@pirireis/webglobeplugins 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +5 -2
- package/Math/angle-calculation.js +0 -14
- package/Math/arc.ts +0 -76
- package/Math/bounds/line-bbox.js +0 -225
- package/Math/constants.ts +0 -11
- package/Math/frustum/camera.ts +0 -32
- package/Math/frustum/from-globeinfo.ts +0 -63
- package/Math/frustum/types.ts +0 -11
- package/Math/globe-util/horizon-plane.ts +0 -137
- package/Math/index.js +0 -0
- package/Math/juction/arc-plane.ts +0 -114
- package/Math/juction/line-sphere.ts +0 -30
- package/Math/juction/plane-plane.ts +0 -66
- package/Math/line.ts +0 -70
- package/Math/matrix4.ts +0 -0
- package/Math/methods.js +0 -237
- package/Math/plane.ts +0 -86
- package/Math/quaternion.ts +0 -120
- package/Math/roadmap.md +0 -10
- package/Math/types.ts +0 -45
- package/Math/utils.js +0 -3
- package/Math/vec3.ts +0 -155
- package/algorithms/search-binary.js +0 -14
- package/altitude-locator/adaptors.js +0 -0
- package/altitude-locator/draw-subset-obj.js +0 -27
- package/altitude-locator/keymethod.js +0 -0
- package/altitude-locator/plugin.js +0 -439
- package/altitude-locator/types.js +0 -26
- package/arrowfield/adaptor.js +0 -11
- package/arrowfield/index.js +0 -3
- package/arrowfield/plugin.js +0 -128
- package/bearing-line/index.js +0 -2
- package/bearing-line/plugin.js +0 -512
- package/circle-line-chain/chain-list-map.js +0 -221
- package/circle-line-chain/init.js +0 -0
- package/circle-line-chain/plugin.js +0 -469
- package/circle-line-chain/readme.md +0 -57
- package/circle-line-chain/util.js +0 -1
- package/compass-rose/compass-rose-padding-flat.js +0 -266
- package/compass-rose/compass-text-writer.js +0 -173
- package/compass-rose/index.js +0 -3
- package/compassrose/compassrose.js +0 -341
- package/compassrose/index.js +0 -2
- package/depth-locator/readme.md +0 -26
- package/globe-types.ts +0 -13
- package/heatwave/index.js +0 -4
- package/heatwave/isobar/objectarraylabels.js +0 -247
- package/heatwave/isobar/plugin.js +0 -340
- package/heatwave/isobar/quadtreecontours.js +0 -336
- package/heatwave/plugins/heatwaveglobeshell.js +0 -258
- package/jest.config.js +0 -6
- package/partialrings/buffer-manager.js +0 -89
- package/partialrings/goals.md +0 -17
- package/partialrings/index.js +0 -3
- package/partialrings/plugin.js +0 -160
- package/partialrings/program.js +0 -324
- package/pin/pin-object-array.js +0 -381
- package/pin/pin-point-totem.js +0 -77
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -78
- package/point-heat-map/index.js +0 -0
- package/point-heat-map/plugin-webworker.js +0 -151
- package/point-heat-map/point-to-heat-map-flow.js +0 -150
- package/point-heat-map/readme.md +0 -15
- package/point-tracks/key-methods.js +0 -3
- package/point-tracks/plugin.js +0 -394
- package/programs/arrowfield/index.js +0 -2
- package/programs/arrowfield/logic.js +0 -286
- package/programs/arrowfield/object.js +0 -89
- package/programs/data2legend/density-to-legend.js +0 -115
- package/programs/data2legend/point-to-density-texture.js +0 -114
- package/programs/float2legendwithratio/index.js +0 -3
- package/programs/float2legendwithratio/logic.js +0 -194
- package/programs/float2legendwithratio/object.js +0 -141
- package/programs/globe-util/is-globe-moved.js +0 -27
- package/programs/globeshell/index.js +0 -2
- package/programs/globeshell/noise/noises.js +0 -0
- package/programs/globeshell/wiggle/index.js +0 -6
- package/programs/globeshell/wiggle/logic.js +0 -371
- package/programs/globeshell/wiggle/object.js +0 -93
- package/programs/helpers/blender/index.js +0 -0
- package/programs/helpers/blender/program.js +0 -91
- package/programs/helpers/fadeaway/index.js +0 -3
- package/programs/helpers/fadeaway/logic.js +0 -76
- package/programs/helpers/fadeaway/object.js +0 -20
- package/programs/helpers/index.js +0 -2
- package/programs/index.js +0 -21
- package/programs/interface.ts +0 -7
- package/programs/line-on-globe/angled-line.js +0 -206
- package/programs/line-on-globe/circle-accurate-3d.js +0 -167
- package/programs/line-on-globe/circle-accurate-flat.js +0 -262
- package/programs/line-on-globe/circle-accurate.js +0 -202
- package/programs/line-on-globe/circle.js +0 -191
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -188
