@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.mjs CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three from 'three';
2
- import { WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
2
+ import { WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
3
3
  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
4
4
  import * as React from 'react';
5
5
  import React__default, { useLayoutEffect, useRef, useMemo, useEffect, useContext, useImperativeHandle, useCallback, useState } from 'react';
@@ -13,6 +13,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
13
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  import { GainMapLoader } from '@monogrid/gainmap-js';
14
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
15
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
16
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  import { suspend, preload, clear } from 'suspend-react';
17
19
 
18
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  function _mergeNamespaces(n, m) {
@@ -434,9 +436,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
435
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  }
436
438
 
437
- var __defProp$2 = Object.defineProperty;
438
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp = Object.defineProperty;
440
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
440
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  const act = React["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
442
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  function useMutableCallback(fn) {
@@ -468,7 +470,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
468
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  return _a = class extends React.Component {
469
471
  constructor() {
470
472
  super(...arguments);
471
- __publicField$2(this, "state", { error: false });
473
+ __publicField(this, "state", { error: false });
472
474
  }
473
475
  componentDidCatch(err) {
474
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  this.props.set(err);
@@ -476,7 +478,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
476
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  render() {
477
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  return this.state.error ? null : this.props.children;
478
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  }
479
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
481
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
480
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  })();
481
483
 
482
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  const is = {
@@ -997,6 +999,19 @@ function applyProps(object, props) {
997
999
  } else if (isVectorLike(target) && is.num(value)) {
998
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
999
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  else target.set(value);
1002
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1003
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1004
+ const uniforms = root.uniforms;
1005
+ const nextUniforms = value;
1006
+ for (const name in nextUniforms) {
1007
+ const uniform = nextUniforms[name];
1008
+ const targetUniform = uniforms[name];
1009
+ if (targetUniform) Object.assign(targetUniform, uniform);
1010
+ else {
1011
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1012
+ uniforms[name] = nextUniform;
1013
+ }
1014
+ }
1000
1015
  } else {
1001
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  root[key] = value;
1002
1017
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1636,1036 +1651,12 @@ function notifyAlpha({ message, link }) {
1636
1651
  }
1637
1652
  }
1638
1653
 
1639
- var __defProp$1 = Object.defineProperty;
1640
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1641
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1642
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1643
- class PhaseGraph {
1644
- constructor() {
1645
- /** Ordered list of phase nodes */
1646
- __publicField$1(this, "phases", []);
1647
- /** Quick lookup by name */
1648
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1649
- /** Cached ordered names (invalidated on changes) */
1650
- __publicField$1(this, "orderedNamesCache", null);
1651
- this.initializeDefaultPhases();
1652
- }
1653
- //* Initialization --------------------------------
1654
- initializeDefaultPhases() {
1655
- for (const name of DEFAULT_PHASES) {
1656
- const node = { name, isAutoGenerated: false };
1657
- this.phases.push(node);
1658
- this.phaseMap.set(name, node);
1659
- }
1660
- this.invalidateCache();
1661
- }
1662
- //* Public API --------------------------------
1663
- /**
1664
- * Add a named phase to the graph
1665
- * @param name - Phase name (must be unique)
1666
- * @param options - Position options (before or after another phase)
1667
- */
1668
- addPhase(name, options = {}) {
1669
- if (this.phaseMap.has(name)) {
1670
- console.warn(`[useFrame] Phase "${name}" already exists`);
1671
- return;
1672
- }
1673
- const { before, after } = options;
1674
- const node = { name, isAutoGenerated: false };
1675
- let insertIndex = this.phases.length;
1676
- const targetIndex = this.getPhaseIndex(before ?? after);
1677
- if (targetIndex !== -1) {
1678
- insertIndex = before ? targetIndex : targetIndex + 1;
1679
- } else {
1680
- const constraintType = before ? "before" : "after";
1681
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1682
- }
1683
- this.phases.splice(insertIndex, 0, node);
1684
- this.phaseMap.set(name, node);
1685
- this.invalidateCache();
1686
- }
1687
- /**
1688
- * Get ordered list of phase names
1689
- */
1690
- getOrderedPhases() {
1691
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1692
- return this.orderedNamesCache;
1693
- }
1694
- /**
1695
- * Check if a phase exists
1696
- */
1697
- hasPhase(name) {
1698
- return this.phaseMap.has(name);
1699
- }
1700
- /**
1701
- * Get the index of a phase (-1 if not found)
1702
- */
1703
- getPhaseIndex(name) {
1704
- if (!name) return -1;
1705
- return this.phases.findIndex((p) => p.name === name);
1706
- }
1707
- /**
1708
- * Ensure a phase exists, creating an auto-generated one if needed.
1709
- * Used for resolving before/after constraints.
1710
- *
1711
- * @param name - The phase name to ensure exists
1712
- * @returns The phase name (may be auto-generated like 'before:render')
1713
- */
1714
- ensurePhase(name) {
1715
- if (this.phaseMap.has(name)) return name;
1716
- const node = { name, isAutoGenerated: true };
1717
- this.phases.push(node);
1718
- this.phaseMap.set(name, node);
1719
- this.invalidateCache();
1720
- return name;
1721
- }
1722
- /**
1723
- * Resolve where a job with before/after constraints should go.
1724
- * Creates auto-generated phases if needed.
1725
- *
1726
- * @param before - Phase(s) to run before
1727
- * @param after - Phase(s) to run after
1728
- * @returns The resolved phase name
1729
- */
1730
- resolveConstraintPhase(before, after) {
1731
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1732
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1733
- if (beforeArr.length > 0) {
1734
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1735
- }
1736
- if (afterArr.length > 0) {
1737
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1738
- }
1739
- return "update";
1740
- }
1741
- /**
1742
- * Ensure an auto-generated phase exists relative to a target phase.
1743
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1744
- *
1745
- * @param target - The target phase name to position relative to
1746
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1747
- * @param offset - Insertion offset (0 for before, 1 for after)
1748
- * @returns The auto-generated phase name
1749
- */
1750
- ensureAutoPhase(target, prefix, offset) {
1751
- const autoName = `${prefix}:${target}`;
1752
- if (this.phaseMap.has(autoName)) return autoName;
1753
- const node = { name: autoName, isAutoGenerated: true };
1754
- const targetIndex = this.getPhaseIndex(target);
1755
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1756
- else this.phases.push(node);
1757
- this.phaseMap.set(autoName, node);
1758
- this.invalidateCache();
1759
- return autoName;
1760
- }
1761
- // Internal --------------------------------
1762
- invalidateCache() {
1763
- this.orderedNamesCache = null;
1764
- }
1765
- }
1766
-
1767
- function rebuildSortedJobs(jobs, phaseGraph) {
1768
- const orderedPhases = phaseGraph.getOrderedPhases();
1769
- const buckets = /* @__PURE__ */ new Map();
1770
- for (const phase of orderedPhases) {
1771
- buckets.set(phase, []);
1772
- }
1773
- for (const job of jobs.values()) {
1774
- if (!job.enabled) continue;
1775
- let bucket = buckets.get(job.phase);
1776
- if (!bucket) {
1777
- bucket = [];
1778
- buckets.set(job.phase, bucket);
1779
- }
1780
- bucket.push(job);
1781
- }
1782
- const sortedBuckets = [];
1783
- for (const phase of orderedPhases) {
1784
- const bucket = buckets.get(phase);
1785
- if (!bucket || bucket.length === 0) continue;
1786
- bucket.sort((a, b) => {
1787
- if (a.priority !== b.priority) return b.priority - a.priority;
1788
- return a.index - b.index;
1789
- });
1790
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1791
- }
1792
- for (const [phase, bucket] of buckets) {
1793
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1794
- bucket.sort((a, b) => {
1795
- if (a.priority !== b.priority) return b.priority - a.priority;
1796
- return a.index - b.index;
1797
- });
1798
- sortedBuckets.push(bucket);
1799
- }
1800
- }
1801
- return sortedBuckets.flat();
1802
- }
1803
- function hasCrossJobConstraints(bucket) {
1804
- const jobIds = new Set(bucket.map((j) => j.id));
1805
- for (const job of bucket) {
1806
- for (const ref of job.before) {
1807
- if (jobIds.has(ref)) return true;
1808
- }
1809
- for (const ref of job.after) {
1810
- if (jobIds.has(ref)) return true;
1811
- }
1812
- }
1813
- return false;
1814
- }
1815
- function topologicalSort(jobs) {
1816
- const n = jobs.length;
1817
- if (n <= 1) return jobs;
1818
- const jobMap = /* @__PURE__ */ new Map();
1819
- const inDegree = /* @__PURE__ */ new Map();
1820
- const adjacency = /* @__PURE__ */ new Map();
1821
- for (const job of jobs) {
1822
- jobMap.set(job.id, job);
1823
- inDegree.set(job.id, 0);
1824
- adjacency.set(job.id, []);
1825
- }
1826
- for (const job of jobs) {
1827
- for (const ref of job.before) {
1828
- if (jobMap.has(ref)) {
1829
- adjacency.get(job.id).push(ref);
1830
- inDegree.set(ref, inDegree.get(ref) + 1);
1831
- }
1832
- }
1833
- for (const ref of job.after) {
1834
- if (jobMap.has(ref)) {
1835
- adjacency.get(ref).push(job.id);
1836
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1837
- }
1838
- }
1839
- }
1840
- const queue = [];
1841
- for (const job of jobs) {
1842
- if (inDegree.get(job.id) === 0) {
1843
- queue.push(job);
1844
- }
1845
- }
1846
- queue.sort((a, b) => {
1847
- if (a.priority !== b.priority) return b.priority - a.priority;
1848
- return a.index - b.index;
1849
- });
1850
- const result = [];
1851
- while (queue.length > 0) {
1852
- const job = queue.shift();
1853
- result.push(job);
1854
- const neighbors = adjacency.get(job.id) || [];
1855
- for (const neighborId of neighbors) {
1856
- const newDegree = inDegree.get(neighborId) - 1;
1857
- inDegree.set(neighborId, newDegree);
1858
- if (newDegree === 0) {
1859
- const neighbor = jobMap.get(neighborId);
1860
- insertSorted(queue, neighbor);
1861
- }
1862
- }
1863
- }
1864
- if (result.length !== n) {
1865
- console.warn("[useFrame] Circular dependency detected in job constraints");
1866
- const resultIds = new Set(result.map((j) => j.id));
1867
- for (const job of jobs) {
1868
- if (!resultIds.has(job.id)) result.push(job);
1869
- }
1870
- }
1871
- return result;
1872
- }
1873
- function insertSorted(arr, job) {
1874
- let i = 0;
1875
- while (i < arr.length) {
1876
- const cmp = arr[i];
1877
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1878
- break;
1879
- }
1880
- i++;
1881
- }
1882
- arr.splice(i, 0, job);
1883
- }
1884
-
1885
- function shouldRun(job, now) {
1886
- if (!job.enabled) return false;
1887
- if (!job.fps) return true;
1888
- const minInterval = 1e3 / job.fps;
1889
- const lastRun = job.lastRun ?? 0;
1890
- const elapsed = now - lastRun;
1891
- if (elapsed < minInterval - 1) return false;
1892
- if (job.drop) {
1893
- job.lastRun = now;
1894
- } else {
1895
- const steps = Math.floor(elapsed / minInterval);
1896
- job.lastRun = lastRun + steps * minInterval;
1897
- if (job.lastRun < now - minInterval) {
1898
- job.lastRun = now;
1899
- }
1900
- }
1901
- return true;
1902
- }
1903
- function resetJobTiming(job) {
1904
- job.lastRun = void 0;
1905
- }
1906
-
1907
- var __defProp = Object.defineProperty;
1908
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1909
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1910
- const hmrData = (() => {
1911
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1912
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1913
- try {
1914
- return (0, eval)("import.meta.hot");
1915
- } catch {
1916
- return void 0;
1917
- }
1918
- })();
1919
- const _Scheduler = class _Scheduler {
1920
- //* Constructor ================================
1921
- constructor() {
1922
- //* Critical State ================================
1923
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1924
- __publicField(this, "phaseGraph");
1925
- __publicField(this, "loopState", {
1926
- running: false,
1927
- rafHandle: null,
1928
- lastTime: null,
1929
- // null = uninitialized, 0+ = valid timestamp
1930
- frameCount: 0,
1931
- elapsedTime: 0,
1932
- createdAt: performance.now()
1933
- });
1934
- __publicField(this, "stoppedTime", 0);
1935
- //* Private State ================================
1936
- __publicField(this, "nextRootIndex", 0);
1937
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1938
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1939
- __publicField(this, "nextGlobalIndex", 0);
1940
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1941
- __publicField(this, "nextJobIndex", 0);
1942
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1943
- __publicField(this, "pendingFrames", 0);
1944
- __publicField(this, "_frameloop", "always");
1945
- //* Independent Mode & Error Handling State ================================
1946
- __publicField(this, "_independent", false);
1947
- __publicField(this, "errorHandler", null);
1948
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1949
- //* Core Loop Execution Methods ================================
1950
- /**
1951
- * Main RAF loop callback.
