@next2d/display 1.14.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +11 -0
- package/dist/BitmapData.d.ts +142 -0
- package/dist/BitmapData.js +386 -0
- package/dist/BlendMode.d.ts +204 -0
- package/dist/BlendMode.js +240 -0
- package/dist/DisplayObject.d.ts +556 -0
- package/dist/DisplayObject.js +1671 -0
- package/dist/DisplayObjectContainer.d.ts +346 -0
- package/dist/DisplayObjectContainer.js +1775 -0
- package/dist/FrameLabel.d.ts +98 -0
- package/dist/FrameLabel.js +120 -0
- package/dist/Graphics.d.ts +571 -0
- package/dist/Graphics.js +2164 -0
- package/dist/GraphicsBitmapFill.d.ts +49 -0
- package/dist/GraphicsBitmapFill.js +86 -0
- package/dist/GraphicsGradientFill.d.ts +65 -0
- package/dist/GraphicsGradientFill.js +157 -0
- package/dist/InteractiveObject.d.ts +32 -0
- package/dist/InteractiveObject.js +43 -0
- package/dist/Loader.d.ts +130 -0
- package/dist/Loader.js +318 -0
- package/dist/LoaderInfo.d.ts +120 -0
- package/dist/LoaderInfo.js +184 -0
- package/dist/LoopConfig.d.ts +108 -0
- package/dist/LoopConfig.js +156 -0
- package/dist/LoopType.d.ts +104 -0
- package/dist/LoopType.js +122 -0
- package/dist/MovieClip.d.ts +310 -0
- package/dist/MovieClip.js +940 -0
- package/dist/Shape.d.ts +164 -0
- package/dist/Shape.js +509 -0
- package/dist/Sprite.d.ts +170 -0
- package/dist/Sprite.js +280 -0
- package/dist/Stage.d.ts +164 -0
- package/dist/Stage.js +251 -0
- package/dist/index.d.ts +17 -0
- package/dist/index.js +17 -0
- package/package.json +45 -0
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import { BitmapData } from "./BitmapData";
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import { Matrix } from "@next2d/geom";
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import { GraphicsParentImpl, CapsStyleImpl, JointStyleImpl, FilterArrayImpl, BlendModeImpl, BoundsImpl, PlayerHitObjectImpl, SpreadMethodImpl, GradientTypeImpl, InterpolationMethodImpl } from "@next2d/interface";
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import { CanvasToWebGLContext } from "@next2d/webgl";
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/**
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* Graphics クラスには、ベクターシェイプの作成に使用できる一連のメソッドがあります。
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* 描画をサポートする表示オブジェクトには、Sprite および Shape オブジェクトがあります。
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* これらの各クラスには、Graphics オブジェクトである graphics プロパティがあります。
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* 以下は、簡単に使用できるように用意されているヘルパー関数の一例です。
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* drawRect()、drawRoundRect()、drawCircle()、および drawEllipse()。
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*
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* The Graphics class contains a set of methods that you can use to create a vector shape.
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* Display objects that support drawing include Sprite and Shape objects.
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* Each of these classes includes a graphics property that is a Graphics object.
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* The following are among those helper functions provided for ease of use:
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* drawRect(), drawRoundRect(), drawCircle(), and drawEllipse().
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*
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* @class
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* @memberOf next2d.display
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*/
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export declare class Graphics {
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private readonly _$displayObject;
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_$maxAlpha: number;
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private _$pointerX;
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private _$pointerY;
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_$canDraw: boolean;
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private _$fillType;
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private _$fillGradient;
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private _$fillBitmap;
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private _$fillStyleR;
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private _$fillStyleG;
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private _$fillStyleB;
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private _$fillStyleA;
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private _$doFill;
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private _$lineType;
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private _$lineGradient;
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private _$caps;
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private _$joints;
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private _$miterLimit;
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private _$lineWidth;
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private _$lineStyleR;
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private _$lineStyleG;
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private _$lineStyleB;
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private _$lineStyleA;
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private _$doLine;
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_$xMin: number;
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_$xMax: number;
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_$yMin: number;
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_$yMax: number;
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_$buffer: Float32Array | null;
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_$recode: any[] | null;
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private _$fills;
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private _$lines;
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/**
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* @param {DisplayObject} src
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*
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* @constructor
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* @public
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*/
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constructor(src?: GraphicsParentImpl<any> | null);
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/**
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* @description 指定されたクラスのストリングを返します。
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* Returns the string representation of the specified class.
