@optolith/database-schema 0.100.0 → 0.102.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -699,158 +699,318 @@ export declare const Profession: DB.Entity<"Profession", {
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  }>, true>;
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  }, "profession_package">>, true>;
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  }, "profession_version">>, true>;
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- suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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- Constant: DB.EnumCase<DB.Integer>;
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- Range: DB.EnumCase<DB.Object<{
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- min: DB.MemberDecl<DB.Integer, true>;
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- max: DB.MemberDecl<DB.Integer, true>;
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- }>>;
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- }, []>>, false>;
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- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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- General: DB.EnumCase<DB.ReferenceIdentifier>;
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- Race: DB.EnumCase<DB.ReferenceIdentifier>;
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- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- Property: DB.EnumCase<DB.ReferenceIdentifier>;
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- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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- Language: DB.EnumCase<DB.ReferenceIdentifier>;
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- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- Element: DB.EnumCase<DB.ReferenceIdentifier>;
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- }, []>>>, false>;
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- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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- options: DB.MemberDecl<DB.String, false>;
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- note: DB.MemberDecl<DB.String, false>;
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- full: DB.MemberDecl<DB.String, false>;
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- }>, false>;
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- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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- suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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- Constant: DB.EnumCase<DB.Integer>;
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- Range: DB.EnumCase<DB.Object<{
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- min: DB.MemberDecl<DB.Integer, true>;
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- max: DB.MemberDecl<DB.Integer, true>;
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- }>>;
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- }, []>>, false>;
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- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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- General: DB.EnumCase<DB.ReferenceIdentifier>;
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- Race: DB.EnumCase<DB.ReferenceIdentifier>;
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- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- Property: DB.EnumCase<DB.ReferenceIdentifier>;
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- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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- Language: DB.EnumCase<DB.ReferenceIdentifier>;
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- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- Element: DB.EnumCase<DB.ReferenceIdentifier>;
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- }, []>>>, false>;
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- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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- options: DB.MemberDecl<DB.String, false>;
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- note: DB.MemberDecl<DB.String, false>;
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- full: DB.MemberDecl<DB.String, false>;
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- }>, false>;
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- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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- unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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- Constant: DB.EnumCase<DB.Integer>;
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- Range: DB.EnumCase<DB.Object<{
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- min: DB.MemberDecl<DB.Integer, true>;
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- max: DB.MemberDecl<DB.Integer, true>;
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- }>>;
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- }, []>>, false>;
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- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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- General: DB.EnumCase<DB.ReferenceIdentifier>;
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- Race: DB.EnumCase<DB.ReferenceIdentifier>;
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- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- Property: DB.EnumCase<DB.ReferenceIdentifier>;
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- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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- Language: DB.EnumCase<DB.ReferenceIdentifier>;
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- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- Element: DB.EnumCase<DB.ReferenceIdentifier>;
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- }, []>>>, false>;
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- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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- options: DB.MemberDecl<DB.String, false>;
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- note: DB.MemberDecl<DB.String, false>;
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- full: DB.MemberDecl<DB.String, false>;
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- }>, false>;
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- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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- unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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- Constant: DB.EnumCase<DB.Integer>;
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- Range: DB.EnumCase<DB.Object<{
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- min: DB.MemberDecl<DB.Integer, true>;
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- max: DB.MemberDecl<DB.Integer, true>;
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- }>>;
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- }, []>>, false>;
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- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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- General: DB.EnumCase<DB.ReferenceIdentifier>;
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- Race: DB.EnumCase<DB.ReferenceIdentifier>;
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- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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- Property: DB.EnumCase<DB.ReferenceIdentifier>;
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- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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- Language: DB.EnumCase<DB.ReferenceIdentifier>;
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- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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- Element: DB.EnumCase<DB.ReferenceIdentifier>;
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- }, []>>>, false>;
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- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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- options: DB.MemberDecl<DB.String, false>;
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- note: DB.MemberDecl<DB.String, false>;
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- full: DB.MemberDecl<DB.String, false>;
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- }>, false>;
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- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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+ suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
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+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
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+ options: DB.MemberDecl<DB.String, false>;
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+ note: DB.MemberDecl<DB.String, false>;
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+ full: DB.MemberDecl<DB.String, false>;
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+ }>, false>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
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+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
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+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
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+ text: DB.MemberDecl<DB.String, true>;
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+ }>, true>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
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+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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+ suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
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+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
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+ options: DB.MemberDecl<DB.String, false>;
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+ note: DB.MemberDecl<DB.String, false>;
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+ full: DB.MemberDecl<DB.String, false>;
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+ }>, false>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
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+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
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+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
846
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
847
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
848
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
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+ text: DB.MemberDecl<DB.String, true>;
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+ }>, true>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
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+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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+ unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
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+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
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+ options: DB.MemberDecl<DB.String, false>;
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+ note: DB.MemberDecl<DB.String, false>;
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+ full: DB.MemberDecl<DB.String, false>;
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+ }>, false>;
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+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
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+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
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+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
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+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
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+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
910
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
911
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
912
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
913
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
914
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
915
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
916
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
917
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
918
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
919
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
920
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
921
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
922
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
923
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
924
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
925
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
926
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
927
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
928
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
929
+ }, []>>>, false>;
930
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
931
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
932
+ text: DB.MemberDecl<DB.String, true>;
933
+ }>, true>;
934
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
935
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
936
+ unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
937
+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
938
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
939
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
940
+ Constant: DB.EnumCase<DB.Integer>;
941
+ Range: DB.EnumCase<DB.Object<{
942
+ min: DB.MemberDecl<DB.Integer, true>;
943
+ max: DB.MemberDecl<DB.Integer, true>;
944
+ }>>;
945
+ }, []>>, false>;
946
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
947
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
948
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
949
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
950
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
951
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
952
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
953
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
954
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
955
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
956
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
957
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
958
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
959
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
960
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
961
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
962
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
963
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
964
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
965
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
966
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
967
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
968
+ }, []>>>, false>;
969
+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
970
+ options: DB.MemberDecl<DB.String, false>;
971
+ note: DB.MemberDecl<DB.String, false>;
972
+ full: DB.MemberDecl<DB.String, false>;
973
+ }>, false>;
974
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
975
+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
976
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
977
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
978
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
979
+ Constant: DB.EnumCase<DB.Integer>;
980
+ Range: DB.EnumCase<DB.Object<{
981
+ min: DB.MemberDecl<DB.Integer, true>;
982
+ max: DB.MemberDecl<DB.Integer, true>;
983
+ }>>;
984
+ }, []>>, false>;
985
