@openglobus/og 0.10.4 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (172) hide show
  1. package/css/og.css +1 -1
  2. package/package.json +11 -9
  3. package/src/og/Extent.js +274 -273
  4. package/src/og/Globe.js +11 -3
  5. package/src/og/LonLat.js +152 -146
  6. package/src/og/Popup.js +2 -1
  7. package/src/og/camera/PlanetCamera.js +112 -38
  8. package/src/og/control/EarthNavigation.js +259 -0
  9. package/src/og/control/MouseNavigation.js +68 -40
  10. package/src/og/entity/EntityCollection.js +1 -1
  11. package/src/og/entity/LabelHandler.js +366 -74
  12. package/src/og/entity/Polyline.js +3 -2
  13. package/src/og/layer/CanvasTiles.js +32 -30
  14. package/src/og/layer/KML.js +159 -0
  15. package/src/og/layer/Vector.js +5 -0
  16. package/src/og/layer/index.js +2 -1
  17. package/src/og/math/Vec2.js +448 -448
  18. package/src/og/math/Vec3.js +759 -757
  19. package/src/og/math/Vec4.js +216 -215
  20. package/src/og/quadTree/Node.js +67 -13
  21. package/src/og/renderer/RendererEvents.js +21 -16
  22. package/src/og/scene/Planet.js +25 -10
  23. package/src/og/segment/Segment.js +3 -3
  24. package/src/og/segment/SegmentLonLat.js +7 -0
  25. package/src/og/terrain/GlobusTerrain.js +4 -0
  26. package/src/og/utils/FontAtlas.js +1 -0
  27. package/src/og/utils/GeoImageCreator.js +123 -121
  28. package/src/og/utils/Loader.js +81 -80
  29. package/src/og/utils/NormalMapCreator.js +320 -318
  30. package/src/og/utils/VectorTileCreator.js +251 -250
  31. package/src/og/webgl/Framebuffer.js +265 -264
  32. package/src/og/webgl/Handler.js +1022 -1001
  33. package/src/og/webgl/Multisample.js +169 -168
  34. package/src/og/webgl/ProgramController.js +113 -112
  35. package/types/Clock.d.ts +90 -0
  36. package/types/Deferred.d.ts +6 -0
  37. package/types/Events.d.ts +73 -0
  38. package/types/Extent.d.ts +162 -0
  39. package/types/Globe.d.ts +80 -0
  40. package/types/ImageCanvas.d.ts +121 -0
  41. package/types/Lock.d.ts +12 -0
  42. package/types/LonLat.d.ts +108 -0
  43. package/types/Popup.d.ts +38 -0
  44. package/types/QueueArray.d.ts +15 -0
  45. package/types/Rectangle.d.ts +74 -0
  46. package/types/Stack.d.ts +15 -0
  47. package/types/ajax.d.ts +24 -0
  48. package/types/arial.d.ts +48 -0
  49. package/types/astro/astro.d.ts +38 -0
  50. package/types/astro/earth.d.ts +6 -0
  51. package/types/astro/jd.d.ts +254 -0
  52. package/types/bv/Box.d.ts +25 -0
  53. package/types/bv/Sphere.d.ts +32 -0
  54. package/types/bv/index.d.ts +3 -0
  55. package/types/camera/Camera.d.ts +303 -0
  56. package/types/camera/Frustum.d.ts +129 -0
  57. package/types/camera/PlanetCamera.d.ts +222 -0
  58. package/types/camera/index.d.ts +3 -0
  59. package/types/cons.d.ts +40 -0
  60. package/types/control/CompassButton.d.ts +17 -0
  61. package/types/control/Control.d.ts +101 -0
  62. package/types/control/DebugInfo.d.ts +16 -0
  63. package/types/control/EarthCoordinates.d.ts +47 -0
  64. package/types/control/GeoImageDragControl.d.ts +6 -0
  65. package/types/control/KeyboardNavigation.d.ts +22 -0
  66. package/types/control/LayerSwitcher.d.ts +23 -0
  67. package/types/control/Lighting.d.ts +16 -0
  68. package/types/control/ScaleControl.d.ts +22 -0
  69. package/types/control/ShowFps.d.ts +12 -0
  70. package/types/control/SimpleNavigation.d.ts +28 -0
  71. package/types/control/Sun.d.ts +52 -0
  72. package/types/control/ToggleWireframe.d.ts +12 -0
  73. package/types/control/ZoomControl.d.ts +28 -0
  74. package/types/control/index.d.ts +15 -0
  75. package/types/ellipsoid/Ellipsoid.d.ts +142 -0
  76. package/types/ellipsoid/index.d.ts +3 -0
  77. package/types/ellipsoid/wgs84.d.ts +5 -0
  78. package/types/entity/BaseBillboard.d.ts +208 -0
  79. package/types/entity/Billboard.d.ts +94 -0
  80. package/types/entity/BillboardHandler.d.ts +74 -0
  81. package/types/entity/Entity.d.ts +330 -0
  82. package/types/entity/EntityCollection.d.ts +303 -0
  83. package/types/entity/Geometry.d.ts +72 -0
  84. package/types/entity/GeometryHandler.d.ts +76 -0
  85. package/types/entity/Label.d.ts +194 -0
  86. package/types/entity/LabelHandler.d.ts +24 -0
  87. package/types/entity/PointCloud.d.ts +174 -0
  88. package/types/entity/PointCloudHandler.d.ts +38 -0
  89. package/types/entity/Polyline.d.ts +303 -0
  90. package/types/entity/PolylineHandler.d.ts +18 -0
  91. package/types/entity/Ray.d.ts +123 -0
  92. package/types/entity/RayHandler.d.ts +67 -0
  93. package/types/entity/ShapeHandler.d.ts +22 -0
  94. package/types/entity/Strip.d.ts +118 -0
  95. package/types/entity/StripHandler.d.ts +38 -0
  96. package/types/entity/index.d.ts +8 -0
  97. package/types/index.core.d.ts +65 -0
  98. package/types/index.d.ts +45 -0
  99. package/types/index.webgl.d.ts +7 -0
  100. package/types/inherits.d.ts +4 -0
  101. package/types/input/input.d.ts +34 -0
  102. package/types/layer/BaseGeoImage.d.ts +106 -0
  103. package/types/layer/CanvasTiles.d.ts +75 -0
  104. package/types/layer/GeoImage.d.ts +65 -0
  105. package/types/layer/GeoTexture2d.d.ts +8 -0
  106. package/types/layer/GeoVideo.d.ts +80 -0
  107. package/types/layer/KML.d.ts +58 -0
  108. package/types/layer/WMS.d.ts +66 -0
  109. package/types/layer/XYZ.d.ts +126 -0
  110. package/types/layer/index.d.ts +10 -0
  111. package/types/light/LightSource.d.ts +177 -0
  112. package/types/math/Mat3.d.ts +53 -0
  113. package/types/math/Mat4.d.ts +157 -0
  114. package/types/math/Plane.d.ts +17 -0
  115. package/types/math/Vec2.d.ts +308 -0
  116. package/types/math/Vec3.d.ts +459 -0
  117. package/types/math/Vec4.d.ts +161 -0
  118. package/types/math/coder.d.ts +42 -0
  119. package/types/math/index.d.ts +11 -0
  120. package/types/math.d.ts +261 -0
  121. package/types/mercator.d.ts +92 -0
  122. package/types/proj/EPSG3857.d.ts +5 -0
  123. package/types/proj/EPSG4326.d.ts +5 -0
  124. package/types/quadTree/quadTree.d.ts +40 -0
  125. package/types/renderer/RendererEvents.d.ts +230 -0
  126. package/types/res/images.d.ts +3 -0
  127. package/types/scene/Axes.d.ts +11 -0
  128. package/types/scene/BaseNode.d.ts +60 -0
  129. package/types/scene/Planet.d.ts +572 -0
  130. package/types/scene/RenderNode.d.ts +143 -0
  131. package/types/scene/SkyBox.d.ts +10 -0
  132. package/types/scene/index.d.ts +4 -0
  133. package/types/segment/segmentHelper.d.ts +13 -0
  134. package/types/shaders/billboard.d.ts +3 -0
  135. package/types/shaders/depth.d.ts +2 -0
  136. package/types/shaders/drawnode.d.ts +7 -0
  137. package/types/shaders/label.d.ts +4 -0
  138. package/types/shaders/pointCloud.d.ts +2 -0
  139. package/types/shaders/polyline.d.ts +3 -0
  140. package/types/shaders/ray.d.ts +2 -0
  141. package/types/shaders/screenFrame.d.ts +2 -0
  142. package/types/shaders/shape.d.ts +4 -0
  143. package/types/shaders/skybox.d.ts +2 -0
  144. package/types/shaders/toneMapping.d.ts +2 -0
  145. package/types/shapes/BaseShape.d.ts +247 -0
  146. package/types/shapes/Sphere.d.ts +41 -0
  147. package/types/terrain/BilTerrain.d.ts +8 -0
  148. package/types/terrain/EmptyTerrain.d.ts +72 -0
  149. package/types/terrain/Geoid.d.ts +26 -0
  150. package/types/terrain/GlobusTerrain.d.ts +153 -0
  151. package/types/terrain/MapboxTerrain.d.ts +8 -0
  152. package/types/terrain/index.d.ts +5 -0
  153. package/types/utils/FontAtlas.d.ts +14 -0
  154. package/types/utils/GeoImageCreator.d.ts +29 -0
  155. package/types/utils/ImagesCacheManager.d.ts +10 -0
  156. package/types/utils/Loader.d.ts +25 -0
  157. package/types/utils/NormalMapCreator.d.ts +39 -0
  158. package/types/utils/PlainSegmentWorker.d.ts +10 -0
  159. package/types/utils/TerrainWorker.d.ts +9 -0
  160. package/types/utils/TextureAtlas.d.ts +111 -0
  161. package/types/utils/VectorTileCreator.d.ts +16 -0
  162. package/types/utils/colorTable.d.ts +143 -0
  163. package/types/utils/earcut.d.ts +6 -0
  164. package/types/utils/shared.d.ts +230 -0
  165. package/types/webgl/Framebuffer.d.ts +135 -0
  166. package/types/webgl/Handler.d.ts +372 -0
  167. package/types/webgl/Multisample.d.ts +89 -0
  168. package/types/webgl/Program.d.ts +155 -0
  169. package/types/webgl/ProgramController.d.ts +84 -0
  170. package/types/webgl/callbacks.d.ts +1 -0
  171. package/types/webgl/index.d.ts +6 -0
  172. package/types/webgl/types.d.ts +2 -0
@@ -0,0 +1,67 @@
1
+ export class RayHandler {
2
+ static set _staticCounter(arg: any);
3
+ static get _staticCounter(): any;
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+ static concArr(dest: any, curr: any): void;
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+ constructor(entityCollection: any);
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+ /**
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+ * Picking rendering option.
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+ * @public
9
+ * @type {boolean}
