@rubytech/create-maxy-code 0.1.169 → 0.1.170
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/payload/platform/plugins/.claude-plugin/marketplace.json +0 -15
- package/payload/platform/plugins/docs/references/platform.md +1 -1
- package/payload/server/{chunk-3TRIXQSJ.js → chunk-L2YK2VK3.js} +17 -29
- package/payload/server/maxy-edge.js +1 -1
- package/payload/server/server.js +1 -1
- package/payload/platform/plugins/teaching/.claude-plugin/plugin.json +0 -8
- package/payload/platform/plugins/teaching/PLUGIN.md +0 -58
- package/payload/platform/plugins/teaching/skills/interactive-tutor/SKILL.md +0 -59
- package/payload/platform/plugins/teaching/skills/interactive-tutor/references/assessment.md +0 -70
- package/payload/platform/plugins/teaching/skills/interactive-tutor/references/classroom-conduct.md +0 -43
- package/payload/platform/plugins/teaching/skills/interactive-tutor/references/teaching-modes.md +0 -83
- package/payload/platform/plugins/teaching/skills/lesson-planner/SKILL.md +0 -48
- package/payload/platform/plugins/teaching/skills/lesson-planner/references/context-gathering.md +0 -41
- package/payload/platform/plugins/teaching/skills/lesson-planner/references/plan-structure.md +0 -94
- package/payload/platform/plugins/teaching/skills/study-pack-builder/SKILL.md +0 -52
- package/payload/platform/plugins/teaching/skills/study-pack-builder/references/disaggregation.md +0 -49
- package/payload/platform/plugins/teaching/skills/study-pack-builder/references/materials.md +0 -116
- package/payload/platform/plugins/venture-studio/.claude-plugin/plugin.json +0 -8
- package/payload/platform/plugins/venture-studio/PLUGIN.md +0 -119
- package/payload/platform/plugins/venture-studio/bin/scaffold.sh +0 -116
- package/payload/platform/plugins/venture-studio/skills/brand-pack/SKILL.md +0 -256
- package/payload/platform/plugins/venture-studio/skills/brand-pack/references/color-psychology.md +0 -118
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/SKILL.md +0 -376
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/business-plan-template.md +0 -64
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/compliance-research-checklist.md +0 -53
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/data-room-structure.md +0 -88
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/deck-blueprint-template.md +0 -39
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/design-tokens-application.md +0 -79
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/html-pdf-pipeline.md +0 -236
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/internal-workings-scrub.md +0 -33
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/termsheet-template.md +0 -88
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/index.html +0 -1565
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/render-pdf.mjs +0 -91
- package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/term_sheet.html +0 -715
- package/payload/platform/plugins/venture-studio/skills/office-hours/SKILL.md +0 -587
- package/payload/platform/plugins/venture-studio/skills/prototype-host/SKILL.md +0 -179
- package/payload/platform/plugins/venture-studio/skills/prototype-host/references/cloudflared-ingress-edit.md +0 -81
- package/payload/platform/plugins/venture-studio/skills/prototype-host/references/scaffold-frameworks.md +0 -60
- package/payload/platform/plugins/venture-studio/skills/prototype-host/references/systemd-user-service.md +0 -104
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/SKILL.md +0 -336
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/aarrr-metrics.md +0 -275
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/assumption-testing.md +0 -93
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/boolean-search.md +0 -308
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/build-measure-learn.md +0 -262
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/business-model-canvas.md +0 -171
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/commitment-signals.md +0 -246
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/design-thinking.md +0 -183
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/earlyvangelist.md +0 -190
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/first-principles.md +0 -58
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/fishbone.md +0 -114
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/five-whys.md +0 -43
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/ice-scoring.md +0 -237
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/innovation-accounting.md +0 -290
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/jtbd.md +0 -105
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/landing-page.md +0 -361
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/market-type.md +0 -167
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/mom-test.md +0 -193
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/mvp-types.md +0 -200
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/og-images.md +0 -239
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pareto.md +0 -103
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/persona-development.md +0 -291
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pivot-types.md +0 -225
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/positioning-statement.md +0 -179
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/prd.md +0 -363
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pre-mortem.md +0 -74
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/problem-validation.md +0 -253
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/product-market-fit.md +0 -256
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/research-synthesis.md +0 -276
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/three-engines-of-growth.md +0 -248
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/validation-tests.md +0 -89
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/value-proposition-canvas.md +0 -121
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/win-loss-analysis.md +0 -242
- package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/workflow-mapping.md +0 -271
- package/payload/platform/plugins/writer-craft/.claude-plugin/plugin.json +0 -17
- package/payload/platform/plugins/writer-craft/PLUGIN.md +0 -130
- package/payload/platform/plugins/writer-craft/agents/writer-craft--manuscript-reviewer.md +0 -96
- package/payload/platform/plugins/writer-craft/mcp/package.json +0 -19
- package/payload/platform/plugins/writer-craft/mcp/scripts/smoke.mjs +0 -152
- package/payload/platform/plugins/writer-craft/mcp/src/index.ts +0 -289
- package/payload/platform/plugins/writer-craft/mcp/src/lib/neo4j.ts +0 -56
- package/payload/platform/plugins/writer-craft/mcp/src/lib/voice-corpus.ts +0 -54
- package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-distil-profile.ts +0 -303
- package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-record-feedback.ts +0 -114
- package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-retrieve-conditioning.ts +0 -145
- package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-tag-content.ts +0 -117
- package/payload/platform/plugins/writer-craft/mcp/tsconfig.json +0 -8
- package/payload/platform/plugins/writer-craft/skills/citation-style/SKILL.md +0 -94
- package/payload/platform/plugins/writer-craft/skills/citation-style/references/book-and-chapter-models.md +0 -77
- package/payload/platform/plugins/writer-craft/skills/citation-style/references/citation-rules.md +0 -103
- package/payload/platform/plugins/writer-craft/skills/citation-style/references/journal-article-models.md +0 -74
- package/payload/platform/plugins/writer-craft/skills/citation-style/references/other-source-models.md +0 -146
- package/payload/platform/plugins/writer-craft/skills/citation-style/references/reference-list-rules.md +0 -70
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/SKILL.md +0 -108
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/copyediting.md +0 -73
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/developmental-editing.md +0 -85
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/genre-specific-editing.md +0 -78
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/line-editing.md +0 -55
- package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/self-editing.md +0 -89
- package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/SKILL.md +0 -114
- package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/audience-analysis.md +0 -73
- package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/crafting-persuasive-story.md +0 -76
- package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/persuasion-case-studies.md +0 -67
- package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/transformation-framework.md +0 -86
- package/payload/platform/plugins/writer-craft/skills/point-of-view/SKILL.md +0 -97
- package/payload/platform/plugins/writer-craft/skills/point-of-view/references/indirect-narration.md +0 -72
- package/payload/platform/plugins/writer-craft/skills/point-of-view/references/pov-types-and-voice.md +0 -91
- package/payload/platform/plugins/writer-craft/skills/point-of-view/references/protagonist-filter.md +0 -71
- package/payload/platform/plugins/writer-craft/skills/point-of-view/references/tense-and-person.md +0 -85
- package/payload/platform/plugins/writer-craft/skills/prose-craft/SKILL.md +0 -100
- package/payload/platform/plugins/writer-craft/skills/prose-craft/references/punctuation-and-grammar.md +0 -72
- package/payload/platform/plugins/writer-craft/skills/prose-craft/references/repetition.md +0 -71
- package/payload/platform/plugins/writer-craft/skills/prose-craft/references/sound-and-rhythm.md +0 -64
- package/payload/platform/plugins/writer-craft/skills/prose-craft/references/word-economy.md +0 -93
- package/payload/platform/plugins/writer-craft/skills/reader-engagement/SKILL.md +0 -100
- package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/cause-effect-setup-payoff.md +0 -79
- package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/conflict-escalation.md +0 -81
- package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/hooking-readers.md +0 -67
- package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/neurochemistry-of-engagement.md +0 -94
- package/payload/platform/plugins/writer-craft/skills/review-manuscript/SKILL.md +0 -111
- package/payload/platform/plugins/writer-craft/skills/review-manuscript/references/review-manuscript-checklist.md +0 -119
- package/payload/platform/plugins/writer-craft/skills/review-prose/SKILL.md +0 -99
- package/payload/platform/plugins/writer-craft/skills/review-prose/references/prose-review-checklist.md +0 -112
- package/payload/platform/plugins/writer-craft/skills/review-scene/SKILL.md +0 -99
- package/payload/platform/plugins/writer-craft/skills/review-scene/references/scene-analysis-framework.md +0 -95
- package/payload/platform/plugins/writer-craft/skills/story-architecture/SKILL.md +0 -106
- package/payload/platform/plugins/writer-craft/skills/story-architecture/references/blueprinting-and-scene-cards.md +0 -118
- package/payload/platform/plugins/writer-craft/skills/story-architecture/references/inner-issue-and-protagonist-goal.md +0 -66
- package/payload/platform/plugins/writer-craft/skills/story-architecture/references/misbelief-desire-worldview.md +0 -87
- package/payload/platform/plugins/writer-craft/skills/story-architecture/references/origin-scenes-and-escalation.md +0 -82
- package/payload/platform/plugins/writer-craft/skills/story-blueprint/SKILL.md +0 -133
- package/payload/platform/plugins/writer-craft/skills/story-blueprint/references/blueprinting-exercises.md +0 -118
- package/payload/platform/plugins/writer-craft/skills/story-blueprint/references/blueprinting-process.md +0 -128
- package/payload/platform/plugins/writer-craft/skills/voice-mirror/SKILL.md +0 -166
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# Earlyvangelist Identification
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## Purpose
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Find and recruit your ideal early customers—the people who will buy your unfinished product, give honest feedback, and become passionate advocates.
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## When to Use
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- Starting customer discovery and need to find who to talk to
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- Have a product idea but don't know who the first customers should be
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- Struggling to get traction with "average" customers
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- Need reference customers before the product is fully ready
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- Want to build a waiting list or beta program
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## Process
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### 1. Understand the Five Characteristics
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True earlyvangelists have ALL FIVE characteristics:
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1. **Have a problem** - They're actively aware of the pain you're solving
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- Not theoretical pain—they experience it regularly
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- It affects their work, life, or business
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2. **Know they have a problem** - They're not in denial
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- They can articulate the problem without prompting
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- They've thought about why it matters
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3. **Have been actively looking for a solution** - Already searched
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- They've Googled, asked peers, explored options
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- They know what's available and why it doesn't work
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4. **Have cobbled together a solution** - Built workarounds
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- Spreadsheets, manual processes, duct-tape solutions
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- Hiring people to do what software could do
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- Combining multiple tools in awkward ways
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5. **Have or can acquire budget** - Willing and able to pay
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- Discretionary budget they control
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- Can make purchasing decisions (or influence them strongly)
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- Motivated enough to find money even if budget is tight
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### 2. Disqualify Non-Earlyvangelists
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**Missing characteristic 1 or 2:** They don't feel the pain
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- Dangerous because they'll give positive feedback without buying
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**Missing characteristic 3:** They haven't looked for solutions
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**Missing characteristic 4:** No workarounds means no urgency
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**Missing characteristic 5:** No budget = no sale
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**Direct signals (strong):**
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**Where to look:**
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### 4. Qualifying Questions
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**Testing for characteristic 1 (Have the problem):**
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### 5. Score and Prioritize
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Rate each potential earlyvangelist on the five characteristics:
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| Candidate | Problem | Aware | Searching | Workaround | Budget | Total |
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| Person A | ✓ | ✓ | ✓ | ✓ | ✓ | 5/5 |
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| Person B | ✓ | ✓ | ✓ | ✗ | ✓ | 4/5 |
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| Person C | ✓ | ✗ | ✗ | ✗ | ✓ | 2/5 |
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**Focus on 5/5 scores first.** These are true earlyvangelists.
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**4/5 may become earlyvangelists** with education.
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**3/5 or below are unlikely** to buy early.
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### 6. Synthesis
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- Have you found at least 5-10 true earlyvangelists?
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- What patterns do you see among them? (Job titles, industries, situations)
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- Where do these earlyvangelists gather? (For scaling acquisition)
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- What language do they use to describe the problem?
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- What would make them champion your product internally?
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## Example
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**Idea**: "AI scheduling assistant for busy executives"
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### Earlyvangelist Search
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**Where we looked:**
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- Executive assistant communities on LinkedIn
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- Productivity subreddits (r/productivity, r/getdisciplined)
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- Comments on Calendly competitor blog posts
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- Posts complaining about scheduling on Twitter/X
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### Candidate Analysis
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**Candidate A: VP of Sales, B2B SaaS company**
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1. ✓ Has problem: "I spend 2 hours a day on scheduling"
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2. ✓ Knows it: "It's destroying my selling time"
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3. ✓ Actively looking: "I've tried Calendly, SavvyCal, Reclaim"
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4. ✓ Workaround: "My SDR manages my calendar manually"
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5. ✓ Budget: "I pay the SDR $60K—would gladly pay $500/mo to automate"
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**Score: 5/5 - TRUE EARLYVANGELIST**
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**Candidate B: Solo consultant**
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1. ✓ Has problem: "Scheduling is annoying"
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2. ✗ Knows it: "It's not that big a deal though"
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3. ✗ Actively looking: Never searched for solutions
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4. ✗ Workaround: "I just email back and forth"
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5. ✓ Budget: Could pay, but price-sensitive
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**Score: 2/5 - NOT AN EARLYVANGELIST**
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**Candidate C: Executive at enterprise company**
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1. ✓ Has problem: "My EA is overwhelmed"
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2. ✓ Knows it: "We need better tools"
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3. ✓ Actively looking: "We evaluated Clockwise"
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4. ✓ Workaround: "Two EAs coordinate for 8 executives"
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5. ✗ Budget: "IT would need to approve; takes 6 months"
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**Score: 4/5 - POTENTIAL, but budget friction**
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### Earlyvangelist Profile
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**Our ideal earlyvangelist:**
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- VP/Director level at B2B company (50-500 employees)
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- Has already tried at least one scheduling tool
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- Currently has admin support handling scheduling
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- Has budget authority or direct expense approval
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- Values time at $500+/hour
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**Where to find more:**
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- LinkedIn: VP titles + "calendar chaos" mentions
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- SaaS sales communities
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- YC founder networks (time-pressed, budget available)
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- Executive coaching program alumni
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**Insight:** The best earlyvangelists are executives who already pay for partial solutions (EAs, existing tools). They've validated the problem with their wallet and are frustrated enough to try something new.
|
|
@@ -1,58 +0,0 @@
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# First Principles Thinking
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## Purpose
|
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4
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Break down complex ideas to fundamental truths and rebuild from scratch, removing assumptions and borrowed thinking.
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5
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|
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6
|
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## When to Use
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7
|
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- Testing whether you're copying competitors vs. innovating
|
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8
|
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- Validating ideas in new or uncertain markets
|
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9
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- When the idea feels derivative or "me too"
|
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10
|
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- Refining business models or GTM strategies
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11
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## Process
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-
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|
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1. **Identify the core belief**
|
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|
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- What fundamental assumption is your idea built on?
|
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|
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17
|
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2. **Break it down**
|
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- What are you assuming must be true for this to work?
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19
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- List every assumption (market, customer behavior, technology, economics)
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|
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3. **Question each assumption**
|
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- Is this actually true, or is it industry conventional wisdom?
|
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- What evidence supports or contradicts this?
|
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- Has this always been true, or did circumstances change?
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|
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4. **Identify fundamental truths**
|
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27
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- What MUST be true (physics, human nature, economics)?
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28
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- What is merely true today (technology, regulation, market conditions)?
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-
|
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|
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5. **Rebuild from fundamentals**
|
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31
|
-
- Given only the fundamental truths, what solutions are possible?
|
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32
|
-
- How does this compare to your original idea?
|
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33
|
-
|
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|
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6. **Synthesis**
|
|
35
|
-
- Is your idea built on fundamentals or assumptions?
|
|
36
|
-
- What would change if you rebuilt from first principles?
|
|
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|
-
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38
|
-
## Example
|
|
39
|
-
|
|
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|
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**Idea**: "We need to create a subscription model for our product"
|
|
41
|
-
|
|
42
|
-
**Assumptions identified**:
|
|
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|
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- Recurring revenue is better than one-time sales
|
|
44
|
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- Customers want to rent vs. own
|
|
45
|
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- Subscription pricing is industry standard
|
|
46
|
-
|
|
47
|
-
**Fundamental truths**:
|
|
48
|
-
- Customers want to solve their problem efficiently
|
|
49
|
-
- Businesses need predictable cash flow
|
|
50
|
-
- Value exchange must be fair to both parties
|
|
51
|
-
|
|
52
|
-
**First principles rebuild**:
|
|
53
|
-
Instead of assuming subscription is best, the fundamental need is *predictable revenue AND customer value alignment*. This could mean:
|
|
54
|
-
- Usage-based pricing (pay for outcomes)
|
|
55
|
-
- Hybrid model (core product + premium services)
|
|
56
|
-
- Annual contracts with monthly value delivery
|
|
57
|
-
|
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58
|
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**Insight**: Don't copy the subscription trend—design a revenue model that aligns with how customers actually derive value.
|
package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/fishbone.md
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# Fishbone Diagram (Ishikawa)
|
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2
|
-
|
|
3
|
-
## Purpose
|
|
4
|
-
Systematically identify all potential causes of a problem or all factors contributing to an outcome, organized by category.
|
|
5
|
-
|
|
6
|
-
## When to Use
|
|
7
|
-
- Identifying blind spots in complex ideas
|
|
8
|
-
- When the idea addresses a problem (need to understand root causes)
|
|
9
|
-
- Validating that your solution addresses all critical factors
|
|
10
|
-
- Refining GTM or implementation strategies
|
|
11
|
-
|
|
12
|
-
## Process
|
|
13
|
-
|
|
14
|
-
1. **Define the "effect"**
|
|
15
|
-
- What problem are you solving OR what outcome are you creating?
|
|
16
|
-
- Write this as the "head" of the fish
|
|
17
|
-
|
|
18
|
-
2. **Identify major categories** (choose relevant categories)
|
|
19
|
-
- **Standard categories**: People, Process, Technology, Environment, Materials, Measurement
|
|
20
|
-
- **Business categories**: Market, Product, Distribution, Marketing, Operations, Team
|
|
21
|
-
- **GTM categories**: Messaging, Channels, Pricing, Positioning, Competition, Timing
|
|
22
|
-
- Adapt categories to fit your context
|
|
23
|
-
|
|
24
|
-
3. **Brainstorm causes within each category**
|
|
25
|
-
- For each major category, list all factors that contribute
|
|
26
|
-
- Ask "What in this category affects the outcome?"
|
|
27
|
-
- Push for specific, actionable factors (not vague generalities)
|
|
28
|
-
- Aim for 3-7 factors per category
|
|
29
|
-
|
|
30
|
-
4. **Drill deeper with "why?"**
|
|
31
|
-
- For major factors, ask "Why does this happen?" or "What causes this?"
|
|
32
|
-
- Create sub-branches for root causes
|
|
33
|
-
|
|
34
|
-
5. **Identify patterns and priorities**
|
|
35
|
-
- Which causes appear across multiple categories?
|
|
36
|
-
- Which causes have the biggest impact?
|
|
37
|
-
- Which causes are within your control?
|
|
38
|
-
|
|
39
|
-
6. **Synthesis**
|
|
40
|
-
- Does your idea address the high-impact causes?
|
|
41
|
-
- What blind spots were revealed?
|
|
42
|
-
- What factors need more attention in your strategy?
|
|
43
|
-
|
|
44
|
-
## Example
|
|
45
|
-
|
|
46
|
-
**Idea**: "Launch AI-powered sales coaching platform for B2B teams"
|
|
47
|
-
|
|
48
|
-
**Effect**: "B2B sales teams underperform on quota"
|
|
49
|
-
|
|
50
|
-
### Categories & Causes
|
|
51
|
-
|
|
52
|
-
**People**:
|
|
53
|
-
- Reps lack training on discovery questions
|
|
54
|
-
- Managers don't have time to coach
|
|
55
|
-
- High turnover in sales team
|
|
56
|
-
- Inconsistent skill levels across team
|
|
57
|
-
|
|
58
|
-
**Process**:
|
|
59
|
-
- No standardized sales methodology
|
|
60
|
-
- Poor handoff between SDR and AE
|
|
61
|
-
- Long sales cycles with no milestones
|
|
62
|
-
- Deal reviews happen too late
|
|
63
|
-
|
|
64
|
-
**Technology**:
|
|
65
|
-
- CRM data is incomplete/inaccurate
|
|
66
|
-
- No call recording or analysis
|
|
67
|
-
- Disconnected tools (CRM, email, calls)
|
|
68
|
-
- Manual reporting wastes time
|
|
69
|
-
|
|
70
|
-
**Market**:
|
|
71
|
-
- Increased competition for same buyers
|
|
72
|
-
- Buyers are more informed (research online first)
|
|
73
|
-
- Longer buying committees
|
|
74
|
-
- Economic headwinds (tighter budgets)
|
|
75
|
-
|
|
76
|
-
**Product** (what they're selling):
|
|
77
|
-
- Value proposition unclear to buyers
|
|
78
|
-
- Feature-focused vs. outcome-focused
|
|
79
|
-
- Pricing misaligned with perceived value
|
|
80
|
-
- Poor product-market fit
|
|
81
|
-
|
|
82
|
-
**Leadership**:
|
|
83
|
-
- Quota set without market input
|
|
84
|
-
- Comp structure doesn't motivate right behaviors
|
|
85
|
-
- No accountability for coaching
|
|
86
|
-
- Focus on activity metrics vs. outcomes
|
|
87
|
-
|
|
88
|
-
### Analysis
|
|
89
|
-
|
|
90
|
-
**High-impact causes** (appear multiple times or critical):
|
|
91
|
-
- Lack of coaching capability (People + Leadership)
|
|
92
|
-
- No data/insights for improvement (Technology)
|
|
93
|
-
- Unclear value messaging (Product + Process)
|
|
94
|
-
|
|
95
|
-
**Within control** (your platform can address):
|
|
96
|
-
- Call analysis and insights (Technology)
|
|
97
|
-
- Standardized coaching framework (Process)
|
|
98
|
-
- Data-driven feedback (Technology)
|
|
99
|
-
|
|
100
|
-
**Outside control** (need to acknowledge):
|
|
101
|
-
- Market competition
|
|
102
|
-
- Budget constraints
|
|
103
|
-
- Turnover
|
|
104
|
-
|
|
105
|
-
### Synthesis
|
|
106
|
-
|
|
107
|
-
**Insight**: The platform should focus on:
|
|
108
|
-
1. **Automated call analysis** (solving Technology gap)
|
|
109
|
-
2. **Coaching frameworks** (solving People + Process gap)
|
|
110
|
-
3. **Manager enablement** (solving Leadership gap)
|
|
111
|
-
|
|
112
|
-
**Blind spot revealed**: Original idea focused only on rep training. Real problem is manager coaching capability + lack of data. Platform needs to target sales managers, not just reps.
|
|
113
|
-
|
|
114
|
-
**Refined value prop**: "Give sales managers AI-powered insights and frameworks to coach their team to quota—without adding hours to their day."
|
package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/five-whys.md
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|
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# 5 Whys Method
|
|
2
|
-
|
|
3
|
-
## Purpose
|
|
4
|
-
Identify root causes by repeatedly asking "why" to move beyond symptoms to underlying problems.
|
|
5
|
-
|
|
6
|
-
## When to Use
|
|
7
|
-
- Identifying blind spots in problem understanding
|
|
8
|
-
- Validating whether you're solving the right problem
|
|
9
|
-
- When the idea seems reactive rather than strategic
|
|
10
|
-
|
|
11
|
-
## Process
|
|
12
|
-
|
|
13
|
-
1. **State the idea/problem clearly**
|
|
14
|
-
- "We want to [idea/solution]"
|
|
15
|
-
|
|
16
|
-
2. **Ask Why #1**: Why do you want to do this?
|
|
17
|
-
- Listen for the immediate reason
|
|
18
|
-
|
|
19
|
-
3. **Ask Why #2**: Why is [previous answer] important?
|
|
20
|
-
- Dig one level deeper
|
|
21
|
-
|
|
22
|
-
4. **Ask Why #3**: Why does [previous answer] matter?
|
|
23
|
-
- Move toward underlying needs
|
|
24
|
-
|
|
25
|
-
5. **Ask Why #4**: Why is [previous answer] critical?
|
|
26
|
-
- Approach fundamental drivers
|
|
27
|
-
|
|
28
|
-
6. **Ask Why #5**: Why does [previous answer] create value?
|
|
29
|
-
- Reach root cause/opportunity
|
|
30
|
-
|
|
31
|
-
7. **Synthesis**: Is the original idea still the best solution to address the root cause?
|
|
32
|
-
|
|
33
|
-
## Example
|
|
34
|
-
|
|
35
|
-
**Idea**: "We want to build an AI chatbot for customer support"
|
|
36
|
-
|
|
37
|
-
- **Why #1**: To reduce support ticket volume
|
|
38
|
-
- **Why #2**: Because our team is overwhelmed with repetitive questions
|
|
39
|
-
- **Why #3**: Because customers can't find answers in our documentation
|
|
40
|
-
- **Why #4**: Because our documentation is scattered across multiple platforms
|
|
41
|
-
- **Why #5**: Because we've never had a unified knowledge management strategy
|
|
42
|
-
|
|
43
|
-
**Insight**: The real opportunity isn't a chatbot—it's knowledge architecture. A chatbot might help, but fixing the root cause (knowledge management) could unlock multiple solutions.
|
package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/ice-scoring.md
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|
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|
|
|
1
|
-
# ICE Scoring
|
|
2
|
-
|
|
3
|
-
## Purpose
|
|
4
|
-
Prioritize ideas, features, and experiments using a simple framework that balances potential impact, confidence, and effort required.
|
|
5
|
-
|
|
6
|
-
## When to Use
|
|
7
|
-
- Prioritizing product backlog or feature list
|
|
8
|
-
- Choosing between multiple experiment ideas
|
|
9
|
-
- Deciding what to build next with limited resources
|
|
10
|
-
- Creating transparency around prioritization decisions
|
|
11
|
-
- Aligning team on what matters most
|
|
12
|
-
|
|
13
|
-
## Process
|
|
14
|
-
|
|
15
|
-
### 1. Understand ICE Components
|
|
16
|
-
|
|
17
|
-
**I - Impact**
|
|
18
|
-
If this works, how much does it move the needle?
|
|
19
|
-
- Scale: 1-10
|
|
20
|
-
- Consider: Revenue, retention, acquisition, or other key metric
|
|
21
|
-
- Question: "What's the maximum potential upside?"
|
|
22
|
-
|
|
23
|
-
**C - Confidence**
|
|
24
|
-
How sure are we that this will work?
|
|
25
|
-
- Scale: 1-10
|
|
26
|
-
- Consider: Data, past experiments, customer feedback, intuition
|
|
27
|
-
- Question: "What evidence do we have that this will succeed?"
|
|
28
|
-
|
|
29
|
-
**E - Ease**
|
|
30
|
-
How easy is this to implement and test?
|
|
31
|
-
- Scale: 1-10
|
|
32
|
-
- Consider: Time, resources, complexity, dependencies
|
|
33
|
-
- Question: "How quickly can we learn if this works?"
|
|
34
|
-
|
|
35
|
-
### 2. Calculate ICE Score
|
|
36
|
-
|
|
37
|
-
**Formula Options:**
|
|
38
|
-
|
|
39
|
-
**Simple Average:**
|
|
40
|
-
ICE = (Impact + Confidence + Ease) / 3
|
|
41
|
-
- Range: 1.0 - 10.0
|
|
42
|
-
- Good for: Quick scoring, smaller decisions
|
|
43
|
-
|
|
44
|
-
**Impact-Weighted:**
|
|
45
|
-
ICE = (Impact × 3) + (10 - Effort)
|
|
46
|
-
- Range: 0 - 40
|
|
47
|
-
- Good for: When impact should dominate decisions
|
|
48
|
-
- Note: Use Effort inverse (10 - Ease) if needed
|
|
49
|
-
|
|
50
|
-
**Multiplicative:**
|
|
51
|
-
ICE = Impact × Confidence × Ease
|
|
52
|
-
- Range: 1 - 1000
|
|
53
|
-
- Good for: Penalizing low scores more heavily
|
|
54
|
-
|
|
55
|
-
### 3. Score Your Ideas
|
|
56
|
-
|
|
57
|
-
For each idea, score each dimension:
|
|
58
|
-
|
|
59
|
-
**Impact Scoring Guide:**
|
|
60
|
-
- 10: Massive impact - could 2x the key metric
|
|
61
|
-
- 7-9: High impact - significant, measurable improvement
|
|
62
|
-
- 4-6: Medium impact - noticeable improvement
|
|
63
|
-
- 1-3: Low impact - marginal improvement
|
|
64
|
-
|
|
65
|
-
**Confidence Scoring Guide:**
|
|
66
|
-
- 10: Near certain - strong data, proven elsewhere
|
|
67
|
-
- 7-9: High confidence - good signals, tested assumptions
|
|
68
|
-
- 4-6: Medium confidence - some signals, reasonable guess
|
|
69
|
-
- 1-3: Low confidence - intuition only, untested
|
|
70
|
-
|
|
71
|
-
**Ease Scoring Guide:**
|
|
72
|
-
- 10: Trivial - hours of work, no dependencies
|
|
73
|
-
- 7-9: Easy - days of work, few dependencies
|
|
74
|
-
- 4-6: Medium - weeks of work, some complexity
|
|
75
|
-
- 1-3: Hard - months of work, major dependencies
|
|
76
|
-
|
|
77
|
-
### 4. Create Your Prioritized List
|
|
78
|
-
|
|
79
|
-
Sort by ICE score, highest first:
|
|
80
|
-
|
|
81
|
-
| Rank | Idea | Impact | Confidence | Ease | ICE Score |
|
|
82
|
-
|------|------|--------|------------|------|-----------|
|
|
83
|
-
| 1 | Simplify signup form | 7 | 8 | 9 | 8.0 |
|
|
84
|
-
| 2 | Add social proof | 6 | 7 | 8 | 7.0 |
|
|
85
|
-
| 3 | New pricing page | 8 | 6 | 6 | 6.7 |
|
|
86
|
-
| 4 | AI feature expansion | 9 | 5 | 3 | 5.7 |
|
|
87
|
-
|
|
88
|
-
### 5. Apply Judgment
|
|
89
|
-
|
|
90
|
-
ICE provides ranking, not automatic decisions. Consider:
|
|
91
|
-
|
|
92
|
-
**Strategic alignment:**
|
|
93
|
-
- Does this support our current focus area?
|
|
94
|
-
- Is this consistent with our roadmap?
|
|
95
|
-
|
|
96
|
-
**Dependencies:**
|
|
97
|
-
- Does anything else need to happen first?
|
|
98
|
-
- Will this enable other high-value work?
|
|
99
|
-
|
|
100
|
-
**Learning value:**
|
|
101
|
-
- Even if impact is low, will we learn something valuable?
|
|
102
|
-
- Is this a stepping stone to bigger opportunities?
|
|
103
|
-
|
|
104
|
-
**Risk distribution:**
|
|
105
|
-
- Are we taking enough big bets?
|
|
106
|
-
- Are we also shipping quick wins?
|
|
107
|
-
|
|
108
|
-
### 6. Create a Balanced Portfolio
|
|
109
|
-
|
|
110
|
-
**Aim for a mix:**
|
|
111
|
-
- **Quick wins:** High Ease, decent Impact (keep momentum)
|
|
112
|
-
- **Big bets:** High Impact, lower Ease (move the needle)
|
|
113
|
-
- **Experiments:** Lower Confidence (test assumptions)
|
|
114
|
-
|
|
115
|
-
**Avoid:**
|
|
116
|
-
- All quick wins (incremental, not transformative)
|
|
117
|
-
- All big bets (slow, risky)
|
|
118
|
-
- All low confidence (wasteful guessing)
|
|
119
|
-
|
|
120
|
-
### 7. Re-score Regularly
|
|
121
|
-
|
|
122
|
-
ICE scores change over time:
|
|
123
|
-
- New data increases or decreases Confidence
|
|
124
|
-
- Completed work changes Ease
|
|
125
|
-
- Strategy shifts change Impact weights
|
|
126
|
-
|
|
127
|
-
**Cadence:**
|
|
128
|
-
- Weekly: Quick review of active list
|
|
129
|
-
- Monthly: Full re-scoring of backlog
|
|
130
|
-
- Quarterly: Reassess scoring criteria
|
|
131
|
-
|
|
132
|
-
### 8. Common Mistakes
|
|
133
|
-
|
|
134
|
-
**Inflating Impact scores:**
|
|
135
|
-
- Everything is "high impact" → scores meaningless
|
|
136
|
-
- Fix: Calibrate against past results
|
|
137
|
-
|
|
138
|
-
**Underestimating Ease:**
|
|
139
|
-
- Dev says "2 days" → actually 2 weeks
|
|
140
|
-
- Fix: Use historical accuracy as calibration
|
|
141
|
-
|
|
142
|
-
**Ignoring Confidence:**
|
|
143
|
-
- "We're pretty sure" = low confidence
|
|
144
|
-
- Fix: Require evidence for Confidence > 7
|
|
145
|
-
|
|
146
|
-
**Gaming the system:**
|
|
147
|
-
- Scoring what you want to build high
|
|
148
|
-
- Fix: Score together as a team
|
|
149
|
-
|
|
150
|
-
### 9. Synthesis
|
|
151
|
-
|
|
152
|
-
After ICE scoring:
|
|
153
|
-
- What's the top priority by ICE score?
|
|
154
|
-
- Does that feel right given strategy and context?
|
|
155
|
-
- What quick wins can we ship while working on big bets?
|
|
156
|
-
- What low-confidence ideas should we test cheaply first?
|
|
157
|
-
- When will we re-score this list?
|
|
158
|
-
|
|
159
|
-
## Example
|
|
160
|
-
|
|
161
|
-
**Product**: SaaS project management tool
|
|
162
|
-
|
|
163
|
-
**Goal**: Increase trial-to-paid conversion (currently 8%)
|
|
164
|
-
|
|
165
|
-
### Ideas to Score
|
|
166
|
-
|
|
167
|
-
**1. Simplify pricing page**
|
|
168
|
-
- Impact: 6 - Could improve clarity and conversion
|
|
169
|
-
- Confidence: 8 - Best practice, heat maps show confusion
|
|
170
|
-
- Ease: 9 - 2 days of work, design ready
|
|
171
|
-
- **ICE: 7.7**
|
|
172
|
-
|
|
173
|
-
**2. Add comparison table vs. competitors**
|
|
174
|
-
- Impact: 5 - Helps decision-making
|
|
175
|
-
- Confidence: 6 - Some products do this well
|
|
176
|
-
- Ease: 7 - Week of work, need research
|
|
177
|
-
- **ICE: 6.0**
|
|
178
|
-
|
|
179
|
-
**3. Implement free team trial (vs. individual)**
|
|
180
|
-
- Impact: 9 - Teams convert at 20% vs. individuals at 8%
|
|
181
|
-
- Confidence: 8 - Have data from surveys and competitors
|
|
182
|
-
- Ease: 4 - 4 weeks of work, billing changes
|
|
183
|
-
- **ICE: 7.0**
|
|
184
|
-
|
|
185
|
-
**4. AI-powered onboarding assistant**
|
|
186
|
-
- Impact: 8 - Could transform first experience
|
|
187
|
-
- Confidence: 4 - Haven't tested, no data
|
|
188
|
-
- Ease: 2 - 3 months of work, new capability
|
|
189
|
-
- **ICE: 4.7**
|
|
190
|
-
|
|
191
|
-
**5. "Getting Started" email sequence**
|
|
192
|
-
- Impact: 5 - Improve activation
|
|
193
|
-
- Confidence: 7 - Email sequences work for competitors
|
|
194
|
-
- Ease: 8 - 1 week, using existing tools
|
|
195
|
-
- **ICE: 6.7**
|
|
196
|
-
|
|
197
|
-
### Prioritized List
|
|
198
|
-
|
|
199
|
-
| Priority | Idea | ICE | Type |
|
|
200
|
-
|----------|------|-----|------|
|
|
201
|
-
| 1 | Simplify pricing page | 7.7 | Quick Win |
|
|
202
|
-
| 2 | Free team trial | 7.0 | Big Bet |
|
|
203
|
-
| 3 | Email sequence | 6.7 | Quick Win |
|
|
204
|
-
| 4 | Comparison table | 6.0 | Medium |
|
|
205
|
-
| 5 | AI assistant | 4.7 | Future |
|
|
206
|
-
|
|
207
|
-
### Execution Plan
|
|
208
|
-
|
|
209
|
-
**Sprint 1 (2 weeks):**
|
|
210
|
-
- Ship: Simplify pricing page (Quick Win)
|
|
211
|
-
- Ship: Email sequence (Quick Win)
|
|
212
|
-
- Plan: Free team trial (Big Bet)
|
|
213
|
-
|
|
214
|
-
**Sprint 2-4 (6 weeks):**
|
|
215
|
-
- Build: Free team trial
|
|
216
|
-
- Measure: Pricing page impact
|
|
217
|
-
- Measure: Email sequence impact
|
|
218
|
-
|
|
219
|
-
**Sprint 5+:**
|
|
220
|
-
- Evaluate: Did team trial increase conversion?
|
|
221
|
-
- Decide: AI assistant worth pursuing?
|
|
222
|
-
- Re-score: New ideas based on learnings
|
|
223
|
-
|
|
224
|
-
### Post-Implementation Review
|
|
225
|
-
|
|
226
|
-
After 8 weeks:
|
|
227
|
-
- Pricing page: +1.2% conversion (confirmed Impact score)
|
|
228
|
-
- Email sequence: +0.5% conversion (lower than expected)
|
|
229
|
-
- Team trial: Launched, measuring
|
|
230
|
-
|
|
231
|
-
**Re-scoring AI assistant with new data:**
|
|
232
|
-
- Impact: 8 → 7 (email didn't help as much as expected)
|
|
233
|
-
- Confidence: 4 → 5 (learned more about what drives activation)
|
|
234
|
-
- Ease: 2 → 3 (can reuse onboarding learnings)
|
|
235
|
-
- **New ICE: 5.0** (still not a priority)
|
|
236
|
-
|
|
237
|
-
**Insight:** ICE scoring prevented us from building the "exciting" AI feature first. The mundane pricing page change delivered more impact per hour invested than any other option.
|