@rubytech/create-maxy-code 0.1.169 → 0.1.170

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Files changed (134) hide show
  1. package/package.json +1 -1
  2. package/payload/platform/plugins/.claude-plugin/marketplace.json +0 -15
  3. package/payload/platform/plugins/docs/references/platform.md +1 -1
  4. package/payload/server/{chunk-3TRIXQSJ.js → chunk-L2YK2VK3.js} +17 -29
  5. package/payload/server/maxy-edge.js +1 -1
  6. package/payload/server/server.js +1 -1
  7. package/payload/platform/plugins/teaching/.claude-plugin/plugin.json +0 -8
  8. package/payload/platform/plugins/teaching/PLUGIN.md +0 -58
  9. package/payload/platform/plugins/teaching/skills/interactive-tutor/SKILL.md +0 -59
  10. package/payload/platform/plugins/teaching/skills/interactive-tutor/references/assessment.md +0 -70
  11. package/payload/platform/plugins/teaching/skills/interactive-tutor/references/classroom-conduct.md +0 -43
  12. package/payload/platform/plugins/teaching/skills/interactive-tutor/references/teaching-modes.md +0 -83
  13. package/payload/platform/plugins/teaching/skills/lesson-planner/SKILL.md +0 -48
  14. package/payload/platform/plugins/teaching/skills/lesson-planner/references/context-gathering.md +0 -41
  15. package/payload/platform/plugins/teaching/skills/lesson-planner/references/plan-structure.md +0 -94
  16. package/payload/platform/plugins/teaching/skills/study-pack-builder/SKILL.md +0 -52
  17. package/payload/platform/plugins/teaching/skills/study-pack-builder/references/disaggregation.md +0 -49
  18. package/payload/platform/plugins/teaching/skills/study-pack-builder/references/materials.md +0 -116
  19. package/payload/platform/plugins/venture-studio/.claude-plugin/plugin.json +0 -8
  20. package/payload/platform/plugins/venture-studio/PLUGIN.md +0 -119
  21. package/payload/platform/plugins/venture-studio/bin/scaffold.sh +0 -116
  22. package/payload/platform/plugins/venture-studio/skills/brand-pack/SKILL.md +0 -256
  23. package/payload/platform/plugins/venture-studio/skills/brand-pack/references/color-psychology.md +0 -118
  24. package/payload/platform/plugins/venture-studio/skills/investor-data-room/SKILL.md +0 -376
  25. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/business-plan-template.md +0 -64
  26. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/compliance-research-checklist.md +0 -53
  27. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/data-room-structure.md +0 -88
  28. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/deck-blueprint-template.md +0 -39
  29. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/design-tokens-application.md +0 -79
  30. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/html-pdf-pipeline.md +0 -236
  31. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/internal-workings-scrub.md +0 -33
  32. package/payload/platform/plugins/venture-studio/skills/investor-data-room/references/termsheet-template.md +0 -88
  33. package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/index.html +0 -1565
  34. package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/render-pdf.mjs +0 -91
  35. package/payload/platform/plugins/venture-studio/skills/investor-data-room/templates/prospectus/term_sheet.html +0 -715
  36. package/payload/platform/plugins/venture-studio/skills/office-hours/SKILL.md +0 -587
  37. package/payload/platform/plugins/venture-studio/skills/prototype-host/SKILL.md +0 -179
  38. package/payload/platform/plugins/venture-studio/skills/prototype-host/references/cloudflared-ingress-edit.md +0 -81
  39. package/payload/platform/plugins/venture-studio/skills/prototype-host/references/scaffold-frameworks.md +0 -60
  40. package/payload/platform/plugins/venture-studio/skills/prototype-host/references/systemd-user-service.md +0 -104
  41. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/SKILL.md +0 -336
  42. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/aarrr-metrics.md +0 -275
  43. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/assumption-testing.md +0 -93
  44. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/boolean-search.md +0 -308
  45. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/build-measure-learn.md +0 -262
  46. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/business-model-canvas.md +0 -171
  47. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/commitment-signals.md +0 -246
  48. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/design-thinking.md +0 -183
  49. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/earlyvangelist.md +0 -190
  50. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/first-principles.md +0 -58
  51. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/fishbone.md +0 -114
  52. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/five-whys.md +0 -43
  53. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/ice-scoring.md +0 -237
  54. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/innovation-accounting.md +0 -290
  55. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/jtbd.md +0 -105
  56. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/landing-page.md +0 -361
  57. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/market-type.md +0 -167
  58. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/mom-test.md +0 -193
  59. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/mvp-types.md +0 -200
  60. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/og-images.md +0 -239
  61. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pareto.md +0 -103
  62. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/persona-development.md +0 -291
  63. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pivot-types.md +0 -225
  64. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/positioning-statement.md +0 -179
  65. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/prd.md +0 -363
  66. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/pre-mortem.md +0 -74
  67. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/problem-validation.md +0 -253
  68. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/product-market-fit.md +0 -256
  69. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/research-synthesis.md +0 -276
  70. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/three-engines-of-growth.md +0 -248
  71. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/validation-tests.md +0 -89
  72. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/value-proposition-canvas.md +0 -121
  73. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/win-loss-analysis.md +0 -242
  74. package/payload/platform/plugins/venture-studio/skills/zero-to-prototype/references/workflow-mapping.md +0 -271
  75. package/payload/platform/plugins/writer-craft/.claude-plugin/plugin.json +0 -17
  76. package/payload/platform/plugins/writer-craft/PLUGIN.md +0 -130
  77. package/payload/platform/plugins/writer-craft/agents/writer-craft--manuscript-reviewer.md +0 -96
  78. package/payload/platform/plugins/writer-craft/mcp/package.json +0 -19
  79. package/payload/platform/plugins/writer-craft/mcp/scripts/smoke.mjs +0 -152
  80. package/payload/platform/plugins/writer-craft/mcp/src/index.ts +0 -289
  81. package/payload/platform/plugins/writer-craft/mcp/src/lib/neo4j.ts +0 -56
  82. package/payload/platform/plugins/writer-craft/mcp/src/lib/voice-corpus.ts +0 -54
  83. package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-distil-profile.ts +0 -303
  84. package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-record-feedback.ts +0 -114
  85. package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-retrieve-conditioning.ts +0 -145
  86. package/payload/platform/plugins/writer-craft/mcp/src/tools/voice-tag-content.ts +0 -117
  87. package/payload/platform/plugins/writer-craft/mcp/tsconfig.json +0 -8
  88. package/payload/platform/plugins/writer-craft/skills/citation-style/SKILL.md +0 -94
  89. package/payload/platform/plugins/writer-craft/skills/citation-style/references/book-and-chapter-models.md +0 -77
  90. package/payload/platform/plugins/writer-craft/skills/citation-style/references/citation-rules.md +0 -103
  91. package/payload/platform/plugins/writer-craft/skills/citation-style/references/journal-article-models.md +0 -74
  92. package/payload/platform/plugins/writer-craft/skills/citation-style/references/other-source-models.md +0 -146
  93. package/payload/platform/plugins/writer-craft/skills/citation-style/references/reference-list-rules.md +0 -70
  94. package/payload/platform/plugins/writer-craft/skills/editorial-practice/SKILL.md +0 -108
  95. package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/copyediting.md +0 -73
  96. package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/developmental-editing.md +0 -85
  97. package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/genre-specific-editing.md +0 -78
  98. package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/line-editing.md +0 -55
  99. package/payload/platform/plugins/writer-craft/skills/editorial-practice/references/self-editing.md +0 -89
  100. package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/SKILL.md +0 -114
  101. package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/audience-analysis.md +0 -73
  102. package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/crafting-persuasive-story.md +0 -76
  103. package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/persuasion-case-studies.md +0 -67
  104. package/payload/platform/plugins/writer-craft/skills/persuasive-storytelling/references/transformation-framework.md +0 -86
  105. package/payload/platform/plugins/writer-craft/skills/point-of-view/SKILL.md +0 -97
  106. package/payload/platform/plugins/writer-craft/skills/point-of-view/references/indirect-narration.md +0 -72
  107. package/payload/platform/plugins/writer-craft/skills/point-of-view/references/pov-types-and-voice.md +0 -91
  108. package/payload/platform/plugins/writer-craft/skills/point-of-view/references/protagonist-filter.md +0 -71
  109. package/payload/platform/plugins/writer-craft/skills/point-of-view/references/tense-and-person.md +0 -85
  110. package/payload/platform/plugins/writer-craft/skills/prose-craft/SKILL.md +0 -100
  111. package/payload/platform/plugins/writer-craft/skills/prose-craft/references/punctuation-and-grammar.md +0 -72
  112. package/payload/platform/plugins/writer-craft/skills/prose-craft/references/repetition.md +0 -71
  113. package/payload/platform/plugins/writer-craft/skills/prose-craft/references/sound-and-rhythm.md +0 -64
  114. package/payload/platform/plugins/writer-craft/skills/prose-craft/references/word-economy.md +0 -93
  115. package/payload/platform/plugins/writer-craft/skills/reader-engagement/SKILL.md +0 -100
  116. package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/cause-effect-setup-payoff.md +0 -79
  117. package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/conflict-escalation.md +0 -81
  118. package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/hooking-readers.md +0 -67
  119. package/payload/platform/plugins/writer-craft/skills/reader-engagement/references/neurochemistry-of-engagement.md +0 -94
  120. package/payload/platform/plugins/writer-craft/skills/review-manuscript/SKILL.md +0 -111
  121. package/payload/platform/plugins/writer-craft/skills/review-manuscript/references/review-manuscript-checklist.md +0 -119
  122. package/payload/platform/plugins/writer-craft/skills/review-prose/SKILL.md +0 -99
  123. package/payload/platform/plugins/writer-craft/skills/review-prose/references/prose-review-checklist.md +0 -112
  124. package/payload/platform/plugins/writer-craft/skills/review-scene/SKILL.md +0 -99
  125. package/payload/platform/plugins/writer-craft/skills/review-scene/references/scene-analysis-framework.md +0 -95
  126. package/payload/platform/plugins/writer-craft/skills/story-architecture/SKILL.md +0 -106
  127. package/payload/platform/plugins/writer-craft/skills/story-architecture/references/blueprinting-and-scene-cards.md +0 -118
  128. package/payload/platform/plugins/writer-craft/skills/story-architecture/references/inner-issue-and-protagonist-goal.md +0 -66
  129. package/payload/platform/plugins/writer-craft/skills/story-architecture/references/misbelief-desire-worldview.md +0 -87
  130. package/payload/platform/plugins/writer-craft/skills/story-architecture/references/origin-scenes-and-escalation.md +0 -82
  131. package/payload/platform/plugins/writer-craft/skills/story-blueprint/SKILL.md +0 -133
  132. package/payload/platform/plugins/writer-craft/skills/story-blueprint/references/blueprinting-exercises.md +0 -118
  133. package/payload/platform/plugins/writer-craft/skills/story-blueprint/references/blueprinting-process.md +0 -128
  134. package/payload/platform/plugins/writer-craft/skills/voice-mirror/SKILL.md +0 -166
@@ -1,190 +0,0 @@
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- # Earlyvangelist Identification
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-
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- ## Purpose
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- Find and recruit your ideal early customers—the people who will buy your unfinished product, give honest feedback, and become passionate advocates.
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-
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- ## When to Use
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- - Starting customer discovery and need to find who to talk to
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- - Have a product idea but don't know who the first customers should be
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- - Struggling to get traction with "average" customers
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- - Need reference customers before the product is fully ready
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- - Want to build a waiting list or beta program
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-
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- ## Process
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-
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- ### 1. Understand the Five Characteristics
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-
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- True earlyvangelists have ALL FIVE characteristics:
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-
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- 1. **Have a problem** - They're actively aware of the pain you're solving
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- - Not theoretical pain—they experience it regularly
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- - It affects their work, life, or business
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-
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- 2. **Know they have a problem** - They're not in denial
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- - They can articulate the problem without prompting
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- - They've thought about why it matters
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-
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- 3. **Have been actively looking for a solution** - Already searched
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- - They've Googled, asked peers, explored options
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- - They know what's available and why it doesn't work
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-
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- 4. **Have cobbled together a solution** - Built workarounds
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- - Spreadsheets, manual processes, duct-tape solutions
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- - Hiring people to do what software could do
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- - Combining multiple tools in awkward ways
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-
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- 5. **Have or can acquire budget** - Willing and able to pay
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- - Discretionary budget they control
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- - Can make purchasing decisions (or influence them strongly)
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- - Motivated enough to find money even if budget is tight
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-
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- ### 2. Disqualify Non-Earlyvangelists
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-
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- **Missing characteristic 1 or 2:** They don't feel the pain
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- - Dangerous because they'll give positive feedback without buying
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- - "Sounds cool" ≠ "I'll pay for this"
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-
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- **Missing characteristic 3:** They haven't looked for solutions
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- - If they haven't searched, they won't search for you either
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- - Signals the problem isn't important enough to act on
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-
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- **Missing characteristic 4:** No workarounds means no urgency
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- - Workarounds prove they care enough to invest effort
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- - No workaround = problem isn't severe enough
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-
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- **Missing characteristic 5:** No budget = no sale
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- - Even the most enthusiastic user isn't an earlyvangelist without budget
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- - Verify they can actually spend money, not just that they would
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-
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- ### 3. Find Earlyvangelist Candidates
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-
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- **Direct signals (strong):**
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- - People who have built their own solution to the problem
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- - People complaining about the problem on forums, social media, in groups
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- - People who have tried and abandoned competitor products
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- - People actively posting job listings to hire someone to solve the problem
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-
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- **Indirect signals (moderate):**
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- - People in roles/industries where the problem is common
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- - People who have bought adjacent solutions
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- - People who follow thought leaders talking about the problem
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- - People attending conferences about the problem space
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-
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- **Where to look:**
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- - Industry-specific forums and communities
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- - LinkedIn groups and discussions
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- - Subreddits where target customers gather
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- - Slack/Discord communities for the industry
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- - Conference attendee lists
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- - Comment sections on relevant blog posts
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- - Twitter conversations using problem-related keywords
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-
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- ### 4. Qualifying Questions
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-
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- When talking to potential earlyvangelists, verify each characteristic:
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- **Testing for characteristic 1 (Have the problem):**
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- - "Walk me through the last time you dealt with [problem]"
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- - "How often does this come up?"
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- - Listen for: Specificity, recency, emotional weight
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- **Testing for characteristic 2 (Know they have it):**
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- - "What's the impact when this happens?"
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- - "How much does this cost you in time/money?"
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- - Listen for: Clear articulation, quantification
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-
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- **Testing for characteristic 3 (Actively looking):**
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- - "What have you tried to solve this?"
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- - "What did you find when you looked for solutions?"
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- - Listen for: Names of competitors tried, research done
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- **Testing for characteristic 4 (Cobbled together solution):**
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- - "How do you handle this today?"
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- - "Can you show me your current process/tools?"
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- - Listen for: Workarounds, manual steps, multiple tools
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-
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- **Testing for characteristic 5 (Have budget):**
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- - "Who would make the decision to buy something like this?"
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- - "What are you currently spending on this problem?"
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- - "If something solved this, what would it be worth?"
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- - Listen for: Budget authority, current spend, willingness to pay
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-
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- ### 5. Score and Prioritize
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- Rate each potential earlyvangelist on the five characteristics:
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- | Candidate | Problem | Aware | Searching | Workaround | Budget | Total |
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- |-----------|---------|-------|-----------|------------|--------|-------|
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- | Person A | ✓ | ✓ | ✓ | ✓ | ✓ | 5/5 |
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- | Person B | ✓ | ✓ | ✓ | ✗ | ✓ | 4/5 |
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- | Person C | ✓ | ✗ | ✗ | ✗ | ✓ | 2/5 |
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-
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- **Focus on 5/5 scores first.** These are true earlyvangelists.
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- **4/5 may become earlyvangelists** with education.
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- **3/5 or below are unlikely** to buy early.
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- ### 6. Synthesis
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- - Have you found at least 5-10 true earlyvangelists?
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- - What patterns do you see among them? (Job titles, industries, situations)
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- - Where do these earlyvangelists gather? (For scaling acquisition)
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- - What language do they use to describe the problem?
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- - What would make them champion your product internally?
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- ## Example
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- **Idea**: "AI scheduling assistant for busy executives"
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- ### Earlyvangelist Search
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- **Where we looked:**
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- - Executive assistant communities on LinkedIn
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- - Productivity subreddits (r/productivity, r/getdisciplined)
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- - Comments on Calendly competitor blog posts
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- - Posts complaining about scheduling on Twitter/X
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-
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- ### Candidate Analysis
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- **Candidate A: VP of Sales, B2B SaaS company**
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- 1. ✓ Has problem: "I spend 2 hours a day on scheduling"
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- 2. ✓ Knows it: "It's destroying my selling time"
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- 3. ✓ Actively looking: "I've tried Calendly, SavvyCal, Reclaim"
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- 4. ✓ Workaround: "My SDR manages my calendar manually"
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- 5. ✓ Budget: "I pay the SDR $60K—would gladly pay $500/mo to automate"
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- **Score: 5/5 - TRUE EARLYVANGELIST**
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- **Candidate B: Solo consultant**
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- 1. ✓ Has problem: "Scheduling is annoying"
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- 2. ✗ Knows it: "It's not that big a deal though"
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- 3. ✗ Actively looking: Never searched for solutions
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- 4. ✗ Workaround: "I just email back and forth"
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- 5. ✓ Budget: Could pay, but price-sensitive
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- **Score: 2/5 - NOT AN EARLYVANGELIST**
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- **Candidate C: Executive at enterprise company**
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- 1. ✓ Has problem: "My EA is overwhelmed"
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- 2. ✓ Knows it: "We need better tools"
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- 3. ✓ Actively looking: "We evaluated Clockwise"
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- 4. ✓ Workaround: "Two EAs coordinate for 8 executives"
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- 5. ✗ Budget: "IT would need to approve; takes 6 months"
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- **Score: 4/5 - POTENTIAL, but budget friction**
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- ### Earlyvangelist Profile
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- **Our ideal earlyvangelist:**
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- - VP/Director level at B2B company (50-500 employees)
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- - Has already tried at least one scheduling tool
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- - Currently has admin support handling scheduling
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- - Has budget authority or direct expense approval
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- - Values time at $500+/hour
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- **Where to find more:**
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- - LinkedIn: VP titles + "calendar chaos" mentions
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- - SaaS sales communities
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- - YC founder networks (time-pressed, budget available)
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- - Executive coaching program alumni
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- **Insight:** The best earlyvangelists are executives who already pay for partial solutions (EAs, existing tools). They've validated the problem with their wallet and are frustrated enough to try something new.
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- # First Principles Thinking
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-
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- ## Purpose
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- Break down complex ideas to fundamental truths and rebuild from scratch, removing assumptions and borrowed thinking.
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-
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- ## When to Use
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- - Testing whether you're copying competitors vs. innovating
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- - Validating ideas in new or uncertain markets
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- - When the idea feels derivative or "me too"
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- - Refining business models or GTM strategies
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-
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- ## Process
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- 1. **Identify the core belief**
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- - What fundamental assumption is your idea built on?
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- 2. **Break it down**
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- - What are you assuming must be true for this to work?
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- - List every assumption (market, customer behavior, technology, economics)
20
-
21
- 3. **Question each assumption**
22
- - Is this actually true, or is it industry conventional wisdom?
23
- - What evidence supports or contradicts this?
24
- - Has this always been true, or did circumstances change?
25
-
26
- 4. **Identify fundamental truths**
27
- - What MUST be true (physics, human nature, economics)?
28
- - What is merely true today (technology, regulation, market conditions)?
29
-
30
- 5. **Rebuild from fundamentals**
31
- - Given only the fundamental truths, what solutions are possible?
32
- - How does this compare to your original idea?
33
-
34
- 6. **Synthesis**
35
- - Is your idea built on fundamentals or assumptions?
36
- - What would change if you rebuilt from first principles?
37
-
38
- ## Example
39
-
40
- **Idea**: "We need to create a subscription model for our product"
41
-
42
- **Assumptions identified**:
43
- - Recurring revenue is better than one-time sales
44
- - Customers want to rent vs. own
45
- - Subscription pricing is industry standard
46
-
47
- **Fundamental truths**:
48
- - Customers want to solve their problem efficiently
49
- - Businesses need predictable cash flow
50
- - Value exchange must be fair to both parties
51
-
52
- **First principles rebuild**:
53
- Instead of assuming subscription is best, the fundamental need is *predictable revenue AND customer value alignment*. This could mean:
54
- - Usage-based pricing (pay for outcomes)
55
- - Hybrid model (core product + premium services)
56
- - Annual contracts with monthly value delivery
57
-
58
- **Insight**: Don't copy the subscription trend—design a revenue model that aligns with how customers actually derive value.
@@ -1,114 +0,0 @@
1
- # Fishbone Diagram (Ishikawa)
2
-
3
- ## Purpose
4
- Systematically identify all potential causes of a problem or all factors contributing to an outcome, organized by category.
5
-
6
- ## When to Use
7
- - Identifying blind spots in complex ideas
8
- - When the idea addresses a problem (need to understand root causes)
9
- - Validating that your solution addresses all critical factors
10
- - Refining GTM or implementation strategies
11
-
12
- ## Process
13
-
14
- 1. **Define the "effect"**
15
- - What problem are you solving OR what outcome are you creating?
16
- - Write this as the "head" of the fish
17
-
18
- 2. **Identify major categories** (choose relevant categories)
19
- - **Standard categories**: People, Process, Technology, Environment, Materials, Measurement
20
- - **Business categories**: Market, Product, Distribution, Marketing, Operations, Team
21
- - **GTM categories**: Messaging, Channels, Pricing, Positioning, Competition, Timing
22
- - Adapt categories to fit your context
23
-
24
- 3. **Brainstorm causes within each category**
25
- - For each major category, list all factors that contribute
26
- - Ask "What in this category affects the outcome?"
27
- - Push for specific, actionable factors (not vague generalities)
28
- - Aim for 3-7 factors per category
29
-
30
- 4. **Drill deeper with "why?"**
31
- - For major factors, ask "Why does this happen?" or "What causes this?"
32
- - Create sub-branches for root causes
33
-
34
- 5. **Identify patterns and priorities**
35
- - Which causes appear across multiple categories?
36
- - Which causes have the biggest impact?
37
- - Which causes are within your control?
38
-
39
- 6. **Synthesis**
40
- - Does your idea address the high-impact causes?
41
- - What blind spots were revealed?
42
- - What factors need more attention in your strategy?
43
-
44
- ## Example
45
-
46
- **Idea**: "Launch AI-powered sales coaching platform for B2B teams"
47
-
48
- **Effect**: "B2B sales teams underperform on quota"
49
-
50
- ### Categories & Causes
51
-
52
- **People**:
53
- - Reps lack training on discovery questions
54
- - Managers don't have time to coach
55
- - High turnover in sales team
56
- - Inconsistent skill levels across team
57
-
58
- **Process**:
59
- - No standardized sales methodology
60
- - Poor handoff between SDR and AE
61
- - Long sales cycles with no milestones
62
- - Deal reviews happen too late
63
-
64
- **Technology**:
65
- - CRM data is incomplete/inaccurate
66
- - No call recording or analysis
67
- - Disconnected tools (CRM, email, calls)
68
- - Manual reporting wastes time
69
-
70
- **Market**:
71
- - Increased competition for same buyers
72
- - Buyers are more informed (research online first)
73
- - Longer buying committees
74
- - Economic headwinds (tighter budgets)
75
-
76
- **Product** (what they're selling):
77
- - Value proposition unclear to buyers
78
- - Feature-focused vs. outcome-focused
79
- - Pricing misaligned with perceived value
80
- - Poor product-market fit
81
-
82
- **Leadership**:
83
- - Quota set without market input
84
- - Comp structure doesn't motivate right behaviors
85
- - No accountability for coaching
86
- - Focus on activity metrics vs. outcomes
87
-
88
- ### Analysis
89
-
90
- **High-impact causes** (appear multiple times or critical):
91
- - Lack of coaching capability (People + Leadership)
92
- - No data/insights for improvement (Technology)
93
- - Unclear value messaging (Product + Process)
94
-
95
- **Within control** (your platform can address):
96
- - Call analysis and insights (Technology)
97
- - Standardized coaching framework (Process)
98
- - Data-driven feedback (Technology)
99
-
100
- **Outside control** (need to acknowledge):
101
- - Market competition
102
- - Budget constraints
103
- - Turnover
104
-
105
- ### Synthesis
106
-
107
- **Insight**: The platform should focus on:
108
- 1. **Automated call analysis** (solving Technology gap)
109
- 2. **Coaching frameworks** (solving People + Process gap)
110
- 3. **Manager enablement** (solving Leadership gap)
111
-
112
- **Blind spot revealed**: Original idea focused only on rep training. Real problem is manager coaching capability + lack of data. Platform needs to target sales managers, not just reps.
113
-
114
- **Refined value prop**: "Give sales managers AI-powered insights and frameworks to coach their team to quota—without adding hours to their day."
@@ -1,43 +0,0 @@
1
- # 5 Whys Method
2
-
3
- ## Purpose
4
- Identify root causes by repeatedly asking "why" to move beyond symptoms to underlying problems.
5
-
6
- ## When to Use
7
- - Identifying blind spots in problem understanding
8
- - Validating whether you're solving the right problem
9
- - When the idea seems reactive rather than strategic
10
-
11
- ## Process
12
-
13
- 1. **State the idea/problem clearly**
14
- - "We want to [idea/solution]"
15
-
16
- 2. **Ask Why #1**: Why do you want to do this?
17
- - Listen for the immediate reason
18
-
19
- 3. **Ask Why #2**: Why is [previous answer] important?
20
- - Dig one level deeper
21
-
22
- 4. **Ask Why #3**: Why does [previous answer] matter?
23
- - Move toward underlying needs
24
-
25
- 5. **Ask Why #4**: Why is [previous answer] critical?
26
- - Approach fundamental drivers
27
-
28
- 6. **Ask Why #5**: Why does [previous answer] create value?
29
- - Reach root cause/opportunity
30
-
31
- 7. **Synthesis**: Is the original idea still the best solution to address the root cause?
32
-
33
- ## Example
34
-
35
- **Idea**: "We want to build an AI chatbot for customer support"
36
-
37
- - **Why #1**: To reduce support ticket volume
38
- - **Why #2**: Because our team is overwhelmed with repetitive questions
39
- - **Why #3**: Because customers can't find answers in our documentation
40
- - **Why #4**: Because our documentation is scattered across multiple platforms
41
- - **Why #5**: Because we've never had a unified knowledge management strategy
42
-
43
- **Insight**: The real opportunity isn't a chatbot—it's knowledge architecture. A chatbot might help, but fixing the root cause (knowledge management) could unlock multiple solutions.
@@ -1,237 +0,0 @@
1
- # ICE Scoring
2
-
3
- ## Purpose
4
- Prioritize ideas, features, and experiments using a simple framework that balances potential impact, confidence, and effort required.
5
-
6
- ## When to Use
7
- - Prioritizing product backlog or feature list
8
- - Choosing between multiple experiment ideas
9
- - Deciding what to build next with limited resources
10
- - Creating transparency around prioritization decisions
11
- - Aligning team on what matters most
12
-
13
- ## Process
14
-
15
- ### 1. Understand ICE Components
16
-
17
- **I - Impact**
18
- If this works, how much does it move the needle?
19
- - Scale: 1-10
20
- - Consider: Revenue, retention, acquisition, or other key metric
21
- - Question: "What's the maximum potential upside?"
22
-
23
- **C - Confidence**
24
- How sure are we that this will work?
25
- - Scale: 1-10
26
- - Consider: Data, past experiments, customer feedback, intuition
27
- - Question: "What evidence do we have that this will succeed?"
28
-
29
- **E - Ease**
30
- How easy is this to implement and test?
31
- - Scale: 1-10
32
- - Consider: Time, resources, complexity, dependencies
33
- - Question: "How quickly can we learn if this works?"
34
-
35
- ### 2. Calculate ICE Score
36
-
37
- **Formula Options:**
38
-
39
- **Simple Average:**
40
- ICE = (Impact + Confidence + Ease) / 3
41
- - Range: 1.0 - 10.0
42
- - Good for: Quick scoring, smaller decisions
43
-
44
- **Impact-Weighted:**
45
- ICE = (Impact × 3) + (10 - Effort)
46
- - Range: 0 - 40
47
- - Good for: When impact should dominate decisions
48
- - Note: Use Effort inverse (10 - Ease) if needed
49
-
50
- **Multiplicative:**
51
- ICE = Impact × Confidence × Ease
52
- - Range: 1 - 1000
53
- - Good for: Penalizing low scores more heavily
54
-
55
- ### 3. Score Your Ideas
56
-
57
- For each idea, score each dimension:
58
-
59
- **Impact Scoring Guide:**
60
- - 10: Massive impact - could 2x the key metric
61
- - 7-9: High impact - significant, measurable improvement
62
- - 4-6: Medium impact - noticeable improvement
63
- - 1-3: Low impact - marginal improvement
64
-
65
- **Confidence Scoring Guide:**
66
- - 10: Near certain - strong data, proven elsewhere
67
- - 7-9: High confidence - good signals, tested assumptions
68
- - 4-6: Medium confidence - some signals, reasonable guess
69
- - 1-3: Low confidence - intuition only, untested
70
-
71
- **Ease Scoring Guide:**
72
- - 10: Trivial - hours of work, no dependencies
73
- - 7-9: Easy - days of work, few dependencies
74
- - 4-6: Medium - weeks of work, some complexity
75
- - 1-3: Hard - months of work, major dependencies
76
-
77
- ### 4. Create Your Prioritized List
78
-
79
- Sort by ICE score, highest first:
80
-
81
- | Rank | Idea | Impact | Confidence | Ease | ICE Score |
82
- |------|------|--------|------------|------|-----------|
83
- | 1 | Simplify signup form | 7 | 8 | 9 | 8.0 |
84
- | 2 | Add social proof | 6 | 7 | 8 | 7.0 |
85
- | 3 | New pricing page | 8 | 6 | 6 | 6.7 |
86
- | 4 | AI feature expansion | 9 | 5 | 3 | 5.7 |
87
-
88
- ### 5. Apply Judgment
89
-
90
- ICE provides ranking, not automatic decisions. Consider:
91
-
92
- **Strategic alignment:**
93
- - Does this support our current focus area?
94
- - Is this consistent with our roadmap?
95
-
96
- **Dependencies:**
97
- - Does anything else need to happen first?
98
- - Will this enable other high-value work?
99
-
100
- **Learning value:**
101
- - Even if impact is low, will we learn something valuable?
102
- - Is this a stepping stone to bigger opportunities?
103
-
104
- **Risk distribution:**
105
- - Are we taking enough big bets?
106
- - Are we also shipping quick wins?
107
-
108
- ### 6. Create a Balanced Portfolio
109
-
110
- **Aim for a mix:**
111
- - **Quick wins:** High Ease, decent Impact (keep momentum)
112
- - **Big bets:** High Impact, lower Ease (move the needle)
113
- - **Experiments:** Lower Confidence (test assumptions)
114
-
115
- **Avoid:**
116
- - All quick wins (incremental, not transformative)
117
- - All big bets (slow, risky)
118
- - All low confidence (wasteful guessing)
119
-
120
- ### 7. Re-score Regularly
121
-
122
- ICE scores change over time:
123
- - New data increases or decreases Confidence
124
- - Completed work changes Ease
125
- - Strategy shifts change Impact weights
126
-
127
- **Cadence:**
128
- - Weekly: Quick review of active list
129
- - Monthly: Full re-scoring of backlog
130
- - Quarterly: Reassess scoring criteria
131
-
132
- ### 8. Common Mistakes
133
-
134
- **Inflating Impact scores:**
135
- - Everything is "high impact" → scores meaningless
136
- - Fix: Calibrate against past results
137
-
138
- **Underestimating Ease:**
139
- - Dev says "2 days" → actually 2 weeks
140
- - Fix: Use historical accuracy as calibration
141
-
142
- **Ignoring Confidence:**
143
- - "We're pretty sure" = low confidence
144
- - Fix: Require evidence for Confidence > 7
145
-
146
- **Gaming the system:**
147
- - Scoring what you want to build high
148
- - Fix: Score together as a team
149
-
150
- ### 9. Synthesis
151
-
152
- After ICE scoring:
153
- - What's the top priority by ICE score?
154
- - Does that feel right given strategy and context?
155
- - What quick wins can we ship while working on big bets?
156
- - What low-confidence ideas should we test cheaply first?
157
- - When will we re-score this list?
158
-
159
- ## Example
160
-
161
- **Product**: SaaS project management tool
162
-
163
- **Goal**: Increase trial-to-paid conversion (currently 8%)
164
-
165
- ### Ideas to Score
166
-
167
- **1. Simplify pricing page**
168
- - Impact: 6 - Could improve clarity and conversion
169
- - Confidence: 8 - Best practice, heat maps show confusion
170
- - Ease: 9 - 2 days of work, design ready
171
- - **ICE: 7.7**
172
-
173
- **2. Add comparison table vs. competitors**
174
- - Impact: 5 - Helps decision-making
175
- - Confidence: 6 - Some products do this well
176
- - Ease: 7 - Week of work, need research
177
- - **ICE: 6.0**
178
-
179
- **3. Implement free team trial (vs. individual)**
180
- - Impact: 9 - Teams convert at 20% vs. individuals at 8%
181
- - Confidence: 8 - Have data from surveys and competitors
182
- - Ease: 4 - 4 weeks of work, billing changes
183
- - **ICE: 7.0**
184
-
185
- **4. AI-powered onboarding assistant**
186
- - Impact: 8 - Could transform first experience
187
- - Confidence: 4 - Haven't tested, no data
188
- - Ease: 2 - 3 months of work, new capability
189
- - **ICE: 4.7**
190
-
191
- **5. "Getting Started" email sequence**
192
- - Impact: 5 - Improve activation
193
- - Confidence: 7 - Email sequences work for competitors
194
- - Ease: 8 - 1 week, using existing tools
195
- - **ICE: 6.7**
196
-
197
- ### Prioritized List
198
-
199
- | Priority | Idea | ICE | Type |
200
- |----------|------|-----|------|
201
- | 1 | Simplify pricing page | 7.7 | Quick Win |
202
- | 2 | Free team trial | 7.0 | Big Bet |
203
- | 3 | Email sequence | 6.7 | Quick Win |
204
- | 4 | Comparison table | 6.0 | Medium |
205
- | 5 | AI assistant | 4.7 | Future |
206
-
207
- ### Execution Plan
208
-
209
- **Sprint 1 (2 weeks):**
210
- - Ship: Simplify pricing page (Quick Win)
211
- - Ship: Email sequence (Quick Win)
212
- - Plan: Free team trial (Big Bet)
213
-
214
- **Sprint 2-4 (6 weeks):**
215
- - Build: Free team trial
216
- - Measure: Pricing page impact
217
- - Measure: Email sequence impact
218
-
219
- **Sprint 5+:**
220
- - Evaluate: Did team trial increase conversion?
221
- - Decide: AI assistant worth pursuing?
222
- - Re-score: New ideas based on learnings
223
-
224
- ### Post-Implementation Review
225
-
226
- After 8 weeks:
227
- - Pricing page: +1.2% conversion (confirmed Impact score)
228
- - Email sequence: +0.5% conversion (lower than expected)
229
- - Team trial: Launched, measuring
230
-
231
- **Re-scoring AI assistant with new data:**
232
- - Impact: 8 → 7 (email didn't help as much as expected)
233
- - Confidence: 4 → 5 (learned more about what drives activation)
234
- - Ease: 2 → 3 (can reuse onboarding learnings)
235
- - **New ICE: 5.0** (still not a priority)
236
-
237
- **Insight:** ICE scoring prevented us from building the "exciting" AI feature first. The mundane pricing page change delivered more impact per hour invested than any other option.