10
+ */
11
+ public pickingEnabled: boolean;
12
+ _entityCollection: any;
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+ _renderer: any;
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+ _rays: any[];
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+ _vertexBuffer: any;
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+ _startPositionHighBuffer: any;
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+ _startPositionLowBuffer: any;
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+ _endPositionHighBuffer: any;
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+ _endPositionLowBuffer: any;
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+ _lengthBuffer: any;
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+ _thicknessBuffer: any;
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+ _rgbaBuffer: any;
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+ _vertexArr: any[];
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+ _startPositionHighArr: any[];
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+ _startPositionLowArr: any[];
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+ _endPositionHighArr: any[];
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+ _endPositionLowArr: any[];
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+ _lengthArr: any[];
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+ _thicknessArr: any[];
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+ _rgbaArr: any[];
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+ _pickingColorBuffer: any;
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+ _pickingColorArr: any[];
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+ _buffersUpdateCallbacks: (() => void)[];
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+ _changedBuffers: any[];
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+ __staticId: number;
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+ initProgram(): void;
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+ setRenderer(renderer: any): void;
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+ refresh(): void;
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+ _removeRays(): void;
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+ clear(): void;
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+ _deleteBuffers(): void;
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+ update(): void;
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+ add(ray: any): void;
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+ _addRayToArrays(ray: any): void;
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+ _displayPASS(): void;
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+ _pickingPASS(): void;
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+ draw(): void;
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+ drawPicking(): void;
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+ reindexRaysArray(startIndex: any): void;
50
+ _removeRay(ray: any): void;
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+ remove(ray: any): void;
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+ setStartPositionArr(index: any, positionHigh: any, positionLow: any): void;
53
+ setEndPositionArr(index: any, positionHigh: any, positionLow: any): void;
54
+ setPickingColorArr(index: any, color: any): void;
55
+ setRgbaArr(index: any, startColor: any, endColor: any): void;
56
+ setThicknessArr(index: any, thickness: any): void;
57
+ setLengthArr(index: any, length: any): void;
58
+ setVisibility(index: any, visibility: any): void;
59
+ setVertexArr(index: any, vertexArr: any): void;
60
+ createStartPositionBuffer(): void;
61
+ createEndPositionBuffer(): void;
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+ createRgbaBuffer(): void;
63
+ createThicknessBuffer(): void;
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+ createLengthBuffer(): void;
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+ createVertexBuffer(): void;
66
+ createPickingColorBuffer(): void;
67
+ }
@@ -0,0 +1,22 @@
1
+ export class ShapeHandler {
2
+ static set _staticCounter(arg: any);
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+ static get _staticCounter(): any;
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+ constructor(entityCollection: any);
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+ /**
6
+ * Picking rendering option.
