@pirireis/webglobeplugins 1.0.2 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/package.json +2 -2
  2. package/plugins/alarms/alarmFadeInFadeOutPlugin/AlarmTimeLineFadeInFadeOutPlugin.js +399 -0
  3. package/{Math/angle-calculation.ts → webglobeplugins/Math/angle-calculation.js} +14 -18
  4. package/{Math/arc-cdf-points.ts → webglobeplugins/Math/arc-cdf-points.js} +272 -329
  5. package/{Math/arc-generate-points-exponantial.ts → webglobeplugins/Math/arc-generate-points-exponantial.js} +254 -299
  6. package/{Math/arc.ts → webglobeplugins/Math/arc.js} +292 -421
  7. package/{Math → webglobeplugins/Math}/bounds/line-bbox.js +186 -225
  8. package/{Math/circle-cdf-points.ts → webglobeplugins/Math/circle-cdf-points.js} +78 -143
  9. package/{Math/circle.ts → webglobeplugins/Math/circle.js} +33 -49
  10. package/{Math/constants.ts → webglobeplugins/Math/constants.js} +4 -12
  11. package/{Math/contour/quadtreecontours.ts → webglobeplugins/Math/contour/quadtreecontours.js} +300 -371
  12. package/{Math → webglobeplugins/Math}/contour/quadtreecontours1.js +298 -336
  13. package/{Math/finite-line-2d.ts → webglobeplugins/Math/finite-line-2d.js} +58 -68
  14. package/{Math/haversine.ts → webglobeplugins/Math/haversine.js} +22 -33
  15. package/webglobeplugins/Math/index.js +1 -0
  16. package/{Math/juction/arc-plane.ts → webglobeplugins/Math/juction/arc-plane.js} +143 -203
  17. package/{Math/juction/line-sphere.ts → webglobeplugins/Math/juction/line-sphere.js} +22 -32
  18. package/{Math/juction/plane-plane.ts → webglobeplugins/Math/juction/plane-plane.js} +53 -62
  19. package/{Math/line.ts → webglobeplugins/Math/line.js} +52 -84
  20. package/webglobeplugins/Math/matrix4.js +1 -0
  21. package/{Math/methods.ts → webglobeplugins/Math/methods.js} +126 -182
  22. package/{Math/plane.ts → webglobeplugins/Math/plane.js} +56 -92
  23. package/{Math/quaternion.ts → webglobeplugins/Math/quaternion.js} +106 -128
  24. package/{Math/templete-shapes/grid-visually-equal.ts → webglobeplugins/Math/templete-shapes/grid-visually-equal.js} +65 -118
  25. package/webglobeplugins/Math/tessellation/constants.js +1 -0
  26. package/{Math/tessellation/methods.ts → webglobeplugins/Math/tessellation/methods.js} +49 -79
  27. package/{Math/tessellation/nearest-value-padding.ts → webglobeplugins/Math/tessellation/nearest-value-padding.js} +112 -147
  28. package/{Math/tessellation/spherical-triangle-area.ts → webglobeplugins/Math/tessellation/spherical-triangle-area.js} +99 -127
  29. package/{Math/tessellation/tile-merger.ts → webglobeplugins/Math/tessellation/tile-merger.js} +429 -578
  30. package/{Math/tessellation/triangle-tessellation.ts → webglobeplugins/Math/tessellation/triangle-tessellation.js} +464 -533
  31. package/webglobeplugins/Math/tessellation/types.js +1 -0
  32. package/webglobeplugins/Math/types.js +1 -0
  33. package/{Math → webglobeplugins/Math}/utils.js +2 -3
  34. package/{Math/vec3.ts → webglobeplugins/Math/vec3.js} +155 -227
  35. package/{Math/xyz-tile.ts → webglobeplugins/Math/xyz-tile.js} +18 -26
  36. package/{algorithms → webglobeplugins/algorithms}/search-binary.js +16 -14
  37. package/webglobeplugins/altitude-locator/adaptors.js +1 -0
  38. package/webglobeplugins/altitude-locator/keymethod.js +1 -0
  39. package/{altitude-locator → webglobeplugins/altitude-locator}/plugin.js +344 -445
  40. package/{altitude-locator → webglobeplugins/altitude-locator}/types.js +21 -26
  41. package/{compass-rose → webglobeplugins/compass-rose}/compass-rose-padding-flat.js +230 -274
  42. package/{compass-rose/compass-text-writer.ts → webglobeplugins/compass-rose/compass-text-writer.js} +155 -210
  43. package/{compass-rose → webglobeplugins/compass-rose}/index.js +3 -3
  44. package/{constants.ts → webglobeplugins/constants.js} +6 -8
  45. package/{heatwave → webglobeplugins/heatwave}/datamanager.js +149 -168
  46. package/{heatwave → webglobeplugins/heatwave}/heatwave.js +206 -261
  47. package/{heatwave → webglobeplugins/heatwave}/index.js +5 -5
  48. package/{heatwave → webglobeplugins/heatwave}/isobar.js +306 -340
  49. package/{heatwave/texture-point-sampler.ts → webglobeplugins/heatwave/texture-point-sampler.js} +187 -220
  50. package/webglobeplugins/investigation-tools/draw/tiles/adapters.js +67 -0
  51. package/{investigation-tools/draw/tiles/tiles.ts → webglobeplugins/investigation-tools/draw/tiles/tiles.js} +128 -162
  52. package/{jest.config.js → webglobeplugins/jest.config.js} +7 -6
  53. package/{pin → webglobeplugins/pin}/pin-object-array1.js +300 -381
  54. package/{pin → webglobeplugins/pin}/pin-point-totem1.js +60 -77
  55. package/{programs → webglobeplugins/programs}/arrowfield/arrow-field.js +60 -89
  56. package/{programs → webglobeplugins/programs}/arrowfield/logic.js +141 -173
  57. package/{programs → webglobeplugins/programs}/data2legend/density-to-legend.js +68 -86
  58. package/{programs → webglobeplugins/programs}/data2legend/point-to-density-texture.js +67 -84
  59. package/{programs → webglobeplugins/programs}/float2legendwithratio/index.js +2 -3
  60. package/{programs → webglobeplugins/programs}/float2legendwithratio/logic.js +118 -144
  61. package/{programs → webglobeplugins/programs}/float2legendwithratio/object.js +104 -141
  62. package/{programs → webglobeplugins/programs}/helpers/blender.js +58 -73
  63. package/{programs/helpers/fadeaway.ts → webglobeplugins/programs/helpers/fadeaway.js} +60 -73
  64. package/{programs → webglobeplugins/programs}/index.js +20 -19
  65. package/{programs → webglobeplugins/programs}/line-on-globe/circle-accurate-3d.js +85 -112
  66. package/{programs → webglobeplugins/programs}/line-on-globe/circle-accurate-flat.js +148 -200
  67. package/{programs → webglobeplugins/programs}/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  68. package/webglobeplugins/programs/line-on-globe/index.js +1 -0
  69. package/{programs → webglobeplugins/programs}/line-on-globe/lines-color-instanced-flat.js +80 -99
  70. package/webglobeplugins/programs/line-on-globe/linestrip/data.js +4 -0
  71. package/{programs/line-on-globe/linestrip/linestrip.ts → webglobeplugins/programs/line-on-globe/linestrip/linestrip.js} +93 -152
  72. package/{programs/line-on-globe/naive-accurate-flexible.ts → webglobeplugins/programs/line-on-globe/naive-accurate-flexible.js} +126 -175
  73. package/{programs → webglobeplugins/programs}/line-on-globe/util.js +5 -8
  74. package/{programs → webglobeplugins/programs}/picking/pickable-polygon-renderer.js +98 -129
  75. package/{programs → webglobeplugins/programs}/picking/pickable-renderer.js +98 -130
