@nayan-ui/games 1.19.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -191
- package/lib/module/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/lib/module/assets/models/explorer/explorer.glb +0 -0
- package/lib/module/assets/models/explorer/params.json +51 -0
- package/lib/module/assets/models/explorer/source.json +222 -0
- package/lib/module/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/lib/module/assets/models/play-with-tua/sources.json +141 -0
- package/lib/module/assets/sfx/balloon_pop.wav +0 -0
- package/lib/module/assets/sfx/blocked.wav +0 -0
- package/lib/module/assets/sfx/boing.wav +0 -0
- package/lib/module/assets/sfx/bonus.wav +0 -0
- package/lib/module/assets/sfx/boom.wav +0 -0
- package/lib/module/assets/sfx/bump.wav +0 -0
- package/lib/module/assets/sfx/cannon.wav +0 -0
- package/lib/module/assets/sfx/capture.wav +0 -0
- package/lib/module/assets/sfx/card_flip.wav +0 -0
- package/lib/module/assets/sfx/card_place.wav +0 -0
- package/lib/module/assets/sfx/catch.wav +0 -0
- package/lib/module/assets/sfx/chime.wav +0 -0
- package/lib/module/assets/sfx/chomp.wav +0 -0
- package/lib/module/assets/sfx/chomp_alt.wav +0 -0
- package/lib/module/assets/sfx/clack.wav +0 -0
- package/lib/module/assets/sfx/clang.wav +0 -0
- package/lib/module/assets/sfx/clash.wav +0 -0
- package/lib/module/assets/sfx/click.wav +0 -0
- package/lib/module/assets/sfx/coin.wav +0 -0
- package/lib/module/assets/sfx/combo.wav +0 -0
- package/lib/module/assets/sfx/crash.wav +0 -0
- package/lib/module/assets/sfx/crunch.wav +0 -0
- package/lib/module/assets/sfx/dance.wav +0 -0
- package/lib/module/assets/sfx/deselect.wav +0 -0
- package/lib/module/assets/sfx/dice_roll.wav +0 -0
- package/lib/module/assets/sfx/die.wav +0 -0
- package/lib/module/assets/sfx/draw.wav +0 -0
- package/lib/module/assets/sfx/drop.wav +0 -0
- package/lib/module/assets/sfx/eat.wav +0 -0
- package/lib/module/assets/sfx/engine.wav +0 -0
- package/lib/module/assets/sfx/error.wav +0 -0
- package/lib/module/assets/sfx/flag.wav +0 -0
- package/lib/module/assets/sfx/flap.wav +0 -0
- package/lib/module/assets/sfx/flip_disc.wav +0 -0
- package/lib/module/assets/sfx/footstep_run.wav +0 -0
- package/lib/module/assets/sfx/footstep_walk.wav +0 -0
- package/lib/module/assets/sfx/game_over.wav +0 -0
- package/lib/module/assets/sfx/gate.wav +0 -0
- package/lib/module/assets/sfx/hit.wav +0 -0
- package/lib/module/assets/sfx/hop.wav +0 -0
- package/lib/module/assets/sfx/hurt.wav +0 -0
- package/lib/module/assets/sfx/invalid.wav +0 -0
- package/lib/module/assets/sfx/jump.wav +0 -0
- package/lib/module/assets/sfx/ladder.wav +0 -0
- package/lib/module/assets/sfx/land.wav +0 -0
- package/lib/module/assets/sfx/laugh.wav +0 -0
- package/lib/module/assets/sfx/lose.wav +0 -0
- package/lib/module/assets/sfx/merge.wav +0 -0
- package/lib/module/assets/sfx/miss.wav +0 -0
- package/lib/module/assets/sfx/nitro.wav +0 -0
- package/lib/module/assets/sfx/pew.wav +0 -0
- package/lib/module/assets/sfx/place.wav +0 -0
- package/lib/module/assets/sfx/pling.wav +0 -0
- package/lib/module/assets/sfx/point.wav +0 -0
- package/lib/module/assets/sfx/pop.wav +0 -0
- package/lib/module/assets/sfx/pop_soft.wav +0 -0
- package/lib/module/assets/sfx/power_up.wav +0 -0
- package/lib/module/assets/sfx/reveal.wav +0 -0
- package/lib/module/assets/sfx/robot.wav +0 -0
- package/lib/module/assets/sfx/rotate.wav +0 -0
- package/lib/module/assets/sfx/run_steps.wav +0 -0
- package/lib/module/assets/sfx/select.wav +0 -0
- package/lib/module/assets/sfx/shuffle.wav +0 -0
- package/lib/module/assets/sfx/six.wav +0 -0
- package/lib/module/assets/sfx/slice.wav +0 -0
- package/lib/module/assets/sfx/slide.wav +0 -0
- package/lib/module/assets/sfx/snake.wav +0 -0
- package/lib/module/assets/sfx/snap.wav +0 -0
- package/lib/module/assets/sfx/splash.wav +0 -0
- package/lib/module/assets/sfx/star.wav +0 -0
- package/lib/module/assets/sfx/start.wav +0 -0
- package/lib/module/assets/sfx/swoosh.wav +0 -0
- package/lib/module/assets/sfx/tap.wav +0 -0
- package/lib/module/assets/sfx/thud.wav +0 -0
- package/lib/module/assets/sfx/thunk.wav +0 -0
- package/lib/module/assets/sfx/tick.wav +0 -0
- package/lib/module/assets/sfx/time_up.wav +0 -0
- package/lib/module/assets/sfx/tock.wav +0 -0
- package/lib/module/assets/sfx/walk_steps.wav +0 -0
- package/lib/module/assets/sfx/warning.wav +0 -0
- package/lib/module/assets/sfx/whack.wav +0 -0
- package/lib/module/assets/sfx/whoosh.wav +0 -0
- package/lib/module/assets/sfx/win.wav +0 -0
- package/lib/module/assets/sfx/zap.wav +0 -0
- package/lib/module/assets/textures/ad_bolt.png +0 -0
- package/lib/module/assets/textures/ad_bubbles.png +0 -0
- package/lib/module/assets/textures/ad_chevrons.png +0 -0
- package/lib/module/assets/textures/asphalt.png +0 -0
- package/lib/module/assets/textures/bark.jpg +0 -0
- package/lib/module/assets/textures/explorer-atlas.png +0 -0
- package/lib/module/assets/textures/facade.png +0 -0
- package/lib/module/assets/textures/grass.png +0 -0
- package/lib/module/assets/textures/leaves.png +0 -0
- package/lib/module/assets/textures/limestone.jpg +0 -0
- package/lib/module/assets/textures/meadow.jpg +0 -0
- package/lib/module/assets/textures/nature-sources.json +87 -0
- package/lib/module/assets/textures/pine.png +0 -0
- package/lib/module/assets/textures/river.jpg +0 -0
- package/lib/module/assets/textures/soft_glow.png +0 -0
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsConstants.js +1 -1
- package/lib/module/games/arrows/ArrowsGame.js +1 -0
- package/lib/module/games/arrows/ArrowsScene.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterGame.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterPhysics.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -0
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingGame.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -1
- package/lib/module/games/block-blast/BlockBlastGame.js +1 -0
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -0
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerConstants.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerGame.js +1 -0
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -0
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukConstants.js +1 -1
- package/lib/module/games/bluk/BlukGame.js +1 -0
- package/lib/module/games/bluk/BlukRules.js +1 -0
- package/lib/module/games/bluk/BlukScene.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterGame.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushGame.js +1 -0
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -0
- package/lib/module/games/car-racing/CarMeshes.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -1
- package/lib/module/games/car-racing/CarRacingFacade.js +1 -0
- package/lib/module/games/car-racing/CarRacingGame.js +1 -0
- package/lib/module/games/car-racing/CarRacingScene.js +1 -0
- package/lib/module/games/car-racing/CarRacingScenery.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunConstants.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunGame.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunRules.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunScene.js +1 -0
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersAI.js +1 -0
- package/lib/module/games/checkers/CheckersConstants.js +1 -1
- package/lib/module/games/checkers/CheckersGame.js +1 -0
- package/lib/module/games/checkers/CheckersRules.js +1 -0
- package/lib/module/games/checkers/CheckersScene.js +1 -0
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchConstants.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchGame.js +1 -0
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortGame.js +1 -0
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllConstants.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllGame.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadCamera.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadConstants.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadGame.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadRules.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadScene.js +1 -0
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpGame.js +1 -0
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesConstants.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesGame.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksConstants.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksGame.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksRules.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberConstants.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberGame.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberRules.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdGame.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -0
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerGame.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerRules.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaGame.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -0
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -1
- package/lib/module/games/game-2048/Game2048Game.js +1 -0
- package/lib/module/games/game-2048/Game2048Rules.js +1 -0
- package/lib/module/games/game-2048/Game2048Scene.js +1 -0