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*
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* @return {string}
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* @default [class Graphics]
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* @method
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* @static
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*/
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static toString(): string;
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/**
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* @description 指定されたクラスの空間名を返します。
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* Returns the space name of the specified class.
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*
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* @return {string}
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* @default next2d.display.Bitmap
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* @const
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* @static
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*/
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static get namespace(): string;
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/**
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* @description 指定されたオブジェクトのストリングを返します。
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* Returns the string representation of the specified object.
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*
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* @return {string}
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* @default [object Graphics]
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* @method
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* @public
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*/
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toString(): string;
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/**
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* @description 指定されたオブジェクトの空間名を返します。
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* Returns the space name of the specified object.
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*
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* @return {string}
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* @default next2d.display.Graphics
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* @const
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* @public
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*/
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get namespace(): string;
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/**
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* @return {number}
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* @default 0
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* @const
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* @static
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* @private
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*/
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static get MOVE_TO(): number;
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/**
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* @return {number}
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* @default 1
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* @const
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* @static
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* @private
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*/
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static get CURVE_TO(): number;
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/**
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* @return {number}
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* @default 2
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* @const
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* @static
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* @private
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*/
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static get LINE_TO(): number;
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/**
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* @return {number}
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* @default 3
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* @const
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* @static
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* @private
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*/
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static get CUBIC(): number;
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/**
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* @return {number}
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* @default 4
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* @const
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* @static
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* @private
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*/
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static get ARC(): number;
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/**
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* @return {number}
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* @default 5
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* @const
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* @static
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* @private
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*/
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static get FILL_STYLE(): number;
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/**
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* @return {number}
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* @default 6
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* @const
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* @static
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* @private
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*/
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static get STROKE_STYLE(): number;
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/**
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* @return {number}
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* @default 7
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* @const
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* @static
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* @private
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*/
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static get END_FILL(): number;
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/**
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* @return {number}
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* @default 8
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* @const
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* @static
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* @private
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*/
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static get END_STROKE(): number;
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/**
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* @return {number}
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* @default 9
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* @const
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* @static
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* @private
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*/
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static get BEGIN_PATH(): number;
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/**
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* @return {number}
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* @default 10
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* @const
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* @static
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* @private
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*/
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static get GRADIENT_FILL(): number;
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/**
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* @return {number}
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* @default 11
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* @const
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* @static
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* @private
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*/
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static get GRADIENT_STROKE(): number;
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/**
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* @return {number}
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* @default 12
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* @const
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* @static
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* @private
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*/
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static get CLOSE_PATH(): number;
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/**
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* @return {number}
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* @default 13
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* @const
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* @static
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* @private
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*/
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static get BITMAP_FILL(): number;
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/**
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* @return {number}
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* @default 14
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* @const
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* @static
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* @private
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*/
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static get BITMAP_STROKE(): number;
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/**
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* @description 描画領域をビットマップイメージで塗りつぶします。
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* Fills a drawing area with a bitmap image.
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*
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* @param {BitmapData} bitmap_data
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* @param {Matrix} [matrix=null]
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* @param {boolean} [repeat=true]
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* @param {boolean} [smooth=false]
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* @return {Graphics}
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* @method
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* @public
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*/
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beginBitmapFill(bitmap_data: BitmapData, matrix?: Matrix | null, repeat?: boolean, smooth?: boolean): Graphics;
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/**
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* @description 描画のときに他の Graphics メソッド(lineTo() や drawCircle() など)
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* に対する今後の呼び出しに使用する単純な一色塗りを指定します。
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* Specifies a simple one-color fill that subsequent calls
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* to other Graphics methods (such as lineTo() or drawCircle()) use when drawing.
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*
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* @param {string|number} [color=0]
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* @param {number} [alpha=1.0]
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* @return {Graphics}
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* @method
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* @public
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*/
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beginFill(color?: string | number, alpha?: number): Graphics;
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/**
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* @description Graphics の他のメソッド(lineTo()、drawCircle() など)に対する、
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* オブジェクトの後続の呼び出しに使用するグラデーション塗りを指定します。
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* Specifies a gradient fill used by subsequent calls
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* to other Graphics methods (such as lineTo() or drawCircle()) for the object.
