@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
1
  import * as webgpu from 'three/webgpu';
2
- import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
2
+ import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
3
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
5
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  import * as React from 'react';
@@ -14,6 +14,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
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  import { GainMapLoader } from '@monogrid/gainmap-js';
15
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
16
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
17
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  import { suspend, preload, clear } from 'suspend-react';
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  import { dequal } from 'dequal/lite';
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  import 'zustand/shallow';
@@ -435,9 +437,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
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  }
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438
- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
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  function useMutableCallback(fn) {
@@ -469,7 +471,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$3(this, "state", { error: false });
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+ __publicField$1(this, "state", { error: false });
473
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  }
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  componentDidCatch(err) {
475
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  this.props.set(err);
@@ -477,7 +479,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
479
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
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483
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  const is = {
@@ -998,6 +1000,19 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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  else target.set(value);
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+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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  } else {
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  root[key] = value;
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  if (key.endsWith("Node") && root.isMaterial) {
@@ -1637,1036 +1652,12 @@ function notifyAlpha({ message, link }) {
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  }
1638
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  }
1639
1654
 
1640
- var __defProp$2 = Object.defineProperty;
1641
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1642
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1643
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1644
- class PhaseGraph {
1645
- constructor() {
1646
- /** Ordered list of phase nodes */
1647
- __publicField$2(this, "phases", []);
1648
- /** Quick lookup by name */
1649
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1650
- /** Cached ordered names (invalidated on changes) */
1651
- __publicField$2(this, "orderedNamesCache", null);
1652
- this.initializeDefaultPhases();
1653
- }
1654
- //* Initialization --------------------------------
1655
- initializeDefaultPhases() {
1656
- for (const name of DEFAULT_PHASES) {
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- const node = { name, isAutoGenerated: false };
1658
- this.phases.push(node);
1659
- this.phaseMap.set(name, node);
1660
- }
1661
- this.invalidateCache();
1662
- }
1663
- //* Public API --------------------------------
1664
- /**
1665
- * Add a named phase to the graph
1666
- * @param name - Phase name (must be unique)
1667
- * @param options - Position options (before or after another phase)
1668
- */
1669
- addPhase(name, options = {}) {
1670
- if (this.phaseMap.has(name)) {
1671
- console.warn(`[useFrame] Phase "${name}" already exists`);
1672
- return;
1673
- }
1674
- const { before, after } = options;
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- const node = { name, isAutoGenerated: false };
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- let insertIndex = this.phases.length;
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- const targetIndex = this.getPhaseIndex(before ?? after);
1678
- if (targetIndex !== -1) {
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- insertIndex = before ? targetIndex : targetIndex + 1;
1680
- } else {
1681
- const constraintType = before ? "before" : "after";
1682
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
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- }
1684
- this.phases.splice(insertIndex, 0, node);
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- this.phaseMap.set(name, node);
1686
- this.invalidateCache();
1687
- }
1688
- /**
1689
- * Get ordered list of phase names
1690
- */
1691
- getOrderedPhases() {
1692
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1693
- return this.orderedNamesCache;
1694
- }
1695
- /**
1696
- * Check if a phase exists
1697
- */
1698
- hasPhase(name) {
1699
- return this.phaseMap.has(name);
1700
- }
1701
- /**
1702
- * Get the index of a phase (-1 if not found)
1703
- */
1704
- getPhaseIndex(name) {
1705
- if (!name) return -1;
1706
- return this.phases.findIndex((p) => p.name === name);
1707
- }
1708
- /**
1709
- * Ensure a phase exists, creating an auto-generated one if needed.
1710
- * Used for resolving before/after constraints.
1711
- *
1712
- * @param name - The phase name to ensure exists
1713
- * @returns The phase name (may be auto-generated like 'before:render')
1714
- */
1715
- ensurePhase(name) {
1716
- if (this.phaseMap.has(name)) return name;
1717
- const node = { name, isAutoGenerated: true };
1718
- this.phases.push(node);
1719
- this.phaseMap.set(name, node);
1720
- this.invalidateCache();
1721
- return name;
1722
- }
1723
- /**
1724
- * Resolve where a job with before/after constraints should go.
1725
- * Creates auto-generated phases if needed.
1726
- *
1727
- * @param before - Phase(s) to run before
1728
- * @param after - Phase(s) to run after
1729
- * @returns The resolved phase name
1730
- */
1731
- resolveConstraintPhase(before, after) {
1732
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1733
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1734
- if (beforeArr.length > 0) {
1735
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1736
- }
1737
- if (afterArr.length > 0) {
1738
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1739
- }
1740
- return "update";
1741
- }
1742
- /**
1743
- * Ensure an auto-generated phase exists relative to a target phase.
1744
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1745
- *
1746
- * @param target - The target phase name to position relative to
1747
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1748
- * @param offset - Insertion offset (0 for before, 1 for after)
1749
- * @returns The auto-generated phase name
1750
- */
1751
- ensureAutoPhase(target, prefix, offset) {
1752
- const autoName = `${prefix}:${target}`;
1753
- if (this.phaseMap.has(autoName)) return autoName;
1754
- const node = { name: autoName, isAutoGenerated: true };
1755
- const targetIndex = this.getPhaseIndex(target);
1756
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1757
- else this.phases.push(node);
1758
- this.phaseMap.set(autoName, node);
1759
- this.invalidateCache();
1760
- return autoName;
1761
- }
1762
- // Internal --------------------------------
1763
- invalidateCache() {
1764
- this.orderedNamesCache = null;
1765
- }
1766
- }
1767
-
1768
- function rebuildSortedJobs(jobs, phaseGraph) {
1769
- const orderedPhases = phaseGraph.getOrderedPhases();
1770
- const buckets = /* @__PURE__ */ new Map();
1771
- for (const phase of orderedPhases) {
1772
- buckets.set(phase, []);
1773
- }
1774
- for (const job of jobs.values()) {
1775
- if (!job.enabled) continue;
1776
- let bucket = buckets.get(job.phase);
1777
- if (!bucket) {
1778
- bucket = [];
1779
- buckets.set(job.phase, bucket);
1780
- }
1781
- bucket.push(job);
1782
- }
1783
- const sortedBuckets = [];
1784
- for (const phase of orderedPhases) {
1785
- const bucket = buckets.get(phase);
1786
- if (!bucket || bucket.length === 0) continue;
1787
- bucket.sort((a, b) => {
1788
- if (a.priority !== b.priority) return b.priority - a.priority;
1789
- return a.index - b.index;
1790
- });
1791
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1792
- }
1793
- for (const [phase, bucket] of buckets) {
1794
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1795
- bucket.sort((a, b) => {
1796
- if (a.priority !== b.priority) return b.priority - a.priority;
1797
- return a.index - b.index;
1798
- });
1799
- sortedBuckets.push(bucket);
1800
- }
1801
- }
1802
- return sortedBuckets.flat();
1803
- }
1804
- function hasCrossJobConstraints(bucket) {
1805
- const jobIds = new Set(bucket.map((j) => j.id));
1806
- for (const job of bucket) {
1807
- for (const ref of job.before) {
1808
- if (jobIds.has(ref)) return true;
1809
- }
1810
- for (const ref of job.after) {
1811
- if (jobIds.has(ref)) return true;
1812
- }
1813
- }
1814
- return false;
1815
- }
1816
- function topologicalSort(jobs) {
1817
- const n = jobs.length;
1818
- if (n <= 1) return jobs;
1819
- const jobMap = /* @__PURE__ */ new Map();
1820
- const inDegree = /* @__PURE__ */ new Map();
1821
- const adjacency = /* @__PURE__ */ new Map();
1822
- for (const job of jobs) {
1823
- jobMap.set(job.id, job);
1824
- inDegree.set(job.id, 0);
1825
- adjacency.set(job.id, []);
1826
- }
1827
- for (const job of jobs) {
1828
- for (const ref of job.before) {
1829
- if (jobMap.has(ref)) {
1830
- adjacency.get(job.id).push(ref);
1831
- inDegree.set(ref, inDegree.get(ref) + 1);
1832
- }
1833
- }
1834
- for (const ref of job.after) {
1835
- if (jobMap.has(ref)) {
1836
- adjacency.get(ref).push(job.id);
1837
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1838
- }
1839
- }
1840
- }
1841
- const queue = [];
1842
- for (const job of jobs) {
1843
- if (inDegree.get(job.id) === 0) {
1844
- queue.push(job);
1845
- }
1846
- }
1847
- queue.sort((a, b) => {
1848
- if (a.priority !== b.priority) return b.priority - a.priority;
1849
- return a.index - b.index;
1850
- });
1851
- const result = [];
1852
- while (queue.length > 0) {
1853
- const job = queue.shift();
1854
- result.push(job);
1855
- const neighbors = adjacency.get(job.id) || [];
1856
- for (const neighborId of neighbors) {
1857
- const newDegree = inDegree.get(neighborId) - 1;
1858
- inDegree.set(neighborId, newDegree);
1859
- if (newDegree === 0) {
1860
- const neighbor = jobMap.get(neighborId);
1861
- insertSorted(queue, neighbor);
1862
- }
1863
- }
1864
- }
1865
- if (result.length !== n) {
1866
- console.warn("[useFrame] Circular dependency detected in job constraints");
1867
- const resultIds = new Set(result.map((j) => j.id));
1868
- for (const job of jobs) {
1869
- if (!resultIds.has(job.id)) result.push(job);
1870
- }
1871
- }
1872
- return result;
1873
- }
1874
- function insertSorted(arr, job) {
1875
- let i = 0;
1876
- while (i < arr.length) {
1877
- const cmp = arr[i];
1878
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1879
- break;
1880
- }
1881
- i++;
1882
- }
1883
- arr.splice(i, 0, job);
1884
- }
1885
-
1886
- function shouldRun(job, now) {
1887
- if (!job.enabled) return false;
1888
- if (!job.fps) return true;
1889
- const minInterval = 1e3 / job.fps;
1890
- const lastRun = job.lastRun ?? 0;
1891
- const elapsed = now - lastRun;
1892
- if (elapsed < minInterval - 1) return false;
1893
- if (job.drop) {
1894
- job.lastRun = now;
1895
- } else {
1896
- const steps = Math.floor(elapsed / minInterval);
1897
- job.lastRun = lastRun + steps * minInterval;
1898
- if (job.lastRun < now - minInterval) {
1899
- job.lastRun = now;
1900
- }
1901
- }
1902
- return true;
1903
- }
1904
- function resetJobTiming(job) {
1905
- job.lastRun = void 0;
1906
- }
1907
-
1908
- var __defProp$1 = Object.defineProperty;
1909
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1910
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1911
- const hmrData = (() => {
1912
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1913
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1914
- try {
1915
- return (0, eval)("import.meta.hot");
1916
- } catch {
1917
- return void 0;
1918
- }
1919
- })();
1920
- const _Scheduler = class _Scheduler {
1921
- //* Constructor ================================
1922
- constructor() {
1923
- //* Critical State ================================
1924
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1925
- __publicField$1(this, "phaseGraph");
1926
- __publicField$1(this, "loopState", {
1927
- running: false,
1928
- rafHandle: null,
1929
- lastTime: null,
1930
- // null = uninitialized, 0+ = valid timestamp
1931
- frameCount: 0,
1932
- elapsedTime: 0,
1933
- createdAt: performance.now()
1934
- });
1935
- __publicField$1(this, "stoppedTime", 0);
1936
- //* Private State ================================
1937
- __publicField$1(this, "nextRootIndex", 0);
1938
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1939
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1940
- __publicField$1(this, "nextGlobalIndex", 0);
1941
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1942
- __publicField$1(this, "nextJobIndex", 0);
1943
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1944
- __publicField$1(this, "pendingFrames", 0);
1945
- __publicField$1(this, "_frameloop", "always");
1946
- //* Independent Mode & Error Handling State ================================
1947
- __publicField$1(this, "_independent", false);
1948
- __publicField$1(this, "errorHandler", null);
1949
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1950
- //* Core Loop Execution Methods ================================
1951
- /**
1952
- * Main RAF loop callback.
1953
- * Executes frame, handles demand mode, and schedules next frame.
1954
- * @param {number} timestamp - RAF timestamp in milliseconds
1955
- * @returns {void}
1956
- * @private
1957
- */
1958
- __publicField$1(this, "loop", (timestamp) => {
1959
- if (!this.loopState.running) return;
1960
- this.executeFrame(timestamp);
1961
- if (this._frameloop === "demand") {
1962
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1963
- if (this.pendingFrames === 0) {
1964
- this.notifyIdle(timestamp);
1965
- return this.stop();
1966
- }
1967
- }
1968
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1969
- });
1970
- this.phaseGraph = new PhaseGraph();
1971
- }
1972
- static get instance() {
1973
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1974
- }
1975
- static set instance(value) {
1976
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1977
- }
1978
- /**
1979
- * Get the global scheduler instance (creates if doesn't exist).
1980
- * Uses HMR data to preserve instance across hot reloads.
1981
- * @returns {Scheduler} The singleton scheduler instance
1982
- */
1983
- static get() {
1984
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1985
- _Scheduler.instance = hmrData.data.scheduler;
1986
- }
1987
- if (!_Scheduler.instance) {
1988
- _Scheduler.instance = new _Scheduler();
1989
- if (hmrData?.data) {
1990
- hmrData.data.scheduler = _Scheduler.instance;
1991
- }
1992
- }
1993
- return _Scheduler.instance;
1994
- }
1995
- /**
1996
- * Reset the singleton instance. Stops the loop and clears all state.
1997
- * Primarily used for testing to ensure clean state between tests.
1998
- * @returns {void}
1999
- */
2000
- static reset() {
2001
- if (_Scheduler.instance) {
2002
- _Scheduler.instance.stop();
2003
- _Scheduler.instance = null;
2004
- }
2005
- if (hmrData?.data) {
2006
- hmrData.data.scheduler = null;
2007
- }
2008
- }
2009
- //* Getters & Setters ================================
2010
- get phases() {
2011
- return this.phaseGraph.getOrderedPhases();
2012
- }
2013
- get frameloop() {
2014
- return this._frameloop;
2015
- }
2016
- set frameloop(mode) {
2017
- if (this._frameloop === mode) return;
2018
- const wasAlways = this._frameloop === "always";
2019
- this._frameloop = mode;
2020
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2021
- else if (mode !== "always" && wasAlways) this.stop();
2022
- }
2023
- get isRunning() {
2024
- return this.loopState.running;
2025
- }
2026
- get isReady() {
2027
- return this.roots.size > 0;
2028
- }
2029
- get independent() {
2030
- return this._independent;
2031
- }
2032
- set independent(value) {
2033
- this._independent = value;
2034
- if (value) this.ensureDefaultRoot();
2035
- }
2036
- //* Root Management Methods ================================
2037
- /**
2038
- * Register a root (Canvas) with the scheduler.
2039
- * The first root to register starts the RAF loop (if frameloop='always').
2040
- * @param {string} id - Unique identifier for this root
2041
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2042
- * @returns {() => void} Unsubscribe function to remove this root
2043
- */
2044
- registerRoot(id, options = {}) {
2045
- if (this.roots.has(id)) {
2046
- console.warn(`[Scheduler] Root "${id}" already registered`);
2047
- return () => this.unregisterRoot(id);
2048
- }
2049
- const entry = {
2050
- id,
2051
- getState: options.getState ?? (() => ({})),
2052
- jobs: /* @__PURE__ */ new Map(),
2053
- sortedJobs: [],
2054
- needsRebuild: false
2055
- };
2056
- if (options.onError) {
2057
- this.errorHandler = options.onError;
2058
- }
2059
- this.roots.set(id, entry);
2060
- if (this.roots.size === 1) {
2061
- this.notifyRootReady();
2062
- if (this._frameloop === "always") this.start();
2063
- }
2064
- return () => this.unregisterRoot(id);
2065
- }
2066
- /**
2067
- * Unregister a root from the scheduler.
2068
- * Cleans up all job state listeners for this root's jobs.
2069
- * The last root to unregister stops the RAF loop.
2070
- * @param {string} id - The root ID to unregister
2071
- * @returns {void}
2072
- */
2073
- unregisterRoot(id) {
2074
- const root = this.roots.get(id);
2075
- if (!root) return;
2076
- for (const jobId of root.jobs.keys()) {
2077
- this.jobStateListeners.delete(jobId);
2078
- }
2079
- this.roots.delete(id);
2080
- if (this.roots.size === 0) {
2081
- this.stop();
2082
- this.errorHandler = null;
2083
- }
2084
- }
2085
- /**
2086
- * Subscribe to be notified when a root becomes available.
2087
- * Fires immediately if a root already exists.
2088
- * @param {() => void} callback - Function called when first root registers
2089
- * @returns {() => void} Unsubscribe function
2090
- */
2091
- onRootReady(callback) {
2092
- if (this.roots.size > 0) {
2093
- callback();
2094
- return () => {
2095
- };
2096
- }
2097
- this.rootReadyCallbacks.add(callback);
2098
- return () => this.rootReadyCallbacks.delete(callback);
2099
- }
2100
- /**
2101
- * Notify all registered root-ready callbacks.
2102
- * Called when the first root registers.
2103
- * @returns {void}
2104
- * @private
2105
- */
2106
- notifyRootReady() {
2107
- for (const cb of this.rootReadyCallbacks) {
2108
- try {
2109
- cb();
2110
- } catch (error) {
2111
- console.error("[Scheduler] Error in root-ready callback:", error);
2112
- }
2113
- }
2114
- this.rootReadyCallbacks.clear();
2115
- }
2116
- /**
2117
- * Ensure a default root exists for independent mode.
2118
- * Creates a minimal root with no state provider.
2119
- * @returns {void}
2120
- * @private
2121
- */
2122
- ensureDefaultRoot() {
2123
- if (!this.roots.has("__default__")) {
2124
- this.registerRoot("__default__");
2125
- }
2126
- }
2127
- /**
2128
- * Trigger error handling for job errors.
2129
- * Uses the bound error handler if available, otherwise logs to console.
2130
- * @param {Error} error - The error to handle
2131
- * @returns {void}
2132
- */
2133
- triggerError(error) {
2134
- if (this.errorHandler) this.errorHandler(error);
2135
- else console.error("[Scheduler]", error);
2136
- }
2137
- //* Phase Management Methods ================================
2138
- /**
2139
- * Add a named phase to the scheduler's execution order.
2140
- * Marks all roots for rebuild to incorporate the new phase.
2141
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2142
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2143
- * @returns {void}
2144
- * @example
2145
- * scheduler.addPhase('physics', { before: 'update' });
2146
- * scheduler.addPhase('postprocess', { after: 'render' });
2147
- */
2148
- addPhase(name, options) {
2149
- this.phaseGraph.addPhase(name, options);
2150
- for (const root of this.roots.values()) {
2151
- root.needsRebuild = true;
2152
- }
2153
- }
2154
- /**
2155
- * Check if a phase exists in the scheduler.
2156
- * @param {string} name - The phase name to check
2157
- * @returns {boolean} True if the phase exists
2158
- */
2159
- hasPhase(name) {
2160
- return this.phaseGraph.hasPhase(name);
2161
- }
2162
- //* Global Job Registration Methods (Deprecated APIs) ================================
2163
- /**
2164
- * Register a global job that runs once per frame (not per-root).
2165
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2166
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2167
- * @param {string} id - Unique identifier for this global job
2168
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2169
- * @returns {() => void} Unsubscribe function to remove this global job
2170
- * @deprecated Use useFrame with phases instead
2171
- */
2172
- registerGlobal(phase, id, callback) {
2173
- const job = { id, callback };
2174
- if (phase === "before") {
2175
- this.globalBeforeJobs.set(id, job);
2176
- } else {
2177
- this.globalAfterJobs.set(id, job);
2178
- }
2179
- return () => {
2180
- if (phase === "before") this.globalBeforeJobs.delete(id);
2181
- else this.globalAfterJobs.delete(id);
2182
- };
2183
- }
2184
- //* Idle Callback Methods (Deprecated API) ================================
2185
- /**
2186
- * Register an idle callback that fires when the loop stops.
2187
- * Used internally by deprecated addTail API.
2188
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2189
- * @returns {() => void} Unsubscribe function to remove this idle callback
2190
- * @deprecated Use demand mode with invalidate() instead
2191
- */
2192
- onIdle(callback) {
2193
- this.idleCallbacks.add(callback);
2194
- return () => this.idleCallbacks.delete(callback);
2195
- }
2196
- /**
2197
- * Notify all registered idle callbacks.
2198
- * Called when the loop stops in demand mode.
2199
- * @param {number} timestamp - The RAF timestamp when idle occurred
2200
- * @returns {void}
2201
- * @private
2202
- */
2203
- notifyIdle(timestamp) {
2204
- for (const cb of this.idleCallbacks) {
2205
- try {
2206
- cb(timestamp);
2207
- } catch (error) {
2208
- console.error("[Scheduler] Error in idle callback:", error);
2209
- }
2210
- }
2211
- }
2212
- //* Job Registration & Management Methods ================================
2213
- /**
2214
- * Register a job (frame callback) with a specific root.
2215
- * This is the core registration method used by useFrame internally.
2216
- * @param {FrameNextCallback} callback - The function to call each frame
2217
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2218
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2219
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2220
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2221
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2222
- * @param {number} [options.fps] - FPS throttle limit
2223
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2224
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2225
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2226
- * @returns {() => void} Unsubscribe function to remove this job
2227
- */
2228
- register(callback, options = {}) {
2229
- const rootId = options.rootId;
2230
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2231
- if (!root) {
2232
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2233
- return () => {
2234
- };
2235
- }
2236
- const id = options.id ?? this.generateJobId();
2237
- let phase = options.phase ?? "update";
2238
- if (!options.phase && (options.before || options.after)) {
2239
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2240
- }
2241
- const before = this.normalizeConstraints(options.before);
2242
- const after = this.normalizeConstraints(options.after);
2243
- const job = {
2244
- id,
2245
- callback,
2246
- phase,
2247
- before,
2248
- after,
2249
- priority: options.priority ?? 0,
2250
- index: this.nextJobIndex++,
2251
- fps: options.fps,
2252
- drop: options.drop ?? true,
2253
- enabled: options.enabled ?? true,
2254
- system: options.system ?? false
2255
- };
2256
- if (root.jobs.has(id)) {
2257
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2258
- }
2259
- root.jobs.set(id, job);
2260
- root.needsRebuild = true;
2261
- return () => this.unregister(id, root.id);
2262
- }
2263
- /**
2264
- * Unregister a job by its ID.
2265
- * Searches all roots if rootId is not provided.
2266
- * @param {string} id - The job ID to unregister
2267
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2268
- * @returns {void}
2269
- */
2270
- unregister(id, rootId) {
2271
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2272
- if (root?.jobs.delete(id)) {
2273
- root.needsRebuild = true;
2274
- this.jobStateListeners.delete(id);
2275
- }
2276
- }
2277
- /**
2278
- * Update a job's options dynamically.
2279
- * Searches all roots to find the job by ID.
2280
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2281
- * @param {string} id - The job ID to update
2282
- * @param {Partial<JobOptions>} options - The options to update
2283
- * @returns {void}
2284
- */
2285
- updateJob(id, options) {
2286
- let job;
2287
- let root;
2288
- for (const r of this.roots.values()) {
2289
- job = r.jobs.get(id);
2290
- if (job) {
2291
- root = r;
2292
- break;
2293
- }
2294
- }
2295
- if (!job || !root) return;
2296
- if (options.priority !== void 0) job.priority = options.priority;
2297
- if (options.fps !== void 0) job.fps = options.fps;
2298
- if (options.drop !== void 0) job.drop = options.drop;
2299
- if (options.enabled !== void 0) {
2300
- const wasEnabled = job.enabled;
2301
- job.enabled = options.enabled;
2302
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2303
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2304
- }
2305
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2306
- if (options.phase) job.phase = options.phase;
2307
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2308
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2309
- root.needsRebuild = true;
2310
- }
2311
- }
2312
- //* Job State Management Methods ================================
2313
- /**
2314
- * Check if a job is currently paused (disabled).
2315
- * @param {string} id - The job ID to check
2316
- * @returns {boolean} True if the job exists and is paused
2317
- */
2318
- isJobPaused(id) {
2319
- for (const root of this.roots.values()) {
2320
- const job = root.jobs.get(id);
2321
- if (job) return !job.enabled;
2322
- }
2323
- return false;
2324
- }
2325
- /**
2326
- * Subscribe to state changes for a specific job.
2327
- * Listener is called when job is paused or resumed.
2328
- * @param {string} id - The job ID to subscribe to
2329
- * @param {() => void} listener - Callback invoked on state changes
2330
- * @returns {() => void} Unsubscribe function
2331
- */
2332
- subscribeJobState(id, listener) {
2333
- if (!this.jobStateListeners.has(id)) {
2334
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2335
- }
2336
- this.jobStateListeners.get(id).add(listener);
2337
- return () => {
2338
- this.jobStateListeners.get(id)?.delete(listener);
2339
- if (this.jobStateListeners.get(id)?.size === 0) {
2340
- this.jobStateListeners.delete(id);
2341
- }
2342
- };
2343
- }
2344
- /**
2345
- * Notify all listeners that a job's state has changed.
2346
- * @param {string} id - The job ID that changed
2347
- * @returns {void}
2348
- * @private
2349
- */
2350
- notifyJobStateChange(id) {
2351
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2352
- }
2353
- /**
2354
- * Pause a job by ID (sets enabled=false).
2355
- * Notifies any subscribed state listeners.
2356
- * @param {string} id - The job ID to pause
2357
- * @returns {void}
2358
- */
2359
- pauseJob(id) {
2360
- this.updateJob(id, { enabled: false });
2361
- this.notifyJobStateChange(id);
2362
- }
2363
- /**
2364
- * Resume a paused job by ID (sets enabled=true).
2365
- * Resets job timing to prevent frame accumulation.
2366
- * Notifies any subscribed state listeners.
2367
- * @param {string} id - The job ID to resume
2368
- * @returns {void}
2369
- */
2370
- resumeJob(id) {
2371
- this.updateJob(id, { enabled: true });
2372
- this.notifyJobStateChange(id);
2373
- }
2374
- //* Frame Loop Control Methods ================================
2375
- /**
2376
- * Start the requestAnimationFrame loop.
2377
- * Resets timing state (elapsedTime, frameCount) on start.
2378
- * No-op if already running.
2379
- * @returns {void}
2380
- */
2381
- start() {
2382
- if (this.loopState.running) return;
2383
- const { elapsedTime, createdAt } = this.loopState;
2384
- let adjustedCreated = 0;
2385
- if (this.stoppedTime > 0) {
2386
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2387
- this.stoppedTime = 0;
2388
- }
2389
- Object.assign(this.loopState, {
2390
- running: true,
2391
- elapsedTime: elapsedTime ?? 0,
2392
- lastTime: performance.now(),
2393
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2394
- frameCount: 0,
2395
- rafHandle: requestAnimationFrame(this.loop)
2396
- });
2397
- }
2398
- /**
2399
- * Stop the requestAnimationFrame loop.
2400
- * Cancels any pending RAF callback.
2401
- * No-op if not running.
2402
- * @returns {void}
2403
- */
2404
- stop() {
2405
- if (!this.loopState.running) return;
2406
- this.loopState.running = false;
2407
- if (this.loopState.rafHandle !== null) {
2408
- cancelAnimationFrame(this.loopState.rafHandle);
2409
- this.loopState.rafHandle = null;
2410
- }
2411
- this.stoppedTime = performance.now();
2412
- }
2413
- /**
2414
- * Request frames to be rendered in demand mode.
2415
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2416
- * No-op if frameloop is not 'demand'.
2417
- * @param {number} [frames=1] - Number of frames to request
2418
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2419
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2420
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2421
- * @returns {void}
2422
- * @example
2423
- * // Request a single frame render
2424
- * scheduler.invalidate();
2425
- *
2426
- * @example
2427
- * // Request 5 frames (e.g., for animations)
2428
- * scheduler.invalidate(5);
2429
- *
2430
- * @example
2431
- * // Set pending frames to exactly 3 (don't stack with existing)
2432
- * scheduler.invalidate(3, false);
2433
- *
2434
- * @example
2435
- * // Add 2 more frames to existing pending count
2436
- * scheduler.invalidate(2, true);
2437
- */
2438
- invalidate(frames = 1, stackFrames = false) {
2439
- if (this._frameloop !== "demand") return;
2440
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2441
- this.pendingFrames = Math.min(60, baseFrames + frames);
2442
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2443
- }
2444
- /**
2445
- * Reset timing state for deterministic testing.
2446
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2447
- * @returns {void}
2448
- */
2449
- resetTiming() {
2450
- this.loopState.lastTime = null;
2451
- this.loopState.frameCount = 0;
2452
- this.loopState.elapsedTime = 0;
2453
- this.loopState.createdAt = performance.now();
2454
- }
2455
- //* Manual Stepping Methods ================================
2456
- /**
2457
- * Manually execute a single frame for all roots.
2458
- * Useful for frameloop='never' mode or testing scenarios.
2459
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2460
- * @returns {void}
2461
- * @example
2462
- * // Manual control mode
2463
- * scheduler.frameloop = 'never';
2464
- * scheduler.step(); // Execute one frame
2465
- */
2466
- step(timestamp) {
2467
- const now = timestamp ?? performance.now();
2468
- this.executeFrame(now);
2469
- }
2470
- /**
2471
- * Manually execute a single job by its ID.
2472
- * Useful for testing individual job callbacks in isolation.
2473
- * @param {string} id - The job ID to step
2474
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2475
- * @returns {void}
2476
- */
2477
- stepJob(id, timestamp) {
2478
- let job;
2479
- let root;
2480
- for (const r of this.roots.values()) {
2481
- job = r.jobs.get(id);
2482
- if (job) {
2483
- root = r;
2484
- break;
2485
- }
2486
- }
2487
- if (!job || !root) {
2488
- console.warn(`[Scheduler] Job "${id}" not found`);
2489
- return;
2490
- }
2491
- const now = timestamp ?? performance.now();
2492
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2493
- const delta = deltaMs / 1e3;
2494
- const elapsed = now - this.loopState.createdAt;
2495
- const providedState = root.getState?.() ?? {};
2496
- const frameState = {
2497
- ...providedState,
2498
- time: now,
2499
- delta,
2500
- elapsed,
2501
- frame: this.loopState.frameCount
2502
- };
2503
- try {
2504
- job.callback(frameState, delta);
2505
- } catch (error) {
2506
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2507
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2508
- }
2509
- }
2510
- /**
2511
- * Execute a single frame across all roots.
2512
- * Order: globalBefore → each root's jobs → globalAfter
2513
- * @param {number} timestamp - RAF timestamp in milliseconds
2514
- * @returns {void}
2515
- * @private
2516
- */
2517
- executeFrame(timestamp) {
2518
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2519
- const delta = deltaMs / 1e3;
2520
- this.loopState.lastTime = timestamp;
2521
- this.loopState.frameCount++;
2522
- this.loopState.elapsedTime += deltaMs;
2523
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2524
- for (const root of this.roots.values()) {
2525
- this.tickRoot(root, timestamp, delta);
2526
- }
2527
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2528
- }
2529
- /**
2530
- * Run all global jobs from a job map.
2531
- * Catches and logs errors without stopping execution.
2532
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2533
- * @param {number} timestamp - RAF timestamp in milliseconds
2534
- * @returns {void}
2535
- * @private
2536
- */
2537
- runGlobalJobs(jobs, timestamp) {
2538
- for (const job of jobs.values()) {
2539
- try {
2540
- job.callback(timestamp);
2541
- } catch (error) {
2542
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2543
- }
2544
- }
2545
- }
2546
- /**
2547
- * Execute all jobs for a single root in sorted order.
2548
- * Rebuilds sorted job list if needed, then dispatches each job.
2549
- * Errors are caught and propagated via triggerError.
2550
- * @param {RootEntry} root - The root entry to tick
2551
- * @param {number} timestamp - RAF timestamp in milliseconds
2552
- * @param {number} delta - Time since last frame in seconds
2553
- * @returns {void}
2554
- * @private
2555
- */
2556
- tickRoot(root, timestamp, delta) {
2557
- if (root.needsRebuild) {
2558
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2559
- root.needsRebuild = false;
2560
- }
2561
- const providedState = root.getState?.() ?? {};
2562
- const frameState = {
2563
- ...providedState,
2564
- time: timestamp,
2565
- delta,
2566
- elapsed: this.loopState.elapsedTime / 1e3,
2567
- // Convert ms to seconds
2568
- frame: this.loopState.frameCount
2569
- };
2570
- for (const job of root.sortedJobs) {
2571
- if (!shouldRun(job, timestamp)) continue;
2572
- try {
2573
- job.callback(frameState, delta);
2574
- } catch (error) {
2575
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2576
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2577
- }
2578
- }
2579
- }
2580
- //* Debug & Inspection Methods ================================
2581
- /**
2582
- * Get the total number of registered jobs across all roots.
2583
- * Includes both per-root jobs and global before/after jobs.
2584
- * @returns {number} Total job count
2585
- */
2586
- getJobCount() {
2587
- let count = 0;
2588
- for (const root of this.roots.values()) {
2589
- count += root.jobs.size;
2590
- }
2591
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2592
- }
2593
- /**
2594
- * Get all registered job IDs across all roots.
2595
- * Includes both per-root jobs and global before/after jobs.
2596
- * @returns {string[]} Array of all job IDs
2597
- */
2598
- getJobIds() {
2599
- const ids = [];
2600
- for (const root of this.roots.values()) {
2601
- ids.push(...root.jobs.keys());
2602
- }
2603
- ids.push(...this.globalBeforeJobs.keys());
2604
- ids.push(...this.globalAfterJobs.keys());
2605
- return ids;
2606
- }
2607
- /**
2608
- * Get the number of registered roots (Canvas instances).
2609
- * @returns {number} Number of registered roots
2610
- */
2611
- getRootCount() {
2612
- return this.roots.size;
2613
- }
2614
- /**
2615
- * Check if any user (non-system) jobs are registered in a specific phase.
2616
- * Used by the default render job to know if a user has taken over rendering.
2617
- *
2618
- * @param phase The phase to check
2619
- * @param rootId Optional root ID to check (checks all roots if not provided)
2620
- * @returns true if any user jobs exist in the phase
2621
- */
2622
- hasUserJobsInPhase(phase, rootId) {
2623
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2624
- return rootsToCheck.some((root) => {
2625
- if (!root) return false;
2626
- for (const job of root.jobs.values()) {
2627
- if (job.phase === phase && !job.system && job.enabled) return true;
2628
- }
2629
- return false;
2630
- });
2631
- }
2632
- //* Utility Methods ================================
2633
- /**
2634
- * Generate a unique root ID for automatic root registration.
2635
- * @returns {string} A unique root ID in the format 'root_N'
2636
- */
2637
- generateRootId() {
2638
- return `root_${this.nextRootIndex++}`;
2639
- }
2640
- /**
2641
- * Generate a unique job ID.
2642
- * @returns {string} A unique job ID in the format 'job_N'
2643
- * @private
2644
- */
2645
- generateJobId() {
2646
- return `job_${this.nextJobIndex}`;
2647
- }
2648
- /**
2649
- * Normalize before/after constraints to a Set.
2650
- * Handles undefined, single string, or array inputs.
2651
- * @param {string | string[] | undefined} value - The constraint value(s)
2652
- * @returns {Set<string>} Normalized Set of constraint strings
2653
- * @private
2654
- */
2655
- normalizeConstraints(value) {
2656
- if (!value) return /* @__PURE__ */ new Set();
2657
- if (Array.isArray(value)) return new Set(value);
2658
- return /* @__PURE__ */ new Set([value]);
2659
- }
2660
- };
2661
- //* Static State & Methods (Singleton Usage) ================================
2662
- //* Cross-Bundle Singleton Key ==============================
2663
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2664
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2665
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2666
- let Scheduler = _Scheduler;
2667
- const getScheduler = () => Scheduler.get();
2668
- if (hmrData) {
2669
- hmrData.accept?.();
1655
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1656
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1657
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1658
+ if (!stack) return false;
1659
+ const caller = stack.split("\n")[callerDepth] ?? "";
1660
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2670
1661
  }
2671
1662
 
2672
1663
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2868,8 +1859,7 @@ const createStore = (invalidate, advance) => {
2868
1859
  const currentState = rootStore.getState();
2869
1860
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2870
1861
  const stack = new Error().stack || "";
2871
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2872
- if (!isInternalAccess) {
1862
+ if (!isInternalRendererAccess(stack)) {
2873
1863
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2874
1864
  notifyDepreciated({
2875
1865
  heading: "Accessing state.gl in WebGPU mode",
@@ -2982,19 +1972,25 @@ function loadingFn(extensions, onProgress) {
2982
1972
  );
2983
1973
  };
2984
1974
  }
2985
- function useLoader(loader, input, extensions, onProgress) {
2986
- const keys = Array.isArray(input) ? input : [input];
1975
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1976
+ const inputs = Array.isArray(input) ? input : [input];
1977
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2987
1978
  const fn = loadingFn(extensions, onProgress);
2988
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1979
+ const results = cacheKeys.map(
1980
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1981
+ );
2989
1982
  return Array.isArray(input) ? results : results[0];
2990
1983
  }
2991
- useLoader.preload = function(loader, input, extensions, onProgress) {
2992
- const keys = Array.isArray(input) ? input : [input];
2993
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1984
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1985
+ const inputs = Array.isArray(input) ? input : [input];
1986
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1987
+ cacheKeys.forEach(
1988
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
1989
+ );
2994
1990
  };
2995
- useLoader.clear = function(loader, input) {
2996
- const keys = Array.isArray(input) ? input : [input];
2997
- keys.forEach((key) => clear([loader, key]));
1991
+ useLoader.clear = function(loader, input, cacheKey) {
1992
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1993
+ cacheKeys.forEach((key) => clear([loader, key]));
2998
1994
  };
2999
1995
  useLoader.loader = getLoader;
3000
1996
 
@@ -3070,20 +2066,14 @@ function useFrame(callback, priorityOrOptions) {
3070
2066
  }
3071
2067
  };
3072
2068
  } else {
3073
- const registerOutside = () => {
3074
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3075
- };
3076
- if (scheduler.independent || scheduler.isReady) {
3077
- return registerOutside();
3078
- }
3079
- let unregisterJob = null;
3080
- const unsubReady = scheduler.onRootReady(() => {
3081
- unregisterJob = registerOutside();
3082
- });
3083
- return () => {
3084
- unsubReady();
3085
- unregisterJob?.();
3086
- };
2069
+ return scheduler.register(
2070
+ (state, delta) => {
2071
+ const frameState = state;
2072
+ if (!frameState.renderer) return;
2073
+ callbackRef.current?.(frameState, delta);
2074
+ },
2075
+ { id, ...options }
2076
+ );
3087
2077
  }
3088
2078
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3089
2079
  const isPaused = React.useSyncExternalStore(
@@ -14859,6 +13849,7 @@ function swapInstances() {
14859
13849
  }
14860
13850
  }
14861
13851
  if (instance.isHidden) unhideInstance(instance);
13852
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14862
13853
  if (instance.object.__r3f) delete instance.object.__r3f;
14863
13854
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14864
13855
  }
@@ -14871,6 +13862,8 @@ function swapInstances() {
14871
13862
  instance.object.__r3f = instance;
14872
13863
  setFiberRef(fiber, instance.object);
14873
13864
  delete instance.appliedOnce;
13865
+ instance.eventCount = 0;
13866
+ instance.handlers = {};
14874
13867
  applyProps(instance.object, instance.props);
14875
13868
  if (instance.props.attach) {
14876
13869
  attach(parent, instance);
@@ -15175,6 +14168,7 @@ function createRoot(canvas) {
15175
14168
  const lastConfiguredProps = {};
15176
14169
  let configured = false;
15177
14170
  let pending = null;
14171
+ let rendererSetup = null;
15178
14172
  return {
15179
14173
  async configure(props = {}) {
15180
14174
  let resolve;
@@ -15205,7 +14199,7 @@ function createRoot(canvas) {
15205
14199
  forceEven
15206
14200
  } = props;
15207
14201
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
15208
- const state = store.getState();
14202
+ let state = store.getState();
15209
14203
  const defaultGPUProps = {
15210
14204
  canvas,
15211
14205
  antialias: true
@@ -15219,52 +14213,64 @@ function createRoot(canvas) {
15219
14213
  throw new Error("Cannot use both gl and renderer props at the same time");
15220
14214
  }
15221
14215
  let renderer = state.internal.actualRenderer;
15222
- if (primaryCanvas && !state.internal.actualRenderer) {
15223
- const primary = await waitForPrimary(primaryCanvas);
15224
- renderer = primary.renderer;
15225
- state.internal.actualRenderer = renderer;
15226
- const canvasTarget = new CanvasTarget(canvas);
15227
- primary.store.setState((prev) => ({
15228
- internal: { ...prev.internal, isMultiCanvas: true }
15229
- }));
15230
- state.set((prev) => ({
15231
- webGPUSupported: primary.store.getState().webGPUSupported,
15232
- renderer,
15233
- primaryStore: primary.store,
15234
- internal: {
15235
- ...prev.internal,
15236
- canvasTarget,
15237
- isMultiCanvas: true,
15238
- isSecondary: true,
15239
- targetId: primaryCanvas
15240
- }
15241
- }));
15242
- } else if (!state.internal.actualRenderer) {
15243
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
15244
- if (!renderer.hasInitialized?.()) {
15245
- const size2 = computeInitialSize(canvas, propsSize);
15246
- if (size2.width > 0 && size2.height > 0) {
15247
- const pixelRatio = calculateDpr(dpr);
15248
- canvas.width = size2.width * pixelRatio;
15249
- canvas.height = size2.height * pixelRatio;
15250
- }
15251
- await renderer.init();
15252
- }
15253
- const backend = renderer.backend;
15254
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15255
- state.internal.actualRenderer = renderer;
15256
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15257
- if (canvasId && !state.internal.isSecondary) {
15258
- const canvasTarget = new CanvasTarget(canvas);
15259
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15260
- state.set((prev) => ({
15261
- internal: {
15262
- ...prev.internal,
15263
- canvasTarget,
15264
- unregisterPrimary
14216
+ if (!state.internal.actualRenderer) {
14217
+ if (!rendererSetup) {
14218
+ rendererSetup = (async () => {
14219
+ if (primaryCanvas) {
14220
+ const primary = await waitForPrimary(primaryCanvas);
14221
+ renderer = primary.renderer;
14222
+ state.internal.actualRenderer = renderer;
14223
+ const canvasTarget = new CanvasTarget(canvas);
14224
+ primary.store.setState((prev) => ({
14225
+ internal: { ...prev.internal, isMultiCanvas: true }
14226
+ }));
14227
+ state.set((prev) => ({
14228
+ webGPUSupported: primary.store.getState().webGPUSupported,
14229
+ renderer,
14230
+ primaryStore: primary.store,
14231
+ internal: {
14232
+ ...prev.internal,
14233
+ canvasTarget,
14234
+ isMultiCanvas: true,
14235
+ isSecondary: true,
14236
+ targetId: primaryCanvas
14237
+ }
14238
+ }));
14239
+ } else {
14240
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14241
+ if (!renderer.hasInitialized?.()) {
14242
+ const size2 = computeInitialSize(canvas, propsSize);
14243
+ if (size2.width > 0 && size2.height > 0) {
14244
+ const pixelRatio = calculateDpr(dpr);
14245
+ canvas.width = size2.width * pixelRatio;
14246
+ canvas.height = size2.height * pixelRatio;
14247
+ }
14248
+ await renderer.init();
14249
+ }
14250
+ const backend = renderer.backend;
14251
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14252
+ state.internal.actualRenderer = renderer;
14253
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14254
+ if (canvasId && !state.internal.isSecondary) {
14255
+ const canvasTarget = new CanvasTarget(canvas);
14256
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14257
+ state.set((prev) => ({
14258
+ internal: {
14259
+ ...prev.internal,
14260
+ canvasTarget,
14261
+ unregisterPrimary
14262
+ }
14263
+ }));
14264
+ }
15265
14265
  }
15266
- }));
14266
+ })().catch((err) => {
14267
+ rendererSetup = null;
14268
+ throw err;
14269
+ });
15267
14270
  }
14271
+ await rendererSetup;
14272
+ state = store.getState();
14273
+ renderer = state.internal.actualRenderer;
15268
14274
  }
15269
14275
  let raycaster = state.raycaster;
15270
14276
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15489,7 +14495,7 @@ function createRoot(canvas) {
15489
14495
  {
15490
14496
  id: `${newRootId}_frustum`,
15491
14497
  rootId: newRootId,
15492
- phase: "preRender",
14498
+ before: "render",
15493
14499
  system: true
15494
14500
  }
15495
14501
  );
@@ -15501,7 +14507,7 @@ function createRoot(canvas) {
15501
14507
  {
15502
14508
  id: `${newRootId}_visibility`,
15503
14509
  rootId: newRootId,
15504
- phase: "preRender",
14510
+ before: "render",
15505
14511
  system: true,
15506
14512
  after: `${newRootId}_frustum`
15507
14513
  }
@@ -15677,6 +14683,7 @@ function PortalInner({ state = {}, children, container }) {
15677
14683
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15678
14684
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15679
14685
  }
14686
+ const set = injectState.set;
15680
14687
  return {
15681
14688
  // The intersect consists of the previous root state
15682
14689
  ...rootState,
@@ -15695,7 +14702,7 @@ function PortalInner({ state = {}, children, container }) {
15695
14702
  size: resolvedSize,
15696
14703
  viewport: { ...rootState.viewport, ...viewport },
15697
14704
  // Layers are allowed to override events
15698
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14705
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15699
14706
  // Container for child attachment - the portalScene (injected or container itself)
15700
14707
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15701
14708
  };
@@ -15724,6 +14731,59 @@ function flushSync(fn) {
15724
14731
  return reconciler.flushSyncFromReconciler(fn);
15725
14732
  }
15726
14733
 
14734
+ function parseBackground(background) {
14735
+ if (!background) return null;
14736
+ if (typeof background === "object" && !background.isColor) {
14737
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14738
+ return {
14739
+ ...rest,
14740
+ preset,
14741
+ files: envMap || files,
14742
+ backgroundFiles: backgroundMap,
14743
+ background: true
14744
+ };
14745
+ }
14746
+ if (typeof background === "number") {
14747
+ return { color: background, background: true };
14748
+ }
14749
+ if (typeof background === "string") {
14750
+ if (background in presetsObj) {
14751
+ return { preset: background, background: true };
14752
+ }
14753
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14754
+ return { files: background, background: true };
14755
+ }
14756
+ return { color: background, background: true };
14757
+ }
14758
+ if (background.isColor) {
14759
+ return { color: background, background: true };
14760
+ }
14761
+ return null;
14762
+ }
14763
+
14764
+ function parseRendererConfig(rendererProp) {
14765
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14766
+ if (isRendererConfig) {
14767
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14768
+ return {
14769
+ primaryCanvas: pc,
14770
+ scheduler: sc,
14771
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14772
+ };
14773
+ }
14774
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14775
+ }
14776
+
14777
+ function clearHmrCaches(store) {
14778
+ store.setState((state) => ({
14779
+ nodes: {},
14780
+ uniforms: {},
14781
+ buffers: {},
14782
+ gpuStorage: {},
14783
+ _hmrVersion: state._hmrVersion + 1
14784
+ }));
14785
+ }
14786
+
15727
14787
  function CanvasImpl({
15728
14788
  ref,
15729
14789
  children,
@@ -15744,6 +14804,8 @@ function CanvasImpl({
15744
14804
  raycaster,
15745
14805
  camera,
15746
14806
  scene,
14807
+ autoUpdateFrustum,
14808
+ occlusion,
15747
14809
  onPointerMissed,
15748
14810
  onDragOverMissed,
15749
14811
  onDropMissed,
@@ -15755,49 +14817,10 @@ function CanvasImpl({
15755
14817
  forceEven,
15756
14818
  ...props
15757
14819
  }) {
15758
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15759
- let primaryCanvas;
15760
- let scheduler;
15761
- let renderer;
15762
- if (isRendererConfig) {
15763
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15764
- primaryCanvas = pc;
15765
- scheduler = sc;
15766
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15767
- } else {
15768
- renderer = rendererProp;
15769
- }
14820
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15770
14821
  React.useMemo(() => extend(THREE), []);
15771
14822
  const Bridge = useBridge();
15772
- const backgroundProps = React.useMemo(() => {
15773
- if (!background) return null;
15774
- if (typeof background === "object" && !background.isColor) {
15775
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15776
- return {
15777
- ...rest,
15778
- preset,
15779
- files: envMap || files,
15780
- backgroundFiles: backgroundMap,
15781
- background: true
15782
- };
15783
- }
15784
- if (typeof background === "number") {
15785
- return { color: background, background: true };
15786
- }
15787
- if (typeof background === "string") {
15788
- if (background in presetsObj) {
15789
- return { preset: background, background: true };
15790
- }
15791
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15792
- return { files: background, background: true };
15793
- }
15794
- return { color: background, background: true };
15795
- }
15796
- if (background.isColor) {
15797
- return { color: background, background: true };
15798
- }
15799
- return null;
15800
- }, [background]);
14823
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15801
14824
  const hasInitialSizeRef = React.useRef(false);
15802
14825
  const measureConfig = React.useMemo(() => {
15803
14826
  if (!hasInitialSizeRef.current) {
@@ -15839,6 +14862,7 @@ function CanvasImpl({
15839
14862
  const handleDropMissed = useMutableCallback(onDropMissed);
15840
14863
  const [block, setBlock] = React.useState(false);
15841
14864
  const [error, setError] = React.useState(false);
14865
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15842
14866
  if (block) throw block;
15843
14867
  if (error) throw error;
15844
14868
  const root = React.useRef(null);
@@ -15846,6 +14870,7 @@ function CanvasImpl({
15846
14870
  const unsubscribeErrorRef = React.useRef(null);
15847
14871
  useIsomorphicLayoutEffect(() => {
15848
14872
  effectActiveRef.current = true;
14873
+ if (fallbackVisible) return;
15849
14874
  const canvas = canvasRef.current;
15850
14875
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15851
14876
  if (!root.current) {
@@ -15866,7 +14891,7 @@ function CanvasImpl({
15866
14891
  }
15867
14892
  async function run() {
15868
14893
  if (!effectActiveRef.current || !root.current) return;
15869
- await root.current.configure({
14894
+ const configured = await root.current.configure({
15870
14895
  id,
15871
14896
  primaryCanvas,
15872
14897
  scheduler,
@@ -15881,6 +14906,8 @@ function CanvasImpl({
15881
14906
  performance,
15882
14907
  raycaster,
15883
14908
  camera,
14909
+ autoUpdateFrustum,
14910
+ occlusion,
15884
14911
  size: effectiveSize,
15885
14912
  // Store size props for reset functionality
15886
14913
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15905,8 +14932,20 @@ function CanvasImpl({
15905
14932
  }
15906
14933
  onCreated?.(state);
15907
14934
  }
15908
- });
15909
- if (!effectActiveRef.current || !root.current) return;
14935
+ }).then(
14936
+ () => true,
14937
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14938
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14939
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14940
+ (setupError) => {
14941
+ if (effectActiveRef.current) {
14942
+ if (fallback != null) setFallbackVisible(true);
14943
+ else setError(setupError);
14944
+ }
14945
+ return false;
14946
+ }
14947
+ );
14948
+ if (!configured || !effectActiveRef.current || !root.current) return;
15910
14949
  root.current.render(
15911
14950
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15912
14951
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15940,14 +14979,7 @@ function CanvasImpl({
15940
14979
  const handleHMR = () => {
15941
14980
  queueMicrotask(() => {
15942
14981
  const rootEntry = _roots.get(canvas);
15943
- if (rootEntry?.store) {
15944
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15945
- rootEntry.store.setState((state) => ({
15946
- nodes: {},
15947
- uniforms: {},
15948
- _hmrVersion: state._hmrVersion + 1
15949
- }));
15950
- }
14982
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15951
14983
  });
15952
14984
  };
15953
14985
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15976,7 +15008,11 @@ function CanvasImpl({
15976
15008
  ...style
15977
15009
  },
15978
15010
  ...props,
15979
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15011
+ children: fallbackVisible ? (
15012
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15013
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15014
+ fallback
15015
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15980
15016
  "canvas",
15981
15017
  {
15982
15018
  ref: canvasRef,
@@ -16087,6 +15123,20 @@ function createLazyCreatorState(state) {
16087
15123
  });
16088
15124
  }
16089
15125
 
15126
+ function resolvePrimary(local) {
15127
+ return local.getState().primaryStore ?? local;
15128
+ }
15129
+ function usePrimaryStore() {
15130
+ const local = useStore();
15131
+ const primary = local.getState().primaryStore;
15132
+ return useMemo(() => primary ?? local, [primary, local]);
15133
+ }
15134
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15135
+ const local = useStore();
15136
+ const primary = resolvePrimary(local);
15137
+ return primary(selector, equalityFn);
15138
+ }
15139
+
16090
15140
  function addTexture(set, key, value) {
16091
15141
  set((state) => {
16092
15142
  const newMap = new Map(state.textures);
@@ -16192,7 +15242,7 @@ function useCompareMemoize(value, deep) {
16192
15242
 
16193
15243
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16194
15244
  function useUniforms(creatorOrScope, scope) {
16195
- const store = useStore();
15245
+ const store = usePrimaryStore();
16196
15246
  const removeUniforms2 = useCallback(
16197
15247
  (names, targetScope) => {
16198
15248
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16262,8 +15312,8 @@ function useUniforms(creatorOrScope, scope) {
16262
15312
  }, [creatorOrScope, store]);
16263
15313
  const memoizedInput = useCompareMemoize(inputForMemoization);
16264
15314
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16265
- const storeUniforms = useThree((s) => s.uniforms);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
15315
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15316
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16267
15317
  const readerDep = isReader ? storeUniforms : null;
16268
15318
  const creatorDep = isReader ? null : hmrVersion;
16269
15319
  const uniforms = useMemo(() => {
@@ -16324,6 +15374,7 @@ function useUniforms(creatorOrScope, scope) {
16324
15374
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16325
15375
  }
16326
15376
  function rebuildAllUniforms(store, scope) {
15377
+ store = store.getState().primaryStore ?? store;
16327
15378
  store.setState((state) => {
16328
15379
  let newUniforms = {};
16329
15380
  if (scope && scope !== "root") {
@@ -16452,7 +15503,7 @@ function useUniform(name, value) {
16452
15503
 
16453
15504
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16454
15505
  function useNodes(creatorOrScope, scope) {
16455
- const store = useStore();
15506
+ const store = usePrimaryStore();
16456
15507
  const removeNodes2 = useCallback(
16457
15508
  (names, targetScope) => {
16458
15509
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16509,8 +15560,8 @@ function useNodes(creatorOrScope, scope) {
16509
15560
  [store]
16510
15561
  );
16511
15562
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16512
- const storeNodes = useThree((s) => s.nodes);
16513
- const hmrVersion = useThree((s) => s._hmrVersion);
15563
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15564
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16514
15565
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16515
15566
  const readerDep = isReader ? storeNodes : null;
16516
15567
  const creatorDep = isReader ? null : hmrVersion;
@@ -16569,6 +15620,7 @@ function useNodes(creatorOrScope, scope) {
16569
15620
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16570
15621
  }
16571
15622
  function rebuildAllNodes(store, scope) {
15623
+ store = store.getState().primaryStore ?? store;
16572
15624
  store.setState((state) => {
16573
15625
  let newNodes = state.nodes;
16574
15626
  if (scope && scope !== "root") {
@@ -16613,11 +15665,11 @@ function clearRootNodes(set) {
16613
15665
  });
16614
15666
  }
16615
15667
  function useLocalNodes(creator) {
16616
- const store = useStore();
16617
- const uniforms = useThree((s) => s.uniforms);
16618
- const nodes = useThree((s) => s.nodes);
16619
- const textures = useThree((s) => s.textures);
16620
- const hmrVersion = useThree((s) => s._hmrVersion);
15668
+ const store = usePrimaryStore();
15669
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15670
+ const nodes = usePrimaryThree((s) => s.nodes);
15671
+ const textures = usePrimaryThree((s) => s.textures);
15672
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16621
15673
  return useMemo(() => {
16622
15674
  const wrappedState = createLazyCreatorState(store.getState());
16623
15675
  return creator(wrappedState);
@@ -16638,7 +15690,7 @@ const disposeBuffer = (buffer) => {
16638
15690
  }
16639
15691
  };
16640
15692
  function useBuffers(creatorOrScope, scope) {
16641
- const store = useStore();
15693
+ const store = usePrimaryStore();
16642
15694
  const removeBuffers = useCallback(
16643
15695
  (names, targetScope) => {
16644
15696
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16709,8 +15761,8 @@ function useBuffers(creatorOrScope, scope) {
16709
15761
  [store, removeBuffers]
16710
15762
  );
16711
15763
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16712
- const storeBuffers = useThree((s) => s.buffers);
16713
- const hmrVersion = useThree((s) => s._hmrVersion);
15764
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15765
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16714
15766
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16715
15767
  const readerDep = isReader ? storeBuffers : null;
16716
15768
  const creatorDep = isReader ? null : hmrVersion;
@@ -16773,6 +15825,7 @@ function useBuffers(creatorOrScope, scope) {
16773
15825
  return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
16774
15826
  }
16775
15827
  function rebuildAllBuffers(store, scope) {
15828
+ store = store.getState().primaryStore ?? store;
16776
15829
  store.setState((state) => {
16777
15830
  let newBuffers = state.buffers;
16778
15831
  if (scope && scope !== "root") {
@@ -16804,7 +15857,7 @@ const disposeStorage = (storage) => {
16804
15857
  }
16805
15858
  };
16806
15859
  function useGPUStorage(creatorOrScope, scope) {
16807
- const store = useStore();
15860
+ const store = usePrimaryStore();
16808
15861
  const removeStorage = useCallback(
16809
15862
  (names, targetScope) => {
16810
15863
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16875,8 +15928,8 @@ function useGPUStorage(creatorOrScope, scope) {
16875
15928
  [store, removeStorage]
16876
15929
  );
16877
15930
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16878
- const storeStorage = useThree((s) => s.gpuStorage);
16879
- const hmrVersion = useThree((s) => s._hmrVersion);
15931
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15932
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16880
15933
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16881
15934
  const readerDep = isReader ? storeStorage : null;
16882
15935
  const creatorDep = isReader ? null : hmrVersion;
@@ -16951,6 +16004,7 @@ function useGPUStorage(creatorOrScope, scope) {
16951
16004
  };
16952
16005
  }
16953
16006
  function rebuildAllStorage(store, scope) {
16007
+ store = store.getState().primaryStore ?? store;
16954
16008
  store.setState((state) => {
16955
16009
  let newStorage = state.gpuStorage;
16956
16010
  if (scope && scope !== "root") {
@@ -17063,4 +16117,4 @@ function useRenderPipeline(mainCB, setupCB) {
17063
16117
 
17064
16118
  extend(THREE);
17065
16119
 
17066
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
16120
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };