@openglobus/og 0.10.4 → 0.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/css/og.css +1 -1
- package/package.json +11 -9
- package/src/og/Extent.js +274 -273
- package/src/og/Globe.js +11 -3
- package/src/og/LonLat.js +152 -146
- package/src/og/Popup.js +2 -1
- package/src/og/camera/PlanetCamera.js +112 -38
- package/src/og/control/EarthNavigation.js +259 -0
- package/src/og/control/MouseNavigation.js +68 -40
- package/src/og/entity/EntityCollection.js +1 -1
- package/src/og/entity/LabelHandler.js +366 -74
- package/src/og/entity/Polyline.js +3 -2
- package/src/og/layer/CanvasTiles.js +32 -30
- package/src/og/layer/KML.js +159 -0
- package/src/og/layer/Vector.js +5 -0
- package/src/og/layer/index.js +2 -1
- package/src/og/math/Vec2.js +448 -448
- package/src/og/math/Vec3.js +759 -757
- package/src/og/math/Vec4.js +216 -215
- package/src/og/quadTree/Node.js +67 -13
- package/src/og/renderer/RendererEvents.js +21 -16
- package/src/og/scene/Planet.js +25 -10
- package/src/og/segment/Segment.js +3 -3
- package/src/og/segment/SegmentLonLat.js +7 -0
- package/src/og/terrain/GlobusTerrain.js +4 -0
- package/src/og/utils/FontAtlas.js +1 -0
- package/src/og/utils/GeoImageCreator.js +123 -121
- package/src/og/utils/Loader.js +81 -80
- package/src/og/utils/NormalMapCreator.js +320 -318
- package/src/og/utils/VectorTileCreator.js +251 -250
- package/src/og/webgl/Framebuffer.js +265 -264
- package/src/og/webgl/Handler.js +1022 -1001
- package/src/og/webgl/Multisample.js +169 -168
- package/src/og/webgl/ProgramController.js +113 -112
- package/types/Clock.d.ts +90 -0
- package/types/Deferred.d.ts +6 -0
- package/types/Events.d.ts +73 -0
- package/types/Extent.d.ts +162 -0
- package/types/Globe.d.ts +80 -0
- package/types/ImageCanvas.d.ts +121 -0
- package/types/Lock.d.ts +12 -0
- package/types/LonLat.d.ts +108 -0
- package/types/Popup.d.ts +38 -0
- package/types/QueueArray.d.ts +15 -0
- package/types/Rectangle.d.ts +74 -0
- package/types/Stack.d.ts +15 -0
- package/types/ajax.d.ts +24 -0
- package/types/arial.d.ts +48 -0
- package/types/astro/astro.d.ts +38 -0
- package/types/astro/earth.d.ts +6 -0
- package/types/astro/jd.d.ts +254 -0
- package/types/bv/Box.d.ts +25 -0
- package/types/bv/Sphere.d.ts +32 -0
- package/types/bv/index.d.ts +3 -0
- package/types/camera/Camera.d.ts +303 -0
- package/types/camera/Frustum.d.ts +129 -0
- package/types/camera/PlanetCamera.d.ts +222 -0
- package/types/camera/index.d.ts +3 -0
- package/types/cons.d.ts +40 -0
- package/types/control/CompassButton.d.ts +17 -0
- package/types/control/Control.d.ts +101 -0
- package/types/control/DebugInfo.d.ts +16 -0
- package/types/control/EarthCoordinates.d.ts +47 -0
- package/types/control/GeoImageDragControl.d.ts +6 -0
- package/types/control/KeyboardNavigation.d.ts +22 -0
- package/types/control/LayerSwitcher.d.ts +23 -0
- package/types/control/Lighting.d.ts +16 -0
- package/types/control/ScaleControl.d.ts +22 -0
- package/types/control/ShowFps.d.ts +12 -0
- package/types/control/SimpleNavigation.d.ts +28 -0
- package/types/control/Sun.d.ts +52 -0
- package/types/control/ToggleWireframe.d.ts +12 -0
- package/types/control/ZoomControl.d.ts +28 -0
- package/types/control/index.d.ts +15 -0
- package/types/ellipsoid/Ellipsoid.d.ts +142 -0
- package/types/ellipsoid/index.d.ts +3 -0
- package/types/ellipsoid/wgs84.d.ts +5 -0
- package/types/entity/BaseBillboard.d.ts +208 -0
- package/types/entity/Billboard.d.ts +94 -0
- package/types/entity/BillboardHandler.d.ts +74 -0
- package/types/entity/Entity.d.ts +330 -0
- package/types/entity/EntityCollection.d.ts +303 -0
- package/types/entity/Geometry.d.ts +72 -0
- package/types/entity/GeometryHandler.d.ts +76 -0
- package/types/entity/Label.d.ts +194 -0
- package/types/entity/LabelHandler.d.ts +24 -0
- package/types/entity/PointCloud.d.ts +174 -0
- package/types/entity/PointCloudHandler.d.ts +38 -0
- package/types/entity/Polyline.d.ts +303 -0
- package/types/entity/PolylineHandler.d.ts +18 -0
- package/types/entity/Ray.d.ts +123 -0
- package/types/entity/RayHandler.d.ts +67 -0
- package/types/entity/ShapeHandler.d.ts +22 -0
- package/types/entity/Strip.d.ts +118 -0
- package/types/entity/StripHandler.d.ts +38 -0
- package/types/entity/index.d.ts +8 -0
- package/types/index.core.d.ts +65 -0
- package/types/index.d.ts +45 -0
- package/types/index.webgl.d.ts +7 -0
- package/types/inherits.d.ts +4 -0
- package/types/input/input.d.ts +34 -0
- package/types/layer/BaseGeoImage.d.ts +106 -0
- package/types/layer/CanvasTiles.d.ts +75 -0
- package/types/layer/GeoImage.d.ts +65 -0
- package/types/layer/GeoTexture2d.d.ts +8 -0
- package/types/layer/GeoVideo.d.ts +80 -0
- package/types/layer/KML.d.ts +58 -0
- package/types/layer/WMS.d.ts +66 -0
- package/types/layer/XYZ.d.ts +126 -0
- package/types/layer/index.d.ts +10 -0
- package/types/light/LightSource.d.ts +177 -0
- package/types/math/Mat3.d.ts +53 -0
- package/types/math/Mat4.d.ts +157 -0
- package/types/math/Plane.d.ts +17 -0
- package/types/math/Vec2.d.ts +308 -0
- package/types/math/Vec3.d.ts +459 -0
- package/types/math/Vec4.d.ts +161 -0
- package/types/math/coder.d.ts +42 -0
- package/types/math/index.d.ts +11 -0
- package/types/math.d.ts +261 -0
- package/types/mercator.d.ts +92 -0
- package/types/proj/EPSG3857.d.ts +5 -0
- package/types/proj/EPSG4326.d.ts +5 -0
- package/types/quadTree/quadTree.d.ts +40 -0
- package/types/renderer/RendererEvents.d.ts +230 -0
- package/types/res/images.d.ts +3 -0
- package/types/scene/Axes.d.ts +11 -0
- package/types/scene/BaseNode.d.ts +60 -0
- package/types/scene/Planet.d.ts +572 -0
- package/types/scene/RenderNode.d.ts +143 -0
- package/types/scene/SkyBox.d.ts +10 -0
- package/types/scene/index.d.ts +4 -0
- package/types/segment/segmentHelper.d.ts +13 -0
- package/types/shaders/billboard.d.ts +3 -0
- package/types/shaders/depth.d.ts +2 -0
- package/types/shaders/drawnode.d.ts +7 -0
- package/types/shaders/label.d.ts +4 -0
- package/types/shaders/pointCloud.d.ts +2 -0
- package/types/shaders/polyline.d.ts +3 -0
- package/types/shaders/ray.d.ts +2 -0
- package/types/shaders/screenFrame.d.ts +2 -0
- package/types/shaders/shape.d.ts +4 -0
- package/types/shaders/skybox.d.ts +2 -0
- package/types/shaders/toneMapping.d.ts +2 -0
- package/types/shapes/BaseShape.d.ts +247 -0
- package/types/shapes/Sphere.d.ts +41 -0
- package/types/terrain/BilTerrain.d.ts +8 -0
- package/types/terrain/EmptyTerrain.d.ts +72 -0
- package/types/terrain/Geoid.d.ts +26 -0
- package/types/terrain/GlobusTerrain.d.ts +153 -0
- package/types/terrain/MapboxTerrain.d.ts +8 -0
- package/types/terrain/index.d.ts +5 -0
- package/types/utils/FontAtlas.d.ts +14 -0
- package/types/utils/GeoImageCreator.d.ts +29 -0
- package/types/utils/ImagesCacheManager.d.ts +10 -0
- package/types/utils/Loader.d.ts +25 -0
- package/types/utils/NormalMapCreator.d.ts +39 -0
- package/types/utils/PlainSegmentWorker.d.ts +10 -0
- package/types/utils/TerrainWorker.d.ts +9 -0
- package/types/utils/TextureAtlas.d.ts +111 -0
- package/types/utils/VectorTileCreator.d.ts +16 -0
- package/types/utils/colorTable.d.ts +143 -0
- package/types/utils/earcut.d.ts +6 -0
- package/types/utils/shared.d.ts +230 -0
- package/types/webgl/Framebuffer.d.ts +135 -0
- package/types/webgl/Handler.d.ts +372 -0
- package/types/webgl/Multisample.d.ts +89 -0
- package/types/webgl/Program.d.ts +155 -0
- package/types/webgl/ProgramController.d.ts +84 -0
- package/types/webgl/callbacks.d.ts +1 -0
- package/types/webgl/index.d.ts +6 -0
- package/types/webgl/types.d.ts +2 -0
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* @param {String} [options.depthComponent="DEPTH_COMPONENT16"] - Specifies depth buffer size.
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export class Multisample {
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constructor(handler, options) {
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* WebGL handler.
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* @type {og.webgl.Handler}
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this.handler = handler;
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options = options || {};
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/**
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* WebGL handler.
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* @type {og.webgl.Handler}
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this.handler = handler;
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* Framebuffer object.
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*/
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this._fbo = null;
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this._internalFormat = options.internalFormat ? options.internalFormat.toUpperCase() : "RGBA8";
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* Renderbuffer object.
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this._width = options.width || handler.canvas.width;
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gl.renderbufferStorageMultisample(gl.RENDERBUFFER, this._msaa, gl[this._internalFormat], this._width, this._height);
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gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + i, gl.RENDERBUFFER, rb);
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gl.bindRenderbuffer(gl.RENDERBUFFER, rb);
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gl.renderbufferStorageMultisample(gl.RENDERBUFFER, this._msaa, gl[this._internalFormat], this._width, this._height);
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gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + i, gl.RENDERBUFFER, rb);
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this.renderbuffers[i] = rb;
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gl.bindRenderbuffer(gl.RENDERBUFFER, this._depthRenderbuffer);
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gl.renderbufferStorageMultisample(gl.RENDERBUFFER, this._msaa, gl[this._depthComponent], this._width, this._height);
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gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this._depthRenderbuffer);
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return this;
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};
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gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, framebuffer._fbo);
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gl.bindFramebuffer(gl.READ_FRAMEBUFFER, this._fbo);
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+
gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, framebuffer._fbo);
|
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gl.readBuffer(gl.COLOR_ATTACHMENT0 + attachmentIndex);
|
|
146
146
|
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|
147
|
-
|
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148
|
-
0, 0, this._width, this._height,
|
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149
|
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0, 0, framebuffer._width, framebuffer._height,
|
|
150
|
-
gl.COLOR_BUFFER_BIT, this._glFilter
|
|
151
|
-
);
|
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|
+
gl.clearBufferfv(gl.COLOR, 0, [0.0, 0.0, 0.0, 1.0]);
|
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152
148
|
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|
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|
|
154
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155
|
-
|
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156
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|
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149
|
+
gl.blitFramebuffer(
|
|
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|
+
0, 0, this._width, this._height,
|
|
151
|
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0, 0, framebuffer._width, framebuffer._height,
|
|
152
|
+
gl.COLOR_BUFFER_BIT, this._glFilter
|
|
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+
);
|
|
157
154
|
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158
|
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|
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160
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|
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|
|
162
|
-
* @param {number} height - Framebuffer height.
|
|
163
|
-
*/
|
|
164
|
-
Multisample.prototype.setSize = function (width, height, forceDestroy) {
|
|
165
|
-
this._width = width;
|
|
166
|
-
this._height = height;
|
|
155
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
156
|
+
gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
|
|
157
|
+
gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null);
|
|
158
|
+
};
|
|
167
159
|
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
160
|
+
/**
|
|
161
|
+
* Sets framebuffer viewport size.
|
|
162
|
+
* @public
|
|
163
|
+
* @param {number} width - Framebuffer width.
|
|
164
|
+
* @param {number} height - Framebuffer height.
|
|
165
|
+
*/
|
|
166
|
+
setSize(width, height, forceDestroy) {
|
|
167
|
+
this._width = width;
|
|
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|
+
this._height = height;
|
|
171
169
|
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
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|
-
}
|
|
176
|
-
};
|
|
170
|
+
if (this._active) {
|
|
171
|
+
this.handler.gl.viewport(0, 0, this._width, this._height);
|
|
172
|
+
}
|
|
177
173
|
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
Multisample.prototype.isComplete = function () {
|
|
184
|
-
var gl = this.handler.gl;
|
|
185
|
-
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) === gl.FRAMEBUFFER_COMPLETE) {
|
|
186
|
-
return true;
|
|
187
|
-
}
|
|
188
|
-
return false;
|
|
189
|
-
};
|
|
174
|
+
if (this._useDepth || forceDestroy) {
|
|
175
|
+
this.destroy();
|
|
176
|
+
this.init();
|
|
177
|
+
}
|
|
178
|
+
};
|
|
190
179
|
|
|
191
|
-
/**
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
c && (c._active = false);
|
|
204
|
-
this.handler.framebufferStack.push(this);
|
|
205
|
-
return this;
|
|
206
|
-
};
|
|
180
|
+
/**
|
|
181
|
+
* Returns framebuffer completed.
|
|
182
|
+
* @public
|
|
183
|
+
* @returns {boolean} -
|
|
184
|
+
*/
|
|
185
|
+
isComplete() {
|
|
186
|
+
var gl = this.handler.gl;
|
|
187
|
+
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) === gl.FRAMEBUFFER_COMPLETE) {
|
|
188
|
+
return true;
|
|
189
|
+
}
|
|
190
|
+
return false;
|
|
191
|
+
};
|
|
207
192
|
|
|
208
|
-
/**
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
gl =
|
|
193
|
+
/**
|
|
194
|
+
* Activate framebuffer frame to draw.
|
|
195
|
+
* @public
|
|
196
|
+
* @returns {og.webgl.Framebuffer} Returns Current framebuffer.
|
|
197
|
+
*/
|
|
198
|
+
activate() {
|
|
199
|
+
var gl = this.handler.gl;
|
|
200
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
201
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, this._fbo);
|
|
202
|
+
gl.viewport(0, 0, this._width, this._height);
|
|
203
|
+
this._active = true;
|
|
204
|
+
var c = this.handler.framebufferStack.current().data;
|
|
205
|
+
c && (c._active = false);
|
|
206
|
+
this.handler.framebufferStack.push(this);
|
|
207
|
+
return this;
|
|
208
|
+
};
|
|
215
209
|
|
|
216
|
-
|
|
210
|
+
/**
|
|
211
|
+
* Deactivate framebuffer frame.
|
|
212
|
+
* @public
|
|
213
|
+
*/
|
|
214
|
+
deactivate() {
|
|
215
|
+
var h = this.handler,
|
|
216
|
+
gl = h.gl;
|
|
217
217
|
|
|
218
|
-
|
|
219
|
-
this._active = false;
|
|
218
|
+
//Q: check for this._useDepth ?
|
|
220
219
|
|
|
221
|
-
|
|
220
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
221
|
+
this._active = false;
|
|
222
222
|
|
|
223
|
-
|
|
224
|
-
gl.bindFramebuffer(gl.FRAMEBUFFER, f._fbo);
|
|
225
|
-
gl.viewport(0, 0, f._width, f._height);
|
|
226
|
-
} else {
|
|
227
|
-
gl.viewport(0, 0, h.canvas.width, h.canvas.height);
|
|
228
|
-
}
|
|
229
|
-
};
|
|
223
|
+
var f = this.handler.framebufferStack.popPrev();
|
|
230
224
|
|
|
231
|
-
|
|
225
|
+
if (f) {
|
|
226
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, f._fbo);
|
|
227
|
+
gl.viewport(0, 0, f._width, f._height);
|
|
228
|
+
} else {
|
|
229
|
+
gl.viewport(0, 0, h.canvas.width, h.canvas.height);
|
|
230
|
+
}
|
|
231
|
+
};
|
|
232
|
+
}
|
|
@@ -8,131 +8,132 @@
|
|
|
8
8
|
* @param {og.webgl.Handler} handler - Handler.
|
|
9
9
|
* @param {og.webgl.Program} program - Shader program.
|
|
10
10
|
*/
|
|
11
|
-
|
|
11
|
+
export class ProgramController {
|
|
12
|
+
|
|
13
|
+
constructor(handler, program) {
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* Shader program.
|
|
17
|
+
* @private
|
|
18
|
+
* @type {og.webgl.Program}
|
|
19
|
+
*/
|
|
20
|
+
this._program = program;
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* Handler.
|
|
24
|
+
* @private
|
|
25
|
+
* @type {og.webgl.Handler}
|
|
26
|
+
*/
|
|
27
|
+
this._handler = handler;
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Program current frame activation flag.
|
|
31
|
+
* @private
|
|
32
|
+
* @type {boolean}
|
|
33
|
+
*/
|
|
34
|
+
this._activated = false;
|
|
35
|
+
};
|
|
12
36
|
|
|
13
37
|
/**
|
|
14
|
-
*
|
|
15
|
-
* @
|
|
16
|
-
* @type {og.webgl.Program}
|
|
38
|
+
* Lazy create program call.
|
|
39
|
+
* @public
|
|
17
40
|
*/
|
|
18
|
-
|
|
41
|
+
initialize() {
|
|
42
|
+
this._program.createProgram(this._handler.gl);
|
|
43
|
+
};
|
|
19
44
|
|
|
20
45
|
/**
|
|
21
|
-
*
|
|
22
|
-
* @
|
|
23
|
-
* @
|
|
46
|
+
* Returns controller's shader program.
|
|
47
|
+
* @public
|
|
48
|
+
* @return {og.webgl.Program} -
|
|
24
49
|
*/
|
|
25
|
-
|
|
50
|
+
getProgram() {
|
|
51
|
+
return this._program;
|
|
52
|
+
};
|
|
26
53
|
|
|
27
54
|
/**
|
|
28
|
-
*
|
|
29
|
-
* @
|
|
30
|
-
* @
|
|
55
|
+
* Activates current shader program.
|
|
56
|
+
* @public
|
|
57
|
+
* @returns {ProgramController} -
|
|
31
58
|
*/
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
this._program.createProgram(this._handler.gl);
|
|
41
|
-
};
|
|
42
|
-
|
|
43
|
-
/**
|
|
44
|
-
* Returns controller's shader program.
|
|
45
|
-
* @public
|
|
46
|
-
* @return {og.webgl.Program} -
|
|
47
|
-
*/
|
|
48
|
-
ProgramController.prototype.getProgram = function () {
|
|
49
|
-
return this._program;
|
|
50
|
-
};
|
|
51
|
-
|
|
52
|
-
/**
|
|
53
|
-
* Activates current shader program.
|
|
54
|
-
* @public
|
|
55
|
-
* @returns {ProgramController} -
|
|
56
|
-
*/
|
|
57
|
-
ProgramController.prototype.activate = function () {
|
|
58
|
-
if (!this._activated) {
|
|
59
|
-
this._handler.activeProgram.deactivate();
|
|
60
|
-
this._handler.activeProgram = this;
|
|
61
|
-
var p = this._program;
|
|
62
|
-
this._activated = true;
|
|
63
|
-
p.enableAttribArrays();
|
|
64
|
-
p.use();
|
|
65
|
-
}
|
|
66
|
-
return this;
|
|
67
|
-
};
|
|
68
|
-
|
|
69
|
-
/**
|
|
70
|
-
* Remove program from handler
|
|
71
|
-
* @public
|
|
72
|
-
*/
|
|
73
|
-
ProgramController.prototype.remove = function () {
|
|
74
|
-
var p = this._handler.programs;
|
|
75
|
-
if (p[this._program.name]) {
|
|
76
|
-
if (this._activated) {
|
|
77
|
-
this.deactivate();
|
|
59
|
+
activate() {
|
|
60
|
+
if (!this._activated) {
|
|
61
|
+
this._handler.activeProgram.deactivate();
|
|
62
|
+
this._handler.activeProgram = this;
|
|
63
|
+
var p = this._program;
|
|
64
|
+
this._activated = true;
|
|
65
|
+
p.enableAttribArrays();
|
|
66
|
+
p.use();
|
|
78
67
|
}
|
|
79
|
-
this
|
|
80
|
-
|
|
81
|
-
delete p[this._program.name];
|
|
82
|
-
}
|
|
83
|
-
};
|
|
68
|
+
return this;
|
|
69
|
+
};
|
|
84
70
|
|
|
85
|
-
/**
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
71
|
+
/**
|
|
72
|
+
* Remove program from handler
|
|
73
|
+
* @public
|
|
74
|
+
*/
|
|
75
|
+
remove() {
|
|
76
|
+
var p = this._handler.programs;
|
|
77
|
+
if (p[this._program.name]) {
|
|
78
|
+
if (this._activated) {
|
|
79
|
+
this.deactivate();
|
|
80
|
+
}
|
|
81
|
+
this._program.delete();
|
|
82
|
+
p[this._program.name] = null;
|
|
83
|
+
delete p[this._program.name];
|
|
84
|
+
}
|
|
85
|
+
};
|
|
93
86
|
|
|
94
|
-
/**
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
};
|
|
87
|
+
/**
|
|
88
|
+
* Deactivate shader program. This is not necessary while activae function used.
|
|
89
|
+
* @public
|
|
90
|
+
*/
|
|
91
|
+
deactivate() {
|
|
92
|
+
this._program.disableAttribArrays();
|
|
93
|
+
this._activated = false;
|
|
94
|
+
};
|
|
102
95
|
|
|
103
|
-
/**
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
this._program.set(params);
|
|
112
|
-
return this;
|
|
113
|
-
};
|
|
96
|
+
/**
|
|
97
|
+
* Returns program activity.
|
|
98
|
+
* @public
|
|
99
|
+
* @return {boolean} -
|
|
100
|
+
*/
|
|
101
|
+
isActive() {
|
|
102
|
+
return this._activated;
|
|
103
|
+
};
|
|
114
104
|
|
|
115
|
-
/**
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
};
|
|
105
|
+
/**
|
|
106
|
+
* Sets program uniforms and attributes values and return controller instance.
|
|
107
|
+
* @public
|
|
108
|
+
* @param {Object} params - Object with variable name and value like { value: 12, someArray:[1,2,3], uSampler: texture,... }
|
|
109
|
+
* @return {og.webgl.ProgramController} -
|
|
110
|
+
*/
|
|
111
|
+
set(params) {
|
|
112
|
+
this.activate();
|
|
113
|
+
this._program.set(params);
|
|
114
|
+
return this;
|
|
115
|
+
};
|
|
126
116
|
|
|
127
|
-
/**
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
117
|
+
/**
|
|
118
|
+
* Draw index buffer with this program.
|
|
119
|
+
* @public
|
|
120
|
+
* @param {number} mode - Gl draw mode
|
|
121
|
+
* @param {WEBGLBuffer} buffer - Buffer to draw.
|
|
122
|
+
* @return {og.webgl.ProgramController} Returns current shader controller instance.
|
|
123
|
+
*/
|
|
124
|
+
drawIndexBuffer(mode, buffer) {
|
|
125
|
+
this._program.drawIndexBuffer(mode, buffer);
|
|
126
|
+
return this;
|
|
127
|
+
};
|
|
137
128
|
|
|
138
|
-
|
|
129
|
+
/**
|
|
130
|
+
* Calls Gl drawArray function.
|
|
131
|
+
* @param {number} mode - Gl draw mode.
|
|
132
|
+
* @param {number} numItems - draw items count.
|
|
133
|
+
* @return {og.webgl.ProgramController} Returns current shader controller instance.
|
|
134
|
+
*/
|
|
135
|
+
drawArrays(mode, numItems) {
|
|
136
|
+
this._program.drawArrays(mode, numItems);
|
|
137
|
+
return this;
|
|
138
|
+
};
|
|
139
|
+
}
|