@nice2dev/game-engine 1.1.6 → 1.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +125 -0
- package/dist/cjs/core/GameConfig.js +21 -7
- package/dist/cjs/devtools/DeveloperExperience.js +5 -5
- package/dist/cjs/dialogue/DialogueSystem.js +1 -1
- package/dist/cjs/editor/AssetBrowser.js +26 -25
- package/dist/cjs/editor/NiceGameEditor.js +66 -49
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/cjs/i18n/I18n.js +305 -0
- package/dist/cjs/kids/KidMode.js +36 -36
- package/dist/cjs/kids/KidTools.js +31 -31
- package/dist/cjs/native-engine/InputSystem.js +9 -2
- package/dist/cjs/package.json +3 -0
- package/dist/cjs/plugins/PluginSDK.js +1 -1
- package/dist/cjs/plugins/PluginTestKit.js +1 -1
- package/dist/cjs/quest/QuestSystem.js +5 -1
- package/dist/cjs/release/MobileExport.js +45 -12
- package/dist/cjs/tutorials/TutorialBranching.js +12 -12
- package/dist/cjs/tutorials/TutorialEngine.js +35 -35
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +106 -89
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +103 -55
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +79 -56
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/esm/core/GameConfig.js +21 -7
- package/dist/esm/devtools/DeveloperExperience.js +5 -5
- package/dist/esm/dialogue/DialogueSystem.js +1 -1
- package/dist/esm/editor/AssetBrowser.js +26 -25
- package/dist/esm/editor/NiceGameEditor.js +67 -50
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/esm/i18n/I18n.js +305 -0
- package/dist/esm/kids/KidMode.js +36 -36
- package/dist/esm/kids/KidTools.js +31 -31
- package/dist/esm/native-engine/InputSystem.js +9 -2
- package/dist/esm/plugins/PluginSDK.js +1 -1
- package/dist/esm/plugins/PluginTestKit.js +1 -1
- package/dist/esm/quest/QuestSystem.js +5 -1
- package/dist/esm/release/MobileExport.js +45 -12
- package/dist/esm/tutorials/TutorialBranching.js +12 -12
- package/dist/esm/tutorials/TutorialEngine.js +35 -35
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +106 -89
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +103 -55
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +79 -56
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/types/core/index.d.ts +1 -1
- package/dist/types/editor/AssetBrowser.d.ts +1 -0
- package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +2 -1
- package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +1 -0
- package/dist/types/input/index.d.ts +1 -1
- package/dist/types/kids/KidMode.d.ts +4 -2
- package/dist/types/kids/KidTools.d.ts +1 -1
- package/dist/types/legendary/index.d.ts +7 -7
- package/dist/types/procedural/index.d.ts +1 -1
- package/dist/types/tutorials/TutorialBranching.d.ts +1 -1
- package/package.json +3 -2
- package/dist/cjs/accessibility/Accessibility.js.map +0 -1
- package/dist/cjs/ai/AI.js.map +0 -1
- package/dist/cjs/ai/BehaviorTree.js.map +0 -1
- package/dist/cjs/ai/StateMachine.js.map +0 -1
- package/dist/cjs/animation/Animation.js.map +0 -1
- package/dist/cjs/audio/AudioAdvanced.js.map +0 -1
- package/dist/cjs/audio/AudioBridge.js.map +0 -1
- package/dist/cjs/audio/AudioManager.js.map +0 -1
- package/dist/cjs/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/cjs/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/cjs/core/EventBus.js.map +0 -1
- package/dist/cjs/core/GameClock.js.map +0 -1
- package/dist/cjs/core/GameConfig.js.map +0 -1
- package/dist/cjs/core/GameLoop.js.map +0 -1
- package/dist/cjs/core/ServiceLocator.js.map +0 -1
- package/dist/cjs/core/Validation.js.map +0 -1
- package/dist/cjs/core/math.js.map +0 -1
- package/dist/cjs/devtools/DevTools.js.map +0 -1
- package/dist/cjs/devtools/DeveloperExperience.js.map +0 -1
- package/dist/cjs/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/cjs/dialogue/DialogueSystem.js.map +0 -1
- package/dist/cjs/docs/DocGenerator.js.map +0 -1
- package/dist/cjs/ecs/World.js.map +0 -1
- package/dist/cjs/editor/AchievementEditor.js.map +0 -1
- package/dist/cjs/editor/AdvancedEditor.js.map +0 -1
- package/dist/cjs/editor/AnimationRetargeting.js.map +0 -1
- package/dist/cjs/editor/AssetBrowser.js.map +0 -1
- package/dist/cjs/editor/AssetManager.js.map +0 -1
- package/dist/cjs/editor/ConsolePro.js.map +0 -1
- package/dist/cjs/editor/CraftingEditor.js.map +0 -1
- package/dist/cjs/editor/DebugTools.js.map +0 -1
- package/dist/cjs/editor/DialogueSystem.js.map +0 -1
- package/dist/cjs/editor/LeaderboardSystem.js.map +0 -1
- package/dist/cjs/editor/NiceGameEditor.js.map +0 -1
- package/dist/cjs/editor/PrefabSystem.js.map +0 -1
- package/dist/cjs/editor/ProfilerPanel.js.map +0 -1
- package/dist/cjs/editor/QuestEditor.js.map +0 -1
- package/dist/cjs/editor/ReplaySystem.js.map +0 -1
- package/dist/cjs/editor/SceneEditor.js.map +0 -1
- package/dist/cjs/editor/ScreenshotMode.js.map +0 -1
- package/dist/cjs/editor/ShaderGraph.js.map +0 -1
- package/dist/cjs/editor/TimelineEditor.js.map +0 -1
- package/dist/cjs/editor/UndoRedoPro.js.map +0 -1
- package/dist/cjs/editor/VRARMode.js.map +0 -1
- package/dist/cjs/engine/NiceGameEngine.js.map +0 -1
- package/dist/cjs/engine/SaveSystem.js.map +0 -1
- package/dist/cjs/engine/SaveSystemV2.js +0 -530
- package/dist/cjs/engine/SaveSystemV2.js.map +0 -1
- package/dist/cjs/enterprise/Enterprise.js.map +0 -1
- package/dist/cjs/export/BevyExporter.js.map +0 -1
- package/dist/cjs/export/CocosExporter.js.map +0 -1
- package/dist/cjs/export/Construct3Exporter.js.map +0 -1
- package/dist/cjs/export/DefoldExporter.js.map +0 -1
- package/dist/cjs/export/GDevelopExporter.js.map +0 -1
- package/dist/cjs/export/GameMakerExporter.js.map +0 -1
- package/dist/cjs/export/GodotExporter.js.map +0 -1
- package/dist/cjs/export/MinecraftBedrockExporter.js.map +0 -1
- package/dist/cjs/export/MonoGameExporter.js.map +0 -1
- package/dist/cjs/export/Pico8Exporter.js.map +0 -1
- package/dist/cjs/export/PlatformExporter.js.map +0 -1
- package/dist/cjs/export/RPGMakerExporter.js.map +0 -1
- package/dist/cjs/export/RobloxExporter.js.map +0 -1
- package/dist/cjs/export/Solar2DExporter.js.map +0 -1
- package/dist/cjs/export/ThreeJSExporter.js.map +0 -1
- package/dist/cjs/export/Tic80Exporter.js.map +0 -1
- package/dist/cjs/export/UnityExporter.js.map +0 -1
- package/dist/cjs/export/UnrealExporter.js.map +0 -1
- package/dist/cjs/export/WebExporter.js.map +0 -1
- package/dist/cjs/export/index.js.map +0 -1
- package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +0 -1
- package/dist/cjs/godot-integration/GodotImport.js.map +0 -1
- package/dist/cjs/godot-integration/GodotLiveLink.js.map +0 -1
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +0 -1
- package/dist/cjs/i18n/I18n.js.map +0 -1
- package/dist/cjs/i18n/useTranslation.js.map +0 -1
- package/dist/cjs/import/AsepriteImporter.js.map +0 -1
- package/dist/cjs/import/DragonBonesImporter.js.map +0 -1
