@nice2dev/game-engine 1.1.6 → 1.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +125 -0
- package/dist/cjs/core/GameConfig.js +21 -7
- package/dist/cjs/devtools/DeveloperExperience.js +5 -5
- package/dist/cjs/dialogue/DialogueSystem.js +1 -1
- package/dist/cjs/editor/AssetBrowser.js +26 -25
- package/dist/cjs/editor/NiceGameEditor.js +66 -49
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/cjs/i18n/I18n.js +305 -0
- package/dist/cjs/kids/KidMode.js +36 -36
- package/dist/cjs/kids/KidTools.js +31 -31
- package/dist/cjs/native-engine/InputSystem.js +9 -2
- package/dist/cjs/package.json +3 -0
- package/dist/cjs/plugins/PluginSDK.js +1 -1
- package/dist/cjs/plugins/PluginTestKit.js +1 -1
- package/dist/cjs/quest/QuestSystem.js +5 -1
- package/dist/cjs/release/MobileExport.js +45 -12
- package/dist/cjs/tutorials/TutorialBranching.js +12 -12
- package/dist/cjs/tutorials/TutorialEngine.js +35 -35
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +106 -89
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +103 -55
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +79 -56
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/esm/core/GameConfig.js +21 -7
- package/dist/esm/devtools/DeveloperExperience.js +5 -5
- package/dist/esm/dialogue/DialogueSystem.js +1 -1
- package/dist/esm/editor/AssetBrowser.js +26 -25
- package/dist/esm/editor/NiceGameEditor.js +67 -50
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/esm/i18n/I18n.js +305 -0
- package/dist/esm/kids/KidMode.js +36 -36
- package/dist/esm/kids/KidTools.js +31 -31
- package/dist/esm/native-engine/InputSystem.js +9 -2
- package/dist/esm/plugins/PluginSDK.js +1 -1
- package/dist/esm/plugins/PluginTestKit.js +1 -1
- package/dist/esm/quest/QuestSystem.js +5 -1
- package/dist/esm/release/MobileExport.js +45 -12
- package/dist/esm/tutorials/TutorialBranching.js +12 -12
- package/dist/esm/tutorials/TutorialEngine.js +35 -35
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +106 -89
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +103 -55
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +79 -56
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/types/core/index.d.ts +1 -1
- package/dist/types/editor/AssetBrowser.d.ts +1 -0
- package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +2 -1
- package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +1 -0
- package/dist/types/input/index.d.ts +1 -1
- package/dist/types/kids/KidMode.d.ts +4 -2
- package/dist/types/kids/KidTools.d.ts +1 -1
- package/dist/types/legendary/index.d.ts +7 -7
- package/dist/types/procedural/index.d.ts +1 -1
- package/dist/types/tutorials/TutorialBranching.d.ts +1 -1
- package/package.json +3 -2
- package/dist/cjs/accessibility/Accessibility.js.map +0 -1
- package/dist/cjs/ai/AI.js.map +0 -1
- package/dist/cjs/ai/BehaviorTree.js.map +0 -1
- package/dist/cjs/ai/StateMachine.js.map +0 -1
- package/dist/cjs/animation/Animation.js.map +0 -1
- package/dist/cjs/audio/AudioAdvanced.js.map +0 -1
- package/dist/cjs/audio/AudioBridge.js.map +0 -1
- package/dist/cjs/audio/AudioManager.js.map +0 -1
- package/dist/cjs/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/cjs/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/cjs/core/EventBus.js.map +0 -1
- package/dist/cjs/core/GameClock.js.map +0 -1
- package/dist/cjs/core/GameConfig.js.map +0 -1
- package/dist/cjs/core/GameLoop.js.map +0 -1
- package/dist/cjs/core/ServiceLocator.js.map +0 -1
- package/dist/cjs/core/Validation.js.map +0 -1
- package/dist/cjs/core/math.js.map +0 -1
- package/dist/cjs/devtools/DevTools.js.map +0 -1
- package/dist/cjs/devtools/DeveloperExperience.js.map +0 -1
- package/dist/cjs/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/cjs/dialogue/DialogueSystem.js.map +0 -1
- package/dist/cjs/docs/DocGenerator.js.map +0 -1
- package/dist/cjs/ecs/World.js.map +0 -1
- package/dist/cjs/editor/AchievementEditor.js.map +0 -1
- package/dist/cjs/editor/AdvancedEditor.js.map +0 -1
- package/dist/cjs/editor/AnimationRetargeting.js.map +0 -1
- package/dist/cjs/editor/AssetBrowser.js.map +0 -1
- package/dist/cjs/editor/AssetManager.js.map +0 -1
- package/dist/cjs/editor/ConsolePro.js.map +0 -1
- package/dist/cjs/editor/CraftingEditor.js.map +0 -1
- package/dist/cjs/editor/DebugTools.js.map +0 -1
- package/dist/cjs/editor/DialogueSystem.js.map +0 -1
- package/dist/cjs/editor/LeaderboardSystem.js.map +0 -1
- package/dist/cjs/editor/NiceGameEditor.js.map +0 -1
- package/dist/cjs/editor/PrefabSystem.js.map +0 -1
- package/dist/cjs/editor/ProfilerPanel.js.map +0 -1
- package/dist/cjs/editor/QuestEditor.js.map +0 -1
- package/dist/cjs/editor/ReplaySystem.js.map +0 -1
- package/dist/cjs/editor/SceneEditor.js.map +0 -1
- package/dist/cjs/editor/ScreenshotMode.js.map +0 -1
- package/dist/cjs/editor/ShaderGraph.js.map +0 -1
- package/dist/cjs/editor/TimelineEditor.js.map +0 -1
- package/dist/cjs/editor/UndoRedoPro.js.map +0 -1
- package/dist/cjs/editor/VRARMode.js.map +0 -1
- package/dist/cjs/engine/NiceGameEngine.js.map +0 -1
- package/dist/cjs/engine/SaveSystem.js.map +0 -1
- package/dist/cjs/engine/SaveSystemV2.js +0 -530
- package/dist/cjs/engine/SaveSystemV2.js.map +0 -1
- package/dist/cjs/enterprise/Enterprise.js.map +0 -1
- package/dist/cjs/export/BevyExporter.js.map +0 -1
- package/dist/cjs/export/CocosExporter.js.map +0 -1
- package/dist/cjs/export/Construct3Exporter.js.map +0 -1
- package/dist/cjs/export/DefoldExporter.js.map +0 -1
- package/dist/cjs/export/GDevelopExporter.js.map +0 -1
- package/dist/cjs/export/GameMakerExporter.js.map +0 -1
- package/dist/cjs/export/GodotExporter.js.map +0 -1
- package/dist/cjs/export/MinecraftBedrockExporter.js.map +0 -1
- package/dist/cjs/export/MonoGameExporter.js.map +0 -1
- package/dist/cjs/export/Pico8Exporter.js.map +0 -1
- package/dist/cjs/export/PlatformExporter.js.map +0 -1
- package/dist/cjs/export/RPGMakerExporter.js.map +0 -1
- package/dist/cjs/export/RobloxExporter.js.map +0 -1
- package/dist/cjs/export/Solar2DExporter.js.map +0 -1
- package/dist/cjs/export/ThreeJSExporter.js.map +0 -1
- package/dist/cjs/export/Tic80Exporter.js.map +0 -1
- package/dist/cjs/export/UnityExporter.js.map +0 -1
- package/dist/cjs/export/UnrealExporter.js.map +0 -1
- package/dist/cjs/export/WebExporter.js.map +0 -1
- package/dist/cjs/export/index.js.map +0 -1
- package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +0 -1
- package/dist/cjs/godot-integration/GodotImport.js.map +0 -1
- package/dist/cjs/godot-integration/GodotLiveLink.js.map +0 -1
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +0 -1
- package/dist/cjs/i18n/I18n.js.map +0 -1
- package/dist/cjs/i18n/useTranslation.js.map +0 -1
- package/dist/cjs/import/AsepriteImporter.js.map +0 -1
- package/dist/cjs/import/DragonBonesImporter.js.map +0 -1
- package/dist/cjs/import/GameMakerImporter.js.map +0 -1
- package/dist/cjs/import/GodotSceneImporter.js.map +0 -1
- package/dist/cjs/import/LDtkImporter.js.map +0 -1
- package/dist/cjs/import/Live2DImporter.js.map +0 -1
- package/dist/cjs/import/NdgFormat.js.map +0 -1
- package/dist/cjs/import/OgmoImporter.js.map +0 -1
- package/dist/cjs/import/RPGMakerImporter.js.map +0 -1
- package/dist/cjs/import/SceneImporter.js.map +0 -1
- package/dist/cjs/import/SpineImporter.js.map +0 -1
- package/dist/cjs/import/SpriterImporter.js.map +0 -1
- package/dist/cjs/import/TiledMapImporter.js.map +0 -1
- package/dist/cjs/import/UnitySceneImporter.js.map +0 -1
- package/dist/cjs/import/index.js.map +0 -1
- package/dist/cjs/index.js.map +0 -1
- package/dist/cjs/input/GamepadNavigation.js.map +0 -1
- package/dist/cjs/input/InputManager.js.map +0 -1
- package/dist/cjs/input/useGamepads.js.map +0 -1
- package/dist/cjs/integration/IconSprite.js.map +0 -1
- package/dist/cjs/inventory/InventorySystem.js.map +0 -1
- package/dist/cjs/kids/KidMode.js.map +0 -1
- package/dist/cjs/kids/KidTools.js.map +0 -1
- package/dist/cjs/monetization/Monetization.js.map +0 -1
- package/dist/cjs/multiplayer/LocalMultiplayer.js.map +0 -1
- package/dist/cjs/multiplayer/MiniGameTypes.js.map +0 -1
- package/dist/cjs/native-engine/AssetPipeline.js.map +0 -1
- package/dist/cjs/native-engine/AudioEngine.js.map +0 -1
- package/dist/cjs/native-engine/InputSystem.js.map +0 -1
- package/dist/cjs/native-engine/NetworkingSystem.js.map +0 -1
- package/dist/cjs/native-engine/PhysicsEngine.js.map +0 -1
- package/dist/cjs/native-engine/RenderingEngine.js.map +0 -1
- package/dist/cjs/native-engine/SceneGraph.js.map +0 -1
- package/dist/cjs/network/MultiplayerTransport.js.map +0 -1
- package/dist/cjs/network/Networking.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +0 -1
- package/dist/cjs/pathfinding/Pathfinding.js.map +0 -1
- package/dist/cjs/performance/AssetStreaming.js.map +0 -1
- package/dist/cjs/performance/BenchmarkSuite.js.map +0 -1
- package/dist/cjs/performance/DeltaCompression.js.map +0 -1
- package/dist/cjs/performance/DeterministicPhysics.js.map +0 -1
- package/dist/cjs/performance/ECSOptimization.js.map +0 -1
- package/dist/cjs/performance/GameSaveSystem.js.map +0 -1
- package/dist/cjs/performance/HotReload.js.map +0 -1
- package/dist/cjs/performance/InputRecording.js.map +0 -1
- package/dist/cjs/performance/InterestManagement.js.map +0 -1
- package/dist/cjs/performance/LocalizationRuntime.js.map +0 -1
- package/dist/cjs/performance/MemoryManagement.js.map +0 -1
- package/dist/cjs/performance/ModSupport.js.map +0 -1
- package/dist/cjs/performance/MultiThreadedPhysics.js.map +0 -1
- package/dist/cjs/performance/NetworkPrediction.js.map +0 -1
- package/dist/cjs/performance/ObjectPooling.js.map +0 -1
- package/dist/cjs/performance/Performance.js.map +0 -1
- package/dist/cjs/performance/PerformanceAdvanced.js.map +0 -1
- package/dist/cjs/performance/SaveSystem.js +0 -574
- package/dist/cjs/performance/SaveSystem.js.map +0 -1
- package/dist/cjs/performance/WebGPURenderer.js.map +0 -1
- package/dist/cjs/physics/PhysicsAdvanced.js.map +0 -1
- package/dist/cjs/physics/PhysicsEngine2D.js.map +0 -1
- package/dist/cjs/plugins/PluginSDK.js.map +0 -1
- package/dist/cjs/plugins/PluginTestKit.js.map +0 -1
- package/dist/cjs/procedural/Procedural.js.map +0 -1
- package/dist/cjs/procedural/WorldBuilding.js.map +0 -1
- package/dist/cjs/quest/QuestSystem.js.map +0 -1
- package/dist/cjs/release/MobileExport.js.map +0 -1
- package/dist/cjs/release/Release.js.map +0 -1
- package/dist/cjs/rendering/Camera2D.js.map +0 -1
- package/dist/cjs/rendering/Renderer2D.js.map +0 -1
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +0 -1
- package/dist/cjs/runtime3d/Runtime3D.js.map +0 -1
- package/dist/cjs/runtime3d/SceneEditor3D.js.map +0 -1
- package/dist/cjs/scene/SceneManager.js.map +0 -1
- package/dist/cjs/scripting/GraphToAST.js.map +0 -1
- package/dist/cjs/scripting/LanguageExporter.js.map +0 -1
- package/dist/cjs/scripting/NodeGraph.js.map +0 -1
- package/dist/cjs/scripting/ScriptAST.js.map +0 -1
- package/dist/cjs/scripting/VisualScripting2.js.map +0 -1
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/RustExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +0 -1
- package/dist/cjs/social/Social.js.map +0 -1
- package/dist/cjs/systems/LightingSystem.js.map +0 -1
- package/dist/cjs/systems/ParticleSystem2.js.map +0 -1
- package/dist/cjs/systems/PhysicsDebugSystem.js.map +0 -1
- package/dist/cjs/systems/TerrainSystem.js.map +0 -1
- package/dist/cjs/templates/ActionTemplates.js.map +0 -1
- package/dist/cjs/templates/FightingTemplate.js.map +0 -1
- package/dist/cjs/templates/MetroidvaniaTemplate.js.map +0 -1
- package/dist/cjs/templates/PartyTemplates.js.map +0 -1
- package/dist/cjs/templates/PuzzleTemplates.js.map +0 -1
- package/dist/cjs/templates/RPGTemplates.js.map +0 -1
- package/dist/cjs/templates/SportsTemplates.js.map +0 -1
- package/dist/cjs/templates/StrategyTemplates.js.map +0 -1
- package/dist/cjs/templates/SurvivalTemplate.js.map +0 -1
- package/dist/cjs/templates/WaveDefense.js.map +0 -1
- package/dist/cjs/tilemap/Tilemap.js.map +0 -1
- package/dist/cjs/tutorials/TutorialBranching.js.map +0 -1
- package/dist/cjs/tutorials/TutorialEngine.js.map +0 -1
- package/dist/cjs/tutorials/TutorialOverlay.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js.map +0 -1
- package/dist/cjs/ui/GameUI.js.map +0 -1
- package/dist/cjs/unity-integration/UnityAssetStore.js.map +0 -1
- package/dist/cjs/unity-integration/UnityImport.js.map +0 -1
- package/dist/cjs/unity-integration/UnityLiveLink.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealImport.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +0 -1
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +0 -1
- package/dist/cjs/xr/ARVR.js.map +0 -1
- package/dist/esm/accessibility/Accessibility.js.map +0 -1
- package/dist/esm/ai/AI.js.map +0 -1
- package/dist/esm/ai/BehaviorTree.js.map +0 -1
- package/dist/esm/ai/StateMachine.js.map +0 -1
- package/dist/esm/animation/Animation.js.map +0 -1
- package/dist/esm/audio/AudioAdvanced.js.map +0 -1
- package/dist/esm/audio/AudioBridge.js.map +0 -1
- package/dist/esm/audio/AudioManager.js.map +0 -1
- package/dist/esm/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/esm/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/esm/core/EventBus.js.map +0 -1
- package/dist/esm/core/GameClock.js.map +0 -1
- package/dist/esm/core/GameConfig.js.map +0 -1
- package/dist/esm/core/GameLoop.js.map +0 -1
- package/dist/esm/core/ServiceLocator.js.map +0 -1
- package/dist/esm/core/Validation.js.map +0 -1
- package/dist/esm/core/math.js.map +0 -1
- package/dist/esm/devtools/DevTools.js.map +0 -1
- package/dist/esm/devtools/DeveloperExperience.js.map +0 -1
- package/dist/esm/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/esm/dialogue/DialogueSystem.js.map +0 -1
- package/dist/esm/docs/DocGenerator.js.map +0 -1
- package/dist/esm/ecs/World.js.map +0 -1
- package/dist/esm/editor/AchievementEditor.js.map +0 -1
- package/dist/esm/editor/AdvancedEditor.js.map +0 -1
- package/dist/esm/editor/AnimationRetargeting.js.map +0 -1
- package/dist/esm/editor/AssetBrowser.js.map +0 -1
- package/dist/esm/editor/AssetManager.js.map +0 -1
- package/dist/esm/editor/ConsolePro.js.map +0 -1
- package/dist/esm/editor/CraftingEditor.js.map +0 -1
- package/dist/esm/editor/DebugTools.js.map +0 -1
- package/dist/esm/editor/DialogueSystem.js.map +0 -1
- package/dist/esm/editor/LeaderboardSystem.js.map +0 -1
- package/dist/esm/editor/NiceGameEditor.js.map +0 -1
- package/dist/esm/editor/PrefabSystem.js.map +0 -1
- package/dist/esm/editor/ProfilerPanel.js.map +0 -1
- package/dist/esm/editor/QuestEditor.js.map +0 -1
- package/dist/esm/editor/ReplaySystem.js.map +0 -1
- package/dist/esm/editor/SceneEditor.js.map +0 -1
- package/dist/esm/editor/ScreenshotMode.js.map +0 -1
- package/dist/esm/editor/ShaderGraph.js.map +0 -1
- package/dist/esm/editor/TimelineEditor.js.map +0 -1
- package/dist/esm/editor/UndoRedoPro.js.map +0 -1
- package/dist/esm/editor/VRARMode.js.map +0 -1
- package/dist/esm/engine/NiceGameEngine.js.map +0 -1
- package/dist/esm/engine/SaveSystem.js.map +0 -1
- package/dist/esm/engine/SaveSystemV2.js +0 -523
- package/dist/esm/engine/SaveSystemV2.js.map +0 -1
- package/dist/esm/enterprise/Enterprise.js.map +0 -1
- package/dist/esm/export/BevyExporter.js.map +0 -1
- package/dist/esm/export/CocosExporter.js.map +0 -1
- package/dist/esm/export/Construct3Exporter.js.map +0 -1
- package/dist/esm/export/DefoldExporter.js.map +0 -1
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de: 'In diesem Tutorial lernst du:\n• Animationsclips aus Spritesheets erstellen\n• Tweens für flüssige Bewegungen\n• Easing-Funktionen (Bounce, Elastic, Cubic)\n• Animations-Zustandsmaschinen\n\nLass uns dein Spiel zum Leben erwecken!',
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pl: 'Nauczyłeś się:\n• Tworzenia `Tilemap` z warstwami\n• `setTile`, `fillRect`, `floodFill`\n• `computeAutoTileMask` do inteligentnych krawędzi\n• `worldToTile` / `tileToWorld` konwersji\n• `isSolid` / `getSolidTilesInRect` do kolizji\n• `toJSON` / `fromJSON` do zapisu/odczytu\n\nDalej: Spróbuj "Visual Scripting" — programowanie bez kodu!',
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en: 'Visual Scripting lets you create game behaviors by connecting nodes in a graph.\nNo typing required — just drag, connect, and play!\n\nYou will learn:\n• Creating a node library\n• Building a script graph\n• Connecting nodes with ports\n• Running the graph\n\nPerfect for beginners and kids!
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pl: 'Visual Scripting pozwala tworzyć zachowania gry przez łączenie węzłów w grafie.\nBez pisania — po prostu przeciągaj, łącz i graj!\n\nNauczysz się:\n• Tworzenia biblioteki węzłów\n• Budowania grafu skryptowego\n• Łączenia węzłów portami\n• Uruchamiania grafu\n\nIdealne dla początkujących i dzieci!
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de: 'Visual Scripting lässt dich Spielverhalten durch Verbinden von Knoten erstellen.\nKein Tippen nötig — einfach ziehen, verbinden und spielen!\n\nDu lernst:\n• Eine Knoten-Bibliothek erstellen\n• Einen Script-Graph bauen\n• Knoten mit Ports verbinden\n• Den Graphen ausführen\n\nPerfekt für Anfänger und Kinder!
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en: 'Visual Scripting lets you create game behaviors by connecting nodes in a graph.\nNo typing required — just drag, connect, and play!\n\nYou will learn:\n• Creating a node library\n• Building a script graph\n• Connecting nodes with ports\n• Running the graph\n\nPerfect for beginners and kids!',
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pl: 'Visual Scripting pozwala tworzyć zachowania gry przez łączenie węzłów w grafie.\nBez pisania — po prostu przeciągaj, łącz i graj!\n\nNauczysz się:\n• Tworzenia biblioteki węzłów\n• Budowania grafu skryptowego\n• Łączenia węzłów portami\n• Uruchamiania grafu\n\nIdealne dla początkujących i dzieci!',
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de: 'Visual Scripting lässt dich Spielverhalten durch Verbinden von Knoten erstellen.\nKein Tippen nötig — einfach ziehen, verbinden und spielen!\n\nDu lernst:\n• Eine Knoten-Bibliothek erstellen\n• Einen Script-Graph bauen\n• Knoten mit Ports verbinden\n• Den Graphen ausführen\n\nPerfekt für Anfänger und Kinder!',
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pl: '`ScriptGraph` zawiera węzły (instancje) i połączenia między ich portami.\nUtwórzmy prosty graf, który przesuwa encję po naciśnięciu klawisza.',
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de: 'Ein `ScriptGraph` hat Knoten (Instanzen) und Verbindungen zwischen Ports.\nErstellen wir einen einfachen Graphen, der eine Entity bewegt, wenn eine Taste gedrückt wird.',
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text: { en: 'The color of the node', pl: 'Kolor węzła', de: 'Die Farbe des Knotens' },
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pl: '`GraphExecutor` przyjmuje bibliotekę węzłów i graf, a następnie wykonuje go co klatkę.\nPodłącz go do pętli update silnika.',
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de: 'Der `GraphExecutor` nimmt eine Knoten-Bibliothek und einen Graphen und führt ihn pro Frame aus.\nVerbinde ihn mit der Update-Schleife der Engine.',
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pl: 'W edytorze spróbuj przeciągnąć połączenie z portu wyjściowego jednego węzła na port wejściowy drugiego.\nPrzewód zmienia kolor na zielony gdy porty są kompatybilne!',
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de: 'Im Editor: Ziehe eine Verbindung vom Ausgang eines Knotens zum Eingang eines anderen.\nDie Leitung wird grün, wenn kompatible Ports verbunden sind!',
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en: 'You learned:\n• `NodeLibrary` with built-in node types\n• Port types: flow, number, string, boolean, vec2, entity\n• `ScriptGraph` structure (nodes + connections)\n• `GraphExecutor` to run graphs each frame\n• Node categories: flow, math, logic, entity, input, physics, game\n\nVisual Scripting makes game development accessible to everyone!\n\nNext: Try "Local Multiplayer" for co-op gaming!',
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pl: 'Nauczyłeś się:\n• `NodeLibrary` z wbudowanymi typami węzłów\n• Typy portów: flow, number, string, boolean, vec2, entity\n• Struktury `ScriptGraph` (nodes + connections)\n• `GraphExecutor` do uruchamiania grafów co klatkę\n• Kategorie węzłów: flow, math, logic, entity, input, physics, game\n\nVisual Scripting sprawia, że tworzenie gier jest dostępne dla każdego!\n\nDalej: Spróbuj "Multiplayer lokalny" do gry w co-op!',
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de: 'Du hast gelernt:\n• `NodeLibrary` mit eingebauten Knotentypen\n• Port-Typen: flow, number, string, boolean, vec2, entity\n• `ScriptGraph`-Struktur (Knoten + Verbindungen)\n• `GraphExecutor` zum Ausführen von Graphen\n• Knoten-Kategorien: flow, math, logic, entity, input, physics, game\n\nVisual Scripting macht Spieleentwicklung für alle zugänglich!\n\nWeiter: Probiere "Lokaler Multiplayer" für Co-op!',
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content: {
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627
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en:
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-
pl: 'Multiplayer lokalny pozwala znajomym grać razem na jednym ekranie!\n\nNauczysz się:\n• `PlayerManager` — zarządzanie do 12 graczy\n• Wejście z gamepada dla każdego gracza\n• Podzielony ekran (split-screen)\n• Dynamiczne dołączanie/odłączanie graczy\n\nWeź kontrolery i zaczynamy!
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de: 'Lokaler Multiplayer lässt Freunde zusammen auf einem Bildschirm spielen!\n\nDu lernst:\n• `PlayerManager` — bis zu 12 Spieler verwalten\n• Gamepad-Eingabe für jeden Spieler\n• Splitscreen-Ansichten\n• Drop-in / Drop-out\n\nSchnappt euch Controller und los!
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en: "Local multiplayer lets friends play together on the same screen!\n\nYou will learn:\n• `PlayerManager` — managing up to 12 players\n• Gamepad input for each player\n• Split-screen viewports\n• Drop-in / drop-out\n\nGrab some controllers and let's go!",
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pl: 'Multiplayer lokalny pozwala znajomym grać razem na jednym ekranie!\n\nNauczysz się:\n• `PlayerManager` — zarządzanie do 12 graczy\n• Wejście z gamepada dla każdego gracza\n• Podzielony ekran (split-screen)\n• Dynamiczne dołączanie/odłączanie graczy\n\nWeź kontrolery i zaczynamy!',
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646
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+
de: 'Lokaler Multiplayer lässt Freunde zusammen auf einem Bildschirm spielen!\n\nDu lernst:\n• `PlayerManager` — bis zu 12 Spieler verwalten\n• Gamepad-Eingabe für jeden Spieler\n• Splitscreen-Ansichten\n• Drop-in / Drop-out\n\nSchnappt euch Controller und los!',
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},
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skippable: true,
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tooltipPosition: 'center',
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@@ -711,9 +728,9 @@ const TUTORIAL_LOCAL_MULTIPLAYER = {
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id: 'quiz-multiplayer',
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type: 'quiz',
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title: {
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en: 'Multiplayer Quiz!
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pl: 'Quiz multiplayer!
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de: 'Multiplayer-Quiz!
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en: 'Multiplayer Quiz!',
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pl: 'Quiz multiplayer!',
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de: 'Multiplayer-Quiz!',
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},
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content: {
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en: 'How many players does the engine support simultaneously?',
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@@ -758,17 +775,17 @@ const TUTORIAL_LOCAL_MULTIPLAYER = {
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id: 'gamepad-vibration',
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type: 'code',
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title: {
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en: 'Gamepad Vibration
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pl: 'Wibracja gamepada
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de: 'Gamepad-Vibration
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+
en: 'Gamepad Vibration',
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pl: 'Wibracja gamepada',
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+
de: 'Gamepad-Vibration',
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},
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content: {
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en: 'Make gamepads rumble on events like damage or explosions using the `vibrate` method.',
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pl: 'Spraw, aby gamepady zaczęły wibrować przy zdarzeniach jak obrażenia czy eksplozje, używając metody `vibrate`.',
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de: 'Lass Gamepads bei Events wie Schaden oder Explosionen vibrieren mit der `vibrate`-Methode.',
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},
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codeTemplate:
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-
codeSolution:
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787
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+
codeTemplate: "// Vibrate a player's gamepad\n",
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+
codeSolution: "// Vibrate player 1's gamepad for 200ms\nengine.input.vibrate(\n 1, // player index\n 200, // duration (ms)\n 0.5, // weak motor magnitude (0-1)\n 1.0 // strong motor magnitude (0-1)\n);",
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codeValidation: {
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containsAll: ['vibrate'],
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},
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@@ -783,14 +800,14 @@ const TUTORIAL_LOCAL_MULTIPLAYER = {
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id: 'mp-congratulations',
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type: 'text',
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title: {
|
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|
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en: 'Congratulations!
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-
pl: 'Gratulacje!
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de: 'Herzlichen Glückwunsch!
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+
en: 'Congratulations!',
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+
pl: 'Gratulacje!',
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+
de: 'Herzlichen Glückwunsch!',
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},
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content: {
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-
en: '
|
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-
pl: '
|
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793
|
-
de: '
|
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|
+
en: 'You learned:\n• `PlayerManager` for up to 12 players\n• `setupLocal(count)` for quick setup\n• Per-player `getAction(name, playerIndex)`\n• Action bindings for keyboard + gamepad\n• `SplitScreenManager` with 7 screen modes\n• Drop-in / drop-out with events\n• Gamepad vibration for tactile feedback\n\nYour games are now multiplayer-ready!',
|
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809
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+
pl: 'Nauczyłeś się:\n• `PlayerManager` do 12 graczy\n• `setupLocal(count)` do szybkiej konfiguracji\n• Per-gracz `getAction(name, playerIndex)`\n• Bindowanie akcji dla klawiatury + gamepada\n• `SplitScreenManager` z 7 trybami ekranu\n• Dynamiczne dołączanie/odłączanie ze zdarzeniami\n• Wibracja gamepada dla taktylnego feedbacku\n\nTwoje gry są teraz gotowe na multiplayer!',
|
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810
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+
de: 'Du hast gelernt:\n• `PlayerManager` für bis zu 12 Spieler\n• `setupLocal(count)` für schnelles Setup\n• Pro-Spieler `getAction(name, spielerIndex)`\n• Aktionsbindungen für Tastatur + Gamepad\n• `SplitScreenManager` mit 7 Bildschirmmodi\n• Drop-in / Drop-out mit Events\n• Gamepad-Vibration für taktiles Feedback\n\nDeine Spiele sind jetzt Multiplayer-bereit!',
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},
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tooltipPosition: 'center',
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796
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},
|