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitConstants.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitGame.js +1 -0
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -0
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingConstants.js +1 -1
- package/lib/module/games/ludo-king/LudoKingGame.js +1 -0
- package/lib/module/games/ludo-king/LudoKingRules.js +1 -0
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerGame.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerRules.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -0
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchConstants.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchGame.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchRules.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperConstants.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperGame.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperRules.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -0
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlConstants.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -0
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -0
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -0
- package/lib/module/games/mob-control/MobControlRules.js +1 -0
- package/lib/module/games/mob-control/MobControlScene.js +1 -0
- package/lib/module/games/number-search/NumberSearch.js +1 -1
- package/lib/module/games/number-search/NumberSearchNumbers.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsConstants.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsGame.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsRules.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -0
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManConstants.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -0
- package/lib/module/games/pac-man/PacManRules.js +1 -0
- package/lib/module/games/pac-man/PacManScene.js +1 -0
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoConstants.js +1 -1
- package/lib/module/games/paper-io/PaperIoGame.js +1 -0
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -0
- package/lib/module/games/paper-io/PaperIoRules.js +1 -0
- package/lib/module/games/paper-io/PaperIoScene.js +1 -0
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -0
- package/lib/module/games/penguin-run/PenguinModel.js +1 -0
- package/lib/module/games/penguin-run/PenguinRun.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunConstants.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunGame.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleGame.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleRules.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectConstants.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectGame.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectRules.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaConstants.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaGame.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaModel.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaScene.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetGame.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -0
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiConstants.js +1 -1
- package/lib/module/games/reversi/ReversiGame.js +1 -0
- package/lib/module/games/reversi/ReversiRules.js +1 -0
- package/lib/module/games/reversi/ReversiScene.js +1 -0
- package/lib/module/games/search-grid/SearchGrid.js +1 -0
- package/lib/module/games/search-grid/SearchGridConstants.js +1 -0
- package/lib/module/games/search-grid/SearchGridGame.js +1 -0
- package/lib/module/games/search-grid/SearchGridScene.js +1 -0
- package/lib/module/games/shared/BackdropCard.js +1 -0
- package/lib/module/games/shared/EngineBackdrop.js +1 -0
- package/lib/module/games/shared/EngineBlasts.js +1 -0
- package/lib/module/games/shared/EngineBlocks.js +1 -0
- package/lib/module/games/shared/EngineControlText.js +1 -0
- package/lib/module/games/shared/EngineDice.js +1 -0
- package/lib/module/games/shared/EngineFootprint.js +1 -0
- package/lib/module/games/shared/EngineFruits.js +1 -0
- package/lib/module/games/shared/EngineGameLoader.js +1 -0
- package/lib/module/games/shared/EngineGameScreen.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.web.js +1 -0
- package/lib/module/games/shared/EngineGlyphs.js +1 -0
- package/lib/module/games/shared/EngineHud.js +1 -0
- package/lib/module/games/shared/EngineLoading.js +1 -0
- package/lib/module/games/shared/EngineMeadow.js +1 -0
- package/lib/module/games/shared/EngineMeshCache.js +1 -0
- package/lib/module/games/shared/EngineMeshes.js +1 -0
- package/lib/module/games/shared/EngineRacingChase.js +1 -0
- package/lib/module/games/shared/EngineRacingHandling.js +1 -0
- package/lib/module/games/shared/EngineReadyContext.js +1 -0
- package/lib/module/games/shared/EngineTilt.js +1 -0
- package/lib/module/games/shared/EngineTouchSurface.js +1 -0
- package/lib/module/games/shared/EngineUtils.js +1 -0
- package/lib/module/games/shared/GameActivity.js +1 -0
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- package/lib/module/games/shared/GameLoadingTransition.js +1 -0
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- package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +0 -66
- package/lib/typescript/src/games/fruit-merger/components/FruitItem.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +0 -8
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- package/lib/typescript/src/games/fruit-ninja/FruitNinjaService.d.ts +0 -73
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaStore.d.ts +0 -38
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- package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +0 -6
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- package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +0 -44
- package/lib/typescript/src/games/game-2048/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/knife-hit/KnifeHitService.d.ts +0 -48
- package/lib/typescript/src/games/knife-hit/KnifeHitStore.d.ts +0 -41
- package/lib/typescript/src/games/knife-hit/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/knife-hit/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/ludo-king/LudoKingService.d.ts +0 -33
- package/lib/typescript/src/games/ludo-king/LudoKingStore.d.ts +0 -34
- package/lib/typescript/src/games/ludo-king/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/maze-runner/MazeRunnerStore.d.ts +0 -62
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +0 -10
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +0 -33
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +0 -9
- package/lib/typescript/src/games/memory-match/MemoryMatchService.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/MemoryMatchStore.d.ts +0 -42
- package/lib/typescript/src/games/memory-match/components/Card.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mine-sweeper/MineSweeperService.d.ts +0 -22
- package/lib/typescript/src/games/mine-sweeper/MineSweeperStore.d.ts +0 -73
- package/lib/typescript/src/games/mine-sweeper/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/mine-sweeper/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mob-control/MobControlService.d.ts +0 -74
- package/lib/typescript/src/games/mob-control/MobControlStore.d.ts +0 -66
- package/lib/typescript/src/games/mob-control/components/GameArea.d.ts +0 -11
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- package/lib/typescript/src/games/number-search/NumberSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/number-search/NumberSearchService.d.ts +0 -34
- package/lib/typescript/src/games/number-search/NumberSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/number-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/number-search/components/NumberList.d.ts +0 -2
- package/lib/typescript/src/games/number-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsService.d.ts +0 -67
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsStore.d.ts +0 -45
- package/lib/typescript/src/games/nuts-and-bolts/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/nuts-and-bolts/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pac-man/PacManService.d.ts +0 -73
- package/lib/typescript/src/games/pac-man/PacManStore.d.ts +0 -89
- package/lib/typescript/src/games/pac-man/components/GameCanvas.d.ts +0 -2
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- package/lib/typescript/src/games/paper-io/PaperIoStore.d.ts +0 -51
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- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +0 -15
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +0 -55
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +0 -8
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- package/lib/typescript/src/games/pipe-connect/PipeConnectStore.d.ts +0 -31
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- package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +0 -33
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- package/lib/typescript/src/games/reversi/ReversiStore.d.ts +0 -46
- package/lib/typescript/src/games/reversi/components/GameBoard.d.ts +0 -6
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- package/lib/typescript/src/games/snake-3d/Snake3DService.d.ts +0 -29
- package/lib/typescript/src/games/snake-3d/Snake3DStore.d.ts +0 -49
