@pirireis/webglobeplugins 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +5 -2
- package/Math/angle-calculation.js +0 -14
- package/Math/arc.ts +0 -76
- package/Math/bounds/line-bbox.js +0 -225
- package/Math/constants.ts +0 -11
- package/Math/frustum/camera.ts +0 -32
- package/Math/frustum/from-globeinfo.ts +0 -63
- package/Math/frustum/types.ts +0 -11
- package/Math/globe-util/horizon-plane.ts +0 -137
- package/Math/index.js +0 -0
- package/Math/juction/arc-plane.ts +0 -114
- package/Math/juction/line-sphere.ts +0 -30
- package/Math/juction/plane-plane.ts +0 -66
- package/Math/line.ts +0 -70
- package/Math/matrix4.ts +0 -0
- package/Math/methods.js +0 -237
- package/Math/plane.ts +0 -86
- package/Math/quaternion.ts +0 -120
- package/Math/roadmap.md +0 -10
- package/Math/types.ts +0 -45
- package/Math/utils.js +0 -3
- package/Math/vec3.ts +0 -155
- package/algorithms/search-binary.js +0 -14
- package/altitude-locator/adaptors.js +0 -0
- package/altitude-locator/draw-subset-obj.js +0 -27
- package/altitude-locator/keymethod.js +0 -0
- package/altitude-locator/plugin.js +0 -439
- package/altitude-locator/types.js +0 -26
- package/arrowfield/adaptor.js +0 -11
- package/arrowfield/index.js +0 -3
- package/arrowfield/plugin.js +0 -128
- package/bearing-line/index.js +0 -2
- package/bearing-line/plugin.js +0 -512
- package/circle-line-chain/chain-list-map.js +0 -221
- package/circle-line-chain/init.js +0 -0
- package/circle-line-chain/plugin.js +0 -469
- package/circle-line-chain/readme.md +0 -57
- package/circle-line-chain/util.js +0 -1
- package/compass-rose/compass-rose-padding-flat.js +0 -266
- package/compass-rose/compass-text-writer.js +0 -173
- package/compass-rose/index.js +0 -3
- package/compassrose/compassrose.js +0 -341
- package/compassrose/index.js +0 -2
- package/depth-locator/readme.md +0 -26
- package/globe-types.ts +0 -13
- package/heatwave/index.js +0 -4
- package/heatwave/isobar/objectarraylabels.js +0 -247
- package/heatwave/isobar/plugin.js +0 -340
- package/heatwave/isobar/quadtreecontours.js +0 -336
- package/heatwave/plugins/heatwaveglobeshell.js +0 -258
- package/jest.config.js +0 -6
- package/partialrings/buffer-manager.js +0 -89
- package/partialrings/goals.md +0 -17
- package/partialrings/index.js +0 -3
- package/partialrings/plugin.js +0 -160
- package/partialrings/program.js +0 -324
- package/pin/pin-object-array.js +0 -381
- package/pin/pin-point-totem.js +0 -77
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -78
- package/point-heat-map/index.js +0 -0
- package/point-heat-map/plugin-webworker.js +0 -151
- package/point-heat-map/point-to-heat-map-flow.js +0 -150
- package/point-heat-map/readme.md +0 -15
- package/point-tracks/key-methods.js +0 -3
- package/point-tracks/plugin.js +0 -394
- package/programs/arrowfield/index.js +0 -2
- package/programs/arrowfield/logic.js +0 -286
- package/programs/arrowfield/object.js +0 -89
- package/programs/data2legend/density-to-legend.js +0 -115
- package/programs/data2legend/point-to-density-texture.js +0 -114
- package/programs/float2legendwithratio/index.js +0 -3
- package/programs/float2legendwithratio/logic.js +0 -194
- package/programs/float2legendwithratio/object.js +0 -141
- package/programs/globe-util/is-globe-moved.js +0 -27
- package/programs/globeshell/index.js +0 -2
- package/programs/globeshell/noise/noises.js +0 -0
- package/programs/globeshell/wiggle/index.js +0 -6
- package/programs/globeshell/wiggle/logic.js +0 -371
- package/programs/globeshell/wiggle/object.js +0 -93
- package/programs/helpers/blender/index.js +0 -0
- package/programs/helpers/blender/program.js +0 -91
- package/programs/helpers/fadeaway/index.js +0 -3
- package/programs/helpers/fadeaway/logic.js +0 -76
- package/programs/helpers/fadeaway/object.js +0 -20
- package/programs/helpers/index.js +0 -2
- package/programs/index.js +0 -21
- package/programs/interface.ts +0 -7
- package/programs/line-on-globe/angled-line.js +0 -206
- package/programs/line-on-globe/circle-accurate-3d.js +0 -167
- package/programs/line-on-globe/circle-accurate-flat.js +0 -262
- package/programs/line-on-globe/circle-accurate.js +0 -202
- package/programs/line-on-globe/circle.js +0 -191
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -188
- package/programs/line-on-globe/index.js +0 -0
- package/programs/line-on-globe/lines-color-instanced-flat.js +0 -151
- package/programs/line-on-globe/linestrip.ts +0 -228
- package/programs/line-on-globe/naive-accurate-flexible.js +0 -239
- package/programs/line-on-globe/to-the-surface.js +0 -129
- package/programs/line-on-globe/util.js +0 -8
- package/programs/picking/pickable-renderer.js +0 -216
- package/programs/point-on-globe/element-globe-surface-glow.js +0 -168
- package/programs/point-on-globe/element-point-glow.js +0 -184
- package/programs/point-on-globe/square-pixel-point.js +0 -189
- package/programs/programcache.ts +0 -131
- package/programs/rings/distancering/circleflatprogram.js +0 -136
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -378
- package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -420
- package/programs/rings/distancering/index.js +0 -5