1952
- * Executes frame, handles demand mode, and schedules next frame.
1953
- * @param {number} timestamp - RAF timestamp in milliseconds
1954
- * @returns {void}
1955
- * @private
1956
- */
1957
- __publicField(this, "loop", (timestamp) => {
1958
- if (!this.loopState.running) return;
1959
- this.executeFrame(timestamp);
1960
- if (this._frameloop === "demand") {
1961
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1962
- if (this.pendingFrames === 0) {
1963
- this.notifyIdle(timestamp);
1964
- return this.stop();
1965
- }
1966
- }
1967
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1968
- });
1969
- this.phaseGraph = new PhaseGraph();
1970
- }
1971
- static get instance() {
1972
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1973
- }
1974
- static set instance(value) {
1975
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1976
- }
1977
- /**
1978
- * Get the global scheduler instance (creates if doesn't exist).
1979
- * Uses HMR data to preserve instance across hot reloads.
1980
- * @returns {Scheduler} The singleton scheduler instance
1981
- */
1982
- static get() {
1983
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1984
- _Scheduler.instance = hmrData.data.scheduler;
1985
- }
1986
- if (!_Scheduler.instance) {
1987
- _Scheduler.instance = new _Scheduler();
1988
- if (hmrData?.data) {
1989
- hmrData.data.scheduler = _Scheduler.instance;
1990
- }
1991
- }
1992
- return _Scheduler.instance;
1993
- }
1994
- /**
1995
- * Reset the singleton instance. Stops the loop and clears all state.
1996
- * Primarily used for testing to ensure clean state between tests.
1997
- * @returns {void}
1998
- */
1999
- static reset() {
2000
- if (_Scheduler.instance) {
2001
- _Scheduler.instance.stop();
2002
- _Scheduler.instance = null;
2003
- }
2004
- if (hmrData?.data) {
2005
- hmrData.data.scheduler = null;
2006
- }
2007
- }
2008
- //* Getters & Setters ================================
2009
- get phases() {
2010
- return this.phaseGraph.getOrderedPhases();
2011
- }
2012
- get frameloop() {
2013
- return this._frameloop;
2014
- }
2015
- set frameloop(mode) {
2016
- if (this._frameloop === mode) return;
2017
- const wasAlways = this._frameloop === "always";
2018
- this._frameloop = mode;
2019
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2020
- else if (mode !== "always" && wasAlways) this.stop();
2021
- }
2022
- get isRunning() {
2023
- return this.loopState.running;
2024
- }
2025
- get isReady() {
2026
- return this.roots.size > 0;
2027
- }
2028
- get independent() {
2029
- return this._independent;
2030
- }
2031
- set independent(value) {
2032
- this._independent = value;
2033
- if (value) this.ensureDefaultRoot();
2034
- }
2035
- //* Root Management Methods ================================
2036
- /**
2037
- * Register a root (Canvas) with the scheduler.
2038
- * The first root to register starts the RAF loop (if frameloop='always').
2039
- * @param {string} id - Unique identifier for this root
2040
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2041
- * @returns {() => void} Unsubscribe function to remove this root
2042
- */
2043
- registerRoot(id, options = {}) {
2044
- if (this.roots.has(id)) {
2045
- console.warn(`[Scheduler] Root "${id}" already registered`);
2046
- return () => this.unregisterRoot(id);
2047
- }
2048
- const entry = {
2049
- id,
2050
- getState: options.getState ?? (() => ({})),
2051
- jobs: /* @__PURE__ */ new Map(),
2052
- sortedJobs: [],
2053
- needsRebuild: false
2054
- };
2055
- if (options.onError) {
2056
- this.errorHandler = options.onError;
2057
- }
2058
- this.roots.set(id, entry);
2059
- if (this.roots.size === 1) {
2060
- this.notifyRootReady();
2061
- if (this._frameloop === "always") this.start();
2062
- }
2063
- return () => this.unregisterRoot(id);
2064
- }
2065
- /**
2066
- * Unregister a root from the scheduler.
2067
- * Cleans up all job state listeners for this root's jobs.
2068
- * The last root to unregister stops the RAF loop.
2069
- * @param {string} id - The root ID to unregister
2070
- * @returns {void}
2071
- */
2072
- unregisterRoot(id) {
2073
- const root = this.roots.get(id);
2074
- if (!root) return;
2075
- for (const jobId of root.jobs.keys()) {
2076
- this.jobStateListeners.delete(jobId);
2077
- }
2078
- this.roots.delete(id);
2079
- if (this.roots.size === 0) {
2080
- this.stop();
2081
- this.errorHandler = null;
2082
- }
2083
- }
2084
- /**
2085
- * Subscribe to be notified when a root becomes available.
2086
- * Fires immediately if a root already exists.
2087
- * @param {() => void} callback - Function called when first root registers
2088
- * @returns {() => void} Unsubscribe function
2089
- */
2090
- onRootReady(callback) {
2091
- if (this.roots.size > 0) {
2092
- callback();
2093
- return () => {
2094
- };
2095
- }
2096
- this.rootReadyCallbacks.add(callback);
2097
- return () => this.rootReadyCallbacks.delete(callback);
2098
- }
2099
- /**
2100
- * Notify all registered root-ready callbacks.
2101
- * Called when the first root registers.
2102
- * @returns {void}
2103
- * @private
2104
- */
2105
- notifyRootReady() {
2106
- for (const cb of this.rootReadyCallbacks) {
2107
- try {
2108
- cb();
2109
- } catch (error) {
2110
- console.error("[Scheduler] Error in root-ready callback:", error);
2111
- }
2112
- }
2113
- this.rootReadyCallbacks.clear();
2114
- }
2115
- /**
2116
- * Ensure a default root exists for independent mode.
2117
- * Creates a minimal root with no state provider.
2118
- * @returns {void}
2119
- * @private
2120
- */
2121
- ensureDefaultRoot() {
2122
- if (!this.roots.has("__default__")) {
2123
- this.registerRoot("__default__");
2124
- }
2125
- }
2126
- /**
2127
- * Trigger error handling for job errors.
2128
- * Uses the bound error handler if available, otherwise logs to console.