  76. package/{programs → webglobeplugins/programs}/point-on-globe/element-globe-surface-glow.js +93 -122
  77. package/{programs → webglobeplugins/programs}/point-on-globe/element-point-glow.js +80 -114
  78. package/{programs → webglobeplugins/programs}/point-on-globe/square-pixel-point.js +121 -139
  79. package/{programs/polygon-on-globe/texture-dem-triangles.ts → webglobeplugins/programs/polygon-on-globe/texture-dem-triangles.js} +178 -209
  80. package/{programs/programcache.ts → webglobeplugins/programs/programcache.js} +126 -134
  81. package/webglobeplugins/programs/rings/index.js +1 -0
  82. package/{programs/rings/partial-ring/piece-of-pie.ts → webglobeplugins/programs/rings/partial-ring/piece-of-pie.js} +152 -222
  83. package/webglobeplugins/programs/totems/attachments/adaptive-opacity.js +131 -0
  84. package/{programs/totems/dem-textures-manager.ts → webglobeplugins/programs/totems/attachments/dem-textures-manager.js} +263 -360
  85. package/webglobeplugins/programs/totems/camera-totem-attactment-interface.js +1 -0
  86. package/{programs/totems/camerauniformblock.ts → webglobeplugins/programs/totems/camerauniformblock.js} +225 -310
  87. package/{programs/totems/canvas-webglobe-info.ts → webglobeplugins/programs/totems/canvas-webglobe-info.js} +132 -147
  88. package/{programs/totems/globe-changes.ts → webglobeplugins/programs/totems/globe-changes.js} +59 -79
  89. package/{programs → webglobeplugins/programs}/totems/gpu-selection-uniform-block.js +99 -127
  90. package/{programs/totems/index.ts → webglobeplugins/programs/totems/index.js} +2 -2
  91. package/{programs → webglobeplugins/programs}/two-d/pixel-padding-for-compass.js +87 -101
  92. package/{programs → webglobeplugins/programs}/util.js +14 -19
  93. package/{programs/vectorfields/logics/constants.ts → webglobeplugins/programs/vectorfields/logics/constants.js} +4 -5
  94. package/{programs/vectorfields/logics/drawrectangleparticles.ts → webglobeplugins/programs/vectorfields/logics/drawrectangleparticles.js} +107 -136
  95. package/{programs → webglobeplugins/programs}/vectorfields/logics/index.js +2 -4
  96. package/webglobeplugins/programs/vectorfields/logics/particle-ubo.js +19 -0
  97. package/{programs/vectorfields/logics/pixelbased.ts → webglobeplugins/programs/vectorfields/logics/pixelbased.js} +89 -122
  98. package/{programs → webglobeplugins/programs}/vectorfields/logics/ubo.js +51 -57
  99. package/{programs/vectorfields/pingpongbuffermanager.ts → webglobeplugins/programs/vectorfields/pingpongbuffermanager.js} +99 -113
  100. package/{range-tools-on-terrain/bearing-line/adapters.ts → webglobeplugins/range-tools-on-terrain/bearing-line/adapters.js} +114 -154
  101. package/{range-tools-on-terrain/bearing-line/plugin.ts → webglobeplugins/range-tools-on-terrain/bearing-line/plugin.js} +457 -569
  102. package/webglobeplugins/range-tools-on-terrain/bearing-line/types.js +1 -0
  103. package/{range-tools-on-terrain/circle-line-chain/adapters.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/adapters.js} +85 -104
  104. package/{range-tools-on-terrain/circle-line-chain/chain-list-map.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/chain-list-map.js} +382 -446
  105. package/{range-tools-on-terrain/circle-line-chain/plugin.ts → webglobeplugins/range-tools-on-terrain/circle-line-chain/plugin.js} +464 -607
  106. package/webglobeplugins/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  107. package/{range-tools-on-terrain/range-ring/adapters.ts → webglobeplugins/range-tools-on-terrain/range-ring/adapters.js} +93 -114
  108. package/{range-tools-on-terrain/range-ring/enum.ts → webglobeplugins/range-tools-on-terrain/range-ring/enum.js} +2 -2
  109. package/{range-tools-on-terrain/range-ring/plugin.ts → webglobeplugins/range-tools-on-terrain/range-ring/plugin.js} +377 -444
  110. package/webglobeplugins/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  111. package/webglobeplugins/range-tools-on-terrain/range-ring/types.js +9 -0
  112. package/webglobeplugins/semiplugins/interface.js +1 -0
  113. package/{semiplugins/lightweight/line-plugin.ts → webglobeplugins/semiplugins/lightweight/line-plugin.js} +221 -342
  114. package/{semiplugins/lightweight/piece-of-pie-plugin.ts → webglobeplugins/semiplugins/lightweight/piece-of-pie-plugin.js} +200 -275
  115. package/{semiplugins/shape-on-terrain/arc-plugin.ts → webglobeplugins/semiplugins/shape-on-terrain/arc-plugin.js} +481 -616
  116. package/{semiplugins/shape-on-terrain/circle-plugin.ts → webglobeplugins/semiplugins/shape-on-terrain/circle-plugin.js} +444 -588
  117. package/{semiplugins/shape-on-terrain/padding-1-degree.ts → webglobeplugins/semiplugins/shape-on-terrain/padding-1-degree.js} +539 -713
  118. package/{semiplugins/shape-on-terrain/terrain-polygon/adapters.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/adapters.js} +55 -69
  119. package/{semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/cache.js} +104 -149
  120. package/{semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.js} +45 -58
  121. package/{semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/manager.js} +4 -4
  122. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +241 -0
  123. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.js +76 -0
  124. package/{semiplugins/shape-on-terrain/terrain-polygon/data/random.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/random.js} +121 -165
  125. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  126. package/{semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.js} +64 -81
  127. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +162 -0
  128. package/{semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts → webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.js} +282 -265
  129. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/test-records.js +14 -0
  130. package/webglobeplugins/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  131. package/webglobeplugins/semiplugins/shell/bbox-renderer/index.js +2 -0
  132. package/{semiplugins/shell/bbox-renderer/logic.ts → webglobeplugins/semiplugins/shell/bbox-renderer/logic.js} +209 -273
  133. package/webglobeplugins/semiplugins/shell/bbox-renderer/object.js +78 -0
  134. package/webglobeplugins/semiplugins/type.js +1 -0
  135. package/{semiplugins/utility/container-plugin.ts → webglobeplugins/semiplugins/utility/container-plugin.js} +94 -126
  136. package/{semiplugins/utility/object-pass-container-plugin.ts → webglobeplugins/semiplugins/utility/object-pass-container-plugin.js} +80 -101
  137. package/{shaders → webglobeplugins/shaders}/fragment-toy/firework.js +1 -1
  138. package/{shaders → webglobeplugins/shaders}/fragment-toy/singularity.js +2 -5
  139. package/{tracks → webglobeplugins/tracks}/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  140. package/webglobeplugins/tracks/point-heat-map/index.js +1 -0
  141. package/{tracks → webglobeplugins/tracks}/point-heat-map/plugin-webworker.js +121 -148
  142. package/{tracks → webglobeplugins/tracks}/point-heat-map/point-to-heat-map-flow.js +121 -150
  143. package/{tracks → webglobeplugins/tracks}/point-tracks/key-methods.js +2 -3
  144. package/{tracks → webglobeplugins/tracks}/point-tracks/plugin.js +401 -487
  145. package/{tracks → webglobeplugins/tracks}/timetracks/adaptors-line-strip.js +65 -79
  146. package/{tracks → webglobeplugins/tracks}/timetracks/plugin-line-strip.js +240 -295
  147. package/{tracks → webglobeplugins/tracks}/timetracks/program-line-strip.js +413 -495
  148. package/{tracks → webglobeplugins/tracks}/timetracks/programpoint-line-strip.js +109 -137
  149. package/webglobeplugins/types.js +19 -0
  150. package/{util → webglobeplugins/util}/account/bufferoffsetmanager.js +176 -209
  151. package/webglobeplugins/util/account/create-buffermap-orchastration.js +39 -0
  152. package/{util → webglobeplugins/util}/account/index.js +3 -6
  153. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-manager.js} +119 -151
  154. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +212 -238
  155. package/{util/account/single-attribute-buffer-management/buffer-orchestrator1.ts → webglobeplugins/util/account/single-attribute-buffer-management/buffer-orchestrator1.js} +159 -184
  156. package/{util/account/single-attribute-buffer-management/index.ts → webglobeplugins/util/account/single-attribute-buffer-management/index.js} +4 -11
  157. package/{util/account/single-attribute-buffer-management/object-store.ts → webglobeplugins/util/account/single-attribute-buffer-management/object-store.js} +55 -76
  158. package/webglobeplugins/util/account/single-attribute-buffer-management/types.js +1 -0
  159. package/{util → webglobeplugins/util}/account/util.js +18 -22
  160. package/webglobeplugins/util/algorithms/index.js +1 -0
  161. package/{util → webglobeplugins/util}/algorithms/search-binary.js +25 -26
  162. package/{util/build-strategy/static-dynamic.ts → webglobeplugins/util/build-strategy/static-dynamic.js} +41 -50
  163. package/webglobeplugins/util/check/index.js +1 -0
  164. package/webglobeplugins/util/check/typecheck.js +66 -0
  165. package/{util/frame-counter-trigger.ts → webglobeplugins/util/frame-counter-trigger.js} +84 -99
  166. package/{util/geometry/index.ts → webglobeplugins/util/geometry/index.js} +121 -155
  167. package/webglobeplugins/util/gl-util/buffer/attribute-loader.js +74 -0
  168. package/{util/gl-util/buffer/index.ts → webglobeplugins/util/gl-util/buffer/index.js} +3 -6
  169. package/{util/gl-util/draw-options/methods.ts → webglobeplugins/util/gl-util/draw-options/methods.js} +32 -47
  170. package/{util/gl-util/uniform-block/manager.ts → webglobeplugins/util/gl-util/uniform-block/manager.js} +209 -232
  171. package/{util/globe-default-gl-states.ts → webglobeplugins/util/globe-default-gl-states.js} +4 -5
  172. package/{util/helper-methods.ts → webglobeplugins/util/helper-methods.js} +8 -9
  173. package/{util → webglobeplugins/util}/index.js +10 -9
  174. package/webglobeplugins/util/interpolation/index.js +1 -0
  175. package/webglobeplugins/util/interpolation/timetrack/index.js +2 -0
  176. package/{util → webglobeplugins/util}/interpolation/timetrack/timetrack-interpolator.js +79 -94
  177. package/{util → webglobeplugins/util}/interpolation/timetrack/web-worker.js +46 -51
  178. package/{util/picking/fence.ts → webglobeplugins/util/picking/fence.js} +43 -47
  179. package/{util/picking/picker-displayer.ts → webglobeplugins/util/picking/picker-displayer.js} +176 -226
  180. package/{util → webglobeplugins/util}/programs/draw-from-pixel-coords.js +164 -201
  181. package/{util/programs/draw-texture-on-canvas.ts → webglobeplugins/util/programs/draw-texture-on-canvas.js} +69 -91
  182. package/{util → webglobeplugins/util}/programs/supersampletotextures.js +97 -130
  183. package/{util/programs/texturetoglobe.js → webglobeplugins/util/programs/texturetoglobe_delete.js} +128 -153
  184. package/{util/shaderfunctions/geometrytransformations.ts → webglobeplugins/util/shaderfunctions/geometrytransformations.js} +44 -106
  185. package/{util → webglobeplugins/util}/shaderfunctions/index.js +2 -2
  186. package/{util → webglobeplugins/util}/shaderfunctions/nodata.js +2 -4
  187. package/{util → webglobeplugins/util}/shaderfunctions/noisefunctions.js +7 -10
  188. package/{util/webglobjectbuilders.ts → webglobeplugins/util/webglobjectbuilders.js} +358 -446
  189. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/adaptor.js +11 -11
  190. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/index.js +3 -3
  191. package/{vectorfield → webglobeplugins/vectorfield}/arrowfield/plugin.js +83 -128
  192. package/{vectorfield → webglobeplugins/vectorfield}/waveparticles/adaptor.js +15 -16
  193. package/{vectorfield → webglobeplugins/vectorfield}/waveparticles/index.js +3 -3
  194. package/{vectorfield/waveparticles/plugin.ts → webglobeplugins/vectorfield/waveparticles/plugin.js} +455 -506
  195. package/webglobeplugins/vectorfield/wind/adapters/image-to-fields.js +92 -0
  196. package/webglobeplugins/vectorfield/wind/adapters/types.js +1 -0
  197. package/{vectorfield/wind/imagetovectorfieldandmagnitude.ts → webglobeplugins/vectorfield/wind/imagetovectorfieldandmagnitude.js} +53 -78
  198. package/{vectorfield → webglobeplugins/vectorfield}/wind/index.js +5 -5
  199. package/{vectorfield/wind/plugin-persistant.ts → webglobeplugins/vectorfield/wind/plugin-persistant.js} +390 -483
  200. package/{vectorfield → webglobeplugins/vectorfield}/wind/plugin.js +685 -883
  201. package/{vectorfield → webglobeplugins/vectorfield}/wind/vectorfieldimage.js +23 -27
  202. package/{write-text/context-text-bulk.ts → webglobeplugins/write-text/context-text-bulk.js} +200 -285
  203. package/webglobeplugins/write-text/context-text3.js +167 -0
  204. package/{write-text/context-text4.ts → webglobeplugins/write-text/context-text4.js} +146 -231
  205. package/{write-text → webglobeplugins/write-text}/context-textDELETE.js +94 -125
  206. package/{write-text/objectarraylabels/index.ts → webglobeplugins/write-text/objectarraylabels/index.js} +2 -2