- package/programs/line-on-globe/index.js +0 -0
- package/programs/line-on-globe/lines-color-instanced-flat.js +0 -151
- package/programs/line-on-globe/linestrip.ts +0 -228
- package/programs/line-on-globe/naive-accurate-flexible.js +0 -239
- package/programs/line-on-globe/to-the-surface.js +0 -129
- package/programs/line-on-globe/util.js +0 -8
- package/programs/picking/pickable-renderer.js +0 -216
- package/programs/point-on-globe/element-globe-surface-glow.js +0 -168
- package/programs/point-on-globe/element-point-glow.js +0 -184
- package/programs/point-on-globe/square-pixel-point.js +0 -189
- package/programs/programcache.ts +0 -131
- package/programs/rings/distancering/circleflatprogram.js +0 -136
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -378
- package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -420
- package/programs/rings/distancering/index.js +0 -5
- package/programs/rings/distancering/paddyflatprogram.js +0 -146
- package/programs/rings/distancering/paddyflatprogram2d.js +0 -150
- package/programs/rings/distancering/paddyflatprogram3d.js +0 -146
- package/programs/rings/distancering/shader.js +0 -0
- package/programs/rings/index.js +0 -1
- package/programs/rings/partial-ring/piece-of-pie.js +0 -315
- package/programs/totems/camerauniformblock.d.ts +0 -48
- package/programs/totems/camerauniformblock.js +0 -197
- package/programs/totems/canvas-webglobe-info.js +0 -136
- package/programs/totems/gpu-selection-uniform-block.js +0 -132
- package/programs/totems/index.ts +0 -2
- package/programs/two-d/pixel-circle.js +0 -0
- package/programs/two-d/pixel-padding-for-compass.js +0 -174
- package/programs/util.js +0 -20
- package/programs/vectorfields/index.js +0 -3
- package/programs/vectorfields/logics/drawrectangleparticles.js +0 -125
- package/programs/vectorfields/logics/index.js +0 -5
- package/programs/vectorfields/logics/pixelbased.js +0 -161
- package/programs/vectorfields/logics/ubo.js +0 -64
- package/programs/vectorfields/pingpongbuffermanager.js +0 -80
- package/publish.bat +0 -60
- package/rangerings/enum.js +0 -3
- package/rangerings/index.js +0 -5
- package/rangerings/plugin.js +0 -649
- package/rangerings/rangeringangletext.js +0 -368
- package/rangerings/ring-account.js +0 -129
- package/shaders/fragment-toy/firework.js +0 -55
- package/shaders/fragment-toy/singularity.js +0 -59
- package/shape-on-terrain/arc/naive/plugin.ts +0 -304
- package/shape-on-terrain/goal.md +0 -12
- package/tests/Math/junction/arc-plane.test.ts +0 -133
- package/tests/Math/junction/plane-plane.test.ts +0 -82
- package/tests/Math/plane.test.ts +0 -43
- package/tests/Math/vec3.test.ts +0 -14
- package/timetracks/adaptors-line-strip.js +0 -80
- package/timetracks/adaptors.js +0 -133
- package/timetracks/index.js +0 -6
- package/timetracks/plugin-line-strip.js +0 -295
- package/timetracks/plugin.js +0 -304
- package/timetracks/program-line-strip.js +0 -688
- package/timetracks/program.js +0 -850
- package/timetracks/programpoint-line-strip.js +0 -175
- package/timetracks/programpoint.js +0 -168
- package/timetracks/readme.md +0 -1
- package/tsconfig.json +0 -22
- package/types.ts +0 -17
- package/util/account/bufferoffsetmanager.js +0 -209
- package/util/account/index.js +0 -6
- package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -119
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -173
- package/util/account/single-attribute-buffer-management/index.ts +0 -13
- package/util/account/single-attribute-buffer-management/object-store.ts +0 -65
- package/util/account/single-attribute-buffer-management/types.ts +0 -39
- package/util/account/util.js +0 -22
- package/util/algorithms/index.js +0 -0
- package/util/algorithms/search-binary.js +0 -26
- package/util/check/get.js +0 -13
- package/util/check/index.js +0 -0
- package/util/check/typecheck.js +0 -39
- package/util/geometry/index.js +0 -53
- package/util/gl-util/buffer/attribute-loader.ts +0 -85
- package/util/gl-util/buffer/index.ts +0 -6
- package/util/gl-util/buffer/types.ts +0 -13
- package/util/gl-util/draw-options/methods.ts +0 -66
- package/util/gl-util/draw-options/types.ts +0 -28
- package/util/gl-util/uniform-block/manager.ts +0 -187
- package/util/gl-util/uniform-block/roadmap.md +0 -70
