@satisfactory-dev/docs.json.ts 0.10.1 → 0.11.1

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Files changed (268) hide show
  1. package/README.md +43 -27
  2. package/data-progress--update8.md +2765 -0
  3. package/data-progress--version_1_0_0_0.md +3053 -0
  4. package/foo.log +1850 -0
  5. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
  6. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  7. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
  8. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  9. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
  10. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  11. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +192 -0
  12. package/generated-types/1.0/classes/CoreUObject/FGBuildable.js +1 -0
  13. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +10 -0
  14. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  15. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
  16. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  17. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
  18. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
  19. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +27 -0
  20. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  21. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
  22. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  23. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +23 -0
  24. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  25. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +14 -0
  26. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  27. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
  28. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  29. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
  30. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
  31. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +21 -0
  32. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  33. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
  34. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.js +1 -0
  35. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +30 -0
  36. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  37. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +21 -0
  38. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.js +1 -0
  39. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
  40. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  41. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
  42. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  43. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
  44. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  45. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +13 -0
  46. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  47. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
  48. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  49. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
  50. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  51. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
  52. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  53. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
  54. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.js +1 -0
  55. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +95 -0
  56. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  57. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
  58. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  59. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +38 -0
  60. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  61. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.js +1 -0
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +14 -0
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.js +1 -0
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +68 -0
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +31 -0
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
  82. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  83. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
  84. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  85. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +40 -0
  86. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  87. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
  88. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  89. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
  90. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  91. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
  92. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
