@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as webgpu from 'three/webgpu';
2
- import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer } from 'three/webgpu';
2
+ import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer } from 'three/webgpu';
3
3
  import { WebGLRenderTarget, WebGLRenderer } from 'three';
4
4
  import { Inspector } from 'three/addons/inspector/Inspector.js';
5
5
  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
@@ -15,6 +15,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
15
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  import { GainMapLoader } from '@monogrid/gainmap-js';
16
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
17
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
18
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  import { suspend, preload, clear } from 'suspend-react';
19
21
 
20
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  function _mergeNamespaces(n, m) {
@@ -425,9 +427,9 @@ function Environment(props) {
425
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
426
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  }
427
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428
- var __defProp$2 = Object.defineProperty;
429
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
430
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
430
+ var __defProp = Object.defineProperty;
431
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
431
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  const act = React["act"];
432
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
433
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  function useMutableCallback(fn) {
@@ -459,7 +461,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
459
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  return _a = class extends React.Component {
460
462
  constructor() {
461
463
  super(...arguments);
462
- __publicField$2(this, "state", { error: false });
464
+ __publicField(this, "state", { error: false });
463
465
  }
464
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  componentDidCatch(err) {
465
467
  this.props.set(err);
@@ -467,7 +469,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
467
469
  render() {
468
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  return this.state.error ? null : this.props.children;
469
471
  }
470
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
472
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
471
473
  })();
472
474
 
473
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  const is = {
@@ -988,6 +990,19 @@ function applyProps(object, props) {
988
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  } else if (isVectorLike(target) && is.num(value)) {
989
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
990
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  else target.set(value);
993
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
994
+ if (!is.obj(root.uniforms)) root.uniforms = {};
995
+ const uniforms = root.uniforms;
996
+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
998
+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
1000
+ if (targetUniform) Object.assign(targetUniform, uniform);
1001
+ else {
1002
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1003
+ uniforms[name] = nextUniform;
1004
+ }
1005
+ }
991
1006
  } else {
992
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  root[key] = value;
993
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  if (key.endsWith("Node") && root.isMaterial) {
@@ -1627,1036 +1642,12 @@ function notifyAlpha({ message, link }) {
1627
1642
  }
1628
1643
  }
1629
1644
 
1630
- var __defProp$1 = Object.defineProperty;
1631
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1632
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1633
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1634
- class PhaseGraph {
1635
- constructor() {
1636
- /** Ordered list of phase nodes */
1637
- __publicField$1(this, "phases", []);
1638
- /** Quick lookup by name */
1639
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1640
- /** Cached ordered names (invalidated on changes) */
1641
- __publicField$1(this, "orderedNamesCache", null);
1642
- this.initializeDefaultPhases();
1643
- }
1644
- //* Initialization --------------------------------
1645
- initializeDefaultPhases() {
1646
- for (const name of DEFAULT_PHASES) {
1647
- const node = { name, isAutoGenerated: false };
1648
- this.phases.push(node);
1649
- this.phaseMap.set(name, node);
1650
- }
1651
- this.invalidateCache();
1652
- }
1653
- //* Public API --------------------------------
1654
- /**
1655
- * Add a named phase to the graph
1656
- * @param name - Phase name (must be unique)
1657
- * @param options - Position options (before or after another phase)
1658
- */
1659
- addPhase(name, options = {}) {
1660
- if (this.phaseMap.has(name)) {
1661
- console.warn(`[useFrame] Phase "${name}" already exists`);
1662
- return;
1663
- }
1664
- const { before, after } = options;
1665
- const node = { name, isAutoGenerated: false };
1666
- let insertIndex = this.phases.length;
1667
- const targetIndex = this.getPhaseIndex(before ?? after);
1668
- if (targetIndex !== -1) {
1669
- insertIndex = before ? targetIndex : targetIndex + 1;
1670
- } else {
1671
- const constraintType = before ? "before" : "after";
1672
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1673
- }
1674
- this.phases.splice(insertIndex, 0, node);
1675
- this.phaseMap.set(name, node);
1676
- this.invalidateCache();
1677
- }
1678
- /**
1679
- * Get ordered list of phase names
1680
- */
1681
- getOrderedPhases() {
1682
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1683
- return this.orderedNamesCache;
1684
- }
1685
- /**
1686
- * Check if a phase exists
1687
- */
1688
- hasPhase(name) {
1689
- return this.phaseMap.has(name);
1690
- }
1691
- /**
1692
- * Get the index of a phase (-1 if not found)
1693
- */
1694
- getPhaseIndex(name) {
1695
- if (!name) return -1;
1696
- return this.phases.findIndex((p) => p.name === name);
1697
- }
1698
- /**
1699
- * Ensure a phase exists, creating an auto-generated one if needed.
1700
- * Used for resolving before/after constraints.
1701
- *
1702
- * @param name - The phase name to ensure exists
1703
- * @returns The phase name (may be auto-generated like 'before:render')
1704
- */
1705
- ensurePhase(name) {
1706
- if (this.phaseMap.has(name)) return name;
1707
- const node = { name, isAutoGenerated: true };
1708
- this.phases.push(node);
1709
- this.phaseMap.set(name, node);
1710
- this.invalidateCache();
1711
- return name;
1712
- }
1713
- /**
1714
- * Resolve where a job with before/after constraints should go.
1715
- * Creates auto-generated phases if needed.
1716
- *
1717
- * @param before - Phase(s) to run before
1718
- * @param after - Phase(s) to run after
1719
- * @returns The resolved phase name
1720
- */
1721
- resolveConstraintPhase(before, after) {
1722
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1723
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1724
- if (beforeArr.length > 0) {
1725
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1726
- }
1727
- if (afterArr.length > 0) {
1728
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1729
- }
1730
- return "update";
1731
- }
1732
- /**
1733
- * Ensure an auto-generated phase exists relative to a target phase.
