@satisfactory-dev/docs.json.ts 0.10.1 → 0.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +43 -27
- package/data-progress--update8.md +2765 -0
- package/data-progress--version_1_0_0_0.md +3053 -0
- package/foo.log +1850 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +192 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +21 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +95 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +38 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +68 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +61 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +7 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +52 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +29 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +14 -0
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +53 -0
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +145 -0
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +67 -0
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +57 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +180 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +48 -0
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +28 -0
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +27 -0
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +60 -0
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +59 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +15 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +10 -0
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +37 -0
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +39 -0
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +111 -0
- package/generated-types/1.0/classes/CoreUObject/FGParachute.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +31 -0
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +11 -0
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +9 -0
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +169 -0
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +40 -0
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +159 -0
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.js +1 -0
- package/generated-types/1.0/common/scalar.d.ts +7 -0
- package/generated-types/1.0/common/scalar.js +1 -0
- package/generated-types/1.0/common/unassigned.d.ts +302 -0
- package/generated-types/1.0/common/unassigned.js +1 -0
- package/generated-types/1.0/utils/validators.d.ts +14 -0
- package/generated-types/1.0/utils/validators.js +14 -0
- package/lib/CustomParsingTypes/TypedString.d.ts +28 -2
- package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
- package/lib/CustomParsingTypes/TypedStringConst.js +2 -2
- package/lib/CustomParsingTypes/TypedStringEnum.js +1 -1
- package/lib/CustomParsingTypes/UnrealEngineString.d.ts +51 -2
- package/lib/CustomParsingTypes/UnrealEngineString.js +73 -6
- package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +1 -0
- package/lib/CustomParsingTypes/ValueToRegexFormatter.js +12 -6
- package/lib/DataDiscovery/CustomTypes/TypedString.js +9 -1
- package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +9 -2
- package/lib/DataDiscovery/JsonSchema/Array.d.ts +10 -2
- package/lib/DataDiscovery/JsonSchema/Array.js +56 -12
- package/lib/DataDiscovery/JsonSchema/Object.js +6 -2
- package/lib/DataDiscovery/JsonSchema/OneOf.js +22 -2
- package/lib/DataDiscovery/JsonSchema/Ref.js +1 -1
- package/lib/DataDiscovery.d.ts +3 -2
- package/lib/DataDiscovery.js +7 -5
- package/lib/DocsSchema.d.ts +20 -0
- package/lib/DocsSchema.js +30 -0
- package/lib/DocsTsGenerator/FilesGenerator.d.ts +3 -2
- package/lib/DocsTsGenerator/FilesGenerator.js +5 -3
- package/lib/DocsTsGenerator.d.ts +15350 -12
- package/lib/DocsTsGenerator.js +83 -39
- package/lib/TsFactoryWrapper.d.ts +1 -1
- package/lib/TsFactoryWrapper.js +4 -4
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +5 -2
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +5 -5
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +3 -1
- package/lib/TypeDefinitionDiscovery.d.ts +3 -2
- package/lib/TypeDefinitionDiscovery.js +49 -5
- package/lib/TypeDefinitionWriter.d.ts +3 -2
- package/lib/TypeDefinitionWriter.js +15 -12
- package/lib/TypesDiscovery.d.ts +4 -3
- package/lib/TypesDiscovery.js +6 -4
- package/lib/helpers.js +14 -4
- package/package.json +3 -2
- package/schema/1.0.schema.json +13152 -0
- package/schema/update8.schema.json +98 -5
- package/types-progress--update8.md +296 -0
- package/types-progress--version_1_0_0_0.md +364 -0
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export {};
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
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export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
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Classes: [
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FGItemDescriptor__FGResourceDescriptor__type,
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...FGItemDescriptor__FGResourceDescriptor__type[]
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];
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};
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export {};
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import { integer_string__type } from '../../common/scalar';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
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mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>> | 'None';
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mAmountOfWaste: integer_string__type;
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};
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export type FGItemDescriptorNuclearFuel__NativeClass = NativeClass__type & {
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Classes: [
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FGItemDescriptorNuclearFuel__type,
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FGItemDescriptorNuclearFuel__type,
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FGItemDescriptorNuclearFuel__type
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];
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};
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export {};
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import { decimal_string__type } from '../../common/scalar';
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGItemDescriptorPowerBoosterFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
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mBoostPercentage: decimal_string__type;
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mBoostDuration: decimal_string__type;
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};
