@nice2dev/ui-graphics 1.3.14 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/animation/AnimatedPerson.js +470 -143
- package/dist/cjs/animation/AnimationEditor.js +289 -101
- package/dist/cjs/animation/Audience.js +83 -61
- package/dist/cjs/animation/BodyRenderer.js +69 -28
- package/dist/cjs/animation/animationHelper.js +281 -288
- package/dist/cjs/animation/characterTypes.js +200 -203
- package/dist/cjs/animation/choreoDSL.js +205 -219
- package/dist/cjs/animation/choreography.js +4 -32
- package/dist/cjs/animation/karaokeIntegration.js +68 -77
- package/dist/cjs/animation/lottieExport.js +108 -114
- package/dist/cjs/animation/motionPath.js +225 -248
- package/dist/cjs/animation/physics.js +227 -254
- package/dist/cjs/animation/rig/RigPlayer.js +53 -56
- package/dist/cjs/animation/rig/RiggedBody.js +71 -26
- package/dist/cjs/animation/rig/choreoRigBridge.js +72 -77
- package/dist/cjs/animation/rig/ik.js +13 -18
- package/dist/cjs/animation/rig/poseOps.js +34 -41
- package/dist/cjs/animation/rig/presets.js +64 -72
- package/dist/cjs/animation/rig/rigMath.js +25 -32
- package/dist/cjs/animation/rig/rigTypes.js +59 -63
- package/dist/cjs/animation/shapes/arms.js +31 -13
- package/dist/cjs/animation/shapes/eyes.js +129 -47
- package/dist/cjs/animation/shapes/hair.js +72 -45
- package/dist/cjs/animation/shapes/heads.js +131 -57
- package/dist/cjs/animation/shapes/headwear.js +47 -38
- package/dist/cjs/animation/shapes/legs.js +31 -13
- package/dist/cjs/animation/shapes/mouths.js +120 -44
- package/dist/cjs/animation/shapes/noses.js +80 -25
- package/dist/cjs/animation/shapes/outfits.js +101 -39
- package/dist/cjs/animation/shapes/torsos.js +15 -11
- package/dist/cjs/animation/spineExport.js +103 -121
- package/dist/cjs/core/LocalUI.js +108 -43
- package/dist/cjs/core/NiceBrushEngine.js +758 -552
- package/dist/cjs/core/collaboration.js +249 -251
- package/dist/cjs/core/colorBlindness.js +100 -115
- package/dist/cjs/core/dragDrop.js +155 -158
- package/dist/cjs/core/editorAsk.js +51 -41
- package/dist/cjs/core/fixes.js +140 -171
- package/dist/cjs/core/gridGuides.js +166 -201
- package/dist/cjs/core/historyVisual.js +156 -135
- package/dist/cjs/core/i18n.js +13 -14
- package/dist/cjs/core/integrations.js +238 -249
- package/dist/cjs/core/minimap.js +149 -151
- package/dist/cjs/core/plugins.js +98 -113
- package/dist/cjs/core/rtl.js +71 -83
- package/dist/cjs/core/shortcuts.js +196 -225
- package/dist/cjs/core/theme.js +142 -149
- package/dist/cjs/core/yjsCollaboration.js +232 -293
- package/dist/cjs/design/design-tools.js +12 -22
- package/dist/cjs/font/NiceFontEditor.js +877 -316
- package/dist/cjs/font/fontFormatUtils.js +388 -448
- package/dist/cjs/game/GameAsset2dEditor.js +1201 -392
- package/dist/cjs/game/GameAsset2dEditor.module.css.js +146 -5
- package/dist/cjs/game/gameAssetTypes.js +7 -16
- package/dist/cjs/game/gameAssetUtils.js +390 -413
- package/dist/cjs/game/useGameAssetEditor.js +820 -763
- package/dist/cjs/index.js +81 -84
- package/dist/cjs/nice2dev-ui-graphics.css +1 -1
- package/dist/cjs/node_modules/lib0/array.js +8 -70
- package/dist/cjs/node_modules/lib0/binary.js +3 -20
- package/dist/cjs/node_modules/lib0/broadcastchannel.js +24 -86
- package/dist/cjs/node_modules/lib0/buffer.js +15 -82
- package/dist/cjs/node_modules/lib0/conditions.js +3 -16
- package/dist/cjs/node_modules/lib0/decoding.js +108 -287
- package/dist/cjs/node_modules/lib0/dom.js +14 -44
- package/dist/cjs/node_modules/lib0/encoding.js +68 -418
- package/dist/cjs/node_modules/lib0/environment.js +26 -92
- package/dist/cjs/node_modules/lib0/error.js +5 -29
- package/dist/cjs/node_modules/lib0/function.js +27 -66
- package/dist/cjs/node_modules/lib0/iterator.js +8 -33
- package/dist/cjs/node_modules/lib0/logging.common.js +12 -22
- package/dist/cjs/node_modules/lib0/logging.js +32 -71
- package/dist/cjs/node_modules/lib0/map.js +16 -86
- package/dist/cjs/node_modules/lib0/math.js +3 -32
- package/dist/cjs/node_modules/lib0/number.js +4 -15
- package/dist/cjs/node_modules/lib0/object.js +14 -88
- package/dist/cjs/node_modules/lib0/observable.js +38 -78
- package/dist/cjs/node_modules/lib0/pair.js +3 -20
- package/dist/cjs/node_modules/lib0/prng.js +8 -77
- package/dist/cjs/node_modules/lib0/promise.js +6 -30
- package/dist/cjs/node_modules/lib0/random.js +8 -23
- package/dist/cjs/node_modules/lib0/schema.js +313 -687
- package/dist/cjs/node_modules/lib0/set.js +3 -10
- package/dist/cjs/node_modules/lib0/storage.js +20 -55
- package/dist/cjs/node_modules/lib0/string.js +17 -72
- package/dist/cjs/node_modules/lib0/symbol.js +2 -12
- package/dist/cjs/node_modules/lib0/time.js +2 -15
- package/dist/cjs/node_modules/lib0/trait/equality.js +3 -28
- package/dist/cjs/node_modules/lib0/url.js +4 -18
- package/dist/cjs/node_modules/lib0/webcrypto.js +2 -5
- package/dist/cjs/node_modules/y-protocols/auth.js +5 -19
- package/dist/cjs/node_modules/y-protocols/awareness.js +53 -116
- package/dist/cjs/node_modules/y-protocols/sync.js +16 -103
- package/dist/cjs/node_modules/y-websocket/src/y-websocket.js +77 -219
- package/dist/cjs/node_modules/yjs/dist/yjs.js +2128 -4868
