@satisfactory-dev/docs.json.ts 0.10.1 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (268) hide show
  1. package/README.md +43 -27
  2. package/data-progress--update8.md +2765 -0
  3. package/data-progress--version_1_0_0_0.md +3053 -0
  4. package/foo.log +1850 -0
  5. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
  6. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  7. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
  8. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  9. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
  10. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  11. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +192 -0
  12. package/generated-types/1.0/classes/CoreUObject/FGBuildable.js +1 -0
  13. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +10 -0
  14. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  15. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
  16. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  17. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
  18. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
  19. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +27 -0
  20. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  21. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
  22. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  23. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +23 -0
  24. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  25. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +14 -0
  26. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  27. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
  28. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  29. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +5 -0
  30. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.js +1 -0
  31. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +21 -0
  32. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  33. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
  34. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.js +1 -0
  35. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +30 -0
  36. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  37. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +21 -0
  38. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.js +1 -0
  39. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
  40. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  41. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
  42. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  43. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
  44. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  45. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +13 -0
  46. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  47. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +5 -0
  48. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  49. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
  50. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  51. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
  52. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  53. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
  54. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.js +1 -0
  55. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +95 -0
  56. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  57. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
  58. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  59. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +38 -0
  60. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  61. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.js +1 -0
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +14 -0
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.js +1 -0
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +68 -0
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +31 -0
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
  82. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  83. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
  84. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  85. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +40 -0
  86. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  87. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
  88. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  89. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
  90. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  91. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
  92. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
  93. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +5 -0
  94. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.js +1 -0