- package/dist/cjs/import/GameMakerImporter.js.map +0 -1
- package/dist/cjs/import/GodotSceneImporter.js.map +0 -1
- package/dist/cjs/import/LDtkImporter.js.map +0 -1
- package/dist/cjs/import/Live2DImporter.js.map +0 -1
- package/dist/cjs/import/NdgFormat.js.map +0 -1
- package/dist/cjs/import/OgmoImporter.js.map +0 -1
- package/dist/cjs/import/RPGMakerImporter.js.map +0 -1
- package/dist/cjs/import/SceneImporter.js.map +0 -1
- package/dist/cjs/import/SpineImporter.js.map +0 -1
- package/dist/cjs/import/SpriterImporter.js.map +0 -1
- package/dist/cjs/import/TiledMapImporter.js.map +0 -1
- package/dist/cjs/import/UnitySceneImporter.js.map +0 -1
- package/dist/cjs/import/index.js.map +0 -1
- package/dist/cjs/index.js.map +0 -1
- package/dist/cjs/input/GamepadNavigation.js.map +0 -1
- package/dist/cjs/input/InputManager.js.map +0 -1
- package/dist/cjs/input/useGamepads.js.map +0 -1
- package/dist/cjs/integration/IconSprite.js.map +0 -1
- package/dist/cjs/inventory/InventorySystem.js.map +0 -1
- package/dist/cjs/kids/KidMode.js.map +0 -1
- package/dist/cjs/kids/KidTools.js.map +0 -1
- package/dist/cjs/monetization/Monetization.js.map +0 -1
- package/dist/cjs/multiplayer/LocalMultiplayer.js.map +0 -1
- package/dist/cjs/multiplayer/MiniGameTypes.js.map +0 -1
- package/dist/cjs/native-engine/AssetPipeline.js.map +0 -1
- package/dist/cjs/native-engine/AudioEngine.js.map +0 -1
- package/dist/cjs/native-engine/InputSystem.js.map +0 -1
- package/dist/cjs/native-engine/NetworkingSystem.js.map +0 -1
- package/dist/cjs/native-engine/PhysicsEngine.js.map +0 -1
- package/dist/cjs/native-engine/RenderingEngine.js.map +0 -1
- package/dist/cjs/native-engine/SceneGraph.js.map +0 -1
- package/dist/cjs/network/MultiplayerTransport.js.map +0 -1
- package/dist/cjs/network/Networking.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +0 -1
- package/dist/cjs/pathfinding/Pathfinding.js.map +0 -1
- package/dist/cjs/performance/AssetStreaming.js.map +0 -1
- package/dist/cjs/performance/BenchmarkSuite.js.map +0 -1
- package/dist/cjs/performance/DeltaCompression.js.map +0 -1
- package/dist/cjs/performance/DeterministicPhysics.js.map +0 -1
- package/dist/cjs/performance/ECSOptimization.js.map +0 -1
- package/dist/cjs/performance/GameSaveSystem.js.map +0 -1
- package/dist/cjs/performance/HotReload.js.map +0 -1
- package/dist/cjs/performance/InputRecording.js.map +0 -1
- package/dist/cjs/performance/InterestManagement.js.map +0 -1
- package/dist/cjs/performance/LocalizationRuntime.js.map +0 -1
- package/dist/cjs/performance/MemoryManagement.js.map +0 -1
- package/dist/cjs/performance/ModSupport.js.map +0 -1
- package/dist/cjs/performance/MultiThreadedPhysics.js.map +0 -1
- package/dist/cjs/performance/NetworkPrediction.js.map +0 -1
- package/dist/cjs/performance/ObjectPooling.js.map +0 -1
- package/dist/cjs/performance/Performance.js.map +0 -1
- package/dist/cjs/performance/PerformanceAdvanced.js.map +0 -1
- package/dist/cjs/performance/SaveSystem.js +0 -574
- package/dist/cjs/performance/SaveSystem.js.map +0 -1
- package/dist/cjs/performance/WebGPURenderer.js.map +0 -1
- package/dist/cjs/physics/PhysicsAdvanced.js.map +0 -1
- package/dist/cjs/physics/PhysicsEngine2D.js.map +0 -1
- package/dist/cjs/plugins/PluginSDK.js.map +0 -1
- package/dist/cjs/plugins/PluginTestKit.js.map +0 -1
- package/dist/cjs/procedural/Procedural.js.map +0 -1
- package/dist/cjs/procedural/WorldBuilding.js.map +0 -1
- package/dist/cjs/quest/QuestSystem.js.map +0 -1
- package/dist/cjs/release/MobileExport.js.map +0 -1
- package/dist/cjs/release/Release.js.map +0 -1
- package/dist/cjs/rendering/Camera2D.js.map +0 -1
- package/dist/cjs/rendering/Renderer2D.js.map +0 -1
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +0 -1
- package/dist/cjs/runtime3d/Runtime3D.js.map +0 -1
- package/dist/cjs/runtime3d/SceneEditor3D.js.map +0 -1
- package/dist/cjs/scene/SceneManager.js.map +0 -1
- package/dist/cjs/scripting/GraphToAST.js.map +0 -1
- package/dist/cjs/scripting/LanguageExporter.js.map +0 -1
- package/dist/cjs/scripting/NodeGraph.js.map +0 -1
- package/dist/cjs/scripting/ScriptAST.js.map +0 -1
- package/dist/cjs/scripting/VisualScripting2.js.map +0 -1
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/RustExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +0 -1
- package/dist/cjs/social/Social.js.map +0 -1
- package/dist/cjs/systems/LightingSystem.js.map +0 -1
- package/dist/cjs/systems/ParticleSystem2.js.map +0 -1
- package/dist/cjs/systems/PhysicsDebugSystem.js.map +0 -1
- package/dist/cjs/systems/TerrainSystem.js.map +0 -1
- package/dist/cjs/templates/ActionTemplates.js.map +0 -1
- package/dist/cjs/templates/FightingTemplate.js.map +0 -1
- package/dist/cjs/templates/MetroidvaniaTemplate.js.map +0 -1
- package/dist/cjs/templates/PartyTemplates.js.map +0 -1
- package/dist/cjs/templates/PuzzleTemplates.js.map +0 -1
- package/dist/cjs/templates/RPGTemplates.js.map +0 -1
- package/dist/cjs/templates/SportsTemplates.js.map +0 -1
- package/dist/cjs/templates/StrategyTemplates.js.map +0 -1
- package/dist/cjs/templates/SurvivalTemplate.js.map +0 -1
- package/dist/cjs/templates/WaveDefense.js.map +0 -1
- package/dist/cjs/tilemap/Tilemap.js.map +0 -1
- package/dist/cjs/tutorials/TutorialBranching.js.map +0 -1
- package/dist/cjs/tutorials/TutorialEngine.js.map +0 -1
- package/dist/cjs/tutorials/TutorialOverlay.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js.map +0 -1
- package/dist/cjs/ui/GameUI.js.map +0 -1
- package/dist/cjs/unity-integration/UnityAssetStore.js.map +0 -1
- package/dist/cjs/unity-integration/UnityImport.js.map +0 -1
- package/dist/cjs/unity-integration/UnityLiveLink.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealImport.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +0 -1
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +0 -1
- package/dist/cjs/xr/ARVR.js.map +0 -1
- package/dist/esm/accessibility/Accessibility.js.map +0 -1
- package/dist/esm/ai/AI.js.map +0 -1
- package/dist/esm/ai/BehaviorTree.js.map +0 -1
- package/dist/esm/ai/StateMachine.js.map +0 -1
- package/dist/esm/animation/Animation.js.map +0 -1
- package/dist/esm/audio/AudioAdvanced.js.map +0 -1
- package/dist/esm/audio/AudioBridge.js.map +0 -1
- package/dist/esm/audio/AudioManager.js.map +0 -1
- package/dist/esm/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/esm/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/esm/core/EventBus.js.map +0 -1
- package/dist/esm/core/GameClock.js.map +0 -1
- package/dist/esm/core/GameConfig.js.map +0 -1
- package/dist/esm/core/GameLoop.js.map +0 -1
- package/dist/esm/core/ServiceLocator.js.map +0 -1
- package/dist/esm/core/Validation.js.map +0 -1
- package/dist/esm/core/math.js.map +0 -1
- package/dist/esm/devtools/DevTools.js.map +0 -1
- package/dist/esm/devtools/DeveloperExperience.js.map +0 -1
- package/dist/esm/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/esm/dialogue/DialogueSystem.js.map +0 -1
- package/dist/esm/docs/DocGenerator.js.map +0 -1
- package/dist/esm/ecs/World.js.map +0 -1
- package/dist/esm/editor/AchievementEditor.js.map +0 -1
- package/dist/esm/editor/AdvancedEditor.js.map +0 -1
- package/dist/esm/editor/AnimationRetargeting.js.map +0 -1
- package/dist/esm/editor/AssetBrowser.js.map +0 -1
- package/dist/esm/editor/AssetManager.js.map +0 -1
- package/dist/esm/editor/ConsolePro.js.map +0 -1
- package/dist/esm/editor/CraftingEditor.js.map +0 -1
- package/dist/esm/editor/DebugTools.js.map +0 -1
- package/dist/esm/editor/DialogueSystem.js.map +0 -1
- package/dist/esm/editor/LeaderboardSystem.js.map +0 -1
- package/dist/esm/editor/NiceGameEditor.js.map +0 -1
- package/dist/esm/editor/PrefabSystem.js.map +0 -1
- package/dist/esm/editor/ProfilerPanel.js.map +0 -1
- package/dist/esm/editor/QuestEditor.js.map +0 -1
- package/dist/esm/editor/ReplaySystem.js.map +0 -1
- package/dist/esm/editor/SceneEditor.js.map +0 -1
- package/dist/esm/editor/ScreenshotMode.js.map +0 -1
- package/dist/esm/editor/ShaderGraph.js.map +0 -1
- package/dist/esm/editor/TimelineEditor.js.map +0 -1
- package/dist/esm/editor/UndoRedoPro.js.map +0 -1
- package/dist/esm/editor/VRARMode.js.map +0 -1
- package/dist/esm/engine/NiceGameEngine.js.map +0 -1
- package/dist/esm/engine/SaveSystem.js.map +0 -1
- package/dist/esm/engine/SaveSystemV2.js +0 -523
- package/dist/esm/engine/SaveSystemV2.js.map +0 -1
- package/dist/esm/enterprise/Enterprise.js.map +0 -1
- package/dist/esm/export/BevyExporter.js.map +0 -1
- package/dist/esm/export/CocosExporter.js.map +0 -1
- package/dist/esm/export/Construct3Exporter.js.map +0 -1
- package/dist/esm/export/DefoldExporter.js.map +0 -1
- package/dist/esm/export/GDevelopExporter.js.map +0 -1
- package/dist/esm/export/GameMakerExporter.js.map +0 -1
- package/dist/esm/export/GodotExporter.js.map +0 -1
- package/dist/esm/export/MinecraftBedrockExporter.js.map +0 -1
- package/dist/esm/export/MonoGameExporter.js.map +0 -1
- package/dist/esm/export/Pico8Exporter.js.map +0 -1
- package/dist/esm/export/PlatformExporter.js.map +0 -1
- package/dist/esm/export/RPGMakerExporter.js.map +0 -1
- package/dist/esm/export/RobloxExporter.js.map +0 -1
- package/dist/esm/export/Solar2DExporter.js.map +0 -1
- package/dist/esm/export/ThreeJSExporter.js.map +0 -1
- package/dist/esm/export/Tic80Exporter.js.map +0 -1
- package/dist/esm/export/UnityExporter.js.map +0 -1
- package/dist/esm/export/UnrealExporter.js.map +0 -1
- package/dist/esm/export/WebExporter.js.map +0 -1
- package/dist/esm/export/index.js.map +0 -1
- package/dist/esm/godot-integration/GodotAssetLibrary.js.map +0 -1
- package/dist/esm/godot-integration/GodotImport.js.map +0 -1
- package/dist/esm/godot-integration/GodotLiveLink.js.map +0 -1
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js.map +0 -1
- package/dist/esm/i18n/I18n.js.map +0 -1
- package/dist/esm/i18n/useTranslation.js.map +0 -1
- package/dist/esm/import/AsepriteImporter.js.map +0 -1
- package/dist/esm/import/DragonBonesImporter.js.map +0 -1
- package/dist/esm/import/GameMakerImporter.js.map +0 -1
- package/dist/esm/import/GodotSceneImporter.js.map +0 -1
- package/dist/esm/import/LDtkImporter.js.map +0 -1
- package/dist/esm/import/Live2DImporter.js.map +0 -1
- package/dist/esm/import/NdgFormat.js.map +0 -1
- package/dist/esm/import/OgmoImporter.js.map +0 -1
- package/dist/esm/import/RPGMakerImporter.js.map +0 -1
- package/dist/esm/import/SceneImporter.js.map +0 -1
- package/dist/esm/import/SpineImporter.js.map +0 -1
- package/dist/esm/import/SpriterImporter.js.map +0 -1
- package/dist/esm/import/TiledMapImporter.js.map +0 -1
- package/dist/esm/import/UnitySceneImporter.js.map +0 -1
- package/dist/esm/import/index.js.map +0 -1
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/input/GamepadNavigation.js.map +0 -1
- package/dist/esm/input/InputManager.js.map +0 -1
- package/dist/esm/input/useGamepads.js.map +0 -1
- package/dist/esm/integration/IconSprite.js.map +0 -1
- package/dist/esm/inventory/InventorySystem.js.map +0 -1
- package/dist/esm/kids/KidMode.js.map +0 -1
- package/dist/esm/kids/KidTools.js.map +0 -1
- package/dist/esm/monetization/Monetization.js.map +0 -1
- package/dist/esm/multiplayer/LocalMultiplayer.js.map +0 -1
- package/dist/esm/multiplayer/MiniGameTypes.js.map +0 -1
- package/dist/esm/native-engine/AssetPipeline.js.map +0 -1
- package/dist/esm/native-engine/AudioEngine.js.map +0 -1
- package/dist/esm/native-engine/InputSystem.js.map +0 -1
- package/dist/esm/native-engine/NetworkingSystem.js.map +0 -1
- package/dist/esm/native-engine/PhysicsEngine.js.map +0 -1
- package/dist/esm/native-engine/RenderingEngine.js.map +0 -1
- package/dist/esm/native-engine/SceneGraph.js.map +0 -1
- package/dist/esm/network/MultiplayerTransport.js.map +0 -1
- package/dist/esm/network/Networking.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js.map +0 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +0 -1
- package/dist/esm/pathfinding/Pathfinding.js.map +0 -1
- package/dist/esm/performance/AssetStreaming.js.map +0 -1
- package/dist/esm/performance/BenchmarkSuite.js.map +0 -1
- package/dist/esm/performance/DeltaCompression.js.map +0 -1
- package/dist/esm/performance/DeterministicPhysics.js.map +0 -1
- package/dist/esm/performance/ECSOptimization.js.map +0 -1
- package/dist/esm/performance/GameSaveSystem.js.map +0 -1
- package/dist/esm/performance/HotReload.js.map +0 -1
- package/dist/esm/performance/InputRecording.js.map +0 -1
- package/dist/esm/performance/InterestManagement.js.map +0 -1
- package/dist/esm/performance/LocalizationRuntime.js.map +0 -1
- package/dist/esm/performance/MemoryManagement.js.map +0 -1
- package/dist/esm/performance/ModSupport.js.map +0 -1
- package/dist/esm/performance/MultiThreadedPhysics.js.map +0 -1
- package/dist/esm/performance/NetworkPrediction.js.map +0 -1
- package/dist/esm/performance/ObjectPooling.js.map +0 -1
- package/dist/esm/performance/Performance.js.map +0 -1
- package/dist/esm/performance/PerformanceAdvanced.js.map +0 -1
- package/dist/esm/performance/SaveSystem.js +0 -567
- package/dist/esm/performance/SaveSystem.js.map +0 -1
- package/dist/esm/performance/WebGPURenderer.js.map +0 -1
- package/dist/esm/physics/PhysicsAdvanced.js.map +0 -1
- package/dist/esm/physics/PhysicsEngine2D.js.map +0 -1
- package/dist/esm/plugins/PluginSDK.js.map +0 -1
- package/dist/esm/plugins/PluginTestKit.js.map +0 -1
- package/dist/esm/procedural/Procedural.js.map +0 -1
- package/dist/esm/procedural/WorldBuilding.js.map +0 -1
- package/dist/esm/quest/QuestSystem.js.map +0 -1
- package/dist/esm/release/MobileExport.js.map +0 -1
- package/dist/esm/release/Release.js.map +0 -1
