@remotion/effects 4.0.478 → 4.0.481

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/dist/burlap.d.ts +15 -0
  2. package/dist/checkerboard.d.ts +75 -0
  3. package/dist/emboss.d.ts +76 -0
  4. package/dist/esm/barrel-distortion.mjs +1 -1
  5. package/dist/esm/blur.mjs +2 -2
  6. package/dist/esm/brightness.mjs +1 -1
  7. package/dist/esm/burlap.mjs +454 -0
  8. package/dist/esm/checkerboard.mjs +516 -0
  9. package/dist/esm/chromatic-aberration.mjs +1 -1
  10. package/dist/esm/color-key.mjs +1 -1
  11. package/dist/esm/contour-lines.mjs +1 -1
  12. package/dist/esm/contrast.mjs +1 -1
  13. package/dist/esm/dot-grid.mjs +1 -1
  14. package/dist/esm/drop-shadow.mjs +1 -1
  15. package/dist/esm/duotone.mjs +1 -1
  16. package/dist/esm/emboss.mjs +477 -0
  17. package/dist/esm/evolve.mjs +1 -1
  18. package/dist/esm/fisheye.mjs +1 -1
  19. package/dist/esm/glow.mjs +1 -1
  20. package/dist/esm/grayscale.mjs +1 -1
  21. package/dist/esm/gridlines.mjs +577 -0
  22. package/dist/esm/halftone-linear-gradient.mjs +1 -1
  23. package/dist/esm/halftone.mjs +20 -1
  24. package/dist/esm/hue.mjs +1 -1
  25. package/dist/esm/index.mjs +1061 -186
  26. package/dist/esm/invert.mjs +1 -1
  27. package/dist/esm/linear-progressive-blur.mjs +1 -1
  28. package/dist/esm/lines.mjs +1 -1
  29. package/dist/esm/mirror.mjs +1 -1
  30. package/dist/esm/noise-displacement.mjs +1 -1
  31. package/dist/esm/noise.mjs +1 -1
  32. package/dist/esm/pattern.mjs +1 -1
  33. package/dist/esm/pixel-dissolve.mjs +1 -1
  34. package/dist/esm/pixelate.mjs +306 -0
  35. package/dist/esm/rings.mjs +1 -1
  36. package/dist/esm/saturation.mjs +1 -1
  37. package/dist/esm/scale.mjs +1 -1
  38. package/dist/esm/scanlines.mjs +1 -1
  39. package/dist/esm/shine.mjs +1 -1
  40. package/dist/esm/shrinkwrap.mjs +606 -0
  41. package/dist/esm/speckle.mjs +1 -1
  42. package/dist/esm/thermal-vision.mjs +404 -0
  43. package/dist/esm/tint.mjs +1 -1
  44. package/dist/esm/translate.mjs +2 -2
  45. package/dist/esm/tv-signal-off.mjs +1 -1
  46. package/dist/esm/vignette.mjs +6 -11
  47. package/dist/esm/wave.mjs +1 -1
  48. package/dist/esm/waves.mjs +1 -1
  49. package/dist/esm/white-noise.mjs +1 -1
  50. package/dist/esm/zigzag.mjs +1 -1
  51. package/dist/esm/zoom-blur.mjs +419 -0
  52. package/dist/gridlines.d.ts +113 -0
  53. package/dist/index.d.ts +2 -0
  54. package/dist/pixelate.d.ts +6 -0
  55. package/dist/shrinkwrap.d.ts +19 -0
  56. package/dist/thermal-vision.d.ts +31 -0
  57. package/dist/visual-test/visual-utils.d.ts +4 -2
  58. package/dist/zoom-blur/index.d.ts +12 -0
  59. package/dist/zoom-blur/zoom-blur-runtime.d.ts +26 -0
  60. package/dist/zoom-blur/zoom-blur-shaders.d.ts +2 -0
  61. package/dist/zoom-blur.d.ts +1 -0
  62. package/package.json +67 -3
@@ -0,0 +1,516 @@
1
+ // src/checkerboard.ts
2
+ import { Internals } from "remotion";
3
+
4
+ // src/validate-effect-param.ts
5
+ var assertEffectParamsObject = (params, effectLabel) => {
6
+ if (params === null || typeof params !== "object") {
7
+ throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
+ }
9
+ };
10
+ var assertRequiredFiniteNumber = (value, name) => {
11
+ if (typeof value !== "number" || !Number.isFinite(value)) {
12
+ throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
+ }
14
+ };
15
+ var assertRequiredColor = (value, name) => {
16
+ if (typeof value !== "string" || value.length === 0) {
17
+ throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
+ }
19
+ };
20
+ var assertOptionalColor = (value, name) => {
21
+ if (value === undefined) {
22
+ return;
23
+ }
24
+ assertRequiredColor(value, name);
25
+ };
26
+ var assertOptionalBoolean = (value, name) => {
27
+ if (value === undefined) {
28
+ return;
29
+ }
30
+ if (typeof value !== "boolean") {
31
+ throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
+ }
33
+ };
34
+
35
+ // src/color-utils.ts
36
+ var DEFAULT_AMOUNT = 1;
37
+ var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
+ var DEFAULT_HUE_DEGREES = 0;
39
+ var colorAmountSchema = {
40
+ type: "number",
41
+ min: 0,
42
+ max: 1,
43
+ step: 0.01,
44
+ default: DEFAULT_AMOUNT,
45
+ description: "Amount",
46
+ hiddenFromList: false
47
+ };
48
+ var colorMultiplierSchema = {
49
+ type: "number",
50
+ min: 0,
51
+ step: 0.01,
52
+ default: DEFAULT_AMOUNT,
53
+ description: "Amount",
54
+ hiddenFromList: false
55
+ };
56
+ var brightnessAmountSchema = {
57
+ type: "number",
58
+ min: -1,
59
+ max: 1,
60
+ step: 0.01,
61
+ default: DEFAULT_BRIGHTNESS_AMOUNT,
62
+ description: "Amount",
63
+ hiddenFromList: false
64
+ };
65
+ var hueDegreesSchema = {
66
+ type: "rotation-degrees",
67
+ step: 1,
68
+ default: DEFAULT_HUE_DEGREES,
69
+ description: "Degrees"
70
+ };
71
+ var assertOptionalFiniteNumber = (value, name) => {
72
+ if (value === undefined) {
73
+ return;
74
+ }
75
+ assertRequiredFiniteNumber(value, name);
76
+ };
77
+ var validateUnitInterval = (value, name) => {
78
+ if (value < 0) {
79
+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
+ }
81
+ if (value > 1) {
82
+ throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
+ }
84
+ };
85
+ var validateNonNegative = (value, name) => {
86
+ if (value < 0) {
87
+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
+ }
89
+ };
90
+ var validateSignedUnitInterval = (value, name) => {
91
+ if (value < -1) {
92
+ throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
+ }
94
+ if (value > 1) {
95
+ throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
+ }
97
+ };
98
+ var clampColorChannel = (value) => {
99
+ return Math.max(0, Math.min(255, value));
100
+ };
101
+ var parseColorRgba = (ctx, color) => {
102
+ ctx.clearRect(0, 0, 1, 1);
103
+ ctx.fillStyle = color;
104
+ ctx.fillRect(0, 0, 1, 1);
105
+ const { data } = ctx.getImageData(0, 0, 1, 1);
106
+ return [data[0], data[1], data[2], data[3]];
107
+ };
108
+
109
+ // src/checkerboard.ts
110
+ var { createEffect, createWebGL2ContextError } = Internals;
111
+ var DEFAULT_COLORS = ["#dff4ff", "#7cc6ff"];
112
+ var DEFAULT_CELL_SIZE = 80;
113
+ var DEFAULT_GAP = 0;
114
+ var DEFAULT_ANGLE = 0;
115
+ var DEFAULT_OFFSET_X = 0;
116
+ var DEFAULT_OFFSET_Y = 0;
117
+ var DEFAULT_MASK_TO_SOURCE_ALPHA = false;
118
+ var checkerboardSchema = {
119
+ colors: {
120
+ type: "array",
121
+ item: {
122
+ type: "color"
123
+ },
124
+ default: DEFAULT_COLORS,
125
+ minLength: 2,
126
+ newItemDefault: "#ff0000",
127
+ description: "Colors",
128
+ keyframable: false
129
+ },
130
+ cellSize: {
131
+ type: "number",
132
+ min: 0.1,
133
+ max: 800,
134
+ step: 0.1,
135
+ default: DEFAULT_CELL_SIZE,
136
+ description: "Cell size",
137
+ hiddenFromList: false
138
+ },
139
+ gap: {
140
+ type: "number",
141
+ min: 0,
142
+ max: 400,
143
+ step: 0.1,
144
+ default: DEFAULT_GAP,
145
+ description: "Gap",
146
+ hiddenFromList: false
147
+ },
148
+ angle: {
149
+ type: "rotation-degrees",
150
+ step: 1,
151
+ default: DEFAULT_ANGLE,
152
+ description: "Angle"
153
+ },
154
+ offsetX: {
155
+ type: "number",
156
+ step: 0.1,
157
+ default: DEFAULT_OFFSET_X,
158
+ description: "Offset X",
159
+ hiddenFromList: false
160
+ },
161
+ offsetY: {
162
+ type: "number",
163
+ step: 0.1,
164
+ default: DEFAULT_OFFSET_Y,
165
+ description: "Offset Y",
166
+ hiddenFromList: false
167
+ },
168
+ maskToSourceAlpha: {
169
+ type: "boolean",
170
+ default: DEFAULT_MASK_TO_SOURCE_ALPHA,
171
+ description: "Mask to source alpha"
172
+ }
173
+ };
174
+ var resolve = (p) => {
175
+ const cellSize = p.cellSize ?? DEFAULT_CELL_SIZE;
176
+ const gap = p.gap ?? DEFAULT_GAP;
177
+ return {
178
+ colors: p.colors ?? DEFAULT_COLORS,
179
+ cellSize,
180
+ spacing: cellSize + gap,
181
+ angle: p.angle ?? DEFAULT_ANGLE,
182
+ offsetX: p.offsetX ?? DEFAULT_OFFSET_X,
183
+ offsetY: p.offsetY ?? DEFAULT_OFFSET_Y,
184
+ maskToSourceAlpha: p.maskToSourceAlpha ?? DEFAULT_MASK_TO_SOURCE_ALPHA
185
+ };
186
+ };
187
+ var validatePositive = (value, name) => {
188
+ if (value <= 0) {
189
+ throw new TypeError(`"${name}" must be greater than 0, but got ${JSON.stringify(value)}`);
190
+ }
191
+ };
192
+ var validateNonNegative2 = (value, name) => {
193
+ if (value < 0) {
194
+ throw new TypeError(`"${name}" must be greater than or equal to 0, but got ${JSON.stringify(value)}`);
195
+ }
196
+ };
197
+ var validateColors = (colors) => {
198
+ if (colors === undefined) {
199
+ return;
200
+ }
201
+ if (!Array.isArray(colors) || colors.length < 2) {
202
+ throw new TypeError(`"colors" must be an array with at least 2 colors, but got ${JSON.stringify(colors)}`);
203
+ }
204
+ for (let i = 0;i < colors.length; i++) {
205
+ assertRequiredColor(colors[i], `colors[${i}]`);
206
+ }
207
+ };
208
+ var validateCheckerboardParams = (params) => {
209
+ assertEffectParamsObject(params, "Checkerboard");
210
+ validateColors(params.colors);
211
+ assertOptionalFiniteNumber(params.cellSize, "cellSize");
212
+ assertOptionalFiniteNumber(params.gap, "gap");
213
+ assertOptionalFiniteNumber(params.angle, "angle");
214
+ assertOptionalFiniteNumber(params.offsetX, "offsetX");
215
+ assertOptionalFiniteNumber(params.offsetY, "offsetY");
216
+ assertOptionalBoolean(params.maskToSourceAlpha, "maskToSourceAlpha");
217
+ const cellSize = params.cellSize ?? DEFAULT_CELL_SIZE;
218
+ const gap = params.gap ?? DEFAULT_GAP;
219
+ validatePositive(cellSize, "cellSize");
220
+ validateNonNegative2(gap, "gap");
221
+ };
222
+ var CHECKERBOARD_VS = `#version 300 es
223
+ in vec2 aPos;
224
+ in vec2 aUv;
225
+ out vec2 vUv;
226
+
227
+ void main() {
228
+ vUv = aUv;
229
+ gl_Position = vec4(aPos, 0.0, 1.0);
230
+ }
231
+ `;
232
+ var CHECKERBOARD_FS = `#version 300 es
233
+ precision highp float;
234
+
235
+ in vec2 vUv;
236
+ out vec4 fragColor;
237
+
238
+ uniform sampler2D uSource;
239
+ uniform sampler2D uPalette;
240
+ uniform vec2 uResolution;
241
+ uniform float uNumColors;
242
+ uniform float uCellSize;
243
+ uniform float uSpacing;
244
+ uniform float uAngle;
245
+ uniform vec2 uOffset;
246
+ uniform bool uMaskToSourceAlpha;
247
+
248
+ void main() {
249
+ vec4 texColor = texture(uSource, vUv);
250
+ float cellSize = max(uCellSize, 0.001);
251
+ float spacing = max(uSpacing, 0.001);
252
+ vec2 centered = vUv * uResolution - uResolution * 0.5;
253
+ float s = sin(uAngle);
254
+ float c = cos(uAngle);
255
+ vec2 rotated = vec2(
256
+ centered.x * c - centered.y * s,
257
+ centered.x * s + centered.y * c
258
+ );
259
+ vec2 position = rotated + uOffset;
260
+ vec2 localPosition = mod(position, spacing);
261
+ if (localPosition.x < 0.0) {
262
+ localPosition.x += spacing;
263
+ }
264
+ if (localPosition.y < 0.0) {
265
+ localPosition.y += spacing;
266
+ }
267
+
268
+ if (localPosition.x > cellSize || localPosition.y > cellSize) {
269
+ fragColor = texColor;
270
+ return;
271
+ }
272
+
273
+ vec2 cell = floor(position / spacing);
274
+ float colorIndex = mod(cell.x + cell.y, uNumColors);
275
+ if (colorIndex < 0.0) {
276
+ colorIndex += uNumColors;
277
+ }
278
+
279
+ float texCoord = (colorIndex + 0.5) / uNumColors;
280
+ vec4 checkerColor = texture(uPalette, vec2(texCoord, 0.5));
281
+ float checkerAlpha = checkerColor.a;
282
+ vec3 premultipliedChecker = checkerColor.rgb * checkerAlpha;
283
+
284
+ if (uMaskToSourceAlpha) {
285
+ fragColor = vec4(
286
+ premultipliedChecker * texColor.a + texColor.rgb * (1.0 - checkerAlpha),
287
+ texColor.a
288
+ );
289
+ return;
290
+ }
291
+
292
+ fragColor = vec4(
293
+ premultipliedChecker + texColor.rgb * (1.0 - checkerAlpha),
294
+ checkerAlpha + texColor.a * (1.0 - checkerAlpha)
295
+ );
296
+ }
297
+ `;
298
+ var compileShader = (gl, type, source) => {
299
+ const shader = gl.createShader(type);
300
+ if (!shader) {
301
+ throw new Error("Failed to create WebGL shader");
302
+ }
303
+ gl.shaderSource(shader, source);
304
+ gl.compileShader(shader);
305
+ if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
306
+ const log = gl.getShaderInfoLog(shader);
307
+ gl.deleteShader(shader);
308
+ throw new Error(`Checkerboard shader compile failed: ${log ?? "(no log)"}`);
309
+ }
310
+ return shader;
311
+ };
312
+ var linkProgram = (gl, vs, fs) => {
313
+ const program = gl.createProgram();
314
+ if (!program) {
315
+ throw new Error("Failed to create WebGL program");
316
+ }
317
+ gl.attachShader(program, vs);
318
+ gl.attachShader(program, fs);
319
+ gl.linkProgram(program);
320
+ if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
321
+ const log = gl.getProgramInfoLog(program);
322
+ gl.deleteProgram(program);
323
+ throw new Error(`Checkerboard program link failed: ${log ?? "(no log)"}`);
324
+ }
325
+ return program;
326
+ };
327
+ var createProgram = (gl, vertexSource, fragmentSource) => {
328
+ const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
329
+ const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
330
+ const program = linkProgram(gl, vs, fs);
331
+ gl.deleteShader(vs);
332
+ gl.deleteShader(fs);
333
+ return program;
334
+ };
335
+ var createTexture = (gl, filter) => {
336
+ const texture = gl.createTexture();
337
+ if (!texture) {
338
+ throw new Error("Failed to create WebGL texture");
339
+ }
340
+ gl.bindTexture(gl.TEXTURE_2D, texture);
341
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
342
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
343
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
344
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
345
+ gl.bindTexture(gl.TEXTURE_2D, null);
346
+ return texture;
347
+ };
348
+ var setupCheckerboard = (target) => {
349
+ const gl = target.getContext("webgl2", {
350
+ premultipliedAlpha: true,
351
+ alpha: true,
352
+ preserveDrawingBuffer: true
353
+ });
354
+ if (!gl) {
355
+ throw createWebGL2ContextError("checkerboard effect");
356
+ }
357
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
358
+ const program = createProgram(gl, CHECKERBOARD_VS, CHECKERBOARD_FS);
359
+ const vao = gl.createVertexArray();
360
+ if (!vao) {
361
+ throw new Error("Failed to create WebGL vertex array");
362
+ }
363
+ gl.bindVertexArray(vao);
364
+ const data = new Float32Array([
365
+ -1,
366
+ -1,
367
+ 0,
368
+ 0,
369
+ 1,
370
+ -1,
371
+ 1,
372
+ 0,
373
+ -1,
374
+ 1,
375
+ 0,
376
+ 1,
377
+ 1,
378
+ 1,
379
+ 1,
380
+ 1
381
+ ]);
382
+ const vbo = gl.createBuffer();
383
+ if (!vbo) {
384
+ throw new Error("Failed to create WebGL buffer");
385
+ }
386
+ gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
387
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
388
+ const aPos = gl.getAttribLocation(program, "aPos");
389
+ const aUv = gl.getAttribLocation(program, "aUv");
390
+ gl.enableVertexAttribArray(aPos);
391
+ gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
392
+ gl.enableVertexAttribArray(aUv);
393
+ gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
394
+ gl.bindVertexArray(null);
395
+ const colorCanvas = document.createElement("canvas");
396
+ colorCanvas.width = 1;
397
+ colorCanvas.height = 1;
398
+ const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
399
+ if (!colorCtx) {
400
+ throw new Error("Failed to acquire 2D context for color parsing");
401
+ }
402
+ return {
403
+ gl,
404
+ program,
405
+ vao,
406
+ vbo,
407
+ sourceTexture: createTexture(gl, gl.LINEAR),
408
+ paletteTexture: createTexture(gl, gl.NEAREST),
409
+ colorCtx,
410
+ uniforms: {
411
+ uSource: gl.getUniformLocation(program, "uSource"),
412
+ uPalette: gl.getUniformLocation(program, "uPalette"),
413
+ uResolution: gl.getUniformLocation(program, "uResolution"),
414
+ uNumColors: gl.getUniformLocation(program, "uNumColors"),
415
+ uCellSize: gl.getUniformLocation(program, "uCellSize"),
416
+ uSpacing: gl.getUniformLocation(program, "uSpacing"),
417
+ uAngle: gl.getUniformLocation(program, "uAngle"),
418
+ uOffset: gl.getUniformLocation(program, "uOffset"),
419
+ uMaskToSourceAlpha: gl.getUniformLocation(program, "uMaskToSourceAlpha")
420
+ },
421
+ cachedPaletteKey: "",
422
+ palettePixelData: new Uint8Array(0)
423
+ };
424
+ };
425
+ var updatePalette = (state, colors) => {
426
+ const paletteKey = colors.join("|");
427
+ const paletteDirty = state.cachedPaletteKey !== paletteKey;
428
+ if (!paletteDirty) {
429
+ return false;
430
+ }
431
+ state.cachedPaletteKey = paletteKey;
432
+ const len = colors.length * 4;
433
+ if (state.palettePixelData.length !== len) {
434
+ state.palettePixelData = new Uint8Array(len);
435
+ }
436
+ const { palettePixelData } = state;
437
+ for (let i = 0;i < colors.length; i++) {
438
+ const color = parseColorRgba(state.colorCtx, colors[i]);
439
+ palettePixelData[i * 4] = color[0];
440
+ palettePixelData[i * 4 + 1] = color[1];
441
+ palettePixelData[i * 4 + 2] = color[2];
442
+ palettePixelData[i * 4 + 3] = color[3];
443
+ }
444
+ return true;
445
+ };
446
+ var checkerboard = createEffect({
447
+ type: "remotion/checkerboard",
448
+ label: "checkerboard()",
449
+ documentationLink: "https://www.remotion.dev/docs/effects/checkerboard",
450
+ backend: "webgl2",
451
+ calculateKey: (params) => {
452
+ const r = resolve(params);
453
+ const maskSuffix = r.maskToSourceAlpha ? "-mask-to-source-alpha" : "";
454
+ return `checkerboard-${r.colors.join("|")}-${r.cellSize}-${r.spacing}-${r.angle}-${r.offsetX}-${r.offsetY}${maskSuffix}`;
455
+ },
456
+ setup: (target) => setupCheckerboard(target),
457
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
458
+ const r = resolve(params);
459
+ const paletteDirty = updatePalette(state, r.colors);
460
+ const { gl, program, sourceTexture, paletteTexture, uniforms, vao } = state;
461
+ gl.viewport(0, 0, width, height);
462
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
463
+ gl.clearColor(0, 0, 0, 0);
464
+ gl.clear(gl.COLOR_BUFFER_BIT);
465
+ gl.activeTexture(gl.TEXTURE0);
466
+ gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
467
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
468
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
469
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
470
+ gl.activeTexture(gl.TEXTURE1);
471
+ gl.bindTexture(gl.TEXTURE_2D, paletteTexture);
472
+ if (paletteDirty) {
473
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
474
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
475
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, r.colors.length, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, state.palettePixelData);
476
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
477
+ }
478
+ gl.useProgram(program);
479
+ if (uniforms.uSource)
480
+ gl.uniform1i(uniforms.uSource, 0);
481
+ if (uniforms.uPalette)
482
+ gl.uniform1i(uniforms.uPalette, 1);
483
+ if (uniforms.uResolution)
484
+ gl.uniform2f(uniforms.uResolution, width, height);
485
+ if (uniforms.uNumColors)
486
+ gl.uniform1f(uniforms.uNumColors, r.colors.length);
487
+ if (uniforms.uCellSize)
488
+ gl.uniform1f(uniforms.uCellSize, r.cellSize);
489
+ if (uniforms.uSpacing)
490
+ gl.uniform1f(uniforms.uSpacing, r.spacing);
491
+ if (uniforms.uAngle)
492
+ gl.uniform1f(uniforms.uAngle, r.angle * Math.PI / 180);
493
+ if (uniforms.uOffset)
494
+ gl.uniform2f(uniforms.uOffset, r.offsetX, r.offsetY);
495
+ if (uniforms.uMaskToSourceAlpha)
496
+ gl.uniform1i(uniforms.uMaskToSourceAlpha, r.maskToSourceAlpha ? 1 : 0);
497
+ gl.bindVertexArray(vao);
498