- package/dist/cjs/photo/FilterThumb.js +37 -25
- package/dist/cjs/photo/NiceAITools.js +679 -467
- package/dist/cjs/photo/PhotoEditor.js +34 -20
- package/dist/cjs/photo/PhotoEditor.module.css.js +296 -5
- package/dist/cjs/photo/PhotoEditorCanvas.js +250 -91
- package/dist/cjs/photo/PhotoEditorLeftPanel.js +1086 -224
- package/dist/cjs/photo/PhotoEditorToolbar.js +135 -19
- package/dist/cjs/photo/photoEditorActions.js +89 -72
- package/dist/cjs/photo/photoEditorTypes.js +29 -32
- package/dist/cjs/photo/photoFilters.js +959 -985
- package/dist/cjs/photo/photoOverlays.js +899 -945
- package/dist/cjs/photo/photoSelection.js +427 -499
- package/dist/cjs/photo/usePhotoEditor.js +739 -741
- package/dist/cjs/pixel/HSVPicker.js +191 -175
- package/dist/cjs/pixel/PixelEditor.js +159 -48
- package/dist/cjs/pixel/PixelEditor.module.css.js +209 -5
- package/dist/cjs/pixel/PixelEditorCanvas.js +29 -16
- package/dist/cjs/pixel/PixelEditorMenuBar.js +160 -162
- package/dist/cjs/pixel/PixelEditorRightPanel.js +377 -45
- package/dist/cjs/pixel/PixelEditorStatusBar.js +47 -20
- package/dist/cjs/pixel/PixelEditorTimeline.js +106 -23
- package/dist/cjs/pixel/PixelEditorToolbar.js +99 -21
- package/dist/cjs/pixel/SpriteGeneratorPanel.js +483 -303
- package/dist/cjs/pixel/animalGeneratorPresets.js +776 -601
- package/dist/cjs/pixel/asepriteFormat.js +511 -560
- package/dist/cjs/pixel/buildingGeneratorPresets.js +693 -520
- package/dist/cjs/pixel/characterGeneratorPresets.js +644 -544
- package/dist/cjs/pixel/pixel-pro.js +52 -63
- package/dist/cjs/pixel/pixelEditorExports.js +388 -428
- package/dist/cjs/pixel/pixelEditorTypes.js +91 -108
- package/dist/cjs/pixel/pixelEditorUtils.js +519 -561
- package/dist/cjs/pixel/spriteGeneratorCore.js +206 -257
- package/dist/cjs/pixel/usePixelEditor.js +1321 -1343
- package/dist/cjs/texture/Nice3DTexturePainter.js +707 -440
- package/dist/cjs/ui/NiceUIDesigner.js +954 -527
- package/dist/cjs/vector/NiceSvgToCode.js +586 -446
- package/dist/cjs/vector/VectorEditor.js +290 -117
- package/dist/cjs/vector/VectorEditor.module.css.js +86 -5
- package/dist/cjs/vector/VectorEditorMenuBar.js +333 -275
- package/dist/cjs/vector/VectorEditorRightPanel.js +1094 -371
- package/dist/cjs/vector/VectorEditorShapeRenderer.js +198 -60
- package/dist/cjs/vector/VectorEditorStatusBar.js +39 -13
- package/dist/cjs/vector/useVectorEditor.js +848 -889
- package/dist/cjs/vector/vectorAnimation.js +110 -137
- package/dist/cjs/vector/vectorBooleanOps.js +398 -485
- package/dist/cjs/vector/vectorEditorExport.js +201 -203
- package/dist/cjs/vector/vectorEditorImport.js +173 -189
- package/dist/cjs/vector/vectorEditorTypes.js +42 -49
- package/dist/cjs/vector/vectorGradients.js +151 -174
- package/dist/cjs/vector/vectorIconExport.js +52 -59
- package/dist/cjs/vector/vectorIconImport.js +169 -219
- package/dist/esm/animation/AnimatedPerson.js +470 -141
- package/dist/esm/animation/AnimationEditor.js +290 -100
- package/dist/esm/animation/Audience.js +83 -59
- package/dist/esm/animation/BodyRenderer.js +71 -25
- package/dist/esm/animation/animationHelper.js +284 -287
- package/dist/esm/animation/characterTypes.js +204 -202
- package/dist/esm/animation/choreoDSL.js +212 -218
- package/dist/esm/animation/choreography.js +8 -31
- package/dist/esm/animation/karaokeIntegration.js +74 -76
- package/dist/esm/animation/lottieExport.js +112 -113
- package/dist/esm/animation/motionPath.js +235 -247
- package/dist/esm/animation/physics.js +235 -253
- package/dist/esm/animation/rig/RigPlayer.js +53 -54
- package/dist/esm/animation/rig/RiggedBody.js +71 -24
- package/dist/esm/animation/rig/choreoRigBridge.js +74 -76
- package/dist/esm/animation/rig/ik.js +14 -17
- package/dist/esm/animation/rig/poseOps.js +37 -40
- package/dist/esm/animation/rig/presets.js +70 -71
- package/dist/esm/animation/rig/rigMath.js +28 -31
- package/dist/esm/animation/rig/rigTypes.js +62 -62
- package/dist/esm/animation/shapes/arms.js +32 -12
- package/dist/esm/animation/shapes/eyes.js +135 -46
- package/dist/esm/animation/shapes/hair.js +80 -44
- package/dist/esm/animation/shapes/heads.js +140 -56
- package/dist/esm/animation/shapes/headwear.js +54 -37
- package/dist/esm/animation/shapes/legs.js +32 -12
- package/dist/esm/animation/shapes/mouths.js +127 -43
- package/dist/esm/animation/shapes/noses.js +87 -24
- package/dist/esm/animation/shapes/outfits.js +106 -38
- package/dist/esm/animation/shapes/torsos.js +16 -10
- package/dist/esm/animation/spineExport.js +106 -120
- package/dist/esm/core/LocalUI.js +111 -42
- package/dist/esm/core/NiceBrushEngine.js +761 -551
- package/dist/esm/core/collaboration.js +255 -250
- package/dist/esm/core/colorBlindness.js +106 -114
- package/dist/esm/core/dragDrop.js +157 -157
- package/dist/esm/core/editorAsk.js +53 -40
- package/dist/esm/core/fixes.js +145 -170
- package/dist/esm/core/gridGuides.js +178 -200
- package/dist/esm/core/historyVisual.js +158 -134
- package/dist/esm/core/i18n.js +15 -13
- package/dist/esm/core/integrations.js +244 -248
- package/dist/esm/core/minimap.js +151 -150
- package/dist/esm/core/plugins.js +102 -112
- package/dist/esm/core/rtl.js +77 -82
- package/dist/esm/core/shortcuts.js +200 -224
- package/dist/esm/core/theme.js +150 -148
- package/dist/esm/core/yjsCollaboration.js +240 -292
- package/dist/esm/design/design-tools.js +13 -21
- package/dist/esm/font/NiceFontEditor.js +880 -315
- package/dist/esm/font/fontFormatUtils.js +394 -447
- package/dist/esm/game/GameAsset2dEditor.js +1202 -391
- package/dist/esm/game/GameAsset2dEditor.module.css.js +146 -3
- package/dist/esm/game/gameAssetTypes.js +8 -15
- package/dist/esm/game/gameAssetUtils.js +408 -412
- package/dist/esm/game/useGameAssetEditor.js +821 -762
- package/dist/esm/index.js +332 -69
- package/dist/esm/nice2dev-ui-graphics.css +1 -1
- package/dist/esm/node_modules/lib0/array.js +15 -69
- package/dist/esm/node_modules/lib0/binary.js +14 -19
- package/dist/esm/node_modules/lib0/broadcastchannel.js +27 -85
- package/dist/esm/node_modules/lib0/buffer.js +20 -80
- package/dist/esm/node_modules/lib0/conditions.js +4 -15
- package/dist/esm/node_modules/lib0/decoding.js +128 -286
- package/dist/esm/node_modules/lib0/dom.js +20 -43
- package/dist/esm/node_modules/lib0/encoding.js +90 -415
- package/dist/esm/node_modules/lib0/environment.js +33 -91
- package/dist/esm/node_modules/lib0/error.js +8 -28
- package/dist/esm/node_modules/lib0/function.js +31 -65
- package/dist/esm/node_modules/lib0/iterator.js +11 -32
- package/dist/esm/node_modules/lib0/logging.common.js +22 -21
- package/dist/esm/node_modules/lib0/logging.js +44 -70
- package/dist/esm/node_modules/lib0/map.js +21 -85
- package/dist/esm/node_modules/lib0/math.js +9 -31
- package/dist/esm/node_modules/lib0/number.js +7 -14
- package/dist/esm/node_modules/lib0/object.js +26 -87
- package/dist/esm/node_modules/lib0/observable.js +40 -77
- package/dist/esm/node_modules/lib0/pair.js +5 -19
- package/dist/esm/node_modules/lib0/prng.js +15 -76
- package/dist/esm/node_modules/lib0/promise.js +7 -29
- package/dist/esm/node_modules/lib0/random.js +10 -22
- package/dist/esm/node_modules/lib0/schema.js +367 -686
- package/dist/esm/node_modules/lib0/set.js +4 -9
- package/dist/esm/node_modules/lib0/storage.js +23 -54
- package/dist/esm/node_modules/lib0/string.js +26 -71
- package/dist/esm/node_modules/lib0/symbol.js +3 -11
- package/dist/esm/node_modules/lib0/time.js +3 -14
- package/dist/esm/node_modules/lib0/trait/equality.js +5 -27
- package/dist/esm/node_modules/lib0/url.js +5 -17
- package/dist/esm/node_modules/lib0/webcrypto.js +3 -4
- package/dist/esm/node_modules/y-protocols/auth.js +7 -18
- package/dist/esm/node_modules/y-protocols/awareness.js +58 -115
- package/dist/esm/node_modules/y-protocols/sync.js +26 -102
- package/dist/esm/node_modules/y-websocket/src/y-websocket.js +82 -218
- package/dist/esm/node_modules/yjs/dist/yjs.js +2263 -4899
- package/dist/esm/photo/FilterThumb.js +37 -23
- package/dist/esm/photo/NiceAITools.js +685 -466
- package/dist/esm/photo/PhotoEditor.js +34 -18
- package/dist/esm/photo/PhotoEditor.module.css.js +296 -3
- package/dist/esm/photo/PhotoEditorCanvas.js +250 -89
- package/dist/esm/photo/PhotoEditorLeftPanel.js +1086 -222
- package/dist/esm/photo/PhotoEditorToolbar.js +135 -17
- package/dist/esm/photo/photoEditorActions.js +93 -71
- package/dist/esm/photo/photoEditorTypes.js +32 -31
- package/dist/esm/photo/photoFilters.js +967 -984
- package/dist/esm/photo/photoOverlays.js +913 -944
- package/dist/esm/photo/photoSelection.js +438 -498
- package/dist/esm/photo/usePhotoEditor.js +740 -740
- package/dist/esm/pixel/HSVPicker.js +192 -174
- package/dist/esm/pixel/PixelEditor.js +160 -47
- package/dist/esm/pixel/PixelEditor.module.css.js +209 -3
- package/dist/esm/pixel/PixelEditorCanvas.js +29 -14
- package/dist/esm/pixel/PixelEditorMenuBar.js +160 -160
- package/dist/esm/pixel/PixelEditorRightPanel.js +377 -43
- package/dist/esm/pixel/PixelEditorStatusBar.js +47 -18
- package/dist/esm/pixel/PixelEditorTimeline.js +106 -21
- package/dist/esm/pixel/PixelEditorToolbar.js +99 -19
- package/dist/esm/pixel/SpriteGeneratorPanel.js +483 -301
- package/dist/esm/pixel/animalGeneratorPresets.js +782 -600
- package/dist/esm/pixel/asepriteFormat.js +517 -559
- package/dist/esm/pixel/buildingGeneratorPresets.js +699 -519
- package/dist/esm/pixel/characterGeneratorPresets.js +650 -543
- package/dist/esm/pixel/pixel-pro.js +53 -62
- package/dist/esm/pixel/pixelEditorExports.js +397 -427
- package/dist/esm/pixel/pixelEditorTypes.js +103 -107
- package/dist/esm/pixel/pixelEditorUtils.js +551 -560
- package/dist/esm/pixel/spriteGeneratorCore.js +223 -256
- package/dist/esm/pixel/usePixelEditor.js +1322 -1342
- package/dist/esm/texture/Nice3DTexturePainter.js +709 -439
- package/dist/esm/ui/NiceUIDesigner.js +957 -526
- package/dist/esm/vector/NiceSvgToCode.js +589 -445
- package/dist/esm/vector/VectorEditor.js +291 -116
- package/dist/esm/vector/VectorEditor.module.css.js +86 -3
- package/dist/esm/vector/VectorEditorMenuBar.js +333 -273
- package/dist/esm/vector/VectorEditorRightPanel.js +1094 -369
- package/dist/esm/vector/VectorEditorShapeRenderer.js +199 -59
- package/dist/esm/vector/VectorEditorStatusBar.js +39 -11
- package/dist/esm/vector/useVectorEditor.js +849 -888
- package/dist/esm/vector/vectorAnimation.js +115 -136
- package/dist/esm/vector/vectorBooleanOps.js +401 -484
- package/dist/esm/vector/vectorEditorExport.js +207 -202
- package/dist/esm/vector/vectorEditorImport.js +174 -188
- package/dist/esm/vector/vectorEditorTypes.js +50 -48
- package/dist/esm/vector/vectorGradients.js +158 -173
- package/dist/esm/vector/vectorIconExport.js +53 -58
- package/dist/esm/vector/vectorIconImport.js +171 -218
- package/package.json +9 -15
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import { solveFK } from
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import { DEFAULT_POSE, DEFAULT_RIG } from
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/** Render a multi-bone body (arms: 3, legs: 3, torso: 3, neck+head). */
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import { jsxs, jsx } from "react/jsx-runtime";
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import { solveFK } from "./rigMath.js";
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import { DEFAULT_POSE, DEFAULT_RIG } from "./rigTypes.js";
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const NiceRiggedBody = ({ character, rig, pose, size, debug }) => {
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const S = Math.max(140, Math.floor(size ?? character.size ?? 180));
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const stroke = character.face?.colors?.[2] ?? "var(--anim-stroke, #111)";
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const skin = character.face?.colors?.[0] ?? "var(--anim-skin, #FFD2B3)";
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const cloth = character.outfit?.colors?.[0] ?? "var(--anim-shirt, #3B82F6)";
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const sw = Math.max(2, S * 0.015);
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const seg = (a, color) => /* @__PURE__ */ jsx(
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"line",
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{
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x1: fk[a].x,
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y1: fk[a].y,
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x2: fk[a].x2,
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y2: fk[a].y2,
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stroke: color,
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strokeWidth: sw,
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}
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);
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const torsoPath = `
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M ${fk.pelvis.x - S * 0.09} ${fk.pelvis.y}
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L ${fk.pelvis.x + S * 0.09} ${fk.pelvis.y}
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L ${fk.spineUpper.x + S * 0.1} ${fk.spineUpper.y}
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L ${fk.spineUpper.x - S * 0.1} ${fk.spineUpper.y} Z
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const headR = S * 0.11;
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return /* @__PURE__ */ jsxs("svg", { width: S, height: S * 1.25, viewBox: `0 0 ${S} ${S * 1.25}`, children: [
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seg("lThigh", cloth),
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seg("lShin", cloth),
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seg("lFoot", cloth),
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seg("rThigh", cloth),
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seg("rShin", cloth),
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seg("rFoot", cloth),
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/* @__PURE__ */ jsx(
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"path",
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{
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fill: character.outfit?.colors?.[1] ?? "var(--anim-outfit-2, #2563EB)",
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stroke,
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}
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),
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seg("pelvis", stroke),
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seg("spineLower", stroke),
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seg("spineUpper", stroke),
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seg("neck", stroke),
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seg("lUpperArm", skin),
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seg("lForearm", skin),
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seg("lHand", skin),
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seg("rUpperArm", skin),
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seg("rForearm", skin),
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seg("rHand", skin),
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stroke,
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}
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),
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debug && /* @__PURE__ */ jsx("g", { opacity: 0.65, fill: stroke, children: Object.values(fk).map((b, i) => /* @__PURE__ */ jsx("circle", { cx: b.x, cy: b.y, r: sw * 0.55 }, i)) })
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] });
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export {
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NiceRiggedBody as default
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import { ease, tweenPose } from
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import { POSE_DANCE_A, POSE_ANGRY, POSE_HAPPY } from
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import { DEFAULT_POSE } from
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import { ease, tweenPose } from "./poseOps.js";
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import { POSE_DANCE_A, POSE_ANGRY, POSE_HAPPY } from "./presets.js";
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import { DEFAULT_POSE } from "./rigTypes.js";
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switch (pose) {
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case "happy":
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case "celebrate":
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return POSE_HAPPY;
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case "angry":
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case "shouting":
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return POSE_ANGRY;
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case "danceA":
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case "danceB":
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case "danceC":
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case "raiseCard":
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return {
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...DEFAULT_POSE,
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rUpperArm: 350,
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rForearm: 320,
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lUpperArm: 140,
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head: 60
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};
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case "waveHand":
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return { ...DEFAULT_POSE, rUpperArm: 330, rForearm: 300 };
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case "facepalm":
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return { ...DEFAULT_POSE, rUpperArm: 20, rForearm: 340, head: 80 };
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case "shrug":
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return { ...DEFAULT_POSE, lUpperArm: 110, rUpperArm: 70, head: 85 };
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case "nodYes":
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return { ...DEFAULT_POSE, head: 90 };
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case "shakeNo":
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return { ...DEFAULT_POSE, head: 60 };
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case "rock":
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return { ...DEFAULT_POSE, pelvis: 100, spineLower: 100, spineUpper: 80 };
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case "jump":
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return { ...DEFAULT_POSE, lThigh: 70, rThigh: 110, lShin: 70, rShin: 110 };
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case "leanBack":
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return { ...DEFAULT_POSE, spineLower: 80, spineUpper: 70, head: 50 };
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case "pointRight":
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return { ...DEFAULT_POSE, rUpperArm: 10, rForearm: 350 };
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case "idle":
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default:
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return DEFAULT_POSE;
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}
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}
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async function playRigFromChoreo(arg1, arg2, opts) {
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await handle.playChoreo(steps, opts === null || opts === void 0 ? void 0 : opts.duration);
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return;
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}
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setPose =
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handle && typeof handle.setPose === 'function' ? handle.setPose.bind(handle) : () => { };
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let steps;
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let setPose;
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if (Array.isArray(arg1)) {
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steps = arg1;
|
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setPose = arg2;
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} else {
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steps = arg2 ?? [];
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const handle = arg1;
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if (handle && typeof handle.playChoreo === "function") {
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await handle.playChoreo(steps, opts?.duration);
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return;
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}
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setPose = handle && typeof handle.setPose === "function" ? handle.setPose.bind(handle) : () => {
|
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};
|
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+
}
|
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+
const duration = opts?.duration ?? 450;
|
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+
const easeFn = opts?.easing ?? ease.inOut;
|
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+
let current = DEFAULT_POSE;
|
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|
+
for (const s of steps) {
|
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68
|
+
const target = rigPoseFor(s.pose);
|
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|
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await tweenPose(current, target, s.options?.duration ?? duration, setPose, easeFn);
|
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current = target;
|
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|
+
const hold = s.holdMs ?? 0;
|
|
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|
+
if (hold > 0) {
|
|
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|
+
await new Promise((r) => setTimeout(r, hold));
|
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}
|
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}
|
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}
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|
|
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|
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export {
|
|
78
|
+
playRigFromChoreo,
|
|
79
|
+
rigPoseFor
|
|
80
|
+
};
|
|
@@ -1,19 +1,16 @@
|
|
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1
|
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/**
|
|
2
|
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* 2-bone planar IK solver (shoulder→elbow→hand).
|
|
3
|
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* Returns absolute angles (deg) for upper and forearm.
|
|
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|
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*/
|
|
5
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|
function solveTwoBoneIK(sx, sy, L1, L2, tx, ty) {
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const dx = tx - sx, dy = ty - sy;
|
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|
+
const D = Math.hypot(dx, dy);
|
|
4
|
+
const d = Math.max(1e-5, Math.min(D, L1 + L2 - 1e-5));
|
|
5
|
+
const base = Math.atan2(dy, dx);
|
|
6
|
+
const cosElbow = (L1 * L1 + L2 * L2 - d * d) / (2 * L1 * L2);
|
|
7
|
+
const elbow = Math.acos(Math.max(-1, Math.min(1, cosElbow)));
|
|
8
|
+
const cosShoulder = (L1 * L1 + d * d - L2 * L2) / (2 * L1 * d);
|
|
9
|
+
const shoulderOffset = Math.acos(Math.max(-1, Math.min(1, cosShoulder)));
|
|
10
|
+
const upper = base - shoulderOffset;
|
|
11
|
+
const fore = upper + (Math.PI - elbow);
|
|
12
|
+
return { upper: upper * 180 / Math.PI, fore: fore * 180 / Math.PI };
|
|
17
13
|
}
|
|
18
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-
|
|
19
|
-
|
|
14
|
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export {
|
|
15
|
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solveTwoBoneIK
|
|
16
|
+
};
|
|
@@ -1,47 +1,44 @@
|
|
|
1
|
-
import { lerpAngle } from
|
|
2
|
-
|
|
3
|
-
/** Easing functions (t in [0..1]). */
|
|
1
|
+
import { lerpAngle } from "./rigMath.js";
|
|
4
2
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const ease = {
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/** Smoothstep-like ease in-out. */
|
|
4
|
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inOut: (t) => t * t * (3 - 2 * t),
|
|
5
|
+
/** Fast-in, slow-out. */
|
|
6
|
+
outCubic: (t) => 1 - Math.pow(1 - t, 3),
|
|
7
|
+
/** Slow-in, fast-out. */
|
|
8
|
+
inCubic: (t) => t * t * t
|
|
11
9
|
};
|
|
12
|
-
/** Blend two poses by factor t (0..1). */
|
|
13
10
|
function blendPose(a, b, t) {
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return out;
|
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|
+
const out = {};
|
|
12
|
+
const keys = /* @__PURE__ */ new Set([
|
|
13
|
+
...Object.keys(a),
|
|
14
|
+
...Object.keys(b)
|
|
15
|
+
]);
|
|
16
|
+
keys.forEach((k) => {
|
|
17
|
+
const av = a[k] ?? b[k];
|
|
18
|
+
const bv = b[k] ?? a[k];
|
|
19
|
+
if (typeof av === "number" && typeof bv === "number") {
|
|
20
|
+
out[k] = lerpAngle(av, bv, t);
|
|
21
|
+
}
|
|
22
|
+
});
|
|
23
|
+
return out;
|
|
28
24
|
}
|
|
29
|
-
/** Tween helper driven by requestAnimationFrame. */
|
|
30
25
|
function tweenPose(from, to, durationMs, set, easing = ease.inOut) {
|
|
31
|
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37
|
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requestAnimationFrame(frame);
|
|
38
|
-
}
|
|
39
|
-
else {
|
|
40
|
-
resolve();
|
|
41
|
-
}
|
|
42
|
-
};
|
|
26
|
+
const start = performance.now();
|
|
27
|
+
return new Promise((resolve) => {
|
|
28
|
+
const frame = () => {
|
|
29
|
+
const t = Math.min(1, (performance.now() - start) / Math.max(1, durationMs));
|
|
30
|
+
set(blendPose(from, to, easing(t)));
|
|
31
|
+
if (t < 1) {
|
|
43
32
|
requestAnimationFrame(frame);
|
|
44
|
-
|
|
33
|
+
} else {
|
|
34
|
+
resolve();
|
|
35
|
+
}
|
|
36
|
+
};
|
|
37
|
+
requestAnimationFrame(frame);
|
|
38
|
+
});
|
|
45
39
|
}
|
|
46
|
-
|
|
47
|
-
|
|
40
|
+
export {
|
|
41
|
+
blendPose,
|
|
42
|
+
ease,
|
|
43
|
+
tweenPose
|
|
44
|
+
};
|
|
@@ -1,77 +1,76 @@
|
|
|
1
|
-
import { DEFAULT_POSE, DEFAULT_RIG } from
|
|
2
|
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|
|
3
|
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4
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5
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|
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14
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rShin: { ...DEFAULT_RIG.rShin, length: 0.14 },
|
|
15
|
-
};
|
|
1
|
+
import { DEFAULT_POSE, DEFAULT_RIG } from "./rigTypes.js";
|
|
2
|
+
const RIG_SLIM = /* @__PURE__ */ (function() {
|
|
3
|
+
return {
|
|
4
|
+
...DEFAULT_RIG,
|
|
5
|
+
lUpperArm: { ...DEFAULT_RIG.lUpperArm, length: 0.11 },
|
|
6
|
+
lForearm: { ...DEFAULT_RIG.lForearm, length: 0.11 },
|
|
7
|
+
rUpperArm: { ...DEFAULT_RIG.rUpperArm, length: 0.11 },
|
|
8
|
+
rForearm: { ...DEFAULT_RIG.rForearm, length: 0.11 },
|
|
9
|
+
lThigh: { ...DEFAULT_RIG.lThigh, length: 0.14 },
|
|
10
|
+
lShin: { ...DEFAULT_RIG.lShin, length: 0.14 },
|
|
11
|
+
rThigh: { ...DEFAULT_RIG.rThigh, length: 0.14 },
|
|
12
|
+
rShin: { ...DEFAULT_RIG.rShin, length: 0.14 }
|
|
13
|
+
};
|
|
16
14
|
})();
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25
|
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};
|
|
15
|
+
const RIG_HERO = /* @__PURE__ */ (function() {
|
|
16
|
+
return {
|
|
17
|
+
...DEFAULT_RIG,
|
|
18
|
+
lShoulder: { ...DEFAULT_RIG.lShoulder, offset: [-0.13, 0] },
|
|
19
|
+
rShoulder: { ...DEFAULT_RIG.rShoulder, offset: [0.13, 0] },
|
|
20
|
+
lUpperArm: { ...DEFAULT_RIG.lUpperArm, length: 0.13 },
|
|
21
|
+
rUpperArm: { ...DEFAULT_RIG.rUpperArm, length: 0.13 }
|
|
22
|
+
};
|
|
26
23
|
})();
|
|
27
|
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|
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28
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29
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30
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31
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};
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+
const RIG_ROBOT = /* @__PURE__ */ (function() {
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25
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return {
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26
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...DEFAULT_RIG,
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27
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lUpperArm: { ...DEFAULT_RIG.lUpperArm, length: 0.1 },
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28
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lForearm: { ...DEFAULT_RIG.lForearm, length: 0.1 },
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rUpperArm: { ...DEFAULT_RIG.rUpperArm, length: 0.1 },
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30
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rForearm: { ...DEFAULT_RIG.rForearm, length: 0.1 },
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lThigh: { ...DEFAULT_RIG.lThigh, length: 0.13 },
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lShin: { ...DEFAULT_RIG.lShin, length: 0.13 },
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33
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rThigh: { ...DEFAULT_RIG.rThigh, length: 0.13 },
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rShin: { ...DEFAULT_RIG.rShin, length: 0.13 }
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};
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40
36
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})();
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41
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-
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};
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const POSE_HAPPY = /* @__PURE__ */ (function() {
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return {
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39
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...DEFAULT_POSE,
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40
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+
spineUpper: 80,
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41
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+
neck: 70,
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42
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+
head: 60,
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43
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+
lUpperArm: 60,
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44
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+
lForearm: 20,
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45
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+
rUpperArm: 120,
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46
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+
rForearm: 160
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47
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+
};
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53
48
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})();
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63
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};
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49
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+
const POSE_ANGRY = /* @__PURE__ */ (function() {
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50
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+
return {
|
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51
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+
...DEFAULT_POSE,
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52
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+
head: 90,
|
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53
|
+
lUpperArm: 150,
|
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54
|
+
rUpperArm: 30,
|
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55
|
+
lForearm: 160,
|
|
56
|
+
rForearm: 20
|
|
57
|
+
};
|
|
64
58
|
})();
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|
65
|
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66
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67
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68
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69
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72
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74
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};
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59
|
+
const POSE_DANCE_A = /* @__PURE__ */ (function() {
|
|
60
|
+
return {
|
|
61
|
+
...DEFAULT_POSE,
|
|
62
|
+
pelvis: 100,
|
|
63
|
+
lThigh: 120,
|
|
64
|
+
rThigh: 70,
|
|
65
|
+
lUpperArm: 30,
|
|
66
|
+
rUpperArm: 150
|
|
67
|
+
};
|
|
75
68
|
})();
|
|
76
|
-
|
|
77
|
-
|
|
69
|
+
export {
|
|
70
|
+
POSE_ANGRY,
|
|
71
|
+
POSE_DANCE_A,
|
|
72
|
+
POSE_HAPPY,
|
|
73
|
+
RIG_HERO,
|
|
74
|
+
RIG_ROBOT,
|
|
75
|
+
RIG_SLIM
|
|
76
|
+
};
|
|
@@ -1,36 +1,33 @@
|
|
|
1
|
-
import { BONE_ORDER } from
|
|
2
|
-
|
|
3
|
-
/** Convert degrees to radians. */
|
|
4
|
-
const deg2rad = (deg) => (deg * Math.PI) / 180;
|
|
5
|
-
/** Linear interpolation of angles with wrap-around. */
|
|
1
|
+
import { BONE_ORDER } from "./rigTypes.js";
|
|
2
|
+
const deg2rad = (deg) => deg * Math.PI / 180;
|
|
6
3
|
function lerpAngle(a, b, t) {
|
|
7
|
-
|
|
8
|
-
|
|
4
|
+
const da = (b - a + 540) % 360 - 180;
|
|
5
|
+
return a + da * Math.max(0, Math.min(1, t));
|
|
9
6
|
}
|
|
10
|
-
/** Forward kinematics — compute world-space positions for all bones. */
|
|
11
7
|
function solveFK(rig, pose, sizePx) {
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
x = parent.x2 + N((_c = spec.offset) === null || _c === void 0 ? void 0 : _c[0], 0) * sizePx;
|
|
25
|
-
y = parent.y2 + N((_d = spec.offset) === null || _d === void 0 ? void 0 : _d[1], 0) * sizePx;
|
|
26
|
-
}
|
|
27
|
-
const ang = N(pose[key], parent ? parent.angle : 0);
|
|
28
|
-
const L = N(spec.length, 0) * sizePx;
|
|
29
|
-
const dx = Math.cos(deg2rad(ang)) * L;
|
|
30
|
-
const dy = Math.sin(deg2rad(ang)) * L;
|
|
31
|
-
out[key] = { x, y, x2: x + dx, y2: y + dy, angle: ang };
|
|
8
|
+
const out = {};
|
|
9
|
+
const N = (v, fb) => typeof v === "number" ? v : fb;
|
|
10
|
+
for (const key of BONE_ORDER) {
|
|
11
|
+
const spec = rig[key];
|
|
12
|
+
const parent = spec.parent ? out[spec.parent] : void 0;
|
|
13
|
+
let x, y;
|
|
14
|
+
if (!parent) {
|
|
15
|
+
x = N(spec.offset?.[0], 0.5) * sizePx;
|
|
16
|
+
y = N(spec.offset?.[1], 0.58) * sizePx;
|
|
17
|
+
} else {
|
|
18
|
+
x = parent.x2 + N(spec.offset?.[0], 0) * sizePx;
|
|
19
|
+
y = parent.y2 + N(spec.offset?.[1], 0) * sizePx;
|
|
32
20
|
}
|
|
33
|
-
|
|
21
|
+
const ang = N(pose[key], parent ? parent.angle : 0);
|
|
22
|
+
const L = N(spec.length, 0) * sizePx;
|
|
23
|
+
const dx = Math.cos(deg2rad(ang)) * L;
|
|
24
|
+
const dy = Math.sin(deg2rad(ang)) * L;
|
|
25
|
+
out[key] = { x, y, x2: x + dx, y2: y + dy, angle: ang };
|
|
26
|
+
}
|
|
27
|
+
return out;
|
|
34
28
|
}
|
|
35
|
-
|
|
36
|
-
|
|
29
|
+
export {
|
|
30
|
+
deg2rad,
|
|
31
|
+
lerpAngle,
|
|
32
|
+
solveFK
|
|
33
|
+
};
|