  95. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
  96. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
  97. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +61 -0
  98. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.js +1 -0
  99. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +13 -0
  100. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.js +1 -0
  101. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +30 -0
  102. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.js +1 -0
  103. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
  104. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  105. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +20 -0
  106. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  107. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
  108. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  109. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
  110. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  111. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
  112. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  113. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
  114. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  115. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
  116. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  117. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +7 -0
  118. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.js +1 -0
  119. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +5 -0
  120. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.js +1 -0
  121. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +39 -0
  122. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  123. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +15 -0
  124. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  125. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
  126. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  127. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
  128. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  129. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +10 -0
  130. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  131. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
  132. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  133. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
  134. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.js +1 -0
  135. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +52 -0
  136. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  137. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
  138. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
  139. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
  140. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  141. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
  142. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  143. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
  144. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  145. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
  146. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  147. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
  148. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.js +1 -0
  149. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
  150. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  151. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
  152. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  153. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +29 -0
  154. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  155. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
  156. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.js +1 -0
  157. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
  158. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  159. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +14 -0
  160. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.js +1 -0
  161. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +53 -0
  162. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.js +1 -0
  163. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +145 -0
  164. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.js +1 -0
  165. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
  166. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  167. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +67 -0
  168. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  169. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
  170. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
  171. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
  172. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  173. package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +57 -0
  174. package/generated-types/1.0/classes/CoreUObject/FGEquipment.js +1 -0
  175. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
  176. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  177. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +180 -0
  178. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  179. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +48 -0
  180. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  181. package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +28 -0
  182. package/generated-types/1.0/classes/CoreUObject/FGGasMask.js +1 -0
  183. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +27 -0
  184. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  185. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +60 -0
  186. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.js +1 -0
  187. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +59 -0
  188. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.js +1 -0
  189. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
  190. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  191. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +15 -0
  192. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  193. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +10 -0
  194. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.js +1 -0
  195. package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +37 -0
  196. package/generated-types/1.0/classes/CoreUObject/FGJetPack.js +1 -0
  197. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +22 -0
  198. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.js +1 -0
  199. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +39 -0
  200. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.js +1 -0
  201. package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +111 -0
  202. package/generated-types/1.0/classes/CoreUObject/FGParachute.js +1 -0
  203. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
  204. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  205. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
  206. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.js +1 -0
  207. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +31 -0
  208. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  209. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +11 -0
  210. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.js +1 -0
  211. package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +9 -0
  212. package/generated-types/1.0/classes/CoreUObject/FGRecipe.js +1 -0
  213. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
  214. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  215. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +169 -0
  216. package/generated-types/1.0/classes/CoreUObject/FGSchematic.js +1 -0
  217. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +40 -0
  218. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.js +1 -0
  219. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
  220. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  221. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +159 -0
  222. package/generated-types/1.0/classes/CoreUObject/FGWeapon.js +1 -0
  223. package/generated-types/1.0/common/scalar.d.ts +7 -0
  224. package/generated-types/1.0/common/scalar.js +1 -0
  225. package/generated-types/1.0/common/unassigned.d.ts +302 -0
  226. package/generated-types/1.0/common/unassigned.js +1 -0
  227. package/generated-types/1.0/utils/validators.d.ts +14 -0
  228. package/generated-types/1.0/utils/validators.js +14 -0
  229. package/lib/CustomParsingTypes/TypedString.d.ts +28 -2
  230. package/lib/CustomParsingTypes/TypedStringConst.d.ts +1 -1
  231. package/lib/CustomParsingTypes/TypedStringConst.js +2 -2
  232. package/lib/CustomParsingTypes/TypedStringEnum.js +1 -1
  233. package/lib/CustomParsingTypes/UnrealEngineString.d.ts +51 -2
  234. package/lib/CustomParsingTypes/UnrealEngineString.js +73 -6
  235. package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +1 -0
  236. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +12 -6
  237. package/lib/DataDiscovery/CustomTypes/TypedString.js +9 -1
  238. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +9 -2
  239. package/lib/DataDiscovery/JsonSchema/Array.d.ts +10 -2
  240. package/lib/DataDiscovery/JsonSchema/Array.js +56 -12
  241. package/lib/DataDiscovery/JsonSchema/Object.js +6 -2
  242. package/lib/DataDiscovery/JsonSchema/OneOf.js +22 -2
  243. package/lib/DataDiscovery/JsonSchema/Ref.js +1 -1
  244. package/lib/DataDiscovery.d.ts +3 -2
  245. package/lib/DataDiscovery.js +7 -5
  246. package/lib/DocsSchema.d.ts +20 -0
  247. package/lib/DocsSchema.js +30 -0
  248. package/lib/DocsTsGenerator/FilesGenerator.d.ts +3 -2
  249. package/lib/DocsTsGenerator/FilesGenerator.js +5 -3
  250. package/lib/DocsTsGenerator.d.ts +15350 -12
  251. package/lib/DocsTsGenerator.js +83 -39
  252. package/lib/TsFactoryWrapper.d.ts +1 -1
  253. package/lib/TsFactoryWrapper.js +4 -4
  254. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +5 -2
  255. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +5 -5
  256. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +3 -1
  257. package/lib/TypeDefinitionDiscovery.d.ts +3 -2
  258. package/lib/TypeDefinitionDiscovery.js +49 -5
  259. package/lib/TypeDefinitionWriter.d.ts +3 -2
  260. package/lib/TypeDefinitionWriter.js +15 -12
  261. package/lib/TypesDiscovery.d.ts +4 -3
  262. package/lib/TypesDiscovery.js +6 -4
  263. package/lib/helpers.js +14 -4
  264. package/package.json +3 -2
  265. package/schema/1.0.schema.json +13152 -0
  266. package/schema/update8.schema.json +98 -5
  267. package/types-progress--update8.md +296 -0
  268. package/types-progress--version_1_0_0_0.md +364 -0
@@ -0,0 +1,22 @@
1
+ import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
5
+ mFuelConsumption: decimal_string__type;
6
+ };
7
+ export type FGVehicleDescriptor__powered_no_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
8
+ mPowerConsumption: {
9
+ Min: decimal_string__type;
10
+ Max: decimal_string__type;
11
+ };
12
+ };
13
+ export type FGVehicleDescriptor__unfueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type;
14
+ export type FGVehicleDescriptor__with_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
15
+ mInventorySize: integer_string__type;
16
+ };
17
+ export type FGVehicleDescriptor__NativeClass = NativeClass__type & {
18
+ Classes: [
19
+ (FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type),
20
+ ...(FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type)[]
21
+ ];
22
+ };
@@ -0,0 +1,159 @@
1
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
2
+ import { Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
3
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGWeapon__base__type = FGEquipment__base__type & {
6
+ mShowCycleAmmoRadialMenuTimer: empty_object__type;
7
+ mOnWeaponStateChanged: empty_object__type;
8
+ mWeaponState: weaponState__type;
9
+ mAutomaticallyReload: boolean__type;
10
+ mAutoReloadDelay: decimal_string__type;
11
+ mAutoReloadTimerHandle: empty_object__type;
12
+ mCurrentAmmoCount: integer_string__type;
13
+ mAllowedAmmoClasses: UnrealEngineString__array__type;
14
+ mAttachMagazineToPlayer: boolean__type;
15
+ mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
16
+ mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
17
+ mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
18
+ mDispersionOnNoMagazine: decimal_string__type;
19
+ mWeaponDamageMultiplier: decimal_string__type;
20
+ mFiringBlocksDispersionReduction: boolean__type;
21
+ mCurrentDispersion: decimal_string__type;
22
+ mReloadTime: decimal_string__type;
23
+ mAmmoSwitchUsedRadialMenu: boolean__type;
24
+ mOnAmmoCyclingPressed: empty_object__type;
25
+ mOnAmmoCyclingReleased: empty_object__type;
26
+ mBlockSprintWhenFiring: boolean__type;
27
+ };
28
+ export type FGWeapon__gun_base__type = FGWeapon__base__type & {
29
+ mFireMontage: {
30
+ Montage_1P: Montage_1P__type;
31
+ Montage_3P: Montage_3P__type;
32
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/'>>;
33
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/'>>;
34
+ CameraAnim: CameraAnim__type;
35
+ };
36
+ mSupressDryFireMontage: boolean__type;
37
+ };
38
+ export type FGWeapon__rebar_gun__type = FGWeapon__gun_base__type & {
39
+ ClassName: 'Equip_RebarGun_Projectile_C';
40
+ mReloadMontageList: {
41
+ Montages: [
42
+ {
43
+ Weight?: decimal_string__type;
44
+ Montage_1P: Montage_1P__type;
45
+ Montage_3P: Montage_3P__type;
46
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
47
+ CameraAnim: CameraAnim__type;
48
+ },
49
+ {
50
+ Weight?: decimal_string__type;
51
+ Montage_1P: Montage_1P__type;
52
+ Montage_3P: Montage_3P__type;
53
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
54
+ CameraAnim: CameraAnim__type;
55
+ }
56
+ ];
57
+ };
58
+ mAmmoSwapMontageList: {
59
+ Montages: [
60
+ {
61
+ Montage_1P: Montage_1P__type;
62
+ Montage_3P: Montage_3P__type;
63
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
64
+ CameraAnim: CameraAnim__type;
65
+ }
66
+ ];
67
+ };
68
+ mFailedToFireMontageList: {
69
+ Montages: [
70
+ {
71
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
72
+ }
73
+ ];
74
+ };
75
+ mEquipMontage: {
76
+ Montages: [
77
+ {
78
+ Montage_1P: Montage_1P__type;
79
+ Montage_3P: Montage_3P__type;
80
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
81
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
82
+ }
83
+ ];
84
+ };
85
+ mStingerMontage: {
86
+ Montages: [
87
+ {
88
+ Montage_1P: Montage_1P__type;
89
+ Montage_3P: Montage_3P__type;
90
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/RebarGun/Animation/'>>;
91
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
92
+ }
93
+ ];
94
+ };
95
+ mUnEquipMontage: {
96
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/RebarGun/'>>;
97
+ };
98
+ };
99
+ export type FGWeapon__rifle__type = FGWeapon__gun_base__type & {
100
+ ClassName?: 'Equip_Rifle_C';
101
+ Fire: empty_object__type;
102
+ mHasReloadedOnce: boolean__type;
103
+ mReloadMontageList?: {
104
+ Montages: [
105
+ {
106
+ Montage_1P: Montage_1P__type;
107
+ Montage_3P: Montage_3P__type;
108
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
109
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
110
+ bSeparate3PAudioEvent: boolean__type;
111
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
112
+ }
113
+ ];
114
+ };
115
+ mAmmoSwapMontageList?: {
116
+ Montages: [
117
+ {
118
+ Montage_1P: Montage_1P__type;
119
+ Montage_3P: Montage_3P__type;
120
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
121
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
122
+ bSeparate3PAudioEvent: boolean__type;
123
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
124
+ }
125
+ ];
126
+ };
127
+ mFailedToFireMontageList?: empty_object__type;
128
+ mEquipMontage?: {
129
+ Montages: [
130
+ {
131
+ Montage_1P: Montage_1P__type;
132
+ Montage_3P: Montage_3P__type;
133
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
134
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
135
+ bSeparate3PAudioEvent: boolean__type;
136
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
137
+ }
138
+ ];
139
+ };
140
+ mStingerMontage?: {
141
+ Montages: [
142
+ {
143
+ Montage_1P: Montage_1P__type;
144
+ Montage_3P: Montage_3P__type;
145
+ Montage_Equipment: UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Equipment/Rifle/Animation/'>>;
146
+ AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
147
+ bSeparate3PAudioEvent: boolean__type;
148
+ AudioEvent3P: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Rifle/'>>;
149
+ }
150
+ ];
151
+ };
152
+ mUnEquipMontage?: empty_object__type;
153
+ };
154
+ export type FGWeapon__NativeClass = NativeClass__type & {
155
+ Classes: [
156
+ FGWeapon__rebar_gun__type | FGWeapon__rifle__type,
157
+ ...(FGWeapon__rebar_gun__type | FGWeapon__rifle__type)[]
158
+ ];
159
+ };
@@ -0,0 +1,7 @@
1
+ import { StringPassedRegExp } from '../utils/validators';
2
+ export type boolean__type = boolean;
3
+ export type boolean_extended__type = boolean | null;
4
+ export type decimal_string__type = StringPassedRegExp<'^\\d+\\.\\d{6}$'>;
5
+ export type decimal_string__signed__type = StringPassedRegExp<'^-?\\d+\\.\\d{6}$'>;
6
+ export type integer_string__type = StringPassedRegExp<'^\\d+$'>;
7
+ export type integer_string__signed__type = StringPassedRegExp<'^-?\\d+$'>;
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,302 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../utils/validators';
2
+ import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
3
+ import { FGBuildableBlueprintDesigner__base__type } from '../classes/CoreUObject/FGBuildableBlueprintDesigner';
4
+ import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
5
+ export type CameraAnim__type = UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', StringStartsWith<'/Game/FactoryGame/Character/Player/CameraShake/'>>;
6
+ export type class__type = class__no_description__type & {
7
+ mDescription: string;
8
+ };
9
+ export type class__no_description__type = class__no_description_or_display_name__type & {
10
+ mDisplayName: string;
11
+ };
12
+ export type class__no_description_or_display_name__type = {
13
+ ClassName: Exclude<string, ''>;
14
+ };
15
+ export type color__type = {
16
+ B: integer_string__type;
17
+ G: integer_string__type;
18
+ R: integer_string__type;
19
+ A: integer_string__type;
20
+ };
21
+ export type color_decimal__type = {
22
+ R: decimal_string__type;
23
+ G: decimal_string__type;
24
+ B: decimal_string__type;
25
+ A: decimal_string__type;
26
+ };
27
+ export type EditorCurveData__type = {
28
+ EditorCurveData: {
29
+ DefaultValue: decimal_string__type;
30
+ PreInfinityExtrap: InfinityExtrap__type;
31
+ PostInfinityExtrap: InfinityExtrap__type;
32
+ };
33
+ ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
34
+ };
35
+ export type empty_object__type = '()';
36
+ export type FGBuildableBlueprintDesigner__mk1__type = FGBuildableBlueprintDesigner__base__type & {
37
+ ClassName: 'Build_BlueprintDesigner_C';
38
+ mDisplayName: 'Blueprint Designer Mk.1';
39
+ };
40
+ export type FGBuildableBlueprintDesigner__mk2__type = FGBuildableBlueprintDesigner__base__type & {
41
