@opencharacter/cwn-srd 0.0.0-stage → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +144 -0
- package/README.md +170 -2
- package/content/armor/armored-clothing.yaml +10 -0
- package/content/armor/heavy-armored-suit.yaml +14 -0
- package/content/armor/impact-jacket.yaml +11 -0
- package/content/armor/light-armored-suit.yaml +13 -0
- package/content/armor/medium-armored-suit.yaml +13 -0
- package/content/armor/ordinary-clothing.yaml +8 -0
- package/content/armor/plated-longcoat.yaml +12 -0
- package/content/armor/reinforced-clothing.yaml +9 -0
- package/content/armor/reinforced-longcoat.yaml +10 -0
- package/content/armor/riot-shield.yaml +9 -0
- package/content/armor/street-leathers.yaml +9 -0
- package/content/armor/war-harness.yaml +10 -0
- package/content/armor-accessories/absorption-plates.yaml +13 -0
- package/content/armor-accessories/joint-reinforcement.yaml +10 -0
- package/content/armor-mods/absorption-pads.yaml +7 -0
- package/content/armor-mods/active-response.yaml +7 -0
- package/content/armor-mods/biostabilizing.yaml +5 -0
- package/content/armor-mods/customized.yaml +8 -0
- package/content/armor-mods/discreet-design.yaml +9 -0
- package/content/armor-mods/flexible.yaml +7 -0
- package/content/armor-mods/quickchange.yaml +5 -0
- package/content/armor-mods/sealed.yaml +5 -0
- package/content/armor-mods/tailored-rig.yaml +14 -0
- package/content/armor-mods/trauma-dampers.yaml +7 -0
- package/content/armor-mods/whisperlight.yaml +7 -0
- package/content/arts/alacrity-basic.yaml +6 -0
- package/content/arts/alacrity-improved.yaml +6 -0
- package/content/arts/alacrity-sublime.yaml +6 -0
- package/content/arts/arcane-senses.yaml +4 -0
- package/content/arts/arcane-skill.yaml +4 -0
- package/content/arts/blades-of-will.yaml +4 -0
- package/content/arts/brazen-thews.yaml +11 -0
- package/content/arts/faultless-grace.yaml +11 -0
- package/content/arts/flying-steps.yaml +4 -0
- package/content/arts/hand-of-doom.yaml +9 -0
- package/content/arts/hundred-faces.yaml +4 -0
- package/content/arts/inexhaustible-vigor.yaml +11 -0
- package/content/arts/martial-instinct.yaml +16 -0
- package/content/arts/occult-pavis.yaml +9 -0
- package/content/arts/personal-void.yaml +4 -0
- package/content/arts/refulgent-vitality.yaml +4 -0
- package/content/arts/skin-of-steel.yaml +14 -0
- package/content/arts/sorcerous-sight.yaml +4 -0
- package/content/arts/spiritbane.yaml +4 -0
- package/content/backgrounds/bum.yaml +18 -0
- package/content/backgrounds/bureaucrat.yaml +18 -0
- package/content/backgrounds/clergy.yaml +18 -0
- package/content/backgrounds/coder.yaml +18 -0
- package/content/backgrounds/corp-security.yaml +18 -0
- package/content/backgrounds/corper.yaml +18 -0
- package/content/backgrounds/criminal.yaml +18 -0
- package/content/backgrounds/doctor.yaml +18 -0
- package/content/backgrounds/drone-jockey.yaml +18 -0
- package/content/backgrounds/ganger.yaml +18 -0
- package/content/backgrounds/laborer.yaml +18 -0
- package/content/backgrounds/law-enforcement.yaml +18 -0
- package/content/backgrounds/manager.yaml +18 -0
- package/content/backgrounds/outlander.yaml +18 -0
- package/content/backgrounds/performer.yaml +18 -0
- package/content/backgrounds/soldier.yaml +18 -0
- package/content/backgrounds/spy.yaml +18 -0
- package/content/backgrounds/streetwalker.yaml +18 -0
- package/content/backgrounds/technician.yaml +18 -0
- package/content/backgrounds/trader.yaml +18 -0
- package/content/contacts/contact.yaml +2 -0
- package/content/cyberdeck-mods/bespoke-code-optimization.yaml +6 -0
- package/content/cyberdeck-mods/buffer-circuits.yaml +7 -0
- package/content/cyberdeck-mods/cpu-overclocking.yaml +7 -0
- package/content/cyberdeck-mods/memory-expansion.yaml +7 -0
- package/content/cyberdeck-mods/polymorphic-intrusion-algorithms.yaml +8 -0
- package/content/cyberdeck-mods/skeletal-case.yaml +8 -0
- package/content/cyberdeck-mods/thermal-exhaust-case.yaml +8 -0
- package/content/cyberdecks/beowulf.yaml +9 -0
- package/content/cyberdecks/icepick.yaml +9 -0
- package/content/cyberdecks/scrap-deck.yaml +9 -0
- package/content/cyberdecks/synapse.yaml +9 -0
- package/content/cyberdecks/taifu.yaml +9 -0
- package/content/cyberdecks/tanto.yaml +9 -0
- package/content/cyberdecks/tizona.yaml +9 -0
- package/content/cyberware/active-sense-processor.yaml +14 -0
- package/content/cyberware/aesthetic-augmentation-suite.yaml +11 -0
- package/content/cyberware/assisted-glide-system.yaml +7 -0
- package/content/cyberware/banshee-module.yaml +7 -0
- package/content/cyberware/body-blades-i.yaml +15 -0
- package/content/cyberware/body-blades-ii.yaml +15 -0
- package/content/cyberware/coordination-augment-i.yaml +11 -0
- package/content/cyberware/coordination-augment-ii.yaml +14 -0
- package/content/cyberware/courier-memory.yaml +7 -0
- package/content/cyberware/cranial-jack.yaml +13 -0
- package/content/cyberware/cyberears.yaml +9 -0
- package/content/cyberware/cybereyes.yaml +9 -0
- package/content/cyberware/cyberlimb.yaml +7 -0
- package/content/cyberware/cybernetic-infrastructure-baseline.yaml +10 -0
- package/content/cyberware/deadman-circuit.yaml +7 -0
- package/content/cyberware/dermal-armor-i.yaml +11 -0
- package/content/cyberware/dermal-armor-ii.yaml +11 -0
- package/content/cyberware/dermal-armor-iii.yaml +11 -0
- package/content/cyberware/dermal-armor-trauma-shielding.yaml +8 -0
- package/content/cyberware/discretion-insurance-unit.yaml +7 -0
- package/content/cyberware/ear-mod-filter.yaml +8 -0
- package/content/cyberware/ear-mod-positional-detection.yaml +8 -0
- package/content/cyberware/ear-mod-sonar.yaml +8 -0
- package/content/cyberware/ear-mod-tracer.yaml +8 -0
- package/content/cyberware/emergency-stabilization-factor.yaml +7 -0
- package/content/cyberware/enhanced-reflexes-i.yaml +7 -0
- package/content/cyberware/enhanced-reflexes-ii.yaml +8 -0
- package/content/cyberware/enhanced-reflexes-iii.yaml +8 -0
- package/content/cyberware/eye-mod-dazzler.yaml +9 -0
- package/content/cyberware/eye-mod-flechette-launcher.yaml +11 -0
- package/content/cyberware/eye-mod-impostor.yaml +8 -0
- package/content/cyberware/eye-mod-infrared-vision.yaml +8 -0
- package/content/cyberware/eye-mod-low-light-vision.yaml +8 -0
- package/content/cyberware/eye-mod-tactical-view.yaml +8 -0
- package/content/cyberware/eye-mod-zoom.yaml +8 -0
- package/content/cyberware/fleshmod.yaml +7 -0
- package/content/cyberware/full-body-conversion.yaml +11 -0
- package/content/cyberware/funes-complex.yaml +7 -0
- package/content/cyberware/gunlink.yaml +9 -0
- package/content/cyberware/headcomm.yaml +7 -0
- package/content/cyberware/hemosynthetic-filter-system.yaml +7 -0
- package/content/cyberware/holdout-cavity.yaml +7 -0
- package/content/cyberware/iron-hand-aegis.yaml +7 -0
- package/content/cyberware/limbgun.yaml +7 -0
- package/content/cyberware/medical-support-readout.yaml +7 -0
- package/content/cyberware/medusa-implant.yaml +7 -0
- package/content/cyberware/muscle-fiber-replacement-i.yaml +11 -0
- package/content/cyberware/muscle-fiber-replacement-ii.yaml +11 -0
- package/content/cyberware/neolimb.yaml +11 -0
- package/content/cyberware/neural-buffer.yaml +27 -0
- package/content/cyberware/omnihand.yaml +7 -0
- package/content/cyberware/poseidon-implants.yaml +7 -0
- package/content/cyberware/prosthetic-cyber-i.yaml +7 -0
- package/content/cyberware/prosthetic-cyber-ii.yaml +7 -0
- package/content/cyberware/reaction-booster-i.yaml +11 -0
- package/content/cyberware/reaction-booster-ii.yaml +11 -0
- package/content/cyberware/recovery-support-unit.yaml +7 -0
- package/content/cyberware/redundant-systems.yaml +7 -0
- package/content/cyberware/regulated-anagathic-substrate.yaml +7 -0
- package/content/cyberware/remote-control-unit.yaml +12 -0
- package/content/cyberware/retribution-shield.yaml +8 -0
- package/content/cyberware/sealed-systems-implant.yaml +7 -0
- package/content/cyberware/sensory-recorder.yaml +7 -0
- package/content/cyberware/sharkskin-electrodes.yaml +7 -0
- package/content/cyberware/shock-fists.yaml +8 -0
- package/content/cyberware/skillplug-jack-i.yaml +11 -0
- package/content/cyberware/skillplug-jack-ii.yaml +11 -0
- package/content/cyberware/skillplug-wiring.yaml +11 -0
- package/content/cyberware/skinmod.yaml +6 -0
- package/content/cyberware/skull-citadel.yaml +7 -0
- package/content/cyberware/skyborn-shielding.yaml +7 -0
- package/content/cyberware/stick-pads.yaml +7 -0
- package/content/cyberware/synthears.yaml +9 -0
- package/content/cyberware/syntheyes.yaml +9 -0
- package/content/cyberware/synthlimb.yaml +7 -0
- package/content/cyberware/therapeutic-control-dampers.yaml +7 -0
- package/content/cyberware/titan-gun-system.yaml +7 -0
- package/content/cyberware/trajectory-optimization-node.yaml +7 -0
- package/content/cyberware/viper-sting.yaml +7 -0
- package/content/cyberware/zombie-wires.yaml +8 -0
- package/content/cyberware-complications/bad-connection.yaml +4 -0
- package/content/cyberware-complications/blatant.yaml +4 -0
- package/content/cyberware-complications/complicated.yaml +4 -0
- package/content/cyberware-complications/debilitating.yaml +4 -0
- package/content/cyberware-complications/exhausting.yaml +4 -0
- package/content/cyberware-complications/fussy.yaml +4 -0
- package/content/cyberware-complications/inefficient.yaml +6 -0
- package/content/cyberware-complications/loud.yaml +4 -0
- package/content/cyberware-complications/petty-annoyance.yaml +4 -0
- package/content/cyberware-complications/power-hungry.yaml +4 -0
- package/content/cyberware-complications/uncooperative.yaml +4 -0
- package/content/cyberware-complications/unreliable.yaml +4 -0
- package/content/cyberware-mods/biocapacitors.yaml +6 -0
- package/content/cyberware-mods/durable-system.yaml +7 -0
- package/content/cyberware-mods/firewalled.yaml +6 -0
- package/content/cyberware-mods/hardened-weave.yaml +8 -0
- package/content/cyberware-mods/low-maintenance.yaml +6 -0
- package/content/cyberware-mods/monoblade.yaml +7 -0
- package/content/cyberware-mods/profile-adjustment.yaml +6 -0
- package/content/cyberware-mods/quick-detach.yaml +6 -0
- package/content/cyberware-mods/tailored-interface.yaml +8 -0
- package/content/cyberware-mods/targeting-processor.yaml +6 -0
- package/content/drone-fittings/ablative-code-buffer.yaml +7 -0
- package/content/drone-fittings/altitude-boost-unit.yaml +7 -0
- package/content/drone-fittings/ammo-caddy.yaml +7 -0
- package/content/drone-fittings/ammo-supply.yaml +7 -0
- package/content/drone-fittings/assisted-boost-burner.yaml +7 -0
- package/content/drone-fittings/cargo-space.yaml +8 -0
- package/content/drone-fittings/command-deck-follow.yaml +7 -0
- package/content/drone-fittings/command-deck-kill.yaml +7 -0
- package/content/drone-fittings/command-deck-patrol.yaml +7 -0
- package/content/drone-fittings/command-deck-watch.yaml +7 -0
- package/content/drone-fittings/emergency-evac-litter.yaml +7 -0
- package/content/drone-fittings/emissions-shielding.yaml +7 -0
- package/content/drone-fittings/enhanced-structure.yaml +8 -0
- package/content/drone-fittings/extended-range.yaml +7 -0
- package/content/drone-fittings/glider-grips.yaml +7 -0
- package/content/drone-fittings/improved-armor.yaml +9 -0
- package/content/drone-fittings/improved-targeting-logic.yaml +7 -0
- package/content/drone-fittings/laser-comms.yaml +7 -0
- package/content/drone-fittings/manipulator-tendrils.yaml +7 -0
- package/content/drone-fittings/memory-banks.yaml +7 -0
- package/content/drone-fittings/no-touch-web.yaml +7 -0
- package/content/drone-fittings/sleep-mode.yaml +7 -0
- package/content/drone-fittings/stealth-package.yaml +7 -0
- package/content/drone-fittings/suicide-charge.yaml +7 -0
- package/content/drone-fittings/telescopic-optics.yaml +7 -0
- package/content/drone-fittings/thermal-optics.yaml +7 -0
- package/content/drone-fittings/trauma-response-suite.yaml +7 -0
- package/content/drone-fittings/voice-broadcast.yaml +7 -0
- package/content/drone-fittings/wallcrawler.yaml +7 -0
- package/content/drone-fittings/weapon-hardpoint.yaml +8 -0
- package/content/drone-mods/additional-fitting.yaml +8 -0
- package/content/drone-mods/additional-hardpoint.yaml +8 -0
- package/content/drone-mods/battery-swapping.yaml +7 -0
- package/content/drone-mods/boosted-engine.yaml +7 -0
- package/content/drone-mods/heavy-plating.yaml +9 -0
- package/content/drone-mods/quick-launch.yaml +7 -0
- package/content/drone-mods/redundant-systems.yaml +8 -0
- package/content/drone-mods/stripped-fittings.yaml +9 -0
- package/content/drones/hummingbird.yaml +14 -0
- package/content/drones/javelin.yaml +14 -0
- package/content/drones/kerberos.yaml +11 -0
- package/content/drones/kraken.yaml +11 -0
- package/content/drones/mouse.yaml +14 -0
- package/content/drones/pitbull.yaml +14 -0
- package/content/drones/roach.yaml +14 -0
- package/content/drones/shrike.yaml +11 -0
- package/content/drones/sunfish.yaml +14 -0
- package/content/drugs/avalanche.yaml +5 -0
- package/content/drugs/boneshaker.yaml +5 -0
- package/content/drugs/chokeout.yaml +4 -0
- package/content/drugs/control-delete.yaml +4 -0
- package/content/drugs/hellbender.yaml +4 -0
- package/content/drugs/lurch.yaml +7 -0
- package/content/drugs/madeleine.yaml +4 -0
- package/content/drugs/medical-prescription.yaml +4 -0
- package/content/drugs/olympus.yaml +6 -0
- package/content/drugs/panacea.yaml +5 -0
- package/content/drugs/pillow.yaml +5 -0
- package/content/drugs/psycho.yaml +4 -0
- package/content/drugs/reset.yaml +6 -0
- package/content/drugs/sand.yaml +4 -0
- package/content/drugs/trauma-patch.yaml +4 -0
- package/content/drugs/window.yaml +5 -0
- package/content/edges/educated.yaml +10 -0
- package/content/edges/face.yaml +4 -0
- package/content/edges/focused.yaml +9 -0
- package/content/edges/ghost.yaml +4 -0
- package/content/edges/graced.yaml +9 -0
- package/content/edges/hacker.yaml +12 -0
- package/content/edges/hard-to-kill.yaml +9 -0
- package/content/edges/killing-blow.yaml +11 -0
- package/content/edges/masterful-expertise.yaml +2 -0
- package/content/edges/on-target.yaml +8 -0
- package/content/edges/operators-fortune.yaml +2 -0
- package/content/edges/prodigy.yaml +29 -0
- package/content/edges/spellcaster.yaml +10 -0
- package/content/edges/summoner.yaml +9 -0
- package/content/edges/veterans-luck.yaml +2 -0
- package/content/edges/voice-of-the-people.yaml +8 -0
- package/content/edges/wired.yaml +10 -0
- package/content/foci/ace-driver.yaml +10 -0
- package/content/foci/alert.yaml +4 -0
- package/content/foci/all-natural.yaml +41 -0
- package/content/foci/armsmaster.yaml +16 -0
- package/content/foci/assassin.yaml +4 -0
- package/content/foci/authority.yaml +4 -0
- package/content/foci/close-combatant.yaml +9 -0
- package/content/foci/cyberdoc.yaml +7 -0
- package/content/foci/deadeye.yaml +8 -0
- package/content/foci/diplomat.yaml +4 -0
- package/content/foci/drone-pilot.yaml +19 -0
- package/content/foci/expert-programmer.yaml +16 -0
- package/content/foci/healer.yaml +13 -0
- package/content/foci/henchkeeper.yaml +4 -0
- package/content/foci/many-faces.yaml +5 -0
- package/content/foci/pop-idol.yaml +9 -0
- package/content/foci/roamer.yaml +10 -0
- package/content/foci/safe-haven.yaml +4 -0
- package/content/foci/shocking-assault.yaml +12 -0
- package/content/foci/snipers-eye.yaml +4 -0
- package/content/foci/specialist.yaml +36 -0
- package/content/foci/tinker.yaml +12 -0
- package/content/foci/unarmed-combatant.yaml +14 -0
- package/content/foci/unique-gift.yaml +4 -0
- package/content/foci/unregistered.yaml +4 -0
- package/content/foci/whirlwind-assault.yaml +4 -0
- package/content/gear/active-hearing-protection.yaml +5 -0
- package/content/gear/ammunition.yaml +4 -0
- package/content/gear/anti-flash-goggles.yaml +5 -0
- package/content/gear/backpack.yaml +7 -0
- package/content/gear/basic-smartphone.yaml +4 -0
- package/content/gear/binoculars.yaml +5 -0
- package/content/gear/bus-pass-monthly.yaml +4 -0
- package/content/gear/cheap-vr-crown.yaml +7 -0
- package/content/gear/climbing-kit.yaml +5 -0
- package/content/gear/empty-magazine.yaml +5 -0
- package/content/gear/fashionable-clothing.yaml +7 -0
- package/content/gear/fashionable-smartphone.yaml +4 -0
- package/content/gear/gas-mask.yaml +5 -0
- package/content/gear/handheld-radio.yaml +5 -0
- package/content/gear/haute-couture-clothing.yaml +7 -0
- package/content/gear/ir-goggles.yaml +5 -0
- package/content/gear/kit-basic-tools.yaml +5 -0
- package/content/gear/kit-cyberdoc.yaml +5 -0
- package/content/gear/kit-medkit.yaml +5 -0
- package/content/gear/kit-survival.yaml +5 -0
- package/content/gear/lockpicks.yaml +5 -0
- package/content/gear/maintenance-supplies.yaml +5 -0
- package/content/gear/manufacturers-installation-kit.yaml +5 -0
- package/content/gear/military-ration.yaml +5 -0
- package/content/gear/ordinary-clothes.yaml +7 -0
- package/content/gear/portable-video-camera.yaml +5 -0
- package/content/gear/smartphone-service-plan.yaml +4 -0
- package/content/gear/surgical-theater-tools-level-1.yaml +5 -0
- package/content/gear/surgical-theater-tools-level-2.yaml +4 -0
- package/content/gear/surgical-theater-tools-level-3.yaml +4 -0
- package/content/gear/ultralight-tab-radio.yaml +5 -0
- package/content/gear/wearable-light.yaml +7 -0
- package/content/programs/subjects/avatar.yaml +6 -0
- package/content/programs/subjects/barrier.yaml +6 -0
- package/content/programs/subjects/camera.yaml +6 -0
- package/content/programs/subjects/cyber.yaml +6 -0
- package/content/programs/subjects/datafile.yaml +6 -0
- package/content/programs/subjects/door.yaml +6 -0
- package/content/programs/subjects/drone.yaml +6 -0
- package/content/programs/subjects/machine.yaml +6 -0
- package/content/programs/subjects/program.yaml +6 -0
- package/content/programs/subjects/sensor.yaml +6 -0
- package/content/programs/subjects/transmission.yaml +6 -0
- package/content/programs/subjects/turret.yaml +6 -0
- package/content/programs/verbs/activate.yaml +12 -0
- package/content/programs/verbs/analyze.yaml +12 -0
- package/content/programs/verbs/append.yaml +10 -0
- package/content/programs/verbs/blind.yaml +9 -0
- package/content/programs/verbs/deactivate.yaml +12 -0
- package/content/programs/verbs/decrypt.yaml +10 -0
- package/content/programs/verbs/defend.yaml +9 -0
- package/content/programs/verbs/delude.yaml +9 -0
- package/content/programs/verbs/erase.yaml +11 -0
- package/content/programs/verbs/frisk.yaml +11 -0
- package/content/programs/verbs/ghost.yaml +8 -0
- package/content/programs/verbs/glitch.yaml +10 -0
- package/content/programs/verbs/hijack.yaml +9 -0
- package/content/programs/verbs/kill.yaml +10 -0
- package/content/programs/verbs/lock.yaml +10 -0
- package/content/programs/verbs/paralyze.yaml +9 -0
- package/content/programs/verbs/replace.yaml +10 -0
- package/content/programs/verbs/sabotage.yaml +12 -0
- package/content/programs/verbs/sense.yaml +9 -0
- package/content/programs/verbs/siege.yaml +9 -0
- package/content/programs/verbs/silence.yaml +9 -0
- package/content/programs/verbs/stun.yaml +11 -0
- package/content/programs/verbs/terminate.yaml +10 -0
- package/content/programs/verbs/unlock.yaml +12 -0
- package/content/skillplugs/level-0.yaml +35 -0
- package/content/skillplugs/level-1.yaml +35 -0
- package/content/skillplugs/level-2.yaml +35 -0
- package/content/skillplugs/level-3.yaml +37 -0
- package/content/spells/arson.yaml +5 -0
- package/content/spells/blast.yaml +5 -0
- package/content/spells/blastwave.yaml +5 -0
- package/content/spells/bless.yaml +5 -0
- package/content/spells/cleanse-toxin.yaml +5 -0
- package/content/spells/cloak.yaml +5 -0
- package/content/spells/combat-precognition.yaml +5 -0
- package/content/spells/compulsion.yaml +5 -0
- package/content/spells/curse.yaml +5 -0
- package/content/spells/detect-target.yaml +5 -0
- package/content/spells/dispel.yaml +5 -0
- package/content/spells/disrupt.yaml +5 -0
- package/content/spells/emotion.yaml +5 -0
- package/content/spells/far-senses.yaml +5 -0
- package/content/spells/glide.yaml +5 -0
- package/content/spells/haste.yaml +5 -0
- package/content/spells/heal-injury.yaml +5 -0
- package/content/spells/illumination.yaml +5 -0
- package/content/spells/mirage.yaml +5 -0
- package/content/spells/muffle.yaml +5 -0
- package/content/spells/paralysis.yaml +5 -0
- package/content/spells/psychic-interrogation.yaml +5 -0
- package/content/spells/slow.yaml +5 -0
- package/content/spells/soul-link.yaml +5 -0
- package/content/spells/stun.yaml +5 -0
- package/content/spells/stunwave.yaml +5 -0
- package/content/spells/triage.yaml +5 -0
- package/content/spirit-powers/airy-steps.yaml +2 -0
- package/content/spirit-powers/artifice-wise.yaml +2 -0
- package/content/spirit-powers/aura-of-destruction.yaml +2 -0
- package/content/spirit-powers/curse.yaml +2 -0
- package/content/spirit-powers/ensnare.yaml +4 -0
- package/content/spirit-powers/favor.yaml +2 -0
- package/content/spirit-powers/feral-pact.yaml +2 -0
- package/content/spirit-powers/finned-swiftness.yaml +2 -0
- package/content/spirit-powers/flesh-of-clay.yaml +2 -0
- package/content/spirit-powers/ghostly-presence.yaml +2 -0
- package/content/spirit-powers/hideous-talons.yaml +4 -0
- package/content/spirit-powers/iron-eidolon.yaml +4 -0
- package/content/spirit-powers/merciful-hands.yaml +2 -0
- package/content/spirit-powers/mighty-form.yaml +4 -0
- package/content/spirit-powers/mislead.yaml +2 -0
- package/content/spirit-powers/misty-form.yaml +2 -0
- package/content/spirit-powers/mortal-disguise.yaml +2 -0
- package/content/spirit-powers/myrmidons-shield.yaml +2 -0
- package/content/spirit-powers/namebearer.yaml +2 -0
- package/content/spirit-powers/natural-immunity.yaml +2 -0
- package/content/spirit-powers/poltergeist.yaml +2 -0
- package/content/spirit-powers/skilled.yaml +2 -0
- package/content/spirit-powers/spiderlegs.yaml +2 -0
- package/content/spirit-powers/spirit-of-war.yaml +4 -0
- package/content/spirit-powers/spirit-whispers.yaml +2 -0
- package/content/spirit-powers/spirits-eye.yaml +2 -0
- package/content/spirit-powers/swift-pursuit.yaml +2 -0
- package/content/spirit-powers/violent-will.yaml +4 -0
- package/content/spirits/spirit.yaml +11 -0
- package/content/syndromes/brutal.yaml +4 -0
- package/content/syndromes/candid.yaml +4 -0
- package/content/syndromes/cold.yaml +4 -0
- package/content/syndromes/distant.yaml +4 -0
- package/content/syndromes/exultant.yaml +4 -0
- package/content/syndromes/fearless.yaml +4 -0
- package/content/syndromes/hypervigilant.yaml +4 -0
- package/content/syndromes/murderous.yaml +4 -0
- package/content/syndromes/ravenous.yaml +4 -0
- package/content/syndromes/savage.yaml +4 -0
- package/content/syndromes/secretive.yaml +4 -0
- package/content/syndromes/stressed.yaml +4 -0
- package/content/vehicle-fittings/advanced-sensors.yaml +7 -0
- package/content/vehicle-fittings/afterburners.yaml +8 -0
- package/content/vehicle-fittings/armor-plating.yaml +8 -0
- package/content/vehicle-fittings/cargo-space.yaml +6 -0
- package/content/vehicle-fittings/crash-pod.yaml +8 -0
- package/content/vehicle-fittings/ecm-emitter.yaml +8 -0
- package/content/vehicle-fittings/emissions-cloaking.yaml +8 -0
- package/content/vehicle-fittings/extra-durability.yaml +9 -0
- package/content/vehicle-fittings/extra-passengers.yaml +8 -0
- package/content/vehicle-fittings/field-portable.yaml +7 -0
- package/content/vehicle-fittings/ghost-driver.yaml +8 -0
- package/content/vehicle-fittings/hardpoint-support.yaml +10 -0
- package/content/vehicle-fittings/jack-control-port.yaml +7 -0
- package/content/vehicle-fittings/limpet-mount-medium.yaml +8 -0
- package/content/vehicle-fittings/limpet-mount-small.yaml +8 -0
- package/content/vehicle-fittings/living-quarters.yaml +8 -0
- package/content/vehicle-fittings/medbay.yaml +9 -0
- package/content/vehicle-fittings/offroad-package.yaml +9 -0
- package/content/vehicle-fittings/power-system-large.yaml +9 -0
- package/content/vehicle-fittings/power-system-medium.yaml +9 -0
- package/content/vehicle-fittings/power-system-small.yaml +8 -0
- package/content/vehicle-fittings/sealed-atmosphere.yaml +9 -0
- package/content/vehicle-fittings/smugglers-hold.yaml +7 -0
- package/content/vehicle-fittings/targeting-board.yaml +9 -0
- package/content/vehicle-fittings/tool-rack.yaml +8 -0
- package/content/vehicle-mods/augmented-armor.yaml +7 -0
- package/content/vehicle-mods/drone-hub.yaml +6 -0
- package/content/vehicle-mods/extra-seating.yaml +7 -0
- package/content/vehicle-mods/integrated-magazines.yaml +6 -0
- package/content/vehicle-mods/personalized-controls.yaml +6 -0
- package/content/vehicle-mods/power-system-upgrade.yaml +7 -0
- package/content/vehicle-mods/q-cladding.yaml +6 -0
- package/content/vehicle-mods/reactive-defenses.yaml +8 -0
- package/content/vehicle-mods/reinforced-chassis.yaml +8 -0
- package/content/vehicle-mods/remote-sensors.yaml +6 -0
- package/content/vehicle-mods/supplementary-tanks.yaml +6 -0
- package/content/vehicle-mods/ultralight-components.yaml +8 -0
- package/content/vehicle-mods/upgraded-speed.yaml +8 -0
- package/content/vehicles/apc.yaml +16 -0
- package/content/vehicles/car.yaml +14 -0
- package/content/vehicles/casra.yaml +17 -0
- package/content/vehicles/dropcraft.yaml +17 -0
- package/content/vehicles/gev.yaml +16 -0
- package/content/vehicles/helicopter.yaml +16 -0
- package/content/vehicles/micro-flyer.yaml +15 -0
- package/content/vehicles/motorcycle.yaml +14 -0
- package/content/vehicles/tank.yaml +16 -0
- package/content/vehicles/truck.yaml +14 -0
- package/content/weapon-mods/autotargeting.yaml +7 -0
- package/content/weapon-mods/body-blades-1.yaml +17 -0
- package/content/weapon-mods/body-blades-2.yaml +17 -0
- package/content/weapon-mods/concealed.yaml +4 -0
- package/content/weapon-mods/customized.yaml +6 -0
- package/content/weapon-mods/extended-mag.yaml +7 -0
- package/content/weapon-mods/hand-of-doom.yaml +16 -0
- package/content/weapon-mods/heavy-sabot.yaml +7 -0
- package/content/weapon-mods/integral-toxins.yaml +8 -0
- package/content/weapon-mods/onboard-gunlink.yaml +5 -0
- package/content/weapon-mods/predictive-guidance.yaml +8 -0
- package/content/weapon-mods/reel-wires.yaml +5 -0
- package/content/weapon-mods/savage-impact.yaml +8 -0
- package/content/weapon-mods/shock-burst.yaml +4 -0
- package/content/weapon-mods/stun-rounds.yaml +13 -0
- package/content/weapon-mods/thermal-charge.yaml +8 -0
- package/content/weapon-mods/unarmed-combatant-2.yaml +7 -0
- package/content/weapon-mods/unarmed-combatant.yaml +11 -0
- package/content/weapons/advanced-big-sword.yaml +15 -0
- package/content/weapons/advanced-bow.yaml +17 -0
- package/content/weapons/advanced-club.yaml +15 -0
- package/content/weapons/advanced-knife.yaml +16 -0
- package/content/weapons/advanced-sword.yaml +14 -0
- package/content/weapons/anti-materiel-rifle.yaml +19 -0
- package/content/weapons/automatic-rifle.yaml +18 -0
- package/content/weapons/big-club.yaml +16 -0
- package/content/weapons/big-sword.yaml +15 -0
- package/content/weapons/club.yaml +17 -0
- package/content/weapons/combat-rifle.yaml +18 -0
- package/content/weapons/combat-shotgun.yaml +18 -0
- package/content/weapons/demo-charge.yaml +17 -0
- package/content/weapons/drone-cannon.yaml +17 -0
- package/content/weapons/eye-flechette.yaml +14 -0
- package/content/weapons/flash-grenade.yaml +14 -0
- package/content/weapons/frag-grenade.yaml +16 -0
- package/content/weapons/gas-grenade.yaml +14 -0
- package/content/weapons/grenade-launcher.yaml +15 -0
- package/content/weapons/headshot-pod.yaml +17 -0
- package/content/weapons/heavy-machine-gun.yaml +20 -0
- package/content/weapons/heavy-pistol.yaml +15 -0
- package/content/weapons/knife.yaml +16 -0
- package/content/weapons/land-mine-anti-personnel.yaml +14 -0
- package/content/weapons/land-mine-anti-vehicle.yaml +15 -0
- package/content/weapons/light-pistol.yaml +15 -0
- package/content/weapons/main-tank-gun.yaml +17 -0
- package/content/weapons/mortar.yaml +17 -0
- package/content/weapons/mounted-autogun.yaml +18 -0
- package/content/weapons/rifle.yaml +16 -0
- package/content/weapons/rocket-launcher.yaml +17 -0
- package/content/weapons/semi-auto-shotgun.yaml +16 -0
- package/content/weapons/shotgun.yaml +16 -0
- package/content/weapons/shrieker-gun.yaml +15 -0
- package/content/weapons/smoke-grenade.yaml +14 -0
- package/content/weapons/sniper-rifle.yaml +18 -0
- package/content/weapons/spear.yaml +16 -0
- package/content/weapons/submachine-gun.yaml +17 -0
- package/content/weapons/sword.yaml +14 -0
- package/content/weapons/taser-pistol.yaml +14 -0
- package/content/weapons/unarmed.yaml +13 -0
- package/dist/i18n/en.d.ts +3 -0
- package/dist/i18n/en.js +2 -0
- package/dist/i18n/en.json +2531 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.js +2 -0
- package/dist/release.json +38279 -0
- package/i18n/en/backgrounds.yaml +20 -0
- package/i18n/en/cyberware.yaml +299 -0
- package/i18n/en/edges.yaml +41 -0
- package/i18n/en/foci.yaml +184 -0
- package/i18n/en/gear.yaml +252 -0
- package/i18n/en/magic.yaml +174 -0
- package/i18n/en/tech.yaml +472 -0
- package/i18n/en/weapons.yaml +99 -0
- package/i18n/en.yaml +1491 -0
- package/pack.yaml +13 -0
- package/package.json +58 -3
- package/rules/advancement.yaml +163 -0
- package/rules/armor.yaml +81 -0
- package/rules/attributes.yaml +46 -0
- package/rules/backgrounds.yaml +102 -0
- package/rules/building.yaml +467 -0
- package/rules/character.yaml +100 -0
- package/rules/checks.yaml +187 -0
- package/rules/contacts.yaml +10 -0
- package/rules/creation.yaml +398 -0
- package/rules/cyberware.yaml +162 -0
- package/rules/drones.yaml +38 -0
- package/rules/edges.yaml +80 -0
- package/rules/foci.yaml +118 -0
- package/rules/gear.yaml +185 -0
- package/rules/hacking.yaml +131 -0
- package/rules/layout.yaml +426 -0
- package/rules/magic.yaml +207 -0
- package/rules/skills.yaml +61 -0
- package/rules/tags.yaml +137 -0
- package/rules/vehicles.yaml +30 -0
- package/rules/weapons.yaml +253 -0
|
@@ -0,0 +1,162 @@
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contentTypes:
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# Implanted cyberware. Each system adds its System Strain as permanent strain.
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cyberware:
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fields:
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cost: { type: integer, default: 0, min: 0 }
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category:
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type: enum
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open: true
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values: [body, head, skin, limb, sensory, medical, nerve]
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required: true
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concealment: { type: enum, values: [medical, touch, sight], required: true }
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strain: { type: decimal, default: 0, min: 0 }
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# Eye and ear mods cost half their strain with a pair of cybereyes or cyberears.
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eyeMod: { type: boolean, default: false }
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earMod: { type: boolean, default: false }
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# System Strain triggering the system costs, for systems that cost it every time.
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triggerStrain: { type: integer, min: 1 }
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# The base Armor Class dermal plating gives, and a bonus to the Trauma Target.
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baseAc: { type: integer }
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traumaMod: { type: integer, default: 0 }
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state:
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# Damaged cyber is useless until repaired.
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damaged: { type: boolean, default: false }
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# Bought with the Wired Edge's budget.
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wired: { type: boolean, default: false }
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effects:
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- id: ranged-ac
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target: ac.ranged.base
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op: set
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value: item.baseAc
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when: has(item.baseAc) && !self.damaged
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- id: melee-ac
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target: ac.melee.base
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op: set
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value: item.baseAc
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when: has(item.baseAc) && !self.damaged
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- id: trauma
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target: trauma.target
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op: add
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value: item.traumaMod
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when: item.traumaMod != 0 && !self.damaged
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actions:
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- use: trigger-cyber
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# A skillplug chip, slotted (`equipped`) in a skillplug jack: a skill at its level. Physical
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# skills need a Skillplug Jack II, and level-2 and level-3 plugs Skillplug Wiring.
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skillplug:
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carried: true
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equippable: true
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fields:
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cost: { type: integer, default: 0, min: 0 }
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plugLevel: { type: integer, required: true, min: 0, max: 3 }
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# Optional alienation: a chrome syndrome raises the alienation the character can bear.
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syndrome:
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fields:
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alienation: { type: integer, required: true, min: 0 }
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effects:
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- { id: allowance, target: alienation.max, op: add, value: item.alienation }
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fields:
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cyber.eyes:
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type: boolean
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formula: "countCopies(copy.type == 'cyberware' && 'cybereyes' in copy.tags) > 0"
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65
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# The best skillplug jack implanted (1 for Jack I, 2 for Jack II) and Skillplug Wiring.
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cyber.plugJack: { type: integer, formula: '0' }
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cyber.plugWiring: { type: boolean, formula: 'false' }
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cyber.ears:
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type: boolean
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70
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formula: "countCopies(copy.type == 'cyberware' && 'cyberears' in copy.tags) > 0"
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71
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# Strain from implants, eye and ear mods halved by a pair of cybereyes or cyberears.
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strain.cyber:
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type: decimal
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74
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formula: >-
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75
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sumCopies(copy.fields.strain
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* ((copy.fields.eyeMod && cyber.eyes) || (copy.fields.earMod && cyber.ears) ? 0.5 : 1),
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copy.type == 'cyberware')
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# Implant strain the body ignores (Cybernetic Infrastructure Baseline).
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strain.cyberIgnored: { type: decimal, formula: '0' }
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# A cyberdoc's maintenance lowers implant strain by one or two points until the next one.
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strain.maintenanceRelief: { type: integer, input: true, default: 0, min: 0, max: 2 }
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# Other permanent strain: Hypervigilant, linked magic items, an implant complication.
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strain.otherPermanent: { type: decimal, input: true, default: 0, min: 0 }
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strain.permanent:
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type: decimal
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86
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formula: >-
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87
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max(0, strain.cyber - strain.cyberIgnored - strain.maintenanceRelief) + strain.otherPermanent
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# Strain from drugs, healing and cyber activation; one point goes each night's rest.
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strain.temporary: { type: integer, input: true, default: 0, min: 0 }
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90
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strain.total:
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type: decimal
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92
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formula: strain.permanent + strain.temporary
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93
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limits: { max: strain.max }
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94
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# The Constitution score the maximum counts (20 for a full body conversion).
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95
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strain.constitution: { type: integer, formula: attributes.con.score }
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96
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strain.max: { type: integer, formula: strain.constitution + lifestyle.strain }
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97
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98
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# The Wired Edge's budget and the cyber bought with it.
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cyber.wiredBudget: { type: integer, formula: '0' }
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100
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cyber.wiredUsed:
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type: integer
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102
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formula: "sumCopies(copy.fields.cost, copy.type == 'cyberware' && copy.state.wired)"
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103
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104
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# Optional: cyberware alienation. Each system adds its strain rounded up, two more for Nerve
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105
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# cyber; going over the Wisdom score (plus the chrome syndromes' allowances) is cyber-induced
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106
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# psychosis.
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107
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alienation.permanent:
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108
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type: integer
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109
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formula: >-
|
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110
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sumCopies(ceil(copy.fields.strain
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111
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* ((copy.fields.eyeMod && cyber.eyes) || (copy.fields.earMod && cyber.ears) ? 0.5 : 1))
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112
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+ (copy.fields.category == 'nerve' ? 2 : 0), copy.type == 'cyberware')
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113
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alienation.current: { type: integer, input: true, default: 0, min: 0 }
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114
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alienation.max: { type: integer, formula: attributes.wis.score }
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115
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alienation.total:
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116
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type: integer
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117
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formula: max(alienation.permanent, alienation.current)
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118
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limits: { max: 'campaign.alienation ? alienation.max : 1000' }
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119
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|
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120
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constraints:
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- id: wired-budget
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122
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check: cyber.wiredUsed <= cyber.wiredBudget
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123
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+
|
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124
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actions:
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125
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# Trigger a system that costs System Strain each use. It can't be triggered past the maximum.
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126
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- id: trigger-cyber
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127
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tags: [cyber]
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128
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available: >-
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129
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has(item.triggerStrain) && !self.damaged && strain.total + item.triggerStrain <= strain.max
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130
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results: [triggered]
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131
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steps:
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132
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- id: strain
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133
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kind: changes
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134
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changes:
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135
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- { type: adjust, field: strain.temporary, by: item.triggerStrain }
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136
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- { id: result, kind: outcome, result: "'triggered'" }
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137
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|
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138
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# Pick cyber with the Wired Edge's budget: new systems the character's strain can carry.
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139
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- id: acquire-wired-cyber
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140
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listed: false
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141
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+
tags: [building]
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142
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params:
|
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143
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random: { type: boolean, default: false }
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144
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results: [acquired]
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145
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steps:
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146
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- id: cyber
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147
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kind: choice
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148
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sheet: proposed
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149
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options:
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150
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content:
|
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151
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type: cyberware
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152
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+
where: >-
|
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153
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item.cost <= cyber.wiredBudget - cyber.wiredUsed
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|
154
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&& strain.total + item.strain <= strain.max
|
|
155
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&& countCopies(copy.item == item.id) == 0
|
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156
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+
repeat: { max: 8 }
|
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157
|
+
recommend: options[0]
|
|
158
|
+
random: params.random
|
|
159
|
+
changes:
|
|
160
|
+
- type: addItem
|
|
161
|
+
entry: { item: picked.id, state: { wired: true } }
|
|
162
|
+
- { id: result, kind: outcome, result: "'acquired'" }
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
contentTypes:
|
|
2
|
+
# Drones. Portable ones (tagged `portable`) have Encumbrance; fittings and mods are templates
|
|
3
|
+
# that add to the copy's fields.
|
|
4
|
+
drone:
|
|
5
|
+
carried: true
|
|
6
|
+
equippable: true
|
|
7
|
+
fields:
|
|
8
|
+
cost: { type: integer, default: 0, min: 0 }
|
|
9
|
+
enc: { type: integer, min: 0 }
|
|
10
|
+
ac: { type: integer, required: true }
|
|
11
|
+
traumaTarget: { type: integer, required: true }
|
|
12
|
+
hp: { type: integer, required: true, min: 1 }
|
|
13
|
+
fittings: { type: integer, default: 0, min: 0 }
|
|
14
|
+
fittingsUsed: { type: integer, default: 0, min: 0 }
|
|
15
|
+
move: { type: integer, required: true, min: 0 }
|
|
16
|
+
moveKind: { type: enum, values: [ground, fly, swim], required: true, open: true }
|
|
17
|
+
hardpoints: { type: integer, default: 0, min: 0 }
|
|
18
|
+
state:
|
|
19
|
+
hp: { type: integer, default: item.hp, min: 0, max: item.hp }
|
|
20
|
+
# Bought with a Drone Pilot's gear budget.
|
|
21
|
+
focusGear: { type: boolean, default: false }
|
|
22
|
+
|
|
23
|
+
fields:
|
|
24
|
+
# A pilot's attack bonus with a drone's guns: their attack bonus, Int or Dex, and the better of
|
|
25
|
+
# Drive or Program.
|
|
26
|
+
drones.attackBonus:
|
|
27
|
+
type: integer
|
|
28
|
+
formula: >-
|
|
29
|
+
combat.attackBonus + max(attributes.int.mod, attributes.dex.mod)
|
|
30
|
+
+ max(skills.drive.level, skills.program.level)
|
|
31
|
+
# Drones a pilot can command at once: one with a control board, one plus Drive with a Remote
|
|
32
|
+
# Control Unit.
|
|
33
|
+
drones.commandable: { type: integer, formula: '1' }
|
|
34
|
+
|
|
35
|
+
constraints:
|
|
36
|
+
- id: drone-fittings
|
|
37
|
+
copies: { type: drone }
|
|
38
|
+
check: item.fittingsUsed <= item.fittings
|
package/rules/edges.yaml
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
contentTypes:
|
|
2
|
+
# Edges are picked in the rules-level choices below: two at creation, a bonus one under the
|
|
3
|
+
# Underdog Rule, and a third at 5th level.
|
|
4
|
+
edge:
|
|
5
|
+
grantOnly: true
|
|
6
|
+
copies: { max: 0 }
|
|
7
|
+
fields:
|
|
8
|
+
# The skill the Edge grants as a bonus skill: a skill, `combat` (a combat skill) or `any`.
|
|
9
|
+
bonusSkill:
|
|
10
|
+
type: enum
|
|
11
|
+
open: true
|
|
12
|
+
values:
|
|
13
|
+
[
|
|
14
|
+
administer,
|
|
15
|
+
connect,
|
|
16
|
+
drive,
|
|
17
|
+
exert,
|
|
18
|
+
fix,
|
|
19
|
+
heal,
|
|
20
|
+
know,
|
|
21
|
+
lead,
|
|
22
|
+
notice,
|
|
23
|
+
perform,
|
|
24
|
+
program,
|
|
25
|
+
punch,
|
|
26
|
+
shoot,
|
|
27
|
+
sneak,
|
|
28
|
+
stab,
|
|
29
|
+
survive,
|
|
30
|
+
talk,
|
|
31
|
+
trade,
|
|
32
|
+
work,
|
|
33
|
+
cast,
|
|
34
|
+
summon,
|
|
35
|
+
combat,
|
|
36
|
+
any,
|
|
37
|
+
]
|
|
38
|
+
# A magical Edge: only in campaigns with magic, only for new characters, and never as the
|
|
39
|
+
# Underdog Rule's bonus Edge.
|
|
40
|
+
magic: { type: boolean, default: false }
|
|
41
|
+
# What taking the Edge brings besides its effects, which the action that gains it adds: gear
|
|
42
|
+
# by content ID, program elements, a cyber budget, spells, a Focus pick, Friend Contacts.
|
|
43
|
+
startingItems: { type: set, of: string, default: [] }
|
|
44
|
+
# Cyberware it brings, installed when the character's System Strain can take it all.
|
|
45
|
+
startingCyber: { type: set, of: string, default: [] }
|
|
46
|
+
startingCyberStrain: { type: decimal, default: 0, min: 0 }
|
|
47
|
+
programElements: { type: integer, default: 0, min: 0 }
|
|
48
|
+
cyberBudget: { type: integer, default: 0, min: 0 }
|
|
49
|
+
spells: { type: integer, default: 0, min: 0 }
|
|
50
|
+
extraFocus: { type: boolean, default: false }
|
|
51
|
+
friendContacts: { type: integer, default: 0, min: 0 }
|
|
52
|
+
# The Edge buys Graced arts with its art points.
|
|
53
|
+
buysArts: { type: boolean, default: false }
|
|
54
|
+
# The Edge asks for an attribute (Prodigy).
|
|
55
|
+
asksAttribute: { type: boolean, default: false }
|
|
56
|
+
effects:
|
|
57
|
+
- id: taken
|
|
58
|
+
target: edges.taken
|
|
59
|
+
op: grant
|
|
60
|
+
value: { formula: item.id }
|
|
61
|
+
|
|
62
|
+
fields:
|
|
63
|
+
edges.taken: { type: set, of: edge }
|
|
64
|
+
# Extra hit points on each hit die (Hard to Kill).
|
|
65
|
+
hp.dieBonus: { type: integer, formula: '0' }
|
|
66
|
+
# Skill points each level brings (Educated adds one).
|
|
67
|
+
skillPoints.perLevel: { type: integer, formula: '3' }
|
|
68
|
+
|
|
69
|
+
choices:
|
|
70
|
+
- id: edge
|
|
71
|
+
slots: [1, 2, 5]
|
|
72
|
+
unique: edges
|
|
73
|
+
when: slot < 5 || level >= 5
|
|
74
|
+
from: { type: edge }
|
|
75
|
+
eligible: (campaign.magic || !item.magic) && (slot < 5 || !item.magic)
|
|
76
|
+
- id: underdog-edge
|
|
77
|
+
unique: edges
|
|
78
|
+
when: underdog
|
|
79
|
+
from: { type: edge }
|
|
80
|
+
eligible: '!item.magic'
|
package/rules/foci.yaml
ADDED
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
contentTypes:
|
|
2
|
+
# A Focus is a copy with its level: the first time it is chosen it is level 1, the second time
|
|
3
|
+
# level 2. Specialist may be taken again for another skill.
|
|
4
|
+
focus:
|
|
5
|
+
fields:
|
|
6
|
+
maxLevel: { type: integer, default: 2, min: 1, max: 2 }
|
|
7
|
+
# Bonus skills on taking the first level: a skill or `combat`, `any`, `punch-stab`, or
|
|
8
|
+
# `noncombat` (the Specialist's skill). `bonusSkill2` is a second one.
|
|
9
|
+
bonusSkill:
|
|
10
|
+
type: enum
|
|
11
|
+
open: true
|
|
12
|
+
values:
|
|
13
|
+
[
|
|
14
|
+
administer,
|
|
15
|
+
connect,
|
|
16
|
+
drive,
|
|
17
|
+
exert,
|
|
18
|
+
fix,
|
|
19
|
+
heal,
|
|
20
|
+
know,
|
|
21
|
+
lead,
|
|
22
|
+
notice,
|
|
23
|
+
perform,
|
|
24
|
+
program,
|
|
25
|
+
punch,
|
|
26
|
+
shoot,
|
|
27
|
+
sneak,
|
|
28
|
+
stab,
|
|
29
|
+
survive,
|
|
30
|
+
talk,
|
|
31
|
+
trade,
|
|
32
|
+
work,
|
|
33
|
+
combat,
|
|
34
|
+
any,
|
|
35
|
+
punch-stab,
|
|
36
|
+
noncombat,
|
|
37
|
+
]
|
|
38
|
+
bonusSkill2:
|
|
39
|
+
type: enum
|
|
40
|
+
open: true
|
|
41
|
+
values:
|
|
42
|
+
[
|
|
43
|
+
administer,
|
|
44
|
+
connect,
|
|
45
|
+
drive,
|
|
46
|
+
exert,
|
|
47
|
+
fix,
|
|
48
|
+
heal,
|
|
49
|
+
know,
|
|
50
|
+
lead,
|
|
51
|
+
notice,
|
|
52
|
+
perform,
|
|
53
|
+
program,
|
|
54
|
+
punch,
|
|
55
|
+
shoot,
|
|
56
|
+
sneak,
|
|
57
|
+
stab,
|
|
58
|
+
survive,
|
|
59
|
+
talk,
|
|
60
|
+
trade,
|
|
61
|
+
work,
|
|
62
|
+
]
|
|
63
|
+
# A bonus skill on taking the second level (Ace Driver's Fix).
|
|
64
|
+
levelTwoSkill:
|
|
65
|
+
type: enum
|
|
66
|
+
open: true
|
|
67
|
+
values:
|
|
68
|
+
[
|
|
69
|
+
administer,
|
|
70
|
+
connect,
|
|
71
|
+
drive,
|
|
72
|
+
exert,
|
|
73
|
+
fix,
|
|
74
|
+
heal,
|
|
75
|
+
know,
|
|
76
|
+
lead,
|
|
77
|
+
notice,
|
|
78
|
+
perform,
|
|
79
|
+
program,
|
|
80
|
+
punch,
|
|
81
|
+
shoot,
|
|
82
|
+
sneak,
|
|
83
|
+
stab,
|
|
84
|
+
survive,
|
|
85
|
+
talk,
|
|
86
|
+
trade,
|
|
87
|
+
work,
|
|
88
|
+
]
|
|
89
|
+
# Gear the first level brings, by content ID, and the gear budget it opens.
|
|
90
|
+
startingItems: { type: set, of: string, default: [] }
|
|
91
|
+
# Cyberware it brings, installed when the character's System Strain can take it all.
|
|
92
|
+
startingCyber: { type: set, of: string, default: [] }
|
|
93
|
+
startingCyberStrain: { type: decimal, default: 0, min: 0 }
|
|
94
|
+
gearBudget: { type: enum, values: [vehicle, drone] }
|
|
95
|
+
state:
|
|
96
|
+
level: { type: integer, default: 1, min: 1, max: item.maxLevel }
|
|
97
|
+
|
|
98
|
+
fields:
|
|
99
|
+
# Focus levels the character may have: one at creation, one more at levels 2, 5, 7 and 10, and
|
|
100
|
+
# one per Focused Edge.
|
|
101
|
+
foci.allowed:
|
|
102
|
+
type: integer
|
|
103
|
+
formula: '1 + (level >= 2 ? 1 : 0) + (level >= 5 ? 1 : 0) + (level >= 7 ? 1 : 0) + (level >= 10 ? 1 : 0)'
|
|
104
|
+
foci.taken:
|
|
105
|
+
type: integer
|
|
106
|
+
formula: "sumCopies(copy.state.level, copy.type == 'focus')"
|
|
107
|
+
|
|
108
|
+
constraints:
|
|
109
|
+
- id: foci-allowed
|
|
110
|
+
check: foci.taken <= foci.allowed
|
|
111
|
+
- id: focus-once
|
|
112
|
+
copies: { type: focus, where: "!('repeatable' in item.tags)" }
|
|
113
|
+
check: countCopies(copy.item == item.id) <= 1
|
|
114
|
+
|
|
115
|
+
followUps:
|
|
116
|
+
- id: gain-focus
|
|
117
|
+
while: '!character.creating && foci.taken < foci.allowed'
|
|
118
|
+
action: gain-focus
|
package/rules/gear.yaml
ADDED
|
@@ -0,0 +1,185 @@
|
|
|
1
|
+
contentTypes:
|
|
2
|
+
# Mission gear: kits, tools, clothing, comms. Readied gear is `equipped`.
|
|
3
|
+
gear:
|
|
4
|
+
carried: true
|
|
5
|
+
equippable: true
|
|
6
|
+
fields:
|
|
7
|
+
cost: { type: integer, default: 0, min: 0 }
|
|
8
|
+
# Encumbrance; none for gear that fits in a pocket. Gear tagged `worn` (clothing, packs)
|
|
9
|
+
# counts nothing while Readied.
|
|
10
|
+
enc: { type: integer, min: 0 }
|
|
11
|
+
|
|
12
|
+
# Pharmaceuticals and street drugs. `minHeal` is the Heal skill needed to administer one (none
|
|
13
|
+
# for anyone); `strain` the System Strain a dose adds.
|
|
14
|
+
drug:
|
|
15
|
+
carried: true
|
|
16
|
+
fields:
|
|
17
|
+
cost: { type: integer, default: 0, min: 0 }
|
|
18
|
+
enc: { type: integer, default: 1, min: 0 }
|
|
19
|
+
minHeal: { type: integer, min: 0 }
|
|
20
|
+
strain: { type: integer, default: 0, min: 0 }
|
|
21
|
+
# Hit points a dose heals, plus the Heal skill of whoever applies it.
|
|
22
|
+
healDice: { type: dice }
|
|
23
|
+
actions:
|
|
24
|
+
- use: use-drug
|
|
25
|
+
|
|
26
|
+
fields:
|
|
27
|
+
# Encumbrance: Readied gear up to half Strength, Stowed gear up to Strength. A character may
|
|
28
|
+
# push past both by two Readied and four Stowed, twice, losing Move each time.
|
|
29
|
+
enc.readied:
|
|
30
|
+
type: integer
|
|
31
|
+
formula: >-
|
|
32
|
+
sumCopies(copy.fields.enc * copy.quantity,
|
|
33
|
+
has(copy.fields.enc) && copy.equipped && !('worn' in copy.tags))
|
|
34
|
+
limits: { max: enc.readiedMax + 4 }
|
|
35
|
+
enc.stowed:
|
|
36
|
+
type: integer
|
|
37
|
+
formula: >-
|
|
38
|
+
sumCopies(copy.fields.enc * copy.quantity, has(copy.fields.enc) && !copy.equipped)
|
|
39
|
+
limits: { max: enc.stowedMax + 8 }
|
|
40
|
+
enc.readiedMax: { type: integer, formula: floor(attributes.str.score / 2) }
|
|
41
|
+
enc.stowedMax: { type: integer, formula: attributes.str.score }
|
|
42
|
+
# How far past the limits the load is: 0, 1 (Move 7 m) or 2 (Move 5 m).
|
|
43
|
+
enc.overload:
|
|
44
|
+
type: integer
|
|
45
|
+
formula: >-
|
|
46
|
+
min(2, max(0, max(ceil((enc.readied - enc.readiedMax) / 2),
|
|
47
|
+
ceil((enc.stowed - enc.stowedMax) / 4))))
|
|
48
|
+
|
|
49
|
+
# Mods a tech can keep maintained: Int and Con modifiers plus three times Fix (Tinker doubles
|
|
50
|
+
# it, and at level 2 counts Fix one level higher).
|
|
51
|
+
maintenance.multiplier: { type: integer, formula: '1' }
|
|
52
|
+
maintenance.fixBonus: { type: integer, formula: '0' }
|
|
53
|
+
maintenance.max:
|
|
54
|
+
type: integer
|
|
55
|
+
formula: >-
|
|
56
|
+
max(0, attributes.int.mod + attributes.con.mod
|
|
57
|
+
+ 3 * min(5, max(0, skills.fix.level + maintenance.fixBonus))) * maintenance.multiplier
|
|
58
|
+
# Mods the character keeps up, counted by the player.
|
|
59
|
+
maintenance.used: { type: integer, input: true, default: 0, min: 0 }
|
|
60
|
+
|
|
61
|
+
# Focus gear budgets (Ace Driver and Roamer for vehicles, Drone Pilot for drones), and what the
|
|
62
|
+
# character's focus gear costs against them.
|
|
63
|
+
budget.vehicle: { type: integer, formula: '0' }
|
|
64
|
+
budget.drone: { type: integer, formula: '0' }
|
|
65
|
+
budget.vehicleUsed:
|
|
66
|
+
type: integer
|
|
67
|
+
formula: "sumCopies(copy.fields.cost, copy.type == 'vehicle' && copy.state.focusGear)"
|
|
68
|
+
budget.droneUsed:
|
|
69
|
+
type: integer
|
|
70
|
+
formula: "sumCopies(copy.fields.cost, copy.type == 'drone' && copy.state.focusGear)"
|
|
71
|
+
|
|
72
|
+
effects:
|
|
73
|
+
- id: overload
|
|
74
|
+
target: combat.move
|
|
75
|
+
op: add
|
|
76
|
+
value: '-[0, 3, 5][enc.overload]'
|
|
77
|
+
when: enc.overload > 0
|
|
78
|
+
|
|
79
|
+
constraints:
|
|
80
|
+
- id: vehicle-budget
|
|
81
|
+
check: budget.vehicleUsed <= budget.vehicle
|
|
82
|
+
- id: drone-budget
|
|
83
|
+
check: budget.droneUsed <= budget.drone
|
|
84
|
+
|
|
85
|
+
actions:
|
|
86
|
+
# Take a dose: spends the copy, adds its System Strain and, for healing drugs, heals.
|
|
87
|
+
- id: use-drug
|
|
88
|
+
tags: [drug]
|
|
89
|
+
available: self.quantity > 0
|
|
90
|
+
params:
|
|
91
|
+
healerSkill: { type: integer, optional: true }
|
|
92
|
+
results: [applied]
|
|
93
|
+
steps:
|
|
94
|
+
- id: heal
|
|
95
|
+
kind: roll
|
|
96
|
+
when: has(item.healDice)
|
|
97
|
+
tags: [healing]
|
|
98
|
+
parts:
|
|
99
|
+
- dice: item.healDice
|
|
100
|
+
- value: 'has(params.healerSkill) ? params.healerSkill : 0'
|
|
101
|
+
- id: take
|
|
102
|
+
kind: changes
|
|
103
|
+
changes:
|
|
104
|
+
- { type: adjustQuantity, entry: self, by: -1 }
|
|
105
|
+
- { type: adjust, when: item.strain > 0, field: strain.temporary, by: item.strain }
|
|
106
|
+
- { type: adjust, when: has(steps.heal), field: hp.current, by: steps.heal.total }
|
|
107
|
+
- {
|
|
108
|
+
id: result,
|
|
109
|
+
kind: outcome,
|
|
110
|
+
result: "'applied'",
|
|
111
|
+
data: { healed: 'has(steps.heal) ? steps.heal.total : 0' },
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
# Buy vehicles or drones with a Focus's gear budget: the dearest one the budget buys is
|
|
115
|
+
# recommended. More are offered while the budget lasts, the dearest that still fits recommended,
|
|
116
|
+
# so an automatic run spends the budget; a player stops with `#done`.
|
|
117
|
+
- id: acquire-focus-gear
|
|
118
|
+
tags: [building]
|
|
119
|
+
available: budget.vehicle > budget.vehicleUsed || budget.drone > budget.droneUsed
|
|
120
|
+
params:
|
|
121
|
+
kind: { type: enum, values: [vehicle, drone] }
|
|
122
|
+
random: { type: boolean, default: false }
|
|
123
|
+
results: [acquired]
|
|
124
|
+
steps:
|
|
125
|
+
- id: vehicle
|
|
126
|
+
kind: choice
|
|
127
|
+
when: params.kind == 'vehicle'
|
|
128
|
+
sheet: proposed
|
|
129
|
+
options:
|
|
130
|
+
content:
|
|
131
|
+
type: vehicle
|
|
132
|
+
where: >-
|
|
133
|
+
item.cost <= budget.vehicle - budget.vehicleUsed && !('restricted' in item.tags)
|
|
134
|
+
prefer: item.cost
|
|
135
|
+
random: params.random
|
|
136
|
+
changes:
|
|
137
|
+
- type: addItem
|
|
138
|
+
entry: { item: picked.id, state: { focusGear: true } }
|
|
139
|
+
- id: vehicles
|
|
140
|
+
kind: choice
|
|
141
|
+
when: params.kind == 'vehicle'
|
|
142
|
+
sheet: proposed
|
|
143
|
+
options:
|
|
144
|
+
content:
|
|
145
|
+
type: vehicle
|
|
146
|
+
where: >-
|
|
147
|
+
item.cost <= budget.vehicle - budget.vehicleUsed && !('restricted' in item.tags)
|
|
148
|
+
repeat: { max: 5 }
|
|
149
|
+
prefer: item.cost
|
|
150
|
+
random: params.random
|
|
151
|
+
changes:
|
|
152
|
+
- type: addItem
|
|
153
|
+
entry: { item: picked.id, state: { focusGear: true } }
|
|
154
|
+
- id: drone
|
|
155
|
+
kind: choice
|
|
156
|
+
when: params.kind == 'drone'
|
|
157
|
+
sheet: proposed
|
|
158
|
+
options:
|
|
159
|
+
content:
|
|
160
|
+
type: drone
|
|
161
|
+
where: >-
|
|
162
|
+
item.cost <= budget.drone - budget.droneUsed && !('restricted' in item.tags)
|
|
163
|
+
&& (!has(item.enc) || enc.stowed + item.enc <= enc.stowedMax)
|
|
164
|
+
prefer: item.cost
|
|
165
|
+
random: params.random
|
|
166
|
+
changes:
|
|
167
|
+
- type: addItem
|
|
168
|
+
entry: { item: picked.id, state: { focusGear: true } }
|
|
169
|
+
- id: drones
|
|
170
|
+
kind: choice
|
|
171
|
+
when: params.kind == 'drone'
|
|
172
|
+
sheet: proposed
|
|
173
|
+
options:
|
|
174
|
+
content:
|
|
175
|
+
type: drone
|
|
176
|
+
where: >-
|
|
177
|
+
item.cost <= budget.drone - budget.droneUsed && !('restricted' in item.tags)
|
|
178
|
+
&& (!has(item.enc) || enc.stowed + item.enc <= enc.stowedMax)
|
|
179
|
+
repeat: { max: 5 }
|
|
180
|
+
prefer: item.cost
|
|
181
|
+
random: params.random
|
|
182
|
+
changes:
|
|
183
|
+
- type: addItem
|
|
184
|
+
entry: { item: picked.id, state: { focusGear: true } }
|
|
185
|
+
- { id: result, kind: outcome, result: "'acquired'" }
|