  93. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +5 -0
  94. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
  95. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
  96. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
  97. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +61 -0
  98. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.js +1 -0
  99. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +13 -0
  100. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
  101. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +30 -0
  102. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
  103. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
  104. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  105. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +20 -0
  106. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  107. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
  108. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  109. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
  110. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  111. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
  112. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  113. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
  114. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  115. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
  116. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  117. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +7 -0
  118. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.js +1 -0
  119. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
  120. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
  121. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +39 -0
  122. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  123. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +15 -0
  124. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  125. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
  126. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  127. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
  128. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  129. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +10 -0
  130. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  131. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
  132. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  133. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
  134. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.js +1 -0
  135. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +52 -0
  136. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  137. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
  138. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
  139. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
  140. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  141. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
  142. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  143. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
  144. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  145. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
  146. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  147. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
  148. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.js +1 -0
  149. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
  150. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  151. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
  152. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  153. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +29 -0
  154. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  155. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
  156. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.js +1 -0
  157. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
  158. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  159. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +14 -0
  160. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
  161. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +53 -0
  162. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.js +1 -0
  163. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +145 -0
  164. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.js +1 -0
  165. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
  166. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  167. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +67 -0
  168. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  169. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
  170. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
  171. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
  172. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  173. package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +57 -0
  174. package/generated-types/1.0/classes/CoreUObject/FGEquipment.js +1 -0
  175. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
  176. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  177. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +180 -0
  178. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  179. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +48 -0
  180. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  181. package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +28 -0
  182. package/generated-types/1.0/classes/CoreUObject/FGGasMask.js +1 -0
  183. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +27 -0
  184. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  185. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +60 -0
  186. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.js +1 -0
  187. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +59 -0
  188. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.js +1 -0
  189. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
  190. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  191. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +15 -0
  192. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  193. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +10 -0
  194. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
  195. package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +37 -0
  196. package/generated-types/1.0/classes/CoreUObject/FGJetPack.js +1 -0
  197. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +22 -0
  198. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.js +1 -0
  199. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +39 -0
  200. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.js +1 -0
  201. package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +111 -0
  202. package/generated-types/1.0/classes/CoreUObject/FGParachute.js +1 -0
  203. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
  204. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  205. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
  206. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.js +1 -0
  207. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +31 -0
  208. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  209. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +11 -0
  210. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
  211. package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +9 -0
  212. package/generated-types/1.0/classes/CoreUObject/FGRecipe.js +1 -0
  213. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
  214. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  215. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +169 -0
  216. package/generated-types/1.0/classes/CoreUObject/FGSchematic.js +1 -0
  217. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +40 -0
  218. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.js +1 -0
  219. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
  220. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  221. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +159 -0
  222. package/generated-types/1.0/classes/CoreUObject/FGWeapon.js +1 -0
  223. package/generated-types/1.0/common/scalar.d.ts +7 -0
  224. package/generated-types/1.0/common/scalar.js +1 -0
  225. package/generated-types/1.0/common/unassigned.d.ts +302 -0
  226. package/generated-types/1.0/common/unassigned.js +1 -0
  227. package/generated-types/1.0/utils/validators.d.ts +14 -0
  228. package/generated-types/1.0/utils/validators.js +14 -0
  229. package/lib/CustomParsingTypes/TypedString.d.ts +28 -2
  230. package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
  231. package/lib/CustomParsingTypes/TypedStringConst.js +2 -2
  232. package/lib/CustomParsingTypes/TypedStringEnum.js +1 -1
  233. package/lib/CustomParsingTypes/UnrealEngineString.d.ts +51 -2
  234. package/lib/CustomParsingTypes/UnrealEngineString.js +73 -6
  235. package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +1 -0
  236. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +12 -6
  237. package/lib/DataDiscovery/CustomTypes/TypedString.js +9 -1
  238. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +9 -2
  239. package/lib/DataDiscovery/JsonSchema/Array.d.ts +10 -2
  240. package/lib/DataDiscovery/JsonSchema/Array.js +56 -12
  241. package/lib/DataDiscovery/JsonSchema/Object.js +6 -2
  242. package/lib/DataDiscovery/JsonSchema/OneOf.js +22 -2
  243. package/lib/DataDiscovery/JsonSchema/Ref.js +1 -1
  244. package/lib/DataDiscovery.d.ts +3 -2
  245. package/lib/DataDiscovery.js +7 -5
  246. package/lib/DocsSchema.d.ts +20 -0
  247. package/lib/DocsSchema.js +30 -0
  248. package/lib/DocsTsGenerator/FilesGenerator.d.ts +3 -2
  249. package/lib/DocsTsGenerator/FilesGenerator.js +5 -3
  250. package/lib/DocsTsGenerator.d.ts +15350 -12
  251. package/lib/DocsTsGenerator.js +83 -39
  252. package/lib/TsFactoryWrapper.d.ts +1 -1
  253. package/lib/TsFactoryWrapper.js +4 -4
  254. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +5 -2
  255. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +5 -5
  256. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +3 -1
  257. package/lib/TypeDefinitionDiscovery.d.ts +3 -2
  258. package/lib/TypeDefinitionDiscovery.js +49 -5
  259. package/lib/TypeDefinitionWriter.d.ts +3 -2
  260. package/lib/TypeDefinitionWriter.js +15 -12
  261. package/lib/TypesDiscovery.d.ts +4 -3
  262. package/lib/TypesDiscovery.js +6 -4
  263. package/lib/helpers.js +14 -4
  264. package/package.json +3 -2
  265. package/schema/1.0.schema.json +13152 -0
  266. package/schema/update8.schema.json +98 -5
  267. package/types-progress--update8.md +296 -0
  268. package/types-progress--version_1_0_0_0.md +364 -0
@@ -0,0 +1,9 @@
1
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
4
+ export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
5
+ Classes: [
6
+ FGItemDescriptor__FGResourceDescriptor__type,
7
+ ...FGItemDescriptor__FGResourceDescriptor__type[]
8
+ ];
9
+ };
@@ -0,0 +1,15 @@
1
+ import { integer_string__type } from '../../common/scalar';
2
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
+ import { NativeClass__type } from '../../common/unassigned';
5
+ export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
6
+ mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>> | 'None';
7
+ mAmountOfWaste: integer_string__type;
8
+ };
9
+ export type FGItemDescriptorNuclearFuel__NativeClass = NativeClass__type & {
10
+ Classes: [
11
+ FGItemDescriptorNuclearFuel__type,
12
+ FGItemDescriptorNuclearFuel__type,
13
+ FGItemDescriptorNuclearFuel__type
14
+ ];
15
+ };
@@ -0,0 +1,10 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGItemDescriptorPowerBoosterFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
+ mBoostPercentage: decimal_string__type;
6
+ mBoostDuration: decimal_string__type;
7
+ };
8
+ export type FGItemDescriptorPowerBoosterFuel__NativeClass = NativeClass__type & {
9
+ Classes: [FGItemDescriptorPowerBoosterFuel__type];
10
+ };
@@ -0,0 +1,37 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGJetPack__type = FGEquipment__base__type & {
6
+ FuelTypeDescriptos: '';
7
+ mOnFuelAmountChanged: empty_object__type;
8
+ mOnBurnPercentChanged: empty_object__type;
9
+ mOnFuelTypeChanged: empty_object__type;
10
+ mDefaultAirControl: decimal_string__type;
11
+ mRTPCInterval: decimal_string__type;
12
+ mCurrentFuel: decimal_string__type;
13
+ mIsThrusting: boolean__type;
14
+ mAllowedFuelTypes: [
15
+ UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>,
16
+ ...UnrealEngineString<'/Script/FactoryGame.FGJetPackFuelParameters', StringStartsWith<'/Game/FactoryGame/Equipment/JetPack/FuelTypes/'>>[]
17
+ ];
18
+ mSelectedFuelType: integer_string__type;
19
+ mCurrentFuelType: integer_string__type;
20
+ mUnlockedFuelTypes: '';
21
+ mAvailableFuelTypes: '';
22
+ mActiveNoiseFrequency: decimal_string__type;
23
+ mEquipMontage?: {
24
+ Montages: [
25
+ {
26
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HoverPack/'>>;
27
+ }
28
+ ];
29
+ };
30
+ mStingerMontage?: empty_object__type;
31
+ mUnEquipMontage?: {
32
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/JetPack/'>>;
33
+ };
34
+ };
35
+ export type FGJetPack__NativeClass = NativeClass__type & {
36
+ Classes: [FGJetPack__type];
37
+ };
@@ -0,0 +1,22 @@
1
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
2
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGJumpingStilts__type = FGEquipment__base__type & {
6
+ mSprintSpeedFactor: decimal_string__type;
7
+ mJumpSpeedFactor: decimal_string__type;
8
+ mEquipMontage?: {
9
+ Montages: [FGJumpingStilts__Montage__type];
10
+ };
11
+ mStingerMontage?: empty_object__type;
12
+ mUnEquipMontage?: FGJumpingStilts__Montage__type;
13
+ };
14
+ export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/'>>;
15
+ export type FGJumpingStilts__Montage__type = {
16
+ AudioEvent: FGJumpingStilts__AudioEvent__type;
17
+ bSeparate3PAudioEvent: boolean__type;
18
+ AudioEvent3P: FGJumpingStilts__AudioEvent__type;
19
+ };
20
+ export type FGJumpingStilts__NativeClass = NativeClass__type & {
21
+ Classes: [FGJumpingStilts__type];
22
+ };
@@ -0,0 +1,39 @@
1
+ import { Montage_1P__type, Montage_3P__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
2
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGObjectScanner__type = FGEquipment__base__type & {
6
+ mScannerCycleLeftMontage: {
7
+ Montage_1P: Montage_1P__type;
8
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
9
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
10
+ };
11
+ mScannerCycleRightMontage: {
12
+ Montage_1P: Montage_1P__type;
13
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/ObjectScanner/Animation/'>>;
14
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
15
+ };
16
+ mBeepDelayMax: decimal_string__type;
17
+ mBeepDelayMin: decimal_string__type;
18
+ mDetectionRange: decimal_string__type;
19
+ mUpdateClosestObjectTime: decimal_string__type;
20
+ mClosestObjectInScanRange: boolean__type;
21
+ mNormalizedDistanceToClosestObject: decimal_string__type;
22
+ mAngleToClosestObject: decimal_string__type;
23
+ mEquipMontage?: {
24
+ Montages: [
25
+ {
26
+ Montage_1P: Montage_1P__type;
27
+ Montage_3P: Montage_3P__type;
28
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
29
+ }
30
+ ];
31
+ };
32
+ mStingerMontage?: empty_object__type;
33
+ mUnEquipMontage?: {
34
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/ObjectScanner/'>>;
35
+ };
36
+ };
37
+ export type FGObjectScanner__NativeClass = NativeClass__type & {
38
+ Classes: [FGObjectScanner__type];
39
+ };
@@ -0,0 +1,111 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
3
+ import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGParachute__type = FGEquipment__base__type & {
6
+ DeployedVFXComponents: '';
7
+ mParachuteDeployMontageList: {
8
+ Montages: [
9
+ ({
10
+ Filter: boolean__type;
11
+ FilterMontageTag: FilterMontageTag__type;
12
+ Exclusive: boolean__type;
13
+ Montage_1P: Montage_1P__type;
14
+ Montage_3P: Montage_3P__type;
15
+ AudioEvent: FGParachute__AudioEvent__type;
16
+ CameraAnim: CameraAnim__type;
17
+ } | {
18
+ Filter: boolean__type;
19
+ FilterMontageTag: FilterMontageTag__type;
20
+ Exclusive: boolean__type;
21
+ Montage_3P: Montage_3P__type;
22
+ AudioEvent: FGParachute__AudioEvent__type;
23
+ CameraAnim: CameraAnim__type;
24
+ } | {
25
+ Montage_1P: Montage_1P__type;
26
+ Montage_3P: Montage_3P__type;
27
+ AudioEvent: FGParachute__AudioEvent__type;
28
+ CameraAnim: CameraAnim__type;
29
+ }),
30
+ ({
31
+ Filter: boolean__type;
32
+ FilterMontageTag: FilterMontageTag__type;
33
+ Exclusive: boolean__type;
34
+ Montage_1P: Montage_1P__type;
35
+ Montage_3P: Montage_3P__type;
36
+ AudioEvent: FGParachute__AudioEvent__type;
37
+ CameraAnim: CameraAnim__type;
38
+ } | {
39
+ Filter: boolean__type;
40
+ FilterMontageTag: FilterMontageTag__type;
41
+ Exclusive: boolean__type;
42
+ Montage_3P: Montage_3P__type;
43
+ AudioEvent: FGParachute__AudioEvent__type;
44
+ CameraAnim: CameraAnim__type;
45
+ } | {
46
+ Montage_1P: Montage_1P__type;
47
+ Montage_3P: Montage_3P__type;
48
+ AudioEvent: FGParachute__AudioEvent__type;
49
+ CameraAnim: CameraAnim__type;
50
+ }),
51
+ ({
52
+ Filter: boolean__type;
53
+ FilterMontageTag: FilterMontageTag__type;
54
+ Exclusive: boolean__type;
55
+ Montage_1P: Montage_1P__type;
56
+ Montage_3P: Montage_3P__type;
57
+ AudioEvent: FGParachute__AudioEvent__type;
58
+ CameraAnim: CameraAnim__type;
59
+ } | {
60
+ Filter: boolean__type;
61
+ FilterMontageTag: FilterMontageTag__type;
62
+ Exclusive: boolean__type;
63
+ Montage_3P: Montage_3P__type;
64
+ AudioEvent: FGParachute__AudioEvent__type;
65
+ CameraAnim: CameraAnim__type;
66
+ } | {
67
+ Montage_1P: Montage_1P__type;
68
+ Montage_3P: Montage_3P__type;
69
+ AudioEvent: FGParachute__AudioEvent__type;
70
+ CameraAnim: CameraAnim__type;
71
+ })
72
+ ];
73
+ };
74
+ mParachuteDetachMontageList: {
75
+ Montages: [
76
+ ({
77
+ Filter: boolean__type;
78
+ FilterMontageTag: FilterMontageTag__type;
79
+ InvertFilter: boolean__type;
80
+ Exclusive: boolean__type;
81
+ Montage_1P: Montage_1P__type;
82
+ Montage_3P: Montage_3P__type;
83
+ AudioEvent: FGParachute__AudioEvent__type;
84
+ } | {
85
+ Montage_3P: Montage_3P__type;
86
+ AudioEvent: FGParachute__AudioEvent__type;
87
+ }),
88
+ ({
89
+ Filter: boolean__type;
90
+ FilterMontageTag: FilterMontageTag__type;
91
+ InvertFilter: boolean__type;
92
+ Exclusive: boolean__type;
93
+ Montage_1P: Montage_1P__type;
94
+ Montage_3P: Montage_3P__type;
95
+ AudioEvent: FGParachute__AudioEvent__type;
96
+ } | {
97
+ Montage_3P: Montage_3P__type;
98
+ AudioEvent: FGParachute__AudioEvent__type;
99
+ })
100
+ ];
101
+ };
102
+ mUseDistanceOverride: decimal_string__type;
103
+ mIsDeployed: boolean__type;
104
+ mEquipMontage?: empty_object__type;
105
+ mStingerMontage?: empty_object__type;
106
+ mUnEquipMontage?: empty_object__type;
107
+ };
108
+ export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/'>>;
109
+ export type FGParachute__NativeClass = NativeClass__type & {
110
+ Classes: [FGParachute__type];
111
+ };
@@ -0,0 +1,19 @@
1
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
2
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
3
+ import { FGBuildable__consumes_power_base__type } from './FGBuildable';
4
+ export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
5
+ mWindDirectionFromTurbine: empty_object__type;
6
+ ['mIsWindSoundPlaying?']: boolean__type;
7
+ mAudioTimerCounter: decimal_string__type;
8
+ AudioCounterTimer: empty_object__type;
9
+ IsEnginePlaying: boolean__type;
10
+ mOpeningOffset: decimal_string__type;
11
+ mInitialMinSpeedFactor: decimal_string__type;
12
+ mLength: decimal_string__type;
13
+ mCanStack: boolean__type;
14
+ mStackHeight: decimal_string__type;
15
+ mUseStaticHeight: boolean__type;
16
+ };
17
+ export type FGPipeHyperStart__NativeClass = NativeClass__type & {
18
+ Classes: [FGPipeHyperStart__type];
19
+ };
@@ -0,0 +1,13 @@
1
+ import { UnrealEngineString } from '../../utils/validators';
2
+ import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
5
+ mForm: 'RF_INVALID';
6
+ mSubCategories: [
7
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>,
8
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>[]
9
+ ];
10
+ };
11
+ export type FGPoleDescriptor__NativeClass = NativeClass__type & {
12
+ Classes: [FGPoleDescriptor__type, ...FGPoleDescriptor__type[]];
13
+ };
@@ -0,0 +1,31 @@
1
+ import { Montage_1P__type, Montage_3P__type, NativeClass__type } from '../../common/unassigned';
2
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
+ import { FGEquipment__placeable__type } from './FGEquipment';
4
+ export type FGPortableMinerDispenser__type = FGEquipment__placeable__type & {
5
+ mEquipMontage: {
6
+ Montages: [
7
+ {
8
+ Montage_1P: Montage_1P__type;
9
+ Montage_3P: Montage_3P__type;
10
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/PortableMiner/Animation/'>>;
11
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
12
+ }
13
+ ];
14
+ };
15
+ mStingerMontage: {
16
+ Montages: [
17
+ {
18
+ Montage_1P: Montage_1P__type;
19
+ Montage_3P: Montage_3P__type;
20
+ Montage_Equipment: Montage_1P__type;
21
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/PortableMiner/'>>;
22
+ }
23
+ ];
24
+ };
25
+ mUnEquipMontage: {
26
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Character/Player/ResourcePickUp/'>>;
27
+ };
28
+ };
29
+ export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
30
+ Classes: [FGPortableMinerDispenser__type];
31
+ };
@@ -0,0 +1,11 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGPowerShardDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
+ mPowerShardType: 'PST_Overclock' | 'PST_ProductionBoost';
6
+ mExtraPotential: decimal_string__type;
7
+ mExtraProductionBoost: decimal_string__type;
8
+ };
9
+ export type FGPowerShardDescriptor__NativeClass = NativeClass__type & {
10
+ Classes: [FGPowerShardDescriptor__type, FGPowerShardDescriptor__type];
11
+ };
@@ -0,0 +1,9 @@
1
+ import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
2
+ import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
3
+ export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
4
+ mIngredients: ItemClass__amount_required__type | '';
5
+ mProduct: ItemClass__amount_required__type;
6
+ };
7
+ export type FGRecipe__NativeClass = NativeClass__type & {
8
+ Classes: [FGRecipe__type, ...FGRecipe__type[]];
9
+ };
@@ -0,0 +1,12 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
+ export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
+ mDecalSize: decimal_string__type;
6
+ mPingColor: color_decimal__type;
7
+ mCollectSpeedMultiplier: decimal_string__type;
8
+ mManualMiningAudioName: 'Metal' | 'Sam';
9
+ };
10
+ export type FGResourceDescriptor__NativeClass = NativeClass__type & {
11
+ Classes: [FGResourceDescriptor__type, ...FGResourceDescriptor__type[]];
12
+ };
@@ -0,0 +1,169 @@
1
+ import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
2
+ import { integer_string__type, decimal_string__type, boolean__type, decimal_string__signed__type } from '../../common/scalar';
3
+ import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
4
+ export type FGSchematic__type = FGSchematic__base__type;
5
+ export type FGSchematic__base__type = class__type & {
6
+ FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
7
+ mType: 'EST_Custom' | 'EST_Customization' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
8
+ mStatisticGameplayTag: empty_object__type | {
9
+ TagName: 'Stats.Gameplay.Schematics.Schematic2-5' | 'Stats.Gameplay.Schematics.Schematic3-1' | 'Stats.Gameplay.Schematics.Schematic9-2' | 'Stats.Gameplay.Schematics.Schematic9-1' | 'Stats.Gameplay.Schematics.Schematic5-1' | 'Stats.Gameplay.Schematics.Schematic3-4' | 'Stats.Gameplay.Schematics.Schematic5-4' | 'Stats.Gameplay.Schematics.Schematic7-1' | 'Stats.Gameplay.Schematics.Schematic4-1' | 'Stats.Gameplay.Schematics.Schematic5-2' | 'Stats.Gameplay.Schematics.Schematic2-1' | 'Stats.Gameplay.Schematics.Schematic8-5' | 'Stats.Gameplay.Schematics.Schematic7-5' | 'Stats.Gameplay.Schematics.Schematic8-1' | 'Stats.Gameplay.Schematics.Schematic8-2' | 'Stats.Gameplay.Schematics.Schematic7-4' | 'Stats.Gameplay.Schematics.Schematic7-2' | 'Stats.Gameplay.Schematics.Schematic8-4' | 'Stats.Gameplay.Schematics.Schematic9-5' | 'Stats.Gameplay.Schematics.Schematic9-4' | 'Stats.Gameplay.Schematics.Schematic9-3' | 'Stats.Gameplay.Schematics.Schematic8-3' | 'Stats.Gameplay.Schematics.Schematic7-3' | 'Stats.Gameplay.Schematics.Schematic6-7' | 'Stats.Gameplay.Schematics.Schematic6-6' | 'Stats.Gameplay.Schematics.Schematic6-5' | 'Stats.Gameplay.Schematics.Schematic6-3' | 'Stats.Gameplay.Schematics.Schematic6-2' | 'Stats.Gameplay.Schematics.Schematic6-1' | 'Stats.Gameplay.Schematics.Schematic5-5' | 'Stats.Gameplay.Schematics.Schematic5-3' | 'Stats.Gameplay.Schematics.Schematic4-5' | 'Stats.Gameplay.Schematics.Schematic4-4' | 'Stats.Gameplay.Schematics.Schematic4-3' | 'Stats.Gameplay.Schematics.Schematic4-2' | 'Stats.Gameplay.Schematics.Schematic3-3' | 'Stats.Gameplay.Schematics.Schematic3-2' | 'Stats.Gameplay.Schematics.Schematic2-3' | 'Stats.Gameplay.Schematics.Schematic2-2' | 'Stats.Gameplay.Schematics.Schematic1-3' | 'Stats.Gameplay.Schematics.Schematic1-2' | 'Stats.Gameplay.Schematics.Schematic1-1';
10
+ };
11
+ mSchematicUnlockTag: empty_object__type | {
12
+ TagName: 'Stats.Gameplay.UnlockedGoldenNut';
13
+ };
14
+ mSubCategories: '' | [None__type, ...None__type[]] | [
15
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
16
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
17
+ ];
18
+ mMenuPriority: decimal_string__signed__type;
19
+ mTechTier: integer_string__type;
20
+ mCost: '' | ItemClass__type;
21
+ mTimeToComplete: decimal_string__type;
22
+ mRelevantShopSchematics: '' | [
23
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
24
+ ...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
25
+ ];
26
+ mIsPlayerSpecific: boolean__type;
27
+ mUnlocks: [
28
+ ...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type | FGSchematic__mUnlocks_mCustomizationUnlocks__type | FGSchematic__mUploadSpeedPercentageDecrease__type | FGSchematic__mItemStackLimitIncrease__type | FGSchematic__mNumSlotsToUnlock__type)[]
29
+ ];
30
+ mSchematicIcon: {
31
+ DrawAs: 'Image';
32
+ ImageSize: xy__type;
33
+ Margin: empty_object__type;
34
+ TintColor: SpecifiedColor__type;
35
+ OutlineSettings: {
36
+ CornerRadii: quaternion__type;
37
+ Color: SpecifiedColor__type;
38
+ RoundingType: 'HalfHeightRadius';
39
+ };
40
+ ResourceObject?: Texture2D__type;
41
+ UVRegion: {
42
+ Min: xy__type;
43
+ Max: xy__type;
44
+ bIsValid: boolean__type;
45
+ };
46
+ };
47
+ mSmallSchematicIcon: Texture2D__type;
48
+ mSchematicDependencies: [
49
+ ...({
50
+ Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
51
+ mSchematics: [
52
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
53
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
54
+ ];
55
+ mRequireAllSchematicsToBePurchased: boolean__type;
56
+ } | {
57
+ Class: 'BP_GamePhaseReachedDependency_C';
58
+ mGamePhase: 'EGP_Victory';
59
+ mOnlyAllowInSelectedPhase: boolean__type;
60
+ })[]
61
+ ];
62
+ mDependenciesBlocksSchematicAccess: boolean__type;
63
+ mHiddenUntilDependenciesMet: boolean__type;
64
+ mRelevantEvents: mEventType__optional_csv__type;
65
+ mIncludeInBuilds: 'IIB_PublicBuilds';
66
+ };
67
+ export type FGSchematic__mItemStackLimitIncrease__type = {
68
+ Class: 'BP_UnlockCentralStorageItemLimit_C';
69
+ mItemStackLimitIncrease: integer_string__type;
70
+ };
71
+ export type FGSchematic__mNumSlotsToUnlock__type = {
72
+ Class: 'BP_UnlockCentralStorageUploadSlots_C';
73
+ mNumSlotsToUnlock: integer_string__type;
74
+ };
75
+ export type FGSchematic__mUnlocks_Class__type = {
76
+ Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C' | 'BP_UnlockBuildProductionBoost_C';
77
+ };
78
+ export type FGSchematic__mUnlocks_equipment_slots__type = {
79
+ Class: 'BP_UnlockArmEquipmentSlot_C';
80
+ mNumArmEquipmentSlotsToUnlock: integer_string__type;
81
+ };
82
+ export type FGSchematic__mUnlocks_inventory_slots__type = {
83
+ Class: 'BP_UnlockInventorySlot_C';
84
+ mNumInventorySlotsToUnlock: integer_string__type;
85
+ };
86
+ export type FGSchematic__mUnlocks_mCustomizationUnlocks__type = {
87
+ Class: 'FGUnlockCustomization';
88
+ mCustomizationUnlocks: UnrealEngineString__array__type;
89
+ };
90
+ export type FGSchematic__mUnlocks_mEmotes__type = {
91
+ Class: 'BP_UnlockEmote_C';
92
+ mEmotes: UnrealEngineString__array__type;
93
+ };
94
+ export type FGSchematic__mUnlocks_mItemsToGive__type = {
95
+ Class: 'BP_UnlockGiveItem_C';
96
+ mItemsToGive: ItemClass__type;
97
+ };
98
+ export type FGSchematic__mUnlocks_mRecipes__type = {
99
+ Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
100
+ mRecipes: UnrealEngineString__array__type;
101
+ };
102
+ export type FGSchematic__mUnlocks_mScannableObjects__type = {
103
+ Class: 'BP_UnlockScannableObject_C';
104
+ mScannableObjects: [
105
+ {
106
+ ItemDescriptor: UnrealEngineString;
107
+ ActorsAllowedToScan: [
108
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
109
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
110
+ ];
111
+ },
112
+ ...{
113
+ ItemDescriptor: UnrealEngineString;
114
+ ActorsAllowedToScan: [
115
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
116
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
117
+ ];
118
+ }[]
119
+ ];
120
+ };
121
+ export type FGSchematic__mUnlocks_mSchematics__type = {
122
+ Class: 'BP_UnlockSchematic_C';
123
+ mSchematics: [
124
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
125
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
126
+ ];
127
+ };
128
+ export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
129
+ export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
130
+ Class: 'FGUnlockTape';
131
+ mTapeUnlocks: [
132
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
133
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
134
+ ];
135
+ };
136
+ export type FGSchematic__mUnlocks_resources_to_scan__type = {
137
+ Class: 'BP_UnlockScannableResource_C';
138
+ mResourcesToAddToScanner: '' | [
139
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
140
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
141
+ ];
142
+ mResourcePairsToAddToScanner: [
143
+ {
144
+ ResourceDescriptor: UnrealEngineString;
145
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
146
+ },
147
+ ...{
148
+ ResourceDescriptor: UnrealEngineString;
149
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
150
+ }[]
151
+ ];
152
+ };
153
+ export type FGSchematic__mUploadSpeedPercentageDecrease__type = {
154
+ Class: 'BP_UnlockCentralStorageUploadSpeed_C';
155
+ mUploadSpeedPercentageDecrease: decimal_string__type;
156
+ };
157
+ export type FGSchematic__with_unlocks__type = FGSchematic__base__type & {
158
+ mUnlockName: Exclude<string, ''>;
159
+ mUnlockDescription: string;
160
+ mUnlockIconBig: 'Unsupported texture. Contact developer for support';
161
+ mUnlockIconSmall: 'Unsupported texture. Contact developer for support';
162
+ mUnlockIconCategory: 'Unsupported texture. Contact developer for support';
163
+ };
164
+ export type FGSchematic__NativeClass = NativeClass__type & {
165
+ Classes: [
166
+ FGSchematic__type | FGSchematic__with_unlocks__type,
167
+ ...(FGSchematic__type | FGSchematic__with_unlocks__type)[]
168
+ ];
169
+ };
@@ -0,0 +1,40 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
3
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGSuitBase__type = FGEquipment__base__type & {
6
+ mImmunity: decimal_string__type;
7
+ mIsWorking: boolean__type;
8
+ mHasNegatedDamage: boolean__type;
9
+ mDamageNegated: decimal_string__type;
10
+ mFilterDuration: decimal_string__type;
11
+ mCountdown: decimal_string__type;
12
+ mDisableEffectTimer: decimal_string__type;
13
+ mIsBurningFuel: boolean__type;
14
+ mSuitMeshMaterials: [
15
+ {
16
+ SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
17
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
18
+ Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
19
+ },
20
+ ...{
21
+ SlotName: 'Pioneer_torso' | 'Pioneer_Legs';
22
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
23
+ Material3P: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
24
+ }[]
25
+ ];
26
+ mEquipMontage?: {
27
+ Montages: [
28
+ {
29
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
30
+ }
31
+ ];
32
+ };
33
+ mStingerMontage?: empty_object__type;
34
+ mUnEquipMontage?: {
35
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/HazmatSuit/'>>;
36
+ };
37
+ };
38
+ export type FGSuitBase__NativeClass = NativeClass__type & {
39
+ Classes: [FGSuitBase__type];
40
+ };