- package/dist/esm/rendering/Camera2D.js.map +0 -1
- package/dist/esm/rendering/Renderer2D.js.map +0 -1
- package/dist/esm/rendering/WebGPURenderPipeline.js.map +0 -1
- package/dist/esm/runtime3d/Runtime3D.js.map +0 -1
- package/dist/esm/runtime3d/SceneEditor3D.js.map +0 -1
- package/dist/esm/scene/SceneManager.js.map +0 -1
- package/dist/esm/scripting/GraphToAST.js.map +0 -1
- package/dist/esm/scripting/LanguageExporter.js.map +0 -1
- package/dist/esm/scripting/NodeGraph.js.map +0 -1
- package/dist/esm/scripting/ScriptAST.js.map +0 -1
- package/dist/esm/scripting/VisualScripting2.js.map +0 -1
- package/dist/esm/scripting/exporters/CSharpExporter.js.map +0 -1
- package/dist/esm/scripting/exporters/GDScriptExporter.js.map +0 -1
- package/dist/esm/scripting/exporters/LuaExporter.js.map +0 -1
- package/dist/esm/scripting/exporters/PythonExporter.js.map +0 -1
- package/dist/esm/scripting/exporters/RustExporter.js.map +0 -1
- package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +0 -1
- package/dist/esm/social/Social.js.map +0 -1
- package/dist/esm/systems/LightingSystem.js.map +0 -1
- package/dist/esm/systems/ParticleSystem2.js.map +0 -1
- package/dist/esm/systems/PhysicsDebugSystem.js.map +0 -1
- package/dist/esm/systems/TerrainSystem.js.map +0 -1
- package/dist/esm/templates/ActionTemplates.js.map +0 -1
- package/dist/esm/templates/FightingTemplate.js.map +0 -1
- package/dist/esm/templates/MetroidvaniaTemplate.js.map +0 -1
- package/dist/esm/templates/PartyTemplates.js.map +0 -1
- package/dist/esm/templates/PuzzleTemplates.js.map +0 -1
- package/dist/esm/templates/RPGTemplates.js.map +0 -1
- package/dist/esm/templates/SportsTemplates.js.map +0 -1
- package/dist/esm/templates/StrategyTemplates.js.map +0 -1
- package/dist/esm/templates/SurvivalTemplate.js.map +0 -1
- package/dist/esm/templates/WaveDefense.js.map +0 -1
- package/dist/esm/tilemap/Tilemap.js.map +0 -1
- package/dist/esm/tutorials/TutorialBranching.js.map +0 -1
- package/dist/esm/tutorials/TutorialEngine.js.map +0 -1
- package/dist/esm/tutorials/TutorialOverlay.js.map +0 -1
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js.map +0 -1
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js.map +0 -1
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js.map +0 -1
- package/dist/esm/ui/GameUI.js.map +0 -1
- package/dist/esm/unity-integration/UnityAssetStore.js.map +0 -1
- package/dist/esm/unity-integration/UnityImport.js.map +0 -1
- package/dist/esm/unity-integration/UnityLiveLink.js.map +0 -1
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +0 -1
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +0 -1
- package/dist/esm/unreal-integration/UnrealImport.js.map +0 -1
- package/dist/esm/unreal-integration/UnrealLiveLink.js.map +0 -1
- package/dist/esm/unreal-integration/UnrealMarketplace.js.map +0 -1
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +0 -1
- package/dist/esm/xr/ARVR.js.map +0 -1
- package/dist/types/engine/SaveSystemV2.d.ts +0 -155
|
@@ -126,14 +126,14 @@ const WIZARD_STEPS = [
|
|
|
126
126
|
{
|
|
127
127
|
id: 'start',
|
|
128
128
|
question: {
|
|
129
|
-
en: 'What would you like to do?
|
|
130
|
-
pl: 'Co chcesz zrobić?
|
|
131
|
-
de: 'Was möchtest du machen?
|
|
129
|
+
en: 'What would you like to do?',
|
|
130
|
+
pl: 'Co chcesz zrobić?',
|
|
131
|
+
de: 'Was möchtest du machen?',
|
|
132
132
|
},
|
|
133
133
|
choices: [
|
|
134
134
|
{
|
|
135
135
|
id: 'make-game',
|
|
136
|
-
icon: '
|
|
136
|
+
icon: 'gamepad',
|
|
137
137
|
label: { en: 'Make a game!', pl: 'Zrobić grę!', de: 'Ein Spiel machen!' },
|
|
138
138
|
description: {
|
|
139
139
|
en: 'Create your own video game',
|
|
@@ -145,7 +145,7 @@ const WIZARD_STEPS = [
|
|
|
145
145
|
},
|
|
146
146
|
{
|
|
147
147
|
id: 'learn',
|
|
148
|
-
icon: '
|
|
148
|
+
icon: 'book',
|
|
149
149
|
label: { en: 'Learn something', pl: 'Nauczyć się czegoś', de: 'Etwas lernen' },
|
|
150
150
|
description: {
|
|
151
151
|
en: 'Follow a tutorial step by step',
|
|
@@ -157,7 +157,7 @@ const WIZARD_STEPS = [
|
|
|
157
157
|
},
|
|
158
158
|
{
|
|
159
159
|
id: 'open-existing',
|
|
160
|
-
icon: '
|
|
160
|
+
icon: 'folder',
|
|
161
161
|
label: { en: 'Open my project', pl: 'Otworzyć mój projekt', de: 'Mein Projekt öffnen' },
|
|
162
162
|
description: {
|
|
163
163
|
en: 'Continue working on a saved project',
|
|
@@ -171,15 +171,15 @@ const WIZARD_STEPS = [
|
|
|
171
171
|
{
|
|
172
172
|
id: 'game-type',
|
|
173
173
|
question: {
|
|
174
|
-
en: 'What kind of game?
|
|
175
|
-
pl: 'Jaki rodzaj gry?
|
|
176
|
-
de: 'Was für ein Spiel?
|
|
174
|
+
en: 'What kind of game?',
|
|
175
|
+
pl: 'Jaki rodzaj gry?',
|
|
176
|
+
de: 'Was für ein Spiel?',
|
|
177
177
|
},
|
|
178
178
|
showBack: true,
|
|
179
179
|
choices: [
|
|
180
180
|
{
|
|
181
181
|
id: 'platformer',
|
|
182
|
-
icon: '
|
|
182
|
+
icon: 'user',
|
|
183
183
|
label: { en: 'Platformer', pl: 'Platformówka', de: 'Plattformer' },
|
|
184
184
|
description: {
|
|
185
185
|
en: 'Jump and run like Mario!',
|
|
@@ -191,7 +191,7 @@ const WIZARD_STEPS = [
|
|
|
191
191
|
},
|
|
192
192
|
{
|
|
193
193
|
id: 'space-shooter',
|
|
194
|
-
icon: '
|
|
194
|
+
icon: 'rocket',
|
|
195
195
|
label: { en: 'Space Shooter', pl: 'Kosmiczny strzelec', de: 'Weltraum-Shooter' },
|
|
196
196
|
description: {
|
|
197
197
|
en: 'Shoot aliens in space!',
|
|
@@ -203,7 +203,7 @@ const WIZARD_STEPS = [
|
|
|
203
203
|
},
|
|
204
204
|
{
|
|
205
205
|
id: 'rpg',
|
|
206
|
-
icon: '
|
|
206
|
+
icon: 'target',
|
|
207
207
|
label: { en: 'RPG Adventure', pl: 'Przygoda RPG', de: 'RPG-Abenteuer' },
|
|
208
208
|
description: {
|
|
209
209
|
en: 'Heroes, quests and magic!',
|
|
@@ -216,7 +216,7 @@ const WIZARD_STEPS = [
|
|
|
216
216
|
},
|
|
217
217
|
{
|
|
218
218
|
id: 'tower-defense',
|
|
219
|
-
icon: '
|
|
219
|
+
icon: 'building',
|
|
220
220
|
label: { en: 'Tower Defense', pl: 'Tower Defense', de: 'Tower Defense' },
|
|
221
221
|
description: {
|
|
222
222
|
en: 'Build towers, stop enemies!',
|
|
@@ -229,7 +229,7 @@ const WIZARD_STEPS = [
|
|
|
229
229
|
},
|
|
230
230
|
{
|
|
231
231
|
id: 'puzzle',
|
|
232
|
-
icon: '
|
|
232
|
+
icon: 'puzzle',
|
|
233
233
|
label: { en: 'Puzzle Game', pl: 'Gra logiczna', de: 'Puzzlespiel' },
|
|
234
234
|
description: {
|
|
235
235
|
en: 'Match colors and solve puzzles!',
|
|
@@ -241,7 +241,7 @@ const WIZARD_STEPS = [
|
|
|
241
241
|
},
|
|
242
242
|
{
|
|
243
243
|
id: 'empty',
|
|
244
|
-
icon: '
|
|
244
|
+
icon: 'file',
|
|
245
245
|
label: { en: 'Empty Project', pl: 'Pusty projekt', de: 'Leeres Projekt' },
|
|
246
246
|
description: {
|
|
247
247
|
en: 'Start from scratch!',
|
|
@@ -256,15 +256,15 @@ const WIZARD_STEPS = [
|
|
|
256
256
|
{
|
|
257
257
|
id: 'learn-what',
|
|
258
258
|
question: {
|
|
259
|
-
en: 'What would you like to learn?
|
|
260
|
-
pl: 'Czego chcesz się nauczyć?
|
|
261
|
-
de: 'Was möchtest du lernen?
|
|
259
|
+
en: 'What would you like to learn?',
|
|
260
|
+
pl: 'Czego chcesz się nauczyć?',
|
|
261
|
+
de: 'Was möchtest du lernen?',
|
|
262
262
|
},
|
|
263
263
|
showBack: true,
|
|
264
264
|
choices: [
|
|
265
265
|
{
|
|
266
266
|
id: 'learn-basics',
|
|
267
|
-
icon: '
|
|
267
|
+
icon: 'star',
|
|
268
268
|
label: { en: 'The Basics', pl: 'Podstawy', de: 'Die Grundlagen' },
|
|
269
269
|
description: {
|
|
270
270
|
en: 'My very first game',
|
|
@@ -276,7 +276,7 @@ const WIZARD_STEPS = [
|
|
|
276
276
|
},
|
|
277
277
|
{
|
|
278
278
|
id: 'learn-controls',
|
|
279
|
-
icon: '
|
|
279
|
+
icon: 'gamepad',
|
|
280
280
|
label: { en: 'Controls & Movement', pl: 'Sterowanie i ruch', de: 'Steuerung & Bewegung' },
|
|
281
281
|
description: {
|
|
282
282
|
en: 'Keyboard, mouse, gamepad',
|
|
@@ -288,7 +288,7 @@ const WIZARD_STEPS = [
|
|
|
288
288
|
},
|
|
289
289
|
{
|
|
290
290
|
id: 'learn-physics',
|
|
291
|
-
icon: '
|
|
291
|
+
icon: 'zap',
|
|
292
292
|
label: { en: 'Collisions & Physics', pl: 'Kolizje i fizyka', de: 'Kollisionen & Physik' },
|
|
293
293
|
description: {
|
|
294
294
|
en: 'Bounce, crash, explode!',
|
|
@@ -300,7 +300,7 @@ const WIZARD_STEPS = [
|
|
|
300
300
|
},
|
|
301
301
|
{
|
|
302
302
|
id: 'learn-animations',
|
|
303
|
-
icon: '
|
|
303
|
+
icon: 'video',
|
|
304
304
|
label: { en: 'Animations', pl: 'Animacje', de: 'Animationen' },
|
|
305
305
|
description: {
|
|
306
306
|
en: 'Make things move smoothly',
|
|
@@ -312,7 +312,7 @@ const WIZARD_STEPS = [
|
|
|
312
312
|
},
|
|
313
313
|
{
|
|
314
314
|
id: 'learn-multiplayer',
|
|
315
|
-
icon: '
|
|
315
|
+
icon: 'users',
|
|
316
316
|
label: { en: 'Play with friends', pl: 'Graj ze znajomymi', de: 'Mit Freunden spielen' },
|
|
317
317
|
description: {
|
|
318
318
|
en: 'Local multiplayer on one screen',
|
|
@@ -324,7 +324,7 @@ const WIZARD_STEPS = [
|
|
|
324
324
|
},
|
|
325
325
|
{
|
|
326
326
|
id: 'learn-platformer',
|
|
327
|
-
icon: '
|
|
327
|
+
icon: 'user',
|
|
328
328
|
label: {
|
|
329
329
|
en: 'Build a Platformer',
|
|
330
330
|
pl: 'Zbuduj platformówkę',
|
|
@@ -582,7 +582,7 @@ class BlockEditor {
|
|
|
582
582
|
const KID_BLOCK_PALETTES = [
|
|
583
583
|
{
|
|
584
584
|
category: 'motion',
|
|
585
|
-
icon: '
|
|
585
|
+
icon: 'move',
|
|
586
586
|
label: { en: 'Motion', pl: 'Ruch', de: 'Bewegung' },
|
|
587
587
|
blocks: [
|
|
588
588
|
'move_right',
|
|
@@ -597,37 +597,37 @@ const KID_BLOCK_PALETTES = [
|
|
|
597
597
|
},
|
|
598
598
|
{
|
|
599
599
|
category: 'looks',
|
|
600
|
-
icon: '
|
|
600
|
+
icon: 'palette',
|
|
601
601
|
label: { en: 'Looks', pl: 'Wygląd', de: 'Aussehen' },
|
|
602
602
|
blocks: ['set_color', 'set_size', 'show', 'hide', 'set_sprite', 'say'],
|
|
603
603
|
},
|
|
604
604
|
{
|
|
605
605
|
category: 'events',
|
|
606
|
-
icon: '
|
|
606
|
+
icon: 'zap',
|
|
607
607
|
label: { en: 'Events', pl: 'Zdarzenia', de: 'Ereignisse' },
|
|
608
608
|
blocks: ['on_start', 'on_click', 'on_key_press', 'on_collision', 'on_timer'],
|
|
609
609
|
},
|
|
610
610
|
{
|
|
611
611
|
category: 'control',
|
|
612
|
-
icon: '
|
|
612
|
+
icon: 'refresh',
|
|
613
613
|
label: { en: 'Control', pl: 'Sterowanie', de: 'Steuerung' },
|
|
614
614
|
blocks: ['repeat', 'forever', 'if_then', 'if_then_else', 'wait'],
|
|
615
615
|
},
|
|
616
616
|
{
|
|
617
617
|
category: 'sensing',
|
|
618
|
-
icon: '
|
|
618
|
+
icon: 'eye',
|
|
619
619
|
label: { en: 'Sensing', pl: 'Wykrywanie', de: 'Erkennung' },
|
|
620
620
|
blocks: ['touching', 'key_pressed', 'mouse_x', 'mouse_y', 'distance_to'],
|
|
621
621
|
},
|
|
622
622
|
{
|
|
623
623
|
category: 'operators',
|
|
624
|
-
icon: '
|
|
624
|
+
icon: 'plus',
|
|
625
625
|
label: { en: 'Math', pl: 'Matematyka', de: 'Mathematik' },
|
|
626
626
|
blocks: ['add', 'subtract', 'multiply', 'random', 'greater_than', 'less_than'],
|
|
627
627
|
},
|
|
628
628
|
{
|
|
629
629
|
category: 'variables',
|
|
630
|
-
icon: '
|
|
630
|
+
icon: 'box',
|
|
631
631
|
label: { en: 'Variables', pl: 'Zmienne', de: 'Variablen' },
|
|
632
632
|
blocks: ['set_variable', 'change_variable', 'show_variable'],
|
|
633
633
|
},
|
|
@@ -1002,8 +1002,15 @@ class UISystem {
|
|
|
1002
1002
|
// Selected value
|
|
1003
1003
|
this.ctx.fillStyle = this.style.textColor;
|
|
1004
1004
|
this.ctx.fillText(options[selected] ?? '', x + this.style.padding, dropdownY + height / 2 + this.style.fontSize / 3);
|
|
1005
|
-
// Arrow
|
|
1006
|
-
|
|
1005
|
+
// Arrow (drawn, not a font glyph)
|
|
1006
|
+
const arrowX = x + width - 16;
|
|
1007
|
+
const arrowY = dropdownY + height / 2;
|
|
1008
|
+
this.ctx.beginPath();
|
|
1009
|
+
this.ctx.moveTo(arrowX - 5, arrowY - 3);
|
|
1010
|
+
this.ctx.lineTo(arrowX + 5, arrowY - 3);
|
|
1011
|
+
this.ctx.lineTo(arrowX, arrowY + 3);
|
|
1012
|
+
this.ctx.closePath();
|
|
1013
|
+
this.ctx.fill();
|
|
1007
1014
|
// Handle click - simplified, just cycle through options
|
|
1008
1015
|
let newSelected = selected;
|
|
1009
1016
|
if (hovered && this.mouseClicked) {
|
|
