@pirireis/webglobeplugins 1.0.2 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/package.json +2 -2
  2. package/plugins/alarms/alarmFadeInFadeOutPlugin/AlarmTimeLineFadeInFadeOutPlugin.js +399 -0
  3. package/{Math/angle-calculation.ts → webglobeplugins/Math/angle-calculation.js} +14 -18
  4. package/{Math/arc-cdf-points.ts → webglobeplugins/Math/arc-cdf-points.js} +272 -329
  5. package/{Math/arc-generate-points-exponantial.ts → webglobeplugins/Math/arc-generate-points-exponantial.js} +254 -299
  6. package/{Math/arc.ts → webglobeplugins/Math/arc.js} +292 -421
  7. package/{Math → webglobeplugins/Math}/bounds/line-bbox.js +186 -225
  8. package/{Math/circle-cdf-points.ts → webglobeplugins/Math/circle-cdf-points.js} +78 -143
  9. package/{Math/circle.ts → webglobeplugins/Math/circle.js} +33 -49
  10. package/{Math/constants.ts → webglobeplugins/Math/constants.js} +4 -12
  11. package/{Math/contour/quadtreecontours.ts → webglobeplugins/Math/contour/quadtreecontours.js} +300 -371
  12. package/{Math → webglobeplugins/Math}/contour/quadtreecontours1.js +298 -336
  13. package/{Math/finite-line-2d.ts → webglobeplugins/Math/finite-line-2d.js} +58 -68
  14. package/{Math/haversine.ts → webglobeplugins/Math/haversine.js} +22 -33
  15. package/webglobeplugins/Math/index.js +1 -0
  16. package/{Math/juction/arc-plane.ts → webglobeplugins/Math/juction/arc-plane.js} +143 -203
  17. package/{Math/juction/line-sphere.ts → webglobeplugins/Math/juction/line-sphere.js} +22 -32
  18. package/{Math/juction/plane-plane.ts → webglobeplugins/Math/juction/plane-plane.js} +53 -62
  19. package/{Math/line.ts → webglobeplugins/Math/line.js} +52 -84
  20. package/webglobeplugins/Math/matrix4.js +1 -0
  21. package/{Math/methods.ts → webglobeplugins/Math/methods.js} +126 -182
  22. package/{Math/plane.ts → webglobeplugins/Math/plane.js} +56 -92
  23. package/{Math/quaternion.ts → webglobeplugins/Math/quaternion.js} +106 -128
  24. package/{Math/templete-shapes/grid-visually-equal.ts → webglobeplugins/Math/templete-shapes/grid-visually-equal.js} +65 -118
  25. package/webglobeplugins/Math/tessellation/constants.js +1 -0
  26. package/{Math/tessellation/methods.ts → webglobeplugins/Math/tessellation/methods.js} +49 -79
  27. package/{Math/tessellation/nearest-value-padding.ts → webglobeplugins/Math/tessellation/nearest-value-padding.js} +112 -147
  28. package/{Math/tessellation/spherical-triangle-area.ts → webglobeplugins/Math/tessellation/spherical-triangle-area.js} +99 -127
  29. package/{Math/tessellation/tile-merger.ts → webglobeplugins/Math/tessellation/tile-merger.js} +429 -578
  30. package/{Math/tessellation/triangle-tessellation.ts → webglobeplugins/Math/tessellation/triangle-tessellation.js} +464 -533
  31. package/webglobeplugins/Math/tessellation/types.js +1 -0
  32. package/webglobeplugins/Math/types.js +1 -0
  33. package/{Math → webglobeplugins/Math}/utils.js +2 -3
  34. package/{Math/vec3.ts → webglobeplugins/Math/vec3.js} +155 -227
  35. package/{Math/xyz-tile.ts → webglobeplugins/Math/xyz-tile.js} +18 -26
  36. package/{algorithms → webglobeplugins/algorithms}/search-binary.js +16 -14
  37. package/webglobeplugins/altitude-locator/adaptors.js +1 -0
  38. package/webglobeplugins/altitude-locator/keymethod.js +1 -0
  39. package/{altitude-locator → webglobeplugins/altitude-locator}/plugin.js +344 -445
  40. package/{altitude-locator → webglobeplugins/altitude-locator}/types.js +21 -26
  41. package/{compass-rose → webglobeplugins/compass-rose}/compass-rose-padding-flat.js +230 -274
  42. package/{compass-rose/compass-text-writer.ts → webglobeplugins/compass-rose/compass-text-writer.js} +155 -210
  43. package/{compass-rose → webglobeplugins/compass-rose}/index.js +3 -3
  44. package/{constants.ts → webglobeplugins/constants.js} +6 -8
  45. package/{heatwave → webglobeplugins/heatwave}/datamanager.js +149 -168
  46. package/{heatwave → webglobeplugins/heatwave}/heatwave.js +206 -261
  47. package/{heatwave → webglobeplugins/heatwave}/index.js +5 -5
  48. package/{heatwave → webglobeplugins/heatwave}/isobar.js +306 -340
  49. package/{heatwave/texture-point-sampler.ts → webglobeplugins/heatwave/texture-point-sampler.js} +187 -220
  50. package/webglobeplugins/investigation-tools/draw/tiles/adapters.js +67 -0
  51. package/{investigation-tools/draw/tiles/tiles.ts → webglobeplugins/investigation-tools/draw/tiles/tiles.js} +128 -162
  52. package/{jest.config.js → webglobeplugins/jest.config.js} +7 -6
  53. package/{pin → webglobeplugins/pin}/pin-object-array1.js +300 -381
  54. package/{pin → webglobeplugins/pin}/pin-point-totem1.js +60 -77
  55. package/{programs → webglobeplugins/programs}/arrowfield/arrow-field.js +60 -89
  56. package/{programs → webglobeplugins/programs}/arrowfield/logic.js +141 -173
  57. package/{programs → webglobeplugins/programs}/data2legend/density-to-legend.js +68 -86
  58. package/{programs → webglobeplugins/programs}/data2legend/point-to-density-texture.js +67 -84
  59. package/{programs → webglobeplugins/programs}/float2legendwithratio/index.js +2 -3
  60. package/{programs → webglobeplugins/programs}/float2legendwithratio/logic.js +118 -144
  61. package/{programs → webglobeplugins/programs}/float2legendwithratio/object.js +104 -141
  62. package/{programs → webglobeplugins/programs}/helpers/blender.js +58 -73
  63. package/{programs/helpers/fadeaway.ts → webglobeplugins/programs/helpers/fadeaway.js} +60 -73
  64. package/{programs → webglobeplugins/programs}/index.js +20 -19
  65. package/{programs → webglobeplugins/programs}/line-on-globe/circle-accurate-3d.js +85 -112
  66. package/{programs → webglobeplugins/programs}/line-on-globe/circle-accurate-flat.js +148 -200
  67. package/{programs → webglobeplugins/programs}/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  68. package/webglobeplugins/programs/line-on-globe/index.js +1 -0
  69. package/{programs → webglobeplugins/programs}/line-on-globe/lines-color-instanced-flat.js +80 -99
  70. package/webglobeplugins/programs/line-on-globe/linestrip/data.js +4 -0
  71. package/{programs/line-on-globe/linestrip/linestrip.ts → webglobeplugins/programs/line-on-globe/linestrip/linestrip.js} +93 -152