+ ClassName: 'Build_BlueprintDesigner_MK2_C';
42
+ mDisplayName: 'Blueprint Designer Mk.2';
43
+ };
44
+ export type FGBuildableBlueprintDesigner__mk3__type = FGBuildableBlueprintDesigner__base__type & {
45
+ ClassName: 'Build_BlueprintDesigner_Mk3_C';
46
+ mDisplayName: 'Blueprint Designer Mk.3';
47
+ };
48
+ export type FGBuildableResourceExtractor__miner_mk1__type = FGBuildableResourceExtractor__miner__base__type & {
49
+ InternalStartUpTimer: decimal_string__type;
50
+ };
51
+ export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceExtractor__miner__base__type & {
52
+ mInternalMiningState_0: 'NewEnumerator0';
53
+ mToggleMiningStateHandle_0: empty_object__type;
54
+ mMinimumDrillTime_0: decimal_string__type;
55
+ mMaximumDrillTime_0: decimal_string__type;
56
+ };
57
+ export type FilterMontageTag__type = 'HasAmmunition' | 'EquipmentInHand_None' | 'EquipmentInHand_TwoHanded';
58
+ export type FilterMontageTag__charged__type = 'LowCharged' | 'MediumCharged' | 'FullyCharged';
59
+ export type InfinityExtrap__type = 'RCCE_Constant';
60
+ export type ItemClass__type = [
61
+ {
62
+ ItemClass: UnrealEngineString;
63
+ Amount?: integer_string__type;
64
+ },
65
+ ...{
66
+ ItemClass: UnrealEngineString;
67
+ Amount?: integer_string__type;
68
+ }[]
69
+ ];
70
+ export type ItemClass__amount_required__type = [
71
+ {
72
+ ItemClass: UnrealEngineString;
73
+ Amount: integer_string__type;
74
+ },
75
+ ...{
76
+ ItemClass: UnrealEngineString;
77
+ Amount: integer_string__type;
78
+ }[]
79
+ ];
80
+ export type mAspect__type = 'RSA_None';
81
+ export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
82
+ export type mBatteryStatus__type = 'BS_Idle';
83
+ export type mChainsawState__type = None__type;
84
+ export type mClearanceData__type = '' | [
85
+ {
86
+ Type?: 'CT_Soft';
87
+ ClearanceBox: {
88
+ Min: xyz__type;
89
+ Max: xyz__type;
90
+ IsValid: boolean__type;
91
+ };
92
+ RelativeTransform?: {
93
+ Rotation?: quaternion__type;
94
+ Translation?: xyz__type;
95
+ Scale3D?: xyz__type;
96
+ };
97
+ ExcludeForSnapping?: boolean__type;
98
+ },
99
+ ...{
100
+ Type?: 'CT_Soft';
101
+ ClearanceBox: {
102
+ Min: xyz__type;
103
+ Max: xyz__type;
104
+ IsValid: boolean__type;
105
+ };
106
+ RelativeTransform?: {
107
+ Rotation?: quaternion__type;
108
+ Translation?: xyz__type;
109
+ Scale3D?: xyz__type;
110
+ };
111
+ ExcludeForSnapping?: boolean__type;
112
+ }[]
113
+ ];
114
+ export type mDamageTypes__type = [
115
+ UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
116
+ ...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
117
+ ];
118
+ export type mDisableSnapOn__type = {
119
+ Front: boolean__type;
120
+ Right: boolean__type;
121
+ Left: boolean__type;
122
+ Top: boolean__type;
123
+ Bottom: boolean__type;
124
+ } | {
125
+ Right: boolean__type;
126
+ Left: boolean__type;
127
+ Top: boolean__type;
128
+ Bottom: boolean__type;
129
+ } | {
130
+ Left: boolean__type;
131
+ Top: boolean__type;
132
+ Bottom: boolean__type;
133
+ } | {
134
+ Top: boolean__type;
135
+ Bottom: boolean__type;
136
+ } | {
137
+ Bottom: boolean__type;
138
+ } | {
139
+ Top: boolean__type;
140
+ } | {
141
+ Left: boolean__type;
142
+ Bottom: boolean__type;
143
+ } | {
144
+ Left: boolean__type;
145
+ } | {
146
+ Left: boolean__type;
147
+ Top: boolean__type;
148
+ } | {
149
+ Right: boolean__type;
150
+ Top: boolean__type;
151
+ Bottom: boolean__type;
152
+ } | {
153
+ Right: boolean__type;
154
+ Bottom: boolean__type;
155
+ } | {
156
+ Right: boolean__type;
157
+ } | {
158
+ Right: boolean__type;
159
+ Top: boolean__type;
160
+ } | {
161
+ Right: boolean__type;
162
+ Left: boolean__type;
163
+ Bottom: boolean__type;
164
+ } | {
165
+ Right: boolean__type;
166
+ Left: boolean__type;
167
+ } | {
168
+ Right: boolean__type;
169
+ Left: boolean__type;
170
+ Top: boolean__type;
171
+ } | {
172
+ Front: boolean__type;
173
+ Left: boolean__type;
174
+ Top: boolean__type;
175
+ Bottom: boolean__type;
176
+ } | {
177
+ Front: boolean__type;
178
+ Top: boolean__type;
179
+ Bottom: boolean__type;
180
+ } | {
181
+ Front: boolean__type;
182
+ Bottom: boolean__type;
183
+ } | {
184
+ Front: boolean__type;
185
+ } | {
186
+ Front: boolean__type;
187
+ Top: boolean__type;
188
+ } | {
189
+ Front: boolean__type;
190
+ Left: boolean__type;
191
+ Bottom: boolean__type;
192
+ } | {
193
+ Front: boolean__type;
194
+ Left: boolean__type;
195
+ } | {
196
+ Front: boolean__type;
197
+ Left: boolean__type;
198
+ Top: boolean__type;
199
+ } | {
200
+ Front: boolean__type;
201
+ Right: boolean__type;
202
+ Top: boolean__type;
203
+ Bottom: boolean__type;
204
+ } | {
205
+ Front: boolean__type;
206
+ Right: boolean__type;
207
+ Bottom: boolean__type;
208
+ } | {
209
+ Front: boolean__type;
210
+ Right: boolean__type;
211
+ } | {
212
+ Front: boolean__type;
213
+ Right: boolean__type;