@@ -342,7 +342,7 @@ async function testPluginLifecycle(plugin) {
|
|
|
342
342
|
function formatTestResults(suite) {
|
|
343
343
|
const lines = [`━━━ ${suite.suiteName} (${suite.pluginId}) ━━━`, ''];
|
|
344
344
|
for (const r of suite.results) {
|
|
345
|
-
const icon = r.status === 'passed' ? '
|
|
345
|
+
const icon = r.status === 'passed' ? 'PASS' : r.status === 'failed' ? 'FAIL' : 'SKIP';
|
|
346
346
|
const ms = r.duration.toFixed(1);
|
|
347
347
|
lines.push(` ${icon} ${r.name} (${ms}ms)`);
|
|
348
348
|
if (r.error) {
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
|
+
var ui = require('@nice2dev/ui');
|
|
3
4
|
var React = require('react');
|
|
4
5
|
var EventBus = require('../core/EventBus.js');
|
|
5
6
|
|
|
@@ -903,7 +904,10 @@ const QuestTracker = ({ state, quest, showOptional = false, className = '', styl
|
|
|
903
904
|
React.createElement('span', {
|
|
904
905
|
key: 'check',
|
|
905
906
|
style: { color: obj.completed ? '#4caf50' : '#9e9e9e' },
|
|
906
|
-
},
|
|
907
|
+
}, React.createElement(ui.NiceIcon, {
|
|
908
|
+
name: obj.completed ? 'check' : 'circle',
|
|
909
|
+
size: 12,
|
|
910
|
+
})),
|
|
907
911
|
React.createElement('span', { key: 'desc' }, obj.description),
|
|
908
912
|
obj.target > 1 &&
|
|
909
913
|
React.createElement('span', {
|
|
@@ -24,9 +24,24 @@ function generateServiceWorkerConfig(config) {
|
|
|
24
24
|
strategy: config.cacheStrategy,
|
|
25
25
|
precache: [config.startUrl, '/index.html', '/manifest.json'],
|
|
26
26
|
runtimeCaching: [
|
|
27
|
-
{
|
|
28
|
-
|
|
29
|
-
|
|
27
|
+
{
|
|
28
|
+
urlPattern: /\.(?:png|jpg|jpeg|webp|svg|gif)$/i,
|
|
29
|
+
handler: 'CacheFirst',
|
|
30
|
+
options: {
|
|
31
|
+
cacheName: 'images',
|
|
32
|
+
expiration: { maxEntries: 100, maxAgeSeconds: 30 * 24 * 60 * 60 },
|
|
33
|
+
},
|
|
34
|
+
},
|
|
35
|
+
{
|
|
36
|
+
urlPattern: /\.(?:js|css)$/i,
|
|
37
|
+
handler: 'StaleWhileRevalidate',
|
|
38
|
+
options: { cacheName: 'static' },
|
|
39
|
+
},
|
|
40
|
+
{
|
|
41
|
+
urlPattern: /\.(?:mp3|ogg|wav)$/i,
|
|
42
|
+
handler: 'CacheFirst',
|
|
43
|
+
options: { cacheName: 'audio', expiration: { maxEntries: 50 } },
|
|
44
|
+
},
|
|
30
45
|
],
|
|
31
46
|
offlineFallback: config.offlineSupport ? '/offline.html' : undefined,
|
|
32
47
|
};
|
|
@@ -124,19 +139,37 @@ function createDefaultMobileLayout() {
|
|
|
124
139
|
}
|
|
125
140
|
const MOBILE_PERF_PROFILES = {
|
|
126
141
|
low: {
|
|
127
|
-
tier: 'low',
|
|
128
|
-
|
|
129
|
-
|
|
142
|
+
tier: 'low',
|
|
143
|
+
maxFPS: 30,
|
|
144
|
+
renderScale: 0.5,
|
|
145
|
+
maxParticles: 100,
|
|
146
|
+
maxAudioSources: 8,
|
|
147
|
+
shadowQuality: 'off',
|
|
148
|
+
postProcessing: false,
|
|
149
|
+
textureQuality: 'low',
|
|
150
|
+
physicsBroadPhaseSize: 64,
|
|
130
151
|
},
|
|
131
152
|
medium: {
|
|
132
|
-
tier: 'medium',
|
|
133
|
-
|
|
134
|
-
|
|
153
|
+
tier: 'medium',
|
|
154
|
+
maxFPS: 60,
|
|
155
|
+
renderScale: 0.75,
|
|
156
|
+
maxParticles: 500,
|
|
157
|
+
maxAudioSources: 16,
|
|
158
|
+
shadowQuality: 'low',
|
|
159
|
+
postProcessing: true,
|
|
160
|
+
textureQuality: 'medium',
|
|
161
|
+
physicsBroadPhaseSize: 128,
|
|
135
162
|
},
|
|
136
163
|
high: {
|
|
137
|
-
tier: 'high',
|
|
138
|
-
|
|
139
|
-
|
|
164
|
+
tier: 'high',
|
|
165
|
+
maxFPS: 60,
|
|
166
|
+
renderScale: 1,
|
|
167
|
+
maxParticles: 2000,
|
|
168
|
+
maxAudioSources: 32,
|
|
169
|
+
shadowQuality: 'high',
|
|
170
|
+
postProcessing: true,
|
|
171
|
+
textureQuality: 'high',
|
|
172
|
+
physicsBroadPhaseSize: 256,
|
|
140
173
|
},
|
|
141
174
|
};
|
|
142
175
|
|
|
@@ -304,7 +304,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
304
304
|
pl: 'Ukończ swój pierwszy tutorial',
|
|
305
305
|
de: 'Schließe dein erstes Tutorial ab',
|
|
306
306
|
},
|
|
307
|
-
icon: '
|
|
307
|
+
icon: 'star',
|
|
308
308
|
tier: 'bronze',
|
|
309
309
|
xp: 10,
|
|
310
310
|
condition: { type: 'tutorials-count', count: 1 },
|
|
@@ -317,7 +317,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
317
317
|
pl: 'Ukończ 5 tutoriali',
|
|
318
318
|
de: 'Schließe 5 Tutorials ab',
|
|
319
319
|
},
|
|
320
|
-
icon: '
|
|
320
|
+
icon: 'book',
|
|
321
321
|
tier: 'silver',
|
|
322
322
|
xp: 50,
|
|
323
323
|
condition: { type: 'tutorials-count', count: 5 },
|
|
@@ -330,7 +330,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
330
330
|
pl: 'Ukończ 10 tutoriali',
|
|
331
331
|
de: 'Schließe 10 Tutorials ab',
|
|
332
332
|
},
|
|
333
|
-
icon: '
|
|
333
|
+
icon: 'medal',
|
|
334
334
|
tier: 'gold',
|
|
335
335
|
xp: 100,
|
|
336
336
|
condition: { type: 'tutorials-count', count: 10 },
|
|
@@ -343,7 +343,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
343
343
|
pl: 'Ukończ wszystkie 15 tutoriali game engine',
|
|
344
344
|
de: 'Schließe alle 15 Game-Engine-Tutorials ab',
|
|
345
345
|
},
|
|
346
|
-
icon: '
|
|
346
|
+
icon: 'medal',
|
|
347
347
|
tier: 'diamond',
|
|
348
348
|
xp: 500,
|
|
349
349
|
condition: { type: 'tutorials-count', count: 15 },
|
|
@@ -356,7 +356,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
356
356
|
pl: 'Ukończ tutorial "Zrób platformera"',
|
|
357
357
|
de: 'Schließe das "Build a Platformer" Tutorial ab',
|
|
358
358
|
},
|
|
359
|
-
icon: '
|
|
359
|
+
icon: 'gamepad',
|
|
360
360
|
tier: 'gold',
|
|
361
361
|
xp: 75,
|
|
362
362
|
condition: { type: 'tutorial-complete', tutorialId: 'build-a-platformer' },
|
|
@@ -369,7 +369,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
369
369
|
pl: 'Ukończ tutorial "Zrób RPG"',
|
|
370
370
|
de: 'Schließe das "Build an RPG" Tutorial ab',
|
|
371
371
|
},
|
|
372
|
-
icon: '
|
|
372
|
+
icon: 'target',
|
|
373
373
|
tier: 'gold',
|
|
374
374
|
xp: 75,
|
|
375
375
|
condition: { type: 'tutorial-complete', tutorialId: 'build-an-rpg' },
|
|
@@ -382,7 +382,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
382
382
|
pl: 'Odpowiedz poprawnie na wszystkie quizy',
|
|
383
383
|
de: 'Beantworte alle Quizfragen richtig',
|
|
384
384
|
},
|
|
385
|
-
icon: '
|
|
385
|
+
icon: 'lightbulb',
|
|
386
386
|
tier: 'platinum',
|
|
387
387
|
xp: 200,
|
|
388
388
|
condition: { type: 'quiz-perfect' },
|
|
@@ -395,7 +395,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
395
395
|
pl: 'Ukończ tutorial "Publikacja gry"',
|
|
396
396
|
de: 'Schließe das "Publish Your Game" Tutorial ab',
|
|
397
397
|
},
|
|
398
|
-
icon: '
|
|
398
|
+
icon: 'rocket',
|
|
399
399
|
tier: 'silver',
|
|
400
400
|
xp: 50,
|
|
401
401
|
condition: { type: 'tutorial-complete', tutorialId: 'publish-your-game' },
|
|
@@ -408,7 +408,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
408
408
|
pl: 'Ucz się przez 7 kolejnych dni',
|
|
409
409
|
de: 'Lerne 7 Tage am Stück',
|
|
410
410
|
},
|
|
411
|
-
icon: '
|
|
411
|
+
icon: 'zap',
|
|
412
412
|
tier: 'silver',
|
|
413
413
|
xp: 50,
|
|
414
414
|
condition: { type: 'streak', streakDays: 7 },
|
|
@@ -421,7 +421,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
421
421
|
pl: 'Ucz się przez 30 kolejnych dni',
|
|
422
422
|
de: 'Lerne 30 Tage am Stück',
|
|
423
423
|
},
|
|
424
|
-
icon: '
|
|
424
|
+
icon: 'diamond',
|
|
425
425
|
tier: 'diamond',
|
|
426
426
|
xp: 300,
|
|
427
427
|
condition: { type: 'streak', streakDays: 30 },
|
|
@@ -435,7 +435,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
435
435
|
pl: 'Ukończ tutorial "Zrób grę 3D"',
|
|
436
436
|
de: 'Schließe das "3D-Spiel bauen" Tutorial ab',
|
|
437
437
|
},
|
|
438
|
-
icon: '
|
|
438
|
+
icon: 'globe',
|
|
439
439
|
tier: 'gold',
|
|
440
440
|
xp: 75,
|
|
441
441
|
condition: { type: 'tutorial-complete', tutorialId: 'build-a-3d-game' },
|
|
@@ -448,7 +448,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
448
448
|
pl: 'Ukończ tutorial multiplayer online',
|
|
449
449
|
de: 'Schließe das Online-Multiplayer-Tutorial ab',
|
|
450
450
|
},
|
|
451
|
-
icon: '
|
|
451
|
+
icon: 'globe',
|
|
452
452
|
tier: 'gold',
|
|
453
453
|
xp: 75,
|
|
454
454
|
condition: { type: 'tutorial-complete', tutorialId: 'multiplayer-online-webrtc' },
|
|
@@ -543,9 +543,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
543
543
|
de: 'Willkommen!',
|
|
544
544
|
},
|
|
545
545
|
content: {
|
|
546
|
-
en: "In this tutorial, you will create a bouncing ball game
|
|
547
|
-
pl: 'W tym samouczku stworzysz grę z odbijającą się piłk
|
|
548
|
-
de: "In diesem Tutorial erstellst du ein Hüpfball-Spiel
|
|
546
|
+
en: "In this tutorial, you will create a bouncing ball game!\n\nYou will learn:\n• How to create entities\n• How to add physics\n• How to handle collisions\n\nLet's get started!",
|
|
547
|
+
pl: 'W tym samouczku stworzysz grę z odbijającą się piłką!\n\nNauczysz się:\n• Jak tworzyć obiekty\n• Jak dodawać fizykę\n• Jak obsługiwać kolizje\n\nZaczynajmy!',
|
|
548
|
+
de: "In diesem Tutorial erstellst du ein Hüpfball-Spiel!\n\nDu lernst:\n• Wie man Entities erstellt\n• Wie man Physik hinzufügt\n• Wie man Kollisionen behandelt\n\nLos geht's!",
|
|
549
549
|
},
|
|
550
550
|
skippable: true,
|
|
551
551
|
tooltipPosition: 'center',
|
|
@@ -626,9 +626,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
626
626
|
id: 'quiz-physics',
|
|
627
627
|
type: 'quiz',
|
|
628
628
|
title: {
|
|
629
|
-
en: 'Quick Quiz!
|
|
630
|
-
pl: 'Szybki quiz!
|
|
631
|
-
de: 'Schnelles Quiz!
|
|
629
|
+
en: 'Quick Quiz!',
|
|
630
|
+
pl: 'Szybki quiz!',
|
|
631
|
+
de: 'Schnelles Quiz!',
|
|
632
632
|
},
|
|
633
633
|
content: {
|
|
634
634
|
en: 'What does the "restitution" value control?',
|
|
@@ -688,9 +688,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
688
688
|
id: 'start-game',
|
|
689
689
|
type: 'code',
|
|
690
690
|
title: {
|
|
691
|
-
en: 'Start the Game!
|
|
692
|
-
pl: 'Uruchom grę!
|
|
693
|
-
de: 'Starte das Spiel!
|
|
691
|
+
en: 'Start the Game!',
|
|
692
|
+
pl: 'Uruchom grę!',
|
|
693
|
+
de: 'Starte das Spiel!',
|
|
694
694
|
},
|
|
695
695
|
content: {
|
|
696
696
|
en: 'Everything is ready! Start the game loop to see your bouncing ball in action!',
|
|
@@ -707,14 +707,14 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
707
707
|
id: 'congratulations',
|
|
708
708
|
type: 'text',
|
|
709
709
|
title: {
|
|
710
|
-
en: 'Congratulations!
|
|
711
|
-
pl: 'Gratulacje!
|
|
712
|
-
de: 'Herzlichen Glückwunsch!
|
|
710
|
+
en: 'Congratulations!',
|
|
711
|
+
pl: 'Gratulacje!',
|
|
712
|
+
de: 'Herzlichen Glückwunsch!',
|
|
713
713
|
},
|
|
714
714
|
content: {
|
|
715
|
-
en: 'You just created your first game with Nice2Dev Game Engine!\n\
|
|
716
|
-
pl: 'Właśnie stworzyłeś swoją pierwszą grę z Nice2Dev Game Engine!\n\
|
|
717
|
-
de: 'Du hast gerade dein erstes Spiel mit Nice2Dev Game Engine erstellt!\n\
|
|
715
|
+
en: 'You just created your first game with Nice2Dev Game Engine!\n\nYou learned:\n• Creating entities\n• Adding components (Transform, Sprite, RigidBody2D, Collider2D)\n• Physics simulation with restitution\n• Starting the game loop\n\nNext up: Try the "Space Shooter" tutorial!',
|
|
716
|
+
pl: 'Właśnie stworzyłeś swoją pierwszą grę z Nice2Dev Game Engine!\n\nNauczyłeś się:\n• Tworzenia obiektów\n• Dodawania komponentów (Transform, Sprite, RigidBody2D, Collider2D)\n• Symulacji fizyki z restitution\n• Uruchamiania pętli gry\n\nNastępnie: Spróbuj samouczka "Kosmiczny Strzelec"!',
|
|
717
|
+
de: 'Du hast gerade dein erstes Spiel mit Nice2Dev Game Engine erstellt!\n\nDu hast gelernt:\n• Entities erstellen\n• Komponenten hinzufügen (Transform, Sprite, RigidBody2D, Collider2D)\n• Physiksimulation mit Restitution\n• Game-Loop starten\n\nAls nächstes: Probiere das "Space Shooter"-Tutorial!',
|
|
718
718
|
},
|
|
719
719
|
tooltipPosition: 'center',
|
|
720
720
|
},
|
|
@@ -724,9 +724,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
724
724
|
const TUTORIAL_SPACE_SHOOTER = {
|
|
725
725
|
id: 'space-shooter',
|
|
726
726
|
title: {
|
|
727
|
-
en: 'Space Shooter
|
|
728
|
-
pl: 'Kosmiczny Strzelec
|
|
729
|
-
de: 'Weltraum-Shooter
|
|
727
|
+
en: 'Space Shooter',
|
|
728
|
+
pl: 'Kosmiczny Strzelec',
|
|
729
|
+
de: 'Weltraum-Shooter',
|
|
730
730
|
},
|
|
731
731
|
description: {
|
|
732
732
|
en: 'Build a classic space shooter! Learn input handling, spawning enemies, and scoring.',
|
|
@@ -746,9 +746,9 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
746
746
|
type: 'text',
|
|
747
747
|
title: { en: 'Space Shooter', pl: 'Kosmiczny Strzelec', de: 'Weltraum-Shooter' },
|
|
748
748
|
content: {
|
|
749
|
-
en: 'Welcome to the Space Shooter tutorial
|
|
750
|
-
pl: 'Witaj w samouczku Kosmiczny Strzelec
|
|
751
|
-
de: 'Willkommen beim Weltraum-Shooter Tutorial
|
|
749
|
+
en: 'Welcome to the Space Shooter tutorial!\n\nYou will learn:\n• Keyboard input handling\n• Spawning entities dynamically\n• Collision-based scoring\n• Game over logic\n\nPrerequisite: "Your First Game: Bouncing Ball"',
|
|
750
|
+
pl: 'Witaj w samouczku Kosmiczny Strzelec!\n\nNauczysz się:\n• Obsługi sterowania z klawiatury\n• Dynamicznego tworzenia obiektów\n• Punktacji na podstawie kolizji\n• Logiki końca gry\n\nWymagany: "Twoja pierwsza gra: Odbijająca się piłka"',
|
|
751
|
+
de: 'Willkommen beim Weltraum-Shooter Tutorial!\n\nDu lernst:\n• Tastatureingabe-Verarbeitung\n• Dynamisches Entity-Spawning\n• Kollisionsbasiertes Scoring\n• Game-Over-Logik\n\nVoraussetzung: "Dein erstes Spiel: Hüpfender Ball"',
|
|
752
752
|
},
|
|
753
753
|
tooltipPosition: 'center',
|
|
754
754
|
},
|
|
@@ -786,7 +786,7 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
786
786
|
{
|
|
787
787
|
id: 'quiz-input',
|
|
788
788
|
type: 'quiz',
|
|
789
|
-
title: { en: 'Input Quiz
|
|
789
|
+
title: { en: 'Input Quiz', pl: 'Quiz o sterowaniu', de: 'Eingabe-Quiz' },
|
|
790
790
|
content: {
|
|
791
791
|
en: 'What is the difference between isKeyDown and isKeyPressed?',
|
|
792
792
|
pl: 'Jaka jest różnica między isKeyDown i isKeyPressed?',
|
|
@@ -819,7 +819,7 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
819
819
|
{
|
|
820
820
|
id: 'shooting',
|
|
821
821
|
type: 'code',
|
|
822
|
-
title: { en: 'Shoot Bullets!
|
|
822
|
+
title: { en: 'Shoot Bullets!', pl: 'Strzelaj pociskami!', de: 'Schieße Kugeln!' },
|
|
823
823
|
content: {
|
|
824
824
|
en: 'Add shooting! When Space is pressed, create a bullet entity that moves upward.',
|
|
825
825
|
pl: 'Dodaj strzelanie! Po naciśnięciu Spacji utwórz pocisk, który leci w górę.',
|
|
@@ -837,7 +837,7 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
837
837
|
{
|
|
838
838
|
id: 'checkpoint-halfway',
|
|
839
839
|
type: 'checkpoint',
|
|
840
|
-
title: { en: 'Halfway There!
|
|
840
|
+
title: { en: 'Halfway There!', pl: 'Połowa drogi!', de: 'Halb geschafft!' },
|
|
841
841
|
content: {
|
|
842
842
|
en: "Great progress! You have a moving ship that can shoot. Let's add enemies next!",
|
|
843
843
|
pl: 'Świetne postępy! Masz poruszający się statek, który potrafi strzelać. Dodajmy teraz wrogów!',
|
|
@@ -848,14 +848,14 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
848
848
|
id: 'complete',
|
|
849
849
|
type: 'text',
|
|
850
850
|
title: {
|
|
851
|
-
en: 'Mission Complete!
|
|
852
|
-
pl: 'Misja zakończona!
|
|
853
|
-
de: 'Mission abgeschlossen!
|
|
851
|
+
en: 'Mission Complete!',
|
|
852
|
+
pl: 'Misja zakończona!',
|
|
853
|
+
de: 'Mission abgeschlossen!',
|
|
854
854
|
},
|
|
855
855
|
content: {
|
|
856
|
-
en: 'You built a Space Shooter
|
|
857
|
-
pl: 'Zbudowałeś Kosmicznego Strzelca
|
|
858
|
-
de: 'Du hast einen Weltraum-Shooter gebaut
|
|
856
|
+
en: 'You built a Space Shooter!\n\nSkills mastered:\n• Input handling (keyboard)\n• Dynamic entity spawning\n• Entity removal\n• Systems architecture\n\nChallenge: Add a scoring system and display it on screen!',
|
|
857
|
+
pl: 'Zbudowałeś Kosmicznego Strzelca!\n\nOpanowane umiejętności:\n• Obsługa sterowania (klawiatura)\n• Dynamiczne tworzenie obiektów\n• Usuwanie obiektów\n• Architektura systemów\n\nWyzwanie: Dodaj system punktacji i wyświetl go na ekranie!',
|
|
858
|
+
de: 'Du hast einen Weltraum-Shooter gebaut!\n\nGelernte Fähigkeiten:\n• Eingabeverarbeitung (Tastatur)\n• Dynamisches Entity-Spawning\n• Entity-Entfernung\n• System-Architektur\n\nHerausforderung: Füge ein Punktesystem hinzu und zeige es auf dem Bildschirm an!',
|
|
859
859
|
},
|
|
860
860
|
tooltipPosition: 'center',
|
|
861
861
|
},
|
|
@@ -923,7 +923,7 @@ const TUTORIAL_DATAGRID_BASICS = {
|
|
|
923
923
|
{
|
|
924
924
|
id: 'quiz-filtering',
|
|
925
925
|
type: 'quiz',
|
|
926
|
-
title: { en: 'Filtering Quiz
|
|
926
|
+
title: { en: 'Filtering Quiz', pl: 'Quiz o filtrowaniu', de: 'Filter-Quiz' },
|
|
927
927
|
content: {
|
|
928
928
|
en: 'What is the difference between headerFilter and filterRow?',
|
|
929
929
|
pl: 'Jaka jest różnica między headerFilter a filterRow?',
|
|
@@ -953,11 +953,11 @@ const TUTORIAL_DATAGRID_BASICS = {
|
|
|
953
953
|
{
|
|
954
954
|
id: 'complete',
|
|
955
955
|
type: 'text',
|
|
956
|
-
title: { en: 'Grid Master!
|
|
956
|
+
title: { en: 'Grid Master!', pl: 'Mistrz Siatki!', de: 'Grid-Meister!' },
|
|
957
957
|
content: {
|
|
958
|
-
en: 'You now know the basics of NiceDataGrid!\n\
|
|
959
|
-
pl: 'Znasz już podstawy NiceDataGrid!\n\
|
|
960
|
-
de: 'Du kennst jetzt die Grundlagen von NiceDataGrid!\n\
|
|
958
|
+
en: 'You now know the basics of NiceDataGrid!\n\nSkills:\n• Data binding\n• Column configuration\n• Sorting & filtering\n\nNext: Try grouping, editing, and custom cell templates!',
|
|
959
|
+
pl: 'Znasz już podstawy NiceDataGrid!\n\nUmiejętności:\n• Wiązanie danych\n• Konfiguracja kolumn\n• Sortowanie i filtrowanie\n\nDalej: Spróbuj grupowania, edycji i własnych szablonów komórek!',
|
|
960
|
+
de: 'Du kennst jetzt die Grundlagen von NiceDataGrid!\n\nFähigkeiten:\n• Datenbindung\n• Spaltenkonfiguration\n• Sortieren & Filtern\n\nWeiter: Probiere Gruppieren, Bearbeiten und benutzerdefinierte Zellenvorlagen!',
|
|
961
961
|
},
|
|
962
962
|
},
|
|
963
963
|
],
|