- package/util/gl-util/uniform-block/shader.js +0 -0
- package/util/gl-util/uniform-block/types.ts +0 -27
- package/util/heatwavedatamanager/datamanager.js +0 -168
- package/util/heatwavedatamanager/index.js +0 -3
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -133
- package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
- package/util/index.js +0 -13
- package/util/interpolation/index.js +0 -0
- package/util/interpolation/timetrack/index.js +0 -9
- package/util/interpolation/timetrack/timetrack-interpolator.js +0 -88
- package/util/interpolation/timetrack/web-worker-str.js +0 -180
- package/util/interpolation/timetrack/web-worker.js +0 -51
- package/util/jshelpers/data-filler.js +0 -19
- package/util/jshelpers/equality.js +0 -17
- package/util/jshelpers/index.js +0 -1
- package/util/jshelpers/timefilters.js +0 -32
- package/util/picking/fence.js +0 -46
- package/util/picking/picker-displayer.js +0 -177
- package/util/programs/draw-texture-on-canvas.js +0 -102
- package/util/programs/index.js +0 -1
- package/util/programs/shapesonglobe.js +0 -246
- package/util/programs/supersampletotextures.js +0 -142
- package/util/programs/texturetoglobe.js +0 -203
- package/util/shaderfunctions/geometrytransformations.ts +0 -388
- package/util/shaderfunctions/index.js +0 -2
- package/util/shaderfunctions/nodata.js +0 -10
- package/util/shaderfunctions/noisefunctions.js +0 -44
- package/util/surface-line-data/arc-bboxes.ts +0 -42
- package/util/surface-line-data/arcs-to-cuts.js +0 -74
- package/util/surface-line-data/cut-arc.js +0 -0
- package/util/surface-line-data/flow.ts +0 -52
- package/util/surface-line-data/rbush-manager.js +0 -0
- package/util/surface-line-data/types.ts +0 -27
- package/util/surface-line-data/web-worker.js +0 -0
- package/util/webglobe/gldefaultstates.js +0 -5
- package/util/webglobe/index.js +0 -2
- package/util/webglobe/rasteroverlay.js +0 -96
- package/util/webglobjectbuilders.ts +0 -456
- package/util/webglobjectbuilders1.js +0 -271
- package/waveparticles/adaptor.js +0 -16
- package/waveparticles/index.js +0 -3
- package/waveparticles/plugin.js +0 -313
- package/wind/imagetovectorfieldandmagnitude.js +0 -39
- package/wind/index.js +0 -5
- package/wind/plugin.js +0 -1057
- package/wind/vectorfieldimage.js +0 -27
- package/write-text/attached-text-writer.js +0 -105
- package/write-text/context-text.js +0 -125
- package/write-text/context-text3.js +0 -178
- package/write-text/index.js +0 -1
- package/write-text/writer-plugin.js +0 -7
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import { Vec3, Plane, Line, Sphere, Arc } from "../types";
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import { EPSILON } from "../constants";
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import { vec3 } from "../vec3";
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import { line } from "../line";
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import { plane } from "../plane";
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import { arc } from "../arc";
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import { planePlaneJuction } from "./plane-plane";
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import { lineSphereIntersection } from "./line-sphere";
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const _intersectionLine = /*@__PURE__*/ line.create();
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const _originPlane = /*@__PURE__*/ plane.create();
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_originPlane.distance = 0;
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const _originSphere = /*@__PURE__*/ { center: vec3.create(0, 0, 0), radius: 1 } as Sphere;
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const _intersectionPoints: [Vec3, Vec3] = /*@__PURE__*/[vec3.create(), vec3.create()];
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// TODO: out must be [Arc, Arc] there is a case where split into three arcs, visible by points or arcs but middle is not visible
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/**
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* @returns number of arcs segments in the junction divided by the junction plane.
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*/
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export function arcSlice(out: [Arc, Arc], inArc: Arc, juctionPlane: Plane): number {
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// arc coverPlane and junctionPlane intersection exist in the range of unit sphere
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const coverRadiusAngle = plane.getUnitSphereRadiusAngle(inArc.coverPlane);
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const visibleRadiusAngle = plane.getUnitSphereRadiusAngle(juctionPlane);
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const angleBetween_Cover_Visible = Math.acos(vec3.dot(inArc.coverPlane.normal, juctionPlane.normal));
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if (coverRadiusAngle + visibleRadiusAngle < angleBetween_Cover_Visible - EPSILON) { // case A: out of range
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return 0; // No intersection
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}
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// ------------------------------------
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if (visibleRadiusAngle + EPSILON >= angleBetween_Cover_Visible + coverRadiusAngle) { // case B: fully visible
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arc.copy(out[0], inArc);
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}
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vec3.copy(_originPlane.normal, inArc.normal);
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throw new Error("Unexpected case: planes are parallel, case A and B should Cover it");
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}
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// --- read until here ---
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const i0IsCovered = plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[0]) > -EPSILON;
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const i1IsCovered = plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[1]) > -EPSILON;
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const p0IsVisible = plane.distanceToPoint(juctionPlane, inArc.p0) > -EPSILON;
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if (!p0IsVisible && !p1IsVisible && !i0IsCovered && !i1IsCovered) {
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arc.set(out[0], inArc.p0, case0 ? _intersectionPoints[0] : _intersectionPoints[1]);
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arc.set(out[1], inArc.p1, !case0 ? _intersectionPoints[0] : _intersectionPoints[1]);
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const _0vector = /*@__PURE__*/ vec3.create(0, 0, 0);
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export function lineSphereIntersection(out: [Vec3, Vec3], inLine: Line, inSphere: Sphere): boolean {
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vec3.subtract(_0vector, inLine.origin, inSphere.center);
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const dot = vec3.dot(_0vector, inLine.direction);
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} else {
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|
21
|
-
const a = Math.sqrt(_a);
|
|
22
|
-
const t1 = dot - a;
|
|
23
|
-
const t2 = dot + a;
|
|
24
|
-
|
|
25
|
-
line.at(out[0], inLine, t1);
|
|
26
|
-
line.at(out[1], inLine, t2);
|
|
27
|
-
|
|
28
|
-
return true;
|
|
29
|
-
}
|
|
30
|
-
}
|
|
@@ -1,66 +0,0 @@
|
|
|
1
|
-
import { Plane, Line, Vec3 } from "../types";
|
|
2
|
-
import { EPSILON } from "../constants";
|
|
3
|
-
import { plane } from "../plane";
|
|
4
|
-
import { line } from "../line";
|
|
5
|
-
import { vec3 } from "../vec3";
|
|
6
|
-
|
|
7
|
-
const _normal1 = vec3.create();
|
|
8
|
-
const _normal2 = vec3.create();
|
|
9
|
-
|
|
10
|
-
export function planePlaneJuction(out: Line, plane1: Plane, plane2: Plane): boolean {
|
|
11
|
-
vec3.copy(_normal1, plane1.normal);
|
|
12
|
-
vec3.copy(_normal2, plane2.normal);
|
|
13
|
-
const distance1 = plane1.distance;
|
|
14
|
-
const distance2 = plane2.distance;
|
|
15
|
-
|
|
16
|
-
const { origin, direction } = out;
|
|
17
|
-
|
|
18
|
-
const dot = vec3.dot(_normal1, _normal2);
|
|
19
|
-
|
|
20
|
-
if (Math.abs(dot) > 1 - EPSILON) {
|
|
21
|
-
return false; // Planes are parallel, no intersection
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
vec3.cross(direction, _normal1, _normal2);
|
|
25
|
-
|
|
26
|
-
const magnitudeSquired = vec3.lengthSquared(out.direction);
|
|
27
|
-
if (magnitudeSquired < EPSILON) {
|
|
28
|
-
return false; // No valid intersection line
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
const magnitude = Math.sqrt(magnitudeSquired);
|
|
32
|
-
direction[0] /= magnitude;
|
|
33
|
-
direction[1] /= magnitude;
|
|
34
|
-
direction[2] /= magnitude;
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
let determinant: number;
|
|
39
|
-
// Calculate the intersection point
|
|
40
|
-
// set z = 0
|
|
41
|
-
determinant = _normal1[0] * _normal2[1] - _normal1[1] * _normal2[0];
|
|
42
|
-
if (Math.abs(determinant) > EPSILON) {
|
|
43
|
-
origin[0] = (distance1 * _normal2[1] - distance2 * _normal1[1]) / determinant;
|
|
44
|
-
origin[1] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
|
|
45
|
-
origin[2] = 0;
|
|
46
|
-
} else {
|
|
47
|
-
// set y = 0
|
|
48
|
-
determinant = _normal1[0] * _normal2[2] - _normal1[2] * _normal2[0];
|
|
49
|
-
if (Math.abs(determinant) > EPSILON) {
|
|
50
|
-
origin[0] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
|
|
51
|
-
origin[1] = 0;
|
|
52
|
-
origin[2] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
|
|
53
|
-
} else {
|
|
54
|
-
// set x = 0
|
|
55
|
-
determinant = _normal1[1] * _normal2[2] - _normal1[2] * _normal2[1];
|
|
56
|
-
if (Math.abs(determinant) > EPSILON) {
|
|
57
|
-
origin[0] = 0;
|
|
58
|
-
origin[1] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
|
|
59
|
-
origin[2] = (distance2 * _normal1[1] - distance1 * _normal2[1]) / determinant;
|
|
60
|
-
} else {
|
|
61
|
-
return false; // No valid intersection point
|
|
62
|
-
}
|
|
63
|
-
}
|
|
64
|
-
}
|
|
65
|
-
return true;
|
|
66
|
-
}
|
package/Math/line.ts
DELETED
|
@@ -1,70 +0,0 @@
|
|
|
1
|
-
import { EPSILON } from './constants';
|
|
2
|
-
import { Vec3, Line, Quaternion } from './types';
|
|
3
|
-
import { vec3 } from './vec3';
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
const _0vector = /*@__PURE__*/ vec3.create(0, 0, 0);
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
export const line = Object.freeze({
|
|
10
|
-
create(origin = vec3.create(), direction = vec3.create()): Line {
|
|
11
|
-
const direction_ = vec3.clone(direction);
|
|
12
|
-
vec3.normalize(direction_, direction_);
|
|
13
|
-
return {
|
|
14
|
-
origin: vec3.clone(origin),
|
|
15
|
-
direction: direction_
|
|
16
|
-
};
|
|
17
|
-
},
|
|
18
|
-
|
|
19
|
-
set(out: Line, origin: Vec3, direction: Vec3) {
|
|
20
|
-
vec3.copy(out.origin, origin);
|
|
21
|
-
vec3.copy(out.direction, direction);
|
|
22
|
-
},
|
|
23
|
-
|
|
24
|
-
copy(out: Line, a: Line) {
|
|
25
|
-
out.origin = vec3.copy(out.origin, a.origin);
|
|
26
|
-
out.direction = vec3.copy(out.direction, a.direction);
|
|
27
|
-
},
|
|
28
|
-
|
|
29
|
-
clone(a: Line): Line {
|
|
30
|
-
return {
|
|
31
|
-
origin: vec3.clone(a.origin),
|
|
32
|
-
direction: vec3.clone(a.direction)
|
|
33
|
-
}
|
|
34
|
-
},
|
|
35
|
-
|
|
36
|
-
fromTwoPoints(out: Line, a: Vec3, b: Vec3) {
|
|
37
|
-
vec3.subtract(out.direction, b, a);
|
|
38
|
-
vec3.normalize(out.direction, out.direction);
|
|
39
|
-
vec3.copy(out.origin, a);
|
|
40
|
-
},
|
|
41
|
-
|
|
42
|
-
at(out: Vec3, line: Line, distance: number) {
|
|
43
|
-
vec3.multiplyScalar(_0vector, line.direction, distance);
|
|
44
|
-
vec3.add(out, _0vector, line.origin);
|
|
45
|
-
},
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
closestPoint(out: Vec3, line: Line, point: Vec3) {
|
|
49
|
-
vec3.subtract(_0vector, point, line.origin);
|
|
50
|
-
const dot = vec3.dot(_0vector, line.direction);
|
|
51
|
-
vec3.copy(out, line.direction);
|
|
52
|
-
vec3.multiplyScalar(out, out, dot);
|
|
53
|
-
vec3.add(out, out, line.origin);
|
|
54
|
-
},
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
contains(line: Line, point: Vec3): boolean {
|
|
58
|
-
vec3.subtract(_0vector, point, line.origin);
|
|
59
|
-
vec3.cross(_0vector, _0vector, line.direction);
|
|
60
|
-
return vec3.lengthSquared(_0vector) < EPSILON;
|
|
61
|
-
},
|
|
62
|
-
|
|
63
|
-
applyQuaternion(out: Line, line: Line, quaternion: Quaternion) {
|
|
64
|
-
vec3.applyQuaternion(out.origin, line.origin, quaternion);
|
|
65
|
-
vec3.applyQuaternion(out.direction, line.direction, quaternion);
|
|
66
|
-
vec3.normalize(out.direction, out.direction);
|
|
67
|
-
}
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
})
|
package/Math/matrix4.ts
DELETED
|
File without changes
|
package/Math/methods.js
DELETED
|
@@ -1,237 +0,0 @@
|
|
|
1
|
-
|
|
2
|
-
import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from './constants.ts';
|
|
3
|
-
|
|
4
|
-
/**
|
|
5
|
-
* @typedef {Array<number>} vec3 [x, y, z]
|
|
6
|
-
* @typedef {Array<number>} vec2 [x, y]
|
|
7
|
-
* @typedef {Array<number>} vec4 [x, y, z, w]
|
|
8
|
-
* @typedef {number} fraction a number between 0 and 1
|
|
9
|
-
* @typedef {Array<number>} wgs84 [long, lat]
|
|
10
|
-
*/
|
|
11
|
-
|
|
12
|
-
// *********************************************************
|
|
13
|
-
// **************** VECTOR OPERATIONS **********************
|
|
14
|
-
// *********************************************************
|
|
15
|
-
const RADIANS = Math.PI / 180;
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
/**
|
|
19
|
-
* @param {vec3} a
|
|
20
|
-
* @returns {vec3}
|
|
21
|
-
*/
|
|
22
|
-
const normalize3 = (a) => {
|
|
23
|
-
const len = length3(a);
|
|
24
|
-
return [a[0] / len, a[1] / len, a[2] / len];
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
/**
|
|
29
|
-
* @param {vec3} a
|
|
30
|
-
* @param {vec3} b
|
|
31
|
-
* @returns {number}
|
|
32
|
-
*/
|
|
33
|
-
const dot3 = (a, b) => {
|
|
34
|
-
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
/**
|
|
39
|
-
* @param {vec3} a
|
|
40
|
-
* @returns {number}
|
|
41
|
-
*/
|
|
42
|
-
const length3 = (a) => {
|
|
43
|
-
return Math.sqrt(dot3(a, a));
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
// *********************************************************
|
|
48
|
-
// **************** TRANSFORMATIONS ************************
|
|
49
|
-
// *********************************************************
|
|
50
|
-
|
|
51
|
-
/**
|
|
52
|
-
* @param {vec3} cartesian
|
|
53
|
-
* @returns {vec2} long lat in radians
|
|
54
|
-
*/
|
|
55
|
-
const cartesian3dToRadian = (cartesian) => {
|
|
56
|
-
const x = cartesian[0];
|
|
57
|
-
const y = cartesian[1];
|
|
58
|
-
const z = cartesian[2];
|
|
59
|
-
// const length = Math.sqrt(x * x + y * y + z * z);
|
|
60
|
-
const long = Math.atan2(y, x);
|
|
61
|
-
const lat = Math.asin(z)// length);
|
|
62
|
-
return [long, lat];
|
|
63
|
-
}
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
/**
|
|
67
|
-
* @param {vec2} xy long lat in radians
|
|
68
|
-
* @returns {vec2} long lat in mercator meters
|
|
69
|
-
*/
|
|
70
|
-
const radianToMercator = (xy) => {
|
|
71
|
-
return [WORLD_RADIUS_MERCATOR * xy[0], WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + xy[1] / 2))];
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
/**
|
|
75
|
-
* @param {vec2} xy long lat radians
|
|
76
|
-
* @returns {vec3} cartesian
|
|
77
|
-
*/
|
|
78
|
-
|
|
79
|
-
const radianToCartesian3d = (xy) => {
|
|
80
|
-
const x = Math.cos(xy[1]) * Math.cos(xy[0]);
|
|
81
|
-
const y = Math.cos(xy[1]) * Math.sin(xy[0]);
|
|
82
|
-
const z = -Math.sin(xy[1]);
|
|
83
|
-
return [x, y, z];
|
|
84
|
-
}
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
// *********************************************************
|
|
88
|
-
// ***************** INTERPOLATIONS ************************
|
|
89
|
-
// *********************************************************
|
|
90
|
-
|
|
91
|
-
/**
|
|
92
|
-
* @param {vec3} normalizedA
|
|
93
|
-
* @param {vec3} normalizedB
|
|
94
|
-
* @param {fraction} ratio
|
|
95
|
-
* @returns {vec3}
|
|
96
|
-
*/
|
|
97
|
-
const sphericalLinearInterpolation_UnitVector = (normalizedA, normalizedB, ratio) => {
|
|
98
|
-
const theta = Math.acos(dot3(normalizedA, normalizedB));
|
|
99
|
-
if (theta < 0.000001) return normalizedA; // CALIBRATE?
|
|
100
|
-
const sinTheta = Math.sin(theta);
|
|
101
|
-
const result = [
|
|
102
|
-
(Math.sin((1.0 - ratio) * theta) * normalizedA[0] + Math.sin(ratio * theta) * normalizedB[0]) / sinTheta,
|
|
103
|
-
(Math.sin((1.0 - ratio) * theta) * normalizedA[1] + Math.sin(ratio * theta) * normalizedB[1]) / sinTheta,
|
|
104
|
-
(Math.sin((1.0 - ratio) * theta) * normalizedA[2] + Math.sin(ratio * theta) * normalizedB[2]) / sinTheta
|
|
105
|
-
];
|
|
106
|
-
return result;
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
/**
|
|
111
|
-
* @param {vec3} normalizedA
|
|
112
|
-
* @param {vec3} normalizedB
|
|
113
|
-
* @param {fraction} ratio
|
|
114
|
-
* @returns
|
|
115
|
-
*/
|
|
116
|
-
const sphericalLinearInterpolation_Mercator = (normalizedA, normalizedB, ratio) => {
|
|
117
|
-
const unitVector = sphericalLinearInterpolation_UnitVector(normalizedA, normalizedB, ratio);
|
|
118
|
-
const angles = cartesian3dToRadian(unitVector);
|
|
119
|
-
return radianToMercator(angles);
|
|
120
|
-
}
|
|
121
|
-
|
|
122
|
-
/**
|
|
123
|
-
* @param {vec4} a vec3 unit vector and length
|
|
124
|
-
* @param {vec4} b vec3 unit vector and length
|
|
125
|
-
* @param {fraction} ratio
|
|
126
|
-
*/
|
|
127
|
-
const sphericalLinearInterpolation_Cartesian3d = (a, b, ratio) => {
|
|
128
|
-
const unitVector = sphericalLinearInterpolation_UnitVector(a, b, ratio);
|
|
129
|
-
const height = a[3] + (b[3] - a[3]) * ratio;
|
|
130
|
-
return [unitVector[0] * height, unitVector[1] * height, unitVector[2] * height];
|
|
131
|
-
}
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
/**
|
|
135
|
-
*
|
|
136
|
-
* @param {wgs84} coordinates
|
|
137
|
-
* @returns {vec3}
|
|
138
|
-
*/
|
|
139
|
-
const wgs84ToUnitVector = (coordinates) => {
|
|
140
|
-
const long = coordinates[0] * RADIANS;
|
|
141
|
-
const lat = coordinates[1] * RADIANS;
|
|
142
|
-
|
|
143
|
-
const x = Math.cos(lat) * Math.cos(long);
|
|
144
|
-
const y = Math.cos(lat) * Math.sin(long);
|
|
145
|
-
const z = Math.sin(lat);
|
|
146
|
-
return [x, y, z];
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
/**
|
|
150
|
-
* @param {number} long wgs84
|
|
151
|
-
* @param {number} lat wgs84
|
|
152
|
-
* @param {number} height
|
|
153
|
-
* @returns {vec3} cartesian3D
|
|
154
|
-
*/
|
|
155
|
-
const wgs84ToCartesian3d = (long, lat, height) => {
|
|
156
|
-
const longRad = long * RADIANS;
|
|
157
|
-
const latRad = lat * RADIANS;
|
|
158
|
-
const x = Math.cos(latRad) * Math.cos(longRad);
|
|
159
|
-
const y = Math.cos(latRad) * Math.sin(longRad);
|
|
160
|
-
const z = Math.sin(latRad);
|
|
161
|
-
const radius = WORLD_RADIUS_3D + height;
|
|
162
|
-
return [x * radius, y * radius, z * radius];
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
/**
|
|
166
|
-
* @param {number} long
|
|
167
|
-
* @param {number} lat
|
|
168
|
-
* @returns {vec2} mercator
|
|
169
|
-
*/
|
|
170
|
-
const wgs84ToMercator = (long, lat) => {
|
|
171
|
-
return [WORLD_RADIUS_MERCATOR * long * RADIANS, WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + lat * RADIANS / 2))];
|
|
172
|
-
}
|
|
173
|
-
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174
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-
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175
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-
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176
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/**
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177
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* @param {vec2} pixelXY
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178
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* @returns {vec2} long lat in radians
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179
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-
*/
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180
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-
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181
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-
const pixelXYToRadians = (pixelXY) => {
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182
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-
const long = (2.0 * pixelXY[0] - 1.0) * Math.PI;
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183
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-
const lat = (2.0 * pixelXY[1] - 1.0) * Math.PI / 2.0;
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184
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-
return [long, lat]
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185
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-
}
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186
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-
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187
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-
const pixelXYLenghtToUnitVectorWithHeight = (pixelXYHeight) => {
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188
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-
const [long, lat] = pixelXYToRadians(pixelXYHeight);
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189
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-
const radius = WORLD_RADIUS_3D + pixelXYHeight[2];
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190
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-
return radianToCartesian3d([long, lat]).concat(radius);
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191
|
-
}
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192
|
-
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193
|
-
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194
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-
const globe3Dcoordinates = (globe, height = 0) => (longlats, { paddingCount = 0, paddingValue = NaN }) => {
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195
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-
const len = longlats.length / 2;
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196
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-
const result = new Float32Array(len * 3 + paddingCount * 3).fill(paddingValue);
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197
|
-
for (let i = 0; i < len; i++) {
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198
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-
const long = longlats[i * 2];
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199
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-
const lat = longlats[i * 2 + 1];
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|
200
|
-
const xyz = globe.api_GetCartesian3DPoint(long, lat, height, 0);
|
|
201
|
-
result.set(xyz, i * 3);
|
|
202
|
-
}
|
|
203
|
-
return result;
|
|
204
|
-
}
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|
205
|
-
|
|
206
|
-
const globe2Dcoordinates = (globe) => (longlats, { paddingCount = 0, paddingValue = NaN }) => {
|
|
207
|
-
const len = longlats.length / 2;
|
|
208
|
-
const result = new Float32Array(len * 2 + paddingCount * 2).fill(paddingValue);
|
|
209
|
-
for (let i = 0; i < len; i++) {
|
|
210
|
-
const long = longlats[i * 2];
|
|
211
|
-
const lat = longlats[i * 2 + 1];
|
|
212
|
-
const xyz = globe.api_GetMercator2DPoint(long, lat);
|
|
213
|
-
result.set(xyz, i * 2);
|
|
214
|
-
}
|
|
215
|
-
return result;
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
export {
|
|
220
|
-
RADIANS,
|
|
221
|
-
normalize3,
|
|
222
|
-
dot3,
|
|
223
|
-
length3,
|
|
224
|
-
cartesian3dToRadian,
|
|
225
|
-
radianToMercator,
|
|
226
|
-
radianToCartesian3d,
|
|
227
|
-
sphericalLinearInterpolation_UnitVector,
|
|
228
|
-
sphericalLinearInterpolation_Mercator,
|
|
229
|
-
sphericalLinearInterpolation_Cartesian3d,
|
|
230
|
-
wgs84ToUnitVector,
|
|
231
|
-
wgs84ToCartesian3d,
|
|
232
|
-
wgs84ToMercator,
|
|
233
|
-
pixelXYLenghtToUnitVectorWithHeight,
|
|
234
|
-
globe3Dcoordinates,
|
|
235
|
-
globe2Dcoordinates,
|
|
236
|
-
}
|
|
237
|
-
|
package/Math/plane.ts
DELETED
|
@@ -1,86 +0,0 @@
|
|
|
1
|
-
import { Vec3, Plane } from "./types";
|
|
2
|
-
|
|
3
|
-
import { EPSILON } from "./constants";
|
|
4
|
-
import { vec3 } from "./vec3";
|
|
5
|
-
|
|
6
|
-
const _0vector = /*@__PURE__*/ vec3.create(0, 0, 0);
|
|
7
|
-
const _1vector = /*@__PURE__*/ vec3.create(1, 1, 1);
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
export const plane = Object.freeze({
|
|
11
|
-
create(normal = vec3.create(), distance = 0): Plane {
|
|
12
|
-
return {
|
|
13
|
-
normal: vec3.clone(normal),
|
|
14
|
-
distance: distance
|
|
15
|
-
};
|
|
16
|
-
},
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
set(out: Plane, normal: Vec3, distance: number): Plane {
|
|
20
|
-
vec3.copy(out.normal, normal);
|
|
21
|
-
out.distance = distance;
|
|
22
|
-
return out;
|
|
23
|
-
},
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
fromValues(out: Plane, nx: number, ny: number, nz: number, distance: number) {
|
|
27
|
-
vec3.set(out.normal, nx, ny, nz);
|
|
28
|
-
out.distance = distance;
|
|
29
|
-
},
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
copy(out: Plane, a: Plane): Plane {
|
|
33
|
-
vec3.copy(out.normal, a.normal);
|
|
34
|
-
out.distance = a.distance;
|
|
35
|
-
return out;
|
|
36
|
-
},
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
clone(a: Plane): Plane {
|
|
40
|
-
return {
|
|
41
|
-
normal: vec3.clone(a.normal),
|
|
42
|
-
distance: a.distance
|
|
43
|
-
};
|
|
44
|
-
},
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
distanceToPoint(plane: Plane, point: Vec3): number {
|
|
48
|
-
return vec3.dot(plane.normal, point) - plane.distance;
|
|
49
|
-
},
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
projectPoint(out: Vec3, plane: Plane, point: Vec3) {
|
|
53
|
-
const distance = this.distanceToPoint(plane, point);
|
|
54
|
-
vec3.multiplyScalar(out, plane.normal, distance);
|
|
55
|
-
vec3.subtract(out, point, out);
|
|
56
|
-
},
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
equals(plane: Plane, other: Plane): boolean {
|
|
60
|
-
return vec3.equals(plane.normal, other.normal) && Math.abs(plane.distance - other.distance) < EPSILON;
|
|
61
|
-
},
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
fromNormalAndCoplanarPoint(out: Plane, normal: Vec3, point: Vec3) {
|
|
66
|
-
vec3.copy(out.normal, normal);
|
|
67
|
-
out.distance = vec3.dot(point, normal);
|
|
68
|
-
},
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
fromPoints(out: Plane, a: Vec3, b: Vec3, c: Vec3) {
|
|
73
|
-
vec3.subtract(_0vector, b, a);
|
|
74
|
-
vec3.subtract(_1vector, c, a);
|
|
75
|
-
vec3.cross(out.normal, _0vector, _1vector);
|
|
76
|
-
vec3.normalize(out.normal, out.normal);
|
|
77
|
-
out.distance = vec3.dot(out.normal, a);
|
|
78
|
-
},
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
getUnitSphereRadiusAngle(plane: Plane): number {
|
|
83
|
-
return Math.acos(Math.max(Math.min(plane.distance, 1), -1));
|
|
84
|
-
}
|
|
85
|
-
|
|
86
|
-
});
|