1734
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1735
- *
1736
- * @param target - The target phase name to position relative to
1737
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1738
- * @param offset - Insertion offset (0 for before, 1 for after)
1739
- * @returns The auto-generated phase name
1740
- */
1741
- ensureAutoPhase(target, prefix, offset) {
1742
- const autoName = `${prefix}:${target}`;
1743
- if (this.phaseMap.has(autoName)) return autoName;
1744
- const node = { name: autoName, isAutoGenerated: true };
1745
- const targetIndex = this.getPhaseIndex(target);
1746
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1747
- else this.phases.push(node);
1748
- this.phaseMap.set(autoName, node);
1749
- this.invalidateCache();
1750
- return autoName;
1751
- }
1752
- // Internal --------------------------------
1753
- invalidateCache() {
1754
- this.orderedNamesCache = null;
1755
- }
1756
- }
1757
-
1758
- function rebuildSortedJobs(jobs, phaseGraph) {
1759
- const orderedPhases = phaseGraph.getOrderedPhases();
1760
- const buckets = /* @__PURE__ */ new Map();
1761
- for (const phase of orderedPhases) {
1762
- buckets.set(phase, []);
1763
- }
1764
- for (const job of jobs.values()) {
1765
- if (!job.enabled) continue;
1766
- let bucket = buckets.get(job.phase);
1767
- if (!bucket) {
1768
- bucket = [];
1769
- buckets.set(job.phase, bucket);
1770
- }
1771
- bucket.push(job);
1772
- }
1773
- const sortedBuckets = [];
1774
- for (const phase of orderedPhases) {
1775
- const bucket = buckets.get(phase);
1776
- if (!bucket || bucket.length === 0) continue;
1777
- bucket.sort((a, b) => {
1778
- if (a.priority !== b.priority) return b.priority - a.priority;
1779
- return a.index - b.index;
1780
- });
1781
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1782
- }
1783
- for (const [phase, bucket] of buckets) {
1784
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1785
- bucket.sort((a, b) => {
1786
- if (a.priority !== b.priority) return b.priority - a.priority;
1787
- return a.index - b.index;
1788
- });
1789
- sortedBuckets.push(bucket);
1790
- }
1791
- }
1792
- return sortedBuckets.flat();
1793
- }
1794
- function hasCrossJobConstraints(bucket) {
1795
- const jobIds = new Set(bucket.map((j) => j.id));
1796
- for (const job of bucket) {
1797
- for (const ref of job.before) {
1798
- if (jobIds.has(ref)) return true;
1799
- }
1800
- for (const ref of job.after) {
1801
- if (jobIds.has(ref)) return true;
1802
- }
1803
- }
1804
- return false;
1805
- }
1806
- function topologicalSort(jobs) {
1807
- const n = jobs.length;
1808
- if (n <= 1) return jobs;
1809
- const jobMap = /* @__PURE__ */ new Map();
1810
- const inDegree = /* @__PURE__ */ new Map();
1811
- const adjacency = /* @__PURE__ */ new Map();
1812
- for (const job of jobs) {
1813
- jobMap.set(job.id, job);
1814
- inDegree.set(job.id, 0);
1815
- adjacency.set(job.id, []);
1816
- }
1817
- for (const job of jobs) {
1818
- for (const ref of job.before) {
1819
- if (jobMap.has(ref)) {
1820
- adjacency.get(job.id).push(ref);
1821
- inDegree.set(ref, inDegree.get(ref) + 1);
1822
- }
1823
- }
1824
- for (const ref of job.after) {
1825
- if (jobMap.has(ref)) {
1826
- adjacency.get(ref).push(job.id);
1827
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1828
- }
1829
- }
1830
- }
1831
- const queue = [];
1832
- for (const job of jobs) {
1833
- if (inDegree.get(job.id) === 0) {
1834
- queue.push(job);
1835
- }
1836
- }
1837
- queue.sort((a, b) => {
1838
- if (a.priority !== b.priority) return b.priority - a.priority;
1839
- return a.index - b.index;
1840
- });
1841
- const result = [];
1842
- while (queue.length > 0) {
1843
- const job = queue.shift();
1844
- result.push(job);
1845
- const neighbors = adjacency.get(job.id) || [];
1846
- for (const neighborId of neighbors) {
1847
- const newDegree = inDegree.get(neighborId) - 1;
1848
- inDegree.set(neighborId, newDegree);
1849
- if (newDegree === 0) {
1850
- const neighbor = jobMap.get(neighborId);
1851
- insertSorted(queue, neighbor);
1852
- }
1853
- }
1854
- }
1855
- if (result.length !== n) {
1856
- console.warn("[useFrame] Circular dependency detected in job constraints");
1857
- const resultIds = new Set(result.map((j) => j.id));
1858
- for (const job of jobs) {
1859
- if (!resultIds.has(job.id)) result.push(job);
1860
- }
1861
- }
1862
- return result;
1863
- }
1864
- function insertSorted(arr, job) {
1865
- let i = 0;
1866
- while (i < arr.length) {
1867
- const cmp = arr[i];
1868
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1869
- break;
1870
- }
1871
- i++;
1872
- }
1873
- arr.splice(i, 0, job);
1874
- }
1875
-
1876
- function shouldRun(job, now) {
1877
- if (!job.enabled) return false;
1878
- if (!job.fps) return true;
1879
- const minInterval = 1e3 / job.fps;
1880
- const lastRun = job.lastRun ?? 0;
1881
- const elapsed = now - lastRun;
1882
- if (elapsed < minInterval - 1) return false;
1883
- if (job.drop) {
1884
- job.lastRun = now;
1885
- } else {
1886
- const steps = Math.floor(elapsed / minInterval);
1887
- job.lastRun = lastRun + steps * minInterval;
1888
- if (job.lastRun < now - minInterval) {
1889
- job.lastRun = now;
1890
- }
1891
- }
1892
- return true;
1893
- }
1894
- function resetJobTiming(job) {
1895
- job.lastRun = void 0;
1896
- }
1897
-
1898
- var __defProp = Object.defineProperty;
1899
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1900
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1901
- const hmrData = (() => {
1902
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1903
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1904
- try {
1905
- return (0, eval)("import.meta.hot");
1906
- } catch {
1907
- return void 0;
1908
- }
1909
- })();
1910
- const _Scheduler = class _Scheduler {
1911
- //* Constructor ================================
1912
- constructor() {
1913
- //* Critical State ================================
1914
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1915
- __publicField(this, "phaseGraph");
1916
- __publicField(this, "loopState", {
1917
- running: false,
1918
- rafHandle: null,
1919
- lastTime: null,
1920
- // null = uninitialized, 0+ = valid timestamp
1921
- frameCount: 0,
1922
- elapsedTime: 0,
1923
- createdAt: performance.now()
1924
- });
1925
- __publicField(this, "stoppedTime", 0);
1926
- //* Private State ================================
1927
- __publicField(this, "nextRootIndex", 0);
1928
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1929
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1930
- __publicField(this, "nextGlobalIndex", 0);
1931
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1932
- __publicField(this, "nextJobIndex", 0);
1933
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1934
- __publicField(this, "pendingFrames", 0);
1935
- __publicField(this, "_frameloop", "always");
1936
- //* Independent Mode & Error Handling State ================================
1937
- __publicField(this, "_independent", false);
1938
- __publicField(this, "errorHandler", null);
1939
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1940
- //* Core Loop Execution Methods ================================
1941
- /**
1942
- * Main RAF loop callback.
1943
- * Executes frame, handles demand mode, and schedules next frame.
1944
- * @param {number} timestamp - RAF timestamp in milliseconds
1945
- * @returns {void}
1946
- * @private
1947
- */
1948
- __publicField(this, "loop", (timestamp) => {
1949
- if (!this.loopState.running) return;
1950
- this.executeFrame(timestamp);
1951
- if (this._frameloop === "demand") {
1952
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1953
- if (this.pendingFrames === 0) {
1954
- this.notifyIdle(timestamp);
1955
- return this.stop();
1956
- }
1957
- }
1958
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1959
- });
1960
- this.phaseGraph = new PhaseGraph();
1961
- }
1962
- static get instance() {
1963
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1964
- }
1965
- static set instance(value) {
1966
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1967
- }
1968
- /**
1969
- * Get the global scheduler instance (creates if doesn't exist).
1970
- * Uses HMR data to preserve instance across hot reloads.
1971
- * @returns {Scheduler} The singleton scheduler instance
1972
- */
1973
- static get() {
1974
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1975
- _Scheduler.instance = hmrData.data.scheduler;
1976
- }
1977
- if (!_Scheduler.instance) {
1978
- _Scheduler.instance = new _Scheduler();
1979
- if (hmrData?.data) {
1980
- hmrData.data.scheduler = _Scheduler.instance;
1981
- }
1982
- }
1983
- return _Scheduler.instance;
1984
- }
1985
- /**
1986
- * Reset the singleton instance. Stops the loop and clears all state.
1987
- * Primarily used for testing to ensure clean state between tests.
1988
- * @returns {void}
1989
- */
1990
- static reset() {
1991
- if (_Scheduler.instance) {
1992
- _Scheduler.instance.stop();
1993
- _Scheduler.instance = null;
1994
- }
1995
- if (hmrData?.data) {
1996
- hmrData.data.scheduler = null;
1997
- }
1998
- }
1999
- //* Getters & Setters ================================
2000
- get phases() {
2001
- return this.phaseGraph.getOrderedPhases();
2002
- }
2003
- get frameloop() {
2004
- return this._frameloop;
2005
- }
2006
- set frameloop(mode) {
2007
- if (this._frameloop === mode) return;
2008
- const wasAlways = this._frameloop === "always";
2009
- this._frameloop = mode;
2010
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2011
- else if (mode !== "always" && wasAlways) this.stop();
2012
- }
2013
- get isRunning() {
2014
- return this.loopState.running;
2015
- }
2016
- get isReady() {
2017
- return this.roots.size > 0;
2018
- }
2019
- get independent() {
2020
- return this._independent;
2021
- }
2022
- set independent(value) {
2023
- this._independent = value;
2024
- if (value) this.ensureDefaultRoot();
2025
- }
2026
- //* Root Management Methods ================================
2027
- /**
2028
- * Register a root (Canvas) with the scheduler.
2029
- * The first root to register starts the RAF loop (if frameloop='always').
2030
- * @param {string} id - Unique identifier for this root
2031
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2032
- * @returns {() => void} Unsubscribe function to remove this root
2033
- */
2034
- registerRoot(id, options = {}) {
2035
- if (this.roots.has(id)) {
2036
- console.warn(`[Scheduler] Root "${id}" already registered`);
2037
- return () => this.unregisterRoot(id);
2038
- }
2039
- const entry = {
2040
- id,
2041
- getState: options.getState ?? (() => ({})),
2042
- jobs: /* @__PURE__ */ new Map(),
2043
- sortedJobs: [],
2044
- needsRebuild: false
2045
- };
2046
- if (options.onError) {
2047
- this.errorHandler = options.onError;
2048
- }
2049
- this.roots.set(id, entry);
2050
- if (this.roots.size === 1) {
2051
- this.notifyRootReady();
2052
- if (this._frameloop === "always") this.start();
2053
- }
2054
- return () => this.unregisterRoot(id);
2055
- }
2056
- /**
2057
- * Unregister a root from the scheduler.
2058
- * Cleans up all job state listeners for this root's jobs.
2059
- * The last root to unregister stops the RAF loop.
2060
- * @param {string} id - The root ID to unregister
2061
- * @returns {void}
2062
- */
2063
- unregisterRoot(id) {
2064
- const root = this.roots.get(id);
2065
- if (!root) return;
2066
- for (const jobId of root.jobs.keys()) {
2067
- this.jobStateListeners.delete(jobId);
2068
- }
2069
- this.roots.delete(id);
2070
- if (this.roots.size === 0) {
2071
- this.stop();
2072
- this.errorHandler = null;
2073
- }
2074
- }
2075
- /**
2076
- * Subscribe to be notified when a root becomes available.
2077
- * Fires immediately if a root already exists.
2078
- * @param {() => void} callback - Function called when first root registers
2079
- * @returns {() => void} Unsubscribe function
2080
- */
2081
- onRootReady(callback) {
2082
- if (this.roots.size > 0) {
2083
- callback();
2084
- return () => {
2085
- };
2086
- }
2087
- this.rootReadyCallbacks.add(callback);
2088
- return () => this.rootReadyCallbacks.delete(callback);
2089
- }
2090
- /**
2091
- * Notify all registered root-ready callbacks.
2092
- * Called when the first root registers.
2093
- * @returns {void}
2094
- * @private
2095
- */
2096
- notifyRootReady() {
2097
- for (const cb of this.rootReadyCallbacks) {
2098
- try {
2099
- cb();
2100
- } catch (error) {
2101
- console.error("[Scheduler] Error in root-ready callback:", error);
2102
- }
2103
- }
2104
- this.rootReadyCallbacks.clear();
2105
- }
2106
- /**
2107
- * Ensure a default root exists for independent mode.
2108
- * Creates a minimal root with no state provider.
2109
- * @returns {void}
2110
- * @private
2111
- */
2112
- ensureDefaultRoot() {
2113
- if (!this.roots.has("__default__")) {
2114
- this.registerRoot("__default__");
2115
- }
2116
- }
2117
- /**
2118
- * Trigger error handling for job errors.
2119
- * Uses the bound error handler if available, otherwise logs to console.
2120
- * @param {Error} error - The error to handle
2121
- * @returns {void}
2122
- */
2123
- triggerError(error) {
2124
- if (this.errorHandler) this.errorHandler(error);
2125
- else console.error("[Scheduler]", error);
2126
- }
2127
- //* Phase Management Methods ================================
2128
- /**
2129
- * Add a named phase to the scheduler's execution order.
2130
- * Marks all roots for rebuild to incorporate the new phase.
2131
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2132
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2133
- * @returns {void}
2134
- * @example
2135
- * scheduler.addPhase('physics', { before: 'update' });
2136
- * scheduler.addPhase('postprocess', { after: 'render' });
2137
- */
2138
- addPhase(name, options) {
2139
- this.phaseGraph.addPhase(name, options);
2140
- for (const root of this.roots.values()) {
2141
- root.needsRebuild = true;
2142
- }
2143
- }
2144
- /**
2145
- * Check if a phase exists in the scheduler.
2146
- * @param {string} name - The phase name to check
2147
- * @returns {boolean} True if the phase exists
2148
- */
2149
- hasPhase(name) {
2150
- return this.phaseGraph.hasPhase(name);
2151
- }
2152
- //* Global Job Registration Methods (Deprecated APIs) ================================
2153
- /**
2154
- * Register a global job that runs once per frame (not per-root).
