@pirireis/webglobeplugins 0.9.6 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (226) hide show
  1. package/package.json +5 -2
  2. package/Math/angle-calculation.js +0 -14
  3. package/Math/arc.ts +0 -76
  4. package/Math/bounds/line-bbox.js +0 -225
  5. package/Math/constants.ts +0 -11
  6. package/Math/frustum/camera.ts +0 -32
  7. package/Math/frustum/from-globeinfo.ts +0 -63
  8. package/Math/frustum/types.ts +0 -11
  9. package/Math/globe-util/horizon-plane.ts +0 -137
  10. package/Math/index.js +0 -0
  11. package/Math/juction/arc-plane.ts +0 -114
  12. package/Math/juction/line-sphere.ts +0 -30
  13. package/Math/juction/plane-plane.ts +0 -66
  14. package/Math/line.ts +0 -70
  15. package/Math/matrix4.ts +0 -0
  16. package/Math/methods.js +0 -237
  17. package/Math/plane.ts +0 -86
  18. package/Math/quaternion.ts +0 -120
  19. package/Math/roadmap.md +0 -10
  20. package/Math/types.ts +0 -45
  21. package/Math/utils.js +0 -3
  22. package/Math/vec3.ts +0 -155
  23. package/algorithms/search-binary.js +0 -14
  24. package/altitude-locator/adaptors.js +0 -0
  25. package/altitude-locator/draw-subset-obj.js +0 -27
  26. package/altitude-locator/keymethod.js +0 -0
  27. package/altitude-locator/plugin.js +0 -439
  28. package/altitude-locator/types.js +0 -26
  29. package/arrowfield/adaptor.js +0 -11
  30. package/arrowfield/index.js +0 -3
  31. package/arrowfield/plugin.js +0 -128
  32. package/bearing-line/index.js +0 -2
  33. package/bearing-line/plugin.js +0 -512
  34. package/circle-line-chain/chain-list-map.js +0 -221
  35. package/circle-line-chain/init.js +0 -0
  36. package/circle-line-chain/plugin.js +0 -469
  37. package/circle-line-chain/readme.md +0 -57
  38. package/circle-line-chain/util.js +0 -1
  39. package/compass-rose/compass-rose-padding-flat.js +0 -266
  40. package/compass-rose/compass-text-writer.js +0 -173
  41. package/compass-rose/index.js +0 -3
  42. package/compassrose/compassrose.js +0 -341
  43. package/compassrose/index.js +0 -2
  44. package/depth-locator/readme.md +0 -26
  45. package/globe-types.ts +0 -13
  46. package/heatwave/index.js +0 -4
  47. package/heatwave/isobar/objectarraylabels.js +0 -247
  48. package/heatwave/isobar/plugin.js +0 -340
  49. package/heatwave/isobar/quadtreecontours.js +0 -336
  50. package/heatwave/plugins/heatwaveglobeshell.js +0 -258
  51. package/jest.config.js +0 -6
  52. package/partialrings/buffer-manager.js +0 -89
  53. package/partialrings/goals.md +0 -17
  54. package/partialrings/index.js +0 -3
  55. package/partialrings/plugin.js +0 -160
  56. package/partialrings/program.js +0 -324
  57. package/pin/pin-object-array.js +0 -381
  58. package/pin/pin-point-totem.js +0 -77
  59. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -78
  60. package/point-heat-map/index.js +0 -0
  61. package/point-heat-map/plugin-webworker.js +0 -151
  62. package/point-heat-map/point-to-heat-map-flow.js +0 -150
  63. package/point-heat-map/readme.md +0 -15
  64. package/point-tracks/key-methods.js +0 -3
  65. package/point-tracks/plugin.js +0 -394
  66. package/programs/arrowfield/index.js +0 -2
  67. package/programs/arrowfield/logic.js +0 -286
  68. package/programs/arrowfield/object.js +0 -89
  69. package/programs/data2legend/density-to-legend.js +0 -115
  70. package/programs/data2legend/point-to-density-texture.js +0 -114
  71. package/programs/float2legendwithratio/index.js +0 -3
  72. package/programs/float2legendwithratio/logic.js +0 -194
  73. package/programs/float2legendwithratio/object.js +0 -141
  74. package/programs/globe-util/is-globe-moved.js +0 -27
  75. package/programs/globeshell/index.js +0 -2
  76. package/programs/globeshell/noise/noises.js +0 -0
  77. package/programs/globeshell/wiggle/index.js +0 -6
  78. package/programs/globeshell/wiggle/logic.js +0 -371
  79. package/programs/globeshell/wiggle/object.js +0 -93
  80. package/programs/helpers/blender/index.js +0 -0
  81. package/programs/helpers/blender/program.js +0 -91
  82. package/programs/helpers/fadeaway/index.js +0 -3
  83. package/programs/helpers/fadeaway/logic.js +0 -76
  84. package/programs/helpers/fadeaway/object.js +0 -20
  85. package/programs/helpers/index.js +0 -2
  86. package/programs/index.js +0 -21
  87. package/programs/interface.ts +0 -7
  88. package/programs/line-on-globe/angled-line.js +0 -206
  89. package/programs/line-on-globe/circle-accurate-3d.js +0 -167
  90. package/programs/line-on-globe/circle-accurate-flat.js +0 -262
  91. package/programs/line-on-globe/circle-accurate.js +0 -202
  92. package/programs/line-on-globe/circle.js +0 -191
  93. package/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -188
  94. package/programs/line-on-globe/index.js +0 -0
  95. package/programs/line-on-globe/lines-color-instanced-flat.js +0 -151
  96. package/programs/line-on-globe/linestrip.ts +0 -228
  97. package/programs/line-on-globe/naive-accurate-flexible.js +0 -239
  98. package/programs/line-on-globe/to-the-surface.js +0 -129
  99. package/programs/line-on-globe/util.js +0 -8
  100. package/programs/picking/pickable-renderer.js +0 -216
  101. package/programs/point-on-globe/element-globe-surface-glow.js +0 -168
  102. package/programs/point-on-globe/element-point-glow.js +0 -184
  103. package/programs/point-on-globe/square-pixel-point.js +0 -189
  104. package/programs/programcache.ts +0 -131
  105. package/programs/rings/distancering/circleflatprogram.js +0 -136
  106. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -378
  107. package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -420
  108. package/programs/rings/distancering/index.js +0 -5
  109. package/programs/rings/distancering/paddyflatprogram.js +0 -146
  110. package/programs/rings/distancering/paddyflatprogram2d.js +0 -150
  111. package/programs/rings/distancering/paddyflatprogram3d.js +0 -146
  112. package/programs/rings/distancering/shader.js +0 -0
  113. package/programs/rings/index.js +0 -1
  114. package/programs/rings/partial-ring/piece-of-pie.js +0 -315
  115. package/programs/totems/camerauniformblock.d.ts +0 -48
  116. package/programs/totems/camerauniformblock.js +0 -197
  117. package/programs/totems/canvas-webglobe-info.js +0 -136
  118. package/programs/totems/gpu-selection-uniform-block.js +0 -132
  119. package/programs/totems/index.ts +0 -2
  120. package/programs/two-d/pixel-circle.js +0 -0
