@optolith/database-schema 0.100.0 → 0.102.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +28 -0
- package/gen/types.d.ts +147 -12
- package/lib/types/Culture.d.ts +312 -152
- package/lib/types/Locale.d.ts +16 -1
- package/lib/types/Locale.js +13 -0
- package/lib/types/Profession.d.ts +675 -355
- package/lib/types/Race.d.ts +624 -304
- package/lib/types/_ActivatableCombat.d.ts +2 -2
- package/lib/types/_ActivatableCombat.js +5 -5
- package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +80 -2
- package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +58 -3
- package/lib/types/equipment/item/ItemComponent.d.ts +14 -2
- package/lib/types/equipment/item/ItemComponent.js +49 -15
- package/lib/types/prerequisites/PrerequisiteGroups.d.ts +19 -0
- package/lib/types/prerequisites/PrerequisiteGroups.js +1 -0
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +2 -2
- package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +2 -2
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +2 -2
- package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +2 -2
- package/lib/types/specialAbility/CommandSpecialAbility.d.ts +2 -2
- package/package.json +2 -2
package/lib/types/Culture.d.ts
CHANGED
|
@@ -45,158 +45,318 @@ export declare const Culture: DB.Entity<"Culture", {
|
|
|
45
45
|
}>, [Constraint: DB.Param<"Constraint", DB.Type>]>>, false>;
|
|
46
46
|
}>, []>>>;
|
|
47
47
|
}, []>>, true>;
|
|
48
|
-
common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
48
|
+
common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
|
|
49
|
+
Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
|
|
50
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
51
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
52
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
53
|
+
Range: DB.EnumCase<DB.Object<{
|
|
54
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
55
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
56
|
+
}>>;
|
|
57
|
+
}, []>>, false>;
|
|
58
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
59
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
60
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
61
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
62
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
63
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
64
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
65
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
66
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
67
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
68
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
69
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
70
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
71
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
72
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
73
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
74
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
75
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
76
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
77
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
78
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
79
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
80
|
+
}, []>>>, false>;
|
|
81
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
|
|
82
|
+
options: DB.MemberDecl<DB.String, false>;
|
|
83
|
+
note: DB.MemberDecl<DB.String, false>;
|
|
84
|
+
full: DB.MemberDecl<DB.String, false>;
|
|
85
|
+
}>, false>;
|
|
86
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
87
|
+
Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
|
|
88
|
+
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
|
|
89
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
90
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
91
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
92
|
+
Range: DB.EnumCase<DB.Object<{
|
|
93
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
94
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
95
|
+
}>>;
|
|
96
|
+
}, []>>, false>;
|
|
97
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
98
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
99
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
100
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
101
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
102
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
103
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
104
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
105
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
106
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
107
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
108
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
109
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
110
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
111
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
112
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
113
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
114
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
115
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
116
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
117
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
118
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
119
|
+
}, []>>>, false>;
|
|
120
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
|
|
121
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
|
|
122
|
+
text: DB.MemberDecl<DB.String, true>;
|
|
123
|
+
}>, true>;
|
|
124
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
125
|
+
}, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
|
|
126
|
+
common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
|
|
127
|
+
Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
|
|
128
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
129
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
130
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
131
|
+
Range: DB.EnumCase<DB.Object<{
|
|
132
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
133
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
134
|
+
}>>;
|
|
135
|
+
}, []>>, false>;
|
|
136
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
137
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
138
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
139
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
140
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
141
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
142
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
143
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
144
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
145
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
146
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
147
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
148
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
149
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
150
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
151
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
152
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
153
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
154
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
155
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
156
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
157
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
158
|
+
}, []>>>, false>;
|
|
159
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
|
|
160
|
+
options: DB.MemberDecl<DB.String, false>;
|
|
161
|
+
note: DB.MemberDecl<DB.String, false>;
|
|
162
|
+
full: DB.MemberDecl<DB.String, false>;
|
|
163
|
+
}>, false>;
|
|
164
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
165
|
+
Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
|
|
166
|
+
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
|
|
167
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
168
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
169
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
170
|
+
Range: DB.EnumCase<DB.Object<{
|
|
171
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
172
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
173
|
+
}>>;
|
|
174
|
+
}, []>>, false>;
|
|
175
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
176
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
177
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
178
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
179
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
180
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
181
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
182
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
183
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
184
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
185
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
186
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
187
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
188
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
189
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
190
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
191
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
192
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
193
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
194
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
195
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
196
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
197
|
+
}, []>>>, false>;
|
|
198
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
|
|
199
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
|
|
200
|
+
text: DB.MemberDecl<DB.String, true>;
|
|
201
|
+
}>, true>;
|
|
202
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
203
|
+
}, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
|
|
204
|
+
uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
|
|
205
|
+
Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
|
|
206
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
207
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
208
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
209
|
+
Range: DB.EnumCase<DB.Object<{
|
|
210
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
211
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
212
|
+
}>>;
|
|
213
|
+
}, []>>, false>;
|
|
214
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
215
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
216
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
217
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
218
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
219
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
220
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
221
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
222
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
223
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
224
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
225
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
226
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
227
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
228
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
229
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
230
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
231
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
232
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
233
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
234
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
235
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
236
|
+
}, []>>>, false>;
|
|
237
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
|
|
238
|
+
options: DB.MemberDecl<DB.String, false>;
|
|
239
|
+
note: DB.MemberDecl<DB.String, false>;
|
|
240
|
+
full: DB.MemberDecl<DB.String, false>;
|
|
241
|
+
}>, false>;
|
|
242
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
243
|
+
Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
|
|
244
|
+
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
|
|
245
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
246
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
247
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
248
|
+
Range: DB.EnumCase<DB.Object<{
|
|
249
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
250
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
251
|
+
}>>;
|
|
252
|
+
}, []>>, false>;
|
|
253
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
254
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
255
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
256
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
257
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
258
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
259
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
260
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
261
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
262
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
263
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
264
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
265
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
266
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
267
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
268
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
269
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
270
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
271
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
272
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
273
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
274
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
275
|
+
}, []>>>, false>;
|
|
276
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
|
|
277
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
|
|
278
|
+
text: DB.MemberDecl<DB.String, true>;
|
|
279
|
+
}>, true>;
|
|
280
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
281
|
+
}, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
|
|
282
|
+
uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"CommonnessRatedAdvantageDisadvantage", {
|
|
283
|
+
Single: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantage", DB.Object<{
|
|
284
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
285
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
286
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
287
|
+
Range: DB.EnumCase<DB.Object<{
|
|
288
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
289
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
290
|
+
}>>;
|
|
291
|
+
}, []>>, false>;
|
|
292
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
293
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
294
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
295
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
296
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
297
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
298
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
299
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
300
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
301
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
302
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
303
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
304
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
305
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
306
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
307
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
308
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
309
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
310
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
311
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
312
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
313
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
314
|
+
}, []>>>, false>;
|
|
315
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"SingleCommonnessRatedAdvantageDisadvantageTranslation", {
|
|
316
|
+
options: DB.MemberDecl<DB.String, false>;
|
|
317
|
+
note: DB.MemberDecl<DB.String, false>;
|
|
318
|
+
full: DB.MemberDecl<DB.String, false>;
|
|
319
|
+
}>, false>;
|
|
320
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
321
|
+
Group: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantageGroup", DB.Object<{
|
|
322
|
+
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"SingleCommonnessRatedAdvantageDisadvantageInGroup", DB.Object<{
|
|
323
|
+
id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
|
|
324
|
+
level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
|
|
325
|
+
Constant: DB.EnumCase<DB.Integer>;
|
|
326
|
+
Range: DB.EnumCase<DB.Object<{
|
|
327
|
+
min: DB.MemberDecl<DB.Integer, true>;
|
|
328
|
+
max: DB.MemberDecl<DB.Integer, true>;
|
|
329
|
+
}>>;
|
|
330
|
+
}, []>>, false>;
|
|
331
|
+
options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"CommonnessSelectOptionIdentifier", {
|
|
332
|
+
SkillGroup: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
333
|
+
General: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
334
|
+
Race: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
335
|
+
Skill: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
336
|
+
SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
337
|
+
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
338
|
+
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
339
|
+
Property: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
340
|
+
Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
341
|
+
Disease: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
342
|
+
Poison: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
343
|
+
Language: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
344
|
+
AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
345
|
+
LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
346
|
+
Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
347
|
+
Spell: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
348
|
+
Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
349
|
+
TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
350
|
+
ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
351
|
+
ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
352
|
+
Element: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
353
|
+
}, []>>>, false>;
|
|
354
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, true>;
|
|
355
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageGroupTranslation", {
|
|
356
|
+
text: DB.MemberDecl<DB.String, true>;
