@pirireis/webglobeplugins 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +5 -2
- package/Math/angle-calculation.js +0 -14
- package/Math/arc.ts +0 -76
- package/Math/bounds/line-bbox.js +0 -225
- package/Math/constants.ts +0 -11
- package/Math/frustum/camera.ts +0 -32
- package/Math/frustum/from-globeinfo.ts +0 -63
- package/Math/frustum/types.ts +0 -11
- package/Math/globe-util/horizon-plane.ts +0 -137
- package/Math/index.js +0 -0
- package/Math/juction/arc-plane.ts +0 -114
- package/Math/juction/line-sphere.ts +0 -30
- package/Math/juction/plane-plane.ts +0 -66
- package/Math/line.ts +0 -70
- package/Math/matrix4.ts +0 -0
- package/Math/methods.js +0 -237
- package/Math/plane.ts +0 -86
- package/Math/quaternion.ts +0 -120
- package/Math/roadmap.md +0 -10
- package/Math/types.ts +0 -45
- package/Math/utils.js +0 -3
- package/Math/vec3.ts +0 -155
- package/algorithms/search-binary.js +0 -14
- package/altitude-locator/adaptors.js +0 -0
- package/altitude-locator/draw-subset-obj.js +0 -27
- package/altitude-locator/keymethod.js +0 -0
- package/altitude-locator/plugin.js +0 -439
- package/altitude-locator/types.js +0 -26
- package/arrowfield/adaptor.js +0 -11
- package/arrowfield/index.js +0 -3
- package/arrowfield/plugin.js +0 -128
- package/bearing-line/index.js +0 -2
- package/bearing-line/plugin.js +0 -512
- package/circle-line-chain/chain-list-map.js +0 -221
- package/circle-line-chain/init.js +0 -0
- package/circle-line-chain/plugin.js +0 -469
- package/circle-line-chain/readme.md +0 -57
- package/circle-line-chain/util.js +0 -1
- package/compass-rose/compass-rose-padding-flat.js +0 -266
- package/compass-rose/compass-text-writer.js +0 -173
- package/compass-rose/index.js +0 -3
- package/compassrose/compassrose.js +0 -341
- package/compassrose/index.js +0 -2
- package/depth-locator/readme.md +0 -26
- package/globe-types.ts +0 -13
- package/heatwave/index.js +0 -4
- package/heatwave/isobar/objectarraylabels.js +0 -247
- package/heatwave/isobar/plugin.js +0 -340
- package/heatwave/isobar/quadtreecontours.js +0 -336
- package/heatwave/plugins/heatwaveglobeshell.js +0 -258
- package/jest.config.js +0 -6
- package/partialrings/buffer-manager.js +0 -89
- package/partialrings/goals.md +0 -17
- package/partialrings/index.js +0 -3
- package/partialrings/plugin.js +0 -160
- package/partialrings/program.js +0 -324
- package/pin/pin-object-array.js +0 -381
- package/pin/pin-point-totem.js +0 -77
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -78
- package/point-heat-map/index.js +0 -0
- package/point-heat-map/plugin-webworker.js +0 -151
- package/point-heat-map/point-to-heat-map-flow.js +0 -150
- package/point-heat-map/readme.md +0 -15
- package/point-tracks/key-methods.js +0 -3
- package/point-tracks/plugin.js +0 -394
- package/programs/arrowfield/index.js +0 -2
- package/programs/arrowfield/logic.js +0 -286
- package/programs/arrowfield/object.js +0 -89
- package/programs/data2legend/density-to-legend.js +0 -115
- package/programs/data2legend/point-to-density-texture.js +0 -114
- package/programs/float2legendwithratio/index.js +0 -3
- package/programs/float2legendwithratio/logic.js +0 -194
- package/programs/float2legendwithratio/object.js +0 -141
- package/programs/globe-util/is-globe-moved.js +0 -27
- package/programs/globeshell/index.js +0 -2
- package/programs/globeshell/noise/noises.js +0 -0
- package/programs/globeshell/wiggle/index.js +0 -6
- package/programs/globeshell/wiggle/logic.js +0 -371
- package/programs/globeshell/wiggle/object.js +0 -93
- package/programs/helpers/blender/index.js +0 -0
- package/programs/helpers/blender/program.js +0 -91
- package/programs/helpers/fadeaway/index.js +0 -3
- package/programs/helpers/fadeaway/logic.js +0 -76
- package/programs/helpers/fadeaway/object.js +0 -20
- package/programs/helpers/index.js +0 -2
- package/programs/index.js +0 -21
- package/programs/interface.ts +0 -7
- package/programs/line-on-globe/angled-line.js +0 -206
- package/programs/line-on-globe/circle-accurate-3d.js +0 -167
- package/programs/line-on-globe/circle-accurate-flat.js +0 -262
- package/programs/line-on-globe/circle-accurate.js +0 -202
- package/programs/line-on-globe/circle.js +0 -191
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -188
- package/programs/line-on-globe/index.js +0 -0
- package/programs/line-on-globe/lines-color-instanced-flat.js +0 -151
- package/programs/line-on-globe/linestrip.ts +0 -228
- package/programs/line-on-globe/naive-accurate-flexible.js +0 -239
- package/programs/line-on-globe/to-the-surface.js +0 -129
- package/programs/line-on-globe/util.js +0 -8
- package/programs/picking/pickable-renderer.js +0 -216
- package/programs/point-on-globe/element-globe-surface-glow.js +0 -168
- package/programs/point-on-globe/element-point-glow.js +0 -184
- package/programs/point-on-globe/square-pixel-point.js +0 -189
- package/programs/programcache.ts +0 -131
- package/programs/rings/distancering/circleflatprogram.js +0 -136
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -378
- package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -420
- package/programs/rings/distancering/index.js +0 -5
- package/programs/rings/distancering/paddyflatprogram.js +0 -146
- package/programs/rings/distancering/paddyflatprogram2d.js +0 -150
- package/programs/rings/distancering/paddyflatprogram3d.js +0 -146
- package/programs/rings/distancering/shader.js +0 -0
- package/programs/rings/index.js +0 -1
- package/programs/rings/partial-ring/piece-of-pie.js +0 -315
- package/programs/totems/camerauniformblock.d.ts +0 -48
- package/programs/totems/camerauniformblock.js +0 -197
- package/programs/totems/canvas-webglobe-info.js +0 -136
- package/programs/totems/gpu-selection-uniform-block.js +0 -132
- package/programs/totems/index.ts +0 -2
- package/programs/two-d/pixel-circle.js +0 -0
- package/programs/two-d/pixel-padding-for-compass.js +0 -174
- package/programs/util.js +0 -20
- package/programs/vectorfields/index.js +0 -3
- package/programs/vectorfields/logics/drawrectangleparticles.js +0 -125
- package/programs/vectorfields/logics/index.js +0 -5
- package/programs/vectorfields/logics/pixelbased.js +0 -161
- package/programs/vectorfields/logics/ubo.js +0 -64
- package/programs/vectorfields/pingpongbuffermanager.js +0 -80
- package/publish.bat +0 -60
- package/rangerings/enum.js +0 -3
- package/rangerings/index.js +0 -5
- package/rangerings/plugin.js +0 -649
- package/rangerings/rangeringangletext.js +0 -368
- package/rangerings/ring-account.js +0 -129
- package/shaders/fragment-toy/firework.js +0 -55
- package/shaders/fragment-toy/singularity.js +0 -59
- package/shape-on-terrain/arc/naive/plugin.ts +0 -304
- package/shape-on-terrain/goal.md +0 -12
- package/tests/Math/junction/arc-plane.test.ts +0 -133
- package/tests/Math/junction/plane-plane.test.ts +0 -82
- package/tests/Math/plane.test.ts +0 -43
- package/tests/Math/vec3.test.ts +0 -14
- package/timetracks/adaptors-line-strip.js +0 -80
- package/timetracks/adaptors.js +0 -133
- package/timetracks/index.js +0 -6
- package/timetracks/plugin-line-strip.js +0 -295
- package/timetracks/plugin.js +0 -304
- package/timetracks/program-line-strip.js +0 -688
- package/timetracks/program.js +0 -850
- package/timetracks/programpoint-line-strip.js +0 -175
- package/timetracks/programpoint.js +0 -168
- package/timetracks/readme.md +0 -1
- package/tsconfig.json +0 -22
- package/types.ts +0 -17
- package/util/account/bufferoffsetmanager.js +0 -209
- package/util/account/index.js +0 -6
- package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -119
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -173
- package/util/account/single-attribute-buffer-management/index.ts +0 -13
- package/util/account/single-attribute-buffer-management/object-store.ts +0 -65
- package/util/account/single-attribute-buffer-management/types.ts +0 -39
- package/util/account/util.js +0 -22
- package/util/algorithms/index.js +0 -0
- package/util/algorithms/search-binary.js +0 -26
- package/util/check/get.js +0 -13
- package/util/check/index.js +0 -0
- package/util/check/typecheck.js +0 -39
- package/util/geometry/index.js +0 -53
- package/util/gl-util/buffer/attribute-loader.ts +0 -85
- package/util/gl-util/buffer/index.ts +0 -6
- package/util/gl-util/buffer/types.ts +0 -13
- package/util/gl-util/draw-options/methods.ts +0 -66
- package/util/gl-util/draw-options/types.ts +0 -28
- package/util/gl-util/uniform-block/manager.ts +0 -187
- package/util/gl-util/uniform-block/roadmap.md +0 -70
- package/util/gl-util/uniform-block/shader.js +0 -0
- package/util/gl-util/uniform-block/types.ts +0 -27
- package/util/heatwavedatamanager/datamanager.js +0 -168
- package/util/heatwavedatamanager/index.js +0 -3
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -133
- package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
- package/util/index.js +0 -13
- package/util/interpolation/index.js +0 -0
- package/util/interpolation/timetrack/index.js +0 -9
- package/util/interpolation/timetrack/timetrack-interpolator.js +0 -88
- package/util/interpolation/timetrack/web-worker-str.js +0 -180
- package/util/interpolation/timetrack/web-worker.js +0 -51
- package/util/jshelpers/data-filler.js +0 -19
- package/util/jshelpers/equality.js +0 -17
- package/util/jshelpers/index.js +0 -1
- package/util/jshelpers/timefilters.js +0 -32
- package/util/picking/fence.js +0 -46
- package/util/picking/picker-displayer.js +0 -177
- package/util/programs/draw-texture-on-canvas.js +0 -102
- package/util/programs/index.js +0 -1
- package/util/programs/shapesonglobe.js +0 -246
- package/util/programs/supersampletotextures.js +0 -142
- package/util/programs/texturetoglobe.js +0 -203
- package/util/shaderfunctions/geometrytransformations.ts +0 -388
- package/util/shaderfunctions/index.js +0 -2
- package/util/shaderfunctions/nodata.js +0 -10
- package/util/shaderfunctions/noisefunctions.js +0 -44
- package/util/surface-line-data/arc-bboxes.ts +0 -42
- package/util/surface-line-data/arcs-to-cuts.js +0 -74
- package/util/surface-line-data/cut-arc.js +0 -0
- package/util/surface-line-data/flow.ts +0 -52
- package/util/surface-line-data/rbush-manager.js +0 -0
- package/util/surface-line-data/types.ts +0 -27
- package/util/surface-line-data/web-worker.js +0 -0
- package/util/webglobe/gldefaultstates.js +0 -5
- package/util/webglobe/index.js +0 -2
- package/util/webglobe/rasteroverlay.js +0 -96
- package/util/webglobjectbuilders.ts +0 -456
- package/util/webglobjectbuilders1.js +0 -271
- package/waveparticles/adaptor.js +0 -16
- package/waveparticles/index.js +0 -3
- package/waveparticles/plugin.js +0 -313
- package/wind/imagetovectorfieldandmagnitude.js +0 -39
- package/wind/index.js +0 -5
- package/wind/plugin.js +0 -1057
- package/wind/vectorfieldimage.js +0 -27
- package/write-text/attached-text-writer.js +0 -105
- package/write-text/context-text.js +0 -125
- package/write-text/context-text3.js +0 -178
- package/write-text/index.js +0 -1
- package/write-text/writer-plugin.js +0 -7
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import { createProgram } from './util'
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import { CameraUniformBlockTotemCache, CameraUniformBlockString } from '../totems';
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import { cartesian3DToGLPosition, R_3D } from '../../util/shaderfunctions/geometrytransformations';
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import { noRegisterGlobeProgramCache } from '../programcache';
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import { attributeLoader } from '../../util/gl-util/buffer/attribute-loader';
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import '../draw-options/types';
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import { drawInstanced } from '../draw-options/methods';
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const vs = `#version 300 es
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${R_3D}
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${CameraUniformBlockString}
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${cartesian3DToGLPosition}
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in vec3 pos3D
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in vec4 color;
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out float ratio;
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out flat vec4 vColor;
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void main(){
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if ( gl_VertexID == 0) {
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ratio =0.0;
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} else {
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vec3 sea_level_pos3D = norm(pos3D) * R_3D;
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}
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vColor = color;
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}`;
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const fs = `#version 300 es
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uniform float opacity;
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uniform float phase;
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uniform float fadeOpacity;
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in flat vec4 vColor;
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in float ratio;
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out vec4 fragColor;
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void main(){
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fragColor = vec4( vColor.rgb, vColor.a * opacity);
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}
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class Logic {
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constructor(globe) {
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[this._opacity, this._phase, this._fadeOpacity].forEach((wrapper) => gl.uniform1f(wrapper.location, wrapper.lastValue))
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}
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import { createProgram } from "../../util";
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import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
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import { mercatorXYToGLPosition, cartesian3DToGLPosition, R_3D, R } from "../../util/shaderfunctions/geometrytransformations";
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import { noRegisterGlobeProgramCache } from "../programcache";
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import "../../util/gl-util/draw-options/types";
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import { drawArrays } from "../../util/gl-util/draw-options/methods";
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import { attributeLoader } from "../../util/gl-util/buffer/attribute-loader";
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import { UniformBlockManager } from "../../util/gl-util/uniform-block/manager";
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const uniformBindingPoints = {
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flexible: 1
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};
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const uniformBlockManager = new UniformBlockManager(
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"FlexibleBlock",
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18
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[
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{ name: "u_rgba", type: "vec4", value: new Float32Array([1, 1, 1, 1]) },
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{ name: "u_opacity", type: "float", value: new Float32Array([1.0]) },
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{ name: "u_size_multiplier", type: "float", value: new Float32Array([1.0]) },
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22
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{ name: "u_size", type: "float", value: new Float32Array([1.0]) },
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23
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{ name: "u_minimum_size", type: "float", value: new Float32Array([1.0]) },
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{ name: "u_draw_mode", type: "int", value: new Int32Array([0]) }, // 0.0 for point, 1.0 for line
|
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{ name: "u_is_circle", type: "bool", value: new Float32Array([1.0]) },
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{ name: "u_dash_count", type: "float", value: new Float32Array([1.0]) },
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{ name: "u_dash_opacity_multiplier", type: "float", value: new Float32Array([1.0]) },
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{ name: "u_dash_phase", type: "float", value: new Float32Array([0.0]) },
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], uniformBindingPoints.flexible);
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30
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const vs = `#version 300 es
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${R}
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${R_3D}
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${CameraUniformBlockString}
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36
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${mercatorXYToGLPosition}
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37
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${cartesian3DToGLPosition}
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38
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${uniformBlockManager.glslCode()}
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precision highp float;
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precision highp int;
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44
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in vec3 pos3D;
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45
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in vec2 pos2D;
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in vec4 rgba;
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47
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in float size;
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48
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49
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50
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flat out highp int vVertexID;
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51
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52
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out vec4 v_rgba;
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53
|
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54
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out float v_length;
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55
|
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56
|
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void main() {
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57
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58
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v_rgba = (rgba.r == -1.0) ? u_rgba : rgba;
|
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59
|
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v_rgba.a *= u_opacity;
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60
|
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gl_PointSize = max(((size == -1.0) ? u_size : size) * u_size_multiplier, u_minimum_size);
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61
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62
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float size_fixer;
|
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63
|
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if(is3D){
|
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64
|
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gl_Position = cartesian3DToGLPosition(pos3D);
|
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65
|
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size_fixer = smoothstep(0.15, 1.0, 0.5 * R_3D / gl_Position.w) ;
|
|
66
|
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} else {
|
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67
|
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gl_Position = mercatorXYToGLPosition(pos2D);
|
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68
|
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size_fixer = smoothstep(2.0, 5.2, z_level);
|
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69
|
-
}
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70
|
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gl_PointSize *= size_fixer;
|
|
71
|
-
switch (u_draw_mode) {
|
|
72
|
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case 0:
|
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73
|
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vVertexID = gl_VertexID;
|
|
74
|
-
break;
|
|
75
|
-
case 1:
|
|
76
|
-
v_length = float(gl_VertexID % 2);
|
|
77
|
-
vVertexID = (gl_VertexID - gl_VertexID % 2) / 2; // a line takes two points
|
|
78
|
-
break;
|
|
79
|
-
default:
|
|
80
|
-
break;
|
|
81
|
-
}
|
|
82
|
-
}`;
|
|
83
|
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|
|
84
|
-
const fs = `#version 300 es
|
|
85
|
-
precision highp float;
|
|
86
|
-
precision highp int;
|
|
87
|
-
|
|
88
|
-
${uniformBlockManager.glslCode()}
|
|
89
|
-
|
|
90
|
-
flat in highp int vVertexID;
|
|
91
|
-
|
|
92
|
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in vec4 v_rgba;
|
|
93
|
-
in float v_length;
|
|
94
|
-
|
|
95
|
-
layout(location = 0) out vec4 fragColor;
|
|
96
|
-
layout(location = 1) out int vertexID;
|
|
97
|
-
|
|
98
|
-
void main() {
|
|
99
|
-
vertexID = vVertexID;
|
|
100
|
-
fragColor = v_rgba;
|
|
101
|
-
|
|
102
|
-
switch (u_draw_mode) {
|
|
103
|
-
case 0:
|
|
104
|
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float d = distance(gl_PointCoord, vec2(0.5, 0.5));
|
|
105
|
-
if (u_is_circle) {
|
|
106
|
-
if (d > 0.5) discard;
|
|
107
|
-
fragColor.a *= smoothstep(0.5, 0.45, d);
|
|
108
|
-
}
|
|
109
|
-
if (u_dash_opacity_multiplier < 1.0) {
|
|
110
|
-
float dash = sin(d * 3.14159 * 2.0 * u_dash_count + u_dash_phase) * (1.0 - u_dash_opacity_multiplier) + u_dash_opacity_multiplier;
|
|
111
|
-
fragColor.a *= dash;
|
|
112
|
-
}
|
|
113
|
-
break;
|
|
114
|
-
case 1:
|
|
115
|
-
if (u_dash_opacity_multiplier < 1.0 && fract((v_length + u_dash_phase) * u_dash_count) < 0.5) {
|
|
116
|
-
fragColor.a *= u_dash_opacity_multiplier;
|
|
117
|
-
}
|
|
118
|
-
break;
|
|
119
|
-
}
|
|
120
|
-
}`;
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
class PointOnGlobeProgram {
|
|
124
|
-
|
|
125
|
-
constructor(globe) {
|
|
126
|
-
|
|
127
|
-
this.globe = globe;
|
|
128
|
-
this.gl = globe.gl;
|
|
129
|
-
this._isFreed = false;
|
|
130
|
-
this.program = createProgram(this.gl, vs, fs);
|
|
131
|
-
|
|
132
|
-
const { gl, program } = this;
|
|
133
|
-
|
|
134
|
-
// assign opacity
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
// assign attribute locations
|
|
138
|
-
gl.bindAttribLocation(program, 0, "pos3D");
|
|
139
|
-
gl.bindAttribLocation(program, 1, "pos2D");
|
|
140
|
-
gl.bindAttribLocation(program, 2, "rgba");
|
|
141
|
-
gl.bindAttribLocation(program, 3, "size");
|
|
142
|
-
// arrange camera uniform block
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
|
|
146
|
-
this.cameraBlockTotem.assignBindingPoint(program, uniformBindingPoints.camera);
|
|
147
|
-
uniformBlockManager.assignBindingPoint(this.gl, this.program);
|
|
148
|
-
this._defaultUBO = uniformBlockManager.createUBO(this.gl);
|
|
149
|
-
|
|
150
|
-
this._defaultUBO.update(new Map([
|
|
151
|
-
["u_rgba", [1, 1, 1, 1]],
|
|
152
|
-
["u_opacity", [1.0]],
|
|
153
|
-
["u_size_multiplier", [1.0]],
|
|
154
|
-
["u_size", [1.0]],
|
|
155
|
-
["u_is_circle", [1.0]],
|
|
156
|
-
]));
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
createUBO() {
|
|
161
|
-
const ubo = uniformBlockManager.createUBO(this.gl);
|
|
162
|
-
return ubo;
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
createVAO(pos3DBufferObj, pos2DBufferObj, rgbaBufferObj, sizeBufferObj) {
|
|
166
|
-
|
|
167
|
-
const { gl } = this;
|
|
168
|
-
const vao = gl.createVertexArray();
|
|
169
|
-
gl.bindVertexArray(vao);
|
|
170
|
-
|
|
171
|
-
attributeLoader(gl, pos3DBufferObj, 0, 3);
|
|
172
|
-
attributeLoader(gl, pos2DBufferObj, 1, 2);
|
|
173
|
-
attributeLoader(gl, rgbaBufferObj, 2, 4, { escapeValues: [-1, -1, -1, -1] });
|
|
174
|
-
attributeLoader(gl, sizeBufferObj, 3, 1, { escapeValues: [-1] });
|
|
175
|
-
|
|
176
|
-
gl.bindVertexArray(null);
|
|
177
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
178
|
-
return vao;
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
/**
|
|
183
|
-
*
|
|
184
|
-
* @param {vertexArrayObject} vao
|
|
185
|
-
* @param {DrawRangeIndexParams} drawOptions
|
|
186
|
-
*/
|
|
187
|
-
draw(vao, drawOptions, ubo = null) {
|
|
188
|
-
const { gl, program } = this;
|
|
189
|
-
gl.useProgram(program);
|
|
190
|
-
gl.bindVertexArray(vao);
|
|
191
|
-
this.cameraBlockTotem.bind(uniformBindingPoints.camera);
|
|
192
|
-
ubo = ubo || this._defaultUBO;
|
|
193
|
-
ubo.bind();
|
|
194
|
-
|
|
195
|
-
drawArrays(gl, gl.POINTS, drawOptions);
|
|
196
|
-
ubo.unbind();
|
|
197
|
-
this.cameraBlockTotem.unbind(uniformBindingPoints.camera);
|
|
198
|
-
gl.bindVertexArray(null);
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
free() {
|
|
202
|
-
if (this._isFreed) return;
|
|
203
|
-
const { gl, globe } = this;
|
|
204
|
-
CameraUniformBlockTotemCache.release(globe);
|
|
205
|
-
gl.deleteProgram(this.program);
|
|
206
|
-
this._isFreed = true;
|
|
207
|
-
}
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
const PickableRendererProgramCache = Object.freeze({
|
|
212
|
-
get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, PointOnGlobeProgram),
|
|
213
|
-
release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, PointOnGlobeProgram)
|
|
214
|
-
});
|
|
215
|
-
|
|
216
|
-
export { PickableRendererProgramCache };
|
|
@@ -1,168 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* *
|
|
3
|
-
* * *
|
|
4
|
-
* * * *
|
|
5
|
-
* * *
|
|
6
|
-
* *
|
|
7
|
-
*/
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
|
|
12
|
-
import { PI, mercatorXYToGLPosition, cartesian3DToGLPosition, circleLimpFromLongLatRadCenterCartesian3D_accurate } from "../../util/shaderfunctions/geometrytransformations";
|
|
13
|
-
import { createProgram } from "../../util";
|
|
14
|
-
import { noRegisterGlobeProgramCache } from "../programcache";
|
|
15
|
-
import { attributeLoader } from "../../util/gl-util/buffer/attribute-loader";
|
|
16
|
-
import { drawInstanced } from "../../util/gl-util/draw-options/methods";
|
|
17
|
-
import { UniformBlockManager } from "../../util/gl-util/uniform-block/manager";
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
const uboBlockManager = new UniformBlockManager(
|
|
21
|
-
"FlexibleBlock",
|
|
22
|
-
[
|
|
23
|
-
{ name: "u_color", type: "vec4" },
|
|
24
|
-
{ name: "u_radius", type: "float" }
|
|
25
|
-
],
|
|
26
|
-
1
|
|
27
|
-
);
|
|
28
|
-
|
|
29
|
-
const vs = `#version 300 es
|
|
30
|
-
${PI}
|
|
31
|
-
${CameraUniformBlockString}
|
|
32
|
-
${cartesian3DToGLPosition}
|
|
33
|
-
${circleLimpFromLongLatRadCenterCartesian3D_accurate}
|
|
34
|
-
|
|
35
|
-
uniform float edge_count;
|
|
36
|
-
|
|
37
|
-
in vec3 pos3D;
|
|
38
|
-
in float radius;
|
|
39
|
-
in vec4 color;
|
|
40
|
-
|
|
41
|
-
${uboBlockManager.glslCode()}
|
|
42
|
-
|
|
43
|
-
out vec4 vColor;
|
|
44
|
-
|
|
45
|
-
void main() {
|
|
46
|
-
|
|
47
|
-
float radius_ = ( radius == -1.0 ) ? u_radius : radius;
|
|
48
|
-
vec4 color = ( color.r == -1.0 ) ? u_color : color;
|
|
49
|
-
|
|
50
|
-
if ( gl_VertexID == 0 ) {
|
|
51
|
-
gl_Position = cartesian3DToGLPosition(pos3D);
|
|
52
|
-
vColor = vColor;
|
|
53
|
-
} else {
|
|
54
|
-
float angle = PI * 2.0 * float( gl_VertexID - 1 ) / edge_count;
|
|
55
|
-
vec3 position = circleLimpFromLongLatRadCenterCartesian3D_accurate(pos3D, radius, angle);
|
|
56
|
-
gl_Position = cartesian3DToGLPosition(position);
|
|
57
|
-
float distance = distance(position, pos3D);
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
vColor = vec4(color.rgb, color.a * (1.0 - distance / radius));
|
|
62
|
-
}
|
|
63
|
-
}`;
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
const fs = `#version 300 es
|
|
67
|
-
precision highp float;
|
|
68
|
-
|
|
69
|
-
uniform float opacity;
|
|
70
|
-
in vec4 vColor;
|
|
71
|
-
|
|
72
|
-
out vec4 fragColor;
|
|
73
|
-
|
|
74
|
-
void main() {
|
|
75
|
-
fragColor = vColor;
|
|
76
|
-
fragColor.a *= opacity;
|
|
77
|
-
}`;
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
class Logic {
|
|
81
|
-
constructor(globe) {
|
|
82
|
-
this.globe = globe;
|
|
83
|
-
this.gl = globe.gl;
|
|
84
|
-
|
|
85
|
-
this._vaoCache = [];
|
|
86
|
-
|
|
87
|
-
this.program = createProgram(this.gl, vs, fs);
|
|
88
|
-
|
|
89
|
-
const { gl, program } = this;
|
|
90
|
-
|
|
91
|
-
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
92
|
-
gl.useProgram(program);
|
|
93
|
-
// set uniform locations
|
|
94
|
-
this._uniforms = {
|
|
95
|
-
edge_count_loc: gl.getUniformLocation(program, "edge_count"),
|
|
96
|
-
edge_count: 40,
|
|
97
|
-
opacity_loc: gl.getUniformLocation(program, "opacity"),
|
|
98
|
-
opacity: 1.0
|
|
99
|
-
};
|
|
100
|
-
// last values
|
|
101
|
-
gl.uniform1f(this._uniforms.edge_count_loc, this._uniforms.edge_count);
|
|
102
|
-
gl.uniform1f(this._uniforms.opacity_loc, this._uniforms.opacity);
|
|
103
|
-
|
|
104
|
-
gl.useProgram(currentProgram);
|
|
105
|
-
// assign attribute locations
|
|
106
|
-
gl.bindAttribLocation(program, 0, "pos3D");
|
|
107
|
-
gl.bindAttribLocation(program, 1, "radius");
|
|
108
|
-
gl.bindAttribLocation(program, 2, "color");
|
|
109
|
-
// camera uniform block
|
|
110
|
-
this.cameraUniformBlockTotem = CameraUniformBlockTotemCache.get(globe);
|
|
111
|
-
this.cameraBlockBindingPoint = 0;
|
|
112
|
-
const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
|
|
113
|
-
gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
|
|
114
|
-
|
|
115
|
-
uboBlockManager.assignBindingPoint(this.gl, this.program);
|
|
116
|
-
this._defaultUBO = uboBlockManager.createUBO(this.gl);
|
|
117
|
-
}
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
createVAO(pos3DObj, radiusObj, colorObj) {
|
|
121
|
-
const { gl } = this;
|
|
122
|
-
const vao = gl.createVertexArray();
|
|
123
|
-
const divisor = 1;
|
|
124
|
-
gl.bindVertexArray(vao);
|
|
125
|
-
|
|
126
|
-
// TODO constants to escape values
|
|
127
|
-
attributeLoader(gl, pos3DObj, 0, 3, { divisor });
|
|
128
|
-
attributeLoader(gl, radiusObj, 1, 1, { divisor, escapeValues: [-1] });
|
|
129
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attributeLoader(gl, colorObj, 2, 4, { divisor, escapeValues: [-1, -1, -1, -1] });
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gl.bindVertexArray(null);
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this._vaoCache.push(vao);
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return vao;
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}
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draw(vao, drawOptions, opacity = 1.0, ubo = null) {
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const { gl, program } = this;
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gl.useProgram(program);
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gl.bindVertexArray(vao);
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if (opacity !== this._uniforms.opacity) {
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gl.uniform1f(this._uniforms.opacity_loc, opacity);
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this._uniforms.opacity = opacity;
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}
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ubo = ubo || this._defaultUBO;
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ubo.bind();
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drawInstanced(gl, gl.TRIANGLE_FAN, drawOptions);
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ubo.unbind();
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gl.bindVertexArray(null);
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}
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|
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free() {
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|
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if (this._isFreed) return;
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CameraUniformBlockTotemCache.release(this.globe);
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156
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this.gl.deleteProgram(this.program);
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for (const vao of this._vaoCache) this.gl.deleteVertexArray(vao);
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this._isFreed = true;
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}
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}
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-
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163
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const ElementGlobeSufaceGlowCache = Object.freeze({
|
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164
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get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
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165
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release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe)
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166
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})
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167
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168
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export { ElementGlobeSufaceGlowCache };
|
|
@@ -1,184 +0,0 @@
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1
|
-
import { createProgram } from "../../util";
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|
2
|
-
import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
|
|
3
|
-
import { mercatorXYToGLPosition, cartesian3DToGLPosition } from "../../util/shaderfunctions/geometrytransformations";
|
|
4
|
-
import { noRegisterGlobeProgramCache } from "../programcache";
|
|
5
|
-
import { attributeLoader } from "../../util/gl-util/buffer/attribute-loader";
|
|
6
|
-
import { drawArrays } from "../../util/gl-util/draw-options/methods";
|
|
7
|
-
import { UniformBlockManager } from "../../util/gl-util/uniform-block/manager";
|
|
8
|
-
import { singularity } from "../../shaders/fragment-toy/singularity";
|
|
9
|
-
import { firework } from "../../shaders/fragment-toy/firework";
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
const cameraBlockBindingPoint = 0;
|
|
13
|
-
const flexibleBlockBindingPoint = 1;
|
|
14
|
-
|
|
15
|
-
const uniformBlockManager = new UniformBlockManager(
|
|
16
|
-
"FlexibleBlock",
|
|
17
|
-
[
|
|
18
|
-
{ name: "u_rgba", type: "vec4", value: new Float32Array([1, 1, 1, 1]) },
|
|
19
|
-
{ name: "u_size_multiplier", type: "float", value: new Float32Array([1.0]) },
|
|
20
|
-
{ name: "u_opacity", type: "float", value: new Float32Array([1.0]) },
|
|
21
|
-
{ name: "u_size", type: "float", value: new Float32Array([1.0]) },
|
|
22
|
-
{ name: "u_minimumSize", type: "float", value: new Float32Array([25.0]) },
|
|
23
|
-
{ name: "u_phase", type: "float", value: new Float32Array([1.0]) },
|
|
24
|
-
], flexibleBlockBindingPoint);
|
|
25
|
-
|
|
26
|
-
const vs = `#version 300 es
|
|
27
|
-
precision highp float;
|
|
28
|
-
|
|
29
|
-
${CameraUniformBlockString}
|
|
30
|
-
${mercatorXYToGLPosition}
|
|
31
|
-
${cartesian3DToGLPosition}
|
|
32
|
-
|
|
33
|
-
${uniformBlockManager.glslCode()}
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
in vec3 pos3D;
|
|
37
|
-
in vec2 pos2D;
|
|
38
|
-
in vec4 color;
|
|
39
|
-
in float size;
|
|
40
|
-
|
|
41
|
-
out vec4 vColor;
|
|
42
|
-
flat out float v_size;
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
void main() {
|
|
47
|
-
|
|
48
|
-
if(is3D){
|
|
49
|
-
gl_Position = cartesian3DToGLPosition(pos3D);
|
|
50
|
-
}
|
|
51
|
-
else {
|
|
52
|
-
gl_Position = mercatorXYToGLPosition(pos2D);
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
gl_PointSize = max(
|
|
56
|
-
((size == -1.0) ? u_size : size ) * u_size_multiplier,
|
|
57
|
-
u_minimumSize);
|
|
58
|
-
v_size = gl_PointSize;
|
|
59
|
-
vColor = (color.r == -1.0) ? u_rgba : color;
|
|
60
|
-
vColor.a *= u_opacity;
|
|
61
|
-
|
|
62
|
-
}`;
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
const fs = `#version 300 es
|
|
66
|
-
precision highp float;
|
|
67
|
-
|
|
68
|
-
${uniformBlockManager.glslCode()}
|
|
69
|
-
|
|
70
|
-
in vec4 vColor;
|
|
71
|
-
out vec4 fragColor;
|
|
72
|
-
|
|
73
|
-
flat in float v_size;
|
|
74
|
-
|
|
75
|
-
${firework}
|
|
76
|
-
${singularity}
|
|
77
|
-
|
|
78
|
-
void main() {
|
|
79
|
-
fragColor = vColor;
|
|
80
|
-
|
|
81
|
-
float dist = distance(gl_PointCoord, vec2(0.5, 0.5)) * 2.0;
|
|
82
|
-
if ( dist > 1.0) discard;
|
|
83
|
-
|
|
84
|
-
// center glow
|
|
85
|
-
float center_alpha = smoothstep(0.5, 0.0, dist) * 0.3;
|
|
86
|
-
// center_alpha = smoothstep(0.0, 1.0, center_alpha);
|
|
87
|
-
|
|
88
|
-
// circle pattern
|
|
89
|
-
float threshold = fract(( - dist + u_phase - 0.5));
|
|
90
|
-
float circle_alpha = sin( threshold * 1.57 );
|
|
91
|
-
circle_alpha = smoothstep((v_size / (v_size + .5)), 1.0, circle_alpha);
|
|
92
|
-
|
|
93
|
-
float outer_circle_alpha = sin(dist * 1.57 );
|
|
94
|
-
outer_circle_alpha = smoothstep((v_size / (v_size + .5)), 1.0, outer_circle_alpha);
|
|
95
|
-
|
|
96
|
-
// fragColor = singularity(gl_PointCoord, u_phase);
|
|
97
|
-
|
|
98
|
-
fragColor.a *= smoothstep(0.0, 1.1, ( 0.4 * u_opacity + center_alpha + circle_alpha+ outer_circle_alpha));
|
|
99
|
-
}`;
|
|
100
|
-
|
|
101
|
-
class Logic {
|
|
102
|
-
|
|
103
|
-
constructor(globe) {
|
|
104
|
-
this.globe = globe;
|
|
105
|
-
this.gl = globe.gl;
|
|
106
|
-
|
|
107
|
-
this.program = createProgram(this.gl, vs, fs);
|
|
108
|
-
|
|
109
|
-
const { gl, program } = this;
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
gl.bindAttribLocation(program, 0, "pos3D");
|
|
113
|
-
gl.bindAttribLocation(program, 1, "pos2D");
|
|
114
|
-
gl.bindAttribLocation(program, 2, "color");
|
|
115
|
-
gl.bindAttribLocation(program, 3, "size");
|
|
116
|
-
// assign uniform block
|
|
117
|
-
|
|
118
|
-
this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
|
|
119
|
-
this.cameraBlockTotem.assignBindingPoint(program, cameraBlockBindingPoint);
|
|
120
|
-
|
|
121
|
-
uniformBlockManager.assignBindingPoint(this.gl, this.program);
|
|
122
|
-
this._defaultUBO = uniformBlockManager.createUBO(this.gl);
|
|
123
|
-
}
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
createVAO(pos3DBuffer, pos2DBuffer, colorBuffer, sizeBuffer) {
|
|
127
|
-
|
|
128
|
-
const { gl } = this;
|
|
129
|
-
|
|
130
|
-
const vao = gl.createVertexArray();
|
|
131
|
-
gl.bindVertexArray(vao);
|
|
132
|
-
|
|
133
|
-
attributeLoader(gl, pos3DBuffer, 0, 3);
|
|
134
|
-
attributeLoader(gl, pos2DBuffer, 1, 2);
|
|
135
|
-
attributeLoader(gl, colorBuffer, 2, 4, { escapeValues: [-1, -1, -1, -1] });
|
|
136
|
-
attributeLoader(gl, sizeBuffer, 3, 1, { escapeValues: [-1] });
|
|
137
|
-
|
|
138
|
-
gl.bindVertexArray(null);
|
|
139
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
140
|
-
|
|
141
|
-
return vao;
|
|
142
|
-
}
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
createUBO() {
|
|
146
|
-
const ubo = uniformBlockManager.createUBO(this.gl);
|
|
147
|
-
return ubo;
|
|
148
|
-
}
|
|
149
|
-
|
|
150
|
-
draw(vao, drawOptions, ubo = null) {
|
|
151
|
-
const { gl, program, cameraBlockTotem } = this;
|
|
152
|
-
gl.useProgram(program);
|
|
153
|
-
gl.bindVertexArray(vao);
|
|
154
|
-
cameraBlockTotem.bind(cameraBlockBindingPoint);
|
|
155
|
-
|
|
156
|
-
ubo = ubo || this._defaultUBO;
|
|
157
|
-
|
|
158
|
-
ubo.bind();
|
|
159
|
-
drawArrays(gl, gl.POINTS, drawOptions);
|
|
160
|
-
ubo.unbind();
|
|
161
|
-
|
|
162
|
-
gl.bindVertexArray(null);
|
|
163
|
-
cameraBlockTotem.unbind(cameraBlockBindingPoint);
|
|
164
|
-
this.globe.DrawRender();
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
// for singleton cache interation
|
|
170
|
-
|
|
171
|
-
free() {
|
|
172
|
-
if (this._isFreed) return;
|
|
173
|
-
CameraUniformBlockTotemCache.release(this.globe);
|
|
174
|
-
this.gl.deleteProgram(this.program);
|
|
175
|
-
this._isFreed = true;
|
|
176
|
-
}
|
|
177
|
-
}
|
|
178
|
-
|
|
179
|
-
const ElementPointGlowProgramCache = Object.freeze({
|
|
180
|
-
get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
|
|
181
|
-
release: globe => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
|
|
182
|
-
});
|
|
183
|
-
|
|
184
|
-
export { ElementPointGlowProgramCache };
|