2155
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2156
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2157
- * @param {string} id - Unique identifier for this global job
2158
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2159
- * @returns {() => void} Unsubscribe function to remove this global job
2160
- * @deprecated Use useFrame with phases instead
2161
- */
2162
- registerGlobal(phase, id, callback) {
2163
- const job = { id, callback };
2164
- if (phase === "before") {
2165
- this.globalBeforeJobs.set(id, job);
2166
- } else {
2167
- this.globalAfterJobs.set(id, job);
2168
- }
2169
- return () => {
2170
- if (phase === "before") this.globalBeforeJobs.delete(id);
2171
- else this.globalAfterJobs.delete(id);
2172
- };
2173
- }
2174
- //* Idle Callback Methods (Deprecated API) ================================
2175
- /**
2176
- * Register an idle callback that fires when the loop stops.
2177
- * Used internally by deprecated addTail API.
2178
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2179
- * @returns {() => void} Unsubscribe function to remove this idle callback
2180
- * @deprecated Use demand mode with invalidate() instead
2181
- */
2182
- onIdle(callback) {
2183
- this.idleCallbacks.add(callback);
2184
- return () => this.idleCallbacks.delete(callback);
2185
- }
2186
- /**
2187
- * Notify all registered idle callbacks.
2188
- * Called when the loop stops in demand mode.
2189
- * @param {number} timestamp - The RAF timestamp when idle occurred
2190
- * @returns {void}
2191
- * @private
2192
- */
2193
- notifyIdle(timestamp) {
2194
- for (const cb of this.idleCallbacks) {
2195
- try {
2196
- cb(timestamp);
2197
- } catch (error) {
2198
- console.error("[Scheduler] Error in idle callback:", error);
2199
- }
2200
- }
2201
- }
2202
- //* Job Registration & Management Methods ================================
2203
- /**
2204
- * Register a job (frame callback) with a specific root.
2205
- * This is the core registration method used by useFrame internally.
2206
- * @param {FrameNextCallback} callback - The function to call each frame
2207
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2208
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2209
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2210
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2211
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2212
- * @param {number} [options.fps] - FPS throttle limit
2213
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2214
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2215
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2216
- * @returns {() => void} Unsubscribe function to remove this job
2217
- */
2218
- register(callback, options = {}) {
2219
- const rootId = options.rootId;
2220
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2221
- if (!root) {
2222
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2223
- return () => {
2224
- };
2225
- }
2226
- const id = options.id ?? this.generateJobId();
2227
- let phase = options.phase ?? "update";
2228
- if (!options.phase && (options.before || options.after)) {
2229
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2230
- }
2231
- const before = this.normalizeConstraints(options.before);
2232
- const after = this.normalizeConstraints(options.after);
2233
- const job = {
2234
- id,
2235
- callback,
2236
- phase,
2237
- before,
2238
- after,
2239
- priority: options.priority ?? 0,
2240
- index: this.nextJobIndex++,
2241
- fps: options.fps,
2242
- drop: options.drop ?? true,
2243
- enabled: options.enabled ?? true,
2244
- system: options.system ?? false
2245
- };
2246
- if (root.jobs.has(id)) {
2247
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2248
- }
2249
- root.jobs.set(id, job);
2250
- root.needsRebuild = true;
2251
- return () => this.unregister(id, root.id);
2252
- }
2253
- /**
2254
- * Unregister a job by its ID.
2255
- * Searches all roots if rootId is not provided.
2256
- * @param {string} id - The job ID to unregister
2257
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2258
- * @returns {void}
2259
- */
2260
- unregister(id, rootId) {
2261
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2262
- if (root?.jobs.delete(id)) {
2263
- root.needsRebuild = true;
2264
- this.jobStateListeners.delete(id);
2265
- }
2266
- }
2267
- /**
2268
- * Update a job's options dynamically.
2269
- * Searches all roots to find the job by ID.
2270
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2271
- * @param {string} id - The job ID to update
2272
- * @param {Partial<JobOptions>} options - The options to update
2273
- * @returns {void}
2274
- */
2275
- updateJob(id, options) {
2276
- let job;
2277
- let root;
2278
- for (const r of this.roots.values()) {
2279
- job = r.jobs.get(id);
2280
- if (job) {
2281
- root = r;
2282
- break;
2283
- }
2284
- }
2285
- if (!job || !root) return;
2286
- if (options.priority !== void 0) job.priority = options.priority;
2287
- if (options.fps !== void 0) job.fps = options.fps;
2288
- if (options.drop !== void 0) job.drop = options.drop;
2289
- if (options.enabled !== void 0) {
2290
- const wasEnabled = job.enabled;
2291
- job.enabled = options.enabled;
2292
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2293
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2294
- }
2295
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2296
- if (options.phase) job.phase = options.phase;
2297
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2298
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2299
- root.needsRebuild = true;
2300
- }
2301
- }
2302
- //* Job State Management Methods ================================
2303
- /**
2304
- * Check if a job is currently paused (disabled).
2305
- * @param {string} id - The job ID to check
2306
- * @returns {boolean} True if the job exists and is paused
2307
- */
2308
- isJobPaused(id) {
2309
- for (const root of this.roots.values()) {
2310
- const job = root.jobs.get(id);
2311
- if (job) return !job.enabled;
2312
- }
2313
- return false;
2314
- }
2315
- /**
2316
- * Subscribe to state changes for a specific job.
2317
- * Listener is called when job is paused or resumed.
2318
- * @param {string} id - The job ID to subscribe to
2319
- * @param {() => void} listener - Callback invoked on state changes
2320
- * @returns {() => void} Unsubscribe function
2321
- */
2322
- subscribeJobState(id, listener) {
2323
- if (!this.jobStateListeners.has(id)) {
2324
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2325
- }
2326
- this.jobStateListeners.get(id).add(listener);
2327
- return () => {
2328
- this.jobStateListeners.get(id)?.delete(listener);
2329
- if (this.jobStateListeners.get(id)?.size === 0) {
2330
- this.jobStateListeners.delete(id);
2331
- }
2332
- };
2333
- }
2334
- /**
2335
- * Notify all listeners that a job's state has changed.
2336
- * @param {string} id - The job ID that changed
2337
- * @returns {void}
2338
- * @private
2339
- */
2340
- notifyJobStateChange(id) {
2341
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2342
- }
2343
- /**
2344
- * Pause a job by ID (sets enabled=false).
2345
- * Notifies any subscribed state listeners.
2346
- * @param {string} id - The job ID to pause
2347
- * @returns {void}
2348
- */
2349
- pauseJob(id) {
2350
- this.updateJob(id, { enabled: false });
2351
- this.notifyJobStateChange(id);
2352
- }
2353
- /**
2354
- * Resume a paused job by ID (sets enabled=true).
2355
- * Resets job timing to prevent frame accumulation.
2356
- * Notifies any subscribed state listeners.
2357
- * @param {string} id - The job ID to resume
2358
- * @returns {void}
2359
- */
2360
- resumeJob(id) {
2361
- this.updateJob(id, { enabled: true });
2362
- this.notifyJobStateChange(id);
2363
- }
2364
- //* Frame Loop Control Methods ================================
2365
- /**
2366
- * Start the requestAnimationFrame loop.
2367
- * Resets timing state (elapsedTime, frameCount) on start.
2368
- * No-op if already running.
2369
- * @returns {void}
2370
- */
2371
- start() {
2372
- if (this.loopState.running) return;
2373
- const { elapsedTime, createdAt } = this.loopState;
2374
- let adjustedCreated = 0;
2375
- if (this.stoppedTime > 0) {
2376
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2377
- this.stoppedTime = 0;
2378
- }
2379
- Object.assign(this.loopState, {
2380
- running: true,
2381
- elapsedTime: elapsedTime ?? 0,
2382
- lastTime: performance.now(),
2383
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2384
- frameCount: 0,
2385
- rafHandle: requestAnimationFrame(this.loop)
2386
- });
2387
- }
2388
- /**
2389
- * Stop the requestAnimationFrame loop.
2390
- * Cancels any pending RAF callback.
2391
- * No-op if not running.
2392
- * @returns {void}
2393
- */
2394
- stop() {
2395
- if (!this.loopState.running) return;
2396
- this.loopState.running = false;
2397
- if (this.loopState.rafHandle !== null) {
2398
- cancelAnimationFrame(this.loopState.rafHandle);
2399
- this.loopState.rafHandle = null;
2400
- }
2401
- this.stoppedTime = performance.now();
2402
- }
2403
- /**
2404
- * Request frames to be rendered in demand mode.
2405
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2406
- * No-op if frameloop is not 'demand'.
2407
- * @param {number} [frames=1] - Number of frames to request
2408
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2409
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2410
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2411
- * @returns {void}
2412
- * @example
2413
- * // Request a single frame render
2414
- * scheduler.invalidate();
2415
- *
2416
- * @example
2417
- * // Request 5 frames (e.g., for animations)
2418
- * scheduler.invalidate(5);
2419
- *
2420
- * @example
2421
- * // Set pending frames to exactly 3 (don't stack with existing)
2422
- * scheduler.invalidate(3, false);
2423
- *
2424
- * @example
2425
- * // Add 2 more frames to existing pending count
2426
- * scheduler.invalidate(2, true);
2427
- */
2428
- invalidate(frames = 1, stackFrames = false) {
2429
- if (this._frameloop !== "demand") return;
2430
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2431
- this.pendingFrames = Math.min(60, baseFrames + frames);
2432
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2433
- }
2434
- /**
2435
- * Reset timing state for deterministic testing.
2436
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2437
- * @returns {void}
2438
- */
2439
- resetTiming() {
2440
- this.loopState.lastTime = null;
2441
- this.loopState.frameCount = 0;
2442
- this.loopState.elapsedTime = 0;
2443
- this.loopState.createdAt = performance.now();
2444
- }
2445
- //* Manual Stepping Methods ================================
2446
- /**
2447
- * Manually execute a single frame for all roots.
2448
- * Useful for frameloop='never' mode or testing scenarios.
2449
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2450
- * @returns {void}
2451
- * @example
2452
- * // Manual control mode
2453
- * scheduler.frameloop = 'never';
2454
- * scheduler.step(); // Execute one frame
2455
- */
2456
- step(timestamp) {
2457
- const now = timestamp ?? performance.now();
2458
- this.executeFrame(now);
2459
- }
2460
- /**
2461
- * Manually execute a single job by its ID.
2462
- * Useful for testing individual job callbacks in isolation.
2463
- * @param {string} id - The job ID to step
2464
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2465
- * @returns {void}
2466
- */
2467
- stepJob(id, timestamp) {
2468
- let job;
2469
- let root;
2470
- for (const r of this.roots.values()) {
2471
- job = r.jobs.get(id);
2472
- if (job) {
2473
- root = r;
2474
- break;
2475
- }
2476
- }
2477
- if (!job || !root) {
2478
- console.warn(`[Scheduler] Job "${id}" not found`);
2479
- return;
2480
- }
2481
- const now = timestamp ?? performance.now();
2482
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2483
- const delta = deltaMs / 1e3;
2484
- const elapsed = now - this.loopState.createdAt;
2485
- const providedState = root.getState?.() ?? {};
2486
- const frameState = {
2487
- ...providedState,
2488
- time: now,
2489
- delta,
2490
- elapsed,
2491
- frame: this.loopState.frameCount
2492
- };
2493
- try {
2494
- job.callback(frameState, delta);
2495
- } catch (error) {
2496
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2497
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2498
- }
2499
- }
2500
- /**
2501
- * Execute a single frame across all roots.
2502
- * Order: globalBefore → each root's jobs → globalAfter
2503
- * @param {number} timestamp - RAF timestamp in milliseconds
2504
- * @returns {void}
2505
- * @private
2506
- */
2507
- executeFrame(timestamp) {
2508
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2509
- const delta = deltaMs / 1e3;
2510
- this.loopState.lastTime = timestamp;
2511
- this.loopState.frameCount++;
2512
- this.loopState.elapsedTime += deltaMs;
2513
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2514
- for (const root of this.roots.values()) {
2515
- this.tickRoot(root, timestamp, delta);
2516
- }
2517
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2518
- }
2519
- /**
2520
- * Run all global jobs from a job map.
2521
- * Catches and logs errors without stopping execution.
2522
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2523
- * @param {number} timestamp - RAF timestamp in milliseconds
2524
- * @returns {void}
2525
- * @private
2526
- */
2527
- runGlobalJobs(jobs, timestamp) {
2528
- for (const job of jobs.values()) {
2529
- try {
2530
- job.callback(timestamp);
2531
- } catch (error) {
2532
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2533
- }
2534
- }
2535
- }
2536
- /**
2537
- * Execute all jobs for a single root in sorted order.
2538
- * Rebuilds sorted job list if needed, then dispatches each job.
2539
- * Errors are caught and propagated via triggerError.
2540
- * @param {RootEntry} root - The root entry to tick
2541
- * @param {number} timestamp - RAF timestamp in milliseconds
2542
- * @param {number} delta - Time since last frame in seconds
2543
- * @returns {void}
2544
- * @private
2545
- */
2546
- tickRoot(root, timestamp, delta) {
2547
- if (root.needsRebuild) {
2548
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2549
- root.needsRebuild = false;
2550
- }
2551
- const providedState = root.getState?.() ?? {};
2552
- const frameState = {
2553
- ...providedState,
2554
- time: timestamp,
2555
- delta,
2556
- elapsed: this.loopState.elapsedTime / 1e3,
2557
- // Convert ms to seconds
2558
- frame: this.loopState.frameCount
2559
- };
2560
- for (const job of root.sortedJobs) {
2561
- if (!shouldRun(job, timestamp)) continue;
2562
- try {
2563
- job.callback(frameState, delta);
2564
- } catch (error) {
2565
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2566
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2567
- }
2568
- }
2569
- }
2570
- //* Debug & Inspection Methods ================================
2571
- /**
2572
- * Get the total number of registered jobs across all roots.
2573
- * Includes both per-root jobs and global before/after jobs.
2574
- * @returns {number} Total job count
2575
- */
2576
- getJobCount() {
2577
- let count = 0;
2578
- for (const root of this.roots.values()) {
2579
- count += root.jobs.size;
2580
- }
2581
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2582
- }
2583
- /**
2584
- * Get all registered job IDs across all roots.
2585
- * Includes both per-root jobs and global before/after jobs.
2586
- * @returns {string[]} Array of all job IDs
2587
- */
2588
- getJobIds() {
2589
- const ids = [];
2590
- for (const root of this.roots.values()) {
2591
- ids.push(...root.jobs.keys());
2592
- }
2593
- ids.push(...this.globalBeforeJobs.keys());
2594
- ids.push(...this.globalAfterJobs.keys());
2595
- return ids;
2596
- }
2597
- /**
2598
- * Get the number of registered roots (Canvas instances).
2599
- * @returns {number} Number of registered roots
2600
- */
2601
- getRootCount() {
2602
- return this.roots.size;
2603
- }
2604
- /**
2605
- * Check if any user (non-system) jobs are registered in a specific phase.
2606
- * Used by the default render job to know if a user has taken over rendering.
2607
- *
2608
- * @param phase The phase to check
2609
- * @param rootId Optional root ID to check (checks all roots if not provided)
2610
- * @returns true if any user jobs exist in the phase
2611
- */
2612
- hasUserJobsInPhase(phase, rootId) {
2613
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2614
- return rootsToCheck.some((root) => {
2615
- if (!root) return false;
2616
- for (const job of root.jobs.values()) {
2617
- if (job.phase === phase && !job.system && job.enabled) return true;
2618
- }
2619
- return false;
2620
- });
2621
- }
2622
- //* Utility Methods ================================
2623
- /**
2624
- * Generate a unique root ID for automatic root registration.
2625
- * @returns {string} A unique root ID in the format 'root_N'
2626
- */
2627
- generateRootId() {
2628
- return `root_${this.nextRootIndex++}`;
2629
- }
2630
- /**
2631
- * Generate a unique job ID.
2632
- * @returns {string} A unique job ID in the format 'job_N'
2633
- * @private
2634
- */
2635
- generateJobId() {
2636
- return `job_${this.nextJobIndex}`;
2637
- }
2638
- /**
2639
- * Normalize before/after constraints to a Set.
2640
- * Handles undefined, single string, or array inputs.
2641
- * @param {string | string[] | undefined} value - The constraint value(s)
2642
- * @returns {Set<string>} Normalized Set of constraint strings
2643
- * @private
2644
- */
2645
- normalizeConstraints(value) {
2646
- if (!value) return /* @__PURE__ */ new Set();
2647
- if (Array.isArray(value)) return new Set(value);
2648
- return /* @__PURE__ */ new Set([value]);
2649
- }
2650
- };
2651
- //* Static State & Methods (Singleton Usage) ================================
2652
- //* Cross-Bundle Singleton Key ==============================
2653
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2654
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2655
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2656
- let Scheduler = _Scheduler;
2657
- const getScheduler = () => Scheduler.get();
2658
- if (hmrData) {
2659
- hmrData.accept?.();
1645
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1646
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1647
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1648
+ if (!stack) return false;
1649
+ const caller = stack.split("\n")[callerDepth] ?? "";
1650
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2660
1651
  }
2661
1652
 
2662
1653
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2858,8 +1849,7 @@ const createStore = (invalidate, advance) => {
2858
1849
  const currentState = rootStore.getState();
2859
1850
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2860
1851
  const stack = new Error().stack || "";
2861
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2862
- if (!isInternalAccess) {
1852
+ if (!isInternalRendererAccess(stack)) {
2863
1853
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2864
1854
  notifyDepreciated({
2865
1855
  heading: "Accessing state.gl in WebGPU mode",
@@ -2972,19 +1962,25 @@ function loadingFn(extensions, onProgress) {
2972
1962
  );
2973
1963
  };
2974
1964
  }
2975
- function useLoader(loader, input, extensions, onProgress) {
2976
- const keys = Array.isArray(input) ? input : [input];
1965
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1966
+ const inputs = Array.isArray(input) ? input : [input];
1967
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2977
1968
  const fn = loadingFn(extensions, onProgress);
2978
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1969
+ const results = cacheKeys.map(
1970
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1971
+ );
2979
1972
  return Array.isArray(input) ? results : results[0];
2980
1973
  }
2981
- useLoader.preload = function(loader, input, extensions, onProgress) {
2982
- const keys = Array.isArray(input) ? input : [input];
2983
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1974
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1975
+ const inputs = Array.isArray(input) ? input : [input];
1976
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1977
+ cacheKeys.forEach(
1978
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
1979
+ );
2984
1980
  };
2985
- useLoader.clear = function(loader, input) {
2986
- const keys = Array.isArray(input) ? input : [input];
2987
- keys.forEach((key) => clear([loader, key]));
1981
+ useLoader.clear = function(loader, input, cacheKey) {
1982
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1983
+ cacheKeys.forEach((key) => clear([loader, key]));
2988
1984
  };
2989
1985
  useLoader.loader = getLoader;
2990
1986
 
@@ -3060,20 +2056,14 @@ function useFrame(callback, priorityOrOptions) {
3060
2056
  }
3061
2057
  };
3062
2058
  } else {
3063
- const registerOutside = () => {
3064
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3065
- };
3066
- if (scheduler.independent || scheduler.isReady) {
3067
- return registerOutside();
3068
- }
3069
- let unregisterJob = null;
3070
- const unsubReady = scheduler.onRootReady(() => {
3071
- unregisterJob = registerOutside();
3072
- });
3073
- return () => {
3074
- unsubReady();
3075
- unregisterJob?.();
3076
- };
2059
+ return scheduler.register(
2060
+ (state, delta) => {
2061
+ const frameState = state;
2062
+ if (!frameState.renderer) return;
2063
+ callbackRef.current?.(frameState, delta);
2064
+ },
2065
+ { id, ...options }
2066
+ );
3077
2067
  }
3078
2068
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3079
2069
  const isPaused = React.useSyncExternalStore(
@@ -14851,6 +13841,7 @@ function swapInstances() {
14851
13841
  }
14852
13842
  }
14853
13843
  if (instance.isHidden) unhideInstance(instance);
13844
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14854
13845
  if (instance.object.__r3f) delete instance.object.__r3f;
14855
13846
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14856
13847
  }
@@ -14863,6 +13854,8 @@ function swapInstances() {
14863
13854
  instance.object.__r3f = instance;
14864
13855
  setFiberRef(fiber, instance.object);
14865
13856
  delete instance.appliedOnce;
13857
+ instance.eventCount = 0;
13858
+ instance.handlers = {};
14866
13859
  applyProps(instance.object, instance.props);
14867
13860
  if (instance.props.attach) {
14868
13861
  attach(parent, instance);
@@ -15167,6 +14160,7 @@ function createRoot(canvas) {
15167
14160
  const lastConfiguredProps = {};
15168
14161
  let configured = false;
15169
14162
  let pending = null;
14163
+ let rendererSetup = null;
15170
14164
  return {
15171
14165
  async configure(props = {}) {
15172
14166
  let resolve;
@@ -15197,7 +14191,7 @@ function createRoot(canvas) {
15197
14191
  forceEven
15198
14192
  } = props;
15199
14193
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
15200
- const state = store.getState();
14194
+ let state = store.getState();
15201
14195
  const defaultGLProps = {
15202
14196
  canvas,
15203
14197
  powerPreference: "high-performance",
@@ -15225,56 +14219,68 @@ function createRoot(canvas) {
15225
14219
  "The `primaryCanvas` prop for multi-canvas rendering cannot be used with WebGL. Remove the `gl` prop or use WebGPU."
