@nice2dev/game-engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (519) hide show
  1. package/CHANGELOG.md +33 -0
  2. package/LICENSE +21 -0
  3. package/README.md +105 -0
  4. package/dist/cjs/accessibility/Accessibility.js +162 -0
  5. package/dist/cjs/accessibility/Accessibility.js.map +1 -0
  6. package/dist/cjs/ai/AI.js +321 -0
  7. package/dist/cjs/ai/AI.js.map +1 -0
  8. package/dist/cjs/animation/Animation.js +233 -0
  9. package/dist/cjs/animation/Animation.js.map +1 -0
  10. package/dist/cjs/audio/AudioAdvanced.js +262 -0
  11. package/dist/cjs/audio/AudioAdvanced.js.map +1 -0
  12. package/dist/cjs/audio/AudioManager.js +248 -0
  13. package/dist/cjs/audio/AudioManager.js.map +1 -0
  14. package/dist/cjs/core/EventBus.js +63 -0
  15. package/dist/cjs/core/EventBus.js.map +1 -0
  16. package/dist/cjs/core/GameClock.js +70 -0
  17. package/dist/cjs/core/GameClock.js.map +1 -0
  18. package/dist/cjs/core/GameConfig.js +86 -0
  19. package/dist/cjs/core/GameConfig.js.map +1 -0
  20. package/dist/cjs/core/GameLoop.js +93 -0
  21. package/dist/cjs/core/GameLoop.js.map +1 -0
  22. package/dist/cjs/core/ServiceLocator.js +73 -0
  23. package/dist/cjs/core/ServiceLocator.js.map +1 -0
  24. package/dist/cjs/core/Validation.js +119 -0
  25. package/dist/cjs/core/Validation.js.map +1 -0
  26. package/dist/cjs/core/math.js +116 -0
  27. package/dist/cjs/core/math.js.map +1 -0
  28. package/dist/cjs/devtools/DevTools.js +560 -0
  29. package/dist/cjs/devtools/DevTools.js.map +1 -0
  30. package/dist/cjs/devtools/DeveloperExperience.js +562 -0
  31. package/dist/cjs/devtools/DeveloperExperience.js.map +1 -0
  32. package/dist/cjs/docs/DocGenerator.js +357 -0
  33. package/dist/cjs/docs/DocGenerator.js.map +1 -0
  34. package/dist/cjs/ecs/World.js +280 -0
  35. package/dist/cjs/ecs/World.js.map +1 -0
  36. package/dist/cjs/editor/AdvancedEditor.js +149 -0
  37. package/dist/cjs/editor/AdvancedEditor.js.map +1 -0
  38. package/dist/cjs/editor/AssetManager.js +190 -0
  39. package/dist/cjs/editor/AssetManager.js.map +1 -0
  40. package/dist/cjs/editor/DebugTools.js +187 -0
  41. package/dist/cjs/editor/DebugTools.js.map +1 -0
  42. package/dist/cjs/editor/NiceGameEditor.js +361 -0
  43. package/dist/cjs/editor/NiceGameEditor.js.map +1 -0
  44. package/dist/cjs/editor/SceneEditor.js +223 -0
  45. package/dist/cjs/editor/SceneEditor.js.map +1 -0
  46. package/dist/cjs/engine/NiceGameEngine.js +172 -0
  47. package/dist/cjs/engine/NiceGameEngine.js.map +1 -0
  48. package/dist/cjs/enterprise/Enterprise.js +258 -0
  49. package/dist/cjs/enterprise/Enterprise.js.map +1 -0
  50. package/dist/cjs/i18n/I18n.js +634 -0
  51. package/dist/cjs/i18n/I18n.js.map +1 -0
  52. package/dist/cjs/i18n/useTranslation.js +100 -0
  53. package/dist/cjs/i18n/useTranslation.js.map +1 -0
  54. package/dist/cjs/index.js +526 -0
  55. package/dist/cjs/index.js.map +1 -0
  56. package/dist/cjs/input/GamepadNavigation.js +181 -0
  57. package/dist/cjs/input/GamepadNavigation.js.map +1 -0
  58. package/dist/cjs/input/InputManager.js +404 -0
  59. package/dist/cjs/input/InputManager.js.map +1 -0
  60. package/dist/cjs/input/useGamepads.js +86 -0
  61. package/dist/cjs/input/useGamepads.js.map +1 -0
  62. package/dist/cjs/kids/KidMode.js +670 -0
  63. package/dist/cjs/kids/KidMode.js.map +1 -0
  64. package/dist/cjs/kids/KidTools.js +533 -0
  65. package/dist/cjs/kids/KidTools.js.map +1 -0
  66. package/dist/cjs/monetization/Monetization.js +197 -0
  67. package/dist/cjs/monetization/Monetization.js.map +1 -0
  68. package/dist/cjs/multiplayer/LocalMultiplayer.js +288 -0
  69. package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -0
  70. package/dist/cjs/multiplayer/MiniGameTypes.js +70 -0
  71. package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -0
  72. package/dist/cjs/network/MultiplayerTransport.js +109 -0
  73. package/dist/cjs/network/MultiplayerTransport.js.map +1 -0
  74. package/dist/cjs/network/Networking.js +569 -0
  75. package/dist/cjs/network/Networking.js.map +1 -0
  76. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +32 -0
  77. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -0
  78. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +51 -0
  79. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -0
  80. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +46 -0
  81. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -0
  82. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +18 -0
  83. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -0
  84. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +145 -0
  85. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -0
  86. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +161 -0
  87. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -0
  88. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +56 -0
  89. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -0
  90. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +11 -0
  91. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -0
  92. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +52 -0
  93. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -0
  94. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +576 -0
  95. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -0
  96. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +956 -0
  97. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -0
  98. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +149 -0
  99. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -0
  100. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +25 -0
  101. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -0
  102. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +27 -0
  103. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -0
  104. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +26 -0
  105. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -0
  106. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +124 -0
  107. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -0
  108. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +17 -0
  109. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -0
  110. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +188 -0
  111. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -0
  112. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +199 -0
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -0
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +108 -0