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*
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* @param {string} type
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* @param {array} colors
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* @param {array} alphas
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* @param {array} ratios
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* @param {Matrix} [matrix=null]
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* @param {string} [spread_method=SpreadMethod.PAD]
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* @param {string} [interpolation_method=InterpolationMethod.RGB]
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* @param {number} [focal_point_ratio=0]
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* @return {Graphics}
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* @method
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* @public
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*/
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beginGradientFill(type: GradientTypeImpl, colors: number[] | string[], alphas: number[], ratios: number[], matrix?: Matrix | null, spread_method?: SpreadMethodImpl, interpolation_method?: InterpolationMethodImpl, focal_point_ratio?: number): Graphics;
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/**
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* @description この Graphics オブジェクトに描画されているグラフィックをクリアし、
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* 塗りと線のスタイルの設定をリセットします。
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* Clears the graphics that were drawn to this Graphics object,
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* and resets fill and line style settings.
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*
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* @return {Graphics}
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* @method
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* @public
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*/
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clear(): Graphics;
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/**
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* @description すべての描画コマンドをソース Graphics オブジェクトから、呼び出し Graphics オブジェクトにコピーします。
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* Copies all of drawing commands from the source Graphics object into the calling Graphics object.
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*
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* @return {Graphics}
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* @method
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* @public
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*/
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clone(): Graphics;
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/**
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* @description すべての描画コマンドをソース Graphics オブジェクトから、呼び出し Graphics オブジェクトにコピーします。
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* Copies all of drawing commands from the source Graphics object into the calling Graphics object.
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*
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* @param {Graphics} graphics
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* @return {void}
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* @method
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* @public
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*/
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copyFrom(graphics: Graphics): void;
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/**
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* @description 現在の描画位置から指定されたアンカーポイントに 3 次ベジェ曲線を描画します。
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* Draws a cubic Bezier curve from the current drawing position to the specified anchor point.
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*
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* @param {number} control_x1
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* @param {number} control_y1
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* @param {number} control_x2
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* @param {number} control_y2
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* @param {number} anchor_x
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* @param {number} anchor_y
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* @return {Graphics}
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* @method
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+
* @public
|
|
309
|
+
*/
|
|
310
|
+
cubicCurveTo(control_x1: number, control_y1: number, control_x2: number, control_y2: number, anchor_x: number, anchor_y: number): Graphics;
|
|
311
|
+
/**
|
|
312
|
+
* @description (controlX, controlY) で指定されたコントロールポイントを使用し、
|
|
313
|
+
* 現在の描画位置から (anchorX, anchorY) まで、現在の線のスタイルで 2 次ベジェ曲線を描画します。
|
|
314
|
+
* Draws a quadratic Bezier curve using the current line style from
|
|
315
|
+
* the current drawing position to (anchorX, anchorY)
|
|
316
|
+
* and using the control point that (controlX, controlY) specifies.
|
|
317
|
+
*
|
|
318
|
+
* @param {number} control_x
|
|
319
|
+
* @param {number} control_y
|
|
320
|
+
* @param {number} anchor_x
|
|
321
|
+
* @param {number} anchor_y
|
|
322
|
+
* @return {Graphics}
|
|
323
|
+
* @method
|
|
324
|
+
* @public
|
|
325
|
+
*/
|
|
326
|
+
curveTo(control_x: number, control_y: number, anchor_x: number, anchor_y: number): Graphics;
|
|
327
|
+
/**
|
|
328
|
+
* @description 円を描画します。
|
|
329
|
+
* Draws a circle.
|
|
330
|
+
*
|
|
331
|
+
* @param {number} x
|
|
332
|
+
* @param {number} y
|
|
333
|
+
* @param {number} radius
|
|
334
|
+
* @return {Graphics}
|
|
335
|
+
* @method
|
|
336
|
+
* @public
|
|
337
|
+
*/
|
|
338
|
+
drawCircle(x: number, y: number, radius: number): Graphics;
|
|
339
|
+
/**
|
|
340
|
+
* @description 楕円を描画します。
|
|
341
|
+
* Draws an ellipse.
|
|
342
|
+
*
|
|
343
|
+
* @param {number} x
|
|
344
|
+
* @param {number} y
|
|
345
|
+
* @param {number} width
|
|
346
|
+
* @param {number} height
|
|
347
|
+
* @return {Graphics}
|
|
348
|
+
* @method
|
|
349
|
+
* @public
|
|
350
|
+
*/
|
|
351
|
+
drawEllipse(x: number, y: number, width: number, height: number): Graphics;
|
|
352
|
+
/**
|
|
353
|
+
* @description 矩形を描画します。
|
|
354
|
+
* Draws a rectangle.
|
|
355
|
+
*
|
|
356
|
+
* @param {number} x
|
|
357
|
+
* @param {number} y
|
|
358
|
+
* @param {number} width
|
|
359
|
+
* @param {number} height
|
|
360
|
+
* @return {Graphics}
|
|
361
|
+
* @method
|
|
362
|
+
* @public
|
|
363
|
+
*/
|
|
364
|
+
drawRect(x: number, y: number, width: number, height: number): Graphics;
|
|
365
|
+
/**
|
|
366
|
+
* @description 角丸矩形を描画します。
|
|
367
|
+
* Draws a rounded rectangle.
|
|
368
|
+
*
|
|
369
|
+
* @param {number} x
|
|
370
|
+
* @param {number} y
|
|
371
|
+
* @param {number} width
|
|
372
|
+
* @param {number} height
|
|
373
|
+
* @param {number} ellipse_width
|
|
374
|
+
* @param {number} [ellipse_height=NaN]
|
|
375
|
+
* @return {Graphics}
|
|
376
|
+
* @method
|
|
377
|
+
* @public
|
|
378
|
+
*/
|
|
379
|
+
drawRoundRect(x: number, y: number, width: number, height: number, ellipse_width: number, ellipse_height?: number): Graphics;
|
|
380
|
+
/**
|
|
381
|
+
* @description beginFill()、beginGradientFill()、または beginBitmapFill() メソッドへの
|
|
382
|
+
* 最後の呼び出し以降に追加された線と曲線に塗りを適用します。
|
|
383
|
+
* Applies a fill to the lines and curves that were added since
|
|
384
|
+
* the last call to the beginFill(), beginGradientFill(),
|
|
385
|
+
* or beginBitmapFill() method.
|
|
386
|
+
*
|
|
387
|
+
* @return {Graphics}
|
|
388
|
+
* @method
|
|
389
|
+
* @public
|
|
390
|
+
*/
|
|
391
|
+
endFill(): Graphics;
|
|
392
|
+
/**
|
|
393
|
+
* @description lineStyle()、または lineGradientStyle() メソッドへの
|
|
394
|
+
* 最後の呼び出し以降に追加された線と曲線に塗りを適用します。
|
|
395
|
+
* Applies a fill to the lines and curves that were added since
|
|
396
|
+
* the last call to the beginFill() or beginGradientFill() method.
|
|
397
|
+
*
|
|
398
|
+
* @return {Graphics}
|
|
399
|
+
* @method
|
|
400
|
+
* @public
|
|
401
|
+
*/
|
|
402
|
+
endLine(): Graphics;
|
|
403
|
+
/**
|
|
404
|
+
* @description 線の描画で、線として使用するビットマップを指定します。
|
|
405
|
+
* Specifies a bitmap to use for the line stroke when drawing lines.
|
|
406
|
+
*
|
|
407
|
+
* @param {BitmapData} bitmap_data
|
|
408
|
+
* @param {Matrix} [matrix=null]
|
|
409
|
+
* @param {boolean} [repeat=true]
|
|
410
|
+
* @param {boolean} [smooth=false]
|
|
411
|
+
* @return {Graphics}
|
|
412
|
+
* @method
|
|
413
|
+
* @public
|
|
414
|
+
*/
|
|
415
|
+
lineBitmapStyle(bitmap_data: BitmapData, matrix?: Matrix | null, repeat?: boolean, smooth?: boolean): Graphics;
|
|
416
|
+
/**
|
|
417
|
+
* @description 線の描画で使用するグラデーションを指定します。
|
|
418
|
+
* Specifies a gradient to use for the stroke when drawing lines.
|
|
419
|
+
*
|
|
420
|
+
* @param {string} type
|
|
421
|
+
* @param {array} colors
|
|
422
|
+
* @param {array} alphas
|
|
423
|
+
* @param {array} ratios
|
|
424
|
+
* @param {Matrix} [matrix=null]
|
|
425
|
+
* @param {string} [spread_method=SpreadMethod.PAD]
|
|
426
|
+
* @param {string} [interpolation_method=InterpolationMethod.RGB]
|
|
427
|
+
* @param {number} [focal_point_ratio=0]
|
|
428
|
+
* @return {Graphics}
|
|
429
|
+
* @method
|
|
430
|
+
* @public
|
|
431
|
+
*/
|
|
432
|
+
lineGradientStyle(type: GradientTypeImpl, colors: number[], alphas: number[], ratios: number[], matrix?: Matrix | null, spread_method?: SpreadMethodImpl, interpolation_method?: InterpolationMethodImpl, focal_point_ratio?: number): Graphics;
|
|
433
|
+
/**
|
|
434
|
+
* @description lineTo() メソッドや drawCircle() メソッドなど、
|
|
435
|
+
* Graphics のメソッドの後続の呼び出しに使用する線スタイルを指定します。
|
|
436
|
+
* Specifies a line style used for subsequent calls
|
|
437
|
+
* to Graphics methods such as the lineTo() method
|
|
438
|
+
* or the drawCircle() method.
|
|
439
|
+
*
|
|
440
|
+
* @param {number} [thickness=NaN]
|
|
441
|
+
* @param {number|string} [color=0]
|
|
442
|
+
* @param {number} [alpha=1]
|
|
443
|
+
* @param {string} [caps=CapsStyle.NONE]
|
|
444
|
+
* @param {string} [joints=JointStyle.ROUND]
|
|
445
|
+
* @param {number} [miter_limit=3]
|
|
446
|
+
* @return {Graphics}
|
|
447
|
+
* @method
|
|
448
|
+
* @public
|
|
449
|
+
*/
|
|
450
|
+
lineStyle(thickness?: number, color?: string | number, alpha?: number, caps?: CapsStyleImpl, joints?: JointStyleImpl, miter_limit?: number): Graphics;
|
|
451
|
+
/**
|
|
452
|
+
* @description 現在の描画位置から (x, y) まで、現在の線のスタイルを使用して線を描画します。
|
|
453
|
+
* その後で、現在の描画位置は (x, y) に設定されます。
|
|
454
|
+
* Draws a line using the current line style from the current drawing position to (x, y);
|
|
455
|
+
* the current drawing position is then set to (x, y).
|
|
456
|
+
*
|
|
457
|
+
* @param {number} x
|
|
458
|
+
* @param {number} y
|
|
459
|
+
* @returns {Graphics}
|
|
460
|
+
* @method
|
|
461
|
+
* @public
|
|
462
|
+
*/
|
|
463
|
+
lineTo(x: number, y: number): Graphics;
|
|
464
|
+
/**
|
|
465
|
+
* @description 現在の描画位置を (x, y) に移動します。
|
|
466
|
+
* Moves the current drawing position to (x, y).
|
|
467
|
+
*
|
|
468
|
+
* @param {number} x
|
|
469
|
+
* @param {number} y
|
|
470
|
+
* @returns {Graphics}
|
|
471
|
+
* @method
|
|
472
|
+
* @public
|
|
473
|
+
*/
|
|
474
|
+
moveTo(x: number, y: number): Graphics;
|
|
475
|
+
/**
|
|
476
|
+
* @param {CanvasToWebGLContext} context
|
|
477
|
+
* @param {Float32Array} matrix
|
|
478
|
+
* @return {void}
|
|
479
|
+
* @method
|
|
480
|
+
* @private
|
|
481
|
+
*/
|
|
482
|
+
_$clip(context: CanvasToWebGLContext, matrix: Float32Array): void;
|
|
483
|
+
/**
|
|
484
|
+
* @param {CanvasToWebGLContext} context
|
|
485
|
+
* @param {Float32Array} matrix
|
|
486
|
+
* @param {Float32Array} color_transform
|
|
487
|
+
* @param {string} [blend_mode=BlendMode.NORMAL]
|
|
488
|
+
* @param {array} [filters=null]
|
|
489
|
+
* @return {void}
|
|
490
|
+
* @method
|
|
491
|
+
* @private
|
|
492
|
+
*/
|
|
493
|
+
_$draw(context: CanvasToWebGLContext, matrix: Float32Array, color_transform: Float32Array, blend_mode?: BlendModeImpl, filters?: FilterArrayImpl | null): void;
|
|
494
|
+
/**
|
|
495
|
+
* @param {CanvasToWebGLContext} context
|
|
496
|
+
* @param {Float32Array} [color_transform=null]
|
|
497
|
+
* @param {boolean} [is_clip=false]
|
|
498
|
+
* @return {void}
|
|
499
|
+
* @method
|
|
500
|
+
* @private
|
|
501
|
+
*/
|
|
502
|
+
_$doDraw(context: CanvasToWebGLContext, color_transform?: Float32Array | null, is_clip?: boolean): void;
|
|
503
|
+
/**
|
|
504
|
+
* @param {CanvasRenderingContext2D} context
|
|
505
|
+
* @param {Float32Array} matrix
|
|
506
|
+
* @param {object} options
|
|
507
|
+
* @param {boolean} [is_clip=false]
|
|
508
|
+
* @return {boolean}
|
|
509
|
+
* @method
|
|
510
|
+
* @private
|
|
511
|
+
*/
|
|
512
|
+
_$hit(context: CanvasRenderingContext2D, matrix: Float32Array, options: PlayerHitObjectImpl, is_clip?: boolean): boolean;
|
|
513
|
+
/**
|
|
514
|
+
* @return {object}
|
|
515
|
+
* @method
|
|
516
|
+
* @private
|
|
517
|
+
*/
|
|
518
|
+
_$getBounds(): BoundsImpl;
|
|
519
|
+
/**
|
|
520
|
+
* @return {void}
|
|
521
|
+
* @method
|
|
522
|
+
* @private
|
|
523
|
+
*/
|
|
524
|
+
_$restart(): void;
|
|
525
|
+
/**
|
|
526
|
+
* @param {number} [x=0]
|
|
527
|
+
* @param {number} [y=0]
|
|
528
|
+
* @return {void}
|
|
529
|
+
* @method
|
|
530
|
+
* @private
|
|
531
|
+
*/
|
|
532
|
+
_$setBounds(x?: number, y?: number): void;
|
|
533
|
+
/**
|
|
534
|
+
* @param {number} x
|
|
535
|
+
* @param {number} y
|
|
536
|
+
* @return {void}
|
|
537
|
+
* @method
|
|
538
|
+
* @private
|
|
539
|
+
*/
|
|
540
|
+
_$setFillBounds(x?: number, y?: number): void;
|
|
541
|
+
/**
|
|
542
|
+
* @param {number} x
|
|
543
|
+
* @param {number} y
|
|
544
|
+
* @return {void}
|
|
545
|
+
* @method
|
|
546
|
+
* @private
|
|
547
|
+
*/
|
|
548
|
+
_$setLineBounds(x?: number, y?: number): void;
|
|
549
|
+
/**
|
|
550
|
+
* @param {array} data
|
|
551
|
+
* @method
|
|
552
|
+
* @private
|
|
553
|
+
*/
|
|
554
|
+
_$margePath(data: any[]): void;
|
|
555
|
+
/**
|
|
556
|
+
* @return {Float32Array}
|
|
557
|
+
* @method
|
|
558
|
+
* @private
|
|
559
|
+
*/
|
|
560
|
+
_$getRecodes(): Float32Array;
|
|
561
|
+
/**
|
|
562
|
+
* @param {CanvasToWebGLContext|CanvasRenderingContext2D} context
|
|
563
|
+
* @param {Float32Array} [color_transform=null]
|
|
564
|
+
* @param {boolean} [is_clip=false]
|
|
565
|
+
* @param {object} [options=null]
|
|
566
|
+
* @return {boolean}
|
|
567
|
+
* @method
|
|
568
|
+
* @private
|
|
569
|
+
*/
|
|
570
|
+
_$runCommand(context: CanvasToWebGLContext | CanvasRenderingContext2D, color_transform?: Float32Array | null, is_clip?: boolean, options?: PlayerHitObjectImpl | null): boolean;
|
|
571
|
+
}
|