@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -15,6 +15,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -446,9 +447,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp = Object.defineProperty;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -480,7 +481,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$2(this, "state", { error: false });
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+ __publicField(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -488,7 +489,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
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  const is = {
@@ -1009,6 +1010,19 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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  else target.set(value);
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+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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  } else {
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  root[key] = value;
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  if (key.endsWith("Node") && root.isMaterial) {
@@ -1648,1036 +1662,12 @@ function notifyAlpha({ message, link }) {
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  }
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  }
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- var __defProp$1 = Object.defineProperty;
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- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
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- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
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- class PhaseGraph {
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- constructor() {
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- /** Ordered list of phase nodes */
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- __publicField$1(this, "phases", []);
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- /** Quick lookup by name */
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- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
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- /** Cached ordered names (invalidated on changes) */
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- __publicField$1(this, "orderedNamesCache", null);
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- this.initializeDefaultPhases();
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- }
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- //* Initialization --------------------------------
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- initializeDefaultPhases() {
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- for (const name of DEFAULT_PHASES) {
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- const node = { name, isAutoGenerated: false };
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- this.phases.push(node);
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- this.phaseMap.set(name, node);
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- }
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- this.invalidateCache();
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- }
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- //* Public API --------------------------------
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- /**
1676
- * Add a named phase to the graph
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- * @param name - Phase name (must be unique)
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- * @param options - Position options (before or after another phase)
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- */
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- addPhase(name, options = {}) {
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- if (this.phaseMap.has(name)) {
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- console.warn(`[useFrame] Phase "${name}" already exists`);
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- return;
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- }
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- const { before, after } = options;
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- const node = { name, isAutoGenerated: false };
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- let insertIndex = this.phases.length;
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- const targetIndex = this.getPhaseIndex(before ?? after);
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- if (targetIndex !== -1) {
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- insertIndex = before ? targetIndex : targetIndex + 1;
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- } else {
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- const constraintType = before ? "before" : "after";
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- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
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- }
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- this.phases.splice(insertIndex, 0, node);
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- this.phaseMap.set(name, node);
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- this.invalidateCache();
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- }
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- /**
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- * Get ordered list of phase names
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- */
1702
- getOrderedPhases() {
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- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
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- return this.orderedNamesCache;
1705
- }
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- /**
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- * Check if a phase exists
1708
- */
1709
- hasPhase(name) {
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- return this.phaseMap.has(name);
1711
- }
1712
- /**
1713
- * Get the index of a phase (-1 if not found)
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- */
1715
- getPhaseIndex(name) {
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- if (!name) return -1;
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- return this.phases.findIndex((p) => p.name === name);
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- }
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- /**
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- * Ensure a phase exists, creating an auto-generated one if needed.
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- * Used for resolving before/after constraints.
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- *
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- * @param name - The phase name to ensure exists
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- * @returns The phase name (may be auto-generated like 'before:render')
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- */
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- ensurePhase(name) {
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- if (this.phaseMap.has(name)) return name;
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- const node = { name, isAutoGenerated: true };
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- this.phases.push(node);
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- this.phaseMap.set(name, node);
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- this.invalidateCache();
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- return name;
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- }
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- /**
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- * Resolve where a job with before/after constraints should go.
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- * Creates auto-generated phases if needed.
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- *
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- * @param before - Phase(s) to run before
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- * @param after - Phase(s) to run after
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- * @returns The resolved phase name
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- */
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- resolveConstraintPhase(before, after) {
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- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
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- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
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- if (beforeArr.length > 0) {
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- return this.ensureAutoPhase(beforeArr[0], "before", 0);
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- }
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- if (afterArr.length > 0) {
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- return this.ensureAutoPhase(afterArr[0], "after", 1);
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- }
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- return "update";
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- }
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- /**
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- * Ensure an auto-generated phase exists relative to a target phase.
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- * Creates the phase if it doesn't exist, inserting it at the correct position.
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- *
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- * @param target - The target phase name to position relative to
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- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
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- * @param offset - Insertion offset (0 for before, 1 for after)
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- * @returns The auto-generated phase name
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- */
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- ensureAutoPhase(target, prefix, offset) {
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- const autoName = `${prefix}:${target}`;
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- if (this.phaseMap.has(autoName)) return autoName;
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- const node = { name: autoName, isAutoGenerated: true };
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- const targetIndex = this.getPhaseIndex(target);
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- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
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- else this.phases.push(node);
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- this.phaseMap.set(autoName, node);
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- this.invalidateCache();
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- return autoName;
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- }
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- // Internal --------------------------------
1774
- invalidateCache() {
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- this.orderedNamesCache = null;
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- }
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- }
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-
1779
- function rebuildSortedJobs(jobs, phaseGraph) {
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- const orderedPhases = phaseGraph.getOrderedPhases();
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- const buckets = /* @__PURE__ */ new Map();
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- for (const phase of orderedPhases) {
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- buckets.set(phase, []);
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- }
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- for (const job of jobs.values()) {
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- if (!job.enabled) continue;
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- let bucket = buckets.get(job.phase);
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- if (!bucket) {
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- bucket = [];
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- buckets.set(job.phase, bucket);
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- }
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- bucket.push(job);
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- }
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- const sortedBuckets = [];
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- for (const phase of orderedPhases) {
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- const bucket = buckets.get(phase);
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- if (!bucket || bucket.length === 0) continue;
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- bucket.sort((a, b) => {
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- if (a.priority !== b.priority) return b.priority - a.priority;
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- return a.index - b.index;
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- });
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- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
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- }
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- for (const [phase, bucket] of buckets) {
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- if (!orderedPhases.includes(phase) && bucket.length > 0) {
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- bucket.sort((a, b) => {
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- if (a.priority !== b.priority) return b.priority - a.priority;
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- return a.index - b.index;
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- });
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- sortedBuckets.push(bucket);
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- }
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- }
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- return sortedBuckets.flat();
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- }
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- function hasCrossJobConstraints(bucket) {
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- const jobIds = new Set(bucket.map((j) => j.id));
1817
- for (const job of bucket) {
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- for (const ref of job.before) {
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- if (jobIds.has(ref)) return true;
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- }
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- for (const ref of job.after) {
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- if (jobIds.has(ref)) return true;
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- }
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- }
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- return false;
1826
- }
1827
- function topologicalSort(jobs) {
1828
- const n = jobs.length;
1829
- if (n <= 1) return jobs;
1830
- const jobMap = /* @__PURE__ */ new Map();
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- const inDegree = /* @__PURE__ */ new Map();
1832
- const adjacency = /* @__PURE__ */ new Map();
1833
- for (const job of jobs) {
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- jobMap.set(job.id, job);
1835
- inDegree.set(job.id, 0);
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- adjacency.set(job.id, []);
1837
- }
1838
- for (const job of jobs) {
1839
- for (const ref of job.before) {
1840
- if (jobMap.has(ref)) {
1841
- adjacency.get(job.id).push(ref);
1842
- inDegree.set(ref, inDegree.get(ref) + 1);
1843
- }
1844
- }
1845
- for (const ref of job.after) {
1846
- if (jobMap.has(ref)) {
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- adjacency.get(ref).push(job.id);
1848
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1849
- }
1850
- }
1851
- }
1852
- const queue = [];
1853
- for (const job of jobs) {
1854
- if (inDegree.get(job.id) === 0) {
1855
- queue.push(job);
1856
- }
1857
- }
1858
- queue.sort((a, b) => {
1859
- if (a.priority !== b.priority) return b.priority - a.priority;
1860
- return a.index - b.index;
1861
- });
1862
- const result = [];
1863
- while (queue.length > 0) {
1864
- const job = queue.shift();
1865
- result.push(job);
1866
- const neighbors = adjacency.get(job.id) || [];
1867
- for (const neighborId of neighbors) {
1868
- const newDegree = inDegree.get(neighborId) - 1;
1869
- inDegree.set(neighborId, newDegree);
1870
- if (newDegree === 0) {
1871
- const neighbor = jobMap.get(neighborId);
1872
- insertSorted(queue, neighbor);
1873
- }
1874
- }
1875
- }
1876
- if (result.length !== n) {
1877
- console.warn("[useFrame] Circular dependency detected in job constraints");
1878
- const resultIds = new Set(result.map((j) => j.id));
1879
- for (const job of jobs) {
1880
- if (!resultIds.has(job.id)) result.push(job);
1881
- }
1882
- }
1883
- return result;
1884
- }
1885
- function insertSorted(arr, job) {
1886
- let i = 0;
1887
- while (i < arr.length) {
1888
- const cmp = arr[i];
1889
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1890
- break;
1891
- }
1892
- i++;
1893
- }
1894
- arr.splice(i, 0, job);
1895
- }
1896
-
1897
- function shouldRun(job, now) {
1898
- if (!job.enabled) return false;
1899
- if (!job.fps) return true;
1900
- const minInterval = 1e3 / job.fps;
1901
- const lastRun = job.lastRun ?? 0;
1902
- const elapsed = now - lastRun;
1903
- if (elapsed < minInterval - 1) return false;
1904
- if (job.drop) {
1905
- job.lastRun = now;
1906
- } else {
1907
- const steps = Math.floor(elapsed / minInterval);
1908
- job.lastRun = lastRun + steps * minInterval;
1909
- if (job.lastRun < now - minInterval) {
1910
- job.lastRun = now;
1911
- }
1912
- }
1913
- return true;
1914
- }
1915
- function resetJobTiming(job) {
1916
- job.lastRun = void 0;
1917
- }
1918
-
1919
- var __defProp = Object.defineProperty;
1920
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1921
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1922
- const hmrData = (() => {
1923
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1924
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1925
- try {
1926
- return (0, eval)("import.meta.hot");
1927
- } catch {
1928
- return void 0;
1929
- }
1930
- })();
1931
- const _Scheduler = class _Scheduler {
1932
- //* Constructor ================================
1933
- constructor() {
1934
- //* Critical State ================================
1935
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1936
- __publicField(this, "phaseGraph");
1937
- __publicField(this, "loopState", {
1938
- running: false,
1939
- rafHandle: null,
1940
- lastTime: null,
1941
- // null = uninitialized, 0+ = valid timestamp
1942
- frameCount: 0,
1943
- elapsedTime: 0,
1944
- createdAt: performance.now()
1945
- });
1946
- __publicField(this, "stoppedTime", 0);
1947
- //* Private State ================================
1948
- __publicField(this, "nextRootIndex", 0);
1949
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1950
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1951
- __publicField(this, "nextGlobalIndex", 0);
1952
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1953
- __publicField(this, "nextJobIndex", 0);
1954
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1955
- __publicField(this, "pendingFrames", 0);
1956
- __publicField(this, "_frameloop", "always");
1957
- //* Independent Mode & Error Handling State ================================
1958
- __publicField(this, "_independent", false);
1959
- __publicField(this, "errorHandler", null);
1960
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1961
- //* Core Loop Execution Methods ================================
1962
- /**
1963
- * Main RAF loop callback.
1964
- * Executes frame, handles demand mode, and schedules next frame.
1965
- * @param {number} timestamp - RAF timestamp in milliseconds
1966
- * @returns {void}
1967
- * @private
1968
- */
1969
- __publicField(this, "loop", (timestamp) => {
1970
- if (!this.loopState.running) return;
1971
- this.executeFrame(timestamp);
1972
- if (this._frameloop === "demand") {
1973
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1974
- if (this.pendingFrames === 0) {
1975
- this.notifyIdle(timestamp);
1976
- return this.stop();
1977
- }
1978
- }
1979
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1980
- });
1981
- this.phaseGraph = new PhaseGraph();
1982
- }
1983
- static get instance() {
1984
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1985
- }
1986
- static set instance(value) {
1987
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1988
- }
1989
- /**
1990
- * Get the global scheduler instance (creates if doesn't exist).
1991
- * Uses HMR data to preserve instance across hot reloads.
1992
- * @returns {Scheduler} The singleton scheduler instance
1993
- */
1994
- static get() {
1995
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1996
- _Scheduler.instance = hmrData.data.scheduler;
1997
- }
1998
- if (!_Scheduler.instance) {
1999
- _Scheduler.instance = new _Scheduler();
2000
- if (hmrData?.data) {
2001
- hmrData.data.scheduler = _Scheduler.instance;
2002
- }
2003
- }
2004
- return _Scheduler.instance;
2005
- }
2006
- /**
2007
- * Reset the singleton instance. Stops the loop and clears all state.
2008
- * Primarily used for testing to ensure clean state between tests.
2009
- * @returns {void}
2010
- */
2011
- static reset() {
2012
- if (_Scheduler.instance) {
2013
- _Scheduler.instance.stop();
2014
- _Scheduler.instance = null;
2015
- }
2016
- if (hmrData?.data) {
2017
- hmrData.data.scheduler = null;
2018
- }
2019
- }
2020
- //* Getters & Setters ================================
2021
- get phases() {
2022
- return this.phaseGraph.getOrderedPhases();
2023
- }
2024
- get frameloop() {
2025
- return this._frameloop;
2026
- }
2027
- set frameloop(mode) {
2028
- if (this._frameloop === mode) return;
2029
- const wasAlways = this._frameloop === "always";
2030
- this._frameloop = mode;
2031
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2032
- else if (mode !== "always" && wasAlways) this.stop();
2033
- }
2034
- get isRunning() {
2035
- return this.loopState.running;
2036
- }
2037
- get isReady() {
2038
- return this.roots.size > 0;
2039
- }
2040
- get independent() {
2041
- return this._independent;
2042
- }
2043
- set independent(value) {
2044
- this._independent = value;
2045
- if (value) this.ensureDefaultRoot();
2046
- }
2047
- //* Root Management Methods ================================
2048
- /**
2049
- * Register a root (Canvas) with the scheduler.
2050
- * The first root to register starts the RAF loop (if frameloop='always').
2051
- * @param {string} id - Unique identifier for this root
2052
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2053
- * @returns {() => void} Unsubscribe function to remove this root
2054
- */
2055
- registerRoot(id, options = {}) {
2056
- if (this.roots.has(id)) {
2057
- console.warn(`[Scheduler] Root "${id}" already registered`);
2058
- return () => this.unregisterRoot(id);
2059
- }
2060
- const entry = {
2061
- id,
2062
- getState: options.getState ?? (() => ({})),
2063
- jobs: /* @__PURE__ */ new Map(),
2064
- sortedJobs: [],
2065
- needsRebuild: false
2066
- };
2067
- if (options.onError) {
2068
- this.errorHandler = options.onError;
2069
- }
2070
- this.roots.set(id, entry);
2071
- if (this.roots.size === 1) {
2072
- this.notifyRootReady();
2073
- if (this._frameloop === "always") this.start();
2074
- }
2075
- return () => this.unregisterRoot(id);
2076
- }
2077
- /**
2078
- * Unregister a root from the scheduler.
2079
- * Cleans up all job state listeners for this root's jobs.
2080
- * The last root to unregister stops the RAF loop.
2081
- * @param {string} id - The root ID to unregister
2082
- * @returns {void}
2083
- */
2084
- unregisterRoot(id) {
2085
- const root = this.roots.get(id);
2086
- if (!root) return;
2087
- for (const jobId of root.jobs.keys()) {
2088
- this.jobStateListeners.delete(jobId);
2089
- }
2090
- this.roots.delete(id);
2091
- if (this.roots.size === 0) {
2092
- this.stop();
2093
- this.errorHandler = null;
2094
- }
2095
- }
2096
- /**
2097
- * Subscribe to be notified when a root becomes available.
2098
- * Fires immediately if a root already exists.
2099
- * @param {() => void} callback - Function called when first root registers
2100
- * @returns {() => void} Unsubscribe function
2101
- */
2102
- onRootReady(callback) {
2103
- if (this.roots.size > 0) {
2104
- callback();
2105
- return () => {
2106
- };
2107
- }
2108
- this.rootReadyCallbacks.add(callback);
2109
- return () => this.rootReadyCallbacks.delete(callback);
2110
- }
2111
- /**
2112
- * Notify all registered root-ready callbacks.
2113
- * Called when the first root registers.
2114
- * @returns {void}
2115
- * @private
2116
- */
2117
- notifyRootReady() {
2118
- for (const cb of this.rootReadyCallbacks) {
2119
- try {
2120
- cb();
2121
- } catch (error) {
2122
- console.error("[Scheduler] Error in root-ready callback:", error);
2123
- }
2124
- }
2125
- this.rootReadyCallbacks.clear();
2126
- }
2127
- /**
2128
- * Ensure a default root exists for independent mode.
2129
- * Creates a minimal root with no state provider.
2130
- * @returns {void}
2131
- * @private
2132
- */
2133
- ensureDefaultRoot() {
2134
- if (!this.roots.has("__default__")) {
2135
- this.registerRoot("__default__");
2136
- }
2137
- }
2138
- /**
2139
- * Trigger error handling for job errors.
2140
- * Uses the bound error handler if available, otherwise logs to console.
2141
- * @param {Error} error - The error to handle
2142
- * @returns {void}
2143
- */
2144
- triggerError(error) {
2145
- if (this.errorHandler) this.errorHandler(error);
2146
- else console.error("[Scheduler]", error);
2147
- }
2148
- //* Phase Management Methods ================================
2149
- /**
2150
- * Add a named phase to the scheduler's execution order.
2151
- * Marks all roots for rebuild to incorporate the new phase.
2152
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2153
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2154
- * @returns {void}
2155
- * @example
2156
- * scheduler.addPhase('physics', { before: 'update' });
2157
- * scheduler.addPhase('postprocess', { after: 'render' });
2158
- */
2159
- addPhase(name, options) {
2160
- this.phaseGraph.addPhase(name, options);
2161
- for (const root of this.roots.values()) {
2162
- root.needsRebuild = true;
2163
- }
2164
- }
2165
- /**
2166
- * Check if a phase exists in the scheduler.
2167
- * @param {string} name - The phase name to check
2168
- * @returns {boolean} True if the phase exists
2169
- */
2170
- hasPhase(name) {
2171
- return this.phaseGraph.hasPhase(name);
2172
- }
2173
- //* Global Job Registration Methods (Deprecated APIs) ================================
2174
- /**
2175
- * Register a global job that runs once per frame (not per-root).
2176
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2177
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2178
- * @param {string} id - Unique identifier for this global job
2179
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2180
- * @returns {() => void} Unsubscribe function to remove this global job
2181
- * @deprecated Use useFrame with phases instead
2182
- */
2183
- registerGlobal(phase, id, callback) {
2184
- const job = { id, callback };
2185
- if (phase === "before") {
2186
- this.globalBeforeJobs.set(id, job);
2187
- } else {
2188
- this.globalAfterJobs.set(id, job);
2189
- }
2190
- return () => {
2191
- if (phase === "before") this.globalBeforeJobs.delete(id);
2192
- else this.globalAfterJobs.delete(id);
2193
- };
2194
- }
2195
- //* Idle Callback Methods (Deprecated API) ================================
2196
- /**
2197
- * Register an idle callback that fires when the loop stops.
2198
- * Used internally by deprecated addTail API.
2199
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2200
- * @returns {() => void} Unsubscribe function to remove this idle callback
2201
- * @deprecated Use demand mode with invalidate() instead
2202
- */
2203
- onIdle(callback) {
2204
- this.idleCallbacks.add(callback);
2205
- return () => this.idleCallbacks.delete(callback);
2206
- }
2207
- /**
2208
- * Notify all registered idle callbacks.
2209
- * Called when the loop stops in demand mode.
2210
- * @param {number} timestamp - The RAF timestamp when idle occurred
2211
- * @returns {void}
2212
- * @private
2213
- */
2214
- notifyIdle(timestamp) {
2215
- for (const cb of this.idleCallbacks) {
2216
- try {
2217
- cb(timestamp);
2218
- } catch (error) {
2219
- console.error("[Scheduler] Error in idle callback:", error);
2220
- }
2221
- }
2222
- }
2223
- //* Job Registration & Management Methods ================================
2224
- /**
2225
- * Register a job (frame callback) with a specific root.
2226
- * This is the core registration method used by useFrame internally.
2227
- * @param {FrameNextCallback} callback - The function to call each frame
2228
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2229
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2230
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2231
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2232
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2233
- * @param {number} [options.fps] - FPS throttle limit
2234
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2235
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2236
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2237
- * @returns {() => void} Unsubscribe function to remove this job
2238
- */
2239
- register(callback, options = {}) {
2240
- const rootId = options.rootId;
2241
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2242
- if (!root) {
2243
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2244
- return () => {
2245
- };
2246
- }
2247
- const id = options.id ?? this.generateJobId();
2248
- let phase = options.phase ?? "update";
2249
- if (!options.phase && (options.before || options.after)) {
2250
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2251
- }
2252
- const before = this.normalizeConstraints(options.before);
2253
- const after = this.normalizeConstraints(options.after);
2254
- const job = {
2255
- id,
2256
- callback,
2257
- phase,
2258
- before,
2259
- after,
2260
- priority: options.priority ?? 0,
2261
- index: this.nextJobIndex++,
2262
- fps: options.fps,
2263
- drop: options.drop ?? true,
2264
- enabled: options.enabled ?? true,
2265
- system: options.system ?? false
2266
- };
2267
- if (root.jobs.has(id)) {
2268
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2269
- }
2270
- root.jobs.set(id, job);
2271
- root.needsRebuild = true;
2272
- return () => this.unregister(id, root.id);
2273
- }
2274
- /**
2275
- * Unregister a job by its ID.
2276
- * Searches all roots if rootId is not provided.
2277
- * @param {string} id - The job ID to unregister
2278
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2279
- * @returns {void}
2280
- */
2281
- unregister(id, rootId) {
2282
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2283
- if (root?.jobs.delete(id)) {
2284
- root.needsRebuild = true;
2285
- this.jobStateListeners.delete(id);
2286
- }
2287
- }
2288
- /**
2289
- * Update a job's options dynamically.
2290
- * Searches all roots to find the job by ID.
2291
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2292
- * @param {string} id - The job ID to update
2293
- * @param {Partial<JobOptions>} options - The options to update
2294
- * @returns {void}
2295
- */
2296
- updateJob(id, options) {
2297
- let job;
2298
- let root;
2299
- for (const r of this.roots.values()) {
2300
- job = r.jobs.get(id);
2301
- if (job) {
2302
- root = r;
2303
- break;
2304
- }
2305
- }
2306
- if (!job || !root) return;
2307
- if (options.priority !== void 0) job.priority = options.priority;
2308
- if (options.fps !== void 0) job.fps = options.fps;
2309
- if (options.drop !== void 0) job.drop = options.drop;
2310
- if (options.enabled !== void 0) {
2311
- const wasEnabled = job.enabled;
2312
- job.enabled = options.enabled;
2313
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2314
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2315
- }
2316
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2317
- if (options.phase) job.phase = options.phase;
2318
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2319
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2320
- root.needsRebuild = true;
2321
- }
2322
- }
2323
- //* Job State Management Methods ================================
2324
- /**
2325
- * Check if a job is currently paused (disabled).
2326
- * @param {string} id - The job ID to check
2327
- * @returns {boolean} True if the job exists and is paused
2328
- */
2329
- isJobPaused(id) {
2330
- for (const root of this.roots.values()) {
2331
- const job = root.jobs.get(id);
2332
- if (job) return !job.enabled;
2333
- }
2334
- return false;
2335
- }
2336
- /**
2337
- * Subscribe to state changes for a specific job.
2338
- * Listener is called when job is paused or resumed.
2339
- * @param {string} id - The job ID to subscribe to
2340
- * @param {() => void} listener - Callback invoked on state changes
2341
- * @returns {() => void} Unsubscribe function
2342
- */
2343
- subscribeJobState(id, listener) {
2344
- if (!this.jobStateListeners.has(id)) {
2345
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2346
- }
2347
- this.jobStateListeners.get(id).add(listener);
2348
- return () => {
2349
- this.jobStateListeners.get(id)?.delete(listener);
2350
- if (this.jobStateListeners.get(id)?.size === 0) {
2351
- this.jobStateListeners.delete(id);
2352
- }
2353
- };
2354
- }
2355
- /**
2356
- * Notify all listeners that a job's state has changed.
2357
- * @param {string} id - The job ID that changed
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- notifyJobStateChange(id) {
2362
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2363
- }
2364
- /**
2365
- * Pause a job by ID (sets enabled=false).
2366
- * Notifies any subscribed state listeners.
2367
- * @param {string} id - The job ID to pause
2368
- * @returns {void}
2369
- */
2370
- pauseJob(id) {
2371
- this.updateJob(id, { enabled: false });
2372
- this.notifyJobStateChange(id);
2373
- }
2374
- /**
2375
- * Resume a paused job by ID (sets enabled=true).
2376
- * Resets job timing to prevent frame accumulation.
2377
- * Notifies any subscribed state listeners.
2378
- * @param {string} id - The job ID to resume
2379
- * @returns {void}
2380
- */
2381
- resumeJob(id) {
2382
- this.updateJob(id, { enabled: true });
2383
- this.notifyJobStateChange(id);
2384
- }
2385
- //* Frame Loop Control Methods ================================
2386
- /**
2387
- * Start the requestAnimationFrame loop.
2388
- * Resets timing state (elapsedTime, frameCount) on start.
2389
- * No-op if already running.
2390
- * @returns {void}
2391
- */
2392
- start() {
2393
- if (this.loopState.running) return;
2394
- const { elapsedTime, createdAt } = this.loopState;
2395
- let adjustedCreated = 0;
2396
- if (this.stoppedTime > 0) {
2397
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2398
- this.stoppedTime = 0;
2399
- }
2400
- Object.assign(this.loopState, {
2401
- running: true,
2402
- elapsedTime: elapsedTime ?? 0,
2403
- lastTime: performance.now(),
2404
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2405
- frameCount: 0,
2406
- rafHandle: requestAnimationFrame(this.loop)
2407
- });
2408
- }
2409
- /**
2410
- * Stop the requestAnimationFrame loop.
2411
- * Cancels any pending RAF callback.
2412
- * No-op if not running.
2413
- * @returns {void}
2414
- */
2415
- stop() {
2416
- if (!this.loopState.running) return;
2417
- this.loopState.running = false;
2418
- if (this.loopState.rafHandle !== null) {
2419
- cancelAnimationFrame(this.loopState.rafHandle);
2420
- this.loopState.rafHandle = null;
2421
- }
2422
- this.stoppedTime = performance.now();
2423
- }
2424
- /**
2425
- * Request frames to be rendered in demand mode.
2426
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2427
- * No-op if frameloop is not 'demand'.
2428
- * @param {number} [frames=1] - Number of frames to request
2429
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2430
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2431
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2432
- * @returns {void}
2433
- * @example
2434
- * // Request a single frame render
2435
- * scheduler.invalidate();
2436
- *
2437
- * @example
2438
- * // Request 5 frames (e.g., for animations)
2439
- * scheduler.invalidate(5);
2440
- *
2441
- * @example
2442
- * // Set pending frames to exactly 3 (don't stack with existing)
2443
- * scheduler.invalidate(3, false);
2444
- *
2445
- * @example
2446
- * // Add 2 more frames to existing pending count
2447
- * scheduler.invalidate(2, true);
2448
- */
2449
- invalidate(frames = 1, stackFrames = false) {
2450
- if (this._frameloop !== "demand") return;
2451
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2452
- this.pendingFrames = Math.min(60, baseFrames + frames);
2453
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2454
- }
2455
- /**
2456
- * Reset timing state for deterministic testing.
2457
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2458
- * @returns {void}
2459
- */
2460
- resetTiming() {
2461
- this.loopState.lastTime = null;
2462
- this.loopState.frameCount = 0;
2463
- this.loopState.elapsedTime = 0;
2464
- this.loopState.createdAt = performance.now();
2465
- }
2466
- //* Manual Stepping Methods ================================
2467
- /**
2468
- * Manually execute a single frame for all roots.
2469
- * Useful for frameloop='never' mode or testing scenarios.
2470
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2471
- * @returns {void}
2472
- * @example
2473
- * // Manual control mode
2474
- * scheduler.frameloop = 'never';
2475
- * scheduler.step(); // Execute one frame
2476
- */
2477
- step(timestamp) {
2478
- const now = timestamp ?? performance.now();
2479
- this.executeFrame(now);
2480
- }
2481
- /**
2482
- * Manually execute a single job by its ID.
2483
- * Useful for testing individual job callbacks in isolation.
2484
- * @param {string} id - The job ID to step
2485
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2486
- * @returns {void}
2487
- */
2488
- stepJob(id, timestamp) {
2489
- let job;
2490
- let root;
2491
- for (const r of this.roots.values()) {
2492
- job = r.jobs.get(id);
2493
- if (job) {
2494
- root = r;
2495
- break;
2496
- }
2497
- }
2498
- if (!job || !root) {
2499
- console.warn(`[Scheduler] Job "${id}" not found`);
2500
- return;
2501
- }
2502
- const now = timestamp ?? performance.now();
2503
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2504
- const delta = deltaMs / 1e3;
2505
- const elapsed = now - this.loopState.createdAt;
2506
- const providedState = root.getState?.() ?? {};
2507
- const frameState = {
2508
- ...providedState,
2509
- time: now,
2510
- delta,
2511
- elapsed,
2512
- frame: this.loopState.frameCount
2513
- };
2514
- try {
2515
- job.callback(frameState, delta);
2516
- } catch (error) {
2517
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2518
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2519
- }
2520
- }
2521
- /**
2522
- * Execute a single frame across all roots.
2523
- * Order: globalBefore → each root's jobs → globalAfter
2524
- * @param {number} timestamp - RAF timestamp in milliseconds
2525
- * @returns {void}
2526
- * @private
2527
- */
2528
- executeFrame(timestamp) {
2529
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2530
- const delta = deltaMs / 1e3;
2531
- this.loopState.lastTime = timestamp;
2532
- this.loopState.frameCount++;
2533
- this.loopState.elapsedTime += deltaMs;
2534
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2535
- for (const root of this.roots.values()) {
2536
- this.tickRoot(root, timestamp, delta);
2537
- }
2538
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2539
- }
2540
- /**
2541
- * Run all global jobs from a job map.
2542
- * Catches and logs errors without stopping execution.
2543
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2544
- * @param {number} timestamp - RAF timestamp in milliseconds
2545
- * @returns {void}
2546
- * @private
2547
- */
2548
- runGlobalJobs(jobs, timestamp) {
2549
- for (const job of jobs.values()) {
2550
- try {
2551
- job.callback(timestamp);
2552
- } catch (error) {
2553
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2554
- }
2555
- }
2556
- }
2557
- /**
2558
- * Execute all jobs for a single root in sorted order.
2559
- * Rebuilds sorted job list if needed, then dispatches each job.
2560
- * Errors are caught and propagated via triggerError.
2561
- * @param {RootEntry} root - The root entry to tick
2562
- * @param {number} timestamp - RAF timestamp in milliseconds
2563
- * @param {number} delta - Time since last frame in seconds
2564
- * @returns {void}
2565
- * @private
2566
- */
2567
- tickRoot(root, timestamp, delta) {
2568
- if (root.needsRebuild) {
2569
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2570
- root.needsRebuild = false;
2571
- }
2572
- const providedState = root.getState?.() ?? {};
2573
- const frameState = {
2574
- ...providedState,
2575
- time: timestamp,
2576
- delta,
2577
- elapsed: this.loopState.elapsedTime / 1e3,
2578
- // Convert ms to seconds
2579
- frame: this.loopState.frameCount
2580
- };
2581
- for (const job of root.sortedJobs) {
2582
- if (!shouldRun(job, timestamp)) continue;
2583
- try {
2584
- job.callback(frameState, delta);
2585
- } catch (error) {
2586
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2587
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2588
- }
2589
- }
2590
- }
2591
- //* Debug & Inspection Methods ================================
2592
- /**
2593
- * Get the total number of registered jobs across all roots.
2594
- * Includes both per-root jobs and global before/after jobs.
2595
- * @returns {number} Total job count
2596
- */
2597
- getJobCount() {
2598
- let count = 0;
2599
- for (const root of this.roots.values()) {
2600
- count += root.jobs.size;
2601
- }
2602
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2603
- }
2604
- /**
2605
- * Get all registered job IDs across all roots.
2606
- * Includes both per-root jobs and global before/after jobs.
2607
- * @returns {string[]} Array of all job IDs
2608
- */
2609
- getJobIds() {
2610
- const ids = [];
2611
- for (const root of this.roots.values()) {
2612
- ids.push(...root.jobs.keys());
2613
- }
2614
- ids.push(...this.globalBeforeJobs.keys());
2615
- ids.push(...this.globalAfterJobs.keys());
2616
- return ids;
2617
- }
2618
- /**
2619
- * Get the number of registered roots (Canvas instances).
2620
- * @returns {number} Number of registered roots
2621
- */
2622
- getRootCount() {
2623
- return this.roots.size;
2624
- }
2625
- /**
2626
- * Check if any user (non-system) jobs are registered in a specific phase.
2627
- * Used by the default render job to know if a user has taken over rendering.
2628
- *
2629
- * @param phase The phase to check
2630
- * @param rootId Optional root ID to check (checks all roots if not provided)
2631
- * @returns true if any user jobs exist in the phase
2632
- */
2633
- hasUserJobsInPhase(phase, rootId) {
2634
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2635
- return rootsToCheck.some((root) => {
2636
- if (!root) return false;
2637
- for (const job of root.jobs.values()) {
2638
- if (job.phase === phase && !job.system && job.enabled) return true;
2639
- }
2640
- return false;
2641
- });
2642
- }
2643
- //* Utility Methods ================================
2644
- /**
2645
- * Generate a unique root ID for automatic root registration.
2646
- * @returns {string} A unique root ID in the format 'root_N'
2647
- */
2648
- generateRootId() {
2649
- return `root_${this.nextRootIndex++}`;
2650
- }
2651
- /**
2652
- * Generate a unique job ID.
2653
- * @returns {string} A unique job ID in the format 'job_N'
2654
- * @private
2655
- */
2656
- generateJobId() {
2657
- return `job_${this.nextJobIndex}`;
2658
- }
2659
- /**
2660
- * Normalize before/after constraints to a Set.
2661
- * Handles undefined, single string, or array inputs.
2662
- * @param {string | string[] | undefined} value - The constraint value(s)
2663
- * @returns {Set<string>} Normalized Set of constraint strings
2664
- * @private
2665
- */
2666
- normalizeConstraints(value) {
2667
- if (!value) return /* @__PURE__ */ new Set();
2668
- if (Array.isArray(value)) return new Set(value);
2669
- return /* @__PURE__ */ new Set([value]);
2670
- }
2671
- };
2672
- //* Static State & Methods (Singleton Usage) ================================
2673
- //* Cross-Bundle Singleton Key ==============================
2674
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2675
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2676
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2677
- let Scheduler = _Scheduler;
2678
- const getScheduler = () => Scheduler.get();
2679
- if (hmrData) {
2680
- hmrData.accept?.();
1665
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1666
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1667
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1668
+ if (!stack) return false;
1669
+ const caller = stack.split("\n")[callerDepth] ?? "";
1670
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2681
1671
  }
2682
1672
 
2683
1673
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2789,7 +1779,7 @@ const createStore = (invalidate, advance) => {
2789
1779
  size: newSize,
2790
1780
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2791
1781
  }));
2792
- getScheduler().invalidate();
1782
+ scheduler.getScheduler().invalidate();
2793
1783
  }
2794
1784
  }
2795
1785
  return;
@@ -2804,7 +1794,7 @@ const createStore = (invalidate, advance) => {
2804
1794
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2805
1795
  _sizeImperative: true
2806
1796
  }));
2807
- getScheduler().invalidate();
1797
+ scheduler.getScheduler().invalidate();
2808
1798
  },
2809
1799
  setDpr: (dpr) => set((state2) => {
2810
1800
  const resolved = calculateDpr(dpr);
@@ -2879,8 +1869,7 @@ const createStore = (invalidate, advance) => {
2879
1869
  const currentState = rootStore.getState();
2880
1870
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2881
1871
  const stack = new Error().stack || "";
2882
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2883
- if (!isInternalAccess) {
1872
+ if (!isInternalRendererAccess(stack)) {
2884
1873
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2885
1874
  notifyDepreciated({
2886
1875
  heading: "Accessing state.gl in WebGPU mode",
@@ -2993,26 +1982,32 @@ function loadingFn(extensions, onProgress) {
2993
1982
  );
2994
1983
  };
2995
1984
  }
2996
- function useLoader(loader, input, extensions, onProgress) {
2997
- const keys = Array.isArray(input) ? input : [input];
1985
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1986
+ const inputs = Array.isArray(input) ? input : [input];
1987
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2998
1988
  const fn = loadingFn(extensions, onProgress);
2999
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
1989
+ const results = cacheKeys.map(
1990
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1991
+ );
3000
1992
  return Array.isArray(input) ? results : results[0];
3001
1993
  }
3002
- useLoader.preload = function(loader, input, extensions, onProgress) {
3003
- const keys = Array.isArray(input) ? input : [input];
3004
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
1994
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1995
+ const inputs = Array.isArray(input) ? input : [input];
1996
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1997
+ cacheKeys.forEach(
1998
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
1999
+ );
3005
2000
  };
3006
- useLoader.clear = function(loader, input) {
3007
- const keys = Array.isArray(input) ? input : [input];
3008
- keys.forEach((key) => suspendReact.clear([loader, key]));
2001
+ useLoader.clear = function(loader, input, cacheKey) {
2002
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2003
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
3009
2004
  };
3010
2005
  useLoader.loader = getLoader;
3011
2006
 
3012
2007
  function useFrame(callback, priorityOrOptions) {
3013
2008
  const store = React__namespace.useContext(context);
3014
2009
  const isInsideCanvas = store !== null;
3015
- const scheduler = getScheduler();
2010
+ const scheduler$1 = scheduler.getScheduler();
3016
2011
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
3017
2012
  id: priorityOrOptions.id,
3018
2013
  phase: priorityOrOptions.phase,
@@ -3060,7 +2055,7 @@ function useFrame(callback, priorityOrOptions) {
3060
2055
  };
3061
2056
  callbackRef.current?.(mergedState, delta);
3062
2057
  };
3063
- const unregister = scheduler.register(wrappedCallback, {
2058
+ const unregister = scheduler$1.register(wrappedCallback, {
3064
2059
  id,
3065
2060
  rootId,
3066
2061
  ...options
@@ -3081,37 +2076,31 @@ function useFrame(callback, priorityOrOptions) {
3081
2076
  }
3082
2077
  };
3083
2078
  } else {
3084
- const registerOutside = () => {
3085
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3086
- };
3087
- if (scheduler.independent || scheduler.isReady) {
3088
- return registerOutside();
3089
- }
3090
- let unregisterJob = null;
3091
- const unsubReady = scheduler.onRootReady(() => {
3092
- unregisterJob = registerOutside();
3093
- });
3094
- return () => {
3095
- unsubReady();
3096
- unregisterJob?.();
3097
- };
2079
+ return scheduler$1.register(
2080
+ (state, delta) => {
2081
+ const frameState = state;
2082
+ if (!frameState.renderer) return;
2083
+ callbackRef.current?.(frameState, delta);
2084
+ },
2085
+ { id, ...options }
2086
+ );
3098
2087
  }
3099
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2088
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3100
2089
  const isPaused = React__namespace.useSyncExternalStore(
3101
2090
  // Subscribe function
3102
2091
  React__namespace.useCallback(
3103
2092
  (onStoreChange) => {
3104
- return getScheduler().subscribeJobState(id, onStoreChange);
2093
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
3105
2094
  },
3106
2095
  [id]
3107
2096
  ),
3108
2097
  // getSnapshot function
3109
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2098
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
3110
2099
  // getServerSnapshot function (SSR)
3111
2100
  React__namespace.useCallback(() => false, [])
3112
2101
  );
3113
2102
  const controls = React__namespace.useMemo(() => {
3114
- const scheduler2 = getScheduler();
2103
+ const scheduler2 = scheduler.getScheduler();
3115
2104
  return {
3116
2105
  /** The job's unique ID */
3117
2106
  id,
@@ -3126,7 +2115,7 @@ function useFrame(callback, priorityOrOptions) {
3126
2115
  * @param timestamp Optional timestamp (defaults to performance.now())
3127
2116
  */
3128
2117
  step: (timestamp) => {
3129
- getScheduler().stepJob(id, timestamp);
2118
+ scheduler.getScheduler().stepJob(id, timestamp);
3130
2119
  },
3131
2120
  /**
3132
2121
  * Manually step ALL jobs in the scheduler.
@@ -3134,20 +2123,20 @@ function useFrame(callback, priorityOrOptions) {
3134
2123
  * @param timestamp Optional timestamp (defaults to performance.now())
3135
2124
  */
3136
2125
  stepAll: (timestamp) => {
3137
- getScheduler().step(timestamp);
2126
+ scheduler.getScheduler().step(timestamp);
3138
2127
  },
3139
2128
  /**
3140
2129
  * Pause this job (set enabled=false).
3141
2130
  * Job remains registered but won't run.
3142
2131
  */
3143
2132
  pause: () => {
3144
- getScheduler().pauseJob(id);
2133
+ scheduler.getScheduler().pauseJob(id);
3145
2134
  },
3146
2135
  /**
3147
2136
  * Resume this job (set enabled=true).
3148
2137
  */
3149
2138
  resume: () => {
3150
- getScheduler().resumeJob(id);
2139
+ scheduler.getScheduler().resumeJob(id);
3151
2140
  },
3152
2141
  /**
3153
2142
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -3407,7 +2396,7 @@ function addEffect(callback) {
3407
2396
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3408
2397
  });
3409
2398
  const id = `legacy_effect_${effectId++}`;
3410
- return getScheduler().registerGlobal("before", id, callback);
2399
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3411
2400
  }
3412
2401
  function addAfterEffect(callback) {
3413
2402
  notifyDepreciated({
@@ -3416,7 +2405,7 @@ function addAfterEffect(callback) {
3416
2405
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3417
2406
  });
3418
2407
  const id = `legacy_afterEffect_${effectId++}`;
3419
- return getScheduler().registerGlobal("after", id, callback);
2408
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3420
2409
  }
3421
2410
  function addTail(callback) {
3422
2411
  notifyDepreciated({
@@ -3424,13 +2413,13 @@ function addTail(callback) {
3424
2413
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3425
2414
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3426
2415
  });
3427
- return getScheduler().onIdle(callback);
2416
+ return scheduler.getScheduler().onIdle(callback);
3428
2417
  }
3429
2418
  function invalidate(state, frames = 1, stackFrames = false) {
3430
- getScheduler().invalidate(frames, stackFrames);
2419
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3431
2420
  }
3432
2421
  function advance(timestamp) {
3433
- getScheduler().step(timestamp);
2422
+ scheduler.getScheduler().step(timestamp);
3434
2423
  }
3435
2424
 
3436
2425
  const version = "10.0.0-alpha.2";
@@ -14872,6 +13861,7 @@ function swapInstances() {
14872
13861
  }
14873
13862
  }
14874
13863
  if (instance.isHidden) unhideInstance(instance);
13864
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14875
13865
  if (instance.object.__r3f) delete instance.object.__r3f;
14876
13866
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14877
13867
  }
@@ -14884,6 +13874,8 @@ function swapInstances() {
14884
13874
  instance.object.__r3f = instance;
14885
13875
  setFiberRef(fiber, instance.object);
14886
13876
  delete instance.appliedOnce;
13877
+ instance.eventCount = 0;
13878
+ instance.handlers = {};
14887
13879
  applyProps(instance.object, instance.props);
14888
13880
  if (instance.props.attach) {
14889
13881
  attach(parent, instance);
@@ -15188,6 +14180,7 @@ function createRoot(canvas) {
15188
14180
  const lastConfiguredProps = {};
15189
14181
  let configured = false;
15190
14182
  let pending = null;
14183
+ let rendererSetup = null;
15191
14184
  return {
15192
14185
  async configure(props = {}) {
15193
14186
  let resolve;
@@ -15218,7 +14211,7 @@ function createRoot(canvas) {
15218
14211
  forceEven
15219
14212
  } = props;
15220
14213
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
15221
- const state = store.getState();
14214
+ let state = store.getState();
15222
14215
  const defaultGLProps = {
15223
14216
  canvas,
15224
14217
  powerPreference: "high-performance",
@@ -15246,56 +14239,68 @@ function createRoot(canvas) {
15246
14239
  "The `primaryCanvas` prop for multi-canvas rendering cannot be used with WebGL. Remove the `gl` prop or use WebGPU."
15247
14240
  );
15248
14241
  }
15249
- if (wantsGL && !state.internal.actualRenderer) {
15250
- renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
15251
- state.internal.actualRenderer = renderer;
15252
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
15253
- } else if (!wantsGL && primaryCanvas && !state.internal.actualRenderer) {
15254
- const primary = await waitForPrimary(primaryCanvas);
15255
- renderer = primary.renderer;
15256
- state.internal.actualRenderer = renderer;
15257
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15258
- primary.store.setState((prev) => ({
15259
- internal: { ...prev.internal, isMultiCanvas: true }
15260
- }));
15261
- state.set((prev) => ({
15262
- webGPUSupported: primary.store.getState().webGPUSupported,
15263
- renderer,
15264
- primaryStore: primary.store,
15265
- internal: {
15266
- ...prev.internal,
15267
- canvasTarget,
15268
- isMultiCanvas: true,
15269
- isSecondary: true,
15270
- targetId: primaryCanvas
15271
- }
15272
- }));
15273
- } else if (!wantsGL && !state.internal.actualRenderer) {
15274
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15275
- if (!renderer.hasInitialized?.()) {
15276
- const size2 = computeInitialSize(canvas, propsSize);
15277
- if (size2.width > 0 && size2.height > 0) {
15278
- const pixelRatio = calculateDpr(dpr);
15279
- canvas.width = size2.width * pixelRatio;
15280
- canvas.height = size2.height * pixelRatio;
15281
- }
15282
- await renderer.init();
15283
- }
15284
- const backend = renderer.backend;
15285
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15286
- state.internal.actualRenderer = renderer;
15287
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15288
- if (canvasId && !state.internal.isSecondary) {
15289
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15290
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15291
- state.set((prev) => ({
15292
- internal: {
15293
- ...prev.internal,
15294
- canvasTarget,
15295
- unregisterPrimary
14242
+ if (!state.internal.actualRenderer) {
14243
+ if (!rendererSetup) {
14244
+ rendererSetup = (async () => {
14245
+ if (wantsGL) {
14246
+ renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
14247
+ state.internal.actualRenderer = renderer;
14248
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14249
+ } else if (!wantsGL && primaryCanvas) {
14250
+ const primary = await waitForPrimary(primaryCanvas);
14251
+ renderer = primary.renderer;
14252
+ state.internal.actualRenderer = renderer;
14253
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14254
+ primary.store.setState((prev) => ({
14255
+ internal: { ...prev.internal, isMultiCanvas: true }
14256
+ }));
14257
+ state.set((prev) => ({
14258
+ webGPUSupported: primary.store.getState().webGPUSupported,
14259
+ renderer,
14260
+ primaryStore: primary.store,
14261
+ internal: {
14262
+ ...prev.internal,
14263
+ canvasTarget,
14264
+ isMultiCanvas: true,
14265
+ isSecondary: true,
14266
+ targetId: primaryCanvas
14267
+ }
14268
+ }));
14269
+ } else if (!wantsGL) {
14270
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14271
+ if (!renderer.hasInitialized?.()) {
14272
+ const size2 = computeInitialSize(canvas, propsSize);
14273
+ if (size2.width > 0 && size2.height > 0) {
14274
+ const pixelRatio = calculateDpr(dpr);
14275
+ canvas.width = size2.width * pixelRatio;
14276
+ canvas.height = size2.height * pixelRatio;
14277
+ }
14278
+ await renderer.init();
14279
+ }
14280
+ const backend = renderer.backend;
14281
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14282
+ state.internal.actualRenderer = renderer;
14283
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14284
+ if (canvasId && !state.internal.isSecondary) {
14285
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14286
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14287
+ state.set((prev) => ({
14288
+ internal: {
14289
+ ...prev.internal,
14290
+ canvasTarget,
14291
+ unregisterPrimary
14292
+ }
14293
+ }));
14294
+ }
15296
14295
  }
15297
- }));
14296
+ })().catch((err) => {
14297
+ rendererSetup = null;
14298
+ throw err;
14299
+ });
15298
14300
  }
14301
+ await rendererSetup;
14302
+ state = store.getState();
14303
+ renderer = state.internal.actualRenderer;
15299
14304
  }
15300
14305
  let raycaster = state.raycaster;
15301
14306
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15475,15 +14480,15 @@ function createRoot(canvas) {
15475
14480
  applyProps(currentRenderer, rendererProps);
15476
14481
  }
15477
14482
  }
15478
- const scheduler = getScheduler();
14483
+ const scheduler$1 = scheduler.getScheduler();
15479
14484
  const rootId = state.internal.rootId;
15480
14485
  if (!rootId) {
15481
- const newRootId = canvasId || scheduler.generateRootId();
15482
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14486
+ const newRootId = canvasId || scheduler$1.generateRootId();
14487
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15483
14488
  getState: () => store.getState(),
15484
14489
  onError: (err) => store.getState().setError(err)
15485
14490
  });
15486
- const unregisterCanvasTarget = scheduler.register(
14491
+ const unregisterCanvasTarget = scheduler$1.register(
15487
14492
  () => {
15488
14493
  const state2 = store.getState();
15489
14494
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15498,7 +14503,7 @@ function createRoot(canvas) {
15498
14503
  system: true
15499
14504
  }
15500
14505
  );
15501
- const unregisterEventsFlush = scheduler.register(
14506
+ const unregisterEventsFlush = scheduler$1.register(
15502
14507
  () => {
15503
14508
  const state2 = store.getState();
15504
14509
  state2.events.flush?.();
@@ -15510,7 +14515,7 @@ function createRoot(canvas) {
15510
14515
  system: true
15511
14516
  }
15512
14517
  );
15513
- const unregisterFrustum = scheduler.register(
14518
+ const unregisterFrustum = scheduler$1.register(
15514
14519
  () => {
15515
14520
  const state2 = store.getState();
15516
14521
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15520,11 +14525,11 @@ function createRoot(canvas) {
15520
14525
  {
15521
14526
  id: `${newRootId}_frustum`,
15522
14527
  rootId: newRootId,
15523
- phase: "preRender",
14528
+ before: "render",
15524
14529
  system: true
15525
14530
  }
15526
14531
  );
15527
- const unregisterVisibility = scheduler.register(
14532
+ const unregisterVisibility = scheduler$1.register(
15528
14533
  () => {
15529
14534
  const state2 = store.getState();
15530
14535
  checkVisibility(state2);
@@ -15532,16 +14537,16 @@ function createRoot(canvas) {
15532
14537
  {
15533
14538
  id: `${newRootId}_visibility`,
15534
14539
  rootId: newRootId,
15535
- phase: "preRender",
14540
+ before: "render",
15536
14541
  system: true,
15537
14542
  after: `${newRootId}_frustum`
15538
14543
  }
15539
14544
  );
15540
- const unregisterRender = scheduler.register(
14545
+ const unregisterRender = scheduler$1.register(
15541
14546
  () => {
15542
14547
  const state2 = store.getState();
15543
14548
  const renderer2 = state2.internal.actualRenderer;
15544
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14549
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15545
14550
  if (userHandlesRender || state2.internal.priority) return;
15546
14551
  try {
15547
14552
  if (state2.renderPipeline?.render) state2.renderPipeline.render();
@@ -15574,11 +14579,11 @@ function createRoot(canvas) {
15574
14579
  unregisterVisibility();
15575
14580
  unregisterRender();
15576
14581
  },
15577
- scheduler
14582
+ scheduler: scheduler$1
15578
14583
  }
15579
14584
  }));
15580
14585
  }
15581
- scheduler.frameloop = frameloop;
14586
+ scheduler$1.frameloop = frameloop;
15582
14587
  onCreated = onCreatedCallback;
15583
14588
  configured = true;
15584
14589
  resolve();
@@ -15708,6 +14713,7 @@ function PortalInner({ state = {}, children, container }) {
15708
14713
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15709
14714
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15710
14715
  }
14716
+ const set = injectState.set;
15711
14717
  return {
15712
14718
  // The intersect consists of the previous root state
15713
14719
  ...rootState,
@@ -15726,7 +14732,7 @@ function PortalInner({ state = {}, children, container }) {
15726
14732
  size: resolvedSize,
15727
14733
  viewport: { ...rootState.viewport, ...viewport },
15728
14734
  // Layers are allowed to override events
15729
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14735
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15730
14736
  // Container for child attachment - the portalScene (injected or container itself)
15731
14737
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15732
14738
  };
@@ -15755,6 +14761,59 @@ function flushSync(fn) {
15755
14761
  return reconciler.flushSyncFromReconciler(fn);
15756
14762
  }
15757
14763
 
14764
+ function parseBackground(background) {
14765
+ if (!background) return null;
14766
+ if (typeof background === "object" && !background.isColor) {
14767
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14768
+ return {
14769
+ ...rest,
14770
+ preset,
14771
+ files: envMap || files,
14772
+ backgroundFiles: backgroundMap,
14773
+ background: true
14774
+ };
14775
+ }
14776
+ if (typeof background === "number") {
14777
+ return { color: background, background: true };
14778
+ }
14779
+ if (typeof background === "string") {
14780
+ if (background in presetsObj) {
14781
+ return { preset: background, background: true };
14782
+ }
14783
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14784
+ return { files: background, background: true };
14785
+ }
14786
+ return { color: background, background: true };
14787
+ }
14788
+ if (background.isColor) {
14789
+ return { color: background, background: true };
14790
+ }
14791
+ return null;
14792
+ }
14793
+
14794
+ function parseRendererConfig(rendererProp) {
14795
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14796
+ if (isRendererConfig) {
14797
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14798
+ return {
14799
+ primaryCanvas: pc,
14800
+ scheduler: sc,
14801
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14802
+ };
14803
+ }
14804
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14805
+ }
14806
+
14807
+ function clearHmrCaches(store) {
14808
+ store.setState((state) => ({
14809
+ nodes: {},
14810
+ uniforms: {},
14811
+ buffers: {},
14812
+ gpuStorage: {},
14813
+ _hmrVersion: state._hmrVersion + 1
14814
+ }));
14815
+ }
14816
+
15758
14817
  function CanvasImpl({
15759
14818
  ref,
15760
14819
  children,
@@ -15775,6 +14834,8 @@ function CanvasImpl({
15775
14834
  raycaster,
15776
14835
  camera,
15777
14836
  scene,
14837
+ autoUpdateFrustum,
14838
+ occlusion,
15778
14839
  onPointerMissed,
15779
14840
  onDragOverMissed,
15780
14841
  onDropMissed,
@@ -15786,49 +14847,10 @@ function CanvasImpl({
15786
14847
  forceEven,
15787
14848
  ...props
15788
14849
  }) {
15789
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15790
- let primaryCanvas;
15791
- let scheduler;
15792
- let renderer;
15793
- if (isRendererConfig) {
15794
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15795
- primaryCanvas = pc;
15796
- scheduler = sc;
15797
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15798
- } else {
15799
- renderer = rendererProp;
15800
- }
14850
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15801
14851
  React__namespace.useMemo(() => extend(THREE), []);
15802
14852
  const Bridge = useBridge();
15803
- const backgroundProps = React__namespace.useMemo(() => {
15804
- if (!background) return null;
15805
- if (typeof background === "object" && !background.isColor) {
15806
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15807
- return {
15808
- ...rest,
15809
- preset,
15810
- files: envMap || files,
15811
- backgroundFiles: backgroundMap,
15812
- background: true
15813
- };
15814
- }
15815
- if (typeof background === "number") {
15816
- return { color: background, background: true };
15817
- }
15818
- if (typeof background === "string") {
15819
- if (background in presetsObj) {
15820
- return { preset: background, background: true };
15821
- }
15822
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15823
- return { files: background, background: true };
15824
- }
15825
- return { color: background, background: true };
15826
- }
15827
- if (background.isColor) {
15828
- return { color: background, background: true };
15829
- }
15830
- return null;
15831
- }, [background]);
14853
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15832
14854
  const hasInitialSizeRef = React__namespace.useRef(false);
15833
14855
  const measureConfig = React__namespace.useMemo(() => {
15834
14856
  if (!hasInitialSizeRef.current) {
@@ -15870,6 +14892,7 @@ function CanvasImpl({
15870
14892
  const handleDropMissed = useMutableCallback(onDropMissed);
15871
14893
  const [block, setBlock] = React__namespace.useState(false);
15872
14894
  const [error, setError] = React__namespace.useState(false);
14895
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15873
14896
  if (block) throw block;
15874
14897
  if (error) throw error;
15875
14898
  const root = React__namespace.useRef(null);
@@ -15877,6 +14900,7 @@ function CanvasImpl({
15877
14900
  const unsubscribeErrorRef = React__namespace.useRef(null);
15878
14901
  useIsomorphicLayoutEffect(() => {
15879
14902
  effectActiveRef.current = true;
14903
+ if (fallbackVisible) return;
15880
14904
  const canvas = canvasRef.current;
15881
14905
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15882
14906
  if (!root.current) {
@@ -15897,7 +14921,7 @@ function CanvasImpl({
15897
14921
  }
15898
14922
  async function run() {
15899
14923
  if (!effectActiveRef.current || !root.current) return;
15900
- await root.current.configure({
14924
+ const configured = await root.current.configure({
15901
14925
  id,
15902
14926
  primaryCanvas,
15903
14927
  scheduler,
@@ -15912,6 +14936,8 @@ function CanvasImpl({
15912
14936
  performance,
15913
14937
  raycaster,
15914
14938
  camera,
14939
+ autoUpdateFrustum,
14940
+ occlusion,
15915
14941
  size: effectiveSize,
15916
14942
  // Store size props for reset functionality
15917
14943
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15936,8 +14962,20 @@ function CanvasImpl({
15936
14962
  }
15937
14963
  onCreated?.(state);
15938
14964
  }
15939
- });
15940
- if (!effectActiveRef.current || !root.current) return;
14965
+ }).then(
14966
+ () => true,
14967
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14968
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14969
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14970
+ (setupError) => {
14971
+ if (effectActiveRef.current) {
14972
+ if (fallback != null) setFallbackVisible(true);
14973
+ else setError(setupError);
14974
+ }
14975
+ return false;
14976
+ }
14977
+ );
14978
+ if (!configured || !effectActiveRef.current || !root.current) return;
15941
14979
  root.current.render(
15942
14980
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15943
14981
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15971,14 +15009,7 @@ function CanvasImpl({
15971
15009
  const handleHMR = () => {
15972
15010
  queueMicrotask(() => {
15973
15011
  const rootEntry = _roots.get(canvas);
15974
- if (rootEntry?.store) {
15975
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15976
- rootEntry.store.setState((state) => ({
15977
- nodes: {},
15978
- uniforms: {},
15979
- _hmrVersion: state._hmrVersion + 1
15980
- }));
15981
- }
15012
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15982
15013
  });
15983
15014
  };
15984
15015
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
@@ -16007,7 +15038,11 @@ function CanvasImpl({
16007
15038
  ...style
16008
15039
  },
16009
15040
  ...props,
16010
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15041
+ children: fallbackVisible ? (
15042
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15043
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15044
+ fallback
15045
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
16011
15046
  "canvas",
16012
15047
  {
16013
15048
  ref: canvasRef,
@@ -16026,6 +15061,8 @@ function Canvas(props) {
16026
15061
 
16027
15062
  extend(THREE);
16028
15063
 
15064
+ exports.Scheduler = scheduler.Scheduler;
15065
+ exports.getScheduler = scheduler.getScheduler;
16029
15066
  exports.Block = Block;
16030
15067
  exports.Canvas = Canvas;
16031
15068
  exports.Environment = Environment;
@@ -16041,7 +15078,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16041
15078
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16042
15079
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16043
15080
  exports.RESERVED_PROPS = RESERVED_PROPS;
16044
- exports.Scheduler = Scheduler;
16045
15081
  exports.Texture = Texture;
16046
15082
  exports._roots = _roots;
16047
15083
  exports.act = act;
@@ -16071,7 +15107,6 @@ exports.getInstanceProps = getInstanceProps;
16071
15107
  exports.getPrimary = getPrimary;
16072
15108
  exports.getPrimaryIds = getPrimaryIds;
16073
15109
  exports.getRootState = getRootState;
16074
- exports.getScheduler = getScheduler;
16075
15110
  exports.getUuidPrefix = getUuidPrefix;
16076
15111
  exports.hasConstructor = hasConstructor;
16077
15112
  exports.hasPrimary = hasPrimary;