@nayan-ui/games 1.19.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -191
- package/lib/module/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/lib/module/assets/models/explorer/explorer.glb +0 -0
- package/lib/module/assets/models/explorer/params.json +51 -0
- package/lib/module/assets/models/explorer/source.json +222 -0
- package/lib/module/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/lib/module/assets/models/play-with-tua/sources.json +141 -0
- package/lib/module/assets/sfx/balloon_pop.wav +0 -0
- package/lib/module/assets/sfx/blocked.wav +0 -0
- package/lib/module/assets/sfx/boing.wav +0 -0
- package/lib/module/assets/sfx/bonus.wav +0 -0
- package/lib/module/assets/sfx/boom.wav +0 -0
- package/lib/module/assets/sfx/bump.wav +0 -0
- package/lib/module/assets/sfx/cannon.wav +0 -0
- package/lib/module/assets/sfx/capture.wav +0 -0
- package/lib/module/assets/sfx/card_flip.wav +0 -0
- package/lib/module/assets/sfx/card_place.wav +0 -0
- package/lib/module/assets/sfx/catch.wav +0 -0
- package/lib/module/assets/sfx/chime.wav +0 -0
- package/lib/module/assets/sfx/chomp.wav +0 -0
- package/lib/module/assets/sfx/chomp_alt.wav +0 -0
- package/lib/module/assets/sfx/clack.wav +0 -0
- package/lib/module/assets/sfx/clang.wav +0 -0
- package/lib/module/assets/sfx/clash.wav +0 -0
- package/lib/module/assets/sfx/click.wav +0 -0
- package/lib/module/assets/sfx/coin.wav +0 -0
- package/lib/module/assets/sfx/combo.wav +0 -0
- package/lib/module/assets/sfx/crash.wav +0 -0
- package/lib/module/assets/sfx/crunch.wav +0 -0
- package/lib/module/assets/sfx/dance.wav +0 -0
- package/lib/module/assets/sfx/deselect.wav +0 -0
- package/lib/module/assets/sfx/dice_roll.wav +0 -0
- package/lib/module/assets/sfx/die.wav +0 -0
- package/lib/module/assets/sfx/draw.wav +0 -0
- package/lib/module/assets/sfx/drop.wav +0 -0
- package/lib/module/assets/sfx/eat.wav +0 -0
- package/lib/module/assets/sfx/engine.wav +0 -0
- package/lib/module/assets/sfx/error.wav +0 -0
- package/lib/module/assets/sfx/flag.wav +0 -0
- package/lib/module/assets/sfx/flap.wav +0 -0
- package/lib/module/assets/sfx/flip_disc.wav +0 -0
- package/lib/module/assets/sfx/footstep_run.wav +0 -0
- package/lib/module/assets/sfx/footstep_walk.wav +0 -0
- package/lib/module/assets/sfx/game_over.wav +0 -0
- package/lib/module/assets/sfx/gate.wav +0 -0
- package/lib/module/assets/sfx/hit.wav +0 -0
- package/lib/module/assets/sfx/hop.wav +0 -0
- package/lib/module/assets/sfx/hurt.wav +0 -0
- package/lib/module/assets/sfx/invalid.wav +0 -0
- package/lib/module/assets/sfx/jump.wav +0 -0
- package/lib/module/assets/sfx/ladder.wav +0 -0
- package/lib/module/assets/sfx/land.wav +0 -0
- package/lib/module/assets/sfx/laugh.wav +0 -0
- package/lib/module/assets/sfx/lose.wav +0 -0
- package/lib/module/assets/sfx/merge.wav +0 -0
- package/lib/module/assets/sfx/miss.wav +0 -0
- package/lib/module/assets/sfx/nitro.wav +0 -0
- package/lib/module/assets/sfx/pew.wav +0 -0
- package/lib/module/assets/sfx/place.wav +0 -0
- package/lib/module/assets/sfx/pling.wav +0 -0
- package/lib/module/assets/sfx/point.wav +0 -0
- package/lib/module/assets/sfx/pop.wav +0 -0
- package/lib/module/assets/sfx/pop_soft.wav +0 -0
- package/lib/module/assets/sfx/power_up.wav +0 -0
- package/lib/module/assets/sfx/reveal.wav +0 -0
- package/lib/module/assets/sfx/robot.wav +0 -0
- package/lib/module/assets/sfx/rotate.wav +0 -0
- package/lib/module/assets/sfx/run_steps.wav +0 -0
- package/lib/module/assets/sfx/select.wav +0 -0
- package/lib/module/assets/sfx/shuffle.wav +0 -0
- package/lib/module/assets/sfx/six.wav +0 -0
- package/lib/module/assets/sfx/slice.wav +0 -0
- package/lib/module/assets/sfx/slide.wav +0 -0
- package/lib/module/assets/sfx/snake.wav +0 -0
- package/lib/module/assets/sfx/snap.wav +0 -0
- package/lib/module/assets/sfx/splash.wav +0 -0
- package/lib/module/assets/sfx/star.wav +0 -0
- package/lib/module/assets/sfx/start.wav +0 -0
- package/lib/module/assets/sfx/swoosh.wav +0 -0
- package/lib/module/assets/sfx/tap.wav +0 -0
- package/lib/module/assets/sfx/thud.wav +0 -0
- package/lib/module/assets/sfx/thunk.wav +0 -0
- package/lib/module/assets/sfx/tick.wav +0 -0
- package/lib/module/assets/sfx/time_up.wav +0 -0
- package/lib/module/assets/sfx/tock.wav +0 -0
- package/lib/module/assets/sfx/walk_steps.wav +0 -0
- package/lib/module/assets/sfx/warning.wav +0 -0
- package/lib/module/assets/sfx/whack.wav +0 -0
- package/lib/module/assets/sfx/whoosh.wav +0 -0
- package/lib/module/assets/sfx/win.wav +0 -0
- package/lib/module/assets/sfx/zap.wav +0 -0
- package/lib/module/assets/textures/ad_bolt.png +0 -0
- package/lib/module/assets/textures/ad_bubbles.png +0 -0
- package/lib/module/assets/textures/ad_chevrons.png +0 -0
- package/lib/module/assets/textures/asphalt.png +0 -0
- package/lib/module/assets/textures/bark.jpg +0 -0
- package/lib/module/assets/textures/explorer-atlas.png +0 -0
- package/lib/module/assets/textures/facade.png +0 -0
- package/lib/module/assets/textures/grass.png +0 -0
- package/lib/module/assets/textures/leaves.png +0 -0
- package/lib/module/assets/textures/limestone.jpg +0 -0
- package/lib/module/assets/textures/meadow.jpg +0 -0
- package/lib/module/assets/textures/nature-sources.json +87 -0
- package/lib/module/assets/textures/pine.png +0 -0
- package/lib/module/assets/textures/river.jpg +0 -0
- package/lib/module/assets/textures/soft_glow.png +0 -0
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsConstants.js +1 -1
- package/lib/module/games/arrows/ArrowsGame.js +1 -0
- package/lib/module/games/arrows/ArrowsScene.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterGame.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterPhysics.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -0
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingGame.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -1
- package/lib/module/games/block-blast/BlockBlastGame.js +1 -0
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -0
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerConstants.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerGame.js +1 -0
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -0
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukConstants.js +1 -1
- package/lib/module/games/bluk/BlukGame.js +1 -0
- package/lib/module/games/bluk/BlukRules.js +1 -0
- package/lib/module/games/bluk/BlukScene.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterGame.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushGame.js +1 -0
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -0
- package/lib/module/games/car-racing/CarMeshes.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -1
- package/lib/module/games/car-racing/CarRacingFacade.js +1 -0
- package/lib/module/games/car-racing/CarRacingGame.js +1 -0
- package/lib/module/games/car-racing/CarRacingScene.js +1 -0
- package/lib/module/games/car-racing/CarRacingScenery.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunConstants.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunGame.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunRules.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunScene.js +1 -0
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersAI.js +1 -0
- package/lib/module/games/checkers/CheckersConstants.js +1 -1
- package/lib/module/games/checkers/CheckersGame.js +1 -0
- package/lib/module/games/checkers/CheckersRules.js +1 -0
- package/lib/module/games/checkers/CheckersScene.js +1 -0
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchConstants.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchGame.js +1 -0
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortGame.js +1 -0
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllConstants.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllGame.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadCamera.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadConstants.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadGame.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadRules.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadScene.js +1 -0
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpGame.js +1 -0
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesConstants.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesGame.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksConstants.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksGame.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksRules.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberConstants.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberGame.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberRules.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdGame.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -0
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerGame.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerRules.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaGame.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -0
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -1
- package/lib/module/games/game-2048/Game2048Game.js +1 -0
- package/lib/module/games/game-2048/Game2048Rules.js +1 -0
- package/lib/module/games/game-2048/Game2048Scene.js +1 -0
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitConstants.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitGame.js +1 -0
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -0
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingConstants.js +1 -1
- package/lib/module/games/ludo-king/LudoKingGame.js +1 -0
- package/lib/module/games/ludo-king/LudoKingRules.js +1 -0
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerGame.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerRules.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -0
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchConstants.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchGame.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchRules.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperConstants.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperGame.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperRules.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -0
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlConstants.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -0
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -0
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -0
- package/lib/module/games/mob-control/MobControlRules.js +1 -0
- package/lib/module/games/mob-control/MobControlScene.js +1 -0
- package/lib/module/games/number-search/NumberSearch.js +1 -1
- package/lib/module/games/number-search/NumberSearchNumbers.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsConstants.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsGame.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsRules.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -0
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManConstants.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -0
- package/lib/module/games/pac-man/PacManRules.js +1 -0
- package/lib/module/games/pac-man/PacManScene.js +1 -0
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoConstants.js +1 -1
- package/lib/module/games/paper-io/PaperIoGame.js +1 -0
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -0
- package/lib/module/games/paper-io/PaperIoRules.js +1 -0
- package/lib/module/games/paper-io/PaperIoScene.js +1 -0
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -0
- package/lib/module/games/penguin-run/PenguinModel.js +1 -0
- package/lib/module/games/penguin-run/PenguinRun.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunConstants.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunGame.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleGame.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleRules.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectConstants.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectGame.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectRules.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaConstants.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaGame.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaModel.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaScene.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetGame.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -0
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiConstants.js +1 -1
- package/lib/module/games/reversi/ReversiGame.js +1 -0
- package/lib/module/games/reversi/ReversiRules.js +1 -0
- package/lib/module/games/reversi/ReversiScene.js +1 -0
- package/lib/module/games/search-grid/SearchGrid.js +1 -0
- package/lib/module/games/search-grid/SearchGridConstants.js +1 -0
- package/lib/module/games/search-grid/SearchGridGame.js +1 -0
- package/lib/module/games/search-grid/SearchGridScene.js +1 -0
- package/lib/module/games/shared/BackdropCard.js +1 -0
- package/lib/module/games/shared/EngineBackdrop.js +1 -0
- package/lib/module/games/shared/EngineBlasts.js +1 -0
- package/lib/module/games/shared/EngineBlocks.js +1 -0
- package/lib/module/games/shared/EngineControlText.js +1 -0
- package/lib/module/games/shared/EngineDice.js +1 -0
- package/lib/module/games/shared/EngineFootprint.js +1 -0
- package/lib/module/games/shared/EngineFruits.js +1 -0
- package/lib/module/games/shared/EngineGameLoader.js +1 -0
- package/lib/module/games/shared/EngineGameScreen.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.web.js +1 -0
- package/lib/module/games/shared/EngineGlyphs.js +1 -0
- package/lib/module/games/shared/EngineHud.js +1 -0
- package/lib/module/games/shared/EngineLoading.js +1 -0
- package/lib/module/games/shared/EngineMeadow.js +1 -0
- package/lib/module/games/shared/EngineMeshCache.js +1 -0
- package/lib/module/games/shared/EngineMeshes.js +1 -0
- package/lib/module/games/shared/EngineRacingChase.js +1 -0
- package/lib/module/games/shared/EngineRacingHandling.js +1 -0
- package/lib/module/games/shared/EngineReadyContext.js +1 -0
- package/lib/module/games/shared/EngineTilt.js +1 -0
- package/lib/module/games/shared/EngineTouchSurface.js +1 -0
- package/lib/module/games/shared/EngineUtils.js +1 -0
- package/lib/module/games/shared/GameActivity.js +1 -0
- package/lib/module/games/shared/GameLoading.js +1 -0
- package/lib/module/games/shared/GameLoadingTransition.js +1 -0
- package/lib/module/games/shared/ProceduralCacheVersion.js +1 -0
- package/lib/module/games/shared/useEngineGame.js +1 -0
- package/lib/module/games/shared/useGameResource.js +1 -0
- package/lib/module/games/shared/useLiveState.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersGame.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersRules.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -0
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DConstants.js +1 -1
- package/lib/module/games/snake-3d/Snake3DGame.js +1 -0
- package/lib/module/games/snake-3d/Snake3DMotion.js +1 -0
- package/lib/module/games/snake-3d/Snake3DRules.js +1 -0
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersConstants.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersGame.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterGame.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireConstants.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireGame.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireRules.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -0
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerConstants.js +1 -1
- package/lib/module/games/stack-tower/StackTowerGame.js +1 -0
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -0
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuConstants.js +1 -1
- package/lib/module/games/sudoku/SudokuGame.js +1 -0
- package/lib/module/games/sudoku/SudokuRules.js +1 -0
- package/lib/module/games/sudoku/SudokuScene.js +1 -0
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramConstants.js +1 -1
- package/lib/module/games/tangram/TangramGame.js +1 -0
- package/lib/module/games/tangram/TangramRules.js +1 -0
- package/lib/module/games/tangram/TangramScene.js +1 -0
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Constants.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Game.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Rules.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeConstants.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeGame.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeRules.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -0
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeConstants.js +1 -1
- package/lib/module/games/tile-home/TileHomeGame.js +1 -0
- package/lib/module/games/tile-home/TileHomeScene.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntControls.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntGame.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntMeshes.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntRules.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleGame.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -0
- package/lib/module/games/word-search/WordSearch.js +1 -1
- package/lib/module/games/word-search/WordSearchWords.js +1 -0
- package/lib/module/helpers/GamePatternData.js +1 -0
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -0
- package/lib/module/helpers/IconPaths.js +1 -0
- package/lib/module/helpers/index.js +1 -1
- package/lib/module/index.js +1 -1
- package/lib/module/services/GameAssetLoader.js +1 -0
- package/lib/module/services/GameAssets.js +1 -0
- package/lib/module/services/GameLoaders.js +1 -0
- package/lib/module/services/GamesConstants.js +1 -1
- package/lib/module/services/GamesMetadata.js +1 -1
- package/lib/module/services/GamesService.js +1 -1
- package/lib/module/services/HapticsService.js +1 -1
- package/lib/module/services/ScoringService.js +1 -1
- package/lib/module/services/SfxSources.js +1 -0
- package/lib/module/services/SoundsService.js +1 -1
- package/lib/module/services/ThemeService.js +1 -0
- package/lib/module/services/UtilsService.js +1 -1
- package/lib/module/services/index.js +1 -1
- package/lib/typescript/src/games/arrows/Arrows.d.ts +1 -3
- package/lib/typescript/src/games/arrows/ArrowsConstants.d.ts +48 -32
- package/lib/typescript/src/games/arrows/ArrowsGame.d.ts +60 -0
- package/lib/typescript/src/games/arrows/ArrowsScene.d.ts +67 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +1 -3
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterConstants.d.ts +39 -131
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterGame.d.ts +57 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterPhysics.d.ts +16 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterScene.d.ts +31 -0
- package/lib/typescript/src/games/bike-racing/BikeMeshes.d.ts +14 -0
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts +2 -1
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts +38 -29
- package/lib/typescript/src/games/bike-racing/BikeRacingGame.d.ts +104 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingScene.d.ts +25 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts +1 -3
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts +48 -30
- package/lib/typescript/src/games/block-blast/BlockBlastGame.d.ts +77 -0
- package/lib/typescript/src/games/block-blast/BlockBlastScene.d.ts +36 -0
- package/lib/typescript/src/games/block-breaker/BlockBreaker.d.ts +1 -3
- package/lib/typescript/src/games/block-breaker/BlockBreakerConstants.d.ts +88 -35
- package/lib/typescript/src/games/block-breaker/BlockBreakerGame.d.ts +82 -0
- package/lib/typescript/src/games/block-breaker/BlockBreakerScene.d.ts +48 -0
- package/lib/typescript/src/games/bluk/Bluk.d.ts +1 -3
- package/lib/typescript/src/games/bluk/BlukConstants.d.ts +65 -54
- package/lib/typescript/src/games/bluk/BlukGame.d.ts +65 -0
- package/lib/typescript/src/games/bluk/BlukRules.d.ts +51 -0
- package/lib/typescript/src/games/bluk/BlukScene.d.ts +54 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts +1 -3
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts +56 -24
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterGame.d.ts +70 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterScene.d.ts +26 -0
- package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts +1 -3
- package/lib/typescript/src/games/candy-crush/CandyCrushConstants.d.ts +63 -32
- package/lib/typescript/src/games/candy-crush/CandyCrushGame.d.ts +65 -0
- package/lib/typescript/src/games/candy-crush/CandyCrushScene.d.ts +28 -0
- package/lib/typescript/src/games/car-racing/CarMeshes.d.ts +44 -0
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts +2 -1
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts +60 -29
- package/lib/typescript/src/games/car-racing/CarRacingFacade.d.ts +5 -0
- package/lib/typescript/src/games/car-racing/CarRacingGame.d.ts +96 -0
- package/lib/typescript/src/games/car-racing/CarRacingScene.d.ts +97 -0
- package/lib/typescript/src/games/car-racing/CarRacingScenery.d.ts +22 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRun.d.ts +1 -3
- package/lib/typescript/src/games/chameleon-run/ChameleonRunBackdrop.d.ts +14 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunConstants.d.ts +44 -42
- package/lib/typescript/src/games/chameleon-run/ChameleonRunGame.d.ts +60 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunMeshes.d.ts +20 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunRules.d.ts +52 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunScene.d.ts +44 -0
- package/lib/typescript/src/games/checkers/Checkers.d.ts +1 -3
- package/lib/typescript/src/games/checkers/CheckersAI.d.ts +11 -0
- package/lib/typescript/src/games/checkers/CheckersConstants.d.ts +32 -72
- package/lib/typescript/src/games/checkers/CheckersGame.d.ts +56 -0
- package/lib/typescript/src/games/checkers/CheckersRules.d.ts +48 -0
- package/lib/typescript/src/games/checkers/CheckersScene.d.ts +41 -0
- package/lib/typescript/src/games/color-switch/ColorSwitch.d.ts +1 -3
- package/lib/typescript/src/games/color-switch/ColorSwitchConstants.d.ts +27 -31
- package/lib/typescript/src/games/color-switch/ColorSwitchGame.d.ts +61 -0
- package/lib/typescript/src/games/color-switch/ColorSwitchScene.d.ts +43 -0
- package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts +1 -3
- package/lib/typescript/src/games/colors-sort/ColorsSortConstants.d.ts +37 -44
- package/lib/typescript/src/games/colors-sort/ColorsSortGame.d.ts +41 -0
- package/lib/typescript/src/games/colors-sort/ColorsSortScene.d.ts +33 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAll.d.ts +1 -3
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllConstants.d.ts +43 -17
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllGame.d.ts +54 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllScene.d.ts +49 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoad.d.ts +1 -3
- package/lib/typescript/src/games/crossy-road/CrossyRoadCamera.d.ts +14 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadConstants.d.ts +82 -50
- package/lib/typescript/src/games/crossy-road/CrossyRoadGame.d.ts +64 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadMeshes.d.ts +16 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadPerson.d.ts +10 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadRules.d.ts +36 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadScene.d.ts +38 -0
- package/lib/typescript/src/games/dino-jump/DinoJump.d.ts +1 -3
- package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts +48 -72
- package/lib/typescript/src/games/dino-jump/DinoJumpGame.d.ts +60 -0
- package/lib/typescript/src/games/dino-jump/DinoJumpScene.d.ts +35 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxes.d.ts +1 -3
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesConstants.d.ts +31 -36
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesGame.d.ts +44 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesScene.d.ts +31 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticks.d.ts +1 -3
- package/lib/typescript/src/games/falling-sticks/FallingSticksConstants.d.ts +31 -43
- package/lib/typescript/src/games/falling-sticks/FallingSticksGame.d.ts +42 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksRules.d.ts +36 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksScene.d.ts +26 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumber.d.ts +1 -3
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberConstants.d.ts +33 -29
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberGame.d.ts +43 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberRules.d.ts +8 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberScene.d.ts +31 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts +1 -3
- package/lib/typescript/src/games/flappy-bird/FlappyBirdConstants.d.ts +39 -35
- package/lib/typescript/src/games/flappy-bird/FlappyBirdGame.d.ts +66 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBirdScene.d.ts +41 -0
- package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts +1 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerConstants.d.ts +71 -44
- package/lib/typescript/src/games/fruit-merger/FruitMergerGame.d.ts +63 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerRules.d.ts +39 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerScene.d.ts +49 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts +1 -3
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaConstants.d.ts +51 -76
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaGame.d.ts +76 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaScene.d.ts +52 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaWorld.d.ts +8 -0
- package/lib/typescript/src/games/game-2048/Game2048.d.ts +1 -3
- package/lib/typescript/src/games/game-2048/Game2048Constants.d.ts +25 -120
- package/lib/typescript/src/games/game-2048/Game2048Game.d.ts +45 -0
- package/lib/typescript/src/games/game-2048/Game2048Rules.d.ts +32 -0
- package/lib/typescript/src/games/game-2048/Game2048Scene.d.ts +34 -0
- package/lib/typescript/src/games/knife-hit/KnifeHit.d.ts +1 -3
- package/lib/typescript/src/games/knife-hit/KnifeHitConstants.d.ts +41 -49
- package/lib/typescript/src/games/knife-hit/KnifeHitGame.d.ts +49 -0
- package/lib/typescript/src/games/knife-hit/KnifeHitScene.d.ts +37 -0
- package/lib/typescript/src/games/ludo-king/LudoKing.d.ts +1 -3
- package/lib/typescript/src/games/ludo-king/LudoKingConstants.d.ts +50 -28
- package/lib/typescript/src/games/ludo-king/LudoKingGame.d.ts +40 -0
- package/lib/typescript/src/games/ludo-king/LudoKingRules.d.ts +42 -0
- package/lib/typescript/src/games/ludo-king/LudoKingScene.d.ts +53 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +1 -3
- package/lib/typescript/src/games/maze-runner/MazeRunnerConstants.d.ts +34 -10
- package/lib/typescript/src/games/maze-runner/MazeRunnerGame.d.ts +44 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerRules.d.ts +34 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerScene.d.ts +29 -0
- package/lib/typescript/src/games/memory-match/MemoryMatch.d.ts +1 -3
- package/lib/typescript/src/games/memory-match/MemoryMatchConstants.d.ts +42 -42
- package/lib/typescript/src/games/memory-match/MemoryMatchGame.d.ts +53 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchRules.d.ts +14 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchScene.d.ts +35 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeper.d.ts +1 -3
- package/lib/typescript/src/games/mine-sweeper/MineSweeperConstants.d.ts +43 -82
- package/lib/typescript/src/games/mine-sweeper/MineSweeperGame.d.ts +59 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperRules.d.ts +18 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperScene.d.ts +23 -0
- package/lib/typescript/src/games/mob-control/MobControl.d.ts +1 -3
- package/lib/typescript/src/games/mob-control/MobControlConstants.d.ts +99 -85
- package/lib/typescript/src/games/mob-control/MobControlGame.d.ts +45 -0
- package/lib/typescript/src/games/mob-control/MobControlMeshes.d.ts +2 -0
- package/lib/typescript/src/games/mob-control/MobControlRenderer.d.ts +20 -0
- package/lib/typescript/src/games/mob-control/MobControlRules.d.ts +68 -0
- package/lib/typescript/src/games/mob-control/MobControlScene.d.ts +58 -0
- package/lib/typescript/src/games/number-search/NumberSearch.d.ts +1 -3
- package/lib/typescript/src/games/number-search/NumberSearchNumbers.d.ts +1 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBolts.d.ts +1 -3
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsConstants.d.ts +27 -79
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsGame.d.ts +56 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsRules.d.ts +65 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsScene.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacMan.d.ts +1 -3
- package/lib/typescript/src/games/pac-man/PacManConstants.d.ts +66 -106
- package/lib/typescript/src/games/pac-man/PacManGame.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacManRules.d.ts +52 -0
- package/lib/typescript/src/games/pac-man/PacManScene.d.ts +44 -0
- package/lib/typescript/src/games/paper-io/PaperIo.d.ts +1 -3
- package/lib/typescript/src/games/paper-io/PaperIoConstants.d.ts +60 -40
- package/lib/typescript/src/games/paper-io/PaperIoGame.d.ts +49 -0
- package/lib/typescript/src/games/paper-io/PaperIoMeshes.d.ts +13 -0
- package/lib/typescript/src/games/paper-io/PaperIoRules.d.ts +71 -0
- package/lib/typescript/src/games/paper-io/PaperIoScene.d.ts +39 -0
- package/lib/typescript/src/games/penguin-run/PenguinMeshes.d.ts +9 -0
- package/lib/typescript/src/games/penguin-run/PenguinModel.d.ts +42 -0
- package/lib/typescript/src/games/penguin-run/PenguinRun.d.ts +1 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunConstants.d.ts +58 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunGame.d.ts +64 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunScene.d.ts +65 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts +1 -3
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts +23 -45
- package/lib/typescript/src/games/perfect-circle/PerfectCircleGame.d.ts +40 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleRules.d.ts +55 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleScene.d.ts +32 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnect.d.ts +1 -3
- package/lib/typescript/src/games/pipe-connect/PipeConnectConstants.d.ts +36 -32
- package/lib/typescript/src/games/pipe-connect/PipeConnectGame.d.ts +40 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectRules.d.ts +16 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectScene.d.ts +28 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTua.d.ts +2 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaConstants.d.ts +64 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaGame.d.ts +34 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaModel.d.ts +9 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaScene.d.ts +13 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts +1 -4
- package/lib/typescript/src/games/popit-fidget/PopitFidgetConstants.d.ts +25 -36
- package/lib/typescript/src/games/popit-fidget/PopitFidgetGame.d.ts +37 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidgetScene.d.ts +19 -0
- package/lib/typescript/src/games/reversi/Reversi.d.ts +1 -3
- package/lib/typescript/src/games/reversi/ReversiConstants.d.ts +31 -62
- package/lib/typescript/src/games/reversi/ReversiGame.d.ts +54 -0
- package/lib/typescript/src/games/reversi/ReversiRules.d.ts +22 -0
- package/lib/typescript/src/games/reversi/ReversiScene.d.ts +27 -0
- package/lib/typescript/src/games/search-grid/SearchGrid.d.ts +20 -0
- package/lib/typescript/src/games/search-grid/SearchGridConstants.d.ts +60 -0
- package/lib/typescript/src/games/search-grid/SearchGridGame.d.ts +52 -0
- package/lib/typescript/src/games/search-grid/SearchGridScene.d.ts +43 -0
- package/lib/typescript/src/games/shared/BackdropCard.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineBackdrop.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineBlasts.d.ts +26 -0
- package/lib/typescript/src/games/shared/EngineBlocks.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineControlText.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineDice.d.ts +24 -0
- package/lib/typescript/src/games/shared/EngineFootprint.d.ts +17 -0
- package/lib/typescript/src/games/shared/EngineFruits.d.ts +27 -0
- package/lib/typescript/src/games/shared/EngineGameLoader.d.ts +4 -0
- package/lib/typescript/src/games/shared/EngineGameScreen.d.ts +48 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.web.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGlyphs.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineHud.d.ts +138 -0
- package/lib/typescript/src/games/shared/EngineLoading.d.ts +77 -0
- package/lib/typescript/src/games/shared/EngineMeadow.d.ts +90 -0
- package/lib/typescript/src/games/shared/EngineMeshCache.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineMeshes.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineRacingChase.d.ts +11 -0
- package/lib/typescript/src/games/shared/EngineRacingHandling.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineReadyContext.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineTilt.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineTouchSurface.d.ts +20 -0
- package/lib/typescript/src/games/shared/EngineUtils.d.ts +18 -0
- package/lib/typescript/src/games/shared/GameActivity.d.ts +3 -0
- package/lib/typescript/src/games/shared/GameLoading.d.ts +14 -0
- package/lib/typescript/src/games/shared/GameLoadingTransition.d.ts +9 -0
- package/lib/typescript/src/games/shared/ProceduralCacheVersion.d.ts +1 -0
- package/lib/typescript/src/games/shared/useEngineGame.d.ts +69 -0
- package/lib/typescript/src/games/shared/useGameResource.d.ts +2 -0
- package/lib/typescript/src/games/shared/useLiveState.d.ts +4 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts +1 -3
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersConstants.d.ts +32 -40
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersGame.d.ts +48 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersRules.d.ts +22 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersScene.d.ts +30 -0
- package/lib/typescript/src/games/snake-3d/Snake3D.d.ts +1 -3
- package/lib/typescript/src/games/snake-3d/Snake3DConstants.d.ts +31 -68
- package/lib/typescript/src/games/snake-3d/Snake3DGame.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DMotion.d.ts +3 -0
- package/lib/typescript/src/games/snake-3d/Snake3DRules.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DScene.d.ts +35 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLadders.d.ts +1 -3
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersConstants.d.ts +58 -50
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersGame.d.ts +45 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersScene.d.ts +50 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts +1 -3
- package/lib/typescript/src/games/space-fighter/SpaceFighterConstants.d.ts +33 -23
- package/lib/typescript/src/games/space-fighter/SpaceFighterGame.d.ts +58 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighterScene.d.ts +51 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaire.d.ts +1 -3
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireConstants.d.ts +52 -35
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireGame.d.ts +67 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireRules.d.ts +39 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireScene.d.ts +60 -0
- package/lib/typescript/src/games/stack-tower/StackTower.d.ts +1 -3
- package/lib/typescript/src/games/stack-tower/StackTowerConstants.d.ts +31 -23
- package/lib/typescript/src/games/stack-tower/StackTowerGame.d.ts +58 -0
- package/lib/typescript/src/games/stack-tower/StackTowerScene.d.ts +27 -0
- package/lib/typescript/src/games/sudoku/Sudoku.d.ts +1 -3
- package/lib/typescript/src/games/sudoku/SudokuConstants.d.ts +50 -55
- package/lib/typescript/src/games/sudoku/SudokuGame.d.ts +56 -0
- package/lib/typescript/src/games/sudoku/SudokuRules.d.ts +23 -0
- package/lib/typescript/src/games/sudoku/SudokuScene.d.ts +44 -0
- package/lib/typescript/src/games/tangram/Tangram.d.ts +1 -3
- package/lib/typescript/src/games/tangram/TangramConstants.d.ts +33 -52
- package/lib/typescript/src/games/tangram/TangramGame.d.ts +68 -0
- package/lib/typescript/src/games/tangram/TangramRules.d.ts +61 -0
- package/lib/typescript/src/games/tangram/TangramScene.d.ts +42 -0
- package/lib/typescript/src/games/tank-1990/Tank1990.d.ts +1 -3
- package/lib/typescript/src/games/tank-1990/Tank1990Constants.d.ts +44 -127
- package/lib/typescript/src/games/tank-1990/Tank1990Game.d.ts +50 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Rules.d.ts +67 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Scene.d.ts +38 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToe.d.ts +1 -3
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeConstants.d.ts +35 -72
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeGame.d.ts +54 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeRules.d.ts +10 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeScene.d.ts +26 -0
- package/lib/typescript/src/games/tile-home/TileHome.d.ts +1 -3
- package/lib/typescript/src/games/tile-home/TileHomeConstants.d.ts +72 -70
- package/lib/typescript/src/games/tile-home/TileHomeGame.d.ts +72 -0
- package/lib/typescript/src/games/tile-home/TileHomeScene.d.ts +28 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHunt.d.ts +3 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntConstants.d.ts +144 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntControls.d.ts +75 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntGame.d.ts +41 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntMeshes.d.ts +26 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntModel.d.ts +57 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntRules.d.ts +198 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntScene.d.ts +40 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts +1 -3
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleConstants.d.ts +35 -45
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleGame.d.ts +51 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleScene.d.ts +31 -0
- package/lib/typescript/src/games/word-search/WordSearch.d.ts +1 -3
- package/lib/typescript/src/games/word-search/WordSearchWords.d.ts +1 -0
- package/lib/typescript/src/helpers/GamePatternData.d.ts +46 -0
- package/lib/typescript/src/helpers/GameSettingsModal.d.ts +1 -1
- package/lib/typescript/src/helpers/GameTheme.d.ts +18 -0
- package/lib/typescript/src/helpers/IconPaths.d.ts +4 -0
- package/lib/typescript/src/helpers/index.d.ts +1 -19
- package/lib/typescript/src/index.d.ts +3 -0
- package/lib/typescript/src/services/GameAssetLoader.d.ts +32 -0
- package/lib/typescript/src/services/GameAssets.d.ts +11 -0
- package/lib/typescript/src/services/GameLoaders.d.ts +18 -0
- package/lib/typescript/src/services/GamesConstants.d.ts +11 -0
- package/lib/typescript/src/services/GamesMetadata.d.ts +2 -0
- package/lib/typescript/src/services/HapticsService.d.ts +1 -1
- package/lib/typescript/src/services/SfxSources.d.ts +79 -0
- package/lib/typescript/src/services/SoundsService.d.ts +487 -1566
- package/lib/typescript/src/services/ThemeService.d.ts +117 -0
- package/lib/typescript/src/services/UtilsService.d.ts +20 -2
- package/lib/typescript/src/services/index.d.ts +3 -0
- package/lib/web/assets/005ea2045b17-explorer.glb +0 -0
- package/lib/web/assets/01e2f0a0bbf6-hurt.wav +0 -0
- package/lib/web/assets/01fc0ecf658c-explorer-atlas.png +0 -0
- package/lib/web/assets/029329b2c7c0-asphalt.png +0 -0
- package/lib/web/assets/0376bda32be3-robot.wav +0 -0
- package/lib/web/assets/0719fb0bb38e-soft_glow.png +0 -0
- package/lib/web/assets/0b21278bffba-boing.wav +0 -0
- package/lib/web/assets/1333c9d1273c-flip_disc.wav +0 -0
- package/lib/web/assets/15785f62ee5f-time_up.wav +0 -0
- package/lib/web/assets/177f00502e08-bonus.wav +0 -0
- package/lib/web/assets/19e47dcfda1f-pling.wav +0 -0
- package/lib/web/assets/1a677e0f7f6c-laugh.wav +0 -0
- package/lib/web/assets/1ad2914478b1-eat.wav +0 -0
- package/lib/web/assets/1b0d703ddd1a-dance.wav +0 -0
- package/lib/web/assets/1e4330fddd74-chime.wav +0 -0
- package/lib/web/assets/2432a97b0af1-cannon.wav +0 -0
- package/lib/web/assets/2574370d6aa0-blocked.wav +0 -0
- package/lib/web/assets/2699065037ad-select.wav +0 -0
- package/lib/web/assets/28d30f53ad73-ladder.wav +0 -0
- package/lib/web/assets/2c1ec05270b2-point.wav +0 -0
- package/lib/web/assets/2e1dd99a0213-tick.wav +0 -0
- package/lib/web/assets/3084575cecdb-card_flip.wav +0 -0
- package/lib/web/assets/308bc31b6af5-engine.wav +0 -0
- package/lib/web/assets/336d63b739b5-combo.wav +0 -0
- package/lib/web/assets/3a369e2596e4-clash.wav +0 -0
- package/lib/web/assets/3a816e20212f-capture.wav +0 -0
- package/lib/web/assets/40240217810a-nitro.wav +0 -0
- package/lib/web/assets/46edaa54d1ea-crunch.wav +0 -0
- package/lib/web/assets/501994226995-coin.wav +0 -0
- package/lib/web/assets/5525d7f6a4b8-rotate.wav +0 -0
- package/lib/web/assets/5e816e1f0929-dice_roll.wav +0 -0
- package/lib/web/assets/60e2dec3cf41-deselect.wav +0 -0
- package/lib/web/assets/6ab86ea29e5c-six.wav +0 -0
- package/lib/web/assets/6da3b101926d-merge.wav +0 -0
- package/lib/web/assets/6e686dea513c-bark.jpg +0 -0
- package/lib/web/assets/6ff9a6a13714-limestone.jpg +0 -0
- package/lib/web/assets/735c4a1cd22e-invalid.wav +0 -0
- package/lib/web/assets/73f75c35ff5d-snake.wav +0 -0
- package/lib/web/assets/7506e3efe264-catch.wav +0 -0
- package/lib/web/assets/76493a2ada2d-ad_bolt.png +0 -0
- package/lib/web/assets/793abe620201-card_place.wav +0 -0
- package/lib/web/assets/7da09c57f52d-facade.png +0 -0
- package/lib/web/assets/7e1a902176f6-pine.png +0 -0
- package/lib/web/assets/7eb943b85c21-play-with-tua.glb +0 -0
- package/lib/web/assets/837d43c06dba-ad_bubbles.png +0 -0
- package/lib/web/assets/84f1a7dfa368-game_over.wav +0 -0
- package/lib/web/assets/850e26ce3b0a-flap.wav +0 -0
- package/lib/web/assets/854b31683cb2-draw.wav +0 -0
- package/lib/web/assets/8616150393b7-error.wav +0 -0
- package/lib/web/assets/87cc6d503ec6-river.jpg +0 -0
- package/lib/web/assets/88755845922c-hop.wav +0 -0
- package/lib/web/assets/8ec8f469492d-chomp_alt.wav +0 -0
- package/lib/web/assets/8f17f89b138c-pew.wav +0 -0
- package/lib/web/assets/9210a24472d1-place.wav +0 -0
- package/lib/web/assets/930d833ebf89-splash.wav +0 -0
- package/lib/web/assets/970f7c59265d-swoosh.wav +0 -0
- package/lib/web/assets/9900b8d1b6ad-flag.wav +0 -0
- package/lib/web/assets/9ab04403898b-clang.wav +0 -0
- package/lib/web/assets/9d8b97a10d45-drop.wav +0 -0
- package/lib/web/assets/9d9c02ddc7ed-boom.wav +0 -0
- package/lib/web/assets/9e1b5114d56d-pop_soft.wav +0 -0
- package/lib/web/assets/a01f22d6dbb3-thud.wav +0 -0
- package/lib/web/assets/a44a1cf1a1a8-bump.wav +0 -0
- package/lib/web/assets/a76940a48c68-hit.wav +0 -0
- package/lib/web/assets/a98ddb724460-leaves.png +0 -0
- package/lib/web/assets/aa0960e8bee6-footstep_run.wav +0 -0
- package/lib/web/assets/aa570c9d3e15-star.wav +0 -0
- package/lib/web/assets/aacb999f3c49-tock.wav +0 -0
- package/lib/web/assets/aae0c16c5e89-reveal.wav +0 -0
- package/lib/web/assets/ab37cd128509-click.wav +0 -0
- package/lib/web/assets/b0bc66f49005-warning.wav +0 -0
- package/lib/web/assets/b1edd756ac43-zap.wav +0 -0
- package/lib/web/assets/b3894545cf71-slice.wav +0 -0
- package/lib/web/assets/b3c6225d055a-meadow.jpg +0 -0
- package/lib/web/assets/b60ca65cdfcb-gate.wav +0 -0
- package/lib/web/assets/b8900bb2c5c7-win.wav +0 -0
- package/lib/web/assets/baff6feda846-lose.wav +0 -0
- package/lib/web/assets/bed31305d60d-ad_chevrons.png +0 -0
- package/lib/web/assets/c26f4a624e7d-shuffle.wav +0 -0
- package/lib/web/assets/c3a9edfad195-die.wav +0 -0
- package/lib/web/assets/c4aa9d773f2a-footstep_walk.wav +0 -0
- package/lib/web/assets/c5ab3ff0003f-crash.wav +0 -0
- package/lib/web/assets/c5eb07deddd4-start.wav +0 -0
- package/lib/web/assets/c6c58d9ae452-pop.wav +0 -0
- package/lib/web/assets/cea48c3cd9c7-balloon_pop.wav +0 -0
- package/lib/web/assets/d15591767778-tap.wav +0 -0
- package/lib/web/assets/d1781a52234f-slide.wav +0 -0
- package/lib/web/assets/d3bf2d9f793b-snap.wav +0 -0
- package/lib/web/assets/d8f59ebd3537-jump.wav +0 -0
- package/lib/web/assets/dafea2f28854-power_up.wav +0 -0
- package/lib/web/assets/e2e7f5ae2d1b-whoosh.wav +0 -0
- package/lib/web/assets/e2f90a23e1bd-chomp.wav +0 -0
- package/lib/web/assets/e454e56df89a-clack.wav +0 -0
- package/lib/web/assets/e8cbc2b88bc4-Inter-SemiBold.ttf +0 -0
- package/lib/web/assets/ed6496b891fc-land.wav +0 -0
- package/lib/web/assets/f21920200a81-thunk.wav +0 -0
- package/lib/web/assets/f753b43be89d-whack.wav +0 -0
- package/lib/web/assets/f798c4b5cf4d-miss.wav +0 -0
- package/lib/web/assets/fbe299716916-grass.png +0 -0
- package/lib/web/chunk-52ez2s9z.js +15 -0
- package/lib/web/chunk-8675t224.js +1 -0
- package/lib/web/index.js +2 -0
- package/lib/web/package.json +1 -0
- package/lib/web/services.js +2 -0
- package/package.json +94 -73
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +51 -0
- package/src/assets/models/explorer/source.json +222 -0
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +141 -0
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +87 -0
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +69 -0
- package/src/games/arrows/ArrowsConstants.ts +107 -0
- package/src/games/arrows/ArrowsGame.ts +735 -0
- package/src/games/arrows/ArrowsScene.ts +395 -0
- package/src/games/balloon-blaster/BalloonBlaster.tsx +75 -0
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +79 -0
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +287 -0
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +95 -0
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +225 -0
- package/src/games/bike-racing/BikeMeshes.ts +273 -0
- package/src/games/bike-racing/BikeRacing.tsx +211 -0
- package/src/games/bike-racing/BikeRacingConstants.ts +103 -0
- package/src/games/bike-racing/BikeRacingGame.ts +557 -0
- package/src/games/bike-racing/BikeRacingScene.ts +119 -0
- package/src/games/block-blast/BlockBlast.tsx +73 -0
- package/src/games/block-blast/BlockBlastConstants.ts +179 -0
- package/src/games/block-blast/BlockBlastGame.ts +471 -0
- package/src/games/block-blast/BlockBlastScene.ts +156 -0
- package/src/games/block-breaker/BlockBreaker.tsx +79 -0
- package/src/games/block-breaker/BlockBreakerConstants.ts +139 -0
- package/src/games/block-breaker/BlockBreakerGame.ts +459 -0
- package/src/games/block-breaker/BlockBreakerScene.ts +257 -0
- package/src/games/bluk/Bluk.tsx +82 -0
- package/src/games/bluk/BlukConstants.ts +121 -0
- package/src/games/bluk/BlukGame.ts +323 -0
- package/src/games/bluk/BlukRules.ts +154 -0
- package/src/games/bluk/BlukScene.ts +514 -0
- package/src/games/bubble-shooter/BubbleShooter.tsx +76 -0
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +103 -0
- package/src/games/bubble-shooter/BubbleShooterGame.ts +459 -0
- package/src/games/bubble-shooter/BubbleShooterScene.ts +158 -0
- package/src/games/candy-crush/CandyCrush.tsx +77 -0
- package/src/games/candy-crush/CandyCrushConstants.ts +94 -0
- package/src/games/candy-crush/CandyCrushGame.ts +477 -0
- package/src/games/candy-crush/CandyCrushScene.ts +209 -0
- package/src/games/car-racing/CarMeshes.ts +440 -0
- package/src/games/car-racing/CarRacing.tsx +211 -0
- package/src/games/car-racing/CarRacingConstants.ts +167 -0
- package/src/games/car-racing/CarRacingFacade.ts +40 -0
- package/src/games/car-racing/CarRacingGame.ts +539 -0
- package/src/games/car-racing/CarRacingScene.ts +1026 -0
- package/src/games/car-racing/CarRacingScenery.ts +265 -0
- package/src/games/chameleon-run/ChameleonRun.tsx +96 -0
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +186 -0
- package/src/games/chameleon-run/ChameleonRunConstants.ts +47 -0
- package/src/games/chameleon-run/ChameleonRunGame.ts +309 -0
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +305 -0
- package/src/games/chameleon-run/ChameleonRunRules.ts +252 -0
- package/src/games/chameleon-run/ChameleonRunScene.ts +310 -0
- package/src/games/checkers/Checkers.tsx +83 -0
- package/src/games/checkers/CheckersAI.ts +255 -0
- package/src/games/checkers/CheckersConstants.ts +68 -0
- package/src/games/checkers/CheckersGame.ts +322 -0
- package/src/games/checkers/CheckersRules.ts +167 -0
- package/src/games/checkers/CheckersScene.ts +308 -0
- package/src/games/color-switch/ColorSwitch.tsx +75 -0
- package/src/games/color-switch/ColorSwitchConstants.ts +61 -0
- package/src/games/color-switch/ColorSwitchGame.ts +329 -0
- package/src/games/color-switch/ColorSwitchScene.ts +220 -0
- package/src/games/colors-sort/ColorsSort.tsx +82 -0
- package/src/games/colors-sort/ColorsSortConstants.ts +119 -0
- package/src/games/colors-sort/ColorsSortGame.ts +246 -0
- package/src/games/colors-sort/ColorsSortScene.ts +315 -0
- package/src/games/connect-em-all/ConnectEmAll.tsx +70 -0
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +77 -0
- package/src/games/connect-em-all/ConnectEmAllGame.ts +401 -0
- package/src/games/connect-em-all/ConnectEmAllScene.ts +235 -0
- package/src/games/crossy-road/CrossyRoad.tsx +74 -0
- package/src/games/crossy-road/CrossyRoadCamera.ts +59 -0
- package/src/games/crossy-road/CrossyRoadConstants.ts +132 -0
- package/src/games/crossy-road/CrossyRoadGame.ts +293 -0
- package/src/games/crossy-road/CrossyRoadMeshes.ts +195 -0
- package/src/games/crossy-road/CrossyRoadPerson.ts +198 -0
- package/src/games/crossy-road/CrossyRoadRules.ts +99 -0
- package/src/games/crossy-road/CrossyRoadScene.ts +355 -0
- package/src/games/dino-jump/DinoJump.tsx +77 -0
- package/src/games/dino-jump/DinoJumpConstants.ts +80 -0
- package/src/games/dino-jump/DinoJumpGame.ts +344 -0
- package/src/games/dino-jump/DinoJumpScene.ts +686 -0
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +83 -0
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +77 -0
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +271 -0
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +249 -0
- package/src/games/falling-sticks/FallingSticks.tsx +72 -0
- package/src/games/falling-sticks/FallingSticksConstants.ts +62 -0
- package/src/games/falling-sticks/FallingSticksGame.ts +220 -0
- package/src/games/falling-sticks/FallingSticksRules.ts +145 -0
- package/src/games/falling-sticks/FallingSticksScene.ts +245 -0
- package/src/games/find-different-number/FindDifferentNumber.tsx +74 -0
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +74 -0
- package/src/games/find-different-number/FindDifferentNumberGame.ts +174 -0
- package/src/games/find-different-number/FindDifferentNumberRules.ts +43 -0
- package/src/games/find-different-number/FindDifferentNumberScene.ts +193 -0
- package/src/games/flappy-bird/FlappyBird.tsx +73 -0
- package/src/games/flappy-bird/FlappyBirdConstants.ts +95 -0
- package/src/games/flappy-bird/FlappyBirdGame.ts +375 -0
- package/src/games/flappy-bird/FlappyBirdScene.ts +630 -0
- package/src/games/fruit-merger/FruitMerger.tsx +73 -0
- package/src/games/fruit-merger/FruitMergerConstants.ts +102 -0
- package/src/games/fruit-merger/FruitMergerGame.ts +285 -0
- package/src/games/fruit-merger/FruitMergerRules.ts +286 -0
- package/src/games/fruit-merger/FruitMergerScene.ts +498 -0
- package/src/games/fruit-ninja/FruitNinja.tsx +129 -0
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +107 -0
- package/src/games/fruit-ninja/FruitNinjaGame.ts +391 -0
- package/src/games/fruit-ninja/FruitNinjaScene.ts +319 -0
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +17 -0
- package/src/games/game-2048/Game2048.tsx +84 -0
- package/src/games/game-2048/Game2048Constants.ts +68 -0
- package/src/games/game-2048/Game2048Game.ts +181 -0
- package/src/games/game-2048/Game2048Rules.ts +101 -0
- package/src/games/game-2048/Game2048Scene.ts +206 -0
- package/src/games/knife-hit/KnifeHit.tsx +78 -0
- package/src/games/knife-hit/KnifeHitConstants.ts +89 -0
- package/src/games/knife-hit/KnifeHitGame.ts +264 -0
- package/src/games/knife-hit/KnifeHitScene.ts +360 -0
- package/src/games/ludo-king/LudoKing.tsx +86 -0
- package/src/games/ludo-king/LudoKingConstants.ts +212 -0
- package/src/games/ludo-king/LudoKingGame.ts +326 -0
- package/src/games/ludo-king/LudoKingRules.ts +143 -0
- package/src/games/ludo-king/LudoKingScene.ts +397 -0
- package/src/games/maze-runner/MazeRunner.tsx +88 -0
- package/src/games/maze-runner/MazeRunnerConstants.ts +65 -0
- package/src/games/maze-runner/MazeRunnerGame.ts +176 -0
- package/src/games/maze-runner/MazeRunnerRules.ts +161 -0
- package/src/games/maze-runner/MazeRunnerScene.ts +245 -0
- package/src/games/memory-match/MemoryMatch.tsx +77 -0
- package/src/games/memory-match/MemoryMatchConstants.ts +105 -0
- package/src/games/memory-match/MemoryMatchGame.ts +222 -0
- package/src/games/memory-match/MemoryMatchRules.ts +38 -0
- package/src/games/memory-match/MemoryMatchScene.ts +268 -0
- package/src/games/mine-sweeper/MineSweeper.tsx +77 -0
- package/src/games/mine-sweeper/MineSweeperConstants.ts +94 -0
- package/src/games/mine-sweeper/MineSweeperGame.ts +234 -0
- package/src/games/mine-sweeper/MineSweeperRules.ts +67 -0
- package/src/games/mine-sweeper/MineSweeperScene.ts +262 -0
- package/src/games/mob-control/MobControl.tsx +73 -0
- package/src/games/mob-control/MobControlConstants.ts +106 -0
- package/src/games/mob-control/MobControlGame.ts +176 -0
- package/src/games/mob-control/MobControlMeshes.ts +85 -0
- package/src/games/mob-control/MobControlRenderer.ts +108 -0
- package/src/games/mob-control/MobControlRules.ts +522 -0
- package/src/games/mob-control/MobControlScene.ts +399 -0
- package/src/games/number-search/NumberSearch.tsx +18 -0
- package/src/games/number-search/NumberSearchNumbers.ts +623 -0
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +85 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +75 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +298 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +474 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +498 -0
- package/src/games/pac-man/PacMan.tsx +86 -0
- package/src/games/pac-man/PacManConstants.ts +169 -0
- package/src/games/pac-man/PacManGame.ts +406 -0
- package/src/games/pac-man/PacManRules.ts +255 -0
- package/src/games/pac-man/PacManScene.ts +387 -0
- package/src/games/paper-io/PaperIo.tsx +91 -0
- package/src/games/paper-io/PaperIoConstants.ts +86 -0
- package/src/games/paper-io/PaperIoGame.ts +193 -0
- package/src/games/paper-io/PaperIoMeshes.ts +233 -0
- package/src/games/paper-io/PaperIoRules.ts +315 -0
- package/src/games/paper-io/PaperIoScene.ts +310 -0
- package/src/games/penguin-run/PenguinMeshes.ts +269 -0
- package/src/games/penguin-run/PenguinModel.ts +712 -0
- package/src/games/penguin-run/PenguinRun.tsx +77 -0
- package/src/games/penguin-run/PenguinRunConstants.ts +69 -0
- package/src/games/penguin-run/PenguinRunGame.ts +406 -0
- package/src/games/penguin-run/PenguinRunScene.ts +949 -0
- package/src/games/perfect-circle/PerfectCircle.tsx +74 -0
- package/src/games/perfect-circle/PerfectCircleConstants.ts +52 -0
- package/src/games/perfect-circle/PerfectCircleGame.ts +153 -0
- package/src/games/perfect-circle/PerfectCircleRules.ts +111 -0
- package/src/games/perfect-circle/PerfectCircleScene.ts +176 -0
- package/src/games/pipe-connect/PipeConnect.tsx +69 -0
- package/src/games/pipe-connect/PipeConnectConstants.ts +101 -0
- package/src/games/pipe-connect/PipeConnectGame.ts +179 -0
- package/src/games/pipe-connect/PipeConnectRules.ts +326 -0
- package/src/games/pipe-connect/PipeConnectScene.ts +271 -0
- package/src/games/play-with-tua/PlayWithTua.tsx +123 -0
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +70 -0
- package/src/games/play-with-tua/PlayWithTuaGame.ts +167 -0
- package/src/games/play-with-tua/PlayWithTuaModel.ts +42 -0
- package/src/games/play-with-tua/PlayWithTuaScene.ts +36 -0
- package/src/games/popit-fidget/PopitFidget.tsx +72 -0
- package/src/games/popit-fidget/PopitFidgetConstants.ts +71 -0
- package/src/games/popit-fidget/PopitFidgetGame.ts +148 -0
- package/src/games/popit-fidget/PopitFidgetScene.ts +242 -0
- package/src/games/reversi/Reversi.tsx +94 -0
- package/src/games/reversi/ReversiConstants.ts +67 -0
- package/src/games/reversi/ReversiGame.ts +266 -0
- package/src/games/reversi/ReversiRules.ts +176 -0
- package/src/games/reversi/ReversiScene.ts +240 -0
- package/src/games/search-grid/SearchGrid.tsx +92 -0
- package/src/games/search-grid/SearchGridConstants.ts +178 -0
- package/src/games/search-grid/SearchGridGame.ts +209 -0
- package/src/games/search-grid/SearchGridScene.ts +301 -0
- package/src/games/shared/BackdropCard.tsx +54 -0
- package/src/games/shared/EngineBackdrop.ts +300 -0
- package/src/games/shared/EngineBlasts.ts +136 -0
- package/src/games/shared/EngineBlocks.ts +91 -0
- package/src/games/shared/EngineControlText.ts +17 -0
- package/src/games/shared/EngineDice.ts +250 -0
- package/src/games/shared/EngineFootprint.ts +35 -0
- package/src/games/shared/EngineFruits.ts +1435 -0
- package/src/games/shared/EngineGameLoader.tsx +88 -0
- package/src/games/shared/EngineGameScreen.tsx +325 -0
- package/src/games/shared/EngineGameWidth.ts +3 -0
- package/src/games/shared/EngineGameWidth.web.ts +3 -0
- package/src/games/shared/EngineGlyphs.ts +178 -0
- package/src/games/shared/EngineHud.ts +815 -0
- package/src/games/shared/EngineLoading.ts +477 -0
- package/src/games/shared/EngineMeadow.ts +725 -0
- package/src/games/shared/EngineMeshCache.ts +15 -0
- package/src/games/shared/EngineMeshes.ts +10 -0
- package/src/games/shared/EngineRacingChase.ts +21 -0
- package/src/games/shared/EngineRacingHandling.ts +48 -0
- package/src/games/shared/EngineReadyContext.ts +4 -0
- package/src/games/shared/EngineTilt.ts +44 -0
- package/src/games/shared/EngineTouchSurface.tsx +103 -0
- package/src/games/shared/EngineUtils.ts +52 -0
- package/src/games/shared/GameActivity.ts +13 -0
- package/src/games/shared/GameLoading.tsx +202 -0
- package/src/games/shared/GameLoadingTransition.tsx +61 -0
- package/src/games/shared/ProceduralCacheVersion.ts +2 -0
- package/src/games/shared/useEngineGame.ts +240 -0
- package/src/games/shared/useGameResource.ts +21 -0
- package/src/games/shared/useLiveState.ts +58 -0
- package/src/games/sliding-numbers/SlidingNumbers.tsx +71 -0
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +65 -0
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +192 -0
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +79 -0
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +193 -0
- package/src/games/snake-3d/Snake3D.tsx +76 -0
- package/src/games/snake-3d/Snake3DConstants.ts +61 -0
- package/src/games/snake-3d/Snake3DGame.ts +192 -0
- package/src/games/snake-3d/Snake3DMotion.ts +22 -0
- package/src/games/snake-3d/Snake3DRules.ts +116 -0
- package/src/games/snake-3d/Snake3DScene.ts +322 -0
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +87 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +136 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +310 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +515 -0
- package/src/games/space-fighter/SpaceFighter.tsx +74 -0
- package/src/games/space-fighter/SpaceFighterConstants.ts +86 -0
- package/src/games/space-fighter/SpaceFighterGame.ts +292 -0
- package/src/games/space-fighter/SpaceFighterScene.ts +550 -0
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +80 -0
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +107 -0
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +387 -0
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +123 -0
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +352 -0
- package/src/games/stack-tower/StackTower.tsx +76 -0
- package/src/games/stack-tower/StackTowerConstants.ts +74 -0
- package/src/games/stack-tower/StackTowerGame.ts +236 -0
- package/src/games/stack-tower/StackTowerScene.ts +186 -0
- package/src/games/sudoku/Sudoku.tsx +73 -0
- package/src/games/sudoku/SudokuConstants.ts +127 -0
- package/src/games/sudoku/SudokuGame.ts +250 -0
- package/src/games/sudoku/SudokuRules.ts +125 -0
- package/src/games/sudoku/SudokuScene.ts +304 -0
- package/src/games/tangram/Tangram.tsx +79 -0
- package/src/games/tangram/TangramConstants.ts +64 -0
- package/src/games/tangram/TangramGame.ts +356 -0
- package/src/games/tangram/TangramRules.ts +409 -0
- package/src/games/tangram/TangramScene.ts +203 -0
- package/src/games/tank-1990/Tank1990.tsx +78 -0
- package/src/games/tank-1990/Tank1990Constants.ts +81 -0
- package/src/games/tank-1990/Tank1990Game.ts +331 -0
- package/src/games/tank-1990/Tank1990Rules.ts +390 -0
- package/src/games/tank-1990/Tank1990Scene.ts +434 -0
- package/src/games/tic-tac-toe/TicTacToe.tsx +98 -0
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +69 -0
- package/src/games/tic-tac-toe/TicTacToeGame.ts +200 -0
- package/src/games/tic-tac-toe/TicTacToeRules.ts +103 -0
- package/src/games/tic-tac-toe/TicTacToeScene.ts +245 -0
- package/src/games/tile-home/TileHome.tsx +92 -0
- package/src/games/tile-home/TileHomeConstants.ts +139 -0
- package/src/games/tile-home/TileHomeGame.ts +435 -0
- package/src/games/tile-home/TileHomeScene.ts +154 -0
- package/src/games/treasure-hunt/TreasureHunt.tsx +206 -0
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +266 -0
- package/src/games/treasure-hunt/TreasureHuntControls.ts +280 -0
- package/src/games/treasure-hunt/TreasureHuntGame.ts +402 -0
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +422 -0
- package/src/games/treasure-hunt/TreasureHuntModel.ts +506 -0
- package/src/games/treasure-hunt/TreasureHuntRules.ts +1210 -0
- package/src/games/treasure-hunt/TreasureHuntScene.ts +586 -0
- package/src/games/whack-a-mole/WhackAMole.tsx +79 -0
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +94 -0
- package/src/games/whack-a-mole/WhackAMoleGame.ts +233 -0
- package/src/games/whack-a-mole/WhackAMoleScene.ts +349 -0
- package/src/games/word-search/WordSearch.tsx +18 -0
- package/src/games/word-search/WordSearchWords.ts +1642 -0
- package/src/helpers/GamePatternData.ts +120 -0
- package/src/helpers/GameSettingsModal.tsx +384 -0
- package/src/helpers/GameTheme.tsx +37 -0
- package/src/helpers/IconPaths.ts +6 -0
- package/src/helpers/index.ts +2 -0
- package/src/index.tsx +60 -0
- package/src/services/GameAssetLoader.ts +111 -0
- package/src/services/GameAssets.ts +149 -0
- package/src/services/GameLoaders.ts +93 -0
- package/src/services/GamesConstants.ts +193 -0
- package/src/services/GamesMetadata.ts +711 -0
- package/src/services/GamesService.ts +116 -0
- package/src/services/HapticsService.ts +48 -0
- package/src/services/ScoringService.ts +19 -0
- package/src/services/SfxSources.ts +81 -0
- package/src/services/SoundsService.ts +582 -0
- package/src/services/ThemeService.ts +281 -0
- package/src/services/UtilsService.ts +134 -0
- package/src/services/index.ts +6 -0
- package/lib/module/games/arrows/ArrowsService.js +0 -1
- package/lib/module/games/arrows/ArrowsStore.js +0 -1
- package/lib/module/games/arrows/components/ArrowsGrid.js +0 -1
- package/lib/module/games/arrows/components/ScoreBoard.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +0 -1
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameArea.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameBackground.js +0 -1
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingService.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingStore.js +0 -1
- package/lib/module/games/bike-racing/components/BikeComponent.js +0 -1
- package/lib/module/games/bike-racing/components/GameBackground.js +0 -1
- package/lib/module/games/bike-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-blast/BlockBlastService.js +0 -1
- package/lib/module/games/block-blast/BlockBlastStore.js +0 -1
- package/lib/module/games/block-blast/components/BlockPieceComponent.js +0 -1
- package/lib/module/games/block-blast/components/GameArea.js +0 -1
- package/lib/module/games/block-blast/components/GridComponent.js +0 -1
- package/lib/module/games/block-blast/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerService.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerStore.js +0 -1
- package/lib/module/games/block-breaker/components/BlastAnimation.js +0 -1
- package/lib/module/games/block-breaker/components/GameArea.js +0 -1
- package/lib/module/games/block-breaker/components/ScoreBoard.js +0 -1
- package/lib/module/games/bluk/BlukService.js +0 -1
- package/lib/module/games/bluk/BlukStore.js +0 -1
- package/lib/module/games/bluk/components/GameArea.js +0 -1
- package/lib/module/games/bluk/components/GameBackground.js +0 -1
- package/lib/module/games/bluk/components/ScoreBoard.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterService.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js +0 -1
- package/lib/module/games/bubble-shooter/components/GameArea.js +0 -1
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushService.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushStore.js +0 -1
- package/lib/module/games/candy-crush/components/CandyItem.js +0 -1
- package/lib/module/games/candy-crush/components/GameGrid.js +0 -1
- package/lib/module/games/candy-crush/components/ScoreBoard.js +0 -1
- package/lib/module/games/car-racing/CarRacingService.js +0 -1
- package/lib/module/games/car-racing/CarRacingStore.js +0 -1
- package/lib/module/games/car-racing/components/CarComponent.js +0 -1
- package/lib/module/games/car-racing/components/GameBackground.js +0 -1
- package/lib/module/games/car-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunService.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunStore.js +0 -1
- package/lib/module/games/chameleon-run/components/GameArea.js +0 -1
- package/lib/module/games/chameleon-run/components/GameBackground.js +0 -1
- package/lib/module/games/chameleon-run/components/ScoreBoard.js +0 -1
- package/lib/module/games/checkers/CheckersService.js +0 -1
- package/lib/module/games/checkers/CheckersStore.js +0 -1
- package/lib/module/games/checkers/components/GameBoard.js +0 -1
- package/lib/module/games/checkers/components/ScoreBoard.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchService.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchStore.js +0 -1
- package/lib/module/games/color-switch/components/GameArea.js +0 -1
- package/lib/module/games/color-switch/components/ScoreBoard.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortService.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortStore.js +0 -1
- package/lib/module/games/colors-sort/components/ColorContainer.js +0 -1
- package/lib/module/games/colors-sort/components/ScoreBoard.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllService.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllStore.js +0 -1
- package/lib/module/games/connect-em-all/components/GameBoard.js +0 -1
- package/lib/module/games/connect-em-all/components/ScoreBoard.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadService.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadStore.js +0 -1
- package/lib/module/games/crossy-road/components/GameArea.js +0 -1
- package/lib/module/games/crossy-road/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpService.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpStore.js +0 -1
- package/lib/module/games/dino-jump/components/DinoSprite.js +0 -1
- package/lib/module/games/dino-jump/components/GameArea.js +0 -1
- package/lib/module/games/dino-jump/components/GameBackground.js +0 -1
- package/lib/module/games/dino-jump/components/ObstacleSprite.js +0 -1
- package/lib/module/games/dino-jump/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/components/StarSprite.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesService.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesStore.js +0 -1
- package/lib/module/games/dots-and-boxes/components/GameBoard.js +0 -1
- package/lib/module/games/dots-and-boxes/components/ScoreBoard.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksService.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksStore.js +0 -1
- package/lib/module/games/falling-sticks/components/GameArea.js +0 -1
- package/lib/module/games/falling-sticks/components/GameBackground.js +0 -1
- package/lib/module/games/falling-sticks/components/ScoreBoard.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberService.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberStore.js +0 -1
- package/lib/module/games/find-different-number/components/GameGrid.js +0 -1
- package/lib/module/games/find-different-number/components/ScoreBoard.js +0 -1
- package/lib/module/games/flappy-bird/FlappyBirdStore.js +0 -1
- package/lib/module/games/flappy-bird/components/Bird.js +0 -1
- package/lib/module/games/flappy-bird/components/GameArea.js +0 -1
- package/lib/module/games/flappy-bird/components/GameBackground.js +0 -1
- package/lib/module/games/flappy-bird/components/Pipes.js +0 -1
- package/lib/module/games/flappy-bird/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerService.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerStore.js +0 -1
- package/lib/module/games/fruit-merger/components/FruitItem.js +0 -1
- package/lib/module/games/fruit-merger/components/GameArea.js +0 -1
- package/lib/module/games/fruit-merger/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaService.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js +0 -1
- package/lib/module/games/fruit-ninja/components/FruitComponent.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameArea.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameBackground.js +0 -1
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js +0 -1
- package/lib/module/games/game-2048/Game2048Service.js +0 -1
- package/lib/module/games/game-2048/Game2048Store.js +0 -1
- package/lib/module/games/game-2048/components/GameGrid.js +0 -1
- package/lib/module/games/game-2048/components/ScoreBoard.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitService.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitStore.js +0 -1
- package/lib/module/games/knife-hit/components/GameArea.js +0 -1
- package/lib/module/games/knife-hit/components/ScoreBoard.js +0 -1
- package/lib/module/games/ludo-king/LudoKingService.js +0 -1
- package/lib/module/games/ludo-king/LudoKingStore.js +0 -1
- package/lib/module/games/ludo-king/components/Dice.js +0 -1
- package/lib/module/games/ludo-king/components/GameBoard.js +0 -1
- package/lib/module/games/ludo-king/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/MazeRunnerStore.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +0 -1
- package/lib/module/games/maze-runner/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +0 -1
- package/lib/module/games/maze-runner/components/WallComponent.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchService.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchStore.js +0 -1
- package/lib/module/games/memory-match/components/Card.js +0 -1
- package/lib/module/games/memory-match/components/GameBoard.js +0 -1
- package/lib/module/games/memory-match/components/ScoreBoard.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperService.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperStore.js +0 -1
- package/lib/module/games/mine-sweeper/components/GameArea.js +0 -1
- package/lib/module/games/mine-sweeper/components/ScoreBoard.js +0 -1
- package/lib/module/games/mob-control/MobControlService.js +0 -1
- package/lib/module/games/mob-control/MobControlStore.js +0 -1
- package/lib/module/games/mob-control/components/GameArea.js +0 -1
- package/lib/module/games/mob-control/components/ScoreBoard.js +0 -1
- package/lib/module/games/number-search/NumberSearchConstants.js +0 -1
- package/lib/module/games/number-search/NumberSearchService.js +0 -1
- package/lib/module/games/number-search/NumberSearchStore.js +0 -1
- package/lib/module/games/number-search/components/GameBoard.js +0 -1
- package/lib/module/games/number-search/components/NumberList.js +0 -1
- package/lib/module/games/number-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsService.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsStore.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/GameBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/ScoreBoard.js +0 -1
- package/lib/module/games/pac-man/PacManService.js +0 -1
- package/lib/module/games/pac-man/PacManStore.js +0 -1
- package/lib/module/games/pac-man/components/GameCanvas.js +0 -1
- package/lib/module/games/pac-man/components/ScoreBoard.js +0 -1
- package/lib/module/games/paper-io/PaperIoService.js +0 -1
- package/lib/module/games/paper-io/PaperIoStore.js +0 -1
- package/lib/module/games/paper-io/components/GameArea.js +0 -1
- package/lib/module/games/paper-io/components/ScoreBoard.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleService.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleStore.js +0 -1
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js +0 -1
- package/lib/module/games/perfect-circle/components/ScoreBoard.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectService.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectStore.js +0 -1
- package/lib/module/games/pipe-connect/components/GameArea.js +0 -1
- package/lib/module/games/pipe-connect/components/ScoreBoard.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetService.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetStore.js +0 -1
- package/lib/module/games/popit-fidget/components/BubbleComponent.js +0 -1
- package/lib/module/games/popit-fidget/components/FidgetGrid.js +0 -1
- package/lib/module/games/popit-fidget/components/ScoreBoard.js +0 -1
- package/lib/module/games/reversi/ReversiStore.js +0 -1
- package/lib/module/games/reversi/components/GameBoard.js +0 -1
- package/lib/module/games/reversi/components/ScoreBoard.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersService.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +0 -1
- package/lib/module/games/sliding-numbers/components/NumbersGrid.js +0 -1
- package/lib/module/games/sliding-numbers/components/ScoreBoard.js +0 -1
- package/lib/module/games/snake-3d/Snake3DService.js +0 -1
- package/lib/module/games/snake-3d/Snake3DStore.js +0 -1
- package/lib/module/games/snake-3d/components/GameGrid.js +0 -1
- package/lib/module/games/snake-3d/components/ScoreBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersService.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersStore.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/Dice.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/GameBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterService.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterStore.js +0 -1
- package/lib/module/games/space-fighter/components/AsteroidComponent.js +0 -1
- package/lib/module/games/space-fighter/components/GameArea.js +0 -1
- package/lib/module/games/space-fighter/components/GameBackground.js +0 -1
- package/lib/module/games/space-fighter/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/components/Spacecraft3D.js +0 -1
- package/lib/module/games/space-fighter/components/SpacecraftPath.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireService.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireStore.js +0 -1
- package/lib/module/games/spider-solitaire/components/Card.js +0 -1
- package/lib/module/games/spider-solitaire/components/CardPile.js +0 -1
- package/lib/module/games/spider-solitaire/components/ScoreBoard.js +0 -1
- package/lib/module/games/stack-tower/StackTowerService.js +0 -1
- package/lib/module/games/stack-tower/StackTowerStore.js +0 -1
- package/lib/module/games/stack-tower/components/GameArea.js +0 -1
- package/lib/module/games/stack-tower/components/ScoreBoard.js +0 -1
- package/lib/module/games/sudoku/SudokuService.js +0 -1
- package/lib/module/games/sudoku/SudokuStore.js +0 -1
- package/lib/module/games/sudoku/components/GameArea.js +0 -1
- package/lib/module/games/sudoku/components/ScoreBoard.js +0 -1
- package/lib/module/games/tangram/TangramService.js +0 -1
- package/lib/module/games/tangram/TangramStore.js +0 -1
- package/lib/module/games/tangram/components/GameBoard.js +0 -1
- package/lib/module/games/tangram/components/ScoreBoard.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Service.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Store.js +0 -1
- package/lib/module/games/tank-1990/components/Controls.js +0 -1
- package/lib/module/games/tank-1990/components/GameBoard.js +0 -1
- package/lib/module/games/tank-1990/components/ScoreBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeService.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeStore.js +0 -1
- package/lib/module/games/tic-tac-toe/components/GameBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/TileHomeService.js +0 -1
- package/lib/module/games/tile-home/TileHomeStore.js +0 -1
- package/lib/module/games/tile-home/components/AnimatingTile.js +0 -1
- package/lib/module/games/tile-home/components/FlyingTile.js +0 -1
- package/lib/module/games/tile-home/components/GameBoard.js +0 -1
- package/lib/module/games/tile-home/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/components/TileItem.js +0 -1
- package/lib/module/games/tile-home/components/TileSlot.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleService.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleStore.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameBackground.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameGrid.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameHole.js +0 -1
- package/lib/module/games/whack-a-mole/components/MoleCharacter.js +0 -1
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/WordSearchConstants.js +0 -1
- package/lib/module/games/word-search/WordSearchService.js +0 -1
- package/lib/module/games/word-search/WordSearchStore.js +0 -1
- package/lib/module/games/word-search/components/GameBoard.js +0 -1
- package/lib/module/games/word-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/components/WordList.js +0 -1
- package/lib/module/helpers/AnimatedScore.js +0 -1
- package/lib/module/helpers/AnimationFrame.js +0 -1
- package/lib/module/helpers/AnimationTracker.js +0 -1
- package/lib/module/helpers/BlastAnimation.js +0 -1
- package/lib/module/helpers/ErrorHandler.js +0 -1
- package/lib/module/helpers/GameBackgroundPattern.js +0 -1
- package/lib/module/helpers/GameControlButton.js +0 -1
- package/lib/module/helpers/GameOverModal.js +0 -1
- package/lib/module/helpers/GameTimer.js +0 -1
- package/lib/module/helpers/Icons.js +0 -1
- package/lib/module/helpers/ParticleBlast.js +0 -1
- package/lib/module/helpers/ScoreBoardContainer.js +0 -1
- package/lib/module/helpers/assets/apple-fruit.js +0 -1
- package/lib/module/helpers/assets/avocado-item.js +0 -1
- package/lib/module/helpers/assets/banana-fruit.js +0 -1
- package/lib/module/helpers/assets/bomb-item.js +0 -1
- package/lib/module/helpers/assets/broccoli-item.js +0 -1
- package/lib/module/helpers/assets/cherries-fruit.js +0 -1
- package/lib/module/helpers/assets/donut-item.js +0 -1
- package/lib/module/helpers/assets/dragonfruit-item.js +0 -1
- package/lib/module/helpers/assets/fries-item.js +0 -1
- package/lib/module/helpers/assets/fruit-helpers.js +0 -1
- package/lib/module/helpers/assets/grapes-fruit.js +0 -1
- package/lib/module/helpers/assets/icecream-item.js +0 -1
- package/lib/module/helpers/assets/index.js +0 -1
- package/lib/module/helpers/assets/kiwi-fruit.js +0 -1
- package/lib/module/helpers/assets/mango-fruit.js +0 -1
- package/lib/module/helpers/assets/orange-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-full-fruit.js +0 -1
- package/lib/module/helpers/assets/peach-fruit.js +0 -1
- package/lib/module/helpers/assets/pineapple-fruit.js +0 -1
- package/lib/module/helpers/assets/pomegranate-fruit.js +0 -1
- package/lib/module/helpers/assets/pumpkin-fruit.js +0 -1
- package/lib/module/helpers/assets/raspberry-item.js +0 -1
- package/lib/module/helpers/assets/star-item.js +0 -1
- package/lib/module/helpers/assets/strawberry-fruit.js +0 -1
- package/lib/module/helpers/assets/watermelon-fruit.js +0 -1
- package/lib/module/types.d.js +0 -1
- package/lib/typescript/src/games/arrows/ArrowsService.d.ts +0 -6
- package/lib/typescript/src/games/arrows/ArrowsStore.d.ts +0 -51
- package/lib/typescript/src/games/arrows/components/ArrowsGrid.d.ts +0 -13
- package/lib/typescript/src/games/arrows/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts +0 -80
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts +0 -30
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts +0 -44
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts +0 -12
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts +0 -16
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts +0 -70
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts +0 -8
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-breaker/BlockBreakerService.d.ts +0 -88
- package/lib/typescript/src/games/block-breaker/BlockBreakerStore.d.ts +0 -47
- package/lib/typescript/src/games/block-breaker/components/BlastAnimation.d.ts +0 -15
- package/lib/typescript/src/games/block-breaker/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/block-breaker/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bluk/BlukService.d.ts +0 -71
- package/lib/typescript/src/games/bluk/BlukStore.d.ts +0 -52
- package/lib/typescript/src/games/bluk/components/GameArea.d.ts +0 -17
- package/lib/typescript/src/games/bluk/components/GameBackground.d.ts +0 -9
- package/lib/typescript/src/games/bluk/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts +0 -35
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts +0 -63
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/candy-crush/CandyCrushService.d.ts +0 -37
- package/lib/typescript/src/games/candy-crush/CandyCrushStore.d.ts +0 -53
- package/lib/typescript/src/games/candy-crush/components/CandyItem.d.ts +0 -11
- package/lib/typescript/src/games/candy-crush/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts +0 -5
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts +0 -44
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts +0 -12
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/chameleon-run/ChameleonRunService.d.ts +0 -76
- package/lib/typescript/src/games/chameleon-run/ChameleonRunStore.d.ts +0 -48
- package/lib/typescript/src/games/chameleon-run/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/chameleon-run/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/chameleon-run/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersService.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersStore.d.ts +0 -48
- package/lib/typescript/src/games/checkers/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/color-switch/ColorSwitchService.d.ts +0 -63
- package/lib/typescript/src/games/color-switch/ColorSwitchStore.d.ts +0 -43
- package/lib/typescript/src/games/color-switch/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/color-switch/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/colors-sort/ColorsSortService.d.ts +0 -61
- package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts +0 -56
- package/lib/typescript/src/games/colors-sort/components/ColorContainer.d.ts +0 -7
- package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllService.d.ts +0 -20
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllStore.d.ts +0 -48
- package/lib/typescript/src/games/connect-em-all/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/connect-em-all/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/crossy-road/CrossyRoadService.d.ts +0 -89
- package/lib/typescript/src/games/crossy-road/CrossyRoadStore.d.ts +0 -39
- package/lib/typescript/src/games/crossy-road/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/crossy-road/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts +0 -39
- package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts +0 -97
- package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts +0 -2
- package/lib/typescript/src/games/dino-jump/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/ObstacleSprite.d.ts +0 -8
- package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/components/StarSprite.d.ts +0 -2
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesService.d.ts +0 -45
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesStore.d.ts +0 -37
- package/lib/typescript/src/games/dots-and-boxes/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/dots-and-boxes/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/FallingSticksService.d.ts +0 -40
- package/lib/typescript/src/games/falling-sticks/FallingSticksStore.d.ts +0 -31
- package/lib/typescript/src/games/falling-sticks/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/falling-sticks/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberService.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberStore.d.ts +0 -36
- package/lib/typescript/src/games/find-different-number/components/GameGrid.d.ts +0 -7
- package/lib/typescript/src/games/find-different-number/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts +0 -68
- package/lib/typescript/src/games/flappy-bird/components/Bird.d.ts +0 -2
- package/lib/typescript/src/games/flappy-bird/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts +0 -8
- package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-merger/FruitMergerService.d.ts +0 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +0 -66
- package/lib/typescript/src/games/fruit-merger/components/FruitItem.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaService.d.ts +0 -73
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaStore.d.ts +0 -38
- package/lib/typescript/src/games/fruit-ninja/components/FruitComponent.d.ts +0 -8
- package/lib/typescript/src/games/fruit-ninja/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/game-2048/Game2048Service.d.ts +0 -102
- package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +0 -44
- package/lib/typescript/src/games/game-2048/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/knife-hit/KnifeHitService.d.ts +0 -48
- package/lib/typescript/src/games/knife-hit/KnifeHitStore.d.ts +0 -41
- package/lib/typescript/src/games/knife-hit/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/knife-hit/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/ludo-king/LudoKingService.d.ts +0 -33
- package/lib/typescript/src/games/ludo-king/LudoKingStore.d.ts +0 -34
- package/lib/typescript/src/games/ludo-king/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/maze-runner/MazeRunnerStore.d.ts +0 -62
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +0 -10
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +0 -33
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +0 -9
- package/lib/typescript/src/games/memory-match/MemoryMatchService.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/MemoryMatchStore.d.ts +0 -42
- package/lib/typescript/src/games/memory-match/components/Card.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mine-sweeper/MineSweeperService.d.ts +0 -22
- package/lib/typescript/src/games/mine-sweeper/MineSweeperStore.d.ts +0 -73
- package/lib/typescript/src/games/mine-sweeper/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/mine-sweeper/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mob-control/MobControlService.d.ts +0 -74
- package/lib/typescript/src/games/mob-control/MobControlStore.d.ts +0 -66
- package/lib/typescript/src/games/mob-control/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/mob-control/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/number-search/NumberSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/number-search/NumberSearchService.d.ts +0 -34
- package/lib/typescript/src/games/number-search/NumberSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/number-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/number-search/components/NumberList.d.ts +0 -2
- package/lib/typescript/src/games/number-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsService.d.ts +0 -67
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsStore.d.ts +0 -45
- package/lib/typescript/src/games/nuts-and-bolts/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/nuts-and-bolts/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pac-man/PacManService.d.ts +0 -73
- package/lib/typescript/src/games/pac-man/PacManStore.d.ts +0 -89
- package/lib/typescript/src/games/pac-man/components/GameCanvas.d.ts +0 -2
- package/lib/typescript/src/games/pac-man/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/paper-io/PaperIoService.d.ts +0 -70
- package/lib/typescript/src/games/paper-io/PaperIoStore.d.ts +0 -51
- package/lib/typescript/src/games/paper-io/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/paper-io/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +0 -15
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +0 -55
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +0 -8
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pipe-connect/PipeConnectService.d.ts +0 -17
- package/lib/typescript/src/games/pipe-connect/PipeConnectStore.d.ts +0 -31
- package/lib/typescript/src/games/pipe-connect/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/pipe-connect/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/popit-fidget/PopitFidgetService.d.ts +0 -30
- package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +0 -33
- package/lib/typescript/src/games/popit-fidget/components/BubbleComponent.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/FidgetGrid.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/ReversiStore.d.ts +0 -46
- package/lib/typescript/src/games/reversi/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersService.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersStore.d.ts +0 -38
- package/lib/typescript/src/games/sliding-numbers/components/NumbersGrid.d.ts +0 -7
- package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snake-3d/Snake3DService.d.ts +0 -29
- package/lib/typescript/src/games/snake-3d/Snake3DStore.d.ts +0 -49
- package/lib/typescript/src/games/snake-3d/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/snake-3d/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersService.d.ts +0 -22
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersStore.d.ts +0 -40
- package/lib/typescript/src/games/snakes-and-ladders/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/snakes-and-ladders/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/snakes-and-ladders/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts +0 -117
- package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +0 -54
- package/lib/typescript/src/games/space-fighter/components/AsteroidComponent.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/Spacecraft3D.d.ts +0 -11
- package/lib/typescript/src/games/space-fighter/components/SpacecraftPath.d.ts +0 -9
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireService.d.ts +0 -23
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireStore.d.ts +0 -71
- package/lib/typescript/src/games/spider-solitaire/components/Card.d.ts +0 -10
- package/lib/typescript/src/games/spider-solitaire/components/CardPile.d.ts +0 -12
- package/lib/typescript/src/games/spider-solitaire/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/stack-tower/StackTowerService.d.ts +0 -51
- package/lib/typescript/src/games/stack-tower/StackTowerStore.d.ts +0 -52
- package/lib/typescript/src/games/stack-tower/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/stack-tower/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sudoku/SudokuService.d.ts +0 -24
- package/lib/typescript/src/games/sudoku/SudokuStore.d.ts +0 -65
- package/lib/typescript/src/games/sudoku/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/sudoku/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramService.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramStore.d.ts +0 -34
- package/lib/typescript/src/games/tangram/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tangram/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tank-1990/Tank1990Service.d.ts +0 -80
- package/lib/typescript/src/games/tank-1990/Tank1990Store.d.ts +0 -48
- package/lib/typescript/src/games/tank-1990/components/Controls.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeService.d.ts +0 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeStore.d.ts +0 -51
- package/lib/typescript/src/games/tic-tac-toe/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/TileHomeService.d.ts +0 -1
- package/lib/typescript/src/games/tile-home/TileHomeStore.d.ts +0 -57
- package/lib/typescript/src/games/tile-home/components/AnimatingTile.d.ts +0 -9
- package/lib/typescript/src/games/tile-home/components/FlyingTile.d.ts +0 -16
- package/lib/typescript/src/games/tile-home/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tile-home/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/components/TileItem.d.ts +0 -11
- package/lib/typescript/src/games/tile-home/components/TileSlot.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleService.d.ts +0 -32
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleStore.d.ts +0 -39
- package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/components/GameGrid.d.ts +0 -10
- package/lib/typescript/src/games/whack-a-mole/components/GameHole.d.ts +0 -11
- package/lib/typescript/src/games/whack-a-mole/components/MoleCharacter.d.ts +0 -6
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/WordSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/word-search/WordSearchService.d.ts +0 -34
- package/lib/typescript/src/games/word-search/WordSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/word-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/word-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/components/WordList.d.ts +0 -2
- package/lib/typescript/src/helpers/AnimatedScore.d.ts +0 -36
- package/lib/typescript/src/helpers/AnimationFrame.d.ts +0 -40
- package/lib/typescript/src/helpers/AnimationTracker.d.ts +0 -44
- package/lib/typescript/src/helpers/BlastAnimation.d.ts +0 -16
- package/lib/typescript/src/helpers/ErrorHandler.d.ts +0 -123
- package/lib/typescript/src/helpers/GameBackgroundPattern.d.ts +0 -7
- package/lib/typescript/src/helpers/GameControlButton.d.ts +0 -11
- package/lib/typescript/src/helpers/GameOverModal.d.ts +0 -15
- package/lib/typescript/src/helpers/GameTimer.d.ts +0 -26
- package/lib/typescript/src/helpers/Icons.d.ts +0 -12
- package/lib/typescript/src/helpers/ParticleBlast.d.ts +0 -11
- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +0 -85
- package/lib/typescript/src/helpers/assets/apple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/avocado-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/banana-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/bomb-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/broccoli-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/cherries-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/donut-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/dragonfruit-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fries-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fruit-helpers.d.ts +0 -154
- package/lib/typescript/src/helpers/assets/grapes-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/icecream-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/index.d.ts +0 -31
- package/lib/typescript/src/helpers/assets/kiwi-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/mango-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/orange-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-full-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/peach-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pineapple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pomegranate-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pumpkin-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/raspberry-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/star-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/strawberry-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/watermelon-fruit.d.ts +0 -4
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
// Perfect Circle's screen, on the Nayan engine: the plate, the guide ring and the drawn neon stroke are
|
|
2
|
+
// one 3D scene (an orthographic camera looking straight down, so the guide is a true circle), under
|
|
3
|
+
// Playtura's scoreboard, controls and modals. The play is in PerfectCircleGame.ts (the scoring in
|
|
4
|
+
// PerfectCircleRules.ts), what it draws in PerfectCircleScene.ts.
|
|
5
|
+
//
|
|
6
|
+
// One world serves the whole visit: Start, Stop and Try Again clear the plate in place and a theme
|
|
7
|
+
// change repaints it, so the GPU view is never rebuilt. The stroke is instances of the engine's
|
|
8
|
+
// built-in shapes, so drawing builds no meshes; JS reads the finger and steps the world once a frame.
|
|
9
|
+
import { useMemo } from 'react';
|
|
10
|
+
import { HapticType } from '../../services/HapticsService';
|
|
11
|
+
import { GAME_SOUNDS } from '../../services/SoundsService';
|
|
12
|
+
import { GAME_IDS } from '../../services/UtilsService';
|
|
13
|
+
import { engineGame, EngineGameScreen } from '../shared/EngineGameScreen';
|
|
14
|
+
import { toRgb } from '../shared/EngineUtils';
|
|
15
|
+
import { useEngineGame } from '../shared/useEngineGame';
|
|
16
|
+
import { useLiveState } from '../shared/useLiveState';
|
|
17
|
+
import { COLORS, getLayout, LIGHT } from './PerfectCircleConstants';
|
|
18
|
+
import { createGame, dispose, drag, reset, setLayout, setTheme, start, tick } from './PerfectCircleGame';
|
|
19
|
+
import { levelOf } from './PerfectCircleRules';
|
|
20
|
+
|
|
21
|
+
const SOUNDS = GAME_SOUNDS.PERFECT_CIRCLE;
|
|
22
|
+
|
|
23
|
+
export const PerfectCircle = engineGame(GAME_IDS.PERFECT_CIRCLE, (props) => {
|
|
24
|
+
const [accuracy, setAccuracy] = useLiveState(0);
|
|
25
|
+
|
|
26
|
+
// Win or lose when the round's scored; the score is the accuracy x 100, as before
|
|
27
|
+
const { theme, status, screen, gameOver } = useEngineGame(props, {
|
|
28
|
+
gameId: GAME_IDS.PERFECT_CIRCLE,
|
|
29
|
+
create: createGame,
|
|
30
|
+
start,
|
|
31
|
+
reset,
|
|
32
|
+
dispose,
|
|
33
|
+
tick,
|
|
34
|
+
setTheme,
|
|
35
|
+
resize: (g, width, height, offset) => {
|
|
36
|
+
const l = getLayout(width, height, offset);
|
|
37
|
+
setLayout(g, l);
|
|
38
|
+
return l.radius * 2;
|
|
39
|
+
},
|
|
40
|
+
drag,
|
|
41
|
+
reportScore: (g) => Math.round(g.accuracy * 100),
|
|
42
|
+
sounds: SOUNDS,
|
|
43
|
+
onStart: (fx) => fx(SOUNDS.START, HapticType.SUCCESS),
|
|
44
|
+
onOver: (fx, status) => fx(status === 'win' ? SOUNDS.SUCCESS : SOUNDS.FAIL, status === 'win' ? HapticType.SUCCESS : HapticType.ERROR),
|
|
45
|
+
wire: (g, fx) => {
|
|
46
|
+
g.onAccuracy = setAccuracy;
|
|
47
|
+
g.onEvent = (event) => {
|
|
48
|
+
if (event === 'begin') fx(null, HapticType.LIGHT);
|
|
49
|
+
else if (event === 'end') fx(SOUNDS.DRAW_END, HapticType.MEDIUM);
|
|
50
|
+
};
|
|
51
|
+
}
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
const background = useMemo(() => toRgb(theme.BACKGROUND), [theme.BACKGROUND]);
|
|
55
|
+
const level = levelOf(accuracy);
|
|
56
|
+
|
|
57
|
+
return (
|
|
58
|
+
<EngineGameScreen
|
|
59
|
+
{...screen}
|
|
60
|
+
light={LIGHT}
|
|
61
|
+
background={background}
|
|
62
|
+
// The accuracy, cyan once there is one (light mode keeps the theme's dark text, for contrast)
|
|
63
|
+
columns={[{ label: 'ACCURACY', value: String(accuracy), valueColor: accuracy > 0 && theme.mode !== 'light' ? COLORS.UI : undefined }]}
|
|
64
|
+
subtext="Draw perfect circle!"
|
|
65
|
+
gameOver={gameOver({
|
|
66
|
+
title: status === 'win' ? level.label.toUpperCase() : 'NOT QUITE!',
|
|
67
|
+
message: status === 'win' ? `${accuracy}% accuracy - Amazing circle!` : `${accuracy}% accuracy - Need >70% to win`,
|
|
68
|
+
scoreLabel: 'Final Score',
|
|
69
|
+
score: accuracy,
|
|
70
|
+
buttonText: 'Try Again'
|
|
71
|
+
})}
|
|
72
|
+
/>
|
|
73
|
+
);
|
|
74
|
+
});
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
// Perfect Circle's colors, feel and layout. The guide circle is placed and sized as the original game
|
|
2
|
+
// placed it (half the game width across, a little below the middle of the screen), so scores carry over.
|
|
3
|
+
import { getScoreBoardTop } from '../shared/EngineHud';
|
|
4
|
+
import type { TiltView } from '../shared/EngineTilt';
|
|
5
|
+
import { frontLight, gameWidthFor } from '../shared/EngineUtils';
|
|
6
|
+
|
|
7
|
+
// ── Feel ──────────────────────────────────────────────────────────────
|
|
8
|
+
|
|
9
|
+
export const MIN_POINT_DISTANCE = 4; // points closer than this to the last are skipped, as the original stroke
|
|
10
|
+
export const STROKE_RADIUS = 2.5; // the drawn tube's radius (the original stroke was 4 wide)
|
|
11
|
+
export const FIT_TRACE_TIME = 0.65; // the best-fit circle traces round after the verdict
|
|
12
|
+
export const TINT_TIME = 0.38;
|
|
13
|
+
|
|
14
|
+
// ── Colors ────────────────────────────────────────────────────────────
|
|
15
|
+
|
|
16
|
+
export const COLORS = {
|
|
17
|
+
STROKE: '#00d4ff',
|
|
18
|
+
SUCCESS: '#4ecca3',
|
|
19
|
+
FAIL: '#ff6b6b',
|
|
20
|
+
GUIDE: '#ffffff',
|
|
21
|
+
UI: '#00d4ff'
|
|
22
|
+
} as const;
|
|
23
|
+
|
|
24
|
+
// ── The scene ─────────────────────────────────────────────────────────
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* The camera looks straight down: the guide must be a true circle on screen, since the drawing is
|
|
28
|
+
* scored in view points. The depth shows in the plate's bevel, the raised guide ring and the round tube.
|
|
29
|
+
*/
|
|
30
|
+
export const TILT = 0;
|
|
31
|
+
export const LIGHT = frontLight([-0.4, 0.55, 1], 0.45);
|
|
32
|
+
|
|
33
|
+
// ── Layout (view points) ──────────────────────────────────────────────
|
|
34
|
+
|
|
35
|
+
const SCOREBOARD_HEIGHT = 82;
|
|
36
|
+
const CONTROLS_HEIGHT = 120;
|
|
37
|
+
|
|
38
|
+
export type Layout = TiltView & { cx: number; cy: number; radius: number };
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* The guide circle: half the game width (the view less 30 points, at most 500) across, centred 55
|
|
42
|
+
* points below the middle of the screen, as the original canvas put it. On a screen too short for that, it
|
|
43
|
+
* shrinks and moves to fit between the scoreboard and the controls.
|
|
44
|
+
*/
|
|
45
|
+
export function getLayout(width: number, height: number, offset: number): Layout {
|
|
46
|
+
let radius = gameWidthFor(width) / 2;
|
|
47
|
+
const top = getScoreBoardTop(offset) + SCOREBOARD_HEIGHT + 8;
|
|
48
|
+
const bottom = height - CONTROLS_HEIGHT;
|
|
49
|
+
if (bottom - top < radius * 2) radius = Math.max(60, (bottom - top) / 2);
|
|
50
|
+
const cy = Math.min(Math.max(height / 2 + 55, top + radius), bottom - radius);
|
|
51
|
+
return { width, height, centerY: height / 2, tilt: TILT, cx: width / 2, cy, radius };
|
|
52
|
+
}
|
|
@@ -0,0 +1,153 @@
|
|
|
1
|
+
// Perfect Circle's play, with no React: build a game with `createGame`, give it a layout, `start` it and
|
|
2
|
+
// `tick` it every frame. Press Start, then draw one circle round the guide with one finger; lifting it
|
|
3
|
+
// scores the stroke (original's scoring, in PerfectCircleRules.ts) and ends the round: 80% or more wins.
|
|
4
|
+
import { type Camera, type DragEvent, World } from '@nayan-ui/engine';
|
|
5
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
6
|
+
import { aimTilted } from '../shared/EngineTilt';
|
|
7
|
+
import { type Layout, MIN_POINT_DISTANCE } from './PerfectCircleConstants';
|
|
8
|
+
import { accuracyOf, fitCircle, MIN_POINTS, type Point, WIN_ACCURACY } from './PerfectCircleRules';
|
|
9
|
+
import { beginStroke, buildScene, clearStroke, endStroke, extendStroke, removeScene, type Scene, setSceneTheme, verdict } from './PerfectCircleScene';
|
|
10
|
+
|
|
11
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
12
|
+
/** begin / end: the finger went down / lifted; scored: the stroke's accuracy is in (not for one too short to count). */
|
|
13
|
+
export type GameEvent = 'begin' | 'end' | 'scored';
|
|
14
|
+
|
|
15
|
+
const WORLD_CAPACITY = 3000; // two entities a stroke point, the trace, the plate and ring, and the bursts
|
|
16
|
+
const MAX_POINTS = 1400; // a stroke stops growing past this (several times round the guide)
|
|
17
|
+
|
|
18
|
+
export function createGame(theme: GameTheme) {
|
|
19
|
+
const world = new World(WORLD_CAPACITY);
|
|
20
|
+
const camera: Camera = { eye: [0, 0, 240], target: [0, 0, 0], fov: 1, ortho: 1 };
|
|
21
|
+
return {
|
|
22
|
+
world,
|
|
23
|
+
camera,
|
|
24
|
+
theme,
|
|
25
|
+
layout: null as Layout | null,
|
|
26
|
+
scene: null as Scene | null,
|
|
27
|
+
phase: 'ready' as Phase,
|
|
28
|
+
/** The stroke so far (view points, kept inside the guide), and whether a finger is drawing it. */
|
|
29
|
+
points: [] as Point[],
|
|
30
|
+
drawing: false,
|
|
31
|
+
accuracy: 0,
|
|
32
|
+
won: false,
|
|
33
|
+
fit: null as { cx: number; cy: number; r: number } | null,
|
|
34
|
+
// UI hooks, set by the screen.
|
|
35
|
+
onPhase: (_p: Phase) => {},
|
|
36
|
+
onAccuracy: (_a: number) => {},
|
|
37
|
+
onEvent: (_e: GameEvent) => {}
|
|
38
|
+
};
|
|
39
|
+
}
|
|
40
|
+
export type Game = ReturnType<typeof createGame>;
|
|
41
|
+
|
|
42
|
+
// ── Scene ─────────────────────────────────────────────────────────────
|
|
43
|
+
|
|
44
|
+
/** Lays the plate out for the view (first layout, header height, rotation); a stroke on it is cleared. */
|
|
45
|
+
export function setLayout(g: Game, l: Layout) {
|
|
46
|
+
if (g.scene) removeScene(g.world, g.scene);
|
|
47
|
+
g.layout = l;
|
|
48
|
+
aimTilted(g.camera, l);
|
|
49
|
+
g.scene = buildScene(g.world, l, g.theme);
|
|
50
|
+
// A drawing mid-stroke or on the result belongs to the old layout: start the round's stroke afresh
|
|
51
|
+
g.drawing = false;
|
|
52
|
+
if (g.phase !== 'over') g.points = [];
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
export function setTheme(g: Game, theme: GameTheme) {
|
|
56
|
+
g.theme = theme;
|
|
57
|
+
if (g.scene) setSceneTheme(g.world, g.scene, theme);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
// ── Run ───────────────────────────────────────────────────────────────
|
|
61
|
+
|
|
62
|
+
export function start(g: Game) {
|
|
63
|
+
if (g.phase !== 'ready') return;
|
|
64
|
+
reset(g);
|
|
65
|
+
g.phase = 'playing';
|
|
66
|
+
g.onPhase('playing');
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
/** An empty plate, not started (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
70
|
+
export function reset(g: Game) {
|
|
71
|
+
g.points = [];
|
|
72
|
+
g.drawing = false;
|
|
73
|
+
g.accuracy = 0;
|
|
74
|
+
g.won = false;
|
|
75
|
+
g.fit = null;
|
|
76
|
+
if (g.scene) clearStroke(g.world, g.scene);
|
|
77
|
+
g.onAccuracy(0);
|
|
78
|
+
if (g.phase !== 'ready') {
|
|
79
|
+
g.phase = 'ready';
|
|
80
|
+
g.onPhase('ready');
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export function dispose(g: Game) {
|
|
85
|
+
g.world.dispose();
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
export function tick(g: Game, dt: number) {
|
|
89
|
+
if (g.world.isDisposed) return;
|
|
90
|
+
g.world.update(dt);
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// ── The finger ────────────────────────────────────────────────────────
|
|
94
|
+
|
|
95
|
+
/** A point kept inside the guide circle, as the original stroke clamped it. */
|
|
96
|
+
function clamp(l: Layout, x: number, y: number): Point {
|
|
97
|
+
const dx = x - l.cx;
|
|
98
|
+
const dy = y - l.cy;
|
|
99
|
+
const d2 = dx * dx + dy * dy;
|
|
100
|
+
if (d2 <= l.radius * l.radius) return { x, y };
|
|
101
|
+
const k = l.radius / Math.sqrt(d2);
|
|
102
|
+
return { x: l.cx + dx * k, y: l.cy + dy * k };
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
/** One stroke per round: down starts it, every move of 4 points or more adds to it, lifting scores it. */
|
|
106
|
+
export function drag(g: Game, { phase, x, y }: DragEvent) {
|
|
107
|
+
const { layout: l, scene: s } = g;
|
|
108
|
+
if (!l) return;
|
|
109
|
+
if (phase === 'start') {
|
|
110
|
+
if (g.phase !== 'playing' || g.drawing) return;
|
|
111
|
+
const p = clamp(l, x, y);
|
|
112
|
+
g.points = [p];
|
|
113
|
+
g.drawing = true;
|
|
114
|
+
if (s) beginStroke(g.world, l, s, p);
|
|
115
|
+
g.onEvent('begin');
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
118
|
+
if (!g.drawing) return;
|
|
119
|
+
if (phase === 'move') {
|
|
120
|
+
const last = g.points[g.points.length - 1]!;
|
|
121
|
+
// The distance is from the last kept point to the raw finger, as the original stroke measured it
|
|
122
|
+
if ((x - last.x) ** 2 + (y - last.y) ** 2 < MIN_POINT_DISTANCE * MIN_POINT_DISTANCE || g.points.length >= MAX_POINTS) return;
|
|
123
|
+
const p = clamp(l, x, y);
|
|
124
|
+
g.points.push(p);
|
|
125
|
+
if (s) extendStroke(g.world, l, s, last, p);
|
|
126
|
+
return;
|
|
127
|
+
}
|
|
128
|
+
// Lifted (or the system took the touch): score what was drawn
|
|
129
|
+
g.drawing = false;
|
|
130
|
+
if (s) endStroke(g.world, s);
|
|
131
|
+
g.onEvent('end');
|
|
132
|
+
finish(g);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
/** Scores the stroke against the guide and ends the round. */
|
|
136
|
+
function finish(g: Game) {
|
|
137
|
+
const l = g.layout!;
|
|
138
|
+
if (g.points.length < MIN_POINTS) {
|
|
139
|
+
// Too short to be a circle: a loss; the shared phase callback supplies the verdict cue.
|
|
140
|
+
g.accuracy = 0;
|
|
141
|
+
g.won = false;
|
|
142
|
+
} else {
|
|
143
|
+
g.accuracy = accuracyOf(g.points, { centerX: l.cx, centerY: l.cy, radius: l.radius });
|
|
144
|
+
const fit = fitCircle(g.points);
|
|
145
|
+
g.fit = Number.isFinite(fit.radius) && fit.radius > 0 ? { cx: fit.centerX, cy: fit.centerY, r: fit.radius } : null;
|
|
146
|
+
g.won = g.accuracy >= WIN_ACCURACY;
|
|
147
|
+
g.onAccuracy(g.accuracy);
|
|
148
|
+
g.onEvent('scored');
|
|
149
|
+
}
|
|
150
|
+
if (g.scene) verdict(g.world, l, g.scene, g.won, g.fit, g.theme);
|
|
151
|
+
g.phase = 'over';
|
|
152
|
+
g.onPhase('over');
|
|
153
|
+
}
|
|
@@ -0,0 +1,111 @@
|
|
|
1
|
+
// Perfect Circle's scoring, with no React or engine: how round a drawn stroke is, against the guide
|
|
2
|
+
// circle. Ported line for line from the original service (games/perfect-circle), so scores carry over:
|
|
3
|
+
// a least-squares (Kasa) circle fit, then a closed-stroke and coverage check, then a weighted mix of
|
|
4
|
+
// shape consistency, radius, centre and closure. Points are view points (y down).
|
|
5
|
+
|
|
6
|
+
export type Point = { x: number; y: number };
|
|
7
|
+
export type Circle = { centerX: number; centerY: number; radius: number };
|
|
8
|
+
|
|
9
|
+
export const MIN_POINTS = 20; // fewer and it isn't a circle at all
|
|
10
|
+
export const WIN_ACCURACY = 80; // the result counts as a win from here, as the original game decided
|
|
11
|
+
export const SUCCESS_ACCURACY = 70; // and its "success" sound plays from here
|
|
12
|
+
|
|
13
|
+
/** The circle that best fits the points (least squares), or the centroid's average radius if they're degenerate. */
|
|
14
|
+
export function fitCircle(points: Point[]): Circle {
|
|
15
|
+
const n = points.length;
|
|
16
|
+
let sumX = 0,
|
|
17
|
+
sumY = 0,
|
|
18
|
+
sumX2 = 0,
|
|
19
|
+
sumY2 = 0,
|
|
20
|
+
sumXY = 0,
|
|
21
|
+
sumX3 = 0,
|
|
22
|
+
sumY3 = 0,
|
|
23
|
+
sumX2Y = 0,
|
|
24
|
+
sumXY2 = 0;
|
|
25
|
+
for (const p of points) {
|
|
26
|
+
const x = p.x,
|
|
27
|
+
y = p.y;
|
|
28
|
+
const x2 = x * x,
|
|
29
|
+
y2 = y * y;
|
|
30
|
+
sumX += x;
|
|
31
|
+
sumY += y;
|
|
32
|
+
sumX2 += x2;
|
|
33
|
+
sumY2 += y2;
|
|
34
|
+
sumXY += x * y;
|
|
35
|
+
sumX3 += x2 * x;
|
|
36
|
+
sumY3 += y2 * y;
|
|
37
|
+
sumX2Y += x2 * y;
|
|
38
|
+
sumXY2 += x * y2;
|
|
39
|
+
}
|
|
40
|
+
const A = n * sumX2 - sumX * sumX;
|
|
41
|
+
const B = n * sumXY - sumX * sumY;
|
|
42
|
+
const C = n * sumY2 - sumY * sumY;
|
|
43
|
+
const D = 0.5 * (n * sumX3 + n * sumXY2 - sumX * sumX2 - sumX * sumY2);
|
|
44
|
+
const E = 0.5 * (n * sumX2Y + n * sumY3 - sumY * sumX2 - sumY * sumY2);
|
|
45
|
+
const denom = A * C - B * B;
|
|
46
|
+
let centerX: number, centerY: number;
|
|
47
|
+
if (Math.abs(denom) < 1e-10) {
|
|
48
|
+
centerX = sumX / n;
|
|
49
|
+
centerY = sumY / n;
|
|
50
|
+
} else {
|
|
51
|
+
centerX = (D * C - B * E) / denom;
|
|
52
|
+
centerY = (A * E - B * D) / denom;
|
|
53
|
+
}
|
|
54
|
+
let radiusSum = 0;
|
|
55
|
+
for (const p of points) radiusSum += Math.sqrt((p.x - centerX) ** 2 + (p.y - centerY) ** 2);
|
|
56
|
+
return { centerX, centerY, radius: radiusSum / n };
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
/** How much of a full turn the stroke went round the centre (0..1). */
|
|
60
|
+
function angularCoverage(points: Point[], centerX: number, centerY: number): number {
|
|
61
|
+
if (points.length < 2) return 0;
|
|
62
|
+
let previous = Math.atan2(points[0]!.y - centerY, points[0]!.x - centerX);
|
|
63
|
+
let total = 0;
|
|
64
|
+
for (let i = 1; i < points.length; i++) {
|
|
65
|
+
const angle = Math.atan2(points[i]!.y - centerY, points[i]!.x - centerX);
|
|
66
|
+
let diff = angle - previous;
|
|
67
|
+
previous = angle;
|
|
68
|
+
while (diff > Math.PI) diff -= 2 * Math.PI;
|
|
69
|
+
while (diff < -Math.PI) diff += 2 * Math.PI;
|
|
70
|
+
total += Math.abs(diff);
|
|
71
|
+
}
|
|
72
|
+
return Math.min(total / (2 * Math.PI), 1);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
/** The stroke's accuracy (0..100) against the guide circle (centre and radius in view points). */
|
|
76
|
+
export function accuracyOf(points: Point[], guide: Circle): number {
|
|
77
|
+
if (points.length < MIN_POINTS) return 0;
|
|
78
|
+
const { centerX, centerY, radius } = fitCircle(points);
|
|
79
|
+
if (radius < 30) return 0;
|
|
80
|
+
const start = points[0]!;
|
|
81
|
+
const end = points[points.length - 1]!;
|
|
82
|
+
// Closed: the ends must meet within 15% of the guide's radius
|
|
83
|
+
const closureDistance = Math.sqrt((end.x - start.x) ** 2 + (end.y - start.y) ** 2);
|
|
84
|
+
const maxAllowedGap = guide.radius * 0.15;
|
|
85
|
+
if (closureDistance > maxAllowedGap) return 0;
|
|
86
|
+
// And it must go at least 85% of the way round
|
|
87
|
+
if (angularCoverage(points, centerX, centerY) < 0.85) return 0;
|
|
88
|
+
const radiusAccuracyScore = Math.max(0, 100 * (1 - Math.abs(radius - guide.radius) / guide.radius));
|
|
89
|
+
const centerDiff = Math.sqrt((centerX - guide.centerX) ** 2 + (centerY - guide.centerY) ** 2);
|
|
90
|
+
const centerAccuracyScore = Math.max(0, 100 * (1 - centerDiff / guide.radius));
|
|
91
|
+
let totalDeviation = 0;
|
|
92
|
+
for (const p of points) {
|
|
93
|
+
const dist = Math.sqrt((p.x - centerX) ** 2 + (p.y - centerY) ** 2);
|
|
94
|
+
totalDeviation += Math.abs(dist - radius) / radius;
|
|
95
|
+
}
|
|
96
|
+
const shapeConsistencyScore = Math.max(0, 100 * (1 - (totalDeviation / points.length) * 2));
|
|
97
|
+
const closureScore = 100 * (1 - closureDistance / maxAllowedGap);
|
|
98
|
+
const accuracy = shapeConsistencyScore * 0.6 + radiusAccuracyScore * 0.15 + centerAccuracyScore * 0.15 + closureScore * 0.1;
|
|
99
|
+
return Math.round(Math.min(100, Math.max(0, accuracy)));
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
/** The accuracy levels the game-over card names, best first. */
|
|
103
|
+
export const ACCURACY_LEVELS = [
|
|
104
|
+
{ min: 95, label: 'PERFECT!' },
|
|
105
|
+
{ min: 90, label: 'EXCELLENT!' },
|
|
106
|
+
{ min: 85, label: 'GREAT!' },
|
|
107
|
+
{ min: 80, label: 'GOOD!' },
|
|
108
|
+
{ min: 70, label: 'NICE TRY!' },
|
|
109
|
+
{ min: 0, label: 'KEEP TRYING!' }
|
|
110
|
+
] as const;
|
|
111
|
+
export const levelOf = (accuracy: number) => ACCURACY_LEVELS.find((l) => accuracy >= l.min) ?? ACCURACY_LEVELS[ACCURACY_LEVELS.length - 1]!;
|
|
@@ -0,0 +1,176 @@
|
|
|
1
|
+
// Everything Perfect Circle draws: a round plate (themed, as the original guide's fill) with the guide
|
|
2
|
+
// circle standing on it as a raised ring, the stroke drawn as a glowing neon tube (a rounded segment
|
|
3
|
+
// for every step of the finger, joined by balls, all instances of the engine's built-in shapes: no
|
|
4
|
+
// mesh is built as you draw), a glowing pen tip under the finger, and on the verdict the stroke tinted
|
|
5
|
+
// green or red with the best-fit circle of the drawing traced round over it. The camera looks straight
|
|
6
|
+
// down (one world unit per point), so the guide is a true circle on screen, as the scoring needs.
|
|
7
|
+
import { type Color, effects, type Entity, type Model, quat, tube, type Vec3, type World } from '@nayan-ui/engine';
|
|
8
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
9
|
+
import { setBackdropTheme, spawnBackdrop } from '../shared/EngineBackdrop';
|
|
10
|
+
import { cacheGameAsset, createGameMesh as createShape } from '../shared/EngineMeshes';
|
|
11
|
+
import { placeTiltedBackdrop } from '../shared/EngineTilt';
|
|
12
|
+
import { toColor } from '../shared/EngineUtils';
|
|
13
|
+
import { COLORS, FIT_TRACE_TIME, type Layout, STROKE_RADIUS, TINT_TIME } from './PerfectCircleConstants';
|
|
14
|
+
import type { Point } from './PerfectCircleRules';
|
|
15
|
+
|
|
16
|
+
const meshes = new Map<string, Model>();
|
|
17
|
+
const cached = (key: string, build: () => Model) => {
|
|
18
|
+
let m = meshes.get(key);
|
|
19
|
+
if (!m) {
|
|
20
|
+
m = cacheGameAsset('perfect-circle/PerfectCircleScene:' + key, build);
|
|
21
|
+
meshes.set(key, m);
|
|
22
|
+
}
|
|
23
|
+
return m;
|
|
24
|
+
};
|
|
25
|
+
const STAND_UP = quat.x(Math.PI / 2);
|
|
26
|
+
const BACKDROP_DEPTH = 30;
|
|
27
|
+
const PLATE_DEPTH = 6;
|
|
28
|
+
const STROKE_Z = 4; // the tube's centre above the plate
|
|
29
|
+
const FIT_SEGMENTS = 72;
|
|
30
|
+
|
|
31
|
+
/** The guide: a ring of radius 1 with a tube `thickness` across (of the radius), lying on the plate. */
|
|
32
|
+
const ringMesh = (thickness: number) =>
|
|
33
|
+
cached(`pc-ring:${thickness.toFixed(4)}`, () => {
|
|
34
|
+
const pts: Vec3[] = Array.from({ length: 97 }, (_, i) => {
|
|
35
|
+
const a = (i / 96) * Math.PI * 2;
|
|
36
|
+
return [Math.cos(a), Math.sin(a), 0];
|
|
37
|
+
});
|
|
38
|
+
return createShape(tube(pts, { radius: thickness / 2, sides: 12, smoothness: 2, caps: false }), { center: false, shine: 0.5 });
|
|
39
|
+
});
|
|
40
|
+
|
|
41
|
+
/** A stroke's colour, a little self-lit so it reads as neon (channels above 1 glow). */
|
|
42
|
+
const neon = (css: string): Color => {
|
|
43
|
+
const [r, g, b] = toColor(css);
|
|
44
|
+
return [r * 1.25, g * 1.25, b * 1.25, 1];
|
|
45
|
+
};
|
|
46
|
+
|
|
47
|
+
// ── Spawning ──────────────────────────────────────────────────────────
|
|
48
|
+
|
|
49
|
+
export type Scene = {
|
|
50
|
+
backdrop: Entity;
|
|
51
|
+
plate: Entity;
|
|
52
|
+
ring: Entity;
|
|
53
|
+
tip: Entity;
|
|
54
|
+
/** The stroke's segments and joints, in drawing order. */
|
|
55
|
+
stroke: Entity[];
|
|
56
|
+
fit: Entity[];
|
|
57
|
+
};
|
|
58
|
+
|
|
59
|
+
/** A view point on the plate, in the world. */
|
|
60
|
+
export const toWorld = (l: Layout, p: Point, z = STROKE_Z): Vec3 => [p.x - l.width / 2, l.height / 2 - p.y, z];
|
|
61
|
+
|
|
62
|
+
const plateColor = (theme: GameTheme): Color => (theme.mode === 'classic' ? toColor(COLORS.GUIDE, 0.2) : toColor(theme.BOARD.SURFACE));
|
|
63
|
+
const ringColor = (theme: GameTheme): Color => (theme.mode === 'classic' ? toColor(COLORS.GUIDE, 0.45) : toColor(theme.BOARD.BORDER));
|
|
64
|
+
|
|
65
|
+
export function buildScene(world: World, l: Layout, theme: GameTheme): Scene {
|
|
66
|
+
const backdrop = spawnBackdrop(world, l.width, l.height, -BACKDROP_DEPTH, theme);
|
|
67
|
+
placeTiltedBackdrop(world, backdrop, l, BACKDROP_DEPTH);
|
|
68
|
+
const centre = toWorld(l, { x: l.cx, y: l.cy }, 0);
|
|
69
|
+
const d = l.radius * 2 + 10;
|
|
70
|
+
const plate = world.spawn({
|
|
71
|
+
mesh: 'cylinder',
|
|
72
|
+
position: [centre[0], centre[1], -PLATE_DEPTH / 2],
|
|
73
|
+
rotation: STAND_UP,
|
|
74
|
+
scale: [d, PLATE_DEPTH, d],
|
|
75
|
+
color: plateColor(theme),
|
|
76
|
+
pickable: false
|
|
77
|
+
});
|
|
78
|
+
const ring = world.spawn({
|
|
79
|
+
mesh: ringMesh(3 / l.radius),
|
|
80
|
+
position: [centre[0], centre[1], 1.5],
|
|
81
|
+
scale: l.radius,
|
|
82
|
+
color: ringColor(theme),
|
|
83
|
+
pickable: false
|
|
84
|
+
});
|
|
85
|
+
const tip = world.spawn({ mesh: 'sphere', scale: 0, color: neon(COLORS.STROKE), pickable: false });
|
|
86
|
+
return { backdrop, plate, ring, tip, stroke: [], fit: [] };
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
export function removeScene(world: World, s: Scene) {
|
|
90
|
+
for (const e of [s.backdrop, s.plate, s.ring, s.tip, ...s.stroke, ...s.fit]) world.despawn(e);
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
export function setSceneTheme(world: World, s: Scene, theme: GameTheme) {
|
|
94
|
+
setBackdropTheme(world, s.backdrop, theme);
|
|
95
|
+
world.set(s.plate, { color: plateColor(theme) });
|
|
96
|
+
world.set(s.ring, { color: ringColor(theme) });
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
// ── The stroke ────────────────────────────────────────────────────────
|
|
100
|
+
|
|
101
|
+
/** A rounded bar from a to b (world points in the plate's plane), as a cylinder turned to lie along it. */
|
|
102
|
+
function bar(world: World, a: Vec3, b: Vec3, radius: number, color: Color, scale = 1): Entity {
|
|
103
|
+
const dx = b[0] - a[0];
|
|
104
|
+
const dy = b[1] - a[1];
|
|
105
|
+
const len = Math.hypot(dx, dy);
|
|
106
|
+
return world.spawn({
|
|
107
|
+
mesh: 'cylinder',
|
|
108
|
+
position: [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2, a[2]],
|
|
109
|
+
rotation: quat.z(Math.atan2(dy, dx) - Math.PI / 2),
|
|
110
|
+
scale: [radius * 2 * scale, len * scale, radius * 2 * scale],
|
|
111
|
+
color,
|
|
112
|
+
pickable: false
|
|
113
|
+
});
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/** The finger's first point: the pen tip comes down there. */
|
|
117
|
+
export function beginStroke(world: World, l: Layout, s: Scene, p: Point) {
|
|
118
|
+
clearStroke(world, s);
|
|
119
|
+
const at = toWorld(l, p);
|
|
120
|
+
s.stroke.push(world.spawn({ mesh: 'sphere', position: at, scale: STROKE_RADIUS * 2, color: neon(COLORS.STROKE), pickable: false }));
|
|
121
|
+
world.stopAnimation(s.tip);
|
|
122
|
+
world.set(s.tip, { position: [at[0], at[1], at[2] + 1], color: neon(COLORS.STROKE) });
|
|
123
|
+
world.animate(s.tip, { scale: STROKE_RADIUS * 3.2 }, { duration: 0.12, easing: 'back' });
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
/** The stroke reaches a new point: a segment out to it and a joint there; the pen tip follows. */
|
|
127
|
+
export function extendStroke(world: World, l: Layout, s: Scene, from: Point, to: Point) {
|
|
128
|
+
const a = toWorld(l, from);
|
|
129
|
+
const b = toWorld(l, to);
|
|
130
|
+
const c = neon(COLORS.STROKE);
|
|
131
|
+
s.stroke.push(bar(world, a, b, STROKE_RADIUS, c));
|
|
132
|
+
s.stroke.push(world.spawn({ mesh: 'sphere', position: b, scale: STROKE_RADIUS * 2, color: c, pickable: false }));
|
|
133
|
+
world.set(s.tip, { position: [b[0], b[1], b[2] + 1] });
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
/** The finger lifts: the pen tip goes. */
|
|
137
|
+
export function endStroke(world: World, s: Scene) {
|
|
138
|
+
world.animate(s.tip, { scale: 0 }, { duration: 0.15 });
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
/** The verdict: the stroke tints to green or red with a pulse, and the best-fit circle traces round over it. */
|
|
142
|
+
export function verdict(world: World, l: Layout, s: Scene, won: boolean, fit: { cx: number; cy: number; r: number } | null, theme: GameTheme) {
|
|
143
|
+
const c = neon(won ? COLORS.SUCCESS : COLORS.FAIL);
|
|
144
|
+
for (const e of s.stroke) world.animate(e, { color: c }, { duration: TINT_TIME, easing: 'easeOut' });
|
|
145
|
+
effects.sparkle(world, {
|
|
146
|
+
position: toWorld(l, { x: l.cx, y: l.cy }, 10),
|
|
147
|
+
count: won ? 50 : 14,
|
|
148
|
+
size: 3,
|
|
149
|
+
speed: l.radius * (won ? 2.2 : 1),
|
|
150
|
+
lifetime: 0.9,
|
|
151
|
+
colors: [c, [1, 1, 1, 1]],
|
|
152
|
+
flash: won
|
|
153
|
+
});
|
|
154
|
+
if (!fit) return;
|
|
155
|
+
const fitColor: Color = theme.mode === 'classic' ? [1, 1, 1, 0.6] : toColor(theme.TEXT, 0.6);
|
|
156
|
+
// From twelve o'clock round, as the original trace
|
|
157
|
+
for (let i = 0; i < FIT_SEGMENTS; i++) {
|
|
158
|
+
const a0 = -Math.PI / 2 + (i / FIT_SEGMENTS) * Math.PI * 2;
|
|
159
|
+
const a1 = -Math.PI / 2 + ((i + 1) / FIT_SEGMENTS) * Math.PI * 2;
|
|
160
|
+
const p0 = toWorld(l, { x: fit.cx + Math.cos(a0) * fit.r, y: fit.cy + Math.sin(a0) * fit.r }, STROKE_Z + 3);
|
|
161
|
+
const p1 = toWorld(l, { x: fit.cx + Math.cos(a1) * fit.r, y: fit.cy + Math.sin(a1) * fit.r }, STROKE_Z + 3);
|
|
162
|
+
const e = bar(world, p0, p1, 0.9, fitColor, 0.001);
|
|
163
|
+
const len = Math.hypot(p1[0] - p0[0], p1[1] - p0[1]);
|
|
164
|
+
world.animate(e, { scale: [1.8, len * 1.05, 1.8] }, { duration: 0.06, delay: TINT_TIME / 2 + (i / FIT_SEGMENTS) * FIT_TRACE_TIME });
|
|
165
|
+
s.fit.push(e);
|
|
166
|
+
}
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
/** Clears the stroke and the trace (a new game). */
|
|
170
|
+
export function clearStroke(world: World, s: Scene) {
|
|
171
|
+
for (const e of [...s.stroke, ...s.fit]) world.despawn(e);
|
|
172
|
+
s.stroke = [];
|
|
173
|
+
s.fit = [];
|
|
174
|
+
world.stopAnimation(s.tip);
|
|
175
|
+
world.set(s.tip, { scale: 0 });
|
|
176
|
+
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
// Pipe Connect's screen, on the Nayan engine: the board, tiles and pipes are one 3D scene (an
|
|
2
|
+
// orthographic camera leaning back over the board), under Playtura's scoreboard, controls and modals.
|
|
3
|
+
// The play is in PipeConnectGame.ts (the puzzles in PipeConnectRules.ts), what it draws in
|
|
4
|
+
// PipeConnectScene.ts.
|
|
5
|
+
//
|
|
6
|
+
// One world serves the whole visit: Start, Stop and Play Again reset it in place and a theme change
|
|
7
|
+
// repaints the board, so the GPU view is never rebuilt. Turns and the water's flow animate in the
|
|
8
|
+
// engine's Rust core; JS hit-tests taps and steps the clock and the world once a frame.
|
|
9
|
+
import { HapticType } from '../../services/HapticsService';
|
|
10
|
+
import { GAME_SOUNDS } from '../../services/SoundsService';
|
|
11
|
+
import { GAME_IDS, isTablet } from '../../services/UtilsService';
|
|
12
|
+
import { engineGame, EngineGameScreen } from '../shared/EngineGameScreen';
|
|
13
|
+
import { timerColumn } from '../shared/EngineHud';
|
|
14
|
+
import { useEngineGame } from '../shared/useEngineGame';
|
|
15
|
+
import { useLiveState } from '../shared/useLiveState';
|
|
16
|
+
import { getLayout, gridSizeFor, LIGHT, TIME_LIMIT } from './PipeConnectConstants';
|
|
17
|
+
import { createGame, dispose, reset, setLayout, setTheme, start, tap, tick } from './PipeConnectGame';
|
|
18
|
+
|
|
19
|
+
const SOUNDS = GAME_SOUNDS.PIPE_CONNECT;
|
|
20
|
+
// As the original game: the grid's size is fixed for the device
|
|
21
|
+
const GRID_SIZE = gridSizeFor(isTablet);
|
|
22
|
+
|
|
23
|
+
export const PipeConnect = engineGame(GAME_IDS.PIPE_CONNECT, (props) => {
|
|
24
|
+
const [time, setTime] = useLiveState(TIME_LIMIT);
|
|
25
|
+
|
|
26
|
+
// Win or lose when the puzzle ends
|
|
27
|
+
const { game, theme, status, screen, gameOver } = useEngineGame(props, {
|
|
28
|
+
gameId: GAME_IDS.PIPE_CONNECT,
|
|
29
|
+
create: (t) => createGame(t, GRID_SIZE),
|
|
30
|
+
start,
|
|
31
|
+
reset,
|
|
32
|
+
dispose,
|
|
33
|
+
tick,
|
|
34
|
+
setTheme,
|
|
35
|
+
resize: (g, width, height, offset) => {
|
|
36
|
+
const l = getLayout(width, height, offset, GRID_SIZE);
|
|
37
|
+
setLayout(g, l);
|
|
38
|
+
return l.board;
|
|
39
|
+
},
|
|
40
|
+
tap,
|
|
41
|
+
sounds: SOUNDS,
|
|
42
|
+
onStart: (fx) => fx(SOUNDS.START, HapticType.MEDIUM),
|
|
43
|
+
onStop: (fx) => fx(null, HapticType.MEDIUM),
|
|
44
|
+
// Its sound (and a time-up's haptic)
|
|
45
|
+
onOver: (fx, s) => {
|
|
46
|
+
if (s !== 'win') fx(SOUNDS.GAME_OVER, HapticType.HEAVY);
|
|
47
|
+
},
|
|
48
|
+
wire: (g, fx) => {
|
|
49
|
+
g.onTime = setTime;
|
|
50
|
+
g.onTurn = (solved) => fx(solved ? SOUNDS.COMPLETE : SOUNDS.ROTATE, solved ? HapticType.SUCCESS : HapticType.LIGHT);
|
|
51
|
+
}
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
return (
|
|
55
|
+
<EngineGameScreen
|
|
56
|
+
{...screen}
|
|
57
|
+
light={LIGHT}
|
|
58
|
+
columns={[timerColumn(time, theme, 0)]}
|
|
59
|
+
subtext="Connect the pipes!"
|
|
60
|
+
gameOver={gameOver({
|
|
61
|
+
title: status === 'win' ? 'CONNECTED!' : 'TIME UP!',
|
|
62
|
+
message: status === 'win' ? 'All pipes connected!' : 'You ran out of time!',
|
|
63
|
+
scoreLabel: 'Final Score',
|
|
64
|
+
score: game.score,
|
|
65
|
+
buttonText: 'Play Again!'
|
|
66
|
+
})}
|
|
67
|
+
/>
|
|
68
|
+
);
|
|
69
|
+
});
|