- package/lib/typescript/src/games/snake-3d/components/GameGrid.d.ts +0 -2
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- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersService.d.ts +0 -22
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersStore.d.ts +0 -40
- package/lib/typescript/src/games/snakes-and-ladders/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/snakes-and-ladders/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/snakes-and-ladders/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts +0 -117
- package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +0 -54
- package/lib/typescript/src/games/space-fighter/components/AsteroidComponent.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts +0 -9
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- package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/Spacecraft3D.d.ts +0 -11
- package/lib/typescript/src/games/space-fighter/components/SpacecraftPath.d.ts +0 -9
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireService.d.ts +0 -23
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireStore.d.ts +0 -71
- package/lib/typescript/src/games/spider-solitaire/components/Card.d.ts +0 -10
- package/lib/typescript/src/games/spider-solitaire/components/CardPile.d.ts +0 -12
- package/lib/typescript/src/games/spider-solitaire/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/stack-tower/StackTowerService.d.ts +0 -51
- package/lib/typescript/src/games/stack-tower/StackTowerStore.d.ts +0 -52
- package/lib/typescript/src/games/stack-tower/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/stack-tower/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sudoku/SudokuService.d.ts +0 -24
- package/lib/typescript/src/games/sudoku/SudokuStore.d.ts +0 -65
- package/lib/typescript/src/games/sudoku/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/sudoku/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramService.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramStore.d.ts +0 -34
- package/lib/typescript/src/games/tangram/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tangram/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tank-1990/Tank1990Service.d.ts +0 -80
- package/lib/typescript/src/games/tank-1990/Tank1990Store.d.ts +0 -48
- package/lib/typescript/src/games/tank-1990/components/Controls.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeService.d.ts +0 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeStore.d.ts +0 -51
- package/lib/typescript/src/games/tic-tac-toe/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/TileHomeService.d.ts +0 -1
- package/lib/typescript/src/games/tile-home/TileHomeStore.d.ts +0 -57
- package/lib/typescript/src/games/tile-home/components/AnimatingTile.d.ts +0 -9
- package/lib/typescript/src/games/tile-home/components/FlyingTile.d.ts +0 -16
- package/lib/typescript/src/games/tile-home/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tile-home/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/components/TileItem.d.ts +0 -11
- package/lib/typescript/src/games/tile-home/components/TileSlot.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleService.d.ts +0 -32
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleStore.d.ts +0 -39
- package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/components/GameGrid.d.ts +0 -10
- package/lib/typescript/src/games/whack-a-mole/components/GameHole.d.ts +0 -11
- package/lib/typescript/src/games/whack-a-mole/components/MoleCharacter.d.ts +0 -6
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/WordSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/word-search/WordSearchService.d.ts +0 -34
- package/lib/typescript/src/games/word-search/WordSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/word-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/word-search/components/ScoreBoard.d.ts +0 -6
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- package/lib/typescript/src/helpers/AnimationFrame.d.ts +0 -40
- package/lib/typescript/src/helpers/AnimationTracker.d.ts +0 -44
- package/lib/typescript/src/helpers/BlastAnimation.d.ts +0 -16
- package/lib/typescript/src/helpers/ErrorHandler.d.ts +0 -123
- package/lib/typescript/src/helpers/GameBackgroundPattern.d.ts +0 -7
- package/lib/typescript/src/helpers/GameControlButton.d.ts +0 -11
- package/lib/typescript/src/helpers/GameOverModal.d.ts +0 -15
- package/lib/typescript/src/helpers/GameTimer.d.ts +0 -26
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- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +0 -85
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- package/lib/typescript/src/helpers/assets/avocado-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/banana-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/bomb-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/broccoli-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/cherries-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/donut-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/dragonfruit-item.d.ts +0 -4
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- package/lib/typescript/src/helpers/assets/fruit-helpers.d.ts +0 -154
- package/lib/typescript/src/helpers/assets/grapes-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/icecream-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/index.d.ts +0 -31
- package/lib/typescript/src/helpers/assets/kiwi-fruit.d.ts +0 -4
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- package/lib/typescript/src/helpers/assets/papaya-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-full-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/peach-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pineapple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pomegranate-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pumpkin-fruit.d.ts +0 -4
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import type { AudioPlayOptions, SoundBank, Voice } from '@nayan-ui/engine';
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/** The sound effect to play. */
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/** 0..2, default 1. */
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/** Repeat a music/ambience clip until its voice is stopped. */
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17
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+
loop?: boolean;
|
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6
18
|
}
|
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7
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-
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+
/** Loads the sound effects ahead of use (e.g. when a game opens), so the first one isn't skipped. */
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|
+
export declare const preloadSounds: (sounds?: Record<string, SoundConfig> | SoundConfig[]) => void;
|
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21
|
+
/** Loads a game's effects on opening, including games excluded from homepage preloading. */
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+
export declare const preloadGameSounds: (gameId: string) => void;
|
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23
|
+
/** Decode only the selected games' effects, sharing each clip and leaving other banks lazy. */
|
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24
|
+
export declare function warmSoundAssets(gameIds: readonly string[]): Iterable<() => Promise<unknown>>;
|
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8
25
|
export declare const playSound: (soundConfig: SoundConfig, soundEnabled: boolean, _force?: boolean) => void;
|
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26
|
+
/** For game-owned effects that must stop immediately when an action changes. */
|
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27
|
+
export declare const playSoundVoice: (soundConfig: SoundConfig, soundEnabled: boolean) => Voice | null;
|
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28
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+
/** Tracks custom native one-shots too, so race/forest effects stop with the shared game screen. */
|
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29
|
+
export declare const playBankSound: <K extends string>(bank: SoundBank<K> | undefined, name: K, options?: AudioPlayOptions) => Voice | null;
|
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9
30
|
export declare const stopAllSounds: () => void;
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10
31
|
export declare const GAME_SOUNDS: {
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|
475
|
-
readonly text: "You win!";
|
|
476
|
-
readonly pitch: 1.1;
|
|
477
|
-
readonly rate: 1.1;
|
|
478
|
-
};
|
|
479
|
-
readonly LOSE: {
|
|
480
|
-
readonly text: "You lose!";
|
|
481
|
-
readonly pitch: 1.1;
|
|
482
|
-
readonly rate: 1.1;
|
|
483
|
-
};
|
|
484
|
-
readonly DRAW: {
|
|
485
|
-
readonly text: "Draw!";
|
|
486
|
-
readonly pitch: 1.1;
|
|
487
|
-
readonly rate: 1.1;
|
|
488
|
-
};
|
|
489
|
-
};
|
|
490
|
-
readonly STACK_TOWER: {
|
|
491
|
-
readonly START: {
|
|
492
|
-
readonly text: "Stack Tower started!";
|
|
493
|
-
readonly pitch: 1.1;
|
|
494
|
-
readonly rate: 1.1;
|
|
495
|
-
};
|
|
496
|
-
readonly PLACE: {
|
|
497
|
-
readonly text: "Clack!";
|
|
498
|
-
readonly pitch: 1.4;
|
|
499
|
-
readonly rate: 2;
|
|
500
|
-
};
|
|
501
|
-
readonly PERFECT: {
|
|
502
|
-
readonly text: "Perfect!";
|
|
503
|
-
readonly pitch: 1.8;
|
|
504
|
-
readonly rate: 1.5;
|
|
505
|
-
};
|
|
506
|
-
readonly MISS: {
|
|
507
|
-
readonly text: "Whoops!";
|
|
508
|
-
readonly pitch: 0.7;
|
|
509
|
-
readonly rate: 1.2;
|
|
510
|
-
};
|
|
511
|
-
readonly GAME_OVER: {
|
|
512
|
-
readonly text: "Game Over!";
|
|
513
|
-
readonly pitch: 1.1;
|
|
514
|
-
readonly rate: 1.1;
|
|
515
|
-
};
|
|
516
|
-
readonly WIN: {
|
|
517
|
-
readonly text: "Well done!";
|
|
518
|
-
readonly pitch: 1.1;
|
|
519
|
-
readonly rate: 1.1;
|
|
520
|
-
};
|
|
521
|
-
};
|
|
522
|
-
readonly BLOCK_BREAKER: {
|
|
523
|
-
readonly START: {
|
|
524
|
-
readonly text: "Block Breaker started!";
|
|
525
|
-
readonly pitch: 1.1;
|
|
526
|
-
readonly rate: 1.1;
|
|
527
|
-
};
|
|
528
|
-
readonly HIT: {
|
|
529
|
-
readonly text: "Click!";
|
|
530
|
-
readonly pitch: 1.5;
|
|
531
|
-
readonly rate: 2.2;
|
|
532
|
-
};
|
|
533
|
-
readonly DESTROY: {
|
|
534
|
-
readonly text: "shoosh";
|
|
535
|
-
readonly pitch: 0.5;
|
|
536
|
-
readonly rate: 2.5;
|
|
537
|
-
};
|
|
538
|
-
readonly PADDLE: {
|
|
539
|
-
readonly text: "Boing!";
|
|
540
|
-
readonly pitch: 1.3;
|
|
541
|
-
readonly rate: 2;
|
|
542
|
-
};
|
|
543
|
-
readonly WALL: {
|
|
544
|
-
readonly text: "Tick!";
|
|
545
|
-
readonly pitch: 2;
|
|
546
|
-
readonly rate: 2.5;
|
|
547
|
-
};
|
|
548
|
-
readonly LOSE_LIFE: {
|
|
549
|
-
readonly text: "Ouch!";
|
|
550
|
-
readonly pitch: 0.8;
|
|
551
|
-
readonly rate: 1.2;
|
|
552
|
-
};
|
|
553
|
-
readonly GAME_OVER: {
|
|
554
|
-
readonly text: "Game Over!";
|
|
555
|
-
readonly pitch: 1.1;
|
|
556
|
-
readonly rate: 1.1;
|
|
557
|
-
};
|
|
558
|
-
readonly WIN: {
|
|
559
|
-
readonly text: "You win!";
|
|
560
|
-
readonly pitch: 1.1;
|
|
561
|
-
readonly rate: 1.1;
|
|
562
|
-
};
|
|
563
|
-
readonly POWER_UP: {
|
|
564
|
-
readonly text: "Power up!";
|
|
565
|
-
readonly pitch: 1.6;
|
|
566
|
-
readonly rate: 1.8;
|
|
567
|
-
};
|
|
568
|
-
readonly LAUNCH: {
|
|
569
|
-
readonly text: "Go!";
|
|
570
|
-
readonly pitch: 1.4;
|
|
571
|
-
readonly rate: 2;
|
|
572
|
-
};
|
|
573
|
-
readonly COMBO: {
|
|
574
|
-
readonly text: "Combo!";
|
|
575
|
-
readonly pitch: 1.9;
|
|
576
|
-
readonly rate: 1.8;
|
|
577
|
-
};
|
|
578
|
-
};
|
|
579
|
-
readonly MINE_SWEEPER: {
|
|
580
|
-
readonly START: {
|
|
581
|
-
readonly text: "Mine Sweeper started!";
|
|
582
|
-
readonly pitch: 1.1;
|
|
583
|
-
readonly rate: 1.1;
|
|
584
|
-
};
|
|
585
|
-
readonly REVEAL: {
|
|
586
|
-
readonly text: "Click!";
|
|
587
|
-
readonly pitch: 1.4;
|
|
588
|
-
readonly rate: 2;
|
|
589
|
-
};
|
|
590
|
-
readonly FLAG: {
|
|
591
|
-
readonly text: "Flag!";
|
|
592
|
-
readonly pitch: 1.3;
|
|
593
|
-
readonly rate: 1.8;
|
|
594
|
-
};
|
|
595
|
-
readonly MINE_HIT: {
|
|
596
|
-
readonly text: "Boom!";
|
|
597
|
-
readonly pitch: 0.5;
|
|
598
|
-
readonly rate: 1;
|
|
599
|
-
};
|
|
600
|
-
readonly GAME_OVER: {
|
|
601
|
-
readonly text: "Game Over!";
|
|
602
|
-
readonly pitch: 1.1;
|
|
603
|
-
readonly rate: 1.1;
|
|
604
|
-
};
|
|
605
|
-
readonly WIN: {
|
|
606
|
-
readonly text: "You win!";
|
|
607
|
-
readonly pitch: 1.1;
|
|
608
|
-
readonly rate: 1.1;
|
|
609
|
-
};
|
|
610
|
-
};
|
|
611
|
-
readonly SUDOKU: {
|
|
612
|
-
readonly START: {
|
|
613
|
-
readonly text: "Sudoku started!";
|
|
614
|
-
readonly pitch: 1.1;
|
|
615
|
-
readonly rate: 1.1;
|
|
616
|
-
};
|
|
617
|
-
readonly PLACE: {
|
|
618
|
-
readonly text: "Click!";
|
|
619
|
-
readonly pitch: 1.4;
|
|
620
|
-
readonly rate: 2;
|
|
621
|
-
};
|
|
622
|
-
readonly ERROR: {
|
|
623
|
-
readonly text: "Wrong!";
|
|
624
|
-
readonly pitch: 0.7;
|
|
625
|
-
readonly rate: 1.2;
|
|
626
|
-
};
|
|
627
|
-
readonly NOTE: {
|
|
628
|
-
readonly text: "Tick!";
|
|
629
|
-
readonly pitch: 1.6;
|
|
630
|
-
readonly rate: 2.2;
|
|
631
|
-
};
|
|
632
|
-
readonly GAME_OVER: {
|
|
633
|
-
readonly text: "Game Over!";
|
|
634
|
-
readonly pitch: 1.1;
|
|
635
|
-
readonly rate: 1.1;
|
|
636
|
-
};
|
|
637
|
-
readonly WIN: {
|
|
638
|
-
readonly text: "You win!";
|
|
639
|
-
readonly pitch: 1.1;
|
|
640
|
-
readonly rate: 1.1;
|
|
641
|
-
};
|
|
642
|
-
};
|
|
643
|
-
readonly COLOR_SWITCH: {
|
|
644
|
-
readonly START: {
|
|
645
|
-
readonly text: "Color Switch started!";
|
|
646
|
-
readonly pitch: 1.1;
|
|
647
|
-
readonly rate: 1.1;
|
|
648
|
-
};
|
|
649
|
-
readonly JUMP: {
|
|
650
|
-
readonly text: "Hop!";
|
|
651
|
-
readonly pitch: 1.6;
|
|
652
|
-
readonly rate: 2.5;
|
|
653
|
-
};
|
|
654
|
-
readonly PASS: {
|
|
655
|
-
readonly text: "Nice!";
|
|
656
|
-
readonly pitch: 1.8;
|
|
657
|
-
readonly rate: 2;
|
|
658
|
-
};
|
|
659
|
-
readonly COLOR_CHANGE: {
|
|
660
|
-
readonly text: "Switch!";
|
|
661
|
-
readonly pitch: 1.5;
|
|
662
|
-
readonly rate: 2.2;
|
|
663
|
-
};
|
|
664
|
-
readonly GAME_OVER: {
|
|
665
|
-
readonly text: "Game Over!";
|
|
666
|
-
readonly pitch: 1.1;
|
|
667
|
-
readonly rate: 1.1;
|
|
668
|
-
};
|
|
669
|
-
};
|
|
670
|
-
readonly KNIFE_HIT: {
|
|
671
|
-
readonly START: {
|
|
672
|
-
readonly text: "Knife Hit started!";
|
|
673
|
-
readonly pitch: 1.1;
|
|
674
|
-
readonly rate: 1.1;
|
|
675
|
-
};
|
|
676
|
-
readonly THROW: {
|
|
677
|
-
readonly text: "Swoosh!";
|
|
678
|
-
readonly pitch: 1.5;
|
|
679
|
-
readonly rate: 2.5;
|
|
680
|
-
};
|
|
681
|
-
readonly STICK: {
|
|
682
|
-
readonly text: "Thunk!";
|
|
683
|
-
readonly pitch: 1;
|
|
684
|
-
readonly rate: 2;
|
|
685
|
-
};
|
|
686
|
-
readonly HIT: {
|
|
687
|
-
readonly text: "Clang!";
|
|
688
|
-
readonly pitch: 0.6;
|
|
689
|
-
readonly rate: 1.2;
|
|
690
|
-
};
|
|
691
|
-
readonly APPLE: {
|
|
692
|
-
readonly text: "Yum!";
|
|
693
|
-
readonly pitch: 1.8;
|
|
694
|
-
readonly rate: 2;
|
|
695
|
-
};
|
|
696
|
-
readonly GAME_OVER: {
|
|
697
|
-
readonly text: "Game Over!";
|
|
698
|
-
readonly pitch: 1.1;
|
|
699
|
-
readonly rate: 1.1;
|
|
700
|
-
};
|
|
701
|
-
};
|
|
702
|
-
readonly PIPE_CONNECT: {
|
|
703
|
-
readonly START: {
|
|
704
|
-
readonly text: "Pipe Connect started!";
|
|
705
|
-
readonly pitch: 1.1;
|
|
706
|
-
readonly rate: 1.1;
|
|
707
|
-
};
|
|
708
|
-
readonly ROTATE: {
|
|
709
|
-
readonly text: "Click!";
|
|
710
|
-
readonly pitch: 1.4;
|
|
711
|
-
readonly rate: 2.2;
|
|
712
|
-
};
|
|
713
|
-
readonly COMPLETE: {
|
|
714
|
-
readonly text: "Well done!";
|
|
715
|
-
readonly pitch: 1.1;
|
|
716
|
-
readonly rate: 1.1;
|
|
717
|
-
};
|
|
718
|
-
readonly GAME_OVER: {
|
|
719
|
-
readonly text: "Game Over!";
|
|
720
|
-
readonly pitch: 1.1;
|
|
721
|
-
readonly rate: 1.1;
|
|
722
|
-
};
|
|
723
|
-
};
|
|
724
|
-
readonly TILE_HOME: {
|
|
725
|
-
readonly START: {
|
|
726
|
-
readonly text: "Tile Home started!";
|
|
727
|
-
readonly pitch: 1.1;
|
|
728
|
-
readonly rate: 1.1;
|
|
729
|
-
};
|
|
730
|
-
readonly PICK: {
|
|
731
|
-
readonly text: "tik";
|
|
732
|
-
readonly pitch: 1.7;
|
|
733
|
-
readonly rate: 2.5;
|
|
734
|
-
};
|
|
735
|
-
readonly MATCH: {
|
|
736
|
-
readonly text: "pling";
|
|
737
|
-
readonly pitch: 1.9;
|
|
738
|
-
readonly rate: 2.5;
|
|
739
|
-
};
|
|
740
|
-
readonly SHUFFLE: {
|
|
741
|
-
readonly text: "shwip";
|
|
742
|
-
readonly pitch: 1.2;
|
|
743
|
-
readonly rate: 2.5;
|
|
744
|
-
};
|
|
745
|
-
readonly WIN: {
|
|
746
|
-
readonly text: "Well done!";
|
|
747
|
-
readonly pitch: 1.1;
|
|
748
|
-
readonly rate: 1.1;
|
|
749
|
-
};
|
|
750
|
-
readonly GAME_OVER: {
|
|
751
|
-
readonly text: "Game Over!";
|
|
752
|
-
readonly pitch: 1.1;
|
|
753
|
-
readonly rate: 1.1;
|
|
754
|
-
};
|
|
755
|
-
};
|
|
756
|
-
readonly BUBBLE_SHOOTER: {
|
|
757
|
-
readonly START: {
|
|
758
|
-
readonly text: "Bubble Shooter started!";
|
|
759
|
-
readonly pitch: 1.1;
|
|
760
|
-
readonly rate: 1.1;
|
|
761
|
-
};
|
|
762
|
-
readonly SHOOT: {
|
|
763
|
-
readonly text: "phew";
|
|
764
|
-
readonly pitch: 1.6;
|
|
765
|
-
readonly rate: 2.5;
|
|
766
|
-
};
|
|
767
|
-
readonly POP: {
|
|
768
|
-
readonly text: "shoosh";
|
|
769
|
-
readonly pitch: 0.5;
|
|
770
|
-
readonly rate: 2.5;
|
|
771
|
-
};
|
|
772
|
-
readonly WIN: {
|
|
773
|
-
readonly text: "Well done!";
|
|
774
|
-
readonly pitch: 1.1;
|
|
775
|
-
readonly rate: 1.1;
|
|
776
|
-
};
|
|
777
|
-
readonly GAME_OVER: {
|
|
778
|
-
readonly text: "Game Over!";
|
|
779
|
-
readonly pitch: 1.1;
|
|
780
|
-
readonly rate: 1.1;
|
|
781
|
-
};
|
|
782
|
-
};
|
|
783
|
-
readonly DOTS_AND_BOXES: {
|
|
784
|
-
readonly START: {
|
|
785
|
-
readonly text: "Dots and Boxes started!";
|
|
786
|
-
readonly pitch: 1.1;
|
|
787
|
-
readonly rate: 1.1;
|
|
788
|
-
};
|
|
789
|
-
readonly PLAYER_LINE: {
|
|
790
|
-
readonly text: "tik";
|
|
791
|
-
readonly pitch: 1.6;
|
|
792
|
-
readonly rate: 2.5;
|
|
793
|
-
};
|
|
794
|
-
readonly OPPONENT_LINE: {
|
|
795
|
-
readonly text: "tok";
|
|
796
|
-
readonly pitch: 1;
|
|
797
|
-
readonly rate: 2.5;
|
|
798
|
-
};
|
|
799
|
-
readonly BOX_CLAIMED: {
|
|
800
|
-
readonly text: "pling";
|
|
801
|
-
readonly pitch: 1.8;
|
|
802
|
-
readonly rate: 2;
|
|
803
|
-
};
|
|
804
|
-
readonly OPPONENT_BOX: {
|
|
805
|
-
readonly text: "plonk";
|
|
806
|
-
readonly pitch: 0.8;
|
|
807
|
-
readonly rate: 2;
|
|
808
|
-
};
|
|
809
|
-
readonly WIN: {
|
|
810
|
-
readonly text: "You win!";
|
|
811
|
-
readonly pitch: 1.1;
|
|
812
|
-
readonly rate: 1.1;
|
|
813
|
-
};
|
|
814
|
-
readonly LOSE: {
|
|
815
|
-
readonly text: "You lose!";
|
|
816
|
-
readonly pitch: 1.1;
|
|
817
|
-
readonly rate: 1.1;
|
|
818
|
-
};
|
|
819
|
-
};
|
|
820
|
-
readonly CANDY_CRUSH: {
|
|
821
|
-
readonly START: {
|
|
822
|
-
readonly text: "Candy Crush started!";
|
|
823
|
-
readonly pitch: 1.1;
|
|
824
|
-
readonly rate: 1.1;
|
|
825
|
-
};
|
|
826
|
-
readonly SELECT: {
|
|
827
|
-
readonly text: "tik";
|
|
828
|
-
readonly pitch: 1.5;
|
|
829
|
-
readonly rate: 2.5;
|
|
830
|
-
};
|
|
831
|
-
readonly SWAP: {
|
|
832
|
-
readonly text: "shwip";
|
|
833
|
-
readonly pitch: 1.4;
|
|
834
|
-
readonly rate: 2.5;
|
|
835
|
-
};
|
|
836
|
-
readonly INVALID_SWAP: {
|
|
837
|
-
readonly text: "bwop";
|
|
838
|
-
readonly pitch: 0.7;
|
|
839
|
-
readonly rate: 2;
|
|
840
|
-
};
|
|
841
|
-
readonly MATCH: {
|
|
842
|
-
readonly text: "shoosh";
|
|
843
|
-
readonly pitch: 0.5;
|
|
844
|
-
readonly rate: 2.5;
|
|
845
|
-
};
|
|
846
|
-
readonly COMBO: {
|
|
847
|
-
readonly text: "Combo!";
|
|
848
|
-
readonly pitch: 0.5;
|
|
849
|
-
readonly rate: 2.5;
|
|
850
|
-
};
|
|
851
|
-
readonly WARNING: {
|
|
852
|
-
readonly text: "Hurry!";
|
|
853
|
-
readonly pitch: 1;
|
|
854
|
-
readonly rate: 1.2;
|
|
855
|
-
};
|
|
856
|
-
readonly TIME_UP: {
|
|
857
|
-
readonly text: "Time up!";
|
|
858
|
-
readonly pitch: 1.1;
|
|
859
|
-
readonly rate: 1.1;
|
|
860
|
-
};
|
|
861
|
-
};
|
|
862
|
-
readonly LUDO_KING: {
|
|
863
|
-
readonly START: {
|
|
864
|
-
readonly text: "Ludo started!";
|
|
865
|
-
readonly pitch: 1.1;
|
|
866
|
-
readonly rate: 1.1;
|
|
867
|
-
};
|
|
868
|
-
readonly ROLL: {
|
|
869
|
-
readonly text: "Boing!";
|
|
870
|
-
readonly pitch: 1.3;
|
|
871
|
-
readonly rate: 1.5;
|
|
872
|
-
};
|
|
873
|
-
readonly MOVE: {
|
|
874
|
-
readonly text: "tik";
|
|
875
|
-
readonly pitch: 1.6;
|
|
876
|
-
readonly rate: 2.5;
|
|
877
|
-
};
|
|
878
|
-
readonly CAPTURE: {
|
|
879
|
-
readonly text: "Pop!";
|
|
880
|
-
readonly pitch: 1.5;
|
|
881
|
-
readonly rate: 1.8;
|
|
882
|
-
};
|
|
883
|
-
readonly WIN: {
|
|
884
|
-
readonly text: "You win!";
|
|
885
|
-
readonly pitch: 1.1;
|
|
886
|
-
readonly rate: 1.1;
|
|
887
|
-
};
|
|
888
|
-
readonly GAME_OVER: {
|
|
889
|
-
readonly text: "Game Over!";
|
|
890
|
-
readonly pitch: 1.1;
|
|
891
|
-
readonly rate: 1.1;
|
|
892
|
-
};
|
|
893
|
-
};
|
|
894
|
-
readonly TANK_1990: {
|
|
895
|
-
readonly START: {
|
|
896
|
-
readonly text: "Tanker Battle started!";
|
|
897
|
-
readonly pitch: 1.1;
|
|
898
|
-
readonly rate: 1.1;
|
|
899
|
-
};
|
|
900
|
-
readonly FIRE: {
|
|
901
|
-
readonly text: "Boom!";
|
|
902
|
-
readonly pitch: 1.3;
|
|
903
|
-
readonly rate: 1.5;
|
|
904
|
-
};
|
|
905
|
-
readonly DESTROY: {
|
|
906
|
-
readonly text: "Pop!";
|
|
907
|
-
readonly pitch: 1.5;
|
|
908
|
-
readonly rate: 1.8;
|
|
909
|
-
};
|
|
910
|
-
readonly WIN: {
|
|
911
|
-
readonly text: "Well done!";
|
|
912
|
-
readonly pitch: 1.1;
|
|
913
|
-
readonly rate: 1.1;
|
|
914
|
-
};
|
|
915
|
-
readonly GAME_OVER: {
|
|
916
|
-
readonly text: "Game Over!";
|
|
917
|
-
readonly pitch: 1.1;
|
|
918
|
-
readonly rate: 1.1;
|
|
919
|
-
};
|
|
920
|
-
};
|
|
921
|
-
readonly NUTS_AND_BOLTS: {
|
|
922
|
-
readonly START: {
|
|
923
|
-
readonly text: "Nuts and Bolts started!";
|
|
924
|
-
readonly pitch: 1.1;
|
|
925
|
-
readonly rate: 1.1;
|
|
926
|
-
};
|
|
927
|
-
readonly SELECT: {
|
|
928
|
-
readonly text: "Click!";
|
|
929
|
-
readonly pitch: 1.6;
|
|
930
|
-
readonly rate: 2;
|
|
931
|
-
};
|
|
932
|
-
readonly PLACE: {
|
|
933
|
-
readonly text: "tik";
|
|
934
|
-
readonly pitch: 1.8;
|
|
935
|
-
readonly rate: 2.5;
|
|
936
|
-
};
|
|
937
|
-
readonly COMPLETE: {
|
|
938
|
-
readonly text: "Well done!";
|
|
939
|
-
readonly pitch: 1.1;
|
|
940
|
-
readonly rate: 1.1;
|
|
941
|
-
};
|
|
942
|
-
readonly GAME_OVER: {
|
|
943
|
-
readonly text: "Game Over!";
|
|
944
|
-
readonly pitch: 1.1;
|
|
945
|
-
readonly rate: 1.1;
|
|
946
|
-
};
|
|
947
|
-
};
|
|
948
|
-
readonly WORD_SEARCH: {
|
|
949
|
-
readonly START: {
|
|
950
|
-
readonly text: "Word Search started!";
|
|
951
|
-
readonly pitch: 1.1;
|
|
952
|
-
readonly rate: 1.1;
|
|
953
|
-
};
|
|
954
|
-
readonly FOUND: {
|
|
955
|
-
readonly text: "pling";
|
|
956
|
-
readonly pitch: 1.7;
|
|
957
|
-
readonly rate: 2.2;
|
|
958
|
-
};
|
|
959
|
-
readonly WIN: {
|
|
960
|
-
readonly text: "Well done!";
|
|
961
|
-
readonly pitch: 1.1;
|
|
962
|
-
readonly rate: 1.1;
|
|
963
|
-
};
|
|
964
|
-
readonly GAME_OVER: {
|
|
965
|
-
readonly text: "Game Over!";
|
|
966
|
-
readonly pitch: 1.1;
|
|
967
|
-
readonly rate: 1.1;
|
|
968
|
-
};
|
|
969
|
-
};
|
|
970
|
-
readonly NUMBER_SEARCH: {
|
|
971
|
-
readonly START: {
|
|
972
|
-
readonly text: "Number Search started!";
|
|
973
|
-
readonly pitch: 1.1;
|
|
974
|
-
readonly rate: 1.1;
|
|
975
|
-
};
|
|
976
|
-
readonly FOUND: {
|
|
977
|
-
readonly text: "pling";
|
|
978
|
-
readonly pitch: 1.7;
|
|
979
|
-
readonly rate: 2.2;
|
|
980
|
-
};
|
|
981
|
-
readonly WIN: {
|
|
982
|
-
readonly text: "Well done!";
|
|
983
|
-
readonly pitch: 1.1;
|
|
984
|
-
readonly rate: 1.1;
|
|
985
|
-
};
|
|
986
|
-
readonly GAME_OVER: {
|
|
987
|
-
readonly text: "Game Over!";
|
|
988
|
-
readonly pitch: 1.1;
|
|
989
|
-
readonly rate: 1.1;
|
|
990
|
-
};
|
|
991
|
-
};
|
|
992
|
-
readonly SLIDING_NUMBERS: {
|
|
993
|
-
readonly START: {
|
|
994
|
-
readonly text: "Sliding Numbers started!";
|
|
995
|
-
readonly pitch: 1.1;
|
|
996
|
-
readonly rate: 1.1;
|
|
997
|
-
};
|
|
998
|
-
readonly MOVE: {
|
|
999
|
-
readonly text: "Pop!";
|
|
1000
|
-
readonly pitch: 1.6;
|
|
1001
|
-
readonly rate: 2.2;
|
|
1002
|
-
};
|
|
1003
|
-
readonly WIN: {
|
|
1004
|
-
readonly text: "Well done!";
|
|
1005
|
-
readonly pitch: 1.1;
|
|
1006
|
-
readonly rate: 1.1;
|
|
1007
|
-
};
|
|
1008
|
-
readonly GAME_OVER: {
|
|
1009
|
-
readonly text: "Game Over!";
|
|
1010
|
-
readonly pitch: 1.1;
|
|
1011
|
-
readonly rate: 1.1;
|
|
1012
|
-
};
|
|
1013
|
-
};
|
|
1014
|
-
readonly SNAKE_3D: {
|
|
1015
|
-
readonly START: {
|
|
1016
|
-
readonly text: "Snake started!";
|
|
1017
|
-
readonly pitch: 1.1;
|
|
1018
|
-
readonly rate: 1.1;
|
|
1019
|
-
};
|
|
1020
|
-
readonly EAT: {
|
|
1021
|
-
readonly text: "Nom!";
|
|
1022
|
-
readonly pitch: 1.2;
|
|
1023
|
-
readonly rate: 1.5;
|
|
1024
|
-
};
|
|
1025
|
-
readonly SPECIAL: {
|
|
1026
|
-
readonly text: "Bonus!";
|
|
1027
|
-
readonly pitch: 1.5;
|
|
1028
|
-
readonly rate: 2;
|
|
1029
|
-
};
|
|
1030
|
-
readonly COLLISION: {
|
|
1031
|
-
readonly text: "Ouch!";
|
|
1032
|
-
readonly pitch: 0.8;
|
|
1033
|
-
readonly rate: 1.2;
|
|
1034
|
-
};
|
|
1035
|
-
readonly WIN: {
|
|
1036
|
-
readonly text: "Victory!";
|
|
1037
|
-
readonly pitch: 1.6;
|
|
1038
|
-
readonly rate: 1.8;
|
|
1039
|
-
};
|
|
1040
|
-
readonly GAME_OVER: {
|
|
1041
|
-
readonly text: "Game Over";
|
|
1042
|
-
readonly pitch: 0.8;
|
|
1043
|
-
readonly rate: 1.2;
|
|
1044
|
-
};
|
|
1045
|
-
};
|
|
1046
|
-
readonly GAME_2048: {
|
|
1047
|
-
readonly START: {
|
|
1048
|
-
readonly text: "2048 started!";
|
|
1049
|
-
readonly pitch: 1.1;
|
|
1050
|
-
readonly rate: 1.1;
|
|
1051
|
-
};
|
|
1052
|
-
readonly TILE_MOVE: {
|
|
1053
|
-
readonly text: "swipe";
|
|
1054
|
-
readonly pitch: 1.2;
|
|
1055
|
-
readonly rate: 1.5;
|
|
1056
|
-
};
|
|
1057
|
-
readonly TILE_MERGE: {
|
|
1058
|
-
readonly text: "merge";
|
|
1059
|
-
readonly pitch: 1.5;
|
|
1060
|
-
readonly rate: 1.2;
|
|
1061
|
-
};
|
|
1062
|
-
readonly WIN: {
|
|
1063
|
-
readonly text: "victory!";
|
|
1064
|
-
readonly pitch: 1.8;
|
|
1065
|
-
readonly rate: 0.8;
|
|
1066
|
-
};
|
|
1067
|
-
readonly GAME_OVER: {
|
|
1068
|
-
readonly text: "game over";
|
|
1069
|
-
readonly pitch: 0.8;
|
|
1070
|
-
readonly rate: 0.9;
|
|
1071
|
-
};
|
|
1072
|
-
readonly NEW_TILE: {
|
|
1073
|
-
readonly text: "pop";
|
|
1074
|
-
readonly pitch: 1.6;
|
|
1075
|
-
readonly rate: 1.8;
|
|
1076
|
-
};
|
|
1077
|
-
readonly INVALID_MOVE: {
|
|
1078
|
-
readonly text: "blocked";
|
|
1079
|
-
readonly pitch: 0.6;
|
|
1080
|
-
readonly rate: 1.5;
|
|
1081
|
-
};
|
|
1082
|
-
};
|
|
1083
|
-
readonly ARROWS: {
|
|
1084
|
-
readonly START: {
|
|
1085
|
-
readonly text: "Arrows started!";
|
|
1086
|
-
readonly pitch: 1.1;
|
|
1087
|
-
readonly rate: 1.1;
|
|
1088
|
-
};
|
|
1089
|
-
readonly CLEAR: {
|
|
1090
|
-
readonly text: "Swoosh!";
|
|
1091
|
-
readonly pitch: 1.6;
|
|
1092
|
-
readonly rate: 2.5;
|
|
1093
|
-
};
|
|
1094
|
-
readonly BLOCKED: {
|
|
1095
|
-
readonly text: "Blocked!";
|
|
1096
|
-
readonly pitch: 0.7;
|
|
1097
|
-
readonly rate: 1.5;
|
|
1098
|
-
};
|
|
1099
|
-
readonly WIN: {
|
|
1100
|
-
readonly text: "Well done!";
|
|
1101
|
-
readonly pitch: 1.1;
|
|
1102
|
-
readonly rate: 1.1;
|
|
1103
|
-
};
|
|
1104
|
-
readonly GAME_OVER: {
|
|
1105
|
-
readonly text: "Time up!";
|
|
1106
|
-
readonly pitch: 1.1;
|
|
1107
|
-
readonly rate: 1.1;
|
|
1108
|
-
};
|
|
1109
|
-
};
|
|
1110
|
-
readonly FIND_DIFFERENT_NUMBER: {
|
|
1111
|
-
readonly START: {
|
|
1112
|
-
readonly text: "Find the different numbers!";
|
|
1113
|
-
readonly pitch: 1.1;
|
|
1114
|
-
readonly rate: 1.1;
|
|
1115
|
-
};
|
|
1116
|
-
readonly CORRECT: {
|
|
1117
|
-
readonly text: "Yes!";
|
|
1118
|
-
readonly pitch: 1.5;
|
|
1119
|
-
readonly rate: 1.8;
|
|
1120
|
-
};
|
|
1121
|
-
readonly WRONG: {
|
|
1122
|
-
readonly text: "Nope!";
|
|
1123
|
-
readonly pitch: 0.7;
|
|
1124
|
-
readonly rate: 1.5;
|
|
1125
|
-
};
|
|
1126
|
-
readonly WIN: {
|
|
1127
|
-
readonly text: "Well done!";
|
|
1128
|
-
readonly pitch: 1.1;
|
|
1129
|
-
readonly rate: 1.1;
|
|
1130
|
-
};
|
|
1131
|
-
readonly GAME_OVER: {
|
|
1132
|
-
readonly text: "Time up!";
|
|
1133
|
-
readonly pitch: 0.8;
|
|
1134
|
-
readonly rate: 0.9;
|
|
1135
|
-
};
|
|
1136
|
-
};
|
|
1137
|
-
readonly TANGRAM: {
|
|
1138
|
-
readonly START: {
|
|
1139
|
-
readonly text: "Fill the shape!";
|
|
1140
|
-
readonly pitch: 1.1;
|
|
1141
|
-
readonly rate: 1.1;
|
|
1142
|
-
};
|
|
1143
|
-
readonly ROTATE: {
|
|
1144
|
-
readonly text: "Turn";
|
|
1145
|
-
readonly pitch: 1.3;
|
|
1146
|
-
readonly rate: 2.2;
|
|
1147
|
-
};
|
|
1148
|
-
readonly PLACE: {
|
|
1149
|
-
readonly text: "Snap!";
|
|
1150
|
-
readonly pitch: 1.4;
|
|
1151
|
-
readonly rate: 1.8;
|
|
1152
|
-
};
|
|
1153
|
-
readonly WRONG: {
|
|
1154
|
-
readonly text: "Turn it";
|
|
1155
|
-
readonly pitch: 0.8;
|
|
1156
|
-
readonly rate: 1.6;
|
|
1157
|
-
};
|
|
1158
|
-
readonly WIN: {
|
|
1159
|
-
readonly text: "Solved it!";
|
|
1160
|
-
readonly pitch: 1.2;
|
|
1161
|
-
readonly rate: 1.1;
|
|
1162
|
-
};
|
|
1163
|
-
readonly GAME_OVER: {
|
|
1164
|
-
readonly text: "Time up!";
|
|
1165
|
-
readonly pitch: 0.8;
|
|
1166
|
-
readonly rate: 0.9;
|
|
1167
|
-
};
|
|
1168
|
-
};
|
|
1169
|
-
readonly CHECKERS: {
|
|
1170
|
-
readonly START: {
|
|
1171
|
-
readonly text: "Your move!";
|
|
1172
|
-
readonly pitch: 1.1;
|
|
1173
|
-
readonly rate: 1.1;
|
|
1174
|
-
};
|
|
1175
|
-
readonly MOVE: {
|
|
1176
|
-
readonly text: "Move";
|
|
1177
|
-
readonly pitch: 1.2;
|
|
1178
|
-
readonly rate: 1.8;
|
|
1179
|
-
};
|
|
1180
|
-
readonly CAPTURE: {
|
|
1181
|
-
readonly text: "Jump!";
|
|
1182
|
-
readonly pitch: 1.5;
|
|
1183
|
-
readonly rate: 1.6;
|
|
1184
|
-
};
|
|
1185
|
-
readonly KING: {
|
|
1186
|
-
readonly text: "King me!";
|
|
1187
|
-
readonly pitch: 1.7;
|
|
1188
|
-
readonly rate: 1.2;
|
|
1189
|
-
};
|
|
1190
|
-
readonly WIN: {
|
|
1191
|
-
readonly text: "You win!";
|
|
1192
|
-
readonly pitch: 1.8;
|
|
1193
|
-
readonly rate: 1;
|
|
1194
|
-
};
|
|
1195
|
-
readonly LOSE: {
|
|
1196
|
-
readonly text: "Robot wins!";
|
|
1197
|
-
readonly pitch: 0.6;
|
|
1198
|
-
readonly rate: 1;
|
|
1199
|
-
};
|
|
1200
|
-
};
|
|
1201
|
-
readonly MEMORY_MATCH: {
|
|
1202
|
-
readonly START: {
|
|
1203
|
-
readonly text: "Find the pairs!";
|
|
1204
|
-
readonly pitch: 1.1;
|
|
1205
|
-
readonly rate: 1.1;
|
|
1206
|
-
};
|
|
1207
|
-
readonly FLIP: {
|
|
1208
|
-
readonly text: "Flip";
|
|
1209
|
-
readonly pitch: 1.3;
|
|
1210
|
-
readonly rate: 2.2;
|
|
1211
|
-
};
|
|
1212
|
-
readonly MATCH: {
|
|
1213
|
-
readonly text: "Match!";
|
|
1214
|
-
readonly pitch: 1.6;
|
|
1215
|
-
readonly rate: 1.6;
|
|
1216
|
-
};
|
|
1217
|
-
readonly WRONG: {
|
|
1218
|
-
readonly text: "Nope";
|
|
1219
|
-
readonly pitch: 0.7;
|
|
1220
|
-
readonly rate: 1.6;
|
|
1221
|
-
};
|
|
1222
|
-
readonly WIN: {
|
|
1223
|
-
readonly text: "All matched!";
|
|
1224
|
-
readonly pitch: 1.8;
|
|
1225
|
-
readonly rate: 1;
|
|
1226
|
-
};
|
|
1227
|
-
readonly GAME_OVER: {
|
|
1228
|
-
readonly text: "Time up!";
|
|
1229
|
-
readonly pitch: 0.8;
|
|
1230
|
-
readonly rate: 0.9;
|
|
1231
|
-
};
|
|
1232
|
-
};
|
|
1233
|
-
readonly FALLING_STICKS: {
|
|
1234
|
-
readonly START: {
|
|
1235
|
-
readonly text: "Catch them!";
|
|
1236
|
-
readonly pitch: 1.1;
|
|
1237
|
-
readonly rate: 1.1;
|
|
1238
|
-
};
|
|
1239
|
-
readonly CATCH: {
|
|
1240
|
-
readonly text: "Got it!";
|
|
1241
|
-
readonly pitch: 1.5;
|
|
1242
|
-
readonly rate: 2;
|
|
1243
|
-
};
|
|
1244
|
-
readonly MISS: {
|
|
1245
|
-
readonly text: "Missed!";
|
|
1246
|
-
readonly pitch: 0.7;
|
|
1247
|
-
readonly rate: 1.6;
|
|
1248
|
-
};
|
|
1249
|
-
readonly WIN: {
|
|
1250
|
-
readonly text: "You survived!";
|
|
1251
|
-
readonly pitch: 1.8;
|
|
1252
|
-
readonly rate: 1;
|
|
1253
|
-
};
|
|
1254
|
-
readonly GAME_OVER: {
|
|
1255
|
-
readonly text: "Game over!";
|
|
1256
|
-
readonly pitch: 0.7;
|
|
1257
|
-
readonly rate: 0.9;
|
|
1258
|
-
};
|
|
1259
|
-
};
|
|
1260
|
-
readonly REVERSI: {
|
|
1261
|
-
readonly START: {
|
|
1262
|
-
readonly text: "Flip to win!";
|
|
1263
|
-
readonly pitch: 1.1;
|
|
1264
|
-
readonly rate: 1.1;
|
|
1265
|
-
};
|
|
1266
|
-
readonly PLACE: {
|
|
1267
|
-
readonly text: "Flip";
|
|
1268
|
-
readonly pitch: 1.3;
|
|
1269
|
-
readonly rate: 1.8;
|
|
1270
|
-
};
|
|
1271
|
-
readonly PASS: {
|
|
1272
|
-
readonly text: "No moves";
|
|
1273
|
-
readonly pitch: 0.8;
|
|
1274
|
-
readonly rate: 1.4;
|
|
1275
|
-
};
|
|
1276
|
-
readonly WIN: {
|
|
1277
|
-
readonly text: "You win!";
|
|
1278
|
-
readonly pitch: 1.8;
|
|
1279
|
-
readonly rate: 1;
|
|
1280
|
-
};
|
|
1281
|
-
readonly LOSE: {
|
|
1282
|
-
readonly text: "You lost!";
|
|
1283
|
-
readonly pitch: 0.7;
|
|
1284
|
-
readonly rate: 0.9;
|
|
1285
|
-
};
|
|
1286
|
-
};
|
|
1287
|
-
readonly PAC_MAN: {
|
|
1288
|
-
readonly START: {
|
|
1289
|
-
readonly text: "Ready! Go!";
|
|
1290
|
-
readonly pitch: 1.2;
|
|
1291
|
-
readonly rate: 1.2;
|
|
1292
|
-
};
|
|
1293
|
-
readonly CHOMP: {
|
|
1294
|
-
readonly text: "Waka!";
|
|
1295
|
-
readonly pitch: 1.3;
|
|
1296
|
-
readonly rate: 2.5;
|
|
1297
|
-
};
|
|
1298
|
-
readonly CHOMP_ALT: {
|
|
1299
|
-
readonly text: "Munch!";
|
|
1300
|
-
readonly pitch: 1.4;
|
|
1301
|
-
readonly rate: 2.5;
|
|
1302
|
-
};
|
|
1303
|
-
readonly POWER_PELLET: {
|
|
1304
|
-
readonly text: "Power up!";
|
|
1305
|
-
readonly pitch: 1.6;
|
|
1306
|
-
readonly rate: 1.6;
|
|
1307
|
-
};
|
|
1308
|
-
readonly EAT_GHOST: {
|
|
1309
|
-
readonly text: "Chomp!";
|
|
1310
|
-
readonly pitch: 1.3;
|
|
1311
|
-
readonly rate: 1.5;
|
|
1312
|
-
};
|
|
1313
|
-
readonly EAT_GHOST_COMBO: {
|
|
1314
|
-
readonly text: "Combo!";
|
|
1315
|
-
readonly pitch: 1.8;
|
|
1316
|
-
readonly rate: 1.8;
|
|
1317
|
-
};
|
|
1318
|
-
readonly DEATH: {
|
|
1319
|
-
readonly text: "Oh no!";
|
|
1320
|
-
readonly pitch: 0.7;
|
|
1321
|
-
readonly rate: 1;
|
|
1322
|
-
};
|
|
1323
|
-
readonly LIFE_LOST: {
|
|
1324
|
-
readonly text: "Ouch!";
|
|
1325
|
-
readonly pitch: 0.8;
|
|
1326
|
-
readonly rate: 1.2;
|
|
1327
|
-
};
|
|
1328
|
-
readonly FRUIT: {
|
|
1329
|
-
readonly text: "Bonus!";
|
|
1330
|
-
readonly pitch: 1.5;
|
|
1331
|
-
readonly rate: 1.8;
|
|
1332
|
-
};
|
|
1333
|
-
readonly LEVEL_COMPLETE: {
|
|
1334
|
-
readonly text: "Amazing! Level complete!";
|
|
1335
|
-
readonly pitch: 1.6;
|
|
1336
|
-
readonly rate: 1.2;
|
|
1337
|
-
};
|
|
1338
|
-
readonly DIRECTION_CHANGE: {
|
|
1339
|
-
readonly text: "Swoosh!";
|
|
1340
|
-
readonly pitch: 1.6;
|
|
1341
|
-
readonly rate: 2.8;
|
|
1342
|
-
};
|
|
1343
|
-
readonly TUNNEL: {
|
|
1344
|
-
readonly text: "Whoosh!";
|
|
1345
|
-
readonly pitch: 0.9;
|
|
1346
|
-
readonly rate: 2.5;
|
|
1347
|
-
};
|
|
1348
|
-
};
|
|
1349
|
-
readonly SNAKES_AND_LADDERS: {
|
|
1350
|
-
readonly START: {
|
|
1351
|
-
readonly text: "Snakes and Ladders!";
|
|
1352
|
-
readonly pitch: 1.1;
|
|
1353
|
-
readonly rate: 1.1;
|
|
1354
|
-
};
|
|
1355
|
-
readonly ROLL: {
|
|
1356
|
-
readonly text: "Boing!";
|
|
1357
|
-
readonly pitch: 1.3;
|
|
1358
|
-
readonly rate: 1.5;
|
|
1359
|
-
};
|
|
1360
|
-
readonly MOVE: {
|
|
1361
|
-
readonly text: "Tick!";
|
|
1362
|
-
readonly pitch: 1.6;
|
|
1363
|
-
readonly rate: 2.5;
|
|
1364
|
-
};
|
|
1365
|
-
readonly SNAKE: {
|
|
1366
|
-
readonly text: "Oh no, snake!";
|
|
1367
|
-
readonly pitch: 0.7;
|
|
1368
|
-
readonly rate: 1.2;
|
|
1369
|
-
};
|
|
1370
|
-
readonly LADDER: {
|
|
1371
|
-
readonly text: "Climb up!";
|
|
1372
|
-
readonly pitch: 1.5;
|
|
1373
|
-
readonly rate: 1.3;
|
|
1374
|
-
};
|
|
1375
|
-
readonly SIX: {
|
|
1376
|
-
readonly text: "Six! Go again!";
|
|
1377
|
-
readonly pitch: 1.4;
|
|
1378
|
-
readonly rate: 1.4;
|
|
1379
|
-
};
|
|
1380
|
-
readonly PENALTY: {
|
|
1381
|
-
readonly text: "Three sixes! Lose turn!";
|
|
1382
|
-
readonly pitch: 0.6;
|
|
1383
|
-
readonly rate: 1.1;
|
|
1384
|
-
};
|
|
1385
|
-
readonly CANT_MOVE: {
|
|
1386
|
-
readonly text: "Hmm!";
|
|
1387
|
-
readonly pitch: 0.9;
|
|
1388
|
-
readonly rate: 1.8;
|
|
1389
|
-
};
|
|
1390
|
-
readonly WIN: {
|
|
1391
|
-
readonly text: "You win!";
|
|
1392
|
-
readonly pitch: 1.1;
|
|
1393
|
-
readonly rate: 1.1;
|
|
1394
|
-
};
|
|
1395
|
-
readonly GAME_OVER: {
|
|
1396
|
-
readonly text: "Game Over!";
|
|
1397
|
-
readonly pitch: 1.1;
|
|
1398
|
-
readonly rate: 1.1;
|
|
1399
|
-
};
|
|
1400
|
-
};
|
|
1401
|
-
readonly BLUK: {
|
|
1402
|
-
readonly START: {
|
|
1403
|
-
readonly text: "Bluk started!";
|
|
1404
|
-
readonly pitch: 1.1;
|
|
1405
|
-
readonly rate: 1.1;
|
|
1406
|
-
};
|
|
1407
|
-
readonly JUMP: {
|
|
1408
|
-
readonly text: "Whoosh!";
|
|
1409
|
-
readonly pitch: 1.5;
|
|
1410
|
-
readonly rate: 2.5;
|
|
1411
|
-
};
|
|
1412
|
-
readonly LAND: {
|
|
1413
|
-
readonly text: "Ding!";
|
|
1414
|
-
readonly pitch: 1.7;
|
|
1415
|
-
readonly rate: 2;
|
|
1416
|
-
};
|
|
1417
|
-
readonly PERFECT: {
|
|
1418
|
-
readonly text: "Perfect!";
|
|
1419
|
-
readonly pitch: 1.9;
|
|
1420
|
-
readonly rate: 1.6;
|
|
1421
|
-
};
|
|
1422
|
-
readonly FALL: {
|
|
1423
|
-
readonly text: "Oh no!";
|
|
1424
|
-
readonly pitch: 0.7;
|
|
1425
|
-
readonly rate: 1.2;
|
|
1426
|
-
};
|
|
1427
|
-
readonly GAME_OVER: {
|
|
1428
|
-
readonly text: "Game Over!";
|
|
1429
|
-
readonly pitch: 1.1;
|
|
1430
|
-
readonly rate: 1.1;
|
|
1431
|
-
};
|
|
1432
|
-
};
|
|
1433
|
-
readonly CHAMELEON_RUN: {
|
|
1434
|
-
readonly START: {
|
|
1435
|
-
readonly text: "Chameleon Run!";
|
|
1436
|
-
readonly pitch: 1.1;
|
|
1437
|
-
readonly rate: 1.1;
|
|
1438
|
-
};
|
|
1439
|
-
readonly JUMP: {
|
|
1440
|
-
readonly text: "Hop!";
|
|
1441
|
-
readonly pitch: 1.7;
|
|
1442
|
-
readonly rate: 2.5;
|
|
1443
|
-
};
|
|
1444
|
-
readonly SWAP: {
|
|
1445
|
-
readonly text: "Switch!";
|
|
1446
|
-
readonly pitch: 1.5;
|
|
1447
|
-
readonly rate: 2.2;
|
|
1448
|
-
};
|
|
1449
|
-
readonly STAR: {
|
|
1450
|
-
readonly text: "pling";
|
|
1451
|
-
readonly pitch: 1.9;
|
|
1452
|
-
readonly rate: 2.2;
|
|
1453
|
-
};
|
|
1454
|
-
readonly LAND: {
|
|
1455
|
-
readonly text: "tik";
|
|
1456
|
-
readonly pitch: 1.5;
|
|
1457
|
-
readonly rate: 2.5;
|
|
1458
|
-
};
|
|
1459
|
-
readonly GAME_OVER: {
|
|
1460
|
-
readonly text: "Game Over!";
|
|
1461
|
-
readonly pitch: 1.1;
|
|
1462
|
-
readonly rate: 1.1;
|
|
1463
|
-
};
|
|
1464
|
-
};
|
|
1465
|
-
readonly MOB_CONTROL: {
|
|
1466
|
-
readonly START: {
|
|
1467
|
-
readonly text: "Mob Control!";
|
|
1468
|
-
readonly pitch: 1.1;
|
|
1469
|
-
readonly rate: 1.1;
|
|
1470
|
-
};
|
|
1471
|
-
readonly SHOOT: {
|
|
1472
|
-
readonly text: "pew";
|
|
1473
|
-
readonly pitch: 1.7;
|
|
1474
|
-
readonly rate: 2.8;
|
|
1475
|
-
};
|
|
1476
|
-
readonly GATE: {
|
|
1477
|
-
readonly text: "Boost!";
|
|
1478
|
-
readonly pitch: 1.6;
|
|
1479
|
-
readonly rate: 2;
|
|
1480
|
-
};
|
|
1481
|
-
readonly HIT: {
|
|
1482
|
-
readonly text: "Bam!";
|
|
1483
|
-
readonly pitch: 1.2;
|
|
1484
|
-
readonly rate: 1.8;
|
|
1485
|
-
};
|
|
1486
|
-
readonly CLASH: {
|
|
1487
|
-
readonly text: "Clash!";
|
|
1488
|
-
readonly pitch: 0.9;
|
|
1489
|
-
readonly rate: 1.8;
|
|
1490
|
-
};
|
|
1491
|
-
readonly LEVEL_UP: {
|
|
1492
|
-
readonly text: "Base destroyed!";
|
|
1493
|
-
readonly pitch: 1.4;
|
|
1494
|
-
readonly rate: 1.3;
|
|
1495
|
-
};
|
|
1496
|
-
readonly DAMAGE: {
|
|
1497
|
-
readonly text: "Ouch!";
|
|
1498
|
-
readonly pitch: 0.7;
|
|
1499
|
-
readonly rate: 1.2;
|
|
1500
|
-
};
|
|
1501
|
-
readonly WIN: {
|
|
1502
|
-
readonly text: "Well done!";
|
|
1503
|
-
readonly pitch: 1.1;
|
|
1504
|
-
readonly rate: 1.1;
|
|
1505
|
-
};
|
|
1506
|
-
readonly GAME_OVER: {
|
|
1507
|
-
readonly text: "Game Over!";
|
|
1508
|
-
readonly pitch: 1.1;
|
|
1509
|
-
readonly rate: 1.1;
|
|
1510
|
-
};
|
|
1511
|
-
};
|
|
1512
|
-
readonly PAPER_IO: {
|
|
1513
|
-
readonly START: {
|
|
1514
|
-
readonly text: "Paper I O!";
|
|
1515
|
-
readonly pitch: 1.1;
|
|
1516
|
-
readonly rate: 1.1;
|
|
1517
|
-
};
|
|
1518
|
-
readonly CAPTURE: {
|
|
1519
|
-
readonly text: "shoosh";
|
|
1520
|
-
readonly pitch: 0.6;
|
|
1521
|
-
readonly rate: 2.5;
|
|
1522
|
-
};
|
|
1523
|
-
readonly TURN: {
|
|
1524
|
-
readonly text: "tik";
|
|
1525
|
-
readonly pitch: 1.7;
|
|
1526
|
-
readonly rate: 3;
|
|
1527
|
-
};
|
|
1528
|
-
readonly KILL: {
|
|
1529
|
-
readonly text: "Gotcha!";
|
|
1530
|
-
readonly pitch: 1.4;
|
|
1531
|
-
readonly rate: 1.6;
|
|
1532
|
-
};
|
|
1533
|
-
readonly GAME_OVER: {
|
|
1534
|
-
readonly text: "Game Over!";
|
|
1535
|
-
readonly pitch: 1.1;
|
|
1536
|
-
readonly rate: 1.1;
|
|
1537
|
-
};
|
|
1538
|
-
};
|
|
1539
|
-
readonly CROSSY_ROAD: {
|
|
1540
|
-
readonly START: {
|
|
1541
|
-
readonly text: "Go!";
|
|
1542
|
-
readonly pitch: 1.3;
|
|
1543
|
-
readonly rate: 1.6;
|
|
1544
|
-
};
|
|
1545
|
-
readonly HOP: {
|
|
1546
|
-
readonly text: "Hop!";
|
|
1547
|
-
readonly pitch: 1.8;
|
|
1548
|
-
readonly rate: 2.8;
|
|
1549
|
-
};
|
|
1550
|
-
readonly CROSS: {
|
|
1551
|
-
readonly text: "ding!";
|
|
1552
|
-
readonly pitch: 1.9;
|
|
1553
|
-
readonly rate: 2.6;
|
|
1554
|
-
};
|
|
1555
|
-
readonly COIN: {
|
|
1556
|
-
readonly text: "pling";
|
|
1557
|
-
readonly pitch: 1.9;
|
|
1558
|
-
readonly rate: 2.2;
|
|
1559
|
-
};
|
|
1560
|
-
readonly SPLASH: {
|
|
1561
|
-
readonly text: "Splash!";
|
|
1562
|
-
readonly pitch: 0.7;
|
|
1563
|
-
readonly rate: 1.5;
|
|
1564
|
-
};
|
|
1565
|
-
readonly CRASH: {
|
|
1566
|
-
readonly text: "Crash!";
|
|
1567
|
-
readonly pitch: 0.6;
|
|
1568
|
-
readonly rate: 1.2;
|
|
1569
|
-
};
|
|
1570
|
-
readonly GAME_OVER: {
|
|
1571
|
-
readonly text: "Game Over!";
|
|
1572
|
-
readonly pitch: 1.1;
|
|
1573
|
-
readonly rate: 1.1;
|
|
1574
|
-
};
|
|
32
|
+
STOP: SoundConfig;
|
|
33
|
+
RESET: SoundConfig;
|
|
34
|
+
DRAW: SoundConfig;
|
|
35
|
+
PLAY_WITH_TUA: {
|
|
36
|
+
START: SoundConfig;
|
|
37
|
+
STANDING: SoundConfig;
|
|
38
|
+
WALKING: SoundConfig;
|
|
39
|
+
RUNNING: SoundConfig;
|
|
40
|
+
JUMPING: SoundConfig;
|
|
41
|
+
WAVING: SoundConfig;
|
|
42
|
+
WINKING: SoundConfig;
|
|
43
|
+
DANCING: SoundConfig;
|
|
44
|
+
LAUGHING: SoundConfig;
|
|
45
|
+
FIGHTING: SoundConfig;
|
|
46
|
+
FALLING: SoundConfig;
|
|
47
|
+
LAND: SoundConfig;
|
|
48
|
+
STUMBLE: SoundConfig;
|
|
49
|
+
};
|
|
50
|
+
TREASURE_HUNT: {
|
|
51
|
+
START: SoundConfig;
|
|
52
|
+
ATTACK: SoundConfig;
|
|
53
|
+
IMPACT: SoundConfig;
|
|
54
|
+
DEFEAT: SoundConfig;
|
|
55
|
+
COLLECT: SoundConfig;
|
|
56
|
+
HURT: SoundConfig;
|
|
57
|
+
WIN: SoundConfig;
|
|
58
|
+
LOSE: SoundConfig;
|
|
59
|
+
};
|
|
60
|
+
POP: SoundConfig;
|
|
61
|
+
SWOOSH: SoundConfig;
|
|
62
|
+
BOOM: SoundConfig;
|
|
63
|
+
WHOOSH: SoundConfig;
|
|
64
|
+
TIME_UP: SoundConfig;
|
|
65
|
+
WELL_DONE: SoundConfig;
|
|
66
|
+
WHACK_A_MOLE: {
|
|
67
|
+
START: SoundConfig;
|
|
68
|
+
HIT: SoundConfig;
|
|
69
|
+
MISS: SoundConfig;
|
|
70
|
+
SPAWN: SoundConfig;
|
|
71
|
+
EMPTY_TAP: SoundConfig;
|
|
72
|
+
TIME_WARNING: SoundConfig;
|
|
73
|
+
GAME_OVER: SoundConfig;
|
|
74
|
+
};
|
|
75
|
+
BALLOON_BLASTER: {
|
|
76
|
+
START: SoundConfig;
|
|
77
|
+
POP: SoundConfig;
|
|
78
|
+
BOMB: SoundConfig;
|
|
79
|
+
GAME_OVER: SoundConfig;
|
|
80
|
+
};
|
|
81
|
+
FRUIT_NINJA: {
|
|
82
|
+
START: SoundConfig;
|
|
83
|
+
SLICE: SoundConfig;
|
|
84
|
+
BOMB: SoundConfig;
|
|
85
|
+
GAME_OVER: SoundConfig;
|
|
86
|
+
};
|
|
87
|
+
MAZE_RUNNER: {
|
|
88
|
+
TURN: SoundConfig;
|
|
89
|
+
BUMP: SoundConfig;
|
|
90
|
+
GAME_OVER: SoundConfig;
|
|
91
|
+
START: SoundConfig;
|
|
92
|
+
COMPLETE: SoundConfig;
|
|
93
|
+
STOP: SoundConfig;
|
|
94
|
+
};
|
|
95
|
+
SPACE_FIGHTER: {
|
|
96
|
+
START: SoundConfig;
|
|
97
|
+
DODGE: SoundConfig;
|
|
98
|
+
COLLISION: SoundConfig;
|
|
99
|
+
GRAB: SoundConfig;
|
|
100
|
+
RELEASE: SoundConfig;
|
|
101
|
+
GAME_OVER: SoundConfig;
|
|
102
|
+
WIN: SoundConfig;
|
|
103
|
+
};
|
|
104
|
+
DINO_JUMP: {
|
|
105
|
+
WIN: SoundConfig;
|
|
106
|
+
START: SoundConfig;
|
|
107
|
+
JUMP: SoundConfig;
|
|
108
|
+
COLLECT: SoundConfig;
|
|
109
|
+
HIT: SoundConfig;
|
|
110
|
+
GAME_OVER: SoundConfig;
|
|
111
|
+
};
|
|
112
|
+
COLORS_SORT: {
|
|
113
|
+
PICK: SoundConfig;
|
|
114
|
+
DESELECT: SoundConfig;
|
|
115
|
+
GAME_OVER: SoundConfig;
|
|
116
|
+
START: SoundConfig;
|
|
117
|
+
MATCH: SoundConfig;
|
|
118
|
+
COMPLETE: SoundConfig;
|
|
119
|
+
MISS: SoundConfig;
|
|
120
|
+
};
|
|
121
|
+
FRUIT_MERGER: {
|
|
122
|
+
START: SoundConfig;
|
|
123
|
+
MERGE: SoundConfig;
|
|
124
|
+
DROP: SoundConfig;
|
|
125
|
+
COMPLETE: SoundConfig;
|
|
126
|
+
GAME_OVER: SoundConfig;
|
|
127
|
+
};
|
|
128
|
+
FLAPPY_BIRD: {
|
|
129
|
+
START: SoundConfig;
|
|
130
|
+
FLAP: SoundConfig;
|
|
131
|
+
PASS: SoundConfig;
|
|
132
|
+
GAME_OVER: SoundConfig;
|
|
133
|
+
WIN: SoundConfig;
|
|
134
|
+
};
|
|
135
|
+
CAR_RACING: {
|
|
136
|
+
START: SoundConfig;
|
|
137
|
+
LANE_SWITCH: SoundConfig;
|
|
138
|
+
PASS: SoundConfig;
|
|
139
|
+
CRASH: SoundConfig;
|
|
140
|
+
GAME_OVER: SoundConfig;
|
|
141
|
+
};
|
|
142
|
+
BIKE_RACING: {
|
|
143
|
+
START: SoundConfig;
|
|
144
|
+
LANE_SWITCH: SoundConfig;
|
|
145
|
+
PASS: SoundConfig;
|
|
146
|
+
CRASH: SoundConfig;
|
|
147
|
+
GAME_OVER: SoundConfig;
|
|
148
|
+
};
|
|
149
|
+
BLOCK_BLAST: {
|
|
150
|
+
PICK: SoundConfig;
|
|
151
|
+
INVALID: SoundConfig;
|
|
152
|
+
WIN: SoundConfig;
|
|
153
|
+
START: SoundConfig;
|
|
154
|
+
PLACE: SoundConfig;
|
|
155
|
+
CLEAR: SoundConfig;
|
|
156
|
+
GAME_OVER: SoundConfig;
|
|
157
|
+
};
|
|
158
|
+
CONNECT_EM_ALL: {
|
|
159
|
+
WIN: SoundConfig;
|
|
160
|
+
START: SoundConfig;
|
|
161
|
+
CONNECT: SoundConfig;
|
|
162
|
+
CLEAR: SoundConfig;
|
|
163
|
+
GAME_OVER: SoundConfig;
|
|
164
|
+
};
|
|
165
|
+
POPIT_FIDGET: {
|
|
166
|
+
START: SoundConfig;
|
|
167
|
+
POP: SoundConfig;
|
|
168
|
+
GAME_OVER: SoundConfig;
|
|
169
|
+
};
|
|
170
|
+
PERFECT_CIRCLE: {
|
|
171
|
+
START: SoundConfig;
|
|
172
|
+
DRAW_END: SoundConfig;
|
|
173
|
+
SUCCESS: SoundConfig;
|
|
174
|
+
FAIL: SoundConfig;
|
|
175
|
+
};
|
|
176
|
+
SPIDER_SOLITAIRE: {
|
|
177
|
+
START: SoundConfig;
|
|
178
|
+
DRAW: SoundConfig;
|
|
179
|
+
SELECT: SoundConfig;
|
|
180
|
+
DESELECT: SoundConfig;
|
|
181
|
+
PLACE: SoundConfig;
|
|
182
|
+
INVALID: SoundConfig;
|
|
183
|
+
WIN: SoundConfig;
|
|
184
|
+
COMPLETE: SoundConfig;
|
|
185
|
+
};
|
|
186
|
+
TIC_TAC_TOE: {
|
|
187
|
+
TIME_UP: SoundConfig;
|
|
188
|
+
START: SoundConfig;
|
|
189
|
+
PLACE: SoundConfig;
|
|
190
|
+
ROBOT: SoundConfig;
|
|
191
|
+
WIN: SoundConfig;
|
|
192
|
+
LOSE: SoundConfig;
|
|
193
|
+
DRAW: SoundConfig;
|
|
194
|
+
};
|
|
195
|
+
STACK_TOWER: {
|
|
196
|
+
START: SoundConfig;
|
|
197
|
+
PLACE: SoundConfig;
|
|
198
|
+
PERFECT: SoundConfig;
|
|
199
|
+
MISS: SoundConfig;
|
|
200
|
+
GAME_OVER: SoundConfig;
|
|
201
|
+
WIN: SoundConfig;
|
|
202
|
+
};
|
|
203
|
+
BLOCK_BREAKER: {
|
|
204
|
+
START: SoundConfig;
|
|
205
|
+
HIT: SoundConfig;
|
|
206
|
+
DESTROY: SoundConfig;
|
|
207
|
+
PADDLE: SoundConfig;
|
|
208
|
+
WALL: SoundConfig;
|
|
209
|
+
LOSE_LIFE: SoundConfig;
|
|
210
|
+
GAME_OVER: SoundConfig;
|
|
211
|
+
WIN: SoundConfig;
|
|
212
|
+
POWER_UP: SoundConfig;
|
|
213
|
+
LAUNCH: SoundConfig;
|
|
214
|
+
COMBO: SoundConfig;
|
|
215
|
+
};
|
|
216
|
+
MINE_SWEEPER: {
|
|
217
|
+
START: SoundConfig;
|
|
218
|
+
REVEAL: SoundConfig;
|
|
219
|
+
FLAG: SoundConfig;
|
|
220
|
+
MINE_HIT: SoundConfig;
|
|
221
|
+
GAME_OVER: SoundConfig;
|
|
222
|
+
WIN: SoundConfig;
|
|
223
|
+
};
|
|
224
|
+
SUDOKU: {
|
|
225
|
+
START: SoundConfig;
|
|
226
|
+
PLACE: SoundConfig;
|
|
227
|
+
ERROR: SoundConfig;
|
|
228
|
+
NOTE: SoundConfig;
|
|
229
|
+
GAME_OVER: SoundConfig;
|
|
230
|
+
WIN: SoundConfig;
|
|
231
|
+
};
|
|
232
|
+
COLOR_SWITCH: {
|
|
233
|
+
START: SoundConfig;
|
|
234
|
+
JUMP: SoundConfig;
|
|
235
|
+
PASS: SoundConfig;
|
|
236
|
+
COLOR_CHANGE: SoundConfig;
|
|
237
|
+
GAME_OVER: SoundConfig;
|
|
238
|
+
};
|
|
239
|
+
KNIFE_HIT: {
|
|
240
|
+
START: SoundConfig;
|
|
241
|
+
THROW: SoundConfig;
|
|
242
|
+
STICK: SoundConfig;
|
|
243
|
+
HIT: SoundConfig;
|
|
244
|
+
APPLE: SoundConfig;
|
|
245
|
+
GAME_OVER: SoundConfig;
|
|
246
|
+
};
|
|
247
|
+
PIPE_CONNECT: {
|
|
248
|
+
START: SoundConfig;
|
|
249
|
+
ROTATE: SoundConfig;
|
|
250
|
+
COMPLETE: SoundConfig;
|
|
251
|
+
GAME_OVER: SoundConfig;
|
|
252
|
+
};
|
|
253
|
+
TILE_HOME: {
|
|
254
|
+
START: SoundConfig;
|
|
255
|
+
PICK: SoundConfig;
|
|
256
|
+
MATCH: SoundConfig;
|
|
257
|
+
SHUFFLE: SoundConfig;
|
|
258
|
+
WIN: SoundConfig;
|
|
259
|
+
GAME_OVER: SoundConfig;
|
|
260
|
+
};
|
|
261
|
+
BUBBLE_SHOOTER: {
|
|
262
|
+
START: SoundConfig;
|
|
263
|
+
SHOOT: SoundConfig;
|
|
264
|
+
POP: SoundConfig;
|
|
265
|
+
WIN: SoundConfig;
|
|
266
|
+
GAME_OVER: SoundConfig;
|
|
267
|
+
};
|
|
268
|
+
DOTS_AND_BOXES: {
|
|
269
|
+
START: SoundConfig;
|
|
270
|
+
PLAYER_LINE: SoundConfig;
|
|
271
|
+
OPPONENT_LINE: SoundConfig;
|
|
272
|
+
BOX_CLAIMED: SoundConfig;
|
|
273
|
+
OPPONENT_BOX: SoundConfig;
|
|
274
|
+
WIN: SoundConfig;
|
|
275
|
+
LOSE: SoundConfig;
|
|
276
|
+
};
|
|
277
|
+
CANDY_CRUSH: {
|
|
278
|
+
BOMB: SoundConfig;
|
|
279
|
+
BLAST: SoundConfig;
|
|
280
|
+
START: SoundConfig;
|
|
281
|
+
SELECT: SoundConfig;
|
|
282
|
+
SWAP: SoundConfig;
|
|
283
|
+
INVALID_SWAP: SoundConfig;
|
|
284
|
+
MATCH: SoundConfig;
|
|
285
|
+
COMBO: SoundConfig;
|
|
286
|
+
WARNING: SoundConfig;
|
|
287
|
+
TIME_UP: SoundConfig;
|
|
288
|
+
};
|
|
289
|
+
LUDO_KING: {
|
|
290
|
+
TAP: SoundConfig;
|
|
291
|
+
SIX: SoundConfig;
|
|
292
|
+
PENALTY: SoundConfig;
|
|
293
|
+
CANT_MOVE: SoundConfig;
|
|
294
|
+
FINISH: SoundConfig;
|
|
295
|
+
START: SoundConfig;
|
|
296
|
+
ROLL: SoundConfig;
|
|
297
|
+
MOVE: SoundConfig;
|
|
298
|
+
CAPTURE: SoundConfig;
|
|
299
|
+
WIN: SoundConfig;
|
|
300
|
+
GAME_OVER: SoundConfig;
|
|
301
|
+
};
|
|
302
|
+
TANK_1990: {
|
|
303
|
+
DAMAGE: SoundConfig;
|
|
304
|
+
START: SoundConfig;
|
|
305
|
+
FIRE: SoundConfig;
|
|
306
|
+
DESTROY: SoundConfig;
|
|
307
|
+
WIN: SoundConfig;
|
|
308
|
+
GAME_OVER: SoundConfig;
|
|
309
|
+
};
|
|
310
|
+
NUTS_AND_BOLTS: {
|
|
311
|
+
START: SoundConfig;
|
|
312
|
+
SELECT: SoundConfig;
|
|
313
|
+
PLACE: SoundConfig;
|
|
314
|
+
COMPLETE: SoundConfig;
|
|
315
|
+
GAME_OVER: SoundConfig;
|
|
316
|
+
};
|
|
317
|
+
WORD_SEARCH: {
|
|
318
|
+
START: SoundConfig;
|
|
319
|
+
FOUND: SoundConfig;
|
|
320
|
+
WIN: SoundConfig;
|
|
321
|
+
GAME_OVER: SoundConfig;
|
|
322
|
+
};
|
|
323
|
+
NUMBER_SEARCH: {
|
|
324
|
+
START: SoundConfig;
|
|
325
|
+
FOUND: SoundConfig;
|
|
326
|
+
WIN: SoundConfig;
|
|
327
|
+
GAME_OVER: SoundConfig;
|
|
328
|
+
};
|
|
329
|
+
SLIDING_NUMBERS: {
|
|
330
|
+
BLOCKED: SoundConfig;
|
|
331
|
+
START: SoundConfig;
|
|
332
|
+
MOVE: SoundConfig;
|
|
333
|
+
WIN: SoundConfig;
|
|
334
|
+
GAME_OVER: SoundConfig;
|
|
335
|
+
};
|
|
336
|
+
SNAKE_3D: {
|
|
337
|
+
TIME_UP: SoundConfig;
|
|
338
|
+
START: SoundConfig;
|
|
339
|
+
EAT: SoundConfig;
|
|
340
|
+
SPECIAL: SoundConfig;
|
|
341
|
+
COLLISION: SoundConfig;
|
|
342
|
+
WIN: SoundConfig;
|
|
343
|
+
GAME_OVER: SoundConfig;
|
|
344
|
+
};
|
|
345
|
+
GAME_2048: {
|
|
346
|
+
TIME_UP: SoundConfig;
|
|
347
|
+
START: SoundConfig;
|
|
348
|
+
TILE_MOVE: SoundConfig;
|
|
349
|
+
TILE_MERGE: SoundConfig;
|
|
350
|
+
WIN: SoundConfig;
|
|
351
|
+
GAME_OVER: SoundConfig;
|
|
352
|
+
NEW_TILE: SoundConfig;
|
|
353
|
+
INVALID_MOVE: SoundConfig;
|
|
354
|
+
};
|
|
355
|
+
ARROWS: {
|
|
356
|
+
START: SoundConfig;
|
|
357
|
+
CLEAR: SoundConfig;
|
|
358
|
+
BLOCKED: SoundConfig;
|
|
359
|
+
WIN: SoundConfig;
|
|
360
|
+
GAME_OVER: SoundConfig;
|
|
361
|
+
};
|
|
362
|
+
FIND_DIFFERENT_NUMBER: {
|
|
363
|
+
START: SoundConfig;
|
|
364
|
+
CORRECT: SoundConfig;
|
|
365
|
+
WRONG: SoundConfig;
|
|
366
|
+
WIN: SoundConfig;
|
|
367
|
+
GAME_OVER: SoundConfig;
|
|
368
|
+
};
|
|
369
|
+
TANGRAM: {
|
|
370
|
+
START: SoundConfig;
|
|
371
|
+
ROTATE: SoundConfig;
|
|
372
|
+
PLACE: SoundConfig;
|
|
373
|
+
WRONG: SoundConfig;
|
|
374
|
+
WIN: SoundConfig;
|
|
375
|
+
GAME_OVER: SoundConfig;
|
|
376
|
+
};
|
|
377
|
+
CHECKERS: {
|
|
378
|
+
TIME_UP: SoundConfig;
|
|
379
|
+
SELECT: SoundConfig;
|
|
380
|
+
START: SoundConfig;
|
|
381
|
+
MOVE: SoundConfig;
|
|
382
|
+
CAPTURE: SoundConfig;
|
|
383
|
+
KING: SoundConfig;
|
|
384
|
+
WIN: SoundConfig;
|
|
385
|
+
LOSE: SoundConfig;
|
|
386
|
+
};
|
|
387
|
+
MEMORY_MATCH: {
|
|
388
|
+
START: SoundConfig;
|
|
389
|
+
FLIP: SoundConfig;
|
|
390
|
+
MATCH: SoundConfig;
|
|
391
|
+
WRONG: SoundConfig;
|
|
392
|
+
WIN: SoundConfig;
|
|
393
|
+
GAME_OVER: SoundConfig;
|
|
394
|
+
};
|
|
395
|
+
FALLING_STICKS: {
|
|
396
|
+
START: SoundConfig;
|
|
397
|
+
CATCH: SoundConfig;
|
|
398
|
+
MISS: SoundConfig;
|
|
399
|
+
WIN: SoundConfig;
|
|
400
|
+
GAME_OVER: SoundConfig;
|
|
401
|
+
};
|
|
402
|
+
REVERSI: {
|
|
403
|
+
TIME_UP: SoundConfig;
|
|
404
|
+
INVALID: SoundConfig;
|
|
405
|
+
START: SoundConfig;
|
|
406
|
+
PLACE: SoundConfig;
|
|
407
|
+
PASS: SoundConfig;
|
|
408
|
+
WIN: SoundConfig;
|
|
409
|
+
LOSE: SoundConfig;
|
|
410
|
+
};
|
|
411
|
+
PAC_MAN: {
|
|
412
|
+
START: SoundConfig;
|
|
413
|
+
CHOMP: SoundConfig;
|
|
414
|
+
CHOMP_ALT: SoundConfig;
|
|
415
|
+
POWER_PELLET: SoundConfig;
|
|
416
|
+
EAT_GHOST: SoundConfig;
|
|
417
|
+
EAT_GHOST_COMBO: SoundConfig;
|
|
418
|
+
DEATH: SoundConfig;
|
|
419
|
+
LIFE_LOST: SoundConfig;
|
|
420
|
+
FRUIT: SoundConfig;
|
|
421
|
+
LEVEL_COMPLETE: SoundConfig;
|
|
422
|
+
DIRECTION_CHANGE: SoundConfig;
|
|
423
|
+
TUNNEL: SoundConfig;
|
|
424
|
+
};
|
|
425
|
+
SNAKES_AND_LADDERS: {
|
|
426
|
+
TAP: SoundConfig;
|
|
427
|
+
START: SoundConfig;
|
|
428
|
+
ROLL: SoundConfig;
|
|
429
|
+
MOVE: SoundConfig;
|
|
430
|
+
SNAKE: SoundConfig;
|
|
431
|
+
LADDER: SoundConfig;
|
|
432
|
+
SIX: SoundConfig;
|
|
433
|
+
PENALTY: SoundConfig;
|
|
434
|
+
CANT_MOVE: SoundConfig;
|
|
435
|
+
WIN: SoundConfig;
|
|
436
|
+
GAME_OVER: SoundConfig;
|
|
437
|
+
};
|
|
438
|
+
BLUK: {
|
|
439
|
+
WIN: SoundConfig;
|
|
440
|
+
START: SoundConfig;
|
|
441
|
+
JUMP: SoundConfig;
|
|
442
|
+
LAND: SoundConfig;
|
|
443
|
+
PERFECT: SoundConfig;
|
|
444
|
+
FALL: SoundConfig;
|
|
445
|
+
GAME_OVER: SoundConfig;
|
|
446
|
+
};
|
|
447
|
+
CHAMELEON_RUN: {
|
|
448
|
+
HURT: SoundConfig;
|
|
449
|
+
WIN: SoundConfig;
|
|
450
|
+
START: SoundConfig;
|
|
451
|
+
JUMP: SoundConfig;
|
|
452
|
+
SWAP: SoundConfig;
|
|
453
|
+
STAR: SoundConfig;
|
|
454
|
+
LAND: SoundConfig;
|
|
455
|
+
GAME_OVER: SoundConfig;
|
|
456
|
+
};
|
|
457
|
+
MOB_CONTROL: {
|
|
458
|
+
START: SoundConfig;
|
|
459
|
+
SHOOT: SoundConfig;
|
|
460
|
+
GATE: SoundConfig;
|
|
461
|
+
HIT: SoundConfig;
|
|
462
|
+
CLASH: SoundConfig;
|
|
463
|
+
LEVEL_UP: SoundConfig;
|
|
464
|
+
DAMAGE: SoundConfig;
|
|
465
|
+
WIN: SoundConfig;
|
|
466
|
+
GAME_OVER: SoundConfig;
|
|
467
|
+
};
|
|
468
|
+
PAPER_IO: {
|
|
469
|
+
WIN: SoundConfig;
|
|
470
|
+
START: SoundConfig;
|
|
471
|
+
CAPTURE: SoundConfig;
|
|
472
|
+
TURN: SoundConfig;
|
|
473
|
+
KILL: SoundConfig;
|
|
474
|
+
GAME_OVER: SoundConfig;
|
|
475
|
+
};
|
|
476
|
+
CROSSY_ROAD: {
|
|
477
|
+
TIME_UP: SoundConfig;
|
|
478
|
+
WIN: SoundConfig;
|
|
479
|
+
START: SoundConfig;
|
|
480
|
+
HOP: SoundConfig;
|
|
481
|
+
CROSS: SoundConfig;
|
|
482
|
+
COIN: SoundConfig;
|
|
483
|
+
SPLASH: SoundConfig;
|
|
484
|
+
CRASH: SoundConfig;
|
|
485
|
+
GAME_OVER: SoundConfig;
|
|
486
|
+
};
|
|
487
|
+
PENGUIN_RUN: {
|
|
488
|
+
LANE_SWITCH: SoundConfig;
|
|
489
|
+
START: SoundConfig;
|
|
490
|
+
COIN: SoundConfig;
|
|
491
|
+
GEM: SoundConfig;
|
|
492
|
+
JUMP: SoundConfig;
|
|
493
|
+
SLIDE: SoundConfig;
|
|
494
|
+
CRASH: SoundConfig;
|
|
495
|
+
GAME_OVER: SoundConfig;
|
|
1575
496
|
};
|
|
1576
497
|
};
|