@nice2dev/game-engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (519) hide show
  1. package/CHANGELOG.md +33 -0
  2. package/LICENSE +21 -0
  3. package/README.md +105 -0
  4. package/dist/cjs/accessibility/Accessibility.js +162 -0
  5. package/dist/cjs/accessibility/Accessibility.js.map +1 -0
  6. package/dist/cjs/ai/AI.js +321 -0
  7. package/dist/cjs/ai/AI.js.map +1 -0
  8. package/dist/cjs/animation/Animation.js +233 -0
  9. package/dist/cjs/animation/Animation.js.map +1 -0
  10. package/dist/cjs/audio/AudioAdvanced.js +262 -0
  11. package/dist/cjs/audio/AudioAdvanced.js.map +1 -0
  12. package/dist/cjs/audio/AudioManager.js +248 -0
  13. package/dist/cjs/audio/AudioManager.js.map +1 -0
  14. package/dist/cjs/core/EventBus.js +63 -0
  15. package/dist/cjs/core/EventBus.js.map +1 -0
  16. package/dist/cjs/core/GameClock.js +70 -0
  17. package/dist/cjs/core/GameClock.js.map +1 -0
  18. package/dist/cjs/core/GameConfig.js +86 -0
  19. package/dist/cjs/core/GameConfig.js.map +1 -0
  20. package/dist/cjs/core/GameLoop.js +93 -0
  21. package/dist/cjs/core/GameLoop.js.map +1 -0
  22. package/dist/cjs/core/ServiceLocator.js +73 -0
  23. package/dist/cjs/core/ServiceLocator.js.map +1 -0
  24. package/dist/cjs/core/Validation.js +119 -0
  25. package/dist/cjs/core/Validation.js.map +1 -0
  26. package/dist/cjs/core/math.js +116 -0
  27. package/dist/cjs/core/math.js.map +1 -0
  28. package/dist/cjs/devtools/DevTools.js +560 -0
  29. package/dist/cjs/devtools/DevTools.js.map +1 -0
  30. package/dist/cjs/devtools/DeveloperExperience.js +562 -0
  31. package/dist/cjs/devtools/DeveloperExperience.js.map +1 -0
  32. package/dist/cjs/docs/DocGenerator.js +357 -0
  33. package/dist/cjs/docs/DocGenerator.js.map +1 -0
  34. package/dist/cjs/ecs/World.js +280 -0
  35. package/dist/cjs/ecs/World.js.map +1 -0
  36. package/dist/cjs/editor/AdvancedEditor.js +149 -0
  37. package/dist/cjs/editor/AdvancedEditor.js.map +1 -0
  38. package/dist/cjs/editor/AssetManager.js +190 -0
  39. package/dist/cjs/editor/AssetManager.js.map +1 -0
  40. package/dist/cjs/editor/DebugTools.js +187 -0
  41. package/dist/cjs/editor/DebugTools.js.map +1 -0
  42. package/dist/cjs/editor/NiceGameEditor.js +361 -0
  43. package/dist/cjs/editor/NiceGameEditor.js.map +1 -0
  44. package/dist/cjs/editor/SceneEditor.js +223 -0
  45. package/dist/cjs/editor/SceneEditor.js.map +1 -0
  46. package/dist/cjs/engine/NiceGameEngine.js +172 -0
  47. package/dist/cjs/engine/NiceGameEngine.js.map +1 -0
  48. package/dist/cjs/enterprise/Enterprise.js +258 -0
  49. package/dist/cjs/enterprise/Enterprise.js.map +1 -0
  50. package/dist/cjs/i18n/I18n.js +634 -0
  51. package/dist/cjs/i18n/I18n.js.map +1 -0
  52. package/dist/cjs/i18n/useTranslation.js +100 -0
  53. package/dist/cjs/i18n/useTranslation.js.map +1 -0
  54. package/dist/cjs/index.js +526 -0
  55. package/dist/cjs/index.js.map +1 -0
  56. package/dist/cjs/input/GamepadNavigation.js +181 -0
  57. package/dist/cjs/input/GamepadNavigation.js.map +1 -0
  58. package/dist/cjs/input/InputManager.js +404 -0
  59. package/dist/cjs/input/InputManager.js.map +1 -0
  60. package/dist/cjs/input/useGamepads.js +86 -0
  61. package/dist/cjs/input/useGamepads.js.map +1 -0
  62. package/dist/cjs/kids/KidMode.js +670 -0
  63. package/dist/cjs/kids/KidMode.js.map +1 -0
  64. package/dist/cjs/kids/KidTools.js +533 -0
  65. package/dist/cjs/kids/KidTools.js.map +1 -0
  66. package/dist/cjs/monetization/Monetization.js +197 -0
  67. package/dist/cjs/monetization/Monetization.js.map +1 -0
  68. package/dist/cjs/multiplayer/LocalMultiplayer.js +288 -0
  69. package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -0
  70. package/dist/cjs/multiplayer/MiniGameTypes.js +70 -0
  71. package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -0
  72. package/dist/cjs/network/MultiplayerTransport.js +109 -0
  73. package/dist/cjs/network/MultiplayerTransport.js.map +1 -0
  74. package/dist/cjs/network/Networking.js +569 -0
  75. package/dist/cjs/network/Networking.js.map +1 -0
  76. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +32 -0
  77. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -0
  78. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +51 -0
  79. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -0
  80. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +46 -0
  81. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -0
  82. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +18 -0
  83. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -0
  84. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +145 -0
  85. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -0
  86. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +161 -0
  87. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -0
  88. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +56 -0
  89. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -0
  90. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +11 -0
  91. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -0
  92. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +52 -0
  93. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -0
  94. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +576 -0
  95. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -0
  96. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +956 -0
  97. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -0
  98. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +149 -0
  99. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -0
  100. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +25 -0
  101. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -0
  102. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +27 -0
  103. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -0
  104. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +26 -0
  105. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -0
  106. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +124 -0
  107. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -0
  108. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +17 -0
  109. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -0
  110. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +188 -0
  111. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -0
  112. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +199 -0
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -0
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +108 -0
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -0
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +38 -0
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -0
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +24 -0
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -0
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +264 -0
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -0
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +160 -0
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -0
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +88 -0
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -0
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +50 -0
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js.map +1 -0
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +6 -0
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -0
  130. package/dist/cjs/pathfinding/Pathfinding.js +255 -0
  131. package/dist/cjs/pathfinding/Pathfinding.js.map +1 -0
  132. package/dist/cjs/performance/BenchmarkSuite.js +318 -0
  133. package/dist/cjs/performance/BenchmarkSuite.js.map +1 -0
  134. package/dist/cjs/performance/Performance.js +180 -0
  135. package/dist/cjs/performance/Performance.js.map +1 -0
  136. package/dist/cjs/performance/PerformanceAdvanced.js +628 -0
  137. package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -0
  138. package/dist/cjs/physics/PhysicsAdvanced.js +432 -0
  139. package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -0
  140. package/dist/cjs/physics/PhysicsEngine2D.js +445 -0
  141. package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -0
  142. package/dist/cjs/plugins/PluginSDK.js +488 -0
  143. package/dist/cjs/plugins/PluginSDK.js.map +1 -0
  144. package/dist/cjs/plugins/PluginTestKit.js +368 -0
  145. package/dist/cjs/plugins/PluginTestKit.js.map +1 -0
  146. package/dist/cjs/procedural/Procedural.js +288 -0
  147. package/dist/cjs/procedural/Procedural.js.map +1 -0
  148. package/dist/cjs/procedural/WorldBuilding.js +246 -0
  149. package/dist/cjs/procedural/WorldBuilding.js.map +1 -0
  150. package/dist/cjs/release/MobileExport.js +149 -0
  151. package/dist/cjs/release/MobileExport.js.map +1 -0
  152. package/dist/cjs/release/Release.js +151 -0
  153. package/dist/cjs/release/Release.js.map +1 -0
  154. package/dist/cjs/rendering/Camera2D.js +129 -0
  155. package/dist/cjs/rendering/Camera2D.js.map +1 -0
  156. package/dist/cjs/rendering/Renderer2D.js +337 -0
  157. package/dist/cjs/rendering/Renderer2D.js.map +1 -0
  158. package/dist/cjs/runtime3d/Runtime3D.js +381 -0
  159. package/dist/cjs/runtime3d/Runtime3D.js.map +1 -0
  160. package/dist/cjs/runtime3d/SceneEditor3D.js +316 -0
  161. package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -0
  162. package/dist/cjs/scene/SceneManager.js +186 -0
  163. package/dist/cjs/scene/SceneManager.js.map +1 -0
  164. package/dist/cjs/scripting/NodeGraph.js +573 -0
  165. package/dist/cjs/scripting/NodeGraph.js.map +1 -0
  166. package/dist/cjs/social/Social.js +91 -0
  167. package/dist/cjs/social/Social.js.map +1 -0
  168. package/dist/cjs/templates/ActionTemplates.js +229 -0
  169. package/dist/cjs/templates/ActionTemplates.js.map +1 -0
  170. package/dist/cjs/templates/PartyTemplates.js +221 -0
  171. package/dist/cjs/templates/PartyTemplates.js.map +1 -0
  172. package/dist/cjs/templates/PuzzleTemplates.js +283 -0
  173. package/dist/cjs/templates/PuzzleTemplates.js.map +1 -0
  174. package/dist/cjs/templates/RPGTemplates.js +209 -0
  175. package/dist/cjs/templates/RPGTemplates.js.map +1 -0
  176. package/dist/cjs/templates/SportsTemplates.js +272 -0
  177. package/dist/cjs/templates/SportsTemplates.js.map +1 -0
  178. package/dist/cjs/templates/StrategyTemplates.js +173 -0
  179. package/dist/cjs/templates/StrategyTemplates.js.map +1 -0
  180. package/dist/cjs/templates/WaveDefense.js +470 -0
  181. package/dist/cjs/templates/WaveDefense.js.map +1 -0
  182. package/dist/cjs/tilemap/Tilemap.js +208 -0
  183. package/dist/cjs/tilemap/Tilemap.js.map +1 -0
  184. package/dist/cjs/tutorials/TutorialBranching.js +392 -0
  185. package/dist/cjs/tutorials/TutorialBranching.js.map +1 -0
  186. package/dist/cjs/tutorials/TutorialEngine.js +903 -0
  187. package/dist/cjs/tutorials/TutorialEngine.js.map +1 -0
  188. package/dist/cjs/tutorials/TutorialOverlay.js +602 -0
  189. package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -0
  190. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +816 -0
  191. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js.map +1 -0
  192. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +741 -0
  193. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js.map +1 -0
  194. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +786 -0
  195. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js.map +1 -0
  196. package/dist/cjs/ui/GameUI.js +312 -0
  197. package/dist/cjs/ui/GameUI.js.map +1 -0
  198. package/dist/cjs/xr/ARVR.js +197 -0
  199. package/dist/cjs/xr/ARVR.js.map +1 -0
  200. package/dist/esm/accessibility/Accessibility.js +153 -0
  201. package/dist/esm/accessibility/Accessibility.js.map +1 -0
  202. package/dist/esm/ai/AI.js +302 -0
  203. package/dist/esm/ai/AI.js.map +1 -0
  204. package/dist/esm/animation/Animation.js +227 -0
  205. package/dist/esm/animation/Animation.js.map +1 -0
  206. package/dist/esm/audio/AudioAdvanced.js +243 -0
  207. package/dist/esm/audio/AudioAdvanced.js.map +1 -0
  208. package/dist/esm/audio/AudioManager.js +246 -0
  209. package/dist/esm/audio/AudioManager.js.map +1 -0
  210. package/dist/esm/core/EventBus.js +61 -0
  211. package/dist/esm/core/EventBus.js.map +1 -0
  212. package/dist/esm/core/GameClock.js +68 -0
  213. package/dist/esm/core/GameClock.js.map +1 -0
  214. package/dist/esm/core/GameConfig.js +80 -0
  215. package/dist/esm/core/GameConfig.js.map +1 -0
  216. package/dist/esm/core/GameLoop.js +91 -0
  217. package/dist/esm/core/GameLoop.js.map +1 -0
  218. package/dist/esm/core/ServiceLocator.js +70 -0
  219. package/dist/esm/core/ServiceLocator.js.map +1 -0
  220. package/dist/esm/core/Validation.js +108 -0
  221. package/dist/esm/core/Validation.js.map +1 -0
  222. package/dist/esm/core/math.js +114 -0
  223. package/dist/esm/core/math.js.map +1 -0
  224. package/dist/esm/devtools/DevTools.js +555 -0
  225. package/dist/esm/devtools/DevTools.js.map +1 -0
  226. package/dist/esm/devtools/DeveloperExperience.js +547 -0
  227. package/dist/esm/devtools/DeveloperExperience.js.map +1 -0
  228. package/dist/esm/docs/DocGenerator.js +353 -0
  229. package/dist/esm/docs/DocGenerator.js.map +1 -0
  230. package/dist/esm/ecs/World.js +276 -0
  231. package/dist/esm/ecs/World.js.map +1 -0
  232. package/dist/esm/editor/AdvancedEditor.js +141 -0
  233. package/dist/esm/editor/AdvancedEditor.js.map +1 -0
  234. package/dist/esm/editor/AssetManager.js +188 -0
  235. package/dist/esm/editor/AssetManager.js.map +1 -0
  236. package/dist/esm/editor/DebugTools.js +179 -0
  237. package/dist/esm/editor/DebugTools.js.map +1 -0
  238. package/dist/esm/editor/NiceGameEditor.js +355 -0
  239. package/dist/esm/editor/NiceGameEditor.js.map +1 -0
  240. package/dist/esm/editor/SceneEditor.js +209 -0
  241. package/dist/esm/editor/SceneEditor.js.map +1 -0
  242. package/dist/esm/engine/NiceGameEngine.js +170 -0
  243. package/dist/esm/engine/NiceGameEngine.js.map +1 -0
  244. package/dist/esm/enterprise/Enterprise.js +246 -0
  245. package/dist/esm/enterprise/Enterprise.js.map +1 -0
  246. package/dist/esm/i18n/I18n.js +622 -0
  247. package/dist/esm/i18n/I18n.js.map +1 -0
  248. package/dist/esm/i18n/useTranslation.js +95 -0
  249. package/dist/esm/i18n/useTranslation.js.map +1 -0
  250. package/dist/esm/index.js +71 -0
  251. package/dist/esm/index.js.map +1 -0
  252. package/dist/esm/input/GamepadNavigation.js +178 -0
  253. package/dist/esm/input/GamepadNavigation.js.map +1 -0
  254. package/dist/esm/input/InputManager.js +399 -0
  255. package/dist/esm/input/InputManager.js.map +1 -0
  256. package/dist/esm/input/useGamepads.js +83 -0
  257. package/dist/esm/input/useGamepads.js.map +1 -0
  258. package/dist/esm/kids/KidMode.js +663 -0
  259. package/dist/esm/kids/KidMode.js.map +1 -0
  260. package/dist/esm/kids/KidTools.js +529 -0
  261. package/dist/esm/kids/KidTools.js.map +1 -0
  262. package/dist/esm/monetization/Monetization.js +186 -0
  263. package/dist/esm/monetization/Monetization.js.map +1 -0
  264. package/dist/esm/multiplayer/LocalMultiplayer.js +284 -0
  265. package/dist/esm/multiplayer/LocalMultiplayer.js.map +1 -0
  266. package/dist/esm/multiplayer/MiniGameTypes.js +60 -0
  267. package/dist/esm/multiplayer/MiniGameTypes.js.map +1 -0
  268. package/dist/esm/network/MultiplayerTransport.js +106 -0
  269. package/dist/esm/network/MultiplayerTransport.js.map +1 -0
  270. package/dist/esm/network/Networking.js +561 -0
  271. package/dist/esm/network/Networking.js.map +1 -0
  272. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +30 -0
  273. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -0
  274. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +49 -0
  275. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -0
  276. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +44 -0
  277. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -0
  278. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +16 -0
  279. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -0
  280. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +136 -0
  281. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -0
  282. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +159 -0
  283. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -0
  284. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +54 -0
  285. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -0
  286. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +9 -0
  287. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -0
  288. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +49 -0
  289. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -0
  290. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +573 -0
  291. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -0
  292. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +954 -0
  293. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -0
  294. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +147 -0
  295. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -0
  296. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +25 -0
  297. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -0
  298. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +27 -0
  299. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -0
  300. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +26 -0
  301. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -0
  302. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +122 -0
  303. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -0
  304. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +15 -0
  305. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -0
  306. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +186 -0
  307. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -0
  308. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +197 -0
  309. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -0
  310. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +106 -0
  311. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -0
  312. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +36 -0
  313. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -0
  314. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +22 -0
  315. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -0
  316. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +249 -0
  317. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -0
  318. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +158 -0
  319. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -0
  320. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +86 -0
  321. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -0
  322. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +13 -0
  323. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js.map +1 -0
  324. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -0
  325. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -0
  326. package/dist/esm/pathfinding/Pathfinding.js +250 -0
  327. package/dist/esm/pathfinding/Pathfinding.js.map +1 -0
  328. package/dist/esm/performance/BenchmarkSuite.js +315 -0
  329. package/dist/esm/performance/BenchmarkSuite.js.map +1 -0
  330. package/dist/esm/performance/Performance.js +171 -0
  331. package/dist/esm/performance/Performance.js.map +1 -0
  332. package/dist/esm/performance/PerformanceAdvanced.js +620 -0
  333. package/dist/esm/performance/PerformanceAdvanced.js.map +1 -0
  334. package/dist/esm/physics/PhysicsAdvanced.js +417 -0
  335. package/dist/esm/physics/PhysicsAdvanced.js.map +1 -0
  336. package/dist/esm/physics/PhysicsEngine2D.js +442 -0
  337. package/dist/esm/physics/PhysicsEngine2D.js.map +1 -0
  338. package/dist/esm/plugins/PluginSDK.js +484 -0
  339. package/dist/esm/plugins/PluginSDK.js.map +1 -0
  340. package/dist/esm/plugins/PluginTestKit.js +359 -0
  341. package/dist/esm/plugins/PluginTestKit.js.map +1 -0
  342. package/dist/esm/procedural/Procedural.js +282 -0
  343. package/dist/esm/procedural/Procedural.js.map +1 -0
  344. package/dist/esm/procedural/WorldBuilding.js +225 -0
  345. package/dist/esm/procedural/WorldBuilding.js.map +1 -0
  346. package/dist/esm/release/MobileExport.js +142 -0
  347. package/dist/esm/release/MobileExport.js.map +1 -0
  348. package/dist/esm/release/Release.js +141 -0
  349. package/dist/esm/release/Release.js.map +1 -0
  350. package/dist/esm/rendering/Camera2D.js +127 -0
  351. package/dist/esm/rendering/Camera2D.js.map +1 -0
  352. package/dist/esm/rendering/Renderer2D.js +334 -0
  353. package/dist/esm/rendering/Renderer2D.js.map +1 -0
  354. package/dist/esm/runtime3d/Runtime3D.js +371 -0
  355. package/dist/esm/runtime3d/Runtime3D.js.map +1 -0
  356. package/dist/esm/runtime3d/SceneEditor3D.js +299 -0
  357. package/dist/esm/runtime3d/SceneEditor3D.js.map +1 -0
  358. package/dist/esm/scene/SceneManager.js +184 -0
  359. package/dist/esm/scene/SceneManager.js.map +1 -0
  360. package/dist/esm/scripting/NodeGraph.js +568 -0
  361. package/dist/esm/scripting/NodeGraph.js.map +1 -0
  362. package/dist/esm/social/Social.js +85 -0
  363. package/dist/esm/social/Social.js.map +1 -0
  364. package/dist/esm/templates/ActionTemplates.js +217 -0
  365. package/dist/esm/templates/ActionTemplates.js.map +1 -0
  366. package/dist/esm/templates/PartyTemplates.js +204 -0
  367. package/dist/esm/templates/PartyTemplates.js.map +1 -0
  368. package/dist/esm/templates/PuzzleTemplates.js +267 -0
  369. package/dist/esm/templates/PuzzleTemplates.js.map +1 -0
  370. package/dist/esm/templates/RPGTemplates.js +196 -0
  371. package/dist/esm/templates/RPGTemplates.js.map +1 -0
  372. package/dist/esm/templates/SportsTemplates.js +257 -0
  373. package/dist/esm/templates/SportsTemplates.js.map +1 -0
  374. package/dist/esm/templates/StrategyTemplates.js +157 -0
  375. package/dist/esm/templates/StrategyTemplates.js.map +1 -0
  376. package/dist/esm/templates/WaveDefense.js +467 -0
  377. package/dist/esm/templates/WaveDefense.js.map +1 -0
  378. package/dist/esm/tilemap/Tilemap.js +205 -0
  379. package/dist/esm/tilemap/Tilemap.js.map +1 -0
  380. package/dist/esm/tutorials/TutorialBranching.js +388 -0
  381. package/dist/esm/tutorials/TutorialBranching.js.map +1 -0
  382. package/dist/esm/tutorials/TutorialEngine.js +897 -0
  383. package/dist/esm/tutorials/TutorialEngine.js.map +1 -0
  384. package/dist/esm/tutorials/TutorialOverlay.js +600 -0
  385. package/dist/esm/tutorials/TutorialOverlay.js.map +1 -0
  386. package/dist/esm/tutorials/content/Tutorials_T05_T08.js +810 -0
  387. package/dist/esm/tutorials/content/Tutorials_T05_T08.js.map +1 -0
  388. package/dist/esm/tutorials/content/Tutorials_T09_T11.js +736 -0
  389. package/dist/esm/tutorials/content/Tutorials_T09_T11.js.map +1 -0
  390. package/dist/esm/tutorials/content/Tutorials_T12_T15.js +780 -0
  391. package/dist/esm/tutorials/content/Tutorials_T12_T15.js.map +1 -0
  392. package/dist/esm/ui/GameUI.js +310 -0
  393. package/dist/esm/ui/GameUI.js.map +1 -0
  394. package/dist/esm/xr/ARVR.js +182 -0
  395. package/dist/esm/xr/ARVR.js.map +1 -0
  396. package/dist/types/__tests__/setup.d.ts +1 -0
  397. package/dist/types/accessibility/Accessibility.d.ts +82 -0
  398. package/dist/types/accessibility/index.d.ts +1 -0
  399. package/dist/types/ai/AI.d.ts +140 -0
  400. package/dist/types/ai/index.d.ts +1 -0
  401. package/dist/types/animation/Animation.d.ts +90 -0
  402. package/dist/types/animation/index.d.ts +1 -0
  403. package/dist/types/audio/AudioAdvanced.d.ts +190 -0
  404. package/dist/types/audio/AudioManager.d.ts +55 -0
  405. package/dist/types/audio/index.d.ts +1 -0
  406. package/dist/types/community/Community.d.ts +112 -0
  407. package/dist/types/community/index.d.ts +1 -0
  408. package/dist/types/core/EventBus.d.ts +16 -0
  409. package/dist/types/core/GameClock.d.ts +29 -0
  410. package/dist/types/core/GameConfig.d.ts +20 -0
  411. package/dist/types/core/GameLoop.d.ts +32 -0
  412. package/dist/types/core/ServiceLocator.d.ts +36 -0
  413. package/dist/types/core/TypeSafety.d.ts +190 -0
  414. package/dist/types/core/Validation.d.ts +24 -0
  415. package/dist/types/core/index.d.ts +7 -0
  416. package/dist/types/core/math.d.ts +32 -0
  417. package/dist/types/core/types.d.ts +130 -0
  418. package/dist/types/devtools/AssetStore.d.ts +133 -0
  419. package/dist/types/devtools/DevTools.d.ts +217 -0
  420. package/dist/types/devtools/DeveloperExperience.d.ts +123 -0
  421. package/dist/types/devtools/index.d.ts +3 -0
  422. package/dist/types/docs/APIPlayground.d.ts +26 -0
  423. package/dist/types/docs/Cookbook.d.ts +18 -0
  424. package/dist/types/docs/DocGenerator.d.ts +83 -0
  425. package/dist/types/docs/Guides.d.ts +18 -0
  426. package/dist/types/docs/index.d.ts +4 -0
  427. package/dist/types/ecs/World.d.ts +219 -0
  428. package/dist/types/ecs/index.d.ts +1 -0
  429. package/dist/types/editor/AdvancedEditor.d.ts +267 -0
  430. package/dist/types/editor/AssetManager.d.ts +45 -0
  431. package/dist/types/editor/DebugTools.d.ts +74 -0
  432. package/dist/types/editor/NiceGameEditor.d.ts +115 -0
  433. package/dist/types/editor/SceneEditor.d.ts +37 -0
  434. package/dist/types/editor/index.d.ts +8 -0
  435. package/dist/types/engine/NiceGameEngine.d.ts +53 -0
  436. package/dist/types/engine/index.d.ts +2 -0
  437. package/dist/types/enterprise/Enterprise.d.ts +217 -0
  438. package/dist/types/enterprise/index.d.ts +1 -0
  439. package/dist/types/epic/index.d.ts +10 -0
  440. package/dist/types/i18n/I18n.d.ts +107 -0
  441. package/dist/types/i18n/index.d.ts +2 -0
  442. package/dist/types/i18n/useTranslation.d.ts +74 -0
  443. package/dist/types/index.d.ts +127 -0
  444. package/dist/types/input/GamepadNavigation.d.ts +34 -0
  445. package/dist/types/input/InputManager.d.ts +77 -0
  446. package/dist/types/input/index.d.ts +3 -0
  447. package/dist/types/input/useGamepads.d.ts +39 -0
  448. package/dist/types/kids/KidMode.d.ts +207 -0
  449. package/dist/types/kids/KidTools.d.ts +135 -0
  450. package/dist/types/kids/index.d.ts +2 -0
  451. package/dist/types/legendary/index.d.ts +57 -0
  452. package/dist/types/monetization/Monetization.d.ts +224 -0
  453. package/dist/types/monetization/index.d.ts +1 -0
  454. package/dist/types/multiplayer/LocalMultiplayer.d.ts +61 -0
  455. package/dist/types/multiplayer/MiniGameTypes.d.ts +70 -0
  456. package/dist/types/multiplayer/index.d.ts +3 -0
  457. package/dist/types/network/MultiplayerTransport.d.ts +71 -0
  458. package/dist/types/network/Networking.d.ts +199 -0
  459. package/dist/types/network/index.d.ts +2 -0
  460. package/dist/types/pathfinding/Pathfinding.d.ts +42 -0
  461. package/dist/types/pathfinding/index.d.ts +1 -0
  462. package/dist/types/performance/AssetCompression.d.ts +137 -0
  463. package/dist/types/performance/BenchmarkSuite.d.ts +99 -0
  464. package/dist/types/performance/Performance.d.ts +87 -0
  465. package/dist/types/performance/PerformanceAdvanced.d.ts +220 -0
  466. package/dist/types/performance/WASMModules.d.ts +65 -0
  467. package/dist/types/performance/WebGPUCompute.d.ts +164 -0
  468. package/dist/types/performance/index.d.ts +1 -0
  469. package/dist/types/physics/PhysicsAdvanced.d.ts +148 -0
  470. package/dist/types/physics/PhysicsEngine2D.d.ts +66 -0
  471. package/dist/types/physics/index.d.ts +1 -0
  472. package/dist/types/plugins/PluginSDK.d.ts +134 -0
  473. package/dist/types/plugins/PluginTestKit.d.ts +107 -0
  474. package/dist/types/plugins/index.d.ts +2 -0
  475. package/dist/types/procedural/Procedural.d.ts +90 -0
  476. package/dist/types/procedural/WorldBuilding.d.ts +200 -0
  477. package/dist/types/procedural/index.d.ts +2 -0
  478. package/dist/types/release/MobileExport.d.ts +218 -0
  479. package/dist/types/release/Release.d.ts +81 -0
  480. package/dist/types/release/index.d.ts +1 -0
  481. package/dist/types/rendering/Camera2D.d.ts +39 -0
  482. package/dist/types/rendering/Renderer2D.d.ts +41 -0
  483. package/dist/types/rendering/index.d.ts +2 -0
  484. package/dist/types/runtime3d/Runtime3D.d.ts +259 -0
  485. package/dist/types/runtime3d/SceneEditor3D.d.ts +186 -0
  486. package/dist/types/runtime3d/index.d.ts +2 -0
  487. package/dist/types/scene/SceneManager.d.ts +59 -0
  488. package/dist/types/scene/index.d.ts +2 -0
  489. package/dist/types/scripting/NodeGraph.d.ts +84 -0
  490. package/dist/types/scripting/index.d.ts +2 -0
  491. package/dist/types/social/Social.d.ts +245 -0
  492. package/dist/types/social/index.d.ts +1 -0
  493. package/dist/types/templates/ActionTemplates.d.ts +173 -0
  494. package/dist/types/templates/PartyTemplates.d.ts +195 -0
  495. package/dist/types/templates/PuzzleTemplates.d.ts +127 -0
  496. package/dist/types/templates/RPGTemplates.d.ts +210 -0
  497. package/dist/types/templates/SportsTemplates.d.ts +162 -0
  498. package/dist/types/templates/StrategyTemplates.d.ts +264 -0
  499. package/dist/types/templates/WaveDefense.d.ts +92 -0
  500. package/dist/types/templates/index.d.ts +2 -0
  501. package/dist/types/tilemap/Tilemap.d.ts +66 -0
  502. package/dist/types/tilemap/index.d.ts +1 -0
  503. package/dist/types/tutorials/TutorialBranching.d.ts +132 -0
  504. package/dist/types/tutorials/TutorialEditor.d.ts +43 -0
  505. package/dist/types/tutorials/TutorialEngine.d.ts +237 -0
  506. package/dist/types/tutorials/TutorialOverlay.d.ts +79 -0
  507. package/dist/types/tutorials/VoiceNarration.d.ts +75 -0
  508. package/dist/types/tutorials/content/Tutorials_T04.d.ts +3 -0
  509. package/dist/types/tutorials/content/Tutorials_T05_T08.d.ts +6 -0
  510. package/dist/types/tutorials/content/Tutorials_T09_T11.d.ts +5 -0
  511. package/dist/types/tutorials/content/Tutorials_T12_T15.d.ts +6 -0
  512. package/dist/types/tutorials/content/UITutorials.d.ts +14 -0
  513. package/dist/types/tutorials/content/index.d.ts +5 -0
  514. package/dist/types/tutorials/index.d.ts +6 -0
  515. package/dist/types/ui/GameUI.d.ts +97 -0
  516. package/dist/types/ui/index.d.ts +2 -0
  517. package/dist/types/xr/ARVR.d.ts +252 -0
  518. package/dist/types/xr/index.d.ts +1 -0
  519. package/package.json +88 -0
@@ -0,0 +1,127 @@
1
+ export type { Vec2, Vec3, Rect, Color, GameState, EntityId, ComponentType, Component, UpdateFn, InputDevice, InputAction, AudioChannel, SceneData, SerializedEntity, SerializedComponent, GameProject, GameSettings, PhysicsSettings, AudioSettings, RenderingSettings, AssetType, AssetEntry, AssetManifest, GameEventType, GameEvent, ScreenMode, PlayerConfig, DeepPartial, Constructor, } from './core/types';
2
+ export { GameLoop } from './core/GameLoop';
3
+ export { GameClock } from './core/GameClock';
4
+ export { GameConfig } from './core/GameConfig';
5
+ export { EventBus } from './core/EventBus';
6
+ export { ServiceLocator, SERVICE_KEYS } from './core/ServiceLocator';
7
+ export { v2 } from './core/math';
8
+ export { World, System, createDefaultComponent, } from './ecs/World';
9
+ export type { Entity, ComponentMap, BuiltInComponent, TransformComponent, SpriteComponent, ShapeComponent, Collider2DComponent, RigidBody2DComponent, TextComponent, AnimatorComponent, ScriptComponent, AudioSourceComponent, ParticleEmitterComponent, CameraTargetComponent, SpriteAnimation, AnimationFrame, } from './ecs/World';
10
+ export { InputManager, PRESET_PLATFORMER, PRESET_TOPDOWN, PRESET_TWIN_STICK } from './input/InputManager';
11
+ export { GamepadNavigationProvider, useGamepadNavigation } from './input/GamepadNavigation';
12
+ export type { FocusableMeta, GamepadNavigationContextType } from './input/GamepadNavigation';
13
+ export { useGamepads, useGamepadEdges } from './input/useGamepads';
14
+ export type { GamepadSnapshot } from './input/useGamepads';
15
+ export { AudioManager } from './audio/AudioManager';
16
+ export { Camera2D } from './rendering/Camera2D';
17
+ export { Renderer2D, RenderSystem } from './rendering/Renderer2D';
18
+ export { PhysicsEngine2D, PhysicsSystem } from './physics/PhysicsEngine2D';
19
+ export { SceneManager } from './scene/SceneManager';
20
+ export type { SceneConfig, SceneTransition, TransitionType, PrefabDef } from './scene/SceneManager';
21
+ export { GameUI } from './ui/GameUI';
22
+ export type { UIElement, UIStyle, UITheme, UIAnchor, UIElementType } from './ui/GameUI';
23
+ export { PlayerManager, SplitScreenManager, PLAYER_COLORS } from './multiplayer/LocalMultiplayer';
24
+ export type { Player, Viewport } from './multiplayer/LocalMultiplayer';
25
+ export { GameRegistry, gameRegistry, MINI_PLAYER_COLORS, MINI_PLAYER_NAMES, KEYBOARD_GROUPS, DIR_UP, DIR_DOWN, DIR_LEFT, DIR_RIGHT, } from './multiplayer/MiniGameTypes';
26
+ export type { PlayerSlot, InputSource, Dir, KeyboardGroup, MiniGameMeta, MiniGameConfig, } from './multiplayer/MiniGameTypes';
27
+ export { SeededRandom, PerlinNoise, WaveGenerator, LootTable, ProceduralSprite } from './procedural/Procedural';
28
+ export type { WaveEntry, WaveConfig, LootDrop } from './procedural/Procedural';
29
+ export { NiceGameEngine } from './engine/NiceGameEngine';
30
+ export type { EngineOptions } from './engine/NiceGameEngine';
31
+ export { WaveDefenseTemplate, DEFAULT_WAVE_DEFENSE_CONFIG } from './templates/WaveDefense';
32
+ export type { WaveDefenseConfig, WaveDefenseState, UpgradeDef, UpgradeEffect } from './templates/WaveDefense';
33
+ export { NiceGameEditor, UndoStack, useEditor, serializeProject, deserializeProject } from './editor/NiceGameEditor';
34
+ export type { NiceGameEditorProps, EditorContextValue, EditorState, EditorTool, EditorMode, EditorPanel, UndoEntry } from './editor/NiceGameEditor';
35
+ export { createGizmoState, getSelectionRect, entitiesInRect, snapToGrid, snapVec2ToGrid, renderGrid, renderTranslateGizmo, renderRotateGizmo, renderScaleGizmo, hitTestGizmoAxis, pickEntityAt, copyEntities, pasteEntities, } from './editor/SceneEditor';
36
+ export type { GizmoMode, GizmoAxis, GizmoState, SelectionBox, ClipboardEntry } from './editor/SceneEditor';
37
+ export { AssetManager } from './editor/AssetManager';
38
+ export type { AssetMetadata, AssetFolder } from './editor/AssetManager';
39
+ export { Profiler, FPSCounter, ConsoleLogger, snapshotEntity, snapshotWorld, renderCollisionDebug, getMemoryStats } from './editor/DebugTools';
40
+ export type { ProfilerSample, ProfilerFrame, LogLevel, LogEntry, EntitySnapshot, MemoryStats } from './editor/DebugTools';
41
+ export { NodeLibrary, GraphExecutor, registerBuiltInNodes, createDefaultNodeLibrary, } from './scripting/NodeGraph';
42
+ export type { PortDataType, PortDef, NodeDef, NodeInstance, Connection, ScriptGraph, GraphVariable, } from './scripting/NodeGraph';
43
+ export { Tilemap, computeAutoTileMask } from './tilemap/Tilemap';
44
+ export type { TileDef, TilesetDef, TilemapLayer, TilemapData } from './tilemap/Tilemap';
45
+ export { SpriteAnimator, TweenManager, AnimationStateMachine, Easing, createClipFromSheet, } from './animation/Animation';
46
+ export type { AnimationClip, AnimationEventCallback, EasingFn, TweenConfig, AnimState, AnimTransition, } from './animation/Animation';
47
+ export { findPath, smoothPath, FlowField, findContainingPolygon } from './pathfinding/Pathfinding';
48
+ export type { PathGrid, PathfinderOptions, NavPolygon, NavMesh } from './pathfinding/Pathfinding';
49
+ export { PeerManager, createWebSocketSignaling, NetworkManager, SnapshotBuffer, ClientPrediction, interpolateState, LobbyManager, } from './network/Networking';
50
+ export type { ConnectionState, PeerInfo, SignalingMessage, SignalingTransport, RTCConfig, NetworkMode, NetworkIdentity, RPCDef, SyncVarDef, NetworkMessage, Snapshot, EntityState, PredictionInput, LobbyRoom, LobbyPlayer, } from './network/Networking';
51
+ export { LocalTransport, SignalRTransport } from './network/MultiplayerTransport';
52
+ export type { IMultiplayerTransport, TransportState, TransportMessage } from './network/MultiplayerTransport';
53
+ export { v3, quat, World3D, PhysicsWorld3D, Renderer3D, createDefaultCamera3DSettings, updateOrbitCamera, updateCharacterController, DEFAULT_CHARACTER_CONFIG, } from './runtime3d/Runtime3D';
54
+ export type { Vec3 as Vec3_3D, Quaternion, Transform3D, MeshPrimitive, MeshComponent, LightType, LightComponent, CameraMode3D, Camera3DComponent, Material3D, CameraController, Camera3DSettings, ColliderShape3D, RigidBodyType3D, Collider3DDef, RigidBody3DDef, PhysicsWorld3DConfig, PhysicsBackend3D, RaycastHit3D, RendererBackend3D, CharacterControllerConfig, CharacterState, } from './runtime3d/Runtime3D';
55
+ export { createGizmo3DState, snapToGrid3D, placeObject, Terrain3D, MaterialLibrary, createBlendTree, addBlendTreeChild, evaluateBlendTree, DEFAULT_PLACEMENT_CONFIG, DEFAULT_TERRAIN_CONFIG, DEFAULT_SKYBOX, DEFAULT_FPS_CONFIG, DEFAULT_THIRD_PERSON_CONFIG, DEFAULT_RACING_3D_CONFIG, DEFAULT_FLIGHT_SIM_CONFIG, DEFAULT_HORROR_CONFIG, } from './runtime3d/SceneEditor3D';
56
+ export type { Gizmo3DMode, Gizmo3DAxis, Gizmo3DSpace, Gizmo3DState, PlacementConfig, TerrainConfig, SkyboxConfig, ModelAsset, AnimationRetargetMap, IKChain, BlendTreeNode, ShaderUniform, ShaderDef, DecalDef, FPSTemplateConfig, ThirdPersonTemplateConfig, RacingTemplate3DConfig, FlightSimConfig, HorrorTemplateConfig, } from './runtime3d/SceneEditor3D';
57
+ export { DEFAULT_PLATFORMER_CONFIG, createPlatformerState, updatePlatformer, DEFAULT_RUN_AND_GUN_CONFIG, PRESET_WEAPONS, DEFAULT_BEAT_EM_UP_CONFIG, createBeatEmUpState, DEFAULT_HACK_AND_SLASH_CONFIG, DEFAULT_TWIN_STICK_CONFIG, createTwinStickState, ProjectilePool, } from './templates/ActionTemplates';
58
+ export type { PlatformerConfig, PlatformerState, RunAndGunConfig, WeaponType, WeaponDef, BeatEmUpConfig, ComboChain, BeatEmUpState, HackAndSlashConfig, SkillDef, TwinStickConfig, TwinStickState, Projectile, } from './templates/ActionTemplates';
59
+ export { DEFAULT_MATCH3_CONFIG, createMatch3Board, findMatches, removeMatches, applyGravity, swapGems, DEFAULT_BLOCK_PUZZLE_CONFIG, TETROMINOES, createBlockPuzzleState, checkLines, clearLines, DEFAULT_PHYSICS_PUZZLE_CONFIG, DEFAULT_HIDDEN_OBJECT_CONFIG, Deck, createStandardDeck, } from './templates/PuzzleTemplates';
60
+ export type { Match3Config, GemType, Match3Board, BlockPuzzleConfig, BlockPuzzleState, PhysicsPuzzleConfig, PuzzleLevelDef, HiddenObjectConfig, HiddenObjectDef, HiddenObjectLevel, CardDef, DeckConfig, } from './templates/PuzzleTemplates';
61
+ export { DEFAULT_RPG_CONFIG, xpForLevel, createInventory, addItem, DEFAULT_VISUAL_NOVEL_CONFIG, parseVNLabels, createVNState, DEFAULT_POINT_AND_CLICK_CONFIG, DEFAULT_ROGUELIKE_CONFIG, generateDungeon, computeFOV, DEFAULT_DUNGEON_CRAWLER_CONFIG, } from './templates/RPGTemplates';
62
+ export type { RPGConfig, RPGStats, RPGCharacter, StatusEffect, ItemDef, Inventory, VisualNovelConfig, VNCommandType, VNCommand, VNChoice, VNScript, VNState, PointAndClickConfig, Hotspot, RoomDef, RoguelikeConfig, TileType, DungeonRoom, DungeonCrawlerConfig, DungeonFloorDef, } from './templates/RPGTemplates';
63
+ export { DEFAULT_TOP_DOWN_RACING_CONFIG, createRacerState, updateRacer, DEFAULT_SIDE_SCROLLER_RACING_CONFIG, DEFAULT_SOCCER_CONFIG, DEFAULT_BASKETBALL_CONFIG, createSportsState, DEFAULT_GOLF_CONFIG, DEFAULT_BILLIARDS_CONFIG, updateBilliardsBalls, DEFAULT_RHYTHM_CONFIG, createRhythmState, judgeHit, applyHitResult, } from './templates/SportsTemplates';
64
+ export type { TopDownRacingConfig, RacerState, TrackCheckpoint, SideScrollerRacingConfig, SportType, SportsConfig, SportsState, GolfConfig, BilliardsConfig, BilliardsBall, RhythmConfig, NoteType, RhythmNote, RhythmChart, RhythmState, } from './templates/SportsTemplates';
65
+ export { DEFAULT_TOWER_DEFENSE_CONFIG, createTDState, DEFAULT_RTS_CONFIG, createRTSState, DEFAULT_TACTICS_CONFIG, createTurnOrder, nextUnit, DEFAULT_CITY_BUILDER_CONFIG, createCityState, updateCity, DEFAULT_IDLE_CONFIG, createIdleState, getGeneratorCost, getIdleIncome, formatNumber, } from './templates/StrategyTemplates';
66
+ export type { TowerDefenseConfig, TowerTargeting, TowerDef, EnemyWaveDef, TDEnemyDef, TDState, RTSConfig, RTSResources, UnitCommand, RTSUnitDef, RTSBuildingDef, RTSState, TacticsConfig, TacticsUnitDef, TacticsSkillDef, TacticsTile, TacticsTurnOrder, CityBuilderConfig, CityBuildingDef, CityState, IdleConfig, IdleGeneratorDef, IdleUpgradeDef, IdleState, } from './templates/StrategyTemplates';
67
+ export { DEFAULT_MINIGAME_COLLECTION_CONFIG, createMinigameCollectionState, awardPoints, DEFAULT_QUIZ_CONFIG, createQuizState, scoreQuizAnswer, DEFAULT_BOARD_GAME_CONFIG, rollDice, createBoardGameState, DEFAULT_REACTION_CONFIG, createReactionState, getAverageReactionTime, DEFAULT_DRAWING_CONFIG, createDrawingState, generateHint, checkGuess, } from './templates/PartyTemplates';
68
+ export type { MinigameCollectionConfig, MinigameType, MinigameDef, MinigameCollectionState, MinigamePlayer, QuizConfig, QuizLifeline, QuizQuestion, QuizState, BoardGameConfig, BoardSpaceType, BoardSpace, BoardGameState, ReactionGameConfig, ReactionState, DrawingGameConfig, DrawingStroke, DrawingGameState, } from './templates/PartyTemplates';
69
+ export { ObjectPool, AssetStreamer, selectLODLevel, updateLODGroups, aabbInFrustum, rectInView, measureMemory, formatBytes, } from './performance/Performance';
70
+ export type { Poolable, AssetPriority, StreamRequest, LODLevel, LODGroup, AABB, FrustumPlane, } from './performance/Performance';
71
+ export { DEFAULT_ACCESSIBILITY_CONFIG, DIFFICULTY_PRESETS, COLORBLIND_MATRICES, applyColorblindFilter, getColorblindCSSFilter, ScreenReaderAnnouncer, getActiveSubtitles, ControlMapper, } from './accessibility/Accessibility';
72
+ export type { ColorblindMode, AccessibilityConfig, DifficultyPreset, DifficultySettings, SubtitleEntry, SubtitleTrack, ControlMapping, } from './accessibility/Accessibility';
73
+ export { ENGINE_MODULES, ENGINE_VERSION, ENGINE_NAME, CHANGELOG, runBenchmark, formatBenchmark, detectCapabilities, DEFAULT_EXPORT_CONFIG, generatePWAManifest, } from './release/Release';
74
+ export type { APIDocEntry, APIDocModule, MigrationGuide, MigrationChange, BenchmarkResult, EngineCapabilities, ExportConfig, } from './release/Release';
75
+ export { BTAction, BTCondition, BTSequence, BTSelector, BTParallel, BTDecorator, BTRepeat, btInvert, steerSeek, steerFlee, steerArrive, steerWander, steerSeparation, FiniteStateMachine, selectBestAction, planGOAP, createDialogTree, getAvailableResponses, } from './ai/AI';
76
+ export type { BTStatus, BTContext, BTNode, SteeringAgent, FSMState, UtilityAction, GOAPAction, GOAPGoal, DialogNode, DialogResponse, DialogTree, } from './ai/AI';
77
+ export { VR_SESSION_DEFAULT, AR_SESSION_DEFAULT, detectXRCapabilities, STANDARD_CONTROLLER_MAPPING, createPinchGesture, createGrabGesture, DEFAULT_AR_PLACEMENT, snapPlacement, createSpatialPanel, billboardToward, DEFAULT_PANO_CONFIG, DEFAULT_VR_COMFORT, DEFAULT_VR_TELEPORT, DEFAULT_VR_INTERACTION, } from './xr/ARVR';
78
+ export type { XRSessionMode, XRSessionConfig, XRCapabilities, XRInputState, XRButtonState, XRControllerMapping, XRHandedness, HandJointName, HandJointPose, HandGesture, ARHitResult, ARAnchor, ARPlacementConfig, LightEstimate, SpatialPanel, PanoVideoConfig, VRGameConfig, VRLocomotion, VRComfort, VRTeleportConfig, VRInteractionConfig, } from './xr/ARVR';
79
+ export { createMarketplaceQuery, computeRatingAggregate, computeJamPhase, computeJamResults, recommendGames, } from './social/Social';
80
+ export type { UserProfile, Badge, UserStats, SocialLink, PrivacySettings, AssetCategory, AssetLicense, MarketplaceAsset, MarketplaceQuery, MarketplaceResult, GameVisibility, ContentRating, PublishedGame, PublishConfig, GameFeature, Comment, Rating, RatingAggregate, JamPhase, GameJam, JamSubmission, JamScore, FeaturedCollection, DiscoveryFeed, GameRecommendation, NotificationType, UserNotification, } from './social/Social';
81
+ export { DEFAULT_ASSET_OPTIMIZATION, generateServiceWorkerConfig, createCapacitorConfig, createElectronConfig, createDefaultMobileLayout, MOBILE_PERF_PROFILES, } from './release/MobileExport';
82
+ export type { ExportPlatform, ExportStep, ExportPipelineConfig, AssetOptimizationConfig, SigningConfig, ExportResult, PWAConfig, PWAIcon, CapacitorConfig, CapacitorPluginConfig, ElectronConfig, ElectronWebPrefs, VirtualControlType, VirtualControl, VirtualJoystickConfig, VirtualButtonConfig, TouchControlLayout, AdProvider, AdType, AdConfig, AdPlacement, AdEvent, MobilePerformanceProfile, } from './release/MobileExport';
83
+ export { mergeVersionVectors, happensBefore, DEFAULT_GIT_CONFIG, PluginRegistry, createCustomNode, DEFAULT_KEYBINDINGS, DEFAULT_EDITOR_LAYOUT, } from './editor/AdvancedEditor';
84
+ export type { CollabOperation, CollabCursor, CollabPresence, CollabSession, CollabPermissions, CollabMessage, VersionVector, GitIntegrationConfig, GitStatus, GitFileChange, GitCommitInfo, PluginManifest, PluginPermission, PluginContributions, PluginCommand, PluginPanel, PluginNodeType, PluginState, PluginInstance, CustomNodeDefinition, NodePinType, NodePinDef, NodePropertyDef, Keybinding, EditorLayout, EditorPanelLayout, EditorToolbarLayout, } from './editor/AdvancedEditor';
85
+ export { DEFAULT_FLUID_CONFIG, createFluidParticles, stepFluid, DEFAULT_SOFT_BODY, createSoftBodyCircle, stepSoftBody, DEFAULT_DESTRUCTION, shatterObject, DEFAULT_ROPE_CONFIG, createRope, stepRope, DEFAULT_CLOTH, createCloth, stepCloth, } from './physics/PhysicsAdvanced';
86
+ export type { FluidConfig, FluidParticle, SoftBodyConfig, SoftBodyNode, SoftBodySpring, SoftBody, DestructionConfig, DestructibleObject, Fragment, RopeConfig, RopePoint, Rope, ClothConfig, ClothNode, ClothLink, ClothMesh, } from './physics/PhysicsAdvanced';
87
+ export { DEFAULT_ADSR, oscillatorSample, adsrValue, SYNTH_PRESETS, createReverb, createDelay, createDistortion, createCompressor, createEffectsChain, evaluateMusicConditions, findNextMusicState, beatDuration, barDuration, currentBeat, nextBarTime, DEFAULT_ANALYSIS_CONFIG, extractBands, DEFAULT_VOICE_CONFIG, } from './audio/AudioAdvanced';
88
+ export type { WaveformType, OscillatorConfig, EnvelopeADSR, SynthPatch, LFOConfig, EffectType, AudioEffect, AudioEffectsChain, ReverbParams, DelayParams, DistortionParams, ChorusParams, CompressorParams, EQBand, MusicLayerState, MusicLayer, MusicCondition, MusicTransition, AdaptiveMusicConfig, MusicState, AudioAnalysisConfig, AudioBands, AudioReactiveBinding, VoiceChatConfig, VoiceParticipant, } from './audio/AudioAdvanced';
89
+ export { DEFAULT_STREAMING, getChunkCoord, getChunksInRadius, chunkKey, valueNoise2D, fbm, selectBiome, DEFAULT_BIOMES, WEATHER_PRESETS, lerpWeather, DEFAULT_DAY_NIGHT, getTimeOfDay, getGameHour, getSunAngle, getCurrentScheduleEntry, canStartQuest, startQuest, updateObjective, isQuestComplete, completeQuest, } from './procedural/WorldBuilding';
90
+ export type { WorldStreamingConfig, WorldChunk, ChunkTerrain, TerrainDecoration, TerrainGenConfig, BiomeDef, VegetationRule, WeatherType, WeatherConfig, WeatherSchedule, WeatherScheduleEntry, DayNightConfig, TimeOfDay, NPCSchedule, ScheduleEntry, QuestState, ObjectiveType, QuestDef, QuestObjective, QuestReward, QuestJournal, QuestInstance, } from './procedural/WorldBuilding';
91
+ export { getActiveSubscriptions, hasProduct, getBalance, modifyBalance, AnalyticsBuffer, assignVariant, insertScore, formatLeaderboardScore, computeChecksum, AchievementTracker, } from './monetization/Monetization';
92
+ export type { ProductType, IAPProduct, IAPContent, PurchaseState, PurchaseRecord, IAPStore, VirtualCurrency, WalletEntry, Wallet, AnalyticsEventType, AnalyticsEvent, AnalyticsConfig, AnalyticsProvider, ABTest, ABVariant, ABAssignment, LeaderboardSort, LeaderboardPeriod, LeaderboardDef, LeaderboardEntry, LeaderboardPage, LeaderboardAntiCheat, CloudSaveConfig, CloudSaveSlot, CloudSyncResult, AchievementDef, AchievementProgress, } from './monetization/Monetization';
93
+ export { DEFAULT_BRANDING, generateCSSVariables, DEFAULT_PASSWORD_POLICY, validatePassword, SYSTEM_ROLES, hasPermission, resolveRolePermissions, AuditLog, PLAN_LIMITS, DEFAULT_RATE_LIMITS, RateLimiter, } from './enterprise/Enterprise';
94
+ export type { BrandingConfig, AuthProvider, AuthConfig, AuthProviderConfig, MFAConfig, PasswordPolicy, Permission, RoleDef, AuditAction, AuditEntry, AuditQuery, Organization, OrgMember, OrgPlan, OrgSettings, APIKey, RateLimitConfig, DeploymentConfig, DatabaseConfig, StorageConfig, CacheConfig, ScalingConfig, } from './enterprise/Enterprise';
95
+ export { I18nManager, getI18n, initI18n, t, registerEngineTranslations, ENGINE_TRANSLATIONS_EN, ENGINE_TRANSLATIONS_PL, ENGINE_TRANSLATIONS_DE, SUPPORTED_LOCALES, LOCALE_NAMES, RTL_LOCALES, } from './i18n/I18n';
96
+ export type { Locale, TranslationDict, TranslationNamespace, InterpolationValues, PluralCategory, PluralRule, I18nConfig, } from './i18n/I18n';
97
+ export { useTranslation, I18nProvider, TranslatedText, LocaleSelect, } from './i18n/useTranslation';
98
+ export type { UseTranslationResult } from './i18n/useTranslation';
99
+ export { TutorialEngine, getBuiltInTutorials, TUTORIAL_FIRST_GAME, TUTORIAL_SPACE_SHOOTER, TUTORIAL_DATAGRID_BASICS, } from './tutorials/TutorialEngine';
100
+ export type { TutorialStepType, TutorialDifficulty, TutorialCategory, QuizOption, CodeValidation, TutorialStep, TutorialDefinition, TutorialProgress, TutorialEvents, CodeValidatorFn, } from './tutorials/TutorialEngine';
101
+ export { KidModeManager, DEFAULT_KID_MODE_CONFIG, KID_DIFFICULTY_PRESETS, VISUAL_BLOCKS, KID_BADGES, KID_SPRITES, } from './kids/KidMode';
102
+ export type { AgeGroup, KidDifficulty, BlockCategory, VisualBlock, BlockParam, KidSprite, KidBadge, BadgeCondition, KidProfile, ParentConfig, ClassroomConfig, KidModeConfig, KidDifficultySettings, } from './kids/KidMode';
103
+ export { getEngineError, formatEngineError, throwEngineError, warnEngine, searchAPIHints, API_HINTS, createPerfDashboard, recordPerfSnapshot, getAverageFPS, getPerfSummary, runHealthCheck, renderDebugOverlay, DEFAULT_DEBUG_OVERLAY, QUICK_START_TEMPLATES, } from './devtools/DeveloperExperience';
104
+ export type { EngineError, APIHint, PerfSnapshot, PerfDashboard, HealthCheckResult, DebugOverlayConfig, QuickStartTemplate, } from './devtools/DeveloperExperience';
105
+ export { TUTORIAL_ANIMATIONS, TUTORIAL_TILEMAPS, TUTORIAL_VISUAL_SCRIPTING, TUTORIAL_LOCAL_MULTIPLAYER, getTutorials_T05_T08, } from './tutorials/content/Tutorials_T05_T08';
106
+ export { clamp, clampPositive, assertFinite, assertPositive, assertNonNegative, assertInRange, assertNonEmpty, assertCanvasElement, validateGameSettings, validatePhysicsSettings, } from './core/Validation';
107
+ export type { ValidationResult } from './core/Validation';
108
+ export { PluginManager, PluginMarketplace, PLUGIN_TEMPLATES, } from './plugins/PluginSDK';
109
+ export type { PluginState as SDKPluginState, PluginType, PluginManifest as SDKPluginManifest, PluginContext, PluginDefinition, ExtensionPoint, PluginStorage, PluginInstance as SDKPluginInstance, PluginTemplate, MarketplaceEntry, MarketplaceSearchResult, } from './plugins/PluginSDK';
110
+ export { TestPluginStorage, TestPluginContext, PluginAssertionError, pluginAssert, PluginTestRunner, createTestManifest, testPluginLifecycle, formatTestResults, } from './plugins/PluginTestKit';
111
+ export type { TestStatus, TestResult, TestSuiteResult, PluginTestCase, } from './plugins/PluginTestKit';
112
+ export { TUTORIAL_MULTIPLAYER_ONLINE, TUTORIAL_PROCEDURAL_WORLD, TUTORIAL_PLATFORMER, getTutorials_T09_T11, } from './tutorials/content/Tutorials_T09_T11';
113
+ export { TUTORIAL_RPG, TUTORIAL_TOWER_DEFENSE, TUTORIAL_3D_GAME, TUTORIAL_PUBLISHING, getTutorials_T12_T15, } from './tutorials/content/Tutorials_T12_T15';
114
+ export { FrameBudgetManager, MemoryLeakDetector, AutoLODManager, WorkerPool, PerfTimer, ObjectPool as LegendaryObjectPool, QUALITY_PRESETS, } from './performance/PerformanceAdvanced';
115
+ export type { FrameBudgetConfig, BudgetReport, FrameBudgetSnapshot, MemoryTracker, MemorySnapshot, LeakSuspect, QualityLevel, AutoLODConfig, QualitySettings, WorkerTaskStatus, WorkerTask, WorkerPoolConfig, } from './performance/PerformanceAdvanced';
116
+ export { TutorialOverlay } from './tutorials/TutorialOverlay';
117
+ export type { OverlayConfig, TooltipPosition, OverlayAction, } from './tutorials/TutorialOverlay';
118
+ export { DocRegistry, DOCS_ECS, DOCS_RENDERING, } from './docs/DocGenerator';
119
+ export type { DocCategory, DocMemberKind, DocParam, DocMember, DocModule, DocSearchResult, } from './docs/DocGenerator';
120
+ export { BranchingEngine, AchievementEngine, BUILT_IN_ACHIEVEMENTS, } from './tutorials/TutorialBranching';
121
+ export type { BranchConditionType, BranchCondition, BranchRule, BranchingStep, BranchingConfig, BranchContext, AchievementTier, AchievementCondition, AchievementDefinition, AchievementProgress as LegendaryAchievementProgress, } from './tutorials/TutorialBranching';
122
+ export { HotModuleReplacer, AssetPipeline, DeployManager, CollaborationManager, } from './devtools/DevTools';
123
+ export type { HMRModule, HMRUpdate, AssetType as PipelineAssetType, AssetMeta, AssetProcessorOptions, DeployTarget, DeployConfig, DeployResult, CollaboratorCursor, } from './devtools/DevTools';
124
+ export { GuidedWizard, BlockEditor, KID_BLOCK_PALETTES, } from './kids/KidTools';
125
+ export type { WizardChoice, WizardStep, WizardResult, BlockShape, DragBlock, BlockPalette, DragDropState, } from './kids/KidTools';
126
+ export { BenchmarkRunner, BUILTIN_BENCHMARKS, } from './performance/BenchmarkSuite';
127
+ export type { BenchmarkScenario, BenchmarkTimings, BenchmarkMemory, BenchmarkResult as BenchmarkScenarioResult, BenchmarkReport, RegressionResult, } from './performance/BenchmarkSuite';
@@ -0,0 +1,34 @@
1
+ /**
2
+ * GamepadNavigationContext — React context for UI-level spatial
3
+ * gamepad/keyboard navigation (focus management, focus traps, game-mode lock).
4
+ *
5
+ * For in-game input, use InputManager from `./input`.
6
+ * This context is for navigating UI elements (menus, buttons, selects)
7
+ * with a gamepad d-pad or analog stick.
8
+ */
9
+ import React, { type ReactNode } from "react";
10
+ export interface FocusableMeta {
11
+ id: string;
12
+ ref: React.RefObject<HTMLElement>;
13
+ x: number;
14
+ y: number;
15
+ width: number;
16
+ height: number;
17
+ isDropdown?: boolean;
18
+ }
19
+ export interface GamepadNavigationContextType {
20
+ register: (meta: FocusableMeta) => void;
21
+ unregister: (id: string) => void;
22
+ moveFocus: (dx: number, dy: number) => void;
23
+ setActive: (id: string) => void;
24
+ activeId: string | null;
25
+ focusables: FocusableMeta[];
26
+ pushFocusTrap: (prefix: string, onDismiss?: () => void) => void;
27
+ popFocusTrap: () => void;
28
+ enterGameMode: () => void;
29
+ exitGameMode: () => void;
30
+ }
31
+ export declare function GamepadNavigationProvider({ children }: {
32
+ children: ReactNode;
33
+ }): import("react/jsx-runtime").JSX.Element;
34
+ export declare function useGamepadNavigation(): GamepadNavigationContextType;
@@ -0,0 +1,77 @@
1
+ import type { Vec2 } from '../core/types';
2
+ import { EventBus } from '../core/EventBus';
3
+ export type GamepadButton = 'A' | 'B' | 'X' | 'Y' | 'LB' | 'RB' | 'LT' | 'RT' | 'Back' | 'Start' | 'LS' | 'RS' | 'DpadUp' | 'DpadDown' | 'DpadLeft' | 'DpadRight' | 'Home';
4
+ export type GamepadAxis = 'LeftX' | 'LeftY' | 'RightX' | 'RightY';
5
+ export interface ActionState {
6
+ pressed: boolean;
7
+ justPressed: boolean;
8
+ justReleased: boolean;
9
+ value: number;
10
+ }
11
+ export interface ActionBinding {
12
+ /** Keyboard keys */
13
+ keys?: string[];
14
+ /** Gamepad buttons */
15
+ gamepadButtons?: GamepadButton[];
16
+ /** Gamepad axis + direction */
17
+ gamepadAxis?: {
18
+ axis: GamepadAxis;
19
+ direction: 'positive' | 'negative';
20
+ };
21
+ /** Mouse buttons (0=left, 1=middle, 2=right) */
22
+ mouseButtons?: number[];
23
+ }
24
+ export interface InputPreset {
25
+ name: string;
26
+ actions: Record<string, ActionBinding>;
27
+ }
28
+ export declare class InputManager {
29
+ deadzone: number;
30
+ readonly events: EventBus;
31
+ private _deadzone;
32
+ private _actions;
33
+ private _keys;
34
+ private _keysJustPressed;
35
+ private _keysJustReleased;
36
+ private _mousePos;
37
+ private _mouseButtons;
38
+ private _mouseButtonsJustPressed;
39
+ private _mouseButtonsJustReleased;
40
+ private _mouseWheel;
41
+ private _gamepads;
42
+ private _touches;
43
+ private _cleanup;
44
+ constructor(deadzone?: number);
45
+ /**
46
+ * Attach DOM event listeners. Call once when engine starts.
47
+ * Pass the target element (usually the canvas container).
48
+ */
49
+ attach(target?: HTMLElement | Window): void;
50
+ detach(): void;
51
+ /** Define an action binding. */
52
+ defineAction(name: string, binding: ActionBinding): void;
53
+ /** Define multiple action bindings at once. */
54
+ defineActions(actions: Record<string, ActionBinding>): void;
55
+ /** Load a preset (e.g. platformer, fps, rpg). */
56
+ loadPreset(preset: InputPreset): void;
57
+ /** Query an action state for a specific player. */
58
+ getAction(name: string, playerIndex?: number): ActionState;
59
+ isKeyDown(code: string): boolean;
60
+ isKeyJustPressed(code: string): boolean;
61
+ get mousePosition(): Vec2;
62
+ get mouseWheelDelta(): number;
63
+ isMouseDown(button?: number): boolean;
64
+ getGamepadAxis(playerIndex: number, axis: GamepadAxis): number;
65
+ getGamepadButton(playerIndex: number, button: GamepadButton): boolean;
66
+ isGamepadConnected(index: number): boolean;
67
+ get connectedGamepads(): number;
68
+ /** Vibrate a gamepad. */
69
+ vibrate(playerIndex: number, duration: number, weak?: number, strong?: number): void;
70
+ update(): void;
71
+ /** Clear frame-edge states. Call AFTER game logic. */
72
+ lateUpdate(): void;
73
+ private pollGamepads;
74
+ }
75
+ export declare const PRESET_PLATFORMER: InputPreset;
76
+ export declare const PRESET_TOPDOWN: InputPreset;
77
+ export declare const PRESET_TWIN_STICK: InputPreset;
@@ -0,0 +1,3 @@
1
+ export { InputManager, PRESET_PLATFORMER, PRESET_TOPDOWN, PRESET_TWIN_STICK, type GamepadButton, type GamepadAxis, type ActionState, type ActionBinding, type InputPreset, } from './InputManager';
2
+ export { GamepadNavigationProvider, useGamepadNavigation, type FocusableMeta, type GamepadNavigationContextType, } from './GamepadNavigation';
3
+ export { useGamepads, useGamepadEdges, type GamepadSnapshot, } from './useGamepads';
@@ -0,0 +1,39 @@
1
+ /**
2
+ * useGamepads — polls connected gamepads every frame.
3
+ * Returns an array of GamepadSnapshot objects (0-8 pads).
4
+ * Designed for couch mini-games (higher level than InputManager).
5
+ */
6
+ export interface GamepadSnapshot {
7
+ index: number;
8
+ up: boolean;
9
+ down: boolean;
10
+ left: boolean;
11
+ right: boolean;
12
+ dpUp: boolean;
13
+ dpDown: boolean;
14
+ dpLeft: boolean;
15
+ dpRight: boolean;
16
+ lx: number;
17
+ ly: number;
18
+ rx: number;
19
+ ry: number;
20
+ a: boolean;
21
+ b: boolean;
22
+ x: boolean;
23
+ y: boolean;
24
+ lb: boolean;
25
+ rb: boolean;
26
+ lt: boolean;
27
+ rt: boolean;
28
+ start: boolean;
29
+ select: boolean;
30
+ }
31
+ export declare function useGamepads(): GamepadSnapshot[];
32
+ /**
33
+ * useGamepadEdges — returns snapshots + edge detection (justPressed).
34
+ * Compares current frame to previous frame for each button.
35
+ */
36
+ export declare function useGamepadEdges(): {
37
+ pads: GamepadSnapshot[];
38
+ justPressed: (padIndex: number, button: keyof GamepadSnapshot) => boolean;
39
+ };
@@ -0,0 +1,207 @@
1
+ import type { Locale } from '../i18n/I18n';
2
+ /** Age group brackets */
3
+ export type AgeGroup = '6-8' | '9-11' | '12-14' | '15+';
4
+ /** Kid-mode difficulty presets */
5
+ export type KidDifficulty = 'explorer' | 'creator' | 'inventor' | 'master';
6
+ /** Visual block categories (Scratch-inspired) */
7
+ export type BlockCategory = 'motion' | 'looks' | 'events' | 'control' | 'sensing' | 'operators' | 'variables' | 'sounds';
8
+ /** A visual programming block */
9
+ export interface VisualBlock {
10
+ id: string;
11
+ category: BlockCategory;
12
+ /** Emoji icon for the block */
13
+ emoji: string;
14
+ /** Block label per locale */
15
+ label: Partial<Record<Locale, string>>;
16
+ /** Description per locale */
17
+ description: Partial<Record<Locale, string>>;
18
+ /** Parameters this block accepts */
19
+ params: BlockParam[];
20
+ /** What this block generates (engine code concept) */
21
+ generatesAction: string;
22
+ /** Minimum age group */
23
+ minAge: AgeGroup;
24
+ }
25
+ /** Parameter on a visual block */
26
+ export interface BlockParam {
27
+ name: string;
28
+ type: 'number' | 'string' | 'dropdown' | 'color' | 'entity' | 'boolean';
29
+ /** Label per locale */
30
+ label: Partial<Record<Locale, string>>;
31
+ defaultValue: string | number | boolean;
32
+ /** For dropdown: available options */
33
+ options?: Array<{
34
+ value: string;
35
+ label: Partial<Record<Locale, string>>;
36
+ }>;
37
+ /** Min/max for number params */
38
+ min?: number;
39
+ max?: number;
40
+ }
41
+ /** Sprite library item for kids */
42
+ export interface KidSprite {
43
+ id: string;
44
+ name: Partial<Record<Locale, string>>;
45
+ /** Category for browsing */
46
+ category: 'animals' | 'people' | 'vehicles' | 'nature' | 'food' | 'fantasy' | 'space' | 'sports' | 'buildings' | 'effects';
47
+ /** Emoji preview */
48
+ emoji: string;
49
+ /** Asset URL pattern */
50
+ assetPath: string;
51
+ /** Number of animation frames */
52
+ frameCount: number;
53
+ /** Safe for all ages */
54
+ ageAppropriate: AgeGroup;
55
+ /** Tags for search */
56
+ tags: string[];
57
+ }
58
+ /** Gamification badge */
59
+ export interface KidBadge {
60
+ id: string;
61
+ emoji: string;
62
+ name: Partial<Record<Locale, string>>;
63
+ description: Partial<Record<Locale, string>>;
64
+ /** Condition to earn */
65
+ condition: BadgeCondition;
66
+ }
67
+ export type BadgeCondition = {
68
+ type: 'tutorials_completed';
69
+ count: number;
70
+ } | {
71
+ type: 'games_created';
72
+ count: number;
73
+ } | {
74
+ type: 'blocks_used';
75
+ count: number;
76
+ } | {
77
+ type: 'days_active';
78
+ count: number;
79
+ } | {
80
+ type: 'quiz_score';
81
+ minPercent: number;
82
+ } | {
83
+ type: 'custom';
84
+ id: string;
85
+ };
86
+ /** Kid profile / progress */
87
+ export interface KidProfile {
88
+ name: string;
89
+ avatarEmoji: string;
90
+ ageGroup: AgeGroup;
91
+ locale: Locale;
92
+ stars: number;
93
+ streak: number;
94
+ lastActiveDate: string;
95
+ earnedBadges: string[];
96
+ completedTutorials: string[];
97
+ createdProjects: string[];
98
+ totalBlocksUsed: number;
99
+ totalPlayTime: number;
100
+ }
101
+ /** Parent dashboard settings */
102
+ export interface ParentConfig {
103
+ /** Maximum play time per day (minutes). 0 = unlimited */
104
+ dailyTimeLimitMinutes: number;
105
+ /** Allow sharing creations online */
106
+ allowSharing: boolean;
107
+ /** Content filter level */
108
+ contentFilter: 'strict' | 'moderate' | 'off';
109
+ /** Enable chat in classroom mode */
110
+ allowChat: boolean;
111
+ /** Required password for settings access */
112
+ settingsPin: string;
113
+ /** Allowed categories for sprites */
114
+ allowedSpriteCategories: KidSprite['category'][];
115
+ /** Enable sound effects */
116
+ enableSounds: boolean;
117
+ }
118
+ /** Classroom mode config */
119
+ export interface ClassroomConfig {
120
+ /** Class name */
121
+ className: string;
122
+ /** Teacher name */
123
+ teacherName: string;
124
+ /** Students in the class */
125
+ students: KidProfile[];
126
+ /** Currently assigned tutorial */
127
+ currentAssignment?: string;
128
+ /** Due date for assignment */
129
+ dueDate?: string;
130
+ /** Show leaderboard */
131
+ showLeaderboard: boolean;
132
+ /** Allow peer collaboration */
133
+ allowCollaboration: boolean;
134
+ }
135
+ export interface KidModeConfig {
136
+ enabled: boolean;
137
+ ageGroup: AgeGroup;
138
+ parentConfig: ParentConfig;
139
+ classroom?: ClassroomConfig;
140
+ }
141
+ export declare const DEFAULT_KID_MODE_CONFIG: KidModeConfig;
142
+ export declare class KidModeManager {
143
+ private config;
144
+ private profile;
145
+ private sessionStartTime;
146
+ private sessionPlayTime;
147
+ private readonly storageKey;
148
+ constructor(config?: Partial<KidModeConfig>);
149
+ isEnabled(): boolean;
150
+ enable(ageGroup?: AgeGroup): void;
151
+ disable(): void;
152
+ getAgeGroup(): AgeGroup;
153
+ setAgeGroup(age: AgeGroup): void;
154
+ getProfile(): KidProfile | null;
155
+ createProfile(name: string, avatarEmoji: string, ageGroup: AgeGroup, locale: Locale): KidProfile;
156
+ /** Award stars (gamification) */
157
+ awardStars(count: number): number;
158
+ /** Check and update streak */
159
+ updateStreak(): number;
160
+ /** Mark tutorial as completed, award stars */
161
+ completeTutorial(tutorialId: string): number;
162
+ /** Check if a badge is earned */
163
+ checkBadge(badge: KidBadge): boolean;
164
+ /** Get remaining play time in minutes. -1 = unlimited. */
165
+ getRemainingTime(): number;
166
+ /** Check if time limit is exceeded */
167
+ isTimeLimitExceeded(): boolean;
168
+ /** Check if a sprite is appropriate for current settings */
169
+ isSpriteAllowed(sprite: KidSprite): boolean;
170
+ /** Filter blocks by age group */
171
+ getAvailableBlocks(allBlocks: VisualBlock[]): VisualBlock[];
172
+ /** Map kid difficulty to engine concepts */
173
+ getDifficultySettings(difficulty: KidDifficulty): KidDifficultySettings;
174
+ getParentConfig(): ParentConfig;
175
+ updateParentConfig(updates: Partial<ParentConfig>): void;
176
+ getClassroom(): ClassroomConfig | undefined;
177
+ setClassroom(classroom: ClassroomConfig): void;
178
+ /** Get leaderboard sorted by stars */
179
+ getLeaderboard(): Array<{
180
+ name: string;
181
+ emoji: string;
182
+ stars: number;
183
+ }>;
184
+ private saveProfile;
185
+ private loadProfile;
186
+ dispose(): void;
187
+ }
188
+ export interface KidDifficultySettings {
189
+ label: Partial<Record<Locale, string>>;
190
+ emoji: string;
191
+ /** Which block categories are available */
192
+ enabledCategories: BlockCategory[];
193
+ /** Max entities in scene */
194
+ maxEntities: number;
195
+ /** Show code view (advanced toggle) */
196
+ showCodeView: boolean;
197
+ /** Show property inspector */
198
+ showInspector: boolean;
199
+ /** Enable physics */
200
+ enablePhysics: boolean;
201
+ /** Enable scripting */
202
+ enableScripting: boolean;
203
+ }
204
+ export declare const KID_DIFFICULTY_PRESETS: Record<KidDifficulty, KidDifficultySettings>;
205
+ export declare const VISUAL_BLOCKS: VisualBlock[];
206
+ export declare const KID_BADGES: KidBadge[];
207
+ export declare const KID_SPRITES: KidSprite[];
@@ -0,0 +1,135 @@
1
+ import { EventBus } from '../core/EventBus';
2
+ import type { Locale } from '../i18n/I18n';
3
+ export interface WizardChoice {
4
+ id: string;
5
+ /** Emoji icon shown to the child. */
6
+ icon: string;
7
+ /** Localized label. */
8
+ label: Record<string, string>;
9
+ /** Localized description (shown on hover / under the button). */
10
+ description: Record<string, string>;
11
+ /** Where this choice leads: 'template' applies a game template, 'wizard-step' goes to another step. */
12
+ action: 'template' | 'wizard-step' | 'tutorial' | 'open-project';
13
+ /** For 'template': template ID to apply. */
14
+ templateId?: string;
15
+ /** For 'wizard-step': next step ID. */
16
+ nextStepId?: string;
17
+ /** For 'tutorial': tutorial ID. */
18
+ tutorialId?: string;
19
+ /** Age group filter (show only for this age range). */
20
+ minAge?: number;
21
+ maxAge?: number;
22
+ }
23
+ export interface WizardStep {
24
+ id: string;
25
+ /** Localized question/prompt. */
26
+ question: Record<string, string>;
27
+ /** Available choices. */
28
+ choices: WizardChoice[];
29
+ /** Whether to show a "back" button. */
30
+ showBack?: boolean;
31
+ }
32
+ export interface WizardResult {
33
+ /** All choices made, in order. */
34
+ choicePath: string[];
35
+ /** Final action. */
36
+ finalAction: 'template' | 'tutorial' | 'open-project';
37
+ /** Template ID (if applicable). */
38
+ templateId?: string;
39
+ /** Tutorial ID (if applicable). */
40
+ tutorialId?: string;
41
+ }
42
+ export declare class GuidedWizard {
43
+ readonly events: EventBus;
44
+ private steps;
45
+ private startStepId;
46
+ private currentStepId;
47
+ private choicePath;
48
+ private locale;
49
+ constructor(locale?: Locale);
50
+ /** Set display locale. */
51
+ setLocale(locale: Locale): void;
52
+ /** Get the current step. */
53
+ getCurrentStep(): WizardStep | undefined;
54
+ /** Get choices for the current step, filtered by age. */
55
+ getChoices(playerAge?: number): WizardChoice[];
56
+ /** Select a choice. Returns a WizardResult if the wizard is complete, null otherwise. */
57
+ select(choiceId: string): WizardResult | null;
58
+ /** Go back to the previous step. */
59
+ back(): void;
60
+ /** Reset wizard to initial state. */
61
+ reset(): void;
62
+ /** Register a custom wizard step. */
63
+ registerStep(step: WizardStep): void;
64
+ /** Get the localized question for the current step. */
65
+ getQuestion(): string;
66
+ }
67
+ export type BlockShape = 'statement' | 'expression' | 'condition' | 'event' | 'loop';
68
+ export interface DragBlock {
69
+ id: string;
70
+ /** The visual block this represents (from KidMode.VISUAL_BLOCKS). */
71
+ blockType: string;
72
+ /** Instance values (filled in by the child). */
73
+ values: Record<string, string | number | boolean>;
74
+ /** Position on the canvas. */
75
+ x: number;
76
+ y: number;
77
+ /** Connected blocks (snap below). */
78
+ nextBlockId?: string;
79
+ /** For conditions/loops: inner blocks. */
80
+ innerBlockId?: string;
81
+ /** Parent block that contains this one. */
82
+ parentBlockId?: string;
83
+ }
84
+ export interface BlockPalette {
85
+ category: string;
86
+ icon: string;
87
+ label: Record<string, string>;
88
+ blocks: string[];
89
+ }
90
+ export interface DragDropState {
91
+ /** All blocks on the canvas. */
92
+ blocks: Map<string, DragBlock>;
93
+ /** Currently dragged block ID (or null). */
94
+ dragging: string | null;
95
+ /** Snap preview target (if hovering near a snap point). */
96
+ snapPreview: {
97
+ targetBlockId: string;
98
+ position: 'below' | 'inside';
99
+ } | null;
100
+ /** Currently selected block (for value editing). */
101
+ selected: string | null;
102
+ }
103
+ export declare class BlockEditor {
104
+ readonly events: EventBus;
105
+ private state;
106
+ private nextBlockId;
107
+ private snapDistance;
108
+ /** Add a new block to the canvas at position (x, y). */
109
+ addBlock(blockType: string, x: number, y: number, values?: Record<string, string | number | boolean>): string;
110
+ /** Remove a block (and unsnap from neighbors). */
111
+ removeBlock(id: string): void;
112
+ /** Start dragging a block. */
113
+ startDrag(id: string): void;
114
+ /** Move the dragged block. */
115
+ moveDrag(x: number, y: number): void;
116
+ /** End dragging — snap if near a target. */
117
+ endDrag(): void;
118
+ /** Select a block for value editing. */
119
+ selectBlock(id: string): void;
120
+ /** Update a block's value. */
121
+ setBlockValue(id: string, key: string, value: string | number | boolean): void;
122
+ /** Get all blocks. */
123
+ getAllBlocks(): DragBlock[];
124
+ /** Get the block chain starting from a root block. */
125
+ getChain(startId: string): DragBlock[];
126
+ /** Get all root blocks (blocks with no parent). */
127
+ getRootBlocks(): DragBlock[];
128
+ /** Convert the block program to a simple code representation. */
129
+ toCode(startId: string, indent?: number): string;
130
+ /** Clear all blocks. */
131
+ clear(): void;
132
+ private findSnapTarget;
133
+ private snapBlock;
134
+ }
135
+ export declare const KID_BLOCK_PALETTES: BlockPalette[];
@@ -0,0 +1,2 @@
1
+ export * from './KidMode';
2
+ export * from './KidTools';