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export type FGItemDescriptorPowerBoosterFuel__NativeClass = NativeClass__type & {
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Classes: [FGItemDescriptorPowerBoosterFuel__type];
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};
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export {};
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGJetPack__type = FGEquipment__base__type & {
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FuelTypeDescriptos: '';
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mOnFuelAmountChanged: empty_object__type;
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mOnBurnPercentChanged: empty_object__type;
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mOnFuelTypeChanged: empty_object__type;
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mDefaultAirControl: decimal_string__type;
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mRTPCInterval: decimal_string__type;
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mCurrentFuel: decimal_string__type;
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mIsThrusting: boolean__type;
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mAllowedFuelTypes: [
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UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>,
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...UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>[]
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];
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mSelectedFuelType: integer_string__type;
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mCurrentFuelType: integer_string__type;
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mUnlockedFuelTypes: '';
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mAvailableFuelTypes: '';
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mActiveNoiseFrequency: decimal_string__type;
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mEquipMontage?: {
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Montages: [
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{
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
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}
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];
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};
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: {
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/JetPack/'>>;
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};
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};
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export type FGJetPack__NativeClass = NativeClass__type & {
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Classes: [FGJetPack__type];
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};
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export {};
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGJumpingStilts__type = FGEquipment__base__type & {
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mSprintSpeedFactor: decimal_string__type;
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mJumpSpeedFactor: decimal_string__type;
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mEquipMontage?: {
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Montages: [FGJumpingStilts__Montage__type];
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};
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: FGJumpingStilts__Montage__type;
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};
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export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/'>>;
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export type FGJumpingStilts__Montage__type = {
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AudioEvent: FGJumpingStilts__AudioEvent__type;
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bSeparate3PAudioEvent: boolean__type;
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AudioEvent3P: FGJumpingStilts__AudioEvent__type;
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};
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export type FGJumpingStilts__NativeClass = NativeClass__type & {
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Classes: [FGJumpingStilts__type];
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};
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export {};
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import { Montage_1P__type, Montage_3P__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { decimal_string__type, boolean__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGObjectScanner__type = FGEquipment__base__type & {
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mScannerCycleLeftMontage: {
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Montage_1P: Montage_1P__type;
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Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
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};
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mScannerCycleRightMontage: {
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Montage_1P: Montage_1P__type;
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Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
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};
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mBeepDelayMax: decimal_string__type;
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mBeepDelayMin: decimal_string__type;
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mDetectionRange: decimal_string__type;
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mUpdateClosestObjectTime: decimal_string__type;
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mClosestObjectInScanRange: boolean__type;
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mNormalizedDistanceToClosestObject: decimal_string__type;
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mAngleToClosestObject: decimal_string__type;
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mEquipMontage?: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
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}
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];
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};
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: {
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
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};
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};
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export type FGObjectScanner__NativeClass = NativeClass__type & {
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Classes: [FGObjectScanner__type];
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};
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export {};
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { FGEquipment__base__type } from './FGEquipment';
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export type FGParachute__type = FGEquipment__base__type & {
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DeployedVFXComponents: '';
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mParachuteDeployMontageList: {
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Montages: [
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({
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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}),
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({
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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}),
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({
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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Exclusive: boolean__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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} | {
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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CameraAnim: CameraAnim__type;
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})
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];
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};
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mParachuteDetachMontageList: {
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Montages: [
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({
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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InvertFilter: boolean__type;
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Exclusive: boolean__type;
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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} | {
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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}),
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({
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Filter: boolean__type;
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FilterMontageTag: FilterMontageTag__type;
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InvertFilter: boolean__type;
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Exclusive: boolean__type;
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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} | {
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Montage_3P: Montage_3P__type;
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AudioEvent: FGParachute__AudioEvent__type;
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})
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];
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};
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mUseDistanceOverride: decimal_string__type;
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mIsDeployed: boolean__type;
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mEquipMontage?: empty_object__type;
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: empty_object__type;
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};
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export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/'>>;
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export type FGParachute__NativeClass = NativeClass__type & {
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Classes: [FGParachute__type];
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};
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export {};
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FGBuildable__consumes_power_base__type } from './FGBuildable';
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export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
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mWindDirectionFromTurbine: empty_object__type;
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['mIsWindSoundPlaying?']: boolean__type;
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mAudioTimerCounter: decimal_string__type;
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AudioCounterTimer: empty_object__type;
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IsEnginePlaying: boolean__type;
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mOpeningOffset: decimal_string__type;
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mInitialMinSpeedFactor: decimal_string__type;
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mLength: decimal_string__type;
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mCanStack: boolean__type;
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mStackHeight: decimal_string__type;
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mUseStaticHeight: boolean__type;
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};
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export type FGPipeHyperStart__NativeClass = NativeClass__type & {
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Classes: [FGPipeHyperStart__type];
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};
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export {};
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1
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import { UnrealEngineString } from '../../utils/validators';
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2
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import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '../../common/unassigned';
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export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
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mForm: 'RF_INVALID';
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6
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mSubCategories: [
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7
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>,
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8
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...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>[]
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];
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};
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export type FGPoleDescriptor__NativeClass = NativeClass__type & {
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Classes: [FGPoleDescriptor__type, ...FGPoleDescriptor__type[]];
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};
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export {};
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import { Montage_1P__type, Montage_3P__type, NativeClass__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { FGEquipment__placeable__type } from './FGEquipment';
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export type FGPortableMinerDispenser__type = FGEquipment__placeable__type & {
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mEquipMontage: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/PortableMiner/Animation/'>>;
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11
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
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}
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];
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};
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mStingerMontage: {
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Montages: [
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{
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Montage_1P: Montage_1P__type;
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Montage_3P: Montage_3P__type;
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Montage_Equipment: Montage_1P__type;
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
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}
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];
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};
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mUnEquipMontage: {
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
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};
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};
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29
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export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
|
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30
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Classes: [FGPortableMinerDispenser__type];
|
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31
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+
};
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1
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export {};
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@@ -0,0 +1,11 @@
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1
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import { decimal_string__type } from '../../common/scalar';
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2
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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3
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import { NativeClass__type } from '../../common/unassigned';
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4
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export type FGPowerShardDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
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5
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mPowerShardType: 'PST_Overclock' | 'PST_ProductionBoost';
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mExtraPotential: decimal_string__type;
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mExtraProductionBoost: decimal_string__type;
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};
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+
export type FGPowerShardDescriptor__NativeClass = NativeClass__type & {
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Classes: [FGPowerShardDescriptor__type, FGPowerShardDescriptor__type];
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};
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1
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export {};
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@@ -0,0 +1,9 @@
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1
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import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
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2
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import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
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3
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+
export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
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mIngredients: ItemClass__amount_required__type | '';
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mProduct: ItemClass__amount_required__type;
|
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+
};
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7
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export type FGRecipe__NativeClass = NativeClass__type & {
|
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Classes: [FGRecipe__type, ...FGRecipe__type[]];
|
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9
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+
};
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@@ -0,0 +1 @@
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1
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+
export {};
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@@ -0,0 +1,12 @@
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1
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import { decimal_string__type } from '../../common/scalar';
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2
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import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
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3
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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4
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export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
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5
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mDecalSize: decimal_string__type;
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6
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mPingColor: color_decimal__type;
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7
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+
mCollectSpeedMultiplier: decimal_string__type;
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8
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+
mManualMiningAudioName: 'Metal' | 'Sam';
|
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9
|
+
};
|
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10
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+
export type FGResourceDescriptor__NativeClass = NativeClass__type & {
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11
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Classes: [FGResourceDescriptor__type, ...FGResourceDescriptor__type[]];
|
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12
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};
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export {};
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@@ -0,0 +1,169 @@
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1
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import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
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2
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import { integer_string__type, decimal_string__type, boolean__type, decimal_string__signed__type } from '../../common/scalar';
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3
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import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
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4
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export type FGSchematic__type = FGSchematic__base__type;
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5
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export type FGSchematic__base__type = class__type & {
|
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6
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FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
|
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7
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mType: 'EST_Custom' | 'EST_Customization' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
|
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8
|
+
mStatisticGameplayTag: empty_object__type | {
|
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9
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+
TagName: 'Stats.Gameplay.Schematics.Schematic2-5' | 'Stats.Gameplay.Schematics.Schematic3-1' | 'Stats.Gameplay.Schematics.Schematic9-2' | 'Stats.Gameplay.Schematics.Schematic9-1' | 'Stats.Gameplay.Schematics.Schematic5-1' | 'Stats.Gameplay.Schematics.Schematic3-4' | 'Stats.Gameplay.Schematics.Schematic5-4' | 'Stats.Gameplay.Schematics.Schematic7-1' | 'Stats.Gameplay.Schematics.Schematic4-1' | 'Stats.Gameplay.Schematics.Schematic5-2' | 'Stats.Gameplay.Schematics.Schematic2-1' | 'Stats.Gameplay.Schematics.Schematic8-5' | 'Stats.Gameplay.Schematics.Schematic7-5' | 'Stats.Gameplay.Schematics.Schematic8-1' | 'Stats.Gameplay.Schematics.Schematic8-2' | 'Stats.Gameplay.Schematics.Schematic7-4' | 'Stats.Gameplay.Schematics.Schematic7-2' | 'Stats.Gameplay.Schematics.Schematic8-4' | 'Stats.Gameplay.Schematics.Schematic9-5' | 'Stats.Gameplay.Schematics.Schematic9-4' | 'Stats.Gameplay.Schematics.Schematic9-3' | 'Stats.Gameplay.Schematics.Schematic8-3' | 'Stats.Gameplay.Schematics.Schematic7-3' | 'Stats.Gameplay.Schematics.Schematic6-7' | 'Stats.Gameplay.Schematics.Schematic6-6' | 'Stats.Gameplay.Schematics.Schematic6-5' | 'Stats.Gameplay.Schematics.Schematic6-3' | 'Stats.Gameplay.Schematics.Schematic6-2' | 'Stats.Gameplay.Schematics.Schematic6-1' | 'Stats.Gameplay.Schematics.Schematic5-5' | 'Stats.Gameplay.Schematics.Schematic5-3' | 'Stats.Gameplay.Schematics.Schematic4-5' | 'Stats.Gameplay.Schematics.Schematic4-4' | 'Stats.Gameplay.Schematics.Schematic4-3' | 'Stats.Gameplay.Schematics.Schematic4-2' | 'Stats.Gameplay.Schematics.Schematic3-3' | 'Stats.Gameplay.Schematics.Schematic3-2' | 'Stats.Gameplay.Schematics.Schematic2-3' | 'Stats.Gameplay.Schematics.Schematic2-2' | 'Stats.Gameplay.Schematics.Schematic1-3' | 'Stats.Gameplay.Schematics.Schematic1-2' | 'Stats.Gameplay.Schematics.Schematic1-1';
|
|
10
|
+
};
|
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11
|
+
mSchematicUnlockTag: empty_object__type | {
|
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12
|
+
TagName: 'Stats.Gameplay.UnlockedGoldenNut';
|
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13
|
+
};
|
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14
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+
mSubCategories: '' | [None__type, ...None__type[]] | [
|
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15
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+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
|
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16
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+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
|
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17
|
+
];
|
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18
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+
mMenuPriority: decimal_string__signed__type;
|
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19
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+
mTechTier: integer_string__type;
|
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20
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+
mCost: '' | ItemClass__type;
|
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21
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+
mTimeToComplete: decimal_string__type;
|
|
22
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+
mRelevantShopSchematics: '' | [
|
|
23
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+
(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
|
|
24
|
+
...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
|
|
25
|
+
];
|
|
26
|
+
mIsPlayerSpecific: boolean__type;
|
|
27
|
+
mUnlocks: [
|
|
28
|
+
...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type | FGSchematic__mUnlocks_mCustomizationUnlocks__type | FGSchematic__mUploadSpeedPercentageDecrease__type | FGSchematic__mItemStackLimitIncrease__type | FGSchematic__mNumSlotsToUnlock__type)[]
|
|
29
|
+
];
|
|
30
|
+
mSchematicIcon: {
|
|
31
|
+
DrawAs: 'Image';
|
|
32
|
+
ImageSize: xy__type;
|
|
33
|
+
Margin: empty_object__type;
|
|
34
|
+
TintColor: SpecifiedColor__type;
|
|
35
|
+
OutlineSettings: {
|
|
36
|
+
CornerRadii: quaternion__type;
|
|
37
|
+
Color: SpecifiedColor__type;
|
|
38
|
+
RoundingType: 'HalfHeightRadius';
|
|
39
|
+
};
|
|
40
|
+
ResourceObject?: Texture2D__type;
|
|
41
|
+
UVRegion: {
|
|
42
|
+
Min: xy__type;
|
|
43
|
+
Max: xy__type;
|
|
44
|
+
bIsValid: boolean__type;
|
|
45
|
+
};
|
|
46
|
+
};
|
|
47
|
+
mSmallSchematicIcon: Texture2D__type;
|
|
48
|
+
mSchematicDependencies: [
|
|
49
|
+
...({
|
|
50
|
+
Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
|
|
51
|
+
mSchematics: [
|
|
52
|
+
FGSchematic__mUnlocks_mSchematics__mSchematics__type,
|
|
53
|
+
...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
|
|
54
|
+
];
|
|
55
|
+
mRequireAllSchematicsToBePurchased: boolean__type;
|
|
56
|
+
} | {
|
|
57
|
+
Class: 'BP_GamePhaseReachedDependency_C';
|
|
58
|
+
mGamePhase: 'EGP_Victory';
|
|
59
|
+
mOnlyAllowInSelectedPhase: boolean__type;
|
|
60
|
+
})[]
|
|
61
|
+
];
|
|
62
|
+
mDependenciesBlocksSchematicAccess: boolean__type;
|
|
63
|
+
mHiddenUntilDependenciesMet: boolean__type;
|
|
64
|
+
mRelevantEvents: mEventType__optional_csv__type;
|
|
65
|
+
mIncludeInBuilds: 'IIB_PublicBuilds';
|
|
66
|
+
};
|
|
67
|
+
export type FGSchematic__mItemStackLimitIncrease__type = {
|
|
68
|
+
Class: 'BP_UnlockCentralStorageItemLimit_C';
|
|
69
|
+
mItemStackLimitIncrease: integer_string__type;
|
|
70
|
+
};
|
|
71
|
+
export type FGSchematic__mNumSlotsToUnlock__type = {
|
|
72
|
+
Class: 'BP_UnlockCentralStorageUploadSlots_C';
|
|
73
|
+
mNumSlotsToUnlock: integer_string__type;
|
|
74
|
+
};
|
|
75
|
+
export type FGSchematic__mUnlocks_Class__type = {
|
|
76
|
+
Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C' | 'BP_UnlockBuildProductionBoost_C';
|
|
77
|
+
};
|
|
78
|
+
export type FGSchematic__mUnlocks_equipment_slots__type = {
|
|
79
|
+
Class: 'BP_UnlockArmEquipmentSlot_C';
|
|
80
|
+
mNumArmEquipmentSlotsToUnlock: integer_string__type;
|
|
81
|
+
};
|
|
82
|
+
export type FGSchematic__mUnlocks_inventory_slots__type = {
|
|
83
|
+
Class: 'BP_UnlockInventorySlot_C';
|
|
84
|
+
mNumInventorySlotsToUnlock: integer_string__type;
|
|
85
|
+
};
|
|
86
|
+
export type FGSchematic__mUnlocks_mCustomizationUnlocks__type = {
|
|
87
|
+
Class: 'FGUnlockCustomization';
|
|
88
|
+
mCustomizationUnlocks: UnrealEngineString__array__type;
|
|
89
|
+
};
|
|
90
|
+
export type FGSchematic__mUnlocks_mEmotes__type = {
|
|
91
|
+
Class: 'BP_UnlockEmote_C';
|
|
92
|
+
mEmotes: UnrealEngineString__array__type;
|
|
93
|
+
};
|
|
94
|
+
export type FGSchematic__mUnlocks_mItemsToGive__type = {
|
|
95
|
+
Class: 'BP_UnlockGiveItem_C';
|
|
96
|
+
mItemsToGive: ItemClass__type;
|
|
97
|
+
};
|
|
98
|
+
export type FGSchematic__mUnlocks_mRecipes__type = {
|
|
99
|
+
Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
|
|
100
|
+
mRecipes: UnrealEngineString__array__type;
|
|
101
|
+
};
|
|
102
|
+
export type FGSchematic__mUnlocks_mScannableObjects__type = {
|
|
103
|
+
Class: 'BP_UnlockScannableObject_C';
|
|
104
|
+
mScannableObjects: [
|
|
105
|
+
{
|
|
106
|
+
ItemDescriptor: UnrealEngineString;
|
|
107
|
+
ActorsAllowedToScan: [
|
|
108
|
+
UnrealEngineString<'/Script/CoreUObject.Class'>,
|
|
109
|
+
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
110
|
+
];
|
|
111
|
+
},
|
|
112
|
+
...{
|
|
113
|
+
ItemDescriptor: UnrealEngineString;
|
|
114
|
+
ActorsAllowedToScan: [
|
|
115
|
+
UnrealEngineString<'/Script/CoreUObject.Class'>,
|
|
116
|
+
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
117
|
+
];
|
|
118
|
+
}[]
|
|
119
|
+
];
|
|
120
|
+
};
|
|
121
|
+
export type FGSchematic__mUnlocks_mSchematics__type = {
|
|
122
|
+
Class: 'BP_UnlockSchematic_C';
|
|
123
|
+
mSchematics: [
|
|
124
|
+
FGSchematic__mUnlocks_mSchematics__mSchematics__type,
|
|
125
|
+
...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
|
|
126
|
+
];
|
|
127
|
+
};
|
|
128
|
+
export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
|
|
129
|
+
export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
|
|
130
|
+
Class: 'FGUnlockTape';
|
|
131
|
+
mTapeUnlocks: [
|
|
132
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
|
|
133
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
|
|
134
|
+
];
|
|
135
|
+
};
|
|
136
|
+
export type FGSchematic__mUnlocks_resources_to_scan__type = {
|
|
137
|
+
Class: 'BP_UnlockScannableResource_C';
|
|
138
|
+
mResourcesToAddToScanner: '' | [
|
|
139
|
+
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
|
|
140
|
+
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
|
|
141
|
+
];
|
|
142
|
+
mResourcePairsToAddToScanner: [
|
|
143
|
+
{
|
|
144
|
+
ResourceDescriptor: UnrealEngineString;
|
|
145
|
+
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
146
|
+
},
|
|
147
|
+
...{
|
|
148
|
+
ResourceDescriptor: UnrealEngineString;
|
|
149
|
+
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
150
|
+
}[]
|
|
151
|
+
];
|
|
152
|
+
};
|
|
153
|
+
export type FGSchematic__mUploadSpeedPercentageDecrease__type = {
|
|
154
|
+
Class: 'BP_UnlockCentralStorageUploadSpeed_C';
|
|
155
|
+
mUploadSpeedPercentageDecrease: decimal_string__type;
|
|
156
|
+
};
|
|
157
|
+
export type FGSchematic__with_unlocks__type = FGSchematic__base__type & {
|
|
158
|
+
mUnlockName: Exclude<string, ''>;
|
|
159
|
+
mUnlockDescription: string;
|
|
160
|
+
mUnlockIconBig: 'Unsupported texture. Contact developer for support';
|
|
161
|
+
mUnlockIconSmall: 'Unsupported texture. Contact developer for support';
|
|
162
|
+
mUnlockIconCategory: 'Unsupported texture. Contact developer for support';
|
|
163
|
+
};
|
|
164
|
+
export type FGSchematic__NativeClass = NativeClass__type & {
|
|
165
|
+
Classes: [
|
|
166
|
+
FGSchematic__type | FGSchematic__with_unlocks__type,
|
|
167
|
+
...(FGSchematic__type | FGSchematic__with_unlocks__type)[]
|
|
168
|
+
];
|
|
169
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
+
import { decimal_string__type, boolean__type } from '../../common/scalar';
|
|
3
|
+
import { empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
4
|
+
import { FGEquipment__base__type } from './FGEquipment';
|
|
5
|
+
export type FGSuitBase__type = FGEquipment__base__type & {
|
|
6
|
+
mImmunity: decimal_string__type;
|
|
7
|
+
mIsWorking: boolean__type;
|
|
8
|
+
mHasNegatedDamage: boolean__type;
|
|
9
|
+
mDamageNegated: decimal_string__type;
|
|
10
|
+
mFilterDuration: decimal_string__type;
|
|
11
|
+
mCountdown: decimal_string__type;
|
|
12
|
+
mDisableEffectTimer: decimal_string__type;
|
|
13
|
+
mIsBurningFuel: boolean__type;
|
|
14
|
+
mSuitMeshMaterials: [
|
|
15
|
+
{
|
|
16
|
+
SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
|
|
17
|
+
Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
18
|
+
Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
19
|
+
},
|
|
20
|
+
...{
|
|
21
|
+
SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
|
|
22
|
+
Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
23
|
+
Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
|
|
24
|
+
}[]
|
|
25
|
+
];
|
|
26
|
+
mEquipMontage?: {
|
|
27
|
+
Montages: [
|
|
28
|
+
{
|
|
29
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
|
|
30
|
+
}
|
|
31
|
+
];
|
|
32
|
+
};
|
|
33
|
+
mStingerMontage?: empty_object__type;
|
|
34
|
+
mUnEquipMontage?: {
|
|
35
|
+
AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
|
|
36
|
+
};
|
|
37
|
+
};
|
|
38
|
+
export type FGSuitBase__NativeClass = NativeClass__type & {
|
|
39
|
+
Classes: [FGSuitBase__type];
|
|
40
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|