  121. package/programs/two-d/pixel-padding-for-compass.js +0 -174
  122. package/programs/util.js +0 -20
  123. package/programs/vectorfields/index.js +0 -3
  124. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -125
  125. package/programs/vectorfields/logics/index.js +0 -5
  126. package/programs/vectorfields/logics/pixelbased.js +0 -161
  127. package/programs/vectorfields/logics/ubo.js +0 -64
  128. package/programs/vectorfields/pingpongbuffermanager.js +0 -80
  129. package/publish.bat +0 -60
  130. package/rangerings/enum.js +0 -3
  131. package/rangerings/index.js +0 -5
  132. package/rangerings/plugin.js +0 -649
  133. package/rangerings/rangeringangletext.js +0 -368
  134. package/rangerings/ring-account.js +0 -129
  135. package/shaders/fragment-toy/firework.js +0 -55
  136. package/shaders/fragment-toy/singularity.js +0 -59
  137. package/shape-on-terrain/arc/naive/plugin.ts +0 -304
  138. package/shape-on-terrain/goal.md +0 -12
  139. package/tests/Math/junction/arc-plane.test.ts +0 -133
  140. package/tests/Math/junction/plane-plane.test.ts +0 -82
  141. package/tests/Math/plane.test.ts +0 -43
  142. package/tests/Math/vec3.test.ts +0 -14
  143. package/timetracks/adaptors-line-strip.js +0 -80
  144. package/timetracks/adaptors.js +0 -133
  145. package/timetracks/index.js +0 -6
  146. package/timetracks/plugin-line-strip.js +0 -295
  147. package/timetracks/plugin.js +0 -304
  148. package/timetracks/program-line-strip.js +0 -688
  149. package/timetracks/program.js +0 -850
  150. package/timetracks/programpoint-line-strip.js +0 -175
  151. package/timetracks/programpoint.js +0 -168
  152. package/timetracks/readme.md +0 -1
  153. package/tsconfig.json +0 -22
  154. package/types.ts +0 -17
  155. package/util/account/bufferoffsetmanager.js +0 -209
  156. package/util/account/index.js +0 -6
  157. package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -119
  158. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -173
  159. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  160. package/util/account/single-attribute-buffer-management/object-store.ts +0 -65
  161. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  162. package/util/account/util.js +0 -22
  163. package/util/algorithms/index.js +0 -0
  164. package/util/algorithms/search-binary.js +0 -26
  165. package/util/check/get.js +0 -13
  166. package/util/check/index.js +0 -0
  167. package/util/check/typecheck.js +0 -39
  168. package/util/geometry/index.js +0 -53
  169. package/util/gl-util/buffer/attribute-loader.ts +0 -85
  170. package/util/gl-util/buffer/index.ts +0 -6
  171. package/util/gl-util/buffer/types.ts +0 -13
  172. package/util/gl-util/draw-options/methods.ts +0 -66
  173. package/util/gl-util/draw-options/types.ts +0 -28
  174. package/util/gl-util/uniform-block/manager.ts +0 -187
  175. package/util/gl-util/uniform-block/roadmap.md +0 -70
  176. package/util/gl-util/uniform-block/shader.js +0 -0
  177. package/util/gl-util/uniform-block/types.ts +0 -27
  178. package/util/heatwavedatamanager/datamanager.js +0 -168
  179. package/util/heatwavedatamanager/index.js +0 -3
  180. package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -133
  181. package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
  182. package/util/index.js +0 -13
  183. package/util/interpolation/index.js +0 -0
  184. package/util/interpolation/timetrack/index.js +0 -9
  185. package/util/interpolation/timetrack/timetrack-interpolator.js +0 -88
  186. package/util/interpolation/timetrack/web-worker-str.js +0 -180
  187. package/util/interpolation/timetrack/web-worker.js +0 -51
  188. package/util/jshelpers/data-filler.js +0 -19
  189. package/util/jshelpers/equality.js +0 -17
  190. package/util/jshelpers/index.js +0 -1
  191. package/util/jshelpers/timefilters.js +0 -32
  192. package/util/picking/fence.js +0 -46
  193. package/util/picking/picker-displayer.js +0 -177
  194. package/util/programs/draw-texture-on-canvas.js +0 -102
  195. package/util/programs/index.js +0 -1
  196. package/util/programs/shapesonglobe.js +0 -246
  197. package/util/programs/supersampletotextures.js +0 -142
  198. package/util/programs/texturetoglobe.js +0 -203
  199. package/util/shaderfunctions/geometrytransformations.ts +0 -388
  200. package/util/shaderfunctions/index.js +0 -2
  201. package/util/shaderfunctions/nodata.js +0 -10
  202. package/util/shaderfunctions/noisefunctions.js +0 -44
  203. package/util/surface-line-data/arc-bboxes.ts +0 -42
  204. package/util/surface-line-data/arcs-to-cuts.js +0 -74
  205. package/util/surface-line-data/cut-arc.js +0 -0
  206. package/util/surface-line-data/flow.ts +0 -52
  207. package/util/surface-line-data/rbush-manager.js +0 -0
  208. package/util/surface-line-data/types.ts +0 -27
  209. package/util/surface-line-data/web-worker.js +0 -0
  210. package/util/webglobe/gldefaultstates.js +0 -5
  211. package/util/webglobe/index.js +0 -2
  212. package/util/webglobe/rasteroverlay.js +0 -96
  213. package/util/webglobjectbuilders.ts +0 -456
  214. package/util/webglobjectbuilders1.js +0 -271
  215. package/waveparticles/adaptor.js +0 -16
  216. package/waveparticles/index.js +0 -3
  217. package/waveparticles/plugin.js +0 -313
  218. package/wind/imagetovectorfieldandmagnitude.js +0 -39
  219. package/wind/index.js +0 -5
  220. package/wind/plugin.js +0 -1057
  221. package/wind/vectorfieldimage.js +0 -27
  222. package/write-text/attached-text-writer.js +0 -105
  223. package/write-text/context-text.js +0 -125
  224. package/write-text/context-text3.js +0 -178
  225. package/write-text/index.js +0 -1
  226. package/write-text/writer-plugin.js +0 -7
@@ -1,271 +0,0 @@
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-
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- // export function createShader(gl, type, source) {
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- // const shader = gl.createShader(type);
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- // gl.shaderSource(shader, source);
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-
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- // gl.compileShader(shader);
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- // if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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- // throw new Error(gl.getShaderInfoLog(shader));