  72. package/{programs/line-on-globe/naive-accurate-flexible.ts → webglobeplugins/programs/line-on-globe/naive-accurate-flexible.js} +126 -175
  73. package/{programs → webglobeplugins/programs}/line-on-globe/util.js +5 -8
  74. package/{programs → webglobeplugins/programs}/picking/pickable-polygon-renderer.js +98 -129
  75. package/{programs → webglobeplugins/programs}/picking/pickable-renderer.js +98 -130
  76. package/{programs → webglobeplugins/programs}/point-on-globe/element-globe-surface-glow.js +93 -122
  77. package/{programs → webglobeplugins/programs}/point-on-globe/element-point-glow.js +80 -114
  78. package/{programs → webglobeplugins/programs}/point-on-globe/square-pixel-point.js +121 -139
  79. package/{programs/polygon-on-globe/texture-dem-triangles.ts → webglobeplugins/programs/polygon-on-globe/texture-dem-triangles.js} +178 -209
  80. package/{programs/programcache.ts → webglobeplugins/programs/programcache.js} +126 -134
  81. package/webglobeplugins/programs/rings/index.js +1 -0
  82. package/{programs/rings/partial-ring/piece-of-pie.ts → webglobeplugins/programs/rings/partial-ring/piece-of-pie.js} +152 -222
  83. package/webglobeplugins/programs/totems/attachments/adaptive-opacity.js +131 -0
  84. package/{programs/totems/dem-textures-manager.ts → webglobeplugins/programs/totems/attachments/dem-textures-manager.js} +263 -360
  85. package/webglobeplugins/programs/totems/camera-totem-attactment-interface.js +1 -0
  86. package/{programs/totems/camerauniformblock.ts → webglobeplugins/programs/totems/camerauniformblock.js} +225 -310
  87. package/{programs/totems/canvas-webglobe-info.ts → webglobeplugins/programs/totems/canvas-webglobe-info.js} +132 -147
  88. package/{programs/totems/globe-changes.ts → webglobeplugins/programs/totems/globe-changes.js} +59 -79
  89. package/{programs → webglobeplugins/programs}/totems/gpu-selection-uniform-block.js +99 -127
  90. package/{programs/totems/index.ts → webglobeplugins/programs/totems/index.js} +2 -2
  91. package/{programs → webglobeplugins/programs}/two-d/pixel-padding-for-compass.js +87 -101
  92. package/{programs → webglobeplugins/programs}/util.js +14 -19
  93. package/{programs/vectorfields/logics/constants.ts → webglobeplugins/programs/vectorfields/logics/constants.js} +4 -5
  94. package/{programs/vectorfields/logics/drawrectangleparticles.ts → webglobeplugins/programs/vectorfields/logics/drawrectangleparticles.js} +107 -136
  95. package/{programs → webglobeplugins/programs}/vectorfields/logics/index.js +2 -4
  96. package/webglobeplugins/programs/vectorfields/logics/particle-ubo.js +19 -0
  97. package/{programs/vectorfields/logics/pixelbased.ts → webglobeplugins/programs/vectorfields/logics/pixelbased.js} +89 -122
  98. package/{programs → webglobeplugins/programs}/vectorfields/logics/ubo.js +51 -57
  99. package/{programs/vectorfields/pingpongbuffermanager.ts → webglobeplugins/programs/vectorfields/pingpongbuffermanager.js} +99 -113
  100. package/{range-tools-on-terrain/bearing-line/adapters.ts → webglobeplugins/range-tools-on-terrain/bearing-line/adapters.js} +114 -154
  101. package/{range-tools-on-terrain/bearing-line/plugin.ts → webglobeplugins/range-tools-on-terrain/bearing-line/plugin.js} +457 -569
  102. package/webglobeplugins/range-tools-on-terrain/bearing-line/types.js +1 -0
  103. package/{range-tools-on-terrain/circle-line-chain/adapters.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/adapters.js} +85 -104
  104. package/{range-tools-on-terrain/circle-line-chain/chain-list-map.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/chain-list-map.js} +382 -446
  105. package/{range-tools-on-terrain/circle-line-chain/plugin.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/plugin.js} +464 -607
  106. package/webglobeplugins/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  107. package/{range-tools-on-terrain/range-ring/adapters.ts → webglobeplugins/range-tools-on-terrain/range-ring/adapters.js} +93 -114
  108. package/{range-tools-on-terrain/range-ring/enum.ts → webglobeplugins/range-tools-on-terrain/range-ring/enum.js} +2 -2
  109. package/{range-tools-on-terrain/range-ring/plugin.ts → webglobeplugins/range-tools-on-terrain/range-ring/plugin.js} +377 -444
  110. package/webglobeplugins/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  111. package/webglobeplugins/range-tools-on-terrain/range-ring/types.js +9 -0
  112. package/webglobeplugins/semiplugins/interface.js +1 -0
  113. package/{semiplugins/lightweight/line-plugin.ts → webglobeplugins/semiplugins/lightweight/line-plugin.js} +221 -342
  114. package/{semiplugins/lightweight/piece-of-pie-plugin.ts → webglobeplugins/semiplugins/lightweight/piece-of-pie-plugin.js} +200 -275
  115. package/{semiplugins/shape-on-terrain/arc-plugin.ts → webglobeplugins/semiplugins/shape-on-terrain/arc-plugin.js} +481 -616
  116. package/{semiplugins/shape-on-terrain/circle-plugin.ts → webglobeplugins/semiplugins/shape-on-terrain/circle-plugin.js} +444 -588
  117. package/{semiplugins/shape-on-terrain/padding-1-degree.ts → webglobeplugins/semiplugins/shape-on-terrain/padding-1-degree.js} +539 -713
  118. package/{semiplugins/shape-on-terrain/terrain-polygon/adapters.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/adapters.js} +55 -69
  119. package/{semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/cache.js} +104 -149
  120. package/{semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.js} +45 -58
  121. package/{semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/manager.js} +4 -4
  122. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +241 -0
  123. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.js +76 -0
  124. package/{semiplugins/shape-on-terrain/terrain-polygon/data/random.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/random.js} +121 -165
  125. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  126. package/{semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.js} +64 -81
  127. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +162 -0
  128. package/{semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.js} +282 -265
  129. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/test-records.js +14 -0