7
+ * @public
8
+ * @type {boolean}
9
+ */
10
+ public pickingEnabled: boolean;
11
+ _entityCollection: any;
12
+ _renderer: any;
13
+ _shapes: any[];
14
+ __staticId: number;
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+ _initProgram(): void;
16
+ setRenderNode(renderNode: any): void;
17
+ add(shape: any): void;
18
+ remove(shape: any): void;
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+ draw(): void;
20
+ drawPicking(): void;
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+ clear(): void;
22
+ }
@@ -0,0 +1,118 @@
1
+ /**
2
+ * Strip object.
3
+ * @class
4
+ * @param {*} [options] - Strip options:
5
+ * @param {boolean} [options.visibility] - Strip visibility.
6
+ * @example <caption>Stripe example</caption>
7
+ * new og.Entity({
8
+ * strip: {
9
+ * gridSize: 10,
10
+ * path: [
11
+ * [[],[]],
12
+ * [[],[]]
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+ * ]
14
+ * }
15
+ * });
16
+ */
17
+ export class Strip {
18
+ static set _staticCounter(arg: any);
19
+ static get _staticCounter(): any;
20
+ constructor(options: any);
21
+ /**
22
+ * Object unic identifier.
23
+ * @public
24
+ * @readonly
25
+ * @type {number}
26
+ */
27
+ public readonly id: number;
28
+ /**
29
+ * Cloud visibility.
30
+ * @public
31
+ * @type {boolean}
32
+ */
33
+ public visibility: boolean;
34
+ color: Float32Array;
35
+ /**
36
+ * Parent collection render node.
37
+ * @private
38
+ * @type {og.scene.RenderNode}
39
+ */
40
+ private _renderNode;
41
+ /**
42
+ * Entity instance that holds this strip.
43
+ * @private
44
+ * @type {og.Entity}
45
+ */
46
+ private _entity;
47
+ _verticesHighBuffer: any;
48
+ _verticesLowBuffer: any;
49
+ _indexesBuffer: any;
50
+ _verticesHigh: any[];
51
+ _verticesLow: any[];
52
+ _indexes: any[];
53
+ _path: any[];
54
+ _pickingColor: Float32Array;
55
+ _gridSize: number;
56
+ /**
57
+ * Handler that stores and renders this object.
58
+ * @private
59
+ * @type {og.StripHandler}
60
+ */
61
+ private _handler;
62
+ _handlerIndex: number;
63
+ /**
64
+ * Assign picking color.
65
+ * @protected
66
+ * @param {og.Vec3} color - Picking RGB color.
67
+ */
68
+ protected setPickingColor3v(color: any): void;
69
+ /**
70
+ * Clears object
71
+ * @public
72
+ */
73
+ public clear(): void;
74
+ setColor(r: any, g: any, b: any, a: any): void;
75
+ /**
76
+ * Set strip opacity.
77
+ * @public
78
+ * @param {number} opacity - opacity.
79
+ */
80
+ public setOpacity(opacity: number): void;
81
+ /**
82
+ * Sets cloud visibility.
83
+ * @public
84
+ * @param {number} visibility - Visibility flag.
85
+ */
86
+ public setVisibility(visibility: number): void;
87
+ /**
88
+ * @return {boolean} Strip visibily.
89
+ */
90
+ getVisibility(): boolean;
91
+ /**
92
+ * Assign rendering scene node.
93
+ * @public
94
+ * @param {og.scene.RenderNode} renderNode - Assigned render node.
95
+ */
96
+ public setRenderNode(renderNode: any): void;
97
+ /**
98
+ * Removes from entity.
99
+ * @public
100
+ */
101
+ public remove(): void;
102
+ draw(): void;
103
+ drawPicking(): void;
104
+ /**
105
+ * Delete buffers
106
+ * @private
107
+ */
108
+ private _deleteBuffers;
109
+ _indexBuffer: any;
110
+ _createBuffers(): void;
111
+ addEdge3v(p2: any, p3: any): void;
112
+ setEdge3v(p2: any, p3: any, index: any): void;
113
+ removeEdge(index: any): void;
114
+ setGridSize(gridSize: any): void;
115
+ getPath(): any[];
116
+ setPath(path: any): void;
117
+ insertEdge3v(p0: any, p1: any, index: any): void;
118
+ }
@@ -0,0 +1,38 @@
1
+ export class StripHandler {
2
+ static set _staticCounter(arg: any);
3
+ static get _staticCounter(): any;
4
+ constructor(entityCollection: any);
5
+ /**
6
+ * Picking rendering option.
7
+ * @public
8
+ * @type {boolean}
9
+ */
10
+ public pickingEnabled: boolean;
11
+ /**
12
+ * Parent collection
13
+ * @private
14
+ * @type {og.EntityCollection}
15
+ */
16
+ private _entityCollection;
17
+ /**
18
+ * Renderer
19
+ * @private
20
+ * @type {og.Renderer}
21
+ */
22
+ private _renderer;
23
+ /**
24
+ * Point cloud array
25
+ * @private
26
+ * @type {Array.<og.Strip>}
27
+ */
28
+ private _strips;
29
+ __staticId: number;
30
+ _initProgram(): void;
31
+ setRenderNode(renderNode: any): void;
32
+ add(strip: any): void;
33
+ remove(strip: any): void;
34
+ reindexStripArray(startIndex: any): void;
35
+ draw(): void;
36
+ drawPicking(): void;
37
+ clear(): void;
38
+ }
@@ -0,0 +1,8 @@
1
+ import { Entity } from "./Entity";
2
+ import { EntityCollection } from "./EntityCollection";
3
+ import { Billboard } from "./Billboard";
4
+ import { Geometry } from "./Geometry";
5
+ import { Label } from "./Label";
6
+ import { PointCloud } from "./PointCloud";
7
+ import { Polyline } from "./Polyline";
8
+ export { Entity, EntityCollection, Billboard, Geometry, Label, PointCloud, Polyline };
@@ -0,0 +1,65 @@
1
+ export namespace bv {
2
+ export { Box };
3
+ export { Sphere };
4
+ }
5
+ import * as jd from "./astro/jd.js";
6
+ import * as math from "./math.js";
7
+ import * as utils from "./utils/shared.js";
8
+ import { input } from "./input/input.js";
9
+ import { Control } from "./control/Control.js";
10
+ export namespace control {
11
+ export { DebugInfo };
12
+ export { SimpleNavigation };
13
+ export { ShowFps };
14
+ }
15
+ export namespace webgl {
16
+ export { Framebuffer };
17
+ export { Handler };
18
+ export { Multisample };
19
+ export { types };
20
+ export { Program };
21
+ }
22
+ import { Camera } from "./camera/Camera.js";
23
+ import { LightSource } from "./light/LightSource.js";
24
+ import { EntityCollection } from "./entity/EntityCollection.js";
25
+ import { Handler } from "./webgl/Handler.js";
26
+ import { Renderer } from "./renderer/Renderer.js";
27
+ import { Clock } from "./Clock.js";
28
+ import { Events } from "./Events.js";
29
+ export namespace scene {
30
+ export { Axes };
31
+ }
32
+ import { RenderNode } from "./scene/RenderNode.js";
33
+ import { Line2 } from "./math/Line2.js";
34
+ import { Line3 } from "./math/Line3.js";
35
+ import { Mat3 } from "./math/Mat3.js";
36
+ import { Mat4 } from "./math/Mat4.js";
37
+ import { Plane } from "./math/Plane.js";
38
+ import { Quat } from "./math/Quat.js";
39
+ import { Ray } from "./math/Ray.js";
40
+ import { TextureAtlas } from "./utils/TextureAtlas.js";
41
+ import { Vec2 } from "./math/Vec2.js";
42
+ import { Vec3 } from "./math/Vec3.js";
43
+ import { Vec4 } from "./math/Vec4.js";
44
+ export namespace entity {
45
+ export { Billboard };
46
+ export { Label };
47
+ export { PointCloud };
48
+ export { Polyline };
49
+ }
50
+ import { Entity } from "./entity/Entity.js";
51
+ import { Box } from "./bv/Box.js";
52
+ import { Sphere } from "./bv/Sphere.js";
53
+ import { DebugInfo } from "./control/DebugInfo";
54
+ import { SimpleNavigation } from "./control/SimpleNavigation.js";
55
+ import { ShowFps } from "./control/ShowFps.js";
56
+ import { Framebuffer } from "./webgl/Framebuffer.js";
57
+ import { Multisample } from "./webgl/Multisample.js";
58
+ import { types } from "./webgl/types.js";
59
+ import { Program } from "./webgl/Program.js";
60
+ import { Axes } from "./scene/Axes.js";
61
+ import { Billboard } from "./entity/Billboard.js";
62
+ import { Label } from "./entity/Label.js";
63
+ import { PointCloud } from "./entity/PointCloud.js";
64
+ import { Polyline } from "./entity/Polyline.js";
65
+ export { jd, math, utils, input, Control, Camera, LightSource, EntityCollection, Handler, Renderer, Clock, Events, RenderNode, Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, TextureAtlas, Vec2, Vec3, Vec4, Entity };
@@ -0,0 +1,45 @@
1
+ export namespace version {
2
+ const version: any;
3
+ }
4
+ import * as bv from "./bv/index.js";
5
+ import * as jd from "./astro/jd.js";
6
+ import * as math from "./math.js";
7
+ import * as mercator from "./mercator.js";
8
+ import * as utils from "./utils/shared.js";
9
+ import { input } from "./input/input.js";
10
+ export const Layer: typeof layer.Layer;
11
+ import * as layer from "./layer/index.js";
12
+ import * as terrain from "./terrain/index.js";
13
+ export const Control: typeof control.Control;
14
+ import * as control from "./control/index.js";
15
+ import * as webgl from "./webgl/index.js";
16
+ import { wgs84 } from "./ellipsoid/index.js";
17
+ import { Camera } from "./camera/index.js";
18
+ import { Ellipsoid } from "./ellipsoid/index.js";
19
+ import { PlanetCamera } from "./camera/index.js";
20
+ import { Globe } from "./Globe.js";
21
+ import { LightSource } from "./light/LightSource.js";
22
+ export const EntityCollection: typeof entity.EntityCollection;
23
+ export const Handler: typeof webgl.Handler;
24
+ import { Renderer } from "./renderer/Renderer.js";
25
+ import { Clock } from "./Clock.js";
26
+ import { Events } from "./Events.js";
27
+ import { Extent } from "./Extent.js";
28
+ import { LonLat } from "./LonLat.js";
29
+ import * as scene from "./scene/index.js";
30
+ import { RenderNode } from "./scene/RenderNode.js";
31
+ import { Line2 } from "./math/index.js";
32
+ import { Line3 } from "./math/index.js";
33
+ import { Mat3 } from "./math/index.js";
34
+ import { Mat4 } from "./math/index.js";
35
+ import { Plane } from "./math/index.js";
36
+ import { Quat } from "./math/index.js";
37
+ import { Ray } from "./math/index.js";
38
+ import { Vec2 } from "./math/index.js";
39
+ import { Vec3 } from "./math/index.js";
40
+ import { Vec4 } from "./math/index.js";
41
+ import * as entity from "./entity/index.js";
42
+ export const Entity: typeof entity.Entity;
43
+ import { Geoid } from "./terrain/Geoid.js";
44
+ import { Popup } from "./Popup.js";
45
+ export { bv, jd, math, mercator, utils, input, layer, terrain, control, webgl, wgs84, Camera, Ellipsoid, PlanetCamera, Globe, LightSource, Renderer, Clock, Events, Extent, LonLat, scene, RenderNode, Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4, entity, Geoid, Popup };
@@ -0,0 +1,7 @@
1
+ import { Handler } from "./webgl/Handler.js";
2
+ import { Framebuffer } from "./webgl/Framebuffer.js";
3
+ import { Multisample } from "./webgl/Multisample.js";
4
+ import { types } from "./webgl/types.js";
5
+ import { Program } from "./webgl/Program.js";
6
+ import { TextureAtlas } from "./utils/TextureAtlas.js";
7
+ export { Handler, Framebuffer, Multisample, types, Program, TextureAtlas };
@@ -0,0 +1,4 @@
1
+ /**
2
+ * @module og/inherits
3
+ */
4
+ export function inherits(childCtor: any, parentCtor: any): void;
@@ -0,0 +1,34 @@
1
+ export namespace input {
2
+ const KEY_CTRL: number;
3
+ const KEY_ALT: number;
4
+ const KEY_SHIFT: number;
5
+ const KEY_SPACE: number;
6
+ const KEY_LEFT: number;
7
+ const KEY_UP: number;
8
+ const KEY_RIGHT: number;
9
+ const KEY_DOWN: number;
10
+ const KEY_PRINTSCREEN: number;
11
+ const KEY_A: number;
12
+ const KEY_C: number;
13
+ const KEY_D: number;
14
+ const KEY_E: number;
15
+ const KEY_F: number;
16
+ const KEY_H: number;
17
+ const KEY_I: number;
18
+ const KEY_K: number;
19
+ const KEY_L: number;
20
+ const KEY_O: number;
21
+ const KEY_P: number;
22
+ const KEY_Q: number;
23
+ const KEY_R: number;
24
+ const KEY_S: number;
25
+ const KEY_V: number;
26
+ const KEY_W: number;
27
+ const KEY_X: number;
28
+ const KEY_Z: number;
29
+ const KEY_F1: number;
30
+ const KEY_APOSTROPHE: number;
31
+ const MB_LEFT: number;
32
+ const MB_RIGHT: number;
33
+ const MB_MIDDLE: number;
34
+ }
@@ -0,0 +1,106 @@
1
+ /**
2
+ * BaseGeoImage layer represents square imagery layer that could be an static image, or animated video or webgl buffer object displayed on the globe.