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- // }
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-
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- // return shader;
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- // }
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-
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- export function createShader(gl, type, source) {
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- const shader = gl.createShader(type);
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- gl.shaderSource(shader, source);
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-
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- gl.compileShader(shader);
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- if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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- const errorLog = gl.getShaderInfoLog(shader);
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- const shaderType = type === gl.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER';
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- const sourceWithLineNumbers = source.split('\n').map((line, i) => `${i + 1}: ${line}`).join('\n');
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- throw new Error(`Error compiling ${shaderType}:\n${errorLog}\nSource:\n${sourceWithLineNumbers}`);
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- }
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-
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- return shader;
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- }
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-
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- export function createProgram(gl, vertexSource, fragmentSource) {
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- const program = gl.createProgram();
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-
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- const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexSource);
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- const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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-
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- gl.compileShader(vertexShader);
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- if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
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- console.error(gl.getShaderInfoLog(vertexShader));
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- return;
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- }
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-
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- gl.compileShader(fragmentShader);
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- if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
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- console.error(gl.getShaderInfoLog(fragmentShader));
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- return;
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- }
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-
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- gl.attachShader(program, vertexShader);
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- gl.attachShader(program, fragmentShader);
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- gl.linkProgram(program);
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-
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- if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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- console.error(gl.getProgramInfoLog(program));
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- return;
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- }
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- return program;
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- }
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-
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- export function createProgramWrapper(gl, vertexSource, fragmentSource) {
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- const program = gl.createProgram();
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-
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- const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexSource);
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- const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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-
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- gl.attachShader(program, vertexShader);
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- gl.attachShader(program, fragmentShader);
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-
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- gl.linkProgram(program);
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- if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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- // console.log(gl.getProgramInfoLog(program));
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- throw new Error(gl.getProgramInfoLog(program));
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- }
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-
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- const wrapper = { program: program };
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-
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- const numAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
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- for (let i = 0; i < numAttributes; i++) {
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- const attribute = gl.getActiveAttrib(program, i);
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- wrapper[attribute.name] = gl.getAttribLocation(program, attribute.name);
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- }
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- const numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
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- for (let i = 0; i < numUniforms; i++) {
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- const uniform = gl.getActiveUniform(program, i);
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- wrapper[uniform.name] = gl.getUniformLocation(program, uniform.name);
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- }
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-
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- return wrapper;
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- }
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-
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- export function createTexture(gl, filter, data, width, height) {
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- const texture = gl.createTexture();
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- gl.bindTexture(gl.TEXTURE_2D, texture);
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- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
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- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
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- if (data instanceof Uint8Array) {
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- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
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- } else {
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- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, data);
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- }
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- gl.bindTexture(gl.TEXTURE_2D, null);
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- return texture;
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- }
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-
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- export function bindTexture(gl, texture, unit) {
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- gl.activeTexture(gl.TEXTURE0 + unit);
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- gl.bindTexture(gl.TEXTURE_2D, texture);
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- }
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-
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- export function createBuffer(gl, data) {
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- const buffer = gl.createBuffer();
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- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
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- return buffer;
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- }
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-
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- export function bindAttribute(gl, buffer, attribute, numComponents) {
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- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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- gl.enableVertexAttribArray(attribute);
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- gl.vertexAttribPointer(attribute, numComponents, gl.FLOAT, false, 0, 0);
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- }
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-
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- export function bindFramebuffer(gl, framebuffer, texture) {
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- if (texture) {
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- gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
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- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
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- } else {
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- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
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- }
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- }
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- export function decodeBase64(data) {
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- const binary_string = atob(data);
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- const len = binary_string.length;
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- const bytes = new Uint8Array(len);
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- for (let i = 0; i < len; i++) {
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- bytes[i] = binary_string.charCodeAt(i);
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- }
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- return bytes;
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- }
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- export function createImageFromBase64(encodedData) {
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- const bytes = decodeBase64(encodedData);
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- const blob = new Blob([bytes.buffer], { type: "image/png" });
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- const urlCreator = window.URL || window.webkitURL;
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- const imageUrl = urlCreator.createObjectURL(blob);
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- const image = new Image();
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- image.src = imageUrl;
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- return image;
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- }
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- export function getColorRamp(colors) {
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- // console.log("getColorRamp", colors)
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- const canvas = document.createElement('canvas');
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- const ctx = canvas.getContext('2d');
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- canvas.width = 256;
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- canvas.height = 1;
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- const gradient = ctx.createLinearGradient(0, 0, 256, 0);
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- for (const stop in colors) {
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- // console.log("stop", stop);
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- gradient.addColorStop(colors[stop][0], colors[stop][1]);
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- // Alttaki satir ile gradienti cevirip, shaderda ki `speed_t = 1.0 - speed_t`' kaldirdim.
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- // gradientin en dusuk olmasi gereken siyah - mavi aralikta, mor renk gozlemledim.
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- // gradient.addColorStop( 1.0 - colors[stop][0], colors[stop][1]);
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- }
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- ctx.fillStyle = gradient;
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- ctx.fillRect(0, 0, 256, 1);
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- return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
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- }
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- export function getColorRampDiscrate(values, thresholds) {
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- const canvas = document.createElement('canvas');
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- const ctx = canvas.getContext('2d');
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- canvas.width = 256;
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- canvas.height = 1;
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- const gap = 1.0 / 256;
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- const gradient = ctx.createLinearGradient(0, 0, 256, 0);
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- for (let i = 0; i < thresholds.length - 1; i++) {
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- gradient.addColorStop(thresholds[i], values[i]);
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- gradient.addColorStop(thresholds[i + 1] - gap
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- , values[i]);
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- }
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- gradient.addColorStop(thresholds[thresholds.length - 1], values[values.length - 1]);
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- ctx.fillStyle = gradient;
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- ctx.fillRect(0, 0, 256, 1);
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-
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- return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
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- }
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-
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- export function getColorRampInterpolated(values, thresholds) {
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-
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- const canvas = document.createElement('canvas');
207
- const ctx = canvas.getContext('2d');
208
-
209
- canvas.width = 256;
210
- canvas.height = 1;
211
-
212
-
213
- const gradient = ctx.createLinearGradient(0, 0, 256, 0);
214
-
215
- // const gap = 1.0 / 256;
216
- // gradient.addColorStop(thresholds[0], values[0]);
217
- // gradient.addColorStop(thresholds[0] + gap, values[1]);
218
-
219
-
220
- for (let i = 0; i < thresholds.length; i++) {
221
- gradient.addColorStop(thresholds[i], values[i]);
222
- }
223
- // gradient.addColorStop(thresholds[thresholds.length - 1] - gap, values[values.length - 1]);
224
- ctx.fillStyle = gradient;
225
- ctx.fillRect(0, 0, 256, 1);
226
-
227
- return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
228
- }
229
-
230
- /**
231
- * values: n + 1 number of color hex values without alpha channel. Ex: ["#ff0000", "#00ff00", "#0000ff"]
232
- * thresholds: n number of thresholds. Ex: [0, 10, 20]
233
- * mode: [discrete, interpolated,]
234
- */
235
- export function getColorRampModed(values, thresholds, mode = "interpolated") {
236
-
237
- if (mode === "discrete") {
238
- return getColorRampDiscrate(values, thresholds);
239
- } else if (mode === "interpolated") {
240
- return getColorRampInterpolated(values, thresholds);
241
- } else {
242
- throw new Error("mode is not valid");
243
- }
244
- }
245
- export function defaultColorRamp() {
246
- const defaultRampColors = [
247
- [0.0, '#5e4fa2'],
248
- [0.15, '#3288bd'],
249
- [0.20, '#66c2a5'],
250
- [0.25, '#66c2a5'],
251
- [0.3, '#abdda4'],
252
- [0.4, '#e6f598'],
253
- [0.5, '#fee08b'],
254
- [0.6, '#fdae61'],
255
- [0.7, '#f46d43'],
256
- [1.0, '#ff1e13']
257
- ];
258
- return getColorRamp(defaultRampColors);
259
- }
260
-
261
- export function reloadCurrentGLProgram() {
262
- return function (target, key, descriptor) {
263
- const originalMethod = descriptor.value;
264
- descriptor.value = function () {
265
- const gl = target.gl;
266
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
267
- originalMethod.apply(this, arguments);
268
- gl.useProgram(currentProgram);
269
- }
270
- }
271
- }
@@ -1,16 +0,0 @@
1
- function centigradePlus90ToVectorArray(centigradeArray, noDataValue = -9999) {
2
- const vectorArray = new Float32Array(centigradeArray.length * 2);
3
- for (let i = 0; i < centigradeArray.length; i++) {
4
- if (centigradeArray[i] === noDataValue) {
5
- vectorArray.set([0, 0], i * 2);
6
- continue;
7
- }
8
- const rad = (centigradeArray[i] + 90.0) * Math.PI / 180;
9
- const x = Math.cos(rad);
10
- const y = Math.sin(rad);
11
- vectorArray.set([x, y], i * 2);
12
- }
13
- return vectorArray;
14
- }
15
-
16
- export { centigradePlus90ToVectorArray }
@@ -1,3 +0,0 @@
1
- import VectorFieldWaveParticle from "./plugin";
2
- import { centigradePlus90ToVectorArray } from "./adaptor";
3
- export { centigradePlus90ToVectorArray, VectorFieldWaveParticle };
@@ -1,313 +0,0 @@
1
- import { GlobeShellWiggle } from "../programs";
2
- import { defaultblendfunction } from "../util";
3
- import { vectorfield } from "../programs";
4
- import { FadeAway } from "../programs";
5
- const { PixelBasedMove, DrawRectangleParticles, PingPongBufferManager, WaveParticalUboManager } = vectorfield;
6
- const MoveParticle = PixelBasedMove;
7
- const DrawParticle = DrawRectangleParticles;
8
-
9
- /**
10
- * STEPS:
11
- * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
12
- * 2. draw particles | read b1 to drawTexture1 |
13
- * 3. globe shell drawTexture1
14
- * 4. fade drawTexture1 to drawTexture2 | swap textures
15
- *
16
- */
17
-
18
- const MAX_PIXELS_ON_DIMENSION = 2200;
19
-
20
-
21
-
22
- export default class Plugin {
23
- constructor(id, { dataWidth, dataHeight, fadeOpacity = 0.83, opacity = 0.75, minLon = -180, minLat = -90, maxLon = 180, maxLat = 90, patricleCount = 8000, flipY = true, drawTextureMaxPixelOnDimension = MAX_PIXELS_ON_DIMENSION } = {}) {
24
-
25
- this.id = id;
26
- this.globe = null;
27
- this.gl = null;
28
- this.moveParticle = null;
29
- this.drawParticle = null;
30
- this.bufferManager = null;
31
- this._rgVectorFieldTexture = null;
32
- this.globeShellWiggle = null;
33
- this.waveUbo = null;
34
- this._flipY = flipY;
35
- this._drawTextureResolution = {};
36
- this._frameBuffer = null;
37
- this._fadeOpacity = fadeOpacity;
38
- this._opacity = opacity;
39
- this._particleCount = patricleCount;
40
- this._dataWidth = dataWidth;
41
- this._dataHeight = dataHeight;
42
- this._drawTextureMaxPixelOnDimension = drawTextureMaxPixelOnDimension;
43
- this._globeshellparameters = {
44
- minLon,
45
- maxLon,
46
- minLat,
47
- maxLat,
48
- }
49
- this._stepIndex = 0;
50
- this._fullCycleStepCount = 3;
51
- this._isFreed = false;
52
- }
53
-
54
- init(globe, gl) {
55
- this.globe = globe;
56
- this.gl = gl;
57
- this.moveParticle = new MoveParticle(gl);
58
- this.drawParticle = new DrawParticle(gl);
59
-
60
-
61
- this.fadeAway = new FadeAway(gl);
62
-
63
- this.globeShellWiggle = new GlobeShellWiggle(gl, globe, this._globeshellparameters);
64
- const inPositionLocation = this.moveParticle.getInPositionLocation();
65
- this.bufferManager = new PingPongBufferManager(gl, this._particleCount, inPositionLocation);
66
-
67
- this._rgVectorFieldTexture = this._createRGTexture();
68
-
69
- this.waveUbo = new WaveParticalUboManager(gl, 0);
70
-
71
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
72
- this._frameBuffer = gl.createFramebuffer();
73
- this.setBBox(this._globeshellparameters);
74
- this.setOpacity(this._opacity);
75
- this.____drawIndex = 0;
76
-
77
- }
78
-
79
- _createDrawTexture() {
80
- const gl = this.gl
81
- const texture = gl.createTexture();
82
- gl.bindTexture(gl.TEXTURE_2D, texture);
83
- // gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2200, 2200, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
84
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
85
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
86
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
87
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
88
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
89
-
90
- gl.bindTexture(gl.TEXTURE_2D, null);
91
- return texture;
92
- }
93
-
94
-
95
- _step() {
96
- this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
97
- }
98
-
99
- draw3D() {
100
- if (this._isFreed) return;
101
- const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
102
-
103
- gl.disable(gl.DEPTH_TEST);
104
- if (this._stepIndex === 0) {
105
- waveUbo.update({ random_seed: Math.random() });
106
- moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
107
- // 1s swap buffer b1 <-> b2
108
- bufferManager.swap();
109
- } else if (this._stepIndex === 1) {
110
- this.____drawIndex = 1 - this.____drawIndex;
111
- const canvasWidth = gl.canvas.width;
112
- const canvasHeight = gl.canvas.height;
113
- // gl.viewport(0, 0, 2200, 2200);
114
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
115
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
116
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
117
- drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo);
118
- // 2s bound frame buffer to null
119
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
120
- gl.viewport(0, 0, canvasWidth, canvasHeight);
121
- } else {
122
- const canvasWidth = gl.canvas.width;
123
- const canvasHeight = gl.canvas.height;
124
- // gl.viewport(0, 0, 2200, 2200);
125
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
126
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
127
- gl.enable(gl.BLEND);
128
- // gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
129
- gl.blendFunc(gl.ONE, gl.ZERO)
130
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
131
- fadeAway.draw(this._drawTextures[this.____drawIndex], this._fadeOpacity);
132
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
133
- defaultblendfunction(gl);
134
- gl.viewport(0, 0, canvasWidth, canvasHeight);
135
- }
136
-
137
- globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
138
- globeShellWiggle.draw();
139
- this._step();
140
- gl.enable(gl.DEPTH_TEST);
141
- }
142
-
143
-
144
-
145
- setCycleStepCount(value) {
146
- if (value < 3) {
147
- this._fullCycleStepCount = 3;
148
- }
149
- this._fullCycleStepCount = value;
150
- }
151
-
152
-
153
-
154
- _createRGTexture() {
155
- const { gl, _dataWidth, _dataHeight, } = this;
156
- const texture = gl.createTexture();
157
- // R32F
158
- gl.bindTexture(gl.TEXTURE_2D, texture);
159
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, null);
160
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
161
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
162
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
163
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
164
-
165
- gl.bindTexture(gl.TEXTURE_2D, null);
166
- return texture;
167
- }
168
-
169
-
170
- // TODO: free all resources
171
- free() {
172
- const { gl, fadeAway, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
173
- this._isFreed = true;
174
- fadeAway.free();
175
- globeShellWiggle.free();
176
- gl.deleteTexture(_rgVectorFieldTexture);
177
- // glProgramCache.releaseProgram(gl, MoveParticle);
178
- this.moveParticle.free();
179
- this.moveParticle = null
180
- // glProgramCache.releaseProgram(gl, DrawParticle);
181
- this.drawParticle.free();
182
- this.drawParticle = null
183
- bufferManager.free();
184
- waveUbo.free();
185
- _drawTextures.forEach(texture => gl.deleteTexture(texture));
186
- gl.deleteFramebuffer(_frameBuffer);
187
- }
188
-
189
-
190
- // setters
191
- setParticleCount(value) {
192
- this._particleCount = value;
193
- this.bufferManager.setParticleCount(value);
194
- }
195
-
196
-
197
- setVectorFieldData(data, { dataWidth = null, dataHeight = null, flipY } = {}) {
198
- if (dataWidth !== null && dataHeight !== null) {
199
- this._dataWidth = dataWidth;
200
- this._dataHeight = dataHeight;
201
- }
202
- if (flipY !== undefined) {
203
- this._flipY = flipY;
204
- }
205
- this.__data = data;
206
- const { gl, _dataWidth, _dataHeight } = this;
207
- gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
208
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this._flipY);
209
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, data);
210
- gl.bindTexture(gl.TEXTURE_2D, null);
211
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
212
- }
213
-
214
-
215
- setHeight(value) {
216
- this.globeShellWiggle.setHeight(value);
217
- }
218
-
219
- setDropRate(value) {
220
- this.waveUbo.update({ drop_rate: value });
221
- }
222
-
223
-
224
- __readAndWriteTextureData() {
225
- const { gl, _rgVectorFieldTexture, _dataWidth, _dataHeight } = this;
226
-
227
- // Step 1: Bind the texture to a framebuffer
228
-
229
- // Step 2: Read the texture data into a Float32Array
230
- gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
231
- const textureData = new Float32Array(_dataWidth * _dataHeight * 2); // RG32F has 2 components per pixel
232
- gl.readPixels(0, 0, _dataWidth, _dataHeight, gl.RG, gl.FLOAT, textureData);
233
- gl.bindTexture(gl.TEXTURE_2D, null);
234
- // Step 3: Create a new texture and write the data back
235
-
236
- // Step 4: Clean up
237
-
238
- gl.deleteTexture(this._rgVectorFieldTexture);
239
-
240
- // Replace the old texture with the new one
241
- this._rgVectorFieldTexture = this._createRGTexture();
242
- this.setVectorFieldData(textureData);
243
- }
244
-
245
- _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }) {
246
- let horizon;
247
- if (minLon > 0 && maxLon < 0) {
248
- horizon = 360 - minLon + maxLon;
249
- } else {
250
- horizon = maxLon - minLon;
251
- }
252
- const vertical = maxLat - minLat;
253
- let width, height;
254
- if (horizon > vertical) {
255
- width = this._drawTextureMaxPixelOnDimension;
256
- height = Math.floor(this._drawTextureMaxPixelOnDimension * vertical / horizon);
257
- } else {
258
- height = this._drawTextureMaxPixelOnDimension;
259
- width = Math.floor(this._drawTextureMaxPixelOnDimension * horizon / vertical);
260
- }
261
- return {
262
- width,
263
- height
264
- }
265
-
266
- }
267
-
268
-
269
- setDrawTextureMaxPixelOnDimension(value) {
270
- this._drawTextureMaxPixelOnDimension = value;
271
- this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
272
- this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
273
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
274
- }
275
-
276
- setParticleSpeed(value) {
277
- this.waveUbo.update({ range: value });
278
- }
279
-
280
- setFadeOpacity(value) {
281
- this._fadeOpacity = value;
282
- }
283
-
284
- setOpacity(value) {
285
- this.globeShellWiggle.setOpacity(value);
286
- }
287
-
288
- setParticleDimensions(tail, wing) {
289
- if (0 < tail || 0 < wing) {
290
- this.waveUbo.update({ tail_wing_base_limp: [tail, wing] });
291
- } else {
292
- console.error("tail and wing must be greater than 0");
293
- }
294
- }
295
-
296
- setParticleColor(color) {
297
- if (color.length !== 3) {
298
- console.error("color must be an array of rgb elements");
299
- return;
300
- }
301
- this.waveUbo.update({ color });
302
- }
303
-
304
-
305
- setBBox({ minLon, minLat, maxLon, maxLat }) {
306
- this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
307
- this.globeShellWiggle.setBBox({ minLon, minLat, maxLon, maxLat });
308
- this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
309
- this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
310
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
311
- }
312
- }
313
-
@@ -1,39 +0,0 @@
1
- /**
2
- * @param {ImageData} imageData
3
- * image
4
- * uMax
5
- * vMax
6
- * height
7
- * width
8
- * @returns {Float32Array}
9
- */
10
- export default function imageToMagnitude(imageData) {
11
- const { image, uMax, vMax, uMin, vMin, height, width } = imageData;
12
-
13
-
14
-
15
- const canvas = document.createElement('canvas');
16
- const ctx = canvas.getContext('2d');
17
- canvas.width = width;
18
- canvas.height = height;
19
- ctx.drawImage(image, 0, 0, width, height);
20
- const img = ctx.getImageData(0, 0, width, height);
21
- const data = img.data;
22
-
23
- const magnitudeArray = new Float32Array(height * width);
24
-
25
- const uDiff = uMax - uMin;
26
- const vDiff = vMax - vMin;
27
-
28
- for (let i = 0; i < data.length; i += 4) {
29
- const r = data[i];
30
- const g = data[i + 1];
31
- const u = uMin + (uDiff * r) / 255;
32
- const v = vMin + (vDiff * g) / 255;
33
- const magnitude = Math.sqrt(u * u + v * v);
34
- const index = i / 4;
35
- magnitudeArray[index] = magnitude;
36
- }
37
-
38
- return magnitudeArray;
39
- }
package/wind/index.js DELETED
@@ -1,5 +0,0 @@
1
- import WindPlugin from "./plugin";
2
- import createVectorFieldImage from "./vectorfieldimage";
3
- import imageToMagnitude from "./imagetovectorfieldandmagnitude";
4
- import { createImageFromBase64 } from "../util/webglobjectbuilders";
5
- export { createVectorFieldImage, imageToMagnitude, WindPlugin, createImageFromBase64 };