214
+ Top: boolean__type;
215
+ } | {
216
+ Front: boolean__type;
217
+ Right: boolean__type;
218
+ Left: boolean__type;
219
+ Bottom: boolean__type;
220
+ } | {
221
+ Front: boolean__type;
222
+ Right: boolean__type;
223
+ Left: boolean__type;
224
+ } | {
225
+ Front: boolean__type;
226
+ Right: boolean__type;
227
+ Left: boolean__type;
228
+ Top: boolean__type;
229
+ };
230
+ export type mDockingRuleSet__type = {
231
+ DockForDuration: decimal_string__type;
232
+ };
233
+ export type mEventType__type = 'EV_Christmas';
234
+ export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
235
+ export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
236
+ export type mGasType__type = 'GT_NORMAL' | 'GT_ENERGY';
237
+ export type mLightControlData__type = {
238
+ Intensity: decimal_string__type;
239
+ };
240
+ export type Montage_1P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/FirstPerson/'>>;
241
+ export type Montage_3P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/ThirdPerson/'>>;
242
+ export type mPlatformDockingStatus__type = 'ETPDS_None';
243
+ export type mSnappedPassthroughs__type = '';
244
+ export type NativeClass__type = {
245
+ NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
246
+ };
247
+ export type None__type = 'None';
248
+ export type pitch_yaw_roll__type = {
249
+ Pitch: decimal_string__signed__type;
250
+ Yaw: decimal_string__signed__type;
251
+ Roll: decimal_string__signed__type;
252
+ };
253
+ export type quaternion__type = {
254
+ X: decimal_string__signed__type;
255
+ Y: decimal_string__signed__type;
256
+ Z: decimal_string__signed__type;
257
+ W: decimal_string__type;
258
+ };
259
+ export type SpecifiedColor__type = {
260
+ SpecifiedColor: color_decimal__type;
261
+ };
262
+ export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
263
+ export type transformation__type = {
264
+ Rotation: quaternion__type;
265
+ Translation: xyz__type;
266
+ Scale3D: xyz__type;
267
+ };
268
+ export type UnrealEngineString__array__type = [
269
+ UnrealEngineString,
270
+ ...UnrealEngineString[]
271
+ ];
272
+ export type weaponState__type = 'EWS_Unequipped';
273
+ export type xy__type = {
274
+ X: decimal_string__signed__type;
275
+ Y: decimal_string__signed__type;
276
+ };
277
+ export type xy__integer__type = {
278
+ X: integer_string__type;
279
+ Y: integer_string__type;
280
+ };
281
+ export type xyz__type = {
282
+ X: decimal_string__signed__type;
283
+ Y: decimal_string__signed__type;
284
+ Z: decimal_string__signed__type;
285
+ };
286
+ export type xyz__integer__type = {
287
+ X: integer_string__type;
288
+ Y: integer_string__type;
289
+ Z: integer_string__type;
290
+ };
291
+ export type xyz_array__type = [
292
+ {
293
+ X: decimal_string__type;
294
+ Y: decimal_string__signed__type;
295
+ Z: decimal_string__signed__type;
296
+ },
297
+ ...{
298
+ X: decimal_string__type;
299
+ Y: decimal_string__signed__type;
300
+ Z: decimal_string__signed__type;
301
+ }[]
302
+ ];
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,14 @@
1
+ export type StringStartsWith<prefix extends string> = keyof {
2
+ [pseudo_key in keyof {
3
+ [key: string]: unknown;
4
+ } as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
5
+ };
6
+ export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
7
+ [pseudo_key in pattern]: never;
8
+ };
9
+ export declare class UnrealEngineString<left extends string = string, right extends string = string> {
10
+ readonly left: left;
11
+ readonly right: right;
12
+ protected constructor(left: left, right: right);
13
+ static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
14
+ }
@@ -0,0 +1,14 @@
1
+ export class UnrealEngineString {
2
+ left;
3
+ right;
4
+ constructor(left, right) {
5
+ this.left = left;
6
+ this.right = right;
7
+ }
8
+ static fromString(value) {
9
+ const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
10
+ if (!result)
11
+ throw new Error(`Not an UnrealEngineString (${value})`);
12
+ return new UnrealEngineString(result[1], (result[2] || result[3]));
13
+ }
14
+ }
@@ -7,8 +7,10 @@ type typed_string_sub_types = {
7
7
  $ref: local_ref<string>;
8
8
  } | const_schema_type | enum_schema_type | UnrealEngineString_parent_type;
9
9
  type typed_string_object_type = typed_string_sub_types | typed_string_parent_type;
10
- export type typed_string_inner_object_type = {
10
+ export type typed_string_inner_object_type = (typed_string_inner_object_type_no_required & {
11
11
  required: [string, ...string[]];
12
+ });
13
+ export type typed_string_inner_object_type_no_required = {
12
14
  properties: {
13
15
  [key: string]: (typed_string_object_type);
14
16
  };
@@ -36,7 +38,7 @@ export type typed_string_inner_array_prefixItems_type = {
36
38
  maxItems?: number;
37
39
  prefixItems: [typed_string_sub_types, ...typed_string_sub_types[]];
38
40
  };
39
- type typed_string_inner_type = typed_string_inner_object_type | typed_string_inner_object_pattern_type | typed_string_inner_array_type | typed_string_inner_array_prefixItems_type;
41
+ type typed_string_inner_type = typed_string_inner_object_type_no_required | typed_string_inner_object_type | typed_string_inner_object_pattern_type | typed_string_inner_array_type | typed_string_inner_array_prefixItems_type;
40
42
  export type typed_string_parent_type = {
41
43
  type: 'string';
42
44
  minLength: 1;
@@ -95,7 +97,11 @@ export declare function generate_typed_string_$defs($defs: local_ref<string>[]):
95
97
  right: {
96
98
  $ref: "#/$defs/UnrealEngineString_right";
97
99
  };
100
+ quote_mode: {
101
+ $ref: "#/$defs/UnrealEngineString_quote_mode";
102
+ };
98
103
  };
104
+ $ref?: undefined;
99
105
  const?: undefined;
100
106
  } | {
101
107
  type: string;
@@ -105,8 +111,12 @@ export declare function generate_typed_string_$defs($defs: local_ref<string>[]):
105
111
  left: {
106
112
  $ref: "#/$defs/UnrealEngineString_left";
107
113
  };
114
+ quote_mode: {
115
+ $ref: "#/$defs/UnrealEngineString_quote_mode";
116
+ };
108
117
  right?: undefined;
109
118
  };
119
+ $ref?: undefined;
110
120
  const?: undefined;
111
121
  } | {
112
122
  type: string;
@@ -116,8 +126,19 @@ export declare function generate_typed_string_$defs($defs: local_ref<string>[]):
116
126
  right: {
117
127
  $ref: "#/$defs/UnrealEngineString_right";
118
128
  };
129
+ quote_mode: {
130
+ $ref: "#/$defs/UnrealEngineString_quote_mode";
131
+ };
119
132
  left?: undefined;
120
133
  };
134
+ $ref?: undefined;
135
+ const?: undefined;
136
+ } | {
137
+ $ref: "#/$defs/UnrealEngineString_quote_mode";
138
+ type?: undefined;
139
+ required?: undefined;
140
+ additionalProperties?: undefined;
141
+ properties?: undefined;
121
142
  const?: undefined;
122
143
  } | {
123
144
  type: string;
@@ -125,6 +146,7 @@ export declare function generate_typed_string_$defs($defs: local_ref<string>[]):
125
146
  required?: undefined;
126
147
  additionalProperties?: undefined;
127
148
  properties?: undefined;
149
+ $ref?: undefined;
128
150
  })[];
129
151
  };
130
152
  };
@@ -398,6 +420,10 @@ export declare function generate_typed_string_$defs($defs: local_ref<string>[]):
398
420
  items?: undefined;
399
421
  })[];
400
422
  };
423
+ UnrealEngineString_quote_mode: {
424
+ type: string;
425
+ enum: string[];
426
+ };
401
427
  };
402
428
  export declare class TypedString {
403
429
  private already_configured;
@@ -1,5 +1,5 @@
1
1
  import { SupportedSubSchemaType } from './CustomPairingTypes';
2
- export declare const typed_string_const_value_regex = "^(?:[A-Za-z0-9][A-Za-z0-9_ -]*|/(?:[A-Z-][A-Za-z0-9_-]+/)+(?:[A-Z][A-Za-z_0-9-]+\\.[A-Z][A-Za-z_0-9-]+(?:_C)?(?::[A-Z][A-Za-z0-9_]+)?|[A-Z][A-Za-z_]+\\.[A-Z][A-Za-z_]+)|\\(\\))$";
2
+ export declare const typed_string_const_value_regex = "^(?:[A-Za-z0-9][A-Za-z0-9_ -]*|/(?:[A-Z-][A-Za-z0-9_-]+/)+(?:[A-Z][A-Za-z_0-9-]+\\.[A-Z][A-Za-z_0-9-]+(?:_C)?(?::[A-Z][A-Za-z0-9_]+)?|[A-Z0-9][A-Za-z_]+\\.[A-Z0-9][A-Za-z_]+)|\\(\\)|(?:[A-Z][a-z]+(?:\\.[A-Z][a-z]+)+\\.[A-Z][A-Za-z]+(?:\\d+-\\d+)?))$";
3
3
  export declare const typed_string_const_value_regex__native: RegExp;
4
4
  export declare const typed_string_const_schema: {
5
5
  type: string;
@@ -1,7 +1,7 @@
1
1
  import { is_string, object_has_property, value_is_non_array_object, } from '@satisfactory-dev/predicates.ts';
2
2
  import { UnrealEngineString_general_regex, } from './UnrealEngineString';
3
3
  import { SupportedSubSchemaType, } from './CustomPairingTypes';
4
- export const typed_string_const_value_regex = `^(?:[A-Za-z0-9][A-Za-z0-9_ -]*|${UnrealEngineString_general_regex}|\\(\\))$`;
4
+ export const typed_string_const_value_regex = `^(?:[A-Za-z0-9][A-Za-z0-9_ -]*|${UnrealEngineString_general_regex}|\\(\\)|(?:[A-Z][a-z]+(?:\\.[A-Z][a-z]+)+\\.[A-Z][A-Za-z]+(?:\\d+-\\d+)?))$`;
5
5
  export const typed_string_const_value_regex__native = new RegExp(typed_string_const_value_regex);
6
6
  export const typed_string_const_schema = {
7
7
  type: 'object',
@@ -28,7 +28,7 @@ class TypedStringConst extends SupportedSubSchemaType {
28
28
  const lazy_escape = value.const
29
29
  .replace(/\(/g, '\\(')
30
30
  .replace(/\)/g, '\\)');
31
- return `(?:(${lazy_escape}|"${lazy_escape}"))`;
31
+ return `(?:(${lazy_escape}|"${lazy_escape}"|\\\\"${lazy_escape}\\\\"))`;
32
32
  }
33
33
  }
34
34
  export const typed_string_const = new TypedStringConst();
@@ -29,7 +29,7 @@ class TypedStringEnum extends SupportedSubSchemaType {
29
29
  }
30
30
  value_regex(value) {
31
31
  const enums = `(?:${value.enum.join('|')})`;
32
- return `(?:${enums}|"${enums}")`;
32
+ return `(?:${enums}|"${enums}"|\\\\"${enums}\\\\")`;
33
33
  }
34
34
  }
35
35
  export const typed_string_enum = new TypedStringEnum();