- package/programs/rings/distancering/paddyflatprogram.js +0 -146
- package/programs/rings/distancering/paddyflatprogram2d.js +0 -150
- package/programs/rings/distancering/paddyflatprogram3d.js +0 -146
- package/programs/rings/distancering/shader.js +0 -0
- package/programs/rings/index.js +0 -1
- package/programs/rings/partial-ring/piece-of-pie.js +0 -315
- package/programs/totems/camerauniformblock.d.ts +0 -48
- package/programs/totems/camerauniformblock.js +0 -197
- package/programs/totems/canvas-webglobe-info.js +0 -136
- package/programs/totems/gpu-selection-uniform-block.js +0 -132
- package/programs/totems/index.ts +0 -2
- package/programs/two-d/pixel-circle.js +0 -0
- package/programs/two-d/pixel-padding-for-compass.js +0 -174
- package/programs/util.js +0 -20
- package/programs/vectorfields/index.js +0 -3
- package/programs/vectorfields/logics/drawrectangleparticles.js +0 -125
- package/programs/vectorfields/logics/index.js +0 -5
- package/programs/vectorfields/logics/pixelbased.js +0 -161
- package/programs/vectorfields/logics/ubo.js +0 -64
- package/programs/vectorfields/pingpongbuffermanager.js +0 -80
- package/publish.bat +0 -60
- package/rangerings/enum.js +0 -3
- package/rangerings/index.js +0 -5
- package/rangerings/plugin.js +0 -649
- package/rangerings/rangeringangletext.js +0 -368
- package/rangerings/ring-account.js +0 -129
- package/shaders/fragment-toy/firework.js +0 -55
- package/shaders/fragment-toy/singularity.js +0 -59
- package/shape-on-terrain/arc/naive/plugin.ts +0 -304
- package/shape-on-terrain/goal.md +0 -12
- package/tests/Math/junction/arc-plane.test.ts +0 -133
- package/tests/Math/junction/plane-plane.test.ts +0 -82
- package/tests/Math/plane.test.ts +0 -43
- package/tests/Math/vec3.test.ts +0 -14
- package/timetracks/adaptors-line-strip.js +0 -80
- package/timetracks/adaptors.js +0 -133
- package/timetracks/index.js +0 -6
- package/timetracks/plugin-line-strip.js +0 -295
- package/timetracks/plugin.js +0 -304
- package/timetracks/program-line-strip.js +0 -688
- package/timetracks/program.js +0 -850
- package/timetracks/programpoint-line-strip.js +0 -175
- package/timetracks/programpoint.js +0 -168
- package/timetracks/readme.md +0 -1
- package/tsconfig.json +0 -22
- package/types.ts +0 -17
- package/util/account/bufferoffsetmanager.js +0 -209
- package/util/account/index.js +0 -6
- package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -119
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -173
- package/util/account/single-attribute-buffer-management/index.ts +0 -13
- package/util/account/single-attribute-buffer-management/object-store.ts +0 -65
- package/util/account/single-attribute-buffer-management/types.ts +0 -39
- package/util/account/util.js +0 -22
- package/util/algorithms/index.js +0 -0
- package/util/algorithms/search-binary.js +0 -26
- package/util/check/get.js +0 -13
- package/util/check/index.js +0 -0
- package/util/check/typecheck.js +0 -39
- package/util/geometry/index.js +0 -53
- package/util/gl-util/buffer/attribute-loader.ts +0 -85
- package/util/gl-util/buffer/index.ts +0 -6
- package/util/gl-util/buffer/types.ts +0 -13
- package/util/gl-util/draw-options/methods.ts +0 -66
- package/util/gl-util/draw-options/types.ts +0 -28
- package/util/gl-util/uniform-block/manager.ts +0 -187
- package/util/gl-util/uniform-block/roadmap.md +0 -70
- package/util/gl-util/uniform-block/shader.js +0 -0
- package/util/gl-util/uniform-block/types.ts +0 -27
- package/util/heatwavedatamanager/datamanager.js +0 -168
- package/util/heatwavedatamanager/index.js +0 -3
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -133
- package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
- package/util/index.js +0 -13
- package/util/interpolation/index.js +0 -0
- package/util/interpolation/timetrack/index.js +0 -9
- package/util/interpolation/timetrack/timetrack-interpolator.js +0 -88
- package/util/interpolation/timetrack/web-worker-str.js +0 -180
- package/util/interpolation/timetrack/web-worker.js +0 -51
- package/util/jshelpers/data-filler.js +0 -19
- package/util/jshelpers/equality.js +0 -17
- package/util/jshelpers/index.js +0 -1
- package/util/jshelpers/timefilters.js +0 -32
- package/util/picking/fence.js +0 -46
- package/util/picking/picker-displayer.js +0 -177
- package/util/programs/draw-texture-on-canvas.js +0 -102
- package/util/programs/index.js +0 -1
- package/util/programs/shapesonglobe.js +0 -246
- package/util/programs/supersampletotextures.js +0 -142
- package/util/programs/texturetoglobe.js +0 -203
- package/util/shaderfunctions/geometrytransformations.ts +0 -388
- package/util/shaderfunctions/index.js +0 -2
- package/util/shaderfunctions/nodata.js +0 -10
- package/util/shaderfunctions/noisefunctions.js +0 -44
- package/util/surface-line-data/arc-bboxes.ts +0 -42
- package/util/surface-line-data/arcs-to-cuts.js +0 -74
- package/util/surface-line-data/cut-arc.js +0 -0
- package/util/surface-line-data/flow.ts +0 -52
- package/util/surface-line-data/rbush-manager.js +0 -0
- package/util/surface-line-data/types.ts +0 -27
- package/util/surface-line-data/web-worker.js +0 -0
- package/util/webglobe/gldefaultstates.js +0 -5
- package/util/webglobe/index.js +0 -2
- package/util/webglobe/rasteroverlay.js +0 -96
- package/util/webglobjectbuilders.ts +0 -456
- package/util/webglobjectbuilders1.js +0 -271
- package/waveparticles/adaptor.js +0 -16
- package/waveparticles/index.js +0 -3
- package/waveparticles/plugin.js +0 -313
- package/wind/imagetovectorfieldandmagnitude.js +0 -39
- package/wind/index.js +0 -5
- package/wind/plugin.js +0 -1057
- package/wind/vectorfieldimage.js +0 -27
- package/write-text/attached-text-writer.js +0 -105
- package/write-text/context-text.js +0 -125
- package/write-text/context-text3.js +0 -178
- package/write-text/index.js +0 -1
- package/write-text/writer-plugin.js +0 -7
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import { globeProgramCache } from "../programcache";
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// import { getFrustumPlanes } from "../../Math/frustum/from-projection-matrix";
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// import { getFrustum } from "../../Math/frustum/from-globeinfo"
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// import { Plane } from "../../Math/";
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export const CameraUniformBlockString = `
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layout(std140) uniform CameraUniformBlock {
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mat4 view; // 64 bytes 0
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mat4 projection; // 64 bytes 64
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vec3 translate; // 12 bytes 128
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bool is3D; // 4 bytes 140
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vec2 mapWH; // 8 bytes 144
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vec2 screenWH; // 8 bytes 152
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float z_level; // 4 bytes 160 | 164
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float world_distance; // 4 bytes 164
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float world_tilt; // 4 bytes 168
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float world_north_angle; // 4 bytes 172
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vec2 world_center_radian; // 8 bytes 176 | 184
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}; // 14 lines
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`;
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const Radian = Math.PI / 180.0;
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export default class
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CameraUniformBlockTotem {
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constructor() {
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this.id = "CameraUniformBlockTotem"
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this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
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this.globe = null;
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this.ubo = null;
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// this._frustumPlanes = {
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// left: new Plane(),
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// right: new Plane(),
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// top: new Plane(),
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// bottom: new Plane(),
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// near: new Plane(),
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// far: new Plane()
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// }
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this._isMovedParams = {
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}
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}
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init(globe, gl) {
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this.globe = globe;
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this.ubo = this._createUBO();
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this.traslateFloat32 = new Float32Array(3);
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this.mapWHFloat32 = new Float32Array(2);
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}
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_createUBO() {
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const { gl } = this;
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const ubo = gl.createBuffer();
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gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
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gl.bufferData(gl.UNIFORM_BUFFER, 200, gl.STREAM_DRAW);
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gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
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gl.bindBuffer(gl.UNIFORM_BUFFER, null);
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}
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resize() {
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const { gl, globe, ubo } = this;
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gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
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gl.bindBuffer(gl.UNIFORM_BUFFER, null);
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}
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setGeometry() {
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const is3D = globe.api_GetCurrentGeometry() === 0;
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gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
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}
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draw3D(projection, modelView, translate) {
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const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
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gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
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{ // view, projection, translat
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gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
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traslateFloat32.set([translate.x, translate.y, translate.z], 0);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
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}
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{
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gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
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mapWHFloat32.set([width, height]);
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{
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const { CenterLong, CenterLat, Distance, Tilt, NorthAng } = globe.api_GetCurrentLookInfo();
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gl.bufferSubData(gl.UNIFORM_BUFFER, 164, new Float32Array([
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Distance, Radian * Tilt, Radian * NorthAng, Radian * CenterLong, Radian * CenterLat
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]));
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}
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// this._frustumPlanes = getFrustumPlanes(projection, translate);
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gl.bindBuffer(gl.UNIFORM_BUFFER, null);
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{ // isMoved
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const currentLOD = globe.api_GetCurrentLODWithDecimal()
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this._isMovedParams.isMoved = this._isMovedParams.lastLod !== currentLOD || globe.api_IsScreenMoving();
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}
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// getFrustum(globe, 50, this._frustumPlanes);
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}
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assignBindingPoint(program, bindingPoint) {
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const { gl } = this;
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const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
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gl.uniformBlockBinding(program, cameraBlockIndex, bindingPoint);
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}
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getUBO() {
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return this.ubo;
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}
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getFrustumPlanes() {
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return this._frustumPlanes;
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}
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bind(bindingPoint) {
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const { gl, ubo } = this;
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gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
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}
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unbind(bindingPoint) {
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const { gl } = this;
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gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
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}
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isMoved() {
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return this._isMovedParams.isMoved;
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}
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free() {
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const { gl, ubo } = this;
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gl.deleteBuffer(ubo);
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}
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readBuffer() {
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const result = new Float32Array(41);
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this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
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this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
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this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
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return {
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view: result.slice(0, 16),
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projection: result.slice(16, 32),
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translate: result.slice(32, 35),
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is3D: result[35],
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mapWH: result.slice(36, 38),
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screenWH: result.slice(38, 40),
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z_level: result[40]
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}
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}
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}
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export const CameraUniformBlockTotemCache = Object.freeze({
|
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get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem) },
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release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem) }
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});
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@@ -1,136 +0,0 @@
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1
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import { globeProgramCache } from "../programcache";
|
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2
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|
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3
|
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|
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4
|
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export const WebglobeInfoUniformBlockString = `
|
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5
|
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layout(std140) uniform WebglobeInfo {
|
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6
|
-
vec2 canvas_resolution;
|
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7
|
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vec2 mouse_radian_long_lat;
|
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8
|
-
vec2 mouse_pixel_xy;
|
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9
|
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float north_angle;
|
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10
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float world_tilt;
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11
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float earth_distance;
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12
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};
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-
`;
|
|
14
|
-
|
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15
|
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|
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|
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|
|
17
|
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export default class
|
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|
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|
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19
|
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CameraUniformBlockTotem {
|
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|
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|
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|
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22
|
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constructor() {
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23
|
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this.id = "CameraUniformBlockTotem"
|
|
24
|
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this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
|
|
25
|
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this.gl = null;
|
|
26
|
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this.globe = null;
|
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|
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this.ubo = null;
|
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28
|
-
}
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|
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|
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31
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init(globe, gl) {
|
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this.gl = gl;
|
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|
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this.globe = globe;
|
|
34
|
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this.ubo = this._createUBO();
|
|
35
|
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this.traslateFloat32 = new Float32Array(3);
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|