15226
14220
  );
15227
14221
  }
15228
- if (wantsGL && !state.internal.actualRenderer) {
15229
- renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
15230
- state.internal.actualRenderer = renderer;
15231
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
15232
- } else if (!wantsGL && primaryCanvas && !state.internal.actualRenderer) {
15233
- const primary = await waitForPrimary(primaryCanvas);
15234
- renderer = primary.renderer;
15235
- state.internal.actualRenderer = renderer;
15236
- const canvasTarget = new CanvasTarget(canvas);
15237
- primary.store.setState((prev) => ({
15238
- internal: { ...prev.internal, isMultiCanvas: true }
15239
- }));
15240
- state.set((prev) => ({
15241
- webGPUSupported: primary.store.getState().webGPUSupported,
15242
- renderer,
15243
- primaryStore: primary.store,
15244
- internal: {
15245
- ...prev.internal,
15246
- canvasTarget,
15247
- isMultiCanvas: true,
15248
- isSecondary: true,
15249
- targetId: primaryCanvas
15250
- }
15251
- }));
15252
- } else if (!wantsGL && !state.internal.actualRenderer) {
15253
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
15254
- if (!renderer.hasInitialized?.()) {
15255
- const size2 = computeInitialSize(canvas, propsSize);
15256
- if (size2.width > 0 && size2.height > 0) {
15257
- const pixelRatio = calculateDpr(dpr);
15258
- canvas.width = size2.width * pixelRatio;
15259
- canvas.height = size2.height * pixelRatio;
15260
- }
15261
- await renderer.init();
15262
- }
15263
- const backend = renderer.backend;
15264
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15265
- state.internal.actualRenderer = renderer;
15266
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15267
- if (canvasId && !state.internal.isSecondary) {
15268
- const canvasTarget = new CanvasTarget(canvas);
15269
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15270
- state.set((prev) => ({
15271
- internal: {
15272
- ...prev.internal,
15273
- canvasTarget,
15274
- unregisterPrimary
14222
+ if (!state.internal.actualRenderer) {
14223
+ if (!rendererSetup) {
14224
+ rendererSetup = (async () => {
14225
+ if (wantsGL) {
14226
+ renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
14227
+ state.internal.actualRenderer = renderer;
14228
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14229
+ } else if (!wantsGL && primaryCanvas) {
14230
+ const primary = await waitForPrimary(primaryCanvas);
14231
+ renderer = primary.renderer;
14232
+ state.internal.actualRenderer = renderer;
14233
+ const canvasTarget = new CanvasTarget(canvas);
14234
+ primary.store.setState((prev) => ({
14235
+ internal: { ...prev.internal, isMultiCanvas: true }
14236
+ }));
14237
+ state.set((prev) => ({
14238
+ webGPUSupported: primary.store.getState().webGPUSupported,
14239
+ renderer,
14240
+ primaryStore: primary.store,
14241
+ internal: {
14242
+ ...prev.internal,
14243
+ canvasTarget,
14244
+ isMultiCanvas: true,
14245
+ isSecondary: true,
14246
+ targetId: primaryCanvas
14247
+ }
14248
+ }));
14249
+ } else if (!wantsGL) {
14250
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14251
+ if (!renderer.hasInitialized?.()) {
14252
+ const size2 = computeInitialSize(canvas, propsSize);
14253
+ if (size2.width > 0 && size2.height > 0) {
14254
+ const pixelRatio = calculateDpr(dpr);
14255
+ canvas.width = size2.width * pixelRatio;
14256
+ canvas.height = size2.height * pixelRatio;
14257
+ }
14258
+ await renderer.init();
14259
+ }
14260
+ const backend = renderer.backend;
14261
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14262
+ state.internal.actualRenderer = renderer;
14263
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14264
+ if (canvasId && !state.internal.isSecondary) {
14265
+ const canvasTarget = new CanvasTarget(canvas);
14266
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14267
+ state.set((prev) => ({
14268
+ internal: {
14269
+ ...prev.internal,
14270
+ canvasTarget,
14271
+ unregisterPrimary
14272
+ }
14273
+ }));
14274
+ }
15275
14275
  }
15276
- }));
14276
+ })().catch((err) => {
14277
+ rendererSetup = null;
14278
+ throw err;
14279
+ });
15277
14280
  }
14281
+ await rendererSetup;
14282
+ state = store.getState();
14283
+ renderer = state.internal.actualRenderer;
15278
14284
  }
15279
14285
  let raycaster = state.raycaster;
15280
14286
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15499,7 +14505,7 @@ function createRoot(canvas) {
15499
14505
  {
15500
14506
  id: `${newRootId}_frustum`,
15501
14507
  rootId: newRootId,
15502
- phase: "preRender",
14508
+ before: "render",
15503
14509
  system: true
15504
14510
  }
15505
14511
  );
@@ -15511,7 +14517,7 @@ function createRoot(canvas) {
15511
14517
  {
15512
14518
  id: `${newRootId}_visibility`,
15513
14519
  rootId: newRootId,
15514
- phase: "preRender",
14520
+ before: "render",
15515
14521
  system: true,
15516
14522
  after: `${newRootId}_frustum`
15517
14523
  }
@@ -15687,6 +14693,7 @@ function PortalInner({ state = {}, children, container }) {
15687
14693
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15688
14694
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15689
14695
  }
14696
+ const set = injectState.set;
15690
14697
  return {
15691
14698
  // The intersect consists of the previous root state
15692
14699
  ...rootState,
@@ -15705,7 +14712,7 @@ function PortalInner({ state = {}, children, container }) {
15705
14712
  size: resolvedSize,
15706
14713
  viewport: { ...rootState.viewport, ...viewport },
15707
14714
  // Layers are allowed to override events
15708
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14715
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15709
14716
  // Container for child attachment - the portalScene (injected or container itself)
15710
14717
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15711
14718
  };
@@ -15734,6 +14741,59 @@ function flushSync(fn) {
15734
14741
  return reconciler.flushSyncFromReconciler(fn);
15735
14742
  }
15736
14743
 
14744
+ function parseBackground(background) {
14745
+ if (!background) return null;
14746
+ if (typeof background === "object" && !background.isColor) {
14747
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14748
+ return {
14749
+ ...rest,
14750
+ preset,
14751
+ files: envMap || files,
14752
+ backgroundFiles: backgroundMap,
14753
+ background: true
14754
+ };
14755
+ }
14756
+ if (typeof background === "number") {
14757
+ return { color: background, background: true };
14758
+ }
14759
+ if (typeof background === "string") {
14760
+ if (background in presetsObj) {
14761
+ return { preset: background, background: true };
14762
+ }
14763
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14764
+ return { files: background, background: true };
