@nayan-ui/games 1.19.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -191
- package/lib/module/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/lib/module/assets/models/explorer/explorer.glb +0 -0
- package/lib/module/assets/models/explorer/params.json +51 -0
- package/lib/module/assets/models/explorer/source.json +222 -0
- package/lib/module/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/lib/module/assets/models/play-with-tua/sources.json +141 -0
- package/lib/module/assets/sfx/balloon_pop.wav +0 -0
- package/lib/module/assets/sfx/blocked.wav +0 -0
- package/lib/module/assets/sfx/boing.wav +0 -0
- package/lib/module/assets/sfx/bonus.wav +0 -0
- package/lib/module/assets/sfx/boom.wav +0 -0
- package/lib/module/assets/sfx/bump.wav +0 -0
- package/lib/module/assets/sfx/cannon.wav +0 -0
- package/lib/module/assets/sfx/capture.wav +0 -0
- package/lib/module/assets/sfx/card_flip.wav +0 -0
- package/lib/module/assets/sfx/card_place.wav +0 -0
- package/lib/module/assets/sfx/catch.wav +0 -0
- package/lib/module/assets/sfx/chime.wav +0 -0
- package/lib/module/assets/sfx/chomp.wav +0 -0
- package/lib/module/assets/sfx/chomp_alt.wav +0 -0
- package/lib/module/assets/sfx/clack.wav +0 -0
- package/lib/module/assets/sfx/clang.wav +0 -0
- package/lib/module/assets/sfx/clash.wav +0 -0
- package/lib/module/assets/sfx/click.wav +0 -0
- package/lib/module/assets/sfx/coin.wav +0 -0
- package/lib/module/assets/sfx/combo.wav +0 -0
- package/lib/module/assets/sfx/crash.wav +0 -0
- package/lib/module/assets/sfx/crunch.wav +0 -0
- package/lib/module/assets/sfx/dance.wav +0 -0
- package/lib/module/assets/sfx/deselect.wav +0 -0
- package/lib/module/assets/sfx/dice_roll.wav +0 -0
- package/lib/module/assets/sfx/die.wav +0 -0
- package/lib/module/assets/sfx/draw.wav +0 -0
- package/lib/module/assets/sfx/drop.wav +0 -0
- package/lib/module/assets/sfx/eat.wav +0 -0
- package/lib/module/assets/sfx/engine.wav +0 -0
- package/lib/module/assets/sfx/error.wav +0 -0
- package/lib/module/assets/sfx/flag.wav +0 -0
- package/lib/module/assets/sfx/flap.wav +0 -0
- package/lib/module/assets/sfx/flip_disc.wav +0 -0
- package/lib/module/assets/sfx/footstep_run.wav +0 -0
- package/lib/module/assets/sfx/footstep_walk.wav +0 -0
- package/lib/module/assets/sfx/game_over.wav +0 -0
- package/lib/module/assets/sfx/gate.wav +0 -0
- package/lib/module/assets/sfx/hit.wav +0 -0
- package/lib/module/assets/sfx/hop.wav +0 -0
- package/lib/module/assets/sfx/hurt.wav +0 -0
- package/lib/module/assets/sfx/invalid.wav +0 -0
- package/lib/module/assets/sfx/jump.wav +0 -0
- package/lib/module/assets/sfx/ladder.wav +0 -0
- package/lib/module/assets/sfx/land.wav +0 -0
- package/lib/module/assets/sfx/laugh.wav +0 -0
- package/lib/module/assets/sfx/lose.wav +0 -0
- package/lib/module/assets/sfx/merge.wav +0 -0
- package/lib/module/assets/sfx/miss.wav +0 -0
- package/lib/module/assets/sfx/nitro.wav +0 -0
- package/lib/module/assets/sfx/pew.wav +0 -0
- package/lib/module/assets/sfx/place.wav +0 -0
- package/lib/module/assets/sfx/pling.wav +0 -0
- package/lib/module/assets/sfx/point.wav +0 -0
- package/lib/module/assets/sfx/pop.wav +0 -0
- package/lib/module/assets/sfx/pop_soft.wav +0 -0
- package/lib/module/assets/sfx/power_up.wav +0 -0
- package/lib/module/assets/sfx/reveal.wav +0 -0
- package/lib/module/assets/sfx/robot.wav +0 -0
- package/lib/module/assets/sfx/rotate.wav +0 -0
- package/lib/module/assets/sfx/run_steps.wav +0 -0
- package/lib/module/assets/sfx/select.wav +0 -0
- package/lib/module/assets/sfx/shuffle.wav +0 -0
- package/lib/module/assets/sfx/six.wav +0 -0
- package/lib/module/assets/sfx/slice.wav +0 -0
- package/lib/module/assets/sfx/slide.wav +0 -0
- package/lib/module/assets/sfx/snake.wav +0 -0
- package/lib/module/assets/sfx/snap.wav +0 -0
- package/lib/module/assets/sfx/splash.wav +0 -0
- package/lib/module/assets/sfx/star.wav +0 -0
- package/lib/module/assets/sfx/start.wav +0 -0
- package/lib/module/assets/sfx/swoosh.wav +0 -0
- package/lib/module/assets/sfx/tap.wav +0 -0
- package/lib/module/assets/sfx/thud.wav +0 -0
- package/lib/module/assets/sfx/thunk.wav +0 -0
- package/lib/module/assets/sfx/tick.wav +0 -0
- package/lib/module/assets/sfx/time_up.wav +0 -0
- package/lib/module/assets/sfx/tock.wav +0 -0
- package/lib/module/assets/sfx/walk_steps.wav +0 -0
- package/lib/module/assets/sfx/warning.wav +0 -0
- package/lib/module/assets/sfx/whack.wav +0 -0
- package/lib/module/assets/sfx/whoosh.wav +0 -0
- package/lib/module/assets/sfx/win.wav +0 -0
- package/lib/module/assets/sfx/zap.wav +0 -0
- package/lib/module/assets/textures/ad_bolt.png +0 -0
- package/lib/module/assets/textures/ad_bubbles.png +0 -0
- package/lib/module/assets/textures/ad_chevrons.png +0 -0
- package/lib/module/assets/textures/asphalt.png +0 -0
- package/lib/module/assets/textures/bark.jpg +0 -0
- package/lib/module/assets/textures/explorer-atlas.png +0 -0
- package/lib/module/assets/textures/facade.png +0 -0
- package/lib/module/assets/textures/grass.png +0 -0
- package/lib/module/assets/textures/leaves.png +0 -0
- package/lib/module/assets/textures/limestone.jpg +0 -0
- package/lib/module/assets/textures/meadow.jpg +0 -0
- package/lib/module/assets/textures/nature-sources.json +87 -0
- package/lib/module/assets/textures/pine.png +0 -0
- package/lib/module/assets/textures/river.jpg +0 -0
- package/lib/module/assets/textures/soft_glow.png +0 -0
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsConstants.js +1 -1
- package/lib/module/games/arrows/ArrowsGame.js +1 -0
- package/lib/module/games/arrows/ArrowsScene.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterGame.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterPhysics.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -0
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingGame.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -1
- package/lib/module/games/block-blast/BlockBlastGame.js +1 -0
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -0
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerConstants.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerGame.js +1 -0
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -0
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukConstants.js +1 -1
- package/lib/module/games/bluk/BlukGame.js +1 -0
- package/lib/module/games/bluk/BlukRules.js +1 -0
- package/lib/module/games/bluk/BlukScene.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterGame.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushGame.js +1 -0
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -0
- package/lib/module/games/car-racing/CarMeshes.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -1
- package/lib/module/games/car-racing/CarRacingFacade.js +1 -0
- package/lib/module/games/car-racing/CarRacingGame.js +1 -0
- package/lib/module/games/car-racing/CarRacingScene.js +1 -0
- package/lib/module/games/car-racing/CarRacingScenery.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunConstants.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunGame.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunRules.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunScene.js +1 -0
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersAI.js +1 -0
- package/lib/module/games/checkers/CheckersConstants.js +1 -1
- package/lib/module/games/checkers/CheckersGame.js +1 -0
- package/lib/module/games/checkers/CheckersRules.js +1 -0
- package/lib/module/games/checkers/CheckersScene.js +1 -0
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchConstants.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchGame.js +1 -0
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortGame.js +1 -0
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllConstants.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllGame.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadCamera.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadConstants.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadGame.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadRules.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadScene.js +1 -0
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpGame.js +1 -0
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesConstants.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesGame.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksConstants.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksGame.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksRules.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberConstants.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberGame.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberRules.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdGame.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -0
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerGame.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerRules.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaGame.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -0
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -1
- package/lib/module/games/game-2048/Game2048Game.js +1 -0
- package/lib/module/games/game-2048/Game2048Rules.js +1 -0
- package/lib/module/games/game-2048/Game2048Scene.js +1 -0
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitConstants.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitGame.js +1 -0
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -0
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingConstants.js +1 -1
- package/lib/module/games/ludo-king/LudoKingGame.js +1 -0
- package/lib/module/games/ludo-king/LudoKingRules.js +1 -0
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerGame.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerRules.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -0
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchConstants.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchGame.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchRules.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperConstants.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperGame.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperRules.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -0
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlConstants.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -0
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -0
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -0
- package/lib/module/games/mob-control/MobControlRules.js +1 -0
- package/lib/module/games/mob-control/MobControlScene.js +1 -0
- package/lib/module/games/number-search/NumberSearch.js +1 -1
- package/lib/module/games/number-search/NumberSearchNumbers.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsConstants.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsGame.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsRules.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -0
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManConstants.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -0
- package/lib/module/games/pac-man/PacManRules.js +1 -0
- package/lib/module/games/pac-man/PacManScene.js +1 -0
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoConstants.js +1 -1
- package/lib/module/games/paper-io/PaperIoGame.js +1 -0
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -0
- package/lib/module/games/paper-io/PaperIoRules.js +1 -0
- package/lib/module/games/paper-io/PaperIoScene.js +1 -0
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -0
- package/lib/module/games/penguin-run/PenguinModel.js +1 -0
- package/lib/module/games/penguin-run/PenguinRun.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunConstants.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunGame.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleGame.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleRules.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectConstants.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectGame.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectRules.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaConstants.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaGame.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaModel.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaScene.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetGame.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -0
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiConstants.js +1 -1
- package/lib/module/games/reversi/ReversiGame.js +1 -0
- package/lib/module/games/reversi/ReversiRules.js +1 -0
- package/lib/module/games/reversi/ReversiScene.js +1 -0
- package/lib/module/games/search-grid/SearchGrid.js +1 -0
- package/lib/module/games/search-grid/SearchGridConstants.js +1 -0
- package/lib/module/games/search-grid/SearchGridGame.js +1 -0
- package/lib/module/games/search-grid/SearchGridScene.js +1 -0
- package/lib/module/games/shared/BackdropCard.js +1 -0
- package/lib/module/games/shared/EngineBackdrop.js +1 -0
- package/lib/module/games/shared/EngineBlasts.js +1 -0
- package/lib/module/games/shared/EngineBlocks.js +1 -0
- package/lib/module/games/shared/EngineControlText.js +1 -0
- package/lib/module/games/shared/EngineDice.js +1 -0
- package/lib/module/games/shared/EngineFootprint.js +1 -0
- package/lib/module/games/shared/EngineFruits.js +1 -0
- package/lib/module/games/shared/EngineGameLoader.js +1 -0
- package/lib/module/games/shared/EngineGameScreen.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.web.js +1 -0
- package/lib/module/games/shared/EngineGlyphs.js +1 -0
- package/lib/module/games/shared/EngineHud.js +1 -0
- package/lib/module/games/shared/EngineLoading.js +1 -0
- package/lib/module/games/shared/EngineMeadow.js +1 -0
- package/lib/module/games/shared/EngineMeshCache.js +1 -0
- package/lib/module/games/shared/EngineMeshes.js +1 -0
- package/lib/module/games/shared/EngineRacingChase.js +1 -0
- package/lib/module/games/shared/EngineRacingHandling.js +1 -0
- package/lib/module/games/shared/EngineReadyContext.js +1 -0
- package/lib/module/games/shared/EngineTilt.js +1 -0
- package/lib/module/games/shared/EngineTouchSurface.js +1 -0
- package/lib/module/games/shared/EngineUtils.js +1 -0
- package/lib/module/games/shared/GameActivity.js +1 -0
- package/lib/module/games/shared/GameLoading.js +1 -0
- package/lib/module/games/shared/GameLoadingTransition.js +1 -0
- package/lib/module/games/shared/ProceduralCacheVersion.js +1 -0
- package/lib/module/games/shared/useEngineGame.js +1 -0
- package/lib/module/games/shared/useGameResource.js +1 -0
- package/lib/module/games/shared/useLiveState.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersGame.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersRules.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -0
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DConstants.js +1 -1
- package/lib/module/games/snake-3d/Snake3DGame.js +1 -0
- package/lib/module/games/snake-3d/Snake3DMotion.js +1 -0
- package/lib/module/games/snake-3d/Snake3DRules.js +1 -0
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersConstants.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersGame.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterGame.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireConstants.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireGame.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireRules.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -0
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerConstants.js +1 -1
- package/lib/module/games/stack-tower/StackTowerGame.js +1 -0
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -0
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuConstants.js +1 -1
- package/lib/module/games/sudoku/SudokuGame.js +1 -0
- package/lib/module/games/sudoku/SudokuRules.js +1 -0
- package/lib/module/games/sudoku/SudokuScene.js +1 -0
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramConstants.js +1 -1
- package/lib/module/games/tangram/TangramGame.js +1 -0
- package/lib/module/games/tangram/TangramRules.js +1 -0
- package/lib/module/games/tangram/TangramScene.js +1 -0
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Constants.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Game.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Rules.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeConstants.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeGame.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeRules.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -0
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeConstants.js +1 -1
- package/lib/module/games/tile-home/TileHomeGame.js +1 -0
- package/lib/module/games/tile-home/TileHomeScene.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntControls.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntGame.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntMeshes.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntRules.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleGame.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -0
- package/lib/module/games/word-search/WordSearch.js +1 -1
- package/lib/module/games/word-search/WordSearchWords.js +1 -0
- package/lib/module/helpers/GamePatternData.js +1 -0
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -0
- package/lib/module/helpers/IconPaths.js +1 -0
- package/lib/module/helpers/index.js +1 -1
- package/lib/module/index.js +1 -1
- package/lib/module/services/GameAssetLoader.js +1 -0
- package/lib/module/services/GameAssets.js +1 -0
- package/lib/module/services/GameLoaders.js +1 -0
- package/lib/module/services/GamesConstants.js +1 -1
- package/lib/module/services/GamesMetadata.js +1 -1
- package/lib/module/services/GamesService.js +1 -1
- package/lib/module/services/HapticsService.js +1 -1
- package/lib/module/services/ScoringService.js +1 -1
- package/lib/module/services/SfxSources.js +1 -0
- package/lib/module/services/SoundsService.js +1 -1
- package/lib/module/services/ThemeService.js +1 -0
- package/lib/module/services/UtilsService.js +1 -1
- package/lib/module/services/index.js +1 -1
- package/lib/typescript/src/games/arrows/Arrows.d.ts +1 -3
- package/lib/typescript/src/games/arrows/ArrowsConstants.d.ts +48 -32
- package/lib/typescript/src/games/arrows/ArrowsGame.d.ts +60 -0
- package/lib/typescript/src/games/arrows/ArrowsScene.d.ts +67 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +1 -3
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterConstants.d.ts +39 -131
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterGame.d.ts +57 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterPhysics.d.ts +16 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterScene.d.ts +31 -0
- package/lib/typescript/src/games/bike-racing/BikeMeshes.d.ts +14 -0
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts +2 -1
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts +38 -29
- package/lib/typescript/src/games/bike-racing/BikeRacingGame.d.ts +104 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingScene.d.ts +25 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts +1 -3
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts +48 -30
- package/lib/typescript/src/games/block-blast/BlockBlastGame.d.ts +77 -0
- package/lib/typescript/src/games/block-blast/BlockBlastScene.d.ts +36 -0
- package/lib/typescript/src/games/block-breaker/BlockBreaker.d.ts +1 -3
- package/lib/typescript/src/games/block-breaker/BlockBreakerConstants.d.ts +88 -35
- package/lib/typescript/src/games/block-breaker/BlockBreakerGame.d.ts +82 -0
- package/lib/typescript/src/games/block-breaker/BlockBreakerScene.d.ts +48 -0
- package/lib/typescript/src/games/bluk/Bluk.d.ts +1 -3
- package/lib/typescript/src/games/bluk/BlukConstants.d.ts +65 -54
- package/lib/typescript/src/games/bluk/BlukGame.d.ts +65 -0
- package/lib/typescript/src/games/bluk/BlukRules.d.ts +51 -0
- package/lib/typescript/src/games/bluk/BlukScene.d.ts +54 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts +1 -3
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts +56 -24
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterGame.d.ts +70 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterScene.d.ts +26 -0
- package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts +1 -3
- package/lib/typescript/src/games/candy-crush/CandyCrushConstants.d.ts +63 -32
- package/lib/typescript/src/games/candy-crush/CandyCrushGame.d.ts +65 -0
- package/lib/typescript/src/games/candy-crush/CandyCrushScene.d.ts +28 -0
- package/lib/typescript/src/games/car-racing/CarMeshes.d.ts +44 -0
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts +2 -1
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts +60 -29
- package/lib/typescript/src/games/car-racing/CarRacingFacade.d.ts +5 -0
- package/lib/typescript/src/games/car-racing/CarRacingGame.d.ts +96 -0
- package/lib/typescript/src/games/car-racing/CarRacingScene.d.ts +97 -0
- package/lib/typescript/src/games/car-racing/CarRacingScenery.d.ts +22 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRun.d.ts +1 -3
- package/lib/typescript/src/games/chameleon-run/ChameleonRunBackdrop.d.ts +14 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunConstants.d.ts +44 -42
- package/lib/typescript/src/games/chameleon-run/ChameleonRunGame.d.ts +60 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunMeshes.d.ts +20 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunRules.d.ts +52 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunScene.d.ts +44 -0
- package/lib/typescript/src/games/checkers/Checkers.d.ts +1 -3
- package/lib/typescript/src/games/checkers/CheckersAI.d.ts +11 -0
- package/lib/typescript/src/games/checkers/CheckersConstants.d.ts +32 -72
- package/lib/typescript/src/games/checkers/CheckersGame.d.ts +56 -0
- package/lib/typescript/src/games/checkers/CheckersRules.d.ts +48 -0
- package/lib/typescript/src/games/checkers/CheckersScene.d.ts +41 -0
- package/lib/typescript/src/games/color-switch/ColorSwitch.d.ts +1 -3
- package/lib/typescript/src/games/color-switch/ColorSwitchConstants.d.ts +27 -31
- package/lib/typescript/src/games/color-switch/ColorSwitchGame.d.ts +61 -0
- package/lib/typescript/src/games/color-switch/ColorSwitchScene.d.ts +43 -0
- package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts +1 -3
- package/lib/typescript/src/games/colors-sort/ColorsSortConstants.d.ts +37 -44
- package/lib/typescript/src/games/colors-sort/ColorsSortGame.d.ts +41 -0
- package/lib/typescript/src/games/colors-sort/ColorsSortScene.d.ts +33 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAll.d.ts +1 -3
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllConstants.d.ts +43 -17
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllGame.d.ts +54 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllScene.d.ts +49 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoad.d.ts +1 -3
- package/lib/typescript/src/games/crossy-road/CrossyRoadCamera.d.ts +14 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadConstants.d.ts +82 -50
- package/lib/typescript/src/games/crossy-road/CrossyRoadGame.d.ts +64 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadMeshes.d.ts +16 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadPerson.d.ts +10 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadRules.d.ts +36 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadScene.d.ts +38 -0
- package/lib/typescript/src/games/dino-jump/DinoJump.d.ts +1 -3
- package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts +48 -72
- package/lib/typescript/src/games/dino-jump/DinoJumpGame.d.ts +60 -0
- package/lib/typescript/src/games/dino-jump/DinoJumpScene.d.ts +35 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxes.d.ts +1 -3
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesConstants.d.ts +31 -36
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesGame.d.ts +44 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesScene.d.ts +31 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticks.d.ts +1 -3
- package/lib/typescript/src/games/falling-sticks/FallingSticksConstants.d.ts +31 -43
- package/lib/typescript/src/games/falling-sticks/FallingSticksGame.d.ts +42 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksRules.d.ts +36 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksScene.d.ts +26 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumber.d.ts +1 -3
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberConstants.d.ts +33 -29
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberGame.d.ts +43 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberRules.d.ts +8 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberScene.d.ts +31 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts +1 -3
- package/lib/typescript/src/games/flappy-bird/FlappyBirdConstants.d.ts +39 -35
- package/lib/typescript/src/games/flappy-bird/FlappyBirdGame.d.ts +66 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBirdScene.d.ts +41 -0
- package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts +1 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerConstants.d.ts +71 -44
- package/lib/typescript/src/games/fruit-merger/FruitMergerGame.d.ts +63 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerRules.d.ts +39 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerScene.d.ts +49 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts +1 -3
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaConstants.d.ts +51 -76
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaGame.d.ts +76 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaScene.d.ts +52 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaWorld.d.ts +8 -0
- package/lib/typescript/src/games/game-2048/Game2048.d.ts +1 -3
- package/lib/typescript/src/games/game-2048/Game2048Constants.d.ts +25 -120
- package/lib/typescript/src/games/game-2048/Game2048Game.d.ts +45 -0
- package/lib/typescript/src/games/game-2048/Game2048Rules.d.ts +32 -0
- package/lib/typescript/src/games/game-2048/Game2048Scene.d.ts +34 -0
- package/lib/typescript/src/games/knife-hit/KnifeHit.d.ts +1 -3
- package/lib/typescript/src/games/knife-hit/KnifeHitConstants.d.ts +41 -49
- package/lib/typescript/src/games/knife-hit/KnifeHitGame.d.ts +49 -0
- package/lib/typescript/src/games/knife-hit/KnifeHitScene.d.ts +37 -0
- package/lib/typescript/src/games/ludo-king/LudoKing.d.ts +1 -3
- package/lib/typescript/src/games/ludo-king/LudoKingConstants.d.ts +50 -28
- package/lib/typescript/src/games/ludo-king/LudoKingGame.d.ts +40 -0
- package/lib/typescript/src/games/ludo-king/LudoKingRules.d.ts +42 -0
- package/lib/typescript/src/games/ludo-king/LudoKingScene.d.ts +53 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +1 -3
- package/lib/typescript/src/games/maze-runner/MazeRunnerConstants.d.ts +34 -10
- package/lib/typescript/src/games/maze-runner/MazeRunnerGame.d.ts +44 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerRules.d.ts +34 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerScene.d.ts +29 -0
- package/lib/typescript/src/games/memory-match/MemoryMatch.d.ts +1 -3
- package/lib/typescript/src/games/memory-match/MemoryMatchConstants.d.ts +42 -42
- package/lib/typescript/src/games/memory-match/MemoryMatchGame.d.ts +53 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchRules.d.ts +14 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchScene.d.ts +35 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeper.d.ts +1 -3
- package/lib/typescript/src/games/mine-sweeper/MineSweeperConstants.d.ts +43 -82
- package/lib/typescript/src/games/mine-sweeper/MineSweeperGame.d.ts +59 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperRules.d.ts +18 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperScene.d.ts +23 -0
- package/lib/typescript/src/games/mob-control/MobControl.d.ts +1 -3
- package/lib/typescript/src/games/mob-control/MobControlConstants.d.ts +99 -85
- package/lib/typescript/src/games/mob-control/MobControlGame.d.ts +45 -0
- package/lib/typescript/src/games/mob-control/MobControlMeshes.d.ts +2 -0
- package/lib/typescript/src/games/mob-control/MobControlRenderer.d.ts +20 -0
- package/lib/typescript/src/games/mob-control/MobControlRules.d.ts +68 -0
- package/lib/typescript/src/games/mob-control/MobControlScene.d.ts +58 -0
- package/lib/typescript/src/games/number-search/NumberSearch.d.ts +1 -3
- package/lib/typescript/src/games/number-search/NumberSearchNumbers.d.ts +1 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBolts.d.ts +1 -3
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsConstants.d.ts +27 -79
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsGame.d.ts +56 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsRules.d.ts +65 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsScene.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacMan.d.ts +1 -3
- package/lib/typescript/src/games/pac-man/PacManConstants.d.ts +66 -106
- package/lib/typescript/src/games/pac-man/PacManGame.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacManRules.d.ts +52 -0
- package/lib/typescript/src/games/pac-man/PacManScene.d.ts +44 -0
- package/lib/typescript/src/games/paper-io/PaperIo.d.ts +1 -3
- package/lib/typescript/src/games/paper-io/PaperIoConstants.d.ts +60 -40
- package/lib/typescript/src/games/paper-io/PaperIoGame.d.ts +49 -0
- package/lib/typescript/src/games/paper-io/PaperIoMeshes.d.ts +13 -0
- package/lib/typescript/src/games/paper-io/PaperIoRules.d.ts +71 -0
- package/lib/typescript/src/games/paper-io/PaperIoScene.d.ts +39 -0
- package/lib/typescript/src/games/penguin-run/PenguinMeshes.d.ts +9 -0
- package/lib/typescript/src/games/penguin-run/PenguinModel.d.ts +42 -0
- package/lib/typescript/src/games/penguin-run/PenguinRun.d.ts +1 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunConstants.d.ts +58 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunGame.d.ts +64 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunScene.d.ts +65 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts +1 -3
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts +23 -45
- package/lib/typescript/src/games/perfect-circle/PerfectCircleGame.d.ts +40 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleRules.d.ts +55 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleScene.d.ts +32 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnect.d.ts +1 -3
- package/lib/typescript/src/games/pipe-connect/PipeConnectConstants.d.ts +36 -32
- package/lib/typescript/src/games/pipe-connect/PipeConnectGame.d.ts +40 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectRules.d.ts +16 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectScene.d.ts +28 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTua.d.ts +2 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaConstants.d.ts +64 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaGame.d.ts +34 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaModel.d.ts +9 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaScene.d.ts +13 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts +1 -4
- package/lib/typescript/src/games/popit-fidget/PopitFidgetConstants.d.ts +25 -36
- package/lib/typescript/src/games/popit-fidget/PopitFidgetGame.d.ts +37 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidgetScene.d.ts +19 -0
- package/lib/typescript/src/games/reversi/Reversi.d.ts +1 -3
- package/lib/typescript/src/games/reversi/ReversiConstants.d.ts +31 -62
- package/lib/typescript/src/games/reversi/ReversiGame.d.ts +54 -0
- package/lib/typescript/src/games/reversi/ReversiRules.d.ts +22 -0
- package/lib/typescript/src/games/reversi/ReversiScene.d.ts +27 -0
- package/lib/typescript/src/games/search-grid/SearchGrid.d.ts +20 -0
- package/lib/typescript/src/games/search-grid/SearchGridConstants.d.ts +60 -0
- package/lib/typescript/src/games/search-grid/SearchGridGame.d.ts +52 -0
- package/lib/typescript/src/games/search-grid/SearchGridScene.d.ts +43 -0
- package/lib/typescript/src/games/shared/BackdropCard.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineBackdrop.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineBlasts.d.ts +26 -0
- package/lib/typescript/src/games/shared/EngineBlocks.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineControlText.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineDice.d.ts +24 -0
- package/lib/typescript/src/games/shared/EngineFootprint.d.ts +17 -0
- package/lib/typescript/src/games/shared/EngineFruits.d.ts +27 -0
- package/lib/typescript/src/games/shared/EngineGameLoader.d.ts +4 -0
- package/lib/typescript/src/games/shared/EngineGameScreen.d.ts +48 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.web.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGlyphs.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineHud.d.ts +138 -0
- package/lib/typescript/src/games/shared/EngineLoading.d.ts +77 -0
- package/lib/typescript/src/games/shared/EngineMeadow.d.ts +90 -0
- package/lib/typescript/src/games/shared/EngineMeshCache.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineMeshes.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineRacingChase.d.ts +11 -0
- package/lib/typescript/src/games/shared/EngineRacingHandling.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineReadyContext.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineTilt.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineTouchSurface.d.ts +20 -0
- package/lib/typescript/src/games/shared/EngineUtils.d.ts +18 -0
- package/lib/typescript/src/games/shared/GameActivity.d.ts +3 -0
- package/lib/typescript/src/games/shared/GameLoading.d.ts +14 -0
- package/lib/typescript/src/games/shared/GameLoadingTransition.d.ts +9 -0
- package/lib/typescript/src/games/shared/ProceduralCacheVersion.d.ts +1 -0
- package/lib/typescript/src/games/shared/useEngineGame.d.ts +69 -0
- package/lib/typescript/src/games/shared/useGameResource.d.ts +2 -0
- package/lib/typescript/src/games/shared/useLiveState.d.ts +4 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts +1 -3
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersConstants.d.ts +32 -40
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersGame.d.ts +48 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersRules.d.ts +22 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersScene.d.ts +30 -0
- package/lib/typescript/src/games/snake-3d/Snake3D.d.ts +1 -3
- package/lib/typescript/src/games/snake-3d/Snake3DConstants.d.ts +31 -68
- package/lib/typescript/src/games/snake-3d/Snake3DGame.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DMotion.d.ts +3 -0
- package/lib/typescript/src/games/snake-3d/Snake3DRules.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DScene.d.ts +35 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLadders.d.ts +1 -3
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersConstants.d.ts +58 -50
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersGame.d.ts +45 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersScene.d.ts +50 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts +1 -3
- package/lib/typescript/src/games/space-fighter/SpaceFighterConstants.d.ts +33 -23
- package/lib/typescript/src/games/space-fighter/SpaceFighterGame.d.ts +58 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighterScene.d.ts +51 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaire.d.ts +1 -3
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireConstants.d.ts +52 -35
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireGame.d.ts +67 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireRules.d.ts +39 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireScene.d.ts +60 -0
- package/lib/typescript/src/games/stack-tower/StackTower.d.ts +1 -3
- package/lib/typescript/src/games/stack-tower/StackTowerConstants.d.ts +31 -23
- package/lib/typescript/src/games/stack-tower/StackTowerGame.d.ts +58 -0
- package/lib/typescript/src/games/stack-tower/StackTowerScene.d.ts +27 -0
- package/lib/typescript/src/games/sudoku/Sudoku.d.ts +1 -3
- package/lib/typescript/src/games/sudoku/SudokuConstants.d.ts +50 -55
- package/lib/typescript/src/games/sudoku/SudokuGame.d.ts +56 -0
- package/lib/typescript/src/games/sudoku/SudokuRules.d.ts +23 -0
- package/lib/typescript/src/games/sudoku/SudokuScene.d.ts +44 -0
- package/lib/typescript/src/games/tangram/Tangram.d.ts +1 -3
- package/lib/typescript/src/games/tangram/TangramConstants.d.ts +33 -52
- package/lib/typescript/src/games/tangram/TangramGame.d.ts +68 -0
- package/lib/typescript/src/games/tangram/TangramRules.d.ts +61 -0
- package/lib/typescript/src/games/tangram/TangramScene.d.ts +42 -0
- package/lib/typescript/src/games/tank-1990/Tank1990.d.ts +1 -3
- package/lib/typescript/src/games/tank-1990/Tank1990Constants.d.ts +44 -127
- package/lib/typescript/src/games/tank-1990/Tank1990Game.d.ts +50 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Rules.d.ts +67 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Scene.d.ts +38 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToe.d.ts +1 -3
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeConstants.d.ts +35 -72
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeGame.d.ts +54 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeRules.d.ts +10 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeScene.d.ts +26 -0
- package/lib/typescript/src/games/tile-home/TileHome.d.ts +1 -3
- package/lib/typescript/src/games/tile-home/TileHomeConstants.d.ts +72 -70
- package/lib/typescript/src/games/tile-home/TileHomeGame.d.ts +72 -0
- package/lib/typescript/src/games/tile-home/TileHomeScene.d.ts +28 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHunt.d.ts +3 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntConstants.d.ts +144 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntControls.d.ts +75 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntGame.d.ts +41 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntMeshes.d.ts +26 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntModel.d.ts +57 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntRules.d.ts +198 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntScene.d.ts +40 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts +1 -3
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleConstants.d.ts +35 -45
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleGame.d.ts +51 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleScene.d.ts +31 -0
- package/lib/typescript/src/games/word-search/WordSearch.d.ts +1 -3
- package/lib/typescript/src/games/word-search/WordSearchWords.d.ts +1 -0
- package/lib/typescript/src/helpers/GamePatternData.d.ts +46 -0
- package/lib/typescript/src/helpers/GameSettingsModal.d.ts +1 -1
- package/lib/typescript/src/helpers/GameTheme.d.ts +18 -0
- package/lib/typescript/src/helpers/IconPaths.d.ts +4 -0
- package/lib/typescript/src/helpers/index.d.ts +1 -19
- package/lib/typescript/src/index.d.ts +3 -0
- package/lib/typescript/src/services/GameAssetLoader.d.ts +32 -0
- package/lib/typescript/src/services/GameAssets.d.ts +11 -0
- package/lib/typescript/src/services/GameLoaders.d.ts +18 -0
- package/lib/typescript/src/services/GamesConstants.d.ts +11 -0
- package/lib/typescript/src/services/GamesMetadata.d.ts +2 -0
- package/lib/typescript/src/services/HapticsService.d.ts +1 -1
- package/lib/typescript/src/services/SfxSources.d.ts +79 -0
- package/lib/typescript/src/services/SoundsService.d.ts +487 -1566
- package/lib/typescript/src/services/ThemeService.d.ts +117 -0
- package/lib/typescript/src/services/UtilsService.d.ts +20 -2
- package/lib/typescript/src/services/index.d.ts +3 -0
- package/lib/web/assets/005ea2045b17-explorer.glb +0 -0
- package/lib/web/assets/01e2f0a0bbf6-hurt.wav +0 -0
- package/lib/web/assets/01fc0ecf658c-explorer-atlas.png +0 -0
- package/lib/web/assets/029329b2c7c0-asphalt.png +0 -0
- package/lib/web/assets/0376bda32be3-robot.wav +0 -0
- package/lib/web/assets/0719fb0bb38e-soft_glow.png +0 -0
- package/lib/web/assets/0b21278bffba-boing.wav +0 -0
- package/lib/web/assets/1333c9d1273c-flip_disc.wav +0 -0
- package/lib/web/assets/15785f62ee5f-time_up.wav +0 -0
- package/lib/web/assets/177f00502e08-bonus.wav +0 -0
- package/lib/web/assets/19e47dcfda1f-pling.wav +0 -0
- package/lib/web/assets/1a677e0f7f6c-laugh.wav +0 -0
- package/lib/web/assets/1ad2914478b1-eat.wav +0 -0
- package/lib/web/assets/1b0d703ddd1a-dance.wav +0 -0
- package/lib/web/assets/1e4330fddd74-chime.wav +0 -0
- package/lib/web/assets/2432a97b0af1-cannon.wav +0 -0
- package/lib/web/assets/2574370d6aa0-blocked.wav +0 -0
- package/lib/web/assets/2699065037ad-select.wav +0 -0
- package/lib/web/assets/28d30f53ad73-ladder.wav +0 -0
- package/lib/web/assets/2c1ec05270b2-point.wav +0 -0
- package/lib/web/assets/2e1dd99a0213-tick.wav +0 -0
- package/lib/web/assets/3084575cecdb-card_flip.wav +0 -0
- package/lib/web/assets/308bc31b6af5-engine.wav +0 -0
- package/lib/web/assets/336d63b739b5-combo.wav +0 -0
- package/lib/web/assets/3a369e2596e4-clash.wav +0 -0
- package/lib/web/assets/3a816e20212f-capture.wav +0 -0
- package/lib/web/assets/40240217810a-nitro.wav +0 -0
- package/lib/web/assets/46edaa54d1ea-crunch.wav +0 -0
- package/lib/web/assets/501994226995-coin.wav +0 -0
- package/lib/web/assets/5525d7f6a4b8-rotate.wav +0 -0
- package/lib/web/assets/5e816e1f0929-dice_roll.wav +0 -0
- package/lib/web/assets/60e2dec3cf41-deselect.wav +0 -0
- package/lib/web/assets/6ab86ea29e5c-six.wav +0 -0
- package/lib/web/assets/6da3b101926d-merge.wav +0 -0
- package/lib/web/assets/6e686dea513c-bark.jpg +0 -0
- package/lib/web/assets/6ff9a6a13714-limestone.jpg +0 -0
- package/lib/web/assets/735c4a1cd22e-invalid.wav +0 -0
- package/lib/web/assets/73f75c35ff5d-snake.wav +0 -0
- package/lib/web/assets/7506e3efe264-catch.wav +0 -0
- package/lib/web/assets/76493a2ada2d-ad_bolt.png +0 -0
- package/lib/web/assets/793abe620201-card_place.wav +0 -0
- package/lib/web/assets/7da09c57f52d-facade.png +0 -0
- package/lib/web/assets/7e1a902176f6-pine.png +0 -0
- package/lib/web/assets/7eb943b85c21-play-with-tua.glb +0 -0
- package/lib/web/assets/837d43c06dba-ad_bubbles.png +0 -0
- package/lib/web/assets/84f1a7dfa368-game_over.wav +0 -0
- package/lib/web/assets/850e26ce3b0a-flap.wav +0 -0
- package/lib/web/assets/854b31683cb2-draw.wav +0 -0
- package/lib/web/assets/8616150393b7-error.wav +0 -0
- package/lib/web/assets/87cc6d503ec6-river.jpg +0 -0
- package/lib/web/assets/88755845922c-hop.wav +0 -0
- package/lib/web/assets/8ec8f469492d-chomp_alt.wav +0 -0
- package/lib/web/assets/8f17f89b138c-pew.wav +0 -0
- package/lib/web/assets/9210a24472d1-place.wav +0 -0
- package/lib/web/assets/930d833ebf89-splash.wav +0 -0
- package/lib/web/assets/970f7c59265d-swoosh.wav +0 -0
- package/lib/web/assets/9900b8d1b6ad-flag.wav +0 -0
- package/lib/web/assets/9ab04403898b-clang.wav +0 -0
- package/lib/web/assets/9d8b97a10d45-drop.wav +0 -0
- package/lib/web/assets/9d9c02ddc7ed-boom.wav +0 -0
- package/lib/web/assets/9e1b5114d56d-pop_soft.wav +0 -0
- package/lib/web/assets/a01f22d6dbb3-thud.wav +0 -0
- package/lib/web/assets/a44a1cf1a1a8-bump.wav +0 -0
- package/lib/web/assets/a76940a48c68-hit.wav +0 -0
- package/lib/web/assets/a98ddb724460-leaves.png +0 -0
- package/lib/web/assets/aa0960e8bee6-footstep_run.wav +0 -0
- package/lib/web/assets/aa570c9d3e15-star.wav +0 -0
- package/lib/web/assets/aacb999f3c49-tock.wav +0 -0
- package/lib/web/assets/aae0c16c5e89-reveal.wav +0 -0
- package/lib/web/assets/ab37cd128509-click.wav +0 -0
- package/lib/web/assets/b0bc66f49005-warning.wav +0 -0
- package/lib/web/assets/b1edd756ac43-zap.wav +0 -0
- package/lib/web/assets/b3894545cf71-slice.wav +0 -0
- package/lib/web/assets/b3c6225d055a-meadow.jpg +0 -0
- package/lib/web/assets/b60ca65cdfcb-gate.wav +0 -0
- package/lib/web/assets/b8900bb2c5c7-win.wav +0 -0
- package/lib/web/assets/baff6feda846-lose.wav +0 -0
- package/lib/web/assets/bed31305d60d-ad_chevrons.png +0 -0
- package/lib/web/assets/c26f4a624e7d-shuffle.wav +0 -0
- package/lib/web/assets/c3a9edfad195-die.wav +0 -0
- package/lib/web/assets/c4aa9d773f2a-footstep_walk.wav +0 -0
- package/lib/web/assets/c5ab3ff0003f-crash.wav +0 -0
- package/lib/web/assets/c5eb07deddd4-start.wav +0 -0
- package/lib/web/assets/c6c58d9ae452-pop.wav +0 -0
- package/lib/web/assets/cea48c3cd9c7-balloon_pop.wav +0 -0
- package/lib/web/assets/d15591767778-tap.wav +0 -0
- package/lib/web/assets/d1781a52234f-slide.wav +0 -0
- package/lib/web/assets/d3bf2d9f793b-snap.wav +0 -0
- package/lib/web/assets/d8f59ebd3537-jump.wav +0 -0
- package/lib/web/assets/dafea2f28854-power_up.wav +0 -0
- package/lib/web/assets/e2e7f5ae2d1b-whoosh.wav +0 -0
- package/lib/web/assets/e2f90a23e1bd-chomp.wav +0 -0
- package/lib/web/assets/e454e56df89a-clack.wav +0 -0
- package/lib/web/assets/e8cbc2b88bc4-Inter-SemiBold.ttf +0 -0
- package/lib/web/assets/ed6496b891fc-land.wav +0 -0
- package/lib/web/assets/f21920200a81-thunk.wav +0 -0
- package/lib/web/assets/f753b43be89d-whack.wav +0 -0
- package/lib/web/assets/f798c4b5cf4d-miss.wav +0 -0
- package/lib/web/assets/fbe299716916-grass.png +0 -0
- package/lib/web/chunk-52ez2s9z.js +15 -0
- package/lib/web/chunk-8675t224.js +1 -0
- package/lib/web/index.js +2 -0
- package/lib/web/package.json +1 -0
- package/lib/web/services.js +2 -0
- package/package.json +94 -73
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +51 -0
- package/src/assets/models/explorer/source.json +222 -0
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +141 -0
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +87 -0
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +69 -0
- package/src/games/arrows/ArrowsConstants.ts +107 -0
- package/src/games/arrows/ArrowsGame.ts +735 -0
- package/src/games/arrows/ArrowsScene.ts +395 -0
- package/src/games/balloon-blaster/BalloonBlaster.tsx +75 -0
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +79 -0
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +287 -0
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +95 -0
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +225 -0
- package/src/games/bike-racing/BikeMeshes.ts +273 -0
- package/src/games/bike-racing/BikeRacing.tsx +211 -0
- package/src/games/bike-racing/BikeRacingConstants.ts +103 -0
- package/src/games/bike-racing/BikeRacingGame.ts +557 -0
- package/src/games/bike-racing/BikeRacingScene.ts +119 -0
- package/src/games/block-blast/BlockBlast.tsx +73 -0
- package/src/games/block-blast/BlockBlastConstants.ts +179 -0
- package/src/games/block-blast/BlockBlastGame.ts +471 -0
- package/src/games/block-blast/BlockBlastScene.ts +156 -0
- package/src/games/block-breaker/BlockBreaker.tsx +79 -0
- package/src/games/block-breaker/BlockBreakerConstants.ts +139 -0
- package/src/games/block-breaker/BlockBreakerGame.ts +459 -0
- package/src/games/block-breaker/BlockBreakerScene.ts +257 -0
- package/src/games/bluk/Bluk.tsx +82 -0
- package/src/games/bluk/BlukConstants.ts +121 -0
- package/src/games/bluk/BlukGame.ts +323 -0
- package/src/games/bluk/BlukRules.ts +154 -0
- package/src/games/bluk/BlukScene.ts +514 -0
- package/src/games/bubble-shooter/BubbleShooter.tsx +76 -0
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +103 -0
- package/src/games/bubble-shooter/BubbleShooterGame.ts +459 -0
- package/src/games/bubble-shooter/BubbleShooterScene.ts +158 -0
- package/src/games/candy-crush/CandyCrush.tsx +77 -0
- package/src/games/candy-crush/CandyCrushConstants.ts +94 -0
- package/src/games/candy-crush/CandyCrushGame.ts +477 -0
- package/src/games/candy-crush/CandyCrushScene.ts +209 -0
- package/src/games/car-racing/CarMeshes.ts +440 -0
- package/src/games/car-racing/CarRacing.tsx +211 -0
- package/src/games/car-racing/CarRacingConstants.ts +167 -0
- package/src/games/car-racing/CarRacingFacade.ts +40 -0
- package/src/games/car-racing/CarRacingGame.ts +539 -0
- package/src/games/car-racing/CarRacingScene.ts +1026 -0
- package/src/games/car-racing/CarRacingScenery.ts +265 -0
- package/src/games/chameleon-run/ChameleonRun.tsx +96 -0
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +186 -0
- package/src/games/chameleon-run/ChameleonRunConstants.ts +47 -0
- package/src/games/chameleon-run/ChameleonRunGame.ts +309 -0
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +305 -0
- package/src/games/chameleon-run/ChameleonRunRules.ts +252 -0
- package/src/games/chameleon-run/ChameleonRunScene.ts +310 -0
- package/src/games/checkers/Checkers.tsx +83 -0
- package/src/games/checkers/CheckersAI.ts +255 -0
- package/src/games/checkers/CheckersConstants.ts +68 -0
- package/src/games/checkers/CheckersGame.ts +322 -0
- package/src/games/checkers/CheckersRules.ts +167 -0
- package/src/games/checkers/CheckersScene.ts +308 -0
- package/src/games/color-switch/ColorSwitch.tsx +75 -0
- package/src/games/color-switch/ColorSwitchConstants.ts +61 -0
- package/src/games/color-switch/ColorSwitchGame.ts +329 -0
- package/src/games/color-switch/ColorSwitchScene.ts +220 -0
- package/src/games/colors-sort/ColorsSort.tsx +82 -0
- package/src/games/colors-sort/ColorsSortConstants.ts +119 -0
- package/src/games/colors-sort/ColorsSortGame.ts +246 -0
- package/src/games/colors-sort/ColorsSortScene.ts +315 -0
- package/src/games/connect-em-all/ConnectEmAll.tsx +70 -0
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +77 -0
- package/src/games/connect-em-all/ConnectEmAllGame.ts +401 -0
- package/src/games/connect-em-all/ConnectEmAllScene.ts +235 -0
- package/src/games/crossy-road/CrossyRoad.tsx +74 -0
- package/src/games/crossy-road/CrossyRoadCamera.ts +59 -0
- package/src/games/crossy-road/CrossyRoadConstants.ts +132 -0
- package/src/games/crossy-road/CrossyRoadGame.ts +293 -0
- package/src/games/crossy-road/CrossyRoadMeshes.ts +195 -0
- package/src/games/crossy-road/CrossyRoadPerson.ts +198 -0
- package/src/games/crossy-road/CrossyRoadRules.ts +99 -0
- package/src/games/crossy-road/CrossyRoadScene.ts +355 -0
- package/src/games/dino-jump/DinoJump.tsx +77 -0
- package/src/games/dino-jump/DinoJumpConstants.ts +80 -0
- package/src/games/dino-jump/DinoJumpGame.ts +344 -0
- package/src/games/dino-jump/DinoJumpScene.ts +686 -0
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +83 -0
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +77 -0
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +271 -0
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +249 -0
- package/src/games/falling-sticks/FallingSticks.tsx +72 -0
- package/src/games/falling-sticks/FallingSticksConstants.ts +62 -0
- package/src/games/falling-sticks/FallingSticksGame.ts +220 -0
- package/src/games/falling-sticks/FallingSticksRules.ts +145 -0
- package/src/games/falling-sticks/FallingSticksScene.ts +245 -0
- package/src/games/find-different-number/FindDifferentNumber.tsx +74 -0
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +74 -0
- package/src/games/find-different-number/FindDifferentNumberGame.ts +174 -0
- package/src/games/find-different-number/FindDifferentNumberRules.ts +43 -0
- package/src/games/find-different-number/FindDifferentNumberScene.ts +193 -0
- package/src/games/flappy-bird/FlappyBird.tsx +73 -0
- package/src/games/flappy-bird/FlappyBirdConstants.ts +95 -0
- package/src/games/flappy-bird/FlappyBirdGame.ts +375 -0
- package/src/games/flappy-bird/FlappyBirdScene.ts +630 -0
- package/src/games/fruit-merger/FruitMerger.tsx +73 -0
- package/src/games/fruit-merger/FruitMergerConstants.ts +102 -0
- package/src/games/fruit-merger/FruitMergerGame.ts +285 -0
- package/src/games/fruit-merger/FruitMergerRules.ts +286 -0
- package/src/games/fruit-merger/FruitMergerScene.ts +498 -0
- package/src/games/fruit-ninja/FruitNinja.tsx +129 -0
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +107 -0
- package/src/games/fruit-ninja/FruitNinjaGame.ts +391 -0
- package/src/games/fruit-ninja/FruitNinjaScene.ts +319 -0
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +17 -0
- package/src/games/game-2048/Game2048.tsx +84 -0
- package/src/games/game-2048/Game2048Constants.ts +68 -0
- package/src/games/game-2048/Game2048Game.ts +181 -0
- package/src/games/game-2048/Game2048Rules.ts +101 -0
- package/src/games/game-2048/Game2048Scene.ts +206 -0
- package/src/games/knife-hit/KnifeHit.tsx +78 -0
- package/src/games/knife-hit/KnifeHitConstants.ts +89 -0
- package/src/games/knife-hit/KnifeHitGame.ts +264 -0
- package/src/games/knife-hit/KnifeHitScene.ts +360 -0
- package/src/games/ludo-king/LudoKing.tsx +86 -0
- package/src/games/ludo-king/LudoKingConstants.ts +212 -0
- package/src/games/ludo-king/LudoKingGame.ts +326 -0
- package/src/games/ludo-king/LudoKingRules.ts +143 -0
- package/src/games/ludo-king/LudoKingScene.ts +397 -0
- package/src/games/maze-runner/MazeRunner.tsx +88 -0
- package/src/games/maze-runner/MazeRunnerConstants.ts +65 -0
- package/src/games/maze-runner/MazeRunnerGame.ts +176 -0
- package/src/games/maze-runner/MazeRunnerRules.ts +161 -0
- package/src/games/maze-runner/MazeRunnerScene.ts +245 -0
- package/src/games/memory-match/MemoryMatch.tsx +77 -0
- package/src/games/memory-match/MemoryMatchConstants.ts +105 -0
- package/src/games/memory-match/MemoryMatchGame.ts +222 -0
- package/src/games/memory-match/MemoryMatchRules.ts +38 -0
- package/src/games/memory-match/MemoryMatchScene.ts +268 -0
- package/src/games/mine-sweeper/MineSweeper.tsx +77 -0
- package/src/games/mine-sweeper/MineSweeperConstants.ts +94 -0
- package/src/games/mine-sweeper/MineSweeperGame.ts +234 -0
- package/src/games/mine-sweeper/MineSweeperRules.ts +67 -0
- package/src/games/mine-sweeper/MineSweeperScene.ts +262 -0
- package/src/games/mob-control/MobControl.tsx +73 -0
- package/src/games/mob-control/MobControlConstants.ts +106 -0
- package/src/games/mob-control/MobControlGame.ts +176 -0
- package/src/games/mob-control/MobControlMeshes.ts +85 -0
- package/src/games/mob-control/MobControlRenderer.ts +108 -0
- package/src/games/mob-control/MobControlRules.ts +522 -0
- package/src/games/mob-control/MobControlScene.ts +399 -0
- package/src/games/number-search/NumberSearch.tsx +18 -0
- package/src/games/number-search/NumberSearchNumbers.ts +623 -0
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +85 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +75 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +298 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +474 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +498 -0
- package/src/games/pac-man/PacMan.tsx +86 -0
- package/src/games/pac-man/PacManConstants.ts +169 -0
- package/src/games/pac-man/PacManGame.ts +406 -0
- package/src/games/pac-man/PacManRules.ts +255 -0
- package/src/games/pac-man/PacManScene.ts +387 -0
- package/src/games/paper-io/PaperIo.tsx +91 -0
- package/src/games/paper-io/PaperIoConstants.ts +86 -0
- package/src/games/paper-io/PaperIoGame.ts +193 -0
- package/src/games/paper-io/PaperIoMeshes.ts +233 -0
- package/src/games/paper-io/PaperIoRules.ts +315 -0
- package/src/games/paper-io/PaperIoScene.ts +310 -0
- package/src/games/penguin-run/PenguinMeshes.ts +269 -0
- package/src/games/penguin-run/PenguinModel.ts +712 -0
- package/src/games/penguin-run/PenguinRun.tsx +77 -0
- package/src/games/penguin-run/PenguinRunConstants.ts +69 -0
- package/src/games/penguin-run/PenguinRunGame.ts +406 -0
- package/src/games/penguin-run/PenguinRunScene.ts +949 -0
- package/src/games/perfect-circle/PerfectCircle.tsx +74 -0
- package/src/games/perfect-circle/PerfectCircleConstants.ts +52 -0
- package/src/games/perfect-circle/PerfectCircleGame.ts +153 -0
- package/src/games/perfect-circle/PerfectCircleRules.ts +111 -0
- package/src/games/perfect-circle/PerfectCircleScene.ts +176 -0
- package/src/games/pipe-connect/PipeConnect.tsx +69 -0
- package/src/games/pipe-connect/PipeConnectConstants.ts +101 -0
- package/src/games/pipe-connect/PipeConnectGame.ts +179 -0
- package/src/games/pipe-connect/PipeConnectRules.ts +326 -0
- package/src/games/pipe-connect/PipeConnectScene.ts +271 -0
- package/src/games/play-with-tua/PlayWithTua.tsx +123 -0
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +70 -0
- package/src/games/play-with-tua/PlayWithTuaGame.ts +167 -0
- package/src/games/play-with-tua/PlayWithTuaModel.ts +42 -0
- package/src/games/play-with-tua/PlayWithTuaScene.ts +36 -0
- package/src/games/popit-fidget/PopitFidget.tsx +72 -0
- package/src/games/popit-fidget/PopitFidgetConstants.ts +71 -0
- package/src/games/popit-fidget/PopitFidgetGame.ts +148 -0
- package/src/games/popit-fidget/PopitFidgetScene.ts +242 -0
- package/src/games/reversi/Reversi.tsx +94 -0
- package/src/games/reversi/ReversiConstants.ts +67 -0
- package/src/games/reversi/ReversiGame.ts +266 -0
- package/src/games/reversi/ReversiRules.ts +176 -0
- package/src/games/reversi/ReversiScene.ts +240 -0
- package/src/games/search-grid/SearchGrid.tsx +92 -0
- package/src/games/search-grid/SearchGridConstants.ts +178 -0
- package/src/games/search-grid/SearchGridGame.ts +209 -0
- package/src/games/search-grid/SearchGridScene.ts +301 -0
- package/src/games/shared/BackdropCard.tsx +54 -0
- package/src/games/shared/EngineBackdrop.ts +300 -0
- package/src/games/shared/EngineBlasts.ts +136 -0
- package/src/games/shared/EngineBlocks.ts +91 -0
- package/src/games/shared/EngineControlText.ts +17 -0
- package/src/games/shared/EngineDice.ts +250 -0
- package/src/games/shared/EngineFootprint.ts +35 -0
- package/src/games/shared/EngineFruits.ts +1435 -0
- package/src/games/shared/EngineGameLoader.tsx +88 -0
- package/src/games/shared/EngineGameScreen.tsx +325 -0
- package/src/games/shared/EngineGameWidth.ts +3 -0
- package/src/games/shared/EngineGameWidth.web.ts +3 -0
- package/src/games/shared/EngineGlyphs.ts +178 -0
- package/src/games/shared/EngineHud.ts +815 -0
- package/src/games/shared/EngineLoading.ts +477 -0
- package/src/games/shared/EngineMeadow.ts +725 -0
- package/src/games/shared/EngineMeshCache.ts +15 -0
- package/src/games/shared/EngineMeshes.ts +10 -0
- package/src/games/shared/EngineRacingChase.ts +21 -0
- package/src/games/shared/EngineRacingHandling.ts +48 -0
- package/src/games/shared/EngineReadyContext.ts +4 -0
- package/src/games/shared/EngineTilt.ts +44 -0
- package/src/games/shared/EngineTouchSurface.tsx +103 -0
- package/src/games/shared/EngineUtils.ts +52 -0
- package/src/games/shared/GameActivity.ts +13 -0
- package/src/games/shared/GameLoading.tsx +202 -0
- package/src/games/shared/GameLoadingTransition.tsx +61 -0
- package/src/games/shared/ProceduralCacheVersion.ts +2 -0
- package/src/games/shared/useEngineGame.ts +240 -0
- package/src/games/shared/useGameResource.ts +21 -0
- package/src/games/shared/useLiveState.ts +58 -0
- package/src/games/sliding-numbers/SlidingNumbers.tsx +71 -0
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +65 -0
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +192 -0
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +79 -0
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +193 -0
- package/src/games/snake-3d/Snake3D.tsx +76 -0
- package/src/games/snake-3d/Snake3DConstants.ts +61 -0
- package/src/games/snake-3d/Snake3DGame.ts +192 -0
- package/src/games/snake-3d/Snake3DMotion.ts +22 -0
- package/src/games/snake-3d/Snake3DRules.ts +116 -0
- package/src/games/snake-3d/Snake3DScene.ts +322 -0
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +87 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +136 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +310 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +515 -0
- package/src/games/space-fighter/SpaceFighter.tsx +74 -0
- package/src/games/space-fighter/SpaceFighterConstants.ts +86 -0
- package/src/games/space-fighter/SpaceFighterGame.ts +292 -0
- package/src/games/space-fighter/SpaceFighterScene.ts +550 -0
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +80 -0
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +107 -0
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +387 -0
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +123 -0
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +352 -0
- package/src/games/stack-tower/StackTower.tsx +76 -0
- package/src/games/stack-tower/StackTowerConstants.ts +74 -0
- package/src/games/stack-tower/StackTowerGame.ts +236 -0
- package/src/games/stack-tower/StackTowerScene.ts +186 -0
- package/src/games/sudoku/Sudoku.tsx +73 -0
- package/src/games/sudoku/SudokuConstants.ts +127 -0
- package/src/games/sudoku/SudokuGame.ts +250 -0
- package/src/games/sudoku/SudokuRules.ts +125 -0
- package/src/games/sudoku/SudokuScene.ts +304 -0
- package/src/games/tangram/Tangram.tsx +79 -0
- package/src/games/tangram/TangramConstants.ts +64 -0
- package/src/games/tangram/TangramGame.ts +356 -0
- package/src/games/tangram/TangramRules.ts +409 -0
- package/src/games/tangram/TangramScene.ts +203 -0
- package/src/games/tank-1990/Tank1990.tsx +78 -0
- package/src/games/tank-1990/Tank1990Constants.ts +81 -0
- package/src/games/tank-1990/Tank1990Game.ts +331 -0
- package/src/games/tank-1990/Tank1990Rules.ts +390 -0
- package/src/games/tank-1990/Tank1990Scene.ts +434 -0
- package/src/games/tic-tac-toe/TicTacToe.tsx +98 -0
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +69 -0
- package/src/games/tic-tac-toe/TicTacToeGame.ts +200 -0
- package/src/games/tic-tac-toe/TicTacToeRules.ts +103 -0
- package/src/games/tic-tac-toe/TicTacToeScene.ts +245 -0
- package/src/games/tile-home/TileHome.tsx +92 -0
- package/src/games/tile-home/TileHomeConstants.ts +139 -0
- package/src/games/tile-home/TileHomeGame.ts +435 -0
- package/src/games/tile-home/TileHomeScene.ts +154 -0
- package/src/games/treasure-hunt/TreasureHunt.tsx +206 -0
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +266 -0
- package/src/games/treasure-hunt/TreasureHuntControls.ts +280 -0
- package/src/games/treasure-hunt/TreasureHuntGame.ts +402 -0
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +422 -0
- package/src/games/treasure-hunt/TreasureHuntModel.ts +506 -0
- package/src/games/treasure-hunt/TreasureHuntRules.ts +1210 -0
- package/src/games/treasure-hunt/TreasureHuntScene.ts +586 -0
- package/src/games/whack-a-mole/WhackAMole.tsx +79 -0
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +94 -0
- package/src/games/whack-a-mole/WhackAMoleGame.ts +233 -0
- package/src/games/whack-a-mole/WhackAMoleScene.ts +349 -0
- package/src/games/word-search/WordSearch.tsx +18 -0
- package/src/games/word-search/WordSearchWords.ts +1642 -0
- package/src/helpers/GamePatternData.ts +120 -0
- package/src/helpers/GameSettingsModal.tsx +384 -0
- package/src/helpers/GameTheme.tsx +37 -0
- package/src/helpers/IconPaths.ts +6 -0
- package/src/helpers/index.ts +2 -0
- package/src/index.tsx +60 -0
- package/src/services/GameAssetLoader.ts +111 -0
- package/src/services/GameAssets.ts +149 -0
- package/src/services/GameLoaders.ts +93 -0
- package/src/services/GamesConstants.ts +193 -0
- package/src/services/GamesMetadata.ts +711 -0
- package/src/services/GamesService.ts +116 -0
- package/src/services/HapticsService.ts +48 -0
- package/src/services/ScoringService.ts +19 -0
- package/src/services/SfxSources.ts +81 -0
- package/src/services/SoundsService.ts +582 -0
- package/src/services/ThemeService.ts +281 -0
- package/src/services/UtilsService.ts +134 -0
- package/src/services/index.ts +6 -0
- package/lib/module/games/arrows/ArrowsService.js +0 -1
- package/lib/module/games/arrows/ArrowsStore.js +0 -1
- package/lib/module/games/arrows/components/ArrowsGrid.js +0 -1
- package/lib/module/games/arrows/components/ScoreBoard.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +0 -1
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameArea.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameBackground.js +0 -1
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingService.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingStore.js +0 -1
- package/lib/module/games/bike-racing/components/BikeComponent.js +0 -1
- package/lib/module/games/bike-racing/components/GameBackground.js +0 -1
- package/lib/module/games/bike-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-blast/BlockBlastService.js +0 -1
- package/lib/module/games/block-blast/BlockBlastStore.js +0 -1
- package/lib/module/games/block-blast/components/BlockPieceComponent.js +0 -1
- package/lib/module/games/block-blast/components/GameArea.js +0 -1
- package/lib/module/games/block-blast/components/GridComponent.js +0 -1
- package/lib/module/games/block-blast/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerService.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerStore.js +0 -1
- package/lib/module/games/block-breaker/components/BlastAnimation.js +0 -1
- package/lib/module/games/block-breaker/components/GameArea.js +0 -1
- package/lib/module/games/block-breaker/components/ScoreBoard.js +0 -1
- package/lib/module/games/bluk/BlukService.js +0 -1
- package/lib/module/games/bluk/BlukStore.js +0 -1
- package/lib/module/games/bluk/components/GameArea.js +0 -1
- package/lib/module/games/bluk/components/GameBackground.js +0 -1
- package/lib/module/games/bluk/components/ScoreBoard.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterService.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js +0 -1
- package/lib/module/games/bubble-shooter/components/GameArea.js +0 -1
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushService.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushStore.js +0 -1
- package/lib/module/games/candy-crush/components/CandyItem.js +0 -1
- package/lib/module/games/candy-crush/components/GameGrid.js +0 -1
- package/lib/module/games/candy-crush/components/ScoreBoard.js +0 -1
- package/lib/module/games/car-racing/CarRacingService.js +0 -1
- package/lib/module/games/car-racing/CarRacingStore.js +0 -1
- package/lib/module/games/car-racing/components/CarComponent.js +0 -1
- package/lib/module/games/car-racing/components/GameBackground.js +0 -1
- package/lib/module/games/car-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunService.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunStore.js +0 -1
- package/lib/module/games/chameleon-run/components/GameArea.js +0 -1
- package/lib/module/games/chameleon-run/components/GameBackground.js +0 -1
- package/lib/module/games/chameleon-run/components/ScoreBoard.js +0 -1
- package/lib/module/games/checkers/CheckersService.js +0 -1
- package/lib/module/games/checkers/CheckersStore.js +0 -1
- package/lib/module/games/checkers/components/GameBoard.js +0 -1
- package/lib/module/games/checkers/components/ScoreBoard.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchService.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchStore.js +0 -1
- package/lib/module/games/color-switch/components/GameArea.js +0 -1
- package/lib/module/games/color-switch/components/ScoreBoard.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortService.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortStore.js +0 -1
- package/lib/module/games/colors-sort/components/ColorContainer.js +0 -1
- package/lib/module/games/colors-sort/components/ScoreBoard.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllService.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllStore.js +0 -1
- package/lib/module/games/connect-em-all/components/GameBoard.js +0 -1
- package/lib/module/games/connect-em-all/components/ScoreBoard.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadService.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadStore.js +0 -1
- package/lib/module/games/crossy-road/components/GameArea.js +0 -1
- package/lib/module/games/crossy-road/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpService.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpStore.js +0 -1
- package/lib/module/games/dino-jump/components/DinoSprite.js +0 -1
- package/lib/module/games/dino-jump/components/GameArea.js +0 -1
- package/lib/module/games/dino-jump/components/GameBackground.js +0 -1
- package/lib/module/games/dino-jump/components/ObstacleSprite.js +0 -1
- package/lib/module/games/dino-jump/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/components/StarSprite.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesService.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesStore.js +0 -1
- package/lib/module/games/dots-and-boxes/components/GameBoard.js +0 -1
- package/lib/module/games/dots-and-boxes/components/ScoreBoard.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksService.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksStore.js +0 -1
- package/lib/module/games/falling-sticks/components/GameArea.js +0 -1
- package/lib/module/games/falling-sticks/components/GameBackground.js +0 -1
- package/lib/module/games/falling-sticks/components/ScoreBoard.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberService.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberStore.js +0 -1
- package/lib/module/games/find-different-number/components/GameGrid.js +0 -1
- package/lib/module/games/find-different-number/components/ScoreBoard.js +0 -1
- package/lib/module/games/flappy-bird/FlappyBirdStore.js +0 -1
- package/lib/module/games/flappy-bird/components/Bird.js +0 -1
- package/lib/module/games/flappy-bird/components/GameArea.js +0 -1
- package/lib/module/games/flappy-bird/components/GameBackground.js +0 -1
- package/lib/module/games/flappy-bird/components/Pipes.js +0 -1
- package/lib/module/games/flappy-bird/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerService.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerStore.js +0 -1
- package/lib/module/games/fruit-merger/components/FruitItem.js +0 -1
- package/lib/module/games/fruit-merger/components/GameArea.js +0 -1
- package/lib/module/games/fruit-merger/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaService.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js +0 -1
- package/lib/module/games/fruit-ninja/components/FruitComponent.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameArea.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameBackground.js +0 -1
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js +0 -1
- package/lib/module/games/game-2048/Game2048Service.js +0 -1
- package/lib/module/games/game-2048/Game2048Store.js +0 -1
- package/lib/module/games/game-2048/components/GameGrid.js +0 -1
- package/lib/module/games/game-2048/components/ScoreBoard.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitService.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitStore.js +0 -1
- package/lib/module/games/knife-hit/components/GameArea.js +0 -1
- package/lib/module/games/knife-hit/components/ScoreBoard.js +0 -1
- package/lib/module/games/ludo-king/LudoKingService.js +0 -1
- package/lib/module/games/ludo-king/LudoKingStore.js +0 -1
- package/lib/module/games/ludo-king/components/Dice.js +0 -1
- package/lib/module/games/ludo-king/components/GameBoard.js +0 -1
- package/lib/module/games/ludo-king/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/MazeRunnerStore.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +0 -1
- package/lib/module/games/maze-runner/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +0 -1
- package/lib/module/games/maze-runner/components/WallComponent.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchService.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchStore.js +0 -1
- package/lib/module/games/memory-match/components/Card.js +0 -1
- package/lib/module/games/memory-match/components/GameBoard.js +0 -1
- package/lib/module/games/memory-match/components/ScoreBoard.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperService.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperStore.js +0 -1
- package/lib/module/games/mine-sweeper/components/GameArea.js +0 -1
- package/lib/module/games/mine-sweeper/components/ScoreBoard.js +0 -1
- package/lib/module/games/mob-control/MobControlService.js +0 -1
- package/lib/module/games/mob-control/MobControlStore.js +0 -1
- package/lib/module/games/mob-control/components/GameArea.js +0 -1
- package/lib/module/games/mob-control/components/ScoreBoard.js +0 -1
- package/lib/module/games/number-search/NumberSearchConstants.js +0 -1
- package/lib/module/games/number-search/NumberSearchService.js +0 -1
- package/lib/module/games/number-search/NumberSearchStore.js +0 -1
- package/lib/module/games/number-search/components/GameBoard.js +0 -1
- package/lib/module/games/number-search/components/NumberList.js +0 -1
- package/lib/module/games/number-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsService.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsStore.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/GameBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/ScoreBoard.js +0 -1
- package/lib/module/games/pac-man/PacManService.js +0 -1
- package/lib/module/games/pac-man/PacManStore.js +0 -1
- package/lib/module/games/pac-man/components/GameCanvas.js +0 -1
- package/lib/module/games/pac-man/components/ScoreBoard.js +0 -1
- package/lib/module/games/paper-io/PaperIoService.js +0 -1
- package/lib/module/games/paper-io/PaperIoStore.js +0 -1
- package/lib/module/games/paper-io/components/GameArea.js +0 -1
- package/lib/module/games/paper-io/components/ScoreBoard.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleService.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleStore.js +0 -1
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js +0 -1
- package/lib/module/games/perfect-circle/components/ScoreBoard.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectService.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectStore.js +0 -1
- package/lib/module/games/pipe-connect/components/GameArea.js +0 -1
- package/lib/module/games/pipe-connect/components/ScoreBoard.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetService.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetStore.js +0 -1
- package/lib/module/games/popit-fidget/components/BubbleComponent.js +0 -1
- package/lib/module/games/popit-fidget/components/FidgetGrid.js +0 -1
- package/lib/module/games/popit-fidget/components/ScoreBoard.js +0 -1
- package/lib/module/games/reversi/ReversiStore.js +0 -1
- package/lib/module/games/reversi/components/GameBoard.js +0 -1
- package/lib/module/games/reversi/components/ScoreBoard.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersService.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +0 -1
- package/lib/module/games/sliding-numbers/components/NumbersGrid.js +0 -1
- package/lib/module/games/sliding-numbers/components/ScoreBoard.js +0 -1
- package/lib/module/games/snake-3d/Snake3DService.js +0 -1
- package/lib/module/games/snake-3d/Snake3DStore.js +0 -1
- package/lib/module/games/snake-3d/components/GameGrid.js +0 -1
- package/lib/module/games/snake-3d/components/ScoreBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersService.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersStore.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/Dice.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/GameBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterService.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterStore.js +0 -1
- package/lib/module/games/space-fighter/components/AsteroidComponent.js +0 -1
- package/lib/module/games/space-fighter/components/GameArea.js +0 -1
- package/lib/module/games/space-fighter/components/GameBackground.js +0 -1
- package/lib/module/games/space-fighter/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/components/Spacecraft3D.js +0 -1
- package/lib/module/games/space-fighter/components/SpacecraftPath.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireService.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireStore.js +0 -1
- package/lib/module/games/spider-solitaire/components/Card.js +0 -1
- package/lib/module/games/spider-solitaire/components/CardPile.js +0 -1
- package/lib/module/games/spider-solitaire/components/ScoreBoard.js +0 -1
- package/lib/module/games/stack-tower/StackTowerService.js +0 -1
- package/lib/module/games/stack-tower/StackTowerStore.js +0 -1
- package/lib/module/games/stack-tower/components/GameArea.js +0 -1
- package/lib/module/games/stack-tower/components/ScoreBoard.js +0 -1
- package/lib/module/games/sudoku/SudokuService.js +0 -1
- package/lib/module/games/sudoku/SudokuStore.js +0 -1
- package/lib/module/games/sudoku/components/GameArea.js +0 -1
- package/lib/module/games/sudoku/components/ScoreBoard.js +0 -1
- package/lib/module/games/tangram/TangramService.js +0 -1
- package/lib/module/games/tangram/TangramStore.js +0 -1
- package/lib/module/games/tangram/components/GameBoard.js +0 -1
- package/lib/module/games/tangram/components/ScoreBoard.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Service.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Store.js +0 -1
- package/lib/module/games/tank-1990/components/Controls.js +0 -1
- package/lib/module/games/tank-1990/components/GameBoard.js +0 -1
- package/lib/module/games/tank-1990/components/ScoreBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeService.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeStore.js +0 -1
- package/lib/module/games/tic-tac-toe/components/GameBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/TileHomeService.js +0 -1
- package/lib/module/games/tile-home/TileHomeStore.js +0 -1
- package/lib/module/games/tile-home/components/AnimatingTile.js +0 -1
- package/lib/module/games/tile-home/components/FlyingTile.js +0 -1
- package/lib/module/games/tile-home/components/GameBoard.js +0 -1
- package/lib/module/games/tile-home/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/components/TileItem.js +0 -1
- package/lib/module/games/tile-home/components/TileSlot.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleService.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleStore.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameBackground.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameGrid.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameHole.js +0 -1
- package/lib/module/games/whack-a-mole/components/MoleCharacter.js +0 -1
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/WordSearchConstants.js +0 -1
- package/lib/module/games/word-search/WordSearchService.js +0 -1
- package/lib/module/games/word-search/WordSearchStore.js +0 -1
- package/lib/module/games/word-search/components/GameBoard.js +0 -1
- package/lib/module/games/word-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/components/WordList.js +0 -1
- package/lib/module/helpers/AnimatedScore.js +0 -1
- package/lib/module/helpers/AnimationFrame.js +0 -1
- package/lib/module/helpers/AnimationTracker.js +0 -1
- package/lib/module/helpers/BlastAnimation.js +0 -1
- package/lib/module/helpers/ErrorHandler.js +0 -1
- package/lib/module/helpers/GameBackgroundPattern.js +0 -1
- package/lib/module/helpers/GameControlButton.js +0 -1
- package/lib/module/helpers/GameOverModal.js +0 -1
- package/lib/module/helpers/GameTimer.js +0 -1
- package/lib/module/helpers/Icons.js +0 -1
- package/lib/module/helpers/ParticleBlast.js +0 -1
- package/lib/module/helpers/ScoreBoardContainer.js +0 -1
- package/lib/module/helpers/assets/apple-fruit.js +0 -1
- package/lib/module/helpers/assets/avocado-item.js +0 -1
- package/lib/module/helpers/assets/banana-fruit.js +0 -1
- package/lib/module/helpers/assets/bomb-item.js +0 -1
- package/lib/module/helpers/assets/broccoli-item.js +0 -1
- package/lib/module/helpers/assets/cherries-fruit.js +0 -1
- package/lib/module/helpers/assets/donut-item.js +0 -1
- package/lib/module/helpers/assets/dragonfruit-item.js +0 -1
- package/lib/module/helpers/assets/fries-item.js +0 -1
- package/lib/module/helpers/assets/fruit-helpers.js +0 -1
- package/lib/module/helpers/assets/grapes-fruit.js +0 -1
- package/lib/module/helpers/assets/icecream-item.js +0 -1
- package/lib/module/helpers/assets/index.js +0 -1
- package/lib/module/helpers/assets/kiwi-fruit.js +0 -1
- package/lib/module/helpers/assets/mango-fruit.js +0 -1
- package/lib/module/helpers/assets/orange-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-full-fruit.js +0 -1
- package/lib/module/helpers/assets/peach-fruit.js +0 -1
- package/lib/module/helpers/assets/pineapple-fruit.js +0 -1
- package/lib/module/helpers/assets/pomegranate-fruit.js +0 -1
- package/lib/module/helpers/assets/pumpkin-fruit.js +0 -1
- package/lib/module/helpers/assets/raspberry-item.js +0 -1
- package/lib/module/helpers/assets/star-item.js +0 -1
- package/lib/module/helpers/assets/strawberry-fruit.js +0 -1
- package/lib/module/helpers/assets/watermelon-fruit.js +0 -1
- package/lib/module/types.d.js +0 -1
- package/lib/typescript/src/games/arrows/ArrowsService.d.ts +0 -6
- package/lib/typescript/src/games/arrows/ArrowsStore.d.ts +0 -51
- package/lib/typescript/src/games/arrows/components/ArrowsGrid.d.ts +0 -13
- package/lib/typescript/src/games/arrows/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts +0 -80
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts +0 -30
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts +0 -44
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts +0 -12
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts +0 -16
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts +0 -70
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts +0 -8
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-breaker/BlockBreakerService.d.ts +0 -88
- package/lib/typescript/src/games/block-breaker/BlockBreakerStore.d.ts +0 -47
- package/lib/typescript/src/games/block-breaker/components/BlastAnimation.d.ts +0 -15
- package/lib/typescript/src/games/block-breaker/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/block-breaker/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bluk/BlukService.d.ts +0 -71
- package/lib/typescript/src/games/bluk/BlukStore.d.ts +0 -52
- package/lib/typescript/src/games/bluk/components/GameArea.d.ts +0 -17
- package/lib/typescript/src/games/bluk/components/GameBackground.d.ts +0 -9
- package/lib/typescript/src/games/bluk/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts +0 -35
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts +0 -63
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/candy-crush/CandyCrushService.d.ts +0 -37
- package/lib/typescript/src/games/candy-crush/CandyCrushStore.d.ts +0 -53
- package/lib/typescript/src/games/candy-crush/components/CandyItem.d.ts +0 -11
- package/lib/typescript/src/games/candy-crush/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts +0 -5
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts +0 -44
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts +0 -12
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/chameleon-run/ChameleonRunService.d.ts +0 -76
- package/lib/typescript/src/games/chameleon-run/ChameleonRunStore.d.ts +0 -48
- package/lib/typescript/src/games/chameleon-run/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/chameleon-run/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/chameleon-run/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersService.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersStore.d.ts +0 -48
- package/lib/typescript/src/games/checkers/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/color-switch/ColorSwitchService.d.ts +0 -63
- package/lib/typescript/src/games/color-switch/ColorSwitchStore.d.ts +0 -43
- package/lib/typescript/src/games/color-switch/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/color-switch/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/colors-sort/ColorsSortService.d.ts +0 -61
- package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts +0 -56
- package/lib/typescript/src/games/colors-sort/components/ColorContainer.d.ts +0 -7
- package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllService.d.ts +0 -20
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllStore.d.ts +0 -48
- package/lib/typescript/src/games/connect-em-all/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/connect-em-all/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/crossy-road/CrossyRoadService.d.ts +0 -89
- package/lib/typescript/src/games/crossy-road/CrossyRoadStore.d.ts +0 -39
- package/lib/typescript/src/games/crossy-road/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/crossy-road/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts +0 -39
- package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts +0 -97
- package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts +0 -2
- package/lib/typescript/src/games/dino-jump/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/ObstacleSprite.d.ts +0 -8
- package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/components/StarSprite.d.ts +0 -2
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesService.d.ts +0 -45
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesStore.d.ts +0 -37
- package/lib/typescript/src/games/dots-and-boxes/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/dots-and-boxes/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/FallingSticksService.d.ts +0 -40
- package/lib/typescript/src/games/falling-sticks/FallingSticksStore.d.ts +0 -31
- package/lib/typescript/src/games/falling-sticks/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/falling-sticks/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberService.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberStore.d.ts +0 -36
- package/lib/typescript/src/games/find-different-number/components/GameGrid.d.ts +0 -7
- package/lib/typescript/src/games/find-different-number/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts +0 -68
- package/lib/typescript/src/games/flappy-bird/components/Bird.d.ts +0 -2
- package/lib/typescript/src/games/flappy-bird/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts +0 -8
- package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-merger/FruitMergerService.d.ts +0 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +0 -66
- package/lib/typescript/src/games/fruit-merger/components/FruitItem.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaService.d.ts +0 -73
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaStore.d.ts +0 -38
- package/lib/typescript/src/games/fruit-ninja/components/FruitComponent.d.ts +0 -8
- package/lib/typescript/src/games/fruit-ninja/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/game-2048/Game2048Service.d.ts +0 -102
- package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +0 -44
- package/lib/typescript/src/games/game-2048/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/knife-hit/KnifeHitService.d.ts +0 -48
- package/lib/typescript/src/games/knife-hit/KnifeHitStore.d.ts +0 -41
- package/lib/typescript/src/games/knife-hit/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/knife-hit/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/ludo-king/LudoKingService.d.ts +0 -33
- package/lib/typescript/src/games/ludo-king/LudoKingStore.d.ts +0 -34
- package/lib/typescript/src/games/ludo-king/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/maze-runner/MazeRunnerStore.d.ts +0 -62
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +0 -10
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +0 -33
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +0 -9
- package/lib/typescript/src/games/memory-match/MemoryMatchService.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/MemoryMatchStore.d.ts +0 -42
- package/lib/typescript/src/games/memory-match/components/Card.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mine-sweeper/MineSweeperService.d.ts +0 -22
- package/lib/typescript/src/games/mine-sweeper/MineSweeperStore.d.ts +0 -73
- package/lib/typescript/src/games/mine-sweeper/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/mine-sweeper/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mob-control/MobControlService.d.ts +0 -74
- package/lib/typescript/src/games/mob-control/MobControlStore.d.ts +0 -66
- package/lib/typescript/src/games/mob-control/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/mob-control/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/number-search/NumberSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/number-search/NumberSearchService.d.ts +0 -34
- package/lib/typescript/src/games/number-search/NumberSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/number-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/number-search/components/NumberList.d.ts +0 -2
- package/lib/typescript/src/games/number-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsService.d.ts +0 -67
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsStore.d.ts +0 -45
- package/lib/typescript/src/games/nuts-and-bolts/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/nuts-and-bolts/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pac-man/PacManService.d.ts +0 -73
- package/lib/typescript/src/games/pac-man/PacManStore.d.ts +0 -89
- package/lib/typescript/src/games/pac-man/components/GameCanvas.d.ts +0 -2
- package/lib/typescript/src/games/pac-man/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/paper-io/PaperIoService.d.ts +0 -70
- package/lib/typescript/src/games/paper-io/PaperIoStore.d.ts +0 -51
- package/lib/typescript/src/games/paper-io/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/paper-io/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +0 -15
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +0 -55
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +0 -8
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pipe-connect/PipeConnectService.d.ts +0 -17
- package/lib/typescript/src/games/pipe-connect/PipeConnectStore.d.ts +0 -31
- package/lib/typescript/src/games/pipe-connect/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/pipe-connect/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/popit-fidget/PopitFidgetService.d.ts +0 -30
- package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +0 -33
- package/lib/typescript/src/games/popit-fidget/components/BubbleComponent.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/FidgetGrid.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/ReversiStore.d.ts +0 -46
- package/lib/typescript/src/games/reversi/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersService.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersStore.d.ts +0 -38
- package/lib/typescript/src/games/sliding-numbers/components/NumbersGrid.d.ts +0 -7
- package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snake-3d/Snake3DService.d.ts +0 -29
- package/lib/typescript/src/games/snake-3d/Snake3DStore.d.ts +0 -49
- package/lib/typescript/src/games/snake-3d/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/snake-3d/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersService.d.ts +0 -22
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersStore.d.ts +0 -40
- package/lib/typescript/src/games/snakes-and-ladders/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/snakes-and-ladders/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/snakes-and-ladders/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts +0 -117
- package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +0 -54
- package/lib/typescript/src/games/space-fighter/components/AsteroidComponent.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/Spacecraft3D.d.ts +0 -11
- package/lib/typescript/src/games/space-fighter/components/SpacecraftPath.d.ts +0 -9
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireService.d.ts +0 -23
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireStore.d.ts +0 -71
- package/lib/typescript/src/games/spider-solitaire/components/Card.d.ts +0 -10
- package/lib/typescript/src/games/spider-solitaire/components/CardPile.d.ts +0 -12
- package/lib/typescript/src/games/spider-solitaire/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/stack-tower/StackTowerService.d.ts +0 -51
- package/lib/typescript/src/games/stack-tower/StackTowerStore.d.ts +0 -52
- package/lib/typescript/src/games/stack-tower/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/stack-tower/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sudoku/SudokuService.d.ts +0 -24
- package/lib/typescript/src/games/sudoku/SudokuStore.d.ts +0 -65
- package/lib/typescript/src/games/sudoku/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/sudoku/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramService.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramStore.d.ts +0 -34
- package/lib/typescript/src/games/tangram/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tangram/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tank-1990/Tank1990Service.d.ts +0 -80
- package/lib/typescript/src/games/tank-1990/Tank1990Store.d.ts +0 -48
- package/lib/typescript/src/games/tank-1990/components/Controls.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeService.d.ts +0 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeStore.d.ts +0 -51
- package/lib/typescript/src/games/tic-tac-toe/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/TileHomeService.d.ts +0 -1
- package/lib/typescript/src/games/tile-home/TileHomeStore.d.ts +0 -57
- package/lib/typescript/src/games/tile-home/components/AnimatingTile.d.ts +0 -9
- package/lib/typescript/src/games/tile-home/components/FlyingTile.d.ts +0 -16
- package/lib/typescript/src/games/tile-home/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tile-home/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/components/TileItem.d.ts +0 -11
- package/lib/typescript/src/games/tile-home/components/TileSlot.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleService.d.ts +0 -32
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleStore.d.ts +0 -39
- package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/components/GameGrid.d.ts +0 -10
- package/lib/typescript/src/games/whack-a-mole/components/GameHole.d.ts +0 -11
- package/lib/typescript/src/games/whack-a-mole/components/MoleCharacter.d.ts +0 -6
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/WordSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/word-search/WordSearchService.d.ts +0 -34
- package/lib/typescript/src/games/word-search/WordSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/word-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/word-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/components/WordList.d.ts +0 -2
- package/lib/typescript/src/helpers/AnimatedScore.d.ts +0 -36
- package/lib/typescript/src/helpers/AnimationFrame.d.ts +0 -40
- package/lib/typescript/src/helpers/AnimationTracker.d.ts +0 -44
- package/lib/typescript/src/helpers/BlastAnimation.d.ts +0 -16
- package/lib/typescript/src/helpers/ErrorHandler.d.ts +0 -123
- package/lib/typescript/src/helpers/GameBackgroundPattern.d.ts +0 -7
- package/lib/typescript/src/helpers/GameControlButton.d.ts +0 -11
- package/lib/typescript/src/helpers/GameOverModal.d.ts +0 -15
- package/lib/typescript/src/helpers/GameTimer.d.ts +0 -26
- package/lib/typescript/src/helpers/Icons.d.ts +0 -12
- package/lib/typescript/src/helpers/ParticleBlast.d.ts +0 -11
- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +0 -85
- package/lib/typescript/src/helpers/assets/apple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/avocado-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/banana-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/bomb-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/broccoli-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/cherries-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/donut-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/dragonfruit-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fries-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fruit-helpers.d.ts +0 -154
- package/lib/typescript/src/helpers/assets/grapes-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/icecream-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/index.d.ts +0 -31
- package/lib/typescript/src/helpers/assets/kiwi-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/mango-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/orange-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-full-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/peach-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pineapple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pomegranate-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pumpkin-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/raspberry-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/star-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/strawberry-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/watermelon-fruit.d.ts +0 -4
|
@@ -0,0 +1,477 @@
|
|
|
1
|
+
// Candy Crush's rules, with no React: build a run with `createGame`, give it a layout, `start` it and
|
|
2
|
+
// `tick` it every frame. Swipe a candy into a neighbour; the swap stays if it lines up 3 or more of a
|
|
3
|
+
// color (in a row or column), else they bump and go back. Matches clear for 50 a candy, the candies
|
|
4
|
+
// above fall into the gaps, new ones drop in, and any matches that makes cascade at 1.25x per step.
|
|
5
|
+
// Lining up 5 leaves a color bomb: swap it with any candy to clear every candy of that color.
|
|
6
|
+
// Score as much as you can before the timer runs out (every finished run counts as a win).
|
|
7
|
+
import { type Camera, type Entity, type Vec3, World } from '@nayan-ui/engine';
|
|
8
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
9
|
+
import { introPlayed } from '../shared/EngineUtils';
|
|
10
|
+
import {
|
|
11
|
+
BOMB,
|
|
12
|
+
BOMB_MATCH,
|
|
13
|
+
BOMB_MULTIPLIER,
|
|
14
|
+
CANDY_TYPES,
|
|
15
|
+
CELL_GAP,
|
|
16
|
+
CLEAR_RIPPLE,
|
|
17
|
+
COMBO_MULTIPLIER,
|
|
18
|
+
FALL_SPRING,
|
|
19
|
+
FALL_TIME,
|
|
20
|
+
GRID_SIZE,
|
|
21
|
+
INTRO_COL_STAGGER,
|
|
22
|
+
INTRO_ROW_STAGGER,
|
|
23
|
+
type Layout,
|
|
24
|
+
LIFT_SCALE,
|
|
25
|
+
LIFT_SPRING,
|
|
26
|
+
MATCH_TIME,
|
|
27
|
+
MIN_MATCH,
|
|
28
|
+
NUDGE_DISTANCE,
|
|
29
|
+
NUDGE_SPRING,
|
|
30
|
+
NUDGE_TIME,
|
|
31
|
+
POINTS_PER_CANDY,
|
|
32
|
+
RETURN_SPRING,
|
|
33
|
+
SWAP_TIME,
|
|
34
|
+
TIME_LIMIT,
|
|
35
|
+
WARNING_TIMES,
|
|
36
|
+
ZAP_TIME
|
|
37
|
+
} from './CandyCrushConstants';
|
|
38
|
+
import {
|
|
39
|
+
buildScenery,
|
|
40
|
+
candyPosition,
|
|
41
|
+
crushCandy,
|
|
42
|
+
dragZ,
|
|
43
|
+
popInBomb,
|
|
44
|
+
removeScenery,
|
|
45
|
+
type Scenery,
|
|
46
|
+
setSceneryTheme,
|
|
47
|
+
spawnCandy,
|
|
48
|
+
zap
|
|
49
|
+
} from './CandyCrushScene';
|
|
50
|
+
|
|
51
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
52
|
+
export type Direction = 'up' | 'down' | 'left' | 'right';
|
|
53
|
+
|
|
54
|
+
type Candy = { type: number; row: number; col: number; root: Entity | null };
|
|
55
|
+
type Grid = (Candy | null)[];
|
|
56
|
+
|
|
57
|
+
const WORLD_CAPACITY = 1000; // 49 candies (a color bomb is 7 parts), candies on their way out, zaps, scenery, bursts
|
|
58
|
+
|
|
59
|
+
const at = (row: number, col: number) => row * GRID_SIZE + col;
|
|
60
|
+
const randomType = () => Math.floor(Math.random() * CANDY_TYPES);
|
|
61
|
+
|
|
62
|
+
/** Would a candy of `type` at (row, col) line up 3 with what's already placed? */
|
|
63
|
+
function wouldMatch(grid: Grid, row: number, col: number, type: number) {
|
|
64
|
+
const run = (dr: number, dc: number) => {
|
|
65
|
+
let n = 0;
|
|
66
|
+
for (let r = row + dr, c = col + dc; r >= 0 && r < GRID_SIZE && c >= 0 && c < GRID_SIZE; r += dr, c += dc) {
|
|
67
|
+
if (grid[at(r, c)]?.type !== type) break;
|
|
68
|
+
n++;
|
|
69
|
+
}
|
|
70
|
+
return n;
|
|
71
|
+
};
|
|
72
|
+
return 1 + run(0, -1) + run(0, 1) >= MIN_MATCH || 1 + run(-1, 0) + run(1, 0) >= MIN_MATCH;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
/** A random board with (almost always) no matches to start: each cell gets 10 tries at a safe color. */
|
|
76
|
+
function generateGrid(): Grid {
|
|
77
|
+
const grid: Grid = new Array(GRID_SIZE * GRID_SIZE).fill(null);
|
|
78
|
+
for (let row = 0; row < GRID_SIZE; row++) {
|
|
79
|
+
for (let col = 0; col < GRID_SIZE; col++) {
|
|
80
|
+
let type = randomType();
|
|
81
|
+
for (let tries = 1; tries < 10 && wouldMatch(grid, row, col, type); tries++) type = randomType();
|
|
82
|
+
grid[at(row, col)] = { type, row, col, root: null };
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
return grid;
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
/** Every candy in a straight run of 3+ of one color (across rows, then down columns), and the runs of 5+ (each leaves a color bomb). */
|
|
89
|
+
function findMatches(grid: Grid): { matched: Candy[]; fives: Candy[][] } {
|
|
90
|
+
const found = new Set<Candy>();
|
|
91
|
+
const fives: Candy[][] = [];
|
|
92
|
+
const scan = (cell: (line: number, i: number) => Candy | null) => {
|
|
93
|
+
for (let line = 0; line < GRID_SIZE; line++) {
|
|
94
|
+
let i = 0;
|
|
95
|
+
while (i < GRID_SIZE) {
|
|
96
|
+
const first = cell(line, i);
|
|
97
|
+
let end = i + 1;
|
|
98
|
+
while (first && first.type !== BOMB && end < GRID_SIZE && cell(line, end)?.type === first.type) end++;
|
|
99
|
+
if (first && first.type !== BOMB && end - i >= MIN_MATCH) {
|
|
100
|
+
for (let k = i; k < end; k++) found.add(cell(line, k)!);
|
|
101
|
+
if (end - i >= BOMB_MATCH) fives.push(Array.from({ length: end - i }, (_, k) => cell(line, i + k)!));
|
|
102
|
+
}
|
|
103
|
+
i = end;
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
};
|
|
107
|
+
scan((row, col) => grid[at(row, col)] ?? null);
|
|
108
|
+
scan((col, row) => grid[at(row, col)] ?? null);
|
|
109
|
+
return { matched: [...found], fives };
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
export function createGame(theme: GameTheme) {
|
|
113
|
+
const world = new World(WORLD_CAPACITY);
|
|
114
|
+
const camera: Camera = { eye: [0, 0, 400], target: [0, 0, 0], fov: 1, ortho: 1 };
|
|
115
|
+
const g = {
|
|
116
|
+
world,
|
|
117
|
+
camera,
|
|
118
|
+
theme,
|
|
119
|
+
layout: null as Layout | null,
|
|
120
|
+
scenery: null as Scenery | null,
|
|
121
|
+
phase: 'ready' as Phase,
|
|
122
|
+
/** Score and the countdown live in the engine (Rust), advanced by world.update. */
|
|
123
|
+
get score() {
|
|
124
|
+
return world.scoreboard.score;
|
|
125
|
+
},
|
|
126
|
+
get timeLeft() {
|
|
127
|
+
return world.scoreboard.shownSeconds;
|
|
128
|
+
},
|
|
129
|
+
/** Game clock, seconds: drives the delayed steps (they pause with the frame loop). */
|
|
130
|
+
time: 0,
|
|
131
|
+
grid: generateGrid(),
|
|
132
|
+
/** A swap is resolving (matches, falls, cascades): no new moves until it settles. */
|
|
133
|
+
busy: false,
|
|
134
|
+
combo: 0,
|
|
135
|
+
/** The candy under the finger. */
|
|
136
|
+
dragging: null as Candy | null,
|
|
137
|
+
/** The next board to appear rains in. */
|
|
138
|
+
intro: true,
|
|
139
|
+
/** Game seconds the current intro has been playing (-1 until its board spawns). */
|
|
140
|
+
introAge: -1,
|
|
141
|
+
// UI hooks, set by the screen.
|
|
142
|
+
onPhase: (_p: Phase) => {},
|
|
143
|
+
onScore: (_s: number) => {},
|
|
144
|
+
onTime: (_t: number) => {},
|
|
145
|
+
onSelect: () => {},
|
|
146
|
+
onSwap: () => {},
|
|
147
|
+
onInvalid: () => {},
|
|
148
|
+
onMatch: (_combo: number) => {},
|
|
149
|
+
/** A color bomb was made. */
|
|
150
|
+
onBomb: () => {},
|
|
151
|
+
/** A color bomb went off. */
|
|
152
|
+
onBlast: () => {},
|
|
153
|
+
onWarning: (_secondsLeft: number) => {},
|
|
154
|
+
onTimeUp: () => {}
|
|
155
|
+
};
|
|
156
|
+
world.scoreboard.reset(0, TIME_LIMIT);
|
|
157
|
+
world.scoreboard.handlers = {
|
|
158
|
+
onSecond: (t) => {
|
|
159
|
+
g.onTime(t);
|
|
160
|
+
if (t > 0 && (WARNING_TIMES as readonly number[]).includes(t)) g.onWarning(t);
|
|
161
|
+
},
|
|
162
|
+
onTimeUp: () => g.phase === 'playing' && end(g)
|
|
163
|
+
};
|
|
164
|
+
return g;
|
|
165
|
+
}
|
|
166
|
+
export type Game = ReturnType<typeof createGame>;
|
|
167
|
+
|
|
168
|
+
const after = (g: Game, seconds: number, run: () => void) => g.world.after(seconds, run);
|
|
169
|
+
|
|
170
|
+
// ── Scene ─────────────────────────────────────────────────────────────
|
|
171
|
+
|
|
172
|
+
/** Lays the scene out for the view (first layout, header height, rotation): rebuilt from the run's state. */
|
|
173
|
+
export function setLayout(g: Game, l: Layout) {
|
|
174
|
+
if (g.scenery) removeScenery(g.world, g.scenery);
|
|
175
|
+
g.layout = l;
|
|
176
|
+
g.camera.ortho = l.height / 2;
|
|
177
|
+
g.scenery = buildScenery(g.world, l, g.theme);
|
|
178
|
+
g.dragging = null;
|
|
179
|
+
spawnAll(g);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
/** A new theme: the background and board are repainted; the candies and the run carry on. */
|
|
183
|
+
export function setTheme(g: Game, theme: GameTheme) {
|
|
184
|
+
g.theme = theme;
|
|
185
|
+
if (g.layout && g.scenery && !g.world.isDisposed) setSceneryTheme(g.world, g.layout, g.scenery, theme);
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
function despawnCandy(g: Game, c: Candy) {
|
|
189
|
+
if (c.root != null) g.world.despawn(c.root); // its parts go with it
|
|
190
|
+
c.root = null;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
/** (Re)creates every candy at its cell; a new board rains in, column by column, bottom rows first. */
|
|
194
|
+
function spawnAll(g: Game) {
|
|
195
|
+
const l = g.layout;
|
|
196
|
+
if (!l) return;
|
|
197
|
+
const intro = g.intro;
|
|
198
|
+
if (intro) g.introAge = 0;
|
|
199
|
+
for (const c of g.grid) {
|
|
200
|
+
if (!c) continue;
|
|
201
|
+
despawnCandy(g, c);
|
|
202
|
+
if (!intro) {
|
|
203
|
+
c.root = spawnCandy(g.world, l, c.type, candyPosition(l, c.row, c.col), 1);
|
|
204
|
+
continue;
|
|
205
|
+
}
|
|
206
|
+
c.root = spawnCandy(g.world, l, c.type, candyPosition(l, c.row - 2, c.col), 0);
|
|
207
|
+
const delay = c.col * INTRO_COL_STAGGER + (GRID_SIZE - 1 - c.row) * INTRO_ROW_STAGGER;
|
|
208
|
+
g.world.animate(c.root, { position: candyPosition(l, c.row, c.col) }, { spring: FALL_SPRING, delay });
|
|
209
|
+
g.world.animate(c.root, { scale: 1 }, { duration: FALL_TIME * 0.6, delay, easing: 'back' });
|
|
210
|
+
}
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
// ── Run ───────────────────────────────────────────────────────────────
|
|
214
|
+
|
|
215
|
+
export function start(g: Game) {
|
|
216
|
+
if (g.phase !== 'ready') return;
|
|
217
|
+
g.phase = 'playing';
|
|
218
|
+
g.world.scoreboard.startCountdown(TIME_LIMIT);
|
|
219
|
+
g.onPhase('playing');
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
/** A new board and timer (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
223
|
+
export function reset(g: Game) {
|
|
224
|
+
g.world.cancelTimers(); // a cascade in progress stops here, so it can't touch the new board
|
|
225
|
+
for (const c of g.grid) if (c) despawnCandy(g, c);
|
|
226
|
+
g.grid = generateGrid();
|
|
227
|
+
g.busy = false;
|
|
228
|
+
g.combo = 0;
|
|
229
|
+
g.dragging = null;
|
|
230
|
+
g.intro = true;
|
|
231
|
+
spawnAll(g);
|
|
232
|
+
g.world.scoreboard.reset(0, TIME_LIMIT);
|
|
233
|
+
g.phase = 'ready';
|
|
234
|
+
g.onScore(0);
|
|
235
|
+
g.onTime(TIME_LIMIT);
|
|
236
|
+
g.onPhase('ready');
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
export function dispose(g: Game) {
|
|
240
|
+
g.world.cancelTimers();
|
|
241
|
+
g.world.dispose();
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/** Time up. A cascade still resolving plays out on screen, but scores no more. */
|
|
245
|
+
function end(g: Game) {
|
|
246
|
+
g.world.scoreboard.stop();
|
|
247
|
+
if (g.dragging) release(g);
|
|
248
|
+
g.phase = 'over';
|
|
249
|
+
g.onTimeUp();
|
|
250
|
+
g.onPhase('over');
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
export function tick(g: Game, dt: number) {
|
|
254
|
+
if (g.world.isDisposed) return;
|
|
255
|
+
introPlayed(g, dt);
|
|
256
|
+
g.time += dt;
|
|
257
|
+
g.world.update(dt);
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
// ── Touch ─────────────────────────────────────────────────────────────
|
|
261
|
+
|
|
262
|
+
/** The board cell under a view point, or null (cells own the gap after them, as on the original board). */
|
|
263
|
+
function cellAt(l: Layout, x: number, y: number): [number, number] | null {
|
|
264
|
+
const col = Math.floor((x - l.boardLeft - CELL_GAP) / l.step);
|
|
265
|
+
const row = Math.floor((y - l.boardTop - CELL_GAP) / l.step);
|
|
266
|
+
return row < 0 || row >= GRID_SIZE || col < 0 || col >= GRID_SIZE ? null : [row, col];
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/** Finger down: the candy under it lifts and follows the finger. */
|
|
270
|
+
export function touchStart(g: Game, x: number, y: number) {
|
|
271
|
+
const l = g.layout;
|
|
272
|
+
if (!l || g.phase !== 'playing' || g.busy) return;
|
|
273
|
+
const cell = cellAt(l, x, y);
|
|
274
|
+
const candy = cell ? g.grid[at(cell[0], cell[1])] : null;
|
|
275
|
+
if (!candy || candy.root == null) return;
|
|
276
|
+
g.dragging = candy;
|
|
277
|
+
g.onSelect();
|
|
278
|
+
g.world.stopAnimation(candy.root);
|
|
279
|
+
g.world.set(candy.root, { position: candyPosition(l, candy.row, candy.col, dragZ(l)) });
|
|
280
|
+
g.world.animate(candy.root, { scale: LIFT_SCALE }, { spring: LIFT_SPRING });
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
export function touchMove(g: Game, dx: number, dy: number) {
|
|
284
|
+
const l = g.layout;
|
|
285
|
+
const c = g.dragging;
|
|
286
|
+
if (!l || !c || c.root == null) return;
|
|
287
|
+
const home = candyPosition(l, c.row, c.col, dragZ(l));
|
|
288
|
+
g.world.set(c.root, { position: [home[0] + dx, home[1] - dy, home[2]] });
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
/** Finger up: a long enough drag swaps toward its main direction; otherwise the candy settles back. */
|
|
292
|
+
export function touchEnd(g: Game, dx: number, dy: number, cancelled = false) {
|
|
293
|
+
const c = g.dragging;
|
|
294
|
+
const l = g.layout;
|
|
295
|
+
if (!c || !l) return;
|
|
296
|
+
g.dragging = null;
|
|
297
|
+
const ax = Math.abs(dx);
|
|
298
|
+
const ay = Math.abs(dy);
|
|
299
|
+
if (!cancelled && g.phase === 'playing' && Math.max(ax, ay) > l.swipeThreshold) {
|
|
300
|
+
swap(g, c, ax > ay ? (dx > 0 ? 'right' : 'left') : dy > 0 ? 'down' : 'up');
|
|
301
|
+
} else {
|
|
302
|
+
settle(g, c);
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
function release(g: Game) {
|
|
307
|
+
const c = g.dragging;
|
|
308
|
+
g.dragging = null;
|
|
309
|
+
if (c) settle(g, c);
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
/** Springs a candy back to its cell at rest size. */
|
|
313
|
+
function settle(g: Game, c: Candy) {
|
|
314
|
+
const l = g.layout;
|
|
315
|
+
if (!l || c.root == null) return;
|
|
316
|
+
g.world.animate(c.root, { position: candyPosition(l, c.row, c.col) }, { spring: RETURN_SPRING });
|
|
317
|
+
g.world.animate(c.root, { scale: 1 }, { spring: RETURN_SPRING });
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
const STEP: Record<Direction, [number, number]> = { up: [-1, 0], down: [1, 0], left: [0, -1], right: [0, 1] };
|
|
321
|
+
|
|
322
|
+
function place(g: Game, c: Candy, row: number, col: number) {
|
|
323
|
+
c.row = row;
|
|
324
|
+
c.col = col;
|
|
325
|
+
g.grid[at(row, col)] = c;
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
function swap(g: Game, a: Candy, dir: Direction) {
|
|
329
|
+
const l = g.layout!;
|
|
330
|
+
const w = g.world;
|
|
331
|
+
const [dr, dc] = STEP[dir];
|
|
332
|
+
const row = a.row + dr;
|
|
333
|
+
const col = a.col + dc;
|
|
334
|
+
const b = row >= 0 && row < GRID_SIZE && col >= 0 && col < GRID_SIZE ? g.grid[at(row, col)] : null;
|
|
335
|
+
if (!b || g.busy) {
|
|
336
|
+
if (!b && !g.busy) g.onInvalid();
|
|
337
|
+
settle(g, a);
|
|
338
|
+
return;
|
|
339
|
+
}
|
|
340
|
+
const [ar, ac] = [a.row, a.col];
|
|
341
|
+
place(g, a, row, col);
|
|
342
|
+
place(g, b, ar, ac);
|
|
343
|
+
const bomb = a.type === BOMB ? a : b.type === BOMB ? b : null;
|
|
344
|
+
|
|
345
|
+
if (bomb || findMatches(g.grid).matched.length) {
|
|
346
|
+
// The two glide past each other (the dragged one from under the finger), then the board resolves.
|
|
347
|
+
g.busy = true;
|
|
348
|
+
g.combo = 0;
|
|
349
|
+
if (a.root != null) {
|
|
350
|
+
w.animate(a.root, { position: candyPosition(l, a.row, a.col) }, { duration: SWAP_TIME, easing: 'easeOut' });
|
|
351
|
+
w.animate(a.root, { scale: 1 }, { spring: RETURN_SPRING });
|
|
352
|
+
}
|
|
353
|
+
if (b.root != null) w.animate(b.root, { position: candyPosition(l, b.row, b.col) }, { duration: SWAP_TIME, easing: 'easeOut' });
|
|
354
|
+
g.onSwap();
|
|
355
|
+
after(g, SWAP_TIME, () => (bomb ? blastColor(g, bomb, bomb === a ? b : a) : resolve(g, [a, b])));
|
|
356
|
+
return;
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
// No match: undo it. The dragged candy springs home and the other bumps toward it and back.
|
|
360
|
+
place(g, b, row, col);
|
|
361
|
+
place(g, a, ar, ac);
|
|
362
|
+
settle(g, a);
|
|
363
|
+
const root = b.root;
|
|
364
|
+
if (root != null) {
|
|
365
|
+
const home = candyPosition(l, b.row, b.col);
|
|
366
|
+
const bump: Vec3 = [home[0] - dc * NUDGE_DISTANCE * l.step, home[1] + dr * NUDGE_DISTANCE * l.step, home[2]];
|
|
367
|
+
w.animate(root, { position: bump }, { duration: NUDGE_TIME, easing: 'easeOut' }).then(() => {
|
|
368
|
+
if (b.root === root && g.dragging !== b) w.animate(root, { position: home }, { spring: NUDGE_SPRING });
|
|
369
|
+
});
|
|
370
|
+
}
|
|
371
|
+
g.onInvalid();
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
// ── Resolving ─────────────────────────────────────────────────────────
|
|
375
|
+
|
|
376
|
+
/**
|
|
377
|
+
* Clears the board's matches, scores them, then drops candies in; repeats until nothing matches. Each
|
|
378
|
+
* run of 5+ leaves a color bomb: where the swapped candy (`moved`) landed, else in the run's middle.
|
|
379
|
+
*/
|
|
380
|
+
function resolve(g: Game, moved: readonly Candy[] = []) {
|
|
381
|
+
const l = g.layout;
|
|
382
|
+
const { matched, fives } = findMatches(g.grid);
|
|
383
|
+
if (!l || !matched.length) {
|
|
384
|
+
g.busy = false;
|
|
385
|
+
g.combo = 0;
|
|
386
|
+
return;
|
|
387
|
+
}
|
|
388
|
+
g.combo++;
|
|
389
|
+
if (g.phase === 'playing') {
|
|
390
|
+
g.onScore(g.world.scoreboard.add(Math.floor(matched.length * POINTS_PER_CANDY * Math.pow(COMBO_MULTIPLIER, g.combo - 1))));
|
|
391
|
+
}
|
|
392
|
+
g.onMatch(g.combo);
|
|
393
|
+
|
|
394
|
+
const bombs = new Set(fives.map((run) => run.find((c) => moved.includes(c)) ?? run[Math.floor(run.length / 2)]!));
|
|
395
|
+
const w = g.world;
|
|
396
|
+
// Clears ripple out from where the swap landed (a cascade's, from its first match), as in Block Blast
|
|
397
|
+
const origin = moved.find((c) => matched.includes(c)) ?? matched[0]!;
|
|
398
|
+
for (const c of matched) {
|
|
399
|
+
if (bombs.has(c)) continue;
|
|
400
|
+
g.grid[at(c.row, c.col)] = null;
|
|
401
|
+
crush(g, l, c, Math.hypot(c.row - origin.row, c.col - origin.col) * CLEAR_RIPPLE);
|
|
402
|
+
}
|
|
403
|
+
for (const c of bombs) {
|
|
404
|
+
if (c.root != null) w.despawn(c.root);
|
|
405
|
+
c.type = BOMB;
|
|
406
|
+
c.root = spawnCandy(w, l, BOMB, candyPosition(l, c.row, c.col), 1);
|
|
407
|
+
popInBomb(w, c.root);
|
|
408
|
+
}
|
|
409
|
+
if (bombs.size) g.onBomb();
|
|
410
|
+
const ripple = Math.max(...matched.map((c) => Math.hypot(c.row - origin.row, c.col - origin.col))) * CLEAR_RIPPLE;
|
|
411
|
+
after(g, MATCH_TIME + ripple, () => {
|
|
412
|
+
drop(g);
|
|
413
|
+
after(g, FALL_TIME, () => resolve(g));
|
|
414
|
+
});
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
/** A candy leaves the board: it crushes (after `delay`) and is despawned once gone. */
|
|
418
|
+
function crush(g: Game, l: Layout, c: Candy, delay: number) {
|
|
419
|
+
const root = c.root;
|
|
420
|
+
c.root = null;
|
|
421
|
+
if (root == null) return;
|
|
422
|
+
crushCandy(g.world, l, root, c.type, candyPosition(l, c.row, c.col), MATCH_TIME * 0.95, delay).then(() => {
|
|
423
|
+
g.world.despawn(root);
|
|
424
|
+
});
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
/**
|
|
428
|
+
* A color bomb swapped with a candy: every candy of that color is zapped and crushed with the bomb
|
|
429
|
+
* (another bomb: every candy on the board), at double points; then the board falls and resolves.
|
|
430
|
+
*/
|
|
431
|
+
function blastColor(g: Game, bomb: Candy, other: Candy) {
|
|
432
|
+
const l = g.layout;
|
|
433
|
+
if (!l) return;
|
|
434
|
+
const all = other.type === BOMB;
|
|
435
|
+
const targets = g.grid.filter((c): c is Candy => !!c && c !== bomb && (all || c.type === other.type));
|
|
436
|
+
g.combo = 1;
|
|
437
|
+
if (g.phase === 'playing') g.onScore(g.world.scoreboard.add((targets.length + 1) * POINTS_PER_CANDY * BOMB_MULTIPLIER));
|
|
438
|
+
g.onBlast();
|
|
439
|
+
const from = candyPosition(l, bomb.row, bomb.col);
|
|
440
|
+
const stagger = Math.min(0.012, 0.3 / Math.max(1, targets.length));
|
|
441
|
+
targets.forEach((c, i) => {
|
|
442
|
+
zap(g.world, l, from, candyPosition(l, c.row, c.col), all ? BOMB : c.type, i * stagger);
|
|
443
|
+
g.grid[at(c.row, c.col)] = null;
|
|
444
|
+
crush(g, l, c, ZAP_TIME + i * stagger);
|
|
445
|
+
});
|
|
446
|
+
g.grid[at(bomb.row, bomb.col)] = null;
|
|
447
|
+
crush(g, l, bomb, ZAP_TIME);
|
|
448
|
+
after(g, ZAP_TIME + targets.length * stagger + MATCH_TIME, () => {
|
|
449
|
+
drop(g);
|
|
450
|
+
after(g, FALL_TIME, () => resolve(g));
|
|
451
|
+
});
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
/** Gravity per column: the candies left fall to the bottom, new ones grow in as they drop into the top. */
|
|
455
|
+
function drop(g: Game) {
|
|
456
|
+
const l = g.layout;
|
|
457
|
+
if (!l) return;
|
|
458
|
+
const w = g.world;
|
|
459
|
+
for (let col = 0; col < GRID_SIZE; col++) {
|
|
460
|
+
let row = GRID_SIZE - 1;
|
|
461
|
+
for (let r = GRID_SIZE - 1; r >= 0; r--) {
|
|
462
|
+
const c = g.grid[at(r, col)];
|
|
463
|
+
if (!c) continue;
|
|
464
|
+
g.grid[at(r, col)] = null;
|
|
465
|
+
place(g, c, row, col);
|
|
466
|
+
if (r !== row && c.root != null) w.animate(c.root, { position: candyPosition(l, row, col) }, { spring: FALL_SPRING });
|
|
467
|
+
row--;
|
|
468
|
+
}
|
|
469
|
+
for (; row >= 0; row--) {
|
|
470
|
+
const c: Candy = { type: randomType(), row, col, root: null };
|
|
471
|
+
g.grid[at(row, col)] = c;
|
|
472
|
+
c.root = spawnCandy(w, l, c.type, candyPosition(l, row - 1, col), 0);
|
|
473
|
+
w.animate(c.root, { position: candyPosition(l, row, col) }, { spring: FALL_SPRING });
|
|
474
|
+
w.animate(c.root, { scale: 1 }, { duration: FALL_TIME * 0.6, easing: 'back' });
|
|
475
|
+
}
|
|
476
|
+
}
|
|
477
|
+
}
|
|
@@ -0,0 +1,209 @@
|
|
|
1
|
+
// Everything Candy Crush draws. Orthographic camera, one world unit per point, looking down -z: x right
|
|
2
|
+
// and y up from the view's centre. Depth (toward the camera): the game background, the board panel and
|
|
3
|
+
// its empty cells, the candies, a dragged candy. Each candy is an invisible root at its cell's centre
|
|
4
|
+
// carrying a matte raised block (shared/EngineBlocks, as Block Blast's, without its gloss or shadow),
|
|
5
|
+
// so moves, swells and shrinks animate the root alone. Every part is a shared mesh: mesh ids are
|
|
6
|
+
// app-wide and limited. The engine doesn't clip, so new candies grow in as they drop rather
|
|
7
|
+
// than fall from behind the board's top edge.
|
|
8
|
+
import { type Color, type Entity, extrude, loft, type Model, Path, quat, type Vec3, type World } from '@nayan-ui/engine';
|
|
9
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
10
|
+
import { setBackdropTheme, spawnBackdrop } from '../shared/EngineBackdrop';
|
|
11
|
+
import { popAndBurst } from '../shared/EngineBlasts';
|
|
12
|
+
import { spawnRaisedBlock } from '../shared/EngineBlocks';
|
|
13
|
+
import { cacheGameAsset, createGameMesh as createShape } from '../shared/EngineMeshes';
|
|
14
|
+
import { toColor } from '../shared/EngineUtils';
|
|
15
|
+
import {
|
|
16
|
+
BOMB,
|
|
17
|
+
CANDY_COLORS,
|
|
18
|
+
CELL_GAP,
|
|
19
|
+
cellCenter,
|
|
20
|
+
CLASSIC_BOARD,
|
|
21
|
+
CLASSIC_BORDER,
|
|
22
|
+
CLASSIC_CELL,
|
|
23
|
+
CLASSIC_RADIUS,
|
|
24
|
+
GRID_SIZE,
|
|
25
|
+
type Layout,
|
|
26
|
+
THEMED_RADIUS
|
|
27
|
+
} from './CandyCrushConstants';
|
|
28
|
+
|
|
29
|
+
const Z_BACKDROP = -20;
|
|
30
|
+
const Z_BOARD = 0;
|
|
31
|
+
const Z_CELLS = 0.2;
|
|
32
|
+
const Z_RIM = 0.4;
|
|
33
|
+
|
|
34
|
+
/** A view point (from the top-left) at depth `z`, in world space. */
|
|
35
|
+
export const toWorld = (l: Layout, x: number, y: number, z = 0): Vec3 => [x - l.width / 2, l.height / 2 - y, z];
|
|
36
|
+
|
|
37
|
+
const candyDepth = (l: Layout) => l.cell * 0.4;
|
|
38
|
+
const candyZ = (l: Layout) => Z_RIM + candyDepth(l) / 2 + 1;
|
|
39
|
+
export const dragZ = (l: Layout) => candyZ(l) + candyDepth(l) * 2;
|
|
40
|
+
|
|
41
|
+
/** Where the candy at (row, col) rests (row may be negative: above the board). */
|
|
42
|
+
export const candyPosition = (l: Layout, row: number, col: number, z = candyZ(l)): Vec3 => {
|
|
43
|
+
const [x, y] = cellCenter(l, row, col);
|
|
44
|
+
return toWorld(l, x, y, z);
|
|
45
|
+
};
|
|
46
|
+
|
|
47
|
+
// ── Meshes (registered once per size: mesh ids are app-wide and limited) ──
|
|
48
|
+
|
|
49
|
+
const meshes = new Map<string, Model>();
|
|
50
|
+
const mesh = (key: string, build: () => Model) => {
|
|
51
|
+
let m = meshes.get(key);
|
|
52
|
+
if (!m) {
|
|
53
|
+
m = cacheGameAsset('candy-crush/CandyCrushScene:' + key, build);
|
|
54
|
+
meshes.set(key, m);
|
|
55
|
+
}
|
|
56
|
+
return m;
|
|
57
|
+
};
|
|
58
|
+
/** A flat rounded square from its top-left; with `rim`, only its outline. */
|
|
59
|
+
const panelMesh = (size: number, radius: number, rim = 0) =>
|
|
60
|
+
mesh(`panel:${size}:${radius}:${rim}`, () => {
|
|
61
|
+
const path = new Path().addRoundedRect(0, 0, size, size, radius);
|
|
62
|
+
if (rim > 0) path.addRoundedRect(rim, rim, size - rim * 2, size - rim * 2, radius - rim);
|
|
63
|
+
return createShape(extrude(path, { depth: 0, fillRule: 'evenodd' }), { center: false });
|
|
64
|
+
});
|
|
65
|
+
/** All 49 empty cells in one flat mesh, from the board's top-left. */
|
|
66
|
+
const cellsMesh = (l: Layout) =>
|
|
67
|
+
mesh(`candy-cells:${l.cell}`, () => {
|
|
68
|
+
const path = new Path();
|
|
69
|
+
for (let r = 0; r < GRID_SIZE; r++)
|
|
70
|
+
for (let c = 0; c < GRID_SIZE; c++) path.addRoundedRect(CELL_GAP + c * l.step, CELL_GAP + r * l.step, l.cell, l.cell, l.cell * 0.2);
|
|
71
|
+
return createShape(extrude(path, { depth: 0 }), { center: false });
|
|
72
|
+
});
|
|
73
|
+
|
|
74
|
+
// ── Board ─────────────────────────────────────────────────────────────
|
|
75
|
+
|
|
76
|
+
export type Scenery = { backdrop: Entity; parts: Entity[] };
|
|
77
|
+
|
|
78
|
+
/** The board panel, its empty cells and its border, for a theme. */
|
|
79
|
+
function spawnBoard(world: World, l: Layout, theme: GameTheme): Entity[] {
|
|
80
|
+
const classic = theme.mode === 'classic';
|
|
81
|
+
const radius = classic ? CLASSIC_RADIUS : THEMED_RADIUS;
|
|
82
|
+
const origin = (z: number) => toWorld(l, l.boardLeft, l.boardTop, z);
|
|
83
|
+
const flat = (m: Model, z: number, color: string) => world.spawn({ mesh: m, position: origin(z), color: toColor(color), pickable: false });
|
|
84
|
+
return [
|
|
85
|
+
flat(panelMesh(l.boardSize, radius), Z_BOARD, classic ? CLASSIC_BOARD : theme.BOARD.SURFACE),
|
|
86
|
+
flat(cellsMesh(l), Z_CELLS, classic ? CLASSIC_CELL : theme.BOARD.CELL_EMPTY),
|
|
87
|
+
flat(panelMesh(l.boardSize, radius, 1.5), Z_RIM, classic ? CLASSIC_BORDER : theme.BOARD.BORDER)
|
|
88
|
+
];
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export function buildScenery(world: World, l: Layout, theme: GameTheme): Scenery {
|
|
92
|
+
return { backdrop: spawnBackdrop(world, l.width, l.height, Z_BACKDROP, theme), parts: spawnBoard(world, l, theme) };
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
export function removeScenery(world: World, s: Scenery) {
|
|
96
|
+
world.despawn(s.backdrop);
|
|
97
|
+
for (const e of s.parts) world.despawn(e);
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
/** A new theme: the background is repainted and the board rebuilt in its colors. */
|
|
101
|
+
export function setSceneryTheme(world: World, l: Layout, s: Scenery, theme: GameTheme) {
|
|
102
|
+
setBackdropTheme(world, s.backdrop, theme);
|
|
103
|
+
for (const e of s.parts) world.despawn(e);
|
|
104
|
+
s.parts = spawnBoard(world, l, theme);
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
// ── Candies ───────────────────────────────────────────────────────────
|
|
108
|
+
|
|
109
|
+
const BODY = CANDY_COLORS.map((c) => toColor(c));
|
|
110
|
+
const WHITE: Color = [1, 1, 1, 1];
|
|
111
|
+
const BOMB_BURST: Color = [1, 0.85, 0.4, 1];
|
|
112
|
+
const WHITE_HOT: Color = [2, 2, 2, 1]; // above 1 glows, as the shared pop's flash
|
|
113
|
+
/** Each candy's block (by its root), which flashes as the candy pops. */
|
|
114
|
+
const blocks = new Map<Entity, Entity>();
|
|
115
|
+
export const candyColor = (type: number) => (type === BOMB ? BOMB_BURST : BODY[type % BODY.length]!);
|
|
116
|
+
|
|
117
|
+
let bomb: Model | null = null;
|
|
118
|
+
/**
|
|
119
|
+
* The color bomb's block: the same bevelled block as the others, its colors baked in, blending smoothly
|
|
120
|
+
* from one block color at each corner (top-left, top-right, bottom-right, bottom-left) to the next.
|
|
121
|
+
*/
|
|
122
|
+
function bombMesh(): Model {
|
|
123
|
+
if (bomb) return bomb;
|
|
124
|
+
const corner = (i: number) => BODY[i % BODY.length]!;
|
|
125
|
+
const [tl, tr, br, bl] = [corner(0), corner(1), corner(2), corner(3)];
|
|
126
|
+
const lerp = (a: Color, b: Color, t: number): Color => [a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t, a[2] + (b[2] - a[2]) * t, 1];
|
|
127
|
+
const blend = ([x, y]: Vec3): Color => {
|
|
128
|
+
const u = Math.max(0, Math.min(1, x + 0.5));
|
|
129
|
+
const v = Math.max(0, Math.min(1, y + 0.5));
|
|
130
|
+
return lerp(lerp(bl, br, u), lerp(tl, tr, u), v);
|
|
131
|
+
};
|
|
132
|
+
bomb = createShape(
|
|
133
|
+
loft(
|
|
134
|
+
[
|
|
135
|
+
{ z: -0.5, bottom: -0.5, top: 0.5, width: 0.5, square: 7 },
|
|
136
|
+
{ z: 0.2, bottom: -0.5, top: 0.5, width: 0.5, square: 7 },
|
|
137
|
+
{ z: 0.4, bottom: -0.465, top: 0.465, width: 0.465, square: 6.5 },
|
|
138
|
+
{ z: 0.5, bottom: -0.39, top: 0.39, width: 0.39, square: 5.5 }
|
|
139
|
+
],
|
|
140
|
+
{ around: 64, smoothness: 3, color: blend }
|
|
141
|
+
),
|
|
142
|
+
{ center: false }
|
|
143
|
+
);
|
|
144
|
+
return bomb;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
/**
|
|
148
|
+
* A candy at view-world `position`, `scale` of full size. A color bomb is a block blending all the
|
|
149
|
+
* colors, gently pulsing so it stands out.
|
|
150
|
+
*/
|
|
151
|
+
export function spawnCandy(world: World, l: Layout, type: number, position: Vec3, scale: number): Entity {
|
|
152
|
+
const size = l.cell - 4; // the original body's 2 point inset
|
|
153
|
+
const depth = candyDepth(l);
|
|
154
|
+
const root = world.spawn({ mesh: 'none', position, scale, pickable: false });
|
|
155
|
+
if (type !== BOMB) {
|
|
156
|
+
blocks.set(
|
|
157
|
+
root,
|
|
158
|
+
spawnRaisedBlock(world, { parent: root, position: [0, 0, 0], size: [size, size, depth], color: candyColor(type), gloss: false, shadow: false })
|
|
159
|
+
);
|
|
160
|
+
return root;
|
|
161
|
+
}
|
|
162
|
+
const block = world.spawn({ mesh: bombMesh(), parent: root, scale: [size, size, depth], color: WHITE, pickable: false });
|
|
163
|
+
blocks.set(root, block);
|
|
164
|
+
world.animate(block, { scale: [size * 1.07, size * 1.07, depth] }, { duration: 0.5, repeat: 'forever', yoyo: true, easing: 'easeInOut' });
|
|
165
|
+
return root;
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
/** A color bomb just made: it grows in where its match was, with a little overshoot. */
|
|
169
|
+
export function popInBomb(world: World, root: Entity) {
|
|
170
|
+
world.animate(root, [{ scale: 0.3 }, { scale: 1.25, at: 0.6 }, { scale: 1 }], { duration: 0.35, easing: 'easeOut' });
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
/** A thin zap from a color bomb to a block it clears, fading. */
|
|
174
|
+
export function zap(world: World, l: Layout, from: Vec3, to: Vec3, type: number, delay: number) {
|
|
175
|
+
const dx = to[0] - from[0];
|
|
176
|
+
const dy = to[1] - from[1];
|
|
177
|
+
const angle = Math.atan2(dy, dx);
|
|
178
|
+
const length = Math.hypot(dx, dy);
|
|
179
|
+
const [r, g, b] = type === BOMB ? [1, 1, 1] : candyColor(type);
|
|
180
|
+
const z = from[2] + candyDepth(l);
|
|
181
|
+
world.after(delay, () => {
|
|
182
|
+
const bar = world.spawn({
|
|
183
|
+
mesh: 'cube',
|
|
184
|
+
position: [(from[0] + to[0]) / 2, (from[1] + to[1]) / 2, z],
|
|
185
|
+
rotation: quat.z(angle),
|
|
186
|
+
scale: [length, l.cell * 0.08, 1],
|
|
187
|
+
color: [r, g, b, 0.9],
|
|
188
|
+
pickable: false
|
|
189
|
+
});
|
|
190
|
+
world.animate(bar, { scale: [length, 0.01, 1], color: [r, g, b, 0] }, { duration: 0.3 }).then(() => {
|
|
191
|
+
if (world.has(bar)) world.despawn(bar);
|
|
192
|
+
});
|
|
193
|
+
});
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
/** A matched candy pops as Block Blast's blocks do (shared/EngineBlasts): it swells, flashes white, settles and shrinks away, bursting in its color over a fading glow. Resolves when it's gone. */
|
|
197
|
+
export function crushCandy(world: World, l: Layout, root: Entity, type: number, at: Vec3, duration: number, delay = 0): Promise<void> {
|
|
198
|
+
const color = type === BOMB ? BOMB_BURST : candyColor(type);
|
|
199
|
+
const block = blocks.get(root);
|
|
200
|
+
blocks.delete(root);
|
|
201
|
+
if (block != null)
|
|
202
|
+
world.animate(block, [{ color: WHITE_HOT, at: 0.33 }, { color: type === BOMB ? WHITE : color }], { duration: duration * 0.3, delay });
|
|
203
|
+
return popAndBurst(
|
|
204
|
+
world,
|
|
205
|
+
root,
|
|
206
|
+
{ scale: 1, delay, duration },
|
|
207
|
+
{ position: [at[0], at[1], at[2] + candyDepth(l)], size: l.cell, color, glowZ: Z_RIM + 0.2 }
|
|
208
|
+
);
|
|
209
|
+
}
|