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this.mapWHFloat32 = new Float32Array(2);
|
|
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|
-
this.setGeometry();
|
|
38
|
-
this.resize();
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
_createUBO() {
|
|
43
|
-
const { gl } = this;
|
|
44
|
-
const ubo = gl.createBuffer();
|
|
45
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
46
|
-
gl.bufferData(gl.UNIFORM_BUFFER, 164, gl.STREAM_DRAW);
|
|
47
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
|
|
48
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
49
|
-
return ubo;
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
resize() {
|
|
54
|
-
const { gl, globe, ubo } = this;
|
|
55
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
56
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
|
|
57
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
setGeometry() {
|
|
62
|
-
const { gl, globe, ubo } = this;
|
|
63
|
-
const is3D = globe.api_GetCurrentGeometry() === 0;
|
|
64
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
65
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
draw3D(projection, modelView, translate) {
|
|
69
|
-
|
|
70
|
-
const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
|
|
71
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
72
|
-
{ // view, projection, translate
|
|
73
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
|
|
74
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
|
|
75
|
-
traslateFloat32.set([translate.x, translate.y, translate.z], 0);
|
|
76
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
|
|
77
|
-
}
|
|
78
|
-
{
|
|
79
|
-
// zoom level
|
|
80
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
|
|
81
|
-
}
|
|
82
|
-
{ // mapWH
|
|
83
|
-
if (globe.api_GetCurrentGeometry() === 1) {
|
|
84
|
-
const { width, height } = globe.api_GetCurrentWorldWH();
|
|
85
|
-
mapWHFloat32.set([width, height]);
|
|
86
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 144, mapWHFloat32);
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
getUBO() {
|
|
94
|
-
return this.ubo;
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
bind(bindingPoint) {
|
|
99
|
-
const { gl, ubo } = this;
|
|
100
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
|
|
101
|
-
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
unbind(bindingPoint) {
|
|
105
|
-
const { gl } = this;
|
|
106
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
free() {
|
|
111
|
-
const { gl, ubo } = this;
|
|
112
|
-
gl.deleteBuffer(ubo);
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
readBuffer() {
|
|
116
|
-
const result = new Float32Array(41);
|
|
117
|
-
this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
|
|
118
|
-
this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
|
|
119
|
-
this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
|
|
120
|
-
return {
|
|
121
|
-
view: result.slice(0, 16),
|
|
122
|
-
projection: result.slice(16, 32),
|
|
123
|
-
translate: result.slice(32, 35),
|
|
124
|
-
is3D: result[35],
|
|
125
|
-
mapWH: result.slice(36, 38),
|
|
126
|
-
screenWH: result.slice(38, 40),
|
|
127
|
-
z_level: result[40]
|
|
128
|
-
}
|
|
129
|
-
}
|
|
130
|
-
}
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
export const CameraUniformBlockTotemCache = Object.freeze({
|
|
134
|
-
get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem) },
|
|
135
|
-
release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem) }
|
|
136
|
-
});
|
|
@@ -1,132 +0,0 @@
|
|
|
1
|
-
import { globeProgramCache } from "../programcache";
|
|
2
|
-
// Loads mouse position to buffer
|
|
3
|
-
// TODO implement it
|
|
4
|
-
export const CameraUniformBlockString = `
|
|
5
|
-
layout(std140) uniform GpuSelectionUniformBlock {
|
|
6
|
-
vec2 mouse_pixel_position;
|
|
7
|
-
vec2 mouse_radian_long_lat;
|
|
8
|
-
}; // 11 lines
|
|
9
|
-
`;
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
export default class
|
|
14
|
-
|
|
15
|
-
CameraUniformBlockTotem {
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
constructor() {
|
|
19
|
-
this.id = "CameraUniformBlockTotem"
|
|
20
|
-
this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
|
|
21
|
-
this.gl = null;
|
|
22
|
-
this.globe = null;
|
|
23
|
-
this.ubo = null;
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
init(globe, gl) {
|
|
28
|
-
this.gl = gl;
|
|
29
|
-
this.globe = globe;
|
|
30
|
-
this.ubo = this._createUBO();
|
|
31
|
-
this.traslateFloat32 = new Float32Array(3);
|
|
32
|
-
this.mapWHFloat32 = new Float32Array(2);
|
|
33
|
-
this.setGeometry();
|
|
34
|
-
this.resize();
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
_createUBO() {
|
|
39
|
-
const { gl } = this;
|
|
40
|
-
const ubo = gl.createBuffer();
|
|
41
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
42
|
-
gl.bufferData(gl.UNIFORM_BUFFER, 164, gl.STREAM_DRAW);
|
|
43
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
|
|
44
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
45
|
-
return ubo;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
resize() {
|
|
50
|
-
const { gl, globe, ubo } = this;
|
|
51
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
52
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
|
|
53
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
setGeometry() {
|
|
58
|
-
const { gl, globe, ubo } = this;
|
|
59
|
-
const is3D = globe.api_GetCurrentGeometry() === 0;
|
|
60
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
61
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
draw3D(projection, modelView, translate) {
|
|
65
|
-
|
|
66
|
-
const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
|
|
67
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
68
|
-
{ // view, projection, translate
|
|
69
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
|
|
70
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
|
|
71
|
-
traslateFloat32.set([translate.x, translate.y, translate.z], 0);
|
|
72
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
|
|
73
|
-
}
|
|
74
|
-
{
|
|
75
|
-
// zoom level
|
|
76
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
|
|
77
|
-
}
|
|
78
|
-
{ // mapWH
|
|
79
|
-
if (globe.api_GetCurrentGeometry() === 1) {
|
|
80
|
-
const { width, height } = globe.api_GetCurrentWorldWH();
|
|
81
|
-
mapWHFloat32.set([width, height]);
|
|
82
|
-
gl.bufferSubData(gl.UNIFORM_BUFFER, 144, mapWHFloat32);
|
|
83
|
-
}
|
|
84
|
-
}
|
|
85
|
-
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
getUBO() {
|
|
90
|
-
return this.ubo;
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
bind(bindingPoint) {
|
|
95
|
-
const { gl, ubo } = this;
|
|
96
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
|
|
97
|
-
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
unbind(bindingPoint) {
|
|
101
|
-
const { gl } = this;
|
|
102
|
-
gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
free() {
|
|
107
|
-
const { gl, ubo } = this;
|
|
108
|
-
gl.deleteBuffer(ubo);
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
readBuffer() {
|
|
112
|
-
const result = new Float32Array(41);
|
|
113
|
-
this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
|
|
114
|
-
this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
|
|
115
|
-
this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
|
|
116
|
-
return {
|
|
117
|
-
view: result.slice(0, 16),
|
|
118
|
-
projection: result.slice(16, 32),
|
|
119
|
-
translate: result.slice(32, 35),
|
|
120
|
-
is3D: result[35],
|
|
121
|
-
mapWH: result.slice(36, 38),
|
|
122
|
-
screenWH: result.slice(38, 40),
|
|
123
|
-
z_level: result[40]
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
}
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
export const CameraUniformBlockTotemCache = Object.freeze({
|
|
130
|
-
get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem) },
|
|
131
|
-
release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem) }
|
|
132
|
-
});
|
package/programs/totems/index.ts
DELETED
|
File without changes
|
|
@@ -1,174 +0,0 @@
|
|
|
1
|
-
import { createProgram } from "../../util";
|
|
2
|
-
import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
|
|
3
|
-
import { noRegisterGlobeProgramCache } from "../programcache";
|
|
4
|
-
const vertexCount = 720;
|
|
5
|
-
const vertexShaderSource = `#version 300 es
|
|
6
|
-
${CameraUniformBlockString}
|
|
7
|
-
|
|
8
|
-
in vec2 screen_coordinate;
|
|
9
|
-
in float pixel_radius_small_ratio;
|
|
10
|
-
in float pixel_radius_big_ratio;
|
|
11
|
-
in vec4 rgba;
|
|
12
|
-
out vec4 v_rgba;
|
|
13
|
-
uniform float plugin_opacity;
|
|
14
|
-
|
|
15
|
-
vec3 coord_opacity(){
|
|
16
|
-
float radius;
|
|
17
|
-
float angle;
|
|
18
|
-
float gap = (pixel_radius_big_ratio - pixel_radius_small_ratio);
|
|
19
|
-
if( gl_VertexID % 2 == 0){
|
|
20
|
-
// if( gl_VertexID % 180 == 0){
|
|
21
|
-
// radius = pixel_radius_small_ratio ;
|
|
22
|
-
// } else
|
|
23
|
-
if ( gl_VertexID % 60 == 0){
|
|
24
|
-
radius = pixel_radius_small_ratio;
|
|
25
|
-
} else if( gl_VertexID % 10 == 0) {
|
|
26
|
-
radius = pixel_radius_small_ratio + gap * 0.5;
|
|
27
|
-
} else {
|
|
28
|
-
radius = pixel_radius_small_ratio + gap* 0.75;
|
|
29
|
-
}
|
|
30
|
-
angle = (float(gl_VertexID) / (${vertexCount}.0));
|
|
31
|
-
} else {
|
|
32
|
-
if ( gl_VertexID % 180 == 1){
|
|
33
|
-
radius = pixel_radius_big_ratio + gap * 0.1;
|
|
34
|
-
|
|
35
|
-
} else {
|
|
36
|
-
radius = pixel_radius_big_ratio;
|
|
37
|
-
}
|
|
38
|
-
angle = (float(gl_VertexID - 1) / (${vertexCount}.0));
|
|
39
|
-
}
|
|
40
|
-
float opacity = fract(angle + 0.2475) / 1.5 + 0.33;
|
|
41
|
-
angle = angle * ${Math.PI * 2.0} + world_north_angle;
|
|
42
|
-
radius = radius * min(screenWH.x, screenWH.y) / 2.0;;
|
|
43
|
-
return vec3( screen_coordinate + vec2( cos(angle), sin(angle)) * radius, opacity);
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
vec2 adjust_pos(vec2 pos) {
|
|
47
|
-
return vec2(
|
|
48
|
-
(pos.x / screenWH.x - 0.5) * 2.0,
|
|
49
|
-
(0.5 - pos.y / screenWH.y) * 2.0
|
|
50
|
-
);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
void main(){
|
|
54
|
-
vec3 c = coord_opacity();
|
|
55
|
-
gl_Position = vec4( adjust_pos(c.xy), 0.0, 1.0);
|
|
56
|
-
v_rgba = rgba;
|
|
57
|
-
v_rgba.a *= plugin_opacity;
|
|
58
|
-
gl_PointSize = 10.0;
|
|
59
|
-
}
|
|
60
|
-
`
|
|
61
|
-
|
|
62
|
-
const fragmentShaderSource = `#version 300 es
|
|
63
|
-
precision highp float;
|
|
64
|
-
in vec4 v_rgba;
|
|
65
|
-
out vec4 color;
|
|
66
|
-
void main(){
|
|
67
|
-
color = v_rgba;
|
|
68
|
-
}
|
|
69
|
-
`
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
class Logic {
|
|
73
|
-
constructor(globe) {
|
|
74
|
-
this.globe = globe;
|
|
75
|
-
this.gl = globe.gl;
|
|
76
|
-
this._lastOpacity = 1;
|
|
77
|
-
this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
|
|
78
|
-
const { gl, program } = this;
|
|
79
|
-
{ // assign attribute locations
|
|
80
|
-
// in vec2 screen_coordinate;
|
|
81
|
-
// in float pixel_radius_small_ratio;
|
|
82
|
-
// in float pixel_radius_big_ratio;
|
|
83
|
-
// in vec4 rgba;
|
|
84
|
-
|
|
85
|
-
gl.bindAttribLocation(program, 0, "screen_coordinate");
|
|
86
|
-
gl.bindAttribLocation(program, 1, "pixel_radius_small_ratio");
|
|
87
|
-
gl.bindAttribLocation(program, 2, "pixel_radius_big_ratio");
|
|
88
|
-
gl.bindAttribLocation(program, 3, "rgba");
|
|
89
|
-
}
|
|
90
|
-
{
|
|
91
|
-
this._opacityLocation = gl.getUniformLocation(program, "plugin_opacity");
|
|
92
|
-
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
93
|
-
gl.useProgram(program);
|
|
94
|
-
gl.uniform1f(this._opacityLocation, this._lastOpacity);
|
|
95
|
-
gl.useProgram(currentProgram);
|
|
96
|
-
}
|
|
97
|
-
{
|
|
98
|
-
this.cameraBlockBindingPoint = 0;
|
|
99
|
-
const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
|
|
100
|
-
this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
|
|
101
|
-
gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
draw(vao, length, opacity) {
|
|
107
|
-
const { globe, gl, program, cameraBlockTotem, cameraBlockBindingPoint, _opacityLocation } = this;
|
|
108
|
-
if (globe.api_GetCurrentGeometry() === 0) return;
|
|
109
|
-
gl.useProgram(program);
|
|
110
|
-
cameraBlockTotem.bind(cameraBlockBindingPoint);
|
|
111
|
-
if (opacity !== this._lastOpacity) {
|
|
112
|
-
this._lastOpacity = opacity;
|
|
113
|
-
gl.uniform1f(_opacityLocation, opacity);
|
|
114
|
-
}
|
|
115
|
-
gl.bindVertexArray(vao);
|
|
116
|
-
gl.drawArraysInstanced(gl.LINES, 0, vertexCount, length);
|
|
117
|
-
gl.bindVertexArray(null);
|
|
118
|
-
cameraBlockTotem.unbind(cameraBlockBindingPoint);
|
|
119
|
-
}
|
|
120
|
-
|
|
121
|
-
createVAO(screenCoordsBufferObj, pixelRadiusRatioSmallBufferObj, pixelRadiusRatioBigBufferObj, rgbaBufferObj) {
|
|
122
|
-
const { gl } = this;
|
|
123
|
-
const vao = gl.createVertexArray();
|
|
124
|
-
gl.bindVertexArray(vao);
|
|
125
|
-
{
|
|
126
|
-
const { buffer, stride = 0, offset = 0 } = screenCoordsBufferObj;
|
|
127
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
128
|
-
gl.enableVertexAttribArray(0);
|
|
129
|
-
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
|
|
130
|
-
gl.vertexAttribDivisor(0, 1);
|
|
131
|
-
}
|
|
132
|
-
{
|
|
133
|
-
const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioSmallBufferObj;
|
|
134
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
135
|
-
gl.enableVertexAttribArray(1);
|
|
136
|
-
gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
|
|
137
|
-
gl.vertexAttribDivisor(1, 1);
|
|
138
|
-
}
|
|
139
|
-
{
|
|
140
|
-
const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioBigBufferObj;
|
|
141
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
142
|
-
gl.enableVertexAttribArray(2);
|
|
143
|
-
gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
|
|
144
|
-
gl.vertexAttribDivisor(2, 1);
|
|
145
|
-
}
|
|
146
|
-
{
|
|
147
|
-
const { buffer, stride = 0, offset = 0 } = rgbaBufferObj;
|
|
148
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
149
|
-
gl.enableVertexAttribArray(3);
|
|
150
|
-
gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
|
|
151
|
-
gl.vertexAttribDivisor(3, 1);
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
gl.bindVertexArray(null);
|
|
155
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
156
|
-
return vao;
|
|
157
|
-
|
|
158
|
-
}
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
free() {
|
|
164
|
-
const { globe } = this;
|
|
165
|
-
CameraUniformBlockTotemCache.release(globe);
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
export const PixelPaddingForFlatCompassCache = Object.freeze({
|
|
172
|
-
get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
|
|
173
|
-
release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
|
|
174
|
-
})
|
package/programs/util.js
DELETED
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
function longlatbbox2normalbbox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
|
|
4
|
-
// x
|
|
5
|
-
const horOffset = (minLon) * Math.PI / 180;
|
|
6
|
-
const horSize = (maxLon - minLon) * Math.PI / 180;
|
|
7
|
-
// y
|
|
8
|
-
const vertOffset = (90 - maxLat) * Math.PI / 180;
|
|
9
|
-
const vertSize = (maxLat - minLat) * Math.PI / 180;
|
|
10
|
-
|
|
11
|
-
const result = {
|
|
12
|
-
bboxOffsetRad: new Float32Array([horOffset, vertOffset]),
|
|
13
|
-
bboxSizeRad: new Float32Array([horSize, vertSize])
|
|
14
|
-
};
|
|
15
|
-
console.log("longlatbbox2normalbbox", result);
|
|
16
|
-
return result;
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
export { longlatbbox2normalbbox }
|