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -0
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +38 -0
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -0
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +24 -0
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -0
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +264 -0
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -0
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +160 -0
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -0
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +88 -0
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -0
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +50 -0
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js.map +1 -0
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +6 -0
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -0
  130. package/dist/cjs/pathfinding/Pathfinding.js +255 -0
  131. package/dist/cjs/pathfinding/Pathfinding.js.map +1 -0
  132. package/dist/cjs/performance/BenchmarkSuite.js +318 -0
  133. package/dist/cjs/performance/BenchmarkSuite.js.map +1 -0
  134. package/dist/cjs/performance/Performance.js +180 -0
  135. package/dist/cjs/performance/Performance.js.map +1 -0
  136. package/dist/cjs/performance/PerformanceAdvanced.js +628 -0
  137. package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -0
  138. package/dist/cjs/physics/PhysicsAdvanced.js +432 -0
  139. package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -0
  140. package/dist/cjs/physics/PhysicsEngine2D.js +445 -0
  141. package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -0
  142. package/dist/cjs/plugins/PluginSDK.js +488 -0
  143. package/dist/cjs/plugins/PluginSDK.js.map +1 -0
  144. package/dist/cjs/plugins/PluginTestKit.js +368 -0
  145. package/dist/cjs/plugins/PluginTestKit.js.map +1 -0
  146. package/dist/cjs/procedural/Procedural.js +288 -0
  147. package/dist/cjs/procedural/Procedural.js.map +1 -0
  148. package/dist/cjs/procedural/WorldBuilding.js +246 -0
  149. package/dist/cjs/procedural/WorldBuilding.js.map +1 -0
  150. package/dist/cjs/release/MobileExport.js +149 -0
  151. package/dist/cjs/release/MobileExport.js.map +1 -0
  152. package/dist/cjs/release/Release.js +151 -0
  153. package/dist/cjs/release/Release.js.map +1 -0
  154. package/dist/cjs/rendering/Camera2D.js +129 -0
  155. package/dist/cjs/rendering/Camera2D.js.map +1 -0
  156. package/dist/cjs/rendering/Renderer2D.js +337 -0
  157. package/dist/cjs/rendering/Renderer2D.js.map +1 -0
  158. package/dist/cjs/runtime3d/Runtime3D.js +381 -0
  159. package/dist/cjs/runtime3d/Runtime3D.js.map +1 -0
  160. package/dist/cjs/runtime3d/SceneEditor3D.js +316 -0
  161. package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -0
  162. package/dist/cjs/scene/SceneManager.js +186 -0
  163. package/dist/cjs/scene/SceneManager.js.map +1 -0
  164. package/dist/cjs/scripting/NodeGraph.js +573 -0
  165. package/dist/cjs/scripting/NodeGraph.js.map +1 -0
  166. package/dist/cjs/social/Social.js +91 -0
  167. package/dist/cjs/social/Social.js.map +1 -0
  168. package/dist/cjs/templates/ActionTemplates.js +229 -0
  169. package/dist/cjs/templates/ActionTemplates.js.map +1 -0
  170. package/dist/cjs/templates/PartyTemplates.js +221 -0
  171. package/dist/cjs/templates/PartyTemplates.js.map +1 -0
  172. package/dist/cjs/templates/PuzzleTemplates.js +283 -0
  173. package/dist/cjs/templates/PuzzleTemplates.js.map +1 -0
  174. package/dist/cjs/templates/RPGTemplates.js +209 -0
  175. package/dist/cjs/templates/RPGTemplates.js.map +1 -0
  176. package/dist/cjs/templates/SportsTemplates.js +272 -0
  177. package/dist/cjs/templates/SportsTemplates.js.map +1 -0
  178. package/dist/cjs/templates/StrategyTemplates.js +173 -0
  179. package/dist/cjs/templates/StrategyTemplates.js.map +1 -0
  180. package/dist/cjs/templates/WaveDefense.js +470 -0
  181. package/dist/cjs/templates/WaveDefense.js.map +1 -0
  182. package/dist/cjs/tilemap/Tilemap.js +208 -0
  183. package/dist/cjs/tilemap/Tilemap.js.map +1 -0
  184. package/dist/cjs/tutorials/TutorialBranching.js +392 -0
  185. package/dist/cjs/tutorials/TutorialBranching.js.map +1 -0
  186. package/dist/cjs/tutorials/TutorialEngine.js +903 -0
  187. package/dist/cjs/tutorials/TutorialEngine.js.map +1 -0
  188. package/dist/cjs/tutorials/TutorialOverlay.js +602 -0
  189. package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -0
  190. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +816 -0
  191. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js.map +1 -0
  192. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +741 -0
  193. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js.map +1 -0
  194. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +786 -0
  195. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js.map +1 -0
  196. package/dist/cjs/ui/GameUI.js +312 -0
  197. package/dist/cjs/ui/GameUI.js.map +1 -0
  198. package/dist/cjs/xr/ARVR.js +197 -0
  199. package/dist/cjs/xr/ARVR.js.map +1 -0
  200. package/dist/esm/accessibility/Accessibility.js +153 -0
  201. package/dist/esm/accessibility/Accessibility.js.map +1 -0
  202. package/dist/esm/ai/AI.js +302 -0
  203. package/dist/esm/ai/AI.js.map +1 -0
  204. package/dist/esm/animation/Animation.js +227 -0
  205. package/dist/esm/animation/Animation.js.map +1 -0
  206. package/dist/esm/audio/AudioAdvanced.js +243 -0
  207. package/dist/esm/audio/AudioAdvanced.js.map +1 -0
  208. package/dist/esm/audio/AudioManager.js +246 -0
  209. package/dist/esm/audio/AudioManager.js.map +1 -0
  210. package/dist/esm/core/EventBus.js +61 -0
  211. package/dist/esm/core/EventBus.js.map +1 -0
  212. package/dist/esm/core/GameClock.js +68 -0
  213. package/dist/esm/core/GameClock.js.map +1 -0
  214. package/dist/esm/core/GameConfig.js +80 -0
  215. package/dist/esm/core/GameConfig.js.map +1 -0
  216. package/dist/esm/core/GameLoop.js +91 -0
  217. package/dist/esm/core/GameLoop.js.map +1 -0
  218. package/dist/esm/core/ServiceLocator.js +70 -0
  219. package/dist/esm/core/ServiceLocator.js.map +1 -0
  220. package/dist/esm/core/Validation.js +108 -0
  221. package/dist/esm/core/Validation.js.map +1 -0
  222. package/dist/esm/core/math.js +114 -0
  223. package/dist/esm/core/math.js.map +1 -0
  224. package/dist/esm/devtools/DevTools.js +555 -0
  225. package/dist/esm/devtools/DevTools.js.map +1 -0
  226. package/dist/esm/devtools/DeveloperExperience.js +547 -0
  227. package/dist/esm/devtools/DeveloperExperience.js.map +1 -0
  228. package/dist/esm/docs/DocGenerator.js +353 -0
  229. package/dist/esm/docs/DocGenerator.js.map +1 -0
  230. package/dist/esm/ecs/World.js +276 -0
  231. package/dist/esm/ecs/World.js.map +1 -0
  232. package/dist/esm/editor/AdvancedEditor.js +141 -0
  233. package/dist/esm/editor/AdvancedEditor.js.map +1 -0
  234. package/dist/esm/editor/AssetManager.js +188 -0
  235. package/dist/esm/editor/AssetManager.js.map +1 -0
  236. package/dist/esm/editor/DebugTools.js +179 -0
  237. package/dist/esm/editor/DebugTools.js.map +1 -0
  238. package/dist/esm/editor/NiceGameEditor.js +355 -0
  239. package/dist/esm/editor/NiceGameEditor.js.map +1 -0
  240. package/dist/esm/editor/SceneEditor.js +209 -0
  241. package/dist/esm/editor/SceneEditor.js.map +1 -0
  242. package/dist/esm/engine/NiceGameEngine.js +170 -0
  243. package/dist/esm/engine/NiceGameEngine.js.map +1 -0
  244. package/dist/esm/enterprise/Enterprise.js +246 -0
  245. package/dist/esm/enterprise/Enterprise.js.map +1 -0
  246. package/dist/esm/i18n/I18n.js +622 -0
  247. package/dist/esm/i18n/I18n.js.map +1 -0
  248. package/dist/esm/i18n/useTranslation.js +95 -0
  249. package/dist/esm/i18n/useTranslation.js.map +1 -0
  250. package/dist/esm/index.js +71 -0
  251. package/dist/esm/index.js.map +1 -0
  252. package/dist/esm/input/GamepadNavigation.js +178 -0
  253. package/dist/esm/input/GamepadNavigation.js.map +1 -0
  254. package/dist/esm/input/InputManager.js +399 -0
  255. package/dist/esm/input/InputManager.js.map +1 -0
  256. package/dist/esm/input/useGamepads.js +83 -0
  257. package/dist/esm/input/useGamepads.js.map +1 -0
  258. package/dist/esm/kids/KidMode.js +663 -0
  259. package/dist/esm/kids/KidMode.js.map +1 -0
  260. package/dist/esm/kids/KidTools.js +529 -0
  261. package/dist/esm/kids/KidTools.js.map +1 -0
  262. package/dist/esm/monetization/Monetization.js +186 -0
  263. package/dist/esm/monetization/Monetization.js.map +1 -0
  264. package/dist/esm/multiplayer/LocalMultiplayer.js +284 -0
  265. package/dist/esm/multiplayer/LocalMultiplayer.js.map +1 -0
  266. package/dist/esm/multiplayer/MiniGameTypes.js +60 -0
  267. package/dist/esm/multiplayer/MiniGameTypes.js.map +1 -0
  268. package/dist/esm/network/MultiplayerTransport.js +106 -0
  269. package/dist/esm/network/MultiplayerTransport.js.map +1 -0
  270. package/dist/esm/network/Networking.js +561 -0
  271. package/dist/esm/network/Networking.js.map +1 -0
  272. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +30 -0
  273. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -0
  274. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +49 -0
  275. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -0
  276. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +44 -0
  277. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -0
  278. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +16 -0
  279. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -0
  280. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +136 -0
  281. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -0
  282. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +159 -0
  283. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -0
  284. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +54 -0
  285. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -0
  286. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +9 -0
  287. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -0
  288. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +49 -0
  289. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -0
  290. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +573 -0
  291. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -0
  292. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +954 -0
  293. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -0
  294. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +147 -0
  295. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -0
  296. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +25 -0
  297. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -0
  298. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +27 -0
  299. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -0
  300. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +26 -0
  301. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -0
  302. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +122 -0
  303. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -0
  304. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +15 -0
  305. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -0
  306. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +186 -0
  307. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -0
  308. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +197 -0
  309. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -0
  310. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +106 -0
  311. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -0
  312. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +36 -0
  313. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -0
  314. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +22 -0
  315. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -0
  316. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +249 -0
  317. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -0
  318. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +158 -0
  319. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -0
  320. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +86 -0
  321. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -0
  322. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +13 -0
  323. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js.map +1 -0
  324. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -0
  325. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -0
  326. package/dist/esm/pathfinding/Pathfinding.js +250 -0
  327. package/dist/esm/pathfinding/Pathfinding.js.map +1 -0
  328. package/dist/esm/performance/BenchmarkSuite.js +315 -0
  329. package/dist/esm/performance/BenchmarkSuite.js.map +1 -0
  330. package/dist/esm/performance/Performance.js +171 -0
  331. package/dist/esm/performance/Performance.js.map +1 -0
  332. package/dist/esm/performance/PerformanceAdvanced.js +620 -0
  333. package/dist/esm/performance/PerformanceAdvanced.js.map +1 -0
  334. package/dist/esm/physics/PhysicsAdvanced.js +417 -0
  335. package/dist/esm/physics/PhysicsAdvanced.js.map +1 -0
  336. package/dist/esm/physics/PhysicsEngine2D.js +442 -0
  337. package/dist/esm/physics/PhysicsEngine2D.js.map +1 -0
  338. package/dist/esm/plugins/PluginSDK.js +484 -0
  339. package/dist/esm/plugins/PluginSDK.js.map +1 -0
  340. package/dist/esm/plugins/PluginTestKit.js +359 -0
  341. package/dist/esm/plugins/PluginTestKit.js.map +1 -0
  342. package/dist/esm/procedural/Procedural.js +282 -0
  343. package/dist/esm/procedural/Procedural.js.map +1 -0
  344. package/dist/esm/procedural/WorldBuilding.js +225 -0
  345. package/dist/esm/procedural/WorldBuilding.js.map +1 -0
  346. package/dist/esm/release/MobileExport.js +142 -0
  347. package/dist/esm/release/MobileExport.js.map +1 -0
  348. package/dist/esm/release/Release.js +141 -0
  349. package/dist/esm/release/Release.js.map +1 -0
  350. package/dist/esm/rendering/Camera2D.js +127 -0
  351. package/dist/esm/rendering/Camera2D.js.map +1 -0
  352. package/dist/esm/rendering/Renderer2D.js +334 -0
  353. package/dist/esm/rendering/Renderer2D.js.map +1 -0
  354. package/dist/esm/runtime3d/Runtime3D.js +371 -0
  355. package/dist/esm/runtime3d/Runtime3D.js.map +1 -0
  356. package/dist/esm/runtime3d/SceneEditor3D.js +299 -0
  357. package/dist/esm/runtime3d/SceneEditor3D.js.map +1 -0
  358. package/dist/esm/scene/SceneManager.js +184 -0
  359. package/dist/esm/scene/SceneManager.js.map +1 -0
  360. package/dist/esm/scripting/NodeGraph.js +568 -0
  361. package/dist/esm/scripting/NodeGraph.js.map +1 -0
  362. package/dist/esm/social/Social.js +85 -0
  363. package/dist/esm/social/Social.js.map +1 -0
  364. package/dist/esm/templates/ActionTemplates.js +217 -0
  365. package/dist/esm/templates/ActionTemplates.js.map +1 -0
  366. package/dist/esm/templates/PartyTemplates.js +204 -0
  367. package/dist/esm/templates/PartyTemplates.js.map +1 -0
  368. package/dist/esm/templates/PuzzleTemplates.js +267 -0
  369. package/dist/esm/templates/PuzzleTemplates.js.map +1 -0
  370. package/dist/esm/templates/RPGTemplates.js +196 -0
  371. package/dist/esm/templates/RPGTemplates.js.map +1 -0
  372. package/dist/esm/templates/SportsTemplates.js +257 -0
  373. package/dist/esm/templates/SportsTemplates.js.map +1 -0
  374. package/dist/esm/templates/StrategyTemplates.js +157 -0
  375. package/dist/esm/templates/StrategyTemplates.js.map +1 -0
  376. package/dist/esm/templates/WaveDefense.js +467 -0
  377. package/dist/esm/templates/WaveDefense.js.map +1 -0
  378. package/dist/esm/tilemap/Tilemap.js +205 -0
  379. package/dist/esm/tilemap/Tilemap.js.map +1 -0
  380. package/dist/esm/tutorials/TutorialBranching.js +388 -0
  381. package/dist/esm/tutorials/TutorialBranching.js.map +1 -0
  382. package/dist/esm/tutorials/TutorialEngine.js +897 -0
  383. package/dist/esm/tutorials/TutorialEngine.js.map +1 -0
  384. package/dist/esm/tutorials/TutorialOverlay.js +600 -0
  385. package/dist/esm/tutorials/TutorialOverlay.js.map +1 -0
  386. package/dist/esm/tutorials/content/Tutorials_T05_T08.js +810 -0
  387. package/dist/esm/tutorials/content/Tutorials_T05_T08.js.map +1 -0
  388. package/dist/esm/tutorials/content/Tutorials_T09_T11.js +736 -0
  389. package/dist/esm/tutorials/content/Tutorials_T09_T11.js.map +1 -0
  390. package/dist/esm/tutorials/content/Tutorials_T12_T15.js +780 -0
  391. package/dist/esm/tutorials/content/Tutorials_T12_T15.js.map +1 -0
  392. package/dist/esm/ui/GameUI.js +310 -0
  393. package/dist/esm/ui/GameUI.js.map +1 -0
  394. package/dist/esm/xr/ARVR.js +182 -0
  395. package/dist/esm/xr/ARVR.js.map +1 -0
  396. package/dist/types/__tests__/setup.d.ts +1 -0
  397. package/dist/types/accessibility/Accessibility.d.ts +82 -0
  398. package/dist/types/accessibility/index.d.ts +1 -0
  399. package/dist/types/ai/AI.d.ts +140 -0
  400. package/dist/types/ai/index.d.ts +1 -0
  401. package/dist/types/animation/Animation.d.ts +90 -0
  402. package/dist/types/animation/index.d.ts +1 -0
  403. package/dist/types/audio/AudioAdvanced.d.ts +190 -0
  404. package/dist/types/audio/AudioManager.d.ts +55 -0
  405. package/dist/types/audio/index.d.ts +1 -0
  406. package/dist/types/community/Community.d.ts +112 -0
  407. package/dist/types/community/index.d.ts +1 -0
  408. package/dist/types/core/EventBus.d.ts +16 -0
  409. package/dist/types/core/GameClock.d.ts +29 -0
  410. package/dist/types/core/GameConfig.d.ts +20 -0
  411. package/dist/types/core/GameLoop.d.ts +32 -0
  412. package/dist/types/core/ServiceLocator.d.ts +36 -0
  413. package/dist/types/core/TypeSafety.d.ts +190 -0
  414. package/dist/types/core/Validation.d.ts +24 -0
  415. package/dist/types/core/index.d.ts +7 -0
  416. package/dist/types/core/math.d.ts +32 -0
  417. package/dist/types/core/types.d.ts +130 -0
  418. package/dist/types/devtools/AssetStore.d.ts +133 -0
  419. package/dist/types/devtools/DevTools.d.ts +217 -0
  420. package/dist/types/devtools/DeveloperExperience.d.ts +123 -0
  421. package/dist/types/devtools/index.d.ts +3 -0
  422. package/dist/types/docs/APIPlayground.d.ts +26 -0
  423. package/dist/types/docs/Cookbook.d.ts +18 -0
  424. package/dist/types/docs/DocGenerator.d.ts +83 -0
  425. package/dist/types/docs/Guides.d.ts +18 -0
  426. package/dist/types/docs/index.d.ts +4 -0
  427. package/dist/types/ecs/World.d.ts +219 -0
  428. package/dist/types/ecs/index.d.ts +1 -0
  429. package/dist/types/editor/AdvancedEditor.d.ts +267 -0
  430. package/dist/types/editor/AssetManager.d.ts +45 -0
  431. package/dist/types/editor/DebugTools.d.ts +74 -0
  432. package/dist/types/editor/NiceGameEditor.d.ts +115 -0
  433. package/dist/types/editor/SceneEditor.d.ts +37 -0
  434. package/dist/types/editor/index.d.ts +8 -0
  435. package/dist/types/engine/NiceGameEngine.d.ts +53 -0
  436. package/dist/types/engine/index.d.ts +2 -0
  437. package/dist/types/enterprise/Enterprise.d.ts +217 -0
  438. package/dist/types/enterprise/index.d.ts +1 -0
  439. package/dist/types/epic/index.d.ts +10 -0
  440. package/dist/types/i18n/I18n.d.ts +107 -0
  441. package/dist/types/i18n/index.d.ts +2 -0
  442. package/dist/types/i18n/useTranslation.d.ts +74 -0
  443. package/dist/types/index.d.ts +127 -0
  444. package/dist/types/input/GamepadNavigation.d.ts +34 -0
  445. package/dist/types/input/InputManager.d.ts +77 -0
  446. package/dist/types/input/index.d.ts +3 -0
  447. package/dist/types/input/useGamepads.d.ts +39 -0
  448. package/dist/types/kids/KidMode.d.ts +207 -0
  449. package/dist/types/kids/KidTools.d.ts +135 -0
  450. package/dist/types/kids/index.d.ts +2 -0
  451. package/dist/types/legendary/index.d.ts +57 -0
  452. package/dist/types/monetization/Monetization.d.ts +224 -0
  453. package/dist/types/monetization/index.d.ts +1 -0
  454. package/dist/types/multiplayer/LocalMultiplayer.d.ts +61 -0
  455. package/dist/types/multiplayer/MiniGameTypes.d.ts +70 -0
  456. package/dist/types/multiplayer/index.d.ts +3 -0
  457. package/dist/types/network/MultiplayerTransport.d.ts +71 -0
  458. package/dist/types/network/Networking.d.ts +199 -0
  459. package/dist/types/network/index.d.ts +2 -0
  460. package/dist/types/pathfinding/Pathfinding.d.ts +42 -0
  461. package/dist/types/pathfinding/index.d.ts +1 -0
  462. package/dist/types/performance/AssetCompression.d.ts +137 -0
  463. package/dist/types/performance/BenchmarkSuite.d.ts +99 -0
  464. package/dist/types/performance/Performance.d.ts +87 -0
  465. package/dist/types/performance/PerformanceAdvanced.d.ts +220 -0
  466. package/dist/types/performance/WASMModules.d.ts +65 -0
  467. package/dist/types/performance/WebGPUCompute.d.ts +164 -0
  468. package/dist/types/performance/index.d.ts +1 -0
  469. package/dist/types/physics/PhysicsAdvanced.d.ts +148 -0
  470. package/dist/types/physics/PhysicsEngine2D.d.ts +66 -0
  471. package/dist/types/physics/index.d.ts +1 -0
  472. package/dist/types/plugins/PluginSDK.d.ts +134 -0
  473. package/dist/types/plugins/PluginTestKit.d.ts +107 -0
  474. package/dist/types/plugins/index.d.ts +2 -0
  475. package/dist/types/procedural/Procedural.d.ts +90 -0
  476. package/dist/types/procedural/WorldBuilding.d.ts +200 -0
  477. package/dist/types/procedural/index.d.ts +2 -0
  478. package/dist/types/release/MobileExport.d.ts +218 -0
  479. package/dist/types/release/Release.d.ts +81 -0
  480. package/dist/types/release/index.d.ts +1 -0
  481. package/dist/types/rendering/Camera2D.d.ts +39 -0
  482. package/dist/types/rendering/Renderer2D.d.ts +41 -0
  483. package/dist/types/rendering/index.d.ts +2 -0
  484. package/dist/types/runtime3d/Runtime3D.d.ts +259 -0
  485. package/dist/types/runtime3d/SceneEditor3D.d.ts +186 -0
  486. package/dist/types/runtime3d/index.d.ts +2 -0
  487. package/dist/types/scene/SceneManager.d.ts +59 -0
  488. package/dist/types/scene/index.d.ts +2 -0
  489. package/dist/types/scripting/NodeGraph.d.ts +84 -0
  490. package/dist/types/scripting/index.d.ts +2 -0
  491. package/dist/types/social/Social.d.ts +245 -0
  492. package/dist/types/social/index.d.ts +1 -0
  493. package/dist/types/templates/ActionTemplates.d.ts +173 -0
  494. package/dist/types/templates/PartyTemplates.d.ts +195 -0
  495. package/dist/types/templates/PuzzleTemplates.d.ts +127 -0
  496. package/dist/types/templates/RPGTemplates.d.ts +210 -0
  497. package/dist/types/templates/SportsTemplates.d.ts +162 -0
  498. package/dist/types/templates/StrategyTemplates.d.ts +264 -0
  499. package/dist/types/templates/WaveDefense.d.ts +92 -0
  500. package/dist/types/templates/index.d.ts +2 -0
  501. package/dist/types/tilemap/Tilemap.d.ts +66 -0
  502. package/dist/types/tilemap/index.d.ts +1 -0
  503. package/dist/types/tutorials/TutorialBranching.d.ts +132 -0
  504. package/dist/types/tutorials/TutorialEditor.d.ts +43 -0
  505. package/dist/types/tutorials/TutorialEngine.d.ts +237 -0
  506. package/dist/types/tutorials/TutorialOverlay.d.ts +79 -0
  507. package/dist/types/tutorials/VoiceNarration.d.ts +75 -0
  508. package/dist/types/tutorials/content/Tutorials_T04.d.ts +3 -0
  509. package/dist/types/tutorials/content/Tutorials_T05_T08.d.ts +6 -0
  510. package/dist/types/tutorials/content/Tutorials_T09_T11.d.ts +5 -0
  511. package/dist/types/tutorials/content/Tutorials_T12_T15.d.ts +6 -0
  512. package/dist/types/tutorials/content/UITutorials.d.ts +14 -0
  513. package/dist/types/tutorials/content/index.d.ts +5 -0
  514. package/dist/types/tutorials/index.d.ts +6 -0
  515. package/dist/types/ui/GameUI.d.ts +97 -0
  516. package/dist/types/ui/index.d.ts +2 -0
  517. package/dist/types/xr/ARVR.d.ts +252 -0
  518. package/dist/types/xr/index.d.ts +1 -0
  519. package/package.json +88 -0
@@ -0,0 +1,173 @@
1
+ import type { Vec2, EntityId } from '../core/types';
2
+ export interface PlatformerConfig {
3
+ moveSpeed: number;
4
+ jumpForce: number;
5
+ gravity: number;
6
+ maxJumps: number;
7
+ coyoteTime: number;
8
+ jumpBufferTime: number;
9
+ wallSlideSpeed: number;
10
+ wallJumpForce: Vec2;
11
+ dashSpeed: number;
12
+ dashDuration: number;
13
+ groundCheckDistance: number;
14
+ maxFallSpeed: number;
15
+ }
16
+ export declare const DEFAULT_PLATFORMER_CONFIG: PlatformerConfig;
17
+ export interface PlatformerState {
18
+ grounded: boolean;
19
+ jumpsRemaining: number;
20
+ coyoteTimer: number;
21
+ jumpBufferTimer: number;
22
+ wallSliding: boolean;
23
+ dashing: boolean;
24
+ dashTimer: number;
25
+ facingRight: boolean;
26
+ velocity: Vec2;
27
+ }
28
+ export declare function createPlatformerState(): PlatformerState;
29
+ export declare function updatePlatformer(state: PlatformerState, input: {
30
+ moveX: number;
31
+ jump: boolean;
32
+ dash: boolean;
33
+ }, config: PlatformerConfig, dt: number): Vec2;
34
+ export interface RunAndGunConfig {
35
+ moveSpeed: number;
36
+ jumpForce: number;
37
+ gravity: number;
38
+ fireRate: number;
39
+ bulletSpeed: number;
40
+ bulletDamage: number;
41
+ spreadAngle: number;
42
+ maxAmmo: number;
43
+ reloadTime: number;
44
+ aimDirections: 8 | 4;
45
+ scrollSpeed: number;
46
+ }
47
+ export declare const DEFAULT_RUN_AND_GUN_CONFIG: RunAndGunConfig;
48
+ export type WeaponType = 'pistol' | 'shotgun' | 'machinegun' | 'rocket' | 'laser' | 'flamethrower';
49
+ export interface WeaponDef {
50
+ type: WeaponType;
51
+ name: string;
52
+ damage: number;
53
+ fireRate: number;
54
+ bulletSpeed: number;
55
+ spread: number;
56
+ bulletsPerShot: number;
57
+ ammoMax: number;
58
+ reloadTime: number;
59
+ piercing: boolean;
60
+ explosive: boolean;
61
+ explosionRadius: number;
62
+ }
63
+ export declare const PRESET_WEAPONS: Record<WeaponType, WeaponDef>;
64
+ export interface BeatEmUpConfig {
65
+ moveSpeed: number;
66
+ combo: ComboChain[];
67
+ grabRange: number;
68
+ throwDamage: number;
69
+ knockbackForce: number;
70
+ healthMax: number;
71
+ lives: number;
72
+ iFrameDuration: number;
73
+ specialMeterMax: number;
74
+ specialCostPerUse: number;
75
+ laneCount: number;
76
+ laneHeight: number;
77
+ }
78
+ export interface ComboChain {
79
+ name: string;
80
+ sequence: string[];
81
+ damage: number[];
82
+ timing: number;
83
+ }
84
+ export declare const DEFAULT_BEAT_EM_UP_CONFIG: BeatEmUpConfig;
85
+ export interface BeatEmUpState {
86
+ comboIndex: number;
87
+ comboTimer: number;
88
+ specialMeter: number;
89
+ iFrameTimer: number;
90
+ health: number;
91
+ lives: number;
92
+ currentLane: number;
93
+ }
94
+ export declare function createBeatEmUpState(config: BeatEmUpConfig): BeatEmUpState;
95
+ export interface HackAndSlashConfig {
96
+ moveSpeed: number;
97
+ attackSpeed: number;
98
+ attackRange: number;
99
+ attackArc: number;
100
+ damage: number;
101
+ critChance: number;
102
+ critMultiplier: number;
103
+ dodgeSpeed: number;
104
+ dodgeDuration: number;
105
+ dodgeCooldown: number;
106
+ healthMax: number;
107
+ manaMax: number;
108
+ manaRegen: number;
109
+ xpPerLevel: number;
110
+ xpScaling: number;
111
+ skillSlots: number;
112
+ }
113
+ export declare const DEFAULT_HACK_AND_SLASH_CONFIG: HackAndSlashConfig;
114
+ export interface SkillDef {
115
+ id: string;
116
+ name: string;
117
+ manaCost: number;
118
+ cooldown: number;
119
+ damage: number;
120
+ range: number;
121
+ aoe: boolean;
122
+ aoeRadius: number;
123
+ projectile: boolean;
124
+ projectileSpeed: number;
125
+ }
126
+ export interface TwinStickConfig {
127
+ moveSpeed: number;
128
+ fireRate: number;
129
+ bulletSpeed: number;
130
+ bulletDamage: number;
131
+ bulletLifetime: number;
132
+ healthMax: number;
133
+ shieldMax: number;
134
+ shieldRegenRate: number;
135
+ shieldRegenDelay: number;
136
+ maxBullets: number;
137
+ spreadAngle: number;
138
+ bulletCount: number;
139
+ homingStrength: number;
140
+ }
141
+ export declare const DEFAULT_TWIN_STICK_CONFIG: TwinStickConfig;
142
+ export interface TwinStickState {
143
+ health: number;
144
+ shield: number;
145
+ shieldRegenTimer: number;
146
+ fireTimer: number;
147
+ score: number;
148
+ killStreak: number;
149
+ multiplier: number;
150
+ }
151
+ export declare function createTwinStickState(config: TwinStickConfig): TwinStickState;
152
+ export interface Projectile {
153
+ id: number;
154
+ x: number;
155
+ y: number;
156
+ vx: number;
157
+ vy: number;
158
+ damage: number;
159
+ lifetime: number;
160
+ ownerId: EntityId;
161
+ piercing: boolean;
162
+ hitEntities: Set<EntityId>;
163
+ }
164
+ export declare class ProjectilePool {
165
+ private pool;
166
+ private active;
167
+ private nextId;
168
+ spawn(x: number, y: number, vx: number, vy: number, damage: number, lifetime: number, ownerId: EntityId, piercing?: boolean): Projectile;
169
+ update(dt: number): void;
170
+ getActive(): readonly Projectile[];
171
+ remove(id: number): void;
172
+ clear(): void;
173
+ }
@@ -0,0 +1,195 @@
1
+ export interface MinigameCollectionConfig {
2
+ maxPlayers: number;
3
+ roundsPerGame: number;
4
+ minigameTimeLimit: number;
5
+ transitionDuration: number;
6
+ selectionMode: 'random' | 'vote' | 'sequential';
7
+ scoreMode: 'points' | 'stars' | 'coins';
8
+ bonusRound: boolean;
9
+ bonusEveryNRounds: number;
10
+ tiebreaker: boolean;
11
+ }
12
+ export declare const DEFAULT_MINIGAME_COLLECTION_CONFIG: MinigameCollectionConfig;
13
+ export type MinigameType = 'ffa' | 'teams' | '1v3' | '2v2' | 'duel' | 'coop';
14
+ export interface MinigameDef {
15
+ id: string;
16
+ name: string;
17
+ description: string;
18
+ type: MinigameType;
19
+ duration: number;
20
+ minPlayers: number;
21
+ maxPlayers: number;
22
+ rules: string;
23
+ winCondition: 'last_standing' | 'high_score' | 'first_to_goal' | 'time_trial';
24
+ }
25
+ export interface MinigameCollectionState {
26
+ currentRound: number;
27
+ players: MinigamePlayer[];
28
+ currentMinigame: MinigameDef | null;
29
+ phase: 'lobby' | 'selection' | 'playing' | 'results' | 'final';
30
+ history: Array<{
31
+ minigameId: string;
32
+ winners: string[];
33
+ }>;
34
+ }
35
+ export interface MinigamePlayer {
36
+ id: string;
37
+ name: string;
38
+ score: number;
39
+ stars: number;
40
+ wins: number;
41
+ connected: boolean;
42
+ }
43
+ export declare function createMinigameCollectionState(players: Array<{
44
+ id: string;
45
+ name: string;
46
+ }>): MinigameCollectionState;
47
+ export declare function awardPoints(state: MinigameCollectionState, rankings: Array<{
48
+ playerId: string;
49
+ position: number;
50
+ }>, basePoints?: number): void;
51
+ export interface QuizConfig {
52
+ questionsPerRound: number;
53
+ timePerQuestion: number;
54
+ answerOptions: number;
55
+ scoreForCorrect: number;
56
+ bonusForSpeed: boolean;
57
+ streakBonus: number;
58
+ maxPlayers: number;
59
+ categoryCount: number;
60
+ lifelines: QuizLifeline[];
61
+ }
62
+ export type QuizLifeline = '50/50' | 'skip' | 'extra_time' | 'ask_audience' | 'double_points';
63
+ export declare const DEFAULT_QUIZ_CONFIG: QuizConfig;
64
+ export interface QuizQuestion {
65
+ id: string;
66
+ category: string;
67
+ question: string;
68
+ answers: string[];
69
+ correctIndex: number;
70
+ difficulty: number;
71
+ imageId?: string;
72
+ explanation?: string;
73
+ }
74
+ export interface QuizState {
75
+ currentQuestion: number;
76
+ scores: Map<string, number>;
77
+ streaks: Map<string, number>;
78
+ answers: Map<string, number | null>;
79
+ lifelinesUsed: Map<string, Set<string>>;
80
+ phase: 'waiting' | 'question' | 'reveal' | 'scoreboard' | 'finished';
81
+ timer: number;
82
+ }
83
+ export declare function createQuizState(playerIds: string[]): QuizState;
84
+ export declare function scoreQuizAnswer(state: QuizState, playerId: string, answerIndex: number, correctIndex: number, timeRemaining: number, config: QuizConfig): number;
85
+ export interface BoardGameConfig {
86
+ boardType: 'linear' | 'grid' | 'hex' | 'custom';
87
+ spaceCount: number;
88
+ diceCount: number;
89
+ diceSides: number;
90
+ maxPlayers: number;
91
+ turnOrder: 'clockwise' | 'counterclockwise' | 'random';
92
+ startSpace: number;
93
+ winCondition: 'reach_end' | 'most_points' | 'last_standing' | 'collect_all';
94
+ eventSpaces: boolean;
95
+ shopSpaces: boolean;
96
+ branchPaths: boolean;
97
+ }
98
+ export declare const DEFAULT_BOARD_GAME_CONFIG: BoardGameConfig;
99
+ export type BoardSpaceType = 'normal' | 'event' | 'shop' | 'minigame' | 'bonus' | 'penalty' | 'start' | 'finish';
100
+ export interface BoardSpace {
101
+ index: number;
102
+ type: BoardSpaceType;
103
+ label: string;
104
+ nextSpaces: number[];
105
+ effect?: string;
106
+ }
107
+ export interface BoardGameState {
108
+ currentTurn: number;
109
+ currentPlayer: number;
110
+ players: Array<{
111
+ id: string;
112
+ name: string;
113
+ position: number;
114
+ score: number;
115
+ coins: number;
116
+ items: string[];
117
+ skippedTurns: number;
118
+ }>;
119
+ diceResult: number[];
120
+ phase: 'roll' | 'move' | 'event' | 'shop' | 'end_turn' | 'game_over';
121
+ }
122
+ export declare function rollDice(count: number, sides: number): number[];
123
+ export declare function createBoardGameState(playerInfos: Array<{
124
+ id: string;
125
+ name: string;
126
+ }>, config: BoardGameConfig): BoardGameState;
127
+ export interface ReactionGameConfig {
128
+ type: 'speed_tap' | 'color_match' | 'simon_says' | 'whack_a_mole' | 'quick_draw';
129
+ roundCount: number;
130
+ roundDuration: number;
131
+ minReactionTime: number;
132
+ targetCount: number;
133
+ decoyChance: number;
134
+ penaltyForDecoy: number;
135
+ targetShowDuration: number;
136
+ speedIncrease: number;
137
+ maxPlayers: number;
138
+ }
139
+ export declare const DEFAULT_REACTION_CONFIG: ReactionGameConfig;
140
+ export interface ReactionState {
141
+ round: number;
142
+ scores: Map<string, number>;
143
+ reactionTimes: Map<string, number[]>;
144
+ currentTargets: Array<{
145
+ id: number;
146
+ x: number;
147
+ y: number;
148
+ isDecoy: boolean;
149
+ showTime: number;
150
+ }>;
151
+ phase: 'waiting' | 'ready' | 'go' | 'results';
152
+ nextTargetId: number;
153
+ }
154
+ export declare function createReactionState(playerIds: string[]): ReactionState;
155
+ export declare function getAverageReactionTime(state: ReactionState, playerId: string): number;
156
+ export interface DrawingGameConfig {
157
+ roundDuration: number;
158
+ maxPlayers: number;
159
+ roundsPerPlayer: number;
160
+ hintInterval: number;
161
+ maxHints: number;
162
+ canvasWidth: number;
163
+ canvasHeight: number;
164
+ brushColors: string[];
165
+ brushSizes: number[];
166
+ categories: string[];
167
+ pointsForGuess: number;
168
+ pointsForDrawer: number;
169
+ bonusForSpeed: boolean;
170
+ }
171
+ export declare const DEFAULT_DRAWING_CONFIG: DrawingGameConfig;
172
+ export interface DrawingStroke {
173
+ points: Array<{
174
+ x: number;
175
+ y: number;
176
+ }>;
177
+ color: string;
178
+ size: number;
179
+ tool: 'brush' | 'eraser' | 'fill';
180
+ }
181
+ export interface DrawingGameState {
182
+ currentDrawer: string;
183
+ currentWord: string;
184
+ hint: string;
185
+ hintsGiven: number;
186
+ timer: number;
187
+ strokes: DrawingStroke[];
188
+ scores: Map<string, number>;
189
+ guessedPlayers: Set<string>;
190
+ round: number;
191
+ phase: 'choosing' | 'drawing' | 'reveal' | 'finished';
192
+ }
193
+ export declare function createDrawingState(playerIds: string[]): DrawingGameState;
194
+ export declare function generateHint(word: string, hintsGiven: number): string;
195
+ export declare function checkGuess(guess: string, word: string): boolean;
@@ -0,0 +1,127 @@
1
+ export interface Match3Config {
2
+ columns: number;
3
+ rows: number;
4
+ gemTypes: number;
5
+ minMatch: number;
6
+ swapDuration: number;
7
+ fallSpeed: number;
8
+ scorePerGem: number;
9
+ comboMultiplier: number;
10
+ movesLimit: number;
11
+ timeLimit: number;
12
+ powerUpThreshold: number;
13
+ }
14
+ export declare const DEFAULT_MATCH3_CONFIG: Match3Config;
15
+ export type GemType = number;
16
+ export interface Match3Board {
17
+ cols: number;
18
+ rows: number;
19
+ cells: GemType[];
20
+ }
21
+ export declare function createMatch3Board(config: Match3Config): Match3Board;
22
+ export declare function findMatches(board: Match3Board, minMatch: number): number[];
23
+ export declare function removeMatches(board: Match3Board, indices: number[]): void;
24
+ export declare function applyGravity(board: Match3Board, config: Match3Config): void;
25
+ export declare function swapGems(board: Match3Board, idx1: number, idx2: number): void;
26
+ export interface BlockPuzzleConfig {
27
+ columns: number;
28
+ rows: number;
29
+ fallInterval: number;
30
+ lockDelay: number;
31
+ softDropMultiplier: number;
32
+ hardDrop: boolean;
33
+ holdPiece: boolean;
34
+ previewCount: number;
35
+ lineScores: number[];
36
+ levelSpeedFactor: number;
37
+ linesPerLevel: number;
38
+ }
39
+ export declare const DEFAULT_BLOCK_PUZZLE_CONFIG: BlockPuzzleConfig;
40
+ /** Standard tetrominoes as 4×4 bitmask rotations. */
41
+ export declare const TETROMINOES: Record<string, number[][]>;
42
+ export interface BlockPuzzleState {
43
+ board: number[];
44
+ currentPiece: string;
45
+ currentRotation: number;
46
+ pieceX: number;
47
+ pieceY: number;
48
+ score: number;
49
+ level: number;
50
+ lines: number;
51
+ heldPiece: string | null;
52
+ preview: string[];
53
+ gameOver: boolean;
54
+ }
55
+ export declare function createBlockPuzzleState(config: BlockPuzzleConfig): BlockPuzzleState;
56
+ export declare function checkLines(board: number[], cols: number, rows: number): number[];
57
+ export declare function clearLines(board: number[], cols: number, lineRows: number[]): void;
58
+ export interface PhysicsPuzzleConfig {
59
+ gravity: number;
60
+ maxObjects: number;
61
+ goalType: 'reach' | 'destroy' | 'collect' | 'balance';
62
+ starThresholds: [number, number, number];
63
+ hintDelay: number;
64
+ undoSteps: number;
65
+ }
66
+ export declare const DEFAULT_PHYSICS_PUZZLE_CONFIG: PhysicsPuzzleConfig;
67
+ export interface PuzzleLevelDef {
68
+ id: string;
69
+ name: string;
70
+ goalType: PhysicsPuzzleConfig['goalType'];
71
+ targetScore: number;
72
+ availableObjects: string[];
73
+ maxPlacements: number;
74
+ }
75
+ export interface HiddenObjectConfig {
76
+ timeLimit: number;
77
+ hintCooldown: number;
78
+ penaltyPerMisclick: number;
79
+ zoomEnabled: boolean;
80
+ maxZoom: number;
81
+ scorePerFind: number;
82
+ bonusTimePerFind: number;
83
+ }
84
+ export declare const DEFAULT_HIDDEN_OBJECT_CONFIG: HiddenObjectConfig;
85
+ export interface HiddenObjectDef {
86
+ id: string;
87
+ name: string;
88
+ x: number;
89
+ y: number;
90
+ width: number;
91
+ height: number;
92
+ found: boolean;
93
+ }
94
+ export interface HiddenObjectLevel {
95
+ sceneImage: string;
96
+ objects: HiddenObjectDef[];
97
+ }
98
+ export interface CardDef {
99
+ id: string;
100
+ name: string;
101
+ suit?: string;
102
+ rank?: number;
103
+ value: number;
104
+ imageId: string;
105
+ properties: Record<string, unknown>;
106
+ }
107
+ export interface DeckConfig {
108
+ cards: CardDef[];
109
+ shuffled: boolean;
110
+ maxHandSize: number;
111
+ drawCount: number;
112
+ }
113
+ export declare class Deck {
114
+ private cards;
115
+ private discardPile;
116
+ constructor(config: DeckConfig);
117
+ shuffle(): void;
118
+ draw(): CardDef | null;
119
+ drawMultiple(count: number): CardDef[];
120
+ discard(card: CardDef): void;
121
+ reshuffleDiscard(): void;
122
+ remaining(): number;
123
+ discarded(): number;
124
+ peek(count?: number): CardDef[];
125
+ }
126
+ /** Create a standard 52-card deck. */
127
+ export declare function createStandardDeck(): CardDef[];
@@ -0,0 +1,210 @@
1
+ import type { Vec2 } from '../core/types';
2
+ export interface RPGConfig {
3
+ moveSpeed: number;
4
+ tileSize: number;
5
+ gridMovement: boolean;
6
+ maxPartySize: number;
7
+ baseStats: RPGStats;
8
+ xpCurve: 'linear' | 'quadratic' | 'cubic';
9
+ xpBase: number;
10
+ xpScale: number;
11
+ maxLevel: number;
12
+ battleSystem: 'action' | 'turn-based' | 'atb';
13
+ encounterRate: number;
14
+ inventorySlots: number;
15
+ }
16
+ export interface RPGStats {
17
+ hp: number;
18
+ mp: number;
19
+ attack: number;
20
+ defense: number;
21
+ magic: number;
22
+ speed: number;
23
+ luck: number;
24
+ }
25
+ export declare const DEFAULT_RPG_CONFIG: RPGConfig;
26
+ export declare function xpForLevel(level: number, config: RPGConfig): number;
27
+ export interface RPGCharacter {
28
+ id: string;
29
+ name: string;
30
+ level: number;
31
+ xp: number;
32
+ stats: RPGStats;
33
+ currentHp: number;
34
+ currentMp: number;
35
+ equipment: Record<string, string | null>;
36
+ skills: string[];
37
+ statusEffects: StatusEffect[];
38
+ }
39
+ export interface StatusEffect {
40
+ id: string;
41
+ name: string;
42
+ duration: number;
43
+ statMod: Partial<RPGStats>;
44
+ dot: number;
45
+ hot: number;
46
+ }
47
+ export interface ItemDef {
48
+ id: string;
49
+ name: string;
50
+ description: string;
51
+ type: 'weapon' | 'armor' | 'accessory' | 'consumable' | 'key' | 'material';
52
+ slot?: string;
53
+ stackable: boolean;
54
+ maxStack: number;
55
+ statBonus: Partial<RPGStats>;
56
+ price: number;
57
+ rarity: 'common' | 'uncommon' | 'rare' | 'epic' | 'legendary';
58
+ effectId?: string;
59
+ }
60
+ export interface Inventory {
61
+ slots: Array<{
62
+ itemId: string;
63
+ count: number;
64
+ } | null>;
65
+ gold: number;
66
+ }
67
+ export declare function createInventory(capacity: number): Inventory;
68
+ export declare function addItem(inv: Inventory, itemId: string, count: number, itemDefs: Map<string, ItemDef>): boolean;
69
+ export interface VisualNovelConfig {
70
+ textSpeed: number;
71
+ autoAdvanceDelay: number;
72
+ skipSpeed: number;
73
+ historyLength: number;
74
+ saveSlots: number;
75
+ maxCharactersOnScreen: number;
76
+ transitionDuration: number;
77
+ }
78
+ export declare const DEFAULT_VISUAL_NOVEL_CONFIG: VisualNovelConfig;
79
+ export type VNCommandType = 'dialog' | 'choice' | 'show' | 'hide' | 'scene' | 'music' | 'sfx' | 'wait' | 'set' | 'if' | 'jump' | 'end';
80
+ export interface VNCommand {
81
+ type: VNCommandType;
82
+ character?: string;
83
+ text?: string;
84
+ choices?: VNChoice[];
85
+ asset?: string;
86
+ position?: string;
87
+ expression?: string;
88
+ variable?: string;
89
+ value?: string | number | boolean;
90
+ condition?: string;
91
+ label?: string;
92
+ duration?: number;
93
+ }
94
+ export interface VNChoice {
95
+ text: string;
96
+ label: string;
97
+ condition?: string;
98
+ }
99
+ export interface VNScript {
100
+ id: string;
101
+ name: string;
102
+ commands: VNCommand[];
103
+ labels: Record<string, number>;
104
+ }
105
+ export declare function parseVNLabels(commands: VNCommand[]): Record<string, number>;
106
+ export interface VNState {
107
+ scriptId: string;
108
+ commandIndex: number;
109
+ variables: Record<string, string | number | boolean>;
110
+ history: VNCommand[];
111
+ visibleCharacters: Array<{
112
+ id: string;
113
+ position: string;
114
+ expression: string;
115
+ }>;
116
+ currentBackground: string;
117
+ textProgress: number;
118
+ waitingForChoice: boolean;
119
+ }
120
+ export declare function createVNState(scriptId: string): VNState;
121
+ export interface PointAndClickConfig {
122
+ walkSpeed: number;
123
+ doubleClickRun: boolean;
124
+ runMultiplier: number;
125
+ interactionDistance: number;
126
+ inventoryPosition: 'top' | 'bottom' | 'sidebar';
127
+ cursorTypes: string[];
128
+ verbCoin: boolean;
129
+ hotspotHighlight: boolean;
130
+ }
131
+ export declare const DEFAULT_POINT_AND_CLICK_CONFIG: PointAndClickConfig;
132
+ export interface Hotspot {
133
+ id: string;
134
+ name: string;
135
+ x: number;
136
+ y: number;
137
+ width: number;
138
+ height: number;
139
+ actions: Record<string, string>;
140
+ description: string;
141
+ enabled: boolean;
142
+ }
143
+ export interface RoomDef {
144
+ id: string;
145
+ name: string;
146
+ background: string;
147
+ walkableArea: Array<{
148
+ x: number;
149
+ y: number;
150
+ }>;
151
+ hotspots: Hotspot[];
152
+ exits: Array<{
153
+ targetRoom: string;
154
+ position: Vec2;
155
+ direction: string;
156
+ }>;
157
+ }
158
+ export interface RoguelikeConfig {
159
+ mapWidth: number;
160
+ mapHeight: number;
161
+ roomMinSize: number;
162
+ roomMaxSize: number;
163
+ maxRooms: number;
164
+ fovRadius: number;
165
+ turnBased: boolean;
166
+ permadeath: boolean;
167
+ metaProgression: boolean;
168
+ floorCount: number;
169
+ itemDropRate: number;
170
+ eliteChance: number;
171
+ bossEveryNFloors: number;
172
+ }
173
+ export declare const DEFAULT_ROGUELIKE_CONFIG: RoguelikeConfig;
174
+ export type TileType = 'wall' | 'floor' | 'door' | 'stairs_up' | 'stairs_down' | 'water' | 'lava';
175
+ export interface DungeonRoom {
176
+ x: number;
177
+ y: number;
178
+ width: number;
179
+ height: number;
180
+ connected: boolean;
181
+ }
182
+ /** BSP dungeon generator. */
183
+ export declare function generateDungeon(config: RoguelikeConfig): {
184
+ tiles: TileType[];
185
+ rooms: DungeonRoom[];
186
+ };
187
+ /** Simple FOV (field of view) via raycasting. */
188
+ export declare function computeFOV(tiles: TileType[], mapWidth: number, cx: number, cy: number, radius: number): Set<number>;
189
+ export interface DungeonCrawlerConfig {
190
+ /** First-person or top-down perspective. */
191
+ perspective: 'first-person' | 'top-down';
192
+ gridSize: number;
193
+ partySize: number;
194
+ automap: boolean;
195
+ trapChance: number;
196
+ secretWallChance: number;
197
+ encounterRate: number;
198
+ lootQualityScale: number;
199
+ puzzleFrequency: number;
200
+ }
201
+ export declare const DEFAULT_DUNGEON_CRAWLER_CONFIG: DungeonCrawlerConfig;
202
+ export interface DungeonFloorDef {
203
+ floor: number;
204
+ theme: string;
205
+ width: number;
206
+ height: number;
207
+ encounters: string[];
208
+ boss: string | null;
209
+ lootTable: string;
210
+ }