3P: Montage_3P__type;
|
|
50
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
51
|
+
},
|
|
52
|
+
...{
|
|
53
|
+
Filter: boolean__type;
|
|
54
|
+
FilterMontageTag: FilterMontageTag__type;
|
|
55
|
+
InvertFilter?: boolean__type;
|
|
56
|
+
Exclusive: boolean__type;
|
|
57
|
+
Montage_1P: Montage_1P__type;
|
|
58
|
+
Montage_3P: Montage_3P__type;
|
|
59
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
60
|
+
}[]
|
|
61
|
+
];
|
|
62
|
+
};
|
|
63
|
+
mPrimaryFireEndMontageList: {
|
|
64
|
+
Montages: [
|
|
65
|
+
{
|
|
66
|
+
Filter: boolean__type;
|
|
67
|
+
FilterMontageTag: FilterMontageTag__charged__type;
|
|
68
|
+
Exclusive: boolean__type;
|
|
69
|
+
Montage_1P: Montage_1P__type;
|
|
70
|
+
Montage_3P: Montage_3P__type;
|
|
71
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
72
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
73
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
74
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
75
|
+
CameraAnim?: CameraAnim__type;
|
|
76
|
+
},
|
|
77
|
+
{
|
|
78
|
+
Filter: boolean__type;
|
|
79
|
+
FilterMontageTag: FilterMontageTag__charged__type;
|
|
80
|
+
Exclusive: boolean__type;
|
|
81
|
+
Montage_1P: Montage_1P__type;
|
|
82
|
+
Montage_3P: Montage_3P__type;
|
|
83
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
84
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
85
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
86
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
87
|
+
CameraAnim?: CameraAnim__type;
|
|
88
|
+
},
|
|
89
|
+
{
|
|
90
|
+
Filter: boolean__type;
|
|
91
|
+
FilterMontageTag: FilterMontageTag__charged__type;
|
|
92
|
+
Exclusive: boolean__type;
|
|
93
|
+
Montage_1P: Montage_1P__type;
|
|
94
|
+
Montage_3P: Montage_3P__type;
|
|
95
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
96
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
97
|
+
bSeparate3PAudioEvent: boolean__type;
|
|
98
|
+
AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
99
|
+
CameraAnim?: CameraAnim__type;
|
|
100
|
+
}
|
|
101
|
+
];
|
|
102
|
+
};
|
|
103
|
+
mEquipMontage?: {
|
|
104
|
+
Montages: [
|
|
105
|
+
{
|
|
106
|
+
Filter: boolean__type;
|
|
107
|
+
FilterMontageTag: FilterMontageTag__type;
|
|
108
|
+
InvertFilter?: boolean__type;
|
|
109
|
+
Exclusive: boolean__type;
|
|
110
|
+
Montage_1P: Montage_1P__type;
|
|
111
|
+
Montage_3P: Montage_3P__type;
|
|
112
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
113
|
+
},
|
|
114
|
+
{
|
|
115
|
+
Filter: boolean__type;
|
|
116
|
+
FilterMontageTag: FilterMontageTag__type;
|
|
117
|
+
InvertFilter?: boolean__type;
|
|
118
|
+
Exclusive: boolean__type;
|
|
119
|
+
Montage_1P: Montage_1P__type;
|
|
120
|
+
Montage_3P: Montage_3P__type;
|
|
121
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
122
|
+
}
|
|
123
|
+
];
|
|
124
|
+
};
|
|
125
|
+
mStingerMontage?: {
|
|
126
|
+
Montages: [
|
|
127
|
+
{
|
|
128
|
+
Montage_1P: Montage_1P__type;
|
|
129
|
+
Montage_3P: Montage_3P__type;
|
|
130
|
+
Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/NobeliskDetonator/Animation/'>>;
|
|
131
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Nobelisk/'>>;
|
|
132
|
+
}
|
|
133
|
+
];
|
|
134
|
+
};
|
|
135
|
+
mUnEquipMontage?: empty_object__type;
|
|
136
|
+
mDispensedProjectiles: '';
|
|
137
|
+
mMaxChargeTime: decimal_string__type;
|
|
138
|
+
mReleaseCooldown: decimal_string__type;
|
|
139
|
+
mMaxThrowForce: integer_string__type;
|
|
140
|
+
mMinThrowForce: integer_string__type;
|
|
141
|
+
mDelayBetweenSecondaryTriggers: decimal_string__type;
|
|
142
|
+
};
|
|
143
|
+
export type FGChargedWeapon__NativeClass = NativeClass__type & {
|
|
144
|
+
Classes: [FGChargedWeapon__type];
|
|
145
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { decimal_string__type } from '../../common/scalar';
|
|
2
|
+
import { pitch_yaw_roll__type, xyz__type, NativeClass__type } from '../../common/unassigned';
|
|
3
|
+
import { FGEquipmentDescriptor__base__type } from './FGEquipmentDescriptor';
|
|
4
|
+
export type FGConsumableDescriptor__type = FGConsumableDescriptor__base__type;
|
|
5
|
+
export type FGConsumableDescriptor__base__type = FGEquipmentDescriptor__base__type & {
|
|
6
|
+
mCustomHandsMeshScale: decimal_string__type;
|
|
7
|
+
mCustomRotation: pitch_yaw_roll__type;
|
|
8
|
+
mCustomLocation: xyz__type;
|
|
9
|
+
};
|
|
10
|
+
export type FGConsumableDescriptor__healing__type = FGConsumableDescriptor__base__type & {
|
|
11
|
+
mHealthGain: decimal_string__type;
|
|
12
|
+
};
|
|
13
|
+
export type FGConsumableDescriptor__NativeClass = NativeClass__type & {
|
|
14
|
+
Classes: [
|
|
15
|
+
FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type,
|
|
16
|
+
...(FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type)[]
|
|
17
|
+
];
|
|
18
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|