14765
+ }
14766
+ return { color: background, background: true };
14767
+ }
14768
+ if (background.isColor) {
14769
+ return { color: background, background: true };
14770
+ }
14771
+ return null;
14772
+ }
14773
+
14774
+ function parseRendererConfig(rendererProp) {
14775
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14776
+ if (isRendererConfig) {
14777
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14778
+ return {
14779
+ primaryCanvas: pc,
14780
+ scheduler: sc,
14781
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14782
+ };
14783
+ }
14784
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14785
+ }
14786
+
14787
+ function clearHmrCaches(store) {
14788
+ store.setState((state) => ({
14789
+ nodes: {},
14790
+ uniforms: {},
14791
+ buffers: {},
14792
+ gpuStorage: {},
14793
+ _hmrVersion: state._hmrVersion + 1
14794
+ }));
14795
+ }
14796
+
15737
14797
  function CanvasImpl({
15738
14798
  ref,
15739
14799
  children,
@@ -15754,6 +14814,8 @@ function CanvasImpl({
15754
14814
  raycaster,
15755
14815
  camera,
15756
14816
  scene,
14817
+ autoUpdateFrustum,
14818
+ occlusion,
15757
14819
  onPointerMissed,
15758
14820
  onDragOverMissed,
15759
14821
  onDropMissed,
@@ -15765,49 +14827,10 @@ function CanvasImpl({
15765
14827
  forceEven,
15766
14828
  ...props
15767
14829
  }) {
15768
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15769
- let primaryCanvas;
15770
- let scheduler;
15771
- let renderer;
15772
- if (isRendererConfig) {
15773
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15774
- primaryCanvas = pc;
15775
- scheduler = sc;
15776
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15777
- } else {
15778
- renderer = rendererProp;
15779
- }
14830
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15780
14831
  React.useMemo(() => extend(THREE), []);
15781
14832
  const Bridge = useBridge();
15782
- const backgroundProps = React.useMemo(() => {
15783
- if (!background) return null;
15784
- if (typeof background === "object" && !background.isColor) {
15785
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15786
- return {
15787
- ...rest,
15788
- preset,
15789
- files: envMap || files,
15790
- backgroundFiles: backgroundMap,
15791
- background: true
15792
- };
15793
- }
15794
- if (typeof background === "number") {
15795
- return { color: background, background: true };
15796
- }
15797
- if (typeof background === "string") {
15798
- if (background in presetsObj) {
15799
- return { preset: background, background: true };
15800
- }
15801
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15802
- return { files: background, background: true };
15803
- }
15804
- return { color: background, background: true };
15805
- }
15806
- if (background.isColor) {
15807
- return { color: background, background: true };
15808
- }
15809
- return null;
15810
- }, [background]);
14833
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15811
14834
  const hasInitialSizeRef = React.useRef(false);
15812
14835
  const measureConfig = React.useMemo(() => {
15813
14836
  if (!hasInitialSizeRef.current) {
@@ -15849,6 +14872,7 @@ function CanvasImpl({
15849
14872
  const handleDropMissed = useMutableCallback(onDropMissed);
15850
14873
  const [block, setBlock] = React.useState(false);
15851
14874
  const [error, setError] = React.useState(false);
14875
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15852
14876
  if (block) throw block;
15853
14877
  if (error) throw error;
15854
14878
  const root = React.useRef(null);
@@ -15856,6 +14880,7 @@ function CanvasImpl({
15856
14880
  const unsubscribeErrorRef = React.useRef(null);
15857
14881
  useIsomorphicLayoutEffect(() => {
15858
14882
  effectActiveRef.current = true;
14883
+ if (fallbackVisible) return;
15859
14884
  const canvas = canvasRef.current;
15860
14885
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15861
14886
  if (!root.current) {
@@ -15876,7 +14901,7 @@ function CanvasImpl({
15876
14901
  }
15877
14902
  async function run() {
15878
14903
  if (!effectActiveRef.current || !root.current) return;
15879
- await root.current.configure({
14904
+ const configured = await root.current.configure({
15880
14905
  id,
15881
14906
  primaryCanvas,
15882
14907
  scheduler,
@@ -15891,6 +14916,8 @@ function CanvasImpl({
15891
14916
  performance,
15892
14917
  raycaster,
15893
14918
  camera,
14919
+ autoUpdateFrustum,
14920
+ occlusion,
15894
14921
  size: effectiveSize,
15895
14922
  // Store size props for reset functionality
15896
14923
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15915,8 +14942,20 @@ function CanvasImpl({
15915
14942
  }
15916
14943
  onCreated?.(state);
15917
14944
  }
15918
- });
15919
- if (!effectActiveRef.current || !root.current) return;
14945
+ }).then(
14946
+ () => true,
14947
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14948
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14949
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14950
+ (setupError) => {
14951
+ if (effectActiveRef.current) {
14952
+ if (fallback != null) setFallbackVisible(true);
14953
+ else setError(setupError);
14954
+ }
14955
+ return false;
14956
+ }
14957
+ );
14958
+ if (!configured || !effectActiveRef.current || !root.current) return;
15920
14959
  root.current.render(
15921
14960
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15922
14961
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15950,14 +14989,7 @@ function CanvasImpl({
15950
14989
  const handleHMR = () => {
15951
14990
  queueMicrotask(() => {
15952
14991
  const rootEntry = _roots.get(canvas);
15953
- if (rootEntry?.store) {
15954
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15955
- rootEntry.store.setState((state) => ({
15956
- nodes: {},
15957
- uniforms: {},
15958
- _hmrVersion: state._hmrVersion + 1
15959
- }));
15960
- }
14992
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15961
14993
  });
15962
14994
  };
15963
14995
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15986,7 +15018,11 @@ function CanvasImpl({
15986
15018
  ...style
15987
15019
  },
15988
15020
  ...props,
15989
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15021
+ children: fallbackVisible ? (
15022
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15023
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15024
+ fallback
15025
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15990
15026
  "canvas",
15991
15027
  {
15992
15028
  ref: canvasRef,
@@ -16005,4 +15041,4 @@ function Canvas(props) {
16005
15041
 
16006
15042
  extend(THREE);
16007
15043
 
16008
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
15044
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };