@needle-tools/engine 4.7.0-alpha → 4.7.0-next.4ec920e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1064) hide show
  1. package/CHANGELOG.md +3768 -3768
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  6. package/dist/{gltf-progressive-Bm9eEfgu.min.js → gltf-progressive-Bl4okF1b.min.js} +1 -1
  7. package/dist/{gltf-progressive-GjIqwSG3.js → gltf-progressive-DSpdn0QT.js} +2 -2
  8. package/dist/{gltf-progressive-Dn6o99rH.umd.cjs → gltf-progressive-P8b8a0qY.umd.cjs} +1 -1
  9. package/dist/{needle-engine.bundle-BEUFTdl6.min.js → needle-engine.bundle-C00XXoql.min.js} +63 -63
  10. package/dist/{needle-engine.bundle-CK8cQ3FX.umd.cjs → needle-engine.bundle-CaRf1SjI.umd.cjs} +57 -57
  11. package/dist/{needle-engine.bundle-CXtflnL6.js → needle-engine.bundle-DDM6UaI6.js} +640 -640
  12. package/dist/needle-engine.d.ts +130 -129
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-8AQTeZsr.umd.cjs → postprocessing-CjW23fio.umd.cjs} +2 -2
  17. package/dist/{postprocessing-BkxN_08g.js → postprocessing-DYLNOL3W.js} +3 -3
  18. package/dist/{postprocessing-BDScN9yu.min.js → postprocessing-xYQWCHFu.min.js} +2 -2
  19. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  20. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  21. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  22. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  23. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  24. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  25. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  26. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  27. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  28. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  29. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  30. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +166 -166
  60. package/lib/engine/engine_addressables.js +608 -608
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1673 -1672
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +91 -91
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +31 -31
  125. package/lib/engine/engine_lods.js +146 -146
  126. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  127. package/lib/engine/engine_mainloop_utils.js +466 -466
  128. package/lib/engine/engine_math.d.ts +114 -114
  129. package/lib/engine/engine_math.js +247 -247
  130. package/lib/engine/engine_modules.d.ts +36 -36
  131. package/lib/engine/engine_modules.js +85 -85
  132. package/lib/engine/engine_networking.d.ts +260 -260
  133. package/lib/engine/engine_networking.js +764 -764
  134. package/lib/engine/engine_networking_auto.d.ts +24 -24
  135. package/lib/engine/engine_networking_auto.js +310 -310
  136. package/lib/engine/engine_networking_blob.d.ts +48 -48
  137. package/lib/engine/engine_networking_blob.js +228 -228
  138. package/lib/engine/engine_networking_files.d.ts +35 -35
  139. package/lib/engine/engine_networking_files.js +172 -172
  140. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  141. package/lib/engine/engine_networking_files_default_components.js +42 -42
  142. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  143. package/lib/engine/engine_networking_instantiate.js +345 -345
  144. package/lib/engine/engine_networking_peer.d.ts +15 -15
  145. package/lib/engine/engine_networking_peer.js +132 -132
  146. package/lib/engine/engine_networking_streams.d.ts +123 -123
  147. package/lib/engine/engine_networking_streams.js +645 -645
  148. package/lib/engine/engine_networking_types.d.ts +22 -22
  149. package/lib/engine/engine_networking_types.js +7 -7
  150. package/lib/engine/engine_networking_utils.d.ts +2 -2
  151. package/lib/engine/engine_networking_utils.js +20 -20
  152. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  153. package/lib/engine/engine_networking_websocket.js +2 -2
  154. package/lib/engine/engine_patcher.d.ts +10 -10
  155. package/lib/engine/engine_patcher.js +142 -142
  156. package/lib/engine/engine_physics.d.ts +152 -152
  157. package/lib/engine/engine_physics.js +645 -645
  158. package/lib/engine/engine_physics.types.d.ts +40 -40
  159. package/lib/engine/engine_physics.types.js +33 -33
  160. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  161. package/lib/engine/engine_physics_rapier.js +1433 -1433
  162. package/lib/engine/engine_playerview.d.ts +26 -26
  163. package/lib/engine/engine_playerview.js +64 -64
  164. package/lib/engine/engine_scenelighting.d.ts +71 -71
  165. package/lib/engine/engine_scenelighting.js +226 -226
  166. package/lib/engine/engine_serialization.d.ts +3 -3
  167. package/lib/engine/engine_serialization.js +3 -3
  168. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  169. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  170. package/lib/engine/engine_serialization_core.d.ts +94 -94
  171. package/lib/engine/engine_serialization_core.js +607 -607
  172. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  173. package/lib/engine/engine_serialization_decorator.js +66 -66
  174. package/lib/engine/engine_setup.d.ts +1 -1
  175. package/lib/engine/engine_setup.js +2 -2
  176. package/lib/engine/engine_shaders.d.ts +53 -53
  177. package/lib/engine/engine_shaders.js +252 -252
  178. package/lib/engine/engine_shims.d.ts +4 -4
  179. package/lib/engine/engine_shims.js +24 -24
  180. package/lib/engine/engine_test_utils.d.ts +39 -39
  181. package/lib/engine/engine_test_utils.js +83 -83
  182. package/lib/engine/engine_texture.d.ts +28 -28
  183. package/lib/engine/engine_texture.js +64 -64
  184. package/lib/engine/engine_three_utils.d.ts +204 -204
  185. package/lib/engine/engine_three_utils.js +784 -784
  186. package/lib/engine/engine_time.d.ts +51 -51
  187. package/lib/engine/engine_time.js +82 -82
  188. package/lib/engine/engine_time_utils.d.ts +88 -88
  189. package/lib/engine/engine_time_utils.js +215 -215
  190. package/lib/engine/engine_tonemapping.d.ts +6 -6
  191. package/lib/engine/engine_tonemapping.js +197 -197
  192. package/lib/engine/engine_types.d.ts +578 -578
  193. package/lib/engine/engine_types.js +95 -95
  194. package/lib/engine/engine_typestore.d.ts +28 -28
  195. package/lib/engine/engine_typestore.js +55 -55
  196. package/lib/engine/engine_util_decorator.d.ts +13 -13
  197. package/lib/engine/engine_util_decorator.js +116 -116
  198. package/lib/engine/engine_utils.d.ts +248 -248
  199. package/lib/engine/engine_utils.js +1012 -1012
  200. package/lib/engine/engine_utils_format.d.ts +24 -24
  201. package/lib/engine/engine_utils_format.js +239 -239
  202. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  203. package/lib/engine/engine_utils_screenshot.js +522 -522
  204. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  205. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  206. package/lib/engine/engine_xr.d.ts +1 -1
  207. package/lib/engine/engine_xr.js +1 -1
  208. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  209. package/lib/engine/export/gltf/Writers.js +24 -24
  210. package/lib/engine/export/gltf/index.d.ts +11 -11
  211. package/lib/engine/export/gltf/index.js +123 -123
  212. package/lib/engine/export/index.d.ts +2 -2
  213. package/lib/engine/export/index.js +2 -2
  214. package/lib/engine/export/state.d.ts +7 -7
  215. package/lib/engine/export/state.js +17 -17
  216. package/lib/engine/export/utils.d.ts +2 -2
  217. package/lib/engine/export/utils.js +7 -7
  218. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  219. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  220. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  221. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  222. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  223. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  224. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  225. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  226. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  227. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  228. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  229. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  230. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  231. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  232. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  233. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  234. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  235. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  236. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  237. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  238. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  239. package/lib/engine/extensions/extension_resolver.js +1 -1
  240. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  241. package/lib/engine/extensions/extension_utils.js +152 -152
  242. package/lib/engine/extensions/extensions.d.ts +32 -32
  243. package/lib/engine/extensions/extensions.js +107 -107
  244. package/lib/engine/extensions/index.d.ts +6 -6
  245. package/lib/engine/extensions/index.js +6 -6
  246. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  247. package/lib/engine/extensions/usage_tracker.js +65 -65
  248. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  249. package/lib/engine/js-extensions/Camera.js +39 -39
  250. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  251. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  252. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  253. package/lib/engine/js-extensions/Layers.js +22 -22
  254. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  255. package/lib/engine/js-extensions/Object3D.js +136 -136
  256. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  257. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  258. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  259. package/lib/engine/js-extensions/Vector.js +13 -13
  260. package/lib/engine/js-extensions/index.d.ts +5 -5
  261. package/lib/engine/js-extensions/index.js +5 -5
  262. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  263. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  264. package/lib/engine/shaders/shaderData.d.ts +55 -55
  265. package/lib/engine/shaders/shaderData.js +58 -58
  266. package/lib/engine/tests/test_utils.d.ts +2 -2
  267. package/lib/engine/tests/test_utils.js +53 -53
  268. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  269. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  270. package/lib/engine/webcomponents/api.d.ts +5 -5
  271. package/lib/engine/webcomponents/api.js +4 -4
  272. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  273. package/lib/engine/webcomponents/buttons.js +264 -264
  274. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  275. package/lib/engine/webcomponents/fonts.js +32 -32
  276. package/lib/engine/webcomponents/icons.d.ts +9 -9
  277. package/lib/engine/webcomponents/icons.js +52 -52
  278. package/lib/engine/webcomponents/index.d.ts +1 -1
  279. package/lib/engine/webcomponents/index.js +1 -1
  280. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  281. package/lib/engine/webcomponents/logo-element.js +67 -67
  282. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  283. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  284. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  285. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  286. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  287. package/lib/engine/webcomponents/needle-button.js +161 -161
  288. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  289. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  290. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  291. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  292. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  293. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  294. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  295. package/lib/engine/webcomponents/needle-engine.js +821 -821
  296. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  297. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  298. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  299. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  300. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  301. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  302. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  303. package/lib/engine/xr/NeedleXRSync.js +188 -188
  304. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  305. package/lib/engine/xr/SceneTransition.js +69 -69
  306. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  307. package/lib/engine/xr/TempXRContext.js +187 -187
  308. package/lib/engine/xr/XRRig.d.ts +7 -7
  309. package/lib/engine/xr/XRRig.js +1 -1
  310. package/lib/engine/xr/api.d.ts +6 -6
  311. package/lib/engine/xr/api.js +6 -6
  312. package/lib/engine/xr/events.d.ts +66 -66
  313. package/lib/engine/xr/events.js +93 -93
  314. package/lib/engine/xr/internal.d.ts +12 -12
  315. package/lib/engine/xr/internal.js +25 -25
  316. package/lib/engine/xr/usdz.d.ts +12 -12
  317. package/lib/engine/xr/usdz.js +29 -29
  318. package/lib/engine/xr/utils.d.ts +11 -11
  319. package/lib/engine/xr/utils.js +34 -34
  320. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  321. package/lib/engine-components/AlignmentConstraint.js +39 -39
  322. package/lib/engine-components/Animation.d.ts +156 -156
  323. package/lib/engine-components/Animation.js +508 -508
  324. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  325. package/lib/engine-components/AnimationCurve.js +159 -159
  326. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  327. package/lib/engine-components/AnimationUtils.js +27 -27
  328. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  329. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  330. package/lib/engine-components/Animator.d.ts +217 -217
  331. package/lib/engine-components/Animator.js +354 -354
  332. package/lib/engine-components/AnimatorController.d.ts +227 -227
  333. package/lib/engine-components/AnimatorController.js +1152 -1152
  334. package/lib/engine-components/AudioListener.d.ts +33 -33
  335. package/lib/engine-components/AudioListener.js +86 -86
  336. package/lib/engine-components/AudioSource.d.ts +217 -217
  337. package/lib/engine-components/AudioSource.js +635 -635
  338. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  339. package/lib/engine-components/AvatarLoader.js +231 -231
  340. package/lib/engine-components/AxesHelper.d.ts +32 -32
  341. package/lib/engine-components/AxesHelper.js +67 -67
  342. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  343. package/lib/engine-components/BasicIKConstraint.js +43 -43
  344. package/lib/engine-components/BoxCollider.d.ts +2 -2
  345. package/lib/engine-components/BoxCollider.js +2 -2
  346. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  347. package/lib/engine-components/BoxHelperComponent.js +102 -102
  348. package/lib/engine-components/Camera.d.ts +231 -231
  349. package/lib/engine-components/Camera.js +700 -700
  350. package/lib/engine-components/CameraUtils.d.ts +1 -1
  351. package/lib/engine-components/CameraUtils.js +121 -121
  352. package/lib/engine-components/CharacterController.d.ts +55 -55
  353. package/lib/engine-components/CharacterController.js +236 -236
  354. package/lib/engine-components/Collider.d.ts +188 -188
  355. package/lib/engine-components/Collider.js +369 -369
  356. package/lib/engine-components/Component.d.ts +792 -792
  357. package/lib/engine-components/Component.js +920 -920
  358. package/lib/engine-components/ContactShadows.d.ts +94 -94
  359. package/lib/engine-components/ContactShadows.js +453 -453
  360. package/lib/engine-components/DeleteBox.d.ts +19 -19
  361. package/lib/engine-components/DeleteBox.js +58 -58
  362. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  363. package/lib/engine-components/DeviceFlag.js +47 -47
  364. package/lib/engine-components/DragControls.d.ts +170 -170
  365. package/lib/engine-components/DragControls.js +1421 -1421
  366. package/lib/engine-components/DropListener.d.ts +215 -215
  367. package/lib/engine-components/DropListener.js +642 -642
  368. package/lib/engine-components/Duplicatable.d.ts +35 -35
  369. package/lib/engine-components/Duplicatable.js +202 -202
  370. package/lib/engine-components/EventList.d.ts +54 -54
  371. package/lib/engine-components/EventList.js +232 -232
  372. package/lib/engine-components/EventTrigger.d.ts +33 -33
  373. package/lib/engine-components/EventTrigger.js +75 -75
  374. package/lib/engine-components/EventType.d.ts +22 -22
  375. package/lib/engine-components/EventType.js +23 -23
  376. package/lib/engine-components/Fog.d.ts +22 -22
  377. package/lib/engine-components/Fog.js +61 -61
  378. package/lib/engine-components/Gizmos.d.ts +17 -17
  379. package/lib/engine-components/Gizmos.js +64 -64
  380. package/lib/engine-components/GridHelper.d.ts +20 -20
  381. package/lib/engine-components/GridHelper.js +54 -54
  382. package/lib/engine-components/GroundProjection.d.ts +67 -67
  383. package/lib/engine-components/GroundProjection.js +343 -343
  384. package/lib/engine-components/Interactable.d.ts +12 -12
  385. package/lib/engine-components/Interactable.js +12 -12
  386. package/lib/engine-components/Joints.d.ts +19 -19
  387. package/lib/engine-components/Joints.js +51 -51
  388. package/lib/engine-components/LODGroup.d.ts +35 -35
  389. package/lib/engine-components/LODGroup.js +152 -152
  390. package/lib/engine-components/Light.d.ts +180 -180
  391. package/lib/engine-components/Light.js +535 -535
  392. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  393. package/lib/engine-components/LookAtConstraint.js +35 -35
  394. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  395. package/lib/engine-components/NeedleMenu.js +92 -92
  396. package/lib/engine-components/NestedGltf.d.ts +25 -25
  397. package/lib/engine-components/NestedGltf.js +88 -88
  398. package/lib/engine-components/Networking.d.ts +54 -54
  399. package/lib/engine-components/Networking.js +112 -112
  400. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  401. package/lib/engine-components/OffsetConstraint.js +65 -65
  402. package/lib/engine-components/OrbitControls.d.ts +268 -268
  403. package/lib/engine-components/OrbitControls.js +1015 -1015
  404. package/lib/engine-components/PlayerColor.d.ts +19 -19
  405. package/lib/engine-components/PlayerColor.js +94 -94
  406. package/lib/engine-components/ReflectionProbe.d.ts +28 -28
  407. package/lib/engine-components/ReflectionProbe.js +204 -204
  408. package/lib/engine-components/Renderer.d.ts +153 -153
  409. package/lib/engine-components/Renderer.js +834 -834
  410. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  411. package/lib/engine-components/RendererInstancing.js +744 -744
  412. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  413. package/lib/engine-components/RendererLightmap.js +182 -182
  414. package/lib/engine-components/RigidBody.d.ts +155 -155
  415. package/lib/engine-components/RigidBody.js +517 -517
  416. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  417. package/lib/engine-components/SceneSwitcher.js +971 -971
  418. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  419. package/lib/engine-components/ScreenCapture.js +547 -547
  420. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  421. package/lib/engine-components/ShadowCatcher.js +166 -166
  422. package/lib/engine-components/Skybox.d.ts +88 -88
  423. package/lib/engine-components/Skybox.js +469 -469
  424. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  425. package/lib/engine-components/SmoothFollow.js +82 -82
  426. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  427. package/lib/engine-components/SpatialTrigger.js +225 -225
  428. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  429. package/lib/engine-components/SpectatorCamera.js +715 -715
  430. package/lib/engine-components/SphereCollider.d.ts +2 -2
  431. package/lib/engine-components/SphereCollider.js +2 -2
  432. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  433. package/lib/engine-components/SpriteRenderer.js +472 -472
  434. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  435. package/lib/engine-components/SyncedCamera.js +199 -199
  436. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  437. package/lib/engine-components/SyncedRoom.js +371 -371
  438. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  439. package/lib/engine-components/SyncedTransform.js +331 -331
  440. package/lib/engine-components/TestRunner.d.ts +16 -16
  441. package/lib/engine-components/TestRunner.js +102 -102
  442. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  443. package/lib/engine-components/TransformGizmo.js +209 -209
  444. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  445. package/lib/engine-components/VideoPlayer.js +978 -978
  446. package/lib/engine-components/Voip.d.ts +67 -67
  447. package/lib/engine-components/Voip.js +360 -360
  448. package/lib/engine-components/api.d.ts +51 -51
  449. package/lib/engine-components/api.js +50 -50
  450. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  451. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  452. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  453. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  454. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  455. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  456. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  457. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  458. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  459. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  460. package/lib/engine-components/codegen/components.d.ts +216 -216
  461. package/lib/engine-components/codegen/components.js +218 -218
  462. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  463. package/lib/engine-components/debug/LogStats.js +18 -18
  464. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  465. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  466. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  467. package/lib/engine-components/export/gltf/index.js +1 -1
  468. package/lib/engine-components/export/index.d.ts +1 -1
  469. package/lib/engine-components/export/index.js +1 -1
  470. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  471. package/lib/engine-components/export/usdz/Extension.js +1 -1
  472. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +162 -162
  473. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1789 -1789
  474. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  475. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  476. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  477. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  478. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  479. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  480. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -10
  481. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +451 -451
  482. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  483. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  484. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  485. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  486. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  487. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  488. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  489. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  490. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  491. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  492. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  493. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  494. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  495. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  496. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  497. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  498. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  499. package/lib/engine-components/export/usdz/index.js +2 -2
  500. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  501. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  502. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  503. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  504. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  505. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  506. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  507. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  508. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  509. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  510. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  511. package/lib/engine-components/particlesystem/api.js +2 -2
  512. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  513. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +52 -52
  514. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  515. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  516. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  517. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  518. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  519. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  520. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  521. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  522. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  523. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  524. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  525. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  526. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  527. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  528. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  529. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  530. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  531. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  532. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  533. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  534. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  535. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  536. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  537. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  538. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  539. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  540. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  541. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  542. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +42 -42
  543. package/lib/engine-components/postprocessing/PostProcessingHandler.js +480 -480
  544. package/lib/engine-components/postprocessing/Volume.d.ts +90 -90
  545. package/lib/engine-components/postprocessing/Volume.js +385 -385
  546. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  547. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  548. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  549. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  550. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  551. package/lib/engine-components/postprocessing/index.js +6 -6
  552. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  553. package/lib/engine-components/postprocessing/utils.js +119 -119
  554. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  555. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  556. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  557. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  558. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  559. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  560. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  561. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  562. package/lib/engine-components/timeline/index.d.ts +4 -4
  563. package/lib/engine-components/timeline/index.js +3 -3
  564. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  565. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  566. package/lib/engine-components/ui/Button.d.ts +64 -64
  567. package/lib/engine-components/ui/Button.js +315 -315
  568. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  569. package/lib/engine-components/ui/Canvas.js +407 -407
  570. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  571. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  572. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  573. package/lib/engine-components/ui/EventSystem.js +765 -765
  574. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  575. package/lib/engine-components/ui/Graphic.js +255 -255
  576. package/lib/engine-components/ui/Image.d.ts +35 -35
  577. package/lib/engine-components/ui/Image.js +116 -116
  578. package/lib/engine-components/ui/InputField.d.ts +42 -42
  579. package/lib/engine-components/ui/InputField.js +268 -268
  580. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  581. package/lib/engine-components/ui/Interfaces.js +12 -12
  582. package/lib/engine-components/ui/Layout.d.ts +84 -84
  583. package/lib/engine-components/ui/Layout.js +330 -330
  584. package/lib/engine-components/ui/Outline.d.ts +7 -7
  585. package/lib/engine-components/ui/Outline.js +20 -20
  586. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  587. package/lib/engine-components/ui/PointerEvents.js +145 -145
  588. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  589. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  590. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  591. package/lib/engine-components/ui/Raycaster.js +95 -95
  592. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  593. package/lib/engine-components/ui/RectTransform.js +356 -356
  594. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  595. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  596. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  597. package/lib/engine-components/ui/Symbols.js +1 -1
  598. package/lib/engine-components/ui/Text.d.ts +78 -78
  599. package/lib/engine-components/ui/Text.js +539 -539
  600. package/lib/engine-components/ui/Utils.d.ts +24 -24
  601. package/lib/engine-components/ui/Utils.js +90 -90
  602. package/lib/engine-components/ui/index.d.ts +1 -1
  603. package/lib/engine-components/ui/index.js +1 -1
  604. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  605. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  606. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  607. package/lib/engine-components/utils/LookAt.js +82 -82
  608. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  609. package/lib/engine-components/utils/OpenURL.js +119 -119
  610. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  611. package/lib/engine-components/webxr/Avatar.js +255 -255
  612. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  613. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  614. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  615. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  616. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  617. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  618. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  619. package/lib/engine-components/webxr/WebXR.js +561 -561
  620. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  621. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  622. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  623. package/lib/engine-components/webxr/WebXRImageTracking.js +471 -471
  624. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  625. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  626. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  627. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  628. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  629. package/lib/engine-components/webxr/XRFlag.js +139 -139
  630. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  631. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  632. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  633. package/lib/engine-components/webxr/controllers/XRControllerModel.js +352 -352
  634. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  635. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  636. package/lib/engine-components/webxr/index.d.ts +3 -3
  637. package/lib/engine-components/webxr/index.js +3 -3
  638. package/lib/engine-components/webxr/types.d.ts +3 -3
  639. package/lib/engine-components/webxr/types.js +1 -1
  640. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  641. package/lib/engine-components-experimental/Presentation.js +9 -9
  642. package/lib/engine-components-experimental/api.d.ts +4 -4
  643. package/lib/engine-components-experimental/api.js +4 -4
  644. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  645. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  646. package/lib/engine-schemes/api.d.ts +12 -12
  647. package/lib/engine-schemes/api.js +12 -12
  648. package/lib/engine-schemes/schemes.d.ts +7 -7
  649. package/lib/engine-schemes/schemes.js +19 -19
  650. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  651. package/lib/engine-schemes/synced-camera-model.js +67 -67
  652. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  653. package/lib/engine-schemes/synced-transform-model.js +66 -66
  654. package/lib/engine-schemes/transform.d.ts +12 -12
  655. package/lib/engine-schemes/transform.js +39 -39
  656. package/lib/engine-schemes/vec2.d.ts +10 -10
  657. package/lib/engine-schemes/vec2.js +25 -25
  658. package/lib/engine-schemes/vec3.d.ts +11 -11
  659. package/lib/engine-schemes/vec3.js +29 -29
  660. package/lib/engine-schemes/vec4.d.ts +12 -12
  661. package/lib/engine-schemes/vec4.js +33 -33
  662. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  663. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  664. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  665. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  666. package/lib/needle-engine.d.ts +7 -7
  667. package/lib/needle-engine.js +64 -64
  668. package/package.json +2 -2
  669. package/plugins/common/buildinfo.js +64 -64
  670. package/plugins/common/cloud.js +1 -1
  671. package/plugins/common/config.cjs +31 -31
  672. package/plugins/common/config.js +35 -35
  673. package/plugins/common/files.js +31 -31
  674. package/plugins/common/generator.js +10 -10
  675. package/plugins/common/license.js +452 -452
  676. package/plugins/common/npm.js +15 -15
  677. package/plugins/common/timers.js +7 -7
  678. package/plugins/common/version.js +37 -37
  679. package/plugins/gltf-packer.mjs +1 -1
  680. package/plugins/next/alias.cjs +39 -39
  681. package/plugins/next/license.cjs +24 -24
  682. package/plugins/next/meshbvhworker.cjs +18 -18
  683. package/plugins/next/next.js +141 -141
  684. package/plugins/types/index.d.ts +2 -2
  685. package/plugins/types/license.d.ts +24 -24
  686. package/plugins/types/needleConfig.d.ts +27 -27
  687. package/plugins/types/next.d.ts +2 -2
  688. package/plugins/types/userconfig.d.ts +120 -120
  689. package/plugins/types/vite.d.ts +13 -13
  690. package/plugins/types/webmanifest.d.ts +32 -32
  691. package/plugins/vite/alias.js +174 -174
  692. package/plugins/vite/asap.js +251 -251
  693. package/plugins/vite/build-pipeline.js +371 -371
  694. package/plugins/vite/build.js +19 -19
  695. package/plugins/vite/buildinfo.js +41 -41
  696. package/plugins/vite/config.js +106 -106
  697. package/plugins/vite/copyfiles.js +138 -138
  698. package/plugins/vite/defines.js +70 -70
  699. package/plugins/vite/dependencies.js +232 -232
  700. package/plugins/vite/dependency-watcher.js +237 -237
  701. package/plugins/vite/drop-client.js +76 -76
  702. package/plugins/vite/drop.js +87 -87
  703. package/plugins/vite/editor-connection.js +124 -124
  704. package/plugins/vite/facebook-instant-games.js +102 -102
  705. package/plugins/vite/gzip.js +5 -5
  706. package/plugins/vite/imports-logger.js +143 -143
  707. package/plugins/vite/index.js +143 -143
  708. package/plugins/vite/license.js +56 -56
  709. package/plugins/vite/local-files.js +440 -440
  710. package/plugins/vite/meta.js +163 -163
  711. package/plugins/vite/npm.js +7 -7
  712. package/plugins/vite/peer.js +29 -29
  713. package/plugins/vite/poster-client.js +73 -73
  714. package/plugins/vite/poster.js +79 -79
  715. package/plugins/vite/pwa.js +604 -604
  716. package/plugins/vite/reload-client.js +15 -15
  717. package/plugins/vite/reload.js +351 -351
  718. package/plugins/vite/server.js +66 -66
  719. package/plugins/vite/transform-codegen.js +55 -55
  720. package/plugins/vite/transform.js +31 -31
  721. package/plugins/vite/vite-4.4-hack.js +31 -31
  722. package/src/asap/needle-asap.ts +111 -111
  723. package/src/asap/sessiongranted.ts +75 -75
  724. package/src/asap/utils.ts +4 -4
  725. package/src/engine/analytics/index.ts +10 -10
  726. package/src/engine/analytics/lcp.ts +35 -35
  727. package/src/engine/api.ts +82 -82
  728. package/src/engine/assets/index.ts +59 -59
  729. package/src/engine/assets/static.js +5 -5
  730. package/src/engine/codegen/register_types.ts +300 -300
  731. package/src/engine/debug/debug.ts +51 -51
  732. package/src/engine/debug/debug_console.ts +333 -333
  733. package/src/engine/debug/debug_overlay.ts +332 -332
  734. package/src/engine/debug/debug_spatial_console.ts +429 -429
  735. package/src/engine/debug/index.ts +1 -1
  736. package/src/engine/engine_addressables.ts +680 -680
  737. package/src/engine/engine_animation.ts +145 -145
  738. package/src/engine/engine_application.ts +113 -113
  739. package/src/engine/engine_assetdatabase.ts +389 -389
  740. package/src/engine/engine_audio.ts +24 -24
  741. package/src/engine/engine_camera.ts +39 -39
  742. package/src/engine/engine_components.ts +366 -366
  743. package/src/engine/engine_components_internal.ts +40 -40
  744. package/src/engine/engine_constants.ts +52 -52
  745. package/src/engine/engine_context.ts +1824 -1823
  746. package/src/engine/engine_context_registry.ts +129 -129
  747. package/src/engine/engine_coroutine.ts +54 -54
  748. package/src/engine/engine_create_objects.ts +411 -411
  749. package/src/engine/engine_default_parameters.ts +3 -3
  750. package/src/engine/engine_editor-sync.ts +28 -28
  751. package/src/engine/engine_fileloader.js +9 -9
  752. package/src/engine/engine_gameobject.ts +712 -712
  753. package/src/engine/engine_generic_utils.js +13 -13
  754. package/src/engine/engine_gizmos.ts +577 -577
  755. package/src/engine/engine_gltf.ts +29 -29
  756. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  757. package/src/engine/engine_hot_reload.ts +210 -210
  758. package/src/engine/engine_input.ts +1500 -1500
  759. package/src/engine/engine_input_utils.ts +23 -23
  760. package/src/engine/engine_instancing.ts +45 -45
  761. package/src/engine/engine_license.ts +386 -386
  762. package/src/engine/engine_lifecycle_api.ts +113 -113
  763. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  764. package/src/engine/engine_lightdata.ts +117 -117
  765. package/src/engine/engine_loaders.callbacks.ts +136 -136
  766. package/src/engine/engine_loaders.gltf.ts +82 -82
  767. package/src/engine/engine_loaders.ts +378 -378
  768. package/src/engine/engine_lods.ts +168 -168
  769. package/src/engine/engine_mainloop_utils.ts +472 -472
  770. package/src/engine/engine_math.ts +282 -282
  771. package/src/engine/engine_modules.ts +83 -83
  772. package/src/engine/engine_networking.ts +862 -862
  773. package/src/engine/engine_networking_auto.ts +352 -352
  774. package/src/engine/engine_networking_blob.ts +275 -275
  775. package/src/engine/engine_networking_files.ts +217 -217
  776. package/src/engine/engine_networking_files_default_components.ts +58 -58
  777. package/src/engine/engine_networking_instantiate.ts +419 -419
  778. package/src/engine/engine_networking_peer.ts +159 -159
  779. package/src/engine/engine_networking_streams.ts +713 -713
  780. package/src/engine/engine_networking_types.ts +24 -24
  781. package/src/engine/engine_networking_utils.ts +23 -23
  782. package/src/engine/engine_networking_websocket.ts +2 -2
  783. package/src/engine/engine_patcher.ts +199 -199
  784. package/src/engine/engine_physics.ts +783 -783
  785. package/src/engine/engine_physics.types.ts +46 -46
  786. package/src/engine/engine_physics_rapier.ts +1577 -1577
  787. package/src/engine/engine_playerview.ts +80 -80
  788. package/src/engine/engine_scenelighting.ts +294 -294
  789. package/src/engine/engine_serialization.ts +2 -2
  790. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  791. package/src/engine/engine_serialization_core.ts +720 -720
  792. package/src/engine/engine_serialization_decorator.ts +80 -80
  793. package/src/engine/engine_setup.ts +1 -1
  794. package/src/engine/engine_shaders.ts +267 -267
  795. package/src/engine/engine_shims.ts +32 -32
  796. package/src/engine/engine_test_utils.ts +109 -109
  797. package/src/engine/engine_texture.ts +82 -82
  798. package/src/engine/engine_three_utils.ts +925 -925
  799. package/src/engine/engine_time.ts +94 -94
  800. package/src/engine/engine_time_utils.ts +237 -237
  801. package/src/engine/engine_tonemapping.ts +208 -208
  802. package/src/engine/engine_types.ts +730 -730
  803. package/src/engine/engine_typestore.ts +63 -63
  804. package/src/engine/engine_util_decorator.ts +136 -136
  805. package/src/engine/engine_utils.ts +1115 -1115
  806. package/src/engine/engine_utils_format.ts +273 -273
  807. package/src/engine/engine_utils_screenshot.ts +708 -708
  808. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  809. package/src/engine/export/gltf/Writers.ts +34 -34
  810. package/src/engine/export/gltf/index.ts +158 -158
  811. package/src/engine/export/index.ts +2 -2
  812. package/src/engine/export/state.ts +19 -19
  813. package/src/engine/export/utils.ts +9 -9
  814. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  815. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  816. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  817. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  818. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  819. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  820. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  821. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  822. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  823. package/src/engine/extensions/extension_resolver.ts +4 -4
  824. package/src/engine/extensions/extension_utils.ts +166 -166
  825. package/src/engine/extensions/extensions.ts +140 -140
  826. package/src/engine/extensions/index.ts +5 -5
  827. package/src/engine/extensions/usage_tracker.ts +100 -100
  828. package/src/engine/js-extensions/Camera.ts +37 -37
  829. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  830. package/src/engine/js-extensions/Layers.ts +23 -23
  831. package/src/engine/js-extensions/Object3D.ts +296 -296
  832. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  833. package/src/engine/js-extensions/Vector.ts +18 -18
  834. package/src/engine/js-extensions/index.ts +4 -4
  835. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +125 -125
  836. package/src/engine/shaders/shaderData.ts +67 -67
  837. package/src/engine/tests/test_utils.ts +63 -63
  838. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  839. package/src/engine/webcomponents/api.ts +6 -6
  840. package/src/engine/webcomponents/buttons.ts +292 -292
  841. package/src/engine/webcomponents/fonts.ts +41 -41
  842. package/src/engine/webcomponents/icons.ts +57 -57
  843. package/src/engine/webcomponents/index.ts +1 -1
  844. package/src/engine/webcomponents/logo-element.ts +78 -78
  845. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  846. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  847. package/src/engine/webcomponents/needle-button.ts +181 -181
  848. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  849. package/src/engine/webcomponents/needle-engine.attributes.ts +82 -82
  850. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  851. package/src/engine/webcomponents/needle-engine.loading.ts +373 -373
  852. package/src/engine/webcomponents/needle-engine.ts +860 -860
  853. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  854. package/src/engine/xr/NeedleXRSession.ts +1624 -1624
  855. package/src/engine/xr/NeedleXRSync.ts +220 -220
  856. package/src/engine/xr/SceneTransition.ts +78 -78
  857. package/src/engine/xr/TempXRContext.ts +216 -216
  858. package/src/engine/xr/XRRig.ts +9 -9
  859. package/src/engine/xr/api.ts +5 -5
  860. package/src/engine/xr/events.ts +102 -102
  861. package/src/engine/xr/internal.ts +34 -34
  862. package/src/engine/xr/usdz.ts +30 -30
  863. package/src/engine/xr/utils.ts +39 -39
  864. package/src/engine-components/AlignmentConstraint.ts +36 -36
  865. package/src/engine-components/Animation.ts +557 -557
  866. package/src/engine-components/AnimationCurve.ts +150 -150
  867. package/src/engine-components/AnimationUtils.ts +28 -28
  868. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  869. package/src/engine-components/Animator.ts +397 -397
  870. package/src/engine-components/AnimatorController.ts +1293 -1293
  871. package/src/engine-components/AudioListener.ts +92 -92
  872. package/src/engine-components/AudioSource.ts +644 -644
  873. package/src/engine-components/AvatarLoader.ts +263 -263
  874. package/src/engine-components/AxesHelper.ts +59 -59
  875. package/src/engine-components/BasicIKConstraint.ts +54 -54
  876. package/src/engine-components/BoxCollider.ts +1 -1
  877. package/src/engine-components/BoxHelperComponent.ts +114 -114
  878. package/src/engine-components/Camera.ts +719 -719
  879. package/src/engine-components/CameraUtils.ts +136 -136
  880. package/src/engine-components/CharacterController.ts +253 -253
  881. package/src/engine-components/Collider.ts +374 -374
  882. package/src/engine-components/Component.ts +1297 -1297
  883. package/src/engine-components/ContactShadows.ts +506 -506
  884. package/src/engine-components/DeleteBox.ts +62 -62
  885. package/src/engine-components/DeviceFlag.ts +46 -46
  886. package/src/engine-components/DragControls.ts +1623 -1623
  887. package/src/engine-components/DropListener.ts +713 -713
  888. package/src/engine-components/Duplicatable.ts +198 -198
  889. package/src/engine-components/EventList.ts +266 -266
  890. package/src/engine-components/EventTrigger.ts +74 -74
  891. package/src/engine-components/EventType.ts +22 -22
  892. package/src/engine-components/Fog.ts +60 -60
  893. package/src/engine-components/Gizmos.ts +56 -56
  894. package/src/engine-components/GridHelper.ts +48 -48
  895. package/src/engine-components/GroundProjection.ts +356 -356
  896. package/src/engine-components/Interactable.ts +14 -14
  897. package/src/engine-components/Joints.ts +52 -52
  898. package/src/engine-components/LODGroup.ts +153 -153
  899. package/src/engine-components/Light.ts +558 -558
  900. package/src/engine-components/LookAtConstraint.ts +25 -25
  901. package/src/engine-components/NeedleMenu.ts +84 -84
  902. package/src/engine-components/NestedGltf.ts +86 -86
  903. package/src/engine-components/Networking.ts +114 -114
  904. package/src/engine-components/OffsetConstraint.ts +60 -60
  905. package/src/engine-components/OrbitControls.ts +1074 -1074
  906. package/src/engine-components/PlayerColor.ts +103 -103
  907. package/src/engine-components/ReflectionProbe.ts +220 -220
  908. package/src/engine-components/Renderer.ts +903 -903
  909. package/src/engine-components/RendererInstancing.ts +855 -855
  910. package/src/engine-components/RendererLightmap.ts +198 -198
  911. package/src/engine-components/RigidBody.ts +526 -526
  912. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  913. package/src/engine-components/ScreenCapture.ts +592 -592
  914. package/src/engine-components/ShadowCatcher.ts +172 -172
  915. package/src/engine-components/Skybox.ts +475 -475
  916. package/src/engine-components/SmoothFollow.ts +76 -76
  917. package/src/engine-components/SpatialTrigger.ts +229 -229
  918. package/src/engine-components/SpectatorCamera.ts +787 -787
  919. package/src/engine-components/SphereCollider.ts +1 -1
  920. package/src/engine-components/SpriteRenderer.ts +468 -468
  921. package/src/engine-components/SyncedCamera.ts +220 -220
  922. package/src/engine-components/SyncedRoom.ts +380 -380
  923. package/src/engine-components/SyncedTransform.ts +383 -383
  924. package/src/engine-components/TestRunner.ts +118 -118
  925. package/src/engine-components/TransformGizmo.ts +219 -219
  926. package/src/engine-components/VideoPlayer.ts +1025 -1025
  927. package/src/engine-components/Voip.ts +363 -363
  928. package/src/engine-components/api.ts +60 -60
  929. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  930. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  931. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  932. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  933. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  934. package/src/engine-components/codegen/components.ts +217 -217
  935. package/src/engine-components/debug/LogStats.ts +21 -21
  936. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  937. package/src/engine-components/export/usdz/Extension.ts +24 -24
  938. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2426 -2426
  939. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  940. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  941. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  942. package/src/engine-components/export/usdz/extensions/NodeMaterialConverter.ts +532 -532
  943. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  944. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  945. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  946. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  947. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  948. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  949. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  950. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  951. package/src/engine-components/export/usdz/index.ts +2 -2
  952. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  953. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  954. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  955. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  956. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  957. package/src/engine-components/particlesystem/api.ts +1 -1
  958. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +57 -57
  959. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  960. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  961. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  962. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  963. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  964. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  965. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  966. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  967. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  968. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  969. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  970. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  971. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  972. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  973. package/src/engine-components/postprocessing/PostProcessingHandler.ts +560 -560
  974. package/src/engine-components/postprocessing/Volume.ts +426 -426
  975. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  976. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  977. package/src/engine-components/postprocessing/index.ts +5 -5
  978. package/src/engine-components/postprocessing/utils.ts +154 -154
  979. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  980. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  981. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  982. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  983. package/src/engine-components/timeline/index.ts +3 -3
  984. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  985. package/src/engine-components/ui/Button.ts +307 -307
  986. package/src/engine-components/ui/Canvas.ts +419 -419
  987. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  988. package/src/engine-components/ui/EventSystem.ts +854 -854
  989. package/src/engine-components/ui/Graphic.ts +275 -275
  990. package/src/engine-components/ui/Image.ts +112 -112
  991. package/src/engine-components/ui/InputField.ts +321 -321
  992. package/src/engine-components/ui/Interfaces.ts +57 -57
  993. package/src/engine-components/ui/Layout.ts +334 -334
  994. package/src/engine-components/ui/Outline.ts +13 -13
  995. package/src/engine-components/ui/PointerEvents.ts +206 -206
  996. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  997. package/src/engine-components/ui/Raycaster.ts +102 -102
  998. package/src/engine-components/ui/RectTransform.ts +375 -375
  999. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1000. package/src/engine-components/ui/Symbols.ts +1 -1
  1001. package/src/engine-components/ui/Text.ts +578 -578
  1002. package/src/engine-components/ui/Utils.ts +113 -113
  1003. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1004. package/src/engine-components/utils/LookAt.ts +88 -88
  1005. package/src/engine-components/utils/OpenURL.ts +114 -114
  1006. package/src/engine-components/webxr/Avatar.ts +265 -265
  1007. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1008. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1009. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1010. package/src/engine-components/webxr/WebXR.ts +585 -585
  1011. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1012. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1013. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1014. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1015. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1016. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1017. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1018. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1019. package/src/engine-components/webxr/index.ts +2 -2
  1020. package/src/engine-components/webxr/types.ts +3 -3
  1021. package/src/engine-components-experimental/Presentation.ts +12 -12
  1022. package/src/engine-components-experimental/api.ts +4 -4
  1023. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1024. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1025. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1026. package/src/engine-schemes/README.md +1 -1
  1027. package/src/engine-schemes/api.ts +12 -12
  1028. package/src/engine-schemes/schemes.ts +28 -28
  1029. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1030. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1031. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1032. package/src/engine-schemes/transform.ts +50 -50
  1033. package/src/engine-schemes/transforms.fbs +25 -25
  1034. package/src/engine-schemes/vec.fbs +19 -19
  1035. package/src/engine-schemes/vec2.ts +33 -33
  1036. package/src/engine-schemes/vec3.ts +38 -38
  1037. package/src/engine-schemes/vec4.ts +43 -43
  1038. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1039. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1040. package/src/include/draco/draco_decoder.js +34 -34
  1041. package/src/include/ktx2/basis_transcoder.js +21 -21
  1042. package/src/include/needle/arial-msdf.json +1471 -1471
  1043. package/src/include/three/DragControls.js +231 -231
  1044. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1045. package/src/needle-engine.ts +70 -70
  1046. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  1047. package/src/engine-schemes/dist/api.js +0 -17
  1048. package/src/engine-schemes/dist/api.js.meta +0 -7
  1049. package/src/engine-schemes/dist/schemes.js +0 -25
  1050. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1051. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1052. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1053. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1054. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1055. package/src/engine-schemes/dist/transform.js +0 -46
  1056. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1057. package/src/engine-schemes/dist/vec2.js +0 -32
  1058. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1059. package/src/engine-schemes/dist/vec3.js +0 -36
  1060. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1061. package/src/engine-schemes/dist/vec4.js +0 -40
  1062. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1063. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1064. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,562 +1,562 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { Object3D } from "three";
8
- import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
9
- import { AssetReference } from "../../engine/engine_addressables.js";
10
- import { findObjectOfType } from "../../engine/engine_components.js";
11
- import { serializable } from "../../engine/engine_serialization.js";
12
- import { delayForFrames, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
13
- import { NeedleXRSession } from "../../engine/engine_xr.js";
14
- import { ButtonsFactory } from "../../engine/webcomponents/buttons.js";
15
- import { WebXRButtonFactory } from "../../engine/webcomponents/WebXRButtons.js";
16
- import { PlayerSync } from "../../engine-components-experimental/networking/PlayerSync.js";
17
- import { Behaviour, GameObject } from "../Component.js";
18
- import { USDZExporter } from "../export/usdz/USDZExporter.js";
19
- import { NeedleMenu } from "../NeedleMenu.js";
20
- import { SpatialGrabRaycaster } from "../ui/Raycaster.js";
21
- import { Avatar } from "./Avatar.js";
22
- import { XRControllerModel } from "./controllers/XRControllerModel.js";
23
- import { XRControllerMovement } from "./controllers/XRControllerMovement.js";
24
- import { WebARSessionRoot } from "./WebARSessionRoot.js";
25
- import { XRState, XRStateFlag } from "./XRFlag.js";
26
- const debug = getParam("debugwebxr");
27
- const debugQuicklook = getParam("debugusdz");
28
- /**
29
- * WebXR component to enable VR, AR and Quicklook on iOS in your scene.
30
- * It provides a simple wrapper around the {@link NeedleXRSession} API and adds some additional features like creating buttons or enabling default movement behaviour.
31
- * @category XR
32
- * @group Components
33
- */
34
- export class WebXR extends Behaviour {
35
- // UI
36
- /**
37
- * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter VR mode.
38
- */
39
- createVRButton = true;
40
- /**
41
- * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter AR mode.
42
- */
43
- createARButton = true;
44
- /**
45
- * When enabled, a button to send the experience to an Oculus Quest will be shown if the current device does not support VR.
46
- * This helps direct users to compatible devices for optimal VR experiences.
47
- */
48
- createSendToQuestButton = true;
49
- /**
50
- * When enabled, a QR code will be generated and displayed on desktop devices to allow easy opening of the experience on mobile devices.
51
- */
52
- createQRCode = true;
53
- // VR Settings
54
- /**
55
- * When enabled, default movement controls will be automatically added to the scene when entering VR.
56
- * This includes teleportation and smooth locomotion options for VR controllers.
57
- */
58
- useDefaultControls = true;
59
- /**
60
- * When enabled, 3D models representing the user's VR controllers will be automatically created and rendered in the scene.
61
- */
62
- showControllerModels = true;
63
- /**
64
- * When enabled, 3D models representing the user's hands will be automatically created and rendered when hand tracking is available.
65
- */
66
- showHandModels = true;
67
- // AR Settings
68
- /**
69
- * When enabled, a reticle will be displayed to help place the scene in AR. The user must tap on a detected surface to position the scene.
70
- */
71
- usePlacementReticle = true;
72
- /**
73
- * Optional custom 3D object to use as the AR placement reticle instead of the default one.
74
- */
75
- customARPlacementReticle;
76
- /**
77
- * When enabled, users can adjust the position, rotation, and scale of the AR scene with one or two fingers after initial placement.
78
- */
79
- usePlacementAdjustment = true;
80
- /**
81
- * Determines the scale of the user relative to the scene in AR. Larger values make the 3D content appear smaller.
82
- * Only applies when `usePlacementReticle` is enabled.
83
- */
84
- arScale = 1;
85
- /**
86
- * When enabled, an XRAnchor will be created for the AR scene and its position will be regularly updated to match the anchor.
87
- * This can help with spatial persistence in AR experiences.
88
- * @experimental
89
- */
90
- useXRAnchor = false;
91
- /**
92
- * When enabled, the scene will be automatically placed as soon as a suitable surface is detected in AR,
93
- * without requiring the user to tap to confirm placement.
94
- */
95
- autoPlace = false;
96
- /**
97
- * When enabled, the AR session root center will be automatically adjusted to place the center of the scene.
98
- * This helps ensure the scene is properly aligned with detected surfaces.
99
- */
100
- autoCenter = false;
101
- /**
102
- * When enabled, a USDZExporter component will be automatically added to the scene if none is found.
103
- * This allows iOS and visionOS devices to view 3D content using Apple's AR QuickLook.
104
- */
105
- useQuicklookExport = false;
106
- /**
107
- * When enabled, the 'depth-sensing' WebXR feature will be requested to provide real-time depth occlusion.
108
- * Currently only supported on Oculus Quest devices.
109
- * @see https://developer.mozilla.org/en-US/docs/Web/API/XRDepthInformation
110
- * @experimental
111
- */
112
- useDepthSensing = false;
113
- /**
114
- * When enabled, a {@link SpatialGrabRaycaster} will be added or enabled in the scene,
115
- * allowing users to interact with objects at a distance in VR/AR.
116
- * @default true
117
- */
118
- useSpatialGrab = true;
119
- /**
120
- * Specifies the avatar representation that will be created when entering a WebXR session.
121
- * Can be a reference to a 3D model or a boolean to use the default avatar.
122
- */
123
- defaultAvatar;
124
- _playerSync;
125
- /** these components were created by the WebXR component on session start and will be cleaned up again in session end */
126
- _createdComponentsInSession = [];
127
- _usdzExporter;
128
- static activeWebXRComponent = null;
129
- /**
130
- * Initializes the WebXR component by obtaining the XR sync object for this context.
131
- * @internal
132
- */
133
- awake() {
134
- NeedleXRSession.getXRSync(this.context);
135
- }
136
- /**
137
- * Sets up the WebXR component when it's enabled. Checks for HTTPS connection,
138
- * sets up USDZ export if enabled, creates UI buttons, and configures avatar settings.
139
- * @internal
140
- */
141
- onEnable() {
142
- // check if we're on a secure connection:
143
- if (window.location.protocol !== "https:") {
144
- showBalloonWarning("<a href=\"https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API\" target=\"_blank\">WebXR</a> only works on secure connections (https).");
145
- }
146
- if (this.useQuicklookExport) {
147
- const existingUSDZExporter = GameObject.findObjectOfType(USDZExporter);
148
- if (!existingUSDZExporter) {
149
- // if no USDZ Exporter is found we add one and assign the scene to be exported
150
- if (debug)
151
- console.log("WebXR: Adding USDZExporter");
152
- this._usdzExporter = GameObject.addComponent(this.gameObject, USDZExporter);
153
- this._usdzExporter.objectToExport = this.context.scene;
154
- this._usdzExporter.autoExportAnimations = true;
155
- this._usdzExporter.autoExportAudioSources = true;
156
- }
157
- }
158
- this.handleCreatingHTML();
159
- this.handleOfferSession();
160
- // If the avatar is undefined (meaning not set and also not null) we will use the fallback default avatar
161
- if (this.defaultAvatar === true) {
162
- if (debug)
163
- console.warn("WebXR: No default avatar set, using static default avatar");
164
- this.defaultAvatar = new AssetReference("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb");
165
- }
166
- if (this.defaultAvatar) {
167
- this._playerSync = this.gameObject.getOrAddComponent(PlayerSync);
168
- this._playerSync.autoSync = false;
169
- }
170
- if (this._playerSync && typeof this.defaultAvatar != "boolean") {
171
- this._playerSync.asset = this.defaultAvatar;
172
- this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned);
173
- this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned);
174
- }
175
- }
176
- /**
177
- * Cleans up resources when the component is disabled.
178
- * Destroys the USDZ exporter if one was created and removes UI buttons.
179
- * @internal
180
- */
181
- onDisable() {
182
- this._usdzExporter?.destroy();
183
- this.removeButtons();
184
- }
185
- /**
186
- * Checks if WebXR is supported and offers an appropriate session.
187
- * This is used to show the WebXR session joining prompt in browsers that support it.
188
- * @returns A Promise that resolves to true if a session was offered, false otherwise
189
- */
190
- async handleOfferSession() {
191
- if (this.createVRButton) {
192
- const hasVRSupport = await NeedleXRSession.isVRSupported();
193
- if (hasVRSupport && this.createVRButton) {
194
- return NeedleXRSession.offerSession("immersive-vr", "default", this.context);
195
- }
196
- }
197
- if (this.createARButton) {
198
- const hasARSupport = await NeedleXRSession.isARSupported();
199
- if (hasARSupport && this.createARButton) {
200
- return NeedleXRSession.offerSession("immersive-ar", "default", this.context);
201
- }
202
- }
203
- return false;
204
- }
205
- /** the currently active webxr input session */
206
- get session() {
207
- return NeedleXRSession.active ?? null;
208
- }
209
- /** immersive-vr or immersive-ar */
210
- get sessionMode() {
211
- return NeedleXRSession.activeMode ?? null;
212
- ;
213
- }
214
- /** While AR: this will return the currently active WebARSessionRoot component.
215
- * You can also query this component in your scene with `findObjectOfType(WebARSessionRoot)`
216
- */
217
- get arSessionRoot() {
218
- return this._activeWebARSessionRoot;
219
- }
220
- /** Call to start an WebVR session.
221
- *
222
- * This is a shorthand for `NeedleXRSession.start("immersive-vr", init, this.context)`
223
- */
224
- async enterVR(init) {
225
- return NeedleXRSession.start("immersive-vr", init, this.context);
226
- }
227
- /** Call to start an WebAR session
228
- *
229
- * This is a shorthand for `NeedleXRSession.start("immersive-ar", init, this.context)`
230
- */
231
- async enterAR(init) {
232
- return NeedleXRSession.start("immersive-ar", init, this.context);
233
- }
234
- /** Call to end a WebXR (AR or VR) session.
235
- *
236
- * This is a shorthand for `NeedleXRSession.stop()`
237
- */
238
- exitXR() {
239
- NeedleXRSession.stop();
240
- }
241
- _exitXRMenuButton;
242
- _previousXRState = 0;
243
- _spatialGrabRaycaster;
244
- _activeWebARSessionRoot = null;
245
- get isActiveWebXR() {
246
- return !WebXR.activeWebXRComponent || WebXR.activeWebXRComponent === this;
247
- }
248
- /**
249
- * Called before entering a WebXR session. Sets up optional features like depth sensing, if needed.
250
- * @param _mode The XR session mode being requested (immersive-ar or immersive-vr)
251
- * @param args The XRSessionInit object that will be passed to the WebXR API
252
- * @internal
253
- */
254
- onBeforeXR(_mode, args) {
255
- if (!this.isActiveWebXR) {
256
- console.warn(`WebXR: another WebXR component is already active (${WebXR.activeWebXRComponent?.name}). This is ignored: ${this.name}`);
257
- return;
258
- }
259
- WebXR.activeWebXRComponent = this;
260
- if (_mode == "immersive-ar" && this.useDepthSensing) {
261
- args.optionalFeatures = args.optionalFeatures || [];
262
- args.optionalFeatures.push("depth-sensing");
263
- }
264
- }
265
- /**
266
- * Called when a WebXR session begins. Sets up the scene for XR by configuring controllers,
267
- * AR placement, and other features based on component settings.
268
- * @param args Event arguments containing information about the started XR session
269
- * @internal
270
- */
271
- async onEnterXR(args) {
272
- if (!this.isActiveWebXR)
273
- return;
274
- if (debug)
275
- console.log("WebXR onEnterXR");
276
- // set XR flags
277
- this._previousXRState = XRState.Global.Mask;
278
- const isVR = args.xr.isVR;
279
- XRState.Global.Set(isVR ? XRStateFlag.VR : XRStateFlag.AR);
280
- // Handle AR session root
281
- if (args.xr.isAR) {
282
- let sessionroot = GameObject.findObjectOfType(WebARSessionRoot);
283
- // Only create a WebARSessionRoot if none is in the scene already
284
- if (!sessionroot) {
285
- if (this.usePlacementReticle) {
286
- const implicitSessionRoot = new Object3D();
287
- for (const ch of this.context.scene.children)
288
- implicitSessionRoot.add(ch);
289
- this.context.scene.add(implicitSessionRoot);
290
- sessionroot = GameObject.addComponent(implicitSessionRoot, WebARSessionRoot);
291
- this._createdComponentsInSession.push(sessionroot);
292
- }
293
- else if (debug || isDevEnvironment()) {
294
- console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");
295
- }
296
- }
297
- this._activeWebARSessionRoot = sessionroot;
298
- if (sessionroot) {
299
- // sessionroot.enabled = this.usePlacementReticle; // < not sure if we want to disable the session root when placement reticle if OFF...
300
- sessionroot.customReticle = this.customARPlacementReticle;
301
- sessionroot.arScale = this.arScale;
302
- sessionroot.arTouchTransform = this.usePlacementAdjustment;
303
- sessionroot.autoPlace = this.autoPlace;
304
- sessionroot.autoCenter = this.autoCenter;
305
- sessionroot.useXRAnchor = this.useXRAnchor;
306
- }
307
- }
308
- // handle VR controls
309
- if (this.useDefaultControls) {
310
- this.setDefaultMovementEnabled(true);
311
- }
312
- if (this.showControllerModels || this.showHandModels) {
313
- this.setDefaultControllerRenderingEnabled(true);
314
- }
315
- // ensure we have a spatial grab raycaster for close grabs
316
- if (this.useSpatialGrab) {
317
- this._spatialGrabRaycaster = GameObject.findObjectOfType(SpatialGrabRaycaster) ?? undefined;
318
- if (!this._spatialGrabRaycaster) {
319
- this._spatialGrabRaycaster = this.gameObject.addComponent(SpatialGrabRaycaster);
320
- }
321
- }
322
- this.createLocalAvatar(args.xr);
323
- // for mobile screen AR we have the "X" button to exit and don't need to add an extra menu button to close
324
- // https://linear.app/needle/issue/NE-5716
325
- if (args.xr.isScreenBasedAR) {
326
- }
327
- else {
328
- this._exitXRMenuButton = this.context.menu.appendChild({
329
- label: "Quit XR",
330
- onClick: () => this.exitXR(),
331
- icon: "exit_to_app",
332
- priority: 20_000,
333
- });
334
- }
335
- }
336
- /**
337
- * Called every frame during an active WebXR session.
338
- * Updates components that depend on the current XR state.
339
- * @param _args Event arguments containing information about the current XR session frame
340
- * @internal
341
- */
342
- onUpdateXR(_args) {
343
- if (!this.isActiveWebXR)
344
- return;
345
- if (this._spatialGrabRaycaster) {
346
- this._spatialGrabRaycaster.enabled = this.useSpatialGrab;
347
- }
348
- }
349
- /**
350
- * Called when a WebXR session ends. Restores pre-session state,
351
- * removes temporary components, and cleans up resources.
352
- * @param _ Event arguments containing information about the ended XR session
353
- * @internal
354
- */
355
- onLeaveXR(_) {
356
- this._exitXRMenuButton?.remove();
357
- if (!this.isActiveWebXR)
358
- return;
359
- // revert XR flags
360
- XRState.Global.Set(this._previousXRState);
361
- this._playerSync?.destroyInstance();
362
- for (const comp of this._createdComponentsInSession) {
363
- comp.destroy();
364
- }
365
- this._createdComponentsInSession.length = 0;
366
- this._activeWebARSessionRoot = null;
367
- this.handleOfferSession();
368
- delayForFrames(1).then(() => WebXR.activeWebXRComponent = null);
369
- }
370
- /** Call to enable or disable default controller behaviour */
371
- setDefaultMovementEnabled(enabled) {
372
- let movement = this.gameObject.getComponent(XRControllerMovement);
373
- if (!movement && enabled) {
374
- movement = this.gameObject.addComponent(XRControllerMovement);
375
- this._createdComponentsInSession.push(movement);
376
- }
377
- if (movement)
378
- movement.enabled = enabled;
379
- return movement;
380
- }
381
- /** Call to enable or disable default controller rendering */
382
- setDefaultControllerRenderingEnabled(enabled) {
383
- let models = this.gameObject.getComponent(XRControllerModel);
384
- if (!models && enabled) {
385
- models = this.gameObject.addComponent(XRControllerModel);
386
- this._createdComponentsInSession.push(models);
387
- models.createControllerModel = this.showControllerModels;
388
- models.createHandModel == this.showHandModels;
389
- }
390
- if (models)
391
- models.enabled = enabled;
392
- return models;
393
- }
394
- /**
395
- * Creates and instantiates the user's avatar representation in the WebXR session.
396
- * @param xr The active session
397
- */
398
- async createLocalAvatar(xr) {
399
- if (this._playerSync && xr.running && typeof this.defaultAvatar != "boolean") {
400
- this._playerSync.asset = this.defaultAvatar;
401
- await this._playerSync.getInstance();
402
- }
403
- }
404
- /**
405
- * Event handler called when a player avatar is spawned.
406
- * Ensures the avatar has the necessary Avatar component.
407
- * @param instance The spawned avatar 3D object
408
- */
409
- onAvatarSpawned = (instance) => {
410
- // spawned webxr avatars must have a avatar component
411
- if (debug)
412
- console.log("WebXR.onAvatarSpawned", instance);
413
- let avatar = GameObject.getComponentInChildren(instance, Avatar);
414
- avatar ??= GameObject.addComponent(instance, Avatar);
415
- };
416
- // HTML UI
417
- /** @deprecated use {@link getButtonsFactory} or directly access {@link WebXRButtonFactory.getOrCreate} */
418
- getButtonsContainer() {
419
- return this.getButtonsFactory();
420
- }
421
- /**
422
- * Returns the WebXR button factory, creating one if it doesn't exist.
423
- * Use this to access and modify WebXR UI buttons.
424
- * @returns The WebXRButtonFactory instance
425
- */
426
- getButtonsFactory() {
427
- if (!this._buttonFactory) {
428
- this._buttonFactory = WebXRButtonFactory.getOrCreate();
429
- }
430
- return this._buttonFactory;
431
- }
432
- /**
433
- * Reference to the WebXR button factory used by this component.
434
- */
435
- _buttonFactory;
436
- /**
437
- * Creates and sets up UI elements for WebXR interaction based on component settings
438
- * and device capabilities. Handles creating AR, VR, QuickLook buttons and utility buttons like QR codes.
439
- */
440
- handleCreatingHTML() {
441
- const xrButtonsPriority = 50;
442
- if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
443
- // Quicklook / iOS
444
- if ((DeviceUtilities.isiOS() && DeviceUtilities.isSafari()) || debugQuicklook) {
445
- if (this.useQuicklookExport) {
446
- const usdzExporter = GameObject.findObjectOfType(USDZExporter);
447
- if (!usdzExporter || (usdzExporter && usdzExporter.allowCreateQuicklookButton)) {
448
- const button = this.getButtonsFactory().createQuicklookButton();
449
- this.addButton(button, xrButtonsPriority);
450
- }
451
- }
452
- }
453
- // WebXR
454
- if (this.createARButton) {
455
- const arbutton = this.getButtonsFactory().createARButton();
456
- this.addButton(arbutton, xrButtonsPriority);
457
- }
458
- if (this.createVRButton) {
459
- const vrbutton = this.getButtonsFactory().createVRButton();
460
- this.addButton(vrbutton, xrButtonsPriority);
461
- }
462
- }
463
- if (this.createSendToQuestButton && !DeviceUtilities.isQuest()) {
464
- NeedleXRSession.isVRSupported().then(supported => {
465
- if (!supported) {
466
- const button = this.getButtonsFactory().createSendToQuestButton();
467
- this.addButton(button, xrButtonsPriority);
468
- }
469
- });
470
- }
471
- if (this.createQRCode) {
472
- const menu = findObjectOfType(NeedleMenu);
473
- if (menu && menu.createQRCodeButton === false) {
474
- // If the menu exists and the QRCode option is disabled we dont create it (NE-4919)
475
- if (isDevEnvironment())
476
- console.warn("WebXR: QRCode button is disabled in the Needle Menu component");
477
- }
478
- else if (!DeviceUtilities.isMobileDevice()) {
479
- const qrCode = ButtonsFactory.getOrCreate().createQRCode();
480
- this.addButton(qrCode, xrButtonsPriority);
481
- }
482
- }
483
- }
484
- /**
485
- * Storage for UI buttons created by this component.
486
- */
487
- _buttons = [];
488
- /**
489
- * Adds a button to the UI with the specified priority.
490
- * @param button The HTML element to add
491
- * @param priority The button's priority value (lower numbers appear first)
492
- */
493
- addButton(button, priority) {
494
- this._buttons.push(button);
495
- button.setAttribute("priority", priority.toString());
496
- this.context.menu.appendChild(button);
497
- }
498
- /**
499
- * Removes all buttons created by this component from the UI.
500
- */
501
- removeButtons() {
502
- for (const button of this._buttons) {
503
- button.remove();
504
- }
505
- this._buttons.length = 0;
506
- }
507
- }
508
- __decorate([
509
- serializable()
510
- ], WebXR.prototype, "createVRButton", void 0);
511
- __decorate([
512
- serializable()
513
- ], WebXR.prototype, "createARButton", void 0);
514
- __decorate([
515
- serializable()
516
- ], WebXR.prototype, "createSendToQuestButton", void 0);
517
- __decorate([
518
- serializable()
519
- ], WebXR.prototype, "createQRCode", void 0);
520
- __decorate([
521
- serializable()
522
- ], WebXR.prototype, "useDefaultControls", void 0);
523
- __decorate([
524
- serializable()
525
- ], WebXR.prototype, "showControllerModels", void 0);
526
- __decorate([
527
- serializable()
528
- ], WebXR.prototype, "showHandModels", void 0);
529
- __decorate([
530
- serializable()
531
- ], WebXR.prototype, "usePlacementReticle", void 0);
532
- __decorate([
533
- serializable(AssetReference)
534
- ], WebXR.prototype, "customARPlacementReticle", void 0);
535
- __decorate([
536
- serializable()
537
- ], WebXR.prototype, "usePlacementAdjustment", void 0);
538
- __decorate([
539
- serializable()
540
- ], WebXR.prototype, "arScale", void 0);
541
- __decorate([
542
- serializable()
543
- ], WebXR.prototype, "useXRAnchor", void 0);
544
- __decorate([
545
- serializable()
546
- ], WebXR.prototype, "autoPlace", void 0);
547
- __decorate([
548
- serializable()
549
- ], WebXR.prototype, "autoCenter", void 0);
550
- __decorate([
551
- serializable()
552
- ], WebXR.prototype, "useQuicklookExport", void 0);
553
- __decorate([
554
- serializable()
555
- ], WebXR.prototype, "useDepthSensing", void 0);
556
- __decorate([
557
- serializable()
558
- ], WebXR.prototype, "useSpatialGrab", void 0);
559
- __decorate([
560
- serializable(AssetReference)
561
- ], WebXR.prototype, "defaultAvatar", void 0);
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { Object3D } from "three";
8
+ import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
9
+ import { AssetReference } from "../../engine/engine_addressables.js";
10
+ import { findObjectOfType } from "../../engine/engine_components.js";
11
+ import { serializable } from "../../engine/engine_serialization.js";
12
+ import { delayForFrames, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
13
+ import { NeedleXRSession } from "../../engine/engine_xr.js";
14
+ import { ButtonsFactory } from "../../engine/webcomponents/buttons.js";
15
+ import { WebXRButtonFactory } from "../../engine/webcomponents/WebXRButtons.js";
16
+ import { PlayerSync } from "../../engine-components-experimental/networking/PlayerSync.js";
17
+ import { Behaviour, GameObject } from "../Component.js";
18
+ import { USDZExporter } from "../export/usdz/USDZExporter.js";
19
+ import { NeedleMenu } from "../NeedleMenu.js";
20
+ import { SpatialGrabRaycaster } from "../ui/Raycaster.js";
21
+ import { Avatar } from "./Avatar.js";
22
+ import { XRControllerModel } from "./controllers/XRControllerModel.js";
23
+ import { XRControllerMovement } from "./controllers/XRControllerMovement.js";
24
+ import { WebARSessionRoot } from "./WebARSessionRoot.js";
25
+ import { XRState, XRStateFlag } from "./XRFlag.js";
26
+ const debug = getParam("debugwebxr");
27
+ const debugQuicklook = getParam("debugusdz");
28
+ /**
29
+ * WebXR component to enable VR, AR and Quicklook on iOS in your scene.
30
+ * It provides a simple wrapper around the {@link NeedleXRSession} API and adds some additional features like creating buttons or enabling default movement behaviour.
31
+ * @category XR
32
+ * @group Components
33
+ */
34
+ export class WebXR extends Behaviour {
35
+ // UI
36
+ /**
37
+ * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter VR mode.
38
+ */
39
+ createVRButton = true;
40
+ /**
41
+ * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter AR mode.
42
+ */
43
+ createARButton = true;
44
+ /**
45
+ * When enabled, a button to send the experience to an Oculus Quest will be shown if the current device does not support VR.
46
+ * This helps direct users to compatible devices for optimal VR experiences.
47
+ */
48
+ createSendToQuestButton = true;
49
+ /**
50
+ * When enabled, a QR code will be generated and displayed on desktop devices to allow easy opening of the experience on mobile devices.
51
+ */
52
+ createQRCode = true;
53
+ // VR Settings
54
+ /**
55
+ * When enabled, default movement controls will be automatically added to the scene when entering VR.
56
+ * This includes teleportation and smooth locomotion options for VR controllers.
57
+ */
58
+ useDefaultControls = true;
59
+ /**
60
+ * When enabled, 3D models representing the user's VR controllers will be automatically created and rendered in the scene.
61
+ */
62
+ showControllerModels = true;
63
+ /**
64
+ * When enabled, 3D models representing the user's hands will be automatically created and rendered when hand tracking is available.
65
+ */
66
+ showHandModels = true;
67
+ // AR Settings
68
+ /**
69
+ * When enabled, a reticle will be displayed to help place the scene in AR. The user must tap on a detected surface to position the scene.
70
+ */
71
+ usePlacementReticle = true;
72
+ /**
73
+ * Optional custom 3D object to use as the AR placement reticle instead of the default one.
74
+ */
75
+ customARPlacementReticle;
76
+ /**
77
+ * When enabled, users can adjust the position, rotation, and scale of the AR scene with one or two fingers after initial placement.
78
+ */
79
+ usePlacementAdjustment = true;
80
+ /**
81
+ * Determines the scale of the user relative to the scene in AR. Larger values make the 3D content appear smaller.
82
+ * Only applies when `usePlacementReticle` is enabled.
83
+ */
84
+ arScale = 1;
85
+ /**
86
+ * When enabled, an XRAnchor will be created for the AR scene and its position will be regularly updated to match the anchor.
87
+ * This can help with spatial persistence in AR experiences.
88
+ * @experimental
89
+ */
90
+ useXRAnchor = false;
91
+ /**
92
+ * When enabled, the scene will be automatically placed as soon as a suitable surface is detected in AR,
93
+ * without requiring the user to tap to confirm placement.
94
+ */
95
+ autoPlace = false;
96
+ /**
97
+ * When enabled, the AR session root center will be automatically adjusted to place the center of the scene.
98
+ * This helps ensure the scene is properly aligned with detected surfaces.
99
+ */
100
+ autoCenter = false;
101
+ /**
102
+ * When enabled, a USDZExporter component will be automatically added to the scene if none is found.
103
+ * This allows iOS and visionOS devices to view 3D content using Apple's AR QuickLook.
104
+ */
105
+ useQuicklookExport = false;
106
+ /**
107
+ * When enabled, the 'depth-sensing' WebXR feature will be requested to provide real-time depth occlusion.
108
+ * Currently only supported on Oculus Quest devices.
109
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/XRDepthInformation
110
+ * @experimental
111
+ */
112
+ useDepthSensing = false;
113
+ /**
114
+ * When enabled, a {@link SpatialGrabRaycaster} will be added or enabled in the scene,
115
+ * allowing users to interact with objects at a distance in VR/AR.
116
+ * @default true
117
+ */
118
+ useSpatialGrab = true;
119
+ /**
120
+ * Specifies the avatar representation that will be created when entering a WebXR session.
121
+ * Can be a reference to a 3D model or a boolean to use the default avatar.
122
+ */
123
+ defaultAvatar;
124
+ _playerSync;
125
+ /** these components were created by the WebXR component on session start and will be cleaned up again in session end */
126
+ _createdComponentsInSession = [];
127
+ _usdzExporter;
128
+ static activeWebXRComponent = null;
129
+ /**
130
+ * Initializes the WebXR component by obtaining the XR sync object for this context.
131
+ * @internal
132
+ */
133
+ awake() {
134
+ NeedleXRSession.getXRSync(this.context);
135
+ }
136
+ /**
137
+ * Sets up the WebXR component when it's enabled. Checks for HTTPS connection,
138
+ * sets up USDZ export if enabled, creates UI buttons, and configures avatar settings.
139
+ * @internal
140
+ */
141
+ onEnable() {
142
+ // check if we're on a secure connection:
143
+ if (window.location.protocol !== "https:") {
144
+ showBalloonWarning("<a href=\"https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API\" target=\"_blank\">WebXR</a> only works on secure connections (https).");
145
+ }
146
+ if (this.useQuicklookExport) {
147
+ const existingUSDZExporter = GameObject.findObjectOfType(USDZExporter);
148
+ if (!existingUSDZExporter) {
149
+ // if no USDZ Exporter is found we add one and assign the scene to be exported
150
+ if (debug)
151
+ console.log("WebXR: Adding USDZExporter");
152
+ this._usdzExporter = GameObject.addComponent(this.gameObject, USDZExporter);
153
+ this._usdzExporter.objectToExport = this.context.scene;
154
+ this._usdzExporter.autoExportAnimations = true;
155
+ this._usdzExporter.autoExportAudioSources = true;
156
+ }
157
+ }
158
+ this.handleCreatingHTML();
159
+ this.handleOfferSession();
160
+ // If the avatar is undefined (meaning not set and also not null) we will use the fallback default avatar
161
+ if (this.defaultAvatar === true) {
162
+ if (debug)
163
+ console.warn("WebXR: No default avatar set, using static default avatar");
164
+ this.defaultAvatar = new AssetReference("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb");
165
+ }
166
+ if (this.defaultAvatar) {
167
+ this._playerSync = this.gameObject.getOrAddComponent(PlayerSync);
168
+ this._playerSync.autoSync = false;
169
+ }
170
+ if (this._playerSync && typeof this.defaultAvatar != "boolean") {
171
+ this._playerSync.asset = this.defaultAvatar;
172
+ this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned);
173
+ this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned);
174
+ }
175
+ }
176
+ /**
177
+ * Cleans up resources when the component is disabled.
178
+ * Destroys the USDZ exporter if one was created and removes UI buttons.
179
+ * @internal
180
+ */
181
+ onDisable() {
182
+ this._usdzExporter?.destroy();
183
+ this.removeButtons();
184
+ }
185
+ /**
186
+ * Checks if WebXR is supported and offers an appropriate session.
187
+ * This is used to show the WebXR session joining prompt in browsers that support it.
188
+ * @returns A Promise that resolves to true if a session was offered, false otherwise
189
+ */
190
+ async handleOfferSession() {
191
+ if (this.createVRButton) {
192
+ const hasVRSupport = await NeedleXRSession.isVRSupported();
193
+ if (hasVRSupport && this.createVRButton) {
194
+ return NeedleXRSession.offerSession("immersive-vr", "default", this.context);
195
+ }
196
+ }
197
+ if (this.createARButton) {
198
+ const hasARSupport = await NeedleXRSession.isARSupported();
199
+ if (hasARSupport && this.createARButton) {
200
+ return NeedleXRSession.offerSession("immersive-ar", "default", this.context);
201
+ }
202
+ }
203
+ return false;
204
+ }
205
+ /** the currently active webxr input session */
206
+ get session() {
207
+ return NeedleXRSession.active ?? null;
208
+ }
209
+ /** immersive-vr or immersive-ar */
210
+ get sessionMode() {
211
+ return NeedleXRSession.activeMode ?? null;
212
+ ;
213
+ }
214
+ /** While AR: this will return the currently active WebARSessionRoot component.
215
+ * You can also query this component in your scene with `findObjectOfType(WebARSessionRoot)`
216
+ */
217
+ get arSessionRoot() {
218
+ return this._activeWebARSessionRoot;
219
+ }
220
+ /** Call to start an WebVR session.
221
+ *
222
+ * This is a shorthand for `NeedleXRSession.start("immersive-vr", init, this.context)`
223
+ */
224
+ async enterVR(init) {
225
+ return NeedleXRSession.start("immersive-vr", init, this.context);
226
+ }
227
+ /** Call to start an WebAR session
228
+ *
229
+ * This is a shorthand for `NeedleXRSession.start("immersive-ar", init, this.context)`
230
+ */
231
+ async enterAR(init) {
232
+ return NeedleXRSession.start("immersive-ar", init, this.context);
233
+ }
234
+ /** Call to end a WebXR (AR or VR) session.
235
+ *
236
+ * This is a shorthand for `NeedleXRSession.stop()`
237
+ */
238
+ exitXR() {
239
+ NeedleXRSession.stop();
240
+ }
241
+ _exitXRMenuButton;
242
+ _previousXRState = 0;
243
+ _spatialGrabRaycaster;
244
+ _activeWebARSessionRoot = null;
245
+ get isActiveWebXR() {
246
+ return !WebXR.activeWebXRComponent || WebXR.activeWebXRComponent === this;
247
+ }
248
+ /**
249
+ * Called before entering a WebXR session. Sets up optional features like depth sensing, if needed.
250
+ * @param _mode The XR session mode being requested (immersive-ar or immersive-vr)
251
+ * @param args The XRSessionInit object that will be passed to the WebXR API
252
+ * @internal
253
+ */
254
+ onBeforeXR(_mode, args) {
255
+ if (!this.isActiveWebXR) {
256
+ console.warn(`WebXR: another WebXR component is already active (${WebXR.activeWebXRComponent?.name}). This is ignored: ${this.name}`);
257
+ return;
258
+ }
259
+ WebXR.activeWebXRComponent = this;
260
+ if (_mode == "immersive-ar" && this.useDepthSensing) {
261
+ args.optionalFeatures = args.optionalFeatures || [];
262
+ args.optionalFeatures.push("depth-sensing");
263
+ }
264
+ }
265
+ /**
266
+ * Called when a WebXR session begins. Sets up the scene for XR by configuring controllers,
267
+ * AR placement, and other features based on component settings.
268
+ * @param args Event arguments containing information about the started XR session
269
+ * @internal
270
+ */
271
+ async onEnterXR(args) {
272
+ if (!this.isActiveWebXR)
273
+ return;
274
+ if (debug)
275
+ console.log("WebXR onEnterXR");
276
+ // set XR flags
277
+ this._previousXRState = XRState.Global.Mask;
278
+ const isVR = args.xr.isVR;
279
+ XRState.Global.Set(isVR ? XRStateFlag.VR : XRStateFlag.AR);
280
+ // Handle AR session root
281
+ if (args.xr.isAR) {
282
+ let sessionroot = GameObject.findObjectOfType(WebARSessionRoot);
283
+ // Only create a WebARSessionRoot if none is in the scene already
284
+ if (!sessionroot) {
285
+ if (this.usePlacementReticle) {
286
+ const implicitSessionRoot = new Object3D();
287
+ for (const ch of this.context.scene.children)
288
+ implicitSessionRoot.add(ch);
289
+ this.context.scene.add(implicitSessionRoot);
290
+ sessionroot = GameObject.addComponent(implicitSessionRoot, WebARSessionRoot);
291
+ this._createdComponentsInSession.push(sessionroot);
292
+ }
293
+ else if (debug || isDevEnvironment()) {
294
+ console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");
295
+ }
296
+ }
297
+ this._activeWebARSessionRoot = sessionroot;
298
+ if (sessionroot) {
299
+ // sessionroot.enabled = this.usePlacementReticle; // < not sure if we want to disable the session root when placement reticle if OFF...
300
+ sessionroot.customReticle = this.customARPlacementReticle;
301
+ sessionroot.arScale = this.arScale;
302
+ sessionroot.arTouchTransform = this.usePlacementAdjustment;
303
+ sessionroot.autoPlace = this.autoPlace;
304
+ sessionroot.autoCenter = this.autoCenter;
305
+ sessionroot.useXRAnchor = this.useXRAnchor;
306
+ }
307
+ }
308
+ // handle VR controls
309
+ if (this.useDefaultControls) {
310
+ this.setDefaultMovementEnabled(true);
311
+ }
312
+ if (this.showControllerModels || this.showHandModels) {
313
+ this.setDefaultControllerRenderingEnabled(true);
314
+ }
315
+ // ensure we have a spatial grab raycaster for close grabs
316
+ if (this.useSpatialGrab) {
317
+ this._spatialGrabRaycaster = GameObject.findObjectOfType(SpatialGrabRaycaster) ?? undefined;
318
+ if (!this._spatialGrabRaycaster) {
319
+ this._spatialGrabRaycaster = this.gameObject.addComponent(SpatialGrabRaycaster);
320
+ }
321
+ }
322
+ this.createLocalAvatar(args.xr);
323
+ // for mobile screen AR we have the "X" button to exit and don't need to add an extra menu button to close
324
+ // https://linear.app/needle/issue/NE-5716
325
+ if (args.xr.isScreenBasedAR) {
326
+ }
327
+ else {
328
+ this._exitXRMenuButton = this.context.menu.appendChild({
329
+ label: "Quit XR",
330
+ onClick: () => this.exitXR(),
331
+ icon: "exit_to_app",
332
+ priority: 20_000,
333
+ });
334
+ }
335
+ }
336
+ /**
337
+ * Called every frame during an active WebXR session.
338
+ * Updates components that depend on the current XR state.
339
+ * @param _args Event arguments containing information about the current XR session frame
340
+ * @internal
341
+ */
342
+ onUpdateXR(_args) {
343
+ if (!this.isActiveWebXR)
344
+ return;
345
+ if (this._spatialGrabRaycaster) {
346
+ this._spatialGrabRaycaster.enabled = this.useSpatialGrab;
347
+ }
348
+ }
349
+ /**
350
+ * Called when a WebXR session ends. Restores pre-session state,
351
+ * removes temporary components, and cleans up resources.
352
+ * @param _ Event arguments containing information about the ended XR session
353
+ * @internal
354
+ */
355
+ onLeaveXR(_) {
356
+ this._exitXRMenuButton?.remove();
357
+ if (!this.isActiveWebXR)
358
+ return;
359
+ // revert XR flags
360
+ XRState.Global.Set(this._previousXRState);
361
+ this._playerSync?.destroyInstance();
362
+ for (const comp of this._createdComponentsInSession) {
363
+ comp.destroy();
364
+ }
365
+ this._createdComponentsInSession.length = 0;
366
+ this._activeWebARSessionRoot = null;
367
+ this.handleOfferSession();
368
+ delayForFrames(1).then(() => WebXR.activeWebXRComponent = null);
369
+ }
370
+ /** Call to enable or disable default controller behaviour */
371
+ setDefaultMovementEnabled(enabled) {
372
+ let movement = this.gameObject.getComponent(XRControllerMovement);
373
+ if (!movement && enabled) {
374
+ movement = this.gameObject.addComponent(XRControllerMovement);
375
+ this._createdComponentsInSession.push(movement);
376
+ }
377
+ if (movement)
378
+ movement.enabled = enabled;
379
+ return movement;
380
+ }
381
+ /** Call to enable or disable default controller rendering */
382
+ setDefaultControllerRenderingEnabled(enabled) {
383
+ let models = this.gameObject.getComponent(XRControllerModel);
384
+ if (!models && enabled) {
385
+ models = this.gameObject.addComponent(XRControllerModel);
386
+ this._createdComponentsInSession.push(models);
387
+ models.createControllerModel = this.showControllerModels;
388
+ models.createHandModel == this.showHandModels;
389
+ }
390
+ if (models)
391
+ models.enabled = enabled;
392
+ return models;
393
+ }
394
+ /**
395
+ * Creates and instantiates the user's avatar representation in the WebXR session.
396
+ * @param xr The active session
397
+ */
398
+ async createLocalAvatar(xr) {
399
+ if (this._playerSync && xr.running && typeof this.defaultAvatar != "boolean") {
400
+ this._playerSync.asset = this.defaultAvatar;
401
+ await this._playerSync.getInstance();
402
+ }
403
+ }
404
+ /**
405
+ * Event handler called when a player avatar is spawned.
406
+ * Ensures the avatar has the necessary Avatar component.
407
+ * @param instance The spawned avatar 3D object
408
+ */
409
+ onAvatarSpawned = (instance) => {
410
+ // spawned webxr avatars must have a avatar component
411
+ if (debug)
412
+ console.log("WebXR.onAvatarSpawned", instance);
413
+ let avatar = GameObject.getComponentInChildren(instance, Avatar);
414
+ avatar ??= GameObject.addComponent(instance, Avatar);
415
+ };
416
+ // HTML UI
417
+ /** @deprecated use {@link getButtonsFactory} or directly access {@link WebXRButtonFactory.getOrCreate} */
418
+ getButtonsContainer() {
419
+ return this.getButtonsFactory();
420
+ }
421
+ /**
422
+ * Returns the WebXR button factory, creating one if it doesn't exist.
423
+ * Use this to access and modify WebXR UI buttons.
424
+ * @returns The WebXRButtonFactory instance
425
+ */
426
+ getButtonsFactory() {
427
+ if (!this._buttonFactory) {
428
+ this._buttonFactory = WebXRButtonFactory.getOrCreate();
429
+ }
430
+ return this._buttonFactory;
431
+ }
432
+ /**
433
+ * Reference to the WebXR button factory used by this component.
434
+ */
435
+ _buttonFactory;
436
+ /**
437
+ * Creates and sets up UI elements for WebXR interaction based on component settings
438
+ * and device capabilities. Handles creating AR, VR, QuickLook buttons and utility buttons like QR codes.
439
+ */
440
+ handleCreatingHTML() {
441
+ const xrButtonsPriority = 50;
442
+ if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
443
+ // Quicklook / iOS
444
+ if ((DeviceUtilities.isiOS() && DeviceUtilities.isSafari()) || debugQuicklook) {
445
+ if (this.useQuicklookExport) {
446
+ const usdzExporter = GameObject.findObjectOfType(USDZExporter);
447
+ if (!usdzExporter || (usdzExporter && usdzExporter.allowCreateQuicklookButton)) {
448
+ const button = this.getButtonsFactory().createQuicklookButton();
449
+ this.addButton(button, xrButtonsPriority);
450
+ }
451
+ }
452
+ }
453
+ // WebXR
454
+ if (this.createARButton) {
455
+ const arbutton = this.getButtonsFactory().createARButton();
456
+ this.addButton(arbutton, xrButtonsPriority);
457
+ }
458
+ if (this.createVRButton) {
459
+ const vrbutton = this.getButtonsFactory().createVRButton();
460
+ this.addButton(vrbutton, xrButtonsPriority);
461
+ }
462
+ }
463
+ if (this.createSendToQuestButton && !DeviceUtilities.isQuest()) {
464
+ NeedleXRSession.isVRSupported().then(supported => {
465
+ if (!supported) {
466
+ const button = this.getButtonsFactory().createSendToQuestButton();
467
+ this.addButton(button, xrButtonsPriority);
468
+ }
469
+ });
470
+ }
471
+ if (this.createQRCode) {
472
+ const menu = findObjectOfType(NeedleMenu);
473
+ if (menu && menu.createQRCodeButton === false) {
474
+ // If the menu exists and the QRCode option is disabled we dont create it (NE-4919)
475
+ if (isDevEnvironment())
476
+ console.warn("WebXR: QRCode button is disabled in the Needle Menu component");
477
+ }
478
+ else if (!DeviceUtilities.isMobileDevice()) {
479
+ const qrCode = ButtonsFactory.getOrCreate().createQRCode();
480
+ this.addButton(qrCode, xrButtonsPriority);
481
+ }
482
+ }
483
+ }
484
+ /**
485
+ * Storage for UI buttons created by this component.
486
+ */
487
+ _buttons = [];
488
+ /**
489
+ * Adds a button to the UI with the specified priority.
490
+ * @param button The HTML element to add
491
+ * @param priority The button's priority value (lower numbers appear first)
492
+ */
493
+ addButton(button, priority) {
494
+ this._buttons.push(button);
495
+ button.setAttribute("priority", priority.toString());
496
+ this.context.menu.appendChild(button);
497
+ }
498
+ /**
499
+ * Removes all buttons created by this component from the UI.
500
+ */
501
+ removeButtons() {
502
+ for (const button of this._buttons) {
503
+ button.remove();
504
+ }
505
+ this._buttons.length = 0;
506
+ }
507
+ }
508
+ __decorate([
509
+ serializable()
510
+ ], WebXR.prototype, "createVRButton", void 0);
511
+ __decorate([
512
+ serializable()
513
+ ], WebXR.prototype, "createARButton", void 0);
514
+ __decorate([
515
+ serializable()
516
+ ], WebXR.prototype, "createSendToQuestButton", void 0);
517
+ __decorate([
518
+ serializable()
519
+ ], WebXR.prototype, "createQRCode", void 0);
520
+ __decorate([
521
+ serializable()
522
+ ], WebXR.prototype, "useDefaultControls", void 0);
523
+ __decorate([
524
+ serializable()
525
+ ], WebXR.prototype, "showControllerModels", void 0);
526
+ __decorate([
527
+ serializable()
528
+ ], WebXR.prototype, "showHandModels", void 0);
529
+ __decorate([
530
+ serializable()
531
+ ], WebXR.prototype, "usePlacementReticle", void 0);
532
+ __decorate([
533
+ serializable(AssetReference)
534
+ ], WebXR.prototype, "customARPlacementReticle", void 0);
535
+ __decorate([
536
+ serializable()
537
+ ], WebXR.prototype, "usePlacementAdjustment", void 0);
538
+ __decorate([
539
+ serializable()
540
+ ], WebXR.prototype, "arScale", void 0);
541
+ __decorate([
542
+ serializable()
543
+ ], WebXR.prototype, "useXRAnchor", void 0);
544
+ __decorate([
545
+ serializable()
546
+ ], WebXR.prototype, "autoPlace", void 0);
547
+ __decorate([
548
+ serializable()
549
+ ], WebXR.prototype, "autoCenter", void 0);
550
+ __decorate([
551
+ serializable()
552
+ ], WebXR.prototype, "useQuicklookExport", void 0);
553
+ __decorate([
554
+ serializable()
555
+ ], WebXR.prototype, "useDepthSensing", void 0);
556
+ __decorate([
557
+ serializable()
558
+ ], WebXR.prototype, "useSpatialGrab", void 0);
559
+ __decorate([
560
+ serializable(AssetReference)
561
+ ], WebXR.prototype, "defaultAvatar", void 0);
562
562
  //# sourceMappingURL=WebXR.js.map