3
+ * @class
4
+ * @extends {og.Layer}
5
+ */
6
+ export class BaseGeoImage {
7
+ constructor(name: any, options: any);
8
+ _projType: number;
9
+ _frameWidth: number;
10
+ _frameHeight: number;
11
+ _sourceReady: boolean;
12
+ _sourceTexture: any;
13
+ _materialTexture: any;
14
+ _gridBuffer: any;
15
+ _extentWgs84Params: any[];
16
+ _refreshFrame: boolean;
17
+ _frameCreated: boolean;
18
+ _sourceCreated: boolean;
19
+ _animate: boolean;
20
+ _ready: boolean;
21
+ _creationProceeding: boolean;
22
+ _isRendering: boolean;
23
+ _extentWgs84: Extent;
24
+ _cornersWgs84: any[];
25
+ rendering: any;
26
+ get instanceName(): string;
27
+ /**
28
+ * Gets corners coordinates.
29
+ * @public
30
+ * @return {Array.<og.LonLat,og.LonLat,og.LonLat,og.LonLat>} -
31
+ */
32
+ public getCornersLonLat(): Array<any, any, any, any>;
33
+ /**
34
+ * Gets corners coordinates.
35
+ * @public
36
+ * @return {Array.<Array<number,number,number>>} -
37
+ */
38
+ public getCorners(): Array<Array<number, number, number>>;
39
+ /**
40
+ * Sets geoImage geographical corners coordinates.
41
+ * @public
42
+ * @param {Array.<Array.<number,number,number>>} corners - GeoImage corners coordinates. Where first coordinate
43
+ * coincedents to the left top image corner, secont to the right top image corner, third to the right bottom
44
+ * and fourth - left bottom image corner.
45
+ */
46
+ public setCorners(corners: Array<Array<number, number, number>>): void;
47
+ /**
48
+ * Sets geoImage geographical corners coordinates.
49
+ * @public
50
+ * @param {Array.<og.LonLat, og.LonLat, og.LonLat, og.LonLat>} corners - GeoImage corners coordinates. Where first coordinate
51
+ * coincedents to the left top image corner, secont to the right top image corner, third to the right bottom
52
+ * and fourth - left bottom image corner.
53
+ */
54
+ public setCornersLonLat(corners: Array<any, any, any, any>): void;
55
+ /**
56
+ * Creates geoImage frame.
57
+ * @protected
58
+ */
59
+ protected _createFrame(): void;
60
+ _cornersMerc: any[];
61
+ _extentMerc: Extent;
62
+ _extentMercParams: any[];
63
+ /**
64
+ * @virtual
65
+ * @param {og.planetSegment.Material} material - GeoImage material.
66
+ */
67
+ abortMaterialLoading(material: any): void;
68
+ /**
69
+ * Clear layer material.
70
+ * @virtual
71
+ */
72
+ clear(): void;
73
+ /**
74
+ * Sets layer visibility.
75
+ * @public
76
+ * @virtual
77
+ * @param {boolean} visibility - GeoImage visibility.
78
+ */
79
+ public setVisibility(visibility: boolean): void;
80
+ /**
81
+ * @virtual
82
+ * @protected
83
+ * @param {og.planetSegment.Material} material - GeoImage material.
84
+ */
85
+ protected clearMaterial(material: any): void;
86
+ /**
87
+ * @virtual
88
+ * @protected
89
+ * @param {og.planetSegment.Material} material - GeoImage material.
90
+ * @returns {Array<Number, Number, Number, Number> } -
91
+ */
92
+ protected applyMaterial(material: any): Array<number, number, number, number>;
93
+ /**
94
+ * Gets frame width size in pixels.
95
+ * @public
96
+ * @returns {Number} Frame width.
97
+ */
98
+ public get getFrameWidth(): number;
99
+ /**
100
+ * Gets frame height size in pixels.
101
+ * @public
102
+ * @returns {Number} Frame height.
103
+ */
104
+ public get getFrameHeight(): number;
105
+ }
106
+ import { Extent } from "../Extent.js";
@@ -0,0 +1,75 @@
1
+ /**
2
+ * Layer used to rendering each tile as a separate canvas object.
3
+ * @class
4
+ * @extends {og.Layer}
5
+ * //TODO: make asynchronous handler.
6
+ * @param {String} [name="noname"] - Layer name.
7
+ * @param {Object} options:
8
+ * @param {number} [options.opacity=1.0] - Layer opacity.
9
+ * @param {Array.<number,number,number>} [options.transparentColor=[-1,-1,-1]] - RGB color that defines transparent color.
10
+ * @param {number} [options.minZoom=0] - Minimal visibility zoom level.
11
+ * @param {number} [options.maxZoom=0] - Maximal visibility zoom level.
12
+ * @param {string} [options.attribution] - Layer attribution that displayed in the attribution area on the screen.
13
+ * @param {boolean} [options.isBaseLayer=false] - Base layer flag.
14
+ * @param {boolean} [options.visibility=true] - Layer visibility.
15
+ * @param {og.layer.CanvasTiles~drawTileCallback} [options.drawTile] - Draw tile callback.
16
+ * @fires og.layer.CanvasTiles#load
17
+ * @fires og.layer.CanvasTiles#loadend
18
+ */
19
+ export class CanvasTiles {
20
+ constructor(name: any, options: any);
21
+ /**
22
+ * Current creating tiles couter.
23
+ * @protected
24
+ * @type {number}
25
+ */
26
+ protected _counter: number;
27
+ /**
28
+ * Tile pending queue that waiting for create.
29
+ * @protected
30
+ * @type {Array.<og.planetSegment.Material>}
31
+ */
32
+ protected _pendingsQueue: Array<any>;
33
+ /**
34
+ * Draw tile callback.
35
+ * @type {og.layer.CanvasTiles~drawTileCallback}
36
+ * @public
37
+ */
38
+ public drawTile: any;
39
+ get instanceName(): string;
40
+ /**
41
+ * Abort loading tiles.
42
+ * @public
43
+ */
44
+ public abortLoading(): void;
45
+ /**
46
+ * Sets layer visibility.
47
+ * @public
48
+ * @param {boolean} visibility - Layer visibility.
49
+ */
50
+ public setVisibility(visibility: boolean): void;
51
+ _visibility: any;
52
+ /**
53
+ * Start to load tile material.
54
+ * @public
55
+ * @virtual
56
+ * @param {og.planetSegment.Material} material -
57
+ */
58
+ public loadMaterial(material: any): void;
59
+ /**
60
+ * Loads material image and apply it to the planet segment.
61
+ * @protected
62
+ * @param {og.planetSegment.Material} material - Loads material image.
63
+ */
64
+ protected _exec(material: any): void;
65
+ /**
66
+ * Abort exact material loading.
67
+ * @public
68
+ * @param {og.planetSegment.Material} material - Segment material.
69
+ */
70
+ public abortMaterialLoading(material: any): void;
71
+ _dequeueRequest(): void;
72
+ _whilePendings(): any;
73
+ applyMaterial(material: any): number[];
74
+ clearMaterial(material: any): void;
75
+ }
@@ -0,0 +1,65 @@
1
+ /**
2
+ * Used to load and display a single image over specific corner coordinates on the globe, implements og.layer.BaseGeoImage interface.
3
+ * @class
4
+ * @extends {og.layer.BaseGeoImage}
5
+ */
6
+ export class GeoImage {
7
+ constructor(name: any, options: any);
8
+ /**
9
+ * Image object.
10
+ * @private
11
+ * @type {Image}
12
+ */
13
+ private _image;
14
+ /**
15
+ * Image source url path.
16
+ * @private
17
+ * @type {String}
18
+ */
19
+ private _src;
20
+ get instanceName(): string;
21
+ /**
22
+ * Sets image source url path.
23
+ * @public
24
+ * @param {String} srs - Image url path.
25
+ */
26
+ public setSrc(src: any): void;
27
+ _sourceReady: boolean;
28
+ /**
29
+ * Sets image object.
30
+ * @public
31
+ * @param {Image} image - Image object.
32
+ */
33
+ public setImage(image: new (width?: number, height?: number) => HTMLImageElement): void;
34
+ /**
35
+ * Creates source gl texture.
36
+ * @virtual
37
+ * @protected
38
+ */
39
+ protected _createSourceTexture(): void;
40
+ _sourceTexture: any;
41
+ _sourceCreated: boolean;
42
+ /**
43
+ * @private
44
+ * @param {Image} img
45
+ */
46
+ private _onLoad;
47
+ _frameWidth: any;
48
+ _frameHeight: any;
49
+ /**
50
+ * Loads planet segment material. In this case - GeoImage source image.
51
+ * @virtual
52
+ * @public
53
+ * @param {og.planetSegment.Material} material - GeoImage planet material.
54
+ */
55
+ public loadMaterial(material: any): void;
56
+ _creationProceeding: boolean;
57
+ /**
58
+ * @virtual
59
+ * @param {og.planetSegment.Material} material - GeoImage material.
60
+ */
61
+ abortMaterialLoading(material: any): void;
62
+ _renderingProjType1(): void;
63
+ _ready: boolean;
64
+ _renderingProjType0(): void;
65
+ }
@@ -0,0 +1,8 @@
1
+ export class GeoTexture2d extends BaseGeoImage {
2
+ loadMaterial(material: any): void;
3
+ bindTexture(texture: any): void;
4
+ setSize(width: any, height: any): void;
5
+ _renderingProjType1(): void;
6
+ _renderingProjType0(): void;
7
+ }
8
+ import { BaseGeoImage } from "./BaseGeoImage.js";