@remotion/effects 4.0.478 → 4.0.481
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/burlap.d.ts +15 -0
- package/dist/checkerboard.d.ts +75 -0
- package/dist/emboss.d.ts +76 -0
- package/dist/esm/barrel-distortion.mjs +1 -1
- package/dist/esm/blur.mjs +2 -2
- package/dist/esm/brightness.mjs +1 -1
- package/dist/esm/burlap.mjs +454 -0
- package/dist/esm/checkerboard.mjs +516 -0
- package/dist/esm/chromatic-aberration.mjs +1 -1
- package/dist/esm/color-key.mjs +1 -1
- package/dist/esm/contour-lines.mjs +1 -1
- package/dist/esm/contrast.mjs +1 -1
- package/dist/esm/dot-grid.mjs +1 -1
- package/dist/esm/drop-shadow.mjs +1 -1
- package/dist/esm/duotone.mjs +1 -1
- package/dist/esm/emboss.mjs +477 -0
- package/dist/esm/evolve.mjs +1 -1
- package/dist/esm/fisheye.mjs +1 -1
- package/dist/esm/glow.mjs +1 -1
- package/dist/esm/grayscale.mjs +1 -1
- package/dist/esm/gridlines.mjs +577 -0
- package/dist/esm/halftone-linear-gradient.mjs +1 -1
- package/dist/esm/halftone.mjs +20 -1
- package/dist/esm/hue.mjs +1 -1
- package/dist/esm/index.mjs +1061 -186
- package/dist/esm/invert.mjs +1 -1
- package/dist/esm/linear-progressive-blur.mjs +1 -1
- package/dist/esm/lines.mjs +1 -1
- package/dist/esm/mirror.mjs +1 -1
- package/dist/esm/noise-displacement.mjs +1 -1
- package/dist/esm/noise.mjs +1 -1
- package/dist/esm/pattern.mjs +1 -1
- package/dist/esm/pixel-dissolve.mjs +1 -1
- package/dist/esm/pixelate.mjs +306 -0
- package/dist/esm/rings.mjs +1 -1
- package/dist/esm/saturation.mjs +1 -1
- package/dist/esm/scale.mjs +1 -1
- package/dist/esm/scanlines.mjs +1 -1
- package/dist/esm/shine.mjs +1 -1
- package/dist/esm/shrinkwrap.mjs +606 -0
- package/dist/esm/speckle.mjs +1 -1
- package/dist/esm/thermal-vision.mjs +404 -0
- package/dist/esm/tint.mjs +1 -1
- package/dist/esm/translate.mjs +2 -2
- package/dist/esm/tv-signal-off.mjs +1 -1
- package/dist/esm/vignette.mjs +6 -11
- package/dist/esm/wave.mjs +1 -1
- package/dist/esm/waves.mjs +1 -1
- package/dist/esm/white-noise.mjs +1 -1
- package/dist/esm/zigzag.mjs +1 -1
- package/dist/esm/zoom-blur.mjs +419 -0
- package/dist/gridlines.d.ts +113 -0
- package/dist/index.d.ts +2 -0
- package/dist/pixelate.d.ts +6 -0
- package/dist/shrinkwrap.d.ts +19 -0
- package/dist/thermal-vision.d.ts +31 -0
- package/dist/visual-test/visual-utils.d.ts +4 -2
- package/dist/zoom-blur/index.d.ts +12 -0
- package/dist/zoom-blur/zoom-blur-runtime.d.ts +26 -0
- package/dist/zoom-blur/zoom-blur-shaders.d.ts +2 -0
- package/dist/zoom-blur.d.ts +1 -0
- package/package.json +67 -3
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// src/emboss.ts
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import { Internals } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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var assertOptionalBoolean = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "boolean") {
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var hueDegreesSchema = {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/emboss.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var DEFAULT_AMOUNT2 = 0.7;
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var DEFAULT_SIZE = 26;
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var DEFAULT_LINE_WIDTH = 7;
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var DEFAULT_DEPTH = 0.75;
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var DEFAULT_ANGLE = 0;
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var DEFAULT_LIGHT_ANGLE = 135;
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var DEFAULT_OFFSET = 0;
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var embossSchema = {
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amount: {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT2,
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description: "Amount",
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hiddenFromList: false
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},
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size: {
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type: "number",
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min: 1,
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max: 200,
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step: 1,
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default: DEFAULT_SIZE,
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description: "Size",
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hiddenFromList: false
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},
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lineWidth: {