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
499
+ gl.bindVertexArray(null);
500
+ gl.bindTexture(gl.TEXTURE_2D, null);
501
+ gl.useProgram(null);
502
+ },
503
+ cleanup: ({ gl, program, vao, vbo, sourceTexture, paletteTexture }) => {
504
+ gl.deleteTexture(sourceTexture);
505
+ gl.deleteTexture(paletteTexture);
506
+ gl.deleteBuffer(vbo);
507
+ gl.deleteProgram(program);
508
+ gl.deleteVertexArray(vao);
509
+ },
510
+ schema: checkerboardSchema,
511
+ validateParams: validateCheckerboardParams
512
+ });
513
+ export {
514
+ checkerboardSchema,
515
+ checkerboard
516
+ };
@@ -325,7 +325,7 @@ var validateChromaticAberrationParams = (params) => {
325
325
  validateNonNegative(resolved.amount, "amount");
326
326
  };
327
327
  var chromaticAberration = createEffect({
328
- type: "remotion/chromatic-aberration",
328
+ type: "dev.remotion.effects.chromaticAberration",
329
329
  label: "chromaticAberration()",
330
330
  documentationLink: "https://www.remotion.dev/docs/effects/chromatic-aberration",
331
331
  backend: "webgl2",
@@ -374,7 +374,7 @@ var parseKeyColor = (state, color) => {
374
374
  ];
375
375
  };
376
376
  var colorKey = createEffect({
377
- type: "remotion/color-key",
377
+ type: "dev.remotion.effects.colorKey",
378
378
  label: "colorKey()",
379
379
  documentationLink: "https://www.remotion.dev/docs/effects/color-key",
380
380
  backend: "webgl2",
@@ -493,7 +493,7 @@ var setupContourLines = (target) => {
493
493
  };
494
494
  };
495
495
  var contourLines = createEffect({
496
- type: "remotion/contour-lines",
496
+ type: "dev.remotion.effects.contourLines",
497
497
  label: "contourLines()",
498
498
  documentationLink: "https://www.remotion.dev/docs/effects/contour-lines",
499
499
  backend: "webgl2",
@@ -121,7 +121,7 @@ var validateContrastParams = (params) => {
121
121
  validateNonNegative(amount, "amount");
122
122
  };
123
123
  var contrast = createEffect({
124
- type: "remotion/contrast",
124
+ type: "dev.remotion.effects.contrast",
125
125
  label: "contrast()",
126
126
  documentationLink: "https://www.remotion.dev/docs/effects/contrast",
127
127
  backend: "2d",
@@ -238,7 +238,7 @@ var linkProgram = (gl, vs, fs) => {
238
238
  return program;
239
239
  };
240
240
  var dotGrid = createEffect({
241
- type: "remotion/dot-grid",
241
+ type: "dev.remotion.effects.dotGrid",
242
242
  label: "dotGrid()",
243
243
  documentationLink: "https://www.remotion.dev/docs/effects/dot-grid",
244
244
  backend: "webgl2",
@@ -588,7 +588,7 @@ var validateDropShadowParams = (params) => {
588
588
  validateUnitInterval(r.opacity, "opacity");
589
589
  };
590
590
  var dropShadow = createEffect({
591
- type: "remotion/drop-shadow",
591
+ type: "dev.remotion.effects.dropShadow",
592
592
  label: "dropShadow()",
593
593
  documentationLink: "https://www.remotion.dev/docs/effects/drop-shadow",
594
594
  backend: "webgl2",
@@ -324,7 +324,7 @@ var getParsedColors = (state, resolved) => {
324
324
  };
325
325
  };
326
326
  var duotone = createEffect({
327
- type: "remotion/duotone",
327
+ type: "dev.remotion.effects.duotone",
328
328
  label: "duotone()",
329
329
  documentationLink: "https://www.remotion.dev/docs/effects/duotone",
330
330
  backend: "webgl2",