|
|
357
|
+
}>, true>;
|
|
358
|
+
}>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>;
|
|
359
|
+
}, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
|
|
200
360
|
common_skills: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"CommonnessRatedSkill", DB.ReferenceIdentifier, []>>>, true>;
|
|
201
361
|
uncommon_skills: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"CommonnessRatedSkill", DB.ReferenceIdentifier, []>>>, false>;
|
|
202
362
|
cultural_package: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"CulturalPackageItem", DB.Object<{
|
package/lib/types/Locale.d.ts
CHANGED
|
@@ -1065,6 +1065,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1065
1065
|
"the SR for {$skill} combined must add up to at least {$minRating}": null;
|
|
1066
1066
|
".input {$minRating :number} {{{$count} on at least SR {$minRating}: {$list}}}": null;
|
|
1067
1067
|
".input {$count :number} .input {$minRating :number} {{{$count} arcane works with the property {$property} at SR {$minRating} or higher}}": null;
|
|
1068
|
+
".input {$count :number} {{at least {$count} arcane works with properties for {$specialAbility}}}": null;
|
|
1068
1069
|
".input {$count :number} .input {$minRating :number} {{{$count} liturgical chants and ceremonies with the aspect {$aspect} at SR {$minRating} or higher}}": null;
|
|
1069
1070
|
".input {$count :number} {{{$count} of the following skills}}": null;
|
|
1070
1071
|
".input {$count :number} {{{$count} combat techniques}}": null;
|
|
@@ -1511,6 +1512,17 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1511
1512
|
"Small Shield": null;
|
|
1512
1513
|
"{$value} structure points": null;
|
|
1513
1514
|
"additional {$value} AT for main weapon": null;
|
|
1515
|
+
Price: null;
|
|
1516
|
+
"all armor": null;
|
|
1517
|
+
"all metal armor": null;
|
|
1518
|
+
"all weapons with metal blades or tips": null;
|
|
1519
|
+
"all weapons with a metal surface": null;
|
|
1520
|
+
"all weapons with a handle that can be wrapped with leather": null;
|
|
1521
|
+
"only models with a reload time of at least {$timeSpan}": null;
|
|
1522
|
+
"{$weapons} that use bullets as ammunition": null;
|
|
1523
|
+
".input {$otherComponentsCount :number} {{{$itemComponent} cannot be combined with item components {$otherComponents}}}": null;
|
|
1524
|
+
"all ammunition types": null;
|
|
1525
|
+
"all arrow and bolt types": null;
|
|
1514
1526
|
Weapons: null;
|
|
1515
1527
|
"Melee Weapons": null;
|
|
1516
1528
|
"Ranged Weapons": null;
|
|
@@ -1521,6 +1533,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1521
1533
|
"Pieces of Armor": null;
|
|
1522
1534
|
"Weapon Accessories": null;
|
|
1523
1535
|
"Armor Accessories": null;
|
|
1536
|
+
"Item Components": null;
|
|
1524
1537
|
Clothes: null;
|
|
1525
1538
|
"Clothing Packages for Social Status": null;
|
|
1526
1539
|
"Travel Gear and Tools": null;
|
|
@@ -1741,8 +1754,10 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1741
1754
|
"Optional Rule": null;
|
|
1742
1755
|
}>, false>;
|
|
1743
1756
|
}, undefined>;
|
|
1757
|
+
type PossibleNestedType<T extends Record<string, DB.MemberDecl>> = DB.Object<T> | DB.IncludeIdentifier<DB.TypeParameter[], DB.TypeAlias<string, PossibleNestedType<T>, DB.TypeParameter[]>>;
|
|
1744
1758
|
export declare const NestedTranslationMap: <Name extends string, T extends Record<string, DB.MemberDecl>, R extends boolean>(MemberDeclCreator: <T_1 extends DB.Type>(options: {
|
|
1745
1759
|
comment?: string;
|
|
1746
1760
|
isDeprecated?: boolean;
|
|
1747
1761
|
type: T_1;
|
|
1748
|
-
}) => DB.MemberDecl<T_1, R>, entityName: Name, type: DB.Object<T>) => DB.MemberDecl<DB.NestedEntityMap<`${Name}Translation`, T>, R>;
|
|
1762
|
+
}) => DB.MemberDecl<T_1, R>, entityName: Name, type: DB.Object<T> | DB.IncludeIdentifier<[], DB.TypeAlias<string, PossibleNestedType<T>, []>>) => DB.MemberDecl<DB.NestedEntityMap<`${Name}Translation`, T>, R>;
|
|
1763
|
+
export {};
|
package/lib/types/Locale.js
CHANGED
|
@@ -1091,6 +1091,7 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1091
1091
|
"the SR for {$skill} combined must add up to at least {$minRating}": null,
|
|
1092
1092
|
".input {$minRating :number} {{{$count} on at least SR {$minRating}: {$list}}}": null,
|
|
1093
1093
|
".input {$count :number} .input {$minRating :number} {{{$count} arcane works with the property {$property} at SR {$minRating} or higher}}": null,
|
|
1094
|
+
".input {$count :number} {{at least {$count} arcane works with properties for {$specialAbility}}}": null,
|
|
1094
1095
|
".input {$count :number} .input {$minRating :number} {{{$count} liturgical chants and ceremonies with the aspect {$aspect} at SR {$minRating} or higher}}": null,
|
|
1095
1096
|
".input {$count :number} {{{$count} of the following skills}}": null,
|
|
1096
1097
|
".input {$count :number} {{{$count} combat techniques}}": null,
|
|
@@ -1553,6 +1554,17 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1553
1554
|
"Small Shield": null,
|
|
1554
1555
|
"{$value} structure points": null,
|
|
1555
1556
|
"additional {$value} AT for main weapon": null,
|
|
1557
|
+
"Price": null,
|
|
1558
|
+
"all armor": null,
|
|
1559
|
+
"all metal armor": null,
|
|
1560
|
+
"all weapons with metal blades or tips": null,
|
|
1561
|
+
"all weapons with a metal surface": null,
|
|
1562
|
+
"all weapons with a handle that can be wrapped with leather": null,
|
|
1563
|
+
"only models with a reload time of at least {$timeSpan}": null,
|
|
1564
|
+
"{$weapons} that use bullets as ammunition": null,
|
|
1565
|
+
".input {$otherComponentsCount :number} {{{$itemComponent} cannot be combined with item components {$otherComponents}}}": null,
|
|
1566
|
+
"all ammunition types": null,
|
|
1567
|
+
"all arrow and bolt types": null,
|
|
1556
1568
|
"Weapons": null,
|
|
1557
1569
|
"Melee Weapons": null,
|
|
1558
1570
|
"Ranged Weapons": null,
|
|
@@ -1564,6 +1576,7 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1564
1576
|
"Pieces of Armor": null,
|
|
1565
1577
|
"Weapon Accessories": null,
|
|
1566
1578
|
"Armor Accessories": null,
|
|
1579
|
+
"Item Components": null,
|
|
1567
1580
|
"Clothes": null,
|
|
1568
1581
|
"Clothing Packages for Social Status": null,
|
|
1569
1582
|
"Travel Gear and Tools": null,
|