  207. package/{write-text → webglobeplugins/write-text}/objectarraylabels/objectarraylabels.js +200 -247
  208. package/Math/index.js +0 -0
  209. package/Math/matrix4.ts +0 -0
  210. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  211. package/Math/roadmap.md +0 -10
  212. package/Math/tessellation/constants.ts +0 -1
  213. package/Math/tessellation/roadmap.md +0 -48
  214. package/Math/tessellation/types.ts +0 -1
  215. package/Math/types.ts +0 -68
  216. package/altitude-locator/adaptors.js +0 -0
  217. package/altitude-locator/keymethod.js +0 -0
  218. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  219. package/programs/line-on-globe/index.js +0 -0
  220. package/programs/line-on-globe/linestrip/data.ts +0 -29
  221. package/programs/polygon-on-globe/roadmap.md +0 -8
  222. package/programs/rings/index.js +0 -1
  223. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  224. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  225. package/publish.bat +0 -62
  226. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  227. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  228. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  229. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  230. package/semiplugins/interface.ts +0 -14
  231. package/semiplugins/shape-on-terrain/goal.md +0 -12
  232. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  233. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +0 -196
  234. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  235. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +0 -144
  236. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  237. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  238. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +0 -146
  239. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  240. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  241. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  242. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  243. package/semiplugins/type.ts +0 -8
  244. package/terrain-plugin.mmd +0 -83
  245. package/tests/Math/arc-sampling-test.js +0 -367
  246. package/tests/Math/arc-sampling-test.ts +0 -429
  247. package/tests/Math/arc.test.ts +0 -77
  248. package/tests/Math/junction/arc-limit.test.ts +0 -7
  249. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  250. package/tests/Math/junction/arc-plane.test.ts +0 -172
  251. package/tests/Math/junction/line-sphere.test.ts +0 -127
  252. package/tests/Math/junction/plane-plane.test.ts +0 -91
  253. package/tests/Math/plane-test.ts +0 -17
  254. package/tests/Math/plane.test.ts +0 -43
  255. package/tests/Math/vec3.test.ts +0 -33
  256. package/tracks/point-heat-map/index.js +0 -0
  257. package/tracks/point-heat-map/readme.md +0 -15
  258. package/tracks/timetracks/readme.md +0 -1
  259. package/tsconfig.json +0 -22
  260. package/types/@pirireis/webglobe.d.ts +0 -102
  261. package/types/delaunator.d.ts +0 -40
  262. package/types/earcut.d.ts +0 -11
  263. package/types/rbush.d.ts +0 -57
  264. package/types.ts +0 -319
  265. package/util/account/create-buffermap-orchastration.ts +0 -85
  266. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  267. package/util/algorithms/index.js +0 -0
  268. package/util/check/index.js +0 -0
  269. package/util/check/typecheck.ts +0 -74
  270. package/util/gl-util/buffer/attribute-loader.ts +0 -84
  271. package/util/interpolation/index.js +0 -0
  272. package/util/interpolation/timetrack/index.js +0 -9
  273. package/vectorfield/wind/adapters/image-to-fields.ts +0 -74
  274. package/vectorfield/wind/adapters/types.ts +0 -12
  275. package/vectorfield/wind/plugin-persistant copy.ts +0 -461
  276. package/write-text/context-text3.ts +0 -252
  277. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,79 +1,49 @@
1
- import { TILE_COUNTS } from "./constants";
2
-
3
- import { Plane, Vec3 } from "../types";
4
- import { LongLatRadian, Radian } from "../../types";
5
-
6
- type tileXY = [number, number];
7
-
8
- /**
9
- * If the slope is not close the zero not very important but
10
- * If a line goes along a parallel its latitude can tilt a lot
11
- * For these cases:
12
- * Meridian junctions should be first.
13
- * So we have information about possible edge latitude
14
- * Or the counting box should be calculated accourding to great circle
15
- *
16
- *
17
- */
18
-
19
-
20
-
21
- export function calculateMergedMeshDimLength(tileCount: number, sourceLength: number): number {
22
-
23
- return sourceLength * tileCount - (tileCount - 1);
24
- }
25
-
26
- export function latToTileY(lat: Radian, zoom: number): number {
27
- return (1 - Math.log(
28
- Math.tan(lat) + 1 / Math.cos(lat)) / Math.PI) / 2 * TILE_COUNTS[zoom];
29
- }
30
-
31
-
32
- export function lonToTileX(lon: Radian, zoom: number): Radian {
33
- return (lon + Math.PI) / (2 * Math.PI) * TILE_COUNTS[zoom];
34
- }
35
-
36
-
37
- export function longLatToTileDecimal(lon: number, lat: number, zoom: number): tileXY {
38
- return [lonToTileX(lon, zoom), latToTileY(lat, zoom)];
39
- }
40
-
41
-
42
- export function tileYtoLat(y: number, zoom: number): Radian {
43
- const n = Math.PI - 2 * Math.PI * y / TILE_COUNTS[zoom];
44
- return (Math.PI / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))));
45
- }
46
-
47
-
48
- export function tileXtoLon(x: number, zoom: number): Radian {
49
- return x / TILE_COUNTS[zoom] * (2 * Math.PI) - Math.PI;
50
- }
51
-
52
- export function tessellationLatDimention(zoom: number, lowLat: number, highLat: number): number[] {
53
- const lowY = latToTileY(lowLat, zoom);
54
- const highY = latToTileY(highLat, zoom);
55
-
56
-
57
- const latitudes: number[] = [];
58
- if (lowY % 1 !== 0) latitudes.push(lowLat);
59
-
60
- for (let y = Math.ceil(lowY); y <= Math.floor(highY); y++) {
61
- latitudes.push(tileYtoLat(y, zoom));
62
- }
63
- if (highY % 1 !== 0) latitudes.push(highLat);
64
-
65
- return latitudes;
66
- }
67
-
68
-
69
- export function isOnTileEdge(longLat: LongLatRadian, zoom: number): boolean {
70
-
71
- const tileX = lonToTileX(longLat[0], zoom);
72
- const tileY = latToTileY(longLat[1], zoom);
73
-
74
- const epsilon = 1 / TILE_COUNTS[zoom] / 200;
75
- return (Math.abs(tileX % 1) < epsilon || Math.abs(tileY % 1) < epsilon || Math.abs(tileX % 1 - 1) < epsilon || Math.abs(tileY % 1 - 1) < epsilon);
76
- }
77
-
78
-
79
-
1
+ import { TILE_COUNTS } from "./constants";
2
+ /**
3
+ * If the slope is not close the zero not very important but
4
+ * If a line goes along a parallel its latitude can tilt a lot
5
+ * For these cases:
6
+ * Meridian junctions should be first.
7
+ * So we have information about possible edge latitude
8
+ * Or the counting box should be calculated accourding to great circle
9
+ *
10
+ *
11
+ */
12
+ export function calculateMergedMeshDimLength(tileCount, sourceLength) {
13
+ return sourceLength * tileCount - (tileCount - 1);
14
+ }
15
+ export function latToTileY(lat, zoom) {
16
+ return (1 - Math.log(Math.tan(lat) + 1 / Math.cos(lat)) / Math.PI) / 2 * TILE_COUNTS[zoom];
17
+ }
18
+ export function lonToTileX(lon, zoom) {
19
+ return (lon + Math.PI) / (2 * Math.PI) * TILE_COUNTS[zoom];
20
+ }
21
+ export function longLatToTileDecimal(lon, lat, zoom) {
22
+ return [lonToTileX(lon, zoom), latToTileY(lat, zoom)];
23
+ }
24
+ export function tileYtoLat(y, zoom) {
25
+ const n = Math.PI - 2 * Math.PI * y / TILE_COUNTS[zoom];
26
+ return (Math.PI / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))));
27
+ }
28
+ export function tileXtoLon(x, zoom) {
29
+ return x / TILE_COUNTS[zoom] * (2 * Math.PI) - Math.PI;
30
+ }
31
+ export function tessellationLatDimention(zoom, lowLat, highLat) {
32
+ const lowY = latToTileY(lowLat, zoom);
33
+ const highY = latToTileY(highLat, zoom);
34
+ const latitudes = [];
35
+ if (lowY % 1 !== 0)
36
+ latitudes.push(lowLat);
37
+ for (let y = Math.ceil(lowY); y <= Math.floor(highY); y++) {
38
+ latitudes.push(tileYtoLat(y, zoom));
39
+ }
40
+ if (highY % 1 !== 0)
41
+ latitudes.push(highLat);
42
+ return latitudes;
43
+ }
44
+ export function isOnTileEdge(longLat, zoom) {
45
+ const tileX = lonToTileX(longLat[0], zoom);
46
+ const tileY = latToTileY(longLat[1], zoom);
47
+ const epsilon = 1 / TILE_COUNTS[zoom] / 200;
48
+ return (Math.abs(tileX % 1) < epsilon || Math.abs(tileY % 1) < epsilon || Math.abs(tileX % 1 - 1) < epsilon || Math.abs(tileY % 1 - 1) < epsilon);
49
+ }
@@ -1,147 +1,112 @@
1
- import { calculateMergedMeshDimLength } from "./methods";
2
-
3
- //TODO: file name to be changed to nearest-value-padding.ts
4
- const around = [
5
- [1, 0],
6
- [0, 1],
7
- [-1, 0],
8
- [0, -1],
9
-
10
- ]
11
-
12
- export class NearestValuePadding {
13
-
14
- private mergedTileCount: number;
15
- private tileDimenstionLength: number;
16
- private mergedMeshDimLength: number;
17
- // Changed to string to prevent collisions with absolute coordinates
18
- private tileGrid: Set<string> = new Set();
19
-
20
- constructor(tileDimenstionLength: number, mergedTileCount: number) {
21
- this.tileDimenstionLength = tileDimenstionLength;
22
- this.mergedTileCount = mergedTileCount;
23
- this.mergedMeshDimLength = calculateMergedMeshDimLength(mergedTileCount, tileDimenstionLength);
24
-
25
- }
26
-
27
-
28
- private _keyMaker(x: number, y: number): string {
29
- return `${x}_${y}`;
30
- }
31
-
32
-
33
- public insert(x: number, y: number): void {
34
- const { tileGrid } = this;
35
-
36
- tileGrid.add(
37
- this._keyMaker(x, y),
38
- );
39
- }
40
-
41
-
42
- public fillTileFromBorders(
43
- mesh: Float32Array,
44
- relX: number, // Changed to relative coordinates
45
- relY: number
46
- ): void {
47
- const { tileDimenstionLength, mergedMeshDimLength } = this;
48
-
49
- // Tiles share edges, so stride is dimension - 1
50
- const stride = tileDimenstionLength - 1;
51
- const startX = relX * stride;
52
- const startY = relY * stride;
53
- const endX = startX + tileDimenstionLength;
54
- const endY = startY + tileDimenstionLength;
55
-
56
- const queue: number[] = [];
57
- const getIndex = (gx: number, gy: number) => gy * mergedMeshDimLength + gx;
58
-
59
- // 1. Collect valid border pixels as seeds
60
- // Top and Bottom borders
61
- for (let lx = 0; lx < tileDimenstionLength; lx++) {
62
- const gx = startX + lx;
63
-
64
- // Top
65
- const topIdx = getIndex(gx, startY);
66
- if (topIdx < mesh.length && !isNaN(mesh[topIdx])) queue.push(topIdx);
67
-
68
- // Bottom
69
- const bottomIdx = getIndex(gx, startY + tileDimenstionLength - 1);
70
- if (bottomIdx < mesh.length && !isNaN(mesh[bottomIdx])) queue.push(bottomIdx);
71
- }
72
-
73
- // Left and Right borders (excluding corners)
74
- for (let ly = 1; ly < tileDimenstionLength - 1; ly++) {
75
- const gy = startY + ly;
76
-
77
- // Left
78
- const leftIdx = getIndex(startX, gy);
79
- if (leftIdx < mesh.length && !isNaN(mesh[leftIdx])) queue.push(leftIdx);
80
-
81
- // Right
82
- const rightIdx = getIndex(startX + tileDimenstionLength - 1, gy);
83
- if (rightIdx < mesh.length && !isNaN(mesh[rightIdx])) queue.push(rightIdx);
84
- }
85
-
86
- // 2. BFS Flood Fill
87
- let head = 0;
88
- while (head < queue.length) {
89
- const idx = queue[head++];
90
- const val = mesh[idx];
91
-
92
- const cx = idx % mergedMeshDimLength;
93
- const cy = Math.floor(idx / mergedMeshDimLength);
94
-
95
- const neighbors = [
96
- { nx: cx + 1, ny: cy },
97
- { nx: cx - 1, ny: cy },
98
- { nx: cx, ny: cy + 1 },
99
- { nx: cx, ny: cy - 1 },
100
- ];
101
-
102
- for (const { nx, ny } of neighbors) {
103
- // Check if neighbor is within the current tile bounds
104
- if (nx >= startX && nx < endX && ny >= startY && ny < endY) {
105
- const nIdx = getIndex(nx, ny);
106
- if (nIdx < mesh.length && isNaN(mesh[nIdx])) {
107
- mesh[nIdx] = val;
108
- queue.push(nIdx);
109
- }
110
- }
111
- }
112
- }
113
- }
114
-
115
-
116
- public clamp(mesh: Float32Array, minX: number, minY: number, maxX: number, maxY: number): void {
117
- // traverse all tiles, if tileSet doesnt have the tile, calculate border verteces indexes.
118
- // for top index check the index on left-top, top, tight-top to fill closest value
119
- const { tileGrid, mergedTileCount } = this;
120
-
121
- // Use passed absolute bounds directly
122
- for (let x = minX; x <= maxX; x++) {
123
- for (let y = minY; y <= maxY; y++) {
124
- const key = this._keyMaker(x, y);
125
- if (tileGrid.has(key)) {
126
- continue;
127
- }
128
-
129
- // Calculate relative coordinates for mesh access
130
- const relX = x - minX;
131
- const relY = y - minY;
132
-
133
- // Ensure we stay within the allocated merged mesh
134
- if (relX >= 0 && relX < mergedTileCount && relY >= 0 && relY < mergedTileCount) {
135
- this.fillTileFromBorders(mesh, relX, relY);
136
- }
137
- }
138
- }
139
- }
140
-
141
-
142
- public clear() {
143
- this.tileGrid.clear();
144
- }
145
- }
146
-
147
-
1
+ import { calculateMergedMeshDimLength } from "./methods";
2
+ //TODO: file name to be changed to nearest-value-padding.ts
3
+ const around = [
4
+ [1, 0],
5
+ [0, 1],
6
+ [-1, 0],
7
+ [0, -1],
8
+ ];
9
+ export class NearestValuePadding {
10
+ mergedTileCount;
11
+ tileDimenstionLength;
12
+ mergedMeshDimLength;
13
+ // Changed to string to prevent collisions with absolute coordinates
14
+ tileGrid = new Set();
15
+ constructor(tileDimenstionLength, mergedTileCount) {
16
+ this.tileDimenstionLength = tileDimenstionLength;
17
+ this.mergedTileCount = mergedTileCount;
18
+ this.mergedMeshDimLength = calculateMergedMeshDimLength(mergedTileCount, tileDimenstionLength);
19
+ }
20
+ _keyMaker(x, y) {
21
+ return `${x}_${y}`;
22
+ }
23
+ insert(x, y) {
24
+ const { tileGrid } = this;
25
+ tileGrid.add(this._keyMaker(x, y));
26
+ }
27
+ fillTileFromBorders(mesh, relX, // Changed to relative coordinates
28
+ relY) {
29
+ const { tileDimenstionLength, mergedMeshDimLength } = this;
30
+ // Tiles share edges, so stride is dimension - 1
31
+ const stride = tileDimenstionLength - 1;
32
+ const startX = relX * stride;
33
+ const startY = relY * stride;
34
+ const endX = startX + tileDimenstionLength;
35
+ const endY = startY + tileDimenstionLength;
36
+ const queue = [];
37
+ const getIndex = (gx, gy) => gy * mergedMeshDimLength + gx;
38
+ // 1. Collect valid border pixels as seeds
39
+ // Top and Bottom borders
40
+ for (let lx = 0; lx < tileDimenstionLength; lx++) {
41
+ const gx = startX + lx;
42
+ // Top
43
+ const topIdx = getIndex(gx, startY);
44
+ if (topIdx < mesh.length && !isNaN(mesh[topIdx]))
45
+ queue.push(topIdx);
46
+ // Bottom
47
+ const bottomIdx = getIndex(gx, startY + tileDimenstionLength - 1);
48
+ if (bottomIdx < mesh.length && !isNaN(mesh[bottomIdx]))
49
+ queue.push(bottomIdx);
50
+ }
51
+ // Left and Right borders (excluding corners)
52
+ for (let ly = 1; ly < tileDimenstionLength - 1; ly++) {
53
+ const gy = startY + ly;
54
+ // Left
55
+ const leftIdx = getIndex(startX, gy);
56
+ if (leftIdx < mesh.length && !isNaN(mesh[leftIdx]))
57
+ queue.push(leftIdx);
58
+ // Right
59
+ const rightIdx = getIndex(startX + tileDimenstionLength - 1, gy);
60
+ if (rightIdx < mesh.length && !isNaN(mesh[rightIdx]))
61
+ queue.push(rightIdx);
62
+ }
63
+ // 2. BFS Flood Fill
64
+ let head = 0;
65
+ while (head < queue.length) {
66
+ const idx = queue[head++];
67
+ const val = mesh[idx];
68
+ const cx = idx % mergedMeshDimLength;
69
+ const cy = Math.floor(idx / mergedMeshDimLength);
70
+ const neighbors = [
71
+ { nx: cx + 1, ny: cy },
72
+ { nx: cx - 1, ny: cy },
73
+ { nx: cx, ny: cy + 1 },
74
+ { nx: cx, ny: cy - 1 },
75
+ ];
76
+ for (const { nx, ny } of neighbors) {
77
+ // Check if neighbor is within the current tile bounds
78
+ if (nx >= startX && nx < endX && ny >= startY && ny < endY) {
79
+ const nIdx = getIndex(nx, ny);
80
+ if (nIdx < mesh.length && isNaN(mesh[nIdx])) {
81
+ mesh[nIdx] = val;
82
+ queue.push(nIdx);
83
+ }
84
+ }
85
+ }
86
+ }
87
+ }
88
+ clamp(mesh, minX, minY, maxX, maxY) {
89
+ // traverse all tiles, if tileSet doesnt have the tile, calculate border verteces indexes.
90
+ // for top index check the index on left-top, top, tight-top to fill closest value
91
+ const { tileGrid, mergedTileCount } = this;
92
+ // Use passed absolute bounds directly
93
+ for (let x = minX; x <= maxX; x++) {
94
+ for (let y = minY; y <= maxY; y++) {
95
+ const key = this._keyMaker(x, y);
96
+ if (tileGrid.has(key)) {
97
+ continue;
98
+ }
99
+ // Calculate relative coordinates for mesh access
100
+ const relX = x - minX;
101
+ const relY = y - minY;
102
+ // Ensure we stay within the allocated merged mesh
103
+ if (relX >= 0 && relX < mergedTileCount && relY >= 0 && relY < mergedTileCount) {
104
+ this.fillTileFromBorders(mesh, relX, relY);
105
+ }
106
+ }
107
+ }
108
+ }
109
+ clear() {
110
+ this.tileGrid.clear();
111
+ }
112
+ }
@@ -1,127 +1,99 @@
1
- import { Vec3 } from "../types";
2
-
3
- /**
4
- * Calculates the 3D surface area of a spherical triangle defined by three unit vectors
5
- * on the surface of a sphere of radius R, using Girard's Theorem.
6
- *
7
- * @param p1 The first unit vector [x, y, z].
8
- * @param p2 The second unit vector [x, y, z].
9
- * @param p3 The third unit vector [x, y, z].
10
- * @param R The radius of the sphere (e.g., 6378.137 for Earth's radius).
11
- * @returns The surface area of the spherical triangle.
12
- */
13
- export function sphericalTriangleArea(p1: Vec3, p2: Vec3, p3: Vec3, R: number): number {
14
- // --- 1. Utility Functions ---
15
-
16
- /** Calculates the dot product of two vectors. */
17
- const dot = (v1: Vec3, v2: Vec3): number => v1[0] * v2[0] + v1[1] * v2[1] + v1[2] * v2[2];
18
-
19
- /** Calculates the cross product of two vectors. */
20
- const cross = (v1: Vec3, v2: Vec3): Vec3 => [
21
- v1[1] * v2[2] - v1[2] * v2[1],
22
- v1[2] * v2[0] - v1[0] * v2[2],
23
- v1[0] * v2[1] - v1[1] * v2[0],
24
- ];
25
-
26
- /** Calculates the squared magnitude (length squared) of a vector. */
27
- const magSq = (v: Vec3): number => v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
28
-
29
- // --- 2. Calculate Plane Normals ---
30
-
31
- // The interior angles are the angles between the planes that contain the edges.
32
- // The normal N_AB is perpendicular to the plane containing the segment P1-P2 and the origin.
33
-
34
- const n_p1p2 = cross(p1, p2);
35
- const n_p2p3 = cross(p2, p3);
36
- const n_p3p1 = cross(p3, p1);
37
-
38
- // Magnitudes (squared) of the normals. Since P1, P2, P3 are unit vectors,
39
- // the magnitude of the cross product (sin(angle)) is not 1, so we must normalize later.
40
- const n12_sq = magSq(n_p1p2);
41
- const n23_sq = magSq(n_p2p3);
42
- const n31_sq = magSq(n_p3p1);
43
-
44
- // Handle degenerate cases (e.g., points are collinear or on a great circle)
45
- if (n12_sq < 1e-9 || n23_sq < 1e-9 || n31_sq < 1e-9) {
46
- return 0;
47
- }
48
-
49
- // --- 3. Calculate Interior Angles (Alpha, Beta, Gamma) ---
50
- // The angle between two planes is the angle between their normal vectors (N_a, N_b).
51
- // Angle = arccos( (N_a . N_b) / (||N_a|| * ||N_b||) )
52
-
53
- // Angle at P1 (Alpha): angle between normal N_p3p1 and N_p1p2
54
- const cos_alpha = dot(n_p3p1, n_p1p2) / Math.sqrt(n31_sq * n12_sq);
55
- const alpha = Math.acos(Math.min(1.0, Math.max(-1.0, cos_alpha))); // Clamp for floating point errors
56
-
57
- // Angle at P2 (Beta): angle between normal N_p1p2 and N_p2p3
58
- const cos_beta = dot(n_p1p2, n_p2p3) / Math.sqrt(n12_sq * n23_sq);
59
- const beta = Math.acos(Math.min(1.0, Math.max(-1.0, cos_beta)));
60
-
61
- // Angle at P3 (Gamma): angle between normal N_p2p3 and N_p3p1
62
- const cos_gamma = dot(n_p2p3, n_p3p1) / Math.sqrt(n23_sq * n31_sq);
63
- const gamma = Math.acos(Math.min(1.0, Math.max(-1.0, cos_gamma)));
64
-
65
- // --- 4. Apply Girard's Theorem ---
66
-
67
- // Spherical Excess (E): The amount by which the sum of the interior angles exceeds PI.
68
- const spherical_excess = alpha + beta + gamma - Math.PI;
69
-
70
- // The surface area A is given by R^2 * E.
71
- // Use Math.abs() to ensure a positive area, regardless of vertex winding order.
72
- const area = R * R * Math.abs(spherical_excess);
73
-
74
- return area;
75
- }
76
-
77
-
78
- // Define Earth's radius (R_3D) for context, though it's not strictly necessary if R is passed in.
79
- const R_EARTH = 6378.137; // km
80
-
81
- /**
82
- * Calculates the Culling Area Threshold (A_CULL) for a given zoom level.
83
- * Triangles with area LESS than this threshold are considered too small to display.
84
- *
85
- * @param zoomLevel The current integer zoom level (Z).
86
- * @param R The radius of the sphere (e.g., 6378.137 for Earth).
87
- * @param C1_Factor A tuning constant determining the base visibility level (Default: 1.0).
88
- * Lower values mean smaller triangles are culled at early zoom levels.
89
- * @returns The area threshold in R units squared (e.g., km^2).
90
- */
91
- export function generateCullAreaThreshold(zoomLevel: number, R: number, C1_Factor: number = 1.0): number {
92
- // A_BASE_CULL should represent a "small" area on the sphere (e.g., 1 square degree equivalent).
93
- // We scale it by R^2 to get the area in the correct units (e.g., km^2).
94
- // The R^2 * 4 * Math.PI factor is the total surface area of the sphere.
95
- // The denominator provides a large base number so the initial area is small.
96
-
97
- // A simplified base area using 1/1,000,000th of the total spherical area for Z=0
98
- const A_BASE_CULL = (4 * Math.PI * R * R) / 1000000;
99
-
100
- // A_CULL scales exponentially with -2 * Z (since area is proportional to the square of linear size)
101
- const threshold = C1_Factor * A_BASE_CULL * Math.pow(2, -2 * zoomLevel);
102
-
103
- return threshold;
104
- }
105
-
106
- /**
107
- * Calculates the Tessellation Area Threshold (A_TESS) for a given zoom level.
108
- * Triangles with area GREATER than this threshold require subdivision (tessellation).
109
- *
110
- * @param zoomLevel The current integer zoom level (Z).
111
- * @param R The radius of the sphere (e.g., 6378.137 for Earth).
112
- * @param C2_Factor A tuning constant determining the relative size for tessellation.
113
- * Higher values mean tessellation happens less aggressively (Default: 100.0).
114
- * @returns The area threshold in R units squared (e.g., km^2).
115
- */
116
- export function generateTessellationAreaThreshold(zoomLevel: number, R: number, C2_Factor: number = 100.0): number {
117
- // This threshold should be significantly larger than the CULL threshold.
118
- // We can directly derive it by applying a large constant factor (C2_Factor)
119
- // to the cull threshold, maintaining the same exponential scaling.
120
-
121
- // Use the Cull function as a base:
122
- const A_CULL_BASE = generateCullAreaThreshold(zoomLevel, R, 1.0);
123
-
124
- const threshold = C2_Factor * A_CULL_BASE;
125
-
126
- return threshold;
127
- }
1
+ /**
2
+ * Calculates the 3D surface area of a spherical triangle defined by three unit vectors
3
+ * on the surface of a sphere of radius R, using Girard's Theorem.
4
+ *
5
+ * @param p1 The first unit vector [x, y, z].
6
+ * @param p2 The second unit vector [x, y, z].
7
+ * @param p3 The third unit vector [x, y, z].
8
+ * @param R The radius of the sphere (e.g., 6378.137 for Earth's radius).
9
+ * @returns The surface area of the spherical triangle.
10
+ */
11
+ export function sphericalTriangleArea(p1, p2, p3, R) {
12
+ // --- 1. Utility Functions ---
13
+ /** Calculates the dot product of two vectors. */
14
+ const dot = (v1, v2) => v1[0] * v2[0] + v1[1] * v2[1] + v1[2] * v2[2];
15
+ /** Calculates the cross product of two vectors. */
16
+ const cross = (v1, v2) => [
17
+ v1[1] * v2[2] - v1[2] * v2[1],
18
+ v1[2] * v2[0] - v1[0] * v2[2],
19
+ v1[0] * v2[1] - v1[1] * v2[0],
20
+ ];
21
+ /** Calculates the squared magnitude (length squared) of a vector. */
22
+ const magSq = (v) => v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
23
+ // --- 2. Calculate Plane Normals ---
24
+ // The interior angles are the angles between the planes that contain the edges.
25
+ // The normal N_AB is perpendicular to the plane containing the segment P1-P2 and the origin.
26
+ const n_p1p2 = cross(p1, p2);
27
+ const n_p2p3 = cross(p2, p3);
28
+ const n_p3p1 = cross(p3, p1);
29
+ // Magnitudes (squared) of the normals. Since P1, P2, P3 are unit vectors,
30
+ // the magnitude of the cross product (sin(angle)) is not 1, so we must normalize later.
31
+ const n12_sq = magSq(n_p1p2);
32
+ const n23_sq = magSq(n_p2p3);
33
+ const n31_sq = magSq(n_p3p1);
34
+ // Handle degenerate cases (e.g., points are collinear or on a great circle)
35
+ if (n12_sq < 1e-9 || n23_sq < 1e-9 || n31_sq < 1e-9) {
36
+ return 0;
37
+ }
38
+ // --- 3. Calculate Interior Angles (Alpha, Beta, Gamma) ---
39
+ // The angle between two planes is the angle between their normal vectors (N_a, N_b).
40
+ // Angle = arccos( (N_a . N_b) / (||N_a|| * ||N_b||) )
41
+ // Angle at P1 (Alpha): angle between normal N_p3p1 and N_p1p2
42
+ const cos_alpha = dot(n_p3p1, n_p1p2) / Math.sqrt(n31_sq * n12_sq);
43
+ const alpha = Math.acos(Math.min(1.0, Math.max(-1.0, cos_alpha))); // Clamp for floating point errors
44
+ // Angle at P2 (Beta): angle between normal N_p1p2 and N_p2p3
45
+ const cos_beta = dot(n_p1p2, n_p2p3) / Math.sqrt(n12_sq * n23_sq);
46
+ const beta = Math.acos(Math.min(1.0, Math.max(-1.0, cos_beta)));
47
+ // Angle at P3 (Gamma): angle between normal N_p2p3 and N_p3p1
48
+ const cos_gamma = dot(n_p2p3, n_p3p1) / Math.sqrt(n23_sq * n31_sq);
49
+ const gamma = Math.acos(Math.min(1.0, Math.max(-1.0, cos_gamma)));
50
+ // --- 4. Apply Girard's Theorem ---
51
+ // Spherical Excess (E): The amount by which the sum of the interior angles exceeds PI.
52
+ const spherical_excess = alpha + beta + gamma - Math.PI;
53
+ // The surface area A is given by R^2 * E.
54
+ // Use Math.abs() to ensure a positive area, regardless of vertex winding order.
55
+ const area = R * R * Math.abs(spherical_excess);
56
+ return area;
57
+ }
58
+ // Define Earth's radius (R_3D) for context, though it's not strictly necessary if R is passed in.
59
+ const R_EARTH = 6378.137; // km
60
+ /**
61
+ * Calculates the Culling Area Threshold (A_CULL) for a given zoom level.
62
+ * Triangles with area LESS than this threshold are considered too small to display.
63
+ *
64
+ * @param zoomLevel The current integer zoom level (Z).
65
+ * @param R The radius of the sphere (e.g., 6378.137 for Earth).
66
+ * @param C1_Factor A tuning constant determining the base visibility level (Default: 1.0).
67
+ * Lower values mean smaller triangles are culled at early zoom levels.
68
+ * @returns The area threshold in R units squared (e.g., km^2).
69
+ */
70
+ export function generateCullAreaThreshold(zoomLevel, R, C1_Factor = 1.0) {
71
+ // A_BASE_CULL should represent a "small" area on the sphere (e.g., 1 square degree equivalent).
72
+ // We scale it by R^2 to get the area in the correct units (e.g., km^2).
73
+ // The R^2 * 4 * Math.PI factor is the total surface area of the sphere.
74
+ // The denominator provides a large base number so the initial area is small.
75
+ // A simplified base area using 1/1,000,000th of the total spherical area for Z=0
76
+ const A_BASE_CULL = (4 * Math.PI * R * R) / 1000000;
77
+ // A_CULL scales exponentially with -2 * Z (since area is proportional to the square of linear size)
78
+ const threshold = C1_Factor * A_BASE_CULL * Math.pow(2, -2 * zoomLevel);
79
+ return threshold;
80
+ }
81
+ /**
82
+ * Calculates the Tessellation Area Threshold (A_TESS) for a given zoom level.
83
+ * Triangles with area GREATER than this threshold require subdivision (tessellation).
84
+ *
85
+ * @param zoomLevel The current integer zoom level (Z).
86
+ * @param R The radius of the sphere (e.g., 6378.137 for Earth).
87
+ * @param C2_Factor A tuning constant determining the relative size for tessellation.
88
+ * Higher values mean tessellation happens less aggressively (Default: 100.0).
89
+ * @returns The area threshold in R units squared (e.g., km^2).
90
+ */
91
+ export function generateTessellationAreaThreshold(zoomLevel, R, C2_Factor = 100.0) {
92
+ // This threshold should be significantly larger than the CULL threshold.
93
+ // We can directly derive it by applying a large constant factor (C2_Factor)
94
+ // to the cull threshold, maintaining the same exponential scaling.
95
+ // Use the Cull function as a base:
96
+ const A_CULL_BASE = generateCullAreaThreshold(zoomLevel, R, 1.0);
97
+ const threshold = C2_Factor * A_CULL_BASE;
98
+ return threshold;
99
+ }