  130. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  131. package/webglobeplugins/semiplugins/shell/bbox-renderer/index.js +2 -0
  132. package/{semiplugins/shell/bbox-renderer/logic.ts → webglobeplugins/semiplugins/shell/bbox-renderer/logic.js} +209 -273
  133. package/webglobeplugins/semiplugins/shell/bbox-renderer/object.js +78 -0
  134. package/webglobeplugins/semiplugins/type.js +1 -0
  135. package/{semiplugins/utility/container-plugin.ts → webglobeplugins/semiplugins/utility/container-plugin.js} +94 -126
  136. package/{semiplugins/utility/object-pass-container-plugin.ts → webglobeplugins/semiplugins/utility/object-pass-container-plugin.js} +80 -101
  137. package/{shaders → webglobeplugins/shaders}/fragment-toy/firework.js +1 -1
  138. package/{shaders → webglobeplugins/shaders}/fragment-toy/singularity.js +2 -5
  139. package/{tracks → webglobeplugins/tracks}/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  140. package/webglobeplugins/tracks/point-heat-map/index.js +1 -0
  141. package/{tracks → webglobeplugins/tracks}/point-heat-map/plugin-webworker.js +121 -148
  142. package/{tracks → webglobeplugins/tracks}/point-heat-map/point-to-heat-map-flow.js +121 -150
  143. package/{tracks → webglobeplugins/tracks}/point-tracks/key-methods.js +2 -3
  144. package/{tracks → webglobeplugins/tracks}/point-tracks/plugin.js +401 -487
  145. package/{tracks → webglobeplugins/tracks}/timetracks/adaptors-line-strip.js +65 -79
  146. package/{tracks → webglobeplugins/tracks}/timetracks/plugin-line-strip.js +240 -295
  147. package/{tracks → webglobeplugins/tracks}/timetracks/program-line-strip.js +413 -495
  148. package/{tracks → webglobeplugins/tracks}/timetracks/programpoint-line-strip.js +109 -137
  149. package/webglobeplugins/types.js +19 -0
  150. package/{util → webglobeplugins/util}/account/bufferoffsetmanager.js +176 -209
  151. package/webglobeplugins/util/account/create-buffermap-orchastration.js +39 -0
  152. package/{util → webglobeplugins/util}/account/index.js +3 -6
  153. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-manager.js} +119 -151
  154. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +212 -238
  155. package/{util/account/single-attribute-buffer-management/buffer-orchestrator1.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-orchestrator1.js} +159 -184
  156. package/{util/account/single-attribute-buffer-management/index.ts → webglobeplugins/util/account/single-attribute-buffer-management/index.js} +4 -11
  157. package/{util/account/single-attribute-buffer-management/object-store.ts → webglobeplugins/util/account/single-attribute-buffer-management/object-store.js} +55 -76
  158. package/webglobeplugins/util/account/single-attribute-buffer-management/types.js +1 -0
  159. package/{util → webglobeplugins/util}/account/util.js +18 -22
  160. package/webglobeplugins/util/algorithms/index.js +1 -0
  161. package/{util → webglobeplugins/util}/algorithms/search-binary.js +25 -26
  162. package/{util/build-strategy/static-dynamic.ts → webglobeplugins/util/build-strategy/static-dynamic.js} +41 -50
  163. package/webglobeplugins/util/check/index.js +1 -0
  164. package/webglobeplugins/util/check/typecheck.js +66 -0
  165. package/{util/frame-counter-trigger.ts → webglobeplugins/util/frame-counter-trigger.js} +84 -99
  166. package/{util/geometry/index.ts → webglobeplugins/util/geometry/index.js} +121 -155
  167. package/webglobeplugins/util/gl-util/buffer/attribute-loader.js +74 -0
  168. package/{util/gl-util/buffer/index.ts → webglobeplugins/util/gl-util/buffer/index.js} +3 -6
  169. package/{util/gl-util/draw-options/methods.ts → webglobeplugins/util/gl-util/draw-options/methods.js} +32 -47
  170. package/{util/gl-util/uniform-block/manager.ts → webglobeplugins/util/gl-util/uniform-block/manager.js} +209 -232
  171. package/{util/globe-default-gl-states.ts → webglobeplugins/util/globe-default-gl-states.js} +4 -5
  172. package/{util/helper-methods.ts → webglobeplugins/util/helper-methods.js} +8 -9
  173. package/{util → webglobeplugins/util}/index.js +10 -9
  174. package/webglobeplugins/util/interpolation/index.js +1 -0
  175. package/webglobeplugins/util/interpolation/timetrack/index.js +2 -0
  176. package/{util → webglobeplugins/util}/interpolation/timetrack/timetrack-interpolator.js +79 -94
  177. package/{util → webglobeplugins/util}/interpolation/timetrack/web-worker.js +46 -51
  178. package/{util/picking/fence.ts → webglobeplugins/util/picking/fence.js} +43 -47
  179. package/{util/picking/picker-displayer.ts → webglobeplugins/util/picking/picker-displayer.js} +176 -226
  180. package/{util → webglobeplugins/util}/programs/draw-from-pixel-coords.js +164 -201
  181. package/{util/programs/draw-texture-on-canvas.ts → webglobeplugins/util/programs/draw-texture-on-canvas.js} +69 -91
  182. package/{util → webglobeplugins/util}/programs/supersampletotextures.js +97 -130
  183. package/{util/programs/texturetoglobe.js → webglobeplugins/util/programs/texturetoglobe_delete.js} +128 -153
  184. package/{util/shaderfunctions/geometrytransformations.ts → webglobeplugins/util/shaderfunctions/geometrytransformations.js} +44 -106
  185. package/{util → webglobeplugins/util}/shaderfunctions/index.js +2 -2
  186. package/{util → webglobeplugins/util}/shaderfunctions/nodata.js +2 -4
  187. package/{util → webglobeplugins/util}/shaderfunctions/noisefunctions.js +7 -10
  188. package/{util/webglobjectbuilders.ts → webglobeplugins/util/webglobjectbuilders.js} +358 -446
  189. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/adaptor.js +11 -11
  190. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/index.js +3 -3
  191. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/plugin.js +83 -128
  192. package/{vectorfield → webglobeplugins/vectorfield}/waveparticles/adaptor.js +15 -16
  193. package/{vectorfield → webglobeplugins/vectorfield}/waveparticles/index.js +3 -3
  194. package/{vectorfield/waveparticles/plugin.ts → webglobeplugins/vectorfield/waveparticles/plugin.js} +455 -506
  195. package/webglobeplugins/vectorfield/wind/adapters/image-to-fields.js +92 -0
  196. package/webglobeplugins/vectorfield/wind/adapters/types.js +1 -0
  197. package/{vectorfield/wind/imagetovectorfieldandmagnitude.ts → webglobeplugins/vectorfield/wind/imagetovectorfieldandmagnitude.js} +53 -78
  198. package/{vectorfield → webglobeplugins/vectorfield}/wind/index.js +5 -5
  199. package/{vectorfield/wind/plugin-persistant.ts → webglobeplugins/vectorfield/wind/plugin-persistant.js} +390 -483
  200. package/{vectorfield → webglobeplugins/vectorfield}/wind/plugin.js +685 -883
  201. package/{vectorfield → webglobeplugins/vectorfield}/wind/vectorfieldimage.js +23 -27
  202. package/{write-text/context-text-bulk.ts → webglobeplugins/write-text/context-text-bulk.js} +200 -285
  203. package/webglobeplugins/write-text/context-text3.js +167 -0
  204. package/{write-text/context-text4.ts → webglobeplugins/write-text/context-text4.js} +146 -231
  205. package/{write-text → webglobeplugins/write-text}/context-textDELETE.js +94 -125
  206. package/{write-text/objectarraylabels/index.ts → webglobeplugins/write-text/objectarraylabels/index.js} +2 -2
  207. package/{write-text → webglobeplugins/write-text}/objectarraylabels/objectarraylabels.js +200 -247
  208. package/Math/index.js +0 -0
  209. package/Math/matrix4.ts +0 -0
  210. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  211. package/Math/roadmap.md +0 -10
  212. package/Math/tessellation/constants.ts +0 -1
  213. package/Math/tessellation/roadmap.md +0 -48
  214. package/Math/tessellation/types.ts +0 -1
  215. package/Math/types.ts +0 -68
  216. package/altitude-locator/adaptors.js +0 -0
  217. package/altitude-locator/keymethod.js +0 -0
  218. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  219. package/programs/line-on-globe/index.js +0 -0
  220. package/programs/line-on-globe/linestrip/data.ts +0 -29
  221. package/programs/polygon-on-globe/roadmap.md +0 -8
  222. package/programs/rings/index.js +0 -1
  223. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  224. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  225. package/publish.bat +0 -62
  226. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  227. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  228. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  229. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  230. package/semiplugins/interface.ts +0 -14
  231. package/semiplugins/shape-on-terrain/goal.md +0 -12
  232. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  233. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +0 -196
  234. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  235. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +0 -144
  236. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  237. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  238. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +0 -146
  239. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  240. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  241. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  242. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  243. package/semiplugins/type.ts +0 -8
  244. package/terrain-plugin.mmd +0 -83
  245. package/tests/Math/arc-sampling-test.js +0 -367
  246. package/tests/Math/arc-sampling-test.ts +0 -429
  247. package/tests/Math/arc.test.ts +0 -77
  248. package/tests/Math/junction/arc-limit.test.ts +0 -7
  249. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  250. package/tests/Math/junction/arc-plane.test.ts +0 -172
  251. package/tests/Math/junction/line-sphere.test.ts +0 -127
  252. package/tests/Math/junction/plane-plane.test.ts +0 -91
  253. package/tests/Math/plane-test.ts +0 -17
  254. package/tests/Math/plane.test.ts +0 -43
  255. package/tests/Math/vec3.test.ts +0 -33
  256. package/tracks/point-heat-map/index.js +0 -0
  257. package/tracks/point-heat-map/readme.md +0 -15
  258. package/tracks/timetracks/readme.md +0 -1
  259. package/tsconfig.json +0 -22
  260. package/types/@pirireis/webglobe.d.ts +0 -102
  261. package/types/delaunator.d.ts +0 -40
  262. package/types/earcut.d.ts +0 -11
  263. package/types/rbush.d.ts +0 -57
  264. package/types.ts +0 -319
  265. package/util/account/create-buffermap-orchastration.ts +0 -85
  266. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  267. package/util/algorithms/index.js +0 -0
  268. package/util/check/index.js +0 -0
  269. package/util/check/typecheck.ts +0 -74
  270. package/util/gl-util/buffer/attribute-loader.ts +0 -84
  271. package/util/interpolation/index.js +0 -0
  272. package/util/interpolation/timetrack/index.js +0 -9
  273. package/vectorfield/wind/adapters/image-to-fields.ts +0 -74
  274. package/vectorfield/wind/adapters/types.ts +0 -12
  275. package/vectorfield/wind/plugin-persistant copy.ts +0 -461
  276. package/write-text/context-text3.ts +0 -252
  277. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,371 +1,300 @@
1
- // © 2019 3D Robotics. License: Apache-2.0
2
-
3
- const OUTSIDE = 0;
4
- const ABOVE = 1;
5
- const BELOW = 2;
6
- const WITHIN = 3;
7
-
8
- type Point = [number, number];
9
-
10
- interface MipmapLevel {
11
- min: Float32Array;
12
- max: Float32Array;
13
- width: number;
14
- height: number;
15
- scale: number;
16
- }
17
-
18
- interface EvaluateContourOptions {
19
- maxMipmapLevel?: number;
20
- }
21
-
22
- interface ContourOptions {
23
- maxMipmapLevel?: number;
24
- smoothKernelWidth?: number;
25
- smoothCycles?: number;
26
- minPoints?: number;
27
- }
28
-
29
- interface SmoothOptions {
30
- kernelWidth?: number;
31
- cycles?: number;
32
- }
33
-
34
- // Build mipmap layer N from layer N+1
35
- function mipmapReduce({ min, max, width, height, scale }: MipmapLevel): MipmapLevel {
36
- const outWidth = Math.ceil(width / 2);
37
- const outHeight = Math.ceil(height / 2);
38
-
39
- function reduceWith(data: Float32Array, reduce: (...args: number[]) => number): Float32Array {
40
- const out = new Float32Array(outWidth * outHeight);
41
- let x: number;
42
- let y: number;
43
-
44
- for (y = 0; y < Math.floor(height / 2); y++) {
45
- for (x = 0; x < Math.floor(width / 2); x++) {
46
- out[y * outWidth + x] = reduce(
47
- data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)],
48
- data[(y * 2 + 1) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 1)],
49
- );
50
- }
51
- if (x < outWidth) {
52
- out[y * outWidth + x] = reduce(
53
- data[(y * 2 + 0) * width + (x * 2 + 0)],
54
- data[(y * 2 + 1) * width + (x * 2 + 0)],
55
- );
56
- }
57
- }
58
- if (y < outHeight) {
59
- for (x = 0; x < Math.floor(width / 2); x++) {
60
- out[y * outWidth + x] = reduce(
61
- data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)],
62
- );
63
- }
64
- }
65
- //@ts-ignore
66
- if (x < outWidth && y < outHeight) {
67
- //@ts-ignore
68
- out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)]);
69
- }
70
- return out;
71
- }
72
-
73
- function minFinite(...args: number[]): number {
74
- let r = Infinity;
75
- for (let i = 0; i < args.length; i++) {
76
- const v = args[i];
77
- if (v < r) r = v;
78
- }
79
- return r;
80
- }
81
-
82
- function maxFinite(...args: number[]): number {
83
- let r = -Infinity;
84
- for (let i = 0; i < args.length; i++) {
85
- const v = args[i];
86
- if (v > r) r = v;
87
- }
88
- return r;
89
- }
90
-
91
- return {
92
- min: reduceWith(min, minFinite),
93
- max: reduceWith(max, maxFinite),
94
- width: outWidth,
95
- height: outHeight,
96
- scale: scale * 2,
97
- };
98
- }
99
-
100
- class ContourMipmap {
101
- levels: MipmapLevel[];
102
-
103
- constructor(raster: Float32Array, width: number, height: number) {
104
- // Bottom mipmap layer is just the raster: at each pixel the minimum and maximum are the same
105
- this.levels = [{ min: raster, max: raster, width, height, scale: 1 }];
106
-
107
- while (this.levels[0].width > 1 || this.levels[0].height > 1) {
108
- this.levels.unshift(mipmapReduce(this.levels[0]));
109
- }
110
- }
111
-
112
- // Get the minimum elevation in the mipmap
113
- min(): number { return this.levels[0].min[0]; }
114
-
115
- // Get the maximum elevation in the mipmap
116
- max(): number { return this.levels[0].max[0]; }
117
-
118
- // Get an array of contour levels for a specified contour interval
119
- intervals(interval: number): number[] {
120
- if (interval <= 0) throw new Error('Contour interval must be positive');
121
-
122
- const min = this.min();
123
- const max = this.max();
124
-
125
- const levels: number[] = [];
126
- let level = Math.ceil(min / interval) * interval;
127
- while (level < max) {
128
- levels.push(level);
129
- level += interval;
130
- }
131
- return levels;
132
- }
133
-
134
- // Walk the quadtree for a specified contour level, and pass quadtree nodes
135
- // and contour line segments to the callbacks. This is used for visualizing
136
- // the quadtree; in most cases you should use .contour() instead, which
137
- // assembles the line segments into lines and rings.
138
- evaluateContour(
139
- contourLevel: number,
140
- { maxMipmapLevel }: EvaluateContourOptions,
141
- addLine: (l: number, x1: number, y1: number, x2: number, y2: number) => void,
142
- addNode?: (l: number, x: number, y: number, e: number) => void
143
- ): void {
144
- maxMipmapLevel = maxMipmapLevel || this.levels.length - 1;
145
- // Test the mipmap at the given coordinate and level, returning whether the contour line is ABOVE, BELOW, or WITHIN this mipmap cell
146
- // If the mipmap is out of bounds or NaN at that point, OUTSIDE is returned.
147
- const evaluate = (l: number, x: number, y: number): number => {
148
- const ml = this.levels[l];
149
- const i = ml.width * y + x;
150
- if (x >= ml.width || y >= ml.height || !Number.isFinite(ml.min[i]) || !Number.isFinite(ml.max[i])) return OUTSIDE;
151
- if (ml.min[i] >= contourLevel) return ABOVE;
152
- if (ml.max[i] < contourLevel) return BELOW;
153
-
154
- // If we've reached the maximum mipmap level, arbitrarily decide that cells that contain
155
- // the contour elevation go inside the contour line.
156
- if (l >= maxMipmapLevel!) return ABOVE;
157
-
158
- return WITHIN;
159
- }
160
-
161
- // Add any vertical contour lines that exist between passed mipmap cell and
162
- // its horizontal neighbor to the right. If the line exists at this mipmap
163
- // level, it is added directly, otherwise split the edge and recurse at a
164
- // more detailed mipmap level.
165
- const edgeH = (l: number, x: number, y: number): void => {
166
- const e1 = evaluate(l, x, y);
167
- const e2 = evaluate(l, x + 1, y);
168
-
169
- if (e1 === ABOVE && e2 === BELOW) {
170
- addLine(l, x + 1, y + 1, x + 1, y);
171
- } else if (e2 === ABOVE && e1 === BELOW) {
172
- // reverse order of coordinates compared to case above so that lines
173
- // go counterclockwise around the region above the contour value
174
- addLine(l, x + 1, y, x + 1, y + 1);
175
- } else if (e1 === WITHIN || e2 === WITHIN) {
176
- edgeH(l + 1, x * 2 + 1, y * 2 + 0);
177
- edgeH(l + 1, x * 2 + 1, y * 2 + 1);
178
- }
179
- }
180
-
181
- // Like edgeH, but for horizontal contour lines between the passed cell
182
- // and its vertical neighbor below.
183
- const edgeV = (l: number, x: number, y: number): void => {
184
- const e1 = evaluate(l, x, y);
185
- const e2 = evaluate(l, x, y + 1);
186
-
187
- if (e1 === ABOVE && e2 === BELOW) {
188
- addLine(l, x, y + 1, x + 1, y + 1);
189
- } else if (e2 === ABOVE && e1 === BELOW) {
190
- addLine(l, x + 1, y + 1, x, y + 1);
191
- } else if (e1 === WITHIN || e2 === WITHIN) {
192
- edgeV(l + 1, x * 2 + 0, y * 2 + 1);
193
- edgeV(l + 1, x * 2 + 1, y * 2 + 1);
194
- }
195
- }
196
-
197
- // Add all contour lines within a mipmap cell.
198
- // It recurses into the four quadrants of the cell, and also uses edgeH and
199
- // edgeV to add the contour lines that exist between quadrants.
200
- const node = (l: number, x: number, y: number): void => {
201
- const e = evaluate(l, x, y);
202
- if (e === WITHIN) {
203
- node(l + 1, x * 2 + 0, y * 2 + 0);
204
- node(l + 1, x * 2 + 1, y * 2 + 0);
205
- node(l + 1, x * 2 + 0, y * 2 + 1);
206
- node(l + 1, x * 2 + 1, y * 2 + 1);
207
- edgeH(l + 1, x * 2 + 0, y * 2 + 0);
208
- edgeV(l + 1, x * 2 + 0, y * 2 + 0);
209
- edgeH(l + 1, x * 2 + 0, y * 2 + 1);
210
- edgeV(l + 1, x * 2 + 1, y * 2 + 0);
211
- } else {
212
- if (addNode) addNode(l, x, y, e);
213
- }
214
- }
215
-
216
- node(0, 0, 0);
217
- }
218
-
219
- // Generate a contour line for a specified value
220
- //
221
- // level: Value in the input array at which to draw a contour line
222
- // opts: {
223
- // maxMipmapLevel: Maximum recursion depth in the mipmap. As if you rescaled
224
- // the input to a maximum dimension of 2^n pixels.
225
- // (default unlimited)
226
- // minPoints: Lines and rings with fewer points are removed. (default 0)
227
- // smoothKernelWidth: Width of the rectangular filter for smoothing (default 2)
228
- // smoothCycles: Number of iterations of smoothing (default 2)
229
- // }
230
- //
231
- // Returns an array of lines, where each line is an array of [x, y] pairs.
232
- contour(level: number, { maxMipmapLevel, smoothKernelWidth = 2, smoothCycles = 2, minPoints = 0 }: ContourOptions = {}): Point[][] {
233
- // Use the quadtree algorithm to generate line segments that make up the contour
234
- const segments: { start: Point, end: Point }[] = [];
235
- this.evaluateContour(level, { maxMipmapLevel }, (l, x1, y1, x2, y2) => {
236
- const scale = this.levels[l].scale;
237
-
238
- const start: Point = [scale * x1, scale * y1];
239
- const end: Point = [scale * x2, scale * y2];
240
-
241
- segments.push({ start, end });
242
- });
243
-
244
- segments.sort((a, b) => key(a.start) - key(b.start));
245
-
246
- // .. and then join them together into rings
247
-
248
- // An arbitrary function to use a 2D point as a Map key
249
- function key(a: Point): number { return a[0] + a[1] * 65536; }
250
-
251
- const fragmentStart = new Map<number, Point[]>();
252
- const fragmentEnd = new Map<number, Point[]>();
253
- const rings: Point[][] = [];
254
-
255
- segments.forEach(({ start, end }) => {
256
- const a = fragmentEnd.get(key(start));
257
- const b = fragmentStart.get(key(end));
258
-
259
- if (a && b) {
260
- fragmentEnd.delete(key(start));
261
- fragmentStart.delete(key(end));
262
-
263
- if (a === b) {
264
- // Close a ring
265
- a.push(end);
266
- rings.push(a);
267
- } else {
268
- // Join two lines together
269
- const c = a.concat(b);
270
- fragmentStart.set(key(c[0]), c);
271
- fragmentEnd.set(key(c[c.length - 1]), c);
272
- }
273
- } else if (a) {
274
- // Extend an existing line from the end
275
- fragmentEnd.delete(key(start));
276
- a.push(end);
277
- fragmentEnd.set(key(end), a);
278
- } else if (b) {
279
- // Extend an existing line from the start
280
- fragmentStart.delete(key(end));
281
- b.unshift(start);
282
- fragmentStart.set(key(start), b);
283
- } else {
284
- // New line doesn't connect to any existing line
285
- const c = [start, end];
286
- fragmentStart.set(key(start), c);
287
- fragmentEnd.set(key(end), c);
288
- }
289
-
290
- if (fragmentStart.size !== fragmentEnd.size) {
291
- console.error(`Contour remaining fragment size mismatch ${fragmentStart.size} ${fragmentEnd.size}`);
292
- }
293
- });
294
-
295
- const smoothOpts: SmoothOptions = {
296
- kernelWidth: smoothKernelWidth,
297
- cycles: smoothCycles,
298
- };
299
-
300
- // Closed rings and any unclosed line strings
301
- return [...rings, ...fragmentStart.values()]
302
- .filter(l => l.length >= minPoints && l.length >= smoothKernelWidth * 2)
303
- .map(l => smooth(l, smoothOpts))
304
- }
305
- }
306
-
307
- // Smooth a line by repeatedly applying a rectangular filter to approximate
308
- // a gaussian filter. It detects closed loops and preserves them.
309
- // The line is passed as an array of `[x, y]` pairs.
310
- //
311
- // kernelWidth: Width of the rectangular filter kernel
312
- // cycles: Number of times to apply the kernel
313
- function smooth(line: Point[], { kernelWidth = 2, cycles = 2 }: SmoothOptions): Point[] {
314
- const isLoop = line[0][0] === line[line.length - 1][0] && line[0][1] === line[line.length - 1][1];
315
-
316
- let pointAt: (i: number) => Point;
317
- if (isLoop) {
318
- pointAt = (i: number) => line[(i + line.length) % line.length];
319
- } else {
320
- pointAt = (i: number) => line[Math.min(Math.max(i, 0), line.length - 1)];
321
- }
322
-
323
- const sc = 1.0 / (kernelWidth * 2);
324
-
325
- for (let cycle = 0; cycle < cycles; cycle++) {
326
- let px = 0;
327
- let py = 0;
328
-
329
- if (isLoop) {
330
- for (let i = line.length - kernelWidth; i < line.length; i++) {
331
- px += line[i][0];
332
- py += line[i][1];
333
- }
334
- } else {
335
- px = line[0][0] * kernelWidth;
336
- py = line[0][1] * kernelWidth;
337
- }
338
-
339
- for (let i = 0; i < kernelWidth; i++) {
340
- px += line[i][0];
341
- py += line[i][1];
342
- }
343
-
344
- const res: Point[] = line.slice();
345
-
346
- for (let i = 0; i < line.length; i++) {
347
- res[i] = [px * sc, py * sc];
348
- px += pointAt(i + kernelWidth)[0] - pointAt(i - kernelWidth)[0];
349
- py += pointAt(i + kernelWidth)[1] - pointAt(i - kernelWidth)[1];
350
- }
351
-
352
- if (isLoop) {
353
- // Keep the loop closed
354
- res[res.length - 1] = res[0].slice() as Point;
355
- }
356
-
357
- line = res;
358
- }
359
-
360
- return line;
361
- }
362
-
363
- function scaleParameters(minLongitude: number, minLatitude: number, maxLongitude: number, maxLatitude: number, width: number, height: number): { scaleX: number, scaleY: number } {
364
- const scaleX = (maxLongitude - minLongitude) / width;
365
- const scaleY = (maxLatitude - minLatitude) / height;
366
- return { scaleX, scaleY };
367
- }
368
-
369
-
370
- export default ContourMipmap;
371
- export { scaleParameters };
1
+ // © 2019 3D Robotics. License: Apache-2.0
2
+ const OUTSIDE = 0;
3
+ const ABOVE = 1;
4
+ const BELOW = 2;
5
+ const WITHIN = 3;
6
+ // Build mipmap layer N from layer N+1
7
+ function mipmapReduce({ min, max, width, height, scale }) {
8
+ const outWidth = Math.ceil(width / 2);
9
+ const outHeight = Math.ceil(height / 2);
10
+ function reduceWith(data, reduce) {
11
+ const out = new Float32Array(outWidth * outHeight);
12
+ let x;
13
+ let y;
14
+ for (y = 0; y < Math.floor(height / 2); y++) {
15
+ for (x = 0; x < Math.floor(width / 2); x++) {
16
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)], data[(y * 2 + 1) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 1)]);
17
+ }
18
+ if (x < outWidth) {
19
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 0)]);
20
+ }
21
+ }
22
+ if (y < outHeight) {
23
+ for (x = 0; x < Math.floor(width / 2); x++) {
24
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)]);
25
+ }
26
+ }
27
+ //@ts-ignore
28
+ if (x < outWidth && y < outHeight) {
29
+ //@ts-ignore
30
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)]);
31
+ }
32
+ return out;
33
+ }
34
+ function minFinite(...args) {
35
+ let r = Infinity;
36
+ for (let i = 0; i < args.length; i++) {
37
+ const v = args[i];
38
+ if (v < r)
39
+ r = v;
40
+ }
41
+ return r;
42
+ }
43
+ function maxFinite(...args) {
44
+ let r = -Infinity;
45
+ for (let i = 0; i < args.length; i++) {
46
+ const v = args[i];
47
+ if (v > r)
48
+ r = v;
49
+ }
50
+ return r;
51
+ }
52
+ return {
53
+ min: reduceWith(min, minFinite),
54
+ max: reduceWith(max, maxFinite),
55
+ width: outWidth,
56
+ height: outHeight,
57
+ scale: scale * 2,
58
+ };
59
+ }
60
+ class ContourMipmap {
61
+ levels;
62
+ constructor(raster, width, height) {
63
+ // Bottom mipmap layer is just the raster: at each pixel the minimum and maximum are the same
64
+ this.levels = [{ min: raster, max: raster, width, height, scale: 1 }];
65
+ while (this.levels[0].width > 1 || this.levels[0].height > 1) {
66
+ this.levels.unshift(mipmapReduce(this.levels[0]));
67
+ }
68
+ }
69
+ // Get the minimum elevation in the mipmap
70
+ min() { return this.levels[0].min[0]; }
71
+ // Get the maximum elevation in the mipmap
72
+ max() { return this.levels[0].max[0]; }
73
+ // Get an array of contour levels for a specified contour interval
74
+ intervals(interval) {
75
+ if (interval <= 0)
76
+ throw new Error('Contour interval must be positive');
77
+ const min = this.min();
78
+ const max = this.max();
79
+ const levels = [];
80
+ let level = Math.ceil(min / interval) * interval;
81
+ while (level < max) {
82
+ levels.push(level);
83
+ level += interval;
84
+ }
85
+ return levels;
86
+ }
87
+ // Walk the quadtree for a specified contour level, and pass quadtree nodes
88
+ // and contour line segments to the callbacks. This is used for visualizing
89
+ // the quadtree; in most cases you should use .contour() instead, which
90
+ // assembles the line segments into lines and rings.
91
+ evaluateContour(contourLevel, { maxMipmapLevel }, addLine, addNode) {
92
+ maxMipmapLevel = maxMipmapLevel || this.levels.length - 1;
93
+ // Test the mipmap at the given coordinate and level, returning whether the contour line is ABOVE, BELOW, or WITHIN this mipmap cell
94
+ // If the mipmap is out of bounds or NaN at that point, OUTSIDE is returned.
95
+ const evaluate = (l, x, y) => {
96
+ const ml = this.levels[l];
97
+ const i = ml.width * y + x;
98
+ if (x >= ml.width || y >= ml.height || !Number.isFinite(ml.min[i]) || !Number.isFinite(ml.max[i]))
99
+ return OUTSIDE;
100
+ if (ml.min[i] >= contourLevel)
101
+ return ABOVE;
102
+ if (ml.max[i] < contourLevel)
103
+ return BELOW;
104
+ // If we've reached the maximum mipmap level, arbitrarily decide that cells that contain
105
+ // the contour elevation go inside the contour line.
106
+ if (l >= maxMipmapLevel)
107
+ return ABOVE;
108
+ return WITHIN;
109
+ };
110
+ // Add any vertical contour lines that exist between passed mipmap cell and
111
+ // its horizontal neighbor to the right. If the line exists at this mipmap
112
+ // level, it is added directly, otherwise split the edge and recurse at a
113
+ // more detailed mipmap level.
114
+ const edgeH = (l, x, y) => {
115
+ const e1 = evaluate(l, x, y);
116
+ const e2 = evaluate(l, x + 1, y);
117
+ if (e1 === ABOVE && e2 === BELOW) {
118
+ addLine(l, x + 1, y + 1, x + 1, y);
119
+ }
120
+ else if (e2 === ABOVE && e1 === BELOW) {
121
+ // reverse order of coordinates compared to case above so that lines
122
+ // go counterclockwise around the region above the contour value
123
+ addLine(l, x + 1, y, x + 1, y + 1);
124
+ }
125
+ else if (e1 === WITHIN || e2 === WITHIN) {
126
+ edgeH(l + 1, x * 2 + 1, y * 2 + 0);
127
+ edgeH(l + 1, x * 2 + 1, y * 2 + 1);
128
+ }
129
+ };
130
+ // Like edgeH, but for horizontal contour lines between the passed cell
131
+ // and its vertical neighbor below.
132
+ const edgeV = (l, x, y) => {
133
+ const e1 = evaluate(l, x, y);
134
+ const e2 = evaluate(l, x, y + 1);
135
+ if (e1 === ABOVE && e2 === BELOW) {
136
+ addLine(l, x, y + 1, x + 1, y + 1);
137
+ }
138
+ else if (e2 === ABOVE && e1 === BELOW) {
139
+ addLine(l, x + 1, y + 1, x, y + 1);
140
+ }
141
+ else if (e1 === WITHIN || e2 === WITHIN) {
142
+ edgeV(l + 1, x * 2 + 0, y * 2 + 1);
143
+ edgeV(l + 1, x * 2 + 1, y * 2 + 1);
144
+ }
145
+ };
146
+ // Add all contour lines within a mipmap cell.
147
+ // It recurses into the four quadrants of the cell, and also uses edgeH and
148
+ // edgeV to add the contour lines that exist between quadrants.
149
+ const node = (l, x, y) => {
150
+ const e = evaluate(l, x, y);
151
+ if (e === WITHIN) {
152
+ node(l + 1, x * 2 + 0, y * 2 + 0);
153
+ node(l + 1, x * 2 + 1, y * 2 + 0);
154
+ node(l + 1, x * 2 + 0, y * 2 + 1);
155
+ node(l + 1, x * 2 + 1, y * 2 + 1);
156
+ edgeH(l + 1, x * 2 + 0, y * 2 + 0);
157
+ edgeV(l + 1, x * 2 + 0, y * 2 + 0);
158
+ edgeH(l + 1, x * 2 + 0, y * 2 + 1);
159
+ edgeV(l + 1, x * 2 + 1, y * 2 + 0);
160
+ }
161
+ else {
162
+ if (addNode)
163
+ addNode(l, x, y, e);
164
+ }
165
+ };
166
+ node(0, 0, 0);
167
+ }
168
+ // Generate a contour line for a specified value
169
+ //
170
+ // level: Value in the input array at which to draw a contour line
171
+ // opts: {
172
+ // maxMipmapLevel: Maximum recursion depth in the mipmap. As if you rescaled
173
+ // the input to a maximum dimension of 2^n pixels.
174
+ // (default unlimited)
175
+ // minPoints: Lines and rings with fewer points are removed. (default 0)
176
+ // smoothKernelWidth: Width of the rectangular filter for smoothing (default 2)
177
+ // smoothCycles: Number of iterations of smoothing (default 2)
178
+ // }
179
+ //
180
+ // Returns an array of lines, where each line is an array of [x, y] pairs.
181
+ contour(level, { maxMipmapLevel, smoothKernelWidth = 2, smoothCycles = 2, minPoints = 0 } = {}) {
182
+ // Use the quadtree algorithm to generate line segments that make up the contour
183
+ const segments = [];
184
+ this.evaluateContour(level, { maxMipmapLevel }, (l, x1, y1, x2, y2) => {
185
+ const scale = this.levels[l].scale;
186
+ const start = [scale * x1, scale * y1];
187
+ const end = [scale * x2, scale * y2];
188
+ segments.push({ start, end });
189
+ });
190
+ segments.sort((a, b) => key(a.start) - key(b.start));
191
+ // .. and then join them together into rings
192
+ // An arbitrary function to use a 2D point as a Map key
193
+ function key(a) { return a[0] + a[1] * 65536; }
194
+ const fragmentStart = new Map();
195
+ const fragmentEnd = new Map();
196
+ const rings = [];
197
+ segments.forEach(({ start, end }) => {
198
+ const a = fragmentEnd.get(key(start));
199
+ const b = fragmentStart.get(key(end));
200
+ if (a && b) {
201
+ fragmentEnd.delete(key(start));
202
+ fragmentStart.delete(key(end));
203
+ if (a === b) {
204
+ // Close a ring
205
+ a.push(end);
206
+ rings.push(a);
207
+ }
208
+ else {
209
+ // Join two lines together
210
+ const c = a.concat(b);
211
+ fragmentStart.set(key(c[0]), c);
212
+ fragmentEnd.set(key(c[c.length - 1]), c);
213
+ }
214
+ }
215
+ else if (a) {
216
+ // Extend an existing line from the end
217
+ fragmentEnd.delete(key(start));
218
+ a.push(end);
219
+ fragmentEnd.set(key(end), a);
220
+ }
221
+ else if (b) {
222
+ // Extend an existing line from the start
223
+ fragmentStart.delete(key(end));
224
+ b.unshift(start);
225
+ fragmentStart.set(key(start), b);
226
+ }
227
+ else {
228
+ // New line doesn't connect to any existing line
229
+ const c = [start, end];
230
+ fragmentStart.set(key(start), c);
231
+ fragmentEnd.set(key(end), c);
232
+ }
233
+ if (fragmentStart.size !== fragmentEnd.size) {
234
+ console.error(`Contour remaining fragment size mismatch ${fragmentStart.size} ${fragmentEnd.size}`);
235
+ }
236
+ });
237
+ const smoothOpts = {
238
+ kernelWidth: smoothKernelWidth,
239
+ cycles: smoothCycles,
240
+ };
241
+ // Closed rings and any unclosed line strings
242
+ return [...rings, ...fragmentStart.values()]
243
+ .filter(l => l.length >= minPoints && l.length >= smoothKernelWidth * 2)
244
+ .map(l => smooth(l, smoothOpts));
245
+ }
246
+ }
247
+ // Smooth a line by repeatedly applying a rectangular filter to approximate
248
+ // a gaussian filter. It detects closed loops and preserves them.
249
+ // The line is passed as an array of `[x, y]` pairs.
250
+ //
251
+ // kernelWidth: Width of the rectangular filter kernel
252
+ // cycles: Number of times to apply the kernel
253
+ function smooth(line, { kernelWidth = 2, cycles = 2 }) {
254
+ const isLoop = line[0][0] === line[line.length - 1][0] && line[0][1] === line[line.length - 1][1];
255
+ let pointAt;
256
+ if (isLoop) {
257
+ pointAt = (i) => line[(i + line.length) % line.length];
258
+ }
259
+ else {
260
+ pointAt = (i) => line[Math.min(Math.max(i, 0), line.length - 1)];
261
+ }
262
+ const sc = 1.0 / (kernelWidth * 2);
263
+ for (let cycle = 0; cycle < cycles; cycle++) {
264
+ let px = 0;
265
+ let py = 0;
266
+ if (isLoop) {
267
+ for (let i = line.length - kernelWidth; i < line.length; i++) {
268
+ px += line[i][0];
269
+ py += line[i][1];
270
+ }
271
+ }
272
+ else {
273
+ px = line[0][0] * kernelWidth;
274
+ py = line[0][1] * kernelWidth;
275
+ }
276
+ for (let i = 0; i < kernelWidth; i++) {
277
+ px += line[i][0];
278
+ py += line[i][1];
279
+ }
280
+ const res = line.slice();
281
+ for (let i = 0; i < line.length; i++) {
282
+ res[i] = [px * sc, py * sc];
283
+ px += pointAt(i + kernelWidth)[0] - pointAt(i - kernelWidth)[0];
284
+ py += pointAt(i + kernelWidth)[1] - pointAt(i - kernelWidth)[1];
285
+ }
286
+ if (isLoop) {
287
+ // Keep the loop closed
288
+ res[res.length - 1] = res[0].slice();
289
+ }
290
+ line = res;
291
+ }
292
+ return line;
293
+ }
294
+ function scaleParameters(minLongitude, minLatitude, maxLongitude, maxLatitude, width, height) {
295
+ const scaleX = (maxLongitude - minLongitude) / width;
296
+ const scaleY = (maxLatitude - minLatitude) / height;
297
+ return { scaleX, scaleY };
298
+ }
299
+ export default ContourMipmap;
300
+ export { scaleParameters };