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type: "number",
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min: 0.1,
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max: 100,
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step: 0.1,
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default: DEFAULT_LINE_WIDTH,
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description: "Line width",
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hiddenFromList: false
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},
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depth: {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_DEPTH,
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description: "Depth",
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hiddenFromList: false
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},
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angle: {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_ANGLE,
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description: "Angle"
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},
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lightAngle: {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_LIGHT_ANGLE,
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description: "Light angle"
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},
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offset: {
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type: "number",
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step: 0.1,
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default: DEFAULT_OFFSET,
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description: "Offset",
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hiddenFromList: false
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}
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};
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var resolve = (p) => ({
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amount: p.amount ?? DEFAULT_AMOUNT2,
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size: p.size ?? DEFAULT_SIZE,
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lineWidth: p.lineWidth ?? DEFAULT_LINE_WIDTH,
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depth: p.depth ?? DEFAULT_DEPTH,
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angle: p.angle ?? DEFAULT_ANGLE,
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lightAngle: p.lightAngle ?? DEFAULT_LIGHT_ANGLE,
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offset: p.offset ?? DEFAULT_OFFSET
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});
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var validatePositive = (value, name) => {
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if (value <= 0) {
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throw new TypeError(`"${name}" must be greater than 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateEmbossParams = (params) => {
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assertEffectParamsObject(params, "Emboss");
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assertOptionalFiniteNumber(params.amount, "amount");
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assertOptionalFiniteNumber(params.size, "size");
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assertOptionalFiniteNumber(params.lineWidth, "lineWidth");
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assertOptionalFiniteNumber(params.depth, "depth");
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assertOptionalFiniteNumber(params.angle, "angle");
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assertOptionalFiniteNumber(params.lightAngle, "lightAngle");
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assertOptionalFiniteNumber(params.offset, "offset");
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const r = resolve(params);
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validateUnitInterval(r.amount, "amount");
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validatePositive(r.size, "size");
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validatePositive(r.lineWidth, "lineWidth");
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validateUnitInterval(r.depth, "depth");
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};
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var EMBOSS_VS = `#version 300 es
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in vec2 aPos;
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in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var EMBOSS_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec2 uResolution;
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uniform float uAmount;
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uniform float uSize;
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uniform float uLineWidth;
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uniform float uDepth;
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uniform float uAngle;
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uniform float uLightAngle;
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uniform float uOffset;
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mat2 rotation(float angle) {
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float c = cos(angle);
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float s = sin(angle);
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return mat2(c, -s, s, c);
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}
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float roundedBoxSdf(vec2 p, vec2 halfSize, float radius) {
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vec2 q = abs(p) - halfSize + vec2(radius);
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return length(max(q, vec2(0.0))) + min(max(q.x, q.y), 0.0) - radius;
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}
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float reliefHeight(vec2 fragPos) {
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float size = max(uSize, 0.001);
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float lineWidth = clamp(uLineWidth, 0.001, size * 0.85);
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vec2 pos = rotation(uAngle) * (fragPos - uResolution * 0.5);
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pos.x += uOffset;
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vec2 cell = floor(pos / size);
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vec2 local = (fract(pos / size) - 0.5) * size;
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float alternate = mod(cell.x + cell.y, 2.0);
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float dashAngle = mix(0.78539816339, -0.78539816339, step(0.5, alternate));
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vec2 dash = rotation(dashAngle) * local;
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float sdf = roundedBoxSdf(
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dash,
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vec2(size * 0.36, lineWidth * 0.5),
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lineWidth * 0.5
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);
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return 1.0 - smoothstep(-1.0, 1.0, sdf);
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}
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void main() {
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vec4 texColor = texture(uSource, vUv);
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float alpha = texColor.a;
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if (alpha <= 0.001) {
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fragColor = vec4(0.0);
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return;
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}
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if (uAmount <= 0.0 || uDepth <= 0.0) {
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fragColor = texColor;
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return;
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}
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vec2 fragPos = vUv * uResolution;
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float h = reliefHeight(fragPos);
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float hLeft = reliefHeight(fragPos - vec2(1.0, 0.0));
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float hRight = reliefHeight(fragPos + vec2(1.0, 0.0));
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float hDown = reliefHeight(fragPos - vec2(0.0, 1.0));
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+
float hUp = reliefHeight(fragPos + vec2(0.0, 1.0));
|
|
282
|
+
|
|
283
|
+
vec3 normal = normalize(vec3(
|
|
284
|
+
(hLeft - hRight) * uDepth * 3.8,
|
|
285
|
+
(hDown - hUp) * uDepth * 3.8,
|
|
286
|
+
1.0
|
|
287
|
+
));
|
|
288
|
+
vec3 light = normalize(vec3(cos(uLightAngle), sin(uLightAngle), 0.7));
|
|
289
|
+
float lit = dot(normal, light);
|
|
290
|
+
|
|
291
|
+
float bevel = (lit - 0.64) * 0.72 * uDepth;
|
|
292
|
+
float plateau = (h - 0.5) * 0.08 * uDepth;
|
|
293
|
+
float edge = min(
|
|
294
|
+
abs(hRight - hLeft) + abs(hUp - hDown),
|
|
295
|
+
1.0
|
|
296
|
+
);
|
|
297
|
+
|
|
298
|
+
vec3 rgb = texColor.rgb / alpha;
|
|
299
|
+
vec3 shaded = clamp(rgb + bevel + plateau - edge * 0.035 * uDepth, 0.0, 1.0);
|
|
300
|
+
rgb = mix(rgb, shaded, uAmount);
|
|
301
|
+
|
|
302
|
+
fragColor = vec4(rgb * alpha, alpha);
|
|
303
|
+
}
|
|
304
|
+
`;
|
|
305
|
+
var compileShader = (gl, type, source) => {
|
|
306
|
+
const shader = gl.createShader(type);
|
|
307
|
+
if (!shader) {
|
|
308
|
+
throw new Error("Failed to create WebGL shader");
|
|
309
|
+
}
|
|
310
|
+
gl.shaderSource(shader, source);
|
|
311
|
+
gl.compileShader(shader);
|
|
312
|
+
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
313
|
+
const log = gl.getShaderInfoLog(shader);
|
|
314
|
+
gl.deleteShader(shader);
|
|
315
|
+
throw new Error(`Emboss shader compile failed: ${log ?? "(no log)"}`);
|
|
316
|
+
}
|
|
317
|
+
return shader;
|
|
318
|
+
};
|
|
319
|
+
var linkProgram = (gl, vs, fs) => {
|
|
320
|
+
const program = gl.createProgram();
|
|
321
|
+
if (!program) {
|
|
322
|
+
throw new Error("Failed to create WebGL program");
|
|
323
|
+
}
|
|
324
|
+
gl.attachShader(program, vs);
|
|
325
|
+
gl.attachShader(program, fs);
|
|
326
|
+
gl.linkProgram(program);
|
|
327
|
+
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
328
|
+
const log = gl.getProgramInfoLog(program);
|
|
329
|
+
gl.deleteProgram(program);
|
|
330
|
+
throw new Error(`Emboss program link failed: ${log ?? "(no log)"}`);
|
|
331
|
+
}
|
|
332
|
+
return program;
|
|
333
|
+
};
|
|
334
|
+
var setupEmboss = (target) => {
|
|
335
|
+
const gl = target.getContext("webgl2", {
|
|
336
|
+
premultipliedAlpha: true,
|
|
337
|
+
alpha: true,
|
|
338
|
+
preserveDrawingBuffer: true
|
|
339
|
+
});
|
|
340
|
+
if (!gl) {
|
|
341
|
+
throw createWebGL2ContextError("emboss effect");
|
|
342
|
+
}
|
|
343
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
344
|
+
const vs = compileShader(gl, gl.VERTEX_SHADER, EMBOSS_VS);
|
|
345
|
+
const fs = compileShader(gl, gl.FRAGMENT_SHADER, EMBOSS_FS);
|
|
346
|
+
const program = linkProgram(gl, vs, fs);
|
|
347
|
+
gl.deleteShader(vs);
|
|
348
|
+
gl.deleteShader(fs);
|
|
349
|
+
const vao = gl.createVertexArray();
|
|
350
|
+
if (!vao) {
|
|
351
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
352
|
+
}
|
|
353
|
+
gl.bindVertexArray(vao);
|
|
354
|
+
const data = new Float32Array([
|
|
355
|
+
-1,
|
|
356
|
+
-1,
|
|
357
|
+
0,
|
|
358
|
+
0,
|
|
359
|
+
1,
|
|
360
|
+
-1,
|
|
361
|
+
1,
|
|
362
|
+
0,
|
|
363
|
+
-1,
|
|
364
|
+
1,
|
|
365
|
+
0,
|
|
366
|
+
1,
|
|
367
|
+
1,
|
|
368
|
+
1,
|
|
369
|
+
1,
|
|
370
|
+
1
|
|
371
|
+
]);
|
|
372
|
+
const vbo = gl.createBuffer();
|
|
373
|
+
if (!vbo) {
|
|
374
|
+
throw new Error("Failed to create WebGL buffer");
|
|
375
|
+
}
|
|
376
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
377
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
378
|
+
const aPos = gl.getAttribLocation(program, "aPos");
|
|
379
|
+
const aUv = gl.getAttribLocation(program, "aUv");
|
|
380
|
+
gl.enableVertexAttribArray(aPos);
|
|
381
|
+
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
382
|
+
gl.enableVertexAttribArray(aUv);
|
|
383
|
+
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
384
|
+
gl.bindVertexArray(null);
|
|
385
|
+
const texture = gl.createTexture();
|
|
386
|
+
if (!texture) {
|
|
387
|
+
throw new Error("Failed to create WebGL texture");
|
|
388
|
+
}
|
|
389
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
390
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
391
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
392
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
393
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
394
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
395
|
+
return {
|
|
396
|
+
gl,
|
|
397
|
+
program,
|
|
398
|
+
vao,
|
|
399
|
+
vbo,
|
|
400
|
+
texture,
|
|
401
|
+
uniforms: {
|
|
402
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
403
|
+
uResolution: gl.getUniformLocation(program, "uResolution"),
|
|
404
|
+
uAmount: gl.getUniformLocation(program, "uAmount"),
|
|
405
|
+
uSize: gl.getUniformLocation(program, "uSize"),
|
|
406
|
+
uLineWidth: gl.getUniformLocation(program, "uLineWidth"),
|
|
407
|
+
uDepth: gl.getUniformLocation(program, "uDepth"),
|
|
408
|
+
uAngle: gl.getUniformLocation(program, "uAngle"),
|
|
409
|
+
uLightAngle: gl.getUniformLocation(program, "uLightAngle"),
|
|
410
|
+
uOffset: gl.getUniformLocation(program, "uOffset")
|
|
411
|
+
}
|
|
412
|
+
};
|
|
413
|
+
};
|
|
414
|
+
var degreesToRadians = (degrees) => {
|
|
415
|
+
return degrees * Math.PI / 180;
|
|
416
|
+
};
|
|
417
|
+
var emboss = createEffect({
|
|
418
|
+
type: "dev.remotion.effects.emboss",
|
|
419
|
+
label: "emboss()",
|
|
420
|
+
documentationLink: "https://www.remotion.dev/docs/effects/emboss",
|
|
421
|
+
backend: "webgl2",
|
|
422
|
+
calculateKey: (params) => {
|
|
423
|
+
const r = resolve(params);
|
|
424
|
+
return `emboss-${r.amount}-${r.size}-${r.lineWidth}-${r.depth}-${r.angle}-${r.lightAngle}-${r.offset}`;
|
|
425
|
+
},
|
|
426
|
+
setup: (target) => setupEmboss(target),
|
|
427
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
428
|
+
const r = resolve(params);
|
|
429
|
+
const { gl, program, vao, texture, uniforms } = state;
|
|
430
|
+
gl.viewport(0, 0, width, height);
|
|
431
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
432
|
+
gl.clearColor(0, 0, 0, 0);
|
|
433
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
434
|
+
gl.useProgram(program);
|
|
435
|
+
gl.bindVertexArray(vao);
|
|
436
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
437
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
438
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
439
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
440
|
+
if (uniforms.uSource)
|
|
441
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
442
|
+
if (uniforms.uResolution)
|
|
443
|
+
gl.uniform2f(uniforms.uResolution, width, height);
|
|
444
|
+
if (uniforms.uAmount)
|
|
445
|
+
gl.uniform1f(uniforms.uAmount, r.amount);
|
|
446
|
+
if (uniforms.uSize)
|
|
447
|
+
gl.uniform1f(uniforms.uSize, r.size);
|
|
448
|
+
if (uniforms.uLineWidth)
|
|
449
|
+
gl.uniform1f(uniforms.uLineWidth, r.lineWidth);
|
|
450
|
+
if (uniforms.uDepth)
|
|
451
|
+
gl.uniform1f(uniforms.uDepth, r.depth);
|
|
452
|
+
if (uniforms.uAngle) {
|
|
453
|
+
gl.uniform1f(uniforms.uAngle, degreesToRadians(r.angle));
|
|
454
|
+
}
|
|
455
|
+
if (uniforms.uLightAngle) {
|
|
456
|
+
gl.uniform1f(uniforms.uLightAngle, degreesToRadians(r.lightAngle));
|
|
457
|
+
}
|
|
458
|
+
if (uniforms.uOffset)
|
|
459
|
+
gl.uniform1f(uniforms.uOffset, r.offset);
|
|
460
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
461
|
+
gl.bindVertexArray(null);
|
|
462
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
463
|
+
gl.useProgram(null);
|
|
464
|
+
},
|
|
465
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
466
|
+
gl.deleteTexture(texture);
|
|
467
|
+
gl.deleteBuffer(vbo);
|
|
468
|
+
gl.deleteProgram(program);
|
|
469
|
+
gl.deleteVertexArray(vao);
|
|
470
|
+
},
|
|
471
|
+
schema: embossSchema,
|
|
472
|
+
validateParams: validateEmbossParams
|
|
473
|
+
});
|
|
474
|
+
export {
|
|
475
|
+
embossSchema,
|
|
476
|
+
emboss
|
|
477
|
+
};
|
package/dist/esm/evolve.mjs
CHANGED
|
@@ -361,7 +361,7 @@ var directionToInt = (direction) => {
|
|
|
361
361
|
}
|
|
362
362
|
};
|
|
363
363
|
var evolve = createEffect({
|
|
364
|
-
type: "remotion
|
|
364
|
+
type: "dev.remotion.effects.evolve",
|
|
365
365
|
label: "evolve()",
|
|
366
366
|
documentationLink: "https://www.remotion.dev/docs/effects/evolve",
|
|
367
367
|
backend: "webgl2",
|
package/dist/esm/fisheye.mjs
CHANGED
|
@@ -419,7 +419,7 @@ var validateFisheyeParams = (params) => {
|
|
|
419
419
|
validatePositive(resolved.zoom, "zoom");
|
|
420
420
|
};
|
|
421
421
|
var fisheye = createEffect({
|
|
422
|
-
type: "remotion
|
|
422
|
+
type: "dev.remotion.effects.fisheye",
|
|
423
423
|
label: "fisheye()",
|
|
424
424
|
documentationLink: "https://www.remotion.dev/docs/effects/fisheye",
|
|
425
425
|
backend: "webgl2",
|
package/dist/esm/glow.mjs
CHANGED
|
@@ -577,7 +577,7 @@ var validateGlowParams = (params) => {
|
|
|
577
577
|
validateUnitInterval(r.threshold, "threshold");
|
|
578
578
|
};
|
|
579
579
|
var glow = createEffect({
|
|
580
|
-
type: "remotion
|
|
580
|
+
type: "dev.remotion.effects.glow",
|
|
581
581
|
label: "glow()",
|
|
582
582
|
documentationLink: "https://www.remotion.dev/docs/effects/glow",
|
|
583
583
|
backend: "webgl2",
|
package/dist/esm/grayscale.mjs
CHANGED
|
@@ -121,7 +121,7 @@ var validateGrayscaleParams = (params) => {
|
|
|
121
121
|
validateUnitInterval(amount, "amount");
|
|
122
122
|
};
|
|
123
123
|
var grayscale = createEffect({
|
|
124
|
-
type: "remotion
|
|
124
|
+
type: "dev.remotion.effects.grayscale",
|
|
125
125
|
label: "grayscale()",
|
|
126
126
|
documentationLink: "https://www.remotion.dev/docs/effects/grayscale",
|
|
127
127
|
backend: "2d",
|