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
986
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
987
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
988
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
989
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
990
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
991
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
992
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
993
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
994
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
995
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
996
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
997
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
998
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
999
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1000
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1001
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1002
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1003
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1004
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1005
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1006
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1007
+ }, []>>>, false>;
1008
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
1009
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
1010
+ text: DB.MemberDecl<DB.String, true>;
1011
+ }>, true>;
1012
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1013
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
854
1014
  src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
855
1015
  id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
856
1016
  occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
@@ -1549,212 +1709,372 @@ export declare const ProfessionVersion: DB.Entity<"ProfessionVersion", {
1549
1709
  id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatTechniqueIdentifier", {
1550
1710
  CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1551
1711
  RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1552
- }, []>>, true>;
1553
- rating_modifier: DB.MemberDecl<DB.Integer, true>;
1554
- }>, []>>>, false>;
1555
- skills: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SkillRating", DB.Object<{
1556
- id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
1557
- rating_modifier: DB.MemberDecl<DB.Integer, true>;
1558
- }>, []>>>, false>;
1559
- spells: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"MagicalSkillRating", DB.Object<{
1560
- id: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"ProfessionMagicalSkillIdentifier", {
1561
- Spellwork: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionSpellworkIdentifier", DB.Object<{
1562
- id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SpellworkIdentifier", {
1563
- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1564
- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1565
- }, []>>, true>;
1566
- tradition: DB.MemberDecl<DB.ReferenceIdentifier, false>;
1567
- }>, []>>>;
1568
- MagicalAction: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionMagicalActionIdentifier", DB.Object<{
1569
- id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"MagicalActionIdentifier", {
1570
- Bannzeichen: DB.EnumCase<DB.ReferenceIdentifier>;
1571
- Curse: DB.EnumCase<DB.ReferenceIdentifier>;
1572
- ElvenMagicalSong: DB.EnumCase<DB.ReferenceIdentifier>;
1573
- DominationRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1574
- MagicalMelody: DB.EnumCase<DB.ReferenceIdentifier>;
1575
- MagicalDance: DB.EnumCase<DB.ReferenceIdentifier>;
1576
- JesterTrick: DB.EnumCase<DB.ReferenceIdentifier>;
1577
- AnimistPower: DB.EnumCase<DB.ReferenceIdentifier>;
1578
- GeodeRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1579
- GoblinRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1580
- ZibiljaRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1581
- MagicalRune: DB.EnumCase<DB.ReferenceIdentifier>;
1582
- }, []>>, true>;
1583
- option: DB.MemberDecl<DB.ReferenceIdentifier, false>;
1584
- }>, []>>>;
1585
- }, []>>>, true>;
1586
- rating_modifier: DB.MemberDecl<DB.Integer, true>;
1587
- }>, []>>>, false>;
1588
- liturgical_chants: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"LiturgicalChantRating", DB.Object<{
1589
- id: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"LiturgyIdentifier", {
1712
+ }, []>>, true>;
1713
+ rating_modifier: DB.MemberDecl<DB.Integer, true>;
1714
+ }>, []>>>, false>;
1715
+ skills: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SkillRating", DB.Object<{
1716
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
1717
+ rating_modifier: DB.MemberDecl<DB.Integer, true>;
1718
+ }>, []>>>, false>;
1719
+ spells: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"MagicalSkillRating", DB.Object<{
1720
+ id: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"ProfessionMagicalSkillIdentifier", {
1721
+ Spellwork: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionSpellworkIdentifier", DB.Object<{
1722
+ id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SpellworkIdentifier", {
1723
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1724
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1725
+ }, []>>, true>;
1726
+ tradition: DB.MemberDecl<DB.ReferenceIdentifier, false>;
1727
+ }>, []>>>;
1728
+ MagicalAction: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionMagicalActionIdentifier", DB.Object<{
1729
+ id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"MagicalActionIdentifier", {
1730
+ Bannzeichen: DB.EnumCase<DB.ReferenceIdentifier>;
1731
+ Curse: DB.EnumCase<DB.ReferenceIdentifier>;
1732
+ ElvenMagicalSong: DB.EnumCase<DB.ReferenceIdentifier>;
1733
+ DominationRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1734
+ MagicalMelody: DB.EnumCase<DB.ReferenceIdentifier>;
1735
+ MagicalDance: DB.EnumCase<DB.ReferenceIdentifier>;
1736
+ JesterTrick: DB.EnumCase<DB.ReferenceIdentifier>;
1737
+ AnimistPower: DB.EnumCase<DB.ReferenceIdentifier>;
1738
+ GeodeRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1739
+ GoblinRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1740
+ ZibiljaRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1741
+ MagicalRune: DB.EnumCase<DB.ReferenceIdentifier>;
1742
+ }, []>>, true>;
1743
+ option: DB.MemberDecl<DB.ReferenceIdentifier, false>;
1744
+ }>, []>>>;
1745
+ }, []>>>, true>;
1746
+ rating_modifier: DB.MemberDecl<DB.Integer, true>;
1747
+ }>, []>>>, false>;
1748
+ liturgical_chants: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"LiturgicalChantRating", DB.Object<{
1749
+ id: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"LiturgyIdentifier", {
1750
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1751
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1752
+ }, []>>>, true>;
1753
+ rating_modifier: DB.MemberDecl<DB.Integer, true>;
1754
+ }>, []>>>, false>;
1755
+ translations: DB.MemberDecl<DB.NestedEntityMap<"ProfessionVariantTranslation", {
1756
+ name: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionName", DB.Object<{
1757
+ default: DB.MemberDecl<DB.String, true>;
1758
+ male: DB.MemberDecl<DB.String, false>;
1759
+ female: DB.MemberDecl<DB.String, false>;
1760
+ }>, []>>, true>;
1761
+ full_text: DB.MemberDecl<DB.String, false>;
1762
+ concluding_text: DB.MemberDecl<DB.String, false>;
1763
+ }>, true>;
1764
+ }, "profession_package">>, true>;
1765
+ }, "profession_version">>, true>;
1766
+ suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
1767
+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
1768
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1769
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1770
+ Constant: DB.EnumCase<DB.Integer>;
1771
+ Range: DB.EnumCase<DB.Object<{
1772
+ min: DB.MemberDecl<DB.Integer, true>;
1773
+ max: DB.MemberDecl<DB.Integer, true>;
1774
+ }>>;
1775
+ }, []>>, false>;
1776
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1777
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1778
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1779
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1780
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1781
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1782
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1783
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1784
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1785
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1786
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1787
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1788
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1789
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1790
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1791
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1792
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1793
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1794
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1795
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1796
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1797
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1798
+ }, []>>>, false>;
1799
+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
1800
+ options: DB.MemberDecl<DB.String, false>;
1801
+ note: DB.MemberDecl<DB.String, false>;
1802
+ full: DB.MemberDecl<DB.String, false>;
1803
+ }>, false>;
1804
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1805
+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
1806
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
1807
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1808
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1809
+ Constant: DB.EnumCase<DB.Integer>;
1810
+ Range: DB.EnumCase<DB.Object<{
1811
+ min: DB.MemberDecl<DB.Integer, true>;
1812
+ max: DB.MemberDecl<DB.Integer, true>;
1813
+ }>>;
1814
+ }, []>>, false>;
1815
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1816
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1817
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1818
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1819
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1820
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1821
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1822
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1823
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1824
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1825
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1826
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1827
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1828
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1829
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1830
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1831
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1832
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1833
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1834
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1835
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1836
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1837
+ }, []>>>, false>;
1838
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
1839
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
1840
+ text: DB.MemberDecl<DB.String, true>;
1841
+ }>, true>;
1842
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1843
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1844
+ suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
1845
+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
1846
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1847
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1848
+ Constant: DB.EnumCase<DB.Integer>;
1849
+ Range: DB.EnumCase<DB.Object<{
1850
+ min: DB.MemberDecl<DB.Integer, true>;
1851
+ max: DB.MemberDecl<DB.Integer, true>;
1852
+ }>>;
1853
+ }, []>>, false>;
1854
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1855
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1856
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1857
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1858
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1859
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1860
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1861
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1862
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1863
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1864
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1865
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1866
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1867
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1868
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1869
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1870
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1871
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1872
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1873
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1874
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1875
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1876
+ }, []>>>, false>;
1877
+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
1878
+ options: DB.MemberDecl<DB.String, false>;
1879
+ note: DB.MemberDecl<DB.String, false>;
1880
+ full: DB.MemberDecl<DB.String, false>;
1881
+ }>, false>;
1882
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1883
+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
1884
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
1885
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1886
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1887
+ Constant: DB.EnumCase<DB.Integer>;
1888
+ Range: DB.EnumCase<DB.Object<{
1889
+ min: DB.MemberDecl<DB.Integer, true>;
1890
+ max: DB.MemberDecl<DB.Integer, true>;
1891
+ }>>;
1892
+ }, []>>, false>;
1893
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1894
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1895
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1896
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1897
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1898
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1899
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1900
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1901
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1902
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1903
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1904
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1905
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1906
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1590
1907
  LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1591
1908
  Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1592
- }, []>>>, true>;
1593
- rating_modifier: DB.MemberDecl<DB.Integer, true>;
1594
- }>, []>>>, false>;
1595
- translations: DB.MemberDecl<DB.NestedEntityMap<"ProfessionVariantTranslation", {
1596
- name: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ProfessionName", DB.Object<{
1597
- default: DB.MemberDecl<DB.String, true>;
1598
- male: DB.MemberDecl<DB.String, false>;
1599
- female: DB.MemberDecl<DB.String, false>;
1600
- }>, []>>, true>;
1601
- full_text: DB.MemberDecl<DB.String, false>;
1602
- concluding_text: DB.MemberDecl<DB.String, false>;
1909
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1910
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1911
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1912
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1913
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1914
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1915
+ }, []>>>, false>;
1916
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
1917
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
1918
+ text: DB.MemberDecl<DB.String, true>;
1603
1919
  }>, true>;
1604
- }, "profession_package">>, true>;
1605
- }, "profession_version">>, true>;
1606
- suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1607
- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1608
- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1609
- Constant: DB.EnumCase<DB.Integer>;
1610
- Range: DB.EnumCase<DB.Object<{
1611
- min: DB.MemberDecl<DB.Integer, true>;
1612
- max: DB.MemberDecl<DB.Integer, true>;
1613
- }>>;
1614
- }, []>>, false>;
1615
- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1616
- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1617
- General: DB.EnumCase<DB.ReferenceIdentifier>;
1618
- Race: DB.EnumCase<DB.ReferenceIdentifier>;
1619
- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1620
- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1621
- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1622
- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1623
- Property: DB.EnumCase<DB.ReferenceIdentifier>;
1624
- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1625
- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1626
- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1627
- Language: DB.EnumCase<DB.ReferenceIdentifier>;
1628
- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1629
- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1630
- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1631
- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1632
- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1633
- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1634
- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1635
- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1636
- Element: DB.EnumCase<DB.ReferenceIdentifier>;
1637
- }, []>>>, false>;
1638
- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1639
- options: DB.MemberDecl<DB.String, false>;
1640
- note: DB.MemberDecl<DB.String, false>;
1641
- full: DB.MemberDecl<DB.String, false>;
1642
- }>, false>;
1643
- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1644
- suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1645
- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1646
- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1647
- Constant: DB.EnumCase<DB.Integer>;
1648
- Range: DB.EnumCase<DB.Object<{
1649
- min: DB.MemberDecl<DB.Integer, true>;
1650
- max: DB.MemberDecl<DB.Integer, true>;
1651
- }>>;
1652
- }, []>>, false>;
1653
- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1654
- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1655
- General: DB.EnumCase<DB.ReferenceIdentifier>;
1656
- Race: DB.EnumCase<DB.ReferenceIdentifier>;
1657
- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1658
- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1659
- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1660
- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1661
- Property: DB.EnumCase<DB.ReferenceIdentifier>;
1662
- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1663
- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1664
- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1665
- Language: DB.EnumCase<DB.ReferenceIdentifier>;
1666
- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1667
- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1668
- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1669
- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1670
- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1671
- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1672
- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1673
- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1674
- Element: DB.EnumCase<DB.ReferenceIdentifier>;
1675
- }, []>>>, false>;
1676
- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1677
- options: DB.MemberDecl<DB.String, false>;
1678
- note: DB.MemberDecl<DB.String, false>;
1679
- full: DB.MemberDecl<DB.String, false>;
1680
- }>, false>;
1681
- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1682
- unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1683
- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1684
- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1685
- Constant: DB.EnumCase<DB.Integer>;
1686
- Range: DB.EnumCase<DB.Object<{
1687
- min: DB.MemberDecl<DB.Integer, true>;
1688
- max: DB.MemberDecl<DB.Integer, true>;
1689
- }>>;
1690
- }, []>>, false>;
1691
- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1692
- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1693
- General: DB.EnumCase<DB.ReferenceIdentifier>;
1694
- Race: DB.EnumCase<DB.ReferenceIdentifier>;
1695
- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1696
- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1697
- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1698
- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1699
- Property: DB.EnumCase<DB.ReferenceIdentifier>;
1700
- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1701
- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1702
- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1703
- Language: DB.EnumCase<DB.ReferenceIdentifier>;
1704
- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1705
- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1706
- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1707
- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1708
- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1709
- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1710
- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1711
- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1712
- Element: DB.EnumCase<DB.ReferenceIdentifier>;
1713
- }, []>>>, false>;
1714
- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1715
- options: DB.MemberDecl<DB.String, false>;
1716
- note: DB.MemberDecl<DB.String, false>;
1717
- full: DB.MemberDecl<DB.String, false>;
1718
- }>, false>;
1719
- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1720
- unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1721
- id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1722
- level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1723
- Constant: DB.EnumCase<DB.Integer>;
1724
- Range: DB.EnumCase<DB.Object<{
1725
- min: DB.MemberDecl<DB.Integer, true>;
1726
- max: DB.MemberDecl<DB.Integer, true>;
1727
- }>>;
1728
- }, []>>, false>;
1729
- options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1730
- SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1731
- General: DB.EnumCase<DB.ReferenceIdentifier>;
1732
- Race: DB.EnumCase<DB.ReferenceIdentifier>;
1733
- Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1734
- SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1735
- CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1736
- RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1737
- Property: DB.EnumCase<DB.ReferenceIdentifier>;
1738
- Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1739
- Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1740
- Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1741
- Language: DB.EnumCase<DB.ReferenceIdentifier>;
1742
- AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1743
- LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1744
- Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1745
- Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1746
- Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1747
- TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1748
- ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1749
- ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1750
- Element: DB.EnumCase<DB.ReferenceIdentifier>;
1751
- }, []>>>, false>;
1752
- translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1753
- options: DB.MemberDecl<DB.String, false>;
1754
- note: DB.MemberDecl<DB.String, false>;
1755
- full: DB.MemberDecl<DB.String, false>;
1756
- }>, false>;
1757
- }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1920
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1921
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1922
+ unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
1923
+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
1924
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1925
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1926
+ Constant: DB.EnumCase<DB.Integer>;
1927
+ Range: DB.EnumCase<DB.Object<{
1928
+ min: DB.MemberDecl<DB.Integer, true>;
1929
+ max: DB.MemberDecl<DB.Integer, true>;
1930
+ }>>;
1931
+ }, []>>, false>;
1932
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1933
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1934
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1935
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1936
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1937
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1938
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1939
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1940
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1941
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1942
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1943
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1944
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1945
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1946
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1947
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1948
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1949
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1950
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1951
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1952
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1953
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1954
+ }, []>>>, false>;
1955
+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
1956
+ options: DB.MemberDecl<DB.String, false>;
1957
+ note: DB.MemberDecl<DB.String, false>;
1958
+ full: DB.MemberDecl<DB.String, false>;
1959
+ }>, false>;
1960
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1961
+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
1962
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
1963
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1964
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1965
+ Constant: DB.EnumCase<DB.Integer>;
1966
+ Range: DB.EnumCase<DB.Object<{
1967
+ min: DB.MemberDecl<DB.Integer, true>;
1968
+ max: DB.MemberDecl<DB.Integer, true>;
1969
+ }>>;
1970
+ }, []>>, false>;
1971
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
1972
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
1973
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1974
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1975
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1976
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1977
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1978
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1979
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1980
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1981
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
1982
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
1983
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1984
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1985
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1986
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1987
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1988
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1989
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1990
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1991
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1992
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1993
+ }, []>>>, false>;
1994
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
1995
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
1996
+ text: DB.MemberDecl<DB.String, true>;
1997
+ }>, true>;
1998
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
1999
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
2000
+ unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
2001
+ Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
2002
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
2003
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
2004
+ Constant: DB.EnumCase<DB.Integer>;
2005
+ Range: DB.EnumCase<DB.Object<{
2006
+ min: DB.MemberDecl<DB.Integer, true>;
2007
+ max: DB.MemberDecl<DB.Integer, true>;
2008
+ }>>;
2009
+ }, []>>, false>;
2010
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
2011
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
2012
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
2013
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
2014
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
2015
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
2016
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
2017
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
2018
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
2019
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
2020
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
2021
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
2022
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
2023
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
2024
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
2025
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
2026
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
2027
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
2028
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
2029
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
2030
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
2031
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
2032
+ }, []>>>, false>;
2033
+ translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
2034
+ options: DB.MemberDecl<DB.String, false>;
2035
+ note: DB.MemberDecl<DB.String, false>;
2036
+ full: DB.MemberDecl<DB.String, false>;
2037
+ }>, false>;
2038
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
2039
+ Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
2040
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
2041
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
2042
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
2043
+ Constant: DB.EnumCase<DB.Integer>;
2044
+ Range: DB.EnumCase<DB.Object<{
2045
+ min: DB.MemberDecl<DB.Integer, true>;
2046
+ max: DB.MemberDecl<DB.Integer, true>;
2047
+ }>>;
2048
+ }, []>>, false>;
2049
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
2050
+ SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
2051
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
2052
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
2053
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
2054
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
2055
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
2056
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
2057
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
2058
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
2059
+ Disease: DB.EnumCase<DB.ReferenceIdentifier>;
2060
+ Poison: DB.EnumCase<DB.ReferenceIdentifier>;
2061
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
2062
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
2063
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
2064
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
2065
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
2066
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
2067
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
2068
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
2069
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
2070
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
2071
+ }, []>>>, false>;
2072
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
2073
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
2074
+ text: DB.MemberDecl<DB.String, true>;
2075
+ }>, true>;
2076
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
2077
+ }, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1758
2078
  src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
1759
2079
  id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
1760
2080
  occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {