@optolith/database-schema 0.98.0 → 0.100.0

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Files changed (61) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/gen/types.d.ts +615 -119
  3. package/lib/main.js +1 -0
  4. package/lib/types/Locale.d.ts +13 -4
  5. package/lib/types/Locale.js +13 -4
  6. package/lib/types/Profession.d.ts +21 -0
  7. package/lib/types/Profession.js +20 -0
  8. package/lib/types/_ActivatableAdvanced.d.ts +28 -0
  9. package/lib/types/_ActivatableAdvanced.js +57 -1
  10. package/lib/types/_ActivatableCombat.d.ts +43 -39
  11. package/lib/types/_ActivatableCombat.js +66 -72
  12. package/lib/types/_Identifier.d.ts +1 -0
  13. package/lib/types/_Identifier.js +2 -0
  14. package/lib/types/_IdentifierGroup.d.ts +1 -0
  15. package/lib/types/_IdentifierGroup.js +2 -1
  16. package/lib/types/equipment/EquipmentPackage.d.ts +1 -0
  17. package/lib/types/equipment/item/Armor.d.ts +22 -0
  18. package/lib/types/equipment/item/Armor.js +18 -0
  19. package/lib/types/equipment/item/ArmorAccessory.d.ts +13 -0
  20. package/lib/types/equipment/item/BandageOrRemedy.d.ts +13 -0
  21. package/lib/types/equipment/item/CeremonialItem.d.ts +13 -0
  22. package/lib/types/equipment/item/Clothes.d.ts +13 -0
  23. package/lib/types/equipment/item/Container.d.ts +13 -0
  24. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +17 -36
  25. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +15 -4
  26. package/lib/types/equipment/item/IlluminationLightSource.d.ts +13 -0
  27. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +13 -0
  28. package/lib/types/equipment/item/Item.d.ts +13 -0
  29. package/lib/types/equipment/item/ItemComponent.d.ts +127 -0
  30. package/lib/types/equipment/item/ItemComponent.js +313 -0
  31. package/lib/types/equipment/item/Liebesspielzeug.d.ts +13 -0
  32. package/lib/types/equipment/item/LuxuryGood.d.ts +13 -0
  33. package/lib/types/equipment/item/MagicalArtifact.d.ts +13 -0
  34. package/lib/types/equipment/item/MusicalInstrument.d.ts +13 -0
  35. package/lib/types/equipment/item/OrienteeringAid.d.ts +13 -0
  36. package/lib/types/equipment/item/RopeOrChain.d.ts +13 -0
  37. package/lib/types/equipment/item/Stationery.d.ts +13 -0
  38. package/lib/types/equipment/item/ThievesTool.d.ts +13 -0
  39. package/lib/types/equipment/item/TravelGearOrTool.d.ts +13 -0
  40. package/lib/types/equipment/item/Weapon.d.ts +4 -0
  41. package/lib/types/equipment/item/WeaponAccessory.d.ts +13 -0
  42. package/lib/types/equipment/item/_Item.d.ts +30 -0
  43. package/lib/types/equipment/item/_Item.js +8 -0
  44. package/lib/types/index.d.ts +1 -0
  45. package/lib/types/index.js +1 -0
  46. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +61 -5
  47. package/lib/types/prerequisites/PrerequisiteGroups.js +4 -1
  48. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +2 -2
  49. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisiteForProfession.d.ts +150 -0
  50. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisiteForProfession.js +53 -0
  51. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +40 -39
  52. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +40 -39
  53. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +40 -39
  54. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +68 -39
  55. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +40 -39
  56. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +28 -0
  57. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +28 -0
  58. package/lib/types/specialAbility/MagicalTradition.d.ts +1 -0
  59. package/lib/types/specialAbility/MagicalTradition.js +5 -1
  60. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +28 -0
  61. package/package.json +1 -1
@@ -1,6 +1,6 @@
1
1
  import { sortObjectKeys } from "@elyukai/utils/object";
2
2
  import * as DB from "tsondb/schema/dsl";
3
- import { AdvancedCombatSpecialAbilityIdentifier, AdvancedKarmaSpecialAbilityIdentifier, AdvancedMagicalSpecialAbilityIdentifier, AdvancedSkillSpecialAbilityIdentifier, AdvantageIdentifier, AmmunitionIdentifier, AncestorGlyphIdentifier, AnimalCareIdentifier, AnimalIdentifier, AnimalShapeIdentifier, AnimalShapeSizeIdentifier, AnimistPowerIdentifier, ArcaneBardTraditionIdentifier, ArcaneDancerTraditionIdentifier, ArcaneOrbEnchantmentIdentifier, ArmorAccessoryIdentifier, ArmorIdentifier, AspectIdentifier, AttireEnchantmentIdentifier, AttributeIdentifier, BandageOrRemedyIdentifier, BannzeichenIdentifier, BeutelzauberIdentifier, BlessedTraditionIdentifier, BlessingIdentifier, BookIdentifier, BowlEnchantmentIdentifier, BrawlingSpecialAbilityIdentifier, CantripIdentifier, CauldronEnchantmentIdentifier, CeremonialItemIdentifier, CeremonialItemSpecialAbilityIdentifier, CeremonyIdentifier, ChronicleEnchantmentIdentifier, CloseCombatTechniqueIdentifier, ClothesIdentifier, ClothingPackageIdentifier, CombatSpecialAbilityIdentifier, CombatStyleSpecialAbilityIdentifier, CommandSpecialAbilityIdentifier, ContainerIdentifier, CultureIdentifier, CurseIdentifier, DaggerRitualIdentifier, DisadvantageIdentifier, DiseaseIdentifier, DominationRitualIdentifier, ElementIdentifier, ElixirIdentifier, ElvenMagicalSongIdentifier, EnhancementIdentifier, EquipmentOfBlessedOnesIdentifier, FamiliarSpecialAbilityIdentifier, FatePointSexSpecialAbilityIdentifier, FatePointSpecialAbilityIdentifier, FocusRuleIdentifier, FoolsHatEnchantmentIdentifier, GemOrPreciousStoneIdentifier, GeneralIdentifier, GeneralSpecialAbilityIdentifier, GeodeRitualIdentifier, GoblinRitualIdentifier, HaubenzauberIdentifier, HauerkettenzauberIdentifier, IlluminationLightSourceIdentifier, IlluminationRefillOrSupplyIdentifier, InstrumentEnchantmentIdentifier, JesterTrickIdentifier, JewelryIdentifier, KarmaSpecialAbilityIdentifier, KeulenzauberIdentifier, KrallenkettenzauberIdentifier, KristallkugelzauberIdentifier, LaboratoryIdentifier, LanguageIdentifier, LiebesspielzeugIdentifier, LiturgicalChantIdentifier, LiturgicalStyleSpecialAbilityIdentifier, LuxuryGoodIdentifier, LycantropicGiftIdentifier, MagicalArtifactIdentifier, MagicalDanceIdentifier, MagicalMelodyIdentifier, MagicalRuneIdentifier, MagicalSignIdentifier, MagicalSpecialAbilityIdentifier, MagicalTraditionIdentifier, MagicStyleSpecialAbilityIdentifier, MusicalInstrumentIdentifier, NewspaperIdentifier, OptionalRuleIdentifier, OrbEnchantmentIdentifier, OrienteeringAidIdentifier, PactGiftIdentifier, PatronIdentifier, PoisonIdentifier, PropertyIdentifier, ProtectiveWardingCircleSpecialAbilityIdentifier, RaceIdentifier, RangedCombatTechniqueIdentifier, RingEnchantmentIdentifier, RitualIdentifier, RopeOrChainIdentifier, SchweinetrommelzauberIdentifier, ScriptIdentifier, SermonIdentifier, SexPracticeIdentifier, SexSpecialAbilityIdentifier, SickleRitualIdentifier, SikaryanDrainSpecialAbilityIdentifier, SkillApplicationIdentifier, SkillGroupIdentifier, SkillIdentifier, SkillStyleSpecialAbilityIdentifier, SpellIdentifier, SpellSwordEnchantmentIdentifier, StaffEnchantmentIdentifier, StationeryIdentifier, TargetCategoryIdentifier, ThievesToolIdentifier, ToolOfTheTradeIdentifier, ToyEnchantmentIdentifier, TradeSecretIdentifier, TravelGearOrToolIdentifier, TrinkhornzauberIdentifier, VampiricGiftIdentifier, VehicleIdentifier, VisionIdentifier, WandEnchantmentIdentifier, WeaponAccessoryIdentifier, WeaponEnchantmentIdentifier, WeaponIdentifier, WorkingSupernaturalCreatureIdentifier, ZibiljaRitualIdentifier, } from "./_Identifier.js";
3
+ import { AdvancedCombatSpecialAbilityIdentifier, AdvancedKarmaSpecialAbilityIdentifier, AdvancedMagicalSpecialAbilityIdentifier, AdvancedSkillSpecialAbilityIdentifier, AdvantageIdentifier, AmmunitionIdentifier, AncestorGlyphIdentifier, AnimalCareIdentifier, AnimalIdentifier, AnimalShapeIdentifier, AnimalShapeSizeIdentifier, AnimistPowerIdentifier, ArcaneBardTraditionIdentifier, ArcaneDancerTraditionIdentifier, ArcaneOrbEnchantmentIdentifier, ArmorAccessoryIdentifier, ArmorIdentifier, AspectIdentifier, AttireEnchantmentIdentifier, AttributeIdentifier, BandageOrRemedyIdentifier, BannzeichenIdentifier, BeutelzauberIdentifier, BlessedTraditionIdentifier, BlessingIdentifier, BookIdentifier, BowlEnchantmentIdentifier, BrawlingSpecialAbilityIdentifier, CantripIdentifier, CauldronEnchantmentIdentifier, CeremonialItemIdentifier, CeremonialItemSpecialAbilityIdentifier, CeremonyIdentifier, ChronicleEnchantmentIdentifier, CloseCombatTechniqueIdentifier, ClothesIdentifier, ClothingPackageIdentifier, CombatSpecialAbilityIdentifier, CombatStyleSpecialAbilityIdentifier, CommandSpecialAbilityIdentifier, ContainerIdentifier, CultureIdentifier, CurseIdentifier, DaggerRitualIdentifier, DisadvantageIdentifier, DiseaseIdentifier, DominationRitualIdentifier, ElementIdentifier, ElixirIdentifier, ElvenMagicalSongIdentifier, EnhancementIdentifier, EquipmentOfBlessedOnesIdentifier, FamiliarSpecialAbilityIdentifier, FatePointSexSpecialAbilityIdentifier, FatePointSpecialAbilityIdentifier, FocusRuleIdentifier, FoolsHatEnchantmentIdentifier, GemOrPreciousStoneIdentifier, GeneralIdentifier, GeneralSpecialAbilityIdentifier, GeodeRitualIdentifier, GoblinRitualIdentifier, HaubenzauberIdentifier, HauerkettenzauberIdentifier, IlluminationLightSourceIdentifier, IlluminationRefillOrSupplyIdentifier, InstrumentEnchantmentIdentifier, ItemComponentIdentifier, JesterTrickIdentifier, JewelryIdentifier, KarmaSpecialAbilityIdentifier, KeulenzauberIdentifier, KrallenkettenzauberIdentifier, KristallkugelzauberIdentifier, LaboratoryIdentifier, LanguageIdentifier, LiebesspielzeugIdentifier, LiturgicalChantIdentifier, LiturgicalStyleSpecialAbilityIdentifier, LuxuryGoodIdentifier, LycantropicGiftIdentifier, MagicalArtifactIdentifier, MagicalDanceIdentifier, MagicalMelodyIdentifier, MagicalRuneIdentifier, MagicalSignIdentifier, MagicalSpecialAbilityIdentifier, MagicalTraditionIdentifier, MagicStyleSpecialAbilityIdentifier, MusicalInstrumentIdentifier, NewspaperIdentifier, OptionalRuleIdentifier, OrbEnchantmentIdentifier, OrienteeringAidIdentifier, PactGiftIdentifier, PatronIdentifier, PoisonIdentifier, PropertyIdentifier, ProtectiveWardingCircleSpecialAbilityIdentifier, RaceIdentifier, RangedCombatTechniqueIdentifier, RingEnchantmentIdentifier, RitualIdentifier, RopeOrChainIdentifier, SchweinetrommelzauberIdentifier, ScriptIdentifier, SermonIdentifier, SexPracticeIdentifier, SexSpecialAbilityIdentifier, SickleRitualIdentifier, SikaryanDrainSpecialAbilityIdentifier, SkillApplicationIdentifier, SkillGroupIdentifier, SkillIdentifier, SkillStyleSpecialAbilityIdentifier, SpellIdentifier, SpellSwordEnchantmentIdentifier, StaffEnchantmentIdentifier, StationeryIdentifier, TargetCategoryIdentifier, ThievesToolIdentifier, ToolOfTheTradeIdentifier, ToyEnchantmentIdentifier, TradeSecretIdentifier, TravelGearOrToolIdentifier, TrinkhornzauberIdentifier, VampiricGiftIdentifier, VehicleIdentifier, VisionIdentifier, WandEnchantmentIdentifier, WeaponAccessoryIdentifier, WeaponEnchantmentIdentifier, WeaponIdentifier, WorkingSupernaturalCreatureIdentifier, ZibiljaRitualIdentifier, } from "./_Identifier.js";
4
4
  export const ActivatableIdentifier = DB.Enum(import.meta.url, {
5
5
  name: "ActivatableIdentifier",
6
6
  values: () => ({
@@ -322,6 +322,7 @@ export const EquipmentIdentifier = DB.Enum(import.meta.url, {
322
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  GemOrPreciousStone: DB.EnumCase({ type: GemOrPreciousStoneIdentifier() }),
323
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  IlluminationLightSource: DB.EnumCase({ type: IlluminationLightSourceIdentifier() }),
324
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  IlluminationRefillOrSupply: DB.EnumCase({ type: IlluminationRefillOrSupplyIdentifier() }),
325
+ ItemComponent: DB.EnumCase({ type: ItemComponentIdentifier() }),
325
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  Jewelry: DB.EnumCase({ type: JewelryIdentifier() }),
326
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  Laboratory: DB.EnumCase({ type: LaboratoryIdentifier() }),
327
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  Liebesspielzeug: DB.EnumCase({ type: LiebesspielzeugIdentifier() }),
@@ -18,6 +18,7 @@ export declare const EquipmentPackage: DB.Entity<"EquipmentPackage", {
18
18
  GemOrPreciousStone: DB.EnumCase<DB.ReferenceIdentifier>;
19
19
  IlluminationLightSource: DB.EnumCase<DB.ReferenceIdentifier>;
20
20
  IlluminationRefillOrSupply: DB.EnumCase<DB.ReferenceIdentifier>;
21
+ ItemComponent: DB.EnumCase<DB.ReferenceIdentifier>;
21
22
  Jewelry: DB.EnumCase<DB.ReferenceIdentifier>;
22
23
  Laboratory: DB.EnumCase<DB.ReferenceIdentifier>;
23
24
  Liebesspielzeug: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -102,13 +102,22 @@ export declare const Armor: DB.Entity<"Armor", {
102
102
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
103
103
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
104
104
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
105
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
106
+ nameInNote: DB.MemberDecl<DB.String, true>;
107
+ }>, true>;
105
108
  }>, []>>>;
106
109
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
107
110
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
108
111
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
112
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
113
+ nameInNote: DB.MemberDecl<DB.String, true>;
114
+ }>, true>;
109
115
  }>, []>>>;
110
116
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
111
117
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
118
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
119
+ nameInNote: DB.MemberDecl<DB.String, true>;
120
+ }>, true>;
112
121
  }>, []>>>;
113
122
  }, []>>, true>;
114
123
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -154,7 +163,9 @@ export declare const Armor: DB.Entity<"Armor", {
154
163
  }, []>>, true>;
155
164
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
156
165
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
166
+ sanctified: DB.MemberDecl<DB.String, false>;
157
167
  item: DB.MemberDecl<DB.String, true>;
168
+ blessedOnes: DB.MemberDecl<DB.String, false>;
158
169
  }>, true>;
159
170
  }>, []>>, false>;
160
171
  }>, []>>, false>;
@@ -269,13 +280,22 @@ export declare const SecondaryArmor: DB.TypeAlias<"SecondaryArmor", DB.Object<{
269
280
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
270
281
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
271
282
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
283
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
284
+ nameInNote: DB.MemberDecl<DB.String, true>;
285
+ }>, true>;
272
286
  }>, []>>>;
273
287
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
274
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  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
275
289
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
290
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
291
+ nameInNote: DB.MemberDecl<DB.String, true>;
292
+ }>, true>;
276
293
  }>, []>>>;
277
294
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
278
295
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
296
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
297
+ nameInNote: DB.MemberDecl<DB.String, true>;
298
+ }>, true>;
279
299
  }>, []>>>;
280
300
  }, []>>, true>;
281
301
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -321,7 +341,9 @@ export declare const SecondaryArmor: DB.TypeAlias<"SecondaryArmor", DB.Object<{
321
341
  }, []>>, true>;
322
342
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
323
343
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
344
+ sanctified: DB.MemberDecl<DB.String, false>;
324
345
  item: DB.MemberDecl<DB.String, true>;
346
+ blessedOnes: DB.MemberDecl<DB.String, false>;
325
347
  }>, true>;
326
348
  }>, []>>, false>;
327
349
  }>, []>>, false>;
@@ -109,6 +109,12 @@ const StandardArmorType = DB.TypeAlias(import.meta.url, {
109
109
  comment: "An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.",
110
110
  type: DB.Integer({ minimum: 1, maximum: 20 }),
111
111
  }),
112
+ translations: NestedTranslationMap(DB.Required, "StandardArmorType", DB.Object({
113
+ nameInNote: DB.Required({
114
+ comment: "The name of this armor when referenced as the base of a variant in a note.",
115
+ type: DB.String({ minLength: 1, markdown: "block" }),
116
+ }),
117
+ }, { minProperties: 1 })),
112
118
  }),
113
119
  });
114
120
  const validateArmorTypeReference = (deps) => [
@@ -130,6 +136,12 @@ const StandardVariantArmorType = DB.TypeAlias(import.meta.url, {
130
136
  comment: "An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.",
131
137
  type: DB.Integer({ minimum: 1, maximum: 20 }),
132
138
  }),
139
+ translations: NestedTranslationMap(DB.Required, "StandardVariantArmorType", DB.Object({
140
+ nameInNote: DB.Required({
141
+ comment: "The name of this armor when referenced as being a variant of another armor in a note.",
142
+ type: DB.String({ minLength: 1, markdown: "block" }),
143
+ }),
144
+ }, { minProperties: 1 })),
133
145
  }),
134
146
  customConstraints: validateArmorTypeReference,
135
147
  });
@@ -141,6 +153,12 @@ const VariantArmorType = DB.TypeAlias(import.meta.url, {
141
153
  comment: "The standard armor this armor is a variant of.",
142
154
  type: ArmorIdentifier(),
143
155
  }),
156
+ translations: NestedTranslationMap(DB.Required, "VariantArmorType", DB.Object({
157
+ nameInNote: DB.Required({
158
+ comment: "The name of this armor when referenced as being a variant of another armor in a note.",
159
+ type: DB.String({ minLength: 1, markdown: "block" }),
160
+ }),
161
+ }, { minProperties: 1 })),
144
162
  }),
145
163
  customConstraints: validateArmorTypeReference,
146
164
  });
@@ -177,7 +177,9 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -178,7 +178,9 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
178
178
  }, []>>, true>;
179
179
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
180
180
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
181
+ sanctified: DB.MemberDecl<DB.String, false>;
181
182
  item: DB.MemberDecl<DB.String, true>;
183
+ blessedOnes: DB.MemberDecl<DB.String, false>;
182
184
  }>, true>;
183
185
  }>, []>>, false>;
184
186
  }>, []>>, false>;
@@ -194,13 +196,22 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
194
196
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
195
197
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
196
198
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
199
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
200
+ nameInNote: DB.MemberDecl<DB.String, true>;
201
+ }>, true>;
197
202
  }>, []>>>;
198
203
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
199
204
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
200
205
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
206
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
207
+ nameInNote: DB.MemberDecl<DB.String, true>;
208
+ }>, true>;
201
209
  }>, []>>>;
202
210
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
203
211
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
212
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
213
+ nameInNote: DB.MemberDecl<DB.String, true>;
214
+ }>, true>;
204
215
  }>, []>>>;
205
216
  }, []>>, true>;
206
217
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -246,7 +257,9 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
246
257
  }, []>>, true>;
247
258
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
248
259
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
260
+ sanctified: DB.MemberDecl<DB.String, false>;
249
261
  item: DB.MemberDecl<DB.String, true>;
262
+ blessedOnes: DB.MemberDecl<DB.String, false>;
250
263
  }>, true>;
251
264
  }>, []>>, false>;
252
265
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const Clothes: DB.Entity<"Clothes", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const Clothes: DB.Entity<"Clothes", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const Clothes: DB.Entity<"Clothes", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const Container: DB.Entity<"Container", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const Container: DB.Entity<"Container", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const Container: DB.Entity<"Container", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -25,42 +25,10 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
25
25
  structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
26
26
  points: DB.MemberDecl<DB.Integer, true>;
27
27
  }>, []>>>, []>>, true>;
28
- restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedTo", DB.Object<{
29
- races: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToRaces", DB.Object<{
30
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
31
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToRacesTranslation", {
32
- item: DB.MemberDecl<DB.String, true>;
33
- groupOfCultures: DB.MemberDecl<DB.String, true>;
34
- }>, true>;
35
- }>, []>>, false>;
36
- cultures: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToCultures", DB.Object<{
37
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
38
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToCulturesTranslation", {
39
- item: DB.MemberDecl<DB.String, true>;
40
- cultures: DB.MemberDecl<DB.String, true>;
41
- }>, true>;
42
- }>, []>>, false>;
43
- professions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToProfessions", DB.Object<{
44
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
45
- }>, []>>, false>;
46
- magicalTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToMagicalTraditions", DB.Object<{
47
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
48
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToMagicalTraditionsTranslation", {
49
- item: DB.MemberDecl<DB.String, true>;
50
- }>, true>;
51
- }>, []>>, false>;
52
- blessedTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToBlessedTraditions", DB.Object<{
53
- scope: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"RestrictedToBlessedTraditionsScope", {
54
- Specific: DB.EnumCase<DB.Array<DB.ReferenceIdentifier>>;
55
- Church: DB.EnumCase<null>;
56
- Shamanistic: DB.EnumCase<null>;
57
- }, []>>, true>;
58
- isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
59
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
60
- item: DB.MemberDecl<DB.String, true>;
61
- }>, true>;
62
- }>, []>>, false>;
63
- }>, []>>, false>;
28
+ associatedTraditions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"AssociatedTradition", {
29
+ Specific: DB.EnumCase<DB.ReferenceIdentifier>;
30
+ ManyShamans: DB.EnumCase<null>;
31
+ }, []>>>, true>;
64
32
  combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
65
33
  Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
66
34
  melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
@@ -140,7 +108,9 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
140
108
  }, []>>, true>;
141
109
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
142
110
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
111
+ sanctified: DB.MemberDecl<DB.String, false>;
143
112
  item: DB.MemberDecl<DB.String, true>;
113
+ blessedOnes: DB.MemberDecl<DB.String, false>;
144
114
  }>, true>;
145
115
  }>, []>>, false>;
146
116
  }>, []>>, false>;
@@ -156,13 +126,22 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
156
126
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
157
127
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
158
128
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
129
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
130
+ nameInNote: DB.MemberDecl<DB.String, true>;
131
+ }>, true>;
159
132
  }>, []>>>;
160
133
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
161
134
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
162
135
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
136
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
137
+ nameInNote: DB.MemberDecl<DB.String, true>;
138
+ }>, true>;
163
139
  }>, []>>>;
164
140
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
165
141
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
142
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
143
+ nameInNote: DB.MemberDecl<DB.String, true>;
144
+ }>, true>;
166
145
  }>, []>>>;
167
146
  }, []>>, true>;
168
147
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -208,7 +187,9 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
208
187
  }, []>>, true>;
209
188
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
210
189
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
190
+ sanctified: DB.MemberDecl<DB.String, false>;
211
191
  item: DB.MemberDecl<DB.String, true>;
192
+ blessedOnes: DB.MemberDecl<DB.String, false>;
212
193
  }>, true>;
213
194
  }>, []>>, false>;
214
195
  }>, []>>, false>;
@@ -1,6 +1,7 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
+ import { BlessedTraditionIdentifier } from "../../_Identifier.js";
2
3
  import { src } from "../../source/_PublicationRef.js";
3
- import { CombatUse, Cost, DefaultItemTranslations, RestrictedTo, StructurePoints } from "./_Item.js";
4
+ import { CombatUse, Cost, DefaultItemTranslations, StructurePoints } from "./_Item.js";
4
5
  import { checkWeaponCombatTechniqueIntegrity } from "./_Weapon.js";
5
6
  export const EquipmentOfBlessedOnes = DB.Entity(import.meta.url, {
6
7
  name: "EquipmentOfBlessedOnes",
@@ -14,9 +15,12 @@ export const EquipmentOfBlessedOnes = DB.Entity(import.meta.url, {
14
15
  comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.",
15
16
  type: DB.IncludeIdentifier(StructurePoints),
16
17
  }),
17
- restrictedTo: DB.Optional({
18
- comment: "Define if during character creation this item can only be bought by a specific subset of characters.",
19
- type: DB.IncludeIdentifier(RestrictedTo),
18
+ associatedTraditions: DB.Required({
19
+ comment: "The traditions this item is associated with.",
20
+ type: DB.Array(DB.IncludeIdentifier(AssociatedTradition), {
21
+ minItems: 1,
22
+ uniqueItems: true,
23
+ }),
20
24
  }),
21
25
  combat_use: DB.Optional({
22
26
  comment: "The item can also be used either as an improvised weapon or as an armor, although this is not the primary use case of the item.",
@@ -42,3 +46,10 @@ export const EquipmentOfBlessedOnes = DB.Entity(import.meta.url, {
42
46
  return [];
43
47
  },
44
48
  });
49
+ const AssociatedTradition = DB.Enum(import.meta.url, {
50
+ name: "AssociatedTradition",
51
+ values: () => ({
52
+ Specific: DB.EnumCase({ type: BlessedTraditionIdentifier() }),
53
+ ManyShamans: DB.EnumCase({ type: null }),
54
+ }),
55
+ });
@@ -186,7 +186,9 @@ export declare const IlluminationLightSource: DB.Entity<"IlluminationLightSource
186
186
  }, []>>, true>;
187
187
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
188
188
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
189
+ sanctified: DB.MemberDecl<DB.String, false>;
189
190
  item: DB.MemberDecl<DB.String, true>;
191
+ blessedOnes: DB.MemberDecl<DB.String, false>;
190
192
  }>, true>;
191
193
  }>, []>>, false>;
192
194
  }>, []>>, false>;
@@ -202,13 +204,22 @@ export declare const IlluminationLightSource: DB.Entity<"IlluminationLightSource
202
204
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
203
205
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
204
206
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
207
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
208
+ nameInNote: DB.MemberDecl<DB.String, true>;
209
+ }>, true>;
205
210
  }>, []>>>;
206
211
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
207
212
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
208
213
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
214
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
215
+ nameInNote: DB.MemberDecl<DB.String, true>;
216
+ }>, true>;
209
217
  }>, []>>>;
210
218
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
211
219
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
220
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
221
+ nameInNote: DB.MemberDecl<DB.String, true>;
222
+ }>, true>;
212
223
  }>, []>>>;
213
224
  }, []>>, true>;
214
225
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -254,7 +265,9 @@ export declare const IlluminationLightSource: DB.Entity<"IlluminationLightSource
254
265
  }, []>>, true>;
255
266
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
256
267
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
268
+ sanctified: DB.MemberDecl<DB.String, false>;
257
269
  item: DB.MemberDecl<DB.String, true>;
270
+ blessedOnes: DB.MemberDecl<DB.String, false>;
258
271
  }>, true>;
259
272
  }>, []>>, false>;
260
273
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const IlluminationRefillOrSupply: DB.Entity<"IlluminationRefillOr
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const IlluminationRefillOrSupply: DB.Entity<"IlluminationRefillOr
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const IlluminationRefillOrSupply: DB.Entity<"IlluminationRefillOr
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -160,13 +160,22 @@ export declare const Item: DB.Entity<"Item", {
160
160
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
161
161
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
162
162
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
163
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
164
+ nameInNote: DB.MemberDecl<DB.String, true>;
165
+ }>, true>;
163
166
  }>, []>>>;
164
167
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
165
168
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
166
169
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
170
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
171
+ nameInNote: DB.MemberDecl<DB.String, true>;
172
+ }>, true>;
167
173
  }>, []>>>;
168
174
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
169
175
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
176
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
177
+ nameInNote: DB.MemberDecl<DB.String, true>;
178
+ }>, true>;
170
179
  }>, []>>>;
171
180
  }, []>>, true>;
172
181
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -212,7 +221,9 @@ export declare const Item: DB.Entity<"Item", {
212
221
  }, []>>, true>;
213
222
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
214
223
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
224
+ sanctified: DB.MemberDecl<DB.String, false>;
215
225
  item: DB.MemberDecl<DB.String, true>;
226
+ blessedOnes: DB.MemberDecl<DB.String, false>;
216
227
  }>, true>;
217
228
  }>, []>>, false>;
218
229
  }>, []>>, false>;
@@ -253,7 +264,9 @@ export declare const Item: DB.Entity<"Item", {
253
264
  }, []>>, true>;
254
265
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
255
266
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
267
+ sanctified: DB.MemberDecl<DB.String, false>;
256
268
  item: DB.MemberDecl<DB.String, true>;
269
+ blessedOnes: DB.MemberDecl<DB.String, false>;
257
270
  }>, true>;
258
271
  }>, []>>, false>;
259
272
  }>, []>>, false>;