2129
- * @param {Error} error - The error to handle
2130
- * @returns {void}
2131
- */
2132
- triggerError(error) {
2133
- if (this.errorHandler) this.errorHandler(error);
2134
- else console.error("[Scheduler]", error);
2135
- }
2136
- //* Phase Management Methods ================================
2137
- /**
2138
- * Add a named phase to the scheduler's execution order.
2139
- * Marks all roots for rebuild to incorporate the new phase.
2140
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2141
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2142
- * @returns {void}
2143
- * @example
2144
- * scheduler.addPhase('physics', { before: 'update' });
2145
- * scheduler.addPhase('postprocess', { after: 'render' });
2146
- */
2147
- addPhase(name, options) {
2148
- this.phaseGraph.addPhase(name, options);
2149
- for (const root of this.roots.values()) {
2150
- root.needsRebuild = true;
2151
- }
2152
- }
2153
- /**
2154
- * Check if a phase exists in the scheduler.
2155
- * @param {string} name - The phase name to check
2156
- * @returns {boolean} True if the phase exists
2157
- */
2158
- hasPhase(name) {
2159
- return this.phaseGraph.hasPhase(name);
2160
- }
2161
- //* Global Job Registration Methods (Deprecated APIs) ================================
2162
- /**
2163
- * Register a global job that runs once per frame (not per-root).
2164
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2165
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2166
- * @param {string} id - Unique identifier for this global job
2167
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2168
- * @returns {() => void} Unsubscribe function to remove this global job
2169
- * @deprecated Use useFrame with phases instead
2170
- */
2171
- registerGlobal(phase, id, callback) {
2172
- const job = { id, callback };
2173
- if (phase === "before") {
2174
- this.globalBeforeJobs.set(id, job);
2175
- } else {
2176
- this.globalAfterJobs.set(id, job);
2177
- }
2178
- return () => {
2179
- if (phase === "before") this.globalBeforeJobs.delete(id);
2180
- else this.globalAfterJobs.delete(id);
2181
- };
2182
- }
2183
- //* Idle Callback Methods (Deprecated API) ================================
2184
- /**
2185
- * Register an idle callback that fires when the loop stops.
2186
- * Used internally by deprecated addTail API.
2187
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2188
- * @returns {() => void} Unsubscribe function to remove this idle callback
2189
- * @deprecated Use demand mode with invalidate() instead
2190
- */
2191
- onIdle(callback) {
2192
- this.idleCallbacks.add(callback);
2193
- return () => this.idleCallbacks.delete(callback);
2194
- }
2195
- /**
2196
- * Notify all registered idle callbacks.
2197
- * Called when the loop stops in demand mode.
2198
- * @param {number} timestamp - The RAF timestamp when idle occurred
2199
- * @returns {void}
2200
- * @private
2201
- */
2202
- notifyIdle(timestamp) {
2203
- for (const cb of this.idleCallbacks) {
2204
- try {
2205
- cb(timestamp);
2206
- } catch (error) {
2207
- console.error("[Scheduler] Error in idle callback:", error);
2208
- }
2209
- }
2210
- }
2211
- //* Job Registration & Management Methods ================================
2212
- /**
2213
- * Register a job (frame callback) with a specific root.
2214
- * This is the core registration method used by useFrame internally.
2215
- * @param {FrameNextCallback} callback - The function to call each frame
2216
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2217
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2218
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2219
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2220
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2221
- * @param {number} [options.fps] - FPS throttle limit
2222
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2223
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2224
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2225
- * @returns {() => void} Unsubscribe function to remove this job
2226
- */
2227
- register(callback, options = {}) {
2228
- const rootId = options.rootId;
2229
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2230
- if (!root) {
2231
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2232
- return () => {
2233
- };
2234
- }
2235
- const id = options.id ?? this.generateJobId();
2236
- let phase = options.phase ?? "update";
2237
- if (!options.phase && (options.before || options.after)) {
2238
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2239
- }
2240
- const before = this.normalizeConstraints(options.before);
2241
- const after = this.normalizeConstraints(options.after);
2242
- const job = {
2243
- id,
2244
- callback,
2245
- phase,
2246
- before,
2247
- after,
2248
- priority: options.priority ?? 0,
2249
- index: this.nextJobIndex++,
2250
- fps: options.fps,
2251
- drop: options.drop ?? true,
2252
- enabled: options.enabled ?? true,
2253
- system: options.system ?? false
2254
- };
2255
- if (root.jobs.has(id)) {
2256
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2257
- }
2258
- root.jobs.set(id, job);
2259
- root.needsRebuild = true;
2260
- return () => this.unregister(id, root.id);
2261
- }
2262
- /**
2263
- * Unregister a job by its ID.
2264
- * Searches all roots if rootId is not provided.
2265
- * @param {string} id - The job ID to unregister
2266
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2267
- * @returns {void}
2268
- */
2269
- unregister(id, rootId) {
2270
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2271
- if (root?.jobs.delete(id)) {
2272
- root.needsRebuild = true;
2273
- this.jobStateListeners.delete(id);
2274
- }
2275
- }
2276
- /**
2277
- * Update a job's options dynamically.
2278
- * Searches all roots to find the job by ID.
2279
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2280
- * @param {string} id - The job ID to update
2281
- * @param {Partial<JobOptions>} options - The options to update
2282
- * @returns {void}
2283
- */
2284
- updateJob(id, options) {
2285
- let job;
2286
- let root;
2287
- for (const r of this.roots.values()) {
2288
- job = r.jobs.get(id);
2289
- if (job) {
2290
- root = r;
2291
- break;
2292
- }
2293
- }
2294
- if (!job || !root) return;
2295
- if (options.priority !== void 0) job.priority = options.priority;
2296
- if (options.fps !== void 0) job.fps = options.fps;
2297
- if (options.drop !== void 0) job.drop = options.drop;
2298
- if (options.enabled !== void 0) {
2299
- const wasEnabled = job.enabled;
2300
- job.enabled = options.enabled;
2301
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2302
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2303
- }
2304
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2305
- if (options.phase) job.phase = options.phase;
2306
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2307
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2308
- root.needsRebuild = true;
2309
- }
2310
- }
2311
- //* Job State Management Methods ================================
2312
- /**
2313
- * Check if a job is currently paused (disabled).
2314
- * @param {string} id - The job ID to check
2315
- * @returns {boolean} True if the job exists and is paused
2316
- */
2317
- isJobPaused(id) {
2318
- for (const root of this.roots.values()) {
2319
- const job = root.jobs.get(id);
2320
- if (job) return !job.enabled;
2321
- }
2322
- return false;
2323
- }
2324
- /**
2325
- * Subscribe to state changes for a specific job.
2326
- * Listener is called when job is paused or resumed.
2327
- * @param {string} id - The job ID to subscribe to
2328
- * @param {() => void} listener - Callback invoked on state changes
2329
- * @returns {() => void} Unsubscribe function
2330
- */
2331
- subscribeJobState(id, listener) {
2332
- if (!this.jobStateListeners.has(id)) {
2333
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2334
- }
2335
- this.jobStateListeners.get(id).add(listener);
2336
- return () => {
2337
- this.jobStateListeners.get(id)?.delete(listener);
2338
- if (this.jobStateListeners.get(id)?.size === 0) {
2339
- this.jobStateListeners.delete(id);
2340
- }
2341
- };
2342
- }
2343
- /**
2344
- * Notify all listeners that a job's state has changed.
2345
- * @param {string} id - The job ID that changed
2346
- * @returns {void}
2347
- * @private
2348
- */
2349
- notifyJobStateChange(id) {
2350
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2351
- }
2352
- /**
2353
- * Pause a job by ID (sets enabled=false).
2354
- * Notifies any subscribed state listeners.
2355
- * @param {string} id - The job ID to pause
2356
- * @returns {void}
2357
- */
2358
- pauseJob(id) {
2359
- this.updateJob(id, { enabled: false });
2360
- this.notifyJobStateChange(id);
2361
- }
2362
- /**
2363
- * Resume a paused job by ID (sets enabled=true).
2364
- * Resets job timing to prevent frame accumulation.
2365
- * Notifies any subscribed state listeners.
2366
- * @param {string} id - The job ID to resume
2367
- * @returns {void}
2368
- */
2369
- resumeJob(id) {
2370
- this.updateJob(id, { enabled: true });
2371
- this.notifyJobStateChange(id);
2372
- }
2373
- //* Frame Loop Control Methods ================================
2374
- /**
2375
- * Start the requestAnimationFrame loop.
2376
- * Resets timing state (elapsedTime, frameCount) on start.
2377
- * No-op if already running.
2378
- * @returns {void}
2379
- */
2380
- start() {
2381
- if (this.loopState.running) return;
2382
- const { elapsedTime, createdAt } = this.loopState;
2383
- let adjustedCreated = 0;
2384
- if (this.stoppedTime > 0) {
2385
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2386
- this.stoppedTime = 0;
2387
- }
2388
- Object.assign(this.loopState, {
2389
- running: true,
2390
- elapsedTime: elapsedTime ?? 0,
2391
- lastTime: performance.now(),
2392
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2393
- frameCount: 0,
2394
- rafHandle: requestAnimationFrame(this.loop)
2395
- });
2396
- }
2397
- /**
2398
- * Stop the requestAnimationFrame loop.
2399
- * Cancels any pending RAF callback.
2400
- * No-op if not running.
2401
- * @returns {void}
2402
- */
2403
- stop() {
2404
- if (!this.loopState.running) return;
2405
- this.loopState.running = false;
2406
- if (this.loopState.rafHandle !== null) {
2407
- cancelAnimationFrame(this.loopState.rafHandle);
2408
- this.loopState.rafHandle = null;
2409
- }
2410
- this.stoppedTime = performance.now();
2411
- }
2412
- /**
2413
- * Request frames to be rendered in demand mode.
2414
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2415
- * No-op if frameloop is not 'demand'.
2416
- * @param {number} [frames=1] - Number of frames to request
2417
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2418
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2419
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2420
- * @returns {void}
2421
- * @example
2422
- * // Request a single frame render
2423
- * scheduler.invalidate();
2424
- *
2425
- * @example
2426
- * // Request 5 frames (e.g., for animations)
2427
- * scheduler.invalidate(5);
2428
- *
2429
- * @example
2430
- * // Set pending frames to exactly 3 (don't stack with existing)
2431
- * scheduler.invalidate(3, false);
2432
- *
2433
- * @example
2434
- * // Add 2 more frames to existing pending count
2435
- * scheduler.invalidate(2, true);
2436
- */
2437
- invalidate(frames = 1, stackFrames = false) {
2438
- if (this._frameloop !== "demand") return;
2439
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2440
- this.pendingFrames = Math.min(60, baseFrames + frames);
2441
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2442
- }
2443
- /**
2444
- * Reset timing state for deterministic testing.
2445
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2446
- * @returns {void}
2447
- */
2448
- resetTiming() {
2449
- this.loopState.lastTime = null;
2450
- this.loopState.frameCount = 0;
2451
- this.loopState.elapsedTime = 0;
2452
- this.loopState.createdAt = performance.now();
2453
- }
2454
- //* Manual Stepping Methods ================================
2455
- /**
2456
- * Manually execute a single frame for all roots.
2457
- * Useful for frameloop='never' mode or testing scenarios.
2458
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2459
- * @returns {void}
2460
- * @example
2461
- * // Manual control mode
2462
- * scheduler.frameloop = 'never';
2463
- * scheduler.step(); // Execute one frame
2464
- */
2465
- step(timestamp) {
2466
- const now = timestamp ?? performance.now();
2467
- this.executeFrame(now);
2468
- }
2469
- /**
2470
- * Manually execute a single job by its ID.
2471
- * Useful for testing individual job callbacks in isolation.
2472
- * @param {string} id - The job ID to step
2473
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2474
- * @returns {void}
2475
- */
2476
- stepJob(id, timestamp) {
2477
- let job;
2478
- let root;
2479
- for (const r of this.roots.values()) {
2480
- job = r.jobs.get(id);
2481
- if (job) {
2482
- root = r;
2483
- break;
2484
- }
2485
- }
2486
- if (!job || !root) {
2487
- console.warn(`[Scheduler] Job "${id}" not found`);
2488
- return;
2489
- }
2490
- const now = timestamp ?? performance.now();
2491
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2492
- const delta = deltaMs / 1e3;
2493
- const elapsed = now - this.loopState.createdAt;
2494
- const providedState = root.getState?.() ?? {};
2495
- const frameState = {
2496
- ...providedState,
2497
- time: now,
2498
- delta,
2499
- elapsed,
2500
- frame: this.loopState.frameCount
2501
- };
2502
- try {
2503
- job.callback(frameState, delta);
2504
- } catch (error) {
2505
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2506
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2507
- }
2508
- }
2509
- /**
2510
- * Execute a single frame across all roots.
2511
- * Order: globalBefore → each root's jobs → globalAfter
2512
- * @param {number} timestamp - RAF timestamp in milliseconds
2513
- * @returns {void}
2514
- * @private
2515
- */
2516
- executeFrame(timestamp) {
2517
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2518
- const delta = deltaMs / 1e3;
2519
- this.loopState.lastTime = timestamp;
2520
- this.loopState.frameCount++;
2521
- this.loopState.elapsedTime += deltaMs;
2522
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2523
- for (const root of this.roots.values()) {
2524
- this.tickRoot(root, timestamp, delta);
2525
- }
2526
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2527
- }
2528
- /**
2529
- * Run all global jobs from a job map.
2530
- * Catches and logs errors without stopping execution.
2531
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2532
- * @param {number} timestamp - RAF timestamp in milliseconds
2533
- * @returns {void}
2534
- * @private
2535
- */
2536
- runGlobalJobs(jobs, timestamp) {
2537
- for (const job of jobs.values()) {
2538
- try {
2539
- job.callback(timestamp);
2540
- } catch (error) {
2541
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2542
- }
2543
- }
2544
- }
2545
- /**
2546
- * Execute all jobs for a single root in sorted order.
2547
- * Rebuilds sorted job list if needed, then dispatches each job.
2548
- * Errors are caught and propagated via triggerError.
2549
- * @param {RootEntry} root - The root entry to tick
2550
- * @param {number} timestamp - RAF timestamp in milliseconds
2551
- * @param {number} delta - Time since last frame in seconds
2552
- * @returns {void}
2553
- * @private
2554
- */
2555
- tickRoot(root, timestamp, delta) {
2556
- if (root.needsRebuild) {
2557
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2558
- root.needsRebuild = false;
2559
- }
2560
- const providedState = root.getState?.() ?? {};
2561
- const frameState = {
2562
- ...providedState,
2563
- time: timestamp,
2564
- delta,
2565
- elapsed: this.loopState.elapsedTime / 1e3,
2566
- // Convert ms to seconds
2567
- frame: this.loopState.frameCount
2568
- };
2569
- for (const job of root.sortedJobs) {
2570
- if (!shouldRun(job, timestamp)) continue;
2571
- try {
2572
- job.callback(frameState, delta);
2573
- } catch (error) {
2574
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2575
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2576
- }
2577
- }
2578
- }
2579
- //* Debug & Inspection Methods ================================
2580
- /**
2581
- * Get the total number of registered jobs across all roots.
2582
- * Includes both per-root jobs and global before/after jobs.
2583
- * @returns {number} Total job count
2584
- */
2585
- getJobCount() {
2586
- let count = 0;
2587
- for (const root of this.roots.values()) {
2588
- count += root.jobs.size;
2589
- }
2590
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2591
- }
2592
- /**
2593
- * Get all registered job IDs across all roots.
2594
- * Includes both per-root jobs and global before/after jobs.
2595
- * @returns {string[]} Array of all job IDs
2596
- */
2597
- getJobIds() {
2598
- const ids = [];
2599
- for (const root of this.roots.values()) {
2600
- ids.push(...root.jobs.keys());
2601
- }
2602
- ids.push(...this.globalBeforeJobs.keys());
2603
- ids.push(...this.globalAfterJobs.keys());
2604
- return ids;
2605
- }
2606
- /**
2607
- * Get the number of registered roots (Canvas instances).
2608
- * @returns {number} Number of registered roots
2609
- */
2610
- getRootCount() {
2611
- return this.roots.size;
2612
- }
2613
- /**
2614
- * Check if any user (non-system) jobs are registered in a specific phase.
2615
- * Used by the default render job to know if a user has taken over rendering.
2616
- *
2617
- * @param phase The phase to check
2618
- * @param rootId Optional root ID to check (checks all roots if not provided)
2619
- * @returns true if any user jobs exist in the phase
2620
- */
2621
- hasUserJobsInPhase(phase, rootId) {
2622
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2623
- return rootsToCheck.some((root) => {
2624
- if (!root) return false;
2625
- for (const job of root.jobs.values()) {
2626
- if (job.phase === phase && !job.system && job.enabled) return true;
2627
- }
2628
- return false;
2629
- });
2630
- }
2631
- //* Utility Methods ================================
2632
- /**
2633
- * Generate a unique root ID for automatic root registration.
2634
- * @returns {string} A unique root ID in the format 'root_N'
2635
- */
2636
- generateRootId() {
2637
- return `root_${this.nextRootIndex++}`;
2638
- }
2639
- /**
2640
- * Generate a unique job ID.
2641
- * @returns {string} A unique job ID in the format 'job_N'
2642
- * @private
2643
- */
2644
- generateJobId() {
2645
- return `job_${this.nextJobIndex}`;
2646
- }
2647
- /**
2648
- * Normalize before/after constraints to a Set.
2649
- * Handles undefined, single string, or array inputs.
2650
- * @param {string | string[] | undefined} value - The constraint value(s)
2651
- * @returns {Set<string>} Normalized Set of constraint strings
2652
- * @private
2653
- */
2654
- normalizeConstraints(value) {
2655
- if (!value) return /* @__PURE__ */ new Set();
2656
- if (Array.isArray(value)) return new Set(value);
2657
- return /* @__PURE__ */ new Set([value]);
2658
- }
2659
- };
2660
- //* Static State & Methods (Singleton Usage) ================================
2661
- //* Cross-Bundle Singleton Key ==============================
2662
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2663
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2664
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2665
- let Scheduler = _Scheduler;
2666
- const getScheduler = () => Scheduler.get();
2667
- if (hmrData) {
2668
- hmrData.accept?.();
1654
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1655
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1656
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1657
+ if (!stack) return false;
1658
+ const caller = stack.split("\n")[callerDepth] ?? "";
1659
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2669
1660
  }
2670
1661
 
2671
1662
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2867,8 +1858,7 @@ const createStore = (invalidate, advance) => {
2867
1858
  const currentState = rootStore.getState();
2868
1859
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2869
1860
  const stack = new Error().stack || "";
2870
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2871
- if (!isInternalAccess) {
1861
+ if (!isInternalRendererAccess(stack)) {
2872
1862
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2873
1863
  notifyDepreciated({
2874
1864
  heading: "Accessing state.gl in WebGPU mode",
@@ -2981,19 +1971,25 @@ function loadingFn(extensions, onProgress) {
2981
1971
  );
2982
1972
  };
2983
1973
  }
2984
- function useLoader(loader, input, extensions, onProgress) {
2985
- const keys = Array.isArray(input) ? input : [input];
1974
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1975
+ const inputs = Array.isArray(input) ? input : [input];
1976
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2986
1977
  const fn = loadingFn(extensions, onProgress);
2987
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1978
+ const results = cacheKeys.map(
1979
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1980
+ );
2988
1981
  return Array.isArray(input) ? results : results[0];
2989
1982
  }
2990
- useLoader.preload = function(loader, input, extensions, onProgress) {
2991
- const keys = Array.isArray(input) ? input : [input];
2992
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1983
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1984
+ const inputs = Array.isArray(input) ? input : [input];
1985
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1986
+ cacheKeys.forEach(
1987
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
1988
+ );
2993
1989
  };
2994
- useLoader.clear = function(loader, input) {
2995
- const keys = Array.isArray(input) ? input : [input];
2996
- keys.forEach((key) => clear([loader, key]));
1990
+ useLoader.clear = function(loader, input, cacheKey) {
1991
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1992
+ cacheKeys.forEach((key) => clear([loader, key]));
2997
1993
  };
2998
1994
  useLoader.loader = getLoader;
2999
1995
 
@@ -3069,20 +2065,14 @@ function useFrame(callback, priorityOrOptions) {
3069
2065
  }
3070
2066
  };
3071
2067
  } else {
3072
- const registerOutside = () => {
3073
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3074
- };
3075
- if (scheduler.independent || scheduler.isReady) {
3076
- return registerOutside();
3077
- }
3078
- let unregisterJob = null;
3079
- const unsubReady = scheduler.onRootReady(() => {
3080
- unregisterJob = registerOutside();
3081
- });
3082
- return () => {
3083
- unsubReady();
3084
- unregisterJob?.();
3085
- };
2068
+ return scheduler.register(
2069
+ (state, delta) => {
2070
+ const frameState = state;
2071
+ if (!frameState.renderer) return;
2072
+ callbackRef.current?.(frameState, delta);
2073
+ },
2074
+ { id, ...options }
2075
+ );
3086
2076
  }
3087
2077
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3088
2078
  const isPaused = React.useSyncExternalStore(
@@ -14858,6 +13848,7 @@ function swapInstances() {
14858
13848
  }
14859
13849
  }
14860
13850
  if (instance.isHidden) unhideInstance(instance);
13851
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14861
13852
  if (instance.object.__r3f) delete instance.object.__r3f;
14862
13853
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14863
13854
  }
@@ -14870,6 +13861,8 @@ function swapInstances() {
14870
13861
  instance.object.__r3f = instance;
14871
13862
  setFiberRef(fiber, instance.object);
14872
13863
  delete instance.appliedOnce;
13864
+ instance.eventCount = 0;
13865
+ instance.handlers = {};
14873
13866
  applyProps(instance.object, instance.props);
14874
13867
  if (instance.props.attach) {
14875
13868
  attach(parent, instance);
@@ -15174,6 +14167,7 @@ function createRoot(canvas) {
15174
14167
  const lastConfiguredProps = {};
15175
14168
  let configured = false;
15176
14169
  let pending = null;
14170
+ let rendererSetup = null;
15177
14171
  return {
15178
14172
  async configure(props = {}) {
15179
14173
  let resolve;
@@ -15204,7 +14198,7 @@ function createRoot(canvas) {
15204
14198
  forceEven
15205
14199
  } = props;
15206
14200
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
15207
- const state = store.getState();
14201
+ let state = store.getState();
15208
14202
  const defaultGLProps = {
15209
14203
  canvas,
15210
14204
  powerPreference: "high-performance",
@@ -15232,9 +14226,21 @@ function createRoot(canvas) {
15232
14226
  );
15233
14227
  }
15234
14228
  if (!state.internal.actualRenderer) {
15235
- renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
15236
- state.internal.actualRenderer = renderer;
15237
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14229
+ if (!rendererSetup) {
14230
+ rendererSetup = (async () => {
14231
+ {
14232
+ renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
14233
+ state.internal.actualRenderer = renderer;
14234
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14235
+ }
14236
+ })().catch((err) => {
14237
+ rendererSetup = null;
14238
+ throw err;
14239
+ });
14240
+ }
14241
+ await rendererSetup;
14242
+ state = store.getState();
14243
+ renderer = state.internal.actualRenderer;
15238
14244
  }
15239
14245
  let raycaster = state.raycaster;
15240
14246
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15459,7 +14465,7 @@ function createRoot(canvas) {
15459
14465
  {
15460
14466
  id: `${newRootId}_frustum`,
15461
14467
  rootId: newRootId,
15462
- phase: "preRender",
14468
+ before: "render",
15463
14469
  system: true
15464
14470
  }
15465
14471
  );
@@ -15471,7 +14477,7 @@ function createRoot(canvas) {
15471
14477
  {
15472
14478
  id: `${newRootId}_visibility`,
15473
14479
  rootId: newRootId,
15474
- phase: "preRender",
14480
+ before: "render",
15475
14481
  system: true,
15476
14482
  after: `${newRootId}_frustum`
15477
14483
  }
@@ -15647,6 +14653,7 @@ function PortalInner({ state = {}, children, container }) {
15647
14653
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15648
14654
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15649
14655
  }
14656
+ const set = injectState.set;
15650
14657
  return {
15651
14658
  // The intersect consists of the previous root state
15652
14659
  ...rootState,
@@ -15665,7 +14672,7 @@ function PortalInner({ state = {}, children, container }) {
15665
14672
  size: resolvedSize,
15666
14673
  viewport: { ...rootState.viewport, ...viewport },
15667
14674
  // Layers are allowed to override events
15668
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14675
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15669
14676
  // Container for child attachment - the portalScene (injected or container itself)
15670
14677
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15671
14678
  };
@@ -15694,6 +14701,59 @@ function flushSync(fn) {
15694
14701
  return reconciler.flushSyncFromReconciler(fn);
15695
14702
  }
15696
14703
 
14704
+ function parseBackground(background) {
14705
+ if (!background) return null;
14706
+ if (typeof background === "object" && !background.isColor) {
14707
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14708
+ return {
14709
+ ...rest,
14710
+ preset,
14711
+ files: envMap || files,
14712
+ backgroundFiles: backgroundMap,
14713
+ background: true
14714
+ };
14715
+ }
14716
+ if (typeof background === "number") {
14717
+ return { color: background, background: true };
14718
+ }
14719
+ if (typeof background === "string") {
14720
+ if (background in presetsObj) {
14721
+ return { preset: background, background: true };
14722
+ }
14723
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14724
+ return { files: background, background: true };
14725
+ }
14726
+ return { color: background, background: true };
14727
+ }
14728
+ if (background.isColor) {
14729
+ return { color: background, background: true };
14730
+ }
14731
+ return null;
14732
+ }
14733
+
14734
+ function parseRendererConfig(rendererProp) {
14735
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14736
+ if (isRendererConfig) {
14737
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14738
+ return {
14739
+ primaryCanvas: pc,
14740
+ scheduler: sc,
14741
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14742
+ };
14743
+ }
14744
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14745
+ }
14746
+
14747
+ function clearHmrCaches(store) {
14748
+ store.setState((state) => ({
14749
+ nodes: {},
14750
+ uniforms: {},
14751
+ buffers: {},
14752
+ gpuStorage: {},
14753
+ _hmrVersion: state._hmrVersion + 1
14754
+ }));
14755
+ }
14756
+
15697
14757
  function CanvasImpl({
15698
14758
  ref,
15699
14759
  children,
@@ -15714,6 +14774,8 @@ function CanvasImpl({
15714
14774
  raycaster,
15715
14775
  camera,
15716
14776
  scene,
14777
+ autoUpdateFrustum,
14778
+ occlusion,
15717
14779
  onPointerMissed,
15718
14780
  onDragOverMissed,
15719
14781
  onDropMissed,
@@ -15725,49 +14787,10 @@ function CanvasImpl({
15725
14787
  forceEven,
15726
14788
  ...props
15727
14789
  }) {
15728
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15729
- let primaryCanvas;
15730
- let scheduler;
15731
- let renderer;
15732
- if (isRendererConfig) {
15733
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15734
- primaryCanvas = pc;
15735
- scheduler = sc;
15736
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15737
- } else {
15738
- renderer = rendererProp;
15739
- }
14790
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15740
14791
  React.useMemo(() => extend(THREE), []);
15741
14792
  const Bridge = useBridge();
15742
- const backgroundProps = React.useMemo(() => {
15743
- if (!background) return null;
15744
- if (typeof background === "object" && !background.isColor) {
15745
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15746
- return {
15747
- ...rest,
15748
- preset,
15749
- files: envMap || files,
15750
- backgroundFiles: backgroundMap,
15751
- background: true
15752
- };
15753
- }
15754
- if (typeof background === "number") {
15755
- return { color: background, background: true };
15756
- }
15757
- if (typeof background === "string") {
15758
- if (background in presetsObj) {
15759
- return { preset: background, background: true };
15760
- }
15761
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15762
- return { files: background, background: true };
15763
- }
15764
- return { color: background, background: true };
15765
- }
15766
- if (background.isColor) {
15767
- return { color: background, background: true };
15768
- }
15769
- return null;
15770
- }, [background]);
14793
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15771
14794
  const hasInitialSizeRef = React.useRef(false);
15772
14795
  const measureConfig = React.useMemo(() => {
15773
14796
  if (!hasInitialSizeRef.current) {
@@ -15809,6 +14832,7 @@ function CanvasImpl({
15809
14832
  const handleDropMissed = useMutableCallback(onDropMissed);
15810
14833
  const [block, setBlock] = React.useState(false);
15811
14834
  const [error, setError] = React.useState(false);
14835
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15812
14836
  if (block) throw block;
15813
14837
  if (error) throw error;
15814
14838
  const root = React.useRef(null);
@@ -15816,6 +14840,7 @@ function CanvasImpl({
15816
14840
  const unsubscribeErrorRef = React.useRef(null);
15817
14841
  useIsomorphicLayoutEffect(() => {
15818
14842
  effectActiveRef.current = true;
14843
+ if (fallbackVisible) return;
15819
14844
  const canvas = canvasRef.current;
15820
14845
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15821
14846
  if (!root.current) {
@@ -15836,7 +14861,7 @@ function CanvasImpl({
15836
14861
  }
15837
14862
  async function run() {
15838
14863
  if (!effectActiveRef.current || !root.current) return;
15839
- await root.current.configure({
14864
+ const configured = await root.current.configure({
15840
14865
  id,
15841
14866
  primaryCanvas,
15842
14867
  scheduler,
@@ -15851,6 +14876,8 @@ function CanvasImpl({
15851
14876
  performance,
15852
14877
  raycaster,
15853
14878
  camera,
14879
+ autoUpdateFrustum,
14880
+ occlusion,
15854
14881
  size: effectiveSize,
15855
14882
  // Store size props for reset functionality
15856
14883
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15875,8 +14902,20 @@ function CanvasImpl({
15875
14902
  }
15876
14903
  onCreated?.(state);
15877
14904
  }
15878
- });
15879
- if (!effectActiveRef.current || !root.current) return;
14905
+ }).then(
14906
+ () => true,
14907
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14908
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14909
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14910
+ (setupError) => {
14911
+ if (effectActiveRef.current) {
14912
+ if (fallback != null) setFallbackVisible(true);
14913
+ else setError(setupError);
14914
+ }
14915
+ return false;
14916
+ }
14917
+ );
14918
+ if (!configured || !effectActiveRef.current || !root.current) return;
15880
14919
  root.current.render(
15881
14920
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15882
14921
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15910,14 +14949,7 @@ function CanvasImpl({
15910
14949
  const handleHMR = () => {
15911
14950
  queueMicrotask(() => {
15912
14951
  const rootEntry = _roots.get(canvas);
15913
- if (rootEntry?.store) {
15914
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15915
- rootEntry.store.setState((state) => ({
15916
- nodes: {},
15917
- uniforms: {},
15918
- _hmrVersion: state._hmrVersion + 1
15919
- }));
15920
- }
14952
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15921
14953
  });
15922
14954
  };
15923
14955
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15946,7 +14978,11 @@ function CanvasImpl({
15946
14978
  ...style
15947
14979
  },
15948
14980
  ...props,
15949
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
14981
+ children: fallbackVisible ? (
14982
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
14983
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
14984
+ fallback
14985
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15950
14986
  "canvas",
15951
14987
  {
15952
14988
  ref: canvasRef,
@@ -15965,4 +15001,4 @@ function Canvas(props) {
15965
15001
 
15966
15002
  extend(